Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.018702] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.018719] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.025914] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.026010] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.224501] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.224577] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.224630] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.224662] [t=00:00:00.224675] Enable or disable log sections using the LogSections configuration key [t=00:00:00.224683] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.224691] Use "none" to disable the default log sections. [t=00:00:00.224697] ============== </Log Sections> ============== [t=00:00:00.224705] ============== <User Config> ============== [t=00:00:00.224837] AllowDeferredMapRendering = 1 [t=00:00:00.224846] AllowDeferredModelRendering = 1 [t=00:00:00.224852] AnimationMT = 0 [t=00:00:00.224858] BumpWaterAnisotropy = 2 [t=00:00:00.224864] BumpWaterBlurReflection = 1 [t=00:00:00.224869] BumpWaterDepthBits = 32 [t=00:00:00.224874] BumpWaterReflection = 2 [t=00:00:00.224880] BumpWaterRefraction = 2 [t=00:00:00.224885] BumpWaterTexSizeReflection = 1024 [t=00:00:00.224892] CamFreeScrollSpeed = 50 [t=00:00:00.224897] CamMode = 1 [t=00:00:00.224908] CubeTexSizeReflection = 1024 [t=00:00:00.224913] CubeTexSizeSpecular = 1024 [t=00:00:00.224919] DualScreenMiniMapOnLeft = 1 [t=00:00:00.224924] EdgeMoveDynamic = 0 [t=00:00:00.224938] EdgeMoveWidth = 0.003 [t=00:00:00.224944] FPSFOV = 90 [t=00:00:00.224952] FPSScrollSpeed = 50 [t=00:00:00.224957] FeatureDrawDistance = 600000 [t=00:00:00.224964] FeatureFadeDistance = 600000 [t=00:00:00.224969] FontSize = 18 [t=00:00:00.224974] GrassDetail = 0 [t=00:00:00.224982] GroundDecals = 10 [t=00:00:00.224991] GroundDetail = 180 [t=00:00:00.224999] HangTimeout = 30 [t=00:00:00.225004] HardwareCursor = 1 [t=00:00:00.225010] InitialNetworkTimeout = 0 [t=00:00:00.225017] LinkIncomingMaxPacketRate = 512 [t=00:00:00.225023] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.225029] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.225080] LinkOutgoingBandwidth = 131072 [t=00:00:00.225088] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.225095] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.225108] MSAALevel = 8 [t=00:00:00.225117] MaxParticles = 50000 [t=00:00:00.225122] MaxSounds = 32 [t=00:00:00.225127] MaximumTransmissionUnit = 0 [t=00:00:00.225133] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.225139] MiniMapMarker = 0 [t=00:00:00.225147] MouseDragScrollThreshold = 0 [t=00:00:00.225156] NetworkLossFactor = 1 [t=00:00:00.225162] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.225219] OverheadScrollSpeed = 50 [t=00:00:00.225232] ReconnectTimeout = 0 [t=00:00:00.225245] RotOverheadScrollSpeed = 50 [t=00:00:00.225251] RotateLogFiles = 1 [t=00:00:00.225257] ShadowMapSize = 16384 [t=00:00:00.225262] Shadows = 1 [t=00:00:00.225268] ShowClock = 0 [t=00:00:00.225275] SoftParticles = 2 [t=00:00:00.225281] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.225287] UnitIconDist = 250 [t=00:00:00.225292] UpdateBoundingVolumeMT = 0 [t=00:00:00.225298] UpdateWeaponVectorsMT = 0 [t=00:00:00.225304] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.225349] UseLuaMemPools = 0 [t=00:00:00.225359] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.225364] VFSCacheArchiveFiles = 0 [t=00:00:00.225370] VSync = 0 [t=00:00:00.225375] Water = 4 [t=00:00:00.225380] XResolution = 2560 [t=00:00:00.225387] YResolution = 1440 [t=00:00:00.225393] snd_volmaster = 4 [t=00:00:00.225407] ============== </User Config> ============== [t=00:00:00.225413] ============== <User System> ============== [t=00:00:00.225420] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.225435] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.225444] Compiler Version: gcc-13.2.0 [t=00:00:00.225492] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.225546] Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32703MB RAM, 34751MB pagefile [t=00:00:00.225557] Binary Word Size: 64-bit (native) [t=00:00:00.225564] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.225576] Physical CPU Cores: 6 [t=00:00:00.225583] Logical CPU Cores: 6 [t=00:00:00.225589] ============== </User System> ============== [t=00:00:00.225788] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.225801] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.225807] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.225812] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.225818] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.226863] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.226880] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.234718] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.256295] Display (Dell S2721DGF (DP))=1 modes=134 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.256313] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.256320] [ 6] 2048x1152x24bpp@165Hz [t=00:00:00.256327] [10] 1920x1440x24bpp@165Hz [t=00:00:00.256333] [15] 1920x1200x24bpp@165Hz [t=00:00:00.256339] [19] 1920x1080x24bpp@165Hz [t=00:00:00.256345] [28] 1680x1050x24bpp@165Hz [t=00:00:00.256367] [34] 1600x1200x24bpp@165Hz [t=00:00:00.256374] [38] 1600x1024x24bpp@165Hz [t=00:00:00.256381] [44] 1600x900x24bpp@165Hz [t=00:00:00.256386] [50] 1440x900x24bpp@165Hz [t=00:00:00.256391] [56] 1366x768x24bpp@165Hz [t=00:00:00.256397] [62] 1360x768x24bpp@165Hz [t=00:00:00.256403] [68] 1280x1024x24bpp@165Hz [t=00:00:00.256408] [74] 1280x960x24bpp@165Hz [t=00:00:00.256414] [80] 1280x800x24bpp@165Hz [t=00:00:00.256420] [85] 1280x768x24bpp@165Hz [t=00:00:00.256431] [90] 1280x720x24bpp@165Hz [t=00:00:00.256437] [97] 1176x664x24bpp@60Hz [t=00:00:00.256443] [100] 1152x864x24bpp@165Hz [t=00:00:00.256450] [105] 1024x768x24bpp@165Hz [t=00:00:00.256455] [111] 800x600x24bpp@165Hz [t=00:00:00.256460] [117] 720x576x24bpp@165Hz [t=00:00:00.256466] [122] 720x480x24bpp@165Hz [t=00:00:00.256471] [128] 640x480x24bpp@165Hz [t=00:00:00.279858] Display (Generic PnP Monitor)=2 modes=129 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.279875] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.279898] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.279913] [15] 1600x1024x24bpp@144Hz [t=00:00:00.279919] [22] 1600x900x24bpp@144Hz [t=00:00:00.279924] [29] 1440x900x24bpp@144Hz [t=00:00:00.279932] [36] 1366x768x24bpp@144Hz [t=00:00:00.279938] [43] 1360x768x24bpp@144Hz [t=00:00:00.279943] [50] 1280x1024x24bpp@144Hz [t=00:00:00.279952] [57] 1280x960x24bpp@144Hz [t=00:00:00.279958] [64] 1280x800x24bpp@144Hz [t=00:00:00.279963] [71] 1280x768x24bpp@144Hz [t=00:00:00.279973] [78] 1280x720x24bpp@144Hz [t=00:00:00.279981] [85] 1176x664x24bpp@60Hz [t=00:00:00.279987] [88] 1152x864x24bpp@144Hz [t=00:00:00.279992] [95] 1024x768x24bpp@144Hz [t=00:00:00.279997] [102] 800x600x24bpp@144Hz [t=00:00:00.280003] [109] 720x576x24bpp@144Hz [t=00:00:00.280009] [116] 720x480x24bpp@144Hz [t=00:00:00.280014] [123] 640x480x24bpp@144Hz [t=00:00:00.689516] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.689970] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.689984] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.832346] [GR::LogVersionInfo] [t=00:00:00.832363] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.832370] GL version : 4.6.0 NVIDIA 528.02 [t=00:00:00.832376] GL vendor : NVIDIA Corporation [t=00:00:00.832382] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.832421] GLSL version: 4.60 NVIDIA [t=00:00:00.832429] GLEW version: 2.1.0 [t=00:00:00.832435] GPU memory : 12282MB (total) / 9686MB (available) [t=00:00:00.832453] SDL swap-int: 1 [t=00:00:00.832461] SDL driver : windows [t=00:00:00.832466] [t=00:00:00.832471] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.832478] GLSL shader support : 1 [t=00:00:00.832484] GL4 support : 1 [t=00:00:00.832489] FBO extension support : 1 [t=00:00:00.832504] NVX GPU mem-info support : 1 [t=00:00:00.832519] ATI GPU mem-info support : 0 [t=00:00:00.832533] Texture clamping to edge : 1 [t=00:00:00.832543] NPOT-texture support : 1 (1) [t=00:00:00.832550] S3TC/DXT1 texture support : 1/1 [t=00:00:00.832557] texture query-LOD support : 1 (1) [t=00:00:00.832565] MSAA frame-buffer support : 1 (1) [t=00:00:00.832571] Z-buffer depth : 32 (-) [t=00:00:00.832584] primitive-restart support : 1 (1) [t=00:00:00.832591] clip-space control support: 1 (1) [t=00:00:00.832602] seamless cube-map support : 1 (1) [t=00:00:00.832608] frag-depth layout support : 1 (1) [t=00:00:00.832614] persistent maps support : 1 (1) [t=00:00:00.832620] explicit attribs location : 1 (1) [t=00:00:00.832626] multi draw indirect : 1 (-) [t=00:00:00.832633] array textures : 1 (-) [t=00:00:00.832640] buffer copy support : 1 (-) [t=00:00:00.832648] indirect draw : 1 (-) [t=00:00:00.832656] base instance : 1 (-) [t=00:00:00.832662] [t=00:00:00.832672] max. FBO samples : 32 [t=00:00:00.832680] max. FS/program texture slots : 32/192 [t=00:00:00.832685] max. texture size : 32768 [t=00:00:00.832694] max. texture anisotropy level : 16.000000 [t=00:00:00.832699] max. vec4 varyings/attributes : 31/16 [t=00:00:00.832707] max. draw-buffers : 8 [t=00:00:00.832712] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.832720] max. uniform buffer-bindings : 84 [t=00:00:00.832725] max. uniform block-size : 64KB [t=00:00:00.832736] max. storage buffer-bindings : 96 [t=00:00:00.832752] max. storage block-size : 2047MB [t=00:00:00.832759] [t=00:00:00.832764] enable AMD-hacks : 0 [t=00:00:00.832769] compress MIP-maps: 0 [t=00:00:00.832830] Number of compressed texture formats: 51 [t=00:00:00.832897] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.832956] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.833836] [GR::UpdateGLConfigs] [t=00:00:00.833910] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.833920] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.834370] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.834386] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.834393] [GR::InitGLState] [t=00:00:00.834468] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.922237] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.929781] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:00.930345] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.947753] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.947783] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.948357] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.955964] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.956054] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.956140] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.956232] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.977953] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.978347] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.980194] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.980510] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.994330] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:00.994357] [VFS] [SpringVFS::ReserveArchives<this=000001ebb51c9910>] [t=00:00:00.994476] [VFS] [SpringVFS::AddArchive<this=000001ebb51c9910>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.007487] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ebb51c9910 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.007504] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.128146] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:01.128693] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.128808] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.128888] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.128911] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.130352] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.130383] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.130462] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:01.130891][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.130994][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.131206][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.131233][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.131268][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.131758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.138318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.138340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (HyperX Cloud Alpha Wireless)" [t=00:00:01.138351][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VG248 (NVIDIA High Definition Audio)" [t=00:00:01.138361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2721DGF (NVIDIA High Definition Audio)" [t=00:00:01.138406][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.167975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.170774][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ebb5333f60(default) context=000001ebb5243bb0 numChannels=2 frameSize=8 [t=00:00:01.170800][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.170819][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.170827][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.170867][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.170914][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.170958][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.170971][f=-000001] [Sound] Devices: [t=00:00:01.176091][f=-000001] [Sound] [OpenAL Soft on Headphones (HyperX Cloud Alpha Wireless)] [t=00:00:01.176127][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:01.176137][f=-000001] [Sound] [OpenAL Soft on DELL S2721DGF (NVIDIA High Definition Audio)] [t=00:00:01.176163][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.176173][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.177269][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.177294][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.230394][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1330175 MB [t=00:00:01.232303][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.233166][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:01.234577][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Jakul [t=00:00:01.750248][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.750562][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebb51c9910>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.758169][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebb51c9910>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.765381][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.765992][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebb51c9910>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.835038][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebb51c9910>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.835239][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebb51c9910>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:07.275175][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:07.275377][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:07.275449][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.276162][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.276278][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.276349][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.276407][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.277573][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:07.277675][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-22_18-21-42-263_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:07.277686][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5915ms [t=00:00:07.278085][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:07.310855][f=-000001] forceSingleThreaded, false [t=00:00:07.312285][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:07.317297][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:07.317397][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.317963][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.318053][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.318139][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.325721][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:07.325743][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:07.325875][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:07.325961][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:07.326022][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:07.326091][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:07.327033][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:07.327417][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:07.327743][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:07.328502][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:07.328793][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:07.329005][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:07.329026][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:07.329377][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:07.339019][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:07.342339][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:07.343335][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:07.343571][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:07.344073][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:07.344149][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.344290][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 ------- TRUNCATED ------- [t=00:00:26.979358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:26.987617][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:26.996567][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:27.004259][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:27.012683][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:27.023152][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:27.264687][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:27.265199][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0 [t=00:00:27.265291][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:27.265355][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks [t=00:00:27.265539][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:27.271157][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:27.311719][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Entrenched_Plains_V2.json) [t=00:00:27.311941][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:27.313860][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:27.314146][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:27.314707][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:27.315957][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:27.316223][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:27.319587][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:27.327536][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:27.327990][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0 [t=00:00:27.328005][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:27.328019][f=-000001] [AIWrapper::PreInit][AI=2 team=5] creating callbacks [t=00:00:27.328210][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:27.333661][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:27.375291][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Entrenched_Plains_V2.json) [t=00:00:27.375606][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:27.377419][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:27.377749][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:27.378339][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:27.379510][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:27.379836][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:27.383151][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:27.390607][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:00:27.391066][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=5] numUnits=0 [t=00:00:27.391098][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 609ms [t=00:00:27.398991][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10588, 0.0} allocedSize{int+, int-, ext}={0, 0, 1869702}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0346} [t=00:00:28.064722][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.374782][f=-000001] GameID: f8aa2666122ae87b39087c9e89ba65cf [t=00:00:28.375274][f=-000001] Connection attempt from NetWinner [t=00:00:28.375321][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:28.375560][f=-000001] -> Connection established (given id 1) [t=00:00:28.375573][f=-000001] Connection attempt from DramaKing [t=00:00:28.375582][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)] [t=00:00:28.375800][f=-000001] -> Connection established (given id 0) [t=00:00:28.375815][f=-000001] Connection attempt from Jakul [t=00:00:28.375832][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:28.376043][f=-000001] -> Connection established (given id 2) [t=00:00:28.376073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.376104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:28.376142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.376169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:28.376227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:28.376252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:28.376277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:28.376295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:28.376324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:28.376341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:28.376358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[Game::Load][lua{Rules,Gaia}={0x55ea2afdda00,0x55ea2bfe9cd0}][locale="C"]" [t=00:00:28.376536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[Game::Load][lua{Rules,Gaia}={000001d3220929d0,000001d312114ba0}][locale="C"]" [t=00:00:28.376861][f=-000001] <DramaKing> Allies: I choose: Guardian! [t=00:00:28.377014][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:28.377047][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:28.377277][f=-000001] <NetWinner> Allies: I choose: Guardian! [t=00:00:28.377338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[Game::Load][lua{Rules,Gaia}={000001ecdf05e7f0,000001ecfe490810}][locale="C"]" [t=00:00:28.377391][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:28.531798][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.532622][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:28.532729][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5 [t=00:00:45.696069][f=-000001] <Jakul> Allies: I choose: Guardian! [t=00:01:04.080189][f=0000222] [QuitAction] user exited to system [t=00:01:04.086327][f=0000222] [SpringApp::Kill][1] fromRun=1 [t=00:01:04.086346][f=0000222] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:01:04.108751][f=0000222] [async=0] threads=6 tasks=50500 {sum,avg}{exec,wait}time={{8601.872, 0.170}, {4010.669, 0.079}}ms [t=00:01:04.108775][f=0000222] thread=1 tasks=10100 {sum,min,max,avg}{exec,wait}time={{1799.441, 0.000, 1027.049, 0.178}, {354.102, 0.000, 18446744027136.000, 0.035}}ms [t=00:01:04.108790][f=0000222] thread=2 tasks=10100 {sum,min,max,avg}{exec,wait}time={{1690.736, 0.000, 1021.953, 0.167}, {884.934, 0.000, 18446744027136.000, 0.088}}ms [t=00:01:04.108808][f=0000222] thread=3 tasks=10100 {sum,min,max,avg}{exec,wait}time={{1731.836, 0.000, 1027.035, 0.171}, {827.137, 0.000, 7.649, 0.082}}ms [t=00:01:04.108822][f=0000222] thread=4 tasks=10100 {sum,min,max,avg}{exec,wait}time={{1713.433, 0.000, 1027.039, 0.170}, {773.701, 0.000, 9.094, 0.077}}ms [t=00:01:04.108839][f=0000222] thread=5 tasks=10100 {sum,min,max,avg}{exec,wait}time={{1666.427, 0.000, 1026.833, 0.165}, {1170.795, 0.000, 17.550, 0.116}}ms [t=00:01:04.108858][f=0000222] [async=1] threads=6 tasks=2343 {sum,avg}{exec,wait}time={{62012.047, 26.467}, {11092773.000, 4734.432}}ms [t=00:01:04.108874][f=0000222] thread=1 tasks=466 {sum,min,max,avg}{exec,wait}time={{12208.623, 0.001, 2431.616, 26.199}, {2197896.250, 0.846, 7159.178, 4716.516}}ms [t=00:01:04.108888][f=0000222] thread=2 tasks=468 {sum,min,max,avg}{exec,wait}time={{12517.435, 0.001, 2239.831, 26.747}, {2225219.250, 0.894, 7161.586, 4754.742}}ms [t=00:01:04.108907][f=0000222] thread=3 tasks=471 {sum,min,max,avg}{exec,wait}time={{12518.066, 0.000, 2509.525, 26.578}, {2221809.750, 0.137, 7163.130, 4717.218}}ms [t=00:01:04.108921][f=0000222] thread=4 tasks=470 {sum,min,max,avg}{exec,wait}time={{12512.539, 0.000, 4496.617, 26.622}, {2244427.000, 0.069, 7179.470, 4775.376}}ms [t=00:01:04.108935][f=0000222] thread=5 tasks=468 {sum,min,max,avg}{exec,wait}time={{12255.387, 0.000, 2531.716, 26.187}, {2203420.250, 0.177, 7179.182, 4708.163}}ms [t=00:01:04.108943][f=0000222] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:04.108951][f=0000222] [SpringApp::Kill][2] [t=00:01:04.109358][f=0000222] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:04.109369][f=0000222] [Game::KillLua][1] dtor=0 luaUI=000001ecfe6cee00 [t=00:01:04.109413][f=0000222] Start widgetHandler:Shutdown [t=00:01:04.112093][f=0000222] Shutdown - SaveOrderList Complete [t=00:01:04.112824][f=0000222] Writing last game win data [t=00:01:04.117286][f=0000222] Shutdown - SaveConfigData Complete [t=00:01:04.117310][f=0000222] Shutdown Widget - Chili Highlight [t=00:01:04.117339][f=0000222] Shutdown Widget - Draw After Chili [t=00:01:04.117357][f=0000222] Shutdown Widget - API Unit Tracker GL4 [t=00:01:04.117375][f=0000222] Shutdown Widget - EPIC Menu [t=00:01:04.118780][f=0000222] Shutdown Widget - Chili Minimap [t=00:01:04.118910][f=0000222] Shutdown Widget - Chili Widget Selector [t=00:01:04.120165][f=0000222] Shutdown Widget - Depth of Field Shader [t=00:01:04.120186][f=0000222] Shutdown Widget - Deferred rendering [t=00:01:04.120860][f=0000222] Shutdown Widget - Local Team Colors [t=00:01:04.120900][f=0000222] Shutdown Widget - Display Keys 2 [t=00:01:04.120945][f=0000222] Shutdown Widget - Save Game Menu [t=00:01:04.120959][f=0000222] Shutdown Widget - Highlight Model Api GL4 [t=00:01:04.121009][f=0000222] Shutdown Widget - Selected Units GL4 2 [t=00:01:04.121036][f=0000222] Shutdown Widget - HealthBars [t=00:01:04.122492][f=0000222] Shutdown Widget - Noises [t=00:01:04.122516][f=0000222] Shutdown Widget - Unit Icons [t=00:01:04.122551][f=0000222] Shutdown Widget - BuildETA [t=00:01:04.122616][f=0000222] Shutdown Widget - Win Counter [t=00:01:04.122633][f=0000222] Shutdown Widget - EndGame APM stats [t=00:01:04.123877][f=0000222] Shutdown Widget - Modular Comm Info [t=00:01:04.123894][f=0000222] Shutdown Widget - Transport AI [t=00:01:04.123907][f=0000222] Shutdown Widget - Startup Info and Selector [t=00:01:04.123925][f=0000222] Shutdown Widget - CameraShake [t=00:01:04.123935][f=0000222] Shutdown Widget - Chili Economy Panel Default [t=00:01:04.124082][f=0000222] Shutdown Widget - Chili EndGame Window [t=00:01:04.124128][f=0000222] Shutdown Widget - Attack Warning [t=00:01:04.124144][f=0000222] Shutdown Widget - Chili Nuke Warning [t=00:01:04.124158][f=0000222] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:04.124180][f=0000222] Shutdown Widget - Chili Spectator Panels [t=00:01:04.124191][f=0000222] Shutdown Widget - Context Menu [t=00:01:04.124203][f=0000222] Shutdown Widget - Darkening [t=00:01:04.124223][f=0000222] Shutdown Widget - Defense Range Zero-K [t=00:01:04.124245][f=0000222] Shutdown Widget - Grab Input [t=00:01:04.124390][f=0000222] Input grabbing is disabled! [t=00:01:04.124405][f=0000222] Shutdown Widget - Highlight Geos [t=00:01:04.124422][f=0000222] Shutdown Widget - Local Widgets Config [t=00:01:04.124438][f=0000222] Shutdown Widget - MinimapEvents [t=00:01:04.124450][f=0000222] Shutdown Widget - Missile Silo Range [t=00:01:04.124464][f=0000222] Shutdown Widget - Music Player v2 [t=00:01:04.124514][f=0000222] Shutdown Widget - Point Tracker [t=00:01:04.124539][f=0000222] Shutdown Widget - Showeco and Grid Drawer [t=00:01:04.124553][f=0000222] Shutdown Widget - State Reverse and Latency [t=00:01:04.124563][f=0000222] Shutdown Widget - Stereo3D [t=00:01:04.124641][f=0000222] Shutdown Widget - Attack AoE [t=00:01:04.124659][f=0000222] Shutdown Widget - Map Edge Extension [t=00:01:04.125385][f=0000222] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:04.125404][f=0000222] Shutdown Widget - Selection Send [t=00:01:04.125416][f=0000222] Shutdown Widget - LupsManager [t=00:01:04.125445][f=0000222] Shutdown Widget - Newton Firezone [t=00:01:04.125460][f=0000222] Shutdown Widget - Receive Units Indicator [t=00:01:04.125474][f=0000222] Shutdown Widget - Chili Pro Console [t=00:01:04.126022][f=0000222] Shutdown Widget - Persistent Build Height [t=00:01:04.126039][f=0000222] Shutdown Widget - Lasso Terraform GUI [t=00:01:04.126050][f=0000222] Shutdown Widget - Chili Framework [t=00:01:04.126060][f=0000222] Shutdown Widget - Lups [t=00:01:04.126379][f=0000222] Shutdown Widget - Chili Core Selector [t=00:01:04.126496][f=0000222] Shutdown Widget - Custom Markers [t=00:01:04.126515][f=0000222] Shutdown Widget - Mex Placement Handler [t=00:01:04.126784][f=0000222] Shutdown Widget - Select Keys [t=00:01:04.126811][f=0000222] Shutdown Widget - Pause Screen [t=00:01:04.126925][f=0000222] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:04.126976][f=0000222] Shutdown Widget - Bloom Shader Deferred [t=00:01:04.127314][f=0000222] Shutdown Widget - Color Blindness Correction [t=00:01:04.127584][f=0000222] Shutdown Widget - Layout Handler [t=00:01:04.127603][f=0000222] Shutdown Widget - Text To Speech Control [t=00:01:04.127612][f=0000222] End widgetHandler:Shutdown [t=00:01:04.174607][f=0000222] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3793026, 0.0} allocedSize{int+, int-, ext}={0, 0, 940384986}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0407} [t=00:01:04.176440][f=0000222] [Game::KillLua][2] dtor=0 luaGaia=000001ecfe490810 [t=00:01:04.181433][f=0000222] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:04.181483][f=0000222] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:04.181522][f=0000222] [Game::KillLua][3] dtor=0 luaRules=000001ecdf05e7f0 [t=00:01:04.181558][f=0000222] Start gadgetHandler:Shutdown [t=00:01:04.181570][f=0000222] Shutdown - StartSetup [t=00:01:04.181579][f=0000222] Shutdown - UnitMorph [t=00:01:04.181727][f=0000222] Shutdown - Carrier Drones [t=00:01:04.181740][f=0000222] Shutdown - Missile Silo Controller [t=00:01:04.181750][f=0000222] Shutdown - Modular Comm Info [t=00:01:04.181759][f=0000222] Shutdown - Terrain Texture Handler [t=00:01:04.181774][f=0000222] Shutdown - UnitCloakShield [t=00:01:04.181821][f=0000222] Shutdown - Starlight Handler [t=00:01:04.181835][f=0000222] End gadgetHandler:Shutdown [t=00:01:04.200065][f=0000222] Start gadgetHandler:Shutdown [t=00:01:04.200088][f=0000222] Shutdown - Teleport Throw [t=00:01:04.200107][f=0000222] Shutdown - UnitMorph [t=00:01:04.200123][f=0000222] Shutdown - Commander Skin Renderer [t=00:01:04.200647][f=0000222] Shutdown - Missile fired callins [t=00:01:04.200662][f=0000222] Shutdown - Modular Comm Info [t=00:01:04.200699][f=0000222] Shutdown - Retreat Command [t=00:01:04.200713][f=0000222] Shutdown - Shockwaves [t=00:01:04.200725][f=0000222] Shutdown - Unit tint API [t=00:01:04.200749][f=0000222] Shutdown - Unit glow API [t=00:01:04.200769][f=0000222] Shutdown - UnitCloakShield [t=00:01:04.200798][f=0000222] Shutdown - Lups Cloak FX [t=00:01:04.200809][f=0000222] Shutdown - Lups [t=00:01:04.201119][f=0000222] Shutdown - Lups Shield [t=00:01:04.201143][f=0000222] End gadgetHandler:Shutdown [t=00:01:04.221746][f=0000222] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 162, 0.0} allocedSize{int+, int-, ext}={0, 0, 21370}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0370} [t=00:01:04.224566][f=0000222] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:04.224678][f=0000222] [Game::KillLua][4] dtor=0 [t=00:01:04.224691][f=0000222] [Game::KillLua][5] dtor=0 [t=00:01:04.236617][f=0000222] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-22_18-21-42-263_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (25203 bytes) [t=00:01:04.236729][f=0000222] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:04.242630][f=0000222] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:04.242670][f=0000222] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [t=00:01:04.242781][f=0000222] [Sound] [Sound::UpdateThread][4] ctx=000001ebb5243bb0 dev=000001ebb5333f60 [t=00:01:04.242950][f=0000222] [Sound] [Sound::UpdateThread][5] ctx=000001ebb5243bb0 dev=000001ebb5333f60 [t=00:01:04.242964][f=0000222] [Sound] [Sound::Cleanup][alcDestroyContext(000001ebb5243bb0)] [t=00:01:04.243784][f=0000222] [Sound] [Sound::Cleanup][alcCloseDevice(000001ebb5333f60)] [t=00:01:04.243893][f=0000222] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:04.268115][f=0000222] [Sound] [Sound::UpdateThread][6] [t=00:01:04.268675][f=0000222] [Game::~CGame][1] [t=00:01:04.268691][f=0000222] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:04.268700][f=0000222] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:04.268708][f=0000222] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:04.268716][f=0000222] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:04.268736][f=0000222] [Game::KillLua][4] dtor=1 [t=00:01:04.268748][f=0000222] [Game::KillLua][5] dtor=1 [t=00:01:04.268896][f=0000222] [Game::KillMisc][1] [t=00:01:04.268905][f=0000222] [Game::KillMisc][2] [t=00:01:04.268923][f=0000222] [EOH::DestroySkirmishAI(id=2)] [t=00:01:04.271991][f=0000222] [EOH::DestroySkirmishAI(id=1)] [t=00:01:04.275146][f=0000222] [EOH::DestroySkirmishAI(id=0)] [t=00:01:04.293449][f=0000222] [Game::KillMisc][3] [t=00:01:04.293516][f=0000222] [Game::KillRendering][1] [t=00:01:04.297513][f=0000222] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:04.347421][f=0000222] [3DOParser::Kill] allocated 1 pieces [t=00:01:04.347441][f=0000222] [S3OParser::Kill] allocated 5579 pieces [t=00:01:04.347732][f=0000222] [AssParser::Kill] allocated 674 pieces [t=00:01:04.390515][f=0000222] [Game::KillInterface][1] [t=00:01:04.390915][f=0000222] [Game::KillInterface][2] [t=00:01:04.392104][f=0000222] [Game::KillSimulation][1] [t=00:01:04.392361][f=0000222] [Game::KillSimulation][2] [t=00:01:04.413372][f=0000222] [CCollisionHandler] dis-/continuous tests: 0/846485 [t=00:01:04.413390][f=0000222] [Game::KillSimulation][3] [t=00:01:04.414777][f=0000222] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:04.414855][f=0000222] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.414976][f=0000222] [~CPathCache(96x48)] cacheHits=1714 hitPercentage=69% numHashColls=0 maxCacheSize=201 [t=00:01:04.415031][f=0000222] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:04.416440][f=0000222] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:04.421488][f=0000222] [LosHandler::Kill] raycast instance cache-{hits,misses}={3,27}; shared=0%; cached=10% [t=00:01:04.430348][f=0000222] [Game::KillSimulation][4] [t=00:01:04.482540][f=0000222] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:01:04.482574][f=0000222] [Game::~CGame][2] [t=00:01:04.482583][f=0000222] [Game::~CGame][3] [t=00:01:04.482818][f=0000222] [SpringApp::Kill][3] [t=00:01:04.482932][f=0000222] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 33990 bytes sent in 709 packets (47.941 bytes/packet) 106976 bytes recv'd in 737 packets (145.151 bytes/packet) {0.085x, 0.041x} relative protocol overhead {up, down} 733 incoming chunks dropped, 764 outgoing chunks resent 356 incoming chunks processed [t=00:01:04.482968][f=0000222] [SpringApp::Kill][4] font=000001ebf1463940 [t=00:01:04.485059][f=0000222] [SpringApp::Kill][5] [t=00:01:04.492050][f=0000222] [SpringApp::Kill][6] [t=00:01:04.492069] [SpringApp::Kill][7] [t=00:01:04.492142] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.492157] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.492173] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:04.492183] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:04.492196] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:04.492205] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.492219] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:04.492231] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15600, 1048576, 1048576}, EBO = {23400, 2097152, 2097152} [t=00:01:04.492241] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:04.492262] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.492273] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:04.492283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:04.492310] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:04.679018] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:04.679035] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:04.679042] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:04.679048] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:01:04.679054] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:04.685500] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>] [t=00:01:04.685533] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:01:04.685543] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001ebb52452b0) [t=00:01:04.688731] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=1)] #archives[section]=1 #files[section]=138 [t=00:01:04.688750] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001ebb5296d10) [t=00:01:04.688847] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:04.688860] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ebb5245e60) [t=00:01:04.688946] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ebb5245150) [t=00:01:04.689030] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ebb5244650) [t=00:01:04.689122] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:04.689136] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:04.689146] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:04.689162] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:04.689172] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:04.689181] [VFS] [SpringVFS::DeleteArchives<this=000001ebb51c9910>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:04.689414] [SpringApp::Kill][8] [t=00:01:04.689425] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:04.689433] [WatchDog::Uninstall][1] hangDetectorThread=00007ff714dc7430 (joinable=1) [t=00:01:04.689453] [WatchDog::Uninstall][2] [t=00:01:05.279397] [WatchDog::Uninstall][3] [t=00:01:05.279410] [SpringApp::Kill][9]
infolog_full.txt (truncated):