Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.012018] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.012035] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.014842] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.014931] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.062286] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.062335] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.062361] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.062377] [t=00:00:00.062383] Enable or disable log sections using the LogSections configuration key [t=00:00:00.062390] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.062447] Use "none" to disable the default log sections. [t=00:00:00.062458] ============== </Log Sections> ============== [t=00:00:00.062466] ============== <User Config> ============== [t=00:00:00.062599] AllowDeferredMapRendering = 1 [t=00:00:00.062608] AllowDeferredModelRendering = 1 [t=00:00:00.062614] AnimationMT = 0 [t=00:00:00.062619] BumpWaterAnisotropy = 2 [t=00:00:00.062631] BumpWaterBlurReflection = 1 [t=00:00:00.062637] BumpWaterDepthBits = 32 [t=00:00:00.062642] BumpWaterReflection = 2 [t=00:00:00.062648] BumpWaterRefraction = 2 [t=00:00:00.062653] BumpWaterTexSizeReflection = 1024 [t=00:00:00.062659] CamFreeScrollSpeed = 50 [t=00:00:00.062665] CamMode = 1 [t=00:00:00.062675] CubeTexSizeReflection = 1024 [t=00:00:00.062681] CubeTexSizeSpecular = 1024 [t=00:00:00.062687] DualScreenMiniMapOnLeft = 1 [t=00:00:00.062694] EdgeMoveDynamic = 0 [t=00:00:00.062699] EdgeMoveWidth = 0.003 [t=00:00:00.062713] FPSFOV = 90 [t=00:00:00.062719] FPSScrollSpeed = 50 [t=00:00:00.062724] FeatureDrawDistance = 600000 [t=00:00:00.062730] FeatureFadeDistance = 600000 [t=00:00:00.062735] FontSize = 18 [t=00:00:00.062740] GrassDetail = 0 [t=00:00:00.062745] GroundDecals = 10 [t=00:00:00.062755] GroundDetail = 180 [t=00:00:00.062761] HangTimeout = 30 [t=00:00:00.062766] HardwareCursor = 1 [t=00:00:00.062771] InitialNetworkTimeout = 0 [t=00:00:00.062778] LinkIncomingMaxPacketRate = 512 [t=00:00:00.062784] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.062795] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.062801] LinkOutgoingBandwidth = 131072 [t=00:00:00.062808] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.062813] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.062823] MSAALevel = 8 [t=00:00:00.062830] MaxParticles = 50000 [t=00:00:00.062835] MaxSounds = 32 [t=00:00:00.062840] MaximumTransmissionUnit = 0 [t=00:00:00.062846] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.062852] MiniMapMarker = 0 [t=00:00:00.062857] MouseDragScrollThreshold = 0 [t=00:00:00.062863] NetworkLossFactor = 1 [t=00:00:00.062869] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.062875] OverheadScrollSpeed = 50 [t=00:00:00.062880] ReconnectTimeout = 0 [t=00:00:00.062889] RotOverheadScrollSpeed = 50 [t=00:00:00.062896] RotateLogFiles = 1 [t=00:00:00.062902] ShadowMapSize = 16384 [t=00:00:00.062907] Shadows = 1 [t=00:00:00.062911] ShowClock = 0 [t=00:00:00.062917] SoftParticles = 2 [t=00:00:00.062923] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.062928] UnitIconDist = 250 [t=00:00:00.062934] UpdateBoundingVolumeMT = 0 [t=00:00:00.062945] UpdateWeaponVectorsMT = 0 [t=00:00:00.062951] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.062988] UseLuaMemPools = 0 [t=00:00:00.062996] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.063002] VFSCacheArchiveFiles = 0 [t=00:00:00.063007] VSync = 0 [t=00:00:00.063012] Water = 4 [t=00:00:00.063017] XResolution = 2560 [t=00:00:00.063022] YResolution = 1440 [t=00:00:00.063027] snd_volmaster = 4 [t=00:00:00.063221] ============== </User Config> ============== [t=00:00:00.063230] ============== <User System> ============== [t=00:00:00.063237] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.063252] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.063262] Compiler Version: gcc-13.2.0 [t=00:00:00.063351] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.063404] Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32703MB RAM, 34751MB pagefile [t=00:00:00.063415] Binary Word Size: 64-bit (native) [t=00:00:00.063422] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.063434] Physical CPU Cores: 6 [t=00:00:00.063440] Logical CPU Cores: 6 [t=00:00:00.063454] ============== </User System> ============== [t=00:00:00.063638] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.063646] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.063651] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.063656] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.063661] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.064812] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.064832] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.071212] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.092642] Display (Dell S2721DGF (DP))=1 modes=134 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.092659] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.092666] [ 6] 2048x1152x24bpp@165Hz [t=00:00:00.092673] [10] 1920x1440x24bpp@165Hz [t=00:00:00.092678] [15] 1920x1200x24bpp@165Hz [t=00:00:00.092684] [19] 1920x1080x24bpp@165Hz [t=00:00:00.092690] [28] 1680x1050x24bpp@165Hz [t=00:00:00.092711] [34] 1600x1200x24bpp@165Hz [t=00:00:00.092728] [38] 1600x1024x24bpp@165Hz [t=00:00:00.092734] [44] 1600x900x24bpp@165Hz [t=00:00:00.092740] [50] 1440x900x24bpp@165Hz [t=00:00:00.092745] [56] 1366x768x24bpp@165Hz [t=00:00:00.092752] [62] 1360x768x24bpp@165Hz [t=00:00:00.092757] [68] 1280x1024x24bpp@165Hz [t=00:00:00.092763] [74] 1280x960x24bpp@165Hz [t=00:00:00.092769] [80] 1280x800x24bpp@165Hz [t=00:00:00.092774] [85] 1280x768x24bpp@165Hz [t=00:00:00.092785] [90] 1280x720x24bpp@165Hz [t=00:00:00.092791] [97] 1176x664x24bpp@60Hz [t=00:00:00.092797] [100] 1152x864x24bpp@165Hz [t=00:00:00.092802] [105] 1024x768x24bpp@165Hz [t=00:00:00.092808] [111] 800x600x24bpp@165Hz [t=00:00:00.092813] [117] 720x576x24bpp@165Hz [t=00:00:00.092819] [122] 720x480x24bpp@165Hz [t=00:00:00.092824] [128] 640x480x24bpp@165Hz [t=00:00:00.117909] Display (Generic PnP Monitor)=2 modes=129 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.117927] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.117950] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.117956] [15] 1600x1024x24bpp@144Hz [t=00:00:00.117961] [22] 1600x900x24bpp@144Hz [t=00:00:00.117966] [29] 1440x900x24bpp@144Hz [t=00:00:00.117972] [36] 1366x768x24bpp@144Hz [t=00:00:00.117977] [43] 1360x768x24bpp@144Hz [t=00:00:00.117982] [50] 1280x1024x24bpp@144Hz [t=00:00:00.118002] [57] 1280x960x24bpp@144Hz [t=00:00:00.118008] [64] 1280x800x24bpp@144Hz [t=00:00:00.118013] [71] 1280x768x24bpp@144Hz [t=00:00:00.118030] [78] 1280x720x24bpp@144Hz [t=00:00:00.118054] [85] 1176x664x24bpp@60Hz [t=00:00:00.118062] [88] 1152x864x24bpp@144Hz [t=00:00:00.118068] [95] 1024x768x24bpp@144Hz [t=00:00:00.118073] [102] 800x600x24bpp@144Hz [t=00:00:00.118078] [109] 720x576x24bpp@144Hz [t=00:00:00.118083] [116] 720x480x24bpp@144Hz [t=00:00:00.118088] [123] 640x480x24bpp@144Hz [t=00:00:00.419970] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.420726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.420745] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.444757] [GR::LogVersionInfo] [t=00:00:00.444772] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.444779] GL version : 4.6.0 NVIDIA 528.02 [t=00:00:00.444785] GL vendor : NVIDIA Corporation [t=00:00:00.444791] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.444814] GLSL version: 4.60 NVIDIA [t=00:00:00.444840] GLEW version: 2.1.0 [t=00:00:00.444849] GPU memory : 12282MB (total) / 10021MB (available) [t=00:00:00.444891] SDL swap-int: 1 [t=00:00:00.444901] SDL driver : windows [t=00:00:00.444906] [t=00:00:00.444911] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.444917] GLSL shader support : 1 [t=00:00:00.444922] GL4 support : 1 [t=00:00:00.444927] FBO extension support : 1 [t=00:00:00.444941] NVX GPU mem-info support : 1 [t=00:00:00.444956] ATI GPU mem-info support : 0 [t=00:00:00.444969] Texture clamping to edge : 1 [t=00:00:00.444977] NPOT-texture support : 1 (1) [t=00:00:00.444996] S3TC/DXT1 texture support : 1/1 [t=00:00:00.445005] texture query-LOD support : 1 (1) [t=00:00:00.445011] MSAA frame-buffer support : 1 (1) [t=00:00:00.445017] Z-buffer depth : 32 (-) [t=00:00:00.445027] primitive-restart support : 1 (1) [t=00:00:00.445035] clip-space control support: 1 (1) [t=00:00:00.445046] seamless cube-map support : 1 (1) [t=00:00:00.445052] frag-depth layout support : 1 (1) [t=00:00:00.445058] persistent maps support : 1 (1) [t=00:00:00.445064] explicit attribs location : 1 (1) [t=00:00:00.445071] multi draw indirect : 1 (-) [t=00:00:00.445077] array textures : 1 (-) [t=00:00:00.445083] buffer copy support : 1 (-) [t=00:00:00.445089] indirect draw : 1 (-) [t=00:00:00.445096] base instance : 1 (-) [t=00:00:00.445101] [t=00:00:00.445109] max. FBO samples : 32 [t=00:00:00.445115] max. FS/program texture slots : 32/192 [t=00:00:00.445121] max. texture size : 32768 [t=00:00:00.445129] max. texture anisotropy level : 16.000000 [t=00:00:00.445136] max. vec4 varyings/attributes : 31/16 [t=00:00:00.445141] max. draw-buffers : 8 [t=00:00:00.445147] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.445153] max. uniform buffer-bindings : 84 [t=00:00:00.445159] max. uniform block-size : 64KB [t=00:00:00.445168] max. storage buffer-bindings : 96 [t=00:00:00.445174] max. storage block-size : 2047MB [t=00:00:00.445179] [t=00:00:00.445184] enable AMD-hacks : 0 [t=00:00:00.445190] compress MIP-maps: 0 [t=00:00:00.445254] Number of compressed texture formats: 51 [t=00:00:00.445314] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.445394] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.445760] [GR::UpdateGLConfigs] [t=00:00:00.445832] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.445842] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.446252] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.446268] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.446274] [GR::InitGLState] [t=00:00:00.446363] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.536449] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.538882] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.539445] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.544621] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.544647] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.545024] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.546513] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.546529] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.546580] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.546681] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.555486] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.555798] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.556346] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.556451] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.569640] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [t=00:00:00.569668] [VFS] [SpringVFS::ReserveArchives<this=000001e1a17e0690>] [t=00:00:00.569780] [VFS] [SpringVFS::AddArchive<this=000001e1a17e0690>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.573233] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e1a17e0690 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.573251] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.687137] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:00.688086] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.688362] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.688994] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.689046] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.689072] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.692372] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.692430] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:00.692927][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.693033][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.693211][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.693235][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.693244][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.693334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.699408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.699429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (HyperX Cloud Alpha Wireless)" [t=00:00:00.699439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VG248 (NVIDIA High Definition Audio)" [t=00:00:00.699449][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2721DGF (NVIDIA High Definition Audio)" [t=00:00:00.699476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.719278][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.721664][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e1a1972c40(default) context=000001e1a18129b0 numChannels=2 frameSize=8 [t=00:00:00.721687][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.721699][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.721706][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.721726][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.721753][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.721790][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.721802][f=-000001] [Sound] Devices: [t=00:00:00.725650][f=-000001] [Sound] [OpenAL Soft on Headphones (HyperX Cloud Alpha Wireless)] [t=00:00:00.725671][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:00.725681][f=-000001] [Sound] [OpenAL Soft on DELL S2721DGF (NVIDIA High Definition Audio)] [t=00:00:00.725711][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.725721][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.726682][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.726705][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.799178][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1330174 MB [t=00:00:00.801220][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.802098][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.803345][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Jakul [t=00:00:00.988664][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:00.988976][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1a17e0690>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:00.989494][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1a17e0690>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.990125][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.990765][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1a17e0690>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.062045][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1a17e0690>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.062239][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1a17e0690>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.065483][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.065621][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.065678][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.066291][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.066385][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.066524][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.066583][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.070160][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwpkaXNhYmxlZHVuaXRzPXN0YXRpY251a2UrZW5lcmd5c2luZ3UremVuaXRoK21haGxhemVyK3JhdmVwYXJ0eStkZXRyaW1lbnQrcGFsYWRpbit0dXJyZXRhYWZsYWsrdHVycmV0YWFoZWF2eStmYWN0b3J5anVtcCtmYWN0b3J5c2hpZWxkK2ZhY3Rvcnl2ZWgrZmFjdG9yeWhvdmVyK2ZhY3RvcnlndW5zaGlwK2ZhY3RvcnlzcGlkZXIrZmFjdG9yeXRhbmsrZmFjdG9yeWFtcGgrc3RyaWRlcmh1YitmYWN0b3J5Y2xvYWs7CnNlcnZlcnR5cGU9WktMUzsKbWF4X2NvbV9sZXZlbD0wOwp9Clt0ZWFtNF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTI7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIxXQp7Cmljb249Ml8wOwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MjsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0xNTAwOwpmcmllbmRzPUpha3VsLEtpcl9LYW5vcyxEcmFtYUtpbmcsT0dvZWdnZWU7CmxvYmJ5aWQ9NTc3MDQyOwphdmF0YXI9anVtcHNraXJtOwpyb29tX2Jvc3M9MDsKc3BlY3RhdG9yPTA7CnRlYW09MTsKY291bnRyeWNvZGU9REU7CmxldmVsPTEzOwpuYW1lPU5ldFdpbm5lcjsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9ClthaTFdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0yOwpuYW1lPUFJOiBCcnV0YWwgKDIpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9Clt0ZWFtM10KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTI7CmhhbmRpY2FwPTA7Cn0KW3BsYXllcjJdCnsKaWNvbj0yXzA7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0wOwpiYWRnZXM9OwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTE1NTk7CmZyaWVuZHM9S2lyX0thbm9zLE5ldFdpbm5lcixEcmFtYUtpbmcsT0dvZWdnZWU7CmxvYmJ5aWQ9NTc2ODIyOwphdmF0YXI9dmVoc2NvdXQ7CnJvb21fYm9zcz0xOwpzcGVjdGF0b3I9MDsKdGVhbT0yOwpjb3VudHJ5Y29kZT1ERTsKbGV2ZWw9MTY7Cm5hbWU9SmFrdWw7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbdGVhbTVdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0yOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTEzXQp7Cm51bWFsbGllcz0wOwp9ClthaTJdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTU7CmlzZnJvbWRlbW89MDsKaG9zdD0yOwpuYW1lPUFJOiBCcnV0YWwgKDMpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbThdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MjsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjBdCnsKaWNvbj0yXzA7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0wOwpiYWRnZXM9OwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTE1NTk7CmZyaWVuZHM9SmFrdWwsS2lyX0thbm9zLE5ldFdpbm5lcixPR29lZ2dlZTsKbG9iYnlpZD01NzcxMzM7CmF2YXRhcj1zdHJpZGVyZGV0cmltZW50Owpyb29tX2Jvc3M9MDsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9QVQ7CmxldmVsPTExOwpuYW1lPURyYW1hS2luZzsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0yOwpuYW1lPUFJOiBCcnV0YWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9ZTY3YjYzODEtNDgxYy00MTlhLWEzMGItMmFlYTM1YjliNmIxOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNC4xOwptYXBuYW1lPUVudHJlbmNoZWRfUGxhaW5zX1YyOwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1KYWt1bCdzIEJhdHRsZTsKYXV0b2hvc3Rwb3J0PTY0MTczOwpkdW1wZ2FtZXN0YXRlb25kZXN5bmM9MTsKaG9zdHBvcnQ9ODQ2NzsKfQo=" [t=00:00:01.070267][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-22_18-23-06-638_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.070279][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 146ms [t=00:00:01.070565][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:01.103359][f=-000001] forceSingleThreaded, false [t=00:00:01.104730][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:01.109486][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.109577][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.110151][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.110307][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.110384][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.118414][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.118434][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.118527][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.118585][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.118639][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.118693][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.119476][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.119757][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.120045][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.120471][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.120723][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.120914][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.120941][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.121270][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.123266][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.126432][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.127207][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.127396][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.127872][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.127891][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.128032][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 ------- TRUNCATED ------- [t=00:00:19.212595][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:19.212966][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:19.213656][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:19.214805][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:19.215052][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:19.218408][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:19.464564][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:19.465025][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0 [t=00:00:19.465041][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:19.465057][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks [t=00:00:19.465251][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:19.470631][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:19.513891][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Entrenched_Plains_V2.json) [t=00:00:19.514127][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:19.516123][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:19.516419][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:19.517015][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:19.518185][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:19.518481][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:19.522460][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:19.530338][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:19.530946][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0 [t=00:00:19.530975][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:19.530992][f=-000001] [AIWrapper::PreInit][AI=2 team=5] creating callbacks [t=00:00:19.531245][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:19.536851][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:19.576757][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Entrenched_Plains_V2.json) [t=00:00:19.576991][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:19.578929][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:19.579233][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:19.579992][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:19.581423][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:19.581692][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:19.585103][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:19.593295][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:00:19.593760][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=5] numUnits=0 [t=00:00:19.593793][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 492ms [t=00:00:19.601929][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10471, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863556}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0504} [t=00:00:20.243272][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.516777][f=-000001] GameID: 53ab2666711a79ad0da1f2cfd2c07794 [t=00:00:20.517162][f=-000001] Connection attempt from NetWinner [t=00:00:20.517190][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.517360][f=-000001] -> Connection established (given id 1) [t=00:00:20.517372][f=-000001] Connection attempt from DramaKing [t=00:00:20.517380][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)] [t=00:00:20.517511][f=-000001] -> Connection established (given id 0) [t=00:00:20.517544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:20.517573][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.517600][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:20.517623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.517636][f=-000001] Connection attempt from Jakul [t=00:00:20.517648][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.517837][f=-000001] -> Connection established (given id 2) [t=00:00:20.517873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:20.517896][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.517923][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:20.517940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:20.517959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:20.517993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:20.518013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[Game::Load][lua{Rules,Gaia}={0x55ea2ed53740,0x55ea391e8530}][locale="C"]" [t=00:00:20.518434][f=-000001] <DramaKing> Allies: I choose: Guardian! [t=00:00:20.518471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[Game::Load][lua{Rules,Gaia}={000001d367206af0,000001d2c787f110}][locale="C"]" [t=00:00:20.518803][f=-000001] <NetWinner> Allies: I choose: Guardian! [t=00:00:20.518887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:20.518905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:20.519048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[Game::Load][lua{Rules,Gaia}={000001e2792edba0,000001e25ceb7ff0}][locale="C"]" [t=00:00:20.519089][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:20.666250][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.666934][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:20.666985][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5 [t=00:00:36.650507][f=-000001] <Jakul> Allies: I choose: Guardian! [t=00:00:56.161792][f=-000001] [QuitAction] user exited to system [t=00:00:56.168040][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:56.168071][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:00:56.189205][f=-000001] [async=0] threads=6 tasks=35795 {sum,avg}{exec,wait}time={{2128.983, 0.059}, {2966.899, 0.083}}ms [t=00:00:56.189227][f=-000001] thread=1 tasks=7159 {sum,min,max,avg}{exec,wait}time={{484.615, 0.000, 154.203, 0.068}, {475.574, 0.000, 10.482, 0.066}}ms [t=00:00:56.189241][f=-000001] thread=2 tasks=7159 {sum,min,max,avg}{exec,wait}time={{431.362, 0.000, 165.254, 0.060}, {595.771, 0.000, 10.446, 0.083}}ms [t=00:00:56.189264][f=-000001] thread=3 tasks=7159 {sum,min,max,avg}{exec,wait}time={{401.062, 0.000, 114.577, 0.056}, {712.352, 0.000, 30.434, 0.100}}ms [t=00:00:56.189278][f=-000001] thread=4 tasks=7159 {sum,min,max,avg}{exec,wait}time={{419.130, 0.000, 155.314, 0.059}, {678.061, 0.000, 13.247, 0.095}}ms [t=00:00:56.189306][f=-000001] thread=5 tasks=7159 {sum,min,max,avg}{exec,wait}time={{392.813, 0.000, 163.563, 0.055}, {505.141, 0.000, 20.584, 0.071}}ms [t=00:00:56.189320][f=-000001] [async=1] threads=6 tasks=1847 {sum,avg}{exec,wait}time={{33593.961, 18.188}, {9848604.000, 5332.217}}ms [t=00:00:56.189340][f=-000001] thread=1 tasks=370 {sum,min,max,avg}{exec,wait}time={{6731.433, 0.001, 1969.671, 18.193}, {1979077.500, 0.865, 6761.979, 5348.858}}ms [t=00:00:56.189357][f=-000001] thread=2 tasks=369 {sum,min,max,avg}{exec,wait}time={{6726.374, 0.000, 1970.145, 18.229}, {1960690.875, 0.878, 6735.599, 5313.525}}ms [t=00:00:56.189370][f=-000001] thread=3 tasks=369 {sum,min,max,avg}{exec,wait}time={{6708.812, 0.000, 1853.584, 18.181}, {1954324.250, 0.229, 6708.884, 5296.271}}ms [t=00:00:56.189389][f=-000001] thread=4 tasks=369 {sum,min,max,avg}{exec,wait}time={{6721.521, 0.000, 1849.345, 18.216}, {1984598.125, 0.888, 6741.217, 5378.315}}ms [t=00:00:56.189405][f=-000001] thread=5 tasks=370 {sum,min,max,avg}{exec,wait}time={{6705.823, 0.001, 2167.851, 18.124}, {1969913.750, 0.863, 6707.080, 5324.091}}ms [t=00:00:56.189413][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:56.189421][f=-000001] [SpringApp::Kill][2] [t=00:00:56.189814][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:56.189827][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e2f6576390 [t=00:00:56.189872][f=-000001] Start widgetHandler:Shutdown [t=00:00:56.192584][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:56.193394][f=-000001] Writing last game win data [t=00:00:56.197815][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:56.197836][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:56.197862][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:56.197897][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:56.197921][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:56.199484][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:56.199507][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:56.200846][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:56.201033][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:56.201859][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:56.201881][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:56.201940][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:56.201955][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:56.201996][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:56.202022][f=-000001] Shutdown Widget - Unit Icons [t=00:00:56.202034][f=-000001] Shutdown Widget - Noises [t=00:00:56.202044][f=-000001] Shutdown Widget - HealthBars [t=00:00:56.203389][f=-000001] Shutdown Widget - BuildETA [t=00:00:56.203410][f=-000001] Shutdown Widget - Win Counter [t=00:00:56.203432][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:56.204637][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:56.204653][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:56.204663][f=-000001] Shutdown Widget - Stereo3D [t=00:00:56.204748][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:56.204761][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:56.204772][f=-000001] Shutdown Widget - Point Tracker [t=00:00:56.204782][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:56.204803][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:56.204815][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:56.204824][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:56.204841][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:56.204853][f=-000001] Shutdown Widget - Grab Input [t=00:00:56.205036][f=-000001] Input grabbing is disabled! [t=00:00:56.205056][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:56.205076][f=-000001] Shutdown Widget - Darkening [t=00:00:56.205108][f=-000001] Shutdown Widget - Context Menu [t=00:00:56.205122][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:56.205133][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:56.205161][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:56.205174][f=-000001] Shutdown Widget - Attack Warning [t=00:00:56.205186][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:56.205204][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:56.205312][f=-000001] Shutdown Widget - CameraShake [t=00:00:56.205326][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:56.205400][f=-000001] Shutdown Widget - Transport AI [t=00:00:56.205414][f=-000001] Shutdown Widget - Attack AoE [t=00:00:56.205426][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:56.206263][f=-000001] Shutdown Widget - Selection Send [t=00:00:56.206287][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:56.206299][f=-000001] Shutdown Widget - LupsManager [t=00:00:56.206328][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:56.206358][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:56.206390][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:56.207315][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:56.207334][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:56.207344][f=-000001] Shutdown Widget - Lups [t=00:00:56.207690][f=-000001] Shutdown Widget - Chili Framework [t=00:00:56.207715][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:56.208084][f=-000001] Shutdown Widget - Custom Markers [t=00:00:56.208132][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:56.208271][f=-000001] Shutdown Widget - Select Keys [t=00:00:56.208300][f=-000001] Shutdown Widget - Start Boxes [t=00:00:56.208319][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:56.208363][f=-000001] Shutdown Widget - Pause Screen [t=00:00:56.208469][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:56.208813][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:56.208831][f=-000001] Shutdown Widget - Layout Handler [t=00:00:56.208845][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:56.209065][f=-000001] End widgetHandler:Shutdown [t=00:00:56.258302][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3774207, 0.0} allocedSize{int+, int-, ext}={0, 0, 941039886}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0454} [t=00:00:56.260034][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001e25ceb7ff0 [t=00:00:56.265157][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.265238][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.265278][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e2792edba0 [t=00:00:56.265318][f=-000001] Start gadgetHandler:Shutdown [t=00:00:56.265331][f=-000001] Shutdown - StartSetup [t=00:00:56.265341][f=-000001] Shutdown - UnitMorph [t=00:00:56.265353][f=-000001] Shutdown - Carrier Drones [t=00:00:56.265364][f=-000001] Shutdown - Missile Silo Controller [t=00:00:56.265376][f=-000001] Shutdown - Modular Comm Info [t=00:00:56.265390][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:56.265400][f=-000001] Shutdown - UnitCloakShield [t=00:00:56.265411][f=-000001] Shutdown - Starlight Handler [t=00:00:56.265419][f=-000001] End gadgetHandler:Shutdown [t=00:00:56.280587][f=-000001] Start gadgetHandler:Shutdown [t=00:00:56.280608][f=-000001] Shutdown - Teleport Throw [t=00:00:56.280620][f=-000001] Shutdown - UnitMorph [t=00:00:56.280634][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:56.281037][f=-000001] Shutdown - Missile fired callins [t=00:00:56.281054][f=-000001] Shutdown - Modular Comm Info [t=00:00:56.281063][f=-000001] Shutdown - Retreat Command [t=00:00:56.281076][f=-000001] Shutdown - Shockwaves [t=00:00:56.281085][f=-000001] Shutdown - Unit tint API [t=00:00:56.281110][f=-000001] Shutdown - Unit glow API [t=00:00:56.281127][f=-000001] Shutdown - UnitCloakShield [t=00:00:56.281147][f=-000001] Shutdown - Lups Cloak FX [t=00:00:56.281155][f=-000001] Shutdown - Lups [t=00:00:56.281446][f=-000001] Shutdown - Lups Shield [t=00:00:56.281481][f=-000001] End gadgetHandler:Shutdown [t=00:00:56.294009][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.295031][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.295197][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:56.295209][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:56.306699][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-22_18-23-06-638_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (18217 bytes) [t=00:00:56.306793][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:56.330953][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:56.330971][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:56.331003][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e1a18129b0 dev=000001e1a1972c40 [t=00:00:56.331154][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e1a18129b0 dev=000001e1a1972c40 [t=00:00:56.331172][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e1a18129b0)] [t=00:00:56.332160][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e1a1972c40)] [t=00:00:56.333766][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:56.362435][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:56.363390][f=-000001] [Game::~CGame][1] [t=00:00:56.363407][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:56.363417][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:56.363424][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:56.363447][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:56.363454][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:56.363463][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:56.363629][f=-000001] [Game::KillMisc][1] [t=00:00:56.363643][f=-000001] [Game::KillMisc][2] [t=00:00:56.363653][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:56.367212][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:56.370812][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:56.383442][f=-000001] [Game::KillMisc][3] [t=00:00:56.383583][f=-000001] [Game::KillRendering][1] [t=00:00:56.387599][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:56.438386][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:56.438404][f=-000001] [S3OParser::Kill] allocated 5579 pieces [t=00:00:56.438699][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:56.484704][f=-000001] [Game::KillInterface][1] [t=00:00:56.485229][f=-000001] [Game::KillInterface][2] [t=00:00:56.485912][f=-000001] [Game::KillSimulation][1] [t=00:00:56.486192][f=-000001] [Game::KillSimulation][2] [t=00:00:56.503917][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/916767 [t=00:00:56.503952][f=-000001] [Game::KillSimulation][3] [t=00:00:56.505442][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:56.505557][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.505663][f=-000001] [~CPathCache(96x48)] cacheHits=1714 hitPercentage=69% numHashColls=0 maxCacheSize=201 [t=00:00:56.505924][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.508034][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:56.513628][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:56.521252][f=-000001] [Game::KillSimulation][4] [t=00:00:56.571962][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:00:56.571992][f=-000001] [Game::~CGame][2] [t=00:00:56.572022][f=-000001] [Game::~CGame][3] [t=00:00:56.572182][f=-000001] [SpringApp::Kill][3] [t=00:00:56.572317][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 11760 bytes sent in 579 packets (20.311 bytes/packet) 38103 bytes recv'd in 619 packets (61.556 bytes/packet) {0.070x, 0.097x} relative protocol overhead {up, down} 339 incoming chunks dropped, 115 outgoing chunks resent 255 incoming chunks processed [t=00:00:56.572381][f=-000001] [SpringApp::Kill][4] font=000001e1dd9a3940 [t=00:00:56.574576][f=-000001] [SpringApp::Kill][5] [t=00:00:56.581234][f=-000001] [SpringApp::Kill][6] [t=00:00:56.581255] [SpringApp::Kill][7] [t=00:00:56.581331] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.581346] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:56.581370] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:56.581382] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.581392] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.581406] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.581418] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.581428] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.581441] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.581453] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.581463] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.581473] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:56.581488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:56.766853] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.766869] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.766876] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.766882] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:00:56.766888] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.767267] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>] [t=00:00:56.767281] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:00:56.767290] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001e1a1885e60) [t=00:00:56.769019] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=1)] #archives[section]=1 #files[section]=138 [t=00:00:56.769050] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001e1a18d4200) [t=00:00:56.769126] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.769138] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e1a1884180) [t=00:00:56.769244] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e1a18858e0) [t=00:00:56.769344] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e1a1884e90) [t=00:00:56.769414] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.769426] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.769436] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.769450] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.769459] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.769467] [VFS] [SpringVFS::DeleteArchives<this=000001e1a17e0690>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.770510] [SpringApp::Kill][8] [t=00:00:56.770525] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.770548] [WatchDog::Uninstall][1] hangDetectorThread=00007ff714dc7430 (joinable=1) [t=00:00:56.770554] [WatchDog::Uninstall][2] [t=00:00:57.099264] [WatchDog::Uninstall][3] [t=00:00:57.099279] [SpringApp::Kill][9]
infolog_full.txt (truncated):