ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #102687

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.026869] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.026884] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.031333] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\steam\steamapps\common\Zero-K\"
[t=00:00:00.031424] Using writeable configuration source: "E:\steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.071581] LogOutput initialized. Logging to E:\steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.071625] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.071646]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.071656]   
[t=00:00:00.071660]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.071666]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.071670]   Use "none" to disable the default log sections.
[t=00:00:00.071674] ============== </Log Sections> ==============

[t=00:00:00.071679] ============== <User Config> ==============
[t=00:00:00.071765]   BumpWaterDepthBits = 16
[t=00:00:00.071770]   BumpWaterReflection = 0
[t=00:00:00.071774]   BumpWaterRefraction = 0
[t=00:00:00.071777]   BumpWaterShoreWaves = 0
[t=00:00:00.071781]   BumpWaterTexSizeReflection = 64
[t=00:00:00.071785]   CamFreeScrollSpeed = 50
[t=00:00:00.071790]   CamMode = 1
[t=00:00:00.071794]   CubeTexSizeReflection = 64
[t=00:00:00.071798]   CubeTexSizeSpecular = 64
[t=00:00:00.071802]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.071808]   EdgeMoveDynamic = 0
[t=00:00:00.071818]   EdgeMoveWidth = 0.003
[t=00:00:00.071821]   FPSFOV = 90
[t=00:00:00.071825]   FPSScrollSpeed = 50
[t=00:00:00.071829]   FontSize = 18
[t=00:00:00.071833]   Fullscreen = 0
[t=00:00:00.071836]   GrassDetail = 0
[t=00:00:00.071840]   GroundDecals = 1
[t=00:00:00.071844]   GroundDetail = 70
[t=00:00:00.071847]   HangTimeout = 30
[t=00:00:00.071851]   HardwareCursor = 1
[t=00:00:00.071854]   InitialNetworkTimeout = 0
[t=00:00:00.071858]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.071868]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.071873]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.071877]   LinkOutgoingBandwidth = 131072
[t=00:00:00.071881]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.071886]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.071889]   MSAALevel = 4
[t=00:00:00.071893]   MaxParticles = 12000
[t=00:00:00.071897]   MaxSounds = 32
[t=00:00:00.071901]   MaximumTransmissionUnit = 0
[t=00:00:00.071905]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.071909]   MiniMapMarker = 0
[t=00:00:00.071919]   MouseDragScrollThreshold = 0
[t=00:00:00.071923]   NetworkLossFactor = 1
[t=00:00:00.071927]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.071931]   OverheadScrollSpeed = 50
[t=00:00:00.071935]   ReconnectTimeout = 0
[t=00:00:00.071939]   RotOverheadScrollSpeed = 50
[t=00:00:00.071942]   RotateLogFiles = 1
[t=00:00:00.071946]   ShowClock = 0
[t=00:00:00.071950]   SoftParticles = 2
[t=00:00:00.071954]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.071958]   UnitIconDist = 151
[t=00:00:00.071968]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.071973]   UseLuaMemPools = 0
[t=00:00:00.071978]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.071985]   VFSCacheArchiveFiles = 0
[t=00:00:00.071990]   VSync = 0
[t=00:00:00.071996]   Water = 4
[t=00:00:00.072001]   WindowPosY = 80
[t=00:00:00.072007]   XResolutionWindowed = 1920
[t=00:00:00.072010]   YResolutionWindowed = 1000
[t=00:00:00.072014]   snd_volmaster = 50
[t=00:00:00.072022] ============== </User Config> ==============

[t=00:00:00.072059] ============== <User System> ==============
[t=00:00:00.072065]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.072071]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.072076]        Compiler Version: gcc-11.2.0
[t=00:00:00.072106]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.072152]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32684MB RAM, 37548MB pagefile
[t=00:00:00.072168]        Binary Word Size: 64-bit (native)
[t=00:00:00.072173]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.072177]      Physical CPU Cores: 8
[t=00:00:00.072181]       Logical CPU Cores: 16
[t=00:00:00.072185] ============== </User System> ==============

[t=00:00:00.072345] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.072350]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.072354]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.072357]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.072361]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.073643] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.073655] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.080563] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.083330]     Display (Generic PnP Monitor)=1 modes=42 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.083339]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.083344]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.083348]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.083366]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.083372]         [10] 1440x1080x24bpp@75Hz
[t=00:00:00.083376]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.083380]         [15] 1366x768x24bpp@60Hz
[t=00:00:00.083383]         [16] 1360x768x24bpp@60Hz
[t=00:00:00.083388]         [17] 1280x1024x24bpp@75Hz
[t=00:00:00.083391]         [19] 1280x960x24bpp@75Hz
[t=00:00:00.083395]         [21] 1280x800x24bpp@60Hz
[t=00:00:00.083399]         [22] 1280x768x24bpp@60Hz
[t=00:00:00.083402]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.083406]         [26] 1176x664x24bpp@60Hz
[t=00:00:00.083416]         [29] 1152x864x24bpp@75Hz
[t=00:00:00.083421]         [30] 1024x768x24bpp@75Hz
[t=00:00:00.083425]         [33] 800x600x24bpp@75Hz
[t=00:00:00.083428]         [37] 720x576x24bpp@50Hz
[t=00:00:00.083432]         [38] 720x480x24bpp@60Hz
[t=00:00:00.083436]         [40] 640x480x24bpp@75Hz
[t=00:00:00.336424] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.337068] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:00.337077] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:00.355468] [GR::LogVersionInfo]
[t=00:00:00.355479]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.355484]     GL version  : 4.6.0 NVIDIA 551.23
[t=00:00:00.355488]     GL vendor   : NVIDIA Corporation
[t=00:00:00.355492]     GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2
[t=00:00:00.355496]     GLSL version: 4.60 NVIDIA
[t=00:00:00.355500]     GLEW version: 2.1.0
[t=00:00:00.355519]     GPU memory  : 8192MB (total) / 5281MB (available)
[t=00:00:00.355528]     SDL swap-int: 1
[t=00:00:00.355532]     SDL driver  : windows
[t=00:00:00.355535]     
[t=00:00:00.355539]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.355542]     GLSL shader support       : 1
[t=00:00:00.355546]     GL4 support               : 1
[t=00:00:00.355549]     FBO extension support     : 1
[t=00:00:00.355560]     NVX GPU mem-info support  : 1
[t=00:00:00.355566]     ATI GPU mem-info support  : 0
[t=00:00:00.355581]     NPOT-texture support      : 1 (1)
[t=00:00:00.355588]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.355594]     texture query-LOD support : 1 (1)
[t=00:00:00.355598]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.355602]     Z-buffer depth            : 32 (-)
[t=00:00:00.355609]     primitive-restart support : 1 (1)
[t=00:00:00.355614]     clip-space control support: 1 (1)
[t=00:00:00.355618]     seamless cube-map support : 1 (1)
[t=00:00:00.355622]     frag-depth layout support : 1 (1)
[t=00:00:00.355626]     persistent maps support   : 1 (1)
[t=00:00:00.355640]     explicit attribs location : 1 (1)
[t=00:00:00.355645]     multi draw indirect       : 1 (-)
[t=00:00:00.355650]     array textures            : 1 (-)
[t=00:00:00.355654]     buffer copy support       : 1 (-)
[t=00:00:00.355658]     indirect draw             : 1 (-)
[t=00:00:00.355661]     base instance             : 1 (-)
[t=00:00:00.355665]     
[t=00:00:00.355669]     max. FBO samples              : 32
[t=00:00:00.355674]     max. FS/program texture slots : 32/192
[t=00:00:00.355684]     max. texture size             : 32768
[t=00:00:00.355691]     max. texture anisotropy level : 16.000000
[t=00:00:00.355695]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.355698]     max. draw-buffers             : 8
[t=00:00:00.355702]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.355706]     max. uniform buffer-bindings  : 84
[t=00:00:00.355710]     max. uniform block-size       : 64KB
[t=00:00:00.355714]     max. storage buffer-bindings  : 96
[t=00:00:00.355718]     max. storage block-size       : 2047MB
[t=00:00:00.355722]     
[t=00:00:00.355731]     enable AMD-hacks : 0
[t=00:00:00.355735]     compress MIP-maps: 0
[t=00:00:00.355746] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.355939] [GR::UpdateGLConfigs]
[t=00:00:00.355960] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.355965] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.356527] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.356555] [GR::UpdateGLGeometry][2] winSize=<1920,1000>
[t=00:00:00.356560] [GR::InitGLState]
[t=00:00:00.356598] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@75Hz (windowed::decorated)
[t=00:00:00.419183] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.422291] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.422692] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.426568] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.426584] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.426911] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.428915] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\steam\steamapps\common\Zero-K\"
[t=00:00:00.428924] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.428989] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\steam\steamapps\common\Zero-K\
[t=00:00:00.429038] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.435641] Scanning: E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.436058] Scanning: E:\steam\steamapps\common\Zero-K\maps
[t=00:00:00.436424] Scanning: E:\steam\steamapps\common\Zero-K\games
[t=00:00:00.436560] Scanning: E:\steam\steamapps\common\Zero-K\packages
[t=00:00:00.457210] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.457230] [VFS] [SpringVFS::ReserveArchives<this=0000013e4f5340c0>]
[t=00:00:00.457334] [VFS] [SpringVFS::AddArchive<this=0000013e4f5340c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.459650] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013e4f5340c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.459673] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.569305] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.569882] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.570065] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.570148] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.570274] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.570302] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.570338] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.570340] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.570627] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.570659] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.570998][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.571083][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.571179][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.571195][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.571202][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.571230][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.575228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.575260][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Haut-parleurs (G432 Gaming Headset)"
[t=00:00:00.575273][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.575282][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (High Definition Audio Device)"
[t=00:00:00.575289][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.586294][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.587978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013e4f6f89c0(default) context=0000013e4f5a18b0  numChannels=2 frameSize=8
[t=00:00:00.587994][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.588001][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.588006][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.588011][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.588037][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.588058][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.588072][f=-000001] [Sound]   Devices:
[t=00:00:00.590637][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (G432 Gaming Headset)]
[t=00:00:00.590650][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.590656][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:00.590665][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.590670][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.591244][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.591255][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.670370][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 660041 MB
[t=00:00:00.672657][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.672681][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.672755][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\steam\steamapps\common\Zero-K\demos\20240112_215804_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:00.760008][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.765047][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.765375][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.765389][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.772493][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.772570][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 99ms
[t=00:00:00.772676][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.812944][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000013e4fb99010] using map "Altored Divide Bar Remake 1.6" (loaded=0 cached=0)
[t=00:00:00.813249][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e4f5340c0>(arName="Altored Divide Bar Remake 1.6", overwrite=false)] section=1 cached=0
[t=00:00:00.847241][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e4f5340c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.851522][f=-000001] [PreGame::AddModArchivesToVFS][server=0000013e4fb99010] using game "Zero-K v1.11.12.4" (loaded=0 cached=0)
[t=00:00:00.851845][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e4f5340c0>(arName="Zero-K v1.11.12.4", overwrite=false)] section=0 cached=0
[t=00:00:00.857431][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e4f5340c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.857539][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013e4f5340c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.547805][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=0, wpy=80
[t=00:00:05.549227][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1017, wpx=0, wpy=23
[t=00:00:05.549241][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:00:05.549595][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:05.549607][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1017>
[t=00:00:05.549959][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=40.000000, vsx=1920.000000, vsy=1017.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:05.549981][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1017>
[t=00:00:05.549988][f=-000001] [GR::InitGLState]
[t=00:00:05.550016][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@75Hz (windowed::decorated)
[t=00:00:05.550023][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:05.550029][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:05.550035][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:05.550048][f=-000001] 
[t=00:00:05.550053][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:00:05.550059][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:05.550064][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:05.621981][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altored Divide Bar Remake 1.6 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:15.065596][f=-000001] [~CPoolArchive] archiveFile="E:\steam\steamapps\common\Zero-K\packages\3a98b3019ceb11e9be7e130298768186.sdp" numZipFiles=8114 sumInflSize=879113kb sumReadTime=461279ms
[t=00:01:15.065617][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6265 inflSize=9675kb readTime=6833ms
[t=00:01:15.065624][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6272 inflSize=7896kb readTime=5704ms
[t=00:01:15.065634][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6268 inflSize=14172kb readTime=4422ms
[t=00:01:15.065649][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6264 inflSize=10480kb readTime=3990ms
[t=00:01:15.065656][f=-000001]  file="luaui/widgets/chili_old/controls/treeview.lua" indx=4431 inflSize=2kb readTime=3725ms
[t=00:01:15.065661][f=-000001]  file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4818 inflSize=15kb readTime=3717ms
[t=00:01:15.065667][f=-000001]  file="luaui/widgets/gui_lasso_terraform.lua" indx=4889 inflSize=62kb readTime=3700ms
[t=00:01:15.065679][f=-000001]  file="luaui/widgets/gui_spectate_selected_team.lua" indx=4920 inflSize=4kb readTime=3685ms
[t=00:01:15.065685][f=-000001]  file="luaui/widgets/gfx_nightvision.lua" indx=4810 inflSize=2kb readTime=3665ms
[t=00:01:15.065690][f=-000001]  file="luaui/widgets/gui_advplayerslist.lua" indx=4820 inflSize=62kb readTime=3665ms
[t=00:01:15.160725][f=-000001] Warning: [PreGame::GameDataReceived] Archive 3a98b3019ceb11e9be7e130298768186.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:15.160755][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74388ms
[t=00:01:15.161015][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen
[t=00:01:15.162510][f=-000001] forceSingleThreaded, false
[t=00:01:17.117789][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:01:17.117803][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:01:17.117888][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:01:17.117947][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:01:17.118020][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:01:17.118079][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:01:17.118838][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:01:17.119255][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:01:17.119653][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:01:17.120267][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:01:17.120744][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:01:17.121197][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:01:17.121209][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:01:17.121827][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:01:17.124167][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:01:17.126687][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:01:17.127535][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:01:17.127665][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:01:17.127975][f=-000001] [LoadScreen::Init] single-threaded
[t=00:01:17.127997][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:01:17.128102][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:01:17.128122][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:01:17.250271][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:01:17.316869][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[t=00:01:17.711476][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:01:17.895628][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 767ms
[t=00:01:17.895672][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:01:17.962518][f=-000001] Loading UnitDefs_posts
[t=00:01:18.023957][f=-000001] Loading FeatureDefs_posts
[t=00:01:18.034290][f=-000001] Loading WeaponDefs_posts
[t=00:01:18.051145][f=-000001] Loading ArmorDefs_posts
[t=00:01:18.060523][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 163ms
[t=00:01:18.090820][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 195ms
[t=00:01:18.090870][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:01:18.314150][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:01:18.321942][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:01:18.324519][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 376 sounds from gamedata/sounds.lua
[t=00:01:18.324642][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:01:18.324650][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:01:18.324666][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:01:18.327589][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:01:18.330763][f=-000001] [Init] number of ArmorDefs: 5
[t=00:01:18.330954][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:01:18.403349][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:01:18.409993][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:01:18.454345][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:01:18.454524][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:01:18.454699][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:01:18.455061][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:01:18.455237][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:01:18.455752][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:01:18.457496][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:01:18.458135][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:01:18.458466][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:01:18.458641][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:01:18.458981][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:01:18.461718][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:01:18.461916][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:01:18.462099][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:01:18.464630][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:01:18.476103][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:01:18.490789][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:01:18.490832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:01:18.710324][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 219ms
[t=00:01:18.710348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:01:18.759281][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 48ms
[t=00:01:18.759321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:01:18.774749][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 15ms
[t=00:01:18.791850][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1)
[t=00:01:18.798017][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:01:18.798045][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:01:18.801921][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:01:18.805370][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:01:18.817819][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:01:18.824040][f=-000001] InfoTexture: shaders
[t=00:01:18.824070][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:01:18.826991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:01:18.864565][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:01:18.872234][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:01:18.872255][f=-000001] Switching to ROAM Mesh Rendering
------- TRUNCATED -------
[t=00:01:34.215646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nathanlebg" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:01:34.215674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nathanlebg" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:38.671497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mangeurdepain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:01:38.746708][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mangeurdepain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:01:42.297062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mqrcus456" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:01:42.406197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mqrcus456" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:01:42.546464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azros77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:01:42.761522][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azros77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:01:43.526514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mangeurdepain" string="[Game::Load][lua{Rules,Gaia}={000001b17eff1410,000001b198b98a50}][locale="C"]"
[t=00:01:43.905136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:01:44.015286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:01:44.967026][f=-000001] <mangeurdepain> Allies: I choose: Engineer!
[t=00:01:49.730970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mqrcus456" string="[Game::Load][lua{Rules,Gaia}={00000272e0b3f590,0000027303f75a90}][locale="C"]"
[t=00:01:51.115786][f=-000001] Input grabbing is enabled!
[t=00:01:51.294352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azros77" string="[Game::Load][lua{Rules,Gaia}={0000019928e2e920,000001993170bc10}][locale="C"]"
[t=00:01:51.807974][f=-000001] Speed set to 10.0 [server]
[t=00:01:51.838298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nathanlebg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:01:51.854086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nathanlebg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:01:52.060967][f=-000001] <Azros77> Allies: I choose: Engineer!
[t=00:01:52.090954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[Game::Load][lua{Rules,Gaia}={000001b4cc61edd0,000001b510a513e0}][locale="C"]"
[t=00:01:52.498742][f=-000001] <mqrcus456> Allies: I choose: Engineer!
[t=00:01:52.870774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nathanlebg" string="[Game::Load][lua{Rules,Gaia}={0000014796a596e0,0000014796100c10}][locale="C"]"
[t=00:01:52.876369][f=-000001] Input grabbing is disabled!
[t=00:01:52.876389][f=-000001] Input grabbing is enabled!
[t=00:01:53.388229][f=-000001] <nathanlebg> Allies: I choose: Guardian!
[t=00:01:53.417051][f=-000001] <Mambamentality> Allies: I choose: Engineer!
[t=00:01:53.921008][f=-000001] Player Mambamentality left the game:  normal quit
[t=00:01:56.183106][f=-000001] > SPRINGIE:User Mambamentality|cloakriot|0_0||False|||FR
[t=00:01:56.342886][f=-000001] > SPRINGIE:User Mambamentality|cloakriot|0_0||False|||FR
[t=00:02:01.325268][f=-000001] > Game will be force started in 42 seconds
[t=00:02:02.700621][f=-000001] > SPRINGIE:User Mambamentality|cloakriot|0_0||False|||FR
[t=00:02:02.813178][f=-000001] Connection attempt from Mambamentality
[t=00:02:02.813234][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:02:02.813408][f=-000001]  -> Connection established (given id 1)
[t=00:02:02.826973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:02:02.826992][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:02:03.251041][f=-000001] > Game will be force started in 22 seconds
[t=00:02:04.259720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:02:04.259736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:02:05.107043][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mambamentality" string="[Game::Load][lua{Rules,Gaia}={000002ba9baee850,000002ba938b1610}][locale="C"]"
[t=00:02:05.172073][f=-000001] > Game will be force started in 20 seconds
[t=00:02:05.526097][f=-000001] <Mambamentality> Allies: I choose: Engineer!
[t=00:02:06.531002][f=0000004] Playback continued
[t=00:02:32.329925][f=0007695] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:02:45.268423][f=0011556] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:03:38.627269][f=0026886] [SpecTeamAction] local client 6 now spectating team 1 and allyteam 0
[t=00:03:42.856846][f=0028068] [SpecTeamAction] local client 6 now spectating team 2 and allyteam 0
[t=00:03:46.882644][f=0029195] [SpecTeamAction] local client 6 now spectating team 0 and allyteam 0
[t=00:04:24.574710][f=0040086] [SpecTeamAction] local client 6 now spectating team 4 and allyteam 0
[t=00:05:05.927949][f=0050917] [Game::ClientReadNet] added new player Yukiji693 with number 5 to team 0
[t=00:05:05.927963][f=0050917] > SPRINGIE:User Yukiji693|spidercrabe|0_1||False|||FR
[t=00:05:07.063821][f=0051203] > SPRINGIE:User Yukiji693|spidercrabe|0_1||False|||FR
[t=00:05:07.219490][f=0051239] Connection attempt from Yukiji693
[t=00:05:07.219506][f=0051239]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:05:07.219512][f=0051239]  -> Connection established (given id 5)
[t=00:05:07.783659][f=0051376] [Game::ClientReadNet][LOGMSG] sender="Yukiji693" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:05:07.783687][f=0051376] [Game::ClientReadNet][LOGMSG] sender="Yukiji693" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:05:09.764586][f=0051904] [Game::ClientReadNet][LOGMSG] sender="Yukiji693" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:05:09.818498][f=0051918] [Game::ClientReadNet][LOGMSG] sender="Yukiji693" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:05:10.989320][f=0052248] [Game::ClientReadNet][LOGMSG] sender="Yukiji693" string="[Game::Load][lua{Rules,Gaia}={0000024408db9660,00000244234559f0}][locale="C"]"
[t=00:05:11.211887][f=0052312] Player Mambamentality left the game:  normal quit
[t=00:05:16.071101][f=0053546] > SPRINGIE:User Mambamentality|cloakriot|0_0||False|||FR
[t=00:05:16.267353][f=0053594] > SPRINGIE:User Mambamentality|cloakriot|0_0||False|||FR
[t=00:05:18.523297][f=0054135] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[t=00:05:19.819796][f=0054457] game_message: North has been destroyed!
[t=00:05:19.820168][f=0054457] game_message: mangeurdepain wins!
[t=00:05:19.820453][f=0054457] Submitting stats
[t=00:05:19.856207][f=0054457] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:05:20.508058][f=0054629] <autoquit> Autoquit canceled.
[t=00:05:21.045034][f=0054766] No clients connected, shutting down server
[t=00:05:21.045047][f=0054766] Server shutdown
[t=00:05:23.428316][f=0055402] [QuitAction] user exited to system
[t=00:05:23.434207][f=0055402] [SpringApp::Kill][1] fromRun=1
[t=00:05:23.434219][f=0055402] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:05:23.464150][f=0055402]  [async=0] threads=8 tasks=3561208 {sum,avg}{exec,wait}time={{63441.473, 0.018}, {63679.816, 0.018}}ms
[t=00:05:23.464169][f=0055402]      thread=1 tasks=508744 {sum,min,max,avg}{exec,wait}time={{12758.339, 0.000, 214.605, 0.025}, {1456.687, 0.000, 18446744027136.000, 0.003}}ms
[t=00:05:23.464181][f=0055402]      thread=2 tasks=508744 {sum,min,max,avg}{exec,wait}time={{9071.021, 0.000, 214.613, 0.018}, {9273.076, 0.000, 18446744027136.000, 0.018}}ms
[t=00:05:23.464200][f=0055402]      thread=3 tasks=508744 {sum,min,max,avg}{exec,wait}time={{8846.394, 0.000, 214.621, 0.017}, {9525.022, 0.000, 18446744027136.000, 0.019}}ms
[t=00:05:23.464210][f=0055402]      thread=4 tasks=508744 {sum,min,max,avg}{exec,wait}time={{8554.439, 0.000, 214.620, 0.017}, {9992.568, 0.000, 18446744027136.000, 0.020}}ms
[t=00:05:23.464219][f=0055402]      thread=5 tasks=508744 {sum,min,max,avg}{exec,wait}time={{8344.622, 0.000, 214.613, 0.016}, {10483.053, 0.000, 18446744027136.000, 0.021}}ms
[t=00:05:23.464235][f=0055402]      thread=6 tasks=508744 {sum,min,max,avg}{exec,wait}time={{8038.167, 0.000, 214.604, 0.016}, {11156.269, 0.000, 18446744027136.000, 0.022}}ms
[t=00:05:23.464246][f=0055402]      thread=7 tasks=508744 {sum,min,max,avg}{exec,wait}time={{7828.491, 0.000, 214.601, 0.015}, {11793.137, 0.000, 10.038, 0.023}}ms
[t=00:05:23.464255][f=0055402]  [async=1] threads=8 tasks=15869 {sum,avg}{exec,wait}time={{505840.781, 31.876}, {205298784.000, 12937.097}}ms
[t=00:05:23.464271][f=0055402]      thread=1 tasks=2236 {sum,min,max,avg}{exec,wait}time={{74147.188, 0.000, 3665.821, 33.161}, {29423348.000, 0.087, 67983.789, 13158.921}}ms
[t=00:05:23.464282][f=0055402]      thread=2 tasks=2278 {sum,min,max,avg}{exec,wait}time={{65848.227, 0.000, 3662.799, 28.906}, {27543268.000, 0.000, 59770.238, 12090.987}}ms
[t=00:05:23.464292][f=0055402]      thread=3 tasks=2276 {sum,min,max,avg}{exec,wait}time={{71975.570, 0.000, 4009.497, 31.624}, {28340614.000, 0.014, 65834.180, 12451.939}}ms
[t=00:05:23.464308][f=0055402]      thread=4 tasks=2271 {sum,min,max,avg}{exec,wait}time={{75491.227, 0.000, 6850.608, 33.241}, {32632982.000, 0.151, 69405.742, 14369.433}}ms
[t=00:05:23.464318][f=0055402]      thread=5 tasks=2267 {sum,min,max,avg}{exec,wait}time={{73908.055, 0.000, 3665.736, 32.602}, {30542226.000, 0.015, 67811.734, 13472.530}}ms
[t=00:05:23.464328][f=0055402]      thread=6 tasks=2274 {sum,min,max,avg}{exec,wait}time={{73676.469, 0.000, 3717.545, 32.400}, {28375036.000, 0.026, 67590.750, 12478.028}}ms
[t=00:05:23.464344][f=0055402]      thread=7 tasks=2267 {sum,min,max,avg}{exec,wait}time={{70794.070, 0.000, 4448.497, 31.228}, {28441302.000, 0.093, 64698.484, 12545.788}}ms
[t=00:05:23.464352][f=0055402] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:23.464358][f=0055402] [SpringApp::Kill][2]
[t=00:05:23.464936][f=0055402] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:23.464957][f=0055402] [Game::KillLua][1] dtor=0 luaUI=0000013ef02a4a60
[t=00:05:23.464998][f=0055402] Start widgetHandler:Shutdown
[t=00:05:23.467270][f=0055402] Shutdown - SaveOrderList Complete
[t=00:05:23.467822][f=0055402] Writing last game win data
[t=00:05:23.471586][f=0055402] Shutdown - SaveConfigData Complete
[t=00:05:23.471599][f=0055402] Shutdown Widget - Chili Highlight
[t=00:05:23.471621][f=0055402] Shutdown Widget - Draw After Chili
[t=00:05:23.471629][f=0055402] Shutdown Widget - API Unit Tracker GL4
[t=00:05:23.471640][f=0055402] Shutdown Widget - EPIC Menu
[t=00:05:23.472467][f=0055402] Shutdown Widget - Depth of Field Shader
[t=00:05:23.472481][f=0055402] Shutdown Widget - Chili Widget Selector
[t=00:05:23.473182][f=0055402] Shutdown Widget - Chili Minimap
[t=00:05:23.473283][f=0055402] Shutdown Widget - Local Team Colors
[t=00:05:23.473293][f=0055402] Shutdown Widget - Display Keys 2
[t=00:05:23.473322][f=0055402] Shutdown Widget - Save Game Menu
[t=00:05:23.473330][f=0055402] Shutdown Widget - Highlight Model Api GL4
[t=00:05:23.473371][f=0055402] Shutdown Widget - Unit Icons
[t=00:05:23.473427][f=0055402] Shutdown Widget - Noises
[t=00:05:23.473435][f=0055402] Shutdown Widget - HealthBars
[t=00:05:23.474128][f=0055402] Shutdown Widget - BuildETA
[t=00:05:23.474138][f=0055402] Shutdown Widget - Win Counter
[t=00:05:23.474145][f=0055402] Shutdown Widget - EndGame APM stats
[t=00:05:23.474153][f=0055402] Shutdown Widget - Modular Comm Info
[t=00:05:23.474159][f=0055402] Shutdown Widget - Stereo3D
[t=00:05:23.474201][f=0055402] Shutdown Widget - State Reverse and Latency
[t=00:05:23.474211][f=0055402] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:23.474218][f=0055402] Shutdown Widget - Point Tracker
[t=00:05:23.474233][f=0055402] Shutdown Widget - Music Player v2
[t=00:05:23.474263][f=0055402] Shutdown Widget - Missile Silo Range
[t=00:05:23.474272][f=0055402] Shutdown Widget - MinimapEvents
[t=00:05:23.474281][f=0055402] Shutdown Widget - Local Widgets Config
[t=00:05:23.474293][f=0055402] Shutdown Widget - Highlight Geos
[t=00:05:23.474305][f=0055402] Shutdown Widget - Grab Input
[t=00:05:23.474330][f=0055402] Input grabbing is disabled!
[t=00:05:23.474338][f=0055402] Shutdown Widget - Defense Range Zero-K
[t=00:05:23.474396][f=0055402] Shutdown Widget - Darkening
[t=00:05:23.474410][f=0055402] Shutdown Widget - Context Menu
[t=00:05:23.474418][f=0055402] Shutdown Widget - Chili Spectator Panels
[t=00:05:23.474425][f=0055402] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:23.474437][f=0055402] Shutdown Widget - Chili Nuke Warning
[t=00:05:23.474445][f=0055402] Shutdown Widget - Chili EndGame Window
[t=00:05:23.474457][f=0055402] Shutdown Widget - Chili Economy Panel Default
[t=00:05:23.474540][f=0055402] Shutdown Widget - CameraShake
[t=00:05:23.474549][f=0055402] Shutdown Widget - Attack AoE
[t=00:05:23.474557][f=0055402] Shutdown Widget - UnitShapes
[t=00:05:23.474583][f=0055402] Shutdown Widget - Map Edge Extension
[t=00:05:23.474830][f=0055402] Shutdown Widget - Selection Send
[t=00:05:23.474841][f=0055402] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:23.474848][f=0055402] Shutdown Widget - LupsManager
[t=00:05:23.474879][f=0055402] Shutdown Widget - Newton Firezone
[t=00:05:23.474897][f=0055402] Shutdown Widget - Chili Pro Console
[t=00:05:23.475451][f=0055402] Shutdown Widget - Persistent Build Height
[t=00:05:23.475463][f=0055402] Shutdown Widget - Lasso Terraform GUI
[t=00:05:23.475471][f=0055402] Shutdown Widget - Lups
[t=00:05:23.475920][f=0055402] Shutdown Widget - Chili Framework
[t=00:05:23.475931][f=0055402] Shutdown Widget - Mex Placement Handler
[t=00:05:23.475973][f=0055402] Shutdown Widget - Custom Markers
[t=00:05:23.475987][f=0055402] Shutdown Widget - Chili Core Selector
[t=00:05:23.476041][f=0055402] Shutdown Widget - Select Keys
[t=00:05:23.476058][f=0055402] Shutdown Widget - Pause Screen
[t=00:05:23.476141][f=0055402] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:23.476170][f=0055402] Shutdown Widget - Text To Speech Control
[t=00:05:23.476179][f=0055402] Shutdown Widget - Layout Handler
[t=00:05:23.476188][f=0055402] Shutdown Widget - Color Blindness Correction
[t=00:05:23.476298][f=0055402] End widgetHandler:Shutdown
[t=00:05:23.550103][f=0055402] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25571079, 0.0} allocedSize{int+, int-, ext}={0, 0, 3824999590}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1140}
[t=00:05:23.552392][f=0055402] [Game::KillLua][2] dtor=0 luaGaia=0000013ec7587bc0
[t=00:05:23.574703][f=0055402] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:23.574750][f=0055402] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:23.574771][f=0055402] [Game::KillLua][3] dtor=0 luaRules=0000013ec6a9b710
[t=00:05:23.574794][f=0055402] Start gadgetHandler:Shutdown
[t=00:05:23.574804][f=0055402] Shutdown - StartSetup
[t=00:05:23.574810][f=0055402] Shutdown - UnitMorph
[t=00:05:23.576491][f=0055402] Shutdown - Carrier Drones
[t=00:05:23.576502][f=0055402] Shutdown - Missile Silo Controller
[t=00:05:23.576511][f=0055402] Shutdown - Modular Comm Info
[t=00:05:23.576518][f=0055402] Shutdown - Terrain Texture Handler
[t=00:05:23.576526][f=0055402] Shutdown - UnitCloakShield
[t=00:05:23.576892][f=0055402] Shutdown - Starlight Handler
[t=00:05:23.576935][f=0055402] End gadgetHandler:Shutdown
[t=00:05:23.649024][f=0055402] Start gadgetHandler:Shutdown
[t=00:05:23.649074][f=0055402] Shutdown - Teleport Throw
[t=00:05:23.649085][f=0055402] Shutdown - UnitMorph
[t=00:05:23.649099][f=0055402] Shutdown - Commander Skin Renderer
[t=00:05:23.650912][f=0055402] Shutdown - Missile fired callins
[t=00:05:23.650924][f=0055402] Shutdown - Modular Comm Info
[t=00:05:23.650930][f=0055402] Shutdown - Retreat Command
[t=00:05:23.650942][f=0055402] Shutdown - Shockwaves
[t=00:05:23.650949][f=0055402] Shutdown - Unit tint API
[t=00:05:23.650962][f=0055402] Shutdown - Unit glow API
[t=00:05:23.650996][f=0055402] Shutdown - UnitCloakShield
[t=00:05:23.651016][f=0055402] Shutdown - Lups Cloak FX
[t=00:05:23.651024][f=0055402] Shutdown - Lups
[t=00:05:23.651781][f=0055402] Shutdown - Lups Shield
[t=00:05:23.651882][f=0055402] End gadgetHandler:Shutdown
[t=00:05:23.679853][f=0055402] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3731, 0.0} allocedSize{int+, int-, ext}={0, 0, 583221}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0777}
[t=00:05:23.682404][f=0055402] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:23.682501][f=0055402] [Game::KillLua][4] dtor=0
[t=00:05:23.682508][f=0055402] [Game::KillLua][5] dtor=0
[t=00:05:23.694022][f=0055402] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:23.697197][f=0055402] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:23.697211][f=0055402] [Sound] [Sound::UpdateThread][3] #sources=32 #items=57
[t=00:05:23.697305][f=0055402] [Sound] [Sound::UpdateThread][4] ctx=0000013e4f5a18b0 dev=0000013e4f6f89c0
[t=00:05:23.697391][f=0055402] [Sound] [Sound::UpdateThread][5] ctx=0000013e4f5a18b0 dev=0000013e4f6f89c0
[t=00:05:23.697400][f=0055402] [Sound] [Sound::Cleanup][alcDestroyContext(0000013e4f5a18b0)]
[t=00:05:23.698451][f=0055402] [Sound] [Sound::Cleanup][alcCloseDevice(0000013e4f6f89c0)]
[t=00:05:23.698809][f=0055402] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:23.722061][f=0055402] [Sound] [Sound::UpdateThread][6]
[t=00:05:23.722650][f=0055402] [Game::~CGame][1]
[t=00:05:23.722664][f=0055402] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:23.722672][f=0055402] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:23.722678][f=0055402] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:23.722713][f=0055402] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:23.722721][f=0055402] [Game::KillLua][4] dtor=1
[t=00:05:23.722729][f=0055402] [Game::KillLua][5] dtor=1
[t=00:05:23.722838][f=0055402] [Game::KillMisc][1]
[t=00:05:23.722867][f=0055402] [Game::KillMisc][2]
[t=00:05:23.723181][f=0055402] [Game::KillMisc][3]
[t=00:05:23.723306][f=0055402] [Game::KillRendering][1]
[t=00:05:23.725187][f=0055402] [~CRectangleOverlapHandler] 17% overlap reduction
[t=00:05:23.735706][f=0055402] [3DOParser::Kill] allocated 1 pieces
[t=00:05:23.735741][f=0055402] [S3OParser::Kill] allocated 5599 pieces
[t=00:05:23.736113][f=0055402] [AssParser::Kill] allocated 674 pieces
[t=00:05:23.771182][f=0055402] [Game::KillInterface][1]
[t=00:05:23.771509][f=0055402] [Game::KillInterface][2]
[t=00:05:23.771942][f=0055402] [Game::KillSimulation][1]
[t=00:05:23.771950][f=0055402] [Game::KillSimulation][2]
[t=00:05:23.795514][f=0055402] [CCollisionHandler] dis-/continuous tests: 133/6686394
[t=00:05:23.795533][f=0055402] [Game::KillSimulation][3]
[t=00:05:23.796344][f=0055402] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:23.796443][f=0055402] [~CPathCache(32x32)] cacheHits=1267 hitPercentage=27% numHashColls=0 maxCacheSize=120
[t=00:05:23.796676][f=0055402] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:23.796733][f=0055402] [~CPathCache(64x64)] cacheHits=1318 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:05:23.796997][f=0055402] [~CRectangleOverlapHandler] 17% overlap reduction
[t=00:05:23.811666][f=0055402] [LosHandler::Kill] raycast instance cache-{hits,misses}={104777,147751}; shared=3%; cached=38%
[t=00:05:23.820251][f=0055402] [Game::KillSimulation][4]
[t=00:05:23.874157][f=0055402] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:05:23.874193][f=0055402] [Game::~CGame][2]
[t=00:05:23.874201][f=0055402] [Game::~CGame][3]
[t=00:05:23.874398][f=0055402] [SpringApp::Kill][3]
[t=00:05:23.874476][f=0055402] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    602778 bytes sent  
    1162520 bytes recv'd

[t=00:05:23.886419][f=0055402] Kill: client disconnecting...
[t=00:05:25.900862][f=0055402] CloseConnection: client connection closed
[t=00:05:25.900908][f=0055402] [SpringApp::Kill][4] font=0000013e17638b00
[t=00:05:25.903519][f=0055402] [SpringApp::Kill][5]
[t=00:05:25.907677][f=0055402] [SpringApp::Kill][6]
[t=00:05:25.907699] [SpringApp::Kill][7]
[t=00:05:25.907752] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:25.907760] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:25.907766] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:25.907772] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:25.907785] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:25.907792] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:25.907798] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1920, 1048576, 1048576}, EBO = {2880, 2097152, 2097152}
[t=00:05:25.907810] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25900, 1048576, 1048576}, EBO = {38850, 2097152, 2097152}
[t=00:05:25.907816] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:25.907823] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:25.907833] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:25.907839] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:05:25.907845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1936, 1048576, 1048576}, EBO = {2904, 2097152, 2097152}
[t=00:05:25.924983] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:25.925023] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:25.925029] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:25.925033] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:25.929396] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>]
[t=00:05:25.929407] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=0)] #archives[section]=1 #files[section]=8114
[t=00:05:25.929413] [VFS]   archive=E:\steam\steamapps\common\Zero-K\packages\3a98b3019ceb11e9be7e130298768186.sdp (0000013e4f63a2c0)
[t=00:05:25.929484] [~CPoolArchive] archiveFile="E:\steam\steamapps\common\Zero-K\packages\3a98b3019ceb11e9be7e130298768186.sdp" numZipFiles=8114 sumInflSize=879113kb sumReadTime=1568ms
[t=00:05:25.929498]     file="unittextures/3do2s3o_atlas_1.tga" indx=7211 inflSize=16384kb readTime=35ms
[t=00:05:25.929504]     file="sounds/music/war/morning adventure.ogg" indx=6286 inflSize=6536kb readTime=24ms
[t=00:05:25.929509]     file="unittextures/detriment_1.dds" indx=7424 inflSize=5461kb readTime=18ms
[t=00:05:25.929520]     file="unittextures/gritty1.dds" indx=7487 inflSize=5461kb readTime=18ms
[t=00:05:25.929525]     file="unittextures/3do2s3o_atlas_2.tga" indx=7212 inflSize=16384kb readTime=18ms
[t=00:05:25.929530]     file="unittextures/benzcom_1.dds" indx=7294 inflSize=5461kb readTime=16ms
[t=00:05:25.929534]     file="unittextures/gritty2.dds" indx=7488 inflSize=5461kb readTime=14ms
[t=00:05:25.929539]     file="unittextures/bantha_1.dds" indx=7276 inflSize=5461kb readTime=14ms
[t=00:05:25.929549]     file="sounds/music/victory/modern warstory.ogg" indx=6282 inflSize=3745kb readTime=14ms
[t=00:05:25.929555]     file="unittextures/largetransport1.dds" indx=7513 inflSize=5461kb readTime=13ms
[t=00:05:25.931184] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=1)] #archives[section]=1 #files[section]=294
[t=00:05:25.931193] [VFS]   archive=E:\steam\steamapps\common\Zero-K\maps\altored_divide_bar_remake_1.6.sd7 (0000013e4f619db0)
[t=00:05:25.933441] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:05:25.933449] [VFS]   archive=E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (0000013e4f5ce820)
[t=00:05:25.933539] [VFS]   archive=E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000013e4f5ce400)
[t=00:05:25.933630] [VFS]   archive=E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000013e4f5cecf0)
[t=00:05:25.933760] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:25.933767] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:05:25.933773] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:25.933779] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:25.933790] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:25.933796] [VFS] [SpringVFS::DeleteArchives<this=0000013e4f5340c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:25.934024] [SpringApp::Kill][8]
[t=00:05:25.934030] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:25.934035] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76c3a8f10 (joinable=1)
[t=00:05:25.934039] [WatchDog::Uninstall][2]
[t=00:05:26.301817] [WatchDog::Uninstall][3]
[t=00:05:26.301866] [SpringApp::Kill][9]