ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #102700

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffffffff
[t=00:00:00.003911] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general
[t=00:00:00.003940] [CpuId] setting logical cpu affinity mask to 0xffffffff
[t=00:00:00.006052] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.006412] Using writeable configuration source: "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.006424] Using additional read-only configuration source: "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.012239] LogOutput initialized. Logging to E:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.012288] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.012643]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.012661]   
[t=00:00:00.012667]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.012679]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.012684]   Use "none" to disable the default log sections.
[t=00:00:00.012693] ============== </Log Sections> ==============

[t=00:00:00.012699] ============== <User Config> ==============
[t=00:00:00.012788]   AllowDeferredMapRendering = 1
[t=00:00:00.012797]   AllowDeferredModelRendering = 1
[t=00:00:00.012802]   AnimationMT = 0
[t=00:00:00.012807]   BumpWaterAnisotropy = 2
[t=00:00:00.012813]   BumpWaterBlurReflection = 1
[t=00:00:00.012818]   BumpWaterDepthBits = 32
[t=00:00:00.012827]   BumpWaterReflection = 2
[t=00:00:00.012832]   BumpWaterRefraction = 2
[t=00:00:00.012837]   BumpWaterTexSizeReflection = 256
[t=00:00:00.012859]   CamFreeScrollSpeed = 50
[t=00:00:00.012865]   CamMode = 1
[t=00:00:00.012870]   CamTimeExponent = 4.0
[t=00:00:00.012875]   CamTimeFactor = 1.0
[t=00:00:00.012882]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.012890]   EdgeMoveDynamic = 0
[t=00:00:00.012895]   EdgeMoveWidth = 0.003
[t=00:00:00.012901]   FPSFOV = 90
[t=00:00:00.012906]   FPSScrollSpeed = 50
[t=00:00:00.012915]   FontSize = 18
[t=00:00:00.012922]   Fullscreen = 0
[t=00:00:00.012927]   GrassDetail = 0
[t=00:00:00.012932]   GroundDecals = 5
[t=00:00:00.012937]   GroundDetail = 120
[t=00:00:00.012943]   HangTimeout = 30
[t=00:00:00.012948]   HardwareCursor = 1
[t=00:00:00.012954]   InitialNetworkTimeout = 0
[t=00:00:00.012959]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.012965]   LODScale = 1.000
[t=00:00:00.012973]   LODScaleReflection = 1.000
[t=00:00:00.012979]   LODScaleRefraction = 1.000
[t=00:00:00.012993]   LODScaleShadow = 1.000
[t=00:00:00.012999]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.013004]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.013010]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.013015]   LinkOutgoingBandwidth = 131072
[t=00:00:00.013021]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.013027]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.013033]   MSAALevel = 8
[t=00:00:00.013038]   MaxParticles = 25000
[t=00:00:00.013044]   MaxSounds = 32
[t=00:00:00.013053]   MaximumTransmissionUnit = 0
[t=00:00:00.013058]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.013067]   MiniMapCanFlip = 1
[t=00:00:00.013072]   MiniMapMarker = 0
[t=00:00:00.013077]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.013083]   MouseDragScrollThreshold = 0
[t=00:00:00.013088]   NetworkLossFactor = 1
[t=00:00:00.013094]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.013103]   OverheadScrollSpeed = 50
[t=00:00:00.013108]   ReconnectTimeout = 0
[t=00:00:00.013139]   RotOverheadScrollSpeed = 50
[t=00:00:00.013148]   RotateLogFiles = 1
[t=00:00:00.013153]   ShadowMapSize = 8192
[t=00:00:00.013158]   Shadows = 1
[t=00:00:00.013163]   ShowClock = 0
[t=00:00:00.013167]   ShowPlayerInfo = 0
[t=00:00:00.013175]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.013180]   TeamHighlight = 0
[t=00:00:00.013186]   UnitIconDist = 151
[t=00:00:00.013191]   UpdateBoundingVolumeMT = 0
[t=00:00:00.013197]   UpdateWeaponVectorsMT = 0
[t=00:00:00.013203]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.013214]   UseLuaMemPools = 0
[t=00:00:00.013224]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.013229]   VFSCacheArchiveFiles = 0
[t=00:00:00.013237]   VSync = 0
[t=00:00:00.013243]   Water = 4
[t=00:00:00.013251]   WindowBorderless = 1
[t=00:00:00.013255]   WindowPosY = 0
[t=00:00:00.013260]   XResolution = 1920
[t=00:00:00.013266]   XResolutionWindowed = 1920
[t=00:00:00.013271]   YResolution = 1080
[t=00:00:00.013277]   YResolutionWindowed = 1080
[t=00:00:00.013283]   snd_volbattle = 16
[t=00:00:00.013292]   snd_volmaster = 11
[t=00:00:00.013309] ============== </User Config> ==============

[t=00:00:00.013317] ============== <User System> ==============
[t=00:00:00.013322]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.013330]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.013337]        Compiler Version: gcc-13.2.0
[t=00:00:00.013377]        Operating System: Windows 10 TBA Insider Update (build 19044)
[t=00:00:00.013453]         Hardware Config: AMD Ryzen 9 3950X 16-Core Processor            ; 32696MB RAM, 58296MB pagefile
[t=00:00:00.013463]        Binary Word Size: 64-bit (native)
[t=00:00:00.013469]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013477]      Physical CPU Cores: 16
[t=00:00:00.013483]       Logical CPU Cores: 32
[t=00:00:00.013488] ============== </User System> ==============

[t=00:00:00.013629] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.013638]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.013647]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.013655]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.013660]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.014697] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.014711] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026579] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.042975]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.042993]         [ 1] 2715x1527x24bpp@75Hz
[t=00:00:00.043015]         [ 5] 1920x1080x24bpp@75Hz
[t=00:00:00.043022]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.043027]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.043033]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.043038]         [15] 1440x1080x24bpp@75Hz
[t=00:00:00.043044]         [19] 1440x900x24bpp@60Hz
[t=00:00:00.043048]         [20] 1366x768x24bpp@60Hz
[t=00:00:00.043054]         [21] 1360x768x24bpp@60Hz
[t=00:00:00.043059]         [22] 1280x1024x24bpp@75Hz
[t=00:00:00.043067]         [24] 1280x960x24bpp@60Hz
[t=00:00:00.043076]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.043084]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.043089]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.043094]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.043099]         [33] 1152x864x24bpp@60Hz
[t=00:00:00.043105]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.043111]         [37] 800x600x24bpp@75Hz
[t=00:00:00.043116]         [41] 720x576x24bpp@50Hz
[t=00:00:00.043121]         [42] 720x480x24bpp@60Hz
[t=00:00:00.043127]         [44] 640x480x24bpp@75Hz
[t=00:00:00.278701] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.279168] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.279194] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.303778] [GR::LogVersionInfo]
[t=00:00:00.303793]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.303800]     GL version  : 4.6.0 NVIDIA 537.34
[t=00:00:00.303805]     GL vendor   : NVIDIA Corporation
[t=00:00:00.303865]     GL renderer : NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2
[t=00:00:00.303874]     GLSL version: 4.60 NVIDIA
[t=00:00:00.303880]     GLEW version: 2.1.0
[t=00:00:00.303885]     GPU memory  : 8192MB (total) / 4287MB (available)
[t=00:00:00.303906]     SDL swap-int: 1
[t=00:00:00.303914]     SDL driver  : windows
[t=00:00:00.303919]     
[t=00:00:00.303924]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.303929]     GLSL shader support       : 1
[t=00:00:00.303934]     GL4 support               : 1
[t=00:00:00.303946]     FBO extension support     : 1
[t=00:00:00.303958]     NVX GPU mem-info support  : 1
[t=00:00:00.303968]     ATI GPU mem-info support  : 0
[t=00:00:00.303981]     Texture clamping to edge  : 1
[t=00:00:00.303988]     NPOT-texture support      : 1 (1)
[t=00:00:00.303996]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.304005]     texture query-LOD support : 1 (1)
[t=00:00:00.304011]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.304016]     Z-buffer depth            : 32 (-)
[t=00:00:00.304025]     primitive-restart support : 1 (1)
[t=00:00:00.304035]     clip-space control support: 1 (1)
[t=00:00:00.304041]     seamless cube-map support : 1 (1)
[t=00:00:00.304046]     frag-depth layout support : 1 (1)
[t=00:00:00.304058]     persistent maps support   : 1 (1)
[t=00:00:00.304063]     explicit attribs location : 1 (1)
[t=00:00:00.304069]     multi draw indirect       : 1 (-)
[t=00:00:00.304076]     array textures            : 1 (-)
[t=00:00:00.304081]     buffer copy support       : 1 (-)
[t=00:00:00.304087]     indirect draw             : 1 (-)
[t=00:00:00.304096]     base instance             : 1 (-)
[t=00:00:00.304101]     
[t=00:00:00.304106]     max. FBO samples              : 32
[t=00:00:00.304112]     max. FS/program texture slots : 32/192
[t=00:00:00.304118]     max. texture size             : 32768
[t=00:00:00.304129]     max. texture anisotropy level : 16.000000
[t=00:00:00.304135]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.304140]     max. draw-buffers             : 8
[t=00:00:00.304146]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.304158]     max. uniform buffer-bindings  : 84
[t=00:00:00.304163]     max. uniform block-size       : 64KB
[t=00:00:00.304169]     max. storage buffer-bindings  : 96
[t=00:00:00.304174]     max. storage block-size       : 2047MB
[t=00:00:00.304182]     
[t=00:00:00.304186]     enable AMD-hacks : 0
[t=00:00:00.304191]     compress MIP-maps: 0
[t=00:00:00.304255]     Number of compressed texture formats: 51
[t=00:00:00.304306]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.304356] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.304678] [GR::UpdateGLConfigs]
[t=00:00:00.304717] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.304726] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.304737] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.304747] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.304753] [GR::InitGLState]
[t=00:00:00.304806] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.444036] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.451232] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:00.451757] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.456344] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.456375] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.456820] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.457668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.457685] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.457726] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.457774] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.464219] Scanning: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.464556] Scanning: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.464924] Scanning: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.465049] Scanning: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.472820] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.472840] [VFS] [SpringVFS::ReserveArchives<this=000001a8cb01fd90>]
[t=00:00:00.472927] [VFS] [SpringVFS::AddArchive<this=000001a8cb01fd90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.475238] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a8cb01fd90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.475259] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.481927] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:00.483068] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:00.483186] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.483193] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:00.483312] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.483482] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:00.483555] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.483580] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.483610] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.483628] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:00.483675] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.483685] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.483721] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.484569] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:00.484620] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.484627] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.494046] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.494103] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:00.494533][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.494739][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.494777][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.494803][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.494811][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.494843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.515834][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.515862][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:00.515871][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.515882][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PHL 322E1 (NVIDIA High Definition Audio)"
[t=00:00:00.515894][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:00.515902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.556329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.558934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a8cb197ff0(default) context=000001a8cb193920  numChannels=2 frameSize=8
[t=00:00:00.558955][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.558976][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.558983][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.558991][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.559012][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.559045][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.559055][f=-000001] [Sound]   Devices:
[t=00:00:00.568289][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:00.568309][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:00.568335][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:00.568343][f=-000001] [Sound]     [OpenAL Soft on PHL 322E1 (NVIDIA High Definition Audio)]
[t=00:00:00.568360][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.568368][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.569188][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.569208][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.594543][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2067371 MB
[t=00:00:00.596879][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0"
[t=00:00:00.597401][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a8cb01fd90>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0
[t=00:00:00.614102][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a8cb01fd90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.614282][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a8cb01fd90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.616076][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a8cb01fd90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.702052][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.712714][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.713407][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.714504][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.714627][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.714638][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.714676][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.714859][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.714878][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.714895][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.714911][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.714932][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.714952][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.714978][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.715000][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:00.715602][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.715743][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.715980][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.715994][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.716001][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.716023][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.717084][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.717294][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.717846][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.718996][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.726945][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.727763][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.731136][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.731482][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.732642][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.733312][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.734867][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.815608][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.816260][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.816273][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.816280][f=-000001] [liblobby] port, 8200
[t=00:00:00.816286][f=-000001] [liblobby] protocol, zks
[t=00:00:00.816304][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.823885][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.827086][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.827978][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.829130][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.829780][f=-000001] [Chotify] Enabled: true
[t=00:00:00.831897][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.839328][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.839529][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.840048][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.841574][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.842232][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.845888][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.850094][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.852669][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.854264][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.856196][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.858581][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.860078][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.865995][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.871148][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.873522][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.881591][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.883936][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.889059][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.894364][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.895601][f=-000001] [Chobby] Using wrapper port: , 19210
[t=00:00:00.897783][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.898900][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.899416][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.899992][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.900510][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.900958][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.901429][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.906036][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.908382][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.909961][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.910543][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.911987][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.914361][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.923567][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.926334][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.928707][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.932310][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.941406][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.944695][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.950248][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.952816][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.955235][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.957172][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
------- TRUNCATED -------
[t=02:19:59.466470][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=02:19:59.466658][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=02:19:59.466833][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=02:19:59.467047][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=02:19:59.467207][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=02:19:59.467579][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=02:19:59.468034][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=02:19:59.468260][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=02:19:59.468797][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=02:19:59.469008][f=-000001] Input grabbing is enabled!
[t=02:19:59.469084][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=02:19:59.469308][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=02:19:59.469504][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=02:19:59.473594][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=02:19:59.473789][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=02:19:59.474011][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=02:19:59.474213][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=02:19:59.480223][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=02:19:59.480429][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=02:19:59.480834][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=02:19:59.481013][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=02:19:59.498157][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=02:19:59.499354][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=02:19:59.499598][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=02:19:59.499801][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=02:19:59.499973][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=02:19:59.500188][f=-000001] EndGame Graph disabled
[t=02:19:59.515864][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=02:19:59.526782][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=02:19:59.527203][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=02:19:59.527426][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=02:19:59.528000][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=02:19:59.528189][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=02:19:59.528383][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=02:19:59.528793][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=02:19:59.528978][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=02:19:59.529156][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=02:19:59.529330][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=02:19:59.532818][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=02:19:59.533040][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=02:19:59.533836][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=02:19:59.534014][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=02:19:59.534355][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=02:19:59.534544][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=02:19:59.535208][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=02:19:59.554127][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=02:19:59.554383][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=02:19:59.554863][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=02:19:59.555107][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=02:19:59.649119][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=02:19:59.650389][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=02:19:59.650590][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=02:19:59.651145][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=02:19:59.651329][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=02:19:59.651524][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=02:19:59.651786][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=02:19:59.651988][f=-000001] IsIsland, <function>, false
[t=02:19:59.679502][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=02:19:59.679876][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=02:19:59.679891][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=02:19:59.679902][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=02:19:59.679982][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=02:19:59.680951][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=02:19:59.681263][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=02:19:59.681468][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=02:19:59.681674][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=02:19:59.681880][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=02:19:59.682088][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=02:19:59.682288][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=02:19:59.682528][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=02:19:59.682724][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=02:19:59.682913][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=02:19:59.683103][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=02:19:59.683302][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=02:19:59.683494][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=02:19:59.683815][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=02:19:59.684074][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=02:19:59.684675][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=02:19:59.684944][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=02:19:59.690740][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=02:19:59.691033][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=02:19:59.691239][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=02:19:59.691551][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=02:19:59.691909][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=02:19:59.693403][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=02:19:59.693602][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=02:19:59.693852][f=-000001] Mex Placement Initialised with 42 spots.
[t=02:19:59.694563][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=02:19:59.694821][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=02:19:59.697316][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=02:19:59.698112][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=02:19:59.699096][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=02:19:59.699554][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=02:19:59.821458][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=02:19:59.822525][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=02:19:59.822744][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=02:19:59.824476][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=02:19:59.831198][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=02:19:59.831429][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=02:19:59.832700][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=02:19:59.833151][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=02:19:59.833368][f=-000001] SetSunLighting
[t=02:19:59.835217][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction
[t=02:19:59.881219][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=02:19:59.881642][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=02:19:59.881918][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=02:19:59.884516][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=02:19:59.884727][f=-000001] Lua garbage collection rate: 30/s
[t=02:19:59.884744][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=02:19:59.884932][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=02:19:59.885633][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=02:19:59.892882][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=02:19:59.894173][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=02:19:59.897497][f=-000001] Writing last game win data
[t=02:19:59.901525][f=-000001] LuaUI v0.3
[t=02:19:59.993798][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=02:20:00.668541][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=02:20:00.669016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=02:20:00.671928][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=02:20:00.671952][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=02:20:00.673737][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=02:20:00.678219][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=02:20:00.678600][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=02:20:00.678623][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=02:20:00.678958][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=02:20:00.678970][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 9216 (x144, z64)
[t=02:20:00.682078][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=02:20:00.688387][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=02:20:00.688414][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 138.92
[t=02:20:00.688447][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 739.99
[t=02:20:00.688464][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=02:20:00.688483][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=02:20:00.688500][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=02:20:00.688513][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=02:20:00.688524][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=02:20:00.692938][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.15% of the map. (used by 353 unit-defs)
[t=02:20:00.692981][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=02:20:00.696966][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.15% of the map. (used by 32 unit-defs)
[t=02:20:00.700922][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.15% of the map. (used by 5 unit-defs)
[t=02:20:00.704941][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=02:20:00.709045][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=02:20:00.713010][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=02:20:00.716302][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 75.40% of the map. (used by 13 unit-defs)
[t=02:20:00.720290][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.15% of the map. (used by 3 unit-defs)
[t=02:20:00.720335][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=02:20:00.724096][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 75.40% of the map. (used by 20 unit-defs)
[t=02:20:00.780272][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/SapphireShores_Dry_V2.2.json)
[t=02:20:00.780525][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=02:20:00.782438][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=02:20:00.782714][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=02:20:00.783251][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=02:20:00.784178][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=02:20:00.784416][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=02:20:00.787652][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=02:20:00.888717][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=02:20:00.889111][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=261
[t=02:20:00.890021][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=02:20:00.890036][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 221ms
[t=02:20:00.898580][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 12916, 0.0} allocedSize{int+, int-, ext}={0, 0, 2098609}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Sapphire","startTimestamp":1713829248}
[t=02:20:01.428909][f=-000001] SetLobbyButtonEnabled, false
[t=02:20:01.431409][f=-000001] UpdateInterfacePreset, minimapRight
[t=02:20:01.476612][f=-000001] TotalHideLobbyInterface, true
[t=02:20:01.640343][f=-000001] GameID: 44f52666ae7a2a29d382397c9733c0a1
[t=02:20:01.640724][f=-000001] Connection attempt from Namarus
[t=02:20:01.640737][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=02:20:01.640952][f=-000001]  -> Connection established (given id 0)
[t=02:20:01.640982][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Namarus" string="[PreGame::GameDataReceived][map-checksums]
    server=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2
    client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2"
[t=02:20:01.641007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Namarus" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=02:20:01.641021][f=-000001] Connection attempt from contact
[t=02:20:01.641038][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=02:20:01.641048][f=-000001]  -> Address: [127.0.0.1]:53804
[t=02:20:01.641124][f=-000001]  -> Connection established (given id 1)
[t=02:20:01.641151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="contact" string="[PreGame::GameDataReceived][map-checksums]
    server=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2
    client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2"
[t=02:20:01.641168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="contact" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=02:20:01.641188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Namarus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69fe6c967b4c61d5752797f2466d74e4bf17e3994dc4c0f7659b83bf2f0afdd9c0446efad32501d8d682ab4f678ad57234a8b1a5af3ed16241d55efffc93c3e0]"
[t=02:20:01.641231][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Namarus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d71f7ee2bc9a7170a5ac857fdfbbff961277cfff2c2cae2f83f22ca7afc37109f9189c012a5fad2db35642c2a55cd9fff63888ff87d701ffd2b2f3c9b89c2f1]"
[t=02:20:01.641275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="contact" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=69fe6c967b4c61d5752797f2466d74e4bf17e3994dc4c0f7659b83bf2f0afdd9c0446efad32501d8d682ab4f678ad57234a8b1a5af3ed16241d55efffc93c3e0]"
[t=02:20:01.641293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="contact" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9d71f7ee2bc9a7170a5ac857fdfbbff961277cfff2c2cae2f83f22ca7afc37109f9189c012a5fad2db35642c2a55cd9fff63888ff87d701ffd2b2f3c9b89c2f1]"
[t=02:20:01.872110][f=-000001] Epicmenu: Switching to Default camera mode
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Sapphire","startTimestamp":1713829248}
[t=02:20:01.992093][f=0000024] [Game::ClientReadNet][LOGMSG] sender="Namarus" string="[Game::Load][lua{Rules,Gaia}={000001a9602ad0d0,0000000000000000}][locale="C"]"
[t=02:20:02.015576][f=0000030] Warning: Bandwidth limit was reached for Namarus AI 0 [packets delayed, 513 sent]
[t=02:20:02.015614][f=0000030] [Game::ClientReadNet] local skirmish AI "Directorate" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=02:20:02.015652][f=0000030] [Game::ClientReadNet] local skirmish AI "Chickens" (ID: 1, Short-Name: "Chicken: Custom", Version: "stable") took over control of team 2
[t=02:20:02.016078][f=0000030] Player Namarus finished loading and is now ingame
[t=02:20:02.016099][f=0000030] [Game::ClientReadNet][LOGMSG] sender="contact" string="[Game::Load][lua{Rules,Gaia}={000001c551b2ec80,0000000000000000}][locale="C"]"
[t=02:20:02.016109][f=0000030] Player contact finished loading and is now ingame
[t=02:20:02.016241][f=0000030] Namarus paused the game
[t=02:20:02.017590][f=0000030] contact paused the game
[t=02:20:02.580152][f=0000030] Namarus unpaused the game
[t=02:20:06.350366][f=0000144] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 7724
[t=02:21:31.709521][f=0002705] game_message: Metal Extractor is under attack
[t=02:22:26.151235][f=0004338] game_message: Aegis is under attack
[t=02:24:54.041970][f=0008775] game_message: Newton is under attack
[t=02:25:00.481682][f=0008968] game_message: Newton is under attack
[t=02:25:08.337916][f=0009204] game_message: Stinger is under attack
[t=02:25:13.774309][f=0009367] game_message: Caretaker is under attack
[t=02:25:18.948666][f=0009522] game_message: Caretaker is under attack
[t=02:25:23.945376][f=0009672] game_message: Welder is under attack
[t=02:25:28.942408][f=0009822] game_message: Cerberus is under attack
[t=02:25:34.074345][f=0009976] game_message: Stardust is under attack
[t=02:25:40.307332][f=0010163] game_message: Stardust is under attack
[t=02:25:45.204011][f=0010309] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 7725
[t=02:25:46.812084][f=0010358] game_message: Stardust is under attack
[t=02:25:51.946900][f=0010512] game_message: Welder is under attack
[t=02:25:56.945796][f=0010662] game_message: Welder is under attack
[t=02:26:01.942666][f=0010812] game_message: Welder is under attack
[t=02:26:09.118801][f=0011027] game_message: Stardust is under attack
[t=02:26:17.144393][f=0011268] game_message: Stardust is under attack
[t=02:26:22.222083][f=0011420] [liblobby] Warning: Duplicate user(Ya8oi) added to channel (zk)
[t=02:26:23.994763][f=0011473] [liblobby] Warning: Duplicate user(Ya8oi) added to channel (zk)
[t=02:26:24.647328][f=0011493] game_message: Stardust is under attack
[t=02:26:32.152564][f=0011718] game_message: Stardust is under attack
[t=02:26:37.274235][f=0011872] game_message: Newton is under attack
[t=02:26:44.009893][f=0012074] game_message: Desolator is under attack
[t=02:26:50.074675][f=0012256] game_message: Newton is under attack
[t=02:26:56.309724][f=0012443] game_message: Stardust is under attack
[t=02:27:02.336592][f=0012624] game_message: Newton is under attack
[t=02:27:09.452215][f=0012837] game_message: Newton is under attack
[t=02:27:14.444842][f=0012987] game_message: Newton is under attack
[t=02:27:20.838955][f=0013179] game_message: Newton is under attack
[t=02:27:36.007789][f=0013634] game_message: Stardust is under attack
[t=02:27:44.857525][f=0013899] [liblobby] Warning: Duplicate user(BeeseChurger) added to channel (zk)
[t=02:27:45.892823][f=0013930] [liblobby] Warning: Duplicate user(BeeseChurger) added to channel (zk)
[t=02:27:47.217385][f=0013970] game_message: Stardust is under attack
[t=02:27:52.416645][f=0014126] game_message: Stardust is under attack
[t=02:27:57.881537][f=0014290] game_message: Caretaker is under attack
[t=02:28:05.416790][f=0014516] game_message: Newton is under attack
[t=02:28:10.397368][f=0014665] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 7726
[t=02:28:22.743899][f=0015036] game_message: Newton is under attack
[t=02:28:27.869474][f=0015190] game_message: Newton is under attack
[t=02:29:23.852448][f=0016869] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 7727
[t=02:29:29.573623][f=0017041] game_message: Newton is under attack
[t=02:29:40.712183][f=0017375] game_message: Newton is under attack
[t=02:30:22.271037][f=0018622] game_message: Desolator is under attack
[t=02:30:40.649203][f=0019173] game_message: Newton is under attack
[t=02:31:22.115789][f=0020417] game_message: Stardust is under attack
[t=02:31:27.148758][f=0020568] game_message: Lucifer is under attack
[t=02:31:50.945778][f=0021282] game_message: Lucifer is under attack
[t=02:31:53.312179][f=0021353] [liblobby] Warning: Duplicate user(theeskies) added to channel (zk)
[t=02:31:54.810361][f=0021398] [liblobby] Warning: Duplicate user(theeskies) added to channel (zk)
[t=02:32:31.650314][f=0022503] game_message: Cerberus is under attack
[t=02:33:21.686032][f=0024004] game_message: Aegis is under attack
[t=02:33:26.913618][f=0024161] game_message: Stardust is under attack
[t=02:33:32.483652][f=0024328] game_message: Welder is under attack
[t=02:33:38.947130][f=0024522] game_message: Caretaker is under attack
[t=02:34:01.476479][f=0025198] [liblobby] Warning: Duplicate user(EvilJohny) added to channel (zk)
[t=02:34:03.612079][f=0025262] [liblobby] Warning: Duplicate user(EvilJohny) added to channel (zk)
[t=02:34:12.986207][f=0025543] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 7728
[t=02:34:21.651409][f=0025803] game_message: Newton is under attack
[t=02:34:31.713361][f=0026105] game_message: Desolator is under attack
[t=02:34:52.105725][f=0026717] game_message: Welder is under attack
[t=02:35:07.620525][f=0027182] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 7729
[t=02:35:27.371680][f=0027775] game_message: Desolator is under attack
[t=02:36:06.554426][f=0028950] game_message: Caretaker is under attack
[t=02:36:20.650391][f=0029373] game_message: Stardust is under attack
[t=02:36:25.779714][f=0029527] game_message: Newton is under attack
[t=02:36:31.447832][f=0029697] game_message: Stardust is under attack
[t=02:36:36.481913][f=0029848] game_message: Welder is under attack
[t=02:36:48.479779][f=0030208] game_message: Stardust is under attack
[t=02:37:15.575859][f=0031021] game_message: Stardust is under attack
[t=02:37:56.152440][f=0032238] [liblobby] Warning: Duplicate user(ultraone) added to channel (zk)
[t=02:38:56.456570][f=0034047] game_message: Newton is under attack
[t=02:39:09.440901][f=0034437] game_message: Desolator is under attack
[t=02:39:14.450717][f=0034587] game_message: Lucifer is under attack
[t=02:39:32.602422][f=0035132] game_message: Stardust is under attack
[t=02:39:51.485295][f=0035698] game_message: Caretaker is under attack
[t=02:39:56.508268][f=0035849] game_message: Chainsaw is under attack
[t=02:40:01.950620][f=0036012] [liblobby] Warning: Duplicate user(mrbob_1) added to channel (zk)
[t=02:40:06.923556][f=0036161] game_message: Stardust is under attack
[t=02:40:27.580915][f=0036781] game_message: Newton is under attack
[t=02:40:32.749596][f=0036936] game_message: Energy Pylon is under attack
[t=02:40:37.754766][f=0037086] [liblobby] Warning: Duplicate user(littlebone68) added to channel (zk)
[t=02:40:38.604022][f=0037111] [liblobby] Warning: Duplicate user(littlebone68) added to channel (zk)
[t=02:40:45.047098][f=0037305] game_message: Aegis is under attack
[t=02:40:52.116424][f=0037517] game_message: Newton is under attack
[t=02:43:08.152448][f=0041598] game_message: Cerberus is under attack
[t=02:43:21.183420][f=0041989] game_message: Lucifer is under attack
[t=02:44:09.659709][f=0043443] game_message: Lucifer is under attack
[t=02:44:14.678302][f=0043594] game_message: Newton is under attack
[t=02:44:37.074539][f=0044266] game_message: Lucifer is under attack
[t=02:44:42.160790][f=0044418] game_message: Lucifer is under attack
[t=02:44:48.362151][f=0044604] [liblobby] Warning: Duplicate user(NightShade1030) added to channel (zk)
[t=02:44:57.313439][f=0044873] game_message: Cerberus is under attack
[t=02:45:33.512660][f=0045959] game_message: Newton is under attack
[t=02:45:38.510830][f=0046109] game_message: Newton is under attack
[t=02:45:43.508238][f=0046259] game_message: Energy Pylon is under attack
[t=02:45:55.260261][f=0046611] game_message: Aegis is under attack
[t=02:46:01.103042][f=0046787] game_message: Cerberus is under attack

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 53804,  target steam id 76561198028163478, channel 8
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected