Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000406] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.000419] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.006681] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006810] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.063371] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.063422] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.063451] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.063478] [t=00:00:00.063487] Enable or disable log sections using the LogSections configuration key [t=00:00:00.063495] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.063503] Use "none" to disable the default log sections. [t=00:00:00.063510] ============== </Log Sections> ============== [t=00:00:00.063530] ============== <User Config> ============== [t=00:00:00.063671] AllowDeferredMapRendering = 1 [t=00:00:00.063680] AllowDeferredModelRendering = 1 [t=00:00:00.063687] BumpWaterAnisotropy = 2 [t=00:00:00.063693] BumpWaterBlurReflection = 1 [t=00:00:00.063699] BumpWaterDepthBits = 32 [t=00:00:00.063705] BumpWaterReflection = 2 [t=00:00:00.063711] BumpWaterTexSizeReflection = 256 [t=00:00:00.063717] CamFreeScrollSpeed = 50 [t=00:00:00.063723] CamMode = 1 [t=00:00:00.063731] DualScreenMiniMapOnLeft = 1 [t=00:00:00.063746] EdgeMoveDynamic = 0 [t=00:00:00.063753] EdgeMoveWidth = 0.003 [t=00:00:00.063759] FPSFOV = 90 [t=00:00:00.063764] FPSScrollSpeed = 50 [t=00:00:00.063770] FontSize = 18 [t=00:00:00.063775] GrassDetail = 0 [t=00:00:00.063780] GroundDecals = 5 [t=00:00:00.063786] GroundDetail = 120 [t=00:00:00.063791] GroundScarAlphaFade = 1 [t=00:00:00.063797] HangTimeout = 30 [t=00:00:00.063802] HardwareCursor = 1 [t=00:00:00.063810] InitialNetworkTimeout = 0 [t=00:00:00.063824] LinkIncomingMaxPacketRate = 512 [t=00:00:00.063831] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.063837] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.063843] LinkOutgoingBandwidth = 131072 [t=00:00:00.063850] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.063856] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.063862] MSAALevel = 8 [t=00:00:00.063867] MaxParticles = 25000 [t=00:00:00.063873] MaxSounds = 32 [t=00:00:00.063879] MaximumTransmissionUnit = 0 [t=00:00:00.063910] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.063919] MiniMapMarker = 0 [t=00:00:00.063926] MouseDragScrollThreshold = 0 [t=00:00:00.063932] NetworkLossFactor = 1 [t=00:00:00.063938] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.063944] OverheadScrollSpeed = 50 [t=00:00:00.063950] ReconnectTimeout = 0 [t=00:00:00.063955] RotOverheadScrollSpeed = 50 [t=00:00:00.063961] RotateLogFiles = 1 [t=00:00:00.063968] ShadowMapSize = 8192 [t=00:00:00.063974] Shadows = 1 [t=00:00:00.063987] ShowClock = 0 [t=00:00:00.063994] SoftParticles = 2 [t=00:00:00.064000] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.064006] UnitIconDist = 151 [t=00:00:00.064012] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.064018] UseLuaMemPools = 0 [t=00:00:00.064024] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.064029] VFSCacheArchiveFiles = 0 [t=00:00:00.064035] VSync = 0 [t=00:00:00.064041] Water = 4 [t=00:00:00.064046] XResolution = 1920 [t=00:00:00.064053] YResolution = 1080 [t=00:00:00.064090] snd_volmaster = 0 [t=00:00:00.064105] ============== </User Config> ============== [t=00:00:00.064112] ============== <User System> ============== [t=00:00:00.064119] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.064127] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.064134] Compiler Version: gcc-11.2.0 [t=00:00:00.064182] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.064249] Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 19885MB pagefile [t=00:00:00.064259] Binary Word Size: 64-bit (native) [t=00:00:00.064265] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.064272] Physical CPU Cores: 6 [t=00:00:00.064277] Logical CPU Cores: 6 [t=00:00:00.064283] ============== </User System> ============== [t=00:00:00.064435] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.064442] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.064448] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.064461] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.064467] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.065919] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.065935] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.074508] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.078889] Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.078907] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.078944] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.078953] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.078960] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.078967] [11] 1440x900x24bpp@60Hz [t=00:00:00.078982] [12] 1366x768x24bpp@60Hz [t=00:00:00.078988] [13] 1360x768x24bpp@60Hz [t=00:00:00.078995] [14] 1280x1024x24bpp@75Hz [t=00:00:00.079002] [17] 1280x960x24bpp@75Hz [t=00:00:00.079008] [20] 1280x800x24bpp@75Hz [t=00:00:00.079014] [23] 1280x768x24bpp@75Hz [t=00:00:00.079020] [26] 1280x720x24bpp@60Hz [t=00:00:00.079035] [29] 1176x664x24bpp@60Hz [t=00:00:00.079045] [32] 1152x864x24bpp@75Hz [t=00:00:00.079050] [33] 1024x768x24bpp@75Hz [t=00:00:00.079057] [36] 800x600x24bpp@75Hz [t=00:00:00.079065] [39] 720x576x24bpp@50Hz [t=00:00:00.079072] [40] 720x480x24bpp@60Hz [t=00:00:00.079079] [42] 640x480x24bpp@75Hz [t=00:00:00.272293] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.272914] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.272929] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.292773] [GR::LogVersionInfo] [t=00:00:00.292794] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.292801] GL version : 4.6.0 NVIDIA 472.80 [t=00:00:00.292808] GL vendor : NVIDIA Corporation [t=00:00:00.292814] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.292820] GLSL version: 4.60 NVIDIA [t=00:00:00.292864] GLEW version: 2.1.0 [t=00:00:00.292875] GPU memory : 4096MB (total) / 2391MB (available) [t=00:00:00.292927] SDL swap-int: 1 [t=00:00:00.292943] SDL driver : windows [t=00:00:00.292951] [t=00:00:00.292957] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.292963] GLSL shader support : 1 [t=00:00:00.292970] GL4 support : 1 [t=00:00:00.292976] FBO extension support : 1 [t=00:00:00.292996] NVX GPU mem-info support : 1 [t=00:00:00.293019] ATI GPU mem-info support : 0 [t=00:00:00.293034] NPOT-texture support : 1 (1) [t=00:00:00.293045] S3TC/DXT1 texture support : 1/1 [t=00:00:00.293054] texture query-LOD support : 1 (1) [t=00:00:00.293060] MSAA frame-buffer support : 1 (1) [t=00:00:00.293067] Z-buffer depth : 32 (-) [t=00:00:00.293079] primitive-restart support : 1 (1) [t=00:00:00.293087] clip-space control support: 1 (1) [t=00:00:00.293093] seamless cube-map support : 1 (1) [t=00:00:00.293100] frag-depth layout support : 1 (1) [t=00:00:00.293120] persistent maps support : 1 (1) [t=00:00:00.293128] explicit attribs location : 1 (1) [t=00:00:00.293135] multi draw indirect : 1 (-) [t=00:00:00.293143] array textures : 1 (-) [t=00:00:00.293151] buffer copy support : 1 (-) [t=00:00:00.293157] indirect draw : 1 (-) [t=00:00:00.293164] base instance : 1 (-) [t=00:00:00.293170] [t=00:00:00.293179] max. FBO samples : 32 [t=00:00:00.293186] max. FS/program texture slots : 32/192 [t=00:00:00.293202] max. texture size : 32768 [t=00:00:00.293211] max. texture anisotropy level : 16.000000 [t=00:00:00.293219] max. vec4 varyings/attributes : 31/16 [t=00:00:00.293225] max. draw-buffers : 8 [t=00:00:00.293231] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.293237] max. uniform buffer-bindings : 84 [t=00:00:00.293243] max. uniform block-size : 64KB [t=00:00:00.293250] max. storage buffer-bindings : 96 [t=00:00:00.293263] max. storage block-size : 2047MB [t=00:00:00.293270] [t=00:00:00.293275] enable AMD-hacks : 0 [t=00:00:00.293280] compress MIP-maps: 0 [t=00:00:00.293333] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.294333] [GR::UpdateGLConfigs] [t=00:00:00.294365] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.294373] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.295072] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.295092] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.295099] [GR::InitGLState] [t=00:00:00.295166] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.386946] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.390437] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.391234] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.398473] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.398499] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.399100] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.403040] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.403075] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.403202] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.403310] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.416119] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.416883] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.417436] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.417635] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.446395] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [t=00:00:00.446417] [VFS] [SpringVFS::ReserveArchives<this=000002185837a1a0>] [t=00:00:00.446509] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.450836] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002185837a1a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.450850] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.594326] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:00.595675] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.596149] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.596223] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.596385] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.597680] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.604198] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.604256] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:00.618031][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.618903][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.619206][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.619229][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.619238][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.619275][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.626006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.626077][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LEN L24e-20 (NVIDIA High Definition Audio)" [t=00:00:00.626108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.648653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.653391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000218585a5da0(default) context=0000021858379780 numChannels=2 frameSize=8 [t=00:00:00.653497][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.653516][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.653526][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.653543][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.653574][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.653618][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.653649][f=-000001] [Sound] Devices: [t=00:00:00.655722][f=-000001] [Sound] [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)] [t=00:00:00.655787][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.655804][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.658163][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.658222][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.718979][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 94393 MB [t=00:00:00.723645][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.726554][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.729873][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tabo16 [t=00:00:00.969464][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altored Divide Bar Remake 1.6" (loaded=0 cached=0) [t=00:00:00.970595][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Altored Divide Bar Remake 1.6", overwrite=false)] section=1 cached=0 [t=00:00:00.973023][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.973912][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.974204][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.985893][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.986162][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 Fontconfig error: Cannot load default config file [t=00:00:04.383201][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altored Divide Bar Remake 1.6 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.485879][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.487475][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_144251_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz" [t=00:00:04.487493][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3610ms [t=00:00:04.487772][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.491311][f=-000001] forceSingleThreaded, false [t=00:00:07.640741][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:07.640769][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:07.641174][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:07.641274][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:07.641372][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:07.641473][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:07.642896][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:07.643729][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:07.644520][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:07.646408][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:07.647435][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:07.648346][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:07.648369][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:07.649396][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:07.658914][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:07.664684][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:07.666350][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:07.666597][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:07.667415][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:07.667452][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.667660][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:07.667765][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.924372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:08.003212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:08.705193][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture [t=00:00:09.020371][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1352ms [t=00:00:09.035642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.314153][f=-000001] Loading UnitDefs_posts [t=00:00:09.485436][f=-000001] Loading FeatureDefs_posts [t=00:00:09.503123][f=-000001] Loading WeaponDefs_posts [t=00:00:09.528262][f=-000001] Loading ArmorDefs_posts [t=00:00:09.544247][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms [t=00:00:09.593560][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 573ms [t=00:00:09.594765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:09.992259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:09.998159][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:10.002901][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:10.003177][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:10.003192][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:10.003222][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.054703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.059109][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.059316][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:10.267780][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.298115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.411742][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:10.412485][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:10.413259][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:10.414427][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:10.414837][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:10.416684][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:10.421077][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:10.422537][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:10.423198][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:10.423596][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:10.424446][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:10.433495][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:10.434217][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:10.434739][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:10.442446][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:10.472176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:10.534549][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:10.534999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:10.897940][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing" [t=00:00:10.942911][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing" [t=00:00:10.956283][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher" [t=00:00:10.975670][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 441ms [t=00:00:10.975817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:11.053450][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 77ms [t=00:00:11.053480][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:11.076249][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:11.109113][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:11.121574][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:11.121611][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:11.124773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:11.127168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:11.166186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:11.174048][f=-000001] InfoTexture: shaders [t=00:00:11.174107][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:11.174922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.254578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.260697][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.260762][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.260828][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.294699][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.294731][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.327412][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.580573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.849686][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:11.849716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.850119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.432322][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame" [t=00:00:12.432376][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame" [t=00:00:12.454493][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:12.454556][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:12.455673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.548517][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:19.299694][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:19.747013][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 69ms [t=00:00:19.749307][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:19.749344][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:19.763798][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.763823][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.763834][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943 [t=00:00:19.763842][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb [t=00:00:19.763850][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3 [t=00:00:19.763900][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.763911][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4627 [t=00:00:19.774690][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:19.774713][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.774723][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943 [t=00:00:19.774765][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb [t=00:00:19.774775][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3 [t=00:00:19.774783][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:19.774792][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4637 [t=00:00:19.774820][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0000021813bde960 has BLOCKSIZE 1 [t=00:00:19.788151][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:19.788206][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:19.788218][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943 ------- TRUNCATED ------- [t=00:00:27.034598][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:27.034825][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:27.035579][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:27.035874][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:27.036090][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:27.037294][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:27.037529][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:27.037875][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:27.038074][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:27.038269][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:27.038500][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:27.178872][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:27.179283][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:27.179708][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:27.180267][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:27.180476][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:27.180816][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:27.202771][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:27.222697][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:27.223085][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:27.224093][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:27.224343][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:27.225004][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:27.225395][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:27.225601][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:27.225811][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:27.226153][f=-000001] IsIsland, <function>, false [t=00:00:27.260548][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:27.260930][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:27.260945][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:27.260956][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:27.261015][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:27.261240][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:27.261515][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:27.261718][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:27.261993][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:27.262234][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:27.262445][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:27.262709][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:27.262940][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:27.263277][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:27.264211][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:27.264422][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:27.264636][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:27.264844][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:27.265105][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:27.286725][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:27.287369][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:27.287679][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:27.291588][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:27.291949][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:27.298074][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:27.298576][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:27.299088][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:27.300808][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:27.301051][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:27.303885][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:27.304593][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:27.304900][f=-000001] Mex Placement Initialised with 84 spots. [t=00:00:27.307314][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:27.307893][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:27.308871][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:27.310495][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:27.310781][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:27.316362][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:27.318091][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:27.322125][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:27.322365][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:27.322576][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:27.324995][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:27.325597][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:27.325843][f=-000001] SetSunLighting [t=00:00:27.327170][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:27.426029][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:27.434533][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:27.436178][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:27.436533][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:27.436783][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.436800][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:27.439792][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:27.440147][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:27.440360][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:27.441493][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:27.444915][f=-000001] Writing last game win data [t=00:00:27.449601][f=-000001] LuaUI v0.3 [t=00:00:27.564340][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.564705][f=-000001] [s11n] Loading s11n file... [t=00:00:27.565082][f=-000001] [s11n] Parsing model... [t=00:00:27.570915][f=-000001] [s11n] Populating game world... [t=00:00:27.633709][f=-000001] [s11n] s11n loading complete. [t=00:00:27.634040][f=-000001] Running Springboard Feature Fixer, 0, 167 [t=00:00:28.104998][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:28.116365][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10479, 0.0} allocedSize{int+, int-, ext}={0, 0, 1842840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2398} [t=00:00:28.822680][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:29.168264][f=-000001] GameID: f4c8276666dae066e73de6a6b64636d5 [t=00:00:29.168644][f=-000001] Connection attempt from Tabo16 [t=00:00:29.168682][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:29.168839][f=-000001] -> Connection established (given id 0) [t=00:00:29.168877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9" [t=00:00:29.168904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:29.168935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]" [t=00:00:29.168952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]" [t=00:00:29.346858][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.348435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[Game::Load][lua{Rules,Gaia}={00000218dd9705c0,00000218f7515320}][locale="C"]" [t=00:00:31.637769][f=-000001] <Tabo16> Allies: I choose: Guardian! [t=00:00:39.178416][f=0000045] game_message: Tabo16 wins! [t=00:00:39.178793][f=0000045] Submitting stats [t=00:00:39.180280][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:39.243257][f=0000047] <autoquit> Autoquit canceled. [t=00:00:43.425631][f=0000171] [QuitAction] user exited to system [t=00:00:43.442540][f=0000172] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.442568][f=0000172] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:00:43.470429][f=0000172] [async=0] threads=6 tasks=5225 {sum,avg}{exec,wait}time={{8320.876, 1.593}, {910.512, 0.174}}ms [t=00:00:43.470457][f=0000172] thread=1 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1711.007, 0.000, 953.577, 1.637}, {102.409, 0.000, 5.799, 0.098}}ms [t=00:00:43.470501][f=0000172] thread=2 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1670.651, 0.000, 923.261, 1.599}, {196.809, 0.000, 30.335, 0.188}}ms [t=00:00:43.470515][f=0000172] thread=3 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1633.021, 0.000, 923.178, 1.563}, {243.987, 0.000, 30.342, 0.233}}ms [t=00:00:43.470528][f=0000172] thread=4 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1651.151, 0.000, 923.611, 1.580}, {174.631, 0.000, 30.377, 0.167}}ms [t=00:00:43.470557][f=0000172] thread=5 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1655.046, 0.000, 912.672, 1.584}, {192.676, 0.000, 41.061, 0.184}}ms [t=00:00:43.470570][f=0000172] [async=1] threads=6 tasks=2523 {sum,avg}{exec,wait}time={{54964.938, 21.786}, {11516823.000, 4564.734}}ms [t=00:00:43.470586][f=0000172] thread=1 tasks=504 {sum,min,max,avg}{exec,wait}time={{10998.465, 0.000, 3082.327, 21.822}, {2304472.000, 0.132, 7766.066, 4572.365}}ms [t=00:00:43.470608][f=0000172] thread=2 tasks=505 {sum,min,max,avg}{exec,wait}time={{10921.614, 0.000, 3054.343, 21.627}, {2286819.000, 0.055, 7737.539, 4528.354}}ms [t=00:00:43.470625][f=0000172] thread=3 tasks=505 {sum,min,max,avg}{exec,wait}time={{10977.267, 0.000, 3065.094, 21.737}, {2296808.750, 0.003, 7764.999, 4548.136}}ms [t=00:00:43.470640][f=0000172] thread=4 tasks=504 {sum,min,max,avg}{exec,wait}time={{11024.671, 0.000, 3058.172, 21.874}, {2313755.500, 0.289, 7743.458, 4590.785}}ms [t=00:00:43.470661][f=0000172] thread=5 tasks=505 {sum,min,max,avg}{exec,wait}time={{11042.918, 0.000, 3071.836, 21.867}, {2314967.250, 0.090, 7735.357, 4584.094}}ms [t=00:00:43.470672][f=0000172] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.470680][f=0000172] [SpringApp::Kill][2] [t=00:00:43.471245][f=0000172] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:43.471261][f=0000172] [Game::KillLua][1] dtor=0 luaUI=00000218f80c0800 [t=00:00:43.471311][f=0000172] Start widgetHandler:Shutdown [t=00:00:43.474337][f=0000172] Shutdown - SaveOrderList Complete [t=00:00:43.481132][f=0000172] Writing last game win data [t=00:00:43.486276][f=0000172] Shutdown - SaveConfigData Complete [t=00:00:43.486298][f=0000172] Shutdown Widget - Chili Highlight [t=00:00:43.486330][f=0000172] Shutdown Widget - Draw After Chili [t=00:00:43.486343][f=0000172] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.486357][f=0000172] Shutdown Widget - EPIC Menu [t=00:00:43.487728][f=0000172] Shutdown Widget - Chili Minimap [t=00:00:43.487834][f=0000172] Shutdown Widget - Chili Widget Selector [t=00:00:43.489031][f=0000172] Shutdown Widget - Depth of Field Shader [t=00:00:43.489046][f=0000172] Shutdown Widget - Deferred rendering [t=00:00:43.489654][f=0000172] Shutdown Widget - Local Team Colors [t=00:00:43.489671][f=0000172] Shutdown Widget - Display Keys 2 [t=00:00:43.489708][f=0000172] Shutdown Widget - Save Game Menu [t=00:00:43.489720][f=0000172] Shutdown Widget - Highlight Model Api GL4 [t=00:00:43.489761][f=0000172] Shutdown Widget - Selected Units GL4 2 [t=00:00:43.489786][f=0000172] Shutdown Widget - HealthBars [t=00:00:43.490996][f=0000172] Shutdown Widget - Noises [t=00:00:43.491010][f=0000172] Shutdown Widget - Unit Icons [t=00:00:43.491032][f=0000172] Shutdown Widget - BuildETA [t=00:00:43.491044][f=0000172] Shutdown Widget - Win Counter [t=00:00:43.491054][f=0000172] Shutdown Widget - EndGame APM stats [t=00:00:43.491065][f=0000172] Shutdown Widget - Modular Comm Info [t=00:00:43.491076][f=0000172] Shutdown Widget - Attack Warning [t=00:00:43.491088][f=0000172] Shutdown Widget - CameraShake [t=00:00:43.491112][f=0000172] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.491198][f=0000172] Shutdown Widget - Chili EndGame Window [t=00:00:43.491217][f=0000172] Shutdown Widget - Startup Info and Selector [t=00:00:43.491232][f=0000172] Shutdown Widget - Chili Nuke Warning [t=00:00:43.491245][f=0000172] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.491261][f=0000172] Shutdown Widget - Chili Spectator Panels [t=00:00:43.491271][f=0000172] Shutdown Widget - Context Menu [t=00:00:43.491280][f=0000172] Shutdown Widget - Darkening [t=00:00:43.491307][f=0000172] Shutdown Widget - Defense Range Zero-K [t=00:00:43.491320][f=0000172] Shutdown Widget - Grab Input [t=00:00:43.491427][f=0000172] Input grabbing is disabled! [t=00:00:43.491440][f=0000172] Shutdown Widget - Highlight Geos [t=00:00:43.491454][f=0000172] Shutdown Widget - Local Widgets Config [t=00:00:43.491468][f=0000172] Shutdown Widget - MinimapEvents [t=00:00:43.491478][f=0000172] Shutdown Widget - Missile Silo Range [t=00:00:43.491499][f=0000172] Shutdown Widget - Music Player v2 [t=00:00:43.491527][f=0000172] Shutdown Widget - Point Tracker [t=00:00:43.491538][f=0000172] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.491549][f=0000172] Shutdown Widget - State Reverse and Latency [t=00:00:43.491559][f=0000172] Shutdown Widget - Stereo3D [t=00:00:43.491636][f=0000172] Shutdown Widget - Transport AI [t=00:00:43.491648][f=0000172] Shutdown Widget - Attack AoE [t=00:00:43.491661][f=0000172] Shutdown Widget - Map Edge Extension [t=00:00:43.492354][f=0000172] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:43.492369][f=0000172] Shutdown Widget - Selection Send [t=00:00:43.492380][f=0000172] Shutdown Widget - LupsManager [t=00:00:43.492393][f=0000172] Shutdown Widget - Receive Units Indicator [t=00:00:43.492403][f=0000172] Shutdown Widget - Newton Firezone [t=00:00:43.492414][f=0000172] Shutdown Widget - Chili Pro Console [t=00:00:43.493798][f=0000172] Shutdown Widget - Persistent Build Height [t=00:00:43.493815][f=0000172] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.493836][f=0000172] Shutdown Widget - Chili Framework [t=00:00:43.493849][f=0000172] Shutdown Widget - Lups [t=00:00:43.494172][f=0000172] Shutdown Widget - Chili Core Selector [t=00:00:43.494259][f=0000172] Shutdown Widget - Custom Markers [t=00:00:43.494276][f=0000172] Shutdown Widget - Mex Placement Handler [t=00:00:43.494330][f=0000172] Shutdown Widget - Select Keys [t=00:00:43.494352][f=0000172] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:43.494391][f=0000172] Shutdown Widget - Pause Screen [t=00:00:43.494534][f=0000172] Shutdown Widget - Bloom Shader Deferred [t=00:00:43.494830][f=0000172] Shutdown Widget - Color Blindness Correction [t=00:00:43.495062][f=0000172] Shutdown Widget - Layout Handler [t=00:00:43.495082][f=0000172] Shutdown Widget - Text To Speech Control [t=00:00:43.495093][f=0000172] End widgetHandler:Shutdown [t=00:00:43.547609][f=0000172] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5117980, 0.0} allocedSize{int+, int-, ext}={0, 0, 985005430}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1165} [t=00:00:43.549378][f=0000172] [Game::KillLua][2] dtor=0 luaGaia=00000218f7515320 [t=00:00:43.557348][f=0000172] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.557418][f=0000172] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.557454][f=0000172] [Game::KillLua][3] dtor=0 luaRules=00000218dd9705c0 [t=00:00:43.557490][f=0000172] Start gadgetHandler:Shutdown [t=00:00:43.557503][f=0000172] Shutdown - StartSetup [t=00:00:43.557512][f=0000172] Shutdown - UnitMorph [t=00:00:43.557537][f=0000172] Shutdown - Carrier Drones [t=00:00:43.557562][f=0000172] Shutdown - Missile Silo Controller [t=00:00:43.557573][f=0000172] Shutdown - Modular Comm Info [t=00:00:43.557583][f=0000172] Shutdown - Terrain Texture Handler [t=00:00:43.557596][f=0000172] Shutdown - UnitCloakShield [t=00:00:43.557615][f=0000172] Shutdown - Starlight Handler [t=00:00:43.557624][f=0000172] End gadgetHandler:Shutdown [t=00:00:43.572174][f=0000172] Start gadgetHandler:Shutdown [t=00:00:43.572198][f=0000172] Shutdown - Teleport Throw [t=00:00:43.572210][f=0000172] Shutdown - UnitMorph [t=00:00:43.572264][f=0000172] Shutdown - Commander Skin Renderer [t=00:00:43.572422][f=0000172] Shutdown - Missile fired callins [t=00:00:43.572438][f=0000172] Shutdown - Modular Comm Info [t=00:00:43.572448][f=0000172] Shutdown - Retreat Command [t=00:00:43.572465][f=0000172] Shutdown - Shockwaves [t=00:00:43.572475][f=0000172] Shutdown - Unit tint API [t=00:00:43.572495][f=0000172] Shutdown - Unit glow API [t=00:00:43.572517][f=0000172] Shutdown - UnitCloakShield [t=00:00:43.572868][f=0000172] Shutdown - Lups Cloak FX [t=00:00:43.572895][f=0000172] Shutdown - Lups [t=00:00:43.573265][f=0000172] Shutdown - Lups Shield [t=00:00:43.573284][f=0000172] End gadgetHandler:Shutdown [t=00:00:43.586767][f=0000172] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 50, 0.0} allocedSize{int+, int-, ext}={0, 0, 3741}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2200} [t=00:00:43.588128][f=0000172] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:43.588232][f=0000172] [Game::KillLua][4] dtor=0 [t=00:00:43.588243][f=0000172] [Game::KillLua][5] dtor=0 [t=00:00:43.601822][f=0000172] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_144251_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz" (8669 bytes) [t=00:00:43.602083][f=0000172] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:43.621890][f=0000172] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:43.621985][f=0000172] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7 [t=00:00:43.622169][f=0000172] [Sound] [Sound::UpdateThread][4] ctx=0000021858379780 dev=00000218585a5da0 [t=00:00:43.622572][f=0000172] [Sound] [Sound::UpdateThread][5] ctx=0000021858379780 dev=00000218585a5da0 [t=00:00:43.622617][f=0000172] [Sound] [Sound::Cleanup][alcDestroyContext(0000021858379780)] [t=00:00:43.623553][f=0000172] [Sound] [Sound::Cleanup][alcCloseDevice(00000218585a5da0)] [t=00:00:43.624558][f=0000172] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:43.648212][f=0000172] [Sound] [Sound::UpdateThread][6] [t=00:00:43.648876][f=0000172] [Game::~CGame][1] [t=00:00:43.648893][f=0000172] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:43.648902][f=0000172] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:43.648938][f=0000172] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:43.648950][f=0000172] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:43.648958][f=0000172] [Game::KillLua][4] dtor=1 [t=00:00:43.648966][f=0000172] [Game::KillLua][5] dtor=1 [t=00:00:43.649114][f=0000172] [Game::KillMisc][1] [t=00:00:43.649145][f=0000172] [Game::KillMisc][2] [t=00:00:43.649368][f=0000172] [Game::KillMisc][3] [t=00:00:43.650694][f=0000172] [Game::KillRendering][1] [t=00:00:43.654553][f=0000172] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.687646][f=0000172] [3DOParser::Kill] allocated 1 pieces [t=00:00:43.687681][f=0000172] [S3OParser::Kill] allocated 5608 pieces [t=00:00:43.688448][f=0000172] [AssParser::Kill] allocated 674 pieces [t=00:00:43.748608][f=0000172] [Game::KillInterface][1] [t=00:00:43.750074][f=0000172] [Game::KillInterface][2] [t=00:00:43.751001][f=0000172] [Game::KillSimulation][1] [t=00:00:43.751239][f=0000172] [Game::KillSimulation][2] [t=00:00:43.777816][f=0000172] [CCollisionHandler] dis-/continuous tests: 0/28416 [t=00:00:43.777854][f=0000172] [Game::KillSimulation][3] [t=00:00:43.780557][f=0000172] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.780663][f=0000172] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.780686][f=0000172] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.780838][f=0000172] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:43.781201][f=0000172] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:43.795722][f=0000172] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:43.804248][f=0000172] [Game::KillSimulation][4] [t=00:00:43.898995][f=0000172] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:00:43.899052][f=0000172] [Game::~CGame][2] [t=00:00:43.899065][f=0000172] [Game::~CGame][3] [t=00:00:43.899333][f=0000172] [SpringApp::Kill][3] [t=00:00:43.899556][f=0000172] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 22208 bytes sent in 445 packets (49.906 bytes/packet) 50081 bytes recv'd in 430 packets (116.467 bytes/packet) {0.086x, 0.052x} relative protocol overhead {up, down} 318 incoming chunks dropped, 446 outgoing chunks resent 118 incoming chunks processed [t=00:00:43.899676][f=0000172] [SpringApp::Kill][4] font=000002181d125b80 [t=00:00:43.901382][f=0000172] [SpringApp::Kill][5] [t=00:00:43.907901][f=0000172] [SpringApp::Kill][6] [t=00:00:43.907919] [SpringApp::Kill][7] [t=00:00:43.907941] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:43.907953] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:43.907972] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:43.907983] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:43.907993] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:43.908003] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:43.908021] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:00:43.908032] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3164, 1048576, 1048576}, EBO = {4746, 2097152, 2097152} [t=00:00:43.908047] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:43.908065] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:43.908076] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:43.908088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:43.908105] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:43.982306] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:43.982326] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:43.982333] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:43.982340] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:00:43.982346] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:43.988836] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>] [t=00:00:43.989011] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:00:43.989047] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000218584e4660) [t=00:00:43.989247] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3583ms [t=00:00:43.989289] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=42ms [t=00:00:43.989300] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=30ms [t=00:00:43.989308] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=29ms [t=00:00:43.989316] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=27ms [t=00:00:43.989324] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=26ms [t=00:00:43.989333] file="unittextures/pw_hq_2.dds" indx=7660 inflSize=341kb readTime=25ms [t=00:00:43.989349] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=23ms [t=00:00:43.989358] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=23ms [t=00:00:43.989367] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=22ms [t=00:00:43.989383] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:00:43.992062] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=1)] #archives[section]=1 #files[section]=294 [t=00:00:43.992079] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\altored_divide_bar_remake_1.6.sd7 (00000218584f7260) [t=00:00:43.996024] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:43.996048] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000021858498e70) [t=00:00:43.996137] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000021858499600) [t=00:00:43.996207] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000218584993f0) [t=00:00:43.996313] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:43.996345] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:43.996357] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:43.996367] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:43.996376] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:43.996406] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:43.996736] [SpringApp::Kill][8] [t=00:00:43.996747] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:43.996755] [WatchDog::Uninstall][1] hangDetectorThread=00007ff675458f10 (joinable=1) [t=00:00:43.996762] [WatchDog::Uninstall][2] [t=00:00:44.126464] [WatchDog::Uninstall][3] [t=00:00:44.126486] [SpringApp::Kill][9]
infolog_full.txt (truncated):