ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #102756

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000406] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.000419] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.006681] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.006810] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.063371] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.063422] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.063451]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.063478]   
[t=00:00:00.063487]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.063495]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.063503]   Use "none" to disable the default log sections.
[t=00:00:00.063510] ============== </Log Sections> ==============

[t=00:00:00.063530] ============== <User Config> ==============
[t=00:00:00.063671]   AllowDeferredMapRendering = 1
[t=00:00:00.063680]   AllowDeferredModelRendering = 1
[t=00:00:00.063687]   BumpWaterAnisotropy = 2
[t=00:00:00.063693]   BumpWaterBlurReflection = 1
[t=00:00:00.063699]   BumpWaterDepthBits = 32
[t=00:00:00.063705]   BumpWaterReflection = 2
[t=00:00:00.063711]   BumpWaterTexSizeReflection = 256
[t=00:00:00.063717]   CamFreeScrollSpeed = 50
[t=00:00:00.063723]   CamMode = 1
[t=00:00:00.063731]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.063746]   EdgeMoveDynamic = 0
[t=00:00:00.063753]   EdgeMoveWidth = 0.003
[t=00:00:00.063759]   FPSFOV = 90
[t=00:00:00.063764]   FPSScrollSpeed = 50
[t=00:00:00.063770]   FontSize = 18
[t=00:00:00.063775]   GrassDetail = 0
[t=00:00:00.063780]   GroundDecals = 5
[t=00:00:00.063786]   GroundDetail = 120
[t=00:00:00.063791]   GroundScarAlphaFade = 1
[t=00:00:00.063797]   HangTimeout = 30
[t=00:00:00.063802]   HardwareCursor = 1
[t=00:00:00.063810]   InitialNetworkTimeout = 0
[t=00:00:00.063824]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.063831]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.063837]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.063843]   LinkOutgoingBandwidth = 131072
[t=00:00:00.063850]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.063856]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.063862]   MSAALevel = 8
[t=00:00:00.063867]   MaxParticles = 25000
[t=00:00:00.063873]   MaxSounds = 32
[t=00:00:00.063879]   MaximumTransmissionUnit = 0
[t=00:00:00.063910]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.063919]   MiniMapMarker = 0
[t=00:00:00.063926]   MouseDragScrollThreshold = 0
[t=00:00:00.063932]   NetworkLossFactor = 1
[t=00:00:00.063938]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.063944]   OverheadScrollSpeed = 50
[t=00:00:00.063950]   ReconnectTimeout = 0
[t=00:00:00.063955]   RotOverheadScrollSpeed = 50
[t=00:00:00.063961]   RotateLogFiles = 1
[t=00:00:00.063968]   ShadowMapSize = 8192
[t=00:00:00.063974]   Shadows = 1
[t=00:00:00.063987]   ShowClock = 0
[t=00:00:00.063994]   SoftParticles = 2
[t=00:00:00.064000]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.064006]   UnitIconDist = 151
[t=00:00:00.064012]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.064018]   UseLuaMemPools = 0
[t=00:00:00.064024]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.064029]   VFSCacheArchiveFiles = 0
[t=00:00:00.064035]   VSync = 0
[t=00:00:00.064041]   Water = 4
[t=00:00:00.064046]   XResolution = 1920
[t=00:00:00.064053]   YResolution = 1080
[t=00:00:00.064090]   snd_volmaster = 0
[t=00:00:00.064105] ============== </User Config> ==============

[t=00:00:00.064112] ============== <User System> ==============
[t=00:00:00.064119]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.064127]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.064134]        Compiler Version: gcc-11.2.0
[t=00:00:00.064182]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.064249]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 19885MB pagefile
[t=00:00:00.064259]        Binary Word Size: 64-bit (native)
[t=00:00:00.064265]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.064272]      Physical CPU Cores: 6
[t=00:00:00.064277]       Logical CPU Cores: 6
[t=00:00:00.064283] ============== </User System> ==============

[t=00:00:00.064435] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.064442]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.064448]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.064461]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.064467]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.065919] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.065935] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.074508] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.078889]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.078907]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.078944]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.078953]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.078960]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.078967]         [11] 1440x900x24bpp@60Hz
[t=00:00:00.078982]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.078988]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.078995]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.079002]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.079008]         [20] 1280x800x24bpp@75Hz
[t=00:00:00.079014]         [23] 1280x768x24bpp@75Hz
[t=00:00:00.079020]         [26] 1280x720x24bpp@60Hz
[t=00:00:00.079035]         [29] 1176x664x24bpp@60Hz
[t=00:00:00.079045]         [32] 1152x864x24bpp@75Hz
[t=00:00:00.079050]         [33] 1024x768x24bpp@75Hz
[t=00:00:00.079057]         [36] 800x600x24bpp@75Hz
[t=00:00:00.079065]         [39] 720x576x24bpp@50Hz
[t=00:00:00.079072]         [40] 720x480x24bpp@60Hz
[t=00:00:00.079079]         [42] 640x480x24bpp@75Hz
[t=00:00:00.272293] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.272914] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.272929] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.292773] [GR::LogVersionInfo]
[t=00:00:00.292794]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.292801]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.292808]     GL vendor   : NVIDIA Corporation
[t=00:00:00.292814]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.292820]     GLSL version: 4.60 NVIDIA
[t=00:00:00.292864]     GLEW version: 2.1.0
[t=00:00:00.292875]     GPU memory  : 4096MB (total) / 2391MB (available)
[t=00:00:00.292927]     SDL swap-int: 1
[t=00:00:00.292943]     SDL driver  : windows
[t=00:00:00.292951]     
[t=00:00:00.292957]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.292963]     GLSL shader support       : 1
[t=00:00:00.292970]     GL4 support               : 1
[t=00:00:00.292976]     FBO extension support     : 1
[t=00:00:00.292996]     NVX GPU mem-info support  : 1
[t=00:00:00.293019]     ATI GPU mem-info support  : 0
[t=00:00:00.293034]     NPOT-texture support      : 1 (1)
[t=00:00:00.293045]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.293054]     texture query-LOD support : 1 (1)
[t=00:00:00.293060]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.293067]     Z-buffer depth            : 32 (-)
[t=00:00:00.293079]     primitive-restart support : 1 (1)
[t=00:00:00.293087]     clip-space control support: 1 (1)
[t=00:00:00.293093]     seamless cube-map support : 1 (1)
[t=00:00:00.293100]     frag-depth layout support : 1 (1)
[t=00:00:00.293120]     persistent maps support   : 1 (1)
[t=00:00:00.293128]     explicit attribs location : 1 (1)
[t=00:00:00.293135]     multi draw indirect       : 1 (-)
[t=00:00:00.293143]     array textures            : 1 (-)
[t=00:00:00.293151]     buffer copy support       : 1 (-)
[t=00:00:00.293157]     indirect draw             : 1 (-)
[t=00:00:00.293164]     base instance             : 1 (-)
[t=00:00:00.293170]     
[t=00:00:00.293179]     max. FBO samples              : 32
[t=00:00:00.293186]     max. FS/program texture slots : 32/192
[t=00:00:00.293202]     max. texture size             : 32768
[t=00:00:00.293211]     max. texture anisotropy level : 16.000000
[t=00:00:00.293219]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.293225]     max. draw-buffers             : 8
[t=00:00:00.293231]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.293237]     max. uniform buffer-bindings  : 84
[t=00:00:00.293243]     max. uniform block-size       : 64KB
[t=00:00:00.293250]     max. storage buffer-bindings  : 96
[t=00:00:00.293263]     max. storage block-size       : 2047MB
[t=00:00:00.293270]     
[t=00:00:00.293275]     enable AMD-hacks : 0
[t=00:00:00.293280]     compress MIP-maps: 0
[t=00:00:00.293333] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.294333] [GR::UpdateGLConfigs]
[t=00:00:00.294365] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.294373] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.295072] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.295092] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.295099] [GR::InitGLState]
[t=00:00:00.295166] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.386946] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.390437] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.391234] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.398473] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.398499] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.399100] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.403040] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.403075] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.403202] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.403310] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.416119] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.416883] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.417436] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.417635] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.446395] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[t=00:00:00.446417] [VFS] [SpringVFS::ReserveArchives<this=000002185837a1a0>]
[t=00:00:00.446509] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.450836] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002185837a1a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.450850] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.594326] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.595675] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.596149] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.596223] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.596385] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.597680] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.604198] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.604256] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.618031][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.618903][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.619206][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.619229][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.619238][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.619275][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.626006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.626077][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LEN L24e-20 (NVIDIA High Definition Audio)"
[t=00:00:00.626108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.648653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.653391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000218585a5da0(default) context=0000021858379780  numChannels=2 frameSize=8
[t=00:00:00.653497][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.653516][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.653526][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.653543][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.653574][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.653618][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.653649][f=-000001] [Sound]   Devices:
[t=00:00:00.655722][f=-000001] [Sound]     [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)]
[t=00:00:00.655787][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.655804][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.658163][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.658222][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.718979][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 94393 MB
[t=00:00:00.723645][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.726554][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.729873][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tabo16
[t=00:00:00.969464][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altored Divide Bar Remake 1.6" (loaded=0 cached=0)
[t=00:00:00.970595][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Altored Divide Bar Remake 1.6", overwrite=false)] section=1 cached=0
[t=00:00:00.973023][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.973912][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.974204][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.985893][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.986162][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002185837a1a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
Fontconfig error: Cannot load default config file
[t=00:00:04.383201][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altored Divide Bar Remake 1.6 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.485879][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.487475][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_144251_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz"
[t=00:00:04.487493][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3610ms
[t=00:00:04.487772][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.491311][f=-000001] forceSingleThreaded, false
[t=00:00:07.640741][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:07.640769][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:07.641174][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:07.641274][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:07.641372][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:07.641473][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:07.642896][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:07.643729][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:07.644520][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:07.646408][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:07.647435][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:07.648346][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:07.648369][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:07.649396][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:07.658914][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:07.664684][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:07.666350][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:07.666597][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:07.667415][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:07.667452][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:07.667660][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:07.667765][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:07.924372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:08.003212][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[t=00:00:08.705193][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:09.020371][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1352ms
[t=00:00:09.035642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:09.314153][f=-000001] Loading UnitDefs_posts
[t=00:00:09.485436][f=-000001] Loading FeatureDefs_posts
[t=00:00:09.503123][f=-000001] Loading WeaponDefs_posts
[t=00:00:09.528262][f=-000001] Loading ArmorDefs_posts
[t=00:00:09.544247][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms
[t=00:00:09.593560][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 573ms
[t=00:00:09.594765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:09.992259][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:09.998159][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:10.002901][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:10.003177][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:10.003192][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:10.003222][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:10.054703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:10.059109][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:10.059316][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:10.267780][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:10.298115][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:10.411742][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:10.412485][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:10.413259][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:10.414427][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:10.414837][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:10.416684][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:10.421077][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:10.422537][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:10.423198][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:10.423596][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:10.424446][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:10.433495][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:10.434217][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:10.434739][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:10.442446][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:10.472176][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:10.534549][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:10.534999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:10.897940][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing"
[t=00:00:10.942911][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing"
[t=00:00:10.956283][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher"
[t=00:00:10.975670][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 441ms
[t=00:00:10.975817][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:11.053450][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 77ms
[t=00:00:11.053480][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:11.076249][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:11.109113][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:11.121574][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:11.121611][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:11.124773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:11.127168][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:11.166186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:11.174048][f=-000001] InfoTexture: shaders
[t=00:00:11.174107][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:11.174922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:11.254578][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:11.260697][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:11.260762][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:11.260828][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.294699][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:11.294731][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.327412][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:11.580573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:11.849686][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:11.849716][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:11.850119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:12.432322][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.432376][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.454493][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:12.454556][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:12.455673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:12.548517][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:19.299694][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:19.747013][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 69ms
[t=00:00:19.749307][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:19.749344][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:19.763798][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:19.763823][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:19.763834][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943
[t=00:00:19.763842][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb
[t=00:00:19.763850][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3
[t=00:00:19.763900][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:19.763911][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4627
[t=00:00:19.774690][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:19.774713][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:19.774723][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943
[t=00:00:19.774765][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb
[t=00:00:19.774775][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3
[t=00:00:19.774783][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:19.774792][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4637
[t=00:00:19.774820][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0000021813bde960 has BLOCKSIZE 1
[t=00:00:19.788151][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:19.788206][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:19.788218][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943
------- TRUNCATED -------
[t=00:00:27.034598][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:27.034825][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:27.035579][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:27.035874][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:27.036090][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:27.037294][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:27.037529][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:27.037875][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:27.038074][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:27.038269][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:27.038500][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:27.178872][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:27.179283][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:27.179708][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:27.180267][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:27.180476][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:27.180816][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:27.202771][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:27.222697][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:27.223085][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:27.224093][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:27.224343][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:27.225004][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:27.225395][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:27.225601][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:27.225811][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:27.226153][f=-000001] IsIsland, <function>, false
[t=00:00:27.260548][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:27.260930][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:27.260945][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:27.260956][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:27.261015][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:27.261240][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:27.261515][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:27.261718][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:27.261993][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:27.262234][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:27.262445][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:27.262709][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:27.262940][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:27.263277][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:27.264211][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:27.264422][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:27.264636][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:27.264844][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:27.265105][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:27.286725][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:27.287369][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:27.287679][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:27.291588][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:27.291949][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:27.298074][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:27.298576][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:27.299088][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:27.300808][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:27.301051][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:27.303885][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:27.304593][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:27.304900][f=-000001] Mex Placement Initialised with 84 spots.
[t=00:00:27.307314][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:27.307893][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:27.308871][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:27.310495][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:27.310781][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:27.316362][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:27.318091][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:27.322125][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:27.322365][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:27.322576][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:27.324995][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:27.325597][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:27.325843][f=-000001] SetSunLighting
[t=00:00:27.327170][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.426029][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:27.434533][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:27.436178][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:27.436533][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:27.436783][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:27.436800][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:27.439792][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:27.440147][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:27.440360][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:27.441493][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:27.444915][f=-000001] Writing last game win data
[t=00:00:27.449601][f=-000001] LuaUI v0.3
[t=00:00:27.564340][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:27.564705][f=-000001] [s11n] Loading s11n file...
[t=00:00:27.565082][f=-000001] [s11n] Parsing model...
[t=00:00:27.570915][f=-000001] [s11n] Populating game world...
[t=00:00:27.633709][f=-000001] [s11n] s11n loading complete.
[t=00:00:27.634040][f=-000001] Running Springboard Feature Fixer, 0, 167
[t=00:00:28.104998][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:28.116365][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10479, 0.0} allocedSize{int+, int-, ext}={0, 0, 1842840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2398}
[t=00:00:28.822680][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:29.168264][f=-000001] GameID: f4c8276666dae066e73de6a6b64636d5
[t=00:00:29.168644][f=-000001] Connection attempt from Tabo16
[t=00:00:29.168682][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:29.168839][f=-000001]  -> Connection established (given id 0)
[t=00:00:29.168877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:00:29.168904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.168935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:00:29.168952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:00:29.346858][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:29.348435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[Game::Load][lua{Rules,Gaia}={00000218dd9705c0,00000218f7515320}][locale="C"]"
[t=00:00:31.637769][f=-000001] <Tabo16> Allies: I choose: Guardian!
[t=00:00:39.178416][f=0000045] game_message: Tabo16 wins!
[t=00:00:39.178793][f=0000045] Submitting stats
[t=00:00:39.180280][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:00:39.243257][f=0000047] <autoquit> Autoquit canceled.
[t=00:00:43.425631][f=0000171] [QuitAction] user exited to system
[t=00:00:43.442540][f=0000172] [SpringApp::Kill][1] fromRun=1
[t=00:00:43.442568][f=0000172] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:00:43.470429][f=0000172]  [async=0] threads=6 tasks=5225 {sum,avg}{exec,wait}time={{8320.876, 1.593}, {910.512, 0.174}}ms
[t=00:00:43.470457][f=0000172]      thread=1 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1711.007, 0.000, 953.577, 1.637}, {102.409, 0.000, 5.799, 0.098}}ms
[t=00:00:43.470501][f=0000172]      thread=2 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1670.651, 0.000, 923.261, 1.599}, {196.809, 0.000, 30.335, 0.188}}ms
[t=00:00:43.470515][f=0000172]      thread=3 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1633.021, 0.000, 923.178, 1.563}, {243.987, 0.000, 30.342, 0.233}}ms
[t=00:00:43.470528][f=0000172]      thread=4 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1651.151, 0.000, 923.611, 1.580}, {174.631, 0.000, 30.377, 0.167}}ms
[t=00:00:43.470557][f=0000172]      thread=5 tasks=1045 {sum,min,max,avg}{exec,wait}time={{1655.046, 0.000, 912.672, 1.584}, {192.676, 0.000, 41.061, 0.184}}ms
[t=00:00:43.470570][f=0000172]  [async=1] threads=6 tasks=2523 {sum,avg}{exec,wait}time={{54964.938, 21.786}, {11516823.000, 4564.734}}ms
[t=00:00:43.470586][f=0000172]      thread=1 tasks=504 {sum,min,max,avg}{exec,wait}time={{10998.465, 0.000, 3082.327, 21.822}, {2304472.000, 0.132, 7766.066, 4572.365}}ms
[t=00:00:43.470608][f=0000172]      thread=2 tasks=505 {sum,min,max,avg}{exec,wait}time={{10921.614, 0.000, 3054.343, 21.627}, {2286819.000, 0.055, 7737.539, 4528.354}}ms
[t=00:00:43.470625][f=0000172]      thread=3 tasks=505 {sum,min,max,avg}{exec,wait}time={{10977.267, 0.000, 3065.094, 21.737}, {2296808.750, 0.003, 7764.999, 4548.136}}ms
[t=00:00:43.470640][f=0000172]      thread=4 tasks=504 {sum,min,max,avg}{exec,wait}time={{11024.671, 0.000, 3058.172, 21.874}, {2313755.500, 0.289, 7743.458, 4590.785}}ms
[t=00:00:43.470661][f=0000172]      thread=5 tasks=505 {sum,min,max,avg}{exec,wait}time={{11042.918, 0.000, 3071.836, 21.867}, {2314967.250, 0.090, 7735.357, 4584.094}}ms
[t=00:00:43.470672][f=0000172] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:43.470680][f=0000172] [SpringApp::Kill][2]
[t=00:00:43.471245][f=0000172] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:43.471261][f=0000172] [Game::KillLua][1] dtor=0 luaUI=00000218f80c0800
[t=00:00:43.471311][f=0000172] Start widgetHandler:Shutdown
[t=00:00:43.474337][f=0000172] Shutdown - SaveOrderList Complete
[t=00:00:43.481132][f=0000172] Writing last game win data
[t=00:00:43.486276][f=0000172] Shutdown - SaveConfigData Complete
[t=00:00:43.486298][f=0000172] Shutdown Widget - Chili Highlight
[t=00:00:43.486330][f=0000172] Shutdown Widget - Draw After Chili
[t=00:00:43.486343][f=0000172] Shutdown Widget - API Unit Tracker GL4
[t=00:00:43.486357][f=0000172] Shutdown Widget - EPIC Menu
[t=00:00:43.487728][f=0000172] Shutdown Widget - Chili Minimap
[t=00:00:43.487834][f=0000172] Shutdown Widget - Chili Widget Selector
[t=00:00:43.489031][f=0000172] Shutdown Widget - Depth of Field Shader
[t=00:00:43.489046][f=0000172] Shutdown Widget - Deferred rendering
[t=00:00:43.489654][f=0000172] Shutdown Widget - Local Team Colors
[t=00:00:43.489671][f=0000172] Shutdown Widget - Display Keys 2
[t=00:00:43.489708][f=0000172] Shutdown Widget - Save Game Menu
[t=00:00:43.489720][f=0000172] Shutdown Widget - Highlight Model Api GL4
[t=00:00:43.489761][f=0000172] Shutdown Widget - Selected Units GL4 2
[t=00:00:43.489786][f=0000172] Shutdown Widget - HealthBars
[t=00:00:43.490996][f=0000172] Shutdown Widget - Noises
[t=00:00:43.491010][f=0000172] Shutdown Widget - Unit Icons
[t=00:00:43.491032][f=0000172] Shutdown Widget - BuildETA
[t=00:00:43.491044][f=0000172] Shutdown Widget - Win Counter
[t=00:00:43.491054][f=0000172] Shutdown Widget - EndGame APM stats
[t=00:00:43.491065][f=0000172] Shutdown Widget - Modular Comm Info
[t=00:00:43.491076][f=0000172] Shutdown Widget - Attack Warning
[t=00:00:43.491088][f=0000172] Shutdown Widget - CameraShake
[t=00:00:43.491112][f=0000172] Shutdown Widget - Chili Economy Panel Default
[t=00:00:43.491198][f=0000172] Shutdown Widget - Chili EndGame Window
[t=00:00:43.491217][f=0000172] Shutdown Widget - Startup Info and Selector
[t=00:00:43.491232][f=0000172] Shutdown Widget - Chili Nuke Warning
[t=00:00:43.491245][f=0000172] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:43.491261][f=0000172] Shutdown Widget - Chili Spectator Panels
[t=00:00:43.491271][f=0000172] Shutdown Widget - Context Menu
[t=00:00:43.491280][f=0000172] Shutdown Widget - Darkening
[t=00:00:43.491307][f=0000172] Shutdown Widget - Defense Range Zero-K
[t=00:00:43.491320][f=0000172] Shutdown Widget - Grab Input
[t=00:00:43.491427][f=0000172] Input grabbing is disabled!
[t=00:00:43.491440][f=0000172] Shutdown Widget - Highlight Geos
[t=00:00:43.491454][f=0000172] Shutdown Widget - Local Widgets Config
[t=00:00:43.491468][f=0000172] Shutdown Widget - MinimapEvents
[t=00:00:43.491478][f=0000172] Shutdown Widget - Missile Silo Range
[t=00:00:43.491499][f=0000172] Shutdown Widget - Music Player v2
[t=00:00:43.491527][f=0000172] Shutdown Widget - Point Tracker
[t=00:00:43.491538][f=0000172] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:43.491549][f=0000172] Shutdown Widget - State Reverse and Latency
[t=00:00:43.491559][f=0000172] Shutdown Widget - Stereo3D
[t=00:00:43.491636][f=0000172] Shutdown Widget - Transport AI
[t=00:00:43.491648][f=0000172] Shutdown Widget - Attack AoE
[t=00:00:43.491661][f=0000172] Shutdown Widget - Map Edge Extension
[t=00:00:43.492354][f=0000172] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:43.492369][f=0000172] Shutdown Widget - Selection Send
[t=00:00:43.492380][f=0000172] Shutdown Widget - LupsManager
[t=00:00:43.492393][f=0000172] Shutdown Widget - Receive Units Indicator
[t=00:00:43.492403][f=0000172] Shutdown Widget - Newton Firezone
[t=00:00:43.492414][f=0000172] Shutdown Widget - Chili Pro Console
[t=00:00:43.493798][f=0000172] Shutdown Widget - Persistent Build Height
[t=00:00:43.493815][f=0000172] Shutdown Widget - Lasso Terraform GUI
[t=00:00:43.493836][f=0000172] Shutdown Widget - Chili Framework
[t=00:00:43.493849][f=0000172] Shutdown Widget - Lups
[t=00:00:43.494172][f=0000172] Shutdown Widget - Chili Core Selector
[t=00:00:43.494259][f=0000172] Shutdown Widget - Custom Markers
[t=00:00:43.494276][f=0000172] Shutdown Widget - Mex Placement Handler
[t=00:00:43.494330][f=0000172] Shutdown Widget - Select Keys
[t=00:00:43.494352][f=0000172] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:43.494391][f=0000172] Shutdown Widget - Pause Screen
[t=00:00:43.494534][f=0000172] Shutdown Widget - Bloom Shader Deferred
[t=00:00:43.494830][f=0000172] Shutdown Widget - Color Blindness Correction
[t=00:00:43.495062][f=0000172] Shutdown Widget - Layout Handler
[t=00:00:43.495082][f=0000172] Shutdown Widget - Text To Speech Control
[t=00:00:43.495093][f=0000172] End widgetHandler:Shutdown
[t=00:00:43.547609][f=0000172] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5117980, 0.0} allocedSize{int+, int-, ext}={0, 0, 985005430}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1165}
[t=00:00:43.549378][f=0000172] [Game::KillLua][2] dtor=0 luaGaia=00000218f7515320
[t=00:00:43.557348][f=0000172] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:43.557418][f=0000172] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:43.557454][f=0000172] [Game::KillLua][3] dtor=0 luaRules=00000218dd9705c0
[t=00:00:43.557490][f=0000172] Start gadgetHandler:Shutdown
[t=00:00:43.557503][f=0000172] Shutdown - StartSetup
[t=00:00:43.557512][f=0000172] Shutdown - UnitMorph
[t=00:00:43.557537][f=0000172] Shutdown - Carrier Drones
[t=00:00:43.557562][f=0000172] Shutdown - Missile Silo Controller
[t=00:00:43.557573][f=0000172] Shutdown - Modular Comm Info
[t=00:00:43.557583][f=0000172] Shutdown - Terrain Texture Handler
[t=00:00:43.557596][f=0000172] Shutdown - UnitCloakShield
[t=00:00:43.557615][f=0000172] Shutdown - Starlight Handler
[t=00:00:43.557624][f=0000172] End gadgetHandler:Shutdown
[t=00:00:43.572174][f=0000172] Start gadgetHandler:Shutdown
[t=00:00:43.572198][f=0000172] Shutdown - Teleport Throw
[t=00:00:43.572210][f=0000172] Shutdown - UnitMorph
[t=00:00:43.572264][f=0000172] Shutdown - Commander Skin Renderer
[t=00:00:43.572422][f=0000172] Shutdown - Missile fired callins
[t=00:00:43.572438][f=0000172] Shutdown - Modular Comm Info
[t=00:00:43.572448][f=0000172] Shutdown - Retreat Command
[t=00:00:43.572465][f=0000172] Shutdown - Shockwaves
[t=00:00:43.572475][f=0000172] Shutdown - Unit tint API
[t=00:00:43.572495][f=0000172] Shutdown - Unit glow API
[t=00:00:43.572517][f=0000172] Shutdown - UnitCloakShield
[t=00:00:43.572868][f=0000172] Shutdown - Lups Cloak FX
[t=00:00:43.572895][f=0000172] Shutdown - Lups
[t=00:00:43.573265][f=0000172] Shutdown - Lups Shield
[t=00:00:43.573284][f=0000172] End gadgetHandler:Shutdown
[t=00:00:43.586767][f=0000172] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 50, 0.0} allocedSize{int+, int-, ext}={0, 0, 3741}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2200}
[t=00:00:43.588128][f=0000172] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:43.588232][f=0000172] [Game::KillLua][4] dtor=0
[t=00:00:43.588243][f=0000172] [Game::KillLua][5] dtor=0
[t=00:00:43.601822][f=0000172] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_144251_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz" (8669 bytes)
[t=00:00:43.602083][f=0000172] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:43.621890][f=0000172] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:43.621985][f=0000172] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7
[t=00:00:43.622169][f=0000172] [Sound] [Sound::UpdateThread][4] ctx=0000021858379780 dev=00000218585a5da0
[t=00:00:43.622572][f=0000172] [Sound] [Sound::UpdateThread][5] ctx=0000021858379780 dev=00000218585a5da0
[t=00:00:43.622617][f=0000172] [Sound] [Sound::Cleanup][alcDestroyContext(0000021858379780)]
[t=00:00:43.623553][f=0000172] [Sound] [Sound::Cleanup][alcCloseDevice(00000218585a5da0)]
[t=00:00:43.624558][f=0000172] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:43.648212][f=0000172] [Sound] [Sound::UpdateThread][6]
[t=00:00:43.648876][f=0000172] [Game::~CGame][1]
[t=00:00:43.648893][f=0000172] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:43.648902][f=0000172] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:43.648938][f=0000172] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:43.648950][f=0000172] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:43.648958][f=0000172] [Game::KillLua][4] dtor=1
[t=00:00:43.648966][f=0000172] [Game::KillLua][5] dtor=1
[t=00:00:43.649114][f=0000172] [Game::KillMisc][1]
[t=00:00:43.649145][f=0000172] [Game::KillMisc][2]
[t=00:00:43.649368][f=0000172] [Game::KillMisc][3]
[t=00:00:43.650694][f=0000172] [Game::KillRendering][1]
[t=00:00:43.654553][f=0000172] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:43.687646][f=0000172] [3DOParser::Kill] allocated 1 pieces
[t=00:00:43.687681][f=0000172] [S3OParser::Kill] allocated 5608 pieces
[t=00:00:43.688448][f=0000172] [AssParser::Kill] allocated 674 pieces
[t=00:00:43.748608][f=0000172] [Game::KillInterface][1]
[t=00:00:43.750074][f=0000172] [Game::KillInterface][2]
[t=00:00:43.751001][f=0000172] [Game::KillSimulation][1]
[t=00:00:43.751239][f=0000172] [Game::KillSimulation][2]
[t=00:00:43.777816][f=0000172] [CCollisionHandler] dis-/continuous tests: 0/28416
[t=00:00:43.777854][f=0000172] [Game::KillSimulation][3]
[t=00:00:43.780557][f=0000172] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.780663][f=0000172] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.780686][f=0000172] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.780838][f=0000172] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:43.781201][f=0000172] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:43.795722][f=0000172] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:43.804248][f=0000172] [Game::KillSimulation][4]
[t=00:00:43.898995][f=0000172] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:43.899052][f=0000172] [Game::~CGame][2]
[t=00:00:43.899065][f=0000172] [Game::~CGame][3]
[t=00:00:43.899333][f=0000172] [SpringApp::Kill][3]
[t=00:00:43.899556][f=0000172] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    22208 bytes sent   in 445 packets (49.906 bytes/packet)
    50081 bytes recv'd in 430 packets (116.467 bytes/packet)
    {0.086x, 0.052x} relative protocol overhead {up, down}
    318 incoming chunks dropped, 446 outgoing chunks resent
    118 incoming chunks processed

[t=00:00:43.899676][f=0000172] [SpringApp::Kill][4] font=000002181d125b80
[t=00:00:43.901382][f=0000172] [SpringApp::Kill][5]
[t=00:00:43.907901][f=0000172] [SpringApp::Kill][6]
[t=00:00:43.907919] [SpringApp::Kill][7]
[t=00:00:43.907941] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:43.907953] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:43.907972] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:43.907983] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:43.907993] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:43.908003] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:43.908021] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152}
[t=00:00:43.908032] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3164, 1048576, 1048576}, EBO = {4746, 2097152, 2097152}
[t=00:00:43.908047] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:43.908065] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:43.908076] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:43.908088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:43.908105] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:43.982306] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:43.982326] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:43.982333] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:43.982340] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:00:43.982346] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:43.988836] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>]
[t=00:00:43.989011] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:43.989047] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000218584e4660)
[t=00:00:43.989247] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3583ms
[t=00:00:43.989289]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=42ms
[t=00:00:43.989300]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=30ms
[t=00:00:43.989308]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=29ms
[t=00:00:43.989316]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=27ms
[t=00:00:43.989324]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=26ms
[t=00:00:43.989333]     file="unittextures/pw_hq_2.dds" indx=7660 inflSize=341kb readTime=25ms
[t=00:00:43.989349]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=23ms
[t=00:00:43.989358]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=23ms
[t=00:00:43.989367]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=22ms
[t=00:00:43.989383]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=20ms
[t=00:00:43.992062] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=1)] #archives[section]=1 #files[section]=294
[t=00:00:43.992079] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\altored_divide_bar_remake_1.6.sd7 (00000218584f7260)
[t=00:00:43.996024] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:00:43.996048] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000021858498e70)
[t=00:00:43.996137] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000021858499600)
[t=00:00:43.996207] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000218584993f0)
[t=00:00:43.996313] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:43.996345] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:43.996357] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:43.996367] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:43.996376] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:43.996406] [VFS] [SpringVFS::DeleteArchives<this=000002185837a1a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:43.996736] [SpringApp::Kill][8]
[t=00:00:43.996747] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:43.996755] [WatchDog::Uninstall][1] hangDetectorThread=00007ff675458f10 (joinable=1)
[t=00:00:43.996762] [WatchDog::Uninstall][2]
[t=00:00:44.126464] [WatchDog::Uninstall][3]
[t=00:00:44.126486] [SpringApp::Kill][9]