ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #102758

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.057961] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.057989] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.064056] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.064211] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.116282] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.116330] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.116360]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.116382]   
[t=00:00:00.116389]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.116396]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.116404]   Use "none" to disable the default log sections.
[t=00:00:00.116411] ============== </Log Sections> ==============

[t=00:00:00.116425] ============== <User Config> ==============
[t=00:00:00.116560]   AllowDeferredMapRendering = 1
[t=00:00:00.116568]   AllowDeferredModelRendering = 1
[t=00:00:00.116576]   BumpWaterAnisotropy = 2
[t=00:00:00.116582]   BumpWaterBlurReflection = 1
[t=00:00:00.116588]   BumpWaterDepthBits = 32
[t=00:00:00.116594]   BumpWaterReflection = 2
[t=00:00:00.116600]   BumpWaterTexSizeReflection = 256
[t=00:00:00.116606]   CamFreeScrollSpeed = 50
[t=00:00:00.116612]   CamMode = 1
[t=00:00:00.116618]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.116633]   EdgeMoveDynamic = 0
[t=00:00:00.116640]   EdgeMoveWidth = 0.003
[t=00:00:00.116647]   FPSFOV = 90
[t=00:00:00.116654]   FPSScrollSpeed = 50
[t=00:00:00.116660]   FontSize = 18
[t=00:00:00.116667]   GrassDetail = 0
[t=00:00:00.116674]   GroundDecals = 5
[t=00:00:00.116680]   GroundDetail = 120
[t=00:00:00.116687]   GroundScarAlphaFade = 1
[t=00:00:00.116693]   HangTimeout = 30
[t=00:00:00.116699]   HardwareCursor = 1
[t=00:00:00.116705]   InitialNetworkTimeout = 0
[t=00:00:00.116719]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.116727]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.116734]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.116741]   LinkOutgoingBandwidth = 131072
[t=00:00:00.116749]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.116756]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.116763]   MSAALevel = 8
[t=00:00:00.116774]   MaxParticles = 25000
[t=00:00:00.116780]   MaxSounds = 32
[t=00:00:00.116787]   MaximumTransmissionUnit = 0
[t=00:00:00.116801]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.116808]   MiniMapMarker = 0
[t=00:00:00.116815]   MouseDragScrollThreshold = 0
[t=00:00:00.116822]   NetworkLossFactor = 1
[t=00:00:00.116829]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.116835]   OverheadScrollSpeed = 50
[t=00:00:00.116840]   ReconnectTimeout = 0
[t=00:00:00.116846]   RotOverheadScrollSpeed = 50
[t=00:00:00.116853]   RotateLogFiles = 1
[t=00:00:00.116859]   ShadowMapSize = 8192
[t=00:00:00.116865]   Shadows = 1
[t=00:00:00.116880]   ShowClock = 0
[t=00:00:00.116887]   SoftParticles = 2
[t=00:00:00.116893]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.116899]   UnitIconDist = 151
[t=00:00:00.116907]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.116913]   UseLuaMemPools = 0
[t=00:00:00.116919]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.116925]   VFSCacheArchiveFiles = 0
[t=00:00:00.116932]   VSync = 0
[t=00:00:00.116938]   Water = 4
[t=00:00:00.116944]   XResolution = 1920
[t=00:00:00.116950]   YResolution = 1080
[t=00:00:00.116987]   snd_volmaster = 0
[t=00:00:00.117001] ============== </User Config> ==============

[t=00:00:00.117008] ============== <User System> ==============
[t=00:00:00.117015]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.117024]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.117030]        Compiler Version: gcc-11.2.0
[t=00:00:00.117069]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.117132]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 19885MB pagefile
[t=00:00:00.117142]        Binary Word Size: 64-bit (native)
[t=00:00:00.117149]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.117156]      Physical CPU Cores: 6
[t=00:00:00.117161]       Logical CPU Cores: 6
[t=00:00:00.117167] ============== </User System> ==============

[t=00:00:00.117311] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.117319]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.117324]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.117338]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.117344]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.118795] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.118810] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.126884] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.131015]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.131031]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.131058]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.131066]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.131072]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.131079]         [11] 1440x900x24bpp@60Hz
[t=00:00:00.131087]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.131093]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.131099]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.131110]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.131117]         [20] 1280x800x24bpp@75Hz
[t=00:00:00.131124]         [23] 1280x768x24bpp@75Hz
[t=00:00:00.131131]         [26] 1280x720x24bpp@60Hz
[t=00:00:00.131146]         [29] 1176x664x24bpp@60Hz
[t=00:00:00.131153]         [32] 1152x864x24bpp@75Hz
[t=00:00:00.131160]         [33] 1024x768x24bpp@75Hz
[t=00:00:00.131166]         [36] 800x600x24bpp@75Hz
[t=00:00:00.131175]         [39] 720x576x24bpp@50Hz
[t=00:00:00.131182]         [40] 720x480x24bpp@60Hz
[t=00:00:00.131189]         [42] 640x480x24bpp@75Hz
[t=00:00:00.300429] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.301085] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.301108] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.319020] [GR::LogVersionInfo]
[t=00:00:00.319037]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.319045]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.319052]     GL vendor   : NVIDIA Corporation
[t=00:00:00.319059]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.319065]     GLSL version: 4.60 NVIDIA
[t=00:00:00.319101]     GLEW version: 2.1.0
[t=00:00:00.319110]     GPU memory  : 4096MB (total) / 2175MB (available)
[t=00:00:00.319132]     SDL swap-int: 1
[t=00:00:00.319151]     SDL driver  : windows
[t=00:00:00.319159]     
[t=00:00:00.319165]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.319173]     GLSL shader support       : 1
[t=00:00:00.319179]     GL4 support               : 1
[t=00:00:00.319186]     FBO extension support     : 1
[t=00:00:00.319204]     NVX GPU mem-info support  : 1
[t=00:00:00.319228]     ATI GPU mem-info support  : 0
[t=00:00:00.319243]     NPOT-texture support      : 1 (1)
[t=00:00:00.319252]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.319260]     texture query-LOD support : 1 (1)
[t=00:00:00.319266]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.319273]     Z-buffer depth            : 32 (-)
[t=00:00:00.319284]     primitive-restart support : 1 (1)
[t=00:00:00.319290]     clip-space control support: 1 (1)
[t=00:00:00.319298]     seamless cube-map support : 1 (1)
[t=00:00:00.319304]     frag-depth layout support : 1 (1)
[t=00:00:00.319329]     persistent maps support   : 1 (1)
[t=00:00:00.319338]     explicit attribs location : 1 (1)
[t=00:00:00.319345]     multi draw indirect       : 1 (-)
[t=00:00:00.319354]     array textures            : 1 (-)
[t=00:00:00.319361]     buffer copy support       : 1 (-)
[t=00:00:00.319368]     indirect draw             : 1 (-)
[t=00:00:00.319374]     base instance             : 1 (-)
[t=00:00:00.319391]     
[t=00:00:00.319413]     max. FBO samples              : 32
[t=00:00:00.319431]     max. FS/program texture slots : 32/192
[t=00:00:00.319455]     max. texture size             : 32768
[t=00:00:00.319466]     max. texture anisotropy level : 16.000000
[t=00:00:00.319472]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.319478]     max. draw-buffers             : 8
[t=00:00:00.319485]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.319492]     max. uniform buffer-bindings  : 84
[t=00:00:00.319498]     max. uniform block-size       : 64KB
[t=00:00:00.319504]     max. storage buffer-bindings  : 96
[t=00:00:00.319517]     max. storage block-size       : 2047MB
[t=00:00:00.319524]     
[t=00:00:00.319530]     enable AMD-hacks : 0
[t=00:00:00.319535]     compress MIP-maps: 0
[t=00:00:00.319558] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.319939] [GR::UpdateGLConfigs]
[t=00:00:00.319969] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.319977] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.320614] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.320627] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.320634] [GR::InitGLState]
[t=00:00:00.320704] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.463023] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.466434] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.466960] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.472515] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.472547] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.472975] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.476834] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.476871] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.476976] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.477069] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.488779] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.489869] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.490434] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.490645] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.504032] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.504067] [VFS] [SpringVFS::ReserveArchives<this=0000016155c3a2e0>]
[t=00:00:00.504201] [VFS] [SpringVFS::AddArchive<this=0000016155c3a2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.508815] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016155c3a2e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.508845] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.630246] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.631114] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.631386] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.631560] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.631717] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.631851] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.633651] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.633715] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.634142][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.634598][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.634698][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.634728][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.634733][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:00.634773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.641816][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.641914][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LEN L24e-20 (NVIDIA High Definition Audio)"
[t=00:00:00.641932][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.662375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.666268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016155e65640(default) context=0000016118d3d040  numChannels=2 frameSize=8
[t=00:00:00.666463][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.666518][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.666542][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.666572][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.666625][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.666695][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.666882][f=-000001] [Sound]   Devices:
[t=00:00:00.671975][f=-000001] [Sound]     [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)]
[t=00:00:00.672062][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.672078][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.673495][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.673570][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.743215][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 92848 MB
[t=00:00:00.750139][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.763573][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.788663][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tabo16
[t=00:00:00.918485][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:00.918552][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:30.309865][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:30.310050][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:30.310080][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:30.310170][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:00:30.330459][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:30.330490][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{2.291, 0.458}, {2.002, 0.400}}ms
[t=00:00:30.330537][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.982, 1.982, 1.982, 1.982}, {0.518, 0.518, 0.518, 0.518}}ms
[t=00:00:30.330553][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.145, 0.145, 0.145, 0.145}}ms
[t=00:00:30.330566][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.107, 0.107, 0.107, 0.107}, {0.271, 0.271, 0.271, 0.271}}ms
[t=00:00:30.330605][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.627, 0.627, 0.627, 0.627}}ms
[t=00:00:30.330631][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.093, 0.093, 0.093, 0.093}, {0.441, 0.441, 0.441, 0.441}}ms
[t=00:00:30.330642][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:30.330651][f=-000001] [SpringApp::Kill][2]
[t=00:00:30.331391][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:30.364049][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:30.364074][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:30.364146][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016118d3d040 dev=0000016155e65640
[t=00:00:30.364212][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016118d3d040 dev=0000016155e65640
[t=00:00:30.364225][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016118d3d040)]
[t=00:00:30.364848][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016155e65640)]
[t=00:00:30.365353][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:30.393653][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:30.393981][f=-000001] [SpringApp::Kill][3]
[t=00:00:30.394151][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    250 bytes sent   in 3 packets (83.333 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.048x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:30.394233][f=-000001] [SpringApp::Kill][4] font=000001611a885b80
[t=00:00:30.395509][f=-000001] [SpringApp::Kill][5]
[t=00:00:30.395644][f=-000001] [SpringApp::Kill][6]
[t=00:00:30.395656] [SpringApp::Kill][7]
[t=00:00:30.396258] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.396275] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.396307] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:30.396319] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.396332] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:30.396349] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.396360] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.396370] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.396381] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:30.396399] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.396411] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.396421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:30.396440] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.461008] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:30.461029] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:30.461037] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:30.461043] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:00:30.461050] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:30.461209] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>]
[t=00:00:30.461256] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:30.461268] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:30.461278] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:30.461296] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000016155d55e10)
[t=00:00:30.461485] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:30.461499] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:30.461510] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:30.461530] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:30.461539] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:30.461548] [VFS] [SpringVFS::DeleteArchives<this=0000016155c3a2e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:30.461629] [SpringApp::Kill][8]
[t=00:00:30.461646] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:30.461666] [WatchDog::Uninstall][1] hangDetectorThread=00007ff675458f10 (joinable=1)
[t=00:00:30.461684] [WatchDog::Uninstall][2]
[t=00:00:31.153422] [WatchDog::Uninstall][3]
[t=00:00:31.153438] [SpringApp::Kill][9]