Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.008125] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.008143] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.014348] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.014539] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.078370] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.078421] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.078449] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.078467] [t=00:00:00.078473] Enable or disable log sections using the LogSections configuration key [t=00:00:00.078481] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.078487] Use "none" to disable the default log sections. [t=00:00:00.078495] ============== </Log Sections> ============== [t=00:00:00.078509] ============== <User Config> ============== [t=00:00:00.078638] AllowDeferredMapRendering = 1 [t=00:00:00.078646] AllowDeferredModelRendering = 1 [t=00:00:00.078654] BumpWaterAnisotropy = 2 [t=00:00:00.078660] BumpWaterBlurReflection = 1 [t=00:00:00.078666] BumpWaterDepthBits = 32 [t=00:00:00.078672] BumpWaterReflection = 2 [t=00:00:00.078678] BumpWaterTexSizeReflection = 256 [t=00:00:00.078684] CamFreeScrollSpeed = 50 [t=00:00:00.078690] CamMode = 1 [t=00:00:00.078699] DualScreenMiniMapOnLeft = 1 [t=00:00:00.078725] EdgeMoveDynamic = 0 [t=00:00:00.078734] EdgeMoveWidth = 0.003 [t=00:00:00.078740] FPSFOV = 90 [t=00:00:00.078745] FPSScrollSpeed = 50 [t=00:00:00.078752] FontSize = 18 [t=00:00:00.078759] GrassDetail = 0 [t=00:00:00.078764] GroundDecals = 5 [t=00:00:00.078771] GroundDetail = 120 [t=00:00:00.078778] GroundScarAlphaFade = 1 [t=00:00:00.078784] HangTimeout = 30 [t=00:00:00.078790] HardwareCursor = 1 [t=00:00:00.078797] InitialNetworkTimeout = 0 [t=00:00:00.078814] LinkIncomingMaxPacketRate = 512 [t=00:00:00.078822] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.078830] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.078837] LinkOutgoingBandwidth = 131072 [t=00:00:00.078844] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.078851] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.078858] MSAALevel = 8 [t=00:00:00.078864] MaxParticles = 25000 [t=00:00:00.078870] MaxSounds = 32 [t=00:00:00.078877] MaximumTransmissionUnit = 0 [t=00:00:00.078891] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.078898] MiniMapMarker = 0 [t=00:00:00.078905] MouseDragScrollThreshold = 0 [t=00:00:00.078912] NetworkLossFactor = 1 [t=00:00:00.078920] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.078927] OverheadScrollSpeed = 50 [t=00:00:00.078934] ReconnectTimeout = 0 [t=00:00:00.078941] RotOverheadScrollSpeed = 50 [t=00:00:00.078948] RotateLogFiles = 1 [t=00:00:00.078955] ShadowMapSize = 8192 [t=00:00:00.078961] Shadows = 1 [t=00:00:00.078975] ShowClock = 0 [t=00:00:00.078982] SoftParticles = 2 [t=00:00:00.078989] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.078996] UnitIconDist = 151 [t=00:00:00.079003] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.079009] UseLuaMemPools = 0 [t=00:00:00.079016] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.079023] VFSCacheArchiveFiles = 0 [t=00:00:00.079030] VSync = 0 [t=00:00:00.079037] Water = 4 [t=00:00:00.079043] XResolution = 1920 [t=00:00:00.079050] YResolution = 1080 [t=00:00:00.079088] snd_volmaster = 0 [t=00:00:00.079106] ============== </User Config> ============== [t=00:00:00.079114] ============== <User System> ============== [t=00:00:00.079122] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.079132] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.079139] Compiler Version: gcc-11.2.0 [t=00:00:00.079185] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.079268] Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 19885MB pagefile [t=00:00:00.079278] Binary Word Size: 64-bit (native) [t=00:00:00.079285] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.079291] Physical CPU Cores: 6 [t=00:00:00.079297] Logical CPU Cores: 6 [t=00:00:00.079303] ============== </User System> ============== [t=00:00:00.079448] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.079456] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.079462] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.079476] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.079482] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.080925] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.080941] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.088733] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.092985] Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.093001] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.093030] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.093038] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.093044] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.093052] [11] 1440x900x24bpp@60Hz [t=00:00:00.093057] [12] 1366x768x24bpp@60Hz [t=00:00:00.093065] [13] 1360x768x24bpp@60Hz [t=00:00:00.093071] [14] 1280x1024x24bpp@75Hz [t=00:00:00.093078] [17] 1280x960x24bpp@75Hz [t=00:00:00.093086] [20] 1280x800x24bpp@75Hz [t=00:00:00.093092] [23] 1280x768x24bpp@75Hz [t=00:00:00.093101] [26] 1280x720x24bpp@60Hz [t=00:00:00.093115] [29] 1176x664x24bpp@60Hz [t=00:00:00.093123] [32] 1152x864x24bpp@75Hz [t=00:00:00.093129] [33] 1024x768x24bpp@75Hz [t=00:00:00.093136] [36] 800x600x24bpp@75Hz [t=00:00:00.093144] [39] 720x576x24bpp@50Hz [t=00:00:00.093150] [40] 720x480x24bpp@60Hz [t=00:00:00.093156] [42] 640x480x24bpp@75Hz [t=00:00:00.261893] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.262506] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.262521] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.282083] [GR::LogVersionInfo] [t=00:00:00.282101] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.282108] GL version : 4.6.0 NVIDIA 472.80 [t=00:00:00.282114] GL vendor : NVIDIA Corporation [t=00:00:00.282120] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.282126] GLSL version: 4.60 NVIDIA [t=00:00:00.282163] GLEW version: 2.1.0 [t=00:00:00.282170] GPU memory : 4096MB (total) / 2372MB (available) [t=00:00:00.282195] SDL swap-int: 1 [t=00:00:00.282202] SDL driver : windows [t=00:00:00.282207] [t=00:00:00.282213] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.282219] GLSL shader support : 1 [t=00:00:00.282226] GL4 support : 1 [t=00:00:00.282231] FBO extension support : 1 [t=00:00:00.282247] NVX GPU mem-info support : 1 [t=00:00:00.282265] ATI GPU mem-info support : 0 [t=00:00:00.282279] NPOT-texture support : 1 (1) [t=00:00:00.282288] S3TC/DXT1 texture support : 1/1 [t=00:00:00.282295] texture query-LOD support : 1 (1) [t=00:00:00.282302] MSAA frame-buffer support : 1 (1) [t=00:00:00.282308] Z-buffer depth : 32 (-) [t=00:00:00.282318] primitive-restart support : 1 (1) [t=00:00:00.282325] clip-space control support: 1 (1) [t=00:00:00.282331] seamless cube-map support : 1 (1) [t=00:00:00.282338] frag-depth layout support : 1 (1) [t=00:00:00.282355] persistent maps support : 1 (1) [t=00:00:00.282363] explicit attribs location : 1 (1) [t=00:00:00.282369] multi draw indirect : 1 (-) [t=00:00:00.282376] array textures : 1 (-) [t=00:00:00.282388] buffer copy support : 1 (-) [t=00:00:00.282394] indirect draw : 1 (-) [t=00:00:00.282400] base instance : 1 (-) [t=00:00:00.282406] [t=00:00:00.282414] max. FBO samples : 32 [t=00:00:00.282420] max. FS/program texture slots : 32/192 [t=00:00:00.282437] max. texture size : 32768 [t=00:00:00.282447] max. texture anisotropy level : 16.000000 [t=00:00:00.282453] max. vec4 varyings/attributes : 31/16 [t=00:00:00.282459] max. draw-buffers : 8 [t=00:00:00.282465] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.282472] max. uniform buffer-bindings : 84 [t=00:00:00.282478] max. uniform block-size : 64KB [t=00:00:00.282484] max. storage buffer-bindings : 96 [t=00:00:00.282497] max. storage block-size : 2047MB [t=00:00:00.282504] [t=00:00:00.282509] enable AMD-hacks : 0 [t=00:00:00.282514] compress MIP-maps: 0 [t=00:00:00.282537] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.282922] [GR::UpdateGLConfigs] [t=00:00:00.282984] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.282991] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.283644] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.283662] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.283669] [GR::InitGLState] [t=00:00:00.283763] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.362549] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.366483] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.367033] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.372869] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.372896] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.373379] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.377296] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.377327] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.377420] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.377508] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.388860] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.389640] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.390158] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.390375] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.403976] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.404003] [VFS] [SpringVFS::ReserveArchives<this=000001ea2743f790>] [t=00:00:00.404155] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.408655] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ea2743f790 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.408671] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.564753] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:00.565954] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.567841] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.568224] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.568794] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.569038] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.569098] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.569145] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:00.569594][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.575244][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.575359][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.575400][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.575402][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (5.8ms) [t=00:00:00.575470][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.583130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.583190][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LEN L24e-20 (NVIDIA High Definition Audio)" [t=00:00:00.583202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.605376][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.608081][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ea2753ea40(default) context=000001ea27474720 numChannels=2 frameSize=8 [t=00:00:00.608126][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.608139][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.608148][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.608156][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.608186][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.608231][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.608246][f=-000001] [Sound] Devices: [t=00:00:00.610467][f=-000001] [Sound] [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)] [t=00:00:00.610510][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.610520][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.611432][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.611448][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.681701][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 94412 MB [t=00:00:00.685005][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.687285][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.689847][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tabo16 [t=00:00:00.924701][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altored Divide Bar Remake 1.6" (loaded=0 cached=0) [t=00:00:00.924934][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Altored Divide Bar Remake 1.6", overwrite=false)] section=1 cached=0 [t=00:00:00.925878][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.926333][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.926562][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.936054][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.936220][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 Fontconfig error: Cannot load default config file [t=00:00:00.939896][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altored Divide Bar Remake 1.6 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.940472][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.941780][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_150107_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz" [t=00:00:00.941796][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [t=00:00:00.942077][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.005060][f=-000001] forceSingleThreaded, false [t=00:00:04.164713][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.164738][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.165382][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.165516][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.165607][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.165691][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.167149][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.167884][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.168557][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.169793][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.170550][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.171307][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.171330][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.172262][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.180421][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.184340][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.185881][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.186107][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:04.186666][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.187001][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.187155][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.187212][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.432090][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.507706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:05.715855][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture [t=00:00:06.082081][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1894ms [t=00:00:06.082460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.282231][f=-000001] Loading UnitDefs_posts [t=00:00:06.418699][f=-000001] Loading FeatureDefs_posts [t=00:00:06.436061][f=-000001] Loading WeaponDefs_posts [t=00:00:06.463527][f=-000001] Loading ArmorDefs_posts [t=00:00:06.479022][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 387ms [t=00:00:06.529582][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 447ms [t=00:00:06.529727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.863973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.869138][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.875890][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:06.876148][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:06.876161][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.876194][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.880505][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.883283][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.883427][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:07.035488][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.055952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.153647][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:07.153933][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:07.154339][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:07.155249][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:07.155665][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:07.157083][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:07.160540][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:07.161486][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:07.161978][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:07.162289][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:07.162790][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:07.171225][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:07.172217][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:07.172608][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:07.179355][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:07.201556][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:07.242115][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:07.242170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:07.559763][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing" [t=00:00:07.605323][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing" [t=00:00:07.617017][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher" [t=00:00:07.635629][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 393ms [t=00:00:07.635669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:07.721198][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 85ms [t=00:00:07.721254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:07.743835][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [t=00:00:07.854340][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:07.868188][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:07.868220][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:07.872818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:07.874750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:07.928315][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:07.934946][f=-000001] InfoTexture: shaders [t=00:00:07.935006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:07.936530][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:08.034941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:08.041529][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:08.041558][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:08.042612][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:08.080513][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:08.080557][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:08.123529][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:08.258436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:08.676073][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:08.676121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:08.677427][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:09.236174][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame" [t=00:00:09.236377][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame" [t=00:00:09.258980][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:09.259029][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:09.259992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:09.371451][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:16.032464][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:16.331034][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms [t=00:00:16.334284][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:16.334882][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:16.356332][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.356358][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.356377][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943 [t=00:00:16.356385][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb [t=00:00:16.356393][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3 [t=00:00:16.356441][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.356455][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4627 [t=00:00:16.367562][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:16.367586][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.367596][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943 [t=00:00:16.367637][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb [t=00:00:16.367648][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3 [t=00:00:16.367657][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:16.367666][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4637 [t=00:00:16.367677][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x000001ea5bc2c960 has BLOCKSIZE 1 [t=00:00:16.381990][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:16.382049][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 [t=00:00:16.382062][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943 [t=00:00:16.382095][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb ------- TRUNCATED ------- [t=00:00:25.132477][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:25.136798][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:25.137647][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:25.138901][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:25.140508][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:25.141357][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:25.145057][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:25.286710][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (4) Initialized! [t=00:00:25.287276][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:00:25.287296][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:25.287312][f=-000001] [AIWrapper::PreInit][AI=5 team=6] creating callbacks [t=00:00:25.287503][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:25.292872][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:25.331989][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Altored_Divide_Bar_Remake_1.6.json) [t=00:00:25.332397][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:25.334326][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:25.334681][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:25.335413][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:25.336970][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:25.337343][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:25.340623][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:25.353100][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (5) Initialized! [t=00:00:25.353606][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=6] numUnits=0 [t=00:00:25.353622][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1410ms [t=00:00:25.366146][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10374, 0.0} allocedSize{int+, int-, ext}={0, 0, 1836370}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1698} [t=00:00:26.074203][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.134398][f=-000001] GameID: 40cd276637b9acccaad3bb72c0293f63 [t=00:00:27.134815][f=-000001] Connection attempt from Tabo16 [t=00:00:27.134829][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:27.135085][f=-000001] -> Connection established (given id 0) [t=00:00:27.135164][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9" [t=00:00:27.135196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:27.135532][f=-000001] > SPRINGIE:User Tabo16|chickenlandqueen|1_0||False|||DK [t=00:00:27.135906][f=-000001] Connection attempt from Tabo16 [t=00:00:27.135960][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:27.135999][f=-000001] -> User can not reconnect [t=00:00:27.136008][f=-000001] Connection attempt from Tabo16 [t=00:00:27.136019][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:27.136027][f=-000001] -> User can not reconnect [t=00:00:27.136079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]" [t=00:00:27.136106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]" [t=00:00:27.136122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[Game::Load][lua{Rules,Gaia}={000001eac6643120,000001eabf3053c0}][locale="C"]" [t=00:00:27.136224][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (4)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 1 [t=00:00:27.136266][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 2 [t=00:00:27.136300][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 2, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 3 [t=00:00:27.136340][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (3)" (ID: 3, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 4 [t=00:00:27.136377][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 4, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 5 [t=00:00:27.365189][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.365810][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (2)" (ID: 5, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 6 [t=00:00:34.735783][f=-000001] Input grabbing is enabled! [t=00:00:34.974634][f=-000001] <Tabo16> Allies: I choose: Guardian! [t=00:00:47.479179][f=-000001] Tabo16 added point: AI 1 start [t=00:00:51.845066][f=-000001] Tabo16 added point: AI 4 start [t=00:00:55.340510][f=-000001] Tabo16 added point: AI 5 start [t=00:01:08.498438][f=-000001] Tabo16 added point: AI 2 start [t=00:01:10.097179][f=-000001] Tabo16 added point: AI 3 start [t=00:01:14.440387][f=-000001] Tabo16 added point: AI 6 start [t=00:06:38.255318][f=0009407] game_message: Firefly is under attack [t=00:07:41.452414][f=0011303] game_message: Artemis is under attack [t=00:08:50.187413][f=0013365] game_message: Racketeer is under attack [t=00:09:12.899320][f=0014046] game_message: Owl is under attack [t=00:09:18.305633][f=0014209] game_message: Odin is under attack [t=00:09:23.353203][f=0014360] game_message: Odin is under attack [t=00:09:28.394328][f=0014511] game_message: Odin is under attack [t=00:09:58.391017][f=0015411] game_message: Racketeer is under attack [t=00:11:31.256105][f=0018197] game_message: Revenant is under attack [t=00:13:33.282005][f=0021858] game_message: Revenant is under attack [t=00:14:07.945327][f=0022898] game_message: Nimbus is under attack [t=00:14:13.021931][f=0023050] game_message: Nimbus is under attack [t=00:14:18.109515][f=0023202] game_message: Nimbus is under attack [t=00:14:23.321205][f=0023359] game_message: Wasp is under attack [t=00:14:28.362751][f=0023510] game_message: Nimbus is under attack [t=00:14:33.342225][f=0023660] game_message: Nimbus is under attack [t=00:14:38.354420][f=0023810] game_message: Nimbus is under attack [t=00:14:43.430774][f=0023962] game_message: Wasp is under attack [t=00:15:06.786762][f=0024663] game_message: Revenant is under attack [t=00:15:37.346837][f=0025579] Tabo16 paused the game [t=00:15:38.337575][f=0025579] Tabo16 unpaused the game [t=00:19:48.167986][f=0033072] <Tabo16> Allies: I gave 1 unit to AI: Beginner (2). [t=00:19:52.461554][f=0033201] <Tabo16> Allies: I gave 2 units to AI: Hard (1). [t=00:19:55.942005][f=0033303] <Tabo16> Allies: I gave 37 units to AI: Bleeding edge test (1). [t=00:20:02.108840][f=0033490] <Tabo16> Allies: I gave 100 metal to AI: Bleeding edge test (1). [t=00:20:02.939698][f=0033515] <Tabo16> Allies: I gave 2 units to AI: Bleeding edge test (1). [t=00:20:10.205446][f=0033733] Tabo16 paused the game [t=00:20:12.310836][f=0033733] [QuitAction] user exited to system [t=00:20:12.345640][f=0033733] [SpringApp::Kill][1] fromRun=1 [t=00:20:12.345659][f=0033733] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:20:12.372203][f=0033733] [async=0] threads=6 tasks=1924930 {sum,avg}{exec,wait}time={{148130.656, 0.077}, {89325.828, 0.046}}ms [t=00:20:12.372231][f=0033733] thread=1 tasks=384986 {sum,min,max,avg}{exec,wait}time={{32453.725, 0.000, 377.770, 0.084}, {11061.765, 0.000, 18446744027136.000, 0.029}}ms [t=00:20:12.372284][f=0033733] thread=2 tasks=384986 {sum,min,max,avg}{exec,wait}time={{29542.018, 0.000, 375.819, 0.077}, {17391.465, 0.000, 18446744027136.000, 0.045}}ms [t=00:20:12.372300][f=0033733] thread=3 tasks=384986 {sum,min,max,avg}{exec,wait}time={{29700.053, 0.000, 375.827, 0.077}, {18919.922, 0.000, 18446744027136.000, 0.049}}ms [t=00:20:12.372314][f=0033733] thread=4 tasks=384986 {sum,min,max,avg}{exec,wait}time={{28846.293, 0.000, 377.713, 0.075}, {19569.150, 0.000, 30.005, 0.051}}ms [t=00:20:12.372336][f=0033733] thread=5 tasks=384986 {sum,min,max,avg}{exec,wait}time={{27588.570, 0.000, 375.875, 0.072}, {22383.525, 0.000, 29.967, 0.058}}ms [t=00:20:12.372350][f=0033733] [async=1] threads=6 tasks=17559 {sum,avg}{exec,wait}time={{39063.266, 2.225}, {10929333.000, 622.435}}ms [t=00:20:12.372368][f=0033733] thread=1 tasks=3547 {sum,min,max,avg}{exec,wait}time={{7776.725, 0.000, 1361.119, 2.192}, {2187035.250, 0.001, 7781.624, 616.587}}ms [t=00:20:12.372392][f=0033733] thread=2 tasks=3532 {sum,min,max,avg}{exec,wait}time={{7846.176, 0.000, 1362.964, 2.221}, {2188372.750, 0.004, 7839.169, 619.585}}ms [t=00:20:12.372408][f=0033733] thread=3 tasks=3482 {sum,min,max,avg}{exec,wait}time={{7775.400, 0.000, 1242.350, 2.233}, {2167516.500, 0.000, 7775.002, 622.492}}ms [t=00:20:12.372424][f=0033733] thread=4 tasks=3508 {sum,min,max,avg}{exec,wait}time={{7831.862, 0.000, 1377.539, 2.233}, {2192258.250, 0.039, 7830.153, 624.931}}ms [t=00:20:12.372445][f=0033733] thread=5 tasks=3490 {sum,min,max,avg}{exec,wait}time={{7833.102, 0.000, 1283.803, 2.244}, {2194150.250, 0.010, 7829.194, 628.696}}ms [t=00:20:12.372455][f=0033733] [ThreadPool::SetThreadCount][2] workers=0 [t=00:20:12.372463][f=0033733] [SpringApp::Kill][2] [t=00:20:12.373026][f=0033733] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:20:12.373041][f=0033733] [Game::KillLua][1] dtor=0 luaUI=000001eaef930f30 [t=00:20:12.373094][f=0033733] Start widgetHandler:Shutdown [t=00:20:12.375932][f=0033733] Shutdown - SaveOrderList Complete [t=00:20:12.383101][f=0033733] Writing last game win data [t=00:20:12.388053][f=0033733] Shutdown - SaveConfigData Complete [t=00:20:12.388078][f=0033733] Shutdown Widget - Chili Highlight [t=00:20:12.388107][f=0033733] Shutdown Widget - Draw After Chili [t=00:20:12.388119][f=0033733] Shutdown Widget - API Unit Tracker GL4 [t=00:20:12.388134][f=0033733] Shutdown Widget - EPIC Menu [t=00:20:12.389514][f=0033733] Shutdown Widget - Chili Minimap [t=00:20:12.389623][f=0033733] Shutdown Widget - Chili Widget Selector [t=00:20:12.390917][f=0033733] Shutdown Widget - Depth of Field Shader [t=00:20:12.390931][f=0033733] Shutdown Widget - Deferred rendering [t=00:20:12.391635][f=0033733] Shutdown Widget - Local Team Colors [t=00:20:12.391654][f=0033733] Shutdown Widget - Display Keys 2 [t=00:20:12.391694][f=0033733] Shutdown Widget - Save Game Menu [t=00:20:12.391705][f=0033733] Shutdown Widget - Highlight Model Api GL4 [t=00:20:12.391744][f=0033733] Shutdown Widget - Selected Units GL4 2 [t=00:20:12.391768][f=0033733] Shutdown Widget - HealthBars [t=00:20:12.400173][f=0033733] Shutdown Widget - Noises [t=00:20:12.400189][f=0033733] Shutdown Widget - Unit Icons [t=00:20:12.400265][f=0033733] Shutdown Widget - BuildETA [t=00:20:12.400280][f=0033733] Shutdown Widget - Win Counter [t=00:20:12.400290][f=0033733] Shutdown Widget - EndGame APM stats [t=00:20:12.401491][f=0033733] Shutdown Widget - Modular Comm Info [t=00:20:12.401506][f=0033733] Shutdown Widget - Attack Warning [t=00:20:12.401518][f=0033733] Shutdown Widget - CameraShake [t=00:20:12.401544][f=0033733] Shutdown Widget - Chili Economy Panel Default [t=00:20:12.401627][f=0033733] Shutdown Widget - Chili EndGame Window [t=00:20:12.401647][f=0033733] Shutdown Widget - Startup Info and Selector [t=00:20:12.401662][f=0033733] Shutdown Widget - Chili Nuke Warning [t=00:20:12.401674][f=0033733] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:20:12.401691][f=0033733] Shutdown Widget - Chili Spectator Panels [t=00:20:12.401703][f=0033733] Shutdown Widget - Context Menu [t=00:20:12.401712][f=0033733] Shutdown Widget - Darkening [t=00:20:12.401738][f=0033733] Shutdown Widget - Defense Range Zero-K [t=00:20:12.402519][f=0033733] Shutdown Widget - Grab Input [t=00:20:12.402632][f=0033733] Input grabbing is disabled! [t=00:20:12.402646][f=0033733] Shutdown Widget - Highlight Geos [t=00:20:12.402661][f=0033733] Shutdown Widget - Local Widgets Config [t=00:20:12.402677][f=0033733] Shutdown Widget - MinimapEvents [t=00:20:12.402689][f=0033733] Shutdown Widget - Missile Silo Range [t=00:20:12.402714][f=0033733] Shutdown Widget - Music Player v2 [t=00:20:12.402727][f=0033733] Shutdown Widget - Point Tracker [t=00:20:12.402737][f=0033733] Shutdown Widget - Showeco and Grid Drawer [t=00:20:12.402752][f=0033733] Shutdown Widget - State Reverse and Latency [t=00:20:12.402763][f=0033733] Shutdown Widget - Stereo3D [t=00:20:12.402842][f=0033733] Shutdown Widget - Transport AI [t=00:20:12.402855][f=0033733] Shutdown Widget - Attack AoE [t=00:20:12.402867][f=0033733] Shutdown Widget - Map Edge Extension [t=00:20:12.403578][f=0033733] Shutdown Widget - Highlight Unit GL4 v2 [t=00:20:12.403639][f=0033733] Shutdown Widget - Selection Send [t=00:20:12.403676][f=0033733] Shutdown Widget - LupsManager [t=00:20:12.403809][f=0033733] Shutdown Widget - Receive Units Indicator [t=00:20:12.403822][f=0033733] Shutdown Widget - Newton Firezone [t=00:20:12.403835][f=0033733] Shutdown Widget - Chili Pro Console [t=00:20:12.405354][f=0033733] Shutdown Widget - Persistent Build Height [t=00:20:12.405372][f=0033733] Shutdown Widget - Lasso Terraform GUI [t=00:20:12.405395][f=0033733] Shutdown Widget - Chili Framework [t=00:20:12.405409][f=0033733] Shutdown Widget - Lups [t=00:20:12.406322][f=0033733] Shutdown Widget - Chili Core Selector [t=00:20:12.406438][f=0033733] Shutdown Widget - Custom Markers [t=00:20:12.406458][f=0033733] Shutdown Widget - Mex Placement Handler [t=00:20:12.406616][f=0033733] Shutdown Widget - Select Keys [t=00:20:12.406649][f=0033733] Shutdown Widget - Contrast Adaptive Sharpen [t=00:20:12.406720][f=0033733] Shutdown Widget - Pause Screen [t=00:20:12.407136][f=0033733] Shutdown Widget - Bloom Shader Deferred [t=00:20:12.407364][f=0033733] Shutdown Widget - Color Blindness Correction [t=00:20:12.407593][f=0033733] Shutdown Widget - Layout Handler [t=00:20:12.407612][f=0033733] Shutdown Widget - Text To Speech Control [t=00:20:12.407632][f=0033733] End widgetHandler:Shutdown [t=00:20:12.569315][f=0033733] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 119502315, 0.0} allocedSize{int+, int-, ext}={0, 0, 14527388619}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1341} [t=00:20:12.573814][f=0033733] [Game::KillLua][2] dtor=0 luaGaia=000001eabf3053c0 [t=00:20:12.600094][f=0033733] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:12.600407][f=0033733] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:12.600457][f=0033733] [Game::KillLua][3] dtor=0 luaRules=000001eac6643120 [t=00:20:12.600498][f=0033733] Start gadgetHandler:Shutdown [t=00:20:12.600512][f=0033733] Shutdown - StartSetup [t=00:20:12.600522][f=0033733] Shutdown - UnitMorph [t=00:20:12.615009][f=0033733] Shutdown - Carrier Drones [t=00:20:12.615933][f=0033733] Shutdown - Missile Silo Controller [t=00:20:12.615950][f=0033733] Shutdown - Modular Comm Info [t=00:20:12.615961][f=0033733] Shutdown - Terrain Texture Handler [t=00:20:12.615973][f=0033733] Shutdown - UnitCloakShield [t=00:20:12.618815][f=0033733] Shutdown - Starlight Handler [t=00:20:12.619247][f=0033733] End gadgetHandler:Shutdown [t=00:20:12.700709][f=0033733] Start gadgetHandler:Shutdown [t=00:20:12.700738][f=0033733] Shutdown - Teleport Throw [t=00:20:12.700751][f=0033733] Shutdown - UnitMorph [t=00:20:12.700804][f=0033733] Shutdown - Commander Skin Renderer [t=00:20:12.717328][f=0033733] Shutdown - Missile fired callins [t=00:20:12.717354][f=0033733] Shutdown - Modular Comm Info [t=00:20:12.717365][f=0033733] Shutdown - Retreat Command [t=00:20:12.717380][f=0033733] Shutdown - Shockwaves [t=00:20:12.717391][f=0033733] Shutdown - Unit tint API [t=00:20:12.717410][f=0033733] Shutdown - Unit glow API [t=00:20:12.717430][f=0033733] Shutdown - UnitCloakShield [t=00:20:12.717493][f=0033733] Shutdown - Lups Cloak FX [t=00:20:12.717613][f=0033733] Shutdown - Lups [t=00:20:12.718434][f=0033733] Shutdown - Lups Shield [t=00:20:12.719323][f=0033733] End gadgetHandler:Shutdown [t=00:20:12.762469][f=0033733] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 22995, 0.0} allocedSize{int+, int-, ext}={0, 0, 3620504}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0966} [t=00:20:12.774899][f=0033733] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:12.775037][f=0033733] [Game::KillLua][4] dtor=0 [t=00:20:12.775050][f=0033733] [Game::KillLua][5] dtor=0 [t=00:20:12.788307][f=0033733] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_150107_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz" (21226641 bytes) [t=00:20:12.788515][f=0033733] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:20:12.822138][f=0033733] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:20:12.822173][f=0033733] [Sound] [Sound::UpdateThread][3] #sources=32 #items=118 [t=00:20:12.822279][f=0033733] [Sound] [Sound::UpdateThread][4] ctx=000001ea27474720 dev=000001ea2753ea40 [t=00:20:12.822559][f=0033733] [Sound] [Sound::UpdateThread][5] ctx=000001ea27474720 dev=000001ea2753ea40 [t=00:20:12.822596][f=0033733] [Sound] [Sound::Cleanup][alcDestroyContext(000001ea27474720)] [t=00:20:12.826819][f=0033733] [Sound] [Sound::Cleanup][alcCloseDevice(000001ea2753ea40)] [t=00:20:12.827660][f=0033733] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:20:12.860361][f=0033733] [Sound] [Sound::UpdateThread][6] [t=00:20:12.861439][f=0033733] [Game::~CGame][1] [t=00:20:12.861458][f=0033733] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:20:12.861469][f=0033733] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:20:12.861525][f=0033733] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:20:12.861562][f=0033733] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:20:12.861593][f=0033733] [Game::KillLua][4] dtor=1 [t=00:20:12.861628][f=0033733] [Game::KillLua][5] dtor=1 [t=00:20:12.861833][f=0033733] [Game::KillMisc][1] [t=00:20:12.861841][f=0033733] [Game::KillMisc][2] [t=00:20:12.861853][f=0033733] [EOH::DestroySkirmishAI(id=5)] [t=00:20:12.867507][f=0033733] [EOH::DestroySkirmishAI(id=4)] [t=00:20:12.909429][f=0033733] [EOH::DestroySkirmishAI(id=3)] [t=00:20:12.916077][f=0033733] [EOH::DestroySkirmishAI(id=2)] [t=00:20:12.923808][f=0033733] [EOH::DestroySkirmishAI(id=1)] [t=00:20:12.970087][f=0033733] [EOH::DestroySkirmishAI(id=0)] [t=00:20:13.022210][f=0033733] [Game::KillMisc][3] [t=00:20:13.022370][f=0033733] [Game::KillRendering][1] [t=00:20:13.027823][f=0033733] [~CRectangleOverlapHandler] 24% overlap reduction [t=00:20:13.069106][f=0033733] [3DOParser::Kill] allocated 1 pieces [t=00:20:13.069185][f=0033733] [S3OParser::Kill] allocated 5608 pieces [t=00:20:13.069793][f=0033733] [AssParser::Kill] allocated 674 pieces [t=00:20:13.127406][f=0033733] [Game::KillInterface][1] [t=00:20:13.128500][f=0033733] [Game::KillInterface][2] [t=00:20:13.130697][f=0033733] [Game::KillSimulation][1] [t=00:20:13.130932][f=0033733] [Game::KillSimulation][2] [t=00:20:13.260362][f=0033733] [CCollisionHandler] dis-/continuous tests: 25/20715032 [t=00:20:13.260392][f=0033733] [Game::KillSimulation][3] [t=00:20:13.261243][f=0033733] [~CPathCache(32x32)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:20:13.261324][f=0033733] [~CPathCache(32x32)] cacheHits=2367 hitPercentage=21% numHashColls=0 maxCacheSize=176 [t=00:20:13.262082][f=0033733] [~CPathCache(64x64)] cacheHits=1512 hitPercentage=69% numHashColls=0 maxCacheSize=201 [t=00:20:13.262166][f=0033733] [~CPathCache(64x64)] cacheHits=4682 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:20:13.263420][f=0033733] [~CRectangleOverlapHandler] 24% overlap reduction [t=00:20:13.272767][f=0033733] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:20:13.291362][f=0033733] [Game::KillSimulation][4] [t=00:20:13.591346][f=0033733] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:20:13.591375][f=0033733] [Game::~CGame][2] [t=00:20:13.591383][f=0033733] [Game::~CGame][3] [t=00:20:13.591428][f=0033733] [SpringApp::Kill][3] [t=00:20:13.591636][f=0033733] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 60896945 bytes sent in 227203 packets (268.029 bytes/packet) 51292092 bytes recv'd in 48913 packets (1048.639 bytes/packet) {0.064x, 0.006x} relative protocol overhead {up, down} 156825 incoming chunks dropped, 200487 outgoing chunks resent 76087 incoming chunks processed [t=00:20:13.591893][f=0033733] [SpringApp::Kill][4] font=000001ea6beb5b80 [t=00:20:13.600359][f=0033733] [SpringApp::Kill][5] [t=00:20:13.606610][f=0033733] [SpringApp::Kill][6] [t=00:20:13.606658] [SpringApp::Kill][7] [t=00:20:13.606791] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4880, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:13.606805] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8064, 1048576, 1048576}, EBO = {16128, 2097152, 2097152} [t=00:20:13.606816] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:20:13.606833] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:20:13.606844] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1228, 65536, 65536}, EBO = {1842, 262144, 262144} [t=00:20:13.606857] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:13.606874] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {9236, 1048576, 1048576}, EBO = {13854, 2097152, 2097152} [t=00:20:13.606886] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {96636, 1048576, 1048576}, EBO = {144954, 2097152, 2097152} [t=00:20:13.606896] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:20:13.606913] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:13.606923] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:13.606933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:20:13.606950] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {7812, 1048576, 1048576}, EBO = {11718, 2097152, 2097152} [t=00:20:13.678320] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:20:13.678370] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:20:13.678379] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:20:13.678386] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:20:13.678393] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:20:13.678716] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>] [t=00:20:13.678758] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:20:13.678792] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ea279f0690) [t=00:20:13.679316] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3940ms [t=00:20:13.679342] file="luaui/images/commands/bold/wait_gather.png" indx=3389 inflSize=6kb readTime=57ms [t=00:20:13.679368] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=45ms [t=00:20:13.679377] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=32ms [t=00:20:13.679385] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=27ms [t=00:20:13.679393] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=27ms [t=00:20:13.679402] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=27ms [t=00:20:13.679417] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=23ms [t=00:20:13.679426] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=23ms [t=00:20:13.679435] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=22ms [t=00:20:13.679444] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=20ms [t=00:20:13.682306] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=1)] #archives[section]=1 #files[section]=294 [t=00:20:13.682348] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\altored_divide_bar_remake_1.6.sd7 (000001ea27491850) [t=00:20:13.687539] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=2)] #archives[section]=3 #files[section]=328 [t=00:20:13.687566] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001ea27440470) [t=00:20:13.687922] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001ea27440730) [t=00:20:13.688323] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001ea27440100) [t=00:20:13.688724] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=3)] #archives[section]=0 #files[section]=0 [t=00:20:13.688744] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=4)] #archives[section]=0 #files[section]=130 [t=00:20:13.688782] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=5)] #archives[section]=0 #files[section]=0 [t=00:20:13.688793] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=6)] #archives[section]=0 #files[section]=0 [t=00:20:13.688802] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=7)] #archives[section]=0 #files[section]=0 [t=00:20:13.688812] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=8)] #archives[section]=0 #files[section]=0 [t=00:20:16.778623] [SpringApp::Kill][8] [t=00:20:16.778667] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:20:16.778677] [WatchDog::Uninstall][1] hangDetectorThread=00007ff675458f10 (joinable=1) [t=00:20:16.778684] [WatchDog::Uninstall][2] [t=00:20:17.786022] [WatchDog::Uninstall][3] [t=00:20:17.786047] [SpringApp::Kill][9]
infolog_full.txt (truncated):