ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #102759

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.008125] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.008143] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.014348] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014539] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.078370] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.078421] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.078449]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.078467]   
[t=00:00:00.078473]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.078481]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.078487]   Use "none" to disable the default log sections.
[t=00:00:00.078495] ============== </Log Sections> ==============

[t=00:00:00.078509] ============== <User Config> ==============
[t=00:00:00.078638]   AllowDeferredMapRendering = 1
[t=00:00:00.078646]   AllowDeferredModelRendering = 1
[t=00:00:00.078654]   BumpWaterAnisotropy = 2
[t=00:00:00.078660]   BumpWaterBlurReflection = 1
[t=00:00:00.078666]   BumpWaterDepthBits = 32
[t=00:00:00.078672]   BumpWaterReflection = 2
[t=00:00:00.078678]   BumpWaterTexSizeReflection = 256
[t=00:00:00.078684]   CamFreeScrollSpeed = 50
[t=00:00:00.078690]   CamMode = 1
[t=00:00:00.078699]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.078725]   EdgeMoveDynamic = 0
[t=00:00:00.078734]   EdgeMoveWidth = 0.003
[t=00:00:00.078740]   FPSFOV = 90
[t=00:00:00.078745]   FPSScrollSpeed = 50
[t=00:00:00.078752]   FontSize = 18
[t=00:00:00.078759]   GrassDetail = 0
[t=00:00:00.078764]   GroundDecals = 5
[t=00:00:00.078771]   GroundDetail = 120
[t=00:00:00.078778]   GroundScarAlphaFade = 1
[t=00:00:00.078784]   HangTimeout = 30
[t=00:00:00.078790]   HardwareCursor = 1
[t=00:00:00.078797]   InitialNetworkTimeout = 0
[t=00:00:00.078814]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.078822]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.078830]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.078837]   LinkOutgoingBandwidth = 131072
[t=00:00:00.078844]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.078851]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.078858]   MSAALevel = 8
[t=00:00:00.078864]   MaxParticles = 25000
[t=00:00:00.078870]   MaxSounds = 32
[t=00:00:00.078877]   MaximumTransmissionUnit = 0
[t=00:00:00.078891]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.078898]   MiniMapMarker = 0
[t=00:00:00.078905]   MouseDragScrollThreshold = 0
[t=00:00:00.078912]   NetworkLossFactor = 1
[t=00:00:00.078920]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.078927]   OverheadScrollSpeed = 50
[t=00:00:00.078934]   ReconnectTimeout = 0
[t=00:00:00.078941]   RotOverheadScrollSpeed = 50
[t=00:00:00.078948]   RotateLogFiles = 1
[t=00:00:00.078955]   ShadowMapSize = 8192
[t=00:00:00.078961]   Shadows = 1
[t=00:00:00.078975]   ShowClock = 0
[t=00:00:00.078982]   SoftParticles = 2
[t=00:00:00.078989]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.078996]   UnitIconDist = 151
[t=00:00:00.079003]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.079009]   UseLuaMemPools = 0
[t=00:00:00.079016]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.079023]   VFSCacheArchiveFiles = 0
[t=00:00:00.079030]   VSync = 0
[t=00:00:00.079037]   Water = 4
[t=00:00:00.079043]   XResolution = 1920
[t=00:00:00.079050]   YResolution = 1080
[t=00:00:00.079088]   snd_volmaster = 0
[t=00:00:00.079106] ============== </User Config> ==============

[t=00:00:00.079114] ============== <User System> ==============
[t=00:00:00.079122]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.079132]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.079139]        Compiler Version: gcc-11.2.0
[t=00:00:00.079185]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.079268]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 19885MB pagefile
[t=00:00:00.079278]        Binary Word Size: 64-bit (native)
[t=00:00:00.079285]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.079291]      Physical CPU Cores: 6
[t=00:00:00.079297]       Logical CPU Cores: 6
[t=00:00:00.079303] ============== </User System> ==============

[t=00:00:00.079448] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.079456]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.079462]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.079476]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.079482]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.080925] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.080941] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.088733] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.092985]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.093001]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.093030]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.093038]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.093044]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.093052]         [11] 1440x900x24bpp@60Hz
[t=00:00:00.093057]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.093065]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.093071]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.093078]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.093086]         [20] 1280x800x24bpp@75Hz
[t=00:00:00.093092]         [23] 1280x768x24bpp@75Hz
[t=00:00:00.093101]         [26] 1280x720x24bpp@60Hz
[t=00:00:00.093115]         [29] 1176x664x24bpp@60Hz
[t=00:00:00.093123]         [32] 1152x864x24bpp@75Hz
[t=00:00:00.093129]         [33] 1024x768x24bpp@75Hz
[t=00:00:00.093136]         [36] 800x600x24bpp@75Hz
[t=00:00:00.093144]         [39] 720x576x24bpp@50Hz
[t=00:00:00.093150]         [40] 720x480x24bpp@60Hz
[t=00:00:00.093156]         [42] 640x480x24bpp@75Hz
[t=00:00:00.261893] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.262506] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.262521] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.282083] [GR::LogVersionInfo]
[t=00:00:00.282101]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.282108]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.282114]     GL vendor   : NVIDIA Corporation
[t=00:00:00.282120]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.282126]     GLSL version: 4.60 NVIDIA
[t=00:00:00.282163]     GLEW version: 2.1.0
[t=00:00:00.282170]     GPU memory  : 4096MB (total) / 2372MB (available)
[t=00:00:00.282195]     SDL swap-int: 1
[t=00:00:00.282202]     SDL driver  : windows
[t=00:00:00.282207]     
[t=00:00:00.282213]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.282219]     GLSL shader support       : 1
[t=00:00:00.282226]     GL4 support               : 1
[t=00:00:00.282231]     FBO extension support     : 1
[t=00:00:00.282247]     NVX GPU mem-info support  : 1
[t=00:00:00.282265]     ATI GPU mem-info support  : 0
[t=00:00:00.282279]     NPOT-texture support      : 1 (1)
[t=00:00:00.282288]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.282295]     texture query-LOD support : 1 (1)
[t=00:00:00.282302]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.282308]     Z-buffer depth            : 32 (-)
[t=00:00:00.282318]     primitive-restart support : 1 (1)
[t=00:00:00.282325]     clip-space control support: 1 (1)
[t=00:00:00.282331]     seamless cube-map support : 1 (1)
[t=00:00:00.282338]     frag-depth layout support : 1 (1)
[t=00:00:00.282355]     persistent maps support   : 1 (1)
[t=00:00:00.282363]     explicit attribs location : 1 (1)
[t=00:00:00.282369]     multi draw indirect       : 1 (-)
[t=00:00:00.282376]     array textures            : 1 (-)
[t=00:00:00.282388]     buffer copy support       : 1 (-)
[t=00:00:00.282394]     indirect draw             : 1 (-)
[t=00:00:00.282400]     base instance             : 1 (-)
[t=00:00:00.282406]     
[t=00:00:00.282414]     max. FBO samples              : 32
[t=00:00:00.282420]     max. FS/program texture slots : 32/192
[t=00:00:00.282437]     max. texture size             : 32768
[t=00:00:00.282447]     max. texture anisotropy level : 16.000000
[t=00:00:00.282453]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.282459]     max. draw-buffers             : 8
[t=00:00:00.282465]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.282472]     max. uniform buffer-bindings  : 84
[t=00:00:00.282478]     max. uniform block-size       : 64KB
[t=00:00:00.282484]     max. storage buffer-bindings  : 96
[t=00:00:00.282497]     max. storage block-size       : 2047MB
[t=00:00:00.282504]     
[t=00:00:00.282509]     enable AMD-hacks : 0
[t=00:00:00.282514]     compress MIP-maps: 0
[t=00:00:00.282537] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.282922] [GR::UpdateGLConfigs]
[t=00:00:00.282984] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.282991] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.283644] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.283662] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.283669] [GR::InitGLState]
[t=00:00:00.283763] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.362549] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.366483] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.367033] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.372869] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.372896] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.373379] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.377296] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.377327] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.377420] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.377508] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.388860] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.389640] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.390158] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.390375] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.403976] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.404003] [VFS] [SpringVFS::ReserveArchives<this=000001ea2743f790>]
[t=00:00:00.404155] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.408655] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ea2743f790 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.408671] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.564753] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.565954] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.567841] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.568224] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.568794] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.569038] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.569098] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.569145] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.569594][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.575244][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.575359][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.575400][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.575402][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (5.8ms)
[t=00:00:00.575470][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.583130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.583190][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LEN L24e-20 (NVIDIA High Definition Audio)"
[t=00:00:00.583202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.605376][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.608081][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ea2753ea40(default) context=000001ea27474720  numChannels=2 frameSize=8
[t=00:00:00.608126][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.608139][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.608148][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.608156][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.608186][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.608231][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.608246][f=-000001] [Sound]   Devices:
[t=00:00:00.610467][f=-000001] [Sound]     [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)]
[t=00:00:00.610510][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.610520][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.611432][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.611448][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.681701][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 94412 MB
[t=00:00:00.685005][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.687285][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.689847][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tabo16
[t=00:00:00.924701][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altored Divide Bar Remake 1.6" (loaded=0 cached=0)
[t=00:00:00.924934][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Altored Divide Bar Remake 1.6", overwrite=false)] section=1 cached=0
[t=00:00:00.925878][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.926333][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.926562][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.936054][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.936220][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea2743f790>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
Fontconfig error: Cannot load default config file
[t=00:00:00.939896][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altored Divide Bar Remake 1.6 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.940472][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.941780][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_150107_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz"
[t=00:00:00.941796][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms
[t=00:00:00.942077][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.005060][f=-000001] forceSingleThreaded, false
[t=00:00:04.164713][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.164738][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.165382][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.165516][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.165607][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.165691][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.167149][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.167884][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.168557][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.169793][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.170550][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.171307][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.171330][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.172262][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.180421][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.184340][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.185881][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.186107][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:04.186666][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.187001][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.187155][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.187212][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.432090][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.507706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[t=00:00:05.715855][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:06.082081][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1894ms
[t=00:00:06.082460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.282231][f=-000001] Loading UnitDefs_posts
[t=00:00:06.418699][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.436061][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.463527][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.479022][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 387ms
[t=00:00:06.529582][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 447ms
[t=00:00:06.529727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.863973][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.869138][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.875890][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.876148][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:06.876161][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.876194][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.880505][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.883283][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.883427][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:07.035488][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:07.055952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:07.153647][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:07.153933][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:07.154339][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:07.155249][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:07.155665][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:07.157083][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:07.160540][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:07.161486][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:07.161978][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:07.162289][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:07.162790][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:07.171225][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:07.172217][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:07.172608][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:07.179355][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:07.201556][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:07.242115][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:07.242170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:07.559763][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing"
[t=00:00:07.605323][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing"
[t=00:00:07.617017][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher"
[t=00:00:07.635629][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 393ms
[t=00:00:07.635669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:07.721198][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 85ms
[t=00:00:07.721254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:07.743835][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[t=00:00:07.854340][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:07.868188][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:07.868220][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:07.872818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:07.874750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:07.928315][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:07.934946][f=-000001] InfoTexture: shaders
[t=00:00:07.935006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:07.936530][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:08.034941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:08.041529][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:08.041558][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:08.042612][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:08.080513][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:08.080557][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:08.123529][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:08.258436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:08.676073][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:08.676121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:08.677427][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:09.236174][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:09.236377][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:09.258980][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:09.259029][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:09.259992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:09.371451][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:16.032464][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:16.331034][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[t=00:00:16.334284][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:16.334882][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:16.356332][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:16.356358][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.356377][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943
[t=00:00:16.356385][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb
[t=00:00:16.356393][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3
[t=00:00:16.356441][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:16.356455][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4627
[t=00:00:16.367562][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:16.367586][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.367596][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943
[t=00:00:16.367637][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb
[t=00:00:16.367648][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60bc2d3
[t=00:00:16.367657][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:16.367666][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d96d4637
[t=00:00:16.367677][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x000001ea5bc2c960 has BLOCKSIZE 1
[t=00:00:16.381990][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:16.382049][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:16.382062][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ed7e9943
[t=00:00:16.382095][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e5e2e6fb
------- TRUNCATED -------
[t=00:00:25.132477][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:25.136798][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:25.137647][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:25.138901][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:25.140508][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:25.141357][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:25.145057][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:25.286710][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (4) Initialized!
[t=00:00:25.287276][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:00:25.287296][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:25.287312][f=-000001] [AIWrapper::PreInit][AI=5 team=6] creating callbacks
[t=00:00:25.287503][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:25.292872][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:25.331989][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Altored_Divide_Bar_Remake_1.6.json)
[t=00:00:25.332397][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:25.334326][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:25.334681][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:25.335413][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:25.336970][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:25.337343][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:25.340623][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:25.353100][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (5) Initialized!
[t=00:00:25.353606][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=6] numUnits=0
[t=00:00:25.353622][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1410ms
[t=00:00:25.366146][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10374, 0.0} allocedSize{int+, int-, ext}={0, 0, 1836370}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1698}
[t=00:00:26.074203][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:27.134398][f=-000001] GameID: 40cd276637b9acccaad3bb72c0293f63
[t=00:00:27.134815][f=-000001] Connection attempt from Tabo16
[t=00:00:27.134829][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:27.135085][f=-000001]  -> Connection established (given id 0)
[t=00:00:27.135164][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:00:27.135196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.135532][f=-000001] > SPRINGIE:User Tabo16|chickenlandqueen|1_0||False|||DK
[t=00:00:27.135906][f=-000001] Connection attempt from Tabo16
[t=00:00:27.135960][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:27.135999][f=-000001]  -> User can not reconnect
[t=00:00:27.136008][f=-000001] Connection attempt from Tabo16
[t=00:00:27.136019][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:27.136027][f=-000001]  -> User can not reconnect
[t=00:00:27.136079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21289cfd2076acbb6e2e0e2eb001e67a0c20ab1eb7e0456bb617b63a13414bac73a3da53e626cd95b58bdd8b11a26461c2ae901c091c262d351f1df095310c8d]"
[t=00:00:27.136106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=630c020b8eaac65bb2f0e660e8f4d37afa27d2ca4ebb745f7de7b21ed2a7651e25d191bae7c410ce69441695c2bd3b3a2649af571a4d266892c1bc63cf1079e9]"
[t=00:00:27.136122][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[Game::Load][lua{Rules,Gaia}={000001eac6643120,000001eabf3053c0}][locale="C"]"
[t=00:00:27.136224][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (4)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 1
[t=00:00:27.136266][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 2
[t=00:00:27.136300][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 2, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 3
[t=00:00:27.136340][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (3)" (ID: 3, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 4
[t=00:00:27.136377][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 4, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 5
[t=00:00:27.365189][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:27.365810][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (2)" (ID: 5, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 6
[t=00:00:34.735783][f=-000001] Input grabbing is enabled!
[t=00:00:34.974634][f=-000001] <Tabo16> Allies: I choose: Guardian!
[t=00:00:47.479179][f=-000001] Tabo16 added point: AI 1 start
[t=00:00:51.845066][f=-000001] Tabo16 added point: AI 4 start
[t=00:00:55.340510][f=-000001] Tabo16 added point: AI 5 start
[t=00:01:08.498438][f=-000001] Tabo16 added point: AI 2 start
[t=00:01:10.097179][f=-000001] Tabo16 added point: AI 3 start
[t=00:01:14.440387][f=-000001] Tabo16 added point: AI 6 start
[t=00:06:38.255318][f=0009407] game_message: Firefly is under attack
[t=00:07:41.452414][f=0011303] game_message: Artemis is under attack
[t=00:08:50.187413][f=0013365] game_message: Racketeer is under attack
[t=00:09:12.899320][f=0014046] game_message: Owl is under attack
[t=00:09:18.305633][f=0014209] game_message: Odin is under attack
[t=00:09:23.353203][f=0014360] game_message: Odin is under attack
[t=00:09:28.394328][f=0014511] game_message: Odin is under attack
[t=00:09:58.391017][f=0015411] game_message: Racketeer is under attack
[t=00:11:31.256105][f=0018197] game_message: Revenant is under attack
[t=00:13:33.282005][f=0021858] game_message: Revenant is under attack
[t=00:14:07.945327][f=0022898] game_message: Nimbus is under attack
[t=00:14:13.021931][f=0023050] game_message: Nimbus is under attack
[t=00:14:18.109515][f=0023202] game_message: Nimbus is under attack
[t=00:14:23.321205][f=0023359] game_message: Wasp is under attack
[t=00:14:28.362751][f=0023510] game_message: Nimbus is under attack
[t=00:14:33.342225][f=0023660] game_message: Nimbus is under attack
[t=00:14:38.354420][f=0023810] game_message: Nimbus is under attack
[t=00:14:43.430774][f=0023962] game_message: Wasp is under attack
[t=00:15:06.786762][f=0024663] game_message: Revenant is under attack
[t=00:15:37.346837][f=0025579] Tabo16 paused the game
[t=00:15:38.337575][f=0025579] Tabo16 unpaused the game
[t=00:19:48.167986][f=0033072] <Tabo16> Allies:  I gave 1 unit to AI: Beginner (2).
[t=00:19:52.461554][f=0033201] <Tabo16> Allies:  I gave 2 units to AI: Hard (1).
[t=00:19:55.942005][f=0033303] <Tabo16> Allies:  I gave 37 units to AI: Bleeding edge test (1).
[t=00:20:02.108840][f=0033490] <Tabo16> Allies:  I gave 100 metal to AI: Bleeding edge test (1).
[t=00:20:02.939698][f=0033515] <Tabo16> Allies:  I gave 2 units to AI: Bleeding edge test (1).
[t=00:20:10.205446][f=0033733] Tabo16 paused the game
[t=00:20:12.310836][f=0033733] [QuitAction] user exited to system
[t=00:20:12.345640][f=0033733] [SpringApp::Kill][1] fromRun=1
[t=00:20:12.345659][f=0033733] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:20:12.372203][f=0033733]  [async=0] threads=6 tasks=1924930 {sum,avg}{exec,wait}time={{148130.656, 0.077}, {89325.828, 0.046}}ms
[t=00:20:12.372231][f=0033733]      thread=1 tasks=384986 {sum,min,max,avg}{exec,wait}time={{32453.725, 0.000, 377.770, 0.084}, {11061.765, 0.000, 18446744027136.000, 0.029}}ms
[t=00:20:12.372284][f=0033733]      thread=2 tasks=384986 {sum,min,max,avg}{exec,wait}time={{29542.018, 0.000, 375.819, 0.077}, {17391.465, 0.000, 18446744027136.000, 0.045}}ms
[t=00:20:12.372300][f=0033733]      thread=3 tasks=384986 {sum,min,max,avg}{exec,wait}time={{29700.053, 0.000, 375.827, 0.077}, {18919.922, 0.000, 18446744027136.000, 0.049}}ms
[t=00:20:12.372314][f=0033733]      thread=4 tasks=384986 {sum,min,max,avg}{exec,wait}time={{28846.293, 0.000, 377.713, 0.075}, {19569.150, 0.000, 30.005, 0.051}}ms
[t=00:20:12.372336][f=0033733]      thread=5 tasks=384986 {sum,min,max,avg}{exec,wait}time={{27588.570, 0.000, 375.875, 0.072}, {22383.525, 0.000, 29.967, 0.058}}ms
[t=00:20:12.372350][f=0033733]  [async=1] threads=6 tasks=17559 {sum,avg}{exec,wait}time={{39063.266, 2.225}, {10929333.000, 622.435}}ms
[t=00:20:12.372368][f=0033733]      thread=1 tasks=3547 {sum,min,max,avg}{exec,wait}time={{7776.725, 0.000, 1361.119, 2.192}, {2187035.250, 0.001, 7781.624, 616.587}}ms
[t=00:20:12.372392][f=0033733]      thread=2 tasks=3532 {sum,min,max,avg}{exec,wait}time={{7846.176, 0.000, 1362.964, 2.221}, {2188372.750, 0.004, 7839.169, 619.585}}ms
[t=00:20:12.372408][f=0033733]      thread=3 tasks=3482 {sum,min,max,avg}{exec,wait}time={{7775.400, 0.000, 1242.350, 2.233}, {2167516.500, 0.000, 7775.002, 622.492}}ms
[t=00:20:12.372424][f=0033733]      thread=4 tasks=3508 {sum,min,max,avg}{exec,wait}time={{7831.862, 0.000, 1377.539, 2.233}, {2192258.250, 0.039, 7830.153, 624.931}}ms
[t=00:20:12.372445][f=0033733]      thread=5 tasks=3490 {sum,min,max,avg}{exec,wait}time={{7833.102, 0.000, 1283.803, 2.244}, {2194150.250, 0.010, 7829.194, 628.696}}ms
[t=00:20:12.372455][f=0033733] [ThreadPool::SetThreadCount][2] workers=0
[t=00:20:12.372463][f=0033733] [SpringApp::Kill][2]
[t=00:20:12.373026][f=0033733] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:20:12.373041][f=0033733] [Game::KillLua][1] dtor=0 luaUI=000001eaef930f30
[t=00:20:12.373094][f=0033733] Start widgetHandler:Shutdown
[t=00:20:12.375932][f=0033733] Shutdown - SaveOrderList Complete
[t=00:20:12.383101][f=0033733] Writing last game win data
[t=00:20:12.388053][f=0033733] Shutdown - SaveConfigData Complete
[t=00:20:12.388078][f=0033733] Shutdown Widget - Chili Highlight
[t=00:20:12.388107][f=0033733] Shutdown Widget - Draw After Chili
[t=00:20:12.388119][f=0033733] Shutdown Widget - API Unit Tracker GL4
[t=00:20:12.388134][f=0033733] Shutdown Widget - EPIC Menu
[t=00:20:12.389514][f=0033733] Shutdown Widget - Chili Minimap
[t=00:20:12.389623][f=0033733] Shutdown Widget - Chili Widget Selector
[t=00:20:12.390917][f=0033733] Shutdown Widget - Depth of Field Shader
[t=00:20:12.390931][f=0033733] Shutdown Widget - Deferred rendering
[t=00:20:12.391635][f=0033733] Shutdown Widget - Local Team Colors
[t=00:20:12.391654][f=0033733] Shutdown Widget - Display Keys 2
[t=00:20:12.391694][f=0033733] Shutdown Widget - Save Game Menu
[t=00:20:12.391705][f=0033733] Shutdown Widget - Highlight Model Api GL4
[t=00:20:12.391744][f=0033733] Shutdown Widget - Selected Units GL4 2
[t=00:20:12.391768][f=0033733] Shutdown Widget - HealthBars
[t=00:20:12.400173][f=0033733] Shutdown Widget - Noises
[t=00:20:12.400189][f=0033733] Shutdown Widget - Unit Icons
[t=00:20:12.400265][f=0033733] Shutdown Widget - BuildETA
[t=00:20:12.400280][f=0033733] Shutdown Widget - Win Counter
[t=00:20:12.400290][f=0033733] Shutdown Widget - EndGame APM stats
[t=00:20:12.401491][f=0033733] Shutdown Widget - Modular Comm Info
[t=00:20:12.401506][f=0033733] Shutdown Widget - Attack Warning
[t=00:20:12.401518][f=0033733] Shutdown Widget - CameraShake
[t=00:20:12.401544][f=0033733] Shutdown Widget - Chili Economy Panel Default
[t=00:20:12.401627][f=0033733] Shutdown Widget - Chili EndGame Window
[t=00:20:12.401647][f=0033733] Shutdown Widget - Startup Info and Selector
[t=00:20:12.401662][f=0033733] Shutdown Widget - Chili Nuke Warning
[t=00:20:12.401674][f=0033733] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:20:12.401691][f=0033733] Shutdown Widget - Chili Spectator Panels
[t=00:20:12.401703][f=0033733] Shutdown Widget - Context Menu
[t=00:20:12.401712][f=0033733] Shutdown Widget - Darkening
[t=00:20:12.401738][f=0033733] Shutdown Widget - Defense Range Zero-K
[t=00:20:12.402519][f=0033733] Shutdown Widget - Grab Input
[t=00:20:12.402632][f=0033733] Input grabbing is disabled!
[t=00:20:12.402646][f=0033733] Shutdown Widget - Highlight Geos
[t=00:20:12.402661][f=0033733] Shutdown Widget - Local Widgets Config
[t=00:20:12.402677][f=0033733] Shutdown Widget - MinimapEvents
[t=00:20:12.402689][f=0033733] Shutdown Widget - Missile Silo Range
[t=00:20:12.402714][f=0033733] Shutdown Widget - Music Player v2
[t=00:20:12.402727][f=0033733] Shutdown Widget - Point Tracker
[t=00:20:12.402737][f=0033733] Shutdown Widget - Showeco and Grid Drawer
[t=00:20:12.402752][f=0033733] Shutdown Widget - State Reverse and Latency
[t=00:20:12.402763][f=0033733] Shutdown Widget - Stereo3D
[t=00:20:12.402842][f=0033733] Shutdown Widget - Transport AI
[t=00:20:12.402855][f=0033733] Shutdown Widget - Attack AoE
[t=00:20:12.402867][f=0033733] Shutdown Widget - Map Edge Extension
[t=00:20:12.403578][f=0033733] Shutdown Widget - Highlight Unit GL4 v2
[t=00:20:12.403639][f=0033733] Shutdown Widget - Selection Send
[t=00:20:12.403676][f=0033733] Shutdown Widget - LupsManager
[t=00:20:12.403809][f=0033733] Shutdown Widget - Receive Units Indicator
[t=00:20:12.403822][f=0033733] Shutdown Widget - Newton Firezone
[t=00:20:12.403835][f=0033733] Shutdown Widget - Chili Pro Console
[t=00:20:12.405354][f=0033733] Shutdown Widget - Persistent Build Height
[t=00:20:12.405372][f=0033733] Shutdown Widget - Lasso Terraform GUI
[t=00:20:12.405395][f=0033733] Shutdown Widget - Chili Framework
[t=00:20:12.405409][f=0033733] Shutdown Widget - Lups
[t=00:20:12.406322][f=0033733] Shutdown Widget - Chili Core Selector
[t=00:20:12.406438][f=0033733] Shutdown Widget - Custom Markers
[t=00:20:12.406458][f=0033733] Shutdown Widget - Mex Placement Handler
[t=00:20:12.406616][f=0033733] Shutdown Widget - Select Keys
[t=00:20:12.406649][f=0033733] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:20:12.406720][f=0033733] Shutdown Widget - Pause Screen
[t=00:20:12.407136][f=0033733] Shutdown Widget - Bloom Shader Deferred
[t=00:20:12.407364][f=0033733] Shutdown Widget - Color Blindness Correction
[t=00:20:12.407593][f=0033733] Shutdown Widget - Layout Handler
[t=00:20:12.407612][f=0033733] Shutdown Widget - Text To Speech Control
[t=00:20:12.407632][f=0033733] End widgetHandler:Shutdown
[t=00:20:12.569315][f=0033733] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 119502315, 0.0} allocedSize{int+, int-, ext}={0, 0, 14527388619}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1341}
[t=00:20:12.573814][f=0033733] [Game::KillLua][2] dtor=0 luaGaia=000001eabf3053c0
[t=00:20:12.600094][f=0033733] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:12.600407][f=0033733] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:12.600457][f=0033733] [Game::KillLua][3] dtor=0 luaRules=000001eac6643120
[t=00:20:12.600498][f=0033733] Start gadgetHandler:Shutdown
[t=00:20:12.600512][f=0033733] Shutdown - StartSetup
[t=00:20:12.600522][f=0033733] Shutdown - UnitMorph
[t=00:20:12.615009][f=0033733] Shutdown - Carrier Drones
[t=00:20:12.615933][f=0033733] Shutdown - Missile Silo Controller
[t=00:20:12.615950][f=0033733] Shutdown - Modular Comm Info
[t=00:20:12.615961][f=0033733] Shutdown - Terrain Texture Handler
[t=00:20:12.615973][f=0033733] Shutdown - UnitCloakShield
[t=00:20:12.618815][f=0033733] Shutdown - Starlight Handler
[t=00:20:12.619247][f=0033733] End gadgetHandler:Shutdown
[t=00:20:12.700709][f=0033733] Start gadgetHandler:Shutdown
[t=00:20:12.700738][f=0033733] Shutdown - Teleport Throw
[t=00:20:12.700751][f=0033733] Shutdown - UnitMorph
[t=00:20:12.700804][f=0033733] Shutdown - Commander Skin Renderer
[t=00:20:12.717328][f=0033733] Shutdown - Missile fired callins
[t=00:20:12.717354][f=0033733] Shutdown - Modular Comm Info
[t=00:20:12.717365][f=0033733] Shutdown - Retreat Command
[t=00:20:12.717380][f=0033733] Shutdown - Shockwaves
[t=00:20:12.717391][f=0033733] Shutdown - Unit tint API
[t=00:20:12.717410][f=0033733] Shutdown - Unit glow API
[t=00:20:12.717430][f=0033733] Shutdown - UnitCloakShield
[t=00:20:12.717493][f=0033733] Shutdown - Lups Cloak FX
[t=00:20:12.717613][f=0033733] Shutdown - Lups
[t=00:20:12.718434][f=0033733] Shutdown - Lups Shield
[t=00:20:12.719323][f=0033733] End gadgetHandler:Shutdown
[t=00:20:12.762469][f=0033733] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 22995, 0.0} allocedSize{int+, int-, ext}={0, 0, 3620504}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0966}
[t=00:20:12.774899][f=0033733] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:12.775037][f=0033733] [Game::KillLua][4] dtor=0
[t=00:20:12.775050][f=0033733] [Game::KillLua][5] dtor=0
[t=00:20:12.788307][f=0033733] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240423_150107_Altored Divide Bar Remake 1_105.1.1-1821-gaca6f20 BAR105.sdfz" (21226641 bytes)
[t=00:20:12.788515][f=0033733] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:20:12.822138][f=0033733] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:20:12.822173][f=0033733] [Sound] [Sound::UpdateThread][3] #sources=32 #items=118
[t=00:20:12.822279][f=0033733] [Sound] [Sound::UpdateThread][4] ctx=000001ea27474720 dev=000001ea2753ea40
[t=00:20:12.822559][f=0033733] [Sound] [Sound::UpdateThread][5] ctx=000001ea27474720 dev=000001ea2753ea40
[t=00:20:12.822596][f=0033733] [Sound] [Sound::Cleanup][alcDestroyContext(000001ea27474720)]
[t=00:20:12.826819][f=0033733] [Sound] [Sound::Cleanup][alcCloseDevice(000001ea2753ea40)]
[t=00:20:12.827660][f=0033733] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:20:12.860361][f=0033733] [Sound] [Sound::UpdateThread][6]
[t=00:20:12.861439][f=0033733] [Game::~CGame][1]
[t=00:20:12.861458][f=0033733] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:20:12.861469][f=0033733] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:20:12.861525][f=0033733] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:20:12.861562][f=0033733] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:20:12.861593][f=0033733] [Game::KillLua][4] dtor=1
[t=00:20:12.861628][f=0033733] [Game::KillLua][5] dtor=1
[t=00:20:12.861833][f=0033733] [Game::KillMisc][1]
[t=00:20:12.861841][f=0033733] [Game::KillMisc][2]
[t=00:20:12.861853][f=0033733] [EOH::DestroySkirmishAI(id=5)]
[t=00:20:12.867507][f=0033733] [EOH::DestroySkirmishAI(id=4)]
[t=00:20:12.909429][f=0033733] [EOH::DestroySkirmishAI(id=3)]
[t=00:20:12.916077][f=0033733] [EOH::DestroySkirmishAI(id=2)]
[t=00:20:12.923808][f=0033733] [EOH::DestroySkirmishAI(id=1)]
[t=00:20:12.970087][f=0033733] [EOH::DestroySkirmishAI(id=0)]
[t=00:20:13.022210][f=0033733] [Game::KillMisc][3]
[t=00:20:13.022370][f=0033733] [Game::KillRendering][1]
[t=00:20:13.027823][f=0033733] [~CRectangleOverlapHandler] 24% overlap reduction
[t=00:20:13.069106][f=0033733] [3DOParser::Kill] allocated 1 pieces
[t=00:20:13.069185][f=0033733] [S3OParser::Kill] allocated 5608 pieces
[t=00:20:13.069793][f=0033733] [AssParser::Kill] allocated 674 pieces
[t=00:20:13.127406][f=0033733] [Game::KillInterface][1]
[t=00:20:13.128500][f=0033733] [Game::KillInterface][2]
[t=00:20:13.130697][f=0033733] [Game::KillSimulation][1]
[t=00:20:13.130932][f=0033733] [Game::KillSimulation][2]
[t=00:20:13.260362][f=0033733] [CCollisionHandler] dis-/continuous tests: 25/20715032
[t=00:20:13.260392][f=0033733] [Game::KillSimulation][3]
[t=00:20:13.261243][f=0033733] [~CPathCache(32x32)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:20:13.261324][f=0033733] [~CPathCache(32x32)] cacheHits=2367 hitPercentage=21% numHashColls=0 maxCacheSize=176
[t=00:20:13.262082][f=0033733] [~CPathCache(64x64)] cacheHits=1512 hitPercentage=69% numHashColls=0 maxCacheSize=201
[t=00:20:13.262166][f=0033733] [~CPathCache(64x64)] cacheHits=4682 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:20:13.263420][f=0033733] [~CRectangleOverlapHandler] 24% overlap reduction
[t=00:20:13.272767][f=0033733] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:20:13.291362][f=0033733] [Game::KillSimulation][4]
[t=00:20:13.591346][f=0033733] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:20:13.591375][f=0033733] [Game::~CGame][2]
[t=00:20:13.591383][f=0033733] [Game::~CGame][3]
[t=00:20:13.591428][f=0033733] [SpringApp::Kill][3]
[t=00:20:13.591636][f=0033733] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    60896945 bytes sent   in 227203 packets (268.029 bytes/packet)
    51292092 bytes recv'd in 48913 packets (1048.639 bytes/packet)
    {0.064x, 0.006x} relative protocol overhead {up, down}
    156825 incoming chunks dropped, 200487 outgoing chunks resent
    76087 incoming chunks processed

[t=00:20:13.591893][f=0033733] [SpringApp::Kill][4] font=000001ea6beb5b80
[t=00:20:13.600359][f=0033733] [SpringApp::Kill][5]
[t=00:20:13.606610][f=0033733] [SpringApp::Kill][6]
[t=00:20:13.606658] [SpringApp::Kill][7]
[t=00:20:13.606791] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:13.606805] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8064, 1048576, 1048576}, EBO = {16128, 2097152, 2097152}
[t=00:20:13.606816] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:20:13.606833] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:20:13.606844] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1228, 65536, 65536}, EBO = {1842, 262144, 262144}
[t=00:20:13.606857] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:13.606874] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {9236, 1048576, 1048576}, EBO = {13854, 2097152, 2097152}
[t=00:20:13.606886] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {96636, 1048576, 1048576}, EBO = {144954, 2097152, 2097152}
[t=00:20:13.606896] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:20:13.606913] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:13.606923] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:13.606933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:20:13.606950] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {7812, 1048576, 1048576}, EBO = {11718, 2097152, 2097152}
[t=00:20:13.678320] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:20:13.678370] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:20:13.678379] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:20:13.678386] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:20:13.678393] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:20:13.678716] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>]
[t=00:20:13.678758] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:20:13.678792] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ea279f0690)
[t=00:20:13.679316] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3940ms
[t=00:20:13.679342]     file="luaui/images/commands/bold/wait_gather.png" indx=3389 inflSize=6kb readTime=57ms
[t=00:20:13.679368]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=45ms
[t=00:20:13.679377]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=32ms
[t=00:20:13.679385]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=27ms
[t=00:20:13.679393]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=27ms
[t=00:20:13.679402]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=27ms
[t=00:20:13.679417]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=23ms
[t=00:20:13.679426]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=23ms
[t=00:20:13.679435]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=22ms
[t=00:20:13.679444]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=20ms
[t=00:20:13.682306] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=1)] #archives[section]=1 #files[section]=294
[t=00:20:13.682348] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\altored_divide_bar_remake_1.6.sd7 (000001ea27491850)
[t=00:20:13.687539] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=2)] #archives[section]=3 #files[section]=328
[t=00:20:13.687566] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001ea27440470)
[t=00:20:13.687922] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001ea27440730)
[t=00:20:13.688323] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001ea27440100)
[t=00:20:13.688724] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=3)] #archives[section]=0 #files[section]=0
[t=00:20:13.688744] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=4)] #archives[section]=0 #files[section]=130
[t=00:20:13.688782] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=5)] #archives[section]=0 #files[section]=0
[t=00:20:13.688793] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=6)] #archives[section]=0 #files[section]=0
[t=00:20:13.688802] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=7)] #archives[section]=0 #files[section]=0
[t=00:20:13.688812] [VFS] [SpringVFS::DeleteArchives<this=000001ea2743f790>(section=8)] #archives[section]=0 #files[section]=0
[t=00:20:16.778623] [SpringApp::Kill][8]
[t=00:20:16.778667] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:20:16.778677] [WatchDog::Uninstall][1] hangDetectorThread=00007ff675458f10 (joinable=1)
[t=00:20:16.778684] [WatchDog::Uninstall][2]
[t=00:20:17.786022] [WatchDog::Uninstall][3]
[t=00:20:17.786047] [SpringApp::Kill][9]