Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.001787] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.001803] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.004433] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.004472] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.110605] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.110632] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.110644] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.110650] [t=00:00:00.110653] Enable or disable log sections using the LogSections configuration key [t=00:00:00.110664] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.110676] Use "none" to disable the default log sections. [t=00:00:00.110683] ============== </Log Sections> ============== [t=00:00:00.110698] ============== <User Config> ============== [t=00:00:00.110806] AllowDeferredMapRendering = 1 Failed rotating the log file [t=00:00:00.110813] AllowDeferredModelRendering = 1 [t=00:00:00.110825] AnimationMT = 0 [t=00:00:00.110830] BumpWaterAnisotropy = 2 [t=00:00:00.110833] BumpWaterBlurReflection = 1 [t=00:00:00.110836] BumpWaterDepthBits = 32 [t=00:00:00.110839] BumpWaterReflection = 2 [t=00:00:00.110843] BumpWaterRefraction = 2 [t=00:00:00.110846] BumpWaterTexSizeReflection = 1024 [t=00:00:00.110850] CamFreeScrollSpeed = 50 [t=00:00:00.110857] CamMode = 1 [t=00:00:00.110861] CubeTexSizeReflection = 1024 [t=00:00:00.110863] CubeTexSizeSpecular = 1024 [t=00:00:00.110866] DualScreenMiniMapOnLeft = 1 [t=00:00:00.110869] EdgeMoveDynamic = 0 [t=00:00:00.110872] EdgeMoveWidth = 0.003 [t=00:00:00.110875] FPSFOV = 90 [t=00:00:00.110878] FPSScrollSpeed = 50 [t=00:00:00.110881] FontSize = 18 [t=00:00:00.110884] GrassDetail = 0 [t=00:00:00.110886] GroundDecals = 10 [t=00:00:00.110890] GroundDetail = 180 [t=00:00:00.110895] HangTimeout = 30 [t=00:00:00.110898] HardwareCursor = 1 [t=00:00:00.110901] InitialNetworkTimeout = 0 [t=00:00:00.110904] LinkIncomingMaxPacketRate = 512 [t=00:00:00.110908] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.110911] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.110915] LinkOutgoingBandwidth = 131072 [t=00:00:00.110918] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.110922] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.110925] MSAALevel = 8 [t=00:00:00.110929] MaxParticles = 50000 [t=00:00:00.110932] MaxSounds = 32 [t=00:00:00.110935] MaximumTransmissionUnit = 0 [t=00:00:00.110938] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.110942] MiniMapMarker = 0 [t=00:00:00.110945] MouseDragScrollThreshold = 0 [t=00:00:00.110948] NetworkLossFactor = 1 [t=00:00:00.110951] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.110954] OverheadScrollSpeed = 50 [t=00:00:00.110957] ReconnectTimeout = 0 [t=00:00:00.110960] RotOverheadScrollSpeed = 50 [t=00:00:00.110965] RotateLogFiles = 1 [t=00:00:00.110968] ShadowMapSize = 16384 [t=00:00:00.110971] Shadows = 1 [t=00:00:00.110974] ShowClock = 0 [t=00:00:00.110977] SoftParticles = 2 [t=00:00:00.110980] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.110983] UnitIconDist = 151 [t=00:00:00.110986] UpdateBoundingVolumeMT = 0 [t=00:00:00.110989] UpdateWeaponVectorsMT = 0 [t=00:00:00.110992] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.110995] UseLuaMemPools = 0 [t=00:00:00.111021] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.111024] VFSCacheArchiveFiles = 0 [t=00:00:00.111027] VSync = 0 [t=00:00:00.111030] Water = 4 [t=00:00:00.111033] XResolution = 2560 [t=00:00:00.111035] YResolution = 1440 [t=00:00:00.111043] ============== </User Config> ============== [t=00:00:00.111047] ============== <User System> ============== [t=00:00:00.111050] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.111055] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.111064] Compiler Version: gcc-13.2.0 [t=00:00:00.111092] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.111118] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 51993MB pagefile [t=00:00:00.111122] Binary Word Size: 64-bit (native) [t=00:00:00.111126] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.111129] Physical CPU Cores: 8 [t=00:00:00.111132] Logical CPU Cores: 16 [t=00:00:00.111137] ============== </User System> ============== [t=00:00:00.111276] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.111279] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.111282] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.111284] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.111287] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.111791] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.111798] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.115315] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.118581] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.118587] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.118590] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.118594] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.118597] [10] 2048x1280x24bpp@60Hz [t=00:00:00.118600] [12] 1969x1108x24bpp@70Hz [t=00:00:00.118603] [15] 1920x1440x24bpp@70Hz [t=00:00:00.118606] [18] 1920x1200x24bpp@60Hz [t=00:00:00.118609] [20] 1920x1080x24bpp@70Hz [t=00:00:00.118618] [24] 1707x960x24bpp@70Hz [t=00:00:00.118621] [27] 1680x1050x24bpp@60Hz [t=00:00:00.118624] [29] 1600x1200x24bpp@60Hz [t=00:00:00.118627] [30] 1600x1024x24bpp@60Hz [t=00:00:00.118629] [32] 1600x1000x24bpp@60Hz [t=00:00:00.118632] [33] 1600x900x24bpp@60Hz [t=00:00:00.118635] [34] 1506x847x24bpp@70Hz [t=00:00:00.118638] [37] 1440x1080x24bpp@70Hz [t=00:00:00.118642] [41] 1440x900x24bpp@60Hz [t=00:00:00.118644] [42] 1366x768x24bpp@60Hz [t=00:00:00.118647] [43] 1360x768x24bpp@60Hz [t=00:00:00.118652] [44] 1280x1024x24bpp@60Hz [t=00:00:00.118655] [46] 1280x960x24bpp@60Hz [t=00:00:00.118658] [47] 1280x800x24bpp@60Hz [t=00:00:00.118661] [48] 1280x768x24bpp@60Hz [t=00:00:00.118663] [49] 1280x720x24bpp@70Hz [t=00:00:00.118666] [52] 1176x664x24bpp@60Hz [t=00:00:00.118669] [55] 1152x864x24bpp@60Hz [t=00:00:00.118672] [56] 1024x768x24bpp@60Hz [t=00:00:00.118675] [57] 800x600x24bpp@60Hz [t=00:00:00.118678] [58] 720x576x24bpp@50Hz [t=00:00:00.118681] [59] 720x480x24bpp@60Hz [t=00:00:00.118685] [61] 640x480x24bpp@60Hz [t=00:00:00.289385] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.290132] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.290145] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.308016] [GR::LogVersionInfo] [t=00:00:00.308041] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.308045] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.308048] GL vendor : NVIDIA Corporation [t=00:00:00.308051] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.308054] GLSL version: 4.60 NVIDIA [t=00:00:00.308056] GLEW version: 2.1.0 [t=00:00:00.308059] GPU memory : 16376MB (total) / 13004MB (available) [t=00:00:00.308069] SDL swap-int: 1 [t=00:00:00.308072] SDL driver : windows [t=00:00:00.308074] [t=00:00:00.308077] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.308086] GLSL shader support : 1 [t=00:00:00.308089] GL4 support : 1 [t=00:00:00.308092] FBO extension support : 1 [t=00:00:00.308101] NVX GPU mem-info support : 1 [t=00:00:00.308106] ATI GPU mem-info support : 0 [t=00:00:00.308112] Texture clamping to edge : 1 [t=00:00:00.308118] NPOT-texture support : 1 (1) [t=00:00:00.308122] S3TC/DXT1 texture support : 1/1 [t=00:00:00.308126] texture query-LOD support : 1 (1) [t=00:00:00.308132] MSAA frame-buffer support : 1 (1) [t=00:00:00.308135] Z-buffer depth : 32 (-) [t=00:00:00.308141] primitive-restart support : 1 (1) [t=00:00:00.308144] clip-space control support: 1 (1) [t=00:00:00.308147] seamless cube-map support : 1 (1) [t=00:00:00.308150] frag-depth layout support : 1 (1) [t=00:00:00.308153] persistent maps support : 1 (1) [t=00:00:00.308156] explicit attribs location : 1 (1) [t=00:00:00.308160] multi draw indirect : 1 (-) [t=00:00:00.308164] array textures : 1 (-) [t=00:00:00.308169] buffer copy support : 1 (-) [t=00:00:00.308173] indirect draw : 1 (-) [t=00:00:00.308176] base instance : 1 (-) [t=00:00:00.308178] [t=00:00:00.308181] max. FBO samples : 32 [t=00:00:00.308184] max. FS/program texture slots : 32/192 [t=00:00:00.308187] max. texture size : 32768 [t=00:00:00.308192] max. texture anisotropy level : 16.000000 [t=00:00:00.308195] max. vec4 varyings/attributes : 31/16 [t=00:00:00.308200] max. draw-buffers : 8 [t=00:00:00.308203] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.308206] max. uniform buffer-bindings : 84 [t=00:00:00.308209] max. uniform block-size : 64KB [t=00:00:00.308212] max. storage buffer-bindings : 96 [t=00:00:00.308215] max. storage block-size : 2047MB [t=00:00:00.308218] [t=00:00:00.308221] enable AMD-hacks : 0 [t=00:00:00.308223] compress MIP-maps: 0 [t=00:00:00.308261] Number of compressed texture formats: 23 [t=00:00:00.308276] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.308297] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.308441] [GR::UpdateGLConfigs] [t=00:00:00.308462] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.308467] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.308718] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.308727] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.308736] [GR::InitGLState] [t=00:00:00.308772] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.389689] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.391203] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.391504] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.394382] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.394396] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.394627] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.395693] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.395702] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.395732] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.395751] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.404355] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.404501] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.404768] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.404840] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.410249] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.410258] [VFS] [SpringVFS::ReserveArchives<this=0000022191f16780>] [t=00:00:00.410314] [VFS] [SpringVFS::AddArchive<this=0000022191f16780>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.411410] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022191f16780 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.411416] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.498412] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.498663] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.498739] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.498839] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.498947] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.498977] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.499043] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.499122] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.499184] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.500393] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.500693][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.500744][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.500814][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.500838][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.500843][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.500865][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.504410][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.504429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.504438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.504447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.504454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.504465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.560124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.561416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000221c865e970(default) context=00000221c865b420 numChannels=2 frameSize=8 [t=00:00:00.561431][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.561437][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.561449][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.561456][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.561508][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.561528][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.561540][f=-000001] [Sound] Devices: [t=00:00:00.563066][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.563075][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.563086][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.563090][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.563098][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.563102][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.563557][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.563569][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.635785][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 135ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 68654 MB [t=00:00:00.636763][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.643368][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.657791][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name Tommyknocker [t=00:00:01.024967][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Hide and Seek 2.2.3" (loaded=0 cached=0) [t=00:00:01.025229][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022191f16780>(arName="Hide and Seek 2.2.3", overwrite=false)] section=1 cached=0 [t=00:00:01.029029][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022191f16780>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.058587][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.058930][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022191f16780>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.082138][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022191f16780>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.082242][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022191f16780>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.083359][f=-000001] [CAS::GASCB] Archive file="hideandseek2.2.3.sd7" cs="8604afb1f872ca8e54d0bbfc395cb8cccf108133bb60e7bf546c22dec4296622503551863dadfd88fc942a23f5a1aca8a1eeb392e6161901eb7851748d0c1da5" [t=00:00:01.083402][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.083431][f=-000001] Warning: [PreGame::GameDataReceived] Archive Hide and Seek 2.2.3 (checksum 44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.083810][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.083849][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.083878][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.083901][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.774974][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:10.775084][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:10.778328][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:10.778480][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:10.778728][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:10.788995][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:10.789826][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:10.789995][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:10.790111][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:10.790208][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:10.790327][f=-000001] EndGame Graph disabled [t=00:00:10.801388][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.809012][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:10.809242][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.809431][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.809565][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:10.809898][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.809997][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.810102][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.810190][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.810291][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.810387][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:10.810479][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:10.810567][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:10.810737][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:10.810838][f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua> [t=00:00:10.811301][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.811625][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.811721][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.811981][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.812079][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.823575][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.823858][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.824204][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.824334][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.881610][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.882090][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.882228][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.882350][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.883448][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.883892][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.883986][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.884150][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.884241][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.884347][f=-000001] IsIsland, <function>, false [t=00:00:10.896963][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:10.897267][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.897530][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.898209][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.898323][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.898450][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.898555][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.898662][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.898761][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.898885][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.898992][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:10.898999][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:10.899004][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.899090][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.899195][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.899290][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.899393][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.899490][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.899712][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.906981][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.907170][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.907315][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.920656][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.921014][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.927433][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.928515][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.928741][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.929688][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.929806][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.929943][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:10.931641][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.932001][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.933880][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.934423][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.934646][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.934924][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.935054][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.935158][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.937421][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.938199][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.941853][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.942022][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.946898][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.947299][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.947423][f=-000001] SetSunLighting [t=00:00:10.947728][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:10.997758][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.998074][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.998827][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.998983][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.000554][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.000694][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.000702][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.000798][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.001149][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.005824][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.007877][f=-000001] Writing last game win data [t=00:00:11.010297][f=-000001] LuaUI v0.3 [t=00:00:11.078747][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.395617][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.395644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.395938][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.395953][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:11.427621][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:11.446104][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:11.446892][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:11.447033][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:11.447357][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:11.447364][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:11.450214][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:11.455717][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:11.455732][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 121.39 [t=00:00:11.455750][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 522.79 [t=00:00:11.455760][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:11.455769][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:11.455778][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:11.455785][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:11.455792][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:11.459925][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 356 unit-defs) [t=00:00:11.459980][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:11.463663][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 32 unit-defs) [t=00:00:11.467370][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 5 unit-defs) [t=00:00:11.471277][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.475176][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:11.479024][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.482150][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 9 Map-Area(s) occupying 70.72% of the map. (used by 13 unit-defs) [t=00:00:11.485856][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 3 unit-defs) [t=00:00:11.485911][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:11.488956][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 9 Map-Area(s) occupying 70.72% of the map. (used by 20 unit-defs) [t=00:00:11.520975][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Hide_and_Seek_2.2.3.json) [t=00:00:11.526805][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:11.532532][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:11.537031][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:11.541552][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:11.545596][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:11.549669][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:11.555054][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:11.597813][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:11.598054][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.598059][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 202ms [t=00:00:11.603342][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11293, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923598}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0174} [t=00:00:12.025407][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.258109][f=-000001] GameID: 2ddc27665ec992eba385bc6ea3d66434 [t=00:00:12.258350][f=-000001] Connection attempt from Tommyknocker [t=00:00:12.258355][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.258435][f=-000001] -> Connection established (given id 0) [t=00:00:12.258451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f" [t=00:00:12.258467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.258479][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afc0df89c918df84d907479f8ab1990522dea18d59e936be0fa34defd909591f2214cd603f5ce39eef3e3c5a5dff7af3a2a5bee130aa3f6528676b55aa6d0794]" [t=00:00:12.258490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=97ea35bb0ed15ae67400040b9311b392234e63a702ba3ff65ef77809ffb92f13d81777da2cafd648ddebe2b13ac1e22a924a40f42e56e21280e199df29451e6a]" [t=00:00:12.258498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000022240b39010,0000022240f83af0}][locale="C"]" [t=00:00:12.288391][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.379620][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:23.751527][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:36.384647][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:04:17.592684][f=0006634] game_message: Glaive is under attack [t=00:04:28.566124][f=0006963] game_message: Glaive is under attack [t=00:04:36.032048][f=0007187] game_message: Glaive is under attack [t=00:04:43.951950][f=0007425] Input grabbing is enabled! [t=00:04:59.184063][f=0007882] game_message: Ronin is under attack [t=00:05:04.200960][f=0008032] game_message: Scythe is under attack [t=00:05:14.802340][f=0008351] game_message: Ronin is under attack [t=00:07:26.817552][f=0012311] game_message: Glaive is under attack [t=00:07:43.991336][f=0012826] game_message: Cloakbot Factory is under attack [t=00:08:31.886248][f=0014263] game_message: Reaver is under attack [t=00:09:58.659384][f=0016866] [SpringApp::Kill][1] fromRun=1 [t=00:09:58.659397][f=0016866] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:09:58.682983][f=0016866] [async=0] threads=8 tasks=1887501 {sum,avg}{exec,wait}time={{33365.539, 0.018}, {232110.609, 0.123}}ms [t=00:09:58.682997][f=0016866] thread=1 tasks=269643 {sum,min,max,avg}{exec,wait}time={{5742.264, 0.000, 262.288, 0.021}, {1851.968, 0.000, 18446744027136.000, 0.007}}ms [t=00:09:58.683009][f=0016866] thread=2 tasks=269643 {sum,min,max,avg}{exec,wait}time={{4775.713, 0.000, 261.254, 0.018}, {38635.598, 0.000, 18446744027136.000, 0.143}}ms [t=00:09:58.683017][f=0016866] thread=3 tasks=269643 {sum,min,max,avg}{exec,wait}time={{4767.633, 0.000, 261.244, 0.018}, {36840.898, 0.000, 18446744027136.000, 0.137}}ms [t=00:09:58.683025][f=0016866] thread=4 tasks=269643 {sum,min,max,avg}{exec,wait}time={{4515.925, 0.000, 261.250, 0.017}, {39781.789, 0.000, 18446744027136.000, 0.148}}ms [t=00:09:58.683031][f=0016866] thread=5 tasks=269643 {sum,min,max,avg}{exec,wait}time={{4560.854, 0.000, 261.255, 0.017}, {38024.887, 0.000, 18446744027136.000, 0.141}}ms [t=00:09:58.683039][f=0016866] thread=6 tasks=269643 {sum,min,max,avg}{exec,wait}time={{4504.035, 0.000, 261.241, 0.017}, {38918.008, 0.000, 24.586, 0.144}}ms [t=00:09:58.683047][f=0016866] thread=7 tasks=269643 {sum,min,max,avg}{exec,wait}time={{4499.113, 0.000, 239.397, 0.017}, {38057.461, 0.000, 29.938, 0.141}}ms [t=00:09:58.683052][f=0016866] [async=1] threads=8 tasks=2728 {sum,avg}{exec,wait}time={{24485.619, 8.976}, {5171934.000, 1895.870}}ms [t=00:09:58.683063][f=0016866] thread=1 tasks=384 {sum,min,max,avg}{exec,wait}time={{3500.979, 0.000, 810.578, 9.117}, {736620.562, 0.048, 3518.925, 1918.283}}ms [t=00:09:58.683070][f=0016866] thread=2 tasks=388 {sum,min,max,avg}{exec,wait}time={{3488.735, 0.000, 800.431, 8.992}, {738573.750, 0.147, 3517.001, 1903.541}}ms [t=00:09:58.683077][f=0016866] thread=3 tasks=396 {sum,min,max,avg}{exec,wait}time={{3509.051, 0.000, 818.771, 8.861}, {738096.188, 0.227, 3518.867, 1863.879}}ms [t=00:09:58.683089][f=0016866] thread=4 tasks=390 {sum,min,max,avg}{exec,wait}time={{3492.817, 0.000, 800.336, 8.956}, {741755.750, 0.004, 3521.035, 1901.938}}ms [t=00:09:58.683096][f=0016866] thread=5 tasks=387 {sum,min,max,avg}{exec,wait}time={{3511.005, 0.000, 820.414, 9.072}, {734972.125, 0.336, 3518.969, 1899.153}}ms [t=00:09:58.683103][f=0016866] thread=6 tasks=391 {sum,min,max,avg}{exec,wait}time={{3490.584, 0.000, 800.211, 8.927}, {738809.500, 0.417, 3518.849, 1889.538}}ms [t=00:09:58.683114][f=0016866] thread=7 tasks=392 {sum,min,max,avg}{exec,wait}time={{3492.449, 0.000, 799.644, 8.909}, {743105.750, 0.229, 3521.177, 1895.678}}ms [t=00:09:58.683119][f=0016866] [ThreadPool::SetThreadCount][2] workers=0 [t=00:09:58.683124][f=0016866] [SpringApp::Kill][2] [t=00:09:58.683445][f=0016866] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:09:58.683451][f=0016866] [Game::KillLua][1] dtor=0 luaUI=00000222f5604ca0 [t=00:09:58.683488][f=0016866] Start widgetHandler:Shutdown [t=00:09:58.685072][f=0016866] Shutdown - SaveOrderList Complete [t=00:09:58.689652][f=0016866] Writing last game win data [t=00:09:58.692166][f=0016866] Shutdown - SaveConfigData Complete [t=00:09:58.692177][f=0016866] Shutdown Widget - Chili Highlight [t=00:09:58.692198][f=0016866] Shutdown Widget - Draw After Chili [t=00:09:58.692204][f=0016866] Shutdown Widget - API Unit Tracker GL4 [t=00:09:58.692214][f=0016866] Shutdown Widget - EPIC Menu [t=00:09:58.692884][f=0016866] Shutdown Widget - Depth of Field Shader [t=00:09:58.692892][f=0016866] Shutdown Widget - Chili Widget Selector [t=00:09:58.693440][f=0016866] Shutdown Widget - Chili Minimap [t=00:09:58.693513][f=0016866] Shutdown Widget - Deferred rendering [t=00:09:58.693946][f=0016866] Shutdown Widget - Local Team Colors [t=00:09:58.693956][f=0016866] Shutdown Widget - Display Keys 2 [t=00:09:58.693984][f=0016866] Shutdown Widget - Save Game Menu [t=00:09:58.693991][f=0016866] Shutdown Widget - Highlight Model Api GL4 [t=00:09:58.694019][f=0016866] Shutdown Widget - Selected Units GL4 2 [t=00:09:58.694035][f=0016866] Shutdown Widget - Unit Icons [t=00:09:58.694074][f=0016866] Shutdown Widget - Noises [t=00:09:58.694081][f=0016866] Shutdown Widget - HealthBars [t=00:09:58.694687][f=0016866] Shutdown Widget - BuildETA [t=00:09:58.694696][f=0016866] Shutdown Widget - Win Counter [t=00:09:58.694702][f=0016866] Shutdown Widget - EndGame APM stats [t=00:09:58.695514][f=0016866] Shutdown Widget - Modular Comm Info [t=00:09:58.695523][f=0016866] Shutdown Widget - Map Draw Blocker [t=00:09:58.695537][f=0016866] Shutdown Widget - Reclaim Field Highlight [t=00:09:58.695556][f=0016866] Shutdown Widget - Stereo3D [t=00:09:58.695595][f=0016866] Shutdown Widget - State Reverse and Latency [t=00:09:58.695602][f=0016866] Shutdown Widget - Startup Info and Selector [t=00:09:58.695616][f=0016866] Shutdown Widget - Attack Warning [t=00:09:58.695623][f=0016866] Shutdown Widget - Showeco and Grid Drawer [t=00:09:58.695633][f=0016866] Shutdown Widget - Point Tracker [t=00:09:58.695639][f=0016866] Shutdown Widget - Music Player v2 [t=00:09:58.695677][f=0016866] Shutdown Widget - Missile Silo Range [t=00:09:58.695686][f=0016866] Shutdown Widget - MinimapEvents [t=00:09:58.695695][f=0016866] Shutdown Widget - Local Widgets Config [t=00:09:58.695704][f=0016866] Shutdown Widget - Highlight Geos [t=00:09:58.695711][f=0016866] Shutdown Widget - Grab Input [t=00:09:58.695818][f=0016866] Input grabbing is disabled! [t=00:09:58.695824][f=0016866] Shutdown Widget - Defense Range Zero-K [t=00:09:58.695837][f=0016866] Shutdown Widget - Darkening [t=00:09:58.695847][f=0016866] Shutdown Widget - Context Menu [t=00:09:58.695856][f=0016866] Shutdown Widget - Chili Spectator Panels [t=00:09:58.695863][f=0016866] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:09:58.695873][f=0016866] Shutdown Widget - Chili Nuke Warning [t=00:09:58.695881][f=0016866] Shutdown Widget - Chili EndGame Window [t=00:09:58.695891][f=0016866] Shutdown Widget - Chili Economy Panel Default [t=00:09:58.695940][f=0016866] Shutdown Widget - CameraShake [t=00:09:58.695947][f=0016866] Shutdown Widget - Transport AI [t=00:09:58.695959][f=0016866] Shutdown Widget - Attack AoE [t=00:09:58.695968][f=0016866] Shutdown Widget - Map Edge Extension [t=00:09:58.696505][f=0016866] Shutdown Widget - Selection Send [t=00:09:58.696517][f=0016866] Shutdown Widget - Highlight Unit GL4 v2 [t=00:09:58.696524][f=0016866] Shutdown Widget - LupsManager [t=00:09:58.696536][f=0016866] Shutdown Widget - Newton Firezone [t=00:09:58.696545][f=0016866] Shutdown Widget - Receive Units Indicator [t=00:09:58.696552][f=0016866] Shutdown Widget - Chili Pro Console [t=00:09:58.700624][f=0016866] Shutdown Widget - Persistent Build Height [t=00:09:58.700635][f=0016866] Shutdown Widget - Lasso Terraform GUI [t=00:09:58.700642][f=0016866] Shutdown Widget - Lups [t=00:09:58.701174][f=0016866] Shutdown Widget - Chili Framework [t=00:09:58.701185][f=0016866] Shutdown Widget - Mex Placement Handler [t=00:09:58.701209][f=0016866] Shutdown Widget - Custom Markers [t=00:09:58.701221][f=0016866] Shutdown Widget - Chili Core Selector [t=00:09:58.701285][f=0016866] Shutdown Widget - Select Keys [t=00:09:58.701302][f=0016866] Shutdown Widget - Pause Screen [t=00:09:58.701422][f=0016866] Shutdown Widget - Contrast Adaptive Sharpen [t=00:09:58.701449][f=0016866] Shutdown Widget - Bloom Shader Deferred [t=00:09:58.701555][f=0016866] Shutdown Widget - Text To Speech Control [t=00:09:58.701562][f=0016866] Shutdown Widget - Layout Handler [t=00:09:58.701571][f=0016866] Shutdown Widget - Color Blindness Correction [t=00:09:58.701639][f=0016866] End widgetHandler:Shutdown [t=00:09:58.751533][f=0016866] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 41099180, 0.0} allocedSize{int+, int-, ext}={0, 0, 7687248884}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:09:58.754000][f=0016866] [Game::KillLua][2] dtor=0 luaGaia=0000022240f83af0 [t=00:09:58.756862][f=0016866] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:09:58.756892][f=0016866] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:09:58.756909][f=0016866] [Game::KillLua][3] dtor=0 luaRules=0000022240b39010 [t=00:09:58.756931][f=0016866] Start gadgetHandler:Shutdown [t=00:09:58.756938][f=0016866] Shutdown - StartSetup [t=00:09:58.756946][f=0016866] Shutdown - UnitMorph [t=00:09:58.757408][f=0016866] Shutdown - Carrier Drones [t=00:09:58.757416][f=0016866] Shutdown - Missile Silo Controller [t=00:09:58.757422][f=0016866] Shutdown - Modular Comm Info [t=00:09:58.757428][f=0016866] Shutdown - Terrain Texture Handler [t=00:09:58.757434][f=0016866] Shutdown - UnitCloakShield [t=00:09:58.757558][f=0016866] Shutdown - Starlight Handler [t=00:09:58.757570][f=0016866] End gadgetHandler:Shutdown [t=00:09:58.769828][f=0016866] Start gadgetHandler:Shutdown [t=00:09:58.769841][f=0016866] Shutdown - Teleport Throw [t=00:09:58.769849][f=0016866] Shutdown - UnitMorph [t=00:09:58.769860][f=0016866] Shutdown - Commander Skin Renderer [t=00:09:58.770478][f=0016866] Shutdown - Missile fired callins [t=00:09:58.770486][f=0016866] Shutdown - Modular Comm Info [t=00:09:58.770492][f=0016866] Shutdown - Retreat Command [t=00:09:58.770501][f=0016866] Shutdown - Shockwaves [t=00:09:58.770508][f=0016866] Shutdown - Unit tint API [t=00:09:58.770522][f=0016866] Shutdown - Unit glow API [t=00:09:58.770534][f=0016866] Shutdown - UnitCloakShield [t=00:09:58.770552][f=0016866] Shutdown - Lups Cloak FX [t=00:09:58.770585][f=0016866] Shutdown - Lups [t=00:09:58.771267][f=0016866] Shutdown - Lups Shield [t=00:09:58.771308][f=0016866] End gadgetHandler:Shutdown [t=00:09:58.787573][f=0016866] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1505, 0.0} allocedSize{int+, int-, ext}={0, 0, 228658}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007} [t=00:09:58.788877][f=0016866] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:09:58.788921][f=0016866] [Game::KillLua][4] dtor=0 [t=00:09:58.788926][f=0016866] [Game::KillLua][5] dtor=0 [t=00:09:58.795148][f=0016866] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-23_16-05-04-249_Hide and Seek 2.2_105.1.1-2457-g8095d30 BAR105.sdfz" (783974 bytes) [t=00:09:58.795213][f=0016866] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:09:58.811015][f=0016866] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:09:58.811029][f=0016866] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36 [t=00:09:58.811127][f=0016866] [Sound] [Sound::UpdateThread][4] ctx=00000221c865b420 dev=00000221c865e970 [t=00:09:58.811209][f=0016866] [Sound] [Sound::UpdateThread][5] ctx=00000221c865b420 dev=00000221c865e970 [t=00:09:58.811213][f=0016866] [Sound] [Sound::Cleanup][alcDestroyContext(00000221c865b420)] [t=00:09:58.811950][f=0016866] [Sound] [Sound::Cleanup][alcCloseDevice(00000221c865e970)] [t=00:09:58.812108][f=0016866] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:09:58.838406][f=0016866] [Sound] [Sound::UpdateThread][6] [t=00:09:58.845190][f=0016866] [Game::~CGame][1] [t=00:09:58.845208][f=0016866] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:09:58.845213][f=0016866] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:09:58.845218][f=0016866] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:09:58.845221][f=0016866] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:09:58.845225][f=0016866] [Game::KillLua][4] dtor=1 [t=00:09:58.845231][f=0016866] [Game::KillLua][5] dtor=1 [t=00:09:58.845298][f=0016866] [Game::KillMisc][1] [t=00:09:58.845302][f=0016866] [Game::KillMisc][2] [t=00:09:58.845312][f=0016866] [EOH::DestroySkirmishAI(id=0)] [t=00:09:58.864835][f=0016866] [Game::KillMisc][3] [t=00:09:58.864904][f=0016866] [Game::KillRendering][1] [t=00:09:58.867013][f=0016866] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:09:58.932495][f=0016866] [3DOParser::Kill] allocated 1 pieces [t=00:09:58.932508][f=0016866] [S3OParser::Kill] allocated 5617 pieces [t=00:09:58.932899][f=0016866] [AssParser::Kill] allocated 674 pieces [t=00:09:58.963174][f=0016866] [Game::KillInterface][1] [t=00:09:58.963762][f=0016866] [Game::KillInterface][2] [t=00:09:58.964199][f=0016866] [Game::KillSimulation][1] [t=00:09:58.964260][f=0016866] [Game::KillSimulation][2] [t=00:09:58.987651][f=0016866] [CCollisionHandler] dis-/continuous tests: 0/28350196 [t=00:09:58.987664][f=0016866] [Game::KillSimulation][3] [t=00:09:58.989997][f=0016866] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:09:58.990112][f=0016866] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:09:58.990185][f=0016866] [~CPathCache(56x56)] cacheHits=502 hitPercentage=52% numHashColls=0 maxCacheSize=201 [t=00:09:58.990235][f=0016866] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:09:58.990668][f=0016866] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:09:58.997245][f=0016866] [LosHandler::Kill] raycast instance cache-{hits,misses}={16164,20108}; shared=7%; cached=37% [t=00:09:59.003093][f=0016866] [Game::KillSimulation][4] [t=00:09:59.084701][f=0016866] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:09:59.084724][f=0016866] [Game::~CGame][2] [t=00:09:59.084729][f=0016866] [Game::~CGame][3] [t=00:09:59.084748][f=0016866] [SpringApp::Kill][3] [t=00:09:59.084841][f=0016866] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2920753 bytes sent in 16759 packets (174.280 bytes/packet) 1478292 bytes recv'd in 9269 packets (159.488 bytes/packet) {0.072x, 0.038x} relative protocol overhead {up, down} 13330 incoming chunks dropped, 46904 outgoing chunks resent 9125 incoming chunks processed [t=00:09:59.084926][f=0016866] [SpringApp::Kill][4] font=0000022191d99580 [t=00:09:59.087618][f=0016866] [SpringApp::Kill][5] [t=00:09:59.090075][f=0016866] [SpringApp::Kill][6] [t=00:09:59.090086] [SpringApp::Kill][7] [t=00:09:59.090101] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {340, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:59.090118] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:09:59.090124] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:09:59.090129] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:09:59.090137] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {396, 65536, 65536}, EBO = {594, 262144, 262144} [t=00:09:59.090142] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:59.090147] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152} [t=00:09:59.090154] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12472, 1048576, 1048576}, EBO = {18708, 2097152, 2097152} [t=00:09:59.090160] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:09:59.090165] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:59.090170] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:59.090177] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:09:59.090183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152} [t=00:09:59.212178] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:09:59.212190] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:09:59.212202] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:09:59.212205] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:09:59.212208] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:09:59.212548] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>] [t=00:09:59.212554] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:09:59.212559] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000221c851f0c0) [t=00:09:59.213411] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=1)] #archives[section]=1 #files[section]=172 [t=00:09:59.213419] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\HideandSeek2.2.3.sd7 (00000221c8585e00) [t=00:09:59.214673] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=2)] #archives[section]=3 #files[section]=327 [t=00:09:59.214681] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000221c851e0f0) [t=00:09:59.214767] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000221c851e460) [t=00:09:59.214788] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000221c851ebf0) [t=00:09:59.214855] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=3)] #archives[section]=0 #files[section]=0 [t=00:09:59.214893] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=4)] #archives[section]=0 #files[section]=130 [t=00:09:59.214899] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=5)] #archives[section]=0 #files[section]=0 [t=00:09:59.214903] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=6)] #archives[section]=0 #files[section]=0 [t=00:09:59.214908] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=7)] #archives[section]=0 #files[section]=0 [t=00:09:59.214915] [VFS] [SpringVFS::DeleteArchives<this=0000022191f16780>(section=8)] #archives[section]=0 #files[section]=0 [t=00:09:59.214993] [SpringApp::Kill][8] [t=00:09:59.214998] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:09:59.215001] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6017b7430 (joinable=1) [t=00:09:59.215005] [WatchDog::Uninstall][2] [t=00:09:59.268099] [WatchDog::Uninstall][3] [t=00:09:59.268108] [SpringApp::Kill][9]
infolog_full.txt (truncated):