ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102809

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.003996] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.004008] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.006491] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.006566] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.113901] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.113932] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.113944]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.113953]   
[t=00:00:00.113956]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.113960]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.113963]   Use "none" to disable the default log sections.
[t=00:00:00.113974] ============== </Log Sections> ==============

[t=00:00:00.113979] ============== <User Config> ==============
[t=00:00:00.114043]   AllowDeferredMapRendering = 1
[t=00:00:00.114047]   AllowDeferredModelRendering = 1
[t=00:00:00.114050]   AnimationMT = 0
[t=00:00:00.114053]   BumpWaterAnisotropy = 2
[t=00:00:00.114056]   BumpWaterBlurReflection = 1
[t=00:00:00.114061]   BumpWaterDepthBits = 32
[t=00:00:00.114063]   BumpWaterReflection = 2
Failed rotating the log file
[t=00:00:00.114066]   BumpWaterRefraction = 2
[t=00:00:00.114070]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.114073]   CamFreeScrollSpeed = 50
[t=00:00:00.114078]   CamMode = 1
[t=00:00:00.114081]   CubeTexSizeReflection = 1024
[t=00:00:00.114084]   CubeTexSizeSpecular = 1024
[t=00:00:00.114087]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.114090]   EdgeMoveDynamic = 0
[t=00:00:00.114093]   EdgeMoveWidth = 0.003
[t=00:00:00.114096]   FPSFOV = 90
[t=00:00:00.114098]   FPSScrollSpeed = 50
[t=00:00:00.114101]   FontSize = 18
[t=00:00:00.114104]   GrassDetail = 0
[t=00:00:00.114107]   GroundDecals = 10
[t=00:00:00.114109]   GroundDetail = 180
[t=00:00:00.114114]   HangTimeout = 30
[t=00:00:00.114117]   HardwareCursor = 1
[t=00:00:00.114120]   InitialNetworkTimeout = 0
[t=00:00:00.114123]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.114126]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.114129]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.114133]   LinkOutgoingBandwidth = 131072
[t=00:00:00.114136]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.114140]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.114143]   MSAALevel = 8
[t=00:00:00.114147]   MaxParticles = 50000
[t=00:00:00.114150]   MaxSounds = 32
[t=00:00:00.114153]   MaximumTransmissionUnit = 0
[t=00:00:00.114156]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.114159]   MiniMapMarker = 0
[t=00:00:00.114162]   MouseDragScrollThreshold = 0
[t=00:00:00.114165]   NetworkLossFactor = 1
[t=00:00:00.114168]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.114171]   OverheadScrollSpeed = 50
[t=00:00:00.114174]   ReconnectTimeout = 0
[t=00:00:00.114177]   RotOverheadScrollSpeed = 50
[t=00:00:00.114181]   RotateLogFiles = 1
[t=00:00:00.114184]   ShadowMapSize = 16384
[t=00:00:00.114186]   Shadows = 1
[t=00:00:00.114189]   ShowClock = 0
[t=00:00:00.114192]   SoftParticles = 2
[t=00:00:00.114196]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.114200]   UnitIconDist = 151
[t=00:00:00.114203]   UpdateBoundingVolumeMT = 0
[t=00:00:00.114206]   UpdateWeaponVectorsMT = 0
[t=00:00:00.114209]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.114212]   UseLuaMemPools = 0
[t=00:00:00.114237]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.114240]   VFSCacheArchiveFiles = 0
[t=00:00:00.114243]   VSync = 0
[t=00:00:00.114245]   Water = 4
[t=00:00:00.114248]   XResolution = 2560
[t=00:00:00.114250]   YResolution = 1440
[t=00:00:00.114257] ============== </User Config> ==============

[t=00:00:00.114260] ============== <User System> ==============
[t=00:00:00.114263]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.114268]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.114276]        Compiler Version: gcc-13.2.0
[t=00:00:00.114301]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.114343]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 51993MB pagefile
[t=00:00:00.114347]        Binary Word Size: 64-bit (native)
[t=00:00:00.114350]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.114353]      Physical CPU Cores: 8
[t=00:00:00.114356]       Logical CPU Cores: 16
[t=00:00:00.114360] ============== </User System> ==============

[t=00:00:00.114506] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.114509]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.114511]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.114514]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.114517]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.115129] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.115136] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.118158] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.121717]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.121723]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.121726]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.121730]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.121733]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.121736]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.121739]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.121742]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.121745]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.121755]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.121758]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.121761]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.121764]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.121766]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.121769]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.121772]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.121775]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.121778]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.121781]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.121784]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.121788]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.121793]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.121795]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.121798]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.121801]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.121803]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.121806]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.121810]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.121813]         [57] 800x600x24bpp@60Hz
[t=00:00:00.121817]         [58] 720x576x24bpp@50Hz
[t=00:00:00.121820]         [59] 720x480x24bpp@60Hz
[t=00:00:00.121824]         [61] 640x480x24bpp@60Hz
[t=00:00:00.277249] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.277655] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.277664] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.299925] [GR::LogVersionInfo]
[t=00:00:00.299944]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.299948]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.299951]     GL vendor   : NVIDIA Corporation
[t=00:00:00.299954]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.299961]     GLSL version: 4.60 NVIDIA
[t=00:00:00.299964]     GLEW version: 2.1.0
[t=00:00:00.299966]     GPU memory  : 16376MB (total) / 13304MB (available)
[t=00:00:00.299975]     SDL swap-int: 1
[t=00:00:00.299978]     SDL driver  : windows
[t=00:00:00.299980]     
[t=00:00:00.299983]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.299991]     GLSL shader support       : 1
[t=00:00:00.299996]     GL4 support               : 1
[t=00:00:00.299999]     FBO extension support     : 1
[t=00:00:00.300015]     NVX GPU mem-info support  : 1
[t=00:00:00.300020]     ATI GPU mem-info support  : 0
[t=00:00:00.300028]     Texture clamping to edge  : 1
[t=00:00:00.300033]     NPOT-texture support      : 1 (1)
[t=00:00:00.300037]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.300042]     texture query-LOD support : 1 (1)
[t=00:00:00.300048]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.300051]     Z-buffer depth            : 32 (-)
[t=00:00:00.300057]     primitive-restart support : 1 (1)
[t=00:00:00.300060]     clip-space control support: 1 (1)
[t=00:00:00.300063]     seamless cube-map support : 1 (1)
[t=00:00:00.300066]     frag-depth layout support : 1 (1)
[t=00:00:00.300069]     persistent maps support   : 1 (1)
[t=00:00:00.300072]     explicit attribs location : 1 (1)
[t=00:00:00.300075]     multi draw indirect       : 1 (-)
[t=00:00:00.300079]     array textures            : 1 (-)
[t=00:00:00.300084]     buffer copy support       : 1 (-)
[t=00:00:00.300087]     indirect draw             : 1 (-)
[t=00:00:00.300091]     base instance             : 1 (-)
[t=00:00:00.300094]     
[t=00:00:00.300096]     max. FBO samples              : 32
[t=00:00:00.300100]     max. FS/program texture slots : 32/192
[t=00:00:00.300103]     max. texture size             : 32768
[t=00:00:00.300110]     max. texture anisotropy level : 16.000000
[t=00:00:00.300113]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.300117]     max. draw-buffers             : 8
[t=00:00:00.300120]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.300123]     max. uniform buffer-bindings  : 84
[t=00:00:00.300126]     max. uniform block-size       : 64KB
[t=00:00:00.300129]     max. storage buffer-bindings  : 96
[t=00:00:00.300132]     max. storage block-size       : 2047MB
[t=00:00:00.300135]     
[t=00:00:00.300137]     enable AMD-hacks : 0
[t=00:00:00.300140]     compress MIP-maps: 0
[t=00:00:00.300187]     Number of compressed texture formats: 23
[t=00:00:00.300203]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.300222] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.300397] [GR::UpdateGLConfigs]
[t=00:00:00.300421] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.300425] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.300736] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.300744] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.300754] [GR::InitGLState]
[t=00:00:00.300787] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.378682] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.380137] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.380427] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.383408] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.383420] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.383625] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.384610] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.384617] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.384643] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.384661] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.393404] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.393546] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.393790] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.393861] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.399714] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.399730] [VFS] [SpringVFS::ReserveArchives<this=00000198775be8e0>]
[t=00:00:00.399855] [VFS] [SpringVFS::AddArchive<this=00000198775be8e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.401110] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000198775be8e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.401117] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.489609] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.489839] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.489867] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.489944] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.490022] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.490101] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.490182] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.490358] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.490430] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.490488] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.490778][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.490831][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.490883][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.490893][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.490898][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.490919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.494184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.494197][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.494202][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.494208][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.494212][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.494218][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.546982][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.548134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001982dccfdc0(default) context=000001982db339b0  numChannels=2 frameSize=8
[t=00:00:00.548147][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.548153][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.548162][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.548167][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.548211][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.548232][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.548239][f=-000001] [Sound]   Devices:
[t=00:00:00.549606][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.549614][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.549623][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.549627][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.549634][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.549638][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.550118][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.550128][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.604750][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 68644 MB
[t=00:00:00.606245][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.609711][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.610507][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tommyknocker
[t=00:00:00.906933][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0)
[t=00:00:00.907239][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198775be8e0>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:00.911082][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198775be8e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.914584][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.914905][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198775be8e0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.937729][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198775be8e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.937861][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198775be8e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.091134][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:02.091237][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.091270][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.091681][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.091721][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.091752][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.091774][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.092074][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1586;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=89;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=84fba675-1daf-4554-b90b-26aa46794569;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.4.1;
mapname=Lake Carne v2;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=57748;
dumpgamestateondesync=1;
hostport=8467;
}
"
------- TRUNCATED -------
[t=00:00:11.110636][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:11.110648][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:11.110656][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 7.630208% of the map. (used by 2 unit-defs)
[t=00:00:11.110663][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 7.812500% of the map. (used by 1 unit-defs)
[t=00:00:11.113442][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.21% of the map. (used by 356 unit-defs)
[t=00:00:11.113612][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 7.63% of the map. (used by 6 unit-defs)
[t=00:00:11.115546][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 86.22% of the map. (used by 32 unit-defs)
[t=00:00:11.117840][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.30% of the map. (used by 5 unit-defs)
[t=00:00:11.119979][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.122097][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 90.52% of the map. (used by 10 unit-defs)
[t=00:00:11.124100][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 90.27% of the map. (used by 4 unit-defs)
[t=00:00:11.126247][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 86.34% of the map. (used by 13 unit-defs)
[t=00:00:11.128178][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 86.08% of the map. (used by 3 unit-defs)
[t=00:00:11.128391][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 8.10% of the map. (used by 8 unit-defs)
[t=00:00:11.130192][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 78.12% of the map. (used by 20 unit-defs)
[t=00:00:11.159112][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Lake_Carne_v2.json)
[t=00:00:11.165835][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:11.172487][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:11.177180][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:11.182054][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:11.187439][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:11.192692][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:11.200509][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:11.224024][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:11.224359][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:11.224367][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 169ms
[t=00:00:11.229853][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11295, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923585}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157}
[t=00:00:11.623467][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.833724][f=-000001] GameID: 2fa628667734767804adb40471a317c6
[t=00:00:11.833968][f=-000001] Connection attempt from Tommyknocker
[t=00:00:11.833973][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.834068][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.834084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:11.834097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.834107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]"
[t=00:00:11.834119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]"
[t=00:00:11.834126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001995ef9e290,0000000000000000}][locale="C"]"
[t=00:00:11.861722][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.961237][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:17.040745][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:39.956256][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:02:15.477256][f=0002863] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:08:37.362730][f=0014319] SendLuaMenuMsg showLobby
[t=00:08:37.627915][f=0014327] Tommyknocker paused the game
[t=00:08:38.976070][f=0014327] SendLuaMenuMsg showLobby
[t=00:08:39.116214][f=0014327] Tommyknocker paused the game
[t=00:09:35.775013][f=0014327] Input grabbing is enabled!
[t=00:09:40.862394][f=0014327] Tommyknocker paused the game
[t=00:09:41.410833][f=0014327] Tommyknocker unpaused the game
[t=00:10:19.970904][f=0015483] game_message: Flea is under attack
[t=00:11:27.560510][f=0017510] game_message: Venom is under attack
[t=00:11:33.073818][f=0017675] game_message: Venom is under attack
[t=00:12:51.821281][f=0020038] game_message: Venom is under attack
[t=00:13:10.319970][f=0020593] game_message: Venom is under attack
[t=00:13:21.304642][f=0020923] game_message: Venom is under attack
[t=00:13:26.976530][f=0021093] game_message: Venom is under attack
[t=00:13:31.978384][f=0021243] game_message: Venom is under attack
[t=00:14:06.232698][f=0022271] game_message: Venom is under attack
[t=00:14:11.263584][f=0022421] game_message: Redback is under attack
[t=00:14:48.433692][f=0023536] game_message: Venom is under attack
[t=00:14:54.048623][f=0023705] game_message: Venom is under attack
[t=00:15:28.483335][f=0024738] game_message: Venom is under attack
[t=00:15:47.200306][f=0025300] game_message: Venom is under attack
[t=00:15:52.202220][f=0025450] game_message: Venom is under attack
[t=00:16:09.183695][f=0025959] game_message: Recluse is under attack
[t=00:16:27.631150][f=0026513] game_message: Redback is under attack
[t=00:16:40.449033][f=0026897] game_message: Hermit is under attack
[t=00:17:02.703470][f=0027565] game_message: Recluse is under attack
[t=00:17:08.351324][f=0027734] game_message: Hermit is under attack
[t=00:17:18.632815][f=0028042] game_message: Hermit is under attack
[t=00:17:30.004621][f=0028384] game_message: Flea is under attack
[t=00:17:39.304649][f=0028663] game_message: Tarantula is under attack
[t=00:18:30.238174][f=0030191] game_message: Recluse is under attack
[t=00:18:48.757680][f=0030746] game_message: Claymore is under attack
[t=00:18:59.504193][f=0031069] game_message: Hermit is under attack
[t=00:19:07.167615][f=0031299] game_message: Claymore is under attack
[t=00:19:12.168389][f=0031449] game_message: Hermit is under attack
[t=00:19:21.206863][f=0031720] game_message: Bolas is under attack
[t=00:19:31.837232][f=0032039] game_message: Recluse is under attack
[t=00:19:36.941001][f=0032192] game_message: Claymore is under attack
[t=00:20:02.217625][f=0032950] game_message: Recluse is under attack
[t=00:20:09.767233][f=0033177] game_message: Halberd is under attack
[t=00:20:19.141779][f=0033458] game_message: Halberd is under attack
[t=00:20:24.490709][f=0033618] game_message: Halberd is under attack
[t=00:20:35.067536][f=0033936] game_message: Mace is under attack
[t=00:21:02.339308][f=0034754] game_message: Scalpel is under attack
[t=00:21:08.315918][f=0034934] game_message: Scalpel is under attack
[t=00:21:14.639848][f=0035123] game_message: Dagger is under attack
[t=00:21:20.375368][f=0035295] game_message: Scalpel is under attack
[t=00:21:26.417827][f=0035477] game_message: Flail is under attack
[t=00:21:34.040651][f=0035705] game_message: Crab is under attack
[t=00:22:00.387009][f=0036495] game_message: Tarantula is under attack
[t=00:22:41.835743][f=0037739] game_message: Halberd is under attack
[t=00:22:56.207054][f=0038170] game_message: Halberd is under attack
[t=00:23:06.233088][f=0038471] game_message: Flail is under attack
[t=00:23:48.286619][f=0039733] game_message: Engineer Commander is under attack
[t=00:24:00.672362][f=0040104] game_message: Engineer Commander is under attack
[t=00:24:06.302496][f=0040273] game_message: Claymore is under attack
[t=00:24:12.294724][f=0040453] game_message: Halberd is under attack
[t=00:24:17.510669][f=0040609] game_message: Halberd is under attack
[t=00:24:27.566491][f=0040911] [SpringApp::Kill][1] fromRun=1
[t=00:24:27.566509][f=0040911] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:24:27.592148][f=0040911]  [async=0] threads=8 tasks=3475829 {sum,avg}{exec,wait}time={{43780.168, 0.013}, {180174.812, 0.052}}ms
[t=00:24:27.592174][f=0040911]      thread=1 tasks=496547 {sum,min,max,avg}{exec,wait}time={{8776.614, 0.000, 24.084, 0.018}, {1321.821, 0.000, 18446744027136.000, 0.003}}ms
[t=00:24:27.592182][f=0040911]      thread=2 tasks=496547 {sum,min,max,avg}{exec,wait}time={{6306.402, 0.000, 24.220, 0.013}, {26219.453, 0.000, 18446744027136.000, 0.053}}ms
[t=00:24:27.592189][f=0040911]      thread=3 tasks=496547 {sum,min,max,avg}{exec,wait}time={{6010.752, 0.000, 21.849, 0.012}, {27102.707, 0.000, 18446744027136.000, 0.055}}ms
[t=00:24:27.592200][f=0040911]      thread=4 tasks=496547 {sum,min,max,avg}{exec,wait}time={{5801.440, 0.000, 22.994, 0.012}, {27730.301, 0.000, 18446744027136.000, 0.056}}ms
[t=00:24:27.592206][f=0040911]      thread=5 tasks=496547 {sum,min,max,avg}{exec,wait}time={{5689.057, 0.000, 22.641, 0.011}, {29459.928, 0.000, 18446744027136.000, 0.059}}ms
[t=00:24:27.592213][f=0040911]      thread=6 tasks=496547 {sum,min,max,avg}{exec,wait}time={{5600.346, 0.000, 21.338, 0.011}, {31193.336, 0.000, 18446744027136.000, 0.063}}ms
[t=00:24:27.592223][f=0040911]      thread=7 tasks=496547 {sum,min,max,avg}{exec,wait}time={{5595.559, 0.000, 22.524, 0.011}, {37147.266, 0.000, 7.301, 0.075}}ms
[t=00:24:27.592230][f=0040911]  [async=1] threads=8 tasks=3681 {sum,avg}{exec,wait}time={{28089.727, 7.631}, {4071480.000, 1106.080}}ms
[t=00:24:27.592237][f=0040911]      thread=1 tasks=523 {sum,min,max,avg}{exec,wait}time={{4020.570, 0.000, 991.399, 7.688}, {585093.750, 0.002, 2989.853, 1118.726}}ms
[t=00:24:27.592244][f=0040911]      thread=2 tasks=528 {sum,min,max,avg}{exec,wait}time={{4053.647, 0.000, 981.804, 7.677}, {583526.812, 0.143, 2994.933, 1105.164}}ms
[t=00:24:27.592252][f=0040911]      thread=3 tasks=534 {sum,min,max,avg}{exec,wait}time={{4098.250, 0.000, 985.727, 7.675}, {579546.000, 0.236, 2989.653, 1085.292}}ms
[t=00:24:27.592259][f=0040911]      thread=4 tasks=522 {sum,min,max,avg}{exec,wait}time={{3997.909, 0.000, 992.799, 7.659}, {579531.125, 0.069, 3000.115, 1110.213}}ms
[t=00:24:27.592265][f=0040911]      thread=5 tasks=511 {sum,min,max,avg}{exec,wait}time={{3969.168, 0.000, 1011.652, 7.767}, {582057.750, 0.045, 2974.007, 1139.056}}ms
[t=00:24:27.592274][f=0040911]      thread=6 tasks=533 {sum,min,max,avg}{exec,wait}time={{3986.970, 0.000, 1005.366, 7.480}, {584670.375, 0.187, 2995.115, 1096.943}}ms
[t=00:24:27.592281][f=0040911]      thread=7 tasks=530 {sum,min,max,avg}{exec,wait}time={{3963.213, 0.000, 1011.692, 7.478}, {577054.312, 0.278, 2974.879, 1088.782}}ms
[t=00:24:27.592285][f=0040911] [ThreadPool::SetThreadCount][2] workers=0
[t=00:24:27.592290][f=0040911] [SpringApp::Kill][2]
[t=00:24:27.592577][f=0040911] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:24:27.592587][f=0040911] [Game::KillLua][1] dtor=0 luaUI=00000199043fae40
[t=00:24:27.592618][f=0040911] Start widgetHandler:Shutdown
[t=00:24:27.594124][f=0040911] Shutdown - SaveOrderList Complete
[t=00:24:27.598676][f=0040911] Writing last game win data
[t=00:24:27.601201][f=0040911] Shutdown - SaveConfigData Complete
[t=00:24:27.601211][f=0040911] Shutdown Widget - Chili Highlight
[t=00:24:27.601232][f=0040911] Shutdown Widget - Draw After Chili
[t=00:24:27.601238][f=0040911] Shutdown Widget - API Unit Tracker GL4
[t=00:24:27.601252][f=0040911] Shutdown Widget - EPIC Menu
[t=00:24:27.601927][f=0040911] Shutdown Widget - Chili Minimap
[t=00:24:27.601999][f=0040911] Shutdown Widget - Chili Widget Selector
[t=00:24:27.602545][f=0040911] Shutdown Widget - Depth of Field Shader
[t=00:24:27.602553][f=0040911] Shutdown Widget - Deferred rendering
[t=00:24:27.602997][f=0040911] Shutdown Widget - Local Team Colors
[t=00:24:27.603008][f=0040911] Shutdown Widget - Display Keys 2
[t=00:24:27.603037][f=0040911] Shutdown Widget - Save Game Menu
[t=00:24:27.603049][f=0040911] Shutdown Widget - Highlight Model Api GL4
[t=00:24:27.603077][f=0040911] Shutdown Widget - Selected Units GL4 2
[t=00:24:27.603094][f=0040911] Shutdown Widget - HealthBars
[t=00:24:27.603697][f=0040911] Shutdown Widget - Noises
[t=00:24:27.603704][f=0040911] Shutdown Widget - Unit Icons
[t=00:24:27.603755][f=0040911] Shutdown Widget - BuildETA
[t=00:24:27.603763][f=0040911] Shutdown Widget - Win Counter
[t=00:24:27.603769][f=0040911] Shutdown Widget - EndGame APM stats
[t=00:24:27.604553][f=0040911] Shutdown Widget - Modular Comm Info
[t=00:24:27.604559][f=0040911] Shutdown Widget - Transport AI
[t=00:24:27.604566][f=0040911] Shutdown Widget - CameraShake
[t=00:24:27.604572][f=0040911] Shutdown Widget - Chili Economy Panel Default
[t=00:24:27.604620][f=0040911] Shutdown Widget - Chili EndGame Window
[t=00:24:27.604632][f=0040911] Shutdown Widget - Chili Nuke Warning
[t=00:24:27.604639][f=0040911] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:24:27.604653][f=0040911] Shutdown Widget - Chili Spectator Panels
[t=00:24:27.604660][f=0040911] Shutdown Widget - Context Menu
[t=00:24:27.604665][f=0040911] Shutdown Widget - Darkening
[t=00:24:27.604675][f=0040911] Shutdown Widget - Defense Range Zero-K
[t=00:24:27.604697][f=0040911] Shutdown Widget - Grab Input
[t=00:24:27.604767][f=0040911] Input grabbing is disabled!
[t=00:24:27.604772][f=0040911] Shutdown Widget - Highlight Geos
[t=00:24:27.604779][f=0040911] Shutdown Widget - Local Widgets Config
[t=00:24:27.604791][f=0040911] Shutdown Widget - MinimapEvents
[t=00:24:27.604799][f=0040911] Shutdown Widget - Missile Silo Range
[t=00:24:27.604805][f=0040911] Shutdown Widget - Music Player v2
[t=00:24:27.604819][f=0040911] Shutdown Widget - Point Tracker
[t=00:24:27.604825][f=0040911] Shutdown Widget - Showeco and Grid Drawer
[t=00:24:27.604833][f=0040911] Shutdown Widget - Attack Warning
[t=00:24:27.604840][f=0040911] Shutdown Widget - Startup Info and Selector
[t=00:24:27.604854][f=0040911] Shutdown Widget - State Reverse and Latency
[t=00:24:27.604860][f=0040911] Shutdown Widget - Stereo3D
[t=00:24:27.604897][f=0040911] Shutdown Widget - Reclaim Field Highlight
[t=00:24:27.604907][f=0040911] Shutdown Widget - Map Draw Blocker
[t=00:24:27.604918][f=0040911] Shutdown Widget - Attack AoE
[t=00:24:27.604926][f=0040911] Shutdown Widget - Map Edge Extension
[t=00:24:27.605491][f=0040911] Shutdown Widget - Highlight Unit GL4 v2
[t=00:24:27.605501][f=0040911] Shutdown Widget - Selection Send
[t=00:24:27.605512][f=0040911] Shutdown Widget - LupsManager
[t=00:24:27.605525][f=0040911] Shutdown Widget - Receive Units Indicator
[t=00:24:27.605532][f=0040911] Shutdown Widget - Newton Firezone
[t=00:24:27.605540][f=0040911] Shutdown Widget - Chili Pro Console
[t=00:24:27.609350][f=0040911] Shutdown Widget - Persistent Build Height
[t=00:24:27.609360][f=0040911] Shutdown Widget - Lasso Terraform GUI
[t=00:24:27.609366][f=0040911] Shutdown Widget - Chili Framework
[t=00:24:27.609372][f=0040911] Shutdown Widget - Lups
[t=00:24:27.609905][f=0040911] Shutdown Widget - Chili Core Selector
[t=00:24:27.609960][f=0040911] Shutdown Widget - Custom Markers
[t=00:24:27.609971][f=0040911] Shutdown Widget - Mex Placement Handler
[t=00:24:27.609994][f=0040911] Shutdown Widget - Select Keys
[t=00:24:27.610008][f=0040911] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:24:27.610034][f=0040911] Shutdown Widget - Pause Screen
[t=00:24:27.610180][f=0040911] Shutdown Widget - Bloom Shader Deferred
[t=00:24:27.610347][f=0040911] Shutdown Widget - Color Blindness Correction
[t=00:24:27.610420][f=0040911] Shutdown Widget - Layout Handler
[t=00:24:27.610429][f=0040911] Shutdown Widget - Text To Speech Control
[t=00:24:27.610434][f=0040911] End widgetHandler:Shutdown
[t=00:24:27.652340][f=0040911] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 92495969, 0.0} allocedSize{int+, int-, ext}={0, 0, 15547508363}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0038}
[t=00:24:27.653761][f=0040911] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:24:27.653770][f=0040911] [Game::KillLua][3] dtor=0 luaRules=000001995ef9e290
[t=00:24:27.653794][f=0040911] Start gadgetHandler:Shutdown
[t=00:24:27.653801][f=0040911] Shutdown - StartSetup
[t=00:24:27.653807][f=0040911] Shutdown - UnitMorph
[t=00:24:27.654929][f=0040911] Shutdown - Carrier Drones
[t=00:24:27.655029][f=0040911] Shutdown - Missile Silo Controller
[t=00:24:27.655037][f=0040911] Shutdown - Modular Comm Info
[t=00:24:27.655048][f=0040911] Shutdown - Terrain Texture Handler
[t=00:24:27.655053][f=0040911] Shutdown - UnitCloakShield
[t=00:24:27.655374][f=0040911] Shutdown - Starlight Handler
[t=00:24:27.655400][f=0040911] End gadgetHandler:Shutdown
[t=00:24:27.669770][f=0040911] Start gadgetHandler:Shutdown
[t=00:24:27.669782][f=0040911] Shutdown - Teleport Throw
[t=00:24:27.669790][f=0040911] Shutdown - UnitMorph
[t=00:24:27.669801][f=0040911] Shutdown - Commander Skin Renderer
[t=00:24:27.671325][f=0040911] Shutdown - Missile fired callins
[t=00:24:27.671353][f=0040911] Shutdown - Modular Comm Info
[t=00:24:27.671360][f=0040911] Shutdown - Retreat Command
[t=00:24:27.671371][f=0040911] Shutdown - Shockwaves
[t=00:24:27.671378][f=0040911] Shutdown - Unit tint API
[t=00:24:27.671389][f=0040911] Shutdown - Unit glow API
[t=00:24:27.671401][f=0040911] Shutdown - UnitCloakShield
[t=00:24:27.671420][f=0040911] Shutdown - Lups Cloak FX
[t=00:24:27.671499][f=0040911] Shutdown - Lups
[t=00:24:27.672079][f=0040911] Shutdown - Lups Shield
[t=00:24:27.672215][f=0040911] End gadgetHandler:Shutdown
[t=00:24:27.687651][f=0040911] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4116, 0.0} allocedSize{int+, int-, ext}={0, 0, 616264}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0005}
[t=00:24:27.689898][f=0040911] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:27.689949][f=0040911] [Game::KillLua][4] dtor=0
[t=00:24:27.689955][f=0040911] [Game::KillLua][5] dtor=0
[t=00:24:27.692948][f=0040911] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-24_06-26-59-360_Lake Carne v2_105.1.1-2457-g8095d30 BAR105.sdfz" (2803016 bytes)
[t=00:24:27.693006][f=0040911] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:24:27.709760][f=0040911] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:24:27.709781][f=0040911] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58
[t=00:24:27.709932][f=0040911] [Sound] [Sound::UpdateThread][4] ctx=000001982db339b0 dev=000001982dccfdc0
[t=00:24:27.710012][f=0040911] [Sound] [Sound::UpdateThread][5] ctx=000001982db339b0 dev=000001982dccfdc0
[t=00:24:27.710020][f=0040911] [Sound] [Sound::Cleanup][alcDestroyContext(000001982db339b0)]
[t=00:24:27.710909][f=0040911] [Sound] [Sound::Cleanup][alcCloseDevice(000001982dccfdc0)]
[t=00:24:27.711068][f=0040911] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:24:27.743563][f=0040911] [Sound] [Sound::UpdateThread][6]
[t=00:24:27.752798][f=0040911] [Game::~CGame][1]
[t=00:24:27.752809][f=0040911] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:24:27.752814][f=0040911] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:24:27.752818][f=0040911] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:24:27.752830][f=0040911] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:24:27.752834][f=0040911] [Game::KillLua][4] dtor=1
[t=00:24:27.752840][f=0040911] [Game::KillLua][5] dtor=1
[t=00:24:27.752875][f=0040911] [Game::KillMisc][1]
[t=00:24:27.752879][f=0040911] [Game::KillMisc][2]
[t=00:24:27.752887][f=0040911] [EOH::DestroySkirmishAI(id=0)]
[t=00:24:27.774033][f=0040911] [Game::KillMisc][3]
[t=00:24:27.774106][f=0040911] [Game::KillRendering][1]
[t=00:24:27.776494][f=0040911] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:24:27.833679][f=0040911] [3DOParser::Kill] allocated 1 pieces
[t=00:24:27.833692][f=0040911] [S3OParser::Kill] allocated 5498 pieces
[t=00:24:27.834075][f=0040911] [AssParser::Kill] allocated 674 pieces
[t=00:24:27.906911][f=0040911] [Game::KillInterface][1]
[t=00:24:27.907430][f=0040911] [Game::KillInterface][2]
[t=00:24:27.907682][f=0040911] [Game::KillSimulation][1]
[t=00:24:27.907728][f=0040911] [Game::KillSimulation][2]
[t=00:24:27.932866][f=0040911] [CCollisionHandler] dis-/continuous tests: 0/5934337
[t=00:24:27.932891][f=0040911] [Game::KillSimulation][3]
[t=00:24:27.935465][f=0040911] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=170
[t=00:24:27.935584][f=0040911] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:27.935650][f=0040911] [~CPathCache(48x40)] cacheHits=115 hitPercentage=10% numHashColls=0 maxCacheSize=63
[t=00:24:27.935676][f=0040911] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:27.946264][f=0040911] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:24:27.955911][f=0040911] [LosHandler::Kill] raycast instance cache-{hits,misses}={64917,73362}; shared=6%; cached=41%
[t=00:24:27.962045][f=0040911] [Game::KillSimulation][4]
[t=00:24:28.038169][f=0040911] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:24:28.038189][f=0040911] [Game::~CGame][2]
[t=00:24:28.038194][f=0040911] [Game::~CGame][3]
[t=00:24:28.038219][f=0040911] [SpringApp::Kill][3]
[t=00:24:28.038304][f=0040911] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    9877541 bytes sent   in 45261 packets (218.235 bytes/packet)
    5992102 bytes recv'd in 24774 packets (241.871 bytes/packet)
    {0.067x, 0.025x} relative protocol overhead {up, down}
    42709 incoming chunks dropped, 112481 outgoing chunks resent
    24886 incoming chunks processed

[t=00:24:28.038511][f=0040911] [SpringApp::Kill][4] font=0000019877292340
[t=00:24:28.043931][f=0040911] [SpringApp::Kill][5]
[t=00:24:28.046571][f=0040911] [SpringApp::Kill][6]
[t=00:24:28.046589] [SpringApp::Kill][7]
[t=00:24:28.046604] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.046610] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:24:28.046615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:24:28.046621] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:24:28.046626] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {976, 65536, 65536}, EBO = {1464, 262144, 262144}
[t=00:24:28.046631] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.046638] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {540, 1048576, 1048576}, EBO = {810, 2097152, 2097152}
[t=00:24:28.046643] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22992, 1048576, 1048576}, EBO = {34488, 2097152, 2097152}
[t=00:24:28.046648] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:24:28.046654] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.046659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:28.046664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:24:28.046670] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {300, 1048576, 1048576}, EBO = {450, 2097152, 2097152}
[t=00:24:28.141804] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:24:28.141817] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:24:28.141822] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:24:28.141826] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:24:28.141829] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:24:28.145625] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>]
[t=00:24:28.145644] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:24:28.145650] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001982dba7d30)
[t=00:24:28.146604] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=1)] #archives[section]=1 #files[section]=17
[t=00:24:28.146614] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (000001982dc0d760)
[t=00:24:28.156135] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:24:28.156145] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001982dba8410)
[t=00:24:28.156239] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001982dba8af0)
[t=00:24:28.156260] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001982dba79c0)
[t=00:24:28.156301] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:24:28.156307] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:24:28.156312] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:24:28.156318] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:24:28.156323] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:24:28.156327] [VFS] [SpringVFS::DeleteArchives<this=00000198775be8e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:24:28.171744] [SpringApp::Kill][8]
[t=00:24:28.171759] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:24:28.171776] [WatchDog::Uninstall][1] hangDetectorThread=00007ff70cb47430 (joinable=1)
[t=00:24:28.171780] [WatchDog::Uninstall][2]
[t=00:24:28.485168] [WatchDog::Uninstall][3]
[t=00:24:28.485177] [SpringApp::Kill][9]