ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102811

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.028399] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.028416] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.030578] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.030641] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.076824] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.076861] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.076877]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.076884]   
[t=00:00:00.076888]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.076891]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.076894]   Use "none" to disable the default log sections.
[t=00:00:00.076909] ============== </Log Sections> ==============

[t=00:00:00.076922] ============== <User Config> ==============
[t=00:00:00.077028]   AllowDeferredMapRendering = 1
[t=00:00:00.077035]   AllowDeferredModelRendering = 1
[t=00:00:00.077040]   AnimationMT = 0
[t=00:00:00.077045]   BumpWaterAnisotropy = 2
[t=00:00:00.077050]   BumpWaterBlurReflection = 1
[t=00:00:00.077055]   BumpWaterDepthBits = 32
[t=00:00:00.077060]   BumpWaterReflection = 2
[t=00:00:00.077066]   BumpWaterRefraction = 2
[t=00:00:00.077071]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.077077]   CamFreeScrollSpeed = 50
[t=00:00:00.077085]   CamMode = 1
[t=00:00:00.077092]   CubeTexSizeReflection = 1024
[t=00:00:00.077097]   CubeTexSizeSpecular = 1024
[t=00:00:00.077103]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.077109]   EdgeMoveDynamic = 0
[t=00:00:00.077114]   EdgeMoveWidth = 0.003
[t=00:00:00.077118]   FPSFOV = 90
[t=00:00:00.077123]   FPSScrollSpeed = 50
[t=00:00:00.077128]   FontSize = 18
[t=00:00:00.077133]   GrassDetail = 0
[t=00:00:00.077137]   GroundDecals = 10
[t=00:00:00.077142]   GroundDetail = 180
[t=00:00:00.077150]   HangTimeout = 30
[t=00:00:00.077155]   HardwareCursor = 1
[t=00:00:00.077161]   InitialNetworkTimeout = 0
[t=00:00:00.077167]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.077172]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.077178]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.077184]   LinkOutgoingBandwidth = 131072
[t=00:00:00.077190]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.077196]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.077201]   MSAALevel = 8
[t=00:00:00.077208]   MaxParticles = 50000
[t=00:00:00.077213]   MaxSounds = 32
[t=00:00:00.077218]   MaximumTransmissionUnit = 0
[t=00:00:00.077223]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.077228]   MiniMapMarker = 0
[t=00:00:00.077234]   MouseDragScrollThreshold = 0
[t=00:00:00.077239]   NetworkLossFactor = 1
[t=00:00:00.077245]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.077250]   OverheadScrollSpeed = 50
[t=00:00:00.077255]   ReconnectTimeout = 0
[t=00:00:00.077260]   RotOverheadScrollSpeed = 50
[t=00:00:00.077268]   RotateLogFiles = 1
[t=00:00:00.077273]   ShadowMapSize = 16384
[t=00:00:00.077279]   Shadows = 1
[t=00:00:00.077283]   ShowClock = 0
[t=00:00:00.077289]   SoftParticles = 2
[t=00:00:00.077294]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.077299]   UnitIconDist = 151
[t=00:00:00.077304]   UpdateBoundingVolumeMT = 0
[t=00:00:00.077309]   UpdateWeaponVectorsMT = 0
[t=00:00:00.077314]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.077319]   UseLuaMemPools = 0
[t=00:00:00.077357]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.077365]   VFSCacheArchiveFiles = 0
[t=00:00:00.077370]   VSync = 0
[t=00:00:00.077374]   Water = 4
[t=00:00:00.077379]   XResolution = 2560
[t=00:00:00.077383]   YResolution = 1440
[t=00:00:00.077393] ============== </User Config> ==============

[t=00:00:00.077399] ============== <User System> ==============
[t=00:00:00.077406]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.077414]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.077428]        Compiler Version: gcc-13.2.0
[t=00:00:00.077470]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.077507]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 51993MB pagefile
[t=00:00:00.077514]        Binary Word Size: 64-bit (native)
[t=00:00:00.077519]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.077524]      Physical CPU Cores: 8
[t=00:00:00.077530]       Logical CPU Cores: 16
[t=00:00:00.077539] ============== </User System> ==============

[t=00:00:00.077828] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.077833]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.077836]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.077839]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.077842]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.078363] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.078370] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.081609] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.085509]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.085515]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.085519]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.085522]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.085525]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.085529]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.085532]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.085536]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.085539]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.085549]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.085553]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.085555]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.085558]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.085562]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.085565]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.085568]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.085571]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.085574]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.085577]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.085580]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.085586]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.085589]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.085592]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.085596]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.085599]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.085601]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.085604]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.085607]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.085609]         [57] 800x600x24bpp@60Hz
[t=00:00:00.085614]         [58] 720x576x24bpp@50Hz
[t=00:00:00.085617]         [59] 720x480x24bpp@60Hz
[t=00:00:00.085623]         [61] 640x480x24bpp@60Hz
[t=00:00:00.292714] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.293070] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.293079] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.311080] [GR::LogVersionInfo]
[t=00:00:00.311098]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.311101]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.311104]     GL vendor   : NVIDIA Corporation
[t=00:00:00.311107]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.311110]     GLSL version: 4.60 NVIDIA
[t=00:00:00.311113]     GLEW version: 2.1.0
[t=00:00:00.311116]     GPU memory  : 16376MB (total) / 13345MB (available)
[t=00:00:00.311123]     SDL swap-int: 1
[t=00:00:00.311126]     SDL driver  : windows
[t=00:00:00.311129]     
[t=00:00:00.311134]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.311142]     GLSL shader support       : 1
[t=00:00:00.311145]     GL4 support               : 1
[t=00:00:00.311148]     FBO extension support     : 1
[t=00:00:00.311157]     NVX GPU mem-info support  : 1
[t=00:00:00.311162]     ATI GPU mem-info support  : 0
[t=00:00:00.311169]     Texture clamping to edge  : 1
[t=00:00:00.311174]     NPOT-texture support      : 1 (1)
[t=00:00:00.311179]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.311184]     texture query-LOD support : 1 (1)
[t=00:00:00.311190]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.311194]     Z-buffer depth            : 32 (-)
[t=00:00:00.311199]     primitive-restart support : 1 (1)
[t=00:00:00.311203]     clip-space control support: 1 (1)
[t=00:00:00.311206]     seamless cube-map support : 1 (1)
[t=00:00:00.311210]     frag-depth layout support : 1 (1)
[t=00:00:00.311213]     persistent maps support   : 1 (1)
[t=00:00:00.311216]     explicit attribs location : 1 (1)
[t=00:00:00.311220]     multi draw indirect       : 1 (-)
[t=00:00:00.311224]     array textures            : 1 (-)
[t=00:00:00.311228]     buffer copy support       : 1 (-)
[t=00:00:00.311232]     indirect draw             : 1 (-)
[t=00:00:00.311235]     base instance             : 1 (-)
[t=00:00:00.311237]     
[t=00:00:00.311240]     max. FBO samples              : 32
[t=00:00:00.311244]     max. FS/program texture slots : 32/192
[t=00:00:00.311247]     max. texture size             : 32768
[t=00:00:00.311252]     max. texture anisotropy level : 16.000000
[t=00:00:00.311256]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.311260]     max. draw-buffers             : 8
[t=00:00:00.311263]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.311266]     max. uniform buffer-bindings  : 84
[t=00:00:00.311269]     max. uniform block-size       : 64KB
[t=00:00:00.311273]     max. storage buffer-bindings  : 96
[t=00:00:00.311276]     max. storage block-size       : 2047MB
[t=00:00:00.311279]     
[t=00:00:00.311282]     enable AMD-hacks : 0
[t=00:00:00.311285]     compress MIP-maps: 0
[t=00:00:00.311317]     Number of compressed texture formats: 23
[t=00:00:00.311331]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.311351] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.311521] [GR::UpdateGLConfigs]
[t=00:00:00.311541] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.311545] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.311773] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.311781] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.311791] [GR::InitGLState]
[t=00:00:00.311826] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.390095] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.391500] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.391779] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.394593] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.394605] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.394815] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.395774] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.395781] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.395854] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.395902] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.404487] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.404632] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.404883] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.404953] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.410750] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.410760] [VFS] [SpringVFS::ReserveArchives<this=0000019b7778e290>]
[t=00:00:00.410841] [VFS] [SpringVFS::AddArchive<this=0000019b7778e290>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.411955] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019b7778e290 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.411961] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.496421] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.496618] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.496832] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.496922] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.496972] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.497092] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.497162] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.497239] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.497392] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.497805] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.498065][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.498117][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.498179][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.498191][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.498196][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.498217][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.501669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.501681][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.501686][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.501692][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.501696][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.501702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.558067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.559268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019b2dcdbc60(default) context=0000019b2db64790  numChannels=2 frameSize=8
[t=00:00:00.559281][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.559287][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.559298][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.559304][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.559347][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.559368][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.559375][f=-000001] [Sound]   Devices:
[t=00:00:00.560771][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.560779][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.560788][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.560792][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.560798][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.560803][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.561297][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.561307][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.599930][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 68643 MB
[t=00:00:00.600895][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.601915][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.602574][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tommyknocker
[t=00:00:00.762596][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0)
[t=00:00:00.762907][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019b7778e290>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:00.763046][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019b7778e290>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.763258][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.763579][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019b7778e290>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.786930][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019b7778e290>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.787033][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019b7778e290>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.788175][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:00.788218][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.788251][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.788620][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.788659][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.788687][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.788708][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.789002][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1586;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=89;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=eb30f9d2-3713-4eb8-88ef-e7b956ee34a8;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.4.1;
mapname=Lake Carne v2;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=61247;
dumpgamestateondesync=1;
hostport=8467;
}
"
------- TRUNCATED -------
[t=00:00:09.073510][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.073817][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.073936][f=-000001] SetSunLighting
[t=00:00:09.074265][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.110421][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.110783][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.111604][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.111785][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.114009][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.114302][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.114312][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.114416][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.115187][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.120228][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.122257][f=-000001] Writing last game win data
[t=00:00:09.124753][f=-000001] LuaUI v0.3
[t=00:00:09.191972][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.210073][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.210108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.210555][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.210571][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.211734][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:09.213940][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.214114][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.214126][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:09.214314][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.214319][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 7680 (x96, z80)
[t=00:00:09.216842][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.219961][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 90.74%
[t=00:00:09.219978][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -44.04
[t=00:00:09.219995][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 253.99
[t=00:00:09.220005][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 89.609375% of the map. (used by 33 unit-defs)
[t=00:00:09.220014][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.220027][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.220034][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 7.630208% of the map. (used by 2 unit-defs)
[t=00:00:09.220041][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 7.812500% of the map. (used by 1 unit-defs)
[t=00:00:09.222429][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.21% of the map. (used by 356 unit-defs)
[t=00:00:09.222641][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 7.63% of the map. (used by 6 unit-defs)
[t=00:00:09.224624][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 86.22% of the map. (used by 32 unit-defs)
[t=00:00:09.226908][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.30% of the map. (used by 5 unit-defs)
[t=00:00:09.229170][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.231184][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 90.52% of the map. (used by 10 unit-defs)
[t=00:00:09.233973][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 90.27% of the map. (used by 4 unit-defs)
[t=00:00:09.236198][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 86.34% of the map. (used by 13 unit-defs)
[t=00:00:09.238160][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 86.08% of the map. (used by 3 unit-defs)
[t=00:00:09.238332][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 8.10% of the map. (used by 8 unit-defs)
[t=00:00:09.240275][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 78.12% of the map. (used by 20 unit-defs)
[t=00:00:09.269760][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Lake_Carne_v2.json)
[t=00:00:09.269897][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:09.271205][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:09.271347][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:09.271610][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:09.272201][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.272310][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.274288][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.291529][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.291809][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.291816][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 81ms
[t=00:00:09.297261][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11294, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923556}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0132}
[t=00:00:09.662010][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.810813][f=-000001] GameID: f8ad2866d7418d37064d0234fbae77c5
[t=00:00:09.811054][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.811060][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:09.811145][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.811161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:09.811174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.811185][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]"
[t=00:00:09.811196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]"
[t=00:00:09.811203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000019bd099d240,0000000000000000}][locale="C"]"
[t=00:00:09.837655][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.937579][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:15.137406][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:39.071931][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:03:59.213472][f=0006002] game_message: Venom is under attack
[t=00:04:33.080348][f=0007018] game_message: Flea is under attack
[t=00:04:48.396344][f=0007477] game_message: Flea is under attack
[t=00:05:08.607662][f=0008084] game_message: Venom is under attack
[t=00:05:37.392195][f=0008947] game_message: Venom is under attack
[t=00:08:08.856610][f=0013491] game_message: Recluse is under attack
[t=00:11:27.372360][f=0019448] game_message: Recluse is under attack
[t=00:12:03.410728][f=0020528] game_message: Hermit is under attack
[t=00:12:11.863783][f=0020782] game_message: Hermit is under attack
[t=00:12:53.858532][f=0022042] game_message: Recluse is under attack
[t=00:13:00.630445][f=0022245] game_message: Recluse is under attack
[t=00:13:23.302965][f=0022925] game_message: Recluse is under attack
[t=00:13:36.974735][f=0023335] game_message: Recluse is under attack
[t=00:14:37.878214][f=0025162] game_message: Engineer Commander is under attack
[t=00:17:00.773323][f=0029449] game_message: Recluse is under attack
[t=00:17:35.309053][f=0030485] game_message: Stinger is under attack
[t=00:18:54.943477][f=0032875] [SpringApp::Kill][1] fromRun=1
[t=00:18:54.943494][f=0032875] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:18:54.962386][f=0032875]  [async=0] threads=8 tasks=2370683 {sum,avg}{exec,wait}time={{27981.066, 0.012}, {98788.242, 0.042}}ms
[t=00:18:54.962400][f=0032875]      thread=1 tasks=338669 {sum,min,max,avg}{exec,wait}time={{5512.425, 0.000, 21.361, 0.016}, {886.901, 0.000, 18446744027136.000, 0.003}}ms
[t=00:18:54.962408][f=0032875]      thread=2 tasks=338669 {sum,min,max,avg}{exec,wait}time={{3937.228, 0.000, 22.092, 0.012}, {13510.405, 0.000, 18446744027136.000, 0.040}}ms
[t=00:18:54.962417][f=0032875]      thread=3 tasks=338669 {sum,min,max,avg}{exec,wait}time={{3873.933, 0.000, 21.420, 0.011}, {14071.000, 0.000, 18446744027136.000, 0.042}}ms
[t=00:18:54.962423][f=0032875]      thread=4 tasks=338669 {sum,min,max,avg}{exec,wait}time={{3734.082, 0.000, 18.251, 0.011}, {14662.385, 0.000, 18446744027136.000, 0.043}}ms
[t=00:18:54.962430][f=0032875]      thread=5 tasks=338669 {sum,min,max,avg}{exec,wait}time={{3644.139, 0.000, 21.248, 0.011}, {16227.701, 0.000, 18446744027136.000, 0.048}}ms
[t=00:18:54.962438][f=0032875]      thread=6 tasks=338669 {sum,min,max,avg}{exec,wait}time={{3663.419, 0.000, 18.271, 0.011}, {17519.895, 0.000, 18446744027136.000, 0.052}}ms
[t=00:18:54.962445][f=0032875]      thread=7 tasks=338669 {sum,min,max,avg}{exec,wait}time={{3615.840, 0.000, 6.590, 0.011}, {21909.963, 0.000, 21.833, 0.065}}ms
[t=00:18:54.962452][f=0032875]  [async=1] threads=8 tasks=3225 {sum,avg}{exec,wait}time={{18276.031, 5.667}, {3433720.750, 1064.720}}ms
[t=00:18:54.962459][f=0032875]      thread=1 tasks=469 {sum,min,max,avg}{exec,wait}time={{2607.361, 0.000, 298.246, 5.559}, {488331.250, 0.065, 2616.162, 1041.218}}ms
[t=00:18:54.962467][f=0032875]      thread=2 tasks=466 {sum,min,max,avg}{exec,wait}time={{2603.707, 0.000, 358.290, 5.587}, {488692.094, 0.037, 2611.792, 1048.695}}ms
[t=00:18:54.962475][f=0032875]      thread=3 tasks=456 {sum,min,max,avg}{exec,wait}time={{2622.458, 0.000, 359.781, 5.751}, {493961.562, 0.255, 2625.474, 1083.249}}ms
[t=00:18:54.962481][f=0032875]      thread=4 tasks=466 {sum,min,max,avg}{exec,wait}time={{2606.721, 0.000, 354.638, 5.594}, {490521.000, 0.104, 2616.089, 1052.620}}ms
[t=00:18:54.962489][f=0032875]      thread=5 tasks=449 {sum,min,max,avg}{exec,wait}time={{2607.007, 0.001, 358.342, 5.806}, {490873.938, 0.436, 2616.540, 1093.260}}ms
[t=00:18:54.962496][f=0032875]      thread=6 tasks=455 {sum,min,max,avg}{exec,wait}time={{2626.130, 0.000, 354.383, 5.772}, {493033.469, 0.229, 2635.610, 1083.590}}ms
[t=00:18:54.962503][f=0032875]      thread=7 tasks=464 {sum,min,max,avg}{exec,wait}time={{2602.648, 0.000, 354.831, 5.609}, {488307.406, 0.129, 2613.065, 1052.387}}ms
[t=00:18:54.962507][f=0032875] [ThreadPool::SetThreadCount][2] workers=0
[t=00:18:54.962513][f=0032875] [SpringApp::Kill][2]
[t=00:18:54.962801][f=0032875] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:18:54.962811][f=0032875] [Game::KillLua][1] dtor=0 luaUI=0000019c71750200
[t=00:18:54.962846][f=0032875] Start widgetHandler:Shutdown
[t=00:18:54.964430][f=0032875] Shutdown - SaveOrderList Complete
[t=00:18:54.969037][f=0032875] Writing last game win data
[t=00:18:54.971596][f=0032875] Shutdown - SaveConfigData Complete
[t=00:18:54.971610][f=0032875] Shutdown Widget - Chili Highlight
[t=00:18:54.971629][f=0032875] Shutdown Widget - Draw After Chili
[t=00:18:54.971635][f=0032875] Shutdown Widget - API Unit Tracker GL4
[t=00:18:54.971645][f=0032875] Shutdown Widget - EPIC Menu
[t=00:18:54.972293][f=0032875] Shutdown Widget - Depth of Field Shader
[t=00:18:54.972301][f=0032875] Shutdown Widget - Chili Widget Selector
[t=00:18:54.972856][f=0032875] Shutdown Widget - Chili Minimap
[t=00:18:54.972932][f=0032875] Shutdown Widget - Deferred rendering
[t=00:18:54.976540][f=0032875] Shutdown Widget - Local Team Colors
[t=00:18:54.976549][f=0032875] Shutdown Widget - Display Keys 2
[t=00:18:54.976577][f=0032875] Shutdown Widget - Save Game Menu
[t=00:18:54.976584][f=0032875] Shutdown Widget - Highlight Model Api GL4
[t=00:18:54.976632][f=0032875] Shutdown Widget - Selected Units GL4 2
[t=00:18:54.976648][f=0032875] Shutdown Widget - Unit Icons
[t=00:18:54.976685][f=0032875] Shutdown Widget - Noises
[t=00:18:54.976692][f=0032875] Shutdown Widget - HealthBars
[t=00:18:54.977408][f=0032875] Shutdown Widget - BuildETA
[t=00:18:54.977418][f=0032875] Shutdown Widget - Win Counter
[t=00:18:54.977424][f=0032875] Shutdown Widget - EndGame APM stats
[t=00:18:54.978305][f=0032875] Shutdown Widget - Modular Comm Info
[t=00:18:54.978313][f=0032875] Shutdown Widget - Map Draw Blocker
[t=00:18:54.978326][f=0032875] Shutdown Widget - Reclaim Field Highlight
[t=00:18:54.978341][f=0032875] Shutdown Widget - Stereo3D
[t=00:18:54.978378][f=0032875] Shutdown Widget - State Reverse and Latency
[t=00:18:54.978388][f=0032875] Shutdown Widget - Startup Info and Selector
[t=00:18:54.978402][f=0032875] Shutdown Widget - Attack Warning
[t=00:18:54.978409][f=0032875] Shutdown Widget - Showeco and Grid Drawer
[t=00:18:54.978419][f=0032875] Shutdown Widget - Point Tracker
[t=00:18:54.978425][f=0032875] Shutdown Widget - Music Player v2
[t=00:18:54.978443][f=0032875] Shutdown Widget - Missile Silo Range
[t=00:18:54.978450][f=0032875] Shutdown Widget - MinimapEvents
[t=00:18:54.978459][f=0032875] Shutdown Widget - Local Widgets Config
[t=00:18:54.978468][f=0032875] Shutdown Widget - Highlight Geos
[t=00:18:54.978474][f=0032875] Shutdown Widget - Grab Input
[t=00:18:54.978587][f=0032875] Input grabbing is disabled!
[t=00:18:54.978594][f=0032875] Shutdown Widget - Defense Range Zero-K
[t=00:18:54.978609][f=0032875] Shutdown Widget - Darkening
[t=00:18:54.978621][f=0032875] Shutdown Widget - Context Menu
[t=00:18:54.978627][f=0032875] Shutdown Widget - Chili Spectator Panels
[t=00:18:54.978636][f=0032875] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:18:54.978645][f=0032875] Shutdown Widget - Chili Nuke Warning
[t=00:18:54.978654][f=0032875] Shutdown Widget - Chili EndGame Window
[t=00:18:54.978663][f=0032875] Shutdown Widget - Chili Economy Panel Default
[t=00:18:54.978716][f=0032875] Shutdown Widget - CameraShake
[t=00:18:54.978723][f=0032875] Shutdown Widget - Transport AI
[t=00:18:54.978729][f=0032875] Shutdown Widget - Attack AoE
[t=00:18:54.978738][f=0032875] Shutdown Widget - Map Edge Extension
[t=00:18:54.979374][f=0032875] Shutdown Widget - Selection Send
[t=00:18:54.979384][f=0032875] Shutdown Widget - Highlight Unit GL4 v2
[t=00:18:54.979391][f=0032875] Shutdown Widget - LupsManager
[t=00:18:54.979401][f=0032875] Shutdown Widget - Newton Firezone
[t=00:18:54.979409][f=0032875] Shutdown Widget - Receive Units Indicator
[t=00:18:54.979415][f=0032875] Shutdown Widget - Chili Pro Console
[t=00:18:54.983579][f=0032875] Shutdown Widget - Persistent Build Height
[t=00:18:54.983594][f=0032875] Shutdown Widget - Lasso Terraform GUI
[t=00:18:54.983600][f=0032875] Shutdown Widget - Lups
[t=00:18:54.984092][f=0032875] Shutdown Widget - Chili Framework
[t=00:18:54.984101][f=0032875] Shutdown Widget - Mex Placement Handler
[t=00:18:54.984120][f=0032875] Shutdown Widget - Custom Markers
[t=00:18:54.984131][f=0032875] Shutdown Widget - Chili Core Selector
[t=00:18:54.984180][f=0032875] Shutdown Widget - Select Keys
[t=00:18:54.984193][f=0032875] Shutdown Widget - Pause Screen
[t=00:18:54.984288][f=0032875] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:18:54.984314][f=0032875] Shutdown Widget - Bloom Shader Deferred
[t=00:18:54.984418][f=0032875] Shutdown Widget - Text To Speech Control
[t=00:18:54.984425][f=0032875] Shutdown Widget - Layout Handler
[t=00:18:54.984433][f=0032875] Shutdown Widget - Color Blindness Correction
[t=00:18:54.984508][f=0032875] End widgetHandler:Shutdown
[t=00:18:55.025741][f=0032875] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 58404795, 0.0} allocedSize{int+, int-, ext}={0, 0, 9698577646}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040}
[t=00:18:55.027689][f=0032875] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:18:55.027698][f=0032875] [Game::KillLua][3] dtor=0 luaRules=0000019bd099d240
[t=00:18:55.027725][f=0032875] Start gadgetHandler:Shutdown
[t=00:18:55.027732][f=0032875] Shutdown - StartSetup
[t=00:18:55.027737][f=0032875] Shutdown - UnitMorph
[t=00:18:55.028738][f=0032875] Shutdown - Carrier Drones
[t=00:18:55.028754][f=0032875] Shutdown - Missile Silo Controller
[t=00:18:55.028761][f=0032875] Shutdown - Modular Comm Info
[t=00:18:55.028766][f=0032875] Shutdown - Terrain Texture Handler
[t=00:18:55.028772][f=0032875] Shutdown - UnitCloakShield
[t=00:18:55.029060][f=0032875] Shutdown - Starlight Handler
[t=00:18:55.029082][f=0032875] End gadgetHandler:Shutdown
[t=00:18:55.043650][f=0032875] Start gadgetHandler:Shutdown
[t=00:18:55.043667][f=0032875] Shutdown - Teleport Throw
[t=00:18:55.043688][f=0032875] Shutdown - UnitMorph
[t=00:18:55.043701][f=0032875] Shutdown - Commander Skin Renderer
[t=00:18:55.045023][f=0032875] Shutdown - Missile fired callins
[t=00:18:55.045032][f=0032875] Shutdown - Modular Comm Info
[t=00:18:55.045038][f=0032875] Shutdown - Retreat Command
[t=00:18:55.045046][f=0032875] Shutdown - Shockwaves
[t=00:18:55.045052][f=0032875] Shutdown - Unit tint API
[t=00:18:55.045062][f=0032875] Shutdown - Unit glow API
[t=00:18:55.045073][f=0032875] Shutdown - UnitCloakShield
[t=00:18:55.045254][f=0032875] Shutdown - Lups Cloak FX
[t=00:18:55.045261][f=0032875] Shutdown - Lups
[t=00:18:55.045903][f=0032875] Shutdown - Lups Shield
[t=00:18:55.045982][f=0032875] End gadgetHandler:Shutdown
[t=00:18:55.058737][f=0032875] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3420, 0.0} allocedSize{int+, int-, ext}={0, 0, 534232}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:18:55.060549][f=0032875] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:18:55.060589][f=0032875] [Game::KillLua][4] dtor=0
[t=00:18:55.060594][f=0032875] [Game::KillLua][5] dtor=0
[t=00:18:55.063293][f=0032875] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-24_07-00-11-063_Lake Carne v2_105.1.1-2457-g8095d30 BAR105.sdfz" (1607861 bytes)
[t=00:18:55.063345][f=0032875] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:18:55.077476][f=0032875] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:18:55.077491][f=0032875] [Sound] [Sound::UpdateThread][3] #sources=32 #items=48
[t=00:18:55.077653][f=0032875] [Sound] [Sound::UpdateThread][4] ctx=0000019b2db64790 dev=0000019b2dcdbc60
[t=00:18:55.077722][f=0032875] [Sound] [Sound::UpdateThread][5] ctx=0000019b2db64790 dev=0000019b2dcdbc60
[t=00:18:55.077734][f=0032875] [Sound] [Sound::Cleanup][alcDestroyContext(0000019b2db64790)]
[t=00:18:55.078492][f=0032875] [Sound] [Sound::Cleanup][alcCloseDevice(0000019b2dcdbc60)]
[t=00:18:55.078608][f=0032875] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:18:55.107553][f=0032875] [Sound] [Sound::UpdateThread][6]
[t=00:18:55.111520][f=0032875] [Game::~CGame][1]
[t=00:18:55.111531][f=0032875] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:18:55.111546][f=0032875] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:18:55.111550][f=0032875] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:18:55.111554][f=0032875] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:18:55.111558][f=0032875] [Game::KillLua][4] dtor=1
[t=00:18:55.111563][f=0032875] [Game::KillLua][5] dtor=1
[t=00:18:55.111599][f=0032875] [Game::KillMisc][1]
[t=00:18:55.111603][f=0032875] [Game::KillMisc][2]
[t=00:18:55.111610][f=0032875] [EOH::DestroySkirmishAI(id=0)]
[t=00:18:55.137024][f=0032875] [Game::KillMisc][3]
[t=00:18:55.137094][f=0032875] [Game::KillRendering][1]
[t=00:18:55.139346][f=0032875] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:18:55.203927][f=0032875] [3DOParser::Kill] allocated 1 pieces
[t=00:18:55.203941][f=0032875] [S3OParser::Kill] allocated 5498 pieces
[t=00:18:55.204377][f=0032875] [AssParser::Kill] allocated 674 pieces
[t=00:18:55.231433][f=0032875] [Game::KillInterface][1]
[t=00:18:55.231969][f=0032875] [Game::KillInterface][2]
[t=00:18:55.232243][f=0032875] [Game::KillSimulation][1]
[t=00:18:55.232286][f=0032875] [Game::KillSimulation][2]
[t=00:18:55.256229][f=0032875] [CCollisionHandler] dis-/continuous tests: 0/5830809
[t=00:18:55.256242][f=0032875] [Game::KillSimulation][3]
[t=00:18:55.258716][f=0032875] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=170
[t=00:18:55.258811][f=0032875] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:18:55.258891][f=0032875] [~CPathCache(48x40)] cacheHits=127 hitPercentage=29% numHashColls=0 maxCacheSize=63
[t=00:18:55.258914][f=0032875] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:18:55.260687][f=0032875] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:18:55.268901][f=0032875] [LosHandler::Kill] raycast instance cache-{hits,misses}={19678,39382}; shared=1%; cached=32%
[t=00:18:55.274547][f=0032875] [Game::KillSimulation][4]
[t=00:18:55.350553][f=0032875] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:18:55.350586][f=0032875] [Game::~CGame][2]
[t=00:18:55.350590][f=0032875] [Game::~CGame][3]
[t=00:18:55.350633][f=0032875] [SpringApp::Kill][3]
[t=00:18:55.350721][f=0032875] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5540775 bytes sent   in 29645 packets (186.904 bytes/packet)
    3040775 bytes recv'd in 17864 packets (170.218 bytes/packet)
    {0.077x, 0.035x} relative protocol overhead {up, down}
    26978 incoming chunks dropped, 78997 outgoing chunks resent
    17891 incoming chunks processed

[t=00:18:55.350741][f=0032875] [SpringApp::Kill][4] font=0000019b77462340
[t=00:18:55.352300][f=0032875] [SpringApp::Kill][5]
[t=00:18:55.355890][f=0032875] [SpringApp::Kill][6]
[t=00:18:55.355901] [SpringApp::Kill][7]
[t=00:18:55.355918] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {720, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:55.355932] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8768, 1048576, 1048576}, EBO = {17280, 2097152, 2097152}
[t=00:18:55.355938] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:18:55.355943] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:18:55.355948] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {960, 65536, 65536}, EBO = {1440, 262144, 262144}
[t=00:18:55.355955] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:55.355960] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {336, 1048576, 1048576}, EBO = {504, 2097152, 2097152}
[t=00:18:55.355965] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25888, 1048576, 1048576}, EBO = {38832, 2097152, 2097152}
[t=00:18:55.355972] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:18:55.355976] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:55.355981] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:18:55.355990] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:18:55.355996] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {416, 1048576, 1048576}, EBO = {624, 2097152, 2097152}
[t=00:18:55.539869] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:18:55.539881] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:18:55.539885] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:18:55.539888] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:18:55.539903] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:18:55.540259] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>]
[t=00:18:55.540265] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:18:55.540271] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000019b2dba7b60)
[t=00:18:55.541247] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=1)] #archives[section]=1 #files[section]=17
[t=00:18:55.541260] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (0000019b2dc0d230)
[t=00:18:55.548391] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=2)] #archives[section]=3 #files[section]=327
[t=00:18:55.548400] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000019b2dba7950)
[t=00:18:55.548453] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000019b2dba7110)
[t=00:18:55.548469] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000019b2dba8240)
[t=00:18:55.548497] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=3)] #archives[section]=0 #files[section]=0
[t=00:18:55.548502] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=4)] #archives[section]=0 #files[section]=130
[t=00:18:55.548509] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=5)] #archives[section]=0 #files[section]=0
[t=00:18:55.548514] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=6)] #archives[section]=0 #files[section]=0
[t=00:18:55.548518] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=7)] #archives[section]=0 #files[section]=0
[t=00:18:55.548523] [VFS] [SpringVFS::DeleteArchives<this=0000019b7778e290>(section=8)] #archives[section]=0 #files[section]=0
[t=00:18:55.548620] [SpringApp::Kill][8]
[t=00:18:55.548624] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:18:55.548628] [WatchDog::Uninstall][1] hangDetectorThread=00007ff70cb47430 (joinable=1)
[t=00:18:55.548631] [WatchDog::Uninstall][2]
[t=00:18:56.350750] [WatchDog::Uninstall][3]
[t=00:18:56.350761] [SpringApp::Kill][9]