Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.003733] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.003745] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.005851] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005912] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.055722] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.055749] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.055761] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.055775] [t=00:00:00.055778] Enable or disable log sections using the LogSections configuration key [t=00:00:00.055782] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.055785] Use "none" to disable the default log sections. [t=00:00:00.055788] ============== </Log Sections> ============== [t=00:00:00.055794] ============== <User Config> ============== [t=00:00:00.055857] AllowDeferredMapRendering = 1 [t=00:00:00.055861] AllowDeferredModelRendering = 1 [t=00:00:00.055864] AnimationMT = 0 [t=00:00:00.055867] BumpWaterAnisotropy = 2 [t=00:00:00.055870] BumpWaterBlurReflection = 1 [t=00:00:00.055873] BumpWaterDepthBits = 32 [t=00:00:00.055876] BumpWaterReflection = 2 [t=00:00:00.055879] BumpWaterRefraction = 2 [t=00:00:00.055882] BumpWaterTexSizeReflection = 1024 [t=00:00:00.055886] CamFreeScrollSpeed = 50 [t=00:00:00.055890] CamMode = 1 [t=00:00:00.055894] CubeTexSizeReflection = 1024 [t=00:00:00.055897] CubeTexSizeSpecular = 1024 [t=00:00:00.055900] DualScreenMiniMapOnLeft = 1 [t=00:00:00.055904] EdgeMoveDynamic = 0 [t=00:00:00.055906] EdgeMoveWidth = 0.003 [t=00:00:00.055910] FPSFOV = 90 [t=00:00:00.055912] FPSScrollSpeed = 50 [t=00:00:00.055915] FontSize = 18 [t=00:00:00.055919] GrassDetail = 0 [t=00:00:00.055921] GroundDecals = 10 [t=00:00:00.055924] GroundDetail = 180 [t=00:00:00.055929] HangTimeout = 30 [t=00:00:00.055932] HardwareCursor = 1 [t=00:00:00.055935] InitialNetworkTimeout = 0 [t=00:00:00.055938] LinkIncomingMaxPacketRate = 512 [t=00:00:00.055942] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.055945] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.055948] LinkOutgoingBandwidth = 131072 [t=00:00:00.055951] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.055955] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.055958] MSAALevel = 8 [t=00:00:00.055962] MaxParticles = 50000 [t=00:00:00.055966] MaxSounds = 32 [t=00:00:00.055968] MaximumTransmissionUnit = 0 [t=00:00:00.055971] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.055974] MiniMapMarker = 0 [t=00:00:00.055977] MouseDragScrollThreshold = 0 [t=00:00:00.055981] NetworkLossFactor = 1 [t=00:00:00.055984] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.055987] OverheadScrollSpeed = 50 [t=00:00:00.055990] ReconnectTimeout = 0 [t=00:00:00.055993] RotOverheadScrollSpeed = 50 [t=00:00:00.055997] RotateLogFiles = 1 [t=00:00:00.056000] ShadowMapSize = 16384 [t=00:00:00.056003] Shadows = 1 [t=00:00:00.056006] ShowClock = 0 [t=00:00:00.056009] SoftParticles = 2 [t=00:00:00.056012] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.056015] UnitIconDist = 151 [t=00:00:00.056018] UpdateBoundingVolumeMT = 0 [t=00:00:00.056021] UpdateWeaponVectorsMT = 0 [t=00:00:00.056024] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.056027] UseLuaMemPools = 0 [t=00:00:00.056047] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.056051] VFSCacheArchiveFiles = 0 [t=00:00:00.056054] VSync = 0 [t=00:00:00.056057] Water = 4 [t=00:00:00.056060] XResolution = 2560 [t=00:00:00.056062] YResolution = 1440 [t=00:00:00.056069] ============== </User Config> ============== [t=00:00:00.056072] ============== <User System> ============== [t=00:00:00.056076] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.056080] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.056089] Compiler Version: gcc-13.2.0 [t=00:00:00.056112] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.056140] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 51993MB pagefile [t=00:00:00.056144] Binary Word Size: 64-bit (native) [t=00:00:00.056147] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.056150] Physical CPU Cores: 8 [t=00:00:00.056153] Logical CPU Cores: 16 [t=00:00:00.056157] ============== </User System> ============== [t=00:00:00.056251] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.056254] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.056257] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.056260] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.056262] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.056760] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.056767] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059972] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.064882] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.064891] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.064895] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.064899] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.064902] [10] 2048x1280x24bpp@60Hz [t=00:00:00.064906] [12] 1969x1108x24bpp@70Hz [t=00:00:00.064909] [15] 1920x1440x24bpp@70Hz [t=00:00:00.064912] [18] 1920x1200x24bpp@60Hz [t=00:00:00.064914] [20] 1920x1080x24bpp@70Hz [t=00:00:00.064928] [24] 1707x960x24bpp@70Hz [t=00:00:00.064930] [27] 1680x1050x24bpp@60Hz [t=00:00:00.064933] [29] 1600x1200x24bpp@60Hz [t=00:00:00.064936] [30] 1600x1024x24bpp@60Hz [t=00:00:00.064939] [32] 1600x1000x24bpp@60Hz [t=00:00:00.064943] [33] 1600x900x24bpp@60Hz [t=00:00:00.064946] [34] 1506x847x24bpp@70Hz [t=00:00:00.064949] [37] 1440x1080x24bpp@70Hz [t=00:00:00.064952] [41] 1440x900x24bpp@60Hz [t=00:00:00.064955] [42] 1366x768x24bpp@60Hz [t=00:00:00.064957] [43] 1360x768x24bpp@60Hz [t=00:00:00.064962] [44] 1280x1024x24bpp@60Hz [t=00:00:00.064964] [46] 1280x960x24bpp@60Hz [t=00:00:00.064971] [47] 1280x800x24bpp@60Hz [t=00:00:00.064974] [48] 1280x768x24bpp@60Hz [t=00:00:00.064977] [49] 1280x720x24bpp@70Hz [t=00:00:00.064980] [52] 1176x664x24bpp@60Hz [t=00:00:00.064983] [55] 1152x864x24bpp@60Hz [t=00:00:00.064987] [56] 1024x768x24bpp@60Hz [t=00:00:00.064991] [57] 800x600x24bpp@60Hz [t=00:00:00.064994] [58] 720x576x24bpp@50Hz [t=00:00:00.064997] [59] 720x480x24bpp@60Hz [t=00:00:00.065001] [61] 640x480x24bpp@60Hz [t=00:00:00.234793] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.235051] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.235059] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.253743] [GR::LogVersionInfo] [t=00:00:00.253761] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.253764] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.253767] GL vendor : NVIDIA Corporation [t=00:00:00.253770] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.253773] GLSL version: 4.60 NVIDIA [t=00:00:00.253776] GLEW version: 2.1.0 [t=00:00:00.253779] GPU memory : 16376MB (total) / 14351MB (available) [t=00:00:00.253786] SDL swap-int: 1 [t=00:00:00.253789] SDL driver : windows [t=00:00:00.253791] [t=00:00:00.253794] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.253801] GLSL shader support : 1 [t=00:00:00.253804] GL4 support : 1 [t=00:00:00.253808] FBO extension support : 1 [t=00:00:00.253817] NVX GPU mem-info support : 1 [t=00:00:00.253821] ATI GPU mem-info support : 0 [t=00:00:00.253829] Texture clamping to edge : 1 [t=00:00:00.253834] NPOT-texture support : 1 (1) [t=00:00:00.253839] S3TC/DXT1 texture support : 1/1 [t=00:00:00.253844] texture query-LOD support : 1 (1) [t=00:00:00.253850] MSAA frame-buffer support : 1 (1) [t=00:00:00.253853] Z-buffer depth : 32 (-) [t=00:00:00.253859] primitive-restart support : 1 (1) [t=00:00:00.253862] clip-space control support: 1 (1) [t=00:00:00.253866] seamless cube-map support : 1 (1) [t=00:00:00.253869] frag-depth layout support : 1 (1) [t=00:00:00.253872] persistent maps support : 1 (1) [t=00:00:00.253875] explicit attribs location : 1 (1) [t=00:00:00.253880] multi draw indirect : 1 (-) [t=00:00:00.253884] array textures : 1 (-) [t=00:00:00.253889] buffer copy support : 1 (-) [t=00:00:00.253892] indirect draw : 1 (-) [t=00:00:00.253895] base instance : 1 (-) [t=00:00:00.253897] [t=00:00:00.253900] max. FBO samples : 32 [t=00:00:00.253904] max. FS/program texture slots : 32/192 [t=00:00:00.253906] max. texture size : 32768 [t=00:00:00.253911] max. texture anisotropy level : 16.000000 [t=00:00:00.253915] max. vec4 varyings/attributes : 31/16 [t=00:00:00.253919] max. draw-buffers : 8 [t=00:00:00.253922] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.253926] max. uniform buffer-bindings : 84 [t=00:00:00.253929] max. uniform block-size : 64KB [t=00:00:00.253931] max. storage buffer-bindings : 96 [t=00:00:00.253935] max. storage block-size : 2047MB [t=00:00:00.253937] [t=00:00:00.253940] enable AMD-hacks : 0 [t=00:00:00.253942] compress MIP-maps: 0 [t=00:00:00.253982] Number of compressed texture formats: 23 [t=00:00:00.253997] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.254015] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.254178] [GR::UpdateGLConfigs] [t=00:00:00.254203] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.254207] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.254439] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.254445] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.254450] [GR::InitGLState] [t=00:00:00.254483] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.334759] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.336295] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.336592] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.339502] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.339515] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.339729] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.340727] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.340735] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.340761] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.340786] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.350424] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.350583] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.350953] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.351027] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.357020] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.357029] [VFS] [SpringVFS::ReserveArchives<this=000001827526e6d0>] [t=00:00:00.357095] [VFS] [SpringVFS::AddArchive<this=000001827526e6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.358173] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001827526e6d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.358179] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.441854] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.442124] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.442197] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.442292] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.442383] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.442409] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.442504] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.442566] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.443423] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.445111] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.445394][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.445454][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.445541][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.445552][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.445557][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.445578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.449452][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.449464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.449469][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.449475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.449479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.449485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.507935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.509406][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001822b1b28d0(default) context=00000182746be930 numChannels=2 frameSize=8 [t=00:00:00.509421][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.509426][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.509441][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.509447][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.509493][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.509513][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.509520][f=-000001] [Sound] Devices: [t=00:00:00.510915][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.510921][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.510927][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.510931][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.510938][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.510944][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.511409][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.511419][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.552669][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 68640 MB [t=00:00:00.553709][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.558394][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8484 [t=00:00:00.568803][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8484 using name Tommyknocker [t=00:00:00.753884][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Random Plateaus v1.1" (loaded=0 cached=0) [t=00:00:00.754226][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001827526e6d0>(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.761438][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001827526e6d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.762495][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.762813][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001827526e6d0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.787059][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001827526e6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.787164][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001827526e6d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.926454][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a" [t=00:00:00.926558][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.927040][f=-000001] Warning: [PreGame::GameDataReceived] Archive Random Plateaus v1.1 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.927751][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.927800][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.927830][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.927855][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.937496][f=-000001] EndGame Graph disabled [t=00:00:13.948470][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.956107][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.956395][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:13.956499][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:13.956711][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.956855][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:13.957191][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.957290][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.957384][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.957474][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.957571][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.957682][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.957774][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.957882][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:13.965456][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.966103][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.966456][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.966557][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.966794][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.966888][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.977917][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.978132][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.978247][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.978556][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.978678][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.037716][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.038438][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.038692][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.039631][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.040084][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.040176][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.040344][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.040447][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.040670][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:14.040775][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.040896][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.041064][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.041298][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.041434][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.041543][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.041652][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.041749][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.041883][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.042007][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.042115][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:14.042122][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:14.042128][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.042159][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.042252][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.042360][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.042463][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.042596][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.042786][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.043164][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.043311][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.056524][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.056895][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.060303][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.060637][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.060858][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.061827][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.061955][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.062090][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:14.062811][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.063001][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.064712][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.065302][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.065543][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.065815][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.065915][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.066031][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.067763][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.068527][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.072270][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.072446][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.073592][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.073899][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.074015][f=-000001] SetSunLighting [t=00:00:14.074323][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:14.122881][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.123218][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.124095][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.124286][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.126030][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.126203][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.126212][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.126309][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.126782][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.131509][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.133510][f=-000001] Writing last game win data [t=00:00:14.135961][f=-000001] LuaUI v0.3 [t=00:00:14.203894][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.501653][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.501680][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.502008][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.502207][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:14.509659][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:14.517778][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:14.518605][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:14.518742][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:14.518955][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:14.518961][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:14.521390][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:14.523942][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 99.76% [t=00:00:14.523952][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -23.66 [t=00:00:14.523967][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 675.98 [t=00:00:14.523977][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 99.656250% of the map. (used by 33 unit-defs) [t=00:00:14.523986][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:14.523995][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:14.524003][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.031250% of the map. (used by 2 unit-defs) [t=00:00:14.524010][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.046875% of the map. (used by 1 unit-defs) [t=00:00:14.526398][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 97.97% of the map. (used by 356 unit-defs) [t=00:00:14.526428][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:14.528405][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 97.91% of the map. (used by 32 unit-defs) [t=00:00:14.530370][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 97.97% of the map. (used by 5 unit-defs) [t=00:00:14.532256][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:14.534130][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 99.94% of the map. (used by 10 unit-defs) [t=00:00:14.536082][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 99.83% of the map. (used by 4 unit-defs) [t=00:00:14.538060][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 94.73% of the map. (used by 13 unit-defs) [t=00:00:14.540220][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 97.80% of the map. (used by 3 unit-defs) [t=00:00:14.540256][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:14.542233][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 94.67% of the map. (used by 20 unit-defs) [t=00:00:14.569929][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Random_Plateaus_v1.1.json) [t=00:00:14.570314][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:14.571964][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:14.572226][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:14.572629][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:14.573180][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:14.573408][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:14.575389][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:14.588474][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:14.588703][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:14.588710][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 87ms [t=00:00:14.594268][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11297, 0.0} allocedSize{int+, int-, ext}={0, 0, 1933009}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112} [t=00:00:14.957606][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.971839][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.008738][f=-000001] Generated blank fulltex [t=00:00:15.029972][f=-000001] Generated blank splattex [t=00:00:15.039327][f=-000001] [t=00:00:15.039339][f=-000001] Diffuse shader created [t=00:00:15.178354][f=-000001] GameID: 1e042966ae529f7d2d86d1c14ec55251 [t=00:00:15.178597][f=-000001] Connection attempt from Tommyknocker [t=00:00:15.178603][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:15.178691][f=-000001] -> Connection established (given id 0) [t=00:00:15.178713][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:00:15.178726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:15.178737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]" [t=00:00:15.178746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]" [t=00:00:15.178757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000183309c9020,0000000000000000}][locale="C"]" [t=00:00:15.185338][f=-000001] IsIsland, <function>, false [t=00:00:15.192320][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.195624][f=-000001] Begin shader draw [t=00:00:15.402546][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.405252][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:15.411882][f=-000001] FullTex rendered in: 217 [t=00:00:15.428111][f=-000001] Splattex rendered in: 16 [t=00:00:15.428124][f=-000001] Starting to render specular [t=00:00:15.535306][f=-000001] Specular rendered in 340 [t=00:00:15.535318][f=-000001] Starting to render SquareTextures [t=00:00:15.676675][f=-000001] All squaretex rendered and applied in: 116 [t=00:00:15.680105][f=-000001] specular applied [t=00:00:15.680150][f=-000001] Applied grass and minimap textures [t=00:00:15.680179][f=-000001] Applied splat texture [t=00:00:15.680192][f=-000001] map fully processed in: 682 [t=00:00:19.139686][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:48.954707][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:02:53.774155][f=0003742] game_message: Glaive is under attack [t=00:03:03.569967][f=0004036] game_message: Glaive is under attack [t=00:03:33.355628][f=0004929] game_message: Glaive is under attack [t=00:04:17.436791][f=0006252] game_message: Glaive is under attack [t=00:05:31.239424][f=0008466] game_message: Glaive is under attack [t=00:05:54.269958][f=0009157] game_message: Glaive is under attack [t=00:06:03.774658][f=0009442] game_message: Glaive is under attack [t=00:06:45.792517][f=0010702] game_message: Glaive is under attack [t=00:07:20.093836][f=0011731] game_message: Glaive is under attack [t=00:07:45.625712][f=0012498] game_message: Glaive is under attack [t=00:07:57.468361][f=0012853] game_message: Knight is under attack [t=00:08:02.903343][f=0013016] game_message: Knight is under attack [t=00:08:07.901961][f=0013166] game_message: Knight is under attack [t=00:08:19.787022][f=0013523] game_message: Knight is under attack [t=00:08:32.737913][f=0013911] game_message: Glaive is under attack [t=00:09:07.705074][f=0014960] game_message: Engineer Commander is under attack [t=00:10:55.237667][f=0018185] [SpringApp::Kill][1] fromRun=1 [t=00:10:55.237682][f=0018185] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:10:55.265270][f=0018185] [async=0] threads=8 tasks=1575721 {sum,avg}{exec,wait}time={{16258.905, 0.010}, {44588.711, 0.028}}ms [t=00:10:55.265284][f=0018185] thread=1 tasks=225103 {sum,min,max,avg}{exec,wait}time={{2795.564, 0.000, 251.464, 0.012}, {638.579, 0.000, 18446744027136.000, 0.003}}ms [t=00:10:55.265292][f=0018185] thread=2 tasks=225103 {sum,min,max,avg}{exec,wait}time={{2330.118, 0.000, 250.429, 0.010}, {3374.978, 0.000, 18446744027136.000, 0.015}}ms [t=00:10:55.265300][f=0018185] thread=3 tasks=225103 {sum,min,max,avg}{exec,wait}time={{2291.029, 0.000, 250.425, 0.010}, {4075.869, 0.000, 18446744027136.000, 0.018}}ms [t=00:10:55.265309][f=0018185] thread=4 tasks=225103 {sum,min,max,avg}{exec,wait}time={{2237.577, 0.000, 250.428, 0.010}, {5140.118, 0.000, 18446744027136.000, 0.023}}ms [t=00:10:55.265316][f=0018185] thread=5 tasks=225103 {sum,min,max,avg}{exec,wait}time={{2205.483, 0.000, 250.429, 0.010}, {7392.109, 0.000, 18446744027136.000, 0.033}}ms [t=00:10:55.265324][f=0018185] thread=6 tasks=225103 {sum,min,max,avg}{exec,wait}time={{2206.665, 0.000, 250.425, 0.010}, {10016.639, 0.000, 5.715, 0.044}}ms [t=00:10:55.265331][f=0018185] thread=7 tasks=225103 {sum,min,max,avg}{exec,wait}time={{2192.469, 0.000, 250.429, 0.010}, {13950.419, 0.000, 6.045, 0.062}}ms [t=00:10:55.265337][f=0018185] [async=1] threads=8 tasks=2772 {sum,avg}{exec,wait}time={{20343.111, 7.339}, {3875511.750, 1398.092}}ms [t=00:10:55.265344][f=0018185] thread=1 tasks=401 {sum,min,max,avg}{exec,wait}time={{2865.182, 0.000, 269.517, 7.145}, {555198.188, 0.231, 2826.106, 1384.534}}ms [t=00:10:55.265356][f=0018185] thread=2 tasks=404 {sum,min,max,avg}{exec,wait}time={{2925.090, 0.000, 170.453, 7.240}, {558476.875, 0.033, 2847.510, 1382.369}}ms [t=00:10:55.265362][f=0018185] thread=3 tasks=394 {sum,min,max,avg}{exec,wait}time={{2891.625, 0.000, 274.194, 7.339}, {550269.250, 0.141, 2828.182, 1396.622}}ms [t=00:10:55.265369][f=0018185] thread=4 tasks=391 {sum,min,max,avg}{exec,wait}time={{2905.061, 0.000, 269.678, 7.430}, {548895.312, 0.204, 2827.707, 1403.824}}ms [t=00:10:55.265380][f=0018185] thread=5 tasks=398 {sum,min,max,avg}{exec,wait}time={{2902.553, 0.000, 192.860, 7.293}, {551956.750, 0.241, 2847.484, 1386.826}}ms [t=00:10:55.265387][f=0018185] thread=6 tasks=397 {sum,min,max,avg}{exec,wait}time={{2918.970, 0.000, 269.838, 7.353}, {556339.312, 0.039, 2842.647, 1401.359}}ms [t=00:10:55.265393][f=0018185] thread=7 tasks=387 {sum,min,max,avg}{exec,wait}time={{2934.628, 0.000, 276.802, 7.583}, {554376.125, 0.393, 2840.800, 1432.496}}ms [t=00:10:55.265399][f=0018185] [ThreadPool::SetThreadCount][2] workers=0 [t=00:10:55.265404][f=0018185] [SpringApp::Kill][2] [t=00:10:55.265706][f=0018185] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:10:55.265712][f=0018185] [Game::KillLua][1] dtor=0 luaUI=000001835d836470 [t=00:10:55.265745][f=0018185] Start widgetHandler:Shutdown [t=00:10:55.267319][f=0018185] Shutdown - SaveOrderList Complete [t=00:10:55.271893][f=0018185] Writing last game win data [t=00:10:55.274530][f=0018185] Shutdown - SaveConfigData Complete [t=00:10:55.274543][f=0018185] Shutdown Widget - Chili Highlight [t=00:10:55.274564][f=0018185] Shutdown Widget - Draw After Chili [t=00:10:55.274570][f=0018185] Shutdown Widget - API Unit Tracker GL4 [t=00:10:55.274580][f=0018185] Shutdown Widget - EPIC Menu [t=00:10:55.275247][f=0018185] Shutdown Widget - Depth of Field Shader [t=00:10:55.275255][f=0018185] Shutdown Widget - Chili Widget Selector [t=00:10:55.275789][f=0018185] Shutdown Widget - Chili Minimap [t=00:10:55.275861][f=0018185] Shutdown Widget - Deferred rendering [t=00:10:55.276269][f=0018185] Shutdown Widget - Local Team Colors [t=00:10:55.276277][f=0018185] Shutdown Widget - Display Keys 2 [t=00:10:55.276302][f=0018185] Shutdown Widget - Save Game Menu [t=00:10:55.276309][f=0018185] Shutdown Widget - Highlight Model Api GL4 [t=00:10:55.276336][f=0018185] Shutdown Widget - Selected Units GL4 2 [t=00:10:55.276351][f=0018185] Shutdown Widget - Unit Icons [t=00:10:55.276383][f=0018185] Shutdown Widget - Noises [t=00:10:55.276391][f=0018185] Shutdown Widget - HealthBars [t=00:10:55.276989][f=0018185] Shutdown Widget - BuildETA [t=00:10:55.276997][f=0018185] Shutdown Widget - Win Counter [t=00:10:55.277003][f=0018185] Shutdown Widget - EndGame APM stats [t=00:10:55.277786][f=0018185] Shutdown Widget - Modular Comm Info [t=00:10:55.277794][f=0018185] Shutdown Widget - Map Draw Blocker [t=00:10:55.277808][f=0018185] Shutdown Widget - Reclaim Field Highlight [t=00:10:55.277821][f=0018185] Shutdown Widget - Stereo3D [t=00:10:55.277859][f=0018185] Shutdown Widget - State Reverse and Latency [t=00:10:55.277868][f=0018185] Shutdown Widget - Transport AI [t=00:10:55.277874][f=0018185] Shutdown Widget - Showeco and Grid Drawer [t=00:10:55.277883][f=0018185] Shutdown Widget - Point Tracker [t=00:10:55.277889][f=0018185] Shutdown Widget - Music Player v2 [t=00:10:55.277917][f=0018185] Shutdown Widget - Missile Silo Range [t=00:10:55.277925][f=0018185] Shutdown Widget - MinimapEvents [t=00:10:55.277933][f=0018185] Shutdown Widget - Local Widgets Config [t=00:10:55.277943][f=0018185] Shutdown Widget - Highlight Geos [t=00:10:55.277950][f=0018185] Shutdown Widget - Grab Input [t=00:10:55.278028][f=0018185] Input grabbing is disabled! [t=00:10:55.278035][f=0018185] Shutdown Widget - Defense Range Zero-K [t=00:10:55.278060][f=0018185] Shutdown Widget - Darkening [t=00:10:55.278071][f=0018185] Shutdown Widget - Context Menu [t=00:10:55.278077][f=0018185] Shutdown Widget - Chili Spectator Panels [t=00:10:55.278084][f=0018185] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:10:55.278097][f=0018185] Shutdown Widget - Chili Nuke Warning [t=00:10:55.278105][f=0018185] Shutdown Widget - Chili EndGame Window [t=00:10:55.278113][f=0018185] Shutdown Widget - Chili Economy Panel Default [t=00:10:55.278163][f=0018185] Shutdown Widget - CameraShake [t=00:10:55.278169][f=0018185] Shutdown Widget - Attack Warning [t=00:10:55.278177][f=0018185] Shutdown Widget - Startup Info and Selector [t=00:10:55.278188][f=0018185] Shutdown Widget - Attack AoE [t=00:10:55.278197][f=0018185] Shutdown Widget - Map Edge Extension [t=00:10:55.278531][f=0018185] Shutdown Widget - Lua Metal Decals [t=00:10:55.278543][f=0018185] Shutdown Widget - Selection Send [t=00:10:55.278551][f=0018185] Shutdown Widget - Highlight Unit GL4 v2 [t=00:10:55.278557][f=0018185] Shutdown Widget - LupsManager [t=00:10:55.278570][f=0018185] Shutdown Widget - Receive Units Indicator [t=00:10:55.278576][f=0018185] Shutdown Widget - Newton Firezone [t=00:10:55.278583][f=0018185] Shutdown Widget - Chili Pro Console [t=00:10:55.279371][f=0018185] Shutdown Widget - Persistent Build Height [t=00:10:55.279380][f=0018185] Shutdown Widget - Lasso Terraform GUI [t=00:10:55.279386][f=0018185] Shutdown Widget - Lups [t=00:10:55.279825][f=0018185] Shutdown Widget - Chili Framework [t=00:10:55.279833][f=0018185] Shutdown Widget - Mex Placement Handler [t=00:10:55.279850][f=0018185] Shutdown Widget - Custom Markers [t=00:10:55.279860][f=0018185] Shutdown Widget - Chili Core Selector [t=00:10:55.279906][f=0018185] Shutdown Widget - Select Keys [t=00:10:55.279922][f=0018185] Shutdown Widget - Pause Screen [t=00:10:55.280019][f=0018185] Shutdown Widget - Contrast Adaptive Sharpen [t=00:10:55.280042][f=0018185] Shutdown Widget - Bloom Shader Deferred [t=00:10:55.280129][f=0018185] Shutdown Widget - Text To Speech Control [t=00:10:55.280136][f=0018185] Shutdown Widget - Layout Handler [t=00:10:55.280144][f=0018185] Shutdown Widget - Color Blindness Correction [t=00:10:55.280211][f=0018185] End widgetHandler:Shutdown [t=00:10:55.322276][f=0018185] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 62163354, 0.0} allocedSize{int+, int-, ext}={0, 0, 11007243140}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0056} [t=00:10:55.324160][f=0018185] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:10:55.324172][f=0018185] [Game::KillLua][3] dtor=0 luaRules=00000183309c9020 [t=00:10:55.324197][f=0018185] Start gadgetHandler:Shutdown [t=00:10:55.324204][f=0018185] Shutdown - StartSetup [t=00:10:55.324217][f=0018185] Shutdown - UnitMorph [t=00:10:55.324750][f=0018185] Shutdown - Carrier Drones [t=00:10:55.324759][f=0018185] Shutdown - Missile Silo Controller [t=00:10:55.324765][f=0018185] Shutdown - Modular Comm Info [t=00:10:55.324770][f=0018185] Shutdown - Terrain Texture Handler [t=00:10:55.324776][f=0018185] Shutdown - UnitCloakShield [t=00:10:55.324927][f=0018185] Shutdown - Starlight Handler [t=00:10:55.324941][f=0018185] End gadgetHandler:Shutdown [t=00:10:55.338370][f=0018185] Start gadgetHandler:Shutdown [t=00:10:55.338393][f=0018185] Shutdown - Teleport Throw [t=00:10:55.338401][f=0018185] Shutdown - UnitMorph [t=00:10:55.338412][f=0018185] Shutdown - Commander Skin Renderer [t=00:10:55.339142][f=0018185] Shutdown - Missile fired callins [t=00:10:55.339151][f=0018185] Shutdown - Modular Comm Info [t=00:10:55.339157][f=0018185] Shutdown - Retreat Command [t=00:10:55.339165][f=0018185] Shutdown - Shockwaves [t=00:10:55.339171][f=0018185] Shutdown - Unit tint API [t=00:10:55.339182][f=0018185] Shutdown - Unit glow API [t=00:10:55.339199][f=0018185] Shutdown - UnitCloakShield [t=00:10:55.339217][f=0018185] Shutdown - Lups Cloak FX [t=00:10:55.339246][f=0018185] Shutdown - Lups [t=00:10:55.339965][f=0018185] Shutdown - Lups Shield [t=00:10:55.340011][f=0018185] End gadgetHandler:Shutdown [t=00:10:55.360740][f=0018185] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1806, 0.0} allocedSize{int+, int-, ext}={0, 0, 278392}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:55.376154][f=0018185] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:55.376217][f=0018185] [Game::KillLua][4] dtor=0 [t=00:10:55.376222][f=0018185] [Game::KillLua][5] dtor=0 [t=00:10:55.380800][f=0018185] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-24_13-07-45-761_Random Plateaus v1_105.1.1-2457-g8095d30 BAR105.sdfz" (555594 bytes) [t=00:10:55.380855][f=0018185] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:10:55.408704][f=0018185] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:10:55.408720][f=0018185] [Sound] [Sound::UpdateThread][3] #sources=32 #items=45 [t=00:10:55.408880][f=0018185] [Sound] [Sound::UpdateThread][4] ctx=00000182746be930 dev=000001822b1b28d0 [t=00:10:55.408962][f=0018185] [Sound] [Sound::UpdateThread][5] ctx=00000182746be930 dev=000001822b1b28d0 [t=00:10:55.408967][f=0018185] [Sound] [Sound::Cleanup][alcDestroyContext(00000182746be930)] [t=00:10:55.409862][f=0018185] [Sound] [Sound::Cleanup][alcCloseDevice(000001822b1b28d0)] [t=00:10:55.410395][f=0018185] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:10:55.437823][f=0018185] [Sound] [Sound::UpdateThread][6] [t=00:10:55.443611][f=0018185] [Game::~CGame][1] [t=00:10:55.443636][f=0018185] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:10:55.443641][f=0018185] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:10:55.443645][f=0018185] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:10:55.443649][f=0018185] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:10:55.443653][f=0018185] [Game::KillLua][4] dtor=1 [t=00:10:55.443657][f=0018185] [Game::KillLua][5] dtor=1 [t=00:10:55.443692][f=0018185] [Game::KillMisc][1] [t=00:10:55.443696][f=0018185] [Game::KillMisc][2] [t=00:10:55.443706][f=0018185] [EOH::DestroySkirmishAI(id=0)] [t=00:10:55.461141][f=0018185] [Game::KillMisc][3] [t=00:10:55.461224][f=0018185] [Game::KillRendering][1] [t=00:10:55.471176][f=0018185] [~CRectangleOverlapHandler] 19% overlap reduction [t=00:10:55.508086][f=0018185] [3DOParser::Kill] allocated 1 pieces [t=00:10:55.508100][f=0018185] [S3OParser::Kill] allocated 5498 pieces [t=00:10:55.508526][f=0018185] [AssParser::Kill] allocated 674 pieces [t=00:10:55.533947][f=0018185] [Game::KillInterface][1] [t=00:10:55.534194][f=0018185] [Game::KillInterface][2] [t=00:10:55.534462][f=0018185] [Game::KillSimulation][1] [t=00:10:55.534502][f=0018185] [Game::KillSimulation][2] [t=00:10:55.557796][f=0018185] [CCollisionHandler] dis-/continuous tests: 19/3367953 [t=00:10:55.557809][f=0018185] [Game::KillSimulation][3] [t=00:10:55.560255][f=0018185] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=35 [t=00:10:55.560333][f=0018185] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:55.560389][f=0018185] [~CPathCache(40x40)] cacheHits=21 hitPercentage=9% numHashColls=0 maxCacheSize=22 [t=00:10:55.560411][f=0018185] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:55.560822][f=0018185] [~CRectangleOverlapHandler] 19% overlap reduction [t=00:10:55.565934][f=0018185] [LosHandler::Kill] raycast instance cache-{hits,misses}={8643,18936}; shared=0%; cached=31% [t=00:10:55.571370][f=0018185] [Game::KillSimulation][4] [t=00:10:55.651491][f=0018185] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:10:55.651522][f=0018185] [Game::~CGame][2] [t=00:10:55.651527][f=0018185] [Game::~CGame][3] [t=00:10:55.651548][f=0018185] [SpringApp::Kill][3] [t=00:10:55.651630][f=0018185] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2359954 bytes sent in 17206 packets (137.159 bytes/packet) 906011 bytes recv'd in 9306 packets (97.358 bytes/packet) {0.076x, 0.062x} relative protocol overhead {up, down} 11596 incoming chunks dropped, 53689 outgoing chunks resent 8940 incoming chunks processed [t=00:10:55.651669][f=0018185] [SpringApp::Kill][4] font=0000018274fa2340 [t=00:10:55.652944][f=0018185] [SpringApp::Kill][5] [t=00:10:55.655635][f=0018185] [SpringApp::Kill][6] [t=00:10:55.655646] [SpringApp::Kill][7] [t=00:10:55.655669] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {360, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:55.655686] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:10:55.655691] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:10:55.655696] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:10:55.655703] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {508, 65536, 65536}, EBO = {762, 262144, 262144} [t=00:10:55.655708] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:55.655713] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152} [t=00:10:55.655720] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11424, 1048576, 1048576}, EBO = {17136, 2097152, 2097152} [t=00:10:55.655725] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:10:55.655729] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:55.655734] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:55.655741] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:10:55.655746] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:10:55.814144] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:10:55.814155] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:10:55.814158] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:10:55.814169] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8484 [t=00:10:55.814173] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:10:55.817465] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>] [t=00:10:55.817473] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:10:55.817479] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001822b076ed0) [t=00:10:55.818302] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=1)] #archives[section]=1 #files[section]=209 [t=00:10:55.818310] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\randomplateus_v1_1.sdz (000001822b077710) [t=00:10:55.818350] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:10:55.818356] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001822b077920) [t=00:10:55.818418] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001822b076270) [t=00:10:55.818438] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001822b077c90) [t=00:10:55.818474] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:10:55.818482] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:10:55.818487] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:10:55.818492] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:10:55.818496] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:10:55.818503] [VFS] [SpringVFS::DeleteArchives<this=000001827526e6d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:10:55.818762] [SpringApp::Kill][8] [t=00:10:55.818766] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:10:55.818770] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7021b7430 (joinable=1) [t=00:10:55.818773] [WatchDog::Uninstall][2] [t=00:10:56.229579] [WatchDog::Uninstall][3] [t=00:10:56.229590] [SpringApp::Kill][9]
infolog_full.txt (truncated):