Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.011452] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.011468] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.017264] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.017372] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. [t=00:00:00.272723] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.272783] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.272820] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.272840] [t=00:00:00.272847] Enable or disable log sections using the LogSections configuration key [t=00:00:00.272855] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.272863] Use "none" to disable the default log sections. [t=00:00:00.272870] ============== </Log Sections> ============== [t=00:00:00.272885] ============== <User Config> ============== [t=00:00:00.272984] AllowDeferredMapRendering = 1 [t=00:00:00.272991] AllowDeferredModelRendering = 1 [t=00:00:00.272997] BumpWaterAnisotropy = 2 [t=00:00:00.273002] BumpWaterBlurReflection = 1 [t=00:00:00.273007] BumpWaterDepthBits = 32 [t=00:00:00.273013] BumpWaterReflection = 2 [t=00:00:00.273018] BumpWaterTexSizeReflection = 256 [t=00:00:00.273023] CamFreeScrollSpeed = 50 [t=00:00:00.273034] CamMode = 1 [t=00:00:00.273052] DualScreenMiniMapOnLeft = 1 [t=00:00:00.273061] EdgeMoveDynamic = 0 [t=00:00:00.273068] EdgeMoveWidth = 0.003 [t=00:00:00.273075] FPSFOV = 90 [t=00:00:00.273082] FPSScrollSpeed = 50 [t=00:00:00.273089] FontSize = 18 [t=00:00:00.273096] GrassDetail = 0 [t=00:00:00.273102] GroundDecals = 5 [t=00:00:00.273111] GroundDetail = 120 [t=00:00:00.273117] GroundScarAlphaFade = 1 [t=00:00:00.273124] HangTimeout = 30 [t=00:00:00.273130] HardwareCursor = 1 [t=00:00:00.273137] InitialNetworkTimeout = 0 [t=00:00:00.273153] LinkIncomingMaxPacketRate = 512 [t=00:00:00.273161] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.273168] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.273176] LinkOutgoingBandwidth = 131072 [t=00:00:00.273183] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.273190] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.273198] MSAALevel = 8 [t=00:00:00.273204] MaxParticles = 25000 [t=00:00:00.273210] MaxSounds = 32 [t=00:00:00.273217] MaximumTransmissionUnit = 0 [t=00:00:00.273231] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.273239] MiniMapMarker = 0 [t=00:00:00.273246] MouseDragScrollThreshold = 0 [t=00:00:00.273254] NetworkLossFactor = 1 [t=00:00:00.273261] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.273268] OverheadScrollSpeed = 50 [t=00:00:00.273274] ReconnectTimeout = 0 [t=00:00:00.273281] RotOverheadScrollSpeed = 50 [t=00:00:00.273287] RotateLogFiles = 1 [t=00:00:00.273294] ShadowMapSize = 8192 [t=00:00:00.273302] Shadows = 1 [t=00:00:00.273314] ShowClock = 0 [t=00:00:00.273322] SoftParticles = 2 [t=00:00:00.273329] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.273337] UnitIconDist = 151 [t=00:00:00.273344] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.273352] UseLuaMemPools = 0 [t=00:00:00.273358] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.273366] VFSCacheArchiveFiles = 0 [t=00:00:00.273372] VSync = 0 [t=00:00:00.273380] Water = 4 [t=00:00:00.273386] XResolution = 2560 [t=00:00:00.273393] YResolution = 1440 [t=00:00:00.273453] snd_volmaster = 2 [t=00:00:00.273469] ============== </User Config> ============== [t=00:00:00.273477] ============== <User System> ============== [t=00:00:00.273485] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.273497] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.273505] Compiler Version: gcc-13.2.0 [t=00:00:00.273543] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.273603] Hardware Config: AMD Ryzen 7 2700X Eight-Core Processor ; 16330MB RAM, 25563MB pagefile [t=00:00:00.273613] Binary Word Size: 64-bit (native) [t=00:00:00.273620] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.273629] Physical CPU Cores: 8 [t=00:00:00.273635] Logical CPU Cores: 16 [t=00:00:00.273643] ============== </User System> ============== [t=00:00:00.273910] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.273917] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.273921] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.273934] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.273942] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.276221] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.276243] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.285752] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.302345] Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.302364] [ 1] 5120x2880x24bpp@144Hz [t=00:00:00.302395] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.302404] [11] 1920x1440x24bpp@144Hz [t=00:00:00.302411] [16] 1920x1200x24bpp@144Hz [t=00:00:00.302420] [21] 1920x1080x24bpp@144Hz [t=00:00:00.302428] [28] 1680x1050x24bpp@144Hz [t=00:00:00.302435] [33] 1600x1200x24bpp@144Hz [t=00:00:00.302445] [38] 1600x1024x24bpp@144Hz [t=00:00:00.302456] [43] 1600x900x24bpp@144Hz [t=00:00:00.302463] [47] 1440x1080x24bpp@144Hz [t=00:00:00.302472] [54] 1440x900x24bpp@144Hz [t=00:00:00.302488] [58] 1366x768x24bpp@144Hz [t=00:00:00.302497] [62] 1360x768x24bpp@144Hz [t=00:00:00.302504] [66] 1280x1024x24bpp@144Hz [t=00:00:00.302514] [71] 1280x960x24bpp@144Hz [t=00:00:00.302521] [76] 1280x800x24bpp@144Hz [t=00:00:00.302532] [80] 1280x768x24bpp@144Hz [t=00:00:00.302539] [84] 1280x720x24bpp@144Hz [t=00:00:00.302547] [90] 1176x664x24bpp@60Hz [t=00:00:00.302555] [93] 1152x864x24bpp@144Hz [t=00:00:00.302562] [98] 1024x768x24bpp@144Hz [t=00:00:00.302571] [103] 800x600x24bpp@144Hz [t=00:00:00.302586] [108] 720x576x24bpp@144Hz [t=00:00:00.302595] [113] 720x480x24bpp@144Hz [t=00:00:00.302602] [118] 640x480x24bpp@144Hz [t=00:00:00.307779] Display (Generic PnP Monitor)=2 modes=44 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.307798] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.307807] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.307814] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.307821] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.307827] [11] 1600x900x24bpp@60Hz [t=00:00:00.307860] [13] 1440x1080x24bpp@60Hz [t=00:00:00.307870] [16] 1440x900x24bpp@60Hz [t=00:00:00.307881] [17] 1366x768x24bpp@60Hz [t=00:00:00.307889] [18] 1360x768x24bpp@60Hz [t=00:00:00.307895] [19] 1280x1024x24bpp@75Hz [t=00:00:00.307903] [21] 1280x960x24bpp@60Hz [t=00:00:00.307909] [22] 1280x800x24bpp@60Hz [t=00:00:00.307916] [23] 1280x768x24bpp@60Hz [t=00:00:00.307923] [24] 1280x720x24bpp@60Hz [t=00:00:00.307932] [27] 1176x664x24bpp@60Hz [t=00:00:00.307939] [30] 1152x864x24bpp@75Hz [t=00:00:00.307955] [31] 1024x768x24bpp@75Hz [t=00:00:00.307962] [34] 800x600x24bpp@75Hz [t=00:00:00.307969] [38] 720x576x24bpp@50Hz [t=00:00:00.307976] [39] 720x480x24bpp@60Hz [t=00:00:00.307984] [41] 640x480x24bpp@75Hz [t=00:00:00.840781] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.841423] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.841459] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.888885] [GR::LogVersionInfo] [t=00:00:00.888905] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.888914] GL version : 4.6.0 NVIDIA 551.23 [t=00:00:00.888922] GL vendor : NVIDIA Corporation [t=00:00:00.888930] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.888937] GLSL version: 4.60 NVIDIA [t=00:00:00.888944] GLEW version: 2.1.0 [t=00:00:00.888951] GPU memory : 8192MB (total) / 4568MB (available) [t=00:00:00.888993] SDL swap-int: 1 [t=00:00:00.889003] SDL driver : windows [t=00:00:00.889010] [t=00:00:00.889017] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.889027] GLSL shader support : 1 [t=00:00:00.889034] GL4 support : 1 [t=00:00:00.889041] FBO extension support : 1 [t=00:00:00.889089] NVX GPU mem-info support : 1 [t=00:00:00.889111] ATI GPU mem-info support : 0 [t=00:00:00.889144] Texture clamping to edge : 1 [t=00:00:00.889165] NPOT-texture support : 1 (1) [t=00:00:00.889178] S3TC/DXT1 texture support : 1/1 [t=00:00:00.889187] texture query-LOD support : 1 (1) [t=00:00:00.889197] MSAA frame-buffer support : 1 (1) [t=00:00:00.889204] Z-buffer depth : 32 (-) [t=00:00:00.889226] primitive-restart support : 1 (1) [t=00:00:00.889236] clip-space control support: 1 (1) [t=00:00:00.889244] seamless cube-map support : 1 (1) [t=00:00:00.889253] frag-depth layout support : 1 (1) [t=00:00:00.889260] persistent maps support : 1 (1) [t=00:00:00.889276] explicit attribs location : 1 (1) [t=00:00:00.889286] multi draw indirect : 1 (-) [t=00:00:00.889295] array textures : 1 (-) [t=00:00:00.889304] buffer copy support : 1 (-) [t=00:00:00.889312] indirect draw : 1 (-) [t=00:00:00.889319] base instance : 1 (-) [t=00:00:00.889328] [t=00:00:00.889334] max. FBO samples : 32 [t=00:00:00.889341] max. FS/program texture slots : 32/192 [t=00:00:00.889349] max. texture size : 32768 [t=00:00:00.889366] max. texture anisotropy level : 16.000000 [t=00:00:00.889376] max. vec4 varyings/attributes : 31/16 [t=00:00:00.889383] max. draw-buffers : 8 [t=00:00:00.889391] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.889400] max. uniform buffer-bindings : 84 [t=00:00:00.889407] max. uniform block-size : 64KB [t=00:00:00.889415] max. storage buffer-bindings : 96 [t=00:00:00.889424] max. storage block-size : 2047MB [t=00:00:00.889431] [t=00:00:00.889444] enable AMD-hacks : 0 [t=00:00:00.889452] compress MIP-maps: 0 [t=00:00:00.889501] Number of compressed texture formats: 23 [t=00:00:00.889539] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.889577] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.889865] [GR::UpdateGLConfigs] [t=00:00:00.889946] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.889956] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.890624] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.890638] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.890644] [GR::InitGLState] [t=00:00:00.890707] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:01.072282] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.077150] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.077803] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.089842] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.089869] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.090295] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.094067] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.094080] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.094163] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.094252] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.108012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.108686] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.109200] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.109369] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.165925] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [t=00:00:01.165951] [VFS] [SpringVFS::ReserveArchives<this=00000213bfa760d0>] [t=00:00:01.166119] [VFS] [SpringVFS::AddArchive<this=00000213bfa760d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.170085] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000213bfa760d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.170100] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.300816] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.301398] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.301531] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.301563] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.301661] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.301691] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.301852] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.301939] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.302140] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.316483] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.316884][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.316977][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.317160][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.317184][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.317192][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.317253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.328944][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.328971][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (BLE_ATH-SR50BT Stereo)" [t=00:00:01.328984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset (ATH-SR50BT Hands-Free AG Audio)" [t=00:00:01.328998][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.345628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.348984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000213bfa3a4d0(default) context=00000213bfaad480 numChannels=2 frameSize=8 [t=00:00:01.349022][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.349039][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.349050][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.349158][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.349220][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.349282][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.349299][f=-000001] [Sound] Devices: [t=00:00:01.353843][f=-000001] [Sound] [OpenAL Soft on Headphones (BLE_ATH-SR50BT Stereo)] [t=00:00:01.353860][f=-000001] [Sound] [OpenAL Soft on Headset (ATH-SR50BT Hands-Free AG Audio)] [t=00:00:01.353880][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.353902][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.355011][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.355041][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.447389][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 130ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 215321 MB [t=00:00:01.450146][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.455969][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.458108][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name jjtardiff3 [t=00:00:01.833695][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Daybreak Canyon v1.1" (loaded=0 cached=0) [t=00:00:01.834030][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000213bfa760d0>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.844773][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000213bfa760d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.845288][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:02.606719][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000213bfa760d0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:02.640797][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000213bfa760d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.640949][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000213bfa760d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.643520][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000213bfa760d0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.800497][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:02.834710][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.834792][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.109713][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.169871][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.223464][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.223688][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.223750][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.225102][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:04.225178][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_18-51-41-152_Daybreak Canyon v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:04.225190][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2464ms [t=00:00:04.225470][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.343318][f=-000001] pfForceSingleThreaded, false [t=00:00:04.343355][f=-000001] forceSingleThreaded, false [t=00:00:04.343370][f=-000001] Memory limit: 3584 [t=00:00:04.482770][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:04.482917][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.580179][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.580332][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.580472][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.580609][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.610223][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.610335][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.610556][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.610719][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.610881][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.611041][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.612940][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.614278][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.615308][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.616526][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.617475][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.618383][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.618410][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.619654][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.631483][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.638044][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.640183][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.640488][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:04.641094][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.641121][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.641369][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.641416][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.888949][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.893071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (13 MB)" [t=00:00:04.913748][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 272ms [t=00:00:04.913790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.914959][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:04.915128][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.977788][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.977899][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.977994][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" ------- TRUNCATED ------- [t=00:01:56.847537][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847558][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847575][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847603][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847621][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847646][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847663][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847681][f=0001525] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.847996][f=0001526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:56.874282][f=0001526] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:56.906110][f=0001527] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.906143][f=0001527] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:56.941521][f=0001528] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.007664][f=0001530] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.007691][f=0001530] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.040835][f=0001531] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.266630][f=0001538] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.293937][f=0001539] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.294066][f=0001539] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.456410][f=0001544] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.489550][f=0001545] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.489715][f=0001545] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.489749][f=0001545] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.489771][f=0001545] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.553767][f=0001547] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.585344][f=0001548] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.585553][f=0001548] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.650386][f=0001550] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.650493][f=0001550] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.650520][f=0001550] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.715524][f=0001552] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.715682][f=0001552] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.715733][f=0001552] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.760066][f=0001553] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.760113][f=0001553] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.816982][f=0001555] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:57.817061][f=0001555] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.850919][f=0001556] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.850977][f=0001556] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:57.915560][f=0001558] jjtardiff3 paused the game [t=00:01:57.915599][f=0001558] [Game::ClientReadNet][LOGMSG] sender="jjtardiff3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:00.460032][f=0001558] jjtardiff3 paused the game [t=00:02:00.460078][f=0001558] CheckPlayer:0: true [t=00:02:00.460099][f=0001558] CheckPlayer:0: false, 1 [t=00:02:00.460135][f=0001558] Resigning team 0 [t=00:02:00.460170][f=0001558] Resign::PlayerChanged [t=00:02:00.460191][f=0001558] Tell lua rules I said hi [t=00:02:00.466714][f=0001558] selectedUnitsShader GL4, recompiled in , 1, ms at, 1558, success, true [t=00:02:00.470657][f=0001558] game_message: jjtardiff3 has been destroyed! [t=00:02:00.470753][f=0001558] game_message: AI wins! [t=00:02:00.471102][f=0001558] Submitting stats [t=00:02:00.471282][f=0001558] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:02:00.476512][f=0001558] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:00.586435][f=0001558] Spectators cannot pause the game [t=00:02:00.629242][f=0001558] CheckPlayer:0: true [t=00:02:00.629274][f=0001558] CheckPlayer:0: true, 0 [t=00:02:00.629373][f=0001558] [EOH::DestroySkirmishAI(id=1)] [t=00:02:00.718313][f=0001558] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 1) being removed from team 2 [t=00:02:00.718382][f=0001558] Resign::PlayerChanged [t=00:02:01.015948][f=0001558] <Ghost Site> Spectator mode. Widget removed. [t=00:02:02.302445][f=0001558] <autoquit> Autoquit canceled. [t=00:02:07.756976][f=0001558] [QuitAction] user exited to system [t=00:02:07.764759][f=0001558] [SpringApp::Kill][1] fromRun=1 [t=00:02:07.764778][f=0001558] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:02:07.791090][f=0001558] [async=0] threads=8 tasks=68355 {sum,avg}{exec,wait}time={{3200.132, 0.047}, {7944.904, 0.116}}ms [t=00:02:07.791134][f=0001558] thread=1 tasks=9765 {sum,min,max,avg}{exec,wait}time={{613.317, 0.000, 153.806, 0.063}, {647.941, 0.000, 18446744027136.000, 0.066}}ms [t=00:02:07.791152][f=0001558] thread=2 tasks=9765 {sum,min,max,avg}{exec,wait}time={{477.615, 0.000, 153.939, 0.049}, {1002.607, 0.000, 37.449, 0.103}}ms [t=00:02:07.791171][f=0001558] thread=3 tasks=9765 {sum,min,max,avg}{exec,wait}time={{445.791, 0.000, 124.040, 0.046}, {1129.779, 0.000, 39.701, 0.116}}ms [t=00:02:07.791195][f=0001558] thread=4 tasks=9765 {sum,min,max,avg}{exec,wait}time={{429.981, 0.000, 154.094, 0.044}, {1210.878, 0.000, 39.685, 0.124}}ms [t=00:02:07.791211][f=0001558] thread=5 tasks=9765 {sum,min,max,avg}{exec,wait}time={{422.551, 0.000, 124.005, 0.043}, {1287.100, 0.000, 39.722, 0.132}}ms [t=00:02:07.791225][f=0001558] thread=6 tasks=9765 {sum,min,max,avg}{exec,wait}time={{440.262, 0.000, 153.998, 0.045}, {1271.523, 0.000, 37.440, 0.130}}ms [t=00:02:07.791243][f=0001558] thread=7 tasks=9765 {sum,min,max,avg}{exec,wait}time={{370.614, 0.000, 123.918, 0.038}, {1395.075, 0.000, 37.443, 0.143}}ms [t=00:02:07.791254][f=0001558] [async=1] threads=8 tasks=5272 {sum,avg}{exec,wait}time={{67052.477, 12.719}, {18555018.000, 3519.541}}ms [t=00:02:07.791266][f=0001558] thread=1 tasks=752 {sum,min,max,avg}{exec,wait}time={{9533.739, 0.001, 1056.840, 12.678}, {2618324.000, 0.061, 8572.479, 3481.814}}ms [t=00:02:07.791284][f=0001558] thread=2 tasks=754 {sum,min,max,avg}{exec,wait}time={{9489.654, 0.001, 969.903, 12.586}, {2663577.500, 0.045, 8564.622, 3532.596}}ms [t=00:02:07.791297][f=0001558] thread=3 tasks=750 {sum,min,max,avg}{exec,wait}time={{9705.870, 0.001, 1111.077, 12.941}, {2660481.000, 0.042, 8565.488, 3547.308}}ms [t=00:02:07.791309][f=0001558] thread=4 tasks=752 {sum,min,max,avg}{exec,wait}time={{9693.438, 0.001, 1083.447, 12.890}, {2643185.500, 0.060, 8557.661, 3514.874}}ms [t=00:02:07.791333][f=0001558] thread=5 tasks=754 {sum,min,max,avg}{exec,wait}time={{9552.274, 0.001, 1082.574, 12.669}, {2675606.750, 0.096, 8577.979, 3548.550}}ms [t=00:02:07.791346][f=0001558] thread=6 tasks=757 {sum,min,max,avg}{exec,wait}time={{9386.050, 0.001, 1079.064, 12.399}, {2618392.000, 0.082, 8596.546, 3458.906}}ms [t=00:02:07.791358][f=0001558] thread=7 tasks=753 {sum,min,max,avg}{exec,wait}time={{9691.451, 0.001, 1083.641, 12.870}, {2675450.000, 0.559, 8564.584, 3553.054}}ms [t=00:02:07.791366][f=0001558] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:07.791374][f=0001558] [SpringApp::Kill][2] [t=00:02:07.791914][f=0001558] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:07.791925][f=0001558] [Game::KillLua][1] dtor=0 luaUI=00000214858bf7a0 [t=00:02:07.791966][f=0001558] Start widgetHandler:Shutdown [t=00:02:07.795237][f=0001558] Shutdown - SaveOrderList Complete [t=00:02:07.804252][f=0001558] Writing last game win data [t=00:02:07.809267][f=0001558] Shutdown - SaveConfigData Complete [t=00:02:07.809286][f=0001558] Shutdown Widget - Chili Highlight [t=00:02:07.809313][f=0001558] Shutdown Widget - Draw After Chili [t=00:02:07.809339][f=0001558] Shutdown Widget - API Unit Tracker GL4 [t=00:02:07.809356][f=0001558] Shutdown Widget - EPIC Menu [t=00:02:07.810630][f=0001558] Shutdown Widget - Chili Minimap [t=00:02:07.810731][f=0001558] Shutdown Widget - Chili Widget Selector [t=00:02:07.811814][f=0001558] Shutdown Widget - Depth of Field Shader [t=00:02:07.811827][f=0001558] Shutdown Widget - Deferred rendering [t=00:02:07.812356][f=0001558] Shutdown Widget - Local Team Colors [t=00:02:07.812381][f=0001558] Shutdown Widget - Display Keys 2 [t=00:02:07.812421][f=0001558] Shutdown Widget - Save Game Menu [t=00:02:07.812434][f=0001558] Shutdown Widget - Highlight Model Api GL4 [t=00:02:07.812467][f=0001558] Shutdown Widget - Selected Units GL4 2 [t=00:02:07.812478][f=0001558] Shutdown Widget - HealthBars [t=00:02:07.813600][f=0001558] Shutdown Widget - Noises [t=00:02:07.813611][f=0001558] Shutdown Widget - Unit Icons [t=00:02:07.813645][f=0001558] Shutdown Widget - BuildETA [t=00:02:07.813667][f=0001558] Shutdown Widget - Win Counter [t=00:02:07.813681][f=0001558] Shutdown Widget - EndGame APM stats [t=00:02:07.813694][f=0001558] Shutdown Widget - Modular Comm Info [t=00:02:07.813706][f=0001558] Shutdown Widget - Transport AI [t=00:02:07.813719][f=0001558] Shutdown Widget - Decloak Tower Range [t=00:02:07.813730][f=0001558] Shutdown Widget - CameraShake [t=00:02:07.813741][f=0001558] Shutdown Widget - Chili Economy Panel Default [t=00:02:07.813824][f=0001558] Shutdown Widget - Chili EndGame Window [t=00:02:07.813846][f=0001558] Shutdown Widget - Chili Nuke Warning [t=00:02:07.813858][f=0001558] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:07.813873][f=0001558] Shutdown Widget - Chili Spectator Panels [t=00:02:07.813883][f=0001558] Shutdown Widget - Darkening [t=00:02:07.813899][f=0001558] Shutdown Widget - Grab Input [t=00:02:07.813920][f=0001558] Shutdown Widget - Highlight Geos [t=00:02:07.813941][f=0001558] Shutdown Widget - Local Widgets Config [t=00:02:07.813958][f=0001558] Shutdown Widget - MinimapEvents [t=00:02:07.813983][f=0001558] Shutdown Widget - Missile Silo Range [t=00:02:07.813998][f=0001558] Shutdown Widget - Music Player v2 [t=00:02:07.814057][f=0001558] Shutdown Widget - Point Tracker [t=00:02:07.814070][f=0001558] Shutdown Widget - Showeco and Grid Drawer [t=00:02:07.814091][f=0001558] Shutdown Widget - State Reverse and Latency [t=00:02:07.814104][f=0001558] Shutdown Widget - Stereo3D [t=00:02:07.814164][f=0001558] Shutdown Widget - Defense Range Zero-K [t=00:02:07.814204][f=0001558] Shutdown Widget - Startup Info and Selector [t=00:02:07.814224][f=0001558] Shutdown Widget - Attack AoE [t=00:02:07.814239][f=0001558] Shutdown Widget - UnitShapes 3 [t=00:02:07.814281][f=0001558] Shutdown Widget - Map Edge Extension [t=00:02:07.814307][f=0001558] Shutdown Widget - Selection Send [t=00:02:07.814320][f=0001558] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:07.814332][f=0001558] Shutdown Widget - LupsManager [t=00:02:07.814352][f=0001558] Shutdown Widget - Newton Firezone [t=00:02:07.814376][f=0001558] Shutdown Widget - Chili Pro Console [t=00:02:07.822765][f=0001558] Shutdown Widget - Persistent Build Height [t=00:02:07.822785][f=0001558] Shutdown Widget - Lasso Terraform GUI [t=00:02:07.822795][f=0001558] Shutdown Widget - Chili Framework [t=00:02:07.822805][f=0001558] Shutdown Widget - Lups [t=00:02:07.823553][f=0001558] Shutdown Widget - Chili Core Selector [t=00:02:07.823651][f=0001558] Shutdown Widget - Custom Markers [t=00:02:07.823671][f=0001558] Shutdown Widget - Mex Placement Handler [t=00:02:07.823723][f=0001558] Shutdown Widget - Select Keys [t=00:02:07.823755][f=0001558] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:07.823802][f=0001558] Shutdown Widget - Pause Screen [t=00:02:07.824174][f=0001558] Shutdown Widget - Bloom Shader Deferred [t=00:02:07.824345][f=0001558] Shutdown Widget - Color Blindness Correction [t=00:02:07.824475][f=0001558] Shutdown Widget - Layout Handler [t=00:02:07.824490][f=0001558] Shutdown Widget - Text To Speech Control [t=00:02:07.824509][f=0001558] End widgetHandler:Shutdown [t=00:02:07.885639][f=0001558] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17318881, 0.0} allocedSize{int+, int-, ext}={0, 0, 2833292642}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0842} [t=00:02:07.887747][f=0001558] [Game::KillLua][2] dtor=0 luaGaia=00000213dae3e7f0 [t=00:02:07.898878][f=0001558] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:07.898976][f=0001558] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:07.899047][f=0001558] [Game::KillLua][3] dtor=0 luaRules=000002145b046c00 [t=00:02:07.899145][f=0001558] Start gadgetHandler:Shutdown [t=00:02:07.899182][f=0001558] Shutdown - Notice [t=00:02:07.899196][f=0001558] FUTURE WARS GAME OVER. [t=00:02:07.899211][f=0001558] Shutdown - Resource Setup [t=00:02:07.899230][f=0001558] Shutdown - StartSetup [t=00:02:07.899247][f=0001558] Shutdown - UnitMorph [t=00:02:07.899907][f=0001558] Shutdown - Carrier Drones [t=00:02:07.899923][f=0001558] Shutdown - Missile Silo Controller [t=00:02:07.899937][f=0001558] Shutdown - Modular Comm Info [t=00:02:07.899951][f=0001558] Shutdown - Terrain Texture Handler [t=00:02:07.899975][f=0001558] Shutdown - UnitCloakShield [t=00:02:07.900123][f=0001558] Shutdown - Starlight Handler [t=00:02:07.900145][f=0001558] End gadgetHandler:Shutdown [t=00:02:07.949848][f=0001558] Start gadgetHandler:Shutdown [t=00:02:07.949871][f=0001558] Shutdown - UnitMorph [t=00:02:07.949889][f=0001558] Shutdown - Teleport Throw [t=00:02:07.949899][f=0001558] Shutdown - Commander Skin Renderer [t=00:02:07.950381][f=0001558] Shutdown - Missile fired callins [t=00:02:07.950418][f=0001558] Shutdown - Modular Comm Info [t=00:02:07.950429][f=0001558] Shutdown - Retreat Command [t=00:02:07.950442][f=0001558] Shutdown - Shockwaves [t=00:02:07.950451][f=0001558] Shutdown - Unit tint API [t=00:02:07.950472][f=0001558] Shutdown - Unit glow API [t=00:02:07.950495][f=0001558] Shutdown - UnitCloakShield [t=00:02:07.950521][f=0001558] Shutdown - Lups Cloak FX [t=00:02:07.950534][f=0001558] Shutdown - Lups [t=00:02:07.951549][f=0001558] Shutdown - Lups Shield [t=00:02:07.951585][f=0001558] End gadgetHandler:Shutdown [t=00:02:08.047224][f=0001558] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 435, 0.0} allocedSize{int+, int-, ext}={0, 0, 64611}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:02:08.049221][f=0001558] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:08.049306][f=0001558] [Game::KillLua][4] dtor=0 [t=00:02:08.049316][f=0001558] [Game::KillLua][5] dtor=0 [t=00:02:08.091776][f=0001558] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_18-51-41-152_Daybreak Canyon v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (166434 bytes) [t=00:02:08.101056][f=0001558] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:08.143111][f=0001558] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:08.143131][f=0001558] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:02:08.143340][f=0001558] [Sound] [Sound::UpdateThread][4] ctx=00000213bfaad480 dev=00000213bfa3a4d0 [t=00:02:08.143447][f=0001558] [Sound] [Sound::UpdateThread][5] ctx=00000213bfaad480 dev=00000213bfa3a4d0 [t=00:02:08.143458][f=0001558] [Sound] [Sound::Cleanup][alcDestroyContext(00000213bfaad480)] [t=00:02:08.144482][f=0001558] [Sound] [Sound::Cleanup][alcCloseDevice(00000213bfa3a4d0)] [t=00:02:08.144882][f=0001558] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:08.168699][f=0001558] [Sound] [Sound::UpdateThread][6] [t=00:02:08.169508][f=0001558] [Game::~CGame][1] [t=00:02:08.169522][f=0001558] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:08.169530][f=0001558] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:08.169537][f=0001558] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:08.169544][f=0001558] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:08.169573][f=0001558] [Game::KillLua][4] dtor=1 [t=00:02:08.169590][f=0001558] [Game::KillLua][5] dtor=1 [t=00:02:08.169925][f=0001558] [Game::KillMisc][1] [t=00:02:08.169947][f=0001558] [Game::KillMisc][2] [t=00:02:08.169958][f=0001558] [EOH::DestroySkirmishAI(id=2)] [t=00:02:08.173132][f=0001558] [EOH::DestroySkirmishAI(id=0)] [t=00:02:08.194875][f=0001558] [Game::KillMisc][3] [t=00:02:08.194995][f=0001558] [Game::KillRendering][1] [t=00:02:08.198933][f=0001558] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:08.262904][f=0001558] [3DOParser::Kill] allocated 1 pieces [t=00:02:08.262925][f=0001558] [S3OParser::Kill] allocated 5422 pieces [t=00:02:08.263357][f=0001558] [AssParser::Kill] allocated 1663 pieces [t=00:02:08.347660][f=0001558] [Game::KillInterface][1] [t=00:02:08.348220][f=0001558] [Game::KillInterface][2] [t=00:02:08.348568][f=0001558] [Game::KillSimulation][1] [t=00:02:08.348578][f=0001558] [Game::KillSimulation][2] [t=00:02:08.406177][f=0001558] [CCollisionHandler] dis-/continuous tests: 0/213679 [t=00:02:08.406204][f=0001558] [Game::KillSimulation][3] [t=00:02:08.409016][f=0001558] [~CPathCache(16x8)] cacheHits=37 hitPercentage=38% numHashColls=0 maxCacheSize=60 [t=00:02:08.409152][f=0001558] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:08.409231][f=0001558] [~CPathCache(32x16)] cacheHits=55 hitPercentage=41% numHashColls=0 maxCacheSize=80 [t=00:02:08.409278][f=0001558] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:08.409632][f=0001558] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:08.410900][f=0001558] [LosHandler::Kill] raycast instance cache-{hits,misses}={379,638}; shared=1%; cached=36% [t=00:02:08.424569][f=0001558] [Game::KillSimulation][4] [t=00:02:08.568400][f=0001558] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:02:08.568442][f=0001558] [Game::~CGame][2] [t=00:02:08.568451][f=0001558] [Game::~CGame][3] [t=00:02:08.575650][f=0001558] [SpringApp::Kill][3] [t=00:02:08.575807][f=0001558] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 323401 bytes sent in 2642 packets (122.408 bytes/packet) 196641 bytes recv'd in 1565 packets (125.649 bytes/packet) {0.071x, 0.048x} relative protocol overhead {up, down} 412 incoming chunks dropped, 2085 outgoing chunks resent 1220 incoming chunks processed [t=00:02:08.575832][f=0001558] [SpringApp::Kill][4] font=00000213fb889300 [t=00:02:08.577708][f=0001558] [SpringApp::Kill][5] [t=00:02:08.586319][f=0001558] [SpringApp::Kill][6] [t=00:02:08.586336] [SpringApp::Kill][7] [t=00:02:08.586359] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:08.586368] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:08.586383] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:08.586399] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:08.586411] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:08.586424] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:08.586445] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:02:08.586459] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6044, 1048576, 1048576}, EBO = {9066, 2097152, 2097152} [t=00:02:08.586470] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:08.586488] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:08.586500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:08.586513] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:08.586531] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {168, 1048576, 1048576}, EBO = {252, 2097152, 2097152} [t=00:02:08.815363] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:08.815378] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:08.815384] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:08.815389] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:08.815395] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:08.820858] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>] [t=00:02:08.820893] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=0)] #archives[section]=2 #files[section]=9067 [t=00:02:08.820902] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000213bfb47b40) [t=00:02:08.820961] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=4023ms [t=00:02:08.820983] file="sounds/weapon/missile/tacnuke_launch.wav" indx=6622 inflSize=335kb readTime=360ms [t=00:02:08.820991] file="luaui/widgets/shaders/deferred_lighting.fs" indx=5043 inflSize=4kb readTime=75ms [t=00:02:08.820998] file="scripts/tankaa.lua" indx=6185 inflSize=2kb readTime=74ms [t=00:02:08.821005] file="luaui/widgets/chili_old/skins/evolved/skin.lua" indx=4681 inflSize=18kb readTime=72ms [t=00:02:08.821012] file="effects/empmissile_explosion.lua" indx=722 inflSize=4kb readTime=72ms [t=00:02:08.821029] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=58ms [t=00:02:08.821036] file="effects/nanobomb.lua" indx=840 inflSize=1kb readTime=55ms [t=00:02:08.821042] file="luaui/widgets/chili_old/controls/scale.lua" indx=4494 inflSize=2kb readTime=41ms [t=00:02:08.821049] file="sounds/misc/teleport2.wav" indx=6314 inflSize=75kb readTime=40ms [t=00:02:08.821055] file="luaui/widgets/chili_old/controls/trackbar.lua" indx=4501 inflSize=3kb readTime=37ms [t=00:02:08.822041] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (00000213bfaa2480) [t=00:02:08.822726] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=1)] #archives[section]=1 #files[section]=35 [t=00:02:08.822736] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (00000213bfaf6770) [t=00:02:08.823441] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:08.823460] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000213bfaa2a00) [t=00:02:08.823492] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000213bfaa27f0) [t=00:02:08.823551] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000213bfaa28a0) [t=00:02:08.823610] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:08.823619] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:02:08.823652] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:08.823662] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:08.823681] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:08.823692] [VFS] [SpringVFS::DeleteArchives<this=00000213bfa760d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:08.824016] [SpringApp::Kill][8] [t=00:02:08.824024] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:08.824031] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79caa80b0 (joinable=1) [t=00:02:08.824036] [WatchDog::Uninstall][2] [t=00:02:09.382887] [WatchDog::Uninstall][3] [t=00:02:09.382905] [SpringApp::Kill][9]
infolog_full.txt (truncated):