ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102956

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000277] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000287] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002986] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003109] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.023622] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.023650] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.023662]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.023670]   
[t=00:00:00.023673]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.023677]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.023680]   Use "none" to disable the default log sections.
[t=00:00:00.023683] ============== </Log Sections> ==============

[t=00:00:00.023689] ============== <User Config> ==============
[t=00:00:00.023764]   AllowDeferredMapRendering = 1
[t=00:00:00.023768]   AllowDeferredModelRendering = 1
[t=00:00:00.023771]   AnimationMT = 0
[t=00:00:00.023774]   BumpWaterAnisotropy = 2
[t=00:00:00.023777]   BumpWaterBlurReflection = 1
[t=00:00:00.023780]   BumpWaterDepthBits = 32
[t=00:00:00.023783]   BumpWaterReflection = 2
[t=00:00:00.023786]   BumpWaterRefraction = 2
[t=00:00:00.023789]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.023793]   CamFreeScrollSpeed = 50
[t=00:00:00.023799]   CamMode = 1
[t=00:00:00.023802]   CubeTexSizeReflection = 1024
[t=00:00:00.023805]   CubeTexSizeSpecular = 1024
[t=00:00:00.023809]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.023812]   EdgeMoveDynamic = 0
[t=00:00:00.023814]   EdgeMoveWidth = 0.003
[t=00:00:00.023817]   FPSFOV = 90
[t=00:00:00.023819]   FPSScrollSpeed = 50
[t=00:00:00.023822]   FeatureDrawDistance = 600000
[t=00:00:00.023826]   FeatureFadeDistance = 600000
[t=00:00:00.023829]   FontSize = 18
[t=00:00:00.023831]   GrassDetail = 0
[t=00:00:00.023837]   GroundDecals = 10
[t=00:00:00.023840]   GroundDetail = 180
[t=00:00:00.023842]   HangTimeout = 30
[t=00:00:00.023845]   HardwareCursor = 1
[t=00:00:00.023848]   InitialNetworkTimeout = 0
[t=00:00:00.023851]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.023854]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.023857]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.023860]   LinkOutgoingBandwidth = 131072
[t=00:00:00.023864]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.023869]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.023872]   MSAALevel = 8
[t=00:00:00.023875]   MaxParticles = 50000
[t=00:00:00.023877]   MaxSounds = 32
[t=00:00:00.023880]   MaximumTransmissionUnit = 0
[t=00:00:00.023883]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.023887]   MiniMapMarker = 0
[t=00:00:00.023890]   MouseDragScrollThreshold = 0
[t=00:00:00.023893]   NetworkLossFactor = 1
[t=00:00:00.023896]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.023899]   OverheadScrollSpeed = 50
[t=00:00:00.023904]   ReconnectTimeout = 0
[t=00:00:00.023907]   RotOverheadScrollSpeed = 50
[t=00:00:00.023910]   RotateLogFiles = 1
[t=00:00:00.023913]   ShadowMapSize = 16384
[t=00:00:00.023915]   Shadows = 1
[t=00:00:00.023918]   ShowClock = 0
[t=00:00:00.023921]   SoftParticles = 2
[t=00:00:00.023924]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.023927]   UnitIconDist = 151
[t=00:00:00.023930]   UpdateBoundingVolumeMT = 0
[t=00:00:00.023933]   UpdateWeaponVectorsMT = 0
[t=00:00:00.023961]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.023964]   UseLuaMemPools = 0
[t=00:00:00.023967]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.023970]   VFSCacheArchiveFiles = 0
[t=00:00:00.023972]   VSync = 0
[t=00:00:00.023976]   Water = 4
[t=00:00:00.023978]   XResolution = 3840
[t=00:00:00.023981]   YResolution = 2160
[t=00:00:00.023984]   snd_volbattle = 16
[t=00:00:00.023986]   snd_volgeneral = 24
[t=00:00:00.023989]   snd_volmaster = 19
[t=00:00:00.023992]   snd_volui = 22
[t=00:00:00.024001] ============== </User Config> ==============

[t=00:00:00.024004] ============== <User System> ==============
[t=00:00:00.024008]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.024013]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.024019]        Compiler Version: gcc-13.2.0
[t=00:00:00.024047]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.024077]         Hardware Config: AMD Ryzen 5 7600X 6-Core Processor             ; 64662MB RAM, 68758MB pagefile
[t=00:00:00.024085]        Binary Word Size: 64-bit (native)
[t=00:00:00.024088]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.024091]      Physical CPU Cores: 6
[t=00:00:00.024094]       Logical CPU Cores: 12
[t=00:00:00.024096] ============== </User System> ==============

[t=00:00:00.024195] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.024199]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.024201]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.024204]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.024209]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.025047] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.025055] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.037677] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.046960]     Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.046968]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.046972]         [ 4] 2560x1600x24bpp@60Hz
[t=00:00:00.046985]         [ 7] 2560x1440x24bpp@60Hz
[t=00:00:00.046989]         [ 9] 2048x1536x24bpp@60Hz
[t=00:00:00.046993]         [12] 2048x1280x24bpp@60Hz
[t=00:00:00.046996]         [14] 1920x2160x24bpp@60Hz
[t=00:00:00.047000]         [15] 1920x1440x24bpp@60Hz
[t=00:00:00.047003]         [17] 1920x1200x24bpp@60Hz
[t=00:00:00.047007]         [19] 1920x1080x24bpp@60Hz
[t=00:00:00.047010]         [24] 1680x1050x24bpp@60Hz
[t=00:00:00.047014]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.047017]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.047021]         [35] 1600x900x24bpp@60Hz
[t=00:00:00.047028]         [40] 1536x2048x24bpp@60Hz
[t=00:00:00.047031]         [41] 1440x1920x24bpp@60Hz
[t=00:00:00.047035]         [42] 1440x1080x24bpp@60Hz
[t=00:00:00.047038]         [47] 1440x900x24bpp@60Hz
[t=00:00:00.047042]         [52] 1366x768x24bpp@60Hz
[t=00:00:00.047045]         [57] 1360x768x24bpp@60Hz
[t=00:00:00.047049]         [62] 1280x2048x24bpp@60Hz
[t=00:00:00.047052]         [63] 1280x1024x24bpp@75Hz
[t=00:00:00.047056]         [65] 1280x960x24bpp@75Hz
[t=00:00:00.047059]         [67] 1280x800x24bpp@60Hz
[t=00:00:00.047062]         [68] 1280x768x24bpp@60Hz
[t=00:00:00.047069]         [69] 1280x720x24bpp@60Hz
[t=00:00:00.047072]         [72] 1200x1920x24bpp@60Hz
[t=00:00:00.047076]         [73] 1200x1600x24bpp@60Hz
[t=00:00:00.047079]         [74] 1176x664x24bpp@60Hz
[t=00:00:00.047082]         [77] 1152x864x24bpp@75Hz
[t=00:00:00.047086]         [78] 1080x1920x24bpp@60Hz
[t=00:00:00.047089]         [79] 1080x1440x24bpp@60Hz
[t=00:00:00.047092]         [81] 1050x1680x24bpp@60Hz
[t=00:00:00.047096]         [82] 1024x1600x24bpp@60Hz
[t=00:00:00.047099]         [83] 1024x1280x24bpp@60Hz
[t=00:00:00.047106]         [85] 1024x768x24bpp@75Hz
[t=00:00:00.047110]         [87] 960x1280x24bpp@60Hz
[t=00:00:00.047113]         [89] 900x1600x24bpp@60Hz
[t=00:00:00.047116]         [90] 900x1440x24bpp@60Hz
[t=00:00:00.047119]         [92] 864x1152x24bpp@60Hz
[t=00:00:00.047122]         [93] 800x1280x24bpp@60Hz
[t=00:00:00.047125]         [95] 800x600x24bpp@75Hz
[t=00:00:00.047128]         [97] 768x1366x24bpp@60Hz
[t=00:00:00.047132]         [99] 768x1360x24bpp@60Hz
[t=00:00:00.047135]         [101] 768x1280x24bpp@60Hz
[t=00:00:00.047139]         [103] 768x1024x24bpp@75Hz
[t=00:00:00.047147]         [105] 720x1280x24bpp@60Hz
[t=00:00:00.047151]         [107] 720x576x24bpp@50Hz
[t=00:00:00.047154]         [108] 720x480x24bpp@60Hz
[t=00:00:00.047157]         [110] 664x1176x24bpp@60Hz
[t=00:00:00.047160]         [111] 640x480x24bpp@75Hz
[t=00:00:00.047163]         [114] 600x800x24bpp@60Hz
[t=00:00:00.047167]         [115] 576x720x24bpp@60Hz
[t=00:00:00.047170]         [118] 480x720x24bpp@60Hz
[t=00:00:00.047173]         [121] 480x640x24bpp@60Hz
[t=00:00:00.083782]     Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080}
[t=00:00:00.083806]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.083809]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.083812]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.083815]         [25] 2048x1536x24bpp@60Hz
[t=00:00:00.083819]         [33] 2048x1280x24bpp@60Hz
[t=00:00:00.083822]         [41] 1920x2160x24bpp@60Hz
[t=00:00:00.083825]         [49] 1920x1440x24bpp@60Hz
[t=00:00:00.083828]         [57] 1920x1200x24bpp@60Hz
[t=00:00:00.083833]         [65] 1920x1080x24bpp@240Hz
[t=00:00:00.083838]         [77] 1680x1050x24bpp@240Hz
[t=00:00:00.083844]         [83] 1600x1200x24bpp@60Hz
[t=00:00:00.083852]         [91] 1600x1024x24bpp@240Hz
[t=00:00:00.083856]         [97] 1600x900x24bpp@240Hz
[t=00:00:00.083860]         [103] 1536x2048x24bpp@60Hz
[t=00:00:00.083863]         [111] 1440x1920x24bpp@60Hz
[t=00:00:00.083866]         [119] 1440x1080x24bpp@240Hz
[t=00:00:00.083869]         [131] 1440x900x24bpp@240Hz
[t=00:00:00.083871]         [136] 1366x768x24bpp@240Hz
[t=00:00:00.083874]         [141] 1360x768x24bpp@240Hz
[t=00:00:00.083877]         [146] 1280x2048x24bpp@60Hz
[t=00:00:00.083880]         [154] 1280x1024x24bpp@240Hz
[t=00:00:00.083885]         [159] 1280x960x24bpp@240Hz
[t=00:00:00.083888]         [164] 1280x800x24bpp@240Hz
[t=00:00:00.083891]         [169] 1280x768x24bpp@240Hz
[t=00:00:00.083893]         [174] 1280x720x24bpp@240Hz
[t=00:00:00.083896]         [181] 1200x1920x24bpp@60Hz
[t=00:00:00.083899]         [189] 1200x1600x24bpp@60Hz
[t=00:00:00.083901]         [197] 1176x664x24bpp@60Hz
[t=00:00:00.083904]         [200] 1152x864x24bpp@240Hz
[t=00:00:00.083907]         [205] 1080x1920x24bpp@60Hz
[t=00:00:00.083909]         [213] 1080x1440x24bpp@60Hz
[t=00:00:00.083912]         [221] 1050x1680x24bpp@60Hz
[t=00:00:00.083918]         [229] 1024x1600x24bpp@60Hz
[t=00:00:00.083922]         [237] 1024x1280x24bpp@60Hz
[t=00:00:00.083924]         [245] 1024x768x24bpp@240Hz
[t=00:00:00.083927]         [251] 960x1280x24bpp@60Hz
[t=00:00:00.083930]         [259] 900x1600x24bpp@60Hz
[t=00:00:00.083932]         [267] 900x1440x24bpp@60Hz
[t=00:00:00.083935]         [275] 864x1152x24bpp@60Hz
[t=00:00:00.083937]         [283] 800x1280x24bpp@60Hz
[t=00:00:00.083940]         [291] 800x600x24bpp@240Hz
[t=00:00:00.083943]         [298] 768x1366x24bpp@60Hz
[t=00:00:00.083948]         [306] 768x1360x24bpp@60Hz
[t=00:00:00.083951]         [314] 768x1280x24bpp@60Hz
[t=00:00:00.083953]         [322] 768x1024x24bpp@240Hz
[t=00:00:00.083956]         [327] 720x1280x24bpp@60Hz
[t=00:00:00.083958]         [335] 720x576x24bpp@240Hz
[t=00:00:00.083961]         [340] 720x480x24bpp@240Hz
[t=00:00:00.083964]         [346] 664x1176x24bpp@60Hz
[t=00:00:00.083966]         [354] 640x480x24bpp@240Hz
[t=00:00:00.083969]         [360] 600x800x24bpp@240Hz
[t=00:00:00.083971]         [365] 576x720x24bpp@240Hz
[t=00:00:00.083974]         [372] 480x720x24bpp@240Hz
[t=00:00:00.083980]         [379] 480x640x24bpp@240Hz
[t=00:00:00.353559] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.354059] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.354068] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.386042] [GR::LogVersionInfo]
[t=00:00:00.386055]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.386073]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.386077]     GL vendor   : NVIDIA Corporation
[t=00:00:00.386081]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.386086]     GLSL version: 4.60 NVIDIA
[t=00:00:00.386090]     GLEW version: 2.1.0
[t=00:00:00.386094]     GPU memory  : 12282MB (total) / 7140MB (available)
[t=00:00:00.386106]     SDL swap-int: 1
[t=00:00:00.386110]     SDL driver  : windows
[t=00:00:00.386113]     
[t=00:00:00.386116]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.386129]     GLSL shader support       : 1
[t=00:00:00.386133]     GL4 support               : 1
[t=00:00:00.386136]     FBO extension support     : 1
[t=00:00:00.386146]     NVX GPU mem-info support  : 1
[t=00:00:00.386152]     ATI GPU mem-info support  : 0
[t=00:00:00.386161]     Texture clamping to edge  : 1
[t=00:00:00.386167]     NPOT-texture support      : 1 (1)
[t=00:00:00.386172]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.386177]     texture query-LOD support : 1 (1)
[t=00:00:00.386181]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.386190]     Z-buffer depth            : 32 (-)
[t=00:00:00.386198]     primitive-restart support : 1 (1)
[t=00:00:00.386202]     clip-space control support: 1 (1)
[t=00:00:00.386207]     seamless cube-map support : 1 (1)
[t=00:00:00.386211]     frag-depth layout support : 1 (1)
[t=00:00:00.386216]     persistent maps support   : 1 (1)
[t=00:00:00.386220]     explicit attribs location : 1 (1)
[t=00:00:00.386225]     multi draw indirect       : 1 (-)
[t=00:00:00.386229]     array textures            : 1 (-)
[t=00:00:00.386237]     buffer copy support       : 1 (-)
[t=00:00:00.386241]     indirect draw             : 1 (-)
[t=00:00:00.386246]     base instance             : 1 (-)
[t=00:00:00.386250]     
[t=00:00:00.386253]     max. FBO samples              : 32
[t=00:00:00.386257]     max. FS/program texture slots : 32/192
[t=00:00:00.386261]     max. texture size             : 32768
[t=00:00:00.386268]     max. texture anisotropy level : 16.000000
[t=00:00:00.386272]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.386280]     max. draw-buffers             : 8
[t=00:00:00.386285]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.386289]     max. uniform buffer-bindings  : 84
[t=00:00:00.386293]     max. uniform block-size       : 64KB
[t=00:00:00.386297]     max. storage buffer-bindings  : 96
[t=00:00:00.386301]     max. storage block-size       : 2047MB
[t=00:00:00.386305]     
[t=00:00:00.386308]     enable AMD-hacks : 0
[t=00:00:00.386313]     compress MIP-maps: 0
[t=00:00:00.386339]     Number of compressed texture formats: 23
[t=00:00:00.386354]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.386375] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.386538] [GR::UpdateGLConfigs]
[t=00:00:00.386561] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.386566] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.386937] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.386945] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.386954] [GR::InitGLState]
[t=00:00:00.386988] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.446472] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.448746] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.449127] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.452506] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.452518] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.452782] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.454328] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.454336] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.454428] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.454475] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.463960] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.464262] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.464748] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.464878] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.473875] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.473884] [VFS] [SpringVFS::ReserveArchives<this=00000209ec296a60>]
[t=00:00:00.473942] [VFS] [SpringVFS::AddArchive<this=00000209ec296a60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.475680] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000209ec296a60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.475687] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.573252] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.573434] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.573628] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.573875] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.574438] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.574456] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.603115] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.603158] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.603427][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.603490][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.603704][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.603729][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.603736][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.603770][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.610200][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.610212][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Rift S)"
[t=00:00:00.610228][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.610237][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (G432 Gaming Headset)"
[t=00:00:00.610244][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "DELL S2817Q (NVIDIA High Definition Audio)"
[t=00:00:00.610253][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "XB273 GX (NVIDIA High Definition Audio)"
[t=00:00:00.610258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.619286][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.620618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000209c5b96510(default) context=00000209c59d6460  numChannels=2 frameSize=8
[t=00:00:00.620628][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.620634][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.620638][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.620650][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.620706][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.620724][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.620731][f=-000001] [Sound]   Devices:
[t=00:00:00.623237][f=-000001] [Sound]     [OpenAL Soft on Speakers (G432 Gaming Headset)]
[t=00:00:00.623243][f=-000001] [Sound]     [OpenAL Soft on Headphones (Rift S)]
[t=00:00:00.623248][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.623258][f=-000001] [Sound]     [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)]
[t=00:00:00.623263][f=-000001] [Sound]     [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)]
[t=00:00:00.623270][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.623275][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.623849][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.623857][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.715621][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 783422 MB
[t=00:00:00.717125][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.718219][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.719775][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Aquaetas
[t=00:00:00.832736][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Vault v1.4" (loaded=0 cached=0)
[t=00:00:00.833010][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000209ec296a60>(arName="Ancient Vault v1.4", overwrite=false)] section=1 cached=0
[t=00:00:00.837710][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000209ec296a60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.837920][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.869795][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000209ec296a60>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.883438][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000209ec296a60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.883523][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000209ec296a60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.884818][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000209ec296a60>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.890469][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780"
[t=00:00:00.890549][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.890595][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Vault v1.4 (checksum 27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.925676][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.925796][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.925879][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.925961][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.926008][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.926600][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:00.926700][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_19-00-40-654_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:00.926710][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms
[t=00:00:00.926941][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.928565][f=-000001] pfForceSingleThreaded, false
[t=00:00:00.928573][f=-000001] forceSingleThreaded, false
[t=00:00:00.928585][f=-000001] Memory limit: 3584
[t=00:00:00.932440][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780"
[t=00:00:00.932518][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
[t=00:00:17.182348][f=-000001] IsIsland, <function>, false
[t=00:00:17.226123][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:17.226916][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.227310][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:17.227701][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.227954][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.228200][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:17.228209][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:17.228225][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:17.228290][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:17.228540][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:17.228837][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:17.229125][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.229415][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.229533][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:17.230543][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:17.230731][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.230931][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.231054][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.231315][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.231579][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.263757][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.264207][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.267349][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.267737][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.272214][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.272578][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.273040][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.274129][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.274310][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.274544][f=-000001] Mex Placement Initialised with 125 spots.
[t=00:00:17.276144][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.276543][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.278375][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.278959][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.279767][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.280160][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.280273][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.280394][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.281999][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.282878][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.288000][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.288135][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:17.288239][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.289639][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.294267][f=-000001] i18n API subscribe failed: Briefing window
Cause: [string "LuaUI/i18nlib/i18n/interpolate.lua"]:33: bad argument #2 to 'format' (no value)
[t=00:00:17.294297][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:17.294691][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.294912][f=-000001] SetSunLighting
[t=00:00:17.295239][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:17.350535][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.355845][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.356237][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.356476][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.358288][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.358545][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.358560][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.358671][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.359417][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.360648][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.363157][f=-000001] Writing last game win data
[t=00:00:17.366496][f=-000001] LuaUI v0.3
[t=00:00:17.600392][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.832525][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.832651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.832903][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.832911][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:17.846862][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10513, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876740}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0102}
[t=00:00:18.253509][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.485582][f=-000001] GameID: 57a82a66143c20afc100a66b4b7fcb28
[t=00:00:18.485886][f=-000001] Connection attempt from ReklessImpulse
[t=00:00:18.485892][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.485990][f=-000001]  -> Connection established (given id 1)
[t=00:00:18.486012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a"
[t=00:00:18.486029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:18.486037][f=-000001] Connection attempt from Aquaetas
[t=00:00:18.486043][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.486146][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.486172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a"
[t=00:00:18.486186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:18.486196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604be46c6df5b2341bf18f2f86a8cb92d7f92a8646eaf72280ec530516cabd4c92a30b62e8a519ca86d1aec0ee25397b0f8957f145fa7f3ff861e803cfe11d6f]"
[t=00:00:18.486208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=158b074c80ac3ade494cdcca9f7ac741d7e7c6cd87dca9a611520e8d41d212c5b3f6a9c7916aada87fb5eae3e9345a333ca2aac7751a335e019de171b45215ed]"
[t=00:00:18.486215][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=604be46c6df5b2341bf18f2f86a8cb92d7f92a8646eaf72280ec530516cabd4c92a30b62e8a519ca86d1aec0ee25397b0f8957f145fa7f3ff861e803cfe11d6f]"
[t=00:00:18.486226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=158b074c80ac3ade494cdcca9f7ac741d7e7c6cd87dca9a611520e8d41d212c5b3f6a9c7916aada87fb5eae3e9345a333ca2aac7751a335e019de171b45215ed]"
[t=00:00:18.596858][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.597231][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Game::Load][lua{Rules,Gaia}={0000020b0ebdc5f0,0000020a9cfb2df0}][locale="C"]"
[t=00:00:18.597248][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1
[t=00:00:21.091879][f=-000001] <Aquaetas> Allies: I choose: Engineer!
[t=00:00:25.304489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Game::Load][lua{Rules,Gaia}={000001ab9e076770,000001aba1b26d50}][locale="C"]"
[t=00:00:26.771905][f=-000001] <ReklessImpulse> Allies: I choose: Engineer!
[t=00:00:58.915003][f=-000001] [QuitAction] user exited to system
[t=00:00:58.928315][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:58.928344][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:58.953552][f=-000001]  [async=0] threads=6 tasks=4500 {sum,avg}{exec,wait}time={{2815.937, 0.626}, {16905.939, 3.757}}ms
[t=00:00:58.953565][f=-000001]      thread=1 tasks=900 {sum,min,max,avg}{exec,wait}time={{587.217, 0.000, 215.589, 0.652}, {3396.610, 0.000, 51.479, 3.774}}ms
[t=00:00:58.953573][f=-000001]      thread=2 tasks=900 {sum,min,max,avg}{exec,wait}time={{570.183, 0.000, 209.690, 0.634}, {3338.753, 0.000, 51.395, 3.710}}ms
[t=00:00:58.953594][f=-000001]      thread=3 tasks=900 {sum,min,max,avg}{exec,wait}time={{585.610, 0.000, 219.231, 0.651}, {3386.394, 0.000, 51.400, 3.763}}ms
[t=00:00:58.953601][f=-000001]      thread=4 tasks=900 {sum,min,max,avg}{exec,wait}time={{553.694, 0.000, 212.768, 0.615}, {3279.954, 0.000, 51.400, 3.644}}ms
[t=00:00:58.953608][f=-000001]      thread=5 tasks=900 {sum,min,max,avg}{exec,wait}time={{519.232, 0.000, 189.227, 0.577}, {3504.230, 0.000, 51.410, 3.894}}ms
[t=00:00:58.953623][f=-000001]  [async=1] threads=6 tasks=2891 {sum,avg}{exec,wait}time={{25003.686, 8.649}, {11668773.000, 4036.241}}ms
[t=00:00:58.953634][f=-000001]      thread=1 tasks=578 {sum,min,max,avg}{exec,wait}time={{5001.985, 0.000, 1552.360, 8.654}, {2335113.750, 0.134, 5004.202, 4039.989}}ms
[t=00:00:58.953642][f=-000001]      thread=2 tasks=578 {sum,min,max,avg}{exec,wait}time={{5045.057, 0.000, 1553.028, 8.728}, {2342356.750, 0.234, 5022.386, 4052.520}}ms
[t=00:00:58.953657][f=-000001]      thread=3 tasks=578 {sum,min,max,avg}{exec,wait}time={{4993.504, 0.000, 1552.319, 8.639}, {2322304.000, 0.319, 4998.996, 4017.827}}ms
[t=00:00:58.953664][f=-000001]      thread=4 tasks=578 {sum,min,max,avg}{exec,wait}time={{4981.066, 0.000, 1552.383, 8.618}, {2330563.250, 0.409, 5007.448, 4032.116}}ms
[t=00:00:58.953674][f=-000001]      thread=5 tasks=579 {sum,min,max,avg}{exec,wait}time={{4982.075, 0.000, 1551.897, 8.605}, {2338434.750, 0.517, 5000.700, 4038.747}}ms
[t=00:00:58.953679][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:58.953683][f=-000001] [SpringApp::Kill][2]
[t=00:00:58.954118][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:58.954127][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000020b62a7ac90
[t=00:00:58.954157][f=-000001] Start widgetHandler:Shutdown
[t=00:00:58.956738][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:58.962273][f=-000001] Writing last game win data
[t=00:00:58.965206][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:58.965215][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:58.965228][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:58.965234][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:58.965243][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:58.965943][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:58.965952][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:58.966491][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:58.966553][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:58.966563][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:58.966575][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:58.966598][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:58.966604][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:58.966615][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:58.966628][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:58.966634][f=-000001] Shutdown Widget - Noises
[t=00:00:58.966639][f=-000001] Shutdown Widget - HealthBars
[t=00:00:58.967207][f=-000001] Shutdown Widget - BuildETA
[t=00:00:58.967220][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:58.967239][f=-000001] Shutdown Widget - Win Counter
[t=00:00:58.967245][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:58.967251][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:58.967913][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:58.967920][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:00:58.967927][f=-000001] Shutdown Widget - Transport AI
[t=00:00:58.967933][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:58.967944][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:58.967951][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:58.967956][f=-000001] Shutdown Widget - Context Menu
[t=00:00:58.967962][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:58.967970][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:58.967978][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:58.967985][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:58.967991][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:58.968031][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:58.968039][f=-000001] Shutdown Widget - Grab Input
[t=00:00:58.968959][f=-000001] Input grabbing is disabled!
[t=00:00:58.968967][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:58.968974][f=-000001] Shutdown Widget - Darkening
[t=00:00:58.968987][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:58.968999][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:58.969011][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:58.969022][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:58.969031][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:58.969042][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:58.969093][f=-000001] Shutdown Widget - CameraShake
[t=00:00:58.969100][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:58.969143][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:58.969150][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:58.969161][f=-000001] Shutdown Widget - Selection Send
[t=00:00:58.969168][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:58.969173][f=-000001] Shutdown Widget - LupsManager
[t=00:00:58.969182][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:58.969189][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:58.969196][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:58.970009][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:58.970024][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:58.970034][f=-000001] Shutdown Widget - Lups
[t=00:00:58.970088][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:58.970095][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:58.970103][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:58.970113][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:58.970168][f=-000001] Shutdown Widget - Select Keys
[t=00:00:58.970183][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:58.970194][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:58.970370][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:58.970383][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:58.970392][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:58.970401][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:58.970411][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:58.970419][f=-000001] End widgetHandler:Shutdown
[t=00:00:59.024622][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8307262, 0.0} allocedSize{int+, int-, ext}={0, 0, 2114365664}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0239}
[t=00:00:59.024844][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000020a9cfb2df0
[t=00:00:59.033465][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:59.033514][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:59.033530][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000020b0ebdc5f0
[t=00:00:59.033549][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:59.033557][f=-000001] Shutdown - Notice
[t=00:00:59.033562][f=-000001] FUTURE WARS GAME OVER.
[t=00:00:59.033572][f=-000001] Shutdown - Resource Setup
[t=00:00:59.033580][f=-000001] Shutdown - StartSetup
[t=00:00:59.033586][f=-000001] Shutdown - UnitMorph
[t=00:00:59.033594][f=-000001] Shutdown - Carrier Drones
[t=00:00:59.033600][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:59.033609][f=-000001] Shutdown - Modular Comm Info
[t=00:00:59.033615][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:59.033621][f=-000001] Shutdown - UnitCloakShield
[t=00:00:59.033629][f=-000001] Shutdown - Starlight Handler
[t=00:00:59.033688][f=-000001] End gadgetHandler:Shutdown
[t=00:00:59.048917][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:59.048929][f=-000001] Shutdown - UnitMorph
[t=00:00:59.048943][f=-000001] Shutdown - Teleport Throw
[t=00:00:59.048953][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:59.048981][f=-000001] Shutdown - Missile fired callins
[t=00:00:59.048989][f=-000001] Shutdown - Modular Comm Info
[t=00:00:59.048995][f=-000001] Shutdown - Retreat Command
[t=00:00:59.049019][f=-000001] Shutdown - Shockwaves
[t=00:00:59.049027][f=-000001] Shutdown - Unit tint API
[t=00:00:59.049034][f=-000001] Shutdown - Unit glow API
[t=00:00:59.049040][f=-000001] Shutdown - UnitCloakShield
[t=00:00:59.049048][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:59.049054][f=-000001] Shutdown - Lups
[t=00:00:59.049106][f=-000001] Shutdown - Lups Shield
[t=00:00:59.049114][f=-000001] End gadgetHandler:Shutdown
[t=00:00:59.067826][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:59.067935][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:59.067990][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:59.067995][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:59.083652][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_19-00-40-654_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz" (11320 bytes)
[t=00:00:59.083708][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:59.118318][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:59.118343][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:00:59.118384][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000209c59d6460 dev=00000209c5b96510
[t=00:00:59.118524][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000209c59d6460 dev=00000209c5b96510
[t=00:00:59.118531][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000209c59d6460)]
[t=00:00:59.119152][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000209c5b96510)]
[t=00:00:59.119221][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:59.145977][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:59.146556][f=-000001] [Game::~CGame][1]
[t=00:00:59.146570][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:59.146576][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:59.146581][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:59.146585][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:59.146589][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:59.146595][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:59.146756][f=-000001] [Game::KillMisc][1]
[t=00:00:59.146760][f=-000001] [Game::KillMisc][2]
[t=00:00:59.146984][f=-000001] [Game::KillMisc][3]
[t=00:00:59.147072][f=-000001] [Game::KillRendering][1]
[t=00:00:59.147362][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:59.164196][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:59.164207][f=-000001] [S3OParser::Kill] allocated 5428 pieces
[t=00:00:59.164555][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:00:59.207719][f=-000001] [Game::KillInterface][1]
[t=00:00:59.207815][f=-000001] [Game::KillInterface][2]
[t=00:00:59.208668][f=-000001] [Game::KillSimulation][1]
[t=00:00:59.208883][f=-000001] [Game::KillSimulation][2]
[t=00:00:59.217321][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/57057
[t=00:00:59.217331][f=-000001] [Game::KillSimulation][3]
[t=00:00:59.218918][f=-000001] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:59.219014][f=-000001] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:59.219049][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:59.219070][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:59.219126][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:59.236073][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:59.246541][f=-000001] [Game::KillSimulation][4]
[t=00:00:59.280770][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:00:59.281052][f=-000001] [Game::~CGame][2]
[t=00:00:59.281057][f=-000001] [Game::~CGame][3]
[t=00:00:59.281115][f=-000001] [SpringApp::Kill][3]
[t=00:00:59.281278][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7754 bytes sent   in 591 packets (13.120 bytes/packet)
    18230 bytes recv'd in 592 packets (30.794 bytes/packet)
    {0.093x, 0.195x} relative protocol overhead {up, down}
    80 incoming chunks dropped, 25 outgoing chunks resent
    148 incoming chunks processed

[t=00:00:59.281302][f=-000001] [SpringApp::Kill][4] font=00000209ec1108c0
[t=00:00:59.284570][f=-000001] [SpringApp::Kill][5]
[t=00:00:59.288382][f=-000001] [SpringApp::Kill][6]
[t=00:00:59.288393] [SpringApp::Kill][7]
[t=00:00:59.288653] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:59.288670] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:59.288676] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:59.288681] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:59.288689] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:59.288695] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:59.288699] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:59.288716] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:59.288720] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:59.288725] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:59.288730] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:59.288737] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:00:59.288742] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:59.536531] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:59.536544] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:59.536547] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:59.536570] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:00:59.536574] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:59.536823] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>]
[t=00:00:59.536829] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:00:59.536834] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000209c5a98620)
[t=00:00:59.537152] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000209c59baa40)
[t=00:00:59.537215] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1109ms
[t=00:00:59.537226]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=16ms
[t=00:00:59.537230]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=15ms
[t=00:00:59.537241]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=14ms
[t=00:00:59.537246]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=13ms
[t=00:00:59.537249]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=12ms
[t=00:00:59.537252]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=12ms
[t=00:00:59.537256]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=11ms
[t=00:00:59.537263]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=11ms
[t=00:00:59.537267]     file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=11ms
[t=00:00:59.537270]     file="unittextures/starlight.dds" indx=7754 inflSize=4096kb readTime=9ms
[t=00:00:59.538874] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=1)] #archives[section]=1 #files[section]=42
[t=00:00:59.538881] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ancient_vault_v1.4.sd7 (00000209c5af8090)
[t=00:00:59.538964] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:59.538970] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000209c5a99120)
[t=00:00:59.538986] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000209c5a99330)
[t=00:00:59.539028] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000209c5a99070)
[t=00:00:59.539128] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:59.539133] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:00:59.539149] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:59.539157] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:59.539161] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:59.539165] [VFS] [SpringVFS::DeleteArchives<this=00000209ec296a60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:59.539302] [SpringApp::Kill][8]
[t=00:00:59.539306] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:59.539313] [WatchDog::Uninstall][1] hangDetectorThread=00007ff632a27430 (joinable=1)
[t=00:00:59.539316] [WatchDog::Uninstall][2]
[t=00:01:00.042777] [WatchDog::Uninstall][3]
[t=00:01:00.042788] [SpringApp::Kill][9]