ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102962

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000586] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000598] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.009355] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.009490] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.268235] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.268302] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.268349]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.268369]   
[t=00:00:00.268377]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.268386]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.268393]   Use "none" to disable the default log sections.
[t=00:00:00.268402] ============== </Log Sections> ==============

[t=00:00:00.268410] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.268575]   AllowDeferredMapRendering = 1
[t=00:00:00.268584]   AllowDeferredModelRendering = 1
[t=00:00:00.268589]   AnimationMT = 0
[t=00:00:00.268594]   BumpWaterAnisotropy = 2
[t=00:00:00.268599]   BumpWaterBlurReflection = 1
[t=00:00:00.268606]   BumpWaterDepthBits = 32
[t=00:00:00.268613]   BumpWaterReflection = 2
[t=00:00:00.268619]   BumpWaterTexSizeReflection = 256
[t=00:00:00.268628]   CamFreeScrollSpeed = 50
[t=00:00:00.268633]   CamMode = 1
[t=00:00:00.268641]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.268656]   EdgeMoveDynamic = 0
[t=00:00:00.268662]   EdgeMoveWidth = 0.003
[t=00:00:00.268669]   FPSFOV = 90
[t=00:00:00.268675]   FPSScrollSpeed = 50
[t=00:00:00.268681]   FontSize = 18
[t=00:00:00.268687]   GrassDetail = 0
[t=00:00:00.268694]   GroundDecals = 5
[t=00:00:00.268700]   GroundDetail = 120
[t=00:00:00.268705]   HangTimeout = 30
[t=00:00:00.268711]   HardwareCursor = 1
[t=00:00:00.268717]   InitialNetworkTimeout = 0
[t=00:00:00.268724]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.268737]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.268743]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.268750]   LinkOutgoingBandwidth = 131072
[t=00:00:00.268757]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.268764]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.268770]   MSAALevel = 8
[t=00:00:00.268775]   MaxParticles = 25000
[t=00:00:00.268781]   MaxSounds = 32
[t=00:00:00.268788]   MaximumTransmissionUnit = 0
[t=00:00:00.268795]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.268802]   MiniMapMarker = 0
[t=00:00:00.268814]   MouseDragScrollThreshold = 0
[t=00:00:00.268822]   NetworkLossFactor = 1
[t=00:00:00.268829]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.268835]   OverheadScrollSpeed = 50
[t=00:00:00.268841]   ReconnectTimeout = 0
[t=00:00:00.268850]   RotOverheadScrollSpeed = 50
[t=00:00:00.268856]   RotateLogFiles = 1
[t=00:00:00.268862]   ScrollWheelSpeed = -50
[t=00:00:00.268868]   ShadowMapSize = 8192
[t=00:00:00.268875]   Shadows = 1
[t=00:00:00.268880]   ShowClock = 0
[t=00:00:00.268891]   SoftParticles = 2
[t=00:00:00.268898]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.268904]   UnitIconDist = 151
[t=00:00:00.268910]   UpdateBoundingVolumeMT = 0
[t=00:00:00.268918]   UpdateWeaponVectorsMT = 0
[t=00:00:00.268925]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.268931]   UseLuaMemPools = 0
[t=00:00:00.268937]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.268945]   VFSCacheArchiveFiles = 0
[t=00:00:00.268951]   VSync = 0
[t=00:00:00.268956]   Water = 4
[t=00:00:00.269004]   WindowBorderless = 1
[t=00:00:00.269016]   WindowPosY = 0
[t=00:00:00.269022]   XResolutionWindowed = 1920
[t=00:00:00.269028]   YResolutionWindowed = 1080
[t=00:00:00.269034]   snd_volmaster = 0
[t=00:00:00.269050] ============== </User Config> ==============

[t=00:00:00.269059] ============== <User System> ==============
[t=00:00:00.269068]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.269079]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.269114]        Compiler Version: gcc-13.2.0
[t=00:00:00.269166]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.269223]         Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics         ; 7519MB RAM, 26975MB pagefile
[t=00:00:00.269233]        Binary Word Size: 64-bit (native)
[t=00:00:00.269240]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.269249]      Physical CPU Cores: 4
[t=00:00:00.269253]       Logical CPU Cores: 8
[t=00:00:00.269264] ============== </User System> ==============

[t=00:00:00.269381] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.269386]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.269389]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.269394]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.269400]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.270709] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.270723] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.277698] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.279240]     Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.279253]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.279258]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.279263]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.279267]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.279272]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.279278]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.279284]         [ 8] 1280x720x24bpp@75Hz
[t=00:00:00.279291]         [10] 1152x864x24bpp@75Hz
[t=00:00:00.279313]         [12] 1128x634x24bpp@75Hz
[t=00:00:00.279321]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.279327]         [16] 800x600x24bpp@75Hz
[t=00:00:00.279332]         [18] 720x400x24bpp@70Hz
[t=00:00:00.279338]         [20] 640x480x24bpp@75Hz
[t=00:00:00.587470] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.588053] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.588102] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.716192] [GR::LogVersionInfo]
[t=00:00:00.716220]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.716232]     GL version  : 4.6.0 Compatibility Profile Context 22.40.52.07.231123
[t=00:00:00.716242]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.716249]     GL renderer : AMD Radeon RX 5500
[t=00:00:00.716256]     GLSL version: 4.60
[t=00:00:00.716263]     GLEW version: 2.1.0
[t=00:00:00.716304]     GPU memory  : 7227MB (total) / 7227MB (available)
[t=00:00:00.716493]     SDL swap-int: 0
[t=00:00:00.716505]     SDL driver  : windows
[t=00:00:00.716511]     
[t=00:00:00.716518]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.716525]     GLSL shader support       : 1
[t=00:00:00.716531]     GL4 support               : 1
[t=00:00:00.716540]     FBO extension support     : 1
[t=00:00:00.716558]     NVX GPU mem-info support  : 0
[t=00:00:00.716570]     ATI GPU mem-info support  : 1
[t=00:00:00.716585]     Texture clamping to edge  : 1
[t=00:00:00.716608]     NPOT-texture support      : 1 (1)
[t=00:00:00.716619]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.716627]     texture query-LOD support : 0 (0)
[t=00:00:00.716634]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.716640]     Z-buffer depth            : 24 (-)
[t=00:00:00.716656]     primitive-restart support : 1 (1)
[t=00:00:00.716664]     clip-space control support: 1 (1)
[t=00:00:00.716671]     seamless cube-map support : 1 (1)
[t=00:00:00.716678]     frag-depth layout support : 1 (1)
[t=00:00:00.716685]     persistent maps support   : 1 (1)
[t=00:00:00.716705]     explicit attribs location : 1 (1)
[t=00:00:00.716714]     multi draw indirect       : 1 (-)
[t=00:00:00.716721]     array textures            : 1 (-)
[t=00:00:00.716728]     buffer copy support       : 1 (-)
[t=00:00:00.716735]     indirect draw             : 1 (-)
[t=00:00:00.716741]     base instance             : 1 (-)
[t=00:00:00.716749]     
[t=00:00:00.716755]     max. FBO samples              : 8
[t=00:00:00.716761]     max. FS/program texture slots : 32/160
[t=00:00:00.716778]     max. texture size             : 16384
[t=00:00:00.716792]     max. texture anisotropy level : 16.000000
[t=00:00:00.716800]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.716806]     max. draw-buffers             : 8
[t=00:00:00.716814]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.716821]     max. uniform buffer-bindings  : 84
[t=00:00:00.716830]     max. uniform block-size       : 4096KB
[t=00:00:00.716836]     max. storage buffer-bindings  : 32
[t=00:00:00.716843]     max. storage block-size       : 2047MB
[t=00:00:00.716859]     
[t=00:00:00.716867]     enable AMD-hacks : 1
[t=00:00:00.716873]     compress MIP-maps: 0
[t=00:00:00.716931]     Number of compressed texture formats: 33
[t=00:00:00.716981]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.717036] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.717433] [GR::UpdateGLConfigs]
[t=00:00:00.717478] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.717489] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.717505] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.717518] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.717525] [GR::InitGLState]
[t=00:00:00.717662] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.838302] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.850112] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 11ms
[t=00:00:00.901450] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.901478] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.902036] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.911437] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.911456] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.911559] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.911654] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.011567] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.012031] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.014819] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.015207] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.030682] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:01.030731] [VFS] [SpringVFS::ReserveArchives<this=000001c3eb66f730>]
[t=00:00:01.030880] [VFS] [SpringVFS::AddArchive<this=000001c3eb66f730>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.059465] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c3eb66f730 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.059548] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.117619] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.117980] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.118175] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.118201] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.118378] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.118435] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.118955][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.119078][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.119243][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.119261][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.119270][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.119306][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.130344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.130399][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.130412][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.151349][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.153342][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c3b6a18900(default) context=000001c3eb6a97c0  numChannels=2 frameSize=8
[t=00:00:01.153369][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.153401][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.153406][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.153413][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.153431][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.153465][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.153483][f=-000001] [Sound]   Devices:
[t=00:00:01.154764][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.154782][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.154801][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.155825][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.155841][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.225329][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 325086 MB
[t=00:00:01.228530][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.290375][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8496
[t=00:00:01.308369][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8496 using name SinkingLizard
[t=00:00:01.308441][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.308460][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.308481][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.308499][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.308525][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.308534][f=-000001] [GR::InitGLState]
[t=00:00:01.308589][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.308605][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.312810][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 4ms
[t=00:00:01.312837][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.312878][f=-000001] 
[t=00:00:01.312888][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.312902][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.312917][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.312929][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.312940][f=-000001] 
[t=00:00:01.312948][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.312966][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.312975][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.312985][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.649727][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aurelian v1.0" (loaded=0 cached=0)
[t=00:00:02.649969][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3eb66f730>(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0
[t=00:00:02.736013][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3eb66f730>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.756428][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:02.756728][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3eb66f730>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:02.803642][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3eb66f730>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.803805][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3eb66f730>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.843305][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179"
[t=00:00:02.843416][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.887171][f=-000001] Warning: [PreGame::GameDataReceived] Archive Aurelian v1.0 (checksum d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.895889][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.896005][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.896092][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.896139][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.920896][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.932072][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-25_19-22-38-531_Aurelian v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:02.932095][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1537ms
[t=00:00:02.932797][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:03.024484][f=-000001] forceSingleThreaded, false
[t=00:00:03.101332][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179"
[t=00:00:03.101462][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.101814][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.101913][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.101988][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.120268][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.120285][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.120380][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.120437][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.120485][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.120531][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.121181][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.121417][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.121625][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.132625][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.132984][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.133262][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.133282][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.133638][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.168372][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.171818][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.172998][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.173245][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.173820][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.173843][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.173997][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.174257][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.437687][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.552226][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:03.676614][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:04.438432][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1264ms
[t=00:00:04.445306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.447925][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179"
[t=00:00:04.448063][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.449133][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.449286][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.449467][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.550988][f=-000001] Loading UnitDefs_posts
[t=00:00:04.684341][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.705157][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.725462][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.749357][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 299ms
[t=00:00:04.804421][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 359ms
[t=00:00:04.804615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.125492][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.147203][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.170572][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.171482][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 46ms
[t=00:00:05.171508][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.171535][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.195058][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
------- TRUNCATED -------
[t=00:00:24.653314][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:24.653788][f=-000001] SetSunLighting
[t=00:00:24.654677][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:24.699538][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:24.700161][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:24.700854][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:24.704439][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:24.704930][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:24.704954][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:24.705357][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:24.705934][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:24.712928][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:24.714984][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:24.732982][f=-000001] Writing last game win data
[t=00:00:24.738789][f=-000001] LuaUI v0.3
[t=00:00:24.908514][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:24.908555][f=-000001] [s11n] Loading s11n file...
[t=00:00:24.908656][f=-000001] [s11n] Parsing model...
[t=00:00:24.908836][f=-000001] [s11n] Populating game world...
[t=00:00:24.909029][f=-000001] [s11n] s11n loading complete.
[t=00:00:24.995411][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:24.995613][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:24.995923][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:24.995956][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks
[t=00:00:25.178170][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:25.255001][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:25.256498][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:25.256779][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:25.257181][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:25.257192][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:25.264878][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:25.285943][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 15.88%
[t=00:00:25.286013][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is a void: false
[t=00:00:25.286027][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is harmful: false
[t=00:00:25.286040][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -130.00
[t=00:00:25.286054][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 339.94
[t=00:00:25.286086][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 14.733887% of the map. (used by 33 unit-defs)
[t=00:00:25.286109][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:25.286126][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:25.286149][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 80.834961% of the map. (used by 2 unit-defs)
[t=00:00:25.286167][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 81.634521% of the map. (used by 1 unit-defs)
[t=00:00:25.297440][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 94.73% of the map. (used by 351 unit-defs)
[t=00:00:25.305164][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 80.83% of the map. (used by 6 unit-defs)
[t=00:00:25.306491][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 17.86% of the map. (used by 32 unit-defs)
[t=00:00:25.317581][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 94.74% of the map. (used by 5 unit-defs)
[t=00:00:25.327027][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:25.328811][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 23.11% of the map. (used by 10 unit-defs)
[t=00:00:25.329939][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 2 Map-Area(s) occupying 16.96% of the map. (used by 4 unit-defs)
[t=00:00:25.338486][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 88.39% of the map. (used by 13 unit-defs)
[t=00:00:25.339880][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 11.71% of the map. (used by 3 unit-defs)
[t=00:00:25.348678][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 82.39% of the map. (used by 8 unit-defs)
[t=00:00:25.349717][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 12.27% of the map. (used by 20 unit-defs)
[t=00:00:25.438876][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Aurelian_v1.0.json)
[t=00:00:25.495342][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:25.531869][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:25.563270][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:25.597509][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:25.628564][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:25.648444][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:25.675883][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:25.709570][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:25.710347][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:25.710369][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 714ms
[t=00:00:25.732360][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10357, 0.0} allocedSize{int+, int-, ext}={0, 0, 1847015}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0420}
[t=00:00:26.439444][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:26.960785][f=-000001] GameID: 7aad2a6641de440d335f76576fc41f73
[t=00:00:26.968999][f=-000001] Connection attempt from gamesolger356
[t=00:00:27.250530][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:27.251108][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:27.251424][f=-000001]  -> Connection established (given id 0)
[t=00:00:27.251441][f=-000001] Connection attempt from SinkingLizard
[t=00:00:27.251478][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:27.251845][f=-000001]  -> Connection established (given id 1)
[t=00:00:27.251891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3"
[t=00:00:27.251935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.251977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3"
[t=00:00:27.252022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.252059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9cfb11d5e87b184df2186de3ca064a03868369b38534cdbe6fb1429ba7c3339d788b0e97472130c9dab70116b89537f784eb8490fea4f70cd1905d56c19fd81]"
[t=00:00:27.252092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e24a5a8207c08597841883b96765f62cf5eb9ea0fe7a153975cde38a61b8d860c69dfa5000898f8bf6c4d94c18044de63bc08e1a770395dd3963ec27b9f3819a]"
[t=00:00:27.252115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[Game::Load][lua{Rules,Gaia}={00000256279e4500,0000000000000000}][locale="C"]"
[t=00:00:27.252839][f=-000001] <gamesolger356> Allies: I choose: Engineer!
[t=00:00:27.296683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9cfb11d5e87b184df2186de3ca064a03868369b38534cdbe6fb1429ba7c3339d788b0e97472130c9dab70116b89537f784eb8490fea4f70cd1905d56c19fd81]"
[t=00:00:27.296735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e24a5a8207c08597841883b96765f62cf5eb9ea0fe7a153975cde38a61b8d860c69dfa5000898f8bf6c4d94c18044de63bc08e1a770395dd3963ec27b9f3819a]"
[t=00:00:27.296872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[Game::Load][lua{Rules,Gaia}={000001c45d3e2240,0000000000000000}][locale="C"]"
[t=00:00:27.297345][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 2
[t=00:00:28.622134][f=-000001] <SinkingLizard> Allies: I choose: Engineer!
[t=00:02:29.670756][f=0003337] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:02:39.107905][f=0003620] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:03:08.771433][f=0004509] [QuitAction] user exited to system
[t=00:03:08.782816][f=0004509] [SpringApp::Kill][1] fromRun=1
[t=00:03:08.788611][f=0004509] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:03:08.799294][f=0004509]  [async=0] threads=4 tasks=108567 {sum,avg}{exec,wait}time={{2386.484, 0.022}, {3856.559, 0.036}}ms
[t=00:03:08.799336][f=0004509]      thread=1 tasks=36189 {sum,min,max,avg}{exec,wait}time={{815.093, 0.000, 193.351, 0.023}, {1023.711, 0.000, 51.370, 0.028}}ms
[t=00:03:08.799347][f=0004509]      thread=2 tasks=36189 {sum,min,max,avg}{exec,wait}time={{786.459, 0.000, 181.712, 0.022}, {1176.435, 0.000, 15.660, 0.033}}ms
[t=00:03:08.799356][f=0004509]      thread=3 tasks=36189 {sum,min,max,avg}{exec,wait}time={{784.932, 0.000, 192.519, 0.022}, {1656.413, 0.000, 51.369, 0.046}}ms
[t=00:03:08.799368][f=0004509]  [async=1] threads=4 tasks=2525 {sum,avg}{exec,wait}time={{33635.344, 13.321}, {15552548.000, 6159.425}}ms
[t=00:03:08.799379][f=0004509]      thread=1 tasks=846 {sum,min,max,avg}{exec,wait}time={{11294.189, 0.001, 1341.428, 13.350}, {5213644.500, 0.232, 11300.319, 6162.700}}ms
[t=00:03:08.799390][f=0004509]      thread=2 tasks=843 {sum,min,max,avg}{exec,wait}time={{11166.511, 0.001, 1319.099, 13.246}, {5179585.000, 0.002, 11194.925, 6144.229}}ms
[t=00:03:08.799403][f=0004509]      thread=3 tasks=836 {sum,min,max,avg}{exec,wait}time={{11174.642, 0.001, 1327.498, 13.367}, {5159319.000, 0.100, 11194.942, 6171.434}}ms
[t=00:03:08.799409][f=0004509] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:08.799415][f=0004509] [SpringApp::Kill][2]
[t=00:03:08.799464][f=0004509] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:08.799472][f=0004509] [Game::KillLua][1] dtor=0 luaUI=000001c48f6aa1e0
[t=00:03:08.799510][f=0004509] Start widgetHandler:Shutdown
[t=00:03:08.802022][f=0004509] Shutdown - SaveOrderList Complete
[t=00:03:08.819682][f=0004509] Writing last game win data
[t=00:03:08.823440][f=0004509] Shutdown - SaveConfigData Complete
[t=00:03:08.823461][f=0004509] Shutdown Widget - Chili Highlight
[t=00:03:08.823490][f=0004509] Shutdown Widget - Draw After Chili
[t=00:03:08.823503][f=0004509] Shutdown Widget - API Unit Tracker GL4
[t=00:03:08.823517][f=0004509] Shutdown Widget - EPIC Menu
[t=00:03:08.824689][f=0004509] Shutdown Widget - Depth of Field Shader
[t=00:03:08.824704][f=0004509] Shutdown Widget - Chili Widget Selector
[t=00:03:08.825677][f=0004509] Shutdown Widget - Chili Minimap
[t=00:03:08.825815][f=0004509] Shutdown Widget - Deferred rendering
[t=00:03:08.825880][f=0004509] Shutdown Widget - Local Team Colors
[t=00:03:08.825891][f=0004509] Shutdown Widget - Display Keys 2
[t=00:03:08.825939][f=0004509] Shutdown Widget - Save Game Menu
[t=00:03:08.825955][f=0004509] Shutdown Widget - Highlight Model Api GL4
[t=00:03:08.826000][f=0004509] Shutdown Widget - Selected Units GL4 2
[t=00:03:08.826034][f=0004509] Shutdown Widget - Unit Icons
[t=00:03:08.826064][f=0004509] Shutdown Widget - Noises
[t=00:03:08.826089][f=0004509] Shutdown Widget - HealthBars
[t=00:03:08.827175][f=0004509] Shutdown Widget - BuildETA
[t=00:03:08.827193][f=0004509] Shutdown Widget - Win Counter
[t=00:03:08.827202][f=0004509] Shutdown Widget - EndGame APM stats
[t=00:03:08.828429][f=0004509] Shutdown Widget - Modular Comm Info
[t=00:03:08.828447][f=0004509] Shutdown Widget - Transport AI
[t=00:03:08.828462][f=0004509] Shutdown Widget - Startup Info and Selector
[t=00:03:08.828483][f=0004509] Shutdown Widget - Stereo3D
[t=00:03:08.828543][f=0004509] Shutdown Widget - State Reverse and Latency
[t=00:03:08.828558][f=0004509] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:08.828583][f=0004509] Shutdown Widget - Point Tracker
[t=00:03:08.828598][f=0004509] Shutdown Widget - Music Player v2
[t=00:03:08.828612][f=0004509] Shutdown Widget - Missile Silo Range
[t=00:03:08.828628][f=0004509] Shutdown Widget - MinimapEvents
[t=00:03:08.828647][f=0004509] Shutdown Widget - Local Widgets Config
[t=00:03:08.828679][f=0004509] Shutdown Widget - Highlight Geos
[t=00:03:08.828704][f=0004509] Shutdown Widget - Grab Input
[t=00:03:08.828834][f=0004509] Input grabbing is disabled!
[t=00:03:08.828848][f=0004509] Shutdown Widget - Defense Range Zero-K
[t=00:03:08.828863][f=0004509] Shutdown Widget - Darkening
[t=00:03:08.828885][f=0004509] Shutdown Widget - Context Menu
[t=00:03:08.828897][f=0004509] Shutdown Widget - Chili Spectator Panels
[t=00:03:08.828910][f=0004509] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:08.828937][f=0004509] Shutdown Widget - Chili Nuke Warning
[t=00:03:08.828953][f=0004509] Shutdown Widget - Chili EndGame Window
[t=00:03:08.828970][f=0004509] Shutdown Widget - Chili Economy Panel Default
[t=00:03:08.829094][f=0004509] Shutdown Widget - Attack Warning
[t=00:03:08.829109][f=0004509] Shutdown Widget - CameraShake
[t=00:03:08.829121][f=0004509] Shutdown Widget - Attack AoE
[t=00:03:08.829135][f=0004509] Shutdown Widget - Map Edge Extension
[t=00:03:08.829229][f=0004509] Shutdown Widget - Selection Send
[t=00:03:08.829253][f=0004509] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:08.829266][f=0004509] Shutdown Widget - LupsManager
[t=00:03:08.829286][f=0004509] Shutdown Widget - Precipitation
[t=00:03:08.829317][f=0004509] Shutdown Widget - Newton Firezone
[t=00:03:08.829332][f=0004509] Shutdown Widget - Receive Units Indicator
[t=00:03:08.829344][f=0004509] Shutdown Widget - Chili Pro Console
[t=00:03:08.843902][f=0004509] Shutdown Widget - Persistent Build Height
[t=00:03:08.843931][f=0004509] Shutdown Widget - Lasso Terraform GUI
[t=00:03:08.843943][f=0004509] Shutdown Widget - Lups
[t=00:03:08.845072][f=0004509] Shutdown Widget - Chili Framework
[t=00:03:08.845094][f=0004509] Shutdown Widget - Mex Placement Handler
[t=00:03:08.845252][f=0004509] Shutdown Widget - Custom Markers
[t=00:03:08.845282][f=0004509] Shutdown Widget - Chili Core Selector
[t=00:03:08.845429][f=0004509] Shutdown Widget - Select Keys
[t=00:03:08.845461][f=0004509] Shutdown Widget - Pause Screen
[t=00:03:08.847189][f=0004509] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:08.847266][f=0004509] Shutdown Widget - Bloom Shader Deferred
[t=00:03:08.847307][f=0004509] Shutdown Widget - Text To Speech Control
[t=00:03:08.847320][f=0004509] Shutdown Widget - Layout Handler
[t=00:03:08.847338][f=0004509] Shutdown Widget - Color Blindness Correction
[t=00:03:08.847362][f=0004509] End widgetHandler:Shutdown
[t=00:03:08.905741][f=0004509] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5736791, 0.0} allocedSize{int+, int-, ext}={0, 0, 1106432353}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0611}
[t=00:03:08.911313][f=0004509] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:08.911334][f=0004509] [Game::KillLua][3] dtor=0 luaRules=000001c45d3e2240
[t=00:03:08.911380][f=0004509] Start gadgetHandler:Shutdown
[t=00:03:08.911399][f=0004509] Shutdown - StartSetup
[t=00:03:08.911412][f=0004509] Shutdown - UnitMorph
[t=00:03:08.911766][f=0004509] Shutdown - Carrier Drones
[t=00:03:08.952016][f=0004509] Shutdown - Missile Silo Controller
[t=00:03:08.952042][f=0004509] Shutdown - Modular Comm Info
[t=00:03:08.952052][f=0004509] Shutdown - Terrain Texture Handler
[t=00:03:08.952060][f=0004509] Shutdown - UnitCloakShield
[t=00:03:08.952170][f=0004509] Shutdown - Starlight Handler
[t=00:03:08.952197][f=0004509] End gadgetHandler:Shutdown
[t=00:03:08.969264][f=0004509] Start gadgetHandler:Shutdown
[t=00:03:08.969287][f=0004509] Shutdown - Teleport Throw
[t=00:03:08.969320][f=0004509] Shutdown - UnitMorph
[t=00:03:08.969339][f=0004509] Shutdown - Commander Skin Renderer
[t=00:03:08.969688][f=0004509] Shutdown - Missile fired callins
[t=00:03:08.969701][f=0004509] Shutdown - Modular Comm Info
[t=00:03:08.969709][f=0004509] Shutdown - Retreat Command
[t=00:03:08.969720][f=0004509] Shutdown - Shockwaves
[t=00:03:08.969729][f=0004509] Shutdown - Unit tint API
[t=00:03:08.969741][f=0004509] Shutdown - Unit glow API
[t=00:03:08.969753][f=0004509] Shutdown - UnitCloakShield
[t=00:03:08.969812][f=0004509] Shutdown - Lups Cloak FX
[t=00:03:08.969824][f=0004509] Shutdown - Lups
[t=00:03:08.972123][f=0004509] Shutdown - Lups Shield
[t=00:03:08.972168][f=0004509] End gadgetHandler:Shutdown
[t=00:03:09.026385][f=0004509] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 473, 0.0} allocedSize{int+, int-, ext}={0, 0, 73885}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127}
[t=00:03:09.027220][f=0004509] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:09.027304][f=0004509] [Game::KillLua][4] dtor=0
[t=00:03:09.027316][f=0004509] [Game::KillLua][5] dtor=0
[t=00:03:09.035798][f=0004509] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-25_19-22-38-531_Aurelian v1_105.1.1-2457-g8095d30 BAR105.sdfz" (105372 bytes)
[t=00:03:09.035892][f=0004509] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:09.069014][f=0004509] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:09.069077][f=0004509] [Sound] [Sound::UpdateThread][3] #sources=32 #items=11
[t=00:03:09.069113][f=0004509] [Sound] [Sound::UpdateThread][4] ctx=000001c3eb6a97c0 dev=000001c3b6a18900
[t=00:03:09.123831][f=0004509] [Sound] [Sound::UpdateThread][5] ctx=000001c3eb6a97c0 dev=000001c3b6a18900
[t=00:03:09.123873][f=0004509] [Sound] [Sound::Cleanup][alcDestroyContext(000001c3eb6a97c0)]
[t=00:03:09.140065][f=0004509] [Sound] [Sound::Cleanup][alcCloseDevice(000001c3b6a18900)]
[t=00:03:09.140180][f=0004509] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:09.199630][f=0004509] [Sound] [Sound::UpdateThread][6]
[t=00:03:09.200918][f=0004509] [Game::~CGame][1]
[t=00:03:09.200939][f=0004509] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:09.200980][f=0004509] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:09.200990][f=0004509] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:09.201002][f=0004509] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:09.201011][f=0004509] [Game::KillLua][4] dtor=1
[t=00:03:09.201027][f=0004509] [Game::KillLua][5] dtor=1
[t=00:03:09.201109][f=0004509] [Game::KillMisc][1]
[t=00:03:09.201118][f=0004509] [Game::KillMisc][2]
[t=00:03:09.201131][f=0004509] [EOH::DestroySkirmishAI(id=0)]
[t=00:03:09.264043][f=0004509] [Game::KillMisc][3]
[t=00:03:09.277927][f=0004509] [Game::KillRendering][1]
[t=00:03:09.284180][f=0004509] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:09.321748][f=0004509] [3DOParser::Kill] allocated 1 pieces
[t=00:03:09.321773][f=0004509] [S3OParser::Kill] allocated 5498 pieces
[t=00:03:09.322350][f=0004509] [AssParser::Kill] allocated 674 pieces
[t=00:03:09.349242][f=0004509] [Game::KillInterface][1]
[t=00:03:09.359121][f=0004509] [Game::KillInterface][2]
[t=00:03:09.359755][f=0004509] [Game::KillSimulation][1]
[t=00:03:09.361286][f=0004509] [Game::KillSimulation][2]
[t=00:03:09.435975][f=0004509] [CCollisionHandler] dis-/continuous tests: 0/598091
[t=00:03:09.436006][f=0004509] [Game::KillSimulation][3]
[t=00:03:09.437620][f=0004509] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:09.437857][f=0004509] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:09.437929][f=0004509] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:09.437979][f=0004509] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:09.438403][f=0004509] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:09.450726][f=0004509] [LosHandler::Kill] raycast instance cache-{hits,misses}={631,299}; shared=7%; cached=60%
[t=00:03:09.459442][f=0004509] [Game::KillSimulation][4]
[t=00:03:09.717863][f=0004509] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:03:09.717948][f=0004509] [Game::~CGame][2]
[t=00:03:09.717964][f=0004509] [Game::~CGame][3]
[t=00:03:09.718222][f=0004509] [SpringApp::Kill][3]
[t=00:03:09.718421][f=0004509] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    244939 bytes sent   in 4155 packets (58.950 bytes/packet)
    140559 bytes recv'd in 2566 packets (54.777 bytes/packet)
    {0.151x, 0.110x} relative protocol overhead {up, down}
    898 incoming chunks dropped, 5380 outgoing chunks resent
    2262 incoming chunks processed

[t=00:03:09.723736][f=0004509] [SpringApp::Kill][4] font=000001c3eb5834c0
[t=00:03:09.727361][f=0004509] [SpringApp::Kill][5]
[t=00:03:09.734688][f=0004509] [SpringApp::Kill][6]
[t=00:03:09.734841] [SpringApp::Kill][7]
[t=00:03:09.735230] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.735243] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1016, 1048576, 1048576}, EBO = {1600, 2097152, 2097152}
[t=00:03:09.735267] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:09.735275] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:09.735282] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {264, 65536, 65536}, EBO = {396, 262144, 262144}
[t=00:03:09.735292] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.735300] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:09.735307] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8664, 1048576, 1048576}, EBO = {12996, 2097152, 2097152}
[t=00:03:09.735319] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:09.735327] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.735334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.735345] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1376, 1048576, 1048576}, EBO = {2064, 2097152, 2097152}
[t=00:03:09.735353] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152}
[t=00:03:09.812406] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:09.812447] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:09.812459] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:09.812471] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8496
[t=00:03:09.812480] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:09.814200] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>]
[t=00:03:09.814222] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:03:09.814234] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001c3b6940880)
[t=00:03:09.817199] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=1)] #archives[section]=1 #files[section]=55
[t=00:03:09.817239] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\aurelian_v1.0.sd7 (000001c3b699fd80)
[t=00:03:09.817842] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:09.817866] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001c3b693f280)
[t=00:03:09.818050] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001c3b6940670)
[t=00:03:09.818203] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001c3b6940300)
[t=00:03:09.818278] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:09.818287] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:09.818296] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:09.818313] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:09.818325] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:09.818335] [VFS] [SpringVFS::DeleteArchives<this=000001c3eb66f730>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:09.819118] [SpringApp::Kill][8]
[t=00:03:09.819126] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:09.819141] [WatchDog::Uninstall][1] hangDetectorThread=00007ff716f17430 (joinable=1)
[t=00:03:09.819145] [WatchDog::Uninstall][2]
[t=00:03:10.448037] [WatchDog::Uninstall][3]
[t=00:03:10.448058] [SpringApp::Kill][9]