ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102970

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000223] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000230] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002718] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002817] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.022191] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.022216] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.022228]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.022235]   
[t=00:00:00.022238]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.022241]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.022245]   Use "none" to disable the default log sections.
[t=00:00:00.022247] ============== </Log Sections> ==============

[t=00:00:00.022253] ============== <User Config> ==============
[t=00:00:00.022320]   AllowDeferredMapRendering = 1
[t=00:00:00.022324]   AllowDeferredModelRendering = 1
[t=00:00:00.022327]   AnimationMT = 0
[t=00:00:00.022329]   BumpWaterAnisotropy = 2
[t=00:00:00.022333]   BumpWaterBlurReflection = 1
[t=00:00:00.022336]   BumpWaterDepthBits = 32
[t=00:00:00.022338]   BumpWaterReflection = 2
[t=00:00:00.022341]   BumpWaterRefraction = 2
[t=00:00:00.022344]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.022347]   CamFreeScrollSpeed = 50
[t=00:00:00.022352]   CamMode = 1
[t=00:00:00.022357]   CubeTexSizeReflection = 1024
[t=00:00:00.022359]   CubeTexSizeSpecular = 1024
[t=00:00:00.022363]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.022367]   EdgeMoveDynamic = 0
[t=00:00:00.022369]   EdgeMoveWidth = 0.003
[t=00:00:00.022372]   FPSFOV = 90
[t=00:00:00.022375]   FPSScrollSpeed = 50
[t=00:00:00.022378]   FeatureDrawDistance = 600000
[t=00:00:00.022381]   FeatureFadeDistance = 600000
[t=00:00:00.022383]   FontSize = 18
[t=00:00:00.022386]   GrassDetail = 0
[t=00:00:00.022391]   GroundDecals = 10
[t=00:00:00.022395]   GroundDetail = 180
[t=00:00:00.022397]   HangTimeout = 30
[t=00:00:00.022400]   HardwareCursor = 1
[t=00:00:00.022402]   InitialNetworkTimeout = 0
[t=00:00:00.022405]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.022408]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.022411]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.022414]   LinkOutgoingBandwidth = 131072
[t=00:00:00.022417]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.022423]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.022426]   MSAALevel = 8
[t=00:00:00.022429]   MaxParticles = 50000
[t=00:00:00.022431]   MaxSounds = 32
[t=00:00:00.022434]   MaximumTransmissionUnit = 0
[t=00:00:00.022437]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.022439]   MiniMapMarker = 0
[t=00:00:00.022443]   MouseDragScrollThreshold = 0
[t=00:00:00.022446]   NetworkLossFactor = 1
[t=00:00:00.022449]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.022453]   OverheadScrollSpeed = 50
[t=00:00:00.022458]   ReconnectTimeout = 0
[t=00:00:00.022460]   RotOverheadScrollSpeed = 50
[t=00:00:00.022464]   RotateLogFiles = 1
[t=00:00:00.022466]   ShadowMapSize = 16384
[t=00:00:00.022469]   Shadows = 1
[t=00:00:00.022471]   ShowClock = 0
[t=00:00:00.022474]   SoftParticles = 2
[t=00:00:00.022477]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.022480]   UnitIconDist = 151
[t=00:00:00.022482]   UpdateBoundingVolumeMT = 0
[t=00:00:00.022485]   UpdateWeaponVectorsMT = 0
[t=00:00:00.022505]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.022509]   UseLuaMemPools = 0
[t=00:00:00.022511]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.022514]   VFSCacheArchiveFiles = 0
[t=00:00:00.022517]   VSync = 0
[t=00:00:00.022519]   Water = 4
[t=00:00:00.022522]   XResolution = 3840
[t=00:00:00.022525]   YResolution = 2160
[t=00:00:00.022528]   snd_volbattle = 16
[t=00:00:00.022530]   snd_volgeneral = 24
[t=00:00:00.022533]   snd_volmaster = 19
[t=00:00:00.022535]   snd_volui = 22
[t=00:00:00.022545] ============== </User Config> ==============

[t=00:00:00.022548] ============== <User System> ==============
[t=00:00:00.022551]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.022556]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.022561]        Compiler Version: gcc-13.2.0
[t=00:00:00.022586]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.022615]         Hardware Config: AMD Ryzen 5 7600X 6-Core Processor             ; 64662MB RAM, 68758MB pagefile
[t=00:00:00.022622]        Binary Word Size: 64-bit (native)
[t=00:00:00.022625]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.022629]      Physical CPU Cores: 6
[t=00:00:00.022631]       Logical CPU Cores: 12
[t=00:00:00.022634] ============== </User System> ==============

[t=00:00:00.022731] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.022734]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.022737]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022739]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.022746]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.023512] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023519] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036268] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.044757]     Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.044764]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.044768]         [ 4] 2560x1600x24bpp@60Hz
[t=00:00:00.044783]         [ 7] 2560x1440x24bpp@60Hz
[t=00:00:00.044786]         [ 9] 2048x1536x24bpp@60Hz
[t=00:00:00.044789]         [12] 2048x1280x24bpp@60Hz
[t=00:00:00.044792]         [14] 1920x2160x24bpp@60Hz
[t=00:00:00.044795]         [15] 1920x1440x24bpp@60Hz
[t=00:00:00.044797]         [17] 1920x1200x24bpp@60Hz
[t=00:00:00.044800]         [19] 1920x1080x24bpp@60Hz
[t=00:00:00.044803]         [24] 1680x1050x24bpp@60Hz
[t=00:00:00.044805]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.044808]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.044811]         [35] 1600x900x24bpp@60Hz
[t=00:00:00.044817]         [40] 1536x2048x24bpp@60Hz
[t=00:00:00.044820]         [41] 1440x1920x24bpp@60Hz
[t=00:00:00.044822]         [42] 1440x1080x24bpp@60Hz
[t=00:00:00.044825]         [47] 1440x900x24bpp@60Hz
[t=00:00:00.044828]         [52] 1366x768x24bpp@60Hz
[t=00:00:00.044831]         [57] 1360x768x24bpp@60Hz
[t=00:00:00.044833]         [62] 1280x2048x24bpp@60Hz
[t=00:00:00.044836]         [63] 1280x1024x24bpp@75Hz
[t=00:00:00.044838]         [65] 1280x960x24bpp@75Hz
[t=00:00:00.044841]         [67] 1280x800x24bpp@60Hz
[t=00:00:00.044843]         [68] 1280x768x24bpp@60Hz
[t=00:00:00.044850]         [69] 1280x720x24bpp@60Hz
[t=00:00:00.044852]         [72] 1200x1920x24bpp@60Hz
[t=00:00:00.044855]         [73] 1200x1600x24bpp@60Hz
[t=00:00:00.044858]         [74] 1176x664x24bpp@60Hz
[t=00:00:00.044860]         [77] 1152x864x24bpp@75Hz
[t=00:00:00.044863]         [78] 1080x1920x24bpp@60Hz
[t=00:00:00.044865]         [79] 1080x1440x24bpp@60Hz
[t=00:00:00.044868]         [81] 1050x1680x24bpp@60Hz
[t=00:00:00.044871]         [82] 1024x1600x24bpp@60Hz
[t=00:00:00.044874]         [83] 1024x1280x24bpp@60Hz
[t=00:00:00.044879]         [85] 1024x768x24bpp@75Hz
[t=00:00:00.044882]         [87] 960x1280x24bpp@60Hz
[t=00:00:00.044884]         [89] 900x1600x24bpp@60Hz
[t=00:00:00.044887]         [90] 900x1440x24bpp@60Hz
[t=00:00:00.044890]         [92] 864x1152x24bpp@60Hz
[t=00:00:00.044892]         [93] 800x1280x24bpp@60Hz
[t=00:00:00.044895]         [95] 800x600x24bpp@75Hz
[t=00:00:00.044897]         [97] 768x1366x24bpp@60Hz
[t=00:00:00.044900]         [99] 768x1360x24bpp@60Hz
[t=00:00:00.044902]         [101] 768x1280x24bpp@60Hz
[t=00:00:00.044905]         [103] 768x1024x24bpp@75Hz
[t=00:00:00.044913]         [105] 720x1280x24bpp@60Hz
[t=00:00:00.044916]         [107] 720x576x24bpp@50Hz
[t=00:00:00.044918]         [108] 720x480x24bpp@60Hz
[t=00:00:00.044921]         [110] 664x1176x24bpp@60Hz
[t=00:00:00.044924]         [111] 640x480x24bpp@75Hz
[t=00:00:00.044926]         [114] 600x800x24bpp@60Hz
[t=00:00:00.044929]         [115] 576x720x24bpp@60Hz
[t=00:00:00.044931]         [118] 480x720x24bpp@60Hz
[t=00:00:00.044934]         [121] 480x640x24bpp@60Hz
[t=00:00:00.081112]     Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080}
[t=00:00:00.081141]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.081146]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.081149]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.081153]         [25] 2048x1536x24bpp@60Hz
[t=00:00:00.081156]         [33] 2048x1280x24bpp@60Hz
[t=00:00:00.081160]         [41] 1920x2160x24bpp@60Hz
[t=00:00:00.081163]         [49] 1920x1440x24bpp@60Hz
[t=00:00:00.081166]         [57] 1920x1200x24bpp@60Hz
[t=00:00:00.081169]         [65] 1920x1080x24bpp@240Hz
[t=00:00:00.081173]         [77] 1680x1050x24bpp@240Hz
[t=00:00:00.081179]         [83] 1600x1200x24bpp@60Hz
[t=00:00:00.081186]         [91] 1600x1024x24bpp@240Hz
[t=00:00:00.081190]         [97] 1600x900x24bpp@240Hz
[t=00:00:00.081193]         [103] 1536x2048x24bpp@60Hz
[t=00:00:00.081198]         [111] 1440x1920x24bpp@60Hz
[t=00:00:00.081202]         [119] 1440x1080x24bpp@240Hz
[t=00:00:00.081205]         [131] 1440x900x24bpp@240Hz
[t=00:00:00.081209]         [136] 1366x768x24bpp@240Hz
[t=00:00:00.081212]         [141] 1360x768x24bpp@240Hz
[t=00:00:00.081216]         [146] 1280x2048x24bpp@60Hz
[t=00:00:00.081219]         [154] 1280x1024x24bpp@240Hz
[t=00:00:00.081227]         [159] 1280x960x24bpp@240Hz
[t=00:00:00.081231]         [164] 1280x800x24bpp@240Hz
[t=00:00:00.081234]         [169] 1280x768x24bpp@240Hz
[t=00:00:00.081237]         [174] 1280x720x24bpp@240Hz
[t=00:00:00.081241]         [181] 1200x1920x24bpp@60Hz
[t=00:00:00.081244]         [189] 1200x1600x24bpp@60Hz
[t=00:00:00.081247]         [197] 1176x664x24bpp@60Hz
[t=00:00:00.081250]         [200] 1152x864x24bpp@240Hz
[t=00:00:00.081254]         [205] 1080x1920x24bpp@60Hz
[t=00:00:00.081257]         [213] 1080x1440x24bpp@60Hz
[t=00:00:00.081261]         [221] 1050x1680x24bpp@60Hz
[t=00:00:00.081267]         [229] 1024x1600x24bpp@60Hz
[t=00:00:00.081271]         [237] 1024x1280x24bpp@60Hz
[t=00:00:00.081274]         [245] 1024x768x24bpp@240Hz
[t=00:00:00.081277]         [251] 960x1280x24bpp@60Hz
[t=00:00:00.081281]         [259] 900x1600x24bpp@60Hz
[t=00:00:00.081284]         [267] 900x1440x24bpp@60Hz
[t=00:00:00.081287]         [275] 864x1152x24bpp@60Hz
[t=00:00:00.081290]         [283] 800x1280x24bpp@60Hz
[t=00:00:00.081293]         [291] 800x600x24bpp@240Hz
[t=00:00:00.081297]         [298] 768x1366x24bpp@60Hz
[t=00:00:00.081304]         [306] 768x1360x24bpp@60Hz
[t=00:00:00.081308]         [314] 768x1280x24bpp@60Hz
[t=00:00:00.081311]         [322] 768x1024x24bpp@240Hz
[t=00:00:00.081314]         [327] 720x1280x24bpp@60Hz
[t=00:00:00.081318]         [335] 720x576x24bpp@240Hz
[t=00:00:00.081321]         [340] 720x480x24bpp@240Hz
[t=00:00:00.081325]         [346] 664x1176x24bpp@60Hz
[t=00:00:00.081328]         [354] 640x480x24bpp@240Hz
[t=00:00:00.081332]         [360] 600x800x24bpp@240Hz
[t=00:00:00.081335]         [365] 576x720x24bpp@240Hz
[t=00:00:00.081338]         [372] 480x720x24bpp@240Hz
[t=00:00:00.081345]         [379] 480x640x24bpp@240Hz
[t=00:00:00.369414] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.369858] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.369871] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.402957] [GR::LogVersionInfo]
[t=00:00:00.402967]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.402982]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.402986]     GL vendor   : NVIDIA Corporation
[t=00:00:00.402988]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.402991]     GLSL version: 4.60 NVIDIA
[t=00:00:00.402994]     GLEW version: 2.1.0
[t=00:00:00.402997]     GPU memory  : 12282MB (total) / 7202MB (available)
[t=00:00:00.403008]     SDL swap-int: 1
[t=00:00:00.403010]     SDL driver  : windows
[t=00:00:00.403013]     
[t=00:00:00.403015]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.403025]     GLSL shader support       : 1
[t=00:00:00.403029]     GL4 support               : 1
[t=00:00:00.403033]     FBO extension support     : 1
[t=00:00:00.403045]     NVX GPU mem-info support  : 1
[t=00:00:00.403050]     ATI GPU mem-info support  : 0
[t=00:00:00.403065]     Texture clamping to edge  : 1
[t=00:00:00.403072]     NPOT-texture support      : 1 (1)
[t=00:00:00.403077]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.403082]     texture query-LOD support : 1 (1)
[t=00:00:00.403086]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.403094]     Z-buffer depth            : 32 (-)
[t=00:00:00.403104]     primitive-restart support : 1 (1)
[t=00:00:00.403108]     clip-space control support: 1 (1)
[t=00:00:00.403112]     seamless cube-map support : 1 (1)
[t=00:00:00.403116]     frag-depth layout support : 1 (1)
[t=00:00:00.403119]     persistent maps support   : 1 (1)
[t=00:00:00.403121]     explicit attribs location : 1 (1)
[t=00:00:00.403124]     multi draw indirect       : 1 (-)
[t=00:00:00.403127]     array textures            : 1 (-)
[t=00:00:00.403133]     buffer copy support       : 1 (-)
[t=00:00:00.403136]     indirect draw             : 1 (-)
[t=00:00:00.403139]     base instance             : 1 (-)
[t=00:00:00.403141]     
[t=00:00:00.403143]     max. FBO samples              : 32
[t=00:00:00.403146]     max. FS/program texture slots : 32/192
[t=00:00:00.403149]     max. texture size             : 32768
[t=00:00:00.403154]     max. texture anisotropy level : 16.000000
[t=00:00:00.403157]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.403163]     max. draw-buffers             : 8
[t=00:00:00.403166]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.403168]     max. uniform buffer-bindings  : 84
[t=00:00:00.403171]     max. uniform block-size       : 64KB
[t=00:00:00.403174]     max. storage buffer-bindings  : 96
[t=00:00:00.403177]     max. storage block-size       : 2047MB
[t=00:00:00.403179]     
[t=00:00:00.403181]     enable AMD-hacks : 0
[t=00:00:00.403184]     compress MIP-maps: 0
[t=00:00:00.403208]     Number of compressed texture formats: 23
[t=00:00:00.403222]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.403241] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.403414] [GR::UpdateGLConfigs]
[t=00:00:00.403439] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.403443] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.403832] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.403841] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.403853] [GR::InitGLState]
[t=00:00:00.403890] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.461314] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.463538] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.463863] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.467254] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.467263] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.467525] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.468993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.468999] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.469078] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.469118] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.478505] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.478811] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.479134] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.479226] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.487817] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.487826] [VFS] [SpringVFS::ReserveArchives<this=00000212f76aefd0>]
[t=00:00:00.487906] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.489787] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000212f76aefd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.489794] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.599581] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.599786] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.599877] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.599965] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.600100] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.600138] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.600173] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.600191] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.600422][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.600466][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.600535][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.600562][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.600570][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.600599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.606802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.606811][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Rift S)"
[t=00:00:00.606823][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.606829][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (G432 Gaming Headset)"
[t=00:00:00.606833][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "DELL S2817Q (NVIDIA High Definition Audio)"
[t=00:00:00.606837][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "XB273 GX (NVIDIA High Definition Audio)"
[t=00:00:00.606841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.616136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.617587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000212cfa9ea00(default) context=00000212f69f7260  numChannels=2 frameSize=8
[t=00:00:00.617599][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.617605][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.617610][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.617622][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.617641][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.617663][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.617671][f=-000001] [Sound]   Devices:
[t=00:00:00.619754][f=-000001] [Sound]     [OpenAL Soft on Speakers (G432 Gaming Headset)]
[t=00:00:00.619762][f=-000001] [Sound]     [OpenAL Soft on Headphones (Rift S)]
[t=00:00:00.619767][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.619781][f=-000001] [Sound]     [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)]
[t=00:00:00.619786][f=-000001] [Sound]     [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)]
[t=00:00:00.619794][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.619799][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.620373][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.620383][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.700188][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 783426 MB
[t=00:00:00.702010][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.703311][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.704563][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Aquaetas
[t=00:00:00.818353][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Vault v1.4" (loaded=0 cached=0)
[t=00:00:00.818605][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Ancient Vault v1.4", overwrite=false)] section=1 cached=0
[t=00:00:00.818779][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.818989][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.853492][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.867208][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.867290][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.868552][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.873572][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780"
[t=00:00:00.873636][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.873680][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Vault v1.4 (checksum 27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.905869][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.905932][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.905992][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.906057][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.906091][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.906599][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:00.906642][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_19-23-49-901_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:00.906647][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms
[t=00:00:00.906847][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.908393][f=-000001] pfForceSingleThreaded, false
[t=00:00:00.908401][f=-000001] forceSingleThreaded, false
[t=00:00:00.908413][f=-000001] Memory limit: 3584
[t=00:00:00.912160][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780"
[t=00:00:00.912219][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
[t=00:29:48.727824][f=0050480] game_message: Longbow is under attack
[t=00:29:58.252345][f=0050766] game_message: Longbow is under attack
[t=00:30:07.557211][f=0051045] game_message: Whirlwind is under attack
[t=00:30:12.630621][f=0051198] game_message: Whirlwind is under attack
[t=00:30:17.626453][f=0051348] game_message: Whirlwind is under attack
[t=00:30:28.099041][f=0051662] game_message: Longbow is under attack
[t=00:30:35.074904][f=0051871] game_message: Bastion is under attack
[t=00:30:40.307530][f=0052028] game_message: Bastion is under attack
[t=00:30:44.042292][f=0052140] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.130714][f=0052143] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.242670][f=0052146] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.334583][f=0052149] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.437723][f=0052152] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.528868][f=0052155] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.630501][f=0052158] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.725723][f=0052161] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.822565][f=0052164] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:44.932330][f=0052167] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:57.154040][f=0052534] game_message: Longbow is under attack
[t=00:30:57.215582][f=0052536] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:57.315121][f=0052539] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:57.417271][f=0052542] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:57.534884][f=0052545] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID
[t=00:30:57.620704][f=0052548] [chicken_handler.lua] Spawning roost at (8463, 802.409424, 7097) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:30:57.621767][f=0052548] [chicken_handler.lua] Spawning roost at (2547, 432.860199, 9366) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:30:57.622750][f=0052548] [chicken_handler.lua] Spawning roost at (8950, 770.985413, 7457) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:30:57.623353][f=0052548] [chicken_handler.lua] Spawning roost at (9277, 771.25647, 6215) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:30:57.624034][f=0052548] [chicken_handler.lua] Spawning roost at (8415, 793.471924, 6700) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:30:57.624671][f=0052548] [chicken_handler.lua] Spawning roost at (8128, 774.71582, 6838) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:30:57.625486][f=0052548] [chicken_handler.lua] Spawning roost at (3846, 437.27951, 9097) after 14 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1972.18176
[t=00:30:57.626457][f=0052548] [chicken_handler.lua] Spawning roost at (3361, 771.96814, 6676) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:30:57.627282][f=0052548] [chicken_handler.lua] Spawning roost at (5025, 568.927368, 10139) after 17 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1966.27112
[t=00:30:57.627873][f=0052548] [chicken_handler.lua] Spawning roost at (9536, 774.99884, 6901) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:30:57.628525][f=0052548] [chicken_handler.lua] Spawning roost at (8482, 793.774963, 6761) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:30:57.629162][f=0052548] [chicken_handler.lua] Spawning roost at (274, 775.946777, 5043) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:30:57.629763][f=0052548] [chicken_handler.lua] Spawning roost at (8715, 771.634277, 5915) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:30:57.630363][f=0052548] [chicken_handler.lua] Spawning roost at (6782, 440.455811, 9259) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:30:57.631015][f=0052548] [chicken_handler.lua] Spawning roost at (2466, 767.826477, 7151) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:30:57.631729][f=0052548] [chicken_handler.lua] Spawning roost at (2218, 729.501587, 6169) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999
[t=00:30:57.632452][f=0052548] [chicken_handler.lua] Spawning roost at (726, 775.287231, 5212) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214
[t=00:30:57.635342][f=0052548] Testing chicken Count: 4
[t=00:31:20.457050][f=0053232] game_message: Longbow is under attack
[t=00:31:35.481940][f=0053683] game_message: Whirlwind is under attack
[t=00:31:40.759908][f=0053842] game_message: Whirlwind is under attack
[t=00:31:45.779103][f=0053993] game_message: Whirlwind is under attack
[t=00:31:50.905821][f=0054146] game_message: Whirlwind is under attack
[t=00:31:55.951828][f=0054297] game_message: Whirlwind is under attack
[t=00:32:01.679836][f=0054469] game_message: Whirlwind is under attack
[t=00:32:06.996639][f=0054629] game_message: Whirlwind is under attack
[t=00:32:13.245864][f=0054816] game_message: Whirlwind is under attack
[t=00:32:19.220960][f=0054996] game_message: Whirlwind is under attack
[t=00:32:25.337426][f=0055179] game_message: Longbow is under attack
[t=00:32:30.704440][f=0055340] game_message: Whirlwind is under attack
[t=00:32:35.804885][f=0055493] game_message: Longbow is under attack
[t=00:32:41.066517][f=0055651] game_message: Longbow is under attack
[t=00:32:46.744229][f=0055821] game_message: Longbow is under attack
[t=00:32:51.874705][f=0055975] game_message: Longbow is under attack
[t=00:32:56.849558][f=0056125] game_message: Longbow is under attack
[t=00:33:01.956221][f=0056278] game_message: Longbow is under attack
[t=00:33:12.850827][f=0056605] game_message: Longbow is under attack
[t=00:33:18.569686][f=0056776] game_message: Morph complete: Engineer lvl 19 -> Engineer lvl 20
[t=00:33:19.637437][f=0056808] game_message: Longbow is under attack
[t=00:33:29.810158][f=0057113] game_message: Longbow is under attack
[t=00:33:34.953551][f=0057267] game_message: Longbow is under attack
[t=00:33:45.397108][f=0057581] game_message: Longbow is under attack
[t=00:33:50.901163][f=0057746] game_message: Longbow is under attack
[t=00:33:51.800093][f=0057773] game_message: Morph complete: Engineer lvl 20 -> Engineer lvl 21
[t=00:33:56.056369][f=0057900] game_message: Longbow is under attack
[t=00:34:05.251000][f=0058177] game_message: Longbow is under attack
[t=00:34:57.654311][f=0059749] game_message: Morph complete: Engineer lvl 21 -> Engineer lvl 22
[t=00:35:03.296948][f=0059918] game_message: Whirlwind is under attack
[t=00:35:13.306349][f=0060219] game_message: Rampart is under attack
[t=00:35:22.498999][f=0060494] game_message: Spicula is under attack
[t=00:35:27.484731][f=0060644] game_message: Wasp is under attack
[t=00:35:32.941165][f=0060808] game_message: Pulse is under attack
[t=00:35:37.942093][f=0060958] game_message: Wasp is under attack
[t=00:35:44.181544][f=0061144] game_message: Rampart is under attack
[t=00:36:05.524032][f=0061784] game_message: Longbow is under attack
[t=00:36:11.397186][f=0061961] game_message: Spicula is under attack
[t=00:36:25.198781][f=0062375] game_message: Liberator is under attack
[t=00:36:32.889300][f=0062606] game_message: Spicula is under attack
[t=00:36:38.606790][f=0062778] game_message: Longbow is under attack
[t=00:36:46.424854][f=0063013] Next morph in: 68 seconds
[t=00:37:01.788133][f=0063474] game_message: Dusk is under attack
[t=00:37:54.262080][f=0065045] Next morph in: 84 seconds
[t=00:38:08.230747][f=0065458] game_message: Engineer is under attack.
[t=00:38:27.256372][f=0066028] game_message: Engineer is under attack.
[t=00:38:38.877531][f=0066369] game_message: Liberator is under attack
[t=00:39:19.109216][f=0067561] Next morph in: 93 seconds
[t=00:40:15.324432][f=0069248] game_message: AI has been destroyed!
[t=00:40:15.324612][f=0069248] game_message: Team ReklessImpulse wins!
[t=00:40:15.324986][f=0069248] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:40:15.325134][f=0069248] cteam, 1
[t=00:40:15.361188][f=0069248] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:40:15.542936][f=0069250] <autoquit> Autoquit canceled.
[t=00:40:18.693075][f=0069349] Testing chicken Count: 4
[t=00:40:26.036630][f=0069555] No clients connected, shutting down server
[t=00:40:26.036644][f=0069555] Server shutdown
[t=00:40:33.275867][f=0069555] [QuitAction] user exited to system
[t=00:40:33.352016][f=0069555] [SpringApp::Kill][1] fromRun=1
[t=00:40:33.352054][f=0069555] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:40:33.384878][f=0069555]  [async=0] threads=6 tasks=7951400 {sum,avg}{exec,wait}time={{223270.812, 0.028}, {382427.062, 0.048}}ms
[t=00:40:33.384903][f=0069555]      thread=1 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{61333.102, 0.000, 212.625, 0.039}, {16421.244, 0.000, 18446744027136.000, 0.010}}ms
[t=00:40:33.384938][f=0069555]      thread=2 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{41559.660, 0.000, 202.160, 0.026}, {86819.289, 0.000, 18446744027136.000, 0.055}}ms
[t=00:40:33.384946][f=0069555]      thread=3 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{41368.793, 0.000, 216.872, 0.026}, {88083.531, 0.000, 18446744027136.000, 0.055}}ms
[t=00:40:33.384955][f=0069555]      thread=4 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{40119.703, 0.000, 192.430, 0.025}, {91597.148, 0.000, 29.962, 0.058}}ms
[t=00:40:33.384967][f=0069555]      thread=5 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{38889.559, 0.000, 216.014, 0.024}, {99505.844, 0.000, 27.061, 0.063}}ms
[t=00:40:33.384974][f=0069555]  [async=1] threads=6 tasks=5249 {sum,avg}{exec,wait}time={{24567.125, 4.680}, {11575224.000, 2205.225}}ms
[t=00:40:33.384982][f=0069555]      thread=1 tasks=1044 {sum,min,max,avg}{exec,wait}time={{4892.259, 0.000, 1535.198, 4.686}, {2315109.000, 0.060, 4919.553, 2217.537}}ms
[t=00:40:33.384995][f=0069555]      thread=2 tasks=1045 {sum,min,max,avg}{exec,wait}time={{4921.858, 0.000, 1535.235, 4.710}, {2314935.750, 0.024, 4934.051, 2215.250}}ms
[t=00:40:33.385004][f=0069555]      thread=3 tasks=1071 {sum,min,max,avg}{exec,wait}time={{4914.707, 0.000, 1535.926, 4.589}, {2300589.000, 0.058, 4914.270, 2148.076}}ms
[t=00:40:33.385012][f=0069555]      thread=4 tasks=1055 {sum,min,max,avg}{exec,wait}time={{4928.780, 0.000, 1536.177, 4.672}, {2325952.250, 0.073, 4927.309, 2204.694}}ms
[t=00:40:33.385028][f=0069555]      thread=5 tasks=1034 {sum,min,max,avg}{exec,wait}time={{4909.523, 0.000, 1536.105, 4.748}, {2318637.750, 0.050, 4916.879, 2242.396}}ms
[t=00:40:33.385033][f=0069555] [ThreadPool::SetThreadCount][2] workers=0
[t=00:40:33.385039][f=0069555] [SpringApp::Kill][2]
[t=00:40:33.385545][f=0069555] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:40:33.385558][f=0069555] [Game::KillLua][1] dtor=0 luaUI=00000214610e6890
[t=00:40:33.385603][f=0069555] Start widgetHandler:Shutdown
[t=00:40:33.388140][f=0069555] Shutdown - SaveOrderList Complete
[t=00:40:33.394131][f=0069555] Writing last game win data
[t=00:40:33.397526][f=0069555] Shutdown - SaveConfigData Complete
[t=00:40:33.397535][f=0069555] Shutdown Widget - Chili Highlight
[t=00:40:33.397548][f=0069555] Shutdown Widget - Draw After Chili
[t=00:40:33.397556][f=0069555] Shutdown Widget - API Unit Tracker GL4
[t=00:40:33.397569][f=0069555] Shutdown Widget - EPIC Menu
[t=00:40:33.398302][f=0069555] Shutdown Widget - Depth of Field Shader
[t=00:40:33.398311][f=0069555] Shutdown Widget - Chili Widget Selector
[t=00:40:33.398880][f=0069555] Shutdown Widget - Chili Minimap
[t=00:40:33.398972][f=0069555] Shutdown Widget - Deferred rendering
[t=00:40:33.398986][f=0069555] Shutdown Widget - Local Team Colors
[t=00:40:33.398994][f=0069555] Shutdown Widget - Display Keys 2
[t=00:40:33.399028][f=0069555] Shutdown Widget - Save Game Menu
[t=00:40:33.399034][f=0069555] Shutdown Widget - Highlight Model Api GL4
[t=00:40:33.399049][f=0069555] Shutdown Widget - Selected Units GL4 2
[t=00:40:33.399063][f=0069555] Shutdown Widget - Unit Icons
[t=00:40:33.399078][f=0069555] Shutdown Widget - Noises
[t=00:40:33.399087][f=0069555] Shutdown Widget - HealthBars
[t=00:40:33.399673][f=0069555] Shutdown Widget - BuildETA
[t=00:40:33.399683][f=0069555] Shutdown Widget - Chili Chicken Panel
[t=00:40:33.399704][f=0069555] Shutdown Widget - Win Counter
[t=00:40:33.399712][f=0069555] Shutdown Widget - EndGame APM stats
[t=00:40:33.399720][f=0069555] Shutdown Widget - Modular Comm Info
[t=00:40:33.399726][f=0069555] Shutdown Widget - Decloak Tower Range
[t=00:40:33.399737][f=0069555] Shutdown Widget - Transport AI
[t=00:40:33.399751][f=0069555] Shutdown Widget - Stereo3D
[t=00:40:33.399760][f=0069555] Shutdown Widget - State Reverse and Latency
[t=00:40:33.399767][f=0069555] Shutdown Widget - Showeco and Grid Drawer
[t=00:40:33.399773][f=0069555] Shutdown Widget - Context Menu
[t=00:40:33.399779][f=0069555] Shutdown Widget - Point Tracker
[t=00:40:33.399786][f=0069555] Shutdown Widget - Music Player v2
[t=00:40:33.399830][f=0069555] Shutdown Widget - Missile Silo Range
[t=00:40:33.399841][f=0069555] Shutdown Widget - MinimapEvents
[t=00:40:33.399848][f=0069555] Shutdown Widget - Local Widgets Config
[t=00:40:33.399860][f=0069555] Shutdown Widget - Highlight Geos
[t=00:40:33.399867][f=0069555] Shutdown Widget - Grab Input
[t=00:40:33.533114][f=0069555] Input grabbing is disabled!
[t=00:40:33.533143][f=0069555] Shutdown Widget - Defense Range Zero-K
[t=00:40:33.533156][f=0069555] Shutdown Widget - Darkening
[t=00:40:33.533178][f=0069555] Shutdown Widget - Attack Warning
[t=00:40:33.533209][f=0069555] Shutdown Widget - Chili Spectator Panels
[t=00:40:33.533219][f=0069555] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:40:33.533238][f=0069555] Shutdown Widget - Chili Nuke Warning
[t=00:40:33.533249][f=0069555] Shutdown Widget - Chili EndGame Window
[t=00:40:33.533261][f=0069555] Shutdown Widget - Chili Economy Panel Default
[t=00:40:33.533350][f=0069555] Shutdown Widget - CameraShake
[t=00:40:33.533358][f=0069555] Shutdown Widget - Startup Info and Selector
[t=00:40:33.533371][f=0069555] Shutdown Widget - Attack AoE
[t=00:40:33.533382][f=0069555] Shutdown Widget - Map Edge Extension
[t=00:40:33.533392][f=0069555] Shutdown Widget - Selection Send
[t=00:40:33.533403][f=0069555] Shutdown Widget - Highlight Unit GL4 v2
[t=00:40:33.533411][f=0069555] Shutdown Widget - LupsManager
[t=00:40:33.533438][f=0069555] Shutdown Widget - Receive Units Indicator
[t=00:40:33.533448][f=0069555] Shutdown Widget - Newton Firezone
[t=00:40:33.533455][f=0069555] Shutdown Widget - Chili Pro Console
[t=00:40:33.534651][f=0069555] Shutdown Widget - Persistent Build Height
[t=00:40:33.534667][f=0069555] Shutdown Widget - Lasso Terraform GUI
[t=00:40:33.534676][f=0069555] Shutdown Widget - Lups
[t=00:40:33.534774][f=0069555] Shutdown Widget - Chili Framework
[t=00:40:33.534783][f=0069555] Shutdown Widget - Mex Placement Handler
[t=00:40:33.534791][f=0069555] Shutdown Widget - Custom Markers
[t=00:40:33.534803][f=0069555] Shutdown Widget - Chili Core Selector
[t=00:40:33.534877][f=0069555] Shutdown Widget - Select Keys
[t=00:40:33.534903][f=0069555] Shutdown Widget - Pause Screen
[t=00:40:33.535076][f=0069555] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:40:33.535092][f=0069555] Shutdown Widget - Bloom Shader Deferred
[t=00:40:33.535103][f=0069555] Shutdown Widget - Text To Speech Control
[t=00:40:33.535112][f=0069555] Shutdown Widget - Layout Handler
[t=00:40:33.535125][f=0069555] Shutdown Widget - Color Blindness Correction
[t=00:40:33.535134][f=0069555] End widgetHandler:Shutdown
[t=00:40:33.591605][f=0069555] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 230471019, 0.0} allocedSize{int+, int-, ext}={0, 0, 26450598287}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:40:33.591777][f=0069555] [Game::KillLua][2] dtor=0 luaGaia=000002131e4ea990
[t=00:40:33.599189][f=0069555] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:40:33.599218][f=0069555] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:40:33.599233][f=0069555] [Game::KillLua][3] dtor=0 luaRules=000002139717c310
[t=00:40:33.599253][f=0069555] Start gadgetHandler:Shutdown
[t=00:40:33.599260][f=0069555] Shutdown - Notice
[t=00:40:33.599269][f=0069555] FUTURE WARS GAME OVER.
[t=00:40:33.599275][f=0069555] Shutdown - Resource Setup
[t=00:40:33.599284][f=0069555] Shutdown - StartSetup
[t=00:40:33.599290][f=0069555] Shutdown - UnitMorph
[t=00:40:33.599886][f=0069555] Shutdown - Carrier Drones
[t=00:40:33.599892][f=0069555] Shutdown - Missile Silo Controller
[t=00:40:33.599900][f=0069555] Shutdown - Modular Comm Info
[t=00:40:33.599906][f=0069555] Shutdown - Terrain Texture Handler
[t=00:40:33.599914][f=0069555] Shutdown - UnitCloakShield
[t=00:40:33.600103][f=0069555] Shutdown - Starlight Handler
[t=00:40:33.600120][f=0069555] End gadgetHandler:Shutdown
[t=00:40:33.639525][f=0069555] Start gadgetHandler:Shutdown
[t=00:40:33.639539][f=0069555] Shutdown - UnitMorph
[t=00:40:33.639553][f=0069555] Shutdown - Teleport Throw
[t=00:40:33.639561][f=0069555] Shutdown - Commander Skin Renderer
[t=00:40:33.640427][f=0069555] Shutdown - Missile fired callins
[t=00:40:33.640437][f=0069555] Shutdown - Modular Comm Info
[t=00:40:33.640444][f=0069555] Shutdown - Retreat Command
[t=00:40:33.640472][f=0069555] Shutdown - Shockwaves
[t=00:40:33.640478][f=0069555] Shutdown - Unit tint API
[t=00:40:33.640484][f=0069555] Shutdown - Unit glow API
[t=00:40:33.640490][f=0069555] Shutdown - UnitCloakShield
[t=00:40:33.640500][f=0069555] Shutdown - Lups Cloak FX
[t=00:40:33.640508][f=0069555] Shutdown - Lups
[t=00:40:33.640564][f=0069555] Shutdown - Lups Shield
[t=00:40:33.640616][f=0069555] End gadgetHandler:Shutdown
[t=00:40:33.668743][f=0069555] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1981, 0.0} allocedSize{int+, int-, ext}={0, 0, 308508}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0005}
[t=00:40:33.669420][f=0069555] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:40:33.669521][f=0069555] [Game::KillLua][4] dtor=0
[t=00:40:33.669537][f=0069555] [Game::KillLua][5] dtor=0
[t=00:40:33.687983][f=0069555] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_19-23-49-901_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz" (1246433 bytes)
[t=00:40:33.688042][f=0069555] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:40:33.694809][f=0069555] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:40:33.694841][f=0069555] [Sound] [Sound::UpdateThread][3] #sources=32 #items=114
[t=00:40:33.695045][f=0069555] [Sound] [Sound::UpdateThread][4] ctx=00000212f69f7260 dev=00000212cfa9ea00
[t=00:40:33.695140][f=0069555] [Sound] [Sound::UpdateThread][5] ctx=00000212f69f7260 dev=00000212cfa9ea00
[t=00:40:33.695148][f=0069555] [Sound] [Sound::Cleanup][alcDestroyContext(00000212f69f7260)]
[t=00:40:33.696256][f=0069555] [Sound] [Sound::Cleanup][alcCloseDevice(00000212cfa9ea00)]
[t=00:40:33.697163][f=0069555] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:40:33.728843][f=0069555] [Sound] [Sound::UpdateThread][6]
[t=00:40:33.729874][f=0069555] [Game::~CGame][1]
[t=00:40:33.729886][f=0069555] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:40:33.729893][f=0069555] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:40:33.729899][f=0069555] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:40:33.729904][f=0069555] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:40:33.729909][f=0069555] [Game::KillLua][4] dtor=1
[t=00:40:33.729927][f=0069555] [Game::KillLua][5] dtor=1
[t=00:40:33.730100][f=0069555] [Game::KillMisc][1]
[t=00:40:33.730253][f=0069555] [Game::KillMisc][2]
[t=00:40:33.730570][f=0069555] [Game::KillMisc][3]
[t=00:40:33.730656][f=0069555] [Game::KillRendering][1]
[t=00:40:33.730888][f=0069555] [~CRectangleOverlapHandler] 24% overlap reduction
[t=00:40:33.750702][f=0069555] [3DOParser::Kill] allocated 1 pieces
[t=00:40:33.750713][f=0069555] [S3OParser::Kill] allocated 5428 pieces
[t=00:40:33.751059][f=0069555] [AssParser::Kill] allocated 1663 pieces
[t=00:40:33.798188][f=0069555] [Game::KillInterface][1]
[t=00:40:33.798416][f=0069555] [Game::KillInterface][2]
[t=00:40:33.799315][f=0069555] [Game::KillSimulation][1]
[t=00:40:33.799482][f=0069555] [Game::KillSimulation][2]
[t=00:40:33.829761][f=0069555] [CCollisionHandler] dis-/continuous tests: 3178/53478132
[t=00:40:33.829775][f=0069555] [Game::KillSimulation][3]
[t=00:40:33.831751][f=0069555] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:33.831836][f=0069555] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:33.831868][f=0069555] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:33.831925][f=0069555] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:33.832070][f=0069555] [~CRectangleOverlapHandler] 24% overlap reduction
[t=00:40:33.866997][f=0069555] [LosHandler::Kill] raycast instance cache-{hits,misses}={176952,211718}; shared=1%; cached=44%
[t=00:40:33.882057][f=0069555] [Game::KillSimulation][4]
[t=00:40:33.965277][f=0069555] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:40:33.965306][f=0069555] [Game::~CGame][2]
[t=00:40:33.965312][f=0069555] [Game::~CGame][3]
[t=00:40:33.965340][f=0069555] [SpringApp::Kill][3]
[t=00:40:33.965391][f=0069555] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3143461 bytes sent   in 52823 packets (59.509 bytes/packet)
    1161353 bytes recv'd in 33222 packets (34.957 bytes/packet)
    {0.161x, 0.172x} relative protocol overhead {up, down}
    15398 incoming chunks dropped, 76351 outgoing chunks resent
    32709 incoming chunks processed

[t=00:40:33.965717][f=0069555] [SpringApp::Kill][4] font=00000212f75608c0
[t=00:40:33.972459][f=0069555] [SpringApp::Kill][5]
[t=00:40:33.975980][f=0069555] [SpringApp::Kill][6]
[t=00:40:33.975996] [SpringApp::Kill][7]
[t=00:40:33.977055] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:33.977061] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {12352, 1048576, 1048576}, EBO = {24192, 2097152, 2097152}
[t=00:40:33.977066] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:40:33.977071] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:40:33.977082] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:40:33.977087] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:33.977092] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4120, 1048576, 1048576}, EBO = {6180, 2097152, 2097152}
[t=00:40:33.977103] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {332644, 1048576, 1048576}, EBO = {498966, 2097152, 2097152}
[t=00:40:33.977111] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:40:33.977119] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:33.977128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:33.977133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:40:33.977137] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3348, 1048576, 1048576}, EBO = {5022, 2097152, 2097152}
[t=00:40:34.235005] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:40:34.235027] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:40:34.235032] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:40:34.235036] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:40:34.235041] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:40:34.235455] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>]
[t=00:40:34.235463] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:40:34.235475] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000212cf9a7e80)
[t=00:40:34.235920] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000212cff09ec0)
[t=00:40:34.236009] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1346ms
[t=00:40:34.236029]     file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=21ms
[t=00:40:34.236034]     file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=18ms
[t=00:40:34.236037]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=16ms
[t=00:40:34.236043]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=16ms
[t=00:40:34.236046]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=15ms
[t=00:40:34.236050]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=14ms
[t=00:40:34.236058]     file="sounds/music/war/yin & yang.ogg" indx=6357 inflSize=4395kb readTime=13ms
[t=00:40:34.236064]     file="sounds/music/war/with gun & crucifix.ogg" indx=6356 inflSize=2752kb readTime=13ms
[t=00:40:34.236069]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=12ms
[t=00:40:34.236075]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=12ms
[t=00:40:34.238150] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=1)] #archives[section]=1 #files[section]=42
[t=00:40:34.238157] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ancient_vault_v1.4.sd7 (00000212cfa01810)
[t=00:40:34.238227] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:40:34.238232] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000212cf9a8b90)
[t=00:40:34.238251] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000212cf9a8c40)
[t=00:40:34.238321] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000212cf9a88d0)
[t=00:40:34.238405] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:40:34.238411] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:40:34.238447] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:40:34.238453] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:40:34.238459] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:40:34.238463] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:40:34.238651] [SpringApp::Kill][8]
[t=00:40:34.238656] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:40:34.238660] [WatchDog::Uninstall][1] hangDetectorThread=00007ff632a27430 (joinable=1)
[t=00:40:34.238663] [WatchDog::Uninstall][2]
[t=00:40:34.758233] [WatchDog::Uninstall][3]
[t=00:40:34.758243] [SpringApp::Kill][9]