Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000223] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000230] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002718] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.002817] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.022191] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022216] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022228] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022235] [t=00:00:00.022238] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022241] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022245] Use "none" to disable the default log sections. [t=00:00:00.022247] ============== </Log Sections> ============== [t=00:00:00.022253] ============== <User Config> ============== [t=00:00:00.022320] AllowDeferredMapRendering = 1 [t=00:00:00.022324] AllowDeferredModelRendering = 1 [t=00:00:00.022327] AnimationMT = 0 [t=00:00:00.022329] BumpWaterAnisotropy = 2 [t=00:00:00.022333] BumpWaterBlurReflection = 1 [t=00:00:00.022336] BumpWaterDepthBits = 32 [t=00:00:00.022338] BumpWaterReflection = 2 [t=00:00:00.022341] BumpWaterRefraction = 2 [t=00:00:00.022344] BumpWaterTexSizeReflection = 1024 [t=00:00:00.022347] CamFreeScrollSpeed = 50 [t=00:00:00.022352] CamMode = 1 [t=00:00:00.022357] CubeTexSizeReflection = 1024 [t=00:00:00.022359] CubeTexSizeSpecular = 1024 [t=00:00:00.022363] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022367] EdgeMoveDynamic = 0 [t=00:00:00.022369] EdgeMoveWidth = 0.003 [t=00:00:00.022372] FPSFOV = 90 [t=00:00:00.022375] FPSScrollSpeed = 50 [t=00:00:00.022378] FeatureDrawDistance = 600000 [t=00:00:00.022381] FeatureFadeDistance = 600000 [t=00:00:00.022383] FontSize = 18 [t=00:00:00.022386] GrassDetail = 0 [t=00:00:00.022391] GroundDecals = 10 [t=00:00:00.022395] GroundDetail = 180 [t=00:00:00.022397] HangTimeout = 30 [t=00:00:00.022400] HardwareCursor = 1 [t=00:00:00.022402] InitialNetworkTimeout = 0 [t=00:00:00.022405] LinkIncomingMaxPacketRate = 512 [t=00:00:00.022408] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.022411] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.022414] LinkOutgoingBandwidth = 131072 [t=00:00:00.022417] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022423] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022426] MSAALevel = 8 [t=00:00:00.022429] MaxParticles = 50000 [t=00:00:00.022431] MaxSounds = 32 [t=00:00:00.022434] MaximumTransmissionUnit = 0 [t=00:00:00.022437] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022439] MiniMapMarker = 0 [t=00:00:00.022443] MouseDragScrollThreshold = 0 [t=00:00:00.022446] NetworkLossFactor = 1 [t=00:00:00.022449] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022453] OverheadScrollSpeed = 50 [t=00:00:00.022458] ReconnectTimeout = 0 [t=00:00:00.022460] RotOverheadScrollSpeed = 50 [t=00:00:00.022464] RotateLogFiles = 1 [t=00:00:00.022466] ShadowMapSize = 16384 [t=00:00:00.022469] Shadows = 1 [t=00:00:00.022471] ShowClock = 0 [t=00:00:00.022474] SoftParticles = 2 [t=00:00:00.022477] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022480] UnitIconDist = 151 [t=00:00:00.022482] UpdateBoundingVolumeMT = 0 [t=00:00:00.022485] UpdateWeaponVectorsMT = 0 [t=00:00:00.022505] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022509] UseLuaMemPools = 0 [t=00:00:00.022511] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022514] VFSCacheArchiveFiles = 0 [t=00:00:00.022517] VSync = 0 [t=00:00:00.022519] Water = 4 [t=00:00:00.022522] XResolution = 3840 [t=00:00:00.022525] YResolution = 2160 [t=00:00:00.022528] snd_volbattle = 16 [t=00:00:00.022530] snd_volgeneral = 24 [t=00:00:00.022533] snd_volmaster = 19 [t=00:00:00.022535] snd_volui = 22 [t=00:00:00.022545] ============== </User Config> ============== [t=00:00:00.022548] ============== <User System> ============== [t=00:00:00.022551] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.022556] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022561] Compiler Version: gcc-13.2.0 [t=00:00:00.022586] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.022615] Hardware Config: AMD Ryzen 5 7600X 6-Core Processor ; 64662MB RAM, 68758MB pagefile [t=00:00:00.022622] Binary Word Size: 64-bit (native) [t=00:00:00.022625] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022629] Physical CPU Cores: 6 [t=00:00:00.022631] Logical CPU Cores: 12 [t=00:00:00.022634] ============== </User System> ============== [t=00:00:00.022731] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022734] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022737] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022739] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022746] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023512] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023519] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036268] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.044757] Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.044764] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.044768] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.044783] [ 7] 2560x1440x24bpp@60Hz [t=00:00:00.044786] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.044789] [12] 2048x1280x24bpp@60Hz [t=00:00:00.044792] [14] 1920x2160x24bpp@60Hz [t=00:00:00.044795] [15] 1920x1440x24bpp@60Hz [t=00:00:00.044797] [17] 1920x1200x24bpp@60Hz [t=00:00:00.044800] [19] 1920x1080x24bpp@60Hz [t=00:00:00.044803] [24] 1680x1050x24bpp@60Hz [t=00:00:00.044805] [29] 1600x1200x24bpp@60Hz [t=00:00:00.044808] [30] 1600x1024x24bpp@60Hz [t=00:00:00.044811] [35] 1600x900x24bpp@60Hz [t=00:00:00.044817] [40] 1536x2048x24bpp@60Hz [t=00:00:00.044820] [41] 1440x1920x24bpp@60Hz [t=00:00:00.044822] [42] 1440x1080x24bpp@60Hz [t=00:00:00.044825] [47] 1440x900x24bpp@60Hz [t=00:00:00.044828] [52] 1366x768x24bpp@60Hz [t=00:00:00.044831] [57] 1360x768x24bpp@60Hz [t=00:00:00.044833] [62] 1280x2048x24bpp@60Hz [t=00:00:00.044836] [63] 1280x1024x24bpp@75Hz [t=00:00:00.044838] [65] 1280x960x24bpp@75Hz [t=00:00:00.044841] [67] 1280x800x24bpp@60Hz [t=00:00:00.044843] [68] 1280x768x24bpp@60Hz [t=00:00:00.044850] [69] 1280x720x24bpp@60Hz [t=00:00:00.044852] [72] 1200x1920x24bpp@60Hz [t=00:00:00.044855] [73] 1200x1600x24bpp@60Hz [t=00:00:00.044858] [74] 1176x664x24bpp@60Hz [t=00:00:00.044860] [77] 1152x864x24bpp@75Hz [t=00:00:00.044863] [78] 1080x1920x24bpp@60Hz [t=00:00:00.044865] [79] 1080x1440x24bpp@60Hz [t=00:00:00.044868] [81] 1050x1680x24bpp@60Hz [t=00:00:00.044871] [82] 1024x1600x24bpp@60Hz [t=00:00:00.044874] [83] 1024x1280x24bpp@60Hz [t=00:00:00.044879] [85] 1024x768x24bpp@75Hz [t=00:00:00.044882] [87] 960x1280x24bpp@60Hz [t=00:00:00.044884] [89] 900x1600x24bpp@60Hz [t=00:00:00.044887] [90] 900x1440x24bpp@60Hz [t=00:00:00.044890] [92] 864x1152x24bpp@60Hz [t=00:00:00.044892] [93] 800x1280x24bpp@60Hz [t=00:00:00.044895] [95] 800x600x24bpp@75Hz [t=00:00:00.044897] [97] 768x1366x24bpp@60Hz [t=00:00:00.044900] [99] 768x1360x24bpp@60Hz [t=00:00:00.044902] [101] 768x1280x24bpp@60Hz [t=00:00:00.044905] [103] 768x1024x24bpp@75Hz [t=00:00:00.044913] [105] 720x1280x24bpp@60Hz [t=00:00:00.044916] [107] 720x576x24bpp@50Hz [t=00:00:00.044918] [108] 720x480x24bpp@60Hz [t=00:00:00.044921] [110] 664x1176x24bpp@60Hz [t=00:00:00.044924] [111] 640x480x24bpp@75Hz [t=00:00:00.044926] [114] 600x800x24bpp@60Hz [t=00:00:00.044929] [115] 576x720x24bpp@60Hz [t=00:00:00.044931] [118] 480x720x24bpp@60Hz [t=00:00:00.044934] [121] 480x640x24bpp@60Hz [t=00:00:00.081112] Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080} [t=00:00:00.081141] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.081146] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.081149] [17] 2560x1440x24bpp@60Hz [t=00:00:00.081153] [25] 2048x1536x24bpp@60Hz [t=00:00:00.081156] [33] 2048x1280x24bpp@60Hz [t=00:00:00.081160] [41] 1920x2160x24bpp@60Hz [t=00:00:00.081163] [49] 1920x1440x24bpp@60Hz [t=00:00:00.081166] [57] 1920x1200x24bpp@60Hz [t=00:00:00.081169] [65] 1920x1080x24bpp@240Hz [t=00:00:00.081173] [77] 1680x1050x24bpp@240Hz [t=00:00:00.081179] [83] 1600x1200x24bpp@60Hz [t=00:00:00.081186] [91] 1600x1024x24bpp@240Hz [t=00:00:00.081190] [97] 1600x900x24bpp@240Hz [t=00:00:00.081193] [103] 1536x2048x24bpp@60Hz [t=00:00:00.081198] [111] 1440x1920x24bpp@60Hz [t=00:00:00.081202] [119] 1440x1080x24bpp@240Hz [t=00:00:00.081205] [131] 1440x900x24bpp@240Hz [t=00:00:00.081209] [136] 1366x768x24bpp@240Hz [t=00:00:00.081212] [141] 1360x768x24bpp@240Hz [t=00:00:00.081216] [146] 1280x2048x24bpp@60Hz [t=00:00:00.081219] [154] 1280x1024x24bpp@240Hz [t=00:00:00.081227] [159] 1280x960x24bpp@240Hz [t=00:00:00.081231] [164] 1280x800x24bpp@240Hz [t=00:00:00.081234] [169] 1280x768x24bpp@240Hz [t=00:00:00.081237] [174] 1280x720x24bpp@240Hz [t=00:00:00.081241] [181] 1200x1920x24bpp@60Hz [t=00:00:00.081244] [189] 1200x1600x24bpp@60Hz [t=00:00:00.081247] [197] 1176x664x24bpp@60Hz [t=00:00:00.081250] [200] 1152x864x24bpp@240Hz [t=00:00:00.081254] [205] 1080x1920x24bpp@60Hz [t=00:00:00.081257] [213] 1080x1440x24bpp@60Hz [t=00:00:00.081261] [221] 1050x1680x24bpp@60Hz [t=00:00:00.081267] [229] 1024x1600x24bpp@60Hz [t=00:00:00.081271] [237] 1024x1280x24bpp@60Hz [t=00:00:00.081274] [245] 1024x768x24bpp@240Hz [t=00:00:00.081277] [251] 960x1280x24bpp@60Hz [t=00:00:00.081281] [259] 900x1600x24bpp@60Hz [t=00:00:00.081284] [267] 900x1440x24bpp@60Hz [t=00:00:00.081287] [275] 864x1152x24bpp@60Hz [t=00:00:00.081290] [283] 800x1280x24bpp@60Hz [t=00:00:00.081293] [291] 800x600x24bpp@240Hz [t=00:00:00.081297] [298] 768x1366x24bpp@60Hz [t=00:00:00.081304] [306] 768x1360x24bpp@60Hz [t=00:00:00.081308] [314] 768x1280x24bpp@60Hz [t=00:00:00.081311] [322] 768x1024x24bpp@240Hz [t=00:00:00.081314] [327] 720x1280x24bpp@60Hz [t=00:00:00.081318] [335] 720x576x24bpp@240Hz [t=00:00:00.081321] [340] 720x480x24bpp@240Hz [t=00:00:00.081325] [346] 664x1176x24bpp@60Hz [t=00:00:00.081328] [354] 640x480x24bpp@240Hz [t=00:00:00.081332] [360] 600x800x24bpp@240Hz [t=00:00:00.081335] [365] 576x720x24bpp@240Hz [t=00:00:00.081338] [372] 480x720x24bpp@240Hz [t=00:00:00.081345] [379] 480x640x24bpp@240Hz [t=00:00:00.369414] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.369858] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.369871] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128> [t=00:00:00.402957] [GR::LogVersionInfo] [t=00:00:00.402967] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.402982] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.402986] GL vendor : NVIDIA Corporation [t=00:00:00.402988] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.402991] GLSL version: 4.60 NVIDIA [t=00:00:00.402994] GLEW version: 2.1.0 [t=00:00:00.402997] GPU memory : 12282MB (total) / 7202MB (available) [t=00:00:00.403008] SDL swap-int: 1 [t=00:00:00.403010] SDL driver : windows [t=00:00:00.403013] [t=00:00:00.403015] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.403025] GLSL shader support : 1 [t=00:00:00.403029] GL4 support : 1 [t=00:00:00.403033] FBO extension support : 1 [t=00:00:00.403045] NVX GPU mem-info support : 1 [t=00:00:00.403050] ATI GPU mem-info support : 0 [t=00:00:00.403065] Texture clamping to edge : 1 [t=00:00:00.403072] NPOT-texture support : 1 (1) [t=00:00:00.403077] S3TC/DXT1 texture support : 1/1 [t=00:00:00.403082] texture query-LOD support : 1 (1) [t=00:00:00.403086] MSAA frame-buffer support : 1 (1) [t=00:00:00.403094] Z-buffer depth : 32 (-) [t=00:00:00.403104] primitive-restart support : 1 (1) [t=00:00:00.403108] clip-space control support: 1 (1) [t=00:00:00.403112] seamless cube-map support : 1 (1) [t=00:00:00.403116] frag-depth layout support : 1 (1) [t=00:00:00.403119] persistent maps support : 1 (1) [t=00:00:00.403121] explicit attribs location : 1 (1) [t=00:00:00.403124] multi draw indirect : 1 (-) [t=00:00:00.403127] array textures : 1 (-) [t=00:00:00.403133] buffer copy support : 1 (-) [t=00:00:00.403136] indirect draw : 1 (-) [t=00:00:00.403139] base instance : 1 (-) [t=00:00:00.403141] [t=00:00:00.403143] max. FBO samples : 32 [t=00:00:00.403146] max. FS/program texture slots : 32/192 [t=00:00:00.403149] max. texture size : 32768 [t=00:00:00.403154] max. texture anisotropy level : 16.000000 [t=00:00:00.403157] max. vec4 varyings/attributes : 31/16 [t=00:00:00.403163] max. draw-buffers : 8 [t=00:00:00.403166] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.403168] max. uniform buffer-bindings : 84 [t=00:00:00.403171] max. uniform block-size : 64KB [t=00:00:00.403174] max. storage buffer-bindings : 96 [t=00:00:00.403177] max. storage block-size : 2047MB [t=00:00:00.403179] [t=00:00:00.403181] enable AMD-hacks : 0 [t=00:00:00.403184] compress MIP-maps: 0 [t=00:00:00.403208] Number of compressed texture formats: 23 [t=00:00:00.403222] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.403241] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.403414] [GR::UpdateGLConfigs] [t=00:00:00.403439] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.403443] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.403832] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.403841] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.403853] [GR::InitGLState] [t=00:00:00.403890] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.461314] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.463538] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.463863] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.467254] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.467263] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.467525] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.468993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.468999] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.469078] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.469118] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.478505] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.478811] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.479134] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.479226] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.487817] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.487826] [VFS] [SpringVFS::ReserveArchives<this=00000212f76aefd0>] [t=00:00:00.487906] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.489787] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000212f76aefd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.489794] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.599581] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.599786] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.599877] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.599965] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.600100] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.600138] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.600173] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.600191] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.600422][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.600466][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.600535][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.600562][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.600570][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.600599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.606802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.606811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Rift S)" [t=00:00:00.606823][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.606829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (G432 Gaming Headset)" [t=00:00:00.606833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "DELL S2817Q (NVIDIA High Definition Audio)" [t=00:00:00.606837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "XB273 GX (NVIDIA High Definition Audio)" [t=00:00:00.606841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.616136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.617587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000212cfa9ea00(default) context=00000212f69f7260 numChannels=2 frameSize=8 [t=00:00:00.617599][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.617605][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.617610][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.617622][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.617641][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.617663][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.617671][f=-000001] [Sound] Devices: [t=00:00:00.619754][f=-000001] [Sound] [OpenAL Soft on Speakers (G432 Gaming Headset)] [t=00:00:00.619762][f=-000001] [Sound] [OpenAL Soft on Headphones (Rift S)] [t=00:00:00.619767][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.619781][f=-000001] [Sound] [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)] [t=00:00:00.619786][f=-000001] [Sound] [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)] [t=00:00:00.619794][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.619799][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.620373][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.620383][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.700188][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 783426 MB [t=00:00:00.702010][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.703311][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.704563][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Aquaetas [t=00:00:00.818353][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Vault v1.4" (loaded=0 cached=0) [t=00:00:00.818605][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Ancient Vault v1.4", overwrite=false)] section=1 cached=0 [t=00:00:00.818779][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.818989][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:00.853492][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:00.867208][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.867290][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.868552][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000212f76aefd0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.873572][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780" [t=00:00:00.873636][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.873680][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Vault v1.4 (checksum 27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.905869][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.905932][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.905992][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.906057][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.906091][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.906599][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:00.906642][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_19-23-49-901_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:00.906647][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [t=00:00:00.906847][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.908393][f=-000001] pfForceSingleThreaded, false [t=00:00:00.908401][f=-000001] forceSingleThreaded, false [t=00:00:00.908413][f=-000001] Memory limit: 3584 [t=00:00:00.912160][f=-000001] [CAS::GASCB] Archive file="ancient_vault_v1.4.sd7" cs="e5508678fae317c6ac096d5658b0dd32d37b876e1de898e6e9476b28d42755ac574faf0155289262e3b7d49376cc163ca112836f41d779a88470d7727325c780" [t=00:00:00.912219][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:29:48.727824][f=0050480] game_message: Longbow is under attack [t=00:29:58.252345][f=0050766] game_message: Longbow is under attack [t=00:30:07.557211][f=0051045] game_message: Whirlwind is under attack [t=00:30:12.630621][f=0051198] game_message: Whirlwind is under attack [t=00:30:17.626453][f=0051348] game_message: Whirlwind is under attack [t=00:30:28.099041][f=0051662] game_message: Longbow is under attack [t=00:30:35.074904][f=0051871] game_message: Bastion is under attack [t=00:30:40.307530][f=0052028] game_message: Bastion is under attack [t=00:30:44.042292][f=0052140] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.130714][f=0052143] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.242670][f=0052146] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.334583][f=0052149] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.437723][f=0052152] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.528868][f=0052155] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.630501][f=0052158] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.725723][f=0052161] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.822565][f=0052164] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:44.932330][f=0052167] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:57.154040][f=0052534] game_message: Longbow is under attack [t=00:30:57.215582][f=0052536] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:57.315121][f=0052539] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:57.417271][f=0052542] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:57.534884][f=0052545] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:30:57.620704][f=0052548] [chicken_handler.lua] Spawning roost at (8463, 802.409424, 7097) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:30:57.621767][f=0052548] [chicken_handler.lua] Spawning roost at (2547, 432.860199, 9366) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:30:57.622750][f=0052548] [chicken_handler.lua] Spawning roost at (8950, 770.985413, 7457) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:30:57.623353][f=0052548] [chicken_handler.lua] Spawning roost at (9277, 771.25647, 6215) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:30:57.624034][f=0052548] [chicken_handler.lua] Spawning roost at (8415, 793.471924, 6700) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:30:57.624671][f=0052548] [chicken_handler.lua] Spawning roost at (8128, 774.71582, 6838) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:30:57.625486][f=0052548] [chicken_handler.lua] Spawning roost at (3846, 437.27951, 9097) after 14 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1972.18176 [t=00:30:57.626457][f=0052548] [chicken_handler.lua] Spawning roost at (3361, 771.96814, 6676) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:30:57.627282][f=0052548] [chicken_handler.lua] Spawning roost at (5025, 568.927368, 10139) after 17 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1966.27112 [t=00:30:57.627873][f=0052548] [chicken_handler.lua] Spawning roost at (9536, 774.99884, 6901) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:30:57.628525][f=0052548] [chicken_handler.lua] Spawning roost at (8482, 793.774963, 6761) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:30:57.629162][f=0052548] [chicken_handler.lua] Spawning roost at (274, 775.946777, 5043) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:30:57.629763][f=0052548] [chicken_handler.lua] Spawning roost at (8715, 771.634277, 5915) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:30:57.630363][f=0052548] [chicken_handler.lua] Spawning roost at (6782, 440.455811, 9259) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:30:57.631015][f=0052548] [chicken_handler.lua] Spawning roost at (2466, 767.826477, 7151) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:30:57.631729][f=0052548] [chicken_handler.lua] Spawning roost at (2218, 729.501587, 6169) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999 [t=00:30:57.632452][f=0052548] [chicken_handler.lua] Spawning roost at (726, 775.287231, 5212) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214 [t=00:30:57.635342][f=0052548] Testing chicken Count: 4 [t=00:31:20.457050][f=0053232] game_message: Longbow is under attack [t=00:31:35.481940][f=0053683] game_message: Whirlwind is under attack [t=00:31:40.759908][f=0053842] game_message: Whirlwind is under attack [t=00:31:45.779103][f=0053993] game_message: Whirlwind is under attack [t=00:31:50.905821][f=0054146] game_message: Whirlwind is under attack [t=00:31:55.951828][f=0054297] game_message: Whirlwind is under attack [t=00:32:01.679836][f=0054469] game_message: Whirlwind is under attack [t=00:32:06.996639][f=0054629] game_message: Whirlwind is under attack [t=00:32:13.245864][f=0054816] game_message: Whirlwind is under attack [t=00:32:19.220960][f=0054996] game_message: Whirlwind is under attack [t=00:32:25.337426][f=0055179] game_message: Longbow is under attack [t=00:32:30.704440][f=0055340] game_message: Whirlwind is under attack [t=00:32:35.804885][f=0055493] game_message: Longbow is under attack [t=00:32:41.066517][f=0055651] game_message: Longbow is under attack [t=00:32:46.744229][f=0055821] game_message: Longbow is under attack [t=00:32:51.874705][f=0055975] game_message: Longbow is under attack [t=00:32:56.849558][f=0056125] game_message: Longbow is under attack [t=00:33:01.956221][f=0056278] game_message: Longbow is under attack [t=00:33:12.850827][f=0056605] game_message: Longbow is under attack [t=00:33:18.569686][f=0056776] game_message: Morph complete: Engineer lvl 19 -> Engineer lvl 20 [t=00:33:19.637437][f=0056808] game_message: Longbow is under attack [t=00:33:29.810158][f=0057113] game_message: Longbow is under attack [t=00:33:34.953551][f=0057267] game_message: Longbow is under attack [t=00:33:45.397108][f=0057581] game_message: Longbow is under attack [t=00:33:50.901163][f=0057746] game_message: Longbow is under attack [t=00:33:51.800093][f=0057773] game_message: Morph complete: Engineer lvl 20 -> Engineer lvl 21 [t=00:33:56.056369][f=0057900] game_message: Longbow is under attack [t=00:34:05.251000][f=0058177] game_message: Longbow is under attack [t=00:34:57.654311][f=0059749] game_message: Morph complete: Engineer lvl 21 -> Engineer lvl 22 [t=00:35:03.296948][f=0059918] game_message: Whirlwind is under attack [t=00:35:13.306349][f=0060219] game_message: Rampart is under attack [t=00:35:22.498999][f=0060494] game_message: Spicula is under attack [t=00:35:27.484731][f=0060644] game_message: Wasp is under attack [t=00:35:32.941165][f=0060808] game_message: Pulse is under attack [t=00:35:37.942093][f=0060958] game_message: Wasp is under attack [t=00:35:44.181544][f=0061144] game_message: Rampart is under attack [t=00:36:05.524032][f=0061784] game_message: Longbow is under attack [t=00:36:11.397186][f=0061961] game_message: Spicula is under attack [t=00:36:25.198781][f=0062375] game_message: Liberator is under attack [t=00:36:32.889300][f=0062606] game_message: Spicula is under attack [t=00:36:38.606790][f=0062778] game_message: Longbow is under attack [t=00:36:46.424854][f=0063013] Next morph in: 68 seconds [t=00:37:01.788133][f=0063474] game_message: Dusk is under attack [t=00:37:54.262080][f=0065045] Next morph in: 84 seconds [t=00:38:08.230747][f=0065458] game_message: Engineer is under attack. [t=00:38:27.256372][f=0066028] game_message: Engineer is under attack. [t=00:38:38.877531][f=0066369] game_message: Liberator is under attack [t=00:39:19.109216][f=0067561] Next morph in: 93 seconds [t=00:40:15.324432][f=0069248] game_message: AI has been destroyed! [t=00:40:15.324612][f=0069248] game_message: Team ReklessImpulse wins! [t=00:40:15.324986][f=0069248] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:40:15.325134][f=0069248] cteam, 1 [t=00:40:15.361188][f=0069248] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:40:15.542936][f=0069250] <autoquit> Autoquit canceled. [t=00:40:18.693075][f=0069349] Testing chicken Count: 4 [t=00:40:26.036630][f=0069555] No clients connected, shutting down server [t=00:40:26.036644][f=0069555] Server shutdown [t=00:40:33.275867][f=0069555] [QuitAction] user exited to system [t=00:40:33.352016][f=0069555] [SpringApp::Kill][1] fromRun=1 [t=00:40:33.352054][f=0069555] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:40:33.384878][f=0069555] [async=0] threads=6 tasks=7951400 {sum,avg}{exec,wait}time={{223270.812, 0.028}, {382427.062, 0.048}}ms [t=00:40:33.384903][f=0069555] thread=1 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{61333.102, 0.000, 212.625, 0.039}, {16421.244, 0.000, 18446744027136.000, 0.010}}ms [t=00:40:33.384938][f=0069555] thread=2 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{41559.660, 0.000, 202.160, 0.026}, {86819.289, 0.000, 18446744027136.000, 0.055}}ms [t=00:40:33.384946][f=0069555] thread=3 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{41368.793, 0.000, 216.872, 0.026}, {88083.531, 0.000, 18446744027136.000, 0.055}}ms [t=00:40:33.384955][f=0069555] thread=4 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{40119.703, 0.000, 192.430, 0.025}, {91597.148, 0.000, 29.962, 0.058}}ms [t=00:40:33.384967][f=0069555] thread=5 tasks=1590280 {sum,min,max,avg}{exec,wait}time={{38889.559, 0.000, 216.014, 0.024}, {99505.844, 0.000, 27.061, 0.063}}ms [t=00:40:33.384974][f=0069555] [async=1] threads=6 tasks=5249 {sum,avg}{exec,wait}time={{24567.125, 4.680}, {11575224.000, 2205.225}}ms [t=00:40:33.384982][f=0069555] thread=1 tasks=1044 {sum,min,max,avg}{exec,wait}time={{4892.259, 0.000, 1535.198, 4.686}, {2315109.000, 0.060, 4919.553, 2217.537}}ms [t=00:40:33.384995][f=0069555] thread=2 tasks=1045 {sum,min,max,avg}{exec,wait}time={{4921.858, 0.000, 1535.235, 4.710}, {2314935.750, 0.024, 4934.051, 2215.250}}ms [t=00:40:33.385004][f=0069555] thread=3 tasks=1071 {sum,min,max,avg}{exec,wait}time={{4914.707, 0.000, 1535.926, 4.589}, {2300589.000, 0.058, 4914.270, 2148.076}}ms [t=00:40:33.385012][f=0069555] thread=4 tasks=1055 {sum,min,max,avg}{exec,wait}time={{4928.780, 0.000, 1536.177, 4.672}, {2325952.250, 0.073, 4927.309, 2204.694}}ms [t=00:40:33.385028][f=0069555] thread=5 tasks=1034 {sum,min,max,avg}{exec,wait}time={{4909.523, 0.000, 1536.105, 4.748}, {2318637.750, 0.050, 4916.879, 2242.396}}ms [t=00:40:33.385033][f=0069555] [ThreadPool::SetThreadCount][2] workers=0 [t=00:40:33.385039][f=0069555] [SpringApp::Kill][2] [t=00:40:33.385545][f=0069555] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:40:33.385558][f=0069555] [Game::KillLua][1] dtor=0 luaUI=00000214610e6890 [t=00:40:33.385603][f=0069555] Start widgetHandler:Shutdown [t=00:40:33.388140][f=0069555] Shutdown - SaveOrderList Complete [t=00:40:33.394131][f=0069555] Writing last game win data [t=00:40:33.397526][f=0069555] Shutdown - SaveConfigData Complete [t=00:40:33.397535][f=0069555] Shutdown Widget - Chili Highlight [t=00:40:33.397548][f=0069555] Shutdown Widget - Draw After Chili [t=00:40:33.397556][f=0069555] Shutdown Widget - API Unit Tracker GL4 [t=00:40:33.397569][f=0069555] Shutdown Widget - EPIC Menu [t=00:40:33.398302][f=0069555] Shutdown Widget - Depth of Field Shader [t=00:40:33.398311][f=0069555] Shutdown Widget - Chili Widget Selector [t=00:40:33.398880][f=0069555] Shutdown Widget - Chili Minimap [t=00:40:33.398972][f=0069555] Shutdown Widget - Deferred rendering [t=00:40:33.398986][f=0069555] Shutdown Widget - Local Team Colors [t=00:40:33.398994][f=0069555] Shutdown Widget - Display Keys 2 [t=00:40:33.399028][f=0069555] Shutdown Widget - Save Game Menu [t=00:40:33.399034][f=0069555] Shutdown Widget - Highlight Model Api GL4 [t=00:40:33.399049][f=0069555] Shutdown Widget - Selected Units GL4 2 [t=00:40:33.399063][f=0069555] Shutdown Widget - Unit Icons [t=00:40:33.399078][f=0069555] Shutdown Widget - Noises [t=00:40:33.399087][f=0069555] Shutdown Widget - HealthBars [t=00:40:33.399673][f=0069555] Shutdown Widget - BuildETA [t=00:40:33.399683][f=0069555] Shutdown Widget - Chili Chicken Panel [t=00:40:33.399704][f=0069555] Shutdown Widget - Win Counter [t=00:40:33.399712][f=0069555] Shutdown Widget - EndGame APM stats [t=00:40:33.399720][f=0069555] Shutdown Widget - Modular Comm Info [t=00:40:33.399726][f=0069555] Shutdown Widget - Decloak Tower Range [t=00:40:33.399737][f=0069555] Shutdown Widget - Transport AI [t=00:40:33.399751][f=0069555] Shutdown Widget - Stereo3D [t=00:40:33.399760][f=0069555] Shutdown Widget - State Reverse and Latency [t=00:40:33.399767][f=0069555] Shutdown Widget - Showeco and Grid Drawer [t=00:40:33.399773][f=0069555] Shutdown Widget - Context Menu [t=00:40:33.399779][f=0069555] Shutdown Widget - Point Tracker [t=00:40:33.399786][f=0069555] Shutdown Widget - Music Player v2 [t=00:40:33.399830][f=0069555] Shutdown Widget - Missile Silo Range [t=00:40:33.399841][f=0069555] Shutdown Widget - MinimapEvents [t=00:40:33.399848][f=0069555] Shutdown Widget - Local Widgets Config [t=00:40:33.399860][f=0069555] Shutdown Widget - Highlight Geos [t=00:40:33.399867][f=0069555] Shutdown Widget - Grab Input [t=00:40:33.533114][f=0069555] Input grabbing is disabled! [t=00:40:33.533143][f=0069555] Shutdown Widget - Defense Range Zero-K [t=00:40:33.533156][f=0069555] Shutdown Widget - Darkening [t=00:40:33.533178][f=0069555] Shutdown Widget - Attack Warning [t=00:40:33.533209][f=0069555] Shutdown Widget - Chili Spectator Panels [t=00:40:33.533219][f=0069555] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:40:33.533238][f=0069555] Shutdown Widget - Chili Nuke Warning [t=00:40:33.533249][f=0069555] Shutdown Widget - Chili EndGame Window [t=00:40:33.533261][f=0069555] Shutdown Widget - Chili Economy Panel Default [t=00:40:33.533350][f=0069555] Shutdown Widget - CameraShake [t=00:40:33.533358][f=0069555] Shutdown Widget - Startup Info and Selector [t=00:40:33.533371][f=0069555] Shutdown Widget - Attack AoE [t=00:40:33.533382][f=0069555] Shutdown Widget - Map Edge Extension [t=00:40:33.533392][f=0069555] Shutdown Widget - Selection Send [t=00:40:33.533403][f=0069555] Shutdown Widget - Highlight Unit GL4 v2 [t=00:40:33.533411][f=0069555] Shutdown Widget - LupsManager [t=00:40:33.533438][f=0069555] Shutdown Widget - Receive Units Indicator [t=00:40:33.533448][f=0069555] Shutdown Widget - Newton Firezone [t=00:40:33.533455][f=0069555] Shutdown Widget - Chili Pro Console [t=00:40:33.534651][f=0069555] Shutdown Widget - Persistent Build Height [t=00:40:33.534667][f=0069555] Shutdown Widget - Lasso Terraform GUI [t=00:40:33.534676][f=0069555] Shutdown Widget - Lups [t=00:40:33.534774][f=0069555] Shutdown Widget - Chili Framework [t=00:40:33.534783][f=0069555] Shutdown Widget - Mex Placement Handler [t=00:40:33.534791][f=0069555] Shutdown Widget - Custom Markers [t=00:40:33.534803][f=0069555] Shutdown Widget - Chili Core Selector [t=00:40:33.534877][f=0069555] Shutdown Widget - Select Keys [t=00:40:33.534903][f=0069555] Shutdown Widget - Pause Screen [t=00:40:33.535076][f=0069555] Shutdown Widget - Contrast Adaptive Sharpen [t=00:40:33.535092][f=0069555] Shutdown Widget - Bloom Shader Deferred [t=00:40:33.535103][f=0069555] Shutdown Widget - Text To Speech Control [t=00:40:33.535112][f=0069555] Shutdown Widget - Layout Handler [t=00:40:33.535125][f=0069555] Shutdown Widget - Color Blindness Correction [t=00:40:33.535134][f=0069555] End widgetHandler:Shutdown [t=00:40:33.591605][f=0069555] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 230471019, 0.0} allocedSize{int+, int-, ext}={0, 0, 26450598287}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035} [t=00:40:33.591777][f=0069555] [Game::KillLua][2] dtor=0 luaGaia=000002131e4ea990 [t=00:40:33.599189][f=0069555] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:40:33.599218][f=0069555] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:40:33.599233][f=0069555] [Game::KillLua][3] dtor=0 luaRules=000002139717c310 [t=00:40:33.599253][f=0069555] Start gadgetHandler:Shutdown [t=00:40:33.599260][f=0069555] Shutdown - Notice [t=00:40:33.599269][f=0069555] FUTURE WARS GAME OVER. [t=00:40:33.599275][f=0069555] Shutdown - Resource Setup [t=00:40:33.599284][f=0069555] Shutdown - StartSetup [t=00:40:33.599290][f=0069555] Shutdown - UnitMorph [t=00:40:33.599886][f=0069555] Shutdown - Carrier Drones [t=00:40:33.599892][f=0069555] Shutdown - Missile Silo Controller [t=00:40:33.599900][f=0069555] Shutdown - Modular Comm Info [t=00:40:33.599906][f=0069555] Shutdown - Terrain Texture Handler [t=00:40:33.599914][f=0069555] Shutdown - UnitCloakShield [t=00:40:33.600103][f=0069555] Shutdown - Starlight Handler [t=00:40:33.600120][f=0069555] End gadgetHandler:Shutdown [t=00:40:33.639525][f=0069555] Start gadgetHandler:Shutdown [t=00:40:33.639539][f=0069555] Shutdown - UnitMorph [t=00:40:33.639553][f=0069555] Shutdown - Teleport Throw [t=00:40:33.639561][f=0069555] Shutdown - Commander Skin Renderer [t=00:40:33.640427][f=0069555] Shutdown - Missile fired callins [t=00:40:33.640437][f=0069555] Shutdown - Modular Comm Info [t=00:40:33.640444][f=0069555] Shutdown - Retreat Command [t=00:40:33.640472][f=0069555] Shutdown - Shockwaves [t=00:40:33.640478][f=0069555] Shutdown - Unit tint API [t=00:40:33.640484][f=0069555] Shutdown - Unit glow API [t=00:40:33.640490][f=0069555] Shutdown - UnitCloakShield [t=00:40:33.640500][f=0069555] Shutdown - Lups Cloak FX [t=00:40:33.640508][f=0069555] Shutdown - Lups [t=00:40:33.640564][f=0069555] Shutdown - Lups Shield [t=00:40:33.640616][f=0069555] End gadgetHandler:Shutdown [t=00:40:33.668743][f=0069555] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1981, 0.0} allocedSize{int+, int-, ext}={0, 0, 308508}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0005} [t=00:40:33.669420][f=0069555] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:40:33.669521][f=0069555] [Game::KillLua][4] dtor=0 [t=00:40:33.669537][f=0069555] [Game::KillLua][5] dtor=0 [t=00:40:33.687983][f=0069555] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-25_19-23-49-901_Ancient Vault v1_105.1.1-2457-g8095d30 BAR105.sdfz" (1246433 bytes) [t=00:40:33.688042][f=0069555] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:40:33.694809][f=0069555] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:40:33.694841][f=0069555] [Sound] [Sound::UpdateThread][3] #sources=32 #items=114 [t=00:40:33.695045][f=0069555] [Sound] [Sound::UpdateThread][4] ctx=00000212f69f7260 dev=00000212cfa9ea00 [t=00:40:33.695140][f=0069555] [Sound] [Sound::UpdateThread][5] ctx=00000212f69f7260 dev=00000212cfa9ea00 [t=00:40:33.695148][f=0069555] [Sound] [Sound::Cleanup][alcDestroyContext(00000212f69f7260)] [t=00:40:33.696256][f=0069555] [Sound] [Sound::Cleanup][alcCloseDevice(00000212cfa9ea00)] [t=00:40:33.697163][f=0069555] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:40:33.728843][f=0069555] [Sound] [Sound::UpdateThread][6] [t=00:40:33.729874][f=0069555] [Game::~CGame][1] [t=00:40:33.729886][f=0069555] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:40:33.729893][f=0069555] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:40:33.729899][f=0069555] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:40:33.729904][f=0069555] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:40:33.729909][f=0069555] [Game::KillLua][4] dtor=1 [t=00:40:33.729927][f=0069555] [Game::KillLua][5] dtor=1 [t=00:40:33.730100][f=0069555] [Game::KillMisc][1] [t=00:40:33.730253][f=0069555] [Game::KillMisc][2] [t=00:40:33.730570][f=0069555] [Game::KillMisc][3] [t=00:40:33.730656][f=0069555] [Game::KillRendering][1] [t=00:40:33.730888][f=0069555] [~CRectangleOverlapHandler] 24% overlap reduction [t=00:40:33.750702][f=0069555] [3DOParser::Kill] allocated 1 pieces [t=00:40:33.750713][f=0069555] [S3OParser::Kill] allocated 5428 pieces [t=00:40:33.751059][f=0069555] [AssParser::Kill] allocated 1663 pieces [t=00:40:33.798188][f=0069555] [Game::KillInterface][1] [t=00:40:33.798416][f=0069555] [Game::KillInterface][2] [t=00:40:33.799315][f=0069555] [Game::KillSimulation][1] [t=00:40:33.799482][f=0069555] [Game::KillSimulation][2] [t=00:40:33.829761][f=0069555] [CCollisionHandler] dis-/continuous tests: 3178/53478132 [t=00:40:33.829775][f=0069555] [Game::KillSimulation][3] [t=00:40:33.831751][f=0069555] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:40:33.831836][f=0069555] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:40:33.831868][f=0069555] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:40:33.831925][f=0069555] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:40:33.832070][f=0069555] [~CRectangleOverlapHandler] 24% overlap reduction [t=00:40:33.866997][f=0069555] [LosHandler::Kill] raycast instance cache-{hits,misses}={176952,211718}; shared=1%; cached=44% [t=00:40:33.882057][f=0069555] [Game::KillSimulation][4] [t=00:40:33.965277][f=0069555] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:40:33.965306][f=0069555] [Game::~CGame][2] [t=00:40:33.965312][f=0069555] [Game::~CGame][3] [t=00:40:33.965340][f=0069555] [SpringApp::Kill][3] [t=00:40:33.965391][f=0069555] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3143461 bytes sent in 52823 packets (59.509 bytes/packet) 1161353 bytes recv'd in 33222 packets (34.957 bytes/packet) {0.161x, 0.172x} relative protocol overhead {up, down} 15398 incoming chunks dropped, 76351 outgoing chunks resent 32709 incoming chunks processed [t=00:40:33.965717][f=0069555] [SpringApp::Kill][4] font=00000212f75608c0 [t=00:40:33.972459][f=0069555] [SpringApp::Kill][5] [t=00:40:33.975980][f=0069555] [SpringApp::Kill][6] [t=00:40:33.975996] [SpringApp::Kill][7] [t=00:40:33.977055] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:40:33.977061] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {12352, 1048576, 1048576}, EBO = {24192, 2097152, 2097152} [t=00:40:33.977066] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:40:33.977071] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:40:33.977082] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:40:33.977087] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:40:33.977092] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4120, 1048576, 1048576}, EBO = {6180, 2097152, 2097152} [t=00:40:33.977103] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {332644, 1048576, 1048576}, EBO = {498966, 2097152, 2097152} [t=00:40:33.977111] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:40:33.977119] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:40:33.977128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:40:33.977133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:40:33.977137] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3348, 1048576, 1048576}, EBO = {5022, 2097152, 2097152} [t=00:40:34.235005] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:40:34.235027] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:40:34.235032] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:40:34.235036] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:40:34.235041] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:40:34.235455] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>] [t=00:40:34.235463] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:40:34.235475] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000212cf9a7e80) [t=00:40:34.235920] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000212cff09ec0) [t=00:40:34.236009] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1346ms [t=00:40:34.236029] file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=21ms [t=00:40:34.236034] file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=18ms [t=00:40:34.236037] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=16ms [t=00:40:34.236043] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=16ms [t=00:40:34.236046] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=15ms [t=00:40:34.236050] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=14ms [t=00:40:34.236058] file="sounds/music/war/yin & yang.ogg" indx=6357 inflSize=4395kb readTime=13ms [t=00:40:34.236064] file="sounds/music/war/with gun & crucifix.ogg" indx=6356 inflSize=2752kb readTime=13ms [t=00:40:34.236069] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=12ms [t=00:40:34.236075] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=12ms [t=00:40:34.238150] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=1)] #archives[section]=1 #files[section]=42 [t=00:40:34.238157] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ancient_vault_v1.4.sd7 (00000212cfa01810) [t=00:40:34.238227] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:40:34.238232] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000212cf9a8b90) [t=00:40:34.238251] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000212cf9a8c40) [t=00:40:34.238321] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000212cf9a88d0) [t=00:40:34.238405] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:40:34.238411] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:40:34.238447] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:40:34.238453] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:40:34.238459] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:40:34.238463] [VFS] [SpringVFS::DeleteArchives<this=00000212f76aefd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:40:34.238651] [SpringApp::Kill][8] [t=00:40:34.238656] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:40:34.238660] [WatchDog::Uninstall][1] hangDetectorThread=00007ff632a27430 (joinable=1) [t=00:40:34.238663] [WatchDog::Uninstall][2] [t=00:40:34.758233] [WatchDog::Uninstall][3] [t=00:40:34.758243] [SpringApp::Kill][9]
infolog_full.txt (truncated):