Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000251] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.000263] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.003911] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004095] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.171424] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.171518] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.171562] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.171584] [t=00:00:00.171592] Enable or disable log sections using the LogSections configuration key [t=00:00:00.171600] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.171608] Use "none" to disable the default log sections. [t=00:00:00.171616] ============== </Log Sections> ============== [t=00:00:00.171624] ============== <User Config> ============== [t=00:00:00.171875] AllowDeferredMapRendering = 1 [t=00:00:00.171887] AllowDeferredModelRendering = 1 [t=00:00:00.171908] AnimationMT = 0 [t=00:00:00.171916] BumpWaterAnisotropy = 2 [t=00:00:00.171928] BumpWaterBlurReflection = 1 [t=00:00:00.171937] BumpWaterDepthBits = 32 [t=00:00:00.171945] BumpWaterReflection = 2 [t=00:00:00.171952] BumpWaterTexSizeReflection = 256 [t=00:00:00.171963] CamFreeScrollSpeed = 50 [t=00:00:00.171980] CamMode = 1 [t=00:00:00.171993] DualScreenMiniMapOnLeft = 1 [t=00:00:00.172009] EdgeMoveDynamic = 0 [t=00:00:00.172016] EdgeMoveWidth = 0.003 [t=00:00:00.172021] FPSFOV = 90 [t=00:00:00.172027] FPSScrollSpeed = 50 [t=00:00:00.172032] FontSize = 18 [t=00:00:00.172038] GrassDetail = 0 [t=00:00:00.172043] GroundDecals = 5 [t=00:00:00.172048] GroundDetail = 120 [t=00:00:00.172053] HangTimeout = 30 [t=00:00:00.172059] HardwareCursor = 1 [t=00:00:00.172065] InitialNetworkTimeout = 0 [t=00:00:00.172074] LinkIncomingMaxPacketRate = 512 [t=00:00:00.172088] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.172096] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.172120] LinkOutgoingBandwidth = 131072 [t=00:00:00.172131] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.172138] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.172145] MSAALevel = 8 [t=00:00:00.172165] MaxParticles = 25000 [t=00:00:00.172174] MaxSounds = 32 [t=00:00:00.172183] MaximumTransmissionUnit = 0 [t=00:00:00.172190] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.172196] MiniMapMarker = 0 [t=00:00:00.172214] MouseDragScrollThreshold = 0 [t=00:00:00.172223] NetworkLossFactor = 1 [t=00:00:00.172229] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.172236] OverheadScrollSpeed = 50 [t=00:00:00.172242] ReconnectTimeout = 0 [t=00:00:00.172248] RotOverheadScrollSpeed = 50 [t=00:00:00.172255] RotateLogFiles = 1 [t=00:00:00.172261] ScrollWheelSpeed = -50 [t=00:00:00.172267] ShadowMapSize = 8192 [t=00:00:00.172274] Shadows = 1 [t=00:00:00.172279] ShowClock = 0 [t=00:00:00.172293] SoftParticles = 2 [t=00:00:00.172300] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.172308] UnitIconDist = 151 [t=00:00:00.172315] UpdateBoundingVolumeMT = 0 [t=00:00:00.172321] UpdateWeaponVectorsMT = 0 [t=00:00:00.172327] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.172334] UseLuaMemPools = 0 [t=00:00:00.172340] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.172346] VFSCacheArchiveFiles = 0 [t=00:00:00.172352] VSync = 0 [t=00:00:00.172357] Water = 4 [t=00:00:00.172426] WindowBorderless = 1 [t=00:00:00.172435] WindowPosY = 0 [t=00:00:00.172440] XResolutionWindowed = 1920 [t=00:00:00.172444] YResolutionWindowed = 1080 [t=00:00:00.172448] snd_volmaster = 0 [t=00:00:00.172462] ============== </User Config> ============== [t=00:00:00.172468] ============== <User System> ============== [t=00:00:00.172472] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.172479] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.172491] Compiler Version: gcc-13.2.0 [t=00:00:00.172541] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.172596] Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics ; 7519MB RAM, 26975MB pagefile [t=00:00:00.172606] Binary Word Size: 64-bit (native) [t=00:00:00.172613] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.172620] Physical CPU Cores: 4 [t=00:00:00.172626] Logical CPU Cores: 8 [t=00:00:00.172639] ============== </User System> ============== [t=00:00:00.172841] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.172864] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.172879] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.172897] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.172905] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.174281] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.174294] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.182926] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.184976] Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.184989] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.184994] [ 2] 1760x990x24bpp@60Hz [t=00:00:00.184999] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.185003] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.185008] [ 5] 1366x768x24bpp@60Hz [t=00:00:00.185011] [ 6] 1280x1024x24bpp@75Hz [t=00:00:00.185015] [ 8] 1280x720x24bpp@75Hz [t=00:00:00.185022] [10] 1152x864x24bpp@75Hz [t=00:00:00.185183] [12] 1128x634x24bpp@75Hz [t=00:00:00.185214] [14] 1024x768x24bpp@75Hz [t=00:00:00.185225] [16] 800x600x24bpp@75Hz [t=00:00:00.185233] [18] 720x400x24bpp@70Hz [t=00:00:00.185239] [20] 640x480x24bpp@75Hz [t=00:00:00.362072] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.362558] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.362583] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.464458] [GR::LogVersionInfo] [t=00:00:00.464475] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.464481] GL version : 4.6.0 Compatibility Profile Context 22.40.52.07.231123 [t=00:00:00.464486] GL vendor : ATI Technologies Inc. [t=00:00:00.464490] GL renderer : AMD Radeon RX 5500 [t=00:00:00.464494] GLSL version: 4.60 [t=00:00:00.464499] GLEW version: 2.1.0 [t=00:00:00.464529] GPU memory : 7227MB (total) / 7227MB (available) [t=00:00:00.464546] SDL swap-int: 0 [t=00:00:00.464550] SDL driver : windows [t=00:00:00.464557] [t=00:00:00.464561] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.464565] GLSL shader support : 1 [t=00:00:00.464568] GL4 support : 1 [t=00:00:00.464572] FBO extension support : 1 [t=00:00:00.464584] NVX GPU mem-info support : 0 [t=00:00:00.464591] ATI GPU mem-info support : 1 [t=00:00:00.464600] Texture clamping to edge : 1 [t=00:00:00.464610] NPOT-texture support : 1 (1) [t=00:00:00.464617] S3TC/DXT1 texture support : 1/0 [t=00:00:00.464622] texture query-LOD support : 0 (0) [t=00:00:00.464626] MSAA frame-buffer support : 1 (1) [t=00:00:00.464631] Z-buffer depth : 24 (-) [t=00:00:00.464639] primitive-restart support : 1 (1) [t=00:00:00.464643] clip-space control support: 1 (1) [t=00:00:00.464647] seamless cube-map support : 1 (1) [t=00:00:00.464651] frag-depth layout support : 1 (1) [t=00:00:00.464655] persistent maps support : 1 (1) [t=00:00:00.464666] explicit attribs location : 1 (1) [t=00:00:00.464672] multi draw indirect : 1 (-) [t=00:00:00.464676] array textures : 1 (-) [t=00:00:00.464680] buffer copy support : 1 (-) [t=00:00:00.464685] indirect draw : 1 (-) [t=00:00:00.464689] base instance : 1 (-) [t=00:00:00.464692] [t=00:00:00.464696] max. FBO samples : 8 [t=00:00:00.464700] max. FS/program texture slots : 32/160 [t=00:00:00.464708] max. texture size : 16384 [t=00:00:00.464716] max. texture anisotropy level : 16.000000 [t=00:00:00.464720] max. vec4 varyings/attributes : 16/32 [t=00:00:00.464723] max. draw-buffers : 8 [t=00:00:00.464727] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.464733] max. uniform buffer-bindings : 84 [t=00:00:00.464736] max. uniform block-size : 4096KB [t=00:00:00.464740] max. storage buffer-bindings : 32 [t=00:00:00.464746] max. storage block-size : 2047MB [t=00:00:00.464752] [t=00:00:00.464757] enable AMD-hacks : 1 [t=00:00:00.464761] compress MIP-maps: 0 [t=00:00:00.464795] Number of compressed texture formats: 33 [t=00:00:00.464836] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.464883] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.465191] [GR::UpdateGLConfigs] [t=00:00:00.465217] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.465223] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.465233] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.465241] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.465245] [GR::InitGLState] [t=00:00:00.465312] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.565242] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.585999] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.595284] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.595327] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.595894] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.598045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.598360] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.598494] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.598646] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.607389] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.608363] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.608950] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.609147] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.636724] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.637024] [VFS] [SpringVFS::ReserveArchives<this=0000015c7d6628a0>] [t=00:00:00.637229] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.640626] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015c7d6628a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.640652] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.747498] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.747950] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.748047] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.749791] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.749793] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.749942] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.777669][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.778001][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.778227][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.778253][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.778266][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.778316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.812794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.812853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.812869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.844739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.847431][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015c7d6b2fd0(default) context=0000015c7d5cf340 numChannels=2 frameSize=8 [t=00:00:00.847454][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.847484][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.847492][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.847500][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.847530][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.847558][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.847574][f=-000001] [Sound] Devices: [t=00:00:00.848951][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.848977][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.849007][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.854656][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.854700][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.877312][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 325085 MB [t=00:00:00.910276][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.935502][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8496 [t=00:00:00.946446][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8496 using name SinkingLizard [t=00:00:00.946528][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.946546][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.946572][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.946591][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.946614][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.946623][f=-000001] [GR::InitGLState] [t=00:00:00.946667][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.946679][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.946699][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.946709][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.946725][f=-000001] [t=00:00:00.946735][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.946745][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.946753][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.946765][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.946776][f=-000001] [t=00:00:00.946784][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.946805][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.946817][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.946829][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.204545][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Darkside v3.0" (loaded=0 cached=0) [t=00:00:02.204934][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Darkside v3.0", overwrite=false)] section=1 cached=0 [t=00:00:02.292084][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.292506][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:02.292772][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.373578][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.373767][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:13.125637][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d" [t=00:00:13.125829][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:13.125940][f=-000001] Warning: [PreGame::GameDataReceived] Archive Darkside v3.0 (checksum a8027af00ed858deca2d35e5f68624d02249cffca451a77330d6bdee9d536a24bced1518ae42663960244dca48895dc6f26caf4afafc1f50728df3a7adf140a7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:13.126321][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:13.126400][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:13.126458][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:13.126497][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:13.136776][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:13.136851][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-25_20-24-30-391_Darkside v3_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:13.136861][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 12119ms [t=00:00:13.149031][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:13.225891][f=-000001] forceSingleThreaded, false [t=00:00:13.231264][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d" [t=00:00:13.231351][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:13.231713][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:13.231782][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:13.231843][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:13.240374][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:13.240394][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:13.240516][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:13.240596][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:13.240655][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:13.240744][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:13.241519][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:13.241817][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:13.242083][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:13.242618][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:13.242865][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:13.243169][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:13.243195][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:13.243692][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:13.266836][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:13.270342][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:13.271445][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:13.271686][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:13.272243][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:13.272276][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:13.272438][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:13.272709][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:13.537688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:13.750479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)" [t=00:00:19.744010][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:20.572490][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 7300ms [t=00:00:20.572617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:20.573847][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d" [t=00:00:20.573954][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:20.574408][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:20.574532][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:20.574685][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:20.663834][f=-000001] Loading UnitDefs_posts [t=00:00:20.757076][f=-000001] Loading FeatureDefs_posts [t=00:00:20.774109][f=-000001] Loading WeaponDefs_posts [t=00:00:20.787889][f=-000001] Loading ArmorDefs_posts [t=00:00:20.806091][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 230ms [t=00:00:20.854852][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 282ms [t=00:00:20.854887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:20.936739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:20.940313][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:20.947221][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:20.947447][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms ------- TRUNCATED ------- [t=00:13:53.230524][f=0023025] <error80810> but i already have a new plan [t=00:13:56.146064][f=0023113] game_message: Grizzly is under attack [t=00:14:01.167159][f=0023264] game_message: Grizzly is under attack [t=00:14:06.594553][f=0023427] game_message: Grizzly is under attack [t=00:14:11.601140][f=0023577] game_message: Grizzly is under attack [t=00:15:52.423797][f=0026602] game_message: Paladin is under attack [t=00:15:57.422901][f=0026752] game_message: Paladin is under attack [t=00:16:05.179249][f=0026984] game_message: Grizzly is under attack [t=00:16:18.058522][f=0027370] game_message: Paladin is under attack [t=00:16:23.326682][f=0027529] game_message: Paladin is under attack [t=00:16:28.678511][f=0027689] game_message: Paladin is under attack [t=00:16:37.748899][f=0027962] game_message: Paladin is under attack [t=00:16:44.073574][f=0028151] game_message: Paladin is under attack [t=00:16:49.227378][f=0028306] game_message: Paladin is under attack [t=00:16:54.515678][f=0028465] game_message: Paladin is under attack [t=00:17:00.388268][f=0028641] game_message: Paladin is under attack [t=00:17:02.514408][f=0028705] game_message: Morph complete: Engineer lvl 9 -> Engineer lvl 10 [t=00:17:05.631326][f=0028798] game_message: Paladin is under attack [t=00:17:11.015017][f=0028960] game_message: Paladin is under attack [t=00:17:17.369189][f=0029150] game_message: Paladin is under attack [t=00:17:25.281076][f=0029388] game_message: Paladin is under attack [t=00:17:32.110325][f=0029593] game_message: Paladin is under attack [t=00:18:01.030226][f=0030460] game_message: Grizzly is under attack [t=00:18:06.268275][f=0030617] game_message: Grizzly is under attack [t=00:18:12.703348][f=0030809] game_message: Grizzly is under attack [t=00:18:19.522373][f=0031015] game_message: Grizzly is under attack [t=00:18:24.574822][f=0031166] game_message: Grizzly is under attack [t=00:18:29.694920][f=0031320] game_message: Grizzly is under attack [t=00:18:36.838217][f=0031534] game_message: Grizzly is under attack [t=00:18:40.755429][f=0031651] <error80810> yea [t=00:18:41.901376][f=0031686] game_message: Grizzly is under attack [t=00:18:46.919482][f=0031836] game_message: Grizzly is under attack [t=00:18:52.537576][f=0032005] game_message: Grizzly is under attack [t=00:19:02.233267][f=0032296] <error80810> just wraping something up [t=00:19:07.334525][f=0032449] game_message: Grizzly is under attack [t=00:19:14.145976][f=0032653] game_message: Grizzly is under attack [t=00:19:21.455854][f=0032873] game_message: Grizzly is under attack [t=00:19:26.727399][f=0033031] game_message: Grizzly is under attack [t=00:19:32.250320][f=0033197] game_message: Grizzly is under attack [t=00:19:41.346412][f=0033469] game_message: Grizzly is under attack [t=00:19:47.373813][f=0033651] game_message: Grizzly is under attack [t=00:19:52.772116][f=0033813] game_message: Grizzly is under attack [t=00:20:04.060710][f=0034151] game_message: Grizzly is under attack [t=00:20:07.356003][f=0034249] <error80810> you thinl [t=00:20:09.114853][f=0034303] game_message: Grizzly is under attack [t=00:20:15.280458][f=0034488] game_message: Grizzly is under attack [t=00:20:25.560539][f=0034795] <error80810> think [t=00:20:25.669770][f=0034799] game_message: Grizzly is under attack [t=00:20:30.751491][f=0034952] game_message: Grizzly is under attack [t=00:20:35.855417][f=0035105] game_message: Grizzly is under attack [t=00:20:41.311126][f=0035268] game_message: Grizzly is under attack [t=00:20:46.538141][f=0035426] game_message: Grizzly is under attack [t=00:20:52.945343][f=0035617] game_message: Grizzly is under attack [t=00:20:54.938433][f=0035677] <error80810> there isnt one [t=00:21:00.544911][f=0035846] game_message: Morph complete: Engineer lvl 10 -> Engineer lvl 11 [t=00:21:00.646810][f=0035849] game_message: Grizzly is under attack [t=00:21:06.059755][f=0036011] game_message: Grizzly is under attack [t=00:21:13.922973][f=0036247] game_message: Grizzly is under attack [t=00:21:15.033553][f=0036279] <error80810> i thought you could tell by the constant artillery fire [t=00:21:18.924070][f=0036397] game_message: Grizzly is under attack [t=00:21:24.802134][f=0036573] game_message: Grizzly is under attack [t=00:21:30.775862][f=0036752] game_message: Grizzly is under attack [t=00:21:36.024596][f=0036910] game_message: Grizzly is under attack [t=00:21:41.013878][f=0037060] game_message: Merlin is under attack [t=00:21:46.085049][f=0037212] game_message: Grizzly is under attack [t=00:21:53.378884][f=0037431] game_message: Grizzly is under attack [t=00:22:00.083732][f=0037632] game_message: Grizzly is under attack [t=00:22:05.231222][f=0037786] game_message: Grizzly is under attack [t=00:22:10.976785][f=0037958] game_message: Grizzly is under attack [t=00:22:16.852952][f=0038135] game_message: Merlin is under attack [t=00:22:21.842389][f=0038285] game_message: Merlin is under attack [t=00:22:24.686226][f=0038369] <error80810> look in discord chat [t=00:22:26.860079][f=0038435] game_message: Grizzly is under attack [t=00:22:31.853984][f=0038585] game_message: Grizzly is under attack [t=00:22:37.052521][f=0038741] game_message: Grizzly is under attack [t=00:22:42.520775][f=0038904] <error80810> what [t=00:22:43.290277][f=0038928] game_message: Grizzly is under attack [t=00:22:48.662544][f=0039089] game_message: Merlin is under attack [t=00:22:53.765024][f=0039242] game_message: Merlin is under attack [t=00:23:48.120130][f=0040873] game_message: Grizzly is under attack [t=00:23:56.797301][f=0041132] <error80810> oh my commander just died [t=00:23:57.193125][f=0041144] > SPRINGIE:User gamesolger356|cloakjammer|1_1||False|||US [t=00:23:58.661902][f=0041188] Player gamesolger356 left the game: normal quit [t=00:23:58.792219][f=0041190] game_message: Giving all units of gamesolger356 to SinkingLizard due to lag/AFK [t=00:23:58.857366][f=0041193] Connection attempt from gamesolger356 [t=00:23:58.857386][f=0041193] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:23:58.857393][f=0041193] -> Connection reestablished (id 0) [t=00:23:58.890456][f=0041195] game_message: Grizzly is under attack [t=00:23:58.934256][f=0041196] SinkingLizard added point: 4 units received from gamesolger356 [t=00:23:58.937623][f=0041196] SinkingLizard added point: 7 units received from gamesolger356 [t=00:23:58.939588][f=0041196] SinkingLizard added point: 4 units received from gamesolger356 [t=00:23:58.941095][f=0041196] SinkingLizard added point: 170 units received from gamesolger356 [t=00:23:58.942439][f=0041196] SinkingLizard added point: 3 units received from gamesolger356 [t=00:23:58.943930][f=0041196] SinkingLizard added point: 14 units received from gamesolger356 [t=00:23:58.945394][f=0041196] SinkingLizard added point: 11 units received from gamesolger356 [t=00:23:58.946800][f=0041196] SinkingLizard added point: 3 units received from gamesolger356 [t=00:23:58.948377][f=0041196] SinkingLizard added point: 7 units received from gamesolger356 [t=00:23:58.950161][f=0041196] SinkingLizard added point: 34 units received from gamesolger356 [t=00:23:58.951819][f=0041196] SinkingLizard added point: 2 units received from gamesolger356 [t=00:23:58.953265][f=0041196] SinkingLizard added point: 3 units received from gamesolger356 [t=00:24:04.934425][f=0041377] game_message: Grizzly is under attack [t=00:24:17.241032][f=0041747] game_message: Detriment is under attack [t=00:24:49.032556][f=0042699] > SPRINGIE:User gamesolger356|cloakjammer|1_1||False|||US [t=00:24:49.859661][f=0042724] Connection attempt from gamesolger356 [t=00:24:49.859684][f=0042724] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:24:49.859693][f=0042724] -> User can not reconnect [t=00:25:02.657271][f=0043109] Invalid featureID, 29038, at, 222, during resizing, highlightUnitVBOTable [t=00:25:06.137545][f=0043213] game_message: Grizzly is under attack [t=00:25:22.742507][f=0043712] game_message: Locust is under attack [t=00:25:28.026363][f=0043870] game_message: Locust is under attack [t=00:25:33.838289][f=0044045] game_message: Locust is under attack [t=00:25:38.509423][f=0044184] > SPRINGIE:User gamesolger356|cloakjammer|1_1||False|||US [t=00:25:39.160294][f=0044204] game_message: Locust is under attack [t=00:25:39.325335][f=0044208] Connection attempt from gamesolger356 [t=00:25:39.325359][f=0044208] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:25:39.325370][f=0044208] Player gamesolger356 left the game: terminating existing connection [t=00:25:39.325717][f=0044208] -> Connection established (given id 0) [t=00:25:39.484237][f=0044213] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8027af00ed858deca2d35e5f68624d02249cffca451a77330d6bdee9d536a24bced1518ae42663960244dca48895dc6f26caf4afafc1f50728df3a7adf140a7" [t=00:25:39.484336][f=0044213] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:25:44.160821][f=0044354] game_message: Locust is under attack [t=00:25:49.349376][f=0044510] game_message: Locust is under attack [t=00:25:52.479779][f=0044603] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1e4efc5a2a386c3e0443ff05b5668ff6a531d71ae8c648d28912f53f5a25c4dd7114653b96241f52f6533c32d85fb9009be0b4c339f401f649875d1357e65561]" [t=00:25:52.712430][f=0044610] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d46b0a4154cb2e004fc594f14ea8d77374a2b2fc2f513cc66afd0458d8981af909bb4d2b9dcec6461ddc305e78efa1d4b7e996798c4341e4fa0e375e57cac53]" [t=00:25:54.836861][f=0044674] game_message: Detriment is under attack [t=00:25:56.935758][f=0044737] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[Game::Load][lua{Rules,Gaia}={000002558d1c7de0,000002558d1d1710}][locale="C"]" [t=00:26:00.115125][f=0044833] game_message: Detriment is under attack [t=00:26:06.236550][f=0045017] game_message: Detriment is under attack [t=00:26:11.289790][f=0045167] game_message: Detriment is under attack [t=00:26:16.451075][f=0045323] game_message: Detriment is under attack [t=00:26:21.920071][f=0045487] game_message: Morph complete: Engineer lvl 11 -> Engineer lvl 12 [t=00:26:23.481872][f=0045534] game_message: Detriment is under attack [t=00:26:27.544347][f=0045656] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:26:28.478437][f=0045684] game_message: Detriment is under attack [t=00:26:33.453740][f=0045834] game_message: Detriment is under attack [t=00:26:37.537905][f=0045955] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:26:38.492067][f=0045984] game_message: Detriment is under attack [t=00:26:41.243623][f=0046066] Player gamesolger356 left the game: normal quit [t=00:26:43.488479][f=0046134] game_message: Detriment is under attack [t=00:26:48.473117][f=0046284] game_message: Detriment is under attack [t=00:26:53.473938][f=0046434] game_message: Detriment is under attack [t=00:26:58.485053][f=0046585] game_message: Detriment is under attack [t=00:27:03.522124][f=0046735] game_message: Detriment is under attack [t=00:27:08.534297][f=0046886] game_message: Detriment is under attack [t=00:27:14.096821][f=0047053] game_message: Detriment is under attack [t=00:27:19.273339][f=0047207] game_message: Detriment is under attack [t=00:27:24.646257][f=0047367] game_message: Detriment is under attack [t=00:27:30.101019][f=0047527] game_message: Detriment is under attack [t=00:28:01.906789][f=0048444] <error80810> ok [t=00:28:06.221180][f=0048544] game_message: Detriment is under attack [t=00:28:09.161566][f=0048602] selectedUnitsShader GL4, recompiled in , 3, ms at, 48602, success, true [t=00:28:09.210920][f=0048602] game_message: East has been destroyed! [t=00:28:09.211568][f=0048602] game_message: error80810 wins! [t=00:28:09.212292][f=0048602] Submitting stats [t=00:28:09.222197][f=0048602] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:28:09.572035][f=0048604] <autoquit> Autoquit canceled. [t=00:28:10.124536][f=0048612] <Ghost Site> Spectator mode. Widget removed. [t=00:28:11.489832][f=0048631] <Easy Facing> Spectator mode. Widget removed. [t=00:28:13.344563][f=0048746] Player error80810 left the game: normal quit [t=00:28:14.965092][f=0048788] [QuitAction] user exited to system [t=00:28:14.990527][f=0048788] [SpringApp::Kill][1] fromRun=1 [t=00:28:15.004937][f=0048788] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:28:15.030922][f=0048788] [async=0] threads=4 tasks=2441298 {sum,avg}{exec,wait}time={{136177.359, 0.056}, {79534.438, 0.033}}ms [t=00:28:15.030942][f=0048788] thread=1 tasks=813766 {sum,min,max,avg}{exec,wait}time={{50151.938, 0.000, 1838.244, 0.062}, {10072.630, 0.000, 56.912, 0.012}}ms [t=00:28:15.030972][f=0048788] thread=2 tasks=813766 {sum,min,max,avg}{exec,wait}time={{44335.820, 0.000, 1808.759, 0.054}, {31538.842, 0.000, 41.994, 0.039}}ms [t=00:28:15.030981][f=0048788] thread=3 tasks=813766 {sum,min,max,avg}{exec,wait}time={{41689.609, 0.000, 1808.827, 0.051}, {37922.973, 0.000, 99.152, 0.047}}ms [t=00:28:15.030992][f=0048788] [async=1] threads=4 tasks=7542 {sum,avg}{exec,wait}time={{68852.406, 9.129}, {17488472.000, 2318.811}}ms [t=00:28:15.031018][f=0048788] thread=1 tasks=2498 {sum,min,max,avg}{exec,wait}time={{22972.434, 0.000, 9229.113, 9.196}, {5833768.000, 0.005, 12346.449, 2335.375}}ms [t=00:28:15.031037][f=0048788] thread=2 tasks=2521 {sum,min,max,avg}{exec,wait}time={{23031.623, 0.001, 8603.582, 9.136}, {5843450.500, 0.070, 12345.537, 2317.910}}ms [t=00:28:15.031052][f=0048788] thread=3 tasks=2523 {sum,min,max,avg}{exec,wait}time={{22848.348, 0.000, 5535.952, 9.056}, {5811255.000, 0.014, 12345.252, 2303.312}}ms [t=00:28:15.031063][f=0048788] [ThreadPool::SetThreadCount][2] workers=0 [t=00:28:15.031072][f=0048788] [SpringApp::Kill][2] [t=00:28:15.054113][f=0048788] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:28:15.054135][f=0048788] [Game::KillLua][1] dtor=0 luaUI=0000015d4d777590 [t=00:28:15.054208][f=0048788] Start widgetHandler:Shutdown [t=00:28:15.056583][f=0048788] Shutdown - SaveOrderList Complete [t=00:28:15.064815][f=0048788] Writing last game win data [t=00:28:15.068719][f=0048788] Shutdown - SaveConfigData Complete [t=00:28:15.068752][f=0048788] Shutdown Widget - Chili Highlight [t=00:28:15.069008][f=0048788] Shutdown Widget - Draw After Chili [t=00:28:15.069042][f=0048788] Shutdown Widget - API Unit Tracker GL4 [t=00:28:15.069065][f=0048788] Shutdown Widget - EPIC Menu [t=00:28:15.070999][f=0048788] Shutdown Widget - Chili Minimap [t=00:28:15.071353][f=0048788] Shutdown Widget - Chili Widget Selector [t=00:28:15.073130][f=0048788] Shutdown Widget - Depth of Field Shader [t=00:28:15.073157][f=0048788] Shutdown Widget - Deferred rendering [t=00:28:15.074773][f=0048788] Shutdown Widget - Local Team Colors [t=00:28:15.074823][f=0048788] Shutdown Widget - Display Keys 2 [t=00:28:15.074881][f=0048788] Shutdown Widget - Save Game Menu [t=00:28:15.074897][f=0048788] Shutdown Widget - Highlight Model Api GL4 [t=00:28:15.074945][f=0048788] Shutdown Widget - Selected Units GL4 2 [t=00:28:15.074983][f=0048788] Shutdown Widget - HealthBars [t=00:28:15.076509][f=0048788] Shutdown Widget - Noises [t=00:28:15.076529][f=0048788] Shutdown Widget - Unit Icons [t=00:28:15.076635][f=0048788] Shutdown Widget - BuildETA [t=00:28:15.076675][f=0048788] Shutdown Widget - Win Counter [t=00:28:15.076689][f=0048788] Shutdown Widget - EndGame APM stats [t=00:28:15.076702][f=0048788] Shutdown Widget - Modular Comm Info [t=00:28:15.076714][f=0048788] Shutdown Widget - CameraShake [t=00:28:15.076727][f=0048788] Shutdown Widget - Chili Economy Panel Default [t=00:28:15.076870][f=0048788] Shutdown Widget - Chili EndGame Window [t=00:28:15.076893][f=0048788] Shutdown Widget - Chili Nuke Warning [t=00:28:15.076950][f=0048788] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:28:15.076983][f=0048788] Shutdown Widget - Chili Spectator Panels [t=00:28:15.076998][f=0048788] Shutdown Widget - Context Menu [t=00:28:15.077009][f=0048788] Shutdown Widget - Darkening [t=00:28:15.077033][f=0048788] Shutdown Widget - Defense Range Zero-K [t=00:28:15.077286][f=0048788] Shutdown Widget - Grab Input [t=00:28:15.077306][f=0048788] Shutdown Widget - Highlight Geos [t=00:28:15.077322][f=0048788] Shutdown Widget - Local Widgets Config [t=00:28:15.077340][f=0048788] Shutdown Widget - MinimapEvents [t=00:28:15.077369][f=0048788] Shutdown Widget - Missile Silo Range [t=00:28:15.077385][f=0048788] Shutdown Widget - Music Player v2 [t=00:28:15.077433][f=0048788] Shutdown Widget - Point Tracker [t=00:28:15.077446][f=0048788] Shutdown Widget - Showeco and Grid Drawer [t=00:28:15.077482][f=0048788] Shutdown Widget - State Reverse and Latency [t=00:28:15.077493][f=0048788] Shutdown Widget - Stereo3D [t=00:28:15.078088][f=0048788] Shutdown Widget - Startup Info and Selector [t=00:28:15.078123][f=0048788] Shutdown Widget - Transport AI [t=00:28:15.078138][f=0048788] Shutdown Widget - Attack AoE [t=00:28:15.078161][f=0048788] Shutdown Widget - Map Edge Extension [t=00:28:15.079414][f=0048788] Shutdown Widget - Highlight Unit GL4 v2 [t=00:28:15.079440][f=0048788] Shutdown Widget - Selection Send [t=00:28:15.079457][f=0048788] Shutdown Widget - LupsManager [t=00:28:15.079561][f=0048788] Shutdown Widget - Newton Firezone [t=00:28:15.079583][f=0048788] Shutdown Widget - Chili Pro Console [t=00:28:15.093455][f=0048788] Shutdown Widget - Persistent Build Height [t=00:28:15.093483][f=0048788] Shutdown Widget - Lasso Terraform GUI [t=00:28:15.093495][f=0048788] Shutdown Widget - Chili Framework [t=00:28:15.093507][f=0048788] Shutdown Widget - Lups [t=00:28:15.114729][f=0048788] Shutdown Widget - Chili Core Selector [t=00:28:15.114861][f=0048788] Shutdown Widget - Custom Markers [t=00:28:15.114894][f=0048788] Shutdown Widget - Mex Placement Handler [t=00:28:15.118399][f=0048788] Shutdown Widget - Select Keys [t=00:28:15.118475][f=0048788] Shutdown Widget - Contrast Adaptive Sharpen [t=00:28:15.118557][f=0048788] Shutdown Widget - Pause Screen [t=00:28:15.121380][f=0048788] Shutdown Widget - Bloom Shader Deferred [t=00:28:15.121463][f=0048788] Shutdown Widget - Color Blindness Correction [t=00:28:15.121536][f=0048788] Shutdown Widget - Layout Handler [t=00:28:15.121561][f=0048788] Shutdown Widget - Text To Speech Control [t=00:28:15.121577][f=0048788] End widgetHandler:Shutdown [t=00:28:15.372392][f=0048788] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 143738171, 0.0} allocedSize{int+, int-, ext}={0, 0, 16812416982}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0172} [t=00:28:15.394800][f=0048788] [Game::KillLua][2] dtor=0 luaGaia=0000015d27f22af0 [t=00:28:15.409950][f=0048788] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:15.410091][f=0048788] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:15.410135][f=0048788] [Game::KillLua][3] dtor=0 luaRules=0000015c8ba987a0 [t=00:28:15.410190][f=0048788] Start gadgetHandler:Shutdown [t=00:28:15.410208][f=0048788] Shutdown - StartSetup [t=00:28:15.410237][f=0048788] Shutdown - UnitMorph [t=00:28:15.412705][f=0048788] Shutdown - Carrier Drones [t=00:28:15.412742][f=0048788] Shutdown - Missile Silo Controller [t=00:28:15.412760][f=0048788] Shutdown - Modular Comm Info [t=00:28:15.412770][f=0048788] Shutdown - Terrain Texture Handler [t=00:28:15.412784][f=0048788] Shutdown - UnitCloakShield [t=00:28:15.413607][f=0048788] Shutdown - Starlight Handler [t=00:28:15.413774][f=0048788] End gadgetHandler:Shutdown [t=00:28:15.525589][f=0048788] Start gadgetHandler:Shutdown [t=00:28:15.525635][f=0048788] Shutdown - Teleport Throw [t=00:28:15.525649][f=0048788] Shutdown - UnitMorph [t=00:28:15.525667][f=0048788] Shutdown - Commander Skin Renderer [t=00:28:15.528371][f=0048788] Shutdown - Missile fired callins [t=00:28:15.528390][f=0048788] Shutdown - Modular Comm Info [t=00:28:15.528400][f=0048788] Shutdown - Retreat Command [t=00:28:15.528608][f=0048788] Shutdown - Shockwaves [t=00:28:15.528622][f=0048788] Shutdown - Unit tint API [t=00:28:15.528674][f=0048788] Shutdown - Unit glow API [t=00:28:15.528714][f=0048788] Shutdown - UnitCloakShield [t=00:28:15.530054][f=0048788] Shutdown - Lups Cloak FX [t=00:28:15.530201][f=0048788] Shutdown - Lups [t=00:28:15.544852][f=0048788] Shutdown - Lups Shield [t=00:28:15.545406][f=0048788] End gadgetHandler:Shutdown [t=00:28:15.572989][f=0048788] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3683, 0.0} allocedSize{int+, int-, ext}={0, 0, 571733}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0092} [t=00:28:15.578871][f=0048788] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:15.579731][f=0048788] [Game::KillLua][4] dtor=0 [t=00:28:15.579762][f=0048788] [Game::KillLua][5] dtor=0 [t=00:28:15.652658][f=0048788] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-25_20-24-30-391_Darkside v3_105.1.1-2457-g8095d30 BAR105.sdfz" (1102026 bytes) [t=00:28:15.667660][f=0048788] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:28:15.685543][f=0048788] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:28:15.685735][f=0048788] [Sound] [Sound::UpdateThread][3] #sources=32 #items=66 [t=00:28:15.686245][f=0048788] [Sound] [Sound::UpdateThread][4] ctx=0000015c7d5cf340 dev=0000015c7d6b2fd0 [t=00:28:15.739817][f=0048788] [Sound] [Sound::UpdateThread][5] ctx=0000015c7d5cf340 dev=0000015c7d6b2fd0 [t=00:28:15.739835][f=0048788] [Sound] [Sound::Cleanup][alcDestroyContext(0000015c7d5cf340)] [t=00:28:15.767119][f=0048788] [Sound] [Sound::Cleanup][alcCloseDevice(0000015c7d6b2fd0)] [t=00:28:15.769174][f=0048788] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:28:15.838949][f=0048788] [Sound] [Sound::UpdateThread][6] [t=00:28:15.841674][f=0048788] [Game::~CGame][1] [t=00:28:15.841709][f=0048788] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:28:15.841720][f=0048788] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:28:15.841727][f=0048788] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:28:15.841732][f=0048788] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:28:15.841738][f=0048788] [Game::KillLua][4] dtor=1 [t=00:28:15.841751][f=0048788] [Game::KillLua][5] dtor=1 [t=00:28:15.841923][f=0048788] [Game::KillMisc][1] [t=00:28:15.855560][f=0048788] [Game::KillMisc][2] [t=00:28:15.859808][f=0048788] [Game::KillMisc][3] [t=00:28:15.876361][f=0048788] [Game::KillRendering][1] [t=00:28:15.892889][f=0048788] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:28:15.989426][f=0048788] [3DOParser::Kill] allocated 1 pieces [t=00:28:15.989455][f=0048788] [S3OParser::Kill] allocated 5514 pieces [t=00:28:15.995809][f=0048788] [AssParser::Kill] allocated 674 pieces [t=00:28:16.251225][f=0048788] [Game::KillInterface][1] [t=00:28:16.254499][f=0048788] [Game::KillInterface][2] [t=00:28:16.260349][f=0048788] [Game::KillSimulation][1] [t=00:28:16.260371][f=0048788] [Game::KillSimulation][2] [t=00:28:16.352226][f=0048788] [CCollisionHandler] dis-/continuous tests: 0/29148764 [t=00:28:16.352248][f=0048788] [Game::KillSimulation][3] [t=00:28:16.352827][f=0048788] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:16.353685][f=0048788] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:16.353811][f=0048788] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:16.357040][f=0048788] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:16.357594][f=0048788] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:28:16.453775][f=0048788] [LosHandler::Kill] raycast instance cache-{hits,misses}={337113,210028}; shared=10%; cached=52% [t=00:28:16.507443][f=0048788] [Game::KillSimulation][4] [t=00:28:16.896611][f=0048788] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:28:16.896704][f=0048788] [Game::~CGame][2] [t=00:28:16.896721][f=0048788] [Game::~CGame][3] [t=00:28:16.897323][f=0048788] [SpringApp::Kill][3] [t=00:28:16.897788][f=0048788] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2072387 bytes sent in 39604 packets (52.328 bytes/packet) 1101458 bytes recv'd in 24769 packets (44.469 bytes/packet) {0.170x, 0.135x} relative protocol overhead {up, down} 9430 incoming chunks dropped, 49724 outgoing chunks resent 24553 incoming chunks processed [t=00:28:16.898230][f=0048788] [SpringApp::Kill][4] font=0000015c32593640 [t=00:28:16.907369][f=0048788] [SpringApp::Kill][5] [t=00:28:16.925724][f=0048788] [SpringApp::Kill][6] [t=00:28:16.926105] [SpringApp::Kill][7] [t=00:28:16.940904] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:16.940944] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3776, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:28:16.940955] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:28:16.940964] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:28:16.940972] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:28:16.940986] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:16.940994] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2052, 1048576, 1048576}, EBO = {3078, 2097152, 2097152} [t=00:28:16.941003] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {161856, 1048576, 1048576}, EBO = {242784, 2097152, 2097152} [t=00:28:16.941017] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:28:16.941026] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:16.941034] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:16.941047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:28:16.941056] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2884, 1048576, 1048576}, EBO = {4326, 2097152, 2097152} [t=00:28:17.046614] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:28:17.046748] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:28:17.046756] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:28:17.046764] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8496 [t=00:28:17.046859] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:28:17.057917] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>] [t=00:28:17.057953] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:28:17.058077] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000015c7d5d7060) [t=00:28:17.071954] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=1)] #archives[section]=1 #files[section]=58 [t=00:28:17.072008] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\darkside_v3.0.sd7 (0000015c7d63b1e0) [t=00:28:17.072416] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:28:17.072436] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015c7d5d6770) [t=00:28:17.083262] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015c7d5d5f30) [t=00:28:17.084004] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015c7d5d6820) [t=00:28:17.086735] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:28:17.086750] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:28:17.086982] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:28:17.086993] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:28:17.086999] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:28:17.087005] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:28:17.088191] [SpringApp::Kill][8] [t=00:28:17.088230] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:28:17.088241] [WatchDog::Uninstall][1] hangDetectorThread=00007ff716f17430 (joinable=1) [t=00:28:17.088248] [WatchDog::Uninstall][2] [t=00:28:18.076228] [WatchDog::Uninstall][3] [t=00:28:18.076249] [SpringApp::Kill][9]
infolog_full.txt (truncated):