ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #102976

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000251] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000263] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.003911] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004095] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.171424] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.171518] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.171562]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.171584]   
[t=00:00:00.171592]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.171600]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.171608]   Use "none" to disable the default log sections.
[t=00:00:00.171616] ============== </Log Sections> ==============

[t=00:00:00.171624] ============== <User Config> ==============
[t=00:00:00.171875]   AllowDeferredMapRendering = 1
[t=00:00:00.171887]   AllowDeferredModelRendering = 1
[t=00:00:00.171908]   AnimationMT = 0
[t=00:00:00.171916]   BumpWaterAnisotropy = 2
[t=00:00:00.171928]   BumpWaterBlurReflection = 1
[t=00:00:00.171937]   BumpWaterDepthBits = 32
[t=00:00:00.171945]   BumpWaterReflection = 2
[t=00:00:00.171952]   BumpWaterTexSizeReflection = 256
[t=00:00:00.171963]   CamFreeScrollSpeed = 50
[t=00:00:00.171980]   CamMode = 1
[t=00:00:00.171993]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.172009]   EdgeMoveDynamic = 0
[t=00:00:00.172016]   EdgeMoveWidth = 0.003
[t=00:00:00.172021]   FPSFOV = 90
[t=00:00:00.172027]   FPSScrollSpeed = 50
[t=00:00:00.172032]   FontSize = 18
[t=00:00:00.172038]   GrassDetail = 0
[t=00:00:00.172043]   GroundDecals = 5
[t=00:00:00.172048]   GroundDetail = 120
[t=00:00:00.172053]   HangTimeout = 30
[t=00:00:00.172059]   HardwareCursor = 1
[t=00:00:00.172065]   InitialNetworkTimeout = 0
[t=00:00:00.172074]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.172088]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.172096]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.172120]   LinkOutgoingBandwidth = 131072
[t=00:00:00.172131]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.172138]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.172145]   MSAALevel = 8
[t=00:00:00.172165]   MaxParticles = 25000
[t=00:00:00.172174]   MaxSounds = 32
[t=00:00:00.172183]   MaximumTransmissionUnit = 0
[t=00:00:00.172190]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.172196]   MiniMapMarker = 0
[t=00:00:00.172214]   MouseDragScrollThreshold = 0
[t=00:00:00.172223]   NetworkLossFactor = 1
[t=00:00:00.172229]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.172236]   OverheadScrollSpeed = 50
[t=00:00:00.172242]   ReconnectTimeout = 0
[t=00:00:00.172248]   RotOverheadScrollSpeed = 50
[t=00:00:00.172255]   RotateLogFiles = 1
[t=00:00:00.172261]   ScrollWheelSpeed = -50
[t=00:00:00.172267]   ShadowMapSize = 8192
[t=00:00:00.172274]   Shadows = 1
[t=00:00:00.172279]   ShowClock = 0
[t=00:00:00.172293]   SoftParticles = 2
[t=00:00:00.172300]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.172308]   UnitIconDist = 151
[t=00:00:00.172315]   UpdateBoundingVolumeMT = 0
[t=00:00:00.172321]   UpdateWeaponVectorsMT = 0
[t=00:00:00.172327]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.172334]   UseLuaMemPools = 0
[t=00:00:00.172340]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.172346]   VFSCacheArchiveFiles = 0
[t=00:00:00.172352]   VSync = 0
[t=00:00:00.172357]   Water = 4
[t=00:00:00.172426]   WindowBorderless = 1
[t=00:00:00.172435]   WindowPosY = 0
[t=00:00:00.172440]   XResolutionWindowed = 1920
[t=00:00:00.172444]   YResolutionWindowed = 1080
[t=00:00:00.172448]   snd_volmaster = 0
[t=00:00:00.172462] ============== </User Config> ==============

[t=00:00:00.172468] ============== <User System> ==============
[t=00:00:00.172472]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.172479]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.172491]        Compiler Version: gcc-13.2.0
[t=00:00:00.172541]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.172596]         Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics         ; 7519MB RAM, 26975MB pagefile
[t=00:00:00.172606]        Binary Word Size: 64-bit (native)
[t=00:00:00.172613]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.172620]      Physical CPU Cores: 4
[t=00:00:00.172626]       Logical CPU Cores: 8
[t=00:00:00.172639] ============== </User System> ==============

[t=00:00:00.172841] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.172864]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.172879]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.172897]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.172905]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.174281] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.174294] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.182926] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.184976]     Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.184989]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.184994]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.184999]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.185003]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.185008]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.185011]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.185015]         [ 8] 1280x720x24bpp@75Hz
[t=00:00:00.185022]         [10] 1152x864x24bpp@75Hz
[t=00:00:00.185183]         [12] 1128x634x24bpp@75Hz
[t=00:00:00.185214]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.185225]         [16] 800x600x24bpp@75Hz
[t=00:00:00.185233]         [18] 720x400x24bpp@70Hz
[t=00:00:00.185239]         [20] 640x480x24bpp@75Hz
[t=00:00:00.362072] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.362558] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.362583] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.464458] [GR::LogVersionInfo]
[t=00:00:00.464475]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.464481]     GL version  : 4.6.0 Compatibility Profile Context 22.40.52.07.231123
[t=00:00:00.464486]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.464490]     GL renderer : AMD Radeon RX 5500
[t=00:00:00.464494]     GLSL version: 4.60
[t=00:00:00.464499]     GLEW version: 2.1.0
[t=00:00:00.464529]     GPU memory  : 7227MB (total) / 7227MB (available)
[t=00:00:00.464546]     SDL swap-int: 0
[t=00:00:00.464550]     SDL driver  : windows
[t=00:00:00.464557]     
[t=00:00:00.464561]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.464565]     GLSL shader support       : 1
[t=00:00:00.464568]     GL4 support               : 1
[t=00:00:00.464572]     FBO extension support     : 1
[t=00:00:00.464584]     NVX GPU mem-info support  : 0
[t=00:00:00.464591]     ATI GPU mem-info support  : 1
[t=00:00:00.464600]     Texture clamping to edge  : 1
[t=00:00:00.464610]     NPOT-texture support      : 1 (1)
[t=00:00:00.464617]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.464622]     texture query-LOD support : 0 (0)
[t=00:00:00.464626]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.464631]     Z-buffer depth            : 24 (-)
[t=00:00:00.464639]     primitive-restart support : 1 (1)
[t=00:00:00.464643]     clip-space control support: 1 (1)
[t=00:00:00.464647]     seamless cube-map support : 1 (1)
[t=00:00:00.464651]     frag-depth layout support : 1 (1)
[t=00:00:00.464655]     persistent maps support   : 1 (1)
[t=00:00:00.464666]     explicit attribs location : 1 (1)
[t=00:00:00.464672]     multi draw indirect       : 1 (-)
[t=00:00:00.464676]     array textures            : 1 (-)
[t=00:00:00.464680]     buffer copy support       : 1 (-)
[t=00:00:00.464685]     indirect draw             : 1 (-)
[t=00:00:00.464689]     base instance             : 1 (-)
[t=00:00:00.464692]     
[t=00:00:00.464696]     max. FBO samples              : 8
[t=00:00:00.464700]     max. FS/program texture slots : 32/160
[t=00:00:00.464708]     max. texture size             : 16384
[t=00:00:00.464716]     max. texture anisotropy level : 16.000000
[t=00:00:00.464720]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.464723]     max. draw-buffers             : 8
[t=00:00:00.464727]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.464733]     max. uniform buffer-bindings  : 84
[t=00:00:00.464736]     max. uniform block-size       : 4096KB
[t=00:00:00.464740]     max. storage buffer-bindings  : 32
[t=00:00:00.464746]     max. storage block-size       : 2047MB
[t=00:00:00.464752]     
[t=00:00:00.464757]     enable AMD-hacks : 1
[t=00:00:00.464761]     compress MIP-maps: 0
[t=00:00:00.464795]     Number of compressed texture formats: 33
[t=00:00:00.464836]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.464883] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.465191] [GR::UpdateGLConfigs]
[t=00:00:00.465217] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.465223] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.465233] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.465241] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.465245] [GR::InitGLState]
[t=00:00:00.465312] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.565242] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.585999] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.595284] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.595327] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.595894] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.598045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.598360] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.598494] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.598646] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.607389] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.608363] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.608950] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.609147] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.636724] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.637024] [VFS] [SpringVFS::ReserveArchives<this=0000015c7d6628a0>]
[t=00:00:00.637229] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.640626] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015c7d6628a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.640652] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.747498] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.747950] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.748047] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.749791] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.749793] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.749942] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.777669][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.778001][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:00.778227][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.778253][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.778266][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.778316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.812794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.812853][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.812869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.844739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.847431][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015c7d6b2fd0(default) context=0000015c7d5cf340  numChannels=2 frameSize=8
[t=00:00:00.847454][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.847484][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.847492][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.847500][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.847530][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.847558][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.847574][f=-000001] [Sound]   Devices:
[t=00:00:00.848951][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.848977][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.849007][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.854656][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.854700][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.877312][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 325085 MB
[t=00:00:00.910276][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.935502][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8496
[t=00:00:00.946446][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8496 using name SinkingLizard
[t=00:00:00.946528][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.946546][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.946572][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.946591][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.946614][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.946623][f=-000001] [GR::InitGLState]
[t=00:00:00.946667][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.946679][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.946699][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.946709][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.946725][f=-000001] 
[t=00:00:00.946735][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.946745][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.946753][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.946765][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.946776][f=-000001] 
[t=00:00:00.946784][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.946805][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.946817][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.946829][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.204545][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Darkside v3.0" (loaded=0 cached=0)
[t=00:00:02.204934][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Darkside v3.0", overwrite=false)] section=1 cached=0
[t=00:00:02.292084][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.292506][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:02.292772][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:02.373578][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.373767][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015c7d6628a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:13.125637][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d"
[t=00:00:13.125829][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:13.125940][f=-000001] Warning: [PreGame::GameDataReceived] Archive Darkside v3.0 (checksum a8027af00ed858deca2d35e5f68624d02249cffca451a77330d6bdee9d536a24bced1518ae42663960244dca48895dc6f26caf4afafc1f50728df3a7adf140a7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:13.126321][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.126400][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.126458][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.126497][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:13.136776][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:13.136851][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-25_20-24-30-391_Darkside v3_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:13.136861][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 12119ms
[t=00:00:13.149031][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen
[t=00:00:13.225891][f=-000001] forceSingleThreaded, false
[t=00:00:13.231264][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d"
[t=00:00:13.231351][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.231713][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.231782][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.231843][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.240374][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:13.240394][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:13.240516][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:13.240596][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:13.240655][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:13.240744][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:13.241519][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:13.241817][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:13.242083][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:13.242618][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:13.242865][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:13.243169][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:13.243195][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:13.243692][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:13.266836][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:13.270342][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:13.271445][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:13.271686][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:13.272243][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:13.272276][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:13.272438][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:13.272709][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:13.537688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:13.750479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)"
[t=00:00:19.744010][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:20.572490][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 7300ms
[t=00:00:20.572617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:20.573847][f=-000001] [CAS::GASCB] Archive file="darkside_v3.0.sd7" cs="6af719afbb5e6bf6e15c6ed28030c43dfb717e35598f505375b81667b94a27cdc435c31d68bd42da8112a9e85cfa7bb5f46929935dd06f460bd56c749e07ea1d"
[t=00:00:20.573954][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:20.574408][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:20.574532][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:20.574685][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:20.663834][f=-000001] Loading UnitDefs_posts
[t=00:00:20.757076][f=-000001] Loading FeatureDefs_posts
[t=00:00:20.774109][f=-000001] Loading WeaponDefs_posts
[t=00:00:20.787889][f=-000001] Loading ArmorDefs_posts
[t=00:00:20.806091][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 230ms
[t=00:00:20.854852][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 282ms
[t=00:00:20.854887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:20.936739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:20.940313][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:20.947221][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:20.947447][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
------- TRUNCATED -------
[t=00:13:53.230524][f=0023025] <error80810> but i already have a new plan
[t=00:13:56.146064][f=0023113] game_message: Grizzly is under attack
[t=00:14:01.167159][f=0023264] game_message: Grizzly is under attack
[t=00:14:06.594553][f=0023427] game_message: Grizzly is under attack
[t=00:14:11.601140][f=0023577] game_message: Grizzly is under attack
[t=00:15:52.423797][f=0026602] game_message: Paladin is under attack
[t=00:15:57.422901][f=0026752] game_message: Paladin is under attack
[t=00:16:05.179249][f=0026984] game_message: Grizzly is under attack
[t=00:16:18.058522][f=0027370] game_message: Paladin is under attack
[t=00:16:23.326682][f=0027529] game_message: Paladin is under attack
[t=00:16:28.678511][f=0027689] game_message: Paladin is under attack
[t=00:16:37.748899][f=0027962] game_message: Paladin is under attack
[t=00:16:44.073574][f=0028151] game_message: Paladin is under attack
[t=00:16:49.227378][f=0028306] game_message: Paladin is under attack
[t=00:16:54.515678][f=0028465] game_message: Paladin is under attack
[t=00:17:00.388268][f=0028641] game_message: Paladin is under attack
[t=00:17:02.514408][f=0028705] game_message: Morph complete: Engineer lvl 9 -> Engineer lvl 10
[t=00:17:05.631326][f=0028798] game_message: Paladin is under attack
[t=00:17:11.015017][f=0028960] game_message: Paladin is under attack
[t=00:17:17.369189][f=0029150] game_message: Paladin is under attack
[t=00:17:25.281076][f=0029388] game_message: Paladin is under attack
[t=00:17:32.110325][f=0029593] game_message: Paladin is under attack
[t=00:18:01.030226][f=0030460] game_message: Grizzly is under attack
[t=00:18:06.268275][f=0030617] game_message: Grizzly is under attack
[t=00:18:12.703348][f=0030809] game_message: Grizzly is under attack
[t=00:18:19.522373][f=0031015] game_message: Grizzly is under attack
[t=00:18:24.574822][f=0031166] game_message: Grizzly is under attack
[t=00:18:29.694920][f=0031320] game_message: Grizzly is under attack
[t=00:18:36.838217][f=0031534] game_message: Grizzly is under attack
[t=00:18:40.755429][f=0031651] <error80810> yea
[t=00:18:41.901376][f=0031686] game_message: Grizzly is under attack
[t=00:18:46.919482][f=0031836] game_message: Grizzly is under attack
[t=00:18:52.537576][f=0032005] game_message: Grizzly is under attack
[t=00:19:02.233267][f=0032296] <error80810> just wraping something up
[t=00:19:07.334525][f=0032449] game_message: Grizzly is under attack
[t=00:19:14.145976][f=0032653] game_message: Grizzly is under attack
[t=00:19:21.455854][f=0032873] game_message: Grizzly is under attack
[t=00:19:26.727399][f=0033031] game_message: Grizzly is under attack
[t=00:19:32.250320][f=0033197] game_message: Grizzly is under attack
[t=00:19:41.346412][f=0033469] game_message: Grizzly is under attack
[t=00:19:47.373813][f=0033651] game_message: Grizzly is under attack
[t=00:19:52.772116][f=0033813] game_message: Grizzly is under attack
[t=00:20:04.060710][f=0034151] game_message: Grizzly is under attack
[t=00:20:07.356003][f=0034249] <error80810> you thinl
[t=00:20:09.114853][f=0034303] game_message: Grizzly is under attack
[t=00:20:15.280458][f=0034488] game_message: Grizzly is under attack
[t=00:20:25.560539][f=0034795] <error80810> think
[t=00:20:25.669770][f=0034799] game_message: Grizzly is under attack
[t=00:20:30.751491][f=0034952] game_message: Grizzly is under attack
[t=00:20:35.855417][f=0035105] game_message: Grizzly is under attack
[t=00:20:41.311126][f=0035268] game_message: Grizzly is under attack
[t=00:20:46.538141][f=0035426] game_message: Grizzly is under attack
[t=00:20:52.945343][f=0035617] game_message: Grizzly is under attack
[t=00:20:54.938433][f=0035677] <error80810> there isnt one
[t=00:21:00.544911][f=0035846] game_message: Morph complete: Engineer lvl 10 -> Engineer lvl 11
[t=00:21:00.646810][f=0035849] game_message: Grizzly is under attack
[t=00:21:06.059755][f=0036011] game_message: Grizzly is under attack
[t=00:21:13.922973][f=0036247] game_message: Grizzly is under attack
[t=00:21:15.033553][f=0036279] <error80810> i thought you could tell by the constant artillery fire
[t=00:21:18.924070][f=0036397] game_message: Grizzly is under attack
[t=00:21:24.802134][f=0036573] game_message: Grizzly is under attack
[t=00:21:30.775862][f=0036752] game_message: Grizzly is under attack
[t=00:21:36.024596][f=0036910] game_message: Grizzly is under attack
[t=00:21:41.013878][f=0037060] game_message: Merlin is under attack
[t=00:21:46.085049][f=0037212] game_message: Grizzly is under attack
[t=00:21:53.378884][f=0037431] game_message: Grizzly is under attack
[t=00:22:00.083732][f=0037632] game_message: Grizzly is under attack
[t=00:22:05.231222][f=0037786] game_message: Grizzly is under attack
[t=00:22:10.976785][f=0037958] game_message: Grizzly is under attack
[t=00:22:16.852952][f=0038135] game_message: Merlin is under attack
[t=00:22:21.842389][f=0038285] game_message: Merlin is under attack
[t=00:22:24.686226][f=0038369] <error80810> look in discord chat
[t=00:22:26.860079][f=0038435] game_message: Grizzly is under attack
[t=00:22:31.853984][f=0038585] game_message: Grizzly is under attack
[t=00:22:37.052521][f=0038741] game_message: Grizzly is under attack
[t=00:22:42.520775][f=0038904] <error80810> what
[t=00:22:43.290277][f=0038928] game_message: Grizzly is under attack
[t=00:22:48.662544][f=0039089] game_message: Merlin is under attack
[t=00:22:53.765024][f=0039242] game_message: Merlin is under attack
[t=00:23:48.120130][f=0040873] game_message: Grizzly is under attack
[t=00:23:56.797301][f=0041132] <error80810> oh my commander just died
[t=00:23:57.193125][f=0041144] > SPRINGIE:User gamesolger356|cloakjammer|1_1||False|||US
[t=00:23:58.661902][f=0041188] Player gamesolger356 left the game:  normal quit
[t=00:23:58.792219][f=0041190] game_message: Giving all units of gamesolger356 to SinkingLizard due to lag/AFK
[t=00:23:58.857366][f=0041193] Connection attempt from gamesolger356
[t=00:23:58.857386][f=0041193]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:23:58.857393][f=0041193]  -> Connection reestablished (id 0)
[t=00:23:58.890456][f=0041195] game_message: Grizzly is under attack
[t=00:23:58.934256][f=0041196] SinkingLizard added point: 4 units received from gamesolger356
[t=00:23:58.937623][f=0041196] SinkingLizard added point: 7 units received from gamesolger356
[t=00:23:58.939588][f=0041196] SinkingLizard added point: 4 units received from gamesolger356
[t=00:23:58.941095][f=0041196] SinkingLizard added point: 170 units received from gamesolger356
[t=00:23:58.942439][f=0041196] SinkingLizard added point: 3 units received from gamesolger356
[t=00:23:58.943930][f=0041196] SinkingLizard added point: 14 units received from gamesolger356
[t=00:23:58.945394][f=0041196] SinkingLizard added point: 11 units received from gamesolger356
[t=00:23:58.946800][f=0041196] SinkingLizard added point: 3 units received from gamesolger356
[t=00:23:58.948377][f=0041196] SinkingLizard added point: 7 units received from gamesolger356
[t=00:23:58.950161][f=0041196] SinkingLizard added point: 34 units received from gamesolger356
[t=00:23:58.951819][f=0041196] SinkingLizard added point: 2 units received from gamesolger356
[t=00:23:58.953265][f=0041196] SinkingLizard added point: 3 units received from gamesolger356
[t=00:24:04.934425][f=0041377] game_message: Grizzly is under attack
[t=00:24:17.241032][f=0041747] game_message: Detriment is under attack
[t=00:24:49.032556][f=0042699] > SPRINGIE:User gamesolger356|cloakjammer|1_1||False|||US
[t=00:24:49.859661][f=0042724] Connection attempt from gamesolger356
[t=00:24:49.859684][f=0042724]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:24:49.859693][f=0042724]  -> User can not reconnect
[t=00:25:02.657271][f=0043109] Invalid featureID, 29038, at, 222, during resizing, highlightUnitVBOTable
[t=00:25:06.137545][f=0043213] game_message: Grizzly is under attack
[t=00:25:22.742507][f=0043712] game_message: Locust is under attack
[t=00:25:28.026363][f=0043870] game_message: Locust is under attack
[t=00:25:33.838289][f=0044045] game_message: Locust is under attack
[t=00:25:38.509423][f=0044184] > SPRINGIE:User gamesolger356|cloakjammer|1_1||False|||US
[t=00:25:39.160294][f=0044204] game_message: Locust is under attack
[t=00:25:39.325335][f=0044208] Connection attempt from gamesolger356
[t=00:25:39.325359][f=0044208]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:25:39.325370][f=0044208] Player gamesolger356 left the game:  terminating existing connection
[t=00:25:39.325717][f=0044208]  -> Connection established (given id 0)
[t=00:25:39.484237][f=0044213] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a8027af00ed858deca2d35e5f68624d02249cffca451a77330d6bdee9d536a24bced1518ae42663960244dca48895dc6f26caf4afafc1f50728df3a7adf140a7"
[t=00:25:39.484336][f=0044213] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:25:44.160821][f=0044354] game_message: Locust is under attack
[t=00:25:49.349376][f=0044510] game_message: Locust is under attack
[t=00:25:52.479779][f=0044603] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1e4efc5a2a386c3e0443ff05b5668ff6a531d71ae8c648d28912f53f5a25c4dd7114653b96241f52f6533c32d85fb9009be0b4c339f401f649875d1357e65561]"
[t=00:25:52.712430][f=0044610] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d46b0a4154cb2e004fc594f14ea8d77374a2b2fc2f513cc66afd0458d8981af909bb4d2b9dcec6461ddc305e78efa1d4b7e996798c4341e4fa0e375e57cac53]"
[t=00:25:54.836861][f=0044674] game_message: Detriment is under attack
[t=00:25:56.935758][f=0044737] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[Game::Load][lua{Rules,Gaia}={000002558d1c7de0,000002558d1d1710}][locale="C"]"
[t=00:26:00.115125][f=0044833] game_message: Detriment is under attack
[t=00:26:06.236550][f=0045017] game_message: Detriment is under attack
[t=00:26:11.289790][f=0045167] game_message: Detriment is under attack
[t=00:26:16.451075][f=0045323] game_message: Detriment is under attack
[t=00:26:21.920071][f=0045487] game_message: Morph complete: Engineer lvl 11 -> Engineer lvl 12
[t=00:26:23.481872][f=0045534] game_message: Detriment is under attack
[t=00:26:27.544347][f=0045656] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:26:28.478437][f=0045684] game_message: Detriment is under attack
[t=00:26:33.453740][f=0045834] game_message: Detriment is under attack
[t=00:26:37.537905][f=0045955] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:26:38.492067][f=0045984] game_message: Detriment is under attack
[t=00:26:41.243623][f=0046066] Player gamesolger356 left the game:  normal quit
[t=00:26:43.488479][f=0046134] game_message: Detriment is under attack
[t=00:26:48.473117][f=0046284] game_message: Detriment is under attack
[t=00:26:53.473938][f=0046434] game_message: Detriment is under attack
[t=00:26:58.485053][f=0046585] game_message: Detriment is under attack
[t=00:27:03.522124][f=0046735] game_message: Detriment is under attack
[t=00:27:08.534297][f=0046886] game_message: Detriment is under attack
[t=00:27:14.096821][f=0047053] game_message: Detriment is under attack
[t=00:27:19.273339][f=0047207] game_message: Detriment is under attack
[t=00:27:24.646257][f=0047367] game_message: Detriment is under attack
[t=00:27:30.101019][f=0047527] game_message: Detriment is under attack
[t=00:28:01.906789][f=0048444] <error80810> ok
[t=00:28:06.221180][f=0048544] game_message: Detriment is under attack
[t=00:28:09.161566][f=0048602] selectedUnitsShader GL4,  recompiled in , 3, ms at, 48602, success, true
[t=00:28:09.210920][f=0048602] game_message: East has been destroyed!
[t=00:28:09.211568][f=0048602] game_message: error80810 wins!
[t=00:28:09.212292][f=0048602] Submitting stats
[t=00:28:09.222197][f=0048602] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:28:09.572035][f=0048604] <autoquit> Autoquit canceled.
[t=00:28:10.124536][f=0048612] <Ghost Site> Spectator mode. Widget removed.
[t=00:28:11.489832][f=0048631] <Easy Facing> Spectator mode. Widget removed.
[t=00:28:13.344563][f=0048746] Player error80810 left the game:  normal quit
[t=00:28:14.965092][f=0048788] [QuitAction] user exited to system
[t=00:28:14.990527][f=0048788] [SpringApp::Kill][1] fromRun=1
[t=00:28:15.004937][f=0048788] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:28:15.030922][f=0048788]  [async=0] threads=4 tasks=2441298 {sum,avg}{exec,wait}time={{136177.359, 0.056}, {79534.438, 0.033}}ms
[t=00:28:15.030942][f=0048788]      thread=1 tasks=813766 {sum,min,max,avg}{exec,wait}time={{50151.938, 0.000, 1838.244, 0.062}, {10072.630, 0.000, 56.912, 0.012}}ms
[t=00:28:15.030972][f=0048788]      thread=2 tasks=813766 {sum,min,max,avg}{exec,wait}time={{44335.820, 0.000, 1808.759, 0.054}, {31538.842, 0.000, 41.994, 0.039}}ms
[t=00:28:15.030981][f=0048788]      thread=3 tasks=813766 {sum,min,max,avg}{exec,wait}time={{41689.609, 0.000, 1808.827, 0.051}, {37922.973, 0.000, 99.152, 0.047}}ms
[t=00:28:15.030992][f=0048788]  [async=1] threads=4 tasks=7542 {sum,avg}{exec,wait}time={{68852.406, 9.129}, {17488472.000, 2318.811}}ms
[t=00:28:15.031018][f=0048788]      thread=1 tasks=2498 {sum,min,max,avg}{exec,wait}time={{22972.434, 0.000, 9229.113, 9.196}, {5833768.000, 0.005, 12346.449, 2335.375}}ms
[t=00:28:15.031037][f=0048788]      thread=2 tasks=2521 {sum,min,max,avg}{exec,wait}time={{23031.623, 0.001, 8603.582, 9.136}, {5843450.500, 0.070, 12345.537, 2317.910}}ms
[t=00:28:15.031052][f=0048788]      thread=3 tasks=2523 {sum,min,max,avg}{exec,wait}time={{22848.348, 0.000, 5535.952, 9.056}, {5811255.000, 0.014, 12345.252, 2303.312}}ms
[t=00:28:15.031063][f=0048788] [ThreadPool::SetThreadCount][2] workers=0
[t=00:28:15.031072][f=0048788] [SpringApp::Kill][2]
[t=00:28:15.054113][f=0048788] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:28:15.054135][f=0048788] [Game::KillLua][1] dtor=0 luaUI=0000015d4d777590
[t=00:28:15.054208][f=0048788] Start widgetHandler:Shutdown
[t=00:28:15.056583][f=0048788] Shutdown - SaveOrderList Complete
[t=00:28:15.064815][f=0048788] Writing last game win data
[t=00:28:15.068719][f=0048788] Shutdown - SaveConfigData Complete
[t=00:28:15.068752][f=0048788] Shutdown Widget - Chili Highlight
[t=00:28:15.069008][f=0048788] Shutdown Widget - Draw After Chili
[t=00:28:15.069042][f=0048788] Shutdown Widget - API Unit Tracker GL4
[t=00:28:15.069065][f=0048788] Shutdown Widget - EPIC Menu
[t=00:28:15.070999][f=0048788] Shutdown Widget - Chili Minimap
[t=00:28:15.071353][f=0048788] Shutdown Widget - Chili Widget Selector
[t=00:28:15.073130][f=0048788] Shutdown Widget - Depth of Field Shader
[t=00:28:15.073157][f=0048788] Shutdown Widget - Deferred rendering
[t=00:28:15.074773][f=0048788] Shutdown Widget - Local Team Colors
[t=00:28:15.074823][f=0048788] Shutdown Widget - Display Keys 2
[t=00:28:15.074881][f=0048788] Shutdown Widget - Save Game Menu
[t=00:28:15.074897][f=0048788] Shutdown Widget - Highlight Model Api GL4
[t=00:28:15.074945][f=0048788] Shutdown Widget - Selected Units GL4 2
[t=00:28:15.074983][f=0048788] Shutdown Widget - HealthBars
[t=00:28:15.076509][f=0048788] Shutdown Widget - Noises
[t=00:28:15.076529][f=0048788] Shutdown Widget - Unit Icons
[t=00:28:15.076635][f=0048788] Shutdown Widget - BuildETA
[t=00:28:15.076675][f=0048788] Shutdown Widget - Win Counter
[t=00:28:15.076689][f=0048788] Shutdown Widget - EndGame APM stats
[t=00:28:15.076702][f=0048788] Shutdown Widget - Modular Comm Info
[t=00:28:15.076714][f=0048788] Shutdown Widget - CameraShake
[t=00:28:15.076727][f=0048788] Shutdown Widget - Chili Economy Panel Default
[t=00:28:15.076870][f=0048788] Shutdown Widget - Chili EndGame Window
[t=00:28:15.076893][f=0048788] Shutdown Widget - Chili Nuke Warning
[t=00:28:15.076950][f=0048788] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:28:15.076983][f=0048788] Shutdown Widget - Chili Spectator Panels
[t=00:28:15.076998][f=0048788] Shutdown Widget - Context Menu
[t=00:28:15.077009][f=0048788] Shutdown Widget - Darkening
[t=00:28:15.077033][f=0048788] Shutdown Widget - Defense Range Zero-K
[t=00:28:15.077286][f=0048788] Shutdown Widget - Grab Input
[t=00:28:15.077306][f=0048788] Shutdown Widget - Highlight Geos
[t=00:28:15.077322][f=0048788] Shutdown Widget - Local Widgets Config
[t=00:28:15.077340][f=0048788] Shutdown Widget - MinimapEvents
[t=00:28:15.077369][f=0048788] Shutdown Widget - Missile Silo Range
[t=00:28:15.077385][f=0048788] Shutdown Widget - Music Player v2
[t=00:28:15.077433][f=0048788] Shutdown Widget - Point Tracker
[t=00:28:15.077446][f=0048788] Shutdown Widget - Showeco and Grid Drawer
[t=00:28:15.077482][f=0048788] Shutdown Widget - State Reverse and Latency
[t=00:28:15.077493][f=0048788] Shutdown Widget - Stereo3D
[t=00:28:15.078088][f=0048788] Shutdown Widget - Startup Info and Selector
[t=00:28:15.078123][f=0048788] Shutdown Widget - Transport AI
[t=00:28:15.078138][f=0048788] Shutdown Widget - Attack AoE
[t=00:28:15.078161][f=0048788] Shutdown Widget - Map Edge Extension
[t=00:28:15.079414][f=0048788] Shutdown Widget - Highlight Unit GL4 v2
[t=00:28:15.079440][f=0048788] Shutdown Widget - Selection Send
[t=00:28:15.079457][f=0048788] Shutdown Widget - LupsManager
[t=00:28:15.079561][f=0048788] Shutdown Widget - Newton Firezone
[t=00:28:15.079583][f=0048788] Shutdown Widget - Chili Pro Console
[t=00:28:15.093455][f=0048788] Shutdown Widget - Persistent Build Height
[t=00:28:15.093483][f=0048788] Shutdown Widget - Lasso Terraform GUI
[t=00:28:15.093495][f=0048788] Shutdown Widget - Chili Framework
[t=00:28:15.093507][f=0048788] Shutdown Widget - Lups
[t=00:28:15.114729][f=0048788] Shutdown Widget - Chili Core Selector
[t=00:28:15.114861][f=0048788] Shutdown Widget - Custom Markers
[t=00:28:15.114894][f=0048788] Shutdown Widget - Mex Placement Handler
[t=00:28:15.118399][f=0048788] Shutdown Widget - Select Keys
[t=00:28:15.118475][f=0048788] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:28:15.118557][f=0048788] Shutdown Widget - Pause Screen
[t=00:28:15.121380][f=0048788] Shutdown Widget - Bloom Shader Deferred
[t=00:28:15.121463][f=0048788] Shutdown Widget - Color Blindness Correction
[t=00:28:15.121536][f=0048788] Shutdown Widget - Layout Handler
[t=00:28:15.121561][f=0048788] Shutdown Widget - Text To Speech Control
[t=00:28:15.121577][f=0048788] End widgetHandler:Shutdown
[t=00:28:15.372392][f=0048788] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 143738171, 0.0} allocedSize{int+, int-, ext}={0, 0, 16812416982}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0172}
[t=00:28:15.394800][f=0048788] [Game::KillLua][2] dtor=0 luaGaia=0000015d27f22af0
[t=00:28:15.409950][f=0048788] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:28:15.410091][f=0048788] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:28:15.410135][f=0048788] [Game::KillLua][3] dtor=0 luaRules=0000015c8ba987a0
[t=00:28:15.410190][f=0048788] Start gadgetHandler:Shutdown
[t=00:28:15.410208][f=0048788] Shutdown - StartSetup
[t=00:28:15.410237][f=0048788] Shutdown - UnitMorph
[t=00:28:15.412705][f=0048788] Shutdown - Carrier Drones
[t=00:28:15.412742][f=0048788] Shutdown - Missile Silo Controller
[t=00:28:15.412760][f=0048788] Shutdown - Modular Comm Info
[t=00:28:15.412770][f=0048788] Shutdown - Terrain Texture Handler
[t=00:28:15.412784][f=0048788] Shutdown - UnitCloakShield
[t=00:28:15.413607][f=0048788] Shutdown - Starlight Handler
[t=00:28:15.413774][f=0048788] End gadgetHandler:Shutdown
[t=00:28:15.525589][f=0048788] Start gadgetHandler:Shutdown
[t=00:28:15.525635][f=0048788] Shutdown - Teleport Throw
[t=00:28:15.525649][f=0048788] Shutdown - UnitMorph
[t=00:28:15.525667][f=0048788] Shutdown - Commander Skin Renderer
[t=00:28:15.528371][f=0048788] Shutdown - Missile fired callins
[t=00:28:15.528390][f=0048788] Shutdown - Modular Comm Info
[t=00:28:15.528400][f=0048788] Shutdown - Retreat Command
[t=00:28:15.528608][f=0048788] Shutdown - Shockwaves
[t=00:28:15.528622][f=0048788] Shutdown - Unit tint API
[t=00:28:15.528674][f=0048788] Shutdown - Unit glow API
[t=00:28:15.528714][f=0048788] Shutdown - UnitCloakShield
[t=00:28:15.530054][f=0048788] Shutdown - Lups Cloak FX
[t=00:28:15.530201][f=0048788] Shutdown - Lups
[t=00:28:15.544852][f=0048788] Shutdown - Lups Shield
[t=00:28:15.545406][f=0048788] End gadgetHandler:Shutdown
[t=00:28:15.572989][f=0048788] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3683, 0.0} allocedSize{int+, int-, ext}={0, 0, 571733}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0092}
[t=00:28:15.578871][f=0048788] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:28:15.579731][f=0048788] [Game::KillLua][4] dtor=0
[t=00:28:15.579762][f=0048788] [Game::KillLua][5] dtor=0
[t=00:28:15.652658][f=0048788] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-25_20-24-30-391_Darkside v3_105.1.1-2457-g8095d30 BAR105.sdfz" (1102026 bytes)
[t=00:28:15.667660][f=0048788] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:28:15.685543][f=0048788] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:28:15.685735][f=0048788] [Sound] [Sound::UpdateThread][3] #sources=32 #items=66
[t=00:28:15.686245][f=0048788] [Sound] [Sound::UpdateThread][4] ctx=0000015c7d5cf340 dev=0000015c7d6b2fd0
[t=00:28:15.739817][f=0048788] [Sound] [Sound::UpdateThread][5] ctx=0000015c7d5cf340 dev=0000015c7d6b2fd0
[t=00:28:15.739835][f=0048788] [Sound] [Sound::Cleanup][alcDestroyContext(0000015c7d5cf340)]
[t=00:28:15.767119][f=0048788] [Sound] [Sound::Cleanup][alcCloseDevice(0000015c7d6b2fd0)]
[t=00:28:15.769174][f=0048788] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:28:15.838949][f=0048788] [Sound] [Sound::UpdateThread][6]
[t=00:28:15.841674][f=0048788] [Game::~CGame][1]
[t=00:28:15.841709][f=0048788] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:28:15.841720][f=0048788] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:28:15.841727][f=0048788] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:28:15.841732][f=0048788] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:28:15.841738][f=0048788] [Game::KillLua][4] dtor=1
[t=00:28:15.841751][f=0048788] [Game::KillLua][5] dtor=1
[t=00:28:15.841923][f=0048788] [Game::KillMisc][1]
[t=00:28:15.855560][f=0048788] [Game::KillMisc][2]
[t=00:28:15.859808][f=0048788] [Game::KillMisc][3]
[t=00:28:15.876361][f=0048788] [Game::KillRendering][1]
[t=00:28:15.892889][f=0048788] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:28:15.989426][f=0048788] [3DOParser::Kill] allocated 1 pieces
[t=00:28:15.989455][f=0048788] [S3OParser::Kill] allocated 5514 pieces
[t=00:28:15.995809][f=0048788] [AssParser::Kill] allocated 674 pieces
[t=00:28:16.251225][f=0048788] [Game::KillInterface][1]
[t=00:28:16.254499][f=0048788] [Game::KillInterface][2]
[t=00:28:16.260349][f=0048788] [Game::KillSimulation][1]
[t=00:28:16.260371][f=0048788] [Game::KillSimulation][2]
[t=00:28:16.352226][f=0048788] [CCollisionHandler] dis-/continuous tests: 0/29148764
[t=00:28:16.352248][f=0048788] [Game::KillSimulation][3]
[t=00:28:16.352827][f=0048788] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:16.353685][f=0048788] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:16.353811][f=0048788] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:16.357040][f=0048788] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:16.357594][f=0048788] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:28:16.453775][f=0048788] [LosHandler::Kill] raycast instance cache-{hits,misses}={337113,210028}; shared=10%; cached=52%
[t=00:28:16.507443][f=0048788] [Game::KillSimulation][4]
[t=00:28:16.896611][f=0048788] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:28:16.896704][f=0048788] [Game::~CGame][2]
[t=00:28:16.896721][f=0048788] [Game::~CGame][3]
[t=00:28:16.897323][f=0048788] [SpringApp::Kill][3]
[t=00:28:16.897788][f=0048788] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2072387 bytes sent   in 39604 packets (52.328 bytes/packet)
    1101458 bytes recv'd in 24769 packets (44.469 bytes/packet)
    {0.170x, 0.135x} relative protocol overhead {up, down}
    9430 incoming chunks dropped, 49724 outgoing chunks resent
    24553 incoming chunks processed

[t=00:28:16.898230][f=0048788] [SpringApp::Kill][4] font=0000015c32593640
[t=00:28:16.907369][f=0048788] [SpringApp::Kill][5]
[t=00:28:16.925724][f=0048788] [SpringApp::Kill][6]
[t=00:28:16.926105] [SpringApp::Kill][7]
[t=00:28:16.940904] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:16.940944] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3776, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:28:16.940955] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:28:16.940964] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:28:16.940972] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:28:16.940986] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:16.940994] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2052, 1048576, 1048576}, EBO = {3078, 2097152, 2097152}
[t=00:28:16.941003] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {161856, 1048576, 1048576}, EBO = {242784, 2097152, 2097152}
[t=00:28:16.941017] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:28:16.941026] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:16.941034] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:16.941047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:28:16.941056] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2884, 1048576, 1048576}, EBO = {4326, 2097152, 2097152}
[t=00:28:17.046614] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:28:17.046748] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:28:17.046756] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:28:17.046764] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8496
[t=00:28:17.046859] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:28:17.057917] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>]
[t=00:28:17.057953] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:28:17.058077] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000015c7d5d7060)
[t=00:28:17.071954] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=1)] #archives[section]=1 #files[section]=58
[t=00:28:17.072008] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\darkside_v3.0.sd7 (0000015c7d63b1e0)
[t=00:28:17.072416] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:28:17.072436] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015c7d5d6770)
[t=00:28:17.083262] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015c7d5d5f30)
[t=00:28:17.084004] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015c7d5d6820)
[t=00:28:17.086735] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:28:17.086750] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:28:17.086982] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:28:17.086993] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:28:17.086999] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:28:17.087005] [VFS] [SpringVFS::DeleteArchives<this=0000015c7d6628a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:28:17.088191] [SpringApp::Kill][8]
[t=00:28:17.088230] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:28:17.088241] [WatchDog::Uninstall][1] hangDetectorThread=00007ff716f17430 (joinable=1)
[t=00:28:17.088248] [WatchDog::Uninstall][2]
[t=00:28:18.076228] [WatchDog::Uninstall][3]
[t=00:28:18.076249] [SpringApp::Kill][9]