ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103010

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.003073] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.003109] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.010915] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.011042] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.556305] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.556368] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.556397]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.556415]   
[t=00:00:00.556422]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.556431]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.556439]   Use "none" to disable the default log sections.
[t=00:00:00.556446] ============== </Log Sections> ==============

[t=00:00:00.556455] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.556591]   AnimationMT = 0
[t=00:00:00.556598]   BumpWaterDepthBits = 16
[t=00:00:00.556604]   BumpWaterReflection = 0
[t=00:00:00.556609]   BumpWaterRefraction = 0
[t=00:00:00.556615]   BumpWaterShoreWaves = 0
[t=00:00:00.556622]   BumpWaterTexSizeReflection = 64
[t=00:00:00.556629]   CamFreeScrollSpeed = 50
[t=00:00:00.556638]   CamMode = 1
[t=00:00:00.556645]   CubeTexSizeReflection = 64
[t=00:00:00.556652]   CubeTexSizeSpecular = 64
[t=00:00:00.556659]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.556671]   EdgeMoveDynamic = 0
[t=00:00:00.556679]   EdgeMoveWidth = 0.003
[t=00:00:00.556685]   FPSFOV = 90
[t=00:00:00.556692]   FPSScrollSpeed = 50
[t=00:00:00.556699]   FontSize = 18
[t=00:00:00.556705]   GrassDetail = 0
[t=00:00:00.556712]   GroundDecals = 1
[t=00:00:00.556717]   GroundDetail = 70
[t=00:00:00.556724]   HangTimeout = 30
[t=00:00:00.556730]   HardwareCursor = 1
[t=00:00:00.556737]   InitialNetworkTimeout = 0
[t=00:00:00.556745]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.556752]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.556766]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.556774]   LinkOutgoingBandwidth = 131072
[t=00:00:00.556782]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.556789]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.556796]   MSAALevel = 4
[t=00:00:00.556803]   MaxParticles = 12000
[t=00:00:00.556810]   MaxSounds = 32
[t=00:00:00.556817]   MaximumTransmissionUnit = 0
[t=00:00:00.556823]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.556830]   MiniMapMarker = 0
[t=00:00:00.556843]   MouseDragScrollThreshold = 0
[t=00:00:00.556851]   NetworkLossFactor = 1
[t=00:00:00.556858]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.556865]   OverheadScrollSpeed = 50
[t=00:00:00.556872]   ReconnectTimeout = 0
[t=00:00:00.556879]   RotOverheadScrollSpeed = 50
[t=00:00:00.556886]   RotateLogFiles = 1
[t=00:00:00.556893]   ShowClock = 0
[t=00:00:00.556900]   SoftParticles = 2
[t=00:00:00.556907]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.556915]   UnitIconDist = 151
[t=00:00:00.556927]   UpdateBoundingVolumeMT = 0
[t=00:00:00.556935]   UpdateWeaponVectorsMT = 0
[t=00:00:00.556941]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.556948]   UseLuaMemPools = 0
[t=00:00:00.556955]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.556962]   VFSCacheArchiveFiles = 0
[t=00:00:00.556969]   VSync = 0
[t=00:00:00.556974]   Water = 4
[t=00:00:00.556979]   XResolution = 1920
[t=00:00:00.556983]   YResolution = 1080
[t=00:00:00.556988]   snd_volmaster = 14
[t=00:00:00.557008] ============== </User Config> ==============

[t=00:00:00.557015] ============== <User System> ==============
[t=00:00:00.557021]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.557032]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.557263]        Compiler Version: gcc-13.2.0
[t=00:00:00.557322]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:00.557387]         Hardware Config: AMD Ryzen 3 3100 4-Core Processor              ; 8139MB RAM, 31496MB pagefile
[t=00:00:00.557402]        Binary Word Size: 64-bit (native)
[t=00:00:00.557410]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.557418]      Physical CPU Cores: 4
[t=00:00:00.557424]       Logical CPU Cores: 8
[t=00:00:00.557431] ============== </User System> ==============

[t=00:00:00.557626] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.557632]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.557637]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.557641]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.557651]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.560421] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.560440] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.569180] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.593535]     Display (Generic PnP Monitor)=1 modes=147 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.593558]         [ 1] 3840x2160x24bpp@165Hz
[t=00:00:00.593565]         [ 9] 1920x1080x24bpp@165Hz
[t=00:00:00.593605]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.593610]         [25] 1600x1024x24bpp@165Hz
[t=00:00:00.593616]         [33] 1600x900x24bpp@165Hz
[t=00:00:00.593621]         [41] 1440x1080x24bpp@165Hz
[t=00:00:00.593625]         [49] 1366x768x24bpp@165Hz
[t=00:00:00.593630]         [57] 1360x768x24bpp@165Hz
[t=00:00:00.593638]         [65] 1280x1024x24bpp@165Hz
[t=00:00:00.593643]         [73] 1280x960x24bpp@165Hz
[t=00:00:00.593650]         [81] 1280x800x24bpp@165Hz
[t=00:00:00.593659]         [89] 1280x768x24bpp@165Hz
[t=00:00:00.593667]         [97] 1280x720x24bpp@165Hz
[t=00:00:00.593680]         [105] 1176x664x24bpp@60Hz
[t=00:00:00.593687]         [108] 1152x864x24bpp@165Hz
[t=00:00:00.593694]         [116] 1024x768x24bpp@165Hz
[t=00:00:00.593702]         [122] 800x600x24bpp@165Hz
[t=00:00:00.593707]         [128] 720x576x24bpp@165Hz
[t=00:00:00.593712]         [134] 720x480x24bpp@165Hz
[t=00:00:00.593717]         [141] 640x480x24bpp@165Hz
[t=00:00:00.919664] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.920436] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.920457] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.961033] [GR::LogVersionInfo]
[t=00:00:00.961057]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.961063]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.961069]     GL vendor   : NVIDIA Corporation
[t=00:00:00.961074]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.961100]     GLSL version: 4.60 NVIDIA
[t=00:00:00.961106]     GLEW version: 2.1.0
[t=00:00:00.961110]     GPU memory  : 4096MB (total) / 2277MB (available)
[t=00:00:00.961131]     SDL swap-int: 1
[t=00:00:00.961135]     SDL driver  : windows
[t=00:00:00.961139]     
[t=00:00:00.961144]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.961148]     GLSL shader support       : 1
[t=00:00:00.961153]     GL4 support               : 1
[t=00:00:00.961157]     FBO extension support     : 1
[t=00:00:00.961171]     NVX GPU mem-info support  : 1
[t=00:00:00.961180]     ATI GPU mem-info support  : 0
[t=00:00:00.961190]     Texture clamping to edge  : 1
[t=00:00:00.961198]     NPOT-texture support      : 1 (1)
[t=00:00:00.961204]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.961245]     texture query-LOD support : 1 (1)
[t=00:00:00.961259]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.961265]     Z-buffer depth            : 32 (-)
[t=00:00:00.961281]     primitive-restart support : 1 (1)
[t=00:00:00.961289]     clip-space control support: 1 (1)
[t=00:00:00.961296]     seamless cube-map support : 1 (1)
[t=00:00:00.961329]     frag-depth layout support : 1 (1)
[t=00:00:00.961337]     persistent maps support   : 1 (1)
[t=00:00:00.961344]     explicit attribs location : 1 (1)
[t=00:00:00.961351]     multi draw indirect       : 1 (-)
[t=00:00:00.961360]     array textures            : 1 (-)
[t=00:00:00.961367]     buffer copy support       : 1 (-)
[t=00:00:00.961375]     indirect draw             : 1 (-)
[t=00:00:00.961381]     base instance             : 1 (-)
[t=00:00:00.961388]     
[t=00:00:00.961401]     max. FBO samples              : 32
[t=00:00:00.961409]     max. FS/program texture slots : 32/192
[t=00:00:00.961415]     max. texture size             : 32768
[t=00:00:00.961426]     max. texture anisotropy level : 16.000000
[t=00:00:00.961434]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.961441]     max. draw-buffers             : 8
[t=00:00:00.961448]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.961455]     max. uniform buffer-bindings  : 84
[t=00:00:00.961463]     max. uniform block-size       : 64KB
[t=00:00:00.961473]     max. storage buffer-bindings  : 96
[t=00:00:00.961481]     max. storage block-size       : 2047MB
[t=00:00:00.961486]     
[t=00:00:00.961492]     enable AMD-hacks : 0
[t=00:00:00.961498]     compress MIP-maps: 0
[t=00:00:00.961576]     Number of compressed texture formats: 23
[t=00:00:00.961605]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.961645] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.962234] [GR::UpdateGLConfigs]
[t=00:00:00.962284] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.962300] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.962879] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.962892] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.962897] [GR::InitGLState]
[t=00:00:00.962955] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.352808] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.441583] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 88ms
[t=00:00:01.463668] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.790252] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.790306] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.802616] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.822959] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.822994] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.823122] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.823184] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.877148] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.879170] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.884107] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.884391] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:02.006477] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 129ms
[t=00:00:02.006521] [VFS] [SpringVFS::ReserveArchives<this=0000023f21dacae0>]
[t=00:00:02.006767] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.009986] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023f21dacae0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.010016] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.146539] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.147402] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.147997] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.148046] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.148643] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.148698] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:02.150788][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.150999][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:02.151315][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.151369][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.151383][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.151437][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.165559][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.165654][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:02.165669][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (High Definition Audio Device)"
[t=00:00:02.165682][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.210456][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.229782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023f21e1c1f0(default) context=0000023f21d1b450  numChannels=2 frameSize=8
[t=00:00:02.229943][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.229984][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.230040][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.230072][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.230141][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.230230][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.230262][f=-000001] [Sound]   Devices:
[t=00:00:02.238423][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:02.238472][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:02.238498][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.238511][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.242869][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.242925][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.250921][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5849 MB
[t=00:00:02.261342][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.275901][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:02.276802][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.581050][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dockside v2" (loaded=0 cached=0)
[t=00:00:02.581382][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Dockside v2", overwrite=false)] section=1 cached=0
[t=00:00:02.591066][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.597754][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:03.650339][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.429234][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.473173][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.578435][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.578474][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49
Fontconfig error: Cannot load default config file
[t=00:00:09.582859][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:09.583041][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:09.583062][f=-000001] [UDPListener] successfully bound socket on port 55927
[t=00:00:09.588283][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 7311ms
[t=00:00:09.677972][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000023f2240c030] using map "Dockside v2" (loaded=1 cached=0)
[t=00:00:09.678306][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Dockside v2", overwrite=false)] section=1 cached=0
[t=00:00:09.678396][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:09.678542][f=-000001] [PreGame::AddModArchivesToVFS][server=0000023f2240c030] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:09.678880][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:09.720480][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:09.720688][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023f21dacae0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:09.722497][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:09.722576][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.722965][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.723040][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.723105][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.726141][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewptaW5zcGVlZD0wLjM7Cm1ldGFsbXVsdD0yOwplbmVyZ3ltdWx0PTI7Cm1heHNwZWVkPTIwOwp0ZWFtXzFfZWNvbj0yOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUJsaW5nbWFzdGFIb3RlcDsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogRWFzeSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUVhc3k2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNC4xOwptYXBuYW1lPURvY2tzaWRlIHYyOwpteXBsYXllcm5hbWU9QmxpbmdtYXN0YUhvdGVwOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:09.726592][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_04-43-22-764_Dockside v2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:09.726610][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms
[t=00:00:09.727295][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:09.906557][f=-000001] forceSingleThreaded, false
[t=00:00:09.918981][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:09.919100][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.919520][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.919590][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.919645][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.930449][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:09.930471][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:09.930627][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:09.930757][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:09.930873][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:09.930969][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:09.931894][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:09.932313][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:09.932719][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:09.933242][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:09.933644][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:09.934010][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:09.934024][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:09.934618][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:09.946950][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:09.950965][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:09.951996][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:09.952171][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:09.952645][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:09.952673][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:09.952806][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:09.953800][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:10.229149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:10.349593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (82 MB)"
[t=00:00:12.166884][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2213ms
[t=00:00:12.167137][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:12.171069][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:12.171152][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:12.171592][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:12.171659][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:12.171718][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.233241][f=-000001] Loading UnitDefs_posts
[t=00:00:12.316927][f=-000001] Loading FeatureDefs_posts
[t=00:00:12.331256][f=-000001] Loading WeaponDefs_posts
[t=00:00:12.348461][f=-000001] Loading ArmorDefs_posts
[t=00:00:12.366675][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 194ms
[t=00:00:12.420285][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 253ms
[t=00:00:12.420321][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:12.648117][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:12.651789][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:12.656078][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:12.656348][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:12.656358][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:12.656387][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:12.658071][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:12.659938][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:12.660227][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:12.752265][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:12.762595][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:12.812128][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:12.812369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:12.812566][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:12.812950][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:12.813148][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:12.813696][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:12.815773][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:12.816439][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:12.816792][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:12.816985][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:12.817325][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:12.820333][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:12.820529][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:12.820704][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:12.823400][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:12.839315][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:12.865750][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
------- TRUNCATED -------
[t=00:00:26.388696][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:26.388882][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:26.389063][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:26.393498][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:26.395694][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:26.405596][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:26.406204][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:26.406509][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:26.407734][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:26.410305][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:26.411130][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:26.411397][f=-000001] Loaded widget:  LOS brightness Modifier  <los_brightness_modifier.lua>
[t=00:00:26.411726][f=-000001] SetSunLighting
[t=00:00:26.412960][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.481446][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:26.481973][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:26.482243][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:26.485114][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:26.485325][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:26.485339][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:26.485520][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:26.486454][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:26.494351][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:26.495931][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:26.515019][f=-000001] Writing last game win data
[t=00:00:26.545503][f=-000001] LuaUI v0.3
[t=00:00:26.882243][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:27.063770][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:27.064301][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:27.066357][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:27.067187][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:27.202259][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:00:27.240485][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:27.242559][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:27.242876][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:27.243182][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:00:27.243191][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:27.247822][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:27.259477][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 58.17%
[t=00:00:27.259513][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=00:00:27.259555][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=00:00:27.259563][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -138.56
[t=00:00:27.259571][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 248.81
[t=00:00:27.259588][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 56.536991% of the map. (used by 33 unit-defs)
[t=00:00:27.259608][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:27.259626][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:27.259645][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 39.875637% of the map. (used by 2 unit-defs)
[t=00:00:27.259667][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 40.178570% of the map. (used by 1 unit-defs)
[t=00:00:27.266683][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 86.77% of the map. (used by 351 unit-defs)
[t=00:00:27.269073][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 3 Map-Area(s) occupying 39.88% of the map. (used by 6 unit-defs)
[t=00:00:27.272162][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 49.39% of the map. (used by 32 unit-defs)
[t=00:00:27.278708][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 89.96% of the map. (used by 5 unit-defs)
[t=00:00:27.285154][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:27.288565][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 4 Map-Area(s) occupying 57.29% of the map. (used by 10 unit-defs)
[t=00:00:27.291939][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 4 Map-Area(s) occupying 57.19% of the map. (used by 4 unit-defs)
[t=00:00:27.297823][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 89.04% of the map. (used by 13 unit-defs)
[t=00:00:27.300892][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 49.34% of the map. (used by 3 unit-defs)
[t=00:00:27.303163][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 3 Map-Area(s) occupying 40.26% of the map. (used by 8 unit-defs)
[t=00:00:27.306142][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 48.52% of the map. (used by 20 unit-defs)
[t=00:00:27.381096][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Dockside_v2.json)
[t=00:00:27.396350][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:27.408692][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:27.418217][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:27.428558][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:27.438051][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:27.446859][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:27.459355][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:27.507858][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized!
[t=00:00:27.508316][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:27.508325][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 444ms
[t=00:00:27.543615][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10607, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862184}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0284}
[t=00:00:28.212248][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:28.490093][f=-000001] GameID: ea302b66d6fee1de6863662fa1567e60
[t=00:00:28.490610][f=-000001] Connection attempt from BlingmastaHotep
[t=00:00:28.490620][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:28.490752][f=-000001]  -> Connection established (given id 0)
[t=00:00:28.490803][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][map-checksums]
    server=cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49
    client=cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49"
[t=00:00:28.490829][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:28.490847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28d3ed2a7e617314cf52008cd7f53f7d086969d291159c72464cd0a95bd0508beb6c68a67e0434c703258089b50e134760a75a4b6246defce6f9e2a0bd092506]"
[t=00:00:28.490864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=17342ec057d6ae203c78c4020175e53caf3986915192b9f9159fe401d222be032768bdf2a2561b9e9c40e449c195e8ec94e052cfeabe814644760d3d666bd355]"
[t=00:00:28.490882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[Game::Load][lua{Rules,Gaia}={0000023f421c1c50,0000023fdeb4b090}][locale="C"]"
[t=00:00:28.491921][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1
[t=00:00:28.491940][f=-000001] Player BlingmastaHotep finished loading and is now ingame
[t=00:00:28.644261][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:33.302790][f=-000001] <BlingmastaHotep> Allies: I choose: Engineer!
[t=00:06:17.680741][f=0009455] game_message: Bolas is under attack
[t=00:08:40.709912][f=0013746] game_message: Gauss is under attack
[t=00:09:40.417930][f=0015537] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:10:29.149743][f=0016999] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:11:36.746675][f=0019027] game_message: Magpie is under attack
[t=00:11:43.620381][f=0019233] game_message: Dagger is under attack
[t=00:12:01.508518][f=0019770] game_message: Halberd is under attack
[t=00:12:10.379011][f=0020036] game_message: Dagger is under attack
[t=00:12:13.002399][f=0020115] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:12:37.616303][f=0020853] game_message: Magpie is under attack
[t=00:12:49.289482][f=0021203] game_message: AI has been destroyed!
[t=00:12:49.290801][f=0021203] game_message: BlingmastaHotep wins!
[t=00:12:49.291252][f=0021203] Submitting stats
[t=00:12:49.334662][f=0021203] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:12:49.358186][f=0021203] [EOH::DestroySkirmishAI(id=0)]
[t=00:12:49.393156][f=0021203] <autoquit> Autoquit canceled.
[t=00:12:49.408882][f=0021206] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0) being removed from team 1
[t=00:12:55.635904][f=0021393] [QuitAction] user exited to system
[t=00:12:55.646992][f=0021393] [SpringApp::Kill][1] fromRun=1
[t=00:12:55.647024][f=0021393] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:12:55.668995][f=0021393]  [async=0] threads=4 tasks=1066398 {sum,avg}{exec,wait}time={{71718.016, 0.067}, {25329.109, 0.024}}ms
[t=00:12:55.669049][f=0021393]      thread=1 tasks=355466 {sum,min,max,avg}{exec,wait}time={{24602.701, 0.000, 833.678, 0.069}, {2413.898, 0.000, 18446744027136.000, 0.007}}ms
[t=00:12:55.669063][f=0021393]      thread=2 tasks=355466 {sum,min,max,avg}{exec,wait}time={{23672.617, 0.000, 833.639, 0.067}, {11144.832, 0.000, 15.470, 0.031}}ms
[t=00:12:55.669075][f=0021393]      thread=3 tasks=355466 {sum,min,max,avg}{exec,wait}time={{23442.697, 0.000, 833.695, 0.066}, {11770.379, 0.000, 20.311, 0.033}}ms
[t=00:12:55.669097][f=0021393]  [async=1] threads=4 tasks=12075 {sum,avg}{exec,wait}time={{39447.500, 3.267}, {24250778.000, 2008.346}}ms
[t=00:12:55.669116][f=0021393]      thread=1 tasks=4016 {sum,min,max,avg}{exec,wait}time={{13249.133, 0.001, 894.018, 3.299}, {8072081.000, 0.014, 6683.996, 2009.980}}ms
[t=00:12:55.669135][f=0021393]      thread=2 tasks=4028 {sum,min,max,avg}{exec,wait}time={{13271.533, 0.001, 883.253, 3.295}, {8252897.500, 0.048, 6559.504, 2048.882}}ms
[t=00:12:55.669158][f=0021393]      thread=3 tasks=4031 {sum,min,max,avg}{exec,wait}time={{12926.834, 0.000, 792.672, 3.207}, {7925799.000, 0.050, 6519.418, 1966.212}}ms
[t=00:12:55.669173][f=0021393] [ThreadPool::SetThreadCount][2] workers=0
[t=00:12:55.669183][f=0021393] [SpringApp::Kill][2]
[t=00:12:55.669730][f=0021393] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:12:55.669741][f=0021393] [Game::KillLua][1] dtor=0 luaUI=0000023fde9a6ef0
[t=00:12:55.669791][f=0021393] Start widgetHandler:Shutdown
[t=00:12:55.689702][f=0021393] Shutdown - SaveOrderList Complete
[t=00:12:55.690521][f=0021393] Writing last game win data
[t=00:12:55.722064][f=0021393] Shutdown - SaveConfigData Complete
[t=00:12:55.722094][f=0021393] Shutdown Widget - Chili Highlight
[t=00:12:55.722134][f=0021393] Shutdown Widget - Draw After Chili
[t=00:12:55.722146][f=0021393] Shutdown Widget - API Unit Tracker GL4
[t=00:12:55.722167][f=0021393] Shutdown Widget - EPIC Menu
[t=00:12:55.723651][f=0021393] Shutdown Widget - Depth of Field Shader
[t=00:12:55.723671][f=0021393] Shutdown Widget - Chili Widget Selector
[t=00:12:55.724815][f=0021393] Shutdown Widget - Chili Minimap
[t=00:12:55.724943][f=0021393] Shutdown Widget - Local Team Colors
[t=00:12:55.724958][f=0021393] Shutdown Widget - Display Keys 2
[t=00:12:55.725014][f=0021393] Shutdown Widget - Save Game Menu
[t=00:12:55.725024][f=0021393] Shutdown Widget - Highlight Model Api GL4
[t=00:12:55.725104][f=0021393] Shutdown Widget - Selected Units GL4 2
[t=00:12:55.725128][f=0021393] Shutdown Widget - Unit Icons
[t=00:12:55.725196][f=0021393] Shutdown Widget - Noises
[t=00:12:55.725214][f=0021393] Shutdown Widget - HealthBars
[t=00:12:55.728418][f=0021393] Shutdown Widget - BuildETA
[t=00:12:55.728432][f=0021393] Shutdown Widget - Win Counter
[t=00:12:55.728444][f=0021393] Shutdown Widget - EndGame APM stats
[t=00:12:55.728456][f=0021393] Shutdown Widget - Modular Comm Info
[t=00:12:55.728469][f=0021393] Shutdown Widget - Transport AI
[t=00:12:55.728479][f=0021393] Shutdown Widget - Stereo3D
[t=00:12:55.728545][f=0021393] Shutdown Widget - State Reverse and Latency
[t=00:12:55.728562][f=0021393] Shutdown Widget - Startup Info and Selector
[t=00:12:55.728582][f=0021393] Shutdown Widget - Showeco and Grid Drawer
[t=00:12:55.728599][f=0021393] Shutdown Widget - Point Tracker
[t=00:12:55.728611][f=0021393] Shutdown Widget - Music Player v2
[t=00:12:55.728654][f=0021393] Shutdown Widget - Missile Silo Range
[t=00:12:55.728668][f=0021393] Shutdown Widget - MinimapEvents
[t=00:12:55.728680][f=0021393] Shutdown Widget - Local Widgets Config
[t=00:12:55.728696][f=0021393] Shutdown Widget - Highlight Geos
[t=00:12:55.728714][f=0021393] Shutdown Widget - Grab Input
[t=00:12:55.730645][f=0021393] Input grabbing is disabled!
[t=00:12:55.730663][f=0021393] Shutdown Widget - Defense Range Zero-K
[t=00:12:55.730811][f=0021393] Shutdown Widget - Darkening
[t=00:12:55.730833][f=0021393] Shutdown Widget - Context Menu
[t=00:12:55.730844][f=0021393] Shutdown Widget - Chili Spectator Panels
[t=00:12:55.730854][f=0021393] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:12:55.730881][f=0021393] Shutdown Widget - Chili Nuke Warning
[t=00:12:55.730906][f=0021393] Shutdown Widget - Chili EndGame Window
[t=00:12:55.730925][f=0021393] Shutdown Widget - Chili Economy Panel Default
[t=00:12:55.731024][f=0021393] Shutdown Widget - CameraShake
[t=00:12:55.731037][f=0021393] Shutdown Widget - Attack Warning
[t=00:12:55.731049][f=0021393] Shutdown Widget - Attack AoE
[t=00:12:55.731070][f=0021393] Shutdown Widget - Map Edge Extension
[t=00:12:55.731733][f=0021393] Shutdown Widget - Selection Send
[t=00:12:55.731761][f=0021393] Shutdown Widget - Highlight Unit GL4 v2
[t=00:12:55.731775][f=0021393] Shutdown Widget - LupsManager
[t=00:12:55.731817][f=0021393] Shutdown Widget - Newton Firezone
[t=00:12:55.731831][f=0021393] Shutdown Widget - Receive Units Indicator
[t=00:12:55.731842][f=0021393] Shutdown Widget - Chili Pro Console
[t=00:12:55.735218][f=0021393] Shutdown Widget - Persistent Build Height
[t=00:12:55.735240][f=0021393] Shutdown Widget - Lasso Terraform GUI
[t=00:12:55.735251][f=0021393] Shutdown Widget - Lups
[t=00:12:55.736254][f=0021393] Shutdown Widget - Chili Framework
[t=00:12:55.736271][f=0021393] Shutdown Widget - Mex Placement Handler
[t=00:12:55.736314][f=0021393] Shutdown Widget - Custom Markers
[t=00:12:55.736337][f=0021393] Shutdown Widget - Chili Core Selector
[t=00:12:55.736424][f=0021393] Shutdown Widget - Select Keys
[t=00:12:55.736448][f=0021393] Shutdown Widget - Pause Screen
[t=00:12:55.736598][f=0021393] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:12:55.736654][f=0021393] Shutdown Widget - Text To Speech Control
[t=00:12:55.736672][f=0021393] Shutdown Widget - Layout Handler
[t=00:12:55.736686][f=0021393] Shutdown Widget - Color Blindness Correction
[t=00:12:55.736885][f=0021393] End widgetHandler:Shutdown
[t=00:12:55.826773][f=0021393] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 21292558, 0.0} allocedSize{int+, int-, ext}={0, 0, 3419237664}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0353}
[t=00:12:55.830498][f=0021393] [Game::KillLua][2] dtor=0 luaGaia=0000023fdeb4b090
[t=00:12:55.837050][f=0021393] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:55.837169][f=0021393] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:55.837204][f=0021393] [Game::KillLua][3] dtor=0 luaRules=0000023f421c1c50
[t=00:12:55.837250][f=0021393] Start gadgetHandler:Shutdown
[t=00:12:55.837264][f=0021393] Shutdown - StartSetup
[t=00:12:55.837275][f=0021393] Shutdown - UnitMorph
[t=00:12:55.839354][f=0021393] Shutdown - Carrier Drones
[t=00:12:55.839368][f=0021393] Shutdown - Missile Silo Controller
[t=00:12:55.839380][f=0021393] Shutdown - Modular Comm Info
[t=00:12:55.839396][f=0021393] Shutdown - Terrain Texture Handler
[t=00:12:55.839409][f=0021393] Shutdown - UnitCloakShield
[t=00:12:55.839952][f=0021393] Shutdown - Starlight Handler
[t=00:12:55.839994][f=0021393] End gadgetHandler:Shutdown
[t=00:12:55.870878][f=0021393] Start gadgetHandler:Shutdown
[t=00:12:55.870907][f=0021393] Shutdown - Teleport Throw
[t=00:12:55.870923][f=0021393] Shutdown - UnitMorph
[t=00:12:55.870941][f=0021393] Shutdown - Commander Skin Renderer
[t=00:12:55.873456][f=0021393] Shutdown - Missile fired callins
[t=00:12:55.873499][f=0021393] Shutdown - Modular Comm Info
[t=00:12:55.873509][f=0021393] Shutdown - Retreat Command
[t=00:12:55.873523][f=0021393] Shutdown - Shockwaves
[t=00:12:55.873535][f=0021393] Shutdown - Unit tint API
[t=00:12:55.873556][f=0021393] Shutdown - Unit glow API
[t=00:12:55.873579][f=0021393] Shutdown - UnitCloakShield
[t=00:12:55.873607][f=0021393] Shutdown - Lups Cloak FX
[t=00:12:55.873617][f=0021393] Shutdown - Lups
[t=00:12:55.874457][f=0021393] Shutdown - Lups Shield
[t=00:12:55.874563][f=0021393] End gadgetHandler:Shutdown
[t=00:12:55.916724][f=0021393] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3203, 0.0} allocedSize{int+, int-, ext}={0, 0, 500213}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0022}
[t=00:12:55.920458][f=0021393] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:55.920580][f=0021393] [Game::KillLua][4] dtor=0
[t=00:12:55.920591][f=0021393] [Game::KillLua][5] dtor=0
[t=00:12:55.940387][f=0021393] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_04-43-22-764_Dockside v2_105.1.1-2457-g8095d30 BAR105.sdfz" (499269 bytes)
[t=00:12:55.940546][f=0021393] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:12:55.984853][f=0021393] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:12:55.984899][f=0021393] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44
[t=00:12:55.985173][f=0021393] [Sound] [Sound::UpdateThread][4] ctx=0000023f21d1b450 dev=0000023f21e1c1f0
[t=00:12:55.985353][f=0021393] [Sound] [Sound::UpdateThread][5] ctx=0000023f21d1b450 dev=0000023f21e1c1f0
[t=00:12:55.985362][f=0021393] [Sound] [Sound::Cleanup][alcDestroyContext(0000023f21d1b450)]
[t=00:12:55.989117][f=0021393] [Sound] [Sound::Cleanup][alcCloseDevice(0000023f21e1c1f0)]
[t=00:12:55.990195][f=0021393] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:12:56.023938][f=0021393] [Sound] [Sound::UpdateThread][6]
[t=00:12:56.024999][f=0021393] [Game::~CGame][1]
[t=00:12:56.025015][f=0021393] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:12:56.025023][f=0021393] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:12:56.025029][f=0021393] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:12:56.025035][f=0021393] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:12:56.025058][f=0021393] [Game::KillLua][4] dtor=1
[t=00:12:56.025068][f=0021393] [Game::KillLua][5] dtor=1
[t=00:12:56.025212][f=0021393] [Game::KillMisc][1]
[t=00:12:56.025577][f=0021393] [Game::KillMisc][2]
[t=00:12:56.026128][f=0021393] [Game::KillMisc][3]
[t=00:12:56.026820][f=0021393] [Game::KillRendering][1]
[t=00:12:56.031983][f=0021393] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:12:56.082510][f=0021393] [3DOParser::Kill] allocated 1 pieces
[t=00:12:56.082557][f=0021393] [S3OParser::Kill] allocated 5504 pieces
[t=00:12:56.083898][f=0021393] [AssParser::Kill] allocated 674 pieces
[t=00:12:56.138687][f=0021393] [Game::KillInterface][1]
[t=00:12:56.139748][f=0021393] [Game::KillInterface][2]
[t=00:12:56.140624][f=0021393] [Game::KillSimulation][1]
[t=00:12:56.140823][f=0021393] [Game::KillSimulation][2]
[t=00:12:56.233848][f=0021393] [CCollisionHandler] dis-/continuous tests: 0/7898958
[t=00:12:56.233897][f=0021393] [Game::KillSimulation][3]
[t=00:12:56.234801][f=0021393] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:12:56.234892][f=0021393] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:56.235059][f=0021393] [~CPathCache(56x56)] cacheHits=276 hitPercentage=20% numHashColls=0 maxCacheSize=144
[t=00:12:56.235116][f=0021393] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:56.241626][f=0021393] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:12:56.265475][f=0021393] [LosHandler::Kill] raycast instance cache-{hits,misses}={43403,64559}; shared=7%; cached=33%
[t=00:12:56.273920][f=0021393] [Game::KillSimulation][4]
[t=00:12:56.640212][f=0021393] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:12:56.640268][f=0021393] [Game::~CGame][2]
[t=00:12:56.640276][f=0021393] [Game::~CGame][3]
[t=00:12:56.640574][f=0021393] [SpringApp::Kill][3]
[t=00:12:56.640651][f=0021393] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    440095 bytes sent  
    250873 bytes recv'd

[t=00:12:56.644390][f=0021393] Kill: client disconnecting...
[t=00:12:58.657004][f=0021393] CloseConnection: client connection closed
[t=00:12:58.657085][f=0021393] [SpringApp::Kill][4] font=0000023f68746080
[t=00:12:58.659615][f=0021393] [SpringApp::Kill][5]
[t=00:12:58.667517][f=0021393] [SpringApp::Kill][6]
[t=00:12:58.667545] [SpringApp::Kill][7]
[t=00:12:58.667651] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:58.667664] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {51840, 1048576, 1048576}, EBO = {103680, 2097152, 2097152}
[t=00:12:58.667673] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:12:58.667682] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:12:58.667698] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:12:58.667708] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:58.667716] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1228, 1048576, 1048576}, EBO = {1842, 2097152, 2097152}
[t=00:12:58.667727] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {63612, 1048576, 1048576}, EBO = {95418, 2097152, 2097152}
[t=00:12:58.667737] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:12:58.667746] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:58.667758] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:58.667768] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:12:58.667776] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1296, 1048576, 1048576}, EBO = {1944, 2097152, 2097152}
[t=00:12:58.771557] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:12:58.771619] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:12:58.771629] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:12:58.771635] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:12:58.861908] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>]
[t=00:12:58.861937] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:12:58.862028] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000023f21d2fec0)
[t=00:12:58.866110] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=1)] #archives[section]=1 #files[section]=60
[t=00:12:58.866132] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\dockside_v2.sd7 (0000023f21ccc440)
[t=00:12:58.866292] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:12:58.866313] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023f21d2e340)
[t=00:12:58.866437] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023f21d2e550)
[t=00:12:58.866534] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023f21d2e810)
[t=00:12:58.866655] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:12:58.866671] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:12:58.866696] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:12:58.866709] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:12:58.866719] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:12:58.866728] [VFS] [SpringVFS::DeleteArchives<this=0000023f21dacae0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:12:58.867096] [SpringApp::Kill][8]
[t=00:12:58.867109] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:12:58.867117] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77c1a7430 (joinable=1)
[t=00:12:58.867124] [WatchDog::Uninstall][2]
[t=00:12:58.994936] [WatchDog::Uninstall][3]
[t=00:12:58.994957] [SpringApp::Kill][9]