ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103012

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000417] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000438] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.007689] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.007855] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.289788] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.289852] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.289881]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.289895]   
[t=00:00:00.289900]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.289907]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.289913]   Use "none" to disable the default log sections.
[t=00:00:00.289921] ============== </Log Sections> ==============

[t=00:00:00.289928] ============== <User Config> ==============
[t=00:00:00.290071]   AnimationMT = 0
[t=00:00:00.290082]   BumpWaterDepthBits = 16
[t=00:00:00.290087]   BumpWaterReflection = 0
[t=00:00:00.290092]   BumpWaterRefraction = 0
[t=00:00:00.290096]   BumpWaterShoreWaves = 0
[t=00:00:00.290101]   BumpWaterTexSizeReflection = 64
[t=00:00:00.290108]   CamFreeScrollSpeed = 50
[t=00:00:00.290116]   CamMode = 1
[t=00:00:00.290122]   CubeTexSizeReflection = 64
[t=00:00:00.290128]   CubeTexSizeSpecular = 64
[t=00:00:00.290134]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.290143]   EdgeMoveDynamic = 0
[t=00:00:00.290151]   EdgeMoveWidth = 0.003
[t=00:00:00.290155]   FPSFOV = 90
[t=00:00:00.290159]   FPSScrollSpeed = 50
[t=00:00:00.290166]   FontSize = 18
[t=00:00:00.290171]   GrassDetail = 0
[t=00:00:00.290175]   GroundDecals = 1
[t=00:00:00.290180]   GroundDetail = 70
[t=00:00:00.290185]   HangTimeout = 30
[t=00:00:00.290191]   HardwareCursor = 1
[t=00:00:00.290197]   InitialNetworkTimeout = 0
[t=00:00:00.290202]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.290208]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.290217]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.290224]   LinkOutgoingBandwidth = 131072
[t=00:00:00.290230]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.290235]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.290242]   MSAALevel = 4
[t=00:00:00.290247]   MaxParticles = 12000
[t=00:00:00.290251]   MaxSounds = 32
[t=00:00:00.290257]   MaximumTransmissionUnit = 0
[t=00:00:00.290263]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.290268]   MiniMapMarker = 0
[t=00:00:00.290277]   MouseDragScrollThreshold = 0
[t=00:00:00.290285]   NetworkLossFactor = 1
[t=00:00:00.290292]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.290299]   OverheadScrollSpeed = 50
[t=00:00:00.290306]   ReconnectTimeout = 0
[t=00:00:00.290314]   RotOverheadScrollSpeed = 50
[t=00:00:00.290321]   RotateLogFiles = 1
[t=00:00:00.290326]   ShowClock = 0
[t=00:00:00.290331]   SoftParticles = 2
[t=00:00:00.290336]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.290342]   UnitIconDist = 151
[t=00:00:00.290350]   UpdateBoundingVolumeMT = 0
[t=00:00:00.290354]   UpdateWeaponVectorsMT = 0
[t=00:00:00.290359]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.290364]   UseLuaMemPools = 0
[t=00:00:00.290368]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.290372]   VFSCacheArchiveFiles = 0
[t=00:00:00.290377]   VSync = 0
[t=00:00:00.290381]   Water = 4
[t=00:00:00.290386]   XResolution = 1920
[t=00:00:00.290390]   YResolution = 1080
[t=00:00:00.290395]   snd_volmaster = 14
[t=00:00:00.290410] ============== </User Config> ==============

[t=00:00:00.290416] ============== <User System> ==============
[t=00:00:00.290421]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.290430]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.290789]        Compiler Version: gcc-13.2.0
[t=00:00:00.290873]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:00.290953]         Hardware Config: AMD Ryzen 3 3100 4-Core Processor              ; 8139MB RAM, 31496MB pagefile
[t=00:00:00.290988]        Binary Word Size: 64-bit (native)
[t=00:00:00.290998]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.291006]      Physical CPU Cores: 4
[t=00:00:00.291015]       Logical CPU Cores: 8
[t=00:00:00.291021] ============== </User System> ==============

[t=00:00:00.291240] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.291250]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.291256]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.291262]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.291273]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.292783] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.292808] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.300404] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.328773]     Display (Generic PnP Monitor)=1 modes=147 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.328791]         [ 1] 3840x2160x24bpp@165Hz
[t=00:00:00.328797]         [ 9] 1920x1080x24bpp@165Hz
[t=00:00:00.328829]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.328834]         [25] 1600x1024x24bpp@165Hz
[t=00:00:00.328840]         [33] 1600x900x24bpp@165Hz
[t=00:00:00.328845]         [41] 1440x1080x24bpp@165Hz
[t=00:00:00.328849]         [49] 1366x768x24bpp@165Hz
[t=00:00:00.328854]         [57] 1360x768x24bpp@165Hz
[t=00:00:00.328860]         [65] 1280x1024x24bpp@165Hz
[t=00:00:00.328865]         [73] 1280x960x24bpp@165Hz
[t=00:00:00.328871]         [81] 1280x800x24bpp@165Hz
[t=00:00:00.328880]         [89] 1280x768x24bpp@165Hz
[t=00:00:00.328887]         [97] 1280x720x24bpp@165Hz
[t=00:00:00.328898]         [105] 1176x664x24bpp@60Hz
[t=00:00:00.328906]         [108] 1152x864x24bpp@165Hz
[t=00:00:00.328912]         [116] 1024x768x24bpp@165Hz
[t=00:00:00.328920]         [122] 800x600x24bpp@165Hz
[t=00:00:00.328928]         [128] 720x576x24bpp@165Hz
[t=00:00:00.328934]         [134] 720x480x24bpp@165Hz
[t=00:00:00.328942]         [141] 640x480x24bpp@165Hz
[t=00:00:00.629918] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.630933] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.630953] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.661861] [GR::LogVersionInfo]
[t=00:00:00.661884]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.661893]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.661900]     GL vendor   : NVIDIA Corporation
[t=00:00:00.661907]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.661945]     GLSL version: 4.60 NVIDIA
[t=00:00:00.661952]     GLEW version: 2.1.0
[t=00:00:00.661959]     GPU memory  : 4096MB (total) / 2129MB (available)
[t=00:00:00.661984]     SDL swap-int: 1
[t=00:00:00.661990]     SDL driver  : windows
[t=00:00:00.661996]     
[t=00:00:00.662002]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.662008]     GLSL shader support       : 1
[t=00:00:00.662015]     GL4 support               : 1
[t=00:00:00.662022]     FBO extension support     : 1
[t=00:00:00.662041]     NVX GPU mem-info support  : 1
[t=00:00:00.662055]     ATI GPU mem-info support  : 0
[t=00:00:00.662070]     Texture clamping to edge  : 1
[t=00:00:00.662081]     NPOT-texture support      : 1 (1)
[t=00:00:00.662090]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.662099]     texture query-LOD support : 1 (1)
[t=00:00:00.662106]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.662113]     Z-buffer depth            : 32 (-)
[t=00:00:00.662128]     primitive-restart support : 1 (1)
[t=00:00:00.662135]     clip-space control support: 1 (1)
[t=00:00:00.662142]     seamless cube-map support : 1 (1)
[t=00:00:00.662161]     frag-depth layout support : 1 (1)
[t=00:00:00.662168]     persistent maps support   : 1 (1)
[t=00:00:00.662175]     explicit attribs location : 1 (1)
[t=00:00:00.662183]     multi draw indirect       : 1 (-)
[t=00:00:00.662191]     array textures            : 1 (-)
[t=00:00:00.662199]     buffer copy support       : 1 (-)
[t=00:00:00.662206]     indirect draw             : 1 (-)
[t=00:00:00.662213]     base instance             : 1 (-)
[t=00:00:00.662219]     
[t=00:00:00.662232]     max. FBO samples              : 32
[t=00:00:00.662240]     max. FS/program texture slots : 32/192
[t=00:00:00.662246]     max. texture size             : 32768
[t=00:00:00.662257]     max. texture anisotropy level : 16.000000
[t=00:00:00.662265]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.662271]     max. draw-buffers             : 8
[t=00:00:00.662279]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.662286]     max. uniform buffer-bindings  : 84
[t=00:00:00.662294]     max. uniform block-size       : 64KB
[t=00:00:00.662303]     max. storage buffer-bindings  : 96
[t=00:00:00.662311]     max. storage block-size       : 2047MB
[t=00:00:00.662316]     
[t=00:00:00.662321]     enable AMD-hacks : 0
[t=00:00:00.662327]     compress MIP-maps: 0
[t=00:00:00.662399]     Number of compressed texture formats: 23
[t=00:00:00.662434]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.662480] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.663101] [GR::UpdateGLConfigs]
[t=00:00:00.663184] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.663212] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.663852] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.663864] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.663869] [GR::InitGLState]
[t=00:00:00.663951] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.872031] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.876401] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.877104] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.886549] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.886584] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.887852] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.893479] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.893504] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.893621] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.893680] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.904012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.904531] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.905040] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.905179] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.147580] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 243ms
[t=00:00:01.147784] [VFS] [SpringVFS::ReserveArchives<this=000002ed48d42420>]
[t=00:00:01.148035] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.151416] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ed48d42420 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.151446] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.237833] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.239021] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.239310] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.242593] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.243585] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.243743] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.244342][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.245187][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.245242][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.245270][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.245318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.247802][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.4ms)
[t=00:00:01.257526][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.257598][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.257655][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (High Definition Audio Device)"
[t=00:00:01.257692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.287464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.291090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ed48ecc2b0(default) context=000002ed0efc0a80  numChannels=2 frameSize=8
[t=00:00:01.291161][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.291178][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.291189][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.291199][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.291237][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.291290][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.291306][f=-000001] [Sound]   Devices:
[t=00:00:01.296852][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:01.296912][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:01.296936][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.296947][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.298462][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.298488][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.347833][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 103ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5830 MB
[t=00:00:01.351254][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.352335][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.352354][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.447592][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mechadansonia v1.02" (loaded=0 cached=0)
[t=00:00:01.448004][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0
[t=00:00:01.448644][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.029987][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:04.260380][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:11.215201][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.259024][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.379965][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.379999][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8
Fontconfig error: Cannot load default config file
[t=00:00:11.381443][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:11.381597][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:11.381615][f=-000001] [UDPListener] successfully bound socket on port 50995
[t=00:00:11.383118][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 10030ms
[t=00:00:11.474350][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002ed49404b60] using map "Mechadansonia v1.02" (loaded=1 cached=0)
[t=00:00:11.474640][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0
[t=00:00:11.474776][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:11.474925][f=-000001] [PreGame::AddModArchivesToVFS][server=000002ed49404b60] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:11.475244][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:11.514704][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:11.514889][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ed48d42420>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:11.516602][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:11.516671][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:11.517108][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.517173][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.517226][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.518176][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewptaW5zcGVlZD0wLjM7Cm1ldGFsbXVsdD0yOwplbmVyZ3ltdWx0PTI7Cm1heHNwZWVkPTIwOwp0ZWFtXzFfZWNvbj0yOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUJsaW5nbWFzdGFIb3RlcDsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjQuMTsKbWFwbmFtZT1NZWNoYWRhbnNvbmlhIHYxLjAyOwpteXBsYXllcm5hbWU9QmxpbmdtYXN0YUhvdGVwOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:11.518219][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_04-56-53-492_Mechadansonia v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:11.518229][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms
[t=00:00:11.518524][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:11.707865][f=-000001] forceSingleThreaded, false
[t=00:00:12.555145][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:12.555222][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:12.555644][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:12.555717][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:12.555829][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.566364][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:12.566386][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:12.566516][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:12.566616][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:12.566713][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:12.566833][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:12.567757][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:12.568205][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:12.568593][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:12.569106][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:12.569480][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:12.569821][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:12.569836][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:12.570373][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:12.574137][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:12.577290][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:12.578308][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:12.578479][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:12.578947][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:12.578971][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:12.579106][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:12.579316][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:12.814362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.911305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (94 MB)"
[t=00:00:13.025036][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture
[t=00:00:13.162916][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 583ms
[t=00:00:13.164436][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:13.181614][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:13.181737][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.182176][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.182246][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.182325][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.261819][f=-000001] Loading UnitDefs_posts
[t=00:00:13.475502][f=-000001] Loading FeatureDefs_posts
[t=00:00:13.489664][f=-000001] Loading WeaponDefs_posts
[t=00:00:13.509450][f=-000001] Loading ArmorDefs_posts
[t=00:00:13.528220][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 345ms
[t=00:00:13.594886][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 430ms
[t=00:00:13.594938][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:13.934239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:13.940846][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:13.946644][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:13.946931][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:13.946941][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:13.946969][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:13.949814][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:13.952224][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:13.952502][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:14.058392][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:14.070527][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:14.122780][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:14.123023][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:14.123239][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:14.123691][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:14.123908][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:14.124469][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:14.126923][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:14.127616][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:14.127947][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:14.128166][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:14.128608][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:14.133327][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:14.133571][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:14.133784][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:26.747239][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:26.748848][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:26.752837][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:26.753069][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:26.753315][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:26.753528][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:26.754627][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:26.757024][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:26.757858][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:26.758092][f=-000001] SetSunLighting
[t=00:00:26.759118][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.818945][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:26.827587][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:26.828851][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:26.829071][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:26.829288][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:26.829301][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:26.832131][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:26.832395][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:26.832642][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:26.833936][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:26.853177][f=-000001] Writing last game win data
[t=00:00:26.888607][f=-000001] LuaUI v0.3
[t=00:00:27.173210][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:27.173580][f=-000001] [s11n] Loading s11n file...
[t=00:00:27.174371][f=-000001] [s11n] Parsing model...
[t=00:00:27.184448][f=-000001] [s11n] Populating game world...
[t=00:00:27.209790][f=-000001] [s11n] s11n loading complete.
[t=00:00:27.210155][f=-000001] Running Springboard Feature Fixer, 46, 360
[t=00:00:27.490762][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:27.491017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:27.493506][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:27.494069][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:27.588861][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:27.612687][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:27.614867][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:27.615192][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:27.615507][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:27.615516][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 14336 (x128, z112)
[t=00:00:27.621039][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:27.636414][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 56.25%
[t=00:00:27.636441][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[t=00:00:27.636478][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[t=00:00:27.636488][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -135.00
[t=00:00:27.636500][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 263.44
[t=00:00:27.636521][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 52.636719% of the map. (used by 33 unit-defs)
[t=00:00:27.636548][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:27.636566][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:27.636585][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 34.981865% of the map. (used by 2 unit-defs)
[t=00:00:27.636607][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 37.297710% of the map. (used by 1 unit-defs)
[t=00:00:27.644583][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 91.02% of the map. (used by 351 unit-defs)
[t=00:00:27.646903][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 34.20% of the map. (used by 6 unit-defs)
[t=00:00:27.651275][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 55.78% of the map. (used by 32 unit-defs)
[t=00:00:27.658139][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 91.97% of the map. (used by 5 unit-defs)
[t=00:00:27.664295][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:27.669209][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 61.49% of the map. (used by 10 unit-defs)
[t=00:00:27.673731][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 60.96% of the map. (used by 4 unit-defs)
[t=00:00:27.680716][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 89.63% of the map. (used by 13 unit-defs)
[t=00:00:27.685919][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 55.34% of the map. (used by 3 unit-defs)
[t=00:00:27.688549][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 3 Map-Area(s) occupying 38.34% of the map. (used by 8 unit-defs)
[t=00:00:27.692475][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 53.69% of the map. (used by 20 unit-defs)
[t=00:00:27.768331][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Mechadansonia_v1.02.json)
[t=00:00:27.781598][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:27.786516][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:27.796468][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:27.805720][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:27.815305][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:27.824965][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:27.829150][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:27.878760][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:27.879455][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:27.879468][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 388ms
[t=00:00:27.915840][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10601, 0.0} allocedSize{int+, int-, ext}={0, 0, 1861874}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0357}
[t=00:00:28.701840][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:29.094578][f=-000001] GameID: 15342b66d8705f9e39c8ce124851a456
[t=00:00:29.095073][f=-000001] Connection attempt from BlingmastaHotep
[t=00:00:29.095084][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:29.095201][f=-000001]  -> Connection established (given id 0)
[t=00:00:29.095262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][map-checksums]
    server=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8
    client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8"
[t=00:00:29.095287][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.095316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6414183778538018c9f91d42ed14594a4a03f6ceb2990aacd156382f50a622f2c055a92197b9593725aa86fb4f16e78b30fc263b4be308f945c3fcad6b020e3c]"
[t=00:00:29.095331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25344a0e90dc851a4ae56bc53a38a7a290bcf169e0742861392dcb727c3e21afa1589aeada60c8f1707b7ac2b808be6b4711bcdfb2d2367cfe6dd3ef33f870ce]"
[t=00:00:29.095345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[Game::Load][lua{Rules,Gaia}={000002ed6f469210,000002edc120aab0}][locale="C"]"
[t=00:00:29.096537][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:00:29.096552][f=-000001] Player BlingmastaHotep finished loading and is now ingame
[t=00:00:29.266579][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:29.308642][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:29.607434][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:31.664671][f=-000001] <BlingmastaHotep> Allies: I choose: Engineer!
[t=00:03:24.837986][f=0004295] game_message: Solar Collector is under attack
[t=00:06:04.147932][f=0009074] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:06:37.682186][f=0010080] game_message: Wind/Tidal Generator is under attack
[t=00:11:39.775373][f=0019143] game_message: Venom is under attack
[t=00:13:26.186391][f=0022335] game_message: Venom is under attack
[t=00:14:12.186894][f=0023715] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:15:19.139341][f=0025724] game_message: AI has been destroyed!
[t=00:15:19.140779][f=0025724] game_message: BlingmastaHotep wins!
[t=00:15:19.141259][f=0025724] Submitting stats
[t=00:15:19.148639][f=0025724] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:15:19.206826][f=0025724] [EOH::DestroySkirmishAI(id=0)]
[t=00:15:19.248608][f=0025724] <autoquit> Autoquit canceled.
[t=00:15:19.263173][f=0025727] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=00:15:19.420076][f=0025732] game_message: Venom is under attack
[t=00:15:23.854440][f=0025865] [QuitAction] user exited to system
[t=00:15:23.863831][f=0025865] [SpringApp::Kill][1] fromRun=1
[t=00:15:23.863866][f=0025865] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:15:23.889428][f=0025865]  [async=0] threads=4 tasks=1818204 {sum,avg}{exec,wait}time={{52145.449, 0.029}, {75576.727, 0.042}}ms
[t=00:15:23.889484][f=0025865]      thread=1 tasks=606068 {sum,min,max,avg}{exec,wait}time={{19702.900, 0.000, 1100.004, 0.033}, {4238.305, 0.000, 18446744027136.000, 0.007}}ms
[t=00:15:23.889499][f=0025865]      thread=2 tasks=606068 {sum,min,max,avg}{exec,wait}time={{16042.021, 0.000, 1100.034, 0.026}, {35212.195, 0.000, 26.671, 0.058}}ms
[t=00:15:23.889513][f=0025865]      thread=3 tasks=606068 {sum,min,max,avg}{exec,wait}time={{16400.527, 0.000, 1100.034, 0.027}, {36126.234, 0.000, 38.951, 0.060}}ms
[t=00:15:23.889534][f=0025865]  [async=1] threads=4 tasks=11989 {sum,avg}{exec,wait}time={{43412.492, 3.621}, {26822542.000, 2237.263}}ms
[t=00:15:23.889564][f=0025865]      thread=1 tasks=3997 {sum,min,max,avg}{exec,wait}time={{14923.777, 0.001, 1779.456, 3.734}, {9079197.000, 0.071, 6827.611, 2271.503}}ms
[t=00:15:23.889579][f=0025865]      thread=2 tasks=3996 {sum,min,max,avg}{exec,wait}time={{14337.672, 0.001, 1783.916, 3.588}, {8947045.000, 0.401, 6799.036, 2239.000}}ms
[t=00:15:23.889597][f=0025865]      thread=3 tasks=3996 {sum,min,max,avg}{exec,wait}time={{14151.043, 0.000, 1780.408, 3.541}, {8796301.000, 0.045, 6685.132, 2201.277}}ms
[t=00:15:23.889605][f=0025865] [ThreadPool::SetThreadCount][2] workers=0
[t=00:15:23.889613][f=0025865] [SpringApp::Kill][2]
[t=00:15:23.890215][f=0025865] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:15:23.890225][f=0025865] [Game::KillLua][1] dtor=0 luaUI=000002eddf3bc490
[t=00:15:23.890276][f=0025865] Start widgetHandler:Shutdown
[t=00:15:23.911305][f=0025865] Shutdown - SaveOrderList Complete
[t=00:15:23.919369][f=0025865] Writing last game win data
[t=00:15:23.942632][f=0025865] Shutdown - SaveConfigData Complete
[t=00:15:23.942662][f=0025865] Shutdown Widget - Chili Highlight
[t=00:15:23.942700][f=0025865] Shutdown Widget - Draw After Chili
[t=00:15:23.942711][f=0025865] Shutdown Widget - API Unit Tracker GL4
[t=00:15:23.942731][f=0025865] Shutdown Widget - EPIC Menu
[t=00:15:23.944054][f=0025865] Shutdown Widget - Chili Minimap
[t=00:15:23.944170][f=0025865] Shutdown Widget - Chili Widget Selector
[t=00:15:23.945276][f=0025865] Shutdown Widget - Depth of Field Shader
[t=00:15:23.945290][f=0025865] Shutdown Widget - Local Team Colors
[t=00:15:23.945300][f=0025865] Shutdown Widget - Display Keys 2
[t=00:15:23.945344][f=0025865] Shutdown Widget - Save Game Menu
[t=00:15:23.945354][f=0025865] Shutdown Widget - Highlight Model Api GL4
[t=00:15:23.945417][f=0025865] Shutdown Widget - Selected Units GL4 2
[t=00:15:23.945442][f=0025865] Shutdown Widget - HealthBars
[t=00:15:23.946878][f=0025865] Shutdown Widget - Noises
[t=00:15:23.946901][f=0025865] Shutdown Widget - Unit Icons
[t=00:15:23.947003][f=0025865] Shutdown Widget - BuildETA
[t=00:15:23.947020][f=0025865] Shutdown Widget - Win Counter
[t=00:15:23.947031][f=0025865] Shutdown Widget - EndGame APM stats
[t=00:15:23.947045][f=0025865] Shutdown Widget - Modular Comm Info
[t=00:15:23.947056][f=0025865] Shutdown Widget - Attack Warning
[t=00:15:23.947069][f=0025865] Shutdown Widget - CameraShake
[t=00:15:23.947087][f=0025865] Shutdown Widget - Chili Economy Panel Default
[t=00:15:23.947212][f=0025865] Shutdown Widget - Chili EndGame Window
[t=00:15:23.947236][f=0025865] Shutdown Widget - Chili Nuke Warning
[t=00:15:23.947251][f=0025865] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:15:23.947268][f=0025865] Shutdown Widget - Chili Spectator Panels
[t=00:15:23.947280][f=0025865] Shutdown Widget - Context Menu
[t=00:15:23.947290][f=0025865] Shutdown Widget - Darkening
[t=00:15:23.947309][f=0025865] Shutdown Widget - Defense Range Zero-K
[t=00:15:23.947441][f=0025865] Shutdown Widget - Grab Input
[t=00:15:23.949237][f=0025865] Input grabbing is disabled!
[t=00:15:23.949255][f=0025865] Shutdown Widget - Highlight Geos
[t=00:15:23.949274][f=0025865] Shutdown Widget - Local Widgets Config
[t=00:15:23.949295][f=0025865] Shutdown Widget - MinimapEvents
[t=00:15:23.949307][f=0025865] Shutdown Widget - Missile Silo Range
[t=00:15:23.949320][f=0025865] Shutdown Widget - Music Player v2
[t=00:15:23.949372][f=0025865] Shutdown Widget - Point Tracker
[t=00:15:23.949391][f=0025865] Shutdown Widget - Showeco and Grid Drawer
[t=00:15:23.949412][f=0025865] Shutdown Widget - Startup Info and Selector
[t=00:15:23.949432][f=0025865] Shutdown Widget - State Reverse and Latency
[t=00:15:23.949444][f=0025865] Shutdown Widget - Stereo3D
[t=00:15:23.949514][f=0025865] Shutdown Widget - Transport AI
[t=00:15:23.949528][f=0025865] Shutdown Widget - Attack AoE
[t=00:15:23.949542][f=0025865] Shutdown Widget - Map Edge Extension
[t=00:15:23.949830][f=0025865] Shutdown Widget - Highlight Unit GL4 v2
[t=00:15:23.949843][f=0025865] Shutdown Widget - Selection Send
[t=00:15:23.949855][f=0025865] Shutdown Widget - LupsManager
[t=00:15:23.949886][f=0025865] Shutdown Widget - Receive Units Indicator
[t=00:15:23.949896][f=0025865] Shutdown Widget - Newton Firezone
[t=00:15:23.949916][f=0025865] Shutdown Widget - Chili Pro Console
[t=00:15:23.960338][f=0025865] Shutdown Widget - Persistent Build Height
[t=00:15:23.960360][f=0025865] Shutdown Widget - Lasso Terraform GUI
[t=00:15:23.960380][f=0025865] Shutdown Widget - Chili Framework
[t=00:15:23.960391][f=0025865] Shutdown Widget - Lups
[t=00:15:23.961299][f=0025865] Shutdown Widget - Chili Core Selector
[t=00:15:23.961420][f=0025865] Shutdown Widget - Custom Markers
[t=00:15:23.961439][f=0025865] Shutdown Widget - Mex Placement Handler
[t=00:15:23.961482][f=0025865] Shutdown Widget - Select Keys
[t=00:15:23.961507][f=0025865] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:15:23.961560][f=0025865] Shutdown Widget - Pause Screen
[t=00:15:23.961750][f=0025865] Shutdown Widget - Color Blindness Correction
[t=00:15:23.961944][f=0025865] Shutdown Widget - Layout Handler
[t=00:15:23.961963][f=0025865] Shutdown Widget - Text To Speech Control
[t=00:15:23.961973][f=0025865] End widgetHandler:Shutdown
[t=00:15:24.046860][f=0025865] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24301586, 0.0} allocedSize{int+, int-, ext}={0, 0, 4167964356}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0334}
[t=00:15:24.050687][f=0025865] [Game::KillLua][2] dtor=0 luaGaia=000002edc120aab0
[t=00:15:24.085309][f=0025865] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:24.085422][f=0025865] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:24.085468][f=0025865] [Game::KillLua][3] dtor=0 luaRules=000002ed6f469210
[t=00:15:24.085522][f=0025865] Start gadgetHandler:Shutdown
[t=00:15:24.085539][f=0025865] Shutdown - StartSetup
[t=00:15:24.085552][f=0025865] Shutdown - UnitMorph
[t=00:15:24.087614][f=0025865] Shutdown - Carrier Drones
[t=00:15:24.087635][f=0025865] Shutdown - Missile Silo Controller
[t=00:15:24.087648][f=0025865] Shutdown - Modular Comm Info
[t=00:15:24.087675][f=0025865] Shutdown - Terrain Texture Handler
[t=00:15:24.087690][f=0025865] Shutdown - UnitCloakShield
[t=00:15:24.088127][f=0025865] Shutdown - Starlight Handler
[t=00:15:24.088166][f=0025865] End gadgetHandler:Shutdown
[t=00:15:24.122798][f=0025865] Start gadgetHandler:Shutdown
[t=00:15:24.122828][f=0025865] Shutdown - Teleport Throw
[t=00:15:24.122842][f=0025865] Shutdown - UnitMorph
[t=00:15:24.122860][f=0025865] Shutdown - Commander Skin Renderer
[t=00:15:24.125007][f=0025865] Shutdown - Missile fired callins
[t=00:15:24.125023][f=0025865] Shutdown - Modular Comm Info
[t=00:15:24.125032][f=0025865] Shutdown - Retreat Command
[t=00:15:24.125053][f=0025865] Shutdown - Shockwaves
[t=00:15:24.125067][f=0025865] Shutdown - Unit tint API
[t=00:15:24.125101][f=0025865] Shutdown - Unit glow API
[t=00:15:24.125128][f=0025865] Shutdown - UnitCloakShield
[t=00:15:24.125163][f=0025865] Shutdown - Lups Cloak FX
[t=00:15:24.125238][f=0025865] Shutdown - Lups
[t=00:15:24.126247][f=0025865] Shutdown - Lups Shield
[t=00:15:24.126376][f=0025865] End gadgetHandler:Shutdown
[t=00:15:24.178257][f=0025865] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2811, 0.0} allocedSize{int+, int-, ext}={0, 0, 435413}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0032}
[t=00:15:24.180913][f=0025865] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:24.181221][f=0025865] [Game::KillLua][4] dtor=0
[t=00:15:24.181266][f=0025865] [Game::KillLua][5] dtor=0
[t=00:15:24.201548][f=0025865] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_04-56-53-492_Mechadansonia v1_105.1.1-2457-g8095d30 BAR105.sdfz" (765826 bytes)
[t=00:15:24.201695][f=0025865] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:15:24.239762][f=0025865] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:15:24.239796][f=0025865] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40
[t=00:15:24.240117][f=0025865] [Sound] [Sound::UpdateThread][4] ctx=000002ed0efc0a80 dev=000002ed48ecc2b0
[t=00:15:24.243268][f=0025865] [Sound] [Sound::UpdateThread][5] ctx=000002ed0efc0a80 dev=000002ed48ecc2b0
[t=00:15:24.243289][f=0025865] [Sound] [Sound::Cleanup][alcDestroyContext(000002ed0efc0a80)]
[t=00:15:24.248738][f=0025865] [Sound] [Sound::Cleanup][alcCloseDevice(000002ed48ecc2b0)]
[t=00:15:24.252760][f=0025865] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:15:24.284906][f=0025865] [Sound] [Sound::UpdateThread][6]
[t=00:15:24.286591][f=0025865] [Game::~CGame][1]
[t=00:15:24.286613][f=0025865] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:15:24.286626][f=0025865] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:15:24.286638][f=0025865] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:15:24.286667][f=0025865] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:15:24.286676][f=0025865] [Game::KillLua][4] dtor=1
[t=00:15:24.286689][f=0025865] [Game::KillLua][5] dtor=1
[t=00:15:24.286855][f=0025865] [Game::KillMisc][1]
[t=00:15:24.287401][f=0025865] [Game::KillMisc][2]
[t=00:15:24.287994][f=0025865] [Game::KillMisc][3]
[t=00:15:24.288743][f=0025865] [Game::KillRendering][1]
[t=00:15:24.296131][f=0025865] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:15:24.334521][f=0025865] [3DOParser::Kill] allocated 1 pieces
[t=00:15:24.334544][f=0025865] [S3OParser::Kill] allocated 5558 pieces
[t=00:15:24.336358][f=0025865] [AssParser::Kill] allocated 680 pieces
[t=00:15:24.425338][f=0025865] [Game::KillInterface][1]
[t=00:15:24.428269][f=0025865] [Game::KillInterface][2]
[t=00:15:24.429449][f=0025865] [Game::KillSimulation][1]
[t=00:15:24.429575][f=0025865] [Game::KillSimulation][2]
[t=00:15:24.517374][f=0025865] [CCollisionHandler] dis-/continuous tests: 0/23032062
[t=00:15:24.517417][f=0025865] [Game::KillSimulation][3]
[t=00:15:24.519394][f=0025865] [~CPathCache(32x28)] cacheHits=40 hitPercentage=10% numHashColls=0 maxCacheSize=201
[t=00:15:24.519449][f=0025865] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:24.519574][f=0025865] [~CPathCache(64x56)] cacheHits=294 hitPercentage=41% numHashColls=0 maxCacheSize=160
[t=00:15:24.519623][f=0025865] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:24.520375][f=0025865] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:15:24.548093][f=0025865] [LosHandler::Kill] raycast instance cache-{hits,misses}={34811,35605}; shared=12%; cached=37%
[t=00:15:24.560545][f=0025865] [Game::KillSimulation][4]
[t=00:15:24.850921][f=0025865] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:15:24.850980][f=0025865] [Game::~CGame][2]
[t=00:15:24.850991][f=0025865] [Game::~CGame][3]
[t=00:15:24.851075][f=0025865] [SpringApp::Kill][3]
[t=00:15:24.851155][f=0025865] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    662230 bytes sent  
    433386 bytes recv'd

[t=00:15:24.851381][f=0025865] Kill: client disconnecting...
[t=00:15:26.864043][f=0025865] CloseConnection: client connection closed
[t=00:15:26.864203][f=0025865] [SpringApp::Kill][4] font=000002ed0f3d6080
[t=00:15:26.869531][f=0025865] [SpringApp::Kill][5]
[t=00:15:26.876042][f=0025865] [SpringApp::Kill][6]
[t=00:15:26.876067] [SpringApp::Kill][7]
[t=00:15:26.876160] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:26.876171] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7936, 1048576, 1048576}, EBO = {14976, 2097152, 2097152}
[t=00:15:26.876180] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:15:26.876191] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:15:26.876199] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:15:26.876207] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:26.876215] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {988, 1048576, 1048576}, EBO = {1482, 2097152, 2097152}
[t=00:15:26.876226] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24888, 1048576, 1048576}, EBO = {37332, 2097152, 2097152}
[t=00:15:26.876235] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:15:26.876243] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:26.876255] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:26.876263] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:15:26.876271] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {960, 1048576, 1048576}, EBO = {1440, 2097152, 2097152}
[t=00:15:26.971733] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:15:26.971756] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:15:26.971764] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:15:26.971771] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:15:27.065524] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>]
[t=00:15:27.065548] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:15:27.065560] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002ed48dfb850)
[t=00:15:27.068614] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=1)] #archives[section]=1 #files[section]=162
[t=00:15:27.068653] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Mechadansonia_V1.02.sd7 (000002ed48e3d180)
[t=00:15:27.073863] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=2)] #archives[section]=3 #files[section]=327
[t=00:15:27.073896] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002ed48dfa670)
[t=00:15:27.073987] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002ed48dfb7a0)
[t=00:15:27.074051] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002ed48dfb170)
[t=00:15:27.074130] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=3)] #archives[section]=0 #files[section]=0
[t=00:15:27.074149] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=4)] #archives[section]=0 #files[section]=130
[t=00:15:27.074210] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=5)] #archives[section]=0 #files[section]=0
[t=00:15:27.074222] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=6)] #archives[section]=0 #files[section]=0
[t=00:15:27.074233] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=7)] #archives[section]=0 #files[section]=0
[t=00:15:27.074253] [VFS] [SpringVFS::DeleteArchives<this=000002ed48d42420>(section=8)] #archives[section]=0 #files[section]=0
[t=00:15:27.074484] [SpringApp::Kill][8]
[t=00:15:27.074493] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:15:27.074499] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77c1a7430 (joinable=1)
[t=00:15:27.074505] [WatchDog::Uninstall][2]
[t=00:15:27.812692] [WatchDog::Uninstall][3]
[t=00:15:27.812718] [SpringApp::Kill][9]