Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.002750] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.002771] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.011220] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.011385] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.255307] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.255367] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.255400] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.255414] [t=00:00:00.255419] Enable or disable log sections using the LogSections configuration key [t=00:00:00.255424] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.255429] Use "none" to disable the default log sections. [t=00:00:00.255436] ============== </Log Sections> ============== [t=00:00:00.255441] ============== <User Config> ============== [t=00:00:00.255549] AllowDeferredMapRendering = 1 [t=00:00:00.255556] AllowDeferredModelRendering = 1 [t=00:00:00.255560] AnimationMT = 0 [t=00:00:00.255564] BumpWaterAnisotropy = 2 [t=00:00:00.255570] BumpWaterBlurReflection = 1 [t=00:00:00.255574] BumpWaterDepthBits = 32 [t=00:00:00.255581] BumpWaterReflection = 2 [t=00:00:00.255588] BumpWaterTexSizeReflection = 256 [t=00:00:00.255594] CamFreeScrollSpeed = 50 [t=00:00:00.255600] CamMode = 1 [t=00:00:00.255609] DualScreenMiniMapOnLeft = 1 [t=00:00:00.255621] EdgeMoveDynamic = 0 [t=00:00:00.255627] EdgeMoveWidth = 0.003 [t=00:00:00.255633] FPSFOV = 90 [t=00:00:00.255638] FPSScrollSpeed = 50 [t=00:00:00.255645] FontSize = 18 [t=00:00:00.255651] GrassDetail = 0 [t=00:00:00.255656] GroundDecals = 5 [t=00:00:00.255663] GroundDetail = 120 [t=00:00:00.255669] HangTimeout = 30 [t=00:00:00.255675] HardwareCursor = 1 [t=00:00:00.255681] InitialNetworkTimeout = 0 [t=00:00:00.255688] LinkIncomingMaxPacketRate = 512 [t=00:00:00.255699] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.255705] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.255712] LinkOutgoingBandwidth = 131072 [t=00:00:00.255720] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.255727] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.255732] MSAALevel = 8 [t=00:00:00.255738] MaxParticles = 25000 [t=00:00:00.255743] MaxSounds = 32 [t=00:00:00.255749] MaximumTransmissionUnit = 0 [t=00:00:00.255757] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.255763] MiniMapMarker = 0 [t=00:00:00.255774] MouseDragScrollThreshold = 0 [t=00:00:00.255781] NetworkLossFactor = 1 [t=00:00:00.255787] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.255793] OverheadScrollSpeed = 50 [t=00:00:00.255839] ReconnectTimeout = 0 [t=00:00:00.255847] RotOverheadScrollSpeed = 50 [t=00:00:00.255852] RotateLogFiles = 1 [t=00:00:00.255859] ScrollWheelSpeed = -50 [t=00:00:00.255866] ShadowMapSize = 8192 [t=00:00:00.255873] Shadows = 1 [t=00:00:00.255878] ShowClock = 0 [t=00:00:00.255889] SoftParticles = 2 [t=00:00:00.255896] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.255903] UnitIconDist = 151 [t=00:00:00.255909] UpdateBoundingVolumeMT = 0 [t=00:00:00.255915] UpdateWeaponVectorsMT = 0 [t=00:00:00.255922] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.255929] UseLuaMemPools = 0 [t=00:00:00.255935] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.255942] VFSCacheArchiveFiles = 0 [t=00:00:00.255947] VSync = 0 [t=00:00:00.255952] Water = 4 [t=00:00:00.256016] WindowBorderless = 1 [t=00:00:00.256025] WindowPosY = 0 [t=00:00:00.256031] XResolutionWindowed = 1920 [t=00:00:00.256037] YResolutionWindowed = 1080 [t=00:00:00.256043] snd_volmaster = 0 [t=00:00:00.256061] ============== </User Config> ============== [t=00:00:00.256069] ============== <User System> ============== [t=00:00:00.256076] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.256086] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.256295] Compiler Version: gcc-13.2.0 [t=00:00:00.256349] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.256406] Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics ; 7519MB RAM, 26975MB pagefile [t=00:00:00.256416] Binary Word Size: 64-bit (native) [t=00:00:00.256423] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.256430] Physical CPU Cores: 4 [t=00:00:00.256436] Logical CPU Cores: 8 [t=00:00:00.256450] ============== </User System> ============== [t=00:00:00.256578] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.256585] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.256589] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.256592] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.256597] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.257780] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.257790] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.312648] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.314453] Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.314466] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.314471] [ 2] 1760x990x24bpp@60Hz [t=00:00:00.314477] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.314481] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.314485] [ 5] 1366x768x24bpp@60Hz [t=00:00:00.314489] [ 6] 1280x1024x24bpp@75Hz [t=00:00:00.314492] [ 8] 1280x720x24bpp@75Hz [t=00:00:00.314496] [10] 1152x864x24bpp@75Hz [t=00:00:00.314512] [12] 1128x634x24bpp@75Hz [t=00:00:00.314520] [14] 1024x768x24bpp@75Hz [t=00:00:00.314526] [16] 800x600x24bpp@75Hz [t=00:00:00.314532] [18] 720x400x24bpp@70Hz [t=00:00:00.314539] [20] 640x480x24bpp@75Hz [t=00:00:00.515326] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.516032] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.516082] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.634745] [GR::LogVersionInfo] [t=00:00:00.634768] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.634778] GL version : 4.6.0 Compatibility Profile Context 22.40.52.07.231123 [t=00:00:00.634786] GL vendor : ATI Technologies Inc. [t=00:00:00.634792] GL renderer : AMD Radeon RX 5500 [t=00:00:00.634798] GLSL version: 4.60 [t=00:00:00.634804] GLEW version: 2.1.0 [t=00:00:00.634843] GPU memory : 7227MB (total) / 7227MB (available) [t=00:00:00.634888] SDL swap-int: 0 [t=00:00:00.634900] SDL driver : windows [t=00:00:00.634910] [t=00:00:00.634919] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.634927] GLSL shader support : 1 [t=00:00:00.634934] GL4 support : 1 [t=00:00:00.634941] FBO extension support : 1 [t=00:00:00.635125] NVX GPU mem-info support : 0 [t=00:00:00.635142] ATI GPU mem-info support : 1 [t=00:00:00.635160] Texture clamping to edge : 1 [t=00:00:00.635188] NPOT-texture support : 1 (1) [t=00:00:00.635202] S3TC/DXT1 texture support : 1/0 [t=00:00:00.635215] texture query-LOD support : 0 (0) [t=00:00:00.635224] MSAA frame-buffer support : 1 (1) [t=00:00:00.635233] Z-buffer depth : 24 (-) [t=00:00:00.635250] primitive-restart support : 1 (1) [t=00:00:00.635259] clip-space control support: 1 (1) [t=00:00:00.635268] seamless cube-map support : 1 (1) [t=00:00:00.635276] frag-depth layout support : 1 (1) [t=00:00:00.635285] persistent maps support : 1 (1) [t=00:00:00.635307] explicit attribs location : 1 (1) [t=00:00:00.635317] multi draw indirect : 1 (-) [t=00:00:00.635326] array textures : 1 (-) [t=00:00:00.635334] buffer copy support : 1 (-) [t=00:00:00.635343] indirect draw : 1 (-) [t=00:00:00.635349] base instance : 1 (-) [t=00:00:00.635356] [t=00:00:00.635361] max. FBO samples : 8 [t=00:00:00.635367] max. FS/program texture slots : 32/160 [t=00:00:00.635382] max. texture size : 16384 [t=00:00:00.635393] max. texture anisotropy level : 16.000000 [t=00:00:00.635399] max. vec4 varyings/attributes : 16/32 [t=00:00:00.635405] max. draw-buffers : 8 [t=00:00:00.635412] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.635419] max. uniform buffer-bindings : 84 [t=00:00:00.635425] max. uniform block-size : 4096KB [t=00:00:00.635431] max. storage buffer-bindings : 32 [t=00:00:00.635439] max. storage block-size : 2047MB [t=00:00:00.635449] [t=00:00:00.635455] enable AMD-hacks : 1 [t=00:00:00.635460] compress MIP-maps: 0 [t=00:00:00.635510] Number of compressed texture formats: 33 [t=00:00:00.635554] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.635611] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.636006] [GR::UpdateGLConfigs] [t=00:00:00.636042] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.636052] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.636067] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.636084] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.636091] [GR::InitGLState] [t=00:00:00.636184] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.847186] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.853126] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.869674] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.869698] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.870184] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.872164] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.872184] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.872282] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.872373] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.881850] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.882546] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.883278] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.883438] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.897480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.897538] [VFS] [SpringVFS::ReserveArchives<this=0000021ee99426c0>] [t=00:00:00.897878] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.901263] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021ee99426c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.901440] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.021445] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.021816] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.021941] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.022026] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.022770] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.023074] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.023661][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.023914][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.023968][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.023969][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.023987][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.024044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.037307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.037379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:01.037397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.060573][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.063146][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021eb5b54f70(default) context=0000021ee8f3e740 numChannels=2 frameSize=8 [t=00:00:01.063182][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.063224][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.063236][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.063246][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.063278][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.063323][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.063342][f=-000001] [Sound] Devices: [t=00:00:01.065171][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.065200][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.065236][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.066073][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.066098][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.130080][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 306418 MB [t=00:00:01.132884][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.153957][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:01.158504][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name SinkingLizard [t=00:00:01.158563][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.158579][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.158597][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.158613][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.158637][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.158644][f=-000001] [GR::InitGLState] [t=00:00:01.158684][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.158697][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.171387][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 12ms [t=00:00:01.171411][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.171441][f=-000001] [t=00:00:01.171448][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.171460][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.171468][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.171477][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.171486][f=-000001] [t=00:00:01.171492][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.171505][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.171514][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.171520][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.954202][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Carrot Mountains v1.0" (loaded=0 cached=0) [t=00:00:01.954521][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Carrot Mountains v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.954888][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.969914][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.970394][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:02.019947][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.020130][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:10.287178][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a" [t=00:00:10.287388][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:10.287472][f=-000001] Warning: [PreGame::GameDataReceived] Archive Carrot Mountains v1.0 (checksum 01f2bdd2b9f82f71762d4c285d4095ea1c2d37f9a4841dc28c0056eb5e8f32ed047a3a5a3f97d1236d7f40232f9ffdc3084e6f306a5c1701a769b4b02bec4530) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:10.287842][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.287918][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.287986][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.288037][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:10.306367][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CmVuZXJneW11bHQ9MTAwOwpzZW5kc3ByaW5naWVkYXRhPTE7CnRlYW1fMV9lY29uPTEwOwp0ZWFtXzJfZWNvbj0xMDsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwptZXRhbG11bHQ9MTAwOwpzZXJ2ZXJ0eXBlPVpLTFM7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTJfMjsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTM2NjsKZnJpZW5kcz1lcnJvcjgwODEwLGdhbWVzb2xnZXIzNTY7CmxvYmJ5aWQ9NTU4ODA0OwphdmF0YXI9anVtcGFhOwpyb29tX2Jvc3M9MTsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9VVM7CmxldmVsPTE0OwpuYW1lPVNpbmtpbmdMaXphcmQ7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQmVnaW5uZXIgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCZWdpbm5lcjY0Owp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQp6a3NlYXJjaHRhZz0yMDRmMjRmYS0yZDY1LTRlMDUtYWViNi1jYzIyMzYxZmQwMmU7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9Q2Fycm90IE1vdW50YWlucyB2MS4wOwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1TaW5raW5nTGl6YXJkJ3MgQmF0dGxlOwphdXRvaG9zdHBvcnQ9NTM4ODE7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDkyOwp9Cg==" [t=00:00:10.306461][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_19-27-57-683_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:10.306484][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 9071ms [t=00:00:10.317659][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:11.056932][f=-000001] forceSingleThreaded, false [t=00:00:11.058462][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, Flooded:, nil [t=00:00:11.064085][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a" [t=00:00:11.064171][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:11.064562][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:11.064646][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:11.064731][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:11.082557][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:11.082574][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:11.082659][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:11.082727][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:11.082795][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:11.082845][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:11.083474][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:11.083726][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:11.083986][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:11.084488][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:11.084697][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:11.097125][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:11.097154][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:11.097495][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:11.163008][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:11.166124][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:11.167131][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:11.167344][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:11.167856][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:11.167927][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:11.168103][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:11.168566][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:11.415891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:11.646858][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)" [t=00:00:17.439900][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:18.418402][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 7250ms [t=00:00:18.418519][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:18.419525][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a" [t=00:00:18.419684][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:18.420363][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:18.420487][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:18.420602][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:18.496466][f=-000001] Loading UnitDefs_posts [t=00:00:18.585130][f=-000001] Loading FeatureDefs_posts [t=00:00:18.605090][f=-000001] Loading WeaponDefs_posts [t=00:00:18.623723][f=-000001] Loading ArmorDefs_posts [t=00:00:18.639642][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 218ms [t=00:00:18.679851][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 261ms [t=00:00:18.679882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:18.764184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:18.766528][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:18.778585][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:18.778916][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [t=00:00:18.778933][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:18.778952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:18.780883][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:18.786010][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:18.786227][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! ------- TRUNCATED ------- [t=00:00:40.286088][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:40.286527][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:40.287933][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:40.288126][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:40.290452][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:40.290696][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:40.290947][f=-000001] Mex Placement Initialised with 163 spots. [t=00:00:40.300582][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:40.301480][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:40.302690][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:40.303433][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:40.303867][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:40.311528][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:40.316820][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:40.331827][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:40.332256][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:40.332470][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:40.341214][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:40.341937][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:40.342277][f=-000001] SetSunLighting [t=00:00:40.364509][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:40.471290][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:40.478959][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:40.479623][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:40.479842][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:40.480078][f=-000001] Lua garbage collection rate: 30/s [t=00:00:40.480094][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:40.482495][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:40.482745][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:40.482990][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:40.484145][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:40.510538][f=-000001] Writing last game win data [t=00:00:40.525348][f=-000001] LuaUI v0.3 [t=00:00:40.679054][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:40.755062][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:40.755103][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:40.756028][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:40.756468][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:40.975421][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:41.087840][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:41.101328][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:41.101648][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:41.102065][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 128 [t=00:00:41.102075][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:41.111234][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:41.130731][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 100.00% [t=00:00:41.130785][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: 382.96 [t=00:00:41.130797][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 773.48 [t=00:00:41.130815][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:41.130838][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:41.130856][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:41.130873][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:41.130894][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:41.135522][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 94.41% of the map. (used by 351 unit-defs) [t=00:00:41.135743][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:41.139680][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 94.41% of the map. (used by 32 unit-defs) [t=00:00:41.143115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.41% of the map. (used by 5 unit-defs) [t=00:00:41.146606][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:41.150053][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:41.153691][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:41.157019][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 81.18% of the map. (used by 13 unit-defs) [t=00:00:41.160826][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 94.41% of the map. (used by 3 unit-defs) [t=00:00:41.160889][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:41.164153][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 81.18% of the map. (used by 20 unit-defs) [t=00:00:41.249215][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Carrot_Mountains_v1.0.json) [t=00:00:41.308546][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:41.351381][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:41.386122][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:41.410610][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:41.440026][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:41.477896][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:41.512269][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:41.685899][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:41.686559][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:41.686576][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 931ms [t=00:00:41.728534][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10550, 0.0} allocedSize{int+, int-, ext}={0, 0, 1857102}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0405} [t=00:00:42.347060][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:42.953423][f=-000001] GameID: 32002c66f9db6cde8285c838c72e5811 [t=00:00:43.226154][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:43.237523][f=-000001] Connection attempt from SinkingLizard [t=00:00:43.269323][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:43.269789][f=-000001] -> Connection established (given id 0) [t=00:00:43.269851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=01f2bdd2b9f82f71762d4c285d4095ea1c2d37f9a4841dc28c0056eb5e8f32ed047a3a5a3f97d1236d7f40232f9ffdc3084e6f306a5c1701a769b4b02bec4530" [t=00:00:43.269883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:43.269920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ef90c1fb69a51b79ad93b8005d2525e1fe5de0b0a3d4783cb8e16daf46544b03a6fcf2dbe6c59fe0164383b6ff850f2a11f34913388b77ff7d010c60675efd2]" [t=00:00:43.269942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a053896d3a6ce3f6f9cc0cffdd4e2f638738088d78cc7163b790503e2d5c4751f8b64feb380951952f9fa3e9d11ebdd56f8da99fc3ccba7232f8ee56b9fe421]" [t=00:00:43.270093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[Game::Load][lua{Rules,Gaia}={0000021f99812170,0000021f9b8ffeb0}][locale="C"]" [t=00:00:43.270951][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 1 [t=00:00:45.037954][f=-000001] <SinkingLizard> Allies: I choose: Engineer! [t=00:01:48.453076][f=0001591] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:05:08.008914][f=0007578] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:05:31.954874][f=0008296] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:08:04.110667][f=0012860] SinkingLizard paused the game [t=00:08:05.646040][f=0012860] [QuitAction] user exited to system [t=00:08:05.655308][f=0012860] [SpringApp::Kill][1] fromRun=1 [t=00:08:05.664091][f=0012860] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:08:05.689829][f=0012860] [async=0] threads=4 tasks=334665 {sum,avg}{exec,wait}time={{16470.061, 0.049}, {5986.343, 0.018}}ms [t=00:08:05.689855][f=0012860] thread=1 tasks=111555 {sum,min,max,avg}{exec,wait}time={{5563.972, 0.000, 2561.283, 0.050}, {1387.372, 0.000, 48.914, 0.012}}ms [t=00:08:05.689868][f=0012860] thread=2 tasks=111555 {sum,min,max,avg}{exec,wait}time={{5464.907, 0.000, 2531.720, 0.049}, {1988.255, 0.000, 29.547, 0.018}}ms [t=00:08:05.689888][f=0012860] thread=3 tasks=111555 {sum,min,max,avg}{exec,wait}time={{5441.182, 0.000, 2531.704, 0.049}, {2610.716, 0.000, 48.935, 0.023}}ms [t=00:08:05.689899][f=0012860] [async=1] threads=4 tasks=3760 {sum,avg}{exec,wait}time={{56338.754, 14.984}, {15537846.000, 4132.406}}ms [t=00:08:05.689914][f=0012860] thread=1 tasks=1247 {sum,min,max,avg}{exec,wait}time={{18627.461, 0.000, 6711.600, 14.938}, {5176085.000, 0.620, 10566.385, 4150.830}}ms [t=00:08:05.689937][f=0012860] thread=2 tasks=1260 {sum,min,max,avg}{exec,wait}time={{18892.717, 0.001, 3971.341, 14.994}, {5170407.500, 0.073, 10687.279, 4103.498}}ms [t=00:08:05.689950][f=0012860] thread=3 tasks=1253 {sum,min,max,avg}{exec,wait}time={{18818.578, 0.000, 6604.226, 15.019}, {5191353.500, 0.161, 10674.120, 4143.139}}ms [t=00:08:05.689958][f=0012860] [ThreadPool::SetThreadCount][2] workers=0 [t=00:08:05.689966][f=0012860] [SpringApp::Kill][2] [t=00:08:05.690497][f=0012860] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:08:05.690510][f=0012860] [Game::KillLua][1] dtor=0 luaUI=0000021fcf46b700 [t=00:08:05.690561][f=0012860] Start widgetHandler:Shutdown [t=00:08:05.692783][f=0012860] Shutdown - SaveOrderList Complete [t=00:08:05.693400][f=0012860] Writing last game win data [t=00:08:05.697055][f=0012860] Shutdown - SaveConfigData Complete [t=00:08:05.697080][f=0012860] Shutdown Widget - Chili Highlight [t=00:08:05.697117][f=0012860] Shutdown Widget - Draw After Chili [t=00:08:05.697132][f=0012860] Shutdown Widget - API Unit Tracker GL4 [t=00:08:05.697150][f=0012860] Shutdown Widget - EPIC Menu [t=00:08:05.698980][f=0012860] Shutdown Widget - Chili Minimap [t=00:08:05.699183][f=0012860] Shutdown Widget - Chili Widget Selector [t=00:08:05.700945][f=0012860] Shutdown Widget - Depth of Field Shader [t=00:08:05.700976][f=0012860] Shutdown Widget - Deferred rendering [t=00:08:05.701080][f=0012860] Shutdown Widget - Local Team Colors [t=00:08:05.701102][f=0012860] Shutdown Widget - Display Keys 2 [t=00:08:05.701161][f=0012860] Shutdown Widget - Save Game Menu [t=00:08:05.701179][f=0012860] Shutdown Widget - Highlight Model Api GL4 [t=00:08:05.701241][f=0012860] Shutdown Widget - Selected Units GL4 2 [t=00:08:05.701283][f=0012860] Shutdown Widget - HealthBars [t=00:08:05.702598][f=0012860] Shutdown Widget - Noises [t=00:08:05.702619][f=0012860] Shutdown Widget - Unit Icons [t=00:08:05.702657][f=0012860] Shutdown Widget - BuildETA [t=00:08:05.702841][f=0012860] Shutdown Widget - Win Counter [t=00:08:05.702860][f=0012860] Shutdown Widget - EndGame APM stats [t=00:08:05.704630][f=0012860] Shutdown Widget - Modular Comm Info [t=00:08:05.704689][f=0012860] Shutdown Widget - Attack Warning [t=00:08:05.704714][f=0012860] Shutdown Widget - CameraShake [t=00:08:05.704734][f=0012860] Shutdown Widget - Chili Economy Panel Default [t=00:08:05.704896][f=0012860] Shutdown Widget - Chili EndGame Window [t=00:08:05.704933][f=0012860] Shutdown Widget - Chili Nuke Warning [t=00:08:05.704956][f=0012860] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:08:05.704986][f=0012860] Shutdown Widget - Chili Spectator Panels [t=00:08:05.705029][f=0012860] Shutdown Widget - Context Menu [t=00:08:05.705047][f=0012860] Shutdown Widget - Darkening [t=00:08:05.705077][f=0012860] Shutdown Widget - Defense Range Zero-K [t=00:08:05.705136][f=0012860] Shutdown Widget - Grab Input [t=00:08:05.705309][f=0012860] Input grabbing is disabled! [t=00:08:05.705328][f=0012860] Shutdown Widget - Highlight Geos [t=00:08:05.705366][f=0012860] Shutdown Widget - Local Widgets Config [t=00:08:05.705390][f=0012860] Shutdown Widget - MinimapEvents [t=00:08:05.705434][f=0012860] Shutdown Widget - Missile Silo Range [t=00:08:05.705455][f=0012860] Shutdown Widget - Music Player v2 [t=00:08:05.705471][f=0012860] Shutdown Widget - Point Tracker [t=00:08:05.705488][f=0012860] Shutdown Widget - Showeco and Grid Drawer [t=00:08:05.705519][f=0012860] Shutdown Widget - State Reverse and Latency [t=00:08:05.705533][f=0012860] Shutdown Widget - Stereo3D [t=00:08:05.705590][f=0012860] Shutdown Widget - Startup Info and Selector [t=00:08:05.705621][f=0012860] Shutdown Widget - Transport AI [t=00:08:05.705654][f=0012860] Shutdown Widget - Attack AoE [t=00:08:05.705672][f=0012860] Shutdown Widget - Map Edge Extension [t=00:08:05.705848][f=0012860] Shutdown Widget - Highlight Unit GL4 v2 [t=00:08:05.705866][f=0012860] Shutdown Widget - Selection Send [t=00:08:05.705879][f=0012860] Shutdown Widget - LupsManager [t=00:08:05.705906][f=0012860] Shutdown Widget - Newton Firezone [t=00:08:05.705923][f=0012860] Shutdown Widget - Receive Units Indicator [t=00:08:05.705960][f=0012860] Shutdown Widget - Chili Pro Console [t=00:08:05.707890][f=0012860] Shutdown Widget - Persistent Build Height [t=00:08:05.707919][f=0012860] Shutdown Widget - Lasso Terraform GUI [t=00:08:05.707933][f=0012860] Shutdown Widget - Chili Framework [t=00:08:05.707950][f=0012860] Shutdown Widget - Lups [t=00:08:05.710251][f=0012860] Shutdown Widget - Chili Core Selector [t=00:08:05.710427][f=0012860] Shutdown Widget - Custom Markers [t=00:08:05.710456][f=0012860] Shutdown Widget - Mex Placement Handler [t=00:08:05.711350][f=0012860] Shutdown Widget - Select Keys [t=00:08:05.711403][f=0012860] Shutdown Widget - Contrast Adaptive Sharpen [t=00:08:05.711465][f=0012860] Shutdown Widget - Pause Screen [t=00:08:05.711711][f=0012860] Shutdown Widget - Bloom Shader Deferred [t=00:08:05.711753][f=0012860] Shutdown Widget - Color Blindness Correction [t=00:08:05.711774][f=0012860] Shutdown Widget - Layout Handler [t=00:08:05.711791][f=0012860] Shutdown Widget - Text To Speech Control [t=00:08:05.711803][f=0012860] End widgetHandler:Shutdown [t=00:08:05.770868][f=0012860] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10970500, 0.0} allocedSize{int+, int-, ext}={0, 0, 1901518306}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0332} [t=00:08:05.777698][f=0012860] [Game::KillLua][2] dtor=0 luaGaia=0000021f9b8ffeb0 [t=00:08:05.787726][f=0012860] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:05.787837][f=0012860] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:05.787890][f=0012860] [Game::KillLua][3] dtor=0 luaRules=0000021f99812170 [t=00:08:05.787959][f=0012860] Start gadgetHandler:Shutdown [t=00:08:05.787999][f=0012860] Shutdown - StartSetup [t=00:08:05.788020][f=0012860] Shutdown - UnitMorph [t=00:08:05.789519][f=0012860] Shutdown - Carrier Drones [t=00:08:05.853792][f=0012860] Shutdown - Missile Silo Controller [t=00:08:05.853822][f=0012860] Shutdown - Modular Comm Info [t=00:08:05.853836][f=0012860] Shutdown - Terrain Texture Handler [t=00:08:05.853846][f=0012860] Shutdown - UnitCloakShield [t=00:08:05.854180][f=0012860] Shutdown - Starlight Handler [t=00:08:05.854208][f=0012860] End gadgetHandler:Shutdown [t=00:08:05.878979][f=0012860] Start gadgetHandler:Shutdown [t=00:08:05.878999][f=0012860] Shutdown - Teleport Throw [t=00:08:05.879013][f=0012860] Shutdown - UnitMorph [t=00:08:05.879030][f=0012860] Shutdown - Commander Skin Renderer [t=00:08:05.879949][f=0012860] Shutdown - Missile fired callins [t=00:08:05.879962][f=0012860] Shutdown - Modular Comm Info [t=00:08:05.879970][f=0012860] Shutdown - Retreat Command [t=00:08:05.879981][f=0012860] Shutdown - Shockwaves [t=00:08:05.879990][f=0012860] Shutdown - Unit tint API [t=00:08:05.880011][f=0012860] Shutdown - Unit glow API [t=00:08:05.880025][f=0012860] Shutdown - UnitCloakShield [t=00:08:05.880169][f=0012860] Shutdown - Lups Cloak FX [t=00:08:05.880185][f=0012860] Shutdown - Lups [t=00:08:05.882180][f=0012860] Shutdown - Lups Shield [t=00:08:05.882251][f=0012860] End gadgetHandler:Shutdown [t=00:08:05.920792][f=0012860] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1572, 0.0} allocedSize{int+, int-, ext}={0, 0, 250250}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127} [t=00:08:05.922191][f=0012860] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:05.922286][f=0012860] [Game::KillLua][4] dtor=0 [t=00:08:05.922301][f=0012860] [Game::KillLua][5] dtor=0 [t=00:08:05.955796][f=0012860] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_19-27-57-683_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz" (264524 bytes) [t=00:08:05.962523][f=0012860] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:08:06.002923][f=0012860] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:08:06.002991][f=0012860] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14 [t=00:08:06.003055][f=0012860] [Sound] [Sound::UpdateThread][4] ctx=0000021ee8f3e740 dev=0000021eb5b54f70 [t=00:08:06.003599][f=0012860] [Sound] [Sound::UpdateThread][5] ctx=0000021ee8f3e740 dev=0000021eb5b54f70 [t=00:08:06.003611][f=0012860] [Sound] [Sound::Cleanup][alcDestroyContext(0000021ee8f3e740)] [t=00:08:06.007850][f=0012860] [Sound] [Sound::Cleanup][alcCloseDevice(0000021eb5b54f70)] [t=00:08:06.027430][f=0012860] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:08:06.099974][f=0012860] [Sound] [Sound::UpdateThread][6] [t=00:08:06.101403][f=0012860] [Game::~CGame][1] [t=00:08:06.101435][f=0012860] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:08:06.101443][f=0012860] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:08:06.101448][f=0012860] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:08:06.101454][f=0012860] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:08:06.101460][f=0012860] [Game::KillLua][4] dtor=1 [t=00:08:06.101476][f=0012860] [Game::KillLua][5] dtor=1 [t=00:08:06.101589][f=0012860] [Game::KillMisc][1] [t=00:08:06.101605][f=0012860] [Game::KillMisc][2] [t=00:08:06.101618][f=0012860] [EOH::DestroySkirmishAI(id=0)] [t=00:08:06.185292][f=0012860] [Game::KillMisc][3] [t=00:08:06.203236][f=0012860] [Game::KillRendering][1] [t=00:08:06.218512][f=0012860] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:08:06.250196][f=0012860] [3DOParser::Kill] allocated 1 pieces [t=00:08:06.250218][f=0012860] [S3OParser::Kill] allocated 5503 pieces [t=00:08:06.252962][f=0012860] [AssParser::Kill] allocated 674 pieces [t=00:08:06.363719][f=0012860] [Game::KillInterface][1] [t=00:08:06.367144][f=0012860] [Game::KillInterface][2] [t=00:08:06.371622][f=0012860] [Game::KillSimulation][1] [t=00:08:06.372248][f=0012860] [Game::KillSimulation][2] [t=00:08:06.466748][f=0012860] [CCollisionHandler] dis-/continuous tests: 0/4967719 [t=00:08:06.466798][f=0012860] [Game::KillSimulation][3] [t=00:08:06.468238][f=0012860] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:08:06.470037][f=0012860] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:06.470097][f=0012860] [~CPathCache(96x96)] cacheHits=106 hitPercentage=38% numHashColls=0 maxCacheSize=173 [t=00:08:06.470220][f=0012860] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:06.471090][f=0012860] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:08:06.496726][f=0012860] [LosHandler::Kill] raycast instance cache-{hits,misses}={9366,1007}; shared=13%; cached=78% [t=00:08:06.518892][f=0012860] [Game::KillSimulation][4] [t=00:08:06.774102][f=0012860] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:08:06.774135][f=0012860] [Game::~CGame][2] [t=00:08:06.774143][f=0012860] [Game::~CGame][3] [t=00:08:06.774181][f=0012860] [SpringApp::Kill][3] [t=00:08:06.774396][f=0012860] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 746039 bytes sent in 11667 packets (63.944 bytes/packet) 305622 bytes recv'd in 6447 packets (47.405 bytes/packet) {0.146x, 0.127x} relative protocol overhead {up, down} 1851 incoming chunks dropped, 16587 outgoing chunks resent 6004 incoming chunks processed [t=00:08:06.774966][f=0012860] [SpringApp::Kill][4] font=0000021ee9823640 [t=00:08:06.777997][f=0012860] [SpringApp::Kill][5] [t=00:08:06.785833][f=0012860] [SpringApp::Kill][6] [t=00:08:06.798078] [SpringApp::Kill][7] [t=00:08:06.798546] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:06.798581] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1664, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:08:06.798596] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:08:06.798608] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:08:06.798628] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:08:06.798642] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:06.798653] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {332, 1048576, 1048576}, EBO = {498, 2097152, 2097152} [t=00:08:06.798670] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6000, 1048576, 1048576}, EBO = {9000, 2097152, 2097152} [t=00:08:06.798683] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:08:06.798694] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:06.798706] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:06.798722] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:08:06.798736] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {340, 1048576, 1048576}, EBO = {510, 2097152, 2097152} [t=00:08:06.876920] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:08:06.876944] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:08:06.876977] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:08:06.876985] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:08:06.876993] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:08:06.882347] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>] [t=00:08:06.882362] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:08:06.882393] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000021eb5a73be0) [t=00:08:06.885542] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=1)] #archives[section]=1 #files[section]=38 [t=00:08:06.885557] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\carrot_mountains_v1.0.sd7 (0000021eb5ad96b0) [t=00:08:06.885792] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:08:06.885807] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021eb5a754a0) [t=00:08:06.885907] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021eb5a74210) [t=00:08:06.885971] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021eb5a751e0) [t=00:08:06.886080] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:08:06.886095] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:08:06.886104] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:08:06.886115] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:08:06.886126] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:08:06.886144] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:08:06.886423] [SpringApp::Kill][8] [t=00:08:06.886432] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:08:06.886438] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68a877430 (joinable=1) [t=00:08:06.886442] [WatchDog::Uninstall][2] [t=00:08:07.494628] [WatchDog::Uninstall][3] [t=00:08:07.494646] [SpringApp::Kill][9]
infolog_full.txt (truncated):