ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103051

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.002750] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.002771] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.011220] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.011385] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.255307] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.255367] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.255400]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.255414]   
[t=00:00:00.255419]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.255424]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.255429]   Use "none" to disable the default log sections.
[t=00:00:00.255436] ============== </Log Sections> ==============

[t=00:00:00.255441] ============== <User Config> ==============
[t=00:00:00.255549]   AllowDeferredMapRendering = 1
[t=00:00:00.255556]   AllowDeferredModelRendering = 1
[t=00:00:00.255560]   AnimationMT = 0
[t=00:00:00.255564]   BumpWaterAnisotropy = 2
[t=00:00:00.255570]   BumpWaterBlurReflection = 1
[t=00:00:00.255574]   BumpWaterDepthBits = 32
[t=00:00:00.255581]   BumpWaterReflection = 2
[t=00:00:00.255588]   BumpWaterTexSizeReflection = 256
[t=00:00:00.255594]   CamFreeScrollSpeed = 50
[t=00:00:00.255600]   CamMode = 1
[t=00:00:00.255609]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.255621]   EdgeMoveDynamic = 0
[t=00:00:00.255627]   EdgeMoveWidth = 0.003
[t=00:00:00.255633]   FPSFOV = 90
[t=00:00:00.255638]   FPSScrollSpeed = 50
[t=00:00:00.255645]   FontSize = 18
[t=00:00:00.255651]   GrassDetail = 0
[t=00:00:00.255656]   GroundDecals = 5
[t=00:00:00.255663]   GroundDetail = 120
[t=00:00:00.255669]   HangTimeout = 30
[t=00:00:00.255675]   HardwareCursor = 1
[t=00:00:00.255681]   InitialNetworkTimeout = 0
[t=00:00:00.255688]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.255699]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.255705]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.255712]   LinkOutgoingBandwidth = 131072
[t=00:00:00.255720]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.255727]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.255732]   MSAALevel = 8
[t=00:00:00.255738]   MaxParticles = 25000
[t=00:00:00.255743]   MaxSounds = 32
[t=00:00:00.255749]   MaximumTransmissionUnit = 0
[t=00:00:00.255757]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.255763]   MiniMapMarker = 0
[t=00:00:00.255774]   MouseDragScrollThreshold = 0
[t=00:00:00.255781]   NetworkLossFactor = 1
[t=00:00:00.255787]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.255793]   OverheadScrollSpeed = 50
[t=00:00:00.255839]   ReconnectTimeout = 0
[t=00:00:00.255847]   RotOverheadScrollSpeed = 50
[t=00:00:00.255852]   RotateLogFiles = 1
[t=00:00:00.255859]   ScrollWheelSpeed = -50
[t=00:00:00.255866]   ShadowMapSize = 8192
[t=00:00:00.255873]   Shadows = 1
[t=00:00:00.255878]   ShowClock = 0
[t=00:00:00.255889]   SoftParticles = 2
[t=00:00:00.255896]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.255903]   UnitIconDist = 151
[t=00:00:00.255909]   UpdateBoundingVolumeMT = 0
[t=00:00:00.255915]   UpdateWeaponVectorsMT = 0
[t=00:00:00.255922]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.255929]   UseLuaMemPools = 0
[t=00:00:00.255935]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.255942]   VFSCacheArchiveFiles = 0
[t=00:00:00.255947]   VSync = 0
[t=00:00:00.255952]   Water = 4
[t=00:00:00.256016]   WindowBorderless = 1
[t=00:00:00.256025]   WindowPosY = 0
[t=00:00:00.256031]   XResolutionWindowed = 1920
[t=00:00:00.256037]   YResolutionWindowed = 1080
[t=00:00:00.256043]   snd_volmaster = 0
[t=00:00:00.256061] ============== </User Config> ==============

[t=00:00:00.256069] ============== <User System> ==============
[t=00:00:00.256076]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.256086]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.256295]        Compiler Version: gcc-13.2.0
[t=00:00:00.256349]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.256406]         Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics         ; 7519MB RAM, 26975MB pagefile
[t=00:00:00.256416]        Binary Word Size: 64-bit (native)
[t=00:00:00.256423]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.256430]      Physical CPU Cores: 4
[t=00:00:00.256436]       Logical CPU Cores: 8
[t=00:00:00.256450] ============== </User System> ==============

[t=00:00:00.256578] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.256585]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.256589]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.256592]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.256597]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.257780] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.257790] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.312648] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.314453]     Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.314466]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.314471]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.314477]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.314481]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.314485]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.314489]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.314492]         [ 8] 1280x720x24bpp@75Hz
[t=00:00:00.314496]         [10] 1152x864x24bpp@75Hz
[t=00:00:00.314512]         [12] 1128x634x24bpp@75Hz
[t=00:00:00.314520]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.314526]         [16] 800x600x24bpp@75Hz
[t=00:00:00.314532]         [18] 720x400x24bpp@70Hz
[t=00:00:00.314539]         [20] 640x480x24bpp@75Hz
[t=00:00:00.515326] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.516032] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.516082] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.634745] [GR::LogVersionInfo]
[t=00:00:00.634768]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.634778]     GL version  : 4.6.0 Compatibility Profile Context 22.40.52.07.231123
[t=00:00:00.634786]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.634792]     GL renderer : AMD Radeon RX 5500
[t=00:00:00.634798]     GLSL version: 4.60
[t=00:00:00.634804]     GLEW version: 2.1.0
[t=00:00:00.634843]     GPU memory  : 7227MB (total) / 7227MB (available)
[t=00:00:00.634888]     SDL swap-int: 0
[t=00:00:00.634900]     SDL driver  : windows
[t=00:00:00.634910]     
[t=00:00:00.634919]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.634927]     GLSL shader support       : 1
[t=00:00:00.634934]     GL4 support               : 1
[t=00:00:00.634941]     FBO extension support     : 1
[t=00:00:00.635125]     NVX GPU mem-info support  : 0
[t=00:00:00.635142]     ATI GPU mem-info support  : 1
[t=00:00:00.635160]     Texture clamping to edge  : 1
[t=00:00:00.635188]     NPOT-texture support      : 1 (1)
[t=00:00:00.635202]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.635215]     texture query-LOD support : 0 (0)
[t=00:00:00.635224]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.635233]     Z-buffer depth            : 24 (-)
[t=00:00:00.635250]     primitive-restart support : 1 (1)
[t=00:00:00.635259]     clip-space control support: 1 (1)
[t=00:00:00.635268]     seamless cube-map support : 1 (1)
[t=00:00:00.635276]     frag-depth layout support : 1 (1)
[t=00:00:00.635285]     persistent maps support   : 1 (1)
[t=00:00:00.635307]     explicit attribs location : 1 (1)
[t=00:00:00.635317]     multi draw indirect       : 1 (-)
[t=00:00:00.635326]     array textures            : 1 (-)
[t=00:00:00.635334]     buffer copy support       : 1 (-)
[t=00:00:00.635343]     indirect draw             : 1 (-)
[t=00:00:00.635349]     base instance             : 1 (-)
[t=00:00:00.635356]     
[t=00:00:00.635361]     max. FBO samples              : 8
[t=00:00:00.635367]     max. FS/program texture slots : 32/160
[t=00:00:00.635382]     max. texture size             : 16384
[t=00:00:00.635393]     max. texture anisotropy level : 16.000000
[t=00:00:00.635399]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.635405]     max. draw-buffers             : 8
[t=00:00:00.635412]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.635419]     max. uniform buffer-bindings  : 84
[t=00:00:00.635425]     max. uniform block-size       : 4096KB
[t=00:00:00.635431]     max. storage buffer-bindings  : 32
[t=00:00:00.635439]     max. storage block-size       : 2047MB
[t=00:00:00.635449]     
[t=00:00:00.635455]     enable AMD-hacks : 1
[t=00:00:00.635460]     compress MIP-maps: 0
[t=00:00:00.635510]     Number of compressed texture formats: 33
[t=00:00:00.635554]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.635611] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.636006] [GR::UpdateGLConfigs]
[t=00:00:00.636042] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.636052] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.636067] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.636084] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.636091] [GR::InitGLState]
[t=00:00:00.636184] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.847186] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.853126] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.869674] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.869698] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.870184] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.872164] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.872184] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.872282] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.872373] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.881850] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.882546] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.883278] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.883438] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.897480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.897538] [VFS] [SpringVFS::ReserveArchives<this=0000021ee99426c0>]
[t=00:00:00.897878] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.901263] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021ee99426c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.901440] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.021445] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.021816] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.021941] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.022026] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.022770] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.023074] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.023661][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.023914][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.023968][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.023969][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.023987][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.024044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.037307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.037379][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.037397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.060573][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.063146][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021eb5b54f70(default) context=0000021ee8f3e740  numChannels=2 frameSize=8
[t=00:00:01.063182][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.063224][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.063236][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.063246][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.063278][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.063323][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.063342][f=-000001] [Sound]   Devices:
[t=00:00:01.065171][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.065200][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.065236][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.066073][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.066098][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.130080][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 306418 MB
[t=00:00:01.132884][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.153957][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:01.158504][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name SinkingLizard
[t=00:00:01.158563][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.158579][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.158597][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.158613][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.158637][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.158644][f=-000001] [GR::InitGLState]
[t=00:00:01.158684][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.158697][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.171387][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 12ms
[t=00:00:01.171411][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.171441][f=-000001] 
[t=00:00:01.171448][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.171460][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.171468][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.171477][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.171486][f=-000001] 
[t=00:00:01.171492][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.171505][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.171514][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.171520][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.954202][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Carrot Mountains v1.0" (loaded=0 cached=0)
[t=00:00:01.954521][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Carrot Mountains v1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.954888][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.969914][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.970394][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:02.019947][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.020130][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021ee99426c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:10.287178][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a"
[t=00:00:10.287388][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:10.287472][f=-000001] Warning: [PreGame::GameDataReceived] Archive Carrot Mountains v1.0 (checksum 01f2bdd2b9f82f71762d4c285d4095ea1c2d37f9a4841dc28c0056eb5e8f32ed047a3a5a3f97d1236d7f40232f9ffdc3084e6f306a5c1701a769b4b02bec4530) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:10.287842][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.287918][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.287986][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.288037][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:10.306367][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CmVuZXJneW11bHQ9MTAwOwpzZW5kc3ByaW5naWVkYXRhPTE7CnRlYW1fMV9lY29uPTEwOwp0ZWFtXzJfZWNvbj0xMDsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwptZXRhbG11bHQ9MTAwOwpzZXJ2ZXJ0eXBlPVpLTFM7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTJfMjsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTM2NjsKZnJpZW5kcz1lcnJvcjgwODEwLGdhbWVzb2xnZXIzNTY7CmxvYmJ5aWQ9NTU4ODA0OwphdmF0YXI9anVtcGFhOwpyb29tX2Jvc3M9MTsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9VVM7CmxldmVsPTE0OwpuYW1lPVNpbmtpbmdMaXphcmQ7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQmVnaW5uZXIgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCZWdpbm5lcjY0Owp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQp6a3NlYXJjaHRhZz0yMDRmMjRmYS0yZDY1LTRlMDUtYWViNi1jYzIyMzYxZmQwMmU7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9Q2Fycm90IE1vdW50YWlucyB2MS4wOwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1TaW5raW5nTGl6YXJkJ3MgQmF0dGxlOwphdXRvaG9zdHBvcnQ9NTM4ODE7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDkyOwp9Cg=="
[t=00:00:10.306461][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_19-27-57-683_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:10.306484][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 9071ms
[t=00:00:10.317659][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:11.056932][f=-000001] forceSingleThreaded, false
[t=00:00:11.058462][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, Flooded:, nil
[t=00:00:11.064085][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a"
[t=00:00:11.064171][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:11.064562][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.064646][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.064731][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.082557][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:11.082574][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:11.082659][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:11.082727][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:11.082795][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:11.082845][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:11.083474][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:11.083726][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:11.083986][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:11.084488][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:11.084697][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:11.097125][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:11.097154][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:11.097495][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:11.163008][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:11.166124][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:11.167131][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:11.167344][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:11.167856][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:11.167927][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:11.168103][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:11.168566][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:11.415891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:11.646858][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)"
[t=00:00:17.439900][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:18.418402][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 7250ms
[t=00:00:18.418519][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:18.419525][f=-000001] [CAS::GASCB] Archive file="carrot_mountains_v1.0.sd7" cs="c307de8d0c7e1c595d5c171f2bf67507c5158630595aeae2c96efd627a967f047ca2ec5ff968f5c08c49a4013becdbb00e4be9e9cd706717de312b63181aef8a"
[t=00:00:18.419684][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:18.420363][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:18.420487][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:18.420602][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:18.496466][f=-000001] Loading UnitDefs_posts
[t=00:00:18.585130][f=-000001] Loading FeatureDefs_posts
[t=00:00:18.605090][f=-000001] Loading WeaponDefs_posts
[t=00:00:18.623723][f=-000001] Loading ArmorDefs_posts
[t=00:00:18.639642][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 218ms
[t=00:00:18.679851][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 261ms
[t=00:00:18.679882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:18.764184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:18.766528][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:18.778585][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:18.778916][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[t=00:00:18.778933][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:18.778952][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:18.780883][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:18.786010][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:18.786227][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
------- TRUNCATED -------
[t=00:00:40.286088][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:40.286527][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:40.287933][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:40.288126][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:40.290452][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:40.290696][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:40.290947][f=-000001] Mex Placement Initialised with 163 spots.
[t=00:00:40.300582][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:40.301480][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:40.302690][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:40.303433][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:40.303867][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:40.311528][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:40.316820][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:40.331827][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:40.332256][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:40.332470][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:40.341214][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:40.341937][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:40.342277][f=-000001] SetSunLighting
[t=00:00:40.364509][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:40.471290][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:40.478959][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:40.479623][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:40.479842][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:40.480078][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:40.480094][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:40.482495][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:40.482745][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:40.482990][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:40.484145][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:40.510538][f=-000001] Writing last game win data
[t=00:00:40.525348][f=-000001] LuaUI v0.3
[t=00:00:40.679054][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:40.755062][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:40.755103][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:40.756028][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:40.756468][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:40.975421][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10
[t=00:00:41.087840][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:41.101328][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:41.101648][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:41.102065][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 128
[t=00:00:41.102075][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:41.111234][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:41.130731][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 100.00%
[t=00:00:41.130785][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: 382.96
[t=00:00:41.130797][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 773.48
[t=00:00:41.130815][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:41.130838][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:41.130856][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:41.130873][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:41.130894][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:41.135522][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 94.41% of the map. (used by 351 unit-defs)
[t=00:00:41.135743][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:41.139680][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 94.41% of the map. (used by 32 unit-defs)
[t=00:00:41.143115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.41% of the map. (used by 5 unit-defs)
[t=00:00:41.146606][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:41.150053][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:41.153691][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:41.157019][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.18% of the map. (used by 13 unit-defs)
[t=00:00:41.160826][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 94.41% of the map. (used by 3 unit-defs)
[t=00:00:41.160889][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:41.164153][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 81.18% of the map. (used by 20 unit-defs)
[t=00:00:41.249215][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Carrot_Mountains_v1.0.json)
[t=00:00:41.308546][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:41.351381][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:41.386122][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:41.410610][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:41.440026][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:41.477896][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:41.512269][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:41.685899][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:00:41.686559][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:41.686576][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 931ms
[t=00:00:41.728534][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10550, 0.0} allocedSize{int+, int-, ext}={0, 0, 1857102}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0405}
[t=00:00:42.347060][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:42.953423][f=-000001] GameID: 32002c66f9db6cde8285c838c72e5811
[t=00:00:43.226154][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:43.237523][f=-000001] Connection attempt from SinkingLizard
[t=00:00:43.269323][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:43.269789][f=-000001]  -> Connection established (given id 0)
[t=00:00:43.269851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=01f2bdd2b9f82f71762d4c285d4095ea1c2d37f9a4841dc28c0056eb5e8f32ed047a3a5a3f97d1236d7f40232f9ffdc3084e6f306a5c1701a769b4b02bec4530"
[t=00:00:43.269883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:43.269920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ef90c1fb69a51b79ad93b8005d2525e1fe5de0b0a3d4783cb8e16daf46544b03a6fcf2dbe6c59fe0164383b6ff850f2a11f34913388b77ff7d010c60675efd2]"
[t=00:00:43.269942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a053896d3a6ce3f6f9cc0cffdd4e2f638738088d78cc7163b790503e2d5c4751f8b64feb380951952f9fa3e9d11ebdd56f8da99fc3ccba7232f8ee56b9fe421]"
[t=00:00:43.270093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[Game::Load][lua{Rules,Gaia}={0000021f99812170,0000021f9b8ffeb0}][locale="C"]"
[t=00:00:43.270951][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 1
[t=00:00:45.037954][f=-000001] <SinkingLizard> Allies: I choose: Engineer!
[t=00:01:48.453076][f=0001591] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:05:08.008914][f=0007578] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:05:31.954874][f=0008296] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[t=00:08:04.110667][f=0012860] SinkingLizard paused the game
[t=00:08:05.646040][f=0012860] [QuitAction] user exited to system
[t=00:08:05.655308][f=0012860] [SpringApp::Kill][1] fromRun=1
[t=00:08:05.664091][f=0012860] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:08:05.689829][f=0012860]  [async=0] threads=4 tasks=334665 {sum,avg}{exec,wait}time={{16470.061, 0.049}, {5986.343, 0.018}}ms
[t=00:08:05.689855][f=0012860]      thread=1 tasks=111555 {sum,min,max,avg}{exec,wait}time={{5563.972, 0.000, 2561.283, 0.050}, {1387.372, 0.000, 48.914, 0.012}}ms
[t=00:08:05.689868][f=0012860]      thread=2 tasks=111555 {sum,min,max,avg}{exec,wait}time={{5464.907, 0.000, 2531.720, 0.049}, {1988.255, 0.000, 29.547, 0.018}}ms
[t=00:08:05.689888][f=0012860]      thread=3 tasks=111555 {sum,min,max,avg}{exec,wait}time={{5441.182, 0.000, 2531.704, 0.049}, {2610.716, 0.000, 48.935, 0.023}}ms
[t=00:08:05.689899][f=0012860]  [async=1] threads=4 tasks=3760 {sum,avg}{exec,wait}time={{56338.754, 14.984}, {15537846.000, 4132.406}}ms
[t=00:08:05.689914][f=0012860]      thread=1 tasks=1247 {sum,min,max,avg}{exec,wait}time={{18627.461, 0.000, 6711.600, 14.938}, {5176085.000, 0.620, 10566.385, 4150.830}}ms
[t=00:08:05.689937][f=0012860]      thread=2 tasks=1260 {sum,min,max,avg}{exec,wait}time={{18892.717, 0.001, 3971.341, 14.994}, {5170407.500, 0.073, 10687.279, 4103.498}}ms
[t=00:08:05.689950][f=0012860]      thread=3 tasks=1253 {sum,min,max,avg}{exec,wait}time={{18818.578, 0.000, 6604.226, 15.019}, {5191353.500, 0.161, 10674.120, 4143.139}}ms
[t=00:08:05.689958][f=0012860] [ThreadPool::SetThreadCount][2] workers=0
[t=00:08:05.689966][f=0012860] [SpringApp::Kill][2]
[t=00:08:05.690497][f=0012860] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:08:05.690510][f=0012860] [Game::KillLua][1] dtor=0 luaUI=0000021fcf46b700
[t=00:08:05.690561][f=0012860] Start widgetHandler:Shutdown
[t=00:08:05.692783][f=0012860] Shutdown - SaveOrderList Complete
[t=00:08:05.693400][f=0012860] Writing last game win data
[t=00:08:05.697055][f=0012860] Shutdown - SaveConfigData Complete
[t=00:08:05.697080][f=0012860] Shutdown Widget - Chili Highlight
[t=00:08:05.697117][f=0012860] Shutdown Widget - Draw After Chili
[t=00:08:05.697132][f=0012860] Shutdown Widget - API Unit Tracker GL4
[t=00:08:05.697150][f=0012860] Shutdown Widget - EPIC Menu
[t=00:08:05.698980][f=0012860] Shutdown Widget - Chili Minimap
[t=00:08:05.699183][f=0012860] Shutdown Widget - Chili Widget Selector
[t=00:08:05.700945][f=0012860] Shutdown Widget - Depth of Field Shader
[t=00:08:05.700976][f=0012860] Shutdown Widget - Deferred rendering
[t=00:08:05.701080][f=0012860] Shutdown Widget - Local Team Colors
[t=00:08:05.701102][f=0012860] Shutdown Widget - Display Keys 2
[t=00:08:05.701161][f=0012860] Shutdown Widget - Save Game Menu
[t=00:08:05.701179][f=0012860] Shutdown Widget - Highlight Model Api GL4
[t=00:08:05.701241][f=0012860] Shutdown Widget - Selected Units GL4 2
[t=00:08:05.701283][f=0012860] Shutdown Widget - HealthBars
[t=00:08:05.702598][f=0012860] Shutdown Widget - Noises
[t=00:08:05.702619][f=0012860] Shutdown Widget - Unit Icons
[t=00:08:05.702657][f=0012860] Shutdown Widget - BuildETA
[t=00:08:05.702841][f=0012860] Shutdown Widget - Win Counter
[t=00:08:05.702860][f=0012860] Shutdown Widget - EndGame APM stats
[t=00:08:05.704630][f=0012860] Shutdown Widget - Modular Comm Info
[t=00:08:05.704689][f=0012860] Shutdown Widget - Attack Warning
[t=00:08:05.704714][f=0012860] Shutdown Widget - CameraShake
[t=00:08:05.704734][f=0012860] Shutdown Widget - Chili Economy Panel Default
[t=00:08:05.704896][f=0012860] Shutdown Widget - Chili EndGame Window
[t=00:08:05.704933][f=0012860] Shutdown Widget - Chili Nuke Warning
[t=00:08:05.704956][f=0012860] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:08:05.704986][f=0012860] Shutdown Widget - Chili Spectator Panels
[t=00:08:05.705029][f=0012860] Shutdown Widget - Context Menu
[t=00:08:05.705047][f=0012860] Shutdown Widget - Darkening
[t=00:08:05.705077][f=0012860] Shutdown Widget - Defense Range Zero-K
[t=00:08:05.705136][f=0012860] Shutdown Widget - Grab Input
[t=00:08:05.705309][f=0012860] Input grabbing is disabled!
[t=00:08:05.705328][f=0012860] Shutdown Widget - Highlight Geos
[t=00:08:05.705366][f=0012860] Shutdown Widget - Local Widgets Config
[t=00:08:05.705390][f=0012860] Shutdown Widget - MinimapEvents
[t=00:08:05.705434][f=0012860] Shutdown Widget - Missile Silo Range
[t=00:08:05.705455][f=0012860] Shutdown Widget - Music Player v2
[t=00:08:05.705471][f=0012860] Shutdown Widget - Point Tracker
[t=00:08:05.705488][f=0012860] Shutdown Widget - Showeco and Grid Drawer
[t=00:08:05.705519][f=0012860] Shutdown Widget - State Reverse and Latency
[t=00:08:05.705533][f=0012860] Shutdown Widget - Stereo3D
[t=00:08:05.705590][f=0012860] Shutdown Widget - Startup Info and Selector
[t=00:08:05.705621][f=0012860] Shutdown Widget - Transport AI
[t=00:08:05.705654][f=0012860] Shutdown Widget - Attack AoE
[t=00:08:05.705672][f=0012860] Shutdown Widget - Map Edge Extension
[t=00:08:05.705848][f=0012860] Shutdown Widget - Highlight Unit GL4 v2
[t=00:08:05.705866][f=0012860] Shutdown Widget - Selection Send
[t=00:08:05.705879][f=0012860] Shutdown Widget - LupsManager
[t=00:08:05.705906][f=0012860] Shutdown Widget - Newton Firezone
[t=00:08:05.705923][f=0012860] Shutdown Widget - Receive Units Indicator
[t=00:08:05.705960][f=0012860] Shutdown Widget - Chili Pro Console
[t=00:08:05.707890][f=0012860] Shutdown Widget - Persistent Build Height
[t=00:08:05.707919][f=0012860] Shutdown Widget - Lasso Terraform GUI
[t=00:08:05.707933][f=0012860] Shutdown Widget - Chili Framework
[t=00:08:05.707950][f=0012860] Shutdown Widget - Lups
[t=00:08:05.710251][f=0012860] Shutdown Widget - Chili Core Selector
[t=00:08:05.710427][f=0012860] Shutdown Widget - Custom Markers
[t=00:08:05.710456][f=0012860] Shutdown Widget - Mex Placement Handler
[t=00:08:05.711350][f=0012860] Shutdown Widget - Select Keys
[t=00:08:05.711403][f=0012860] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:08:05.711465][f=0012860] Shutdown Widget - Pause Screen
[t=00:08:05.711711][f=0012860] Shutdown Widget - Bloom Shader Deferred
[t=00:08:05.711753][f=0012860] Shutdown Widget - Color Blindness Correction
[t=00:08:05.711774][f=0012860] Shutdown Widget - Layout Handler
[t=00:08:05.711791][f=0012860] Shutdown Widget - Text To Speech Control
[t=00:08:05.711803][f=0012860] End widgetHandler:Shutdown
[t=00:08:05.770868][f=0012860] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10970500, 0.0} allocedSize{int+, int-, ext}={0, 0, 1901518306}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0332}
[t=00:08:05.777698][f=0012860] [Game::KillLua][2] dtor=0 luaGaia=0000021f9b8ffeb0
[t=00:08:05.787726][f=0012860] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:05.787837][f=0012860] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:05.787890][f=0012860] [Game::KillLua][3] dtor=0 luaRules=0000021f99812170
[t=00:08:05.787959][f=0012860] Start gadgetHandler:Shutdown
[t=00:08:05.787999][f=0012860] Shutdown - StartSetup
[t=00:08:05.788020][f=0012860] Shutdown - UnitMorph
[t=00:08:05.789519][f=0012860] Shutdown - Carrier Drones
[t=00:08:05.853792][f=0012860] Shutdown - Missile Silo Controller
[t=00:08:05.853822][f=0012860] Shutdown - Modular Comm Info
[t=00:08:05.853836][f=0012860] Shutdown - Terrain Texture Handler
[t=00:08:05.853846][f=0012860] Shutdown - UnitCloakShield
[t=00:08:05.854180][f=0012860] Shutdown - Starlight Handler
[t=00:08:05.854208][f=0012860] End gadgetHandler:Shutdown
[t=00:08:05.878979][f=0012860] Start gadgetHandler:Shutdown
[t=00:08:05.878999][f=0012860] Shutdown - Teleport Throw
[t=00:08:05.879013][f=0012860] Shutdown - UnitMorph
[t=00:08:05.879030][f=0012860] Shutdown - Commander Skin Renderer
[t=00:08:05.879949][f=0012860] Shutdown - Missile fired callins
[t=00:08:05.879962][f=0012860] Shutdown - Modular Comm Info
[t=00:08:05.879970][f=0012860] Shutdown - Retreat Command
[t=00:08:05.879981][f=0012860] Shutdown - Shockwaves
[t=00:08:05.879990][f=0012860] Shutdown - Unit tint API
[t=00:08:05.880011][f=0012860] Shutdown - Unit glow API
[t=00:08:05.880025][f=0012860] Shutdown - UnitCloakShield
[t=00:08:05.880169][f=0012860] Shutdown - Lups Cloak FX
[t=00:08:05.880185][f=0012860] Shutdown - Lups
[t=00:08:05.882180][f=0012860] Shutdown - Lups Shield
[t=00:08:05.882251][f=0012860] End gadgetHandler:Shutdown
[t=00:08:05.920792][f=0012860] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1572, 0.0} allocedSize{int+, int-, ext}={0, 0, 250250}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127}
[t=00:08:05.922191][f=0012860] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:05.922286][f=0012860] [Game::KillLua][4] dtor=0
[t=00:08:05.922301][f=0012860] [Game::KillLua][5] dtor=0
[t=00:08:05.955796][f=0012860] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_19-27-57-683_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz" (264524 bytes)
[t=00:08:05.962523][f=0012860] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:08:06.002923][f=0012860] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:08:06.002991][f=0012860] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:08:06.003055][f=0012860] [Sound] [Sound::UpdateThread][4] ctx=0000021ee8f3e740 dev=0000021eb5b54f70
[t=00:08:06.003599][f=0012860] [Sound] [Sound::UpdateThread][5] ctx=0000021ee8f3e740 dev=0000021eb5b54f70
[t=00:08:06.003611][f=0012860] [Sound] [Sound::Cleanup][alcDestroyContext(0000021ee8f3e740)]
[t=00:08:06.007850][f=0012860] [Sound] [Sound::Cleanup][alcCloseDevice(0000021eb5b54f70)]
[t=00:08:06.027430][f=0012860] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:08:06.099974][f=0012860] [Sound] [Sound::UpdateThread][6]
[t=00:08:06.101403][f=0012860] [Game::~CGame][1]
[t=00:08:06.101435][f=0012860] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:08:06.101443][f=0012860] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:08:06.101448][f=0012860] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:08:06.101454][f=0012860] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:08:06.101460][f=0012860] [Game::KillLua][4] dtor=1
[t=00:08:06.101476][f=0012860] [Game::KillLua][5] dtor=1
[t=00:08:06.101589][f=0012860] [Game::KillMisc][1]
[t=00:08:06.101605][f=0012860] [Game::KillMisc][2]
[t=00:08:06.101618][f=0012860] [EOH::DestroySkirmishAI(id=0)]
[t=00:08:06.185292][f=0012860] [Game::KillMisc][3]
[t=00:08:06.203236][f=0012860] [Game::KillRendering][1]
[t=00:08:06.218512][f=0012860] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:06.250196][f=0012860] [3DOParser::Kill] allocated 1 pieces
[t=00:08:06.250218][f=0012860] [S3OParser::Kill] allocated 5503 pieces
[t=00:08:06.252962][f=0012860] [AssParser::Kill] allocated 674 pieces
[t=00:08:06.363719][f=0012860] [Game::KillInterface][1]
[t=00:08:06.367144][f=0012860] [Game::KillInterface][2]
[t=00:08:06.371622][f=0012860] [Game::KillSimulation][1]
[t=00:08:06.372248][f=0012860] [Game::KillSimulation][2]
[t=00:08:06.466748][f=0012860] [CCollisionHandler] dis-/continuous tests: 0/4967719
[t=00:08:06.466798][f=0012860] [Game::KillSimulation][3]
[t=00:08:06.468238][f=0012860] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:08:06.470037][f=0012860] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:06.470097][f=0012860] [~CPathCache(96x96)] cacheHits=106 hitPercentage=38% numHashColls=0 maxCacheSize=173
[t=00:08:06.470220][f=0012860] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:06.471090][f=0012860] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:06.496726][f=0012860] [LosHandler::Kill] raycast instance cache-{hits,misses}={9366,1007}; shared=13%; cached=78%
[t=00:08:06.518892][f=0012860] [Game::KillSimulation][4]
[t=00:08:06.774102][f=0012860] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:08:06.774135][f=0012860] [Game::~CGame][2]
[t=00:08:06.774143][f=0012860] [Game::~CGame][3]
[t=00:08:06.774181][f=0012860] [SpringApp::Kill][3]
[t=00:08:06.774396][f=0012860] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    746039 bytes sent   in 11667 packets (63.944 bytes/packet)
    305622 bytes recv'd in 6447 packets (47.405 bytes/packet)
    {0.146x, 0.127x} relative protocol overhead {up, down}
    1851 incoming chunks dropped, 16587 outgoing chunks resent
    6004 incoming chunks processed

[t=00:08:06.774966][f=0012860] [SpringApp::Kill][4] font=0000021ee9823640
[t=00:08:06.777997][f=0012860] [SpringApp::Kill][5]
[t=00:08:06.785833][f=0012860] [SpringApp::Kill][6]
[t=00:08:06.798078] [SpringApp::Kill][7]
[t=00:08:06.798546] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:06.798581] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1664, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:08:06.798596] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:08:06.798608] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:06.798628] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:08:06.798642] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:06.798653] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {332, 1048576, 1048576}, EBO = {498, 2097152, 2097152}
[t=00:08:06.798670] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6000, 1048576, 1048576}, EBO = {9000, 2097152, 2097152}
[t=00:08:06.798683] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:08:06.798694] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:06.798706] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:06.798722] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:08:06.798736] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {340, 1048576, 1048576}, EBO = {510, 2097152, 2097152}
[t=00:08:06.876920] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:08:06.876944] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:08:06.876977] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:08:06.876985] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=00:08:06.876993] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:08:06.882347] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>]
[t=00:08:06.882362] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:08:06.882393] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000021eb5a73be0)
[t=00:08:06.885542] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=1)] #archives[section]=1 #files[section]=38
[t=00:08:06.885557] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\carrot_mountains_v1.0.sd7 (0000021eb5ad96b0)
[t=00:08:06.885792] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:08:06.885807] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021eb5a754a0)
[t=00:08:06.885907] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021eb5a74210)
[t=00:08:06.885971] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021eb5a751e0)
[t=00:08:06.886080] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:08:06.886095] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:08:06.886104] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:08:06.886115] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:08:06.886126] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:08:06.886144] [VFS] [SpringVFS::DeleteArchives<this=0000021ee99426c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:08:06.886423] [SpringApp::Kill][8]
[t=00:08:06.886432] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:08:06.886438] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68a877430 (joinable=1)
[t=00:08:06.886442] [WatchDog::Uninstall][2]
[t=00:08:07.494628] [WatchDog::Uninstall][3]
[t=00:08:07.494646] [SpringApp::Kill][9]