Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.004848] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.004866] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.007966] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.008063] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.060356] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.060414] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.060435] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.060446] [t=00:00:00.060450] Enable or disable log sections using the LogSections configuration key [t=00:00:00.060456] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.060460] Use "none" to disable the default log sections. [t=00:00:00.060466] ============== </Log Sections> ============== [t=00:00:00.060474] ============== <User Config> ============== [t=00:00:00.060637] AllowDeferredMapRendering = 1 [t=00:00:00.060649] AllowDeferredModelRendering = 1 [t=00:00:00.060655] AnimationMT = 0 [t=00:00:00.060659] BumpWaterAnisotropy = 2 [t=00:00:00.060664] BumpWaterBlurReflection = 1 [t=00:00:00.060667] BumpWaterDepthBits = 32 [t=00:00:00.060671] BumpWaterReflection = 2 [t=00:00:00.060675] BumpWaterTexSizeReflection = 256 [t=00:00:00.060680] CamFreeScrollSpeed = 50 [t=00:00:00.060683] CamMode = 1 [t=00:00:00.060688] DualScreenMiniMapOnLeft = 1 [t=00:00:00.060699] EdgeMoveDynamic = 0 [t=00:00:00.060705] EdgeMoveWidth = 0.003 [t=00:00:00.060709] FPSFOV = 90 [t=00:00:00.060712] FPSScrollSpeed = 50 [t=00:00:00.060716] FontSize = 18 [t=00:00:00.060722] GrassDetail = 0 [t=00:00:00.060726] GroundDecals = 5 [t=00:00:00.060730] GroundDetail = 120 [t=00:00:00.060733] HangTimeout = 30 [t=00:00:00.060737] HardwareCursor = 1 [t=00:00:00.060741] InitialNetworkTimeout = 0 [t=00:00:00.060745] LinkIncomingMaxPacketRate = 512 [t=00:00:00.060753] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.060758] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.060762] LinkOutgoingBandwidth = 131072 [t=00:00:00.060767] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.060773] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.060777] MSAALevel = 8 [t=00:00:00.060781] MaxParticles = 25000 [t=00:00:00.060784] MaxSounds = 32 [t=00:00:00.060788] MaximumTransmissionUnit = 0 [t=00:00:00.060792] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.060796] MiniMapMarker = 0 [t=00:00:00.060804] MouseDragScrollThreshold = 0 [t=00:00:00.060809] NetworkLossFactor = 1 [t=00:00:00.060813] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.060817] OverheadScrollSpeed = 50 [t=00:00:00.060821] ReconnectTimeout = 0 [t=00:00:00.060825] RotOverheadScrollSpeed = 50 [t=00:00:00.060829] RotateLogFiles = 1 [t=00:00:00.060833] ScrollWheelSpeed = -50 [t=00:00:00.060837] ShadowMapSize = 8192 [t=00:00:00.060841] Shadows = 1 [t=00:00:00.060844] ShowClock = 0 [t=00:00:00.060852] SoftParticles = 2 [t=00:00:00.060857] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.060861] UnitIconDist = 151 [t=00:00:00.060865] UpdateBoundingVolumeMT = 0 [t=00:00:00.060869] UpdateWeaponVectorsMT = 0 [t=00:00:00.060873] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.060877] UseLuaMemPools = 0 [t=00:00:00.060881] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.060885] VFSCacheArchiveFiles = 0 [t=00:00:00.060889] VSync = 0 [t=00:00:00.060892] Water = 4 [t=00:00:00.060926] WindowBorderless = 1 [t=00:00:00.060931] WindowPosY = 0 [t=00:00:00.060935] XResolutionWindowed = 1920 [t=00:00:00.060939] YResolutionWindowed = 1080 [t=00:00:00.060943] snd_volmaster = 0 [t=00:00:00.060955] ============== </User Config> ============== [t=00:00:00.060960] ============== <User System> ============== [t=00:00:00.060965] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.060971] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.060983] Compiler Version: gcc-13.2.0 [t=00:00:00.061024] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.061071] Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics ; 7519MB RAM, 26975MB pagefile [t=00:00:00.061078] Binary Word Size: 64-bit (native) [t=00:00:00.061082] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.061087] Physical CPU Cores: 4 [t=00:00:00.061090] Logical CPU Cores: 8 [t=00:00:00.061101] ============== </User System> ============== [t=00:00:00.061205] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.061211] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.061214] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.061218] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.061221] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.062363] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.062372] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.069163] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.071325] Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.071338] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.071343] [ 2] 1760x990x24bpp@60Hz [t=00:00:00.071349] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.071353] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.071358] [ 5] 1366x768x24bpp@60Hz [t=00:00:00.071362] [ 6] 1280x1024x24bpp@75Hz [t=00:00:00.071365] [ 8] 1280x720x24bpp@75Hz [t=00:00:00.071369] [10] 1152x864x24bpp@75Hz [t=00:00:00.071398] [12] 1128x634x24bpp@75Hz [t=00:00:00.071405] [14] 1024x768x24bpp@75Hz [t=00:00:00.071412] [16] 800x600x24bpp@75Hz [t=00:00:00.071420] [18] 720x400x24bpp@70Hz [t=00:00:00.071427] [20] 640x480x24bpp@75Hz [t=00:00:00.231812] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.232518] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.232555] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.332097] [GR::LogVersionInfo] [t=00:00:00.332115] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.332121] GL version : 4.6.0 Compatibility Profile Context 22.40.52.07.231123 [t=00:00:00.332126] GL vendor : ATI Technologies Inc. [t=00:00:00.332130] GL renderer : AMD Radeon RX 5500 [t=00:00:00.332134] GLSL version: 4.60 [t=00:00:00.332138] GLEW version: 2.1.0 [t=00:00:00.332164] GPU memory : 7227MB (total) / 7227MB (available) [t=00:00:00.332191] SDL swap-int: 0 [t=00:00:00.332197] SDL driver : windows [t=00:00:00.332202] [t=00:00:00.332208] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.332215] GLSL shader support : 1 [t=00:00:00.332221] GL4 support : 1 [t=00:00:00.332227] FBO extension support : 1 [t=00:00:00.332243] NVX GPU mem-info support : 0 [t=00:00:00.332254] ATI GPU mem-info support : 1 [t=00:00:00.332267] Texture clamping to edge : 1 [t=00:00:00.332287] NPOT-texture support : 1 (1) [t=00:00:00.332297] S3TC/DXT1 texture support : 1/0 [t=00:00:00.332305] texture query-LOD support : 0 (0) [t=00:00:00.332313] MSAA frame-buffer support : 1 (1) [t=00:00:00.332320] Z-buffer depth : 24 (-) [t=00:00:00.332332] primitive-restart support : 1 (1) [t=00:00:00.332339] clip-space control support: 1 (1) [t=00:00:00.332346] seamless cube-map support : 1 (1) [t=00:00:00.332353] frag-depth layout support : 1 (1) [t=00:00:00.332359] persistent maps support : 1 (1) [t=00:00:00.332374] explicit attribs location : 1 (1) [t=00:00:00.332382] multi draw indirect : 1 (-) [t=00:00:00.332389] array textures : 1 (-) [t=00:00:00.332396] buffer copy support : 1 (-) [t=00:00:00.332402] indirect draw : 1 (-) [t=00:00:00.332410] base instance : 1 (-) [t=00:00:00.332415] [t=00:00:00.332420] max. FBO samples : 8 [t=00:00:00.332427] max. FS/program texture slots : 32/160 [t=00:00:00.332440] max. texture size : 16384 [t=00:00:00.332451] max. texture anisotropy level : 16.000000 [t=00:00:00.332457] max. vec4 varyings/attributes : 16/32 [t=00:00:00.332463] max. draw-buffers : 8 [t=00:00:00.332470] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.332476] max. uniform buffer-bindings : 84 [t=00:00:00.332482] max. uniform block-size : 4096KB [t=00:00:00.332489] max. storage buffer-bindings : 32 [t=00:00:00.332496] max. storage block-size : 2047MB [t=00:00:00.332507] [t=00:00:00.332514] enable AMD-hacks : 1 [t=00:00:00.332519] compress MIP-maps: 0 [t=00:00:00.332558] Number of compressed texture formats: 33 [t=00:00:00.332599] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.332647] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.332967] [GR::UpdateGLConfigs] [t=00:00:00.333011] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.333021] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.333036] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.333051] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.333057] [GR::InitGLState] [t=00:00:00.333200] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.398003] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.402458] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.409831] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.409870] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.410405] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.413494] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.413522] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.413649] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.413826] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.423288] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.423874] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.424467] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.424628] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.436619] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.436668] [VFS] [SpringVFS::ReserveArchives<this=000001cb5dfb26c0>] [t=00:00:00.436889] [VFS] [SpringVFS::AddArchive<this=000001cb5dfb26c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.440537] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cb5dfb26c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.440573] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.574105] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.574612] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.574681] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.575328] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.575881] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.575961] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.576402][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.576509][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.576806][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.576830][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.576851][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.576901][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.591787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.591852][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.591873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.625499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.630264][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cb29025ee0(default) context=000001cb5d59e730 numChannels=2 frameSize=8 [t=00:00:00.630300][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.630351][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.630365][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.630376][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.630418][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.630484][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.630507][f=-000001] [Sound] Devices: [t=00:00:00.632260][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.632280][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.632311][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.634242][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.634266][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.682050][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 306353 MB [t=00:00:00.686644][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.687844][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.690685][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name SinkingLizard [t=00:00:00.690750][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.690775][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.690795][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.690817][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.690845][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.690855][f=-000001] [GR::InitGLState] [t=00:00:00.690904][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.690920][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.690938][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.690947][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.690971][f=-000001] [t=00:00:00.690983][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.690999][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.691009][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.691021][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.691033][f=-000001] [t=00:00:00.691041][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.691061][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.691073][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.691082][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.916330][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Adamantine Mountain 2" (loaded=0 cached=0) [t=00:00:00.916806][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb5dfb26c0>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0 [t=00:00:01.042423][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb5dfb26c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.043256][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.043831][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb5dfb26c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.176991][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb5dfb26c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.177269][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb5dfb26c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.462618][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:02.462866][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.482075][f=-000001] Warning: [PreGame::GameDataReceived] Archive Adamantine Mountain 2 (checksum b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.482983][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.483156][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.483272][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.483354][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.501010][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.512100][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_20-31-42-112_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:02.512140][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1707ms [t=00:00:02.512595][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:02.523816][f=-000001] forceSingleThreaded, false [t=00:00:02.546716][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:02.546858][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.547531][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.547662][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.547778][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.560856][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.560881][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.561022][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.561130][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.561219][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.561321][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.562105][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.562519][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.562887][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.563422][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.563769][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.564092][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.564135][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.564550][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.576247][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.579126][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.580024][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.580259][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.580805][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.580826][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.580973][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.581228][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.876555][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.910178][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)" [t=00:00:02.950470][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture [t=00:00:03.264231][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 683ms [t=00:00:03.264294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.265607][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:03.265823][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.266703][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.266824][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.266925][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.346278][f=-000001] Loading UnitDefs_posts [t=00:00:03.429946][f=-000001] Loading FeatureDefs_posts [t=00:00:03.442340][f=-000001] Loading WeaponDefs_posts [t=00:00:03.456726][f=-000001] Loading ArmorDefs_posts [t=00:00:03.472364][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 205ms [t=00:00:03.519223][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 254ms [t=00:00:03.519283][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.635213][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.639615][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.655621][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua ------- TRUNCATED ------- [t=00:00:18.889334][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.889635][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.889918][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.889933][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.889946][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.890030][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.890434][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.892149][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.892395][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.892678][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.892930][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.893460][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.894054][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.894434][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.894823][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.902036][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.902734][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.911039][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.911780][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.912350][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.914040][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.914478][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.914939][f=-000001] Mex Placement Initialised with 39 spots. [t=00:00:18.934413][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.935074][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.938636][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.939587][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.940033][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.940616][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.940847][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.941057][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.943658][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.948622][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.955359][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.955875][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.963586][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.964504][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.964878][f=-000001] SetSunLighting [t=00:00:18.978038][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:19.015990][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.016468][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.016894][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.019747][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.020089][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.020104][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.020334][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.020786][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.027820][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.029598][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.032372][f=-000001] Writing last game win data [t=00:00:19.037010][f=-000001] LuaUI v0.3 [t=00:00:19.163164][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.164368][f=-000001] placing 0 unit(s) [t=00:00:19.164388][f=-000001] placing 412 feature(s) [t=00:00:19.180433][f=-000001] placing 0 building(s) [t=00:00:19.180747][f=-000001] Running Springboard Feature Fixer, 4, 416 [t=00:00:19.366186][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.389726][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10555, 0.0} allocedSize{int+, int-, ext}={0, 0, 1857305}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0275} [t=00:00:20.113060][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.380572][f=-000001] GameID: 2a0f2c66d04b9bcfcb9a8f52d1d653d1 [t=00:00:20.381284][f=-000001] Connection attempt from error80810 [t=00:00:20.381306][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.381544][f=-000001] -> Connection established (given id 1) [t=00:00:20.381559][f=-000001] Connection attempt from gamesolger356 [t=00:00:20.381592][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.381712][f=-000001] -> Connection established (given id 0) [t=00:00:20.381759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:20.381787][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.381842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:20.381879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.381903][f=-000001] Connection attempt from SinkingLizard [t=00:00:20.381914][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.382130][f=-000001] -> Connection established (given id 2) [t=00:00:20.382168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:20.382203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.382232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:20.382253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:20.382276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:20.382302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:20.382320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gamesolger356" string="[Game::Load][lua{Rules,Gaia}={000001e18b118d60,000001e18b11ada0}][locale="C"]" [t=00:00:20.382463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[Game::Load][lua{Rules,Gaia}={000001c17c4ea470,000001c17c4f9650}][locale="C"]" [t=00:00:20.383191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:20.383224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:20.566797][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.567235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[Game::Load][lua{Rules,Gaia}={000001cb37214920,000001cbcc1ca0a0}][locale="C"]" [t=00:00:31.372945][f=-000001] <SinkingLizard> Allies: I choose: Engineer! [t=00:00:56.252705][f=0000476] Input grabbing is enabled! [t=00:01:07.592548][f=0000816] game_message: SinkingLizard has been destroyed! [t=00:01:07.597888][f=0000816] selectedUnitsShader GL4, recompiled in , 1, ms at, 816, success, true [t=00:01:07.833544][f=0000823] <Ghost Site> Spectator mode. Widget removed. [t=00:01:08.387478][f=0000840] game_message: SinkingLizard resigned [t=00:01:08.389739][f=0000840] <Easy Facing> Spectator mode. Widget removed. [t=00:01:08.879906][f=0000855] game_message: AllyTeam 2 has an overwhelming numerical advantage! [t=00:01:38.671825][f=0001748] Input grabbing is enabled! [t=00:01:38.671872][f=0001748] Input grabbing is enabled! [t=00:02:00.009847][f=0002388] Input grabbing is enabled! [t=00:02:00.009875][f=0002388] Input grabbing is enabled! [t=00:02:01.116657][f=0002421] Input grabbing is enabled! [t=00:02:01.116676][f=0002421] Input grabbing is enabled! [t=00:02:03.858800][f=0002504] Input grabbing is enabled! [t=00:02:03.858847][f=0002504] Input grabbing is enabled! [t=00:02:08.046794][f=0002630] Input grabbing is enabled! [t=00:02:08.046853][f=0002630] Input grabbing is enabled! [t=00:02:09.272034][f=0002666] Input grabbing is disabled! [t=00:02:09.272152][f=0002666] Input grabbing is enabled! [t=00:02:10.659453][f=0002707] [SinkingLizard] !poll resign [t=00:02:10.693439][f=0002708] > Poll: Resign team 1? [!y=0/1, !n=0/1] [t=00:02:10.725595][f=0002709] > Poll: Resign team 1? [!y=1/1, !n=0/1] [t=00:02:10.725687][f=0002709] > Poll: Resign team 1? [END:SUCCESS] [t=00:02:10.760704][f=0002710] > Team 1 resigned [t=00:02:22.481527][f=0003062] Input grabbing is enabled! [t=00:02:22.481550][f=0003062] Input grabbing is enabled! [t=00:02:26.474959][f=0003182] [SinkingLizard] !poll resign [t=00:02:26.510617][f=0003183] > Poll: Resign team 1? [!y=0/1, !n=0/1] [t=00:02:26.540256][f=0003184] > Poll: Resign team 1? [!y=1/1, !n=0/1] [t=00:02:26.540278][f=0003184] > Poll: Resign team 1? [END:SUCCESS] [t=00:02:26.577281][f=0003185] > Team 1 resigned [t=00:02:29.472752][f=0003272] [QuitAction] user exited to system [t=00:02:29.485014][f=0003272] [SpringApp::Kill][1] fromRun=1 [t=00:02:29.485058][f=0003272] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:29.508625][f=0003272] [async=0] threads=4 tasks=153039 {sum,avg}{exec,wait}time={{5407.061, 0.035}, {13301.652, 0.087}}ms [t=00:02:29.508650][f=0003272] thread=1 tasks=51013 {sum,min,max,avg}{exec,wait}time={{1880.416, 0.000, 258.293, 0.037}, {3591.181, 0.000, 43.238, 0.070}}ms [t=00:02:29.508684][f=0003272] thread=2 tasks=51013 {sum,min,max,avg}{exec,wait}time={{1901.108, 0.000, 258.420, 0.037}, {3884.040, 0.000, 40.694, 0.076}}ms [t=00:02:29.508696][f=0003272] thread=3 tasks=51013 {sum,min,max,avg}{exec,wait}time={{1625.537, 0.000, 258.288, 0.032}, {5826.432, 0.000, 43.294, 0.114}}ms [t=00:02:29.508706][f=0003272] [async=1] threads=4 tasks=2443 {sum,avg}{exec,wait}time={{26182.447, 10.717}, {10363131.000, 4241.969}}ms [t=00:02:29.508732][f=0003272] thread=1 tasks=817 {sum,min,max,avg}{exec,wait}time={{8653.503, 0.000, 721.511, 10.592}, {3460078.250, 0.151, 7642.004, 4235.102}}ms [t=00:02:29.508755][f=0003272] thread=2 tasks=811 {sum,min,max,avg}{exec,wait}time={{8662.283, 0.000, 687.019, 10.681}, {3437119.250, 0.003, 7641.462, 4238.125}}ms [t=00:02:29.508776][f=0003272] thread=3 tasks=815 {sum,min,max,avg}{exec,wait}time={{8866.660, 0.000, 714.137, 10.879}, {3465934.000, 0.124, 7642.477, 4252.680}}ms [t=00:02:29.508789][f=0003272] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:29.508801][f=0003272] [SpringApp::Kill][2] [t=00:02:29.508891][f=0003272] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:29.508904][f=0003272] [Game::KillLua][1] dtor=0 luaUI=000001cbcd8dcb00 [t=00:02:29.508956][f=0003272] Start widgetHandler:Shutdown [t=00:02:29.511225][f=0003272] Shutdown - SaveOrderList Complete [t=00:02:29.520685][f=0003272] Writing last game win data [t=00:02:29.524156][f=0003272] Shutdown - SaveConfigData Complete [t=00:02:29.524172][f=0003272] Shutdown Widget - Chili Highlight [t=00:02:29.524202][f=0003272] Shutdown Widget - Draw After Chili [t=00:02:29.524225][f=0003272] Shutdown Widget - API Unit Tracker GL4 [t=00:02:29.524244][f=0003272] Shutdown Widget - EPIC Menu [t=00:02:29.526080][f=0003272] Shutdown Widget - Depth of Field Shader [t=00:02:29.526101][f=0003272] Shutdown Widget - Chili Widget Selector [t=00:02:29.527356][f=0003272] Shutdown Widget - Chili Minimap [t=00:02:29.527535][f=0003272] Shutdown Widget - Deferred rendering [t=00:02:29.527627][f=0003272] Shutdown Widget - Local Team Colors [t=00:02:29.527664][f=0003272] Shutdown Widget - Display Keys 2 [t=00:02:29.527723][f=0003272] Shutdown Widget - Save Game Menu [t=00:02:29.527738][f=0003272] Shutdown Widget - Highlight Model Api GL4 [t=00:02:29.527777][f=0003272] Shutdown Widget - Selected Units GL4 2 [t=00:02:29.527819][f=0003272] Shutdown Widget - Unit Icons [t=00:02:29.527857][f=0003272] Shutdown Widget - Noises [t=00:02:29.527872][f=0003272] Shutdown Widget - HealthBars [t=00:02:29.529577][f=0003272] Shutdown Widget - BuildETA [t=00:02:29.529625][f=0003272] Shutdown Widget - Win Counter [t=00:02:29.529644][f=0003272] Shutdown Widget - EndGame APM stats [t=00:02:29.529722][f=0003272] Shutdown Widget - Modular Comm Info [t=00:02:29.529736][f=0003272] Shutdown Widget - Transport AI [t=00:02:29.529750][f=0003272] Shutdown Widget - Startup Info and Selector [t=00:02:29.529771][f=0003272] Shutdown Widget - Stereo3D [t=00:02:29.529811][f=0003272] Shutdown Widget - State Reverse and Latency [t=00:02:29.529826][f=0003272] Shutdown Widget - Showeco and Grid Drawer [t=00:02:29.529860][f=0003272] Shutdown Widget - Point Tracker [t=00:02:29.529873][f=0003272] Shutdown Widget - Music Player v2 [t=00:02:29.529886][f=0003272] Shutdown Widget - Missile Silo Range [t=00:02:29.529900][f=0003272] Shutdown Widget - MinimapEvents [t=00:02:29.529917][f=0003272] Shutdown Widget - Local Widgets Config [t=00:02:29.529939][f=0003272] Shutdown Widget - Highlight Geos [t=00:02:29.529963][f=0003272] Shutdown Widget - Grab Input [t=00:02:29.531785][f=0003272] Input grabbing is disabled! [t=00:02:29.531823][f=0003272] Shutdown Widget - Defense Range Zero-K [t=00:02:29.531866][f=0003272] Shutdown Widget - Darkening [t=00:02:29.531897][f=0003272] Shutdown Widget - Context Menu [t=00:02:29.531911][f=0003272] Shutdown Widget - Chili Spectator Panels [t=00:02:29.531926][f=0003272] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:29.531949][f=0003272] Shutdown Widget - Chili Nuke Warning [t=00:02:29.531968][f=0003272] Shutdown Widget - Chili EndGame Window [t=00:02:29.531999][f=0003272] Shutdown Widget - Chili Economy Panel Default [t=00:02:29.532135][f=0003272] Shutdown Widget - CameraShake [t=00:02:29.532149][f=0003272] Shutdown Widget - Attack AoE [t=00:02:29.532163][f=0003272] Shutdown Widget - Map Edge Extension [t=00:02:29.532221][f=0003272] Shutdown Widget - Selection Send [t=00:02:29.532236][f=0003272] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:29.532248][f=0003272] Shutdown Widget - LupsManager [t=00:02:29.532274][f=0003272] Shutdown Widget - Newton Firezone [t=00:02:29.532302][f=0003272] Shutdown Widget - Chili Pro Console [t=00:02:29.549905][f=0003272] Shutdown Widget - Persistent Build Height [t=00:02:29.549929][f=0003272] Shutdown Widget - Lasso Terraform GUI [t=00:02:29.549941][f=0003272] Shutdown Widget - Lups [t=00:02:29.551180][f=0003272] Shutdown Widget - Chili Framework [t=00:02:29.551209][f=0003272] Shutdown Widget - Mex Placement Handler [t=00:02:29.551481][f=0003272] Shutdown Widget - Custom Markers [t=00:02:29.551520][f=0003272] Shutdown Widget - Chili Core Selector [t=00:02:29.551684][f=0003272] Shutdown Widget - Select Keys [t=00:02:29.551749][f=0003272] Shutdown Widget - Pause Screen [t=00:02:29.551998][f=0003272] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:29.552085][f=0003272] Shutdown Widget - Bloom Shader Deferred [t=00:02:29.552147][f=0003272] Shutdown Widget - Text To Speech Control [t=00:02:29.552165][f=0003272] Shutdown Widget - Layout Handler [t=00:02:29.552182][f=0003272] Shutdown Widget - Color Blindness Correction [t=00:02:29.552203][f=0003272] End widgetHandler:Shutdown [t=00:02:29.616160][f=0003272] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5967562, 0.0} allocedSize{int+, int-, ext}={0, 0, 1207689326}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0488} [t=00:02:29.621470][f=0003272] [Game::KillLua][2] dtor=0 luaGaia=000001cbcc1ca0a0 [t=00:02:29.627886][f=0003272] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:29.627953][f=0003272] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:29.627999][f=0003272] [Game::KillLua][3] dtor=0 luaRules=000001cb37214920 [t=00:02:29.628050][f=0003272] Start gadgetHandler:Shutdown [t=00:02:29.628077][f=0003272] Shutdown - StartSetup [t=00:02:29.628093][f=0003272] Shutdown - UnitMorph [t=00:02:29.628400][f=0003272] Shutdown - Carrier Drones [t=00:02:29.628415][f=0003272] Shutdown - Missile Silo Controller [t=00:02:29.628427][f=0003272] Shutdown - Modular Comm Info [t=00:02:29.628438][f=0003272] Shutdown - Terrain Texture Handler [t=00:02:29.628509][f=0003272] Shutdown - UnitCloakShield [t=00:02:29.628622][f=0003272] Shutdown - Starlight Handler [t=00:02:29.628646][f=0003272] End gadgetHandler:Shutdown [t=00:02:29.647309][f=0003272] Start gadgetHandler:Shutdown [t=00:02:29.647332][f=0003272] Shutdown - Teleport Throw [t=00:02:29.647346][f=0003272] Shutdown - UnitMorph [t=00:02:29.647372][f=0003272] Shutdown - Commander Skin Renderer [t=00:02:29.647823][f=0003272] Shutdown - Missile fired callins [t=00:02:29.647847][f=0003272] Shutdown - Modular Comm Info [t=00:02:29.647859][f=0003272] Shutdown - Retreat Command [t=00:02:29.647879][f=0003272] Shutdown - Shockwaves [t=00:02:29.647908][f=0003272] Shutdown - Unit tint API [t=00:02:29.647929][f=0003272] Shutdown - Unit glow API [t=00:02:29.647948][f=0003272] Shutdown - UnitCloakShield [t=00:02:29.648043][f=0003272] Shutdown - Lups Cloak FX [t=00:02:29.648060][f=0003272] Shutdown - Lups [t=00:02:29.649386][f=0003272] Shutdown - Lups Shield [t=00:02:29.649466][f=0003272] End gadgetHandler:Shutdown [t=00:02:29.682589][f=0003272] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 516, 0.0} allocedSize{int+, int-, ext}={0, 0, 77208}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0233} [t=00:02:29.683263][f=0003272] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:29.683330][f=0003272] [Game::KillLua][4] dtor=0 [t=00:02:29.683343][f=0003272] [Game::KillLua][5] dtor=0 [t=00:02:29.696982][f=0003272] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-26_20-31-42-112_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" (71074 bytes) [t=00:02:29.697079][f=0003272] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:29.727188][f=0003272] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:29.727253][f=0003272] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:02:29.727334][f=0003272] [Sound] [Sound::UpdateThread][4] ctx=000001cb5d59e730 dev=000001cb29025ee0 [t=00:02:29.765374][f=0003272] [Sound] [Sound::UpdateThread][5] ctx=000001cb5d59e730 dev=000001cb29025ee0 [t=00:02:29.765406][f=0003272] [Sound] [Sound::Cleanup][alcDestroyContext(000001cb5d59e730)] [t=00:02:29.782284][f=0003272] [Sound] [Sound::Cleanup][alcCloseDevice(000001cb29025ee0)] [t=00:02:29.782400][f=0003272] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:29.809011][f=0003272] [Sound] [Sound::UpdateThread][6] [t=00:02:29.809992][f=0003272] [Game::~CGame][1] [t=00:02:29.810041][f=0003272] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:29.810057][f=0003272] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:29.810067][f=0003272] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:29.810076][f=0003272] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:29.810089][f=0003272] [Game::KillLua][4] dtor=1 [t=00:02:29.810104][f=0003272] [Game::KillLua][5] dtor=1 [t=00:02:29.810261][f=0003272] [Game::KillMisc][1] [t=00:02:29.810284][f=0003272] [Game::KillMisc][2] [t=00:02:29.810606][f=0003272] [Game::KillMisc][3] [t=00:02:29.810761][f=0003272] [Game::KillRendering][1] [t=00:02:29.811862][f=0003272] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:29.833089][f=0003272] [3DOParser::Kill] allocated 1 pieces [t=00:02:29.833115][f=0003272] [S3OParser::Kill] allocated 5501 pieces [t=00:02:29.833802][f=0003272] [AssParser::Kill] allocated 674 pieces [t=00:02:29.855887][f=0003272] [Game::KillInterface][1] [t=00:02:29.856219][f=0003272] [Game::KillInterface][2] [t=00:02:29.856540][f=0003272] [Game::KillSimulation][1] [t=00:02:29.856554][f=0003272] [Game::KillSimulation][2] [t=00:02:29.931234][f=0003272] [CCollisionHandler] dis-/continuous tests: 0/4714656 [t=00:02:29.931264][f=0003272] [Game::KillSimulation][3] [t=00:02:29.932899][f=0003272] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:29.933041][f=0003272] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:29.933102][f=0003272] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:29.933170][f=0003272] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:29.933403][f=0003272] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:29.938839][f=0003272] [LosHandler::Kill] raycast instance cache-{hits,misses}={493,2320}; shared=1%; cached=16% [t=00:02:29.946096][f=0003272] [Game::KillSimulation][4] [t=00:02:30.241674][f=0003272] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:02:30.241705][f=0003272] [Game::~CGame][2] [t=00:02:30.241712][f=0003272] [Game::~CGame][3] [t=00:02:30.241987][f=0003272] [SpringApp::Kill][3] [t=00:02:30.242454][f=0003272] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 156746 bytes sent in 3352 packets (46.762 bytes/packet) 65757 bytes recv'd in 1973 packets (33.328 bytes/packet) {0.146x, 0.180x} relative protocol overhead {up, down} 542 incoming chunks dropped, 4735 outgoing chunks resent 1720 incoming chunks processed [t=00:02:30.242731][f=0003272] [SpringApp::Kill][4] font=000001cb5de93640 [t=00:02:30.246291][f=0003272] [SpringApp::Kill][5] [t=00:02:30.252967][f=0003272] [SpringApp::Kill][6] [t=00:02:30.253008] [SpringApp::Kill][7] [t=00:02:30.253310] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:30.253345] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {288, 1048576, 1048576}, EBO = {576, 2097152, 2097152} [t=00:02:30.253360] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:30.253377] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:30.253403] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144} [t=00:02:30.253420] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:30.253434] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:30.253450] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12536, 1048576, 1048576}, EBO = {18804, 2097152, 2097152} [t=00:02:30.253472] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:30.253489] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:30.253501] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:30.253519] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:30.253528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152} [t=00:02:30.328173] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:30.328189] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:30.328194] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:30.328217] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:02:30.328222] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:30.331612] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>] [t=00:02:30.331625] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:02:30.331632] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001cb28f46980) [t=00:02:30.333828] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=1)] #archives[section]=1 #files[section]=26 [t=00:02:30.333852] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (000001cb28fa7c40) [t=00:02:30.334015] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:30.334036] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001cb28f45e80) [t=00:02:30.348789] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001cb28f47530) [t=00:02:30.348939] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001cb28f466c0) [t=00:02:30.377811] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:30.377831] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:30.377861] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:30.377871] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:30.377879] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:30.377887] [VFS] [SpringVFS::DeleteArchives<this=000001cb5dfb26c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:30.378644] [SpringApp::Kill][8] [t=00:02:30.378665] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:30.378672] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68a877430 (joinable=1) [t=00:02:30.378678] [WatchDog::Uninstall][2] [t=00:02:31.226291] [WatchDog::Uninstall][3] [t=00:02:31.226308] [SpringApp::Kill][9]
infolog_full.txt (truncated):