Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000473] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000482] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003053] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.039164] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.039190] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.039202] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.039209] [t=00:00:00.039212] Enable or disable log sections using the LogSections configuration key [t=00:00:00.039215] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.039218] Use "none" to disable the default log sections. [t=00:00:00.039223] ============== </Log Sections> ============== [t=00:00:00.039229] ============== <User Config> ============== [t=00:00:00.039300] AllowDeferredMapRendering = 1 [t=00:00:00.039304] AllowDeferredModelRendering = 1 [t=00:00:00.039307] AnimationMT = 0 [t=00:00:00.039310] BumpWaterAnisotropy = 2 [t=00:00:00.039313] BumpWaterBlurReflection = 1 [t=00:00:00.039316] BumpWaterDepthBits = 32 [t=00:00:00.039318] BumpWaterReflection = 2 [t=00:00:00.039322] BumpWaterRefraction = 2 [t=00:00:00.039326] BumpWaterTexSizeReflection = 1024 [t=00:00:00.039329] CamFreeScrollSpeed = 50 [t=00:00:00.039335] CamMode = 1 [t=00:00:00.039339] CubeTexSizeReflection = 1024 [t=00:00:00.039342] CubeTexSizeSpecular = 1024 [t=00:00:00.039345] DualScreenMiniMapOnLeft = 1 [t=00:00:00.039349] EdgeMoveDynamic = 0 [t=00:00:00.039351] EdgeMoveWidth = 0.003 [t=00:00:00.039354] FPSFOV = 90 [t=00:00:00.039356] FPSScrollSpeed = 50 [t=00:00:00.039359] FeatureDrawDistance = 600000 [t=00:00:00.039362] FeatureFadeDistance = 600000 [t=00:00:00.039365] FontSize = 18 [t=00:00:00.039368] GrassDetail = 0 [t=00:00:00.039373] GroundDecals = 10 [t=00:00:00.039377] GroundDetail = 180 [t=00:00:00.039379] HangTimeout = 30 [t=00:00:00.039382] HardwareCursor = 1 [t=00:00:00.039385] InitialNetworkTimeout = 0 [t=00:00:00.039388] LinkIncomingMaxPacketRate = 512 [t=00:00:00.039391] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.039394] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.039396] LinkOutgoingBandwidth = 131072 [t=00:00:00.039400] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.039406] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.039409] MSAALevel = 8 [t=00:00:00.039412] MaxParticles = 50000 [t=00:00:00.039414] MaxSounds = 32 [t=00:00:00.039417] MaximumTransmissionUnit = 0 [t=00:00:00.039421] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.039424] MiniMapMarker = 0 [t=00:00:00.039427] MouseDragScrollThreshold = 0 [t=00:00:00.039430] NetworkLossFactor = 1 [t=00:00:00.039433] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.039436] OverheadScrollSpeed = 50 [t=00:00:00.039441] ReconnectTimeout = 0 [t=00:00:00.039444] RotOverheadScrollSpeed = 50 [t=00:00:00.039447] RotateLogFiles = 1 [t=00:00:00.039450] ShadowMapSize = 16384 [t=00:00:00.039453] Shadows = 1 [t=00:00:00.039455] ShowClock = 0 [t=00:00:00.039458] SoftParticles = 2 [t=00:00:00.039461] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.039465] UnitIconDist = 151 [t=00:00:00.039467] UpdateBoundingVolumeMT = 0 [t=00:00:00.039470] UpdateWeaponVectorsMT = 0 [t=00:00:00.039491] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.039494] UseLuaMemPools = 0 [t=00:00:00.039497] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.039500] VFSCacheArchiveFiles = 0 [t=00:00:00.039502] VSync = 0 [t=00:00:00.039505] Water = 4 [t=00:00:00.039508] XResolution = 3840 [t=00:00:00.039510] YResolution = 2160 [t=00:00:00.039513] snd_volbattle = 16 [t=00:00:00.039516] snd_volgeneral = 24 [t=00:00:00.039519] snd_volmaster = 19 [t=00:00:00.039521] snd_volui = 22 [t=00:00:00.039530] ============== </User Config> ============== [t=00:00:00.039534] ============== <User System> ============== [t=00:00:00.039537] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.039542] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.039547] Compiler Version: gcc-13.2.0 [t=00:00:00.039573] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.039599] Hardware Config: AMD Ryzen 5 7600X 6-Core Processor ; 64662MB RAM, 68758MB pagefile [t=00:00:00.039606] Binary Word Size: 64-bit (native) [t=00:00:00.039609] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.039613] Physical CPU Cores: 6 [t=00:00:00.039616] Logical CPU Cores: 12 [t=00:00:00.039619] ============== </User System> ============== [t=00:00:00.039712] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.039715] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.039718] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.039720] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.039726] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.040492] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.040499] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053596] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.064173] Display (Generic PnP Monitor)=1 modes=123 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.064181] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.064184] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.064200] [ 7] 2560x1440x24bpp@60Hz [t=00:00:00.064203] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.064207] [12] 2048x1280x24bpp@60Hz [t=00:00:00.064210] [14] 1920x2160x24bpp@60Hz [t=00:00:00.064212] [15] 1920x1440x24bpp@60Hz [t=00:00:00.064215] [17] 1920x1200x24bpp@60Hz [t=00:00:00.064219] [19] 1920x1080x24bpp@60Hz [t=00:00:00.064222] [24] 1680x1050x24bpp@60Hz [t=00:00:00.064225] [29] 1600x1200x24bpp@60Hz [t=00:00:00.064228] [30] 1600x1024x24bpp@60Hz [t=00:00:00.064231] [35] 1600x900x24bpp@60Hz [t=00:00:00.064237] [40] 1536x2048x24bpp@60Hz [t=00:00:00.064240] [41] 1440x1920x24bpp@60Hz [t=00:00:00.064242] [42] 1440x1080x24bpp@60Hz [t=00:00:00.064246] [47] 1440x900x24bpp@60Hz [t=00:00:00.064248] [52] 1366x768x24bpp@60Hz [t=00:00:00.064251] [57] 1360x768x24bpp@60Hz [t=00:00:00.064254] [62] 1280x2048x24bpp@60Hz [t=00:00:00.064257] [63] 1280x1024x24bpp@75Hz [t=00:00:00.064260] [65] 1280x960x24bpp@75Hz [t=00:00:00.064262] [67] 1280x800x24bpp@60Hz [t=00:00:00.064265] [68] 1280x768x24bpp@60Hz [t=00:00:00.064270] [69] 1280x720x24bpp@60Hz [t=00:00:00.064274] [72] 1200x1920x24bpp@60Hz [t=00:00:00.064276] [73] 1200x1600x24bpp@60Hz [t=00:00:00.064279] [74] 1176x664x24bpp@60Hz [t=00:00:00.064281] [77] 1152x864x24bpp@75Hz [t=00:00:00.064284] [78] 1080x1920x24bpp@60Hz [t=00:00:00.064287] [79] 1080x1440x24bpp@60Hz [t=00:00:00.064289] [81] 1050x1680x24bpp@60Hz [t=00:00:00.064292] [82] 1024x1600x24bpp@60Hz [t=00:00:00.064295] [83] 1024x1280x24bpp@60Hz [t=00:00:00.064300] [85] 1024x768x24bpp@75Hz [t=00:00:00.064304] [87] 960x1280x24bpp@60Hz [t=00:00:00.064306] [89] 900x1600x24bpp@60Hz [t=00:00:00.064309] [90] 900x1440x24bpp@60Hz [t=00:00:00.064311] [92] 864x1152x24bpp@60Hz [t=00:00:00.064314] [93] 800x1280x24bpp@60Hz [t=00:00:00.064316] [95] 800x600x24bpp@75Hz [t=00:00:00.064319] [97] 768x1366x24bpp@60Hz [t=00:00:00.064322] [99] 768x1360x24bpp@60Hz [t=00:00:00.064324] [101] 768x1280x24bpp@60Hz [t=00:00:00.064327] [103] 768x1024x24bpp@75Hz [t=00:00:00.064335] [105] 720x1280x24bpp@60Hz [t=00:00:00.064338] [107] 720x576x24bpp@50Hz [t=00:00:00.064341] [108] 720x480x24bpp@60Hz [t=00:00:00.064343] [110] 664x1176x24bpp@60Hz [t=00:00:00.064346] [111] 640x480x24bpp@75Hz [t=00:00:00.064349] [114] 600x800x24bpp@60Hz [t=00:00:00.064352] [115] 576x720x24bpp@60Hz [t=00:00:00.064354] [118] 480x720x24bpp@60Hz [t=00:00:00.064357] [121] 480x640x24bpp@60Hz [t=00:00:00.101421] Display (Generic PnP Monitor)=2 modes=385 bounds={x=3840, y=0, w=1920, h=1080} [t=00:00:00.101457] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.101461] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.101465] [17] 2560x1440x24bpp@60Hz [t=00:00:00.101469] [25] 2048x1536x24bpp@60Hz [t=00:00:00.101474] [33] 2048x1280x24bpp@60Hz [t=00:00:00.101478] [41] 1920x2160x24bpp@60Hz [t=00:00:00.101482] [49] 1920x1440x24bpp@60Hz [t=00:00:00.101486] [57] 1920x1200x24bpp@60Hz [t=00:00:00.101490] [65] 1920x1080x24bpp@240Hz [t=00:00:00.101495] [77] 1680x1050x24bpp@240Hz [t=00:00:00.101502] [83] 1600x1200x24bpp@60Hz [t=00:00:00.101510] [91] 1600x1024x24bpp@240Hz [t=00:00:00.101515] [97] 1600x900x24bpp@240Hz [t=00:00:00.101519] [103] 1536x2048x24bpp@60Hz [t=00:00:00.101524] [111] 1440x1920x24bpp@60Hz [t=00:00:00.101529] [119] 1440x1080x24bpp@240Hz [t=00:00:00.101533] [131] 1440x900x24bpp@240Hz [t=00:00:00.101537] [136] 1366x768x24bpp@240Hz [t=00:00:00.101541] [141] 1360x768x24bpp@240Hz [t=00:00:00.101544] [146] 1280x2048x24bpp@60Hz [t=00:00:00.101548] [154] 1280x1024x24bpp@240Hz [t=00:00:00.101556] [159] 1280x960x24bpp@240Hz [t=00:00:00.101561] [164] 1280x800x24bpp@240Hz [t=00:00:00.101565] [169] 1280x768x24bpp@240Hz [t=00:00:00.101569] [174] 1280x720x24bpp@240Hz [t=00:00:00.101572] [181] 1200x1920x24bpp@60Hz [t=00:00:00.101576] [189] 1200x1600x24bpp@60Hz [t=00:00:00.101580] [197] 1176x664x24bpp@60Hz [t=00:00:00.101584] [200] 1152x864x24bpp@240Hz [t=00:00:00.101587] [205] 1080x1920x24bpp@60Hz [t=00:00:00.101592] [213] 1080x1440x24bpp@60Hz [t=00:00:00.101595] [221] 1050x1680x24bpp@60Hz [t=00:00:00.101602] [229] 1024x1600x24bpp@60Hz [t=00:00:00.101607] [237] 1024x1280x24bpp@60Hz [t=00:00:00.101610] [245] 1024x768x24bpp@240Hz [t=00:00:00.101614] [251] 960x1280x24bpp@60Hz [t=00:00:00.101618] [259] 900x1600x24bpp@60Hz [t=00:00:00.101622] [267] 900x1440x24bpp@60Hz [t=00:00:00.101626] [275] 864x1152x24bpp@60Hz [t=00:00:00.101629] [283] 800x1280x24bpp@60Hz [t=00:00:00.101633] [291] 800x600x24bpp@240Hz [t=00:00:00.101637] [298] 768x1366x24bpp@60Hz [t=00:00:00.101645] [306] 768x1360x24bpp@60Hz [t=00:00:00.101649] [314] 768x1280x24bpp@60Hz [t=00:00:00.101653] [322] 768x1024x24bpp@240Hz [t=00:00:00.101657] [327] 720x1280x24bpp@60Hz [t=00:00:00.101660] [335] 720x576x24bpp@240Hz [t=00:00:00.101664] [340] 720x480x24bpp@240Hz [t=00:00:00.101667] [346] 664x1176x24bpp@60Hz [t=00:00:00.101671] [354] 640x480x24bpp@240Hz [t=00:00:00.101675] [360] 600x800x24bpp@240Hz [t=00:00:00.101678] [365] 576x720x24bpp@240Hz [t=00:00:00.101682] [372] 480x720x24bpp@240Hz [t=00:00:00.101690] [379] 480x640x24bpp@240Hz [t=00:00:00.419174] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.419564] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.419574] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128> [t=00:00:00.451374] [GR::LogVersionInfo] [t=00:00:00.451390] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.451410] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.451414] GL vendor : NVIDIA Corporation [t=00:00:00.451418] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.451421] GLSL version: 4.60 NVIDIA [t=00:00:00.451425] GLEW version: 2.1.0 [t=00:00:00.451428] GPU memory : 12282MB (total) / 6424MB (available) [t=00:00:00.451439] SDL swap-int: 1 [t=00:00:00.451442] SDL driver : windows [t=00:00:00.451452] [t=00:00:00.451457] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.451471] GLSL shader support : 1 [t=00:00:00.451475] GL4 support : 1 [t=00:00:00.451478] FBO extension support : 1 [t=00:00:00.451494] NVX GPU mem-info support : 1 [t=00:00:00.451501] ATI GPU mem-info support : 0 [t=00:00:00.451514] Texture clamping to edge : 1 [t=00:00:00.451519] NPOT-texture support : 1 (1) [t=00:00:00.451525] S3TC/DXT1 texture support : 1/1 [t=00:00:00.451530] texture query-LOD support : 1 (1) [t=00:00:00.451533] MSAA frame-buffer support : 1 (1) [t=00:00:00.451542] Z-buffer depth : 32 (-) [t=00:00:00.451549] primitive-restart support : 1 (1) [t=00:00:00.451551] clip-space control support: 1 (1) [t=00:00:00.451554] seamless cube-map support : 1 (1) [t=00:00:00.451557] frag-depth layout support : 1 (1) [t=00:00:00.451560] persistent maps support : 1 (1) [t=00:00:00.451562] explicit attribs location : 1 (1) [t=00:00:00.451565] multi draw indirect : 1 (-) [t=00:00:00.451569] array textures : 1 (-) [t=00:00:00.451574] buffer copy support : 1 (-) [t=00:00:00.451577] indirect draw : 1 (-) [t=00:00:00.451580] base instance : 1 (-) [t=00:00:00.451582] [t=00:00:00.451585] max. FBO samples : 32 [t=00:00:00.451588] max. FS/program texture slots : 32/192 [t=00:00:00.451591] max. texture size : 32768 [t=00:00:00.451596] max. texture anisotropy level : 16.000000 [t=00:00:00.451600] max. vec4 varyings/attributes : 31/16 [t=00:00:00.451605] max. draw-buffers : 8 [t=00:00:00.451608] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.451611] max. uniform buffer-bindings : 84 [t=00:00:00.451613] max. uniform block-size : 64KB [t=00:00:00.451616] max. storage buffer-bindings : 96 [t=00:00:00.451619] max. storage block-size : 2047MB [t=00:00:00.451621] [t=00:00:00.451623] enable AMD-hacks : 0 [t=00:00:00.451626] compress MIP-maps: 0 [t=00:00:00.451651] Number of compressed texture formats: 23 [t=00:00:00.451666] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.451687] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.451857] [GR::UpdateGLConfigs] [t=00:00:00.451882] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.451886] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.452286] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.452295] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.452306] [GR::InitGLState] [t=00:00:00.452346] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.510084] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.512390] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.512727] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.516165] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.516177] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.516484] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.517956] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.517964] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.518055] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.518103] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.527338] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.527655] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.528007] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.528113] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.536946] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.536955] [VFS] [SpringVFS::ReserveArchives<this=000001bb719ce530>] [t=00:00:00.537035] [VFS] [SpringVFS::AddArchive<this=000001bb719ce530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.538752] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bb719ce530 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.538758] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.637742] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.637943] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.637989] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.638081] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.638171] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.638256] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.638322] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.638343] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.638611][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.638658][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.638749][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.638772][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.638778][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.638802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.645307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.645317][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Rift S)" [t=00:00:00.645331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)" [t=00:00:00.645338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.645344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (G432 Gaming Headset)" [t=00:00:00.645350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "DELL S2817Q (NVIDIA High Definition Audio)" [t=00:00:00.645359][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "XB273 GX (NVIDIA High Definition Audio)" [t=00:00:00.645364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.658351][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.659802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001bb49b905b0(default) context=000001bb499d6190 numChannels=2 frameSize=8 [t=00:00:00.659817][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.659837][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.659844][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.659849][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.659871][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.659899][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.659908][f=-000001] [Sound] Devices: [t=00:00:00.662530][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)] [t=00:00:00.662541][f=-000001] [Sound] [OpenAL Soft on Headphones (Rift S)] [t=00:00:00.662556][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.662561][f=-000001] [Sound] [OpenAL Soft on Speakers (G432 Gaming Headset)] [t=00:00:00.662566][f=-000001] [Sound] [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)] [t=00:00:00.662571][f=-000001] [Sound] [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)] [t=00:00:00.662582][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.662592][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.663151][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.663161][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.738549][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 778010 MB [t=00:00:00.740114][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.741522][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8488 [t=00:00:00.742781][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8488 using name Aquaetas [t=00:00:00.885771][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Supreme Strait v1.3" (loaded=0 cached=0) [t=00:00:00.886022][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb719ce530>(arName="Supreme Strait v1.3", overwrite=false)] section=1 cached=0 [t=00:00:00.886233][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb719ce530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.886441][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:00.918850][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb719ce530>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:00.933377][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb719ce530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.933489][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb719ce530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.934857][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bb719ce530>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.939991][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243" [t=00:00:00.940072][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.940129][f=-000001] Warning: [PreGame::GameDataReceived] Archive Supreme Strait v1.3 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.972177][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.972251][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.972299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.972352][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.972385][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.355911][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.356016][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:00:17.356725][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:00:17.357483][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.357653][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.357947][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.358180][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.358294][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.358479][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.358641][f=-000001] IsIsland, <function>, false [t=00:00:17.400720][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:17.401071][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.401311][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.401573][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.401744][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.401991][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.402164][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.402172][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.402177][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.402218][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.402410][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.402577][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.402756][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.403057][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.403948][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.404064][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.404234][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.404423][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.433226][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.433784][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.434104][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.434265][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.440491][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.440901][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.443842][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.444080][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.444421][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.445512][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.445697][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.447387][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.448247][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.448494][f=-000001] Mex Placement Initialised with 98 spots. [t=00:00:17.449227][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.449613][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.450214][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.451143][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.451282][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.456434][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.457434][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.459076][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.459223][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.459394][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:17.459497][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.460754][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.461148][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.461343][f=-000001] No briefing required. [t=00:00:17.462094][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:00:17.462283][f=-000001] SetSunLighting [t=00:00:17.462615][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:17.541190][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.542300][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.542630][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.542821][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.542836][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.544851][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.545156][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.545311][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.550180][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.551362][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.553633][f=-000001] Writing last game win data [t=00:00:17.556505][f=-000001] LuaUI v0.3 [t=00:00:17.792871][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:18.003864][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:18.003979][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.004307][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.004329][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:18.006291][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:18.009057][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:18.009555][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:18.009568][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:18.009828][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 128 [t=00:00:18.009834][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:18.012854][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:18.022510][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 53.80% [t=00:00:18.022524][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [t=00:00:18.022550][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [t=00:00:18.022555][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -139.84 [t=00:00:18.022560][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 654.22 [t=00:00:18.022571][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 51.432293% of the map. (used by 31 unit-defs) [t=00:00:18.022586][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 53.483074% of the map. (used by 73 unit-defs) [t=00:00:18.022594][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:00:18.022602][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:00:18.022611][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:00:18.022618][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 41.840279% of the map. (used by 2 unit-defs) [t=00:00:18.022628][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 42.328560% of the map. (used by 1 unit-defs) [t=00:00:18.024872][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.45% of the map. (used by 382 unit-defs) [t=00:00:18.025776][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 41.22% of the map. (used by 7 unit-defs) [t=00:00:18.026807][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 42.57% of the map. (used by 4 unit-defs) [t=00:00:18.028947][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:00:18.030036][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 43.15% of the map. (used by 33 unit-defs) [t=00:00:18.031312][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 53.59% of the map. (used by 33 unit-defs) [t=00:00:18.032533][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 52.96% of the map. (used by 4 unit-defs) [t=00:00:18.034552][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 82.91% of the map. (used by 13 unit-defs) [t=00:00:18.035503][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 42.13% of the map. (used by 9 unit-defs) [t=00:00:18.036441][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 38.87% of the map. (used by 20 unit-defs) [t=00:00:18.038572][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 88.13% of the map. (used by 1 unit-defs) [t=00:00:18.079515][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Supreme_Strait_v1.3.json) [t=00:00:18.079751][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:18.080911][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:18.081095][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:18.081414][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:18.082084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:18.082257][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:18.084840][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:18.172605][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:18.172929][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:18.172935][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 169ms [t=00:00:18.182340][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10516, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876803}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099} [t=00:00:18.269521][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:18.269545][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:18.295445][f=-000001] [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{1801.922, 7.508}, {23.139, 0.096}}ms [t=00:00:18.295462][f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{359.867, 0.823, 162.876, 7.497}, {0.009, 0.000, 0.002, 0.000}}ms [t=00:00:18.295493][f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{365.726, 0.439, 170.940, 7.619}, {2.711, 0.000, 0.854, 0.056}}ms [t=00:00:18.295499][f=-000001] thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{374.757, 0.286, 182.610, 7.807}, {5.789, 0.000, 0.949, 0.121}}ms [t=00:00:18.295505][f=-000001] thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{351.459, 0.000, 162.852, 7.322}, {8.590, 0.000, 1.626, 0.179}}ms [t=00:00:18.295514][f=-000001] thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{350.113, 0.000, 158.379, 7.294}, {6.040, 0.000, 1.629, 0.126}}ms [t=00:00:18.295520][f=-000001] [async=1] threads=6 tasks=2920 {sum,avg}{exec,wait}time={{17858.623, 6.116}, {7841923.000, 2685.590}}ms [t=00:00:18.295526][f=-000001] thread=1 tasks=584 {sum,min,max,avg}{exec,wait}time={{3586.541, 0.000, 337.463, 6.141}, {1576158.625, 0.020, 3591.565, 2698.902}}ms [t=00:00:18.295540][f=-000001] thread=2 tasks=584 {sum,min,max,avg}{exec,wait}time={{3579.156, 0.000, 286.623, 6.129}, {1559455.375, 0.114, 3575.873, 2670.300}}ms [t=00:00:18.295551][f=-000001] thread=3 tasks=584 {sum,min,max,avg}{exec,wait}time={{3569.520, 0.000, 267.192, 6.112}, {1561144.750, 0.203, 3587.085, 2673.193}}ms [t=00:00:18.295561][f=-000001] thread=4 tasks=584 {sum,min,max,avg}{exec,wait}time={{3568.619, 0.000, 357.312, 6.111}, {1575031.125, 0.265, 3580.051, 2696.971}}ms [t=00:00:18.295575][f=-000001] thread=5 tasks=584 {sum,min,max,avg}{exec,wait}time={{3554.788, 0.000, 337.548, 6.087}, {1570133.000, 0.333, 3582.365, 2688.584}}ms [t=00:00:18.295582][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:18.295588][f=-000001] [SpringApp::Kill][2] [t=00:00:18.296008][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:18.296015][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001bb62189080 [t=00:00:18.296043][f=-000001] Start widgetHandler:Shutdown [t=00:00:18.298165][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:18.303378][f=-000001] Writing last game win data [t=00:00:18.306175][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:18.306185][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:18.306196][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:18.306204][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:18.306216][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:18.306956][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:18.307029][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:18.307561][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:18.307569][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:18.307582][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:18.307590][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:18.307621][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:18.307629][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:18.307640][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:18.307653][f=-000001] Shutdown Widget - HealthBars [t=00:00:18.308720][f=-000001] Shutdown Widget - Noises [t=00:00:18.308728][f=-000001] Shutdown Widget - Unit Icons [t=00:00:18.308734][f=-000001] Shutdown Widget - BuildETA [t=00:00:18.308740][f=-000001] Shutdown Widget - Win Counter [t=00:00:18.308746][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:18.309421][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:18.309428][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:18.309436][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:18.309548][f=-000001] Shutdown Widget - CameraShake [t=00:00:18.309556][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:18.309599][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:18.309609][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:18.309616][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:18.309625][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:18.309632][f=-000001] Shutdown Widget - Attack Warning [t=00:00:18.309639][f=-000001] Shutdown Widget - Darkening [t=00:00:18.309653][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:18.309660][f=-000001] Shutdown Widget - Grab Input [t=00:00:18.311213][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:18.311226][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:18.311238][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:18.311246][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:18.311255][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:18.311271][f=-000001] Shutdown Widget - Point Tracker [t=00:00:18.311278][f=-000001] Shutdown Widget - Context Menu [t=00:00:18.311285][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:18.311292][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:18.311299][f=-000001] Shutdown Widget - Stereo3D [t=00:00:18.311310][f=-000001] Shutdown Widget - Transport AI [t=00:00:18.311318][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:00:18.311327][f=-000001] Shutdown Widget - Attack AoE [t=00:00:18.311339][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:18.311346][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:18.311354][f=-000001] Shutdown Widget - Selection Send [t=00:00:18.311361][f=-000001] Shutdown Widget - LupsManager [t=00:00:18.311373][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:18.311383][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:18.311391][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:18.311500][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:18.311512][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:18.311519][f=-000001] Shutdown Widget - Chili Framework [t=00:00:18.311527][f=-000001] Shutdown Widget - Lups [t=00:00:18.311590][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:18.311649][f=-000001] Shutdown Widget - Custom Markers [t=00:00:18.311659][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:18.311667][f=-000001] Shutdown Widget - Select Keys [t=00:00:18.311683][f=-000001] Shutdown Widget - Start Boxes [t=00:00:18.311694][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:18.311706][f=-000001] Shutdown Widget - Pause Screen [t=00:00:18.311898][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:18.311909][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:18.311917][f=-000001] Shutdown Widget - Layout Handler [t=00:00:18.311927][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:18.311933][f=-000001] End widgetHandler:Shutdown [t=00:00:18.353885][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7819766, 0.0} allocedSize{int+, int-, ext}={0, 0, 2007100175}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0207} [t=00:00:18.354068][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001bb626608b0 [t=00:00:18.362872][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:18.362899][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:18.362913][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001bcb937aa50 [t=00:00:18.362933][f=-000001] Start gadgetHandler:Shutdown [t=00:00:18.362941][f=-000001] Shutdown - Notice [t=00:00:18.362952][f=-000001] FUTURE WARS GAME OVER. [t=00:00:18.362957][f=-000001] Shutdown - Resource Setup [t=00:00:18.362966][f=-000001] Shutdown - StartSetup [t=00:00:18.362972][f=-000001] Shutdown - UnitMorph [t=00:00:18.362978][f=-000001] Shutdown - Carrier Drones [t=00:00:18.362985][f=-000001] Shutdown - Missile Silo Controller [t=00:00:18.362992][f=-000001] Shutdown - Modular Comm Info [t=00:00:18.362998][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:18.363004][f=-000001] Shutdown - UnitCloakShield [t=00:00:18.363016][f=-000001] Shutdown - Starlight Handler [t=00:00:18.363021][f=-000001] End gadgetHandler:Shutdown [t=00:00:18.379731][f=-000001] Start gadgetHandler:Shutdown [t=00:00:18.379746][f=-000001] Shutdown - UnitMorph [t=00:00:18.379760][f=-000001] Shutdown - Teleport Throw [t=00:00:18.379768][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:18.379798][f=-000001] Shutdown - Missile fired callins [t=00:00:18.379807][f=-000001] Shutdown - Modular Comm Info [t=00:00:18.379827][f=-000001] Shutdown - Retreat Command [t=00:00:18.379837][f=-000001] Shutdown - Shockwaves [t=00:00:18.379843][f=-000001] Shutdown - Unit tint API [t=00:00:18.379848][f=-000001] Shutdown - Unit glow API [t=00:00:18.379854][f=-000001] Shutdown - UnitCloakShield [t=00:00:18.379862][f=-000001] Shutdown - Lups Cloak FX [t=00:00:18.379868][f=-000001] Shutdown - Lups [t=00:00:18.379921][f=-000001] Shutdown - Lups Shield [t=00:00:18.379928][f=-000001] End gadgetHandler:Shutdown [t=00:00:18.388278][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:18.388483][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:18.388544][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:18.388554][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:18.405770][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-27_02-22-46-279_Supreme Strait v1_105.1.1-2457-g8095d30 BAR105.sdfz" (4060 bytes) [t=00:00:18.405824][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:18.425486][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:18.425512][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:00:18.425538][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001bb499d6190 dev=000001bb49b905b0 [t=00:00:18.425657][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001bb499d6190 dev=000001bb49b905b0 [t=00:00:18.425663][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001bb499d6190)] [t=00:00:18.426264][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001bb49b905b0)] [t=00:00:18.426325][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:18.452308][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:18.452906][f=-000001] [Game::~CGame][1] [t=00:00:18.452921][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:18.452926][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:18.452930][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:18.452934][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:18.452938][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:18.452951][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:18.453103][f=-000001] [Game::KillMisc][1] [t=00:00:18.453108][f=-000001] [Game::KillMisc][2] [t=00:00:18.453114][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:18.475777][f=-000001] [Game::KillMisc][3] [t=00:00:18.475866][f=-000001] [Game::KillRendering][1] [t=00:00:18.476105][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.494631][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:18.494655][f=-000001] [S3OParser::Kill] allocated 5457 pieces [t=00:00:18.494797][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:00:18.556961][f=-000001] [Game::KillInterface][1] [t=00:00:18.557150][f=-000001] [Game::KillInterface][2] [t=00:00:18.557869][f=-000001] [Game::KillSimulation][1] [t=00:00:18.558032][f=-000001] [Game::KillSimulation][2] [t=00:00:18.569163][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:18.569176][f=-000001] [Game::KillSimulation][3] [t=00:00:18.570803][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:18.570936][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.571042][f=-000001] [~CPathCache(96x96)] cacheHits=414 hitPercentage=62% numHashColls=0 maxCacheSize=201 [t=00:00:18.571105][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.571225][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.578650][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:18.589644][f=-000001] [Game::KillSimulation][4] [t=00:00:18.624651][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:00:18.624678][f=-000001] [Game::~CGame][2] [t=00:00:18.624685][f=-000001] [Game::~CGame][3] [t=00:00:18.624955][f=-000001] [SpringApp::Kill][3] [t=00:00:18.625144][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 32620 bytes sent in 201 packets (162.289 bytes/packet) 428954 bytes recv'd in 332 packets (1292.030 bytes/packet) {0.004x, 0.005x} relative protocol overhead {up, down} 690 incoming chunks dropped, 169 outgoing chunks resent 989 incoming chunks processed [t=00:00:18.626740][f=-000001] [SpringApp::Kill][4] font=000001bb718808c0 [t=00:00:18.628720][f=-000001] [SpringApp::Kill][5] [t=00:00:18.633334][f=-000001] [SpringApp::Kill][6] [t=00:00:18.633351] [SpringApp::Kill][7] [t=00:00:18.634012] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.634019] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.634024] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:18.634033] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.634038] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:18.634043] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.634048] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.634055] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.634060] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:18.634065] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.634072] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.634078] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:00:18.634083] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.774358] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:18.774387] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:18.774391] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:18.774394] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8488 [t=00:00:18.774397] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:18.774681] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>] [t=00:00:18.774687] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:00:18.774700] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (000001bb49a951a0) [t=00:00:18.774912] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001bb4a0f0100) [t=00:00:18.774966] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1073ms [t=00:00:18.774976] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=16ms [t=00:00:18.774985] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=15ms [t=00:00:18.774988] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=14ms [t=00:00:18.774992] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=12ms [t=00:00:18.774995] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=12ms [t=00:00:18.774999] file="unittextures/factorytank_1.png" indx=7525 inflSize=4103kb readTime=12ms [t=00:00:18.775005] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=11ms [t=00:00:18.775009] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=11ms [t=00:00:18.775013] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=11ms [t=00:00:18.775016] file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=10ms [t=00:00:18.776875] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=1)] #archives[section]=1 #files[section]=97 [t=00:00:18.776887] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\supreme_strait_v1.3.sd7 (000001bb49b049c0) [t=00:00:18.792401] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:18.792412] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001bb49a96b10) [t=00:00:18.792445] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001bb49a96900) [t=00:00:18.792499] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001bb49a969b0) [t=00:00:18.792636] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:18.792642] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:00:18.792661] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:18.792666] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:18.792670] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:18.792674] [VFS] [SpringVFS::DeleteArchives<this=000001bb719ce530>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:18.792852] [SpringApp::Kill][8] [t=00:00:18.792860] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:18.792864] [WatchDog::Uninstall][1] hangDetectorThread=00007ff632a27430 (joinable=1) [t=00:00:18.792867] [WatchDog::Uninstall][2] [t=00:00:19.045915] [WatchDog::Uninstall][3] [t=00:00:19.045927] [SpringApp::Kill][9]
infolog_full.txt (truncated):