ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103168

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.032313] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.032331] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.035261] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.035328] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.066609] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.066637] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.066648]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.066659]   
[t=00:00:00.066662]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.066665]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.066668]   Use "none" to disable the default log sections.
[t=00:00:00.066671] ============== </Log Sections> ==============

[t=00:00:00.066678] ============== <User Config> ==============
[t=00:00:00.066740]   AllowDeferredMapRendering = 1
[t=00:00:00.066744]   AllowDeferredModelRendering = 1
[t=00:00:00.066747]   AnimationMT = 0
[t=00:00:00.066750]   BumpWaterAnisotropy = 2
[t=00:00:00.066753]   BumpWaterBlurReflection = 1
[t=00:00:00.066756]   BumpWaterDepthBits = 32
[t=00:00:00.066760]   BumpWaterReflection = 2
[t=00:00:00.066762]   BumpWaterRefraction = 2
[t=00:00:00.066765]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.066769]   CamFreeScrollSpeed = 50
[t=00:00:00.066774]   CamMode = 1
[t=00:00:00.066777]   CubeTexSizeReflection = 1024
[t=00:00:00.066780]   CubeTexSizeSpecular = 1024
[t=00:00:00.066784]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.066788]   EdgeMoveDynamic = 0
[t=00:00:00.066791]   EdgeMoveWidth = 0.003
[t=00:00:00.066794]   FPSFOV = 90
[t=00:00:00.066797]   FPSScrollSpeed = 50
[t=00:00:00.066800]   FontSize = 18
[t=00:00:00.066803]   GrassDetail = 0
[t=00:00:00.066806]   GroundDecals = 10
[t=00:00:00.066809]   GroundDetail = 180
[t=00:00:00.066813]   HangTimeout = 30
[t=00:00:00.066816]   HardwareCursor = 1
[t=00:00:00.066820]   InitialNetworkTimeout = 0
[t=00:00:00.066823]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.066826]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.066829]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.066832]   LinkOutgoingBandwidth = 131072
[t=00:00:00.066836]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.066839]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.066842]   MSAALevel = 8
[t=00:00:00.066846]   MaxParticles = 50000
[t=00:00:00.066850]   MaxSounds = 32
[t=00:00:00.066852]   MaximumTransmissionUnit = 0
[t=00:00:00.066855]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.066859]   MiniMapMarker = 0
[t=00:00:00.066862]   MouseDragScrollThreshold = 0
[t=00:00:00.066865]   NetworkLossFactor = 1
[t=00:00:00.066868]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.066872]   OverheadScrollSpeed = 50
[t=00:00:00.066875]   ReconnectTimeout = 0
[t=00:00:00.066877]   RotOverheadScrollSpeed = 50
[t=00:00:00.066882]   RotateLogFiles = 1
[t=00:00:00.066885]   ShadowMapSize = 16384
[t=00:00:00.066889]   Shadows = 1
[t=00:00:00.066892]   ShowClock = 0
[t=00:00:00.066895]   SoftParticles = 2
[t=00:00:00.066898]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.066901]   UnitIconDist = 151
[t=00:00:00.066905]   UpdateBoundingVolumeMT = 0
[t=00:00:00.066909]   UpdateWeaponVectorsMT = 0
[t=00:00:00.066912]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.066915]   UseLuaMemPools = 0
[t=00:00:00.066931]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.066935]   VFSCacheArchiveFiles = 0
[t=00:00:00.066937]   VSync = 0
[t=00:00:00.066940]   Water = 4
[t=00:00:00.066944]   XResolution = 2560
[t=00:00:00.066946]   YResolution = 1440
[t=00:00:00.066953] ============== </User Config> ==============

[t=00:00:00.066957] ============== <User System> ==============
[t=00:00:00.066960]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.066965]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.066972]        Compiler Version: gcc-13.2.0
[t=00:00:00.066997]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.067027]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.067031]        Binary Word Size: 64-bit (native)
[t=00:00:00.067034]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.067038]      Physical CPU Cores: 8
[t=00:00:00.067041]       Logical CPU Cores: 16
[t=00:00:00.067046] ============== </User System> ==============

[t=00:00:00.067128] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.067131]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.067134]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.067136]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.067139]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.067631] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.067639] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.070854] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.073931]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.073938]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.073941]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.073945]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.073948]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.073951]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.073954]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.073957]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.073961]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.073971]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.073974]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.073977]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.073980]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.073983]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.073986]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.073989]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.073992]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.073995]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.073998]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.074001]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.074006]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.074009]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.074012]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.074015]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.074018]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.074021]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.074023]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.074026]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.074029]         [57] 800x600x24bpp@60Hz
[t=00:00:00.074032]         [58] 720x576x24bpp@50Hz
[t=00:00:00.074035]         [59] 720x480x24bpp@60Hz
[t=00:00:00.074039]         [61] 640x480x24bpp@60Hz
[t=00:00:00.220284] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.220511] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.220519] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.238020] [GR::LogVersionInfo]
[t=00:00:00.238037]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.238041]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.238044]     GL vendor   : NVIDIA Corporation
[t=00:00:00.238047]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.238049]     GLSL version: 4.60 NVIDIA
[t=00:00:00.238052]     GLEW version: 2.1.0
[t=00:00:00.238055]     GPU memory  : 16376MB (total) / 13239MB (available)
[t=00:00:00.238078]     SDL swap-int: 1
[t=00:00:00.238081]     SDL driver  : windows
[t=00:00:00.238084]     
[t=00:00:00.238086]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.238095]     GLSL shader support       : 1
[t=00:00:00.238097]     GL4 support               : 1
[t=00:00:00.238100]     FBO extension support     : 1
[t=00:00:00.238109]     NVX GPU mem-info support  : 1
[t=00:00:00.238113]     ATI GPU mem-info support  : 0
[t=00:00:00.238120]     Texture clamping to edge  : 1
[t=00:00:00.238125]     NPOT-texture support      : 1 (1)
[t=00:00:00.238129]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.238134]     texture query-LOD support : 1 (1)
[t=00:00:00.238139]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.238142]     Z-buffer depth            : 32 (-)
[t=00:00:00.238148]     primitive-restart support : 1 (1)
[t=00:00:00.238151]     clip-space control support: 1 (1)
[t=00:00:00.238155]     seamless cube-map support : 1 (1)
[t=00:00:00.238157]     frag-depth layout support : 1 (1)
[t=00:00:00.238161]     persistent maps support   : 1 (1)
[t=00:00:00.238164]     explicit attribs location : 1 (1)
[t=00:00:00.238167]     multi draw indirect       : 1 (-)
[t=00:00:00.238171]     array textures            : 1 (-)
[t=00:00:00.238176]     buffer copy support       : 1 (-)
[t=00:00:00.238179]     indirect draw             : 1 (-)
[t=00:00:00.238182]     base instance             : 1 (-)
[t=00:00:00.238186]     
[t=00:00:00.238189]     max. FBO samples              : 32
[t=00:00:00.238192]     max. FS/program texture slots : 32/192
[t=00:00:00.238196]     max. texture size             : 32768
[t=00:00:00.238201]     max. texture anisotropy level : 16.000000
[t=00:00:00.238204]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.238208]     max. draw-buffers             : 8
[t=00:00:00.238212]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.238215]     max. uniform buffer-bindings  : 84
[t=00:00:00.238218]     max. uniform block-size       : 64KB
[t=00:00:00.238221]     max. storage buffer-bindings  : 96
[t=00:00:00.238224]     max. storage block-size       : 2047MB
[t=00:00:00.238228]     
[t=00:00:00.238230]     enable AMD-hacks : 0
[t=00:00:00.238233]     compress MIP-maps: 0
[t=00:00:00.238278]     Number of compressed texture formats: 23
[t=00:00:00.238294]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.238315] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.238466] [GR::UpdateGLConfigs]
[t=00:00:00.238484] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.238488] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.238728] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.238739] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.238748] [GR::InitGLState]
[t=00:00:00.238789] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.307871] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.309265] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.309555] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.312338] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.312349] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.312579] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.313642] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.313652] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.313679] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.313699] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.322931] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.323091] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.323341] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.323413] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.328996] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.329009] [VFS] [SpringVFS::ReserveArchives<this=00000161431f3a60>]
[t=00:00:00.329076] [VFS] [SpringVFS::AddArchive<this=00000161431f3a60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.330144] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000161431f3a60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.330149] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.410603] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.410894] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.411012] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.411165] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.411280] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.411308] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.411409] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.411522] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.412106] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.412128] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.412397][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.412452][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.412520][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.412531][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.412535][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.412554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.415498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.415509][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.415514][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.415519][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.415524][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.415530][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.468049][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.469422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016179255a00(default) context=00000161791690a0  numChannels=2 frameSize=8
[t=00:00:00.469434][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.469440][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.469452][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.469456][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.469469][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.469486][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.469493][f=-000001] [Sound]   Devices:
[t=00:00:00.471165][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.471179][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.471194][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.471202][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.471214][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.471221][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.471817][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.471829][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.519923][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64669 MB
[t=00:00:00.521016][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.524502][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:00.525194][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name Tommyknocker
[t=00:00:00.694576][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Requiem Outpost 1.0" (loaded=0 cached=0)
[t=00:00:00.694913][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161431f3a60>(arName="Requiem Outpost 1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.695266][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161431f3a60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.695410][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.727752][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161431f3a60>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.736546][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161431f3a60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.736637][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161431f3a60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.737465][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000161431f3a60>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.743102][f=-000001] [CAS::GASCB] Archive file="requiem_outpost_1.0.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:00.743150][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.743188][f=-000001] Warning: [PreGame::GameDataReceived] Archive Requiem Outpost 1.0 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.774974][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.775020][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.775053][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.775090][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.775121][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.166645][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:14.166752][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.166945][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.167123][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.167817][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.167913][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.168003][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.168144][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.168319][f=-000001] Initialize
[t=00:00:14.168388][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.168571][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:14.182091][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.182446][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.183082][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.183479][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.183658][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.183885][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.183979][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.184173][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.185044][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:14.242108][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.242924][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.243052][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:14.243201][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.243539][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.248036][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.248283][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.260765][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.261090][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.261798][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.262064][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.262159][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.262306][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.262461][f=-000001] IsIsland, <function>, false
[t=00:00:14.280031][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:14.280423][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.281130][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.281303][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:14.281309][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:14.281314][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.281360][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.281461][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.281659][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.281824][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.281978][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.282194][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.282440][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.282626][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.282783][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.282888][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.283094][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.283248][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.295440][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.295726][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.295976][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.296118][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.303084][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.303461][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.306554][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.306787][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.307123][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.308123][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.308291][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.309989][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.310519][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.310762][f=-000001] Mex Placement Initialised with 58 spots.
[t=00:00:14.311327][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.311713][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.312408][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.313068][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.313178][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.316971][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.317831][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.319439][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.319613][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.319725][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:14.319823][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.321174][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.321554][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.321756][f=-000001] SetSunLighting
[t=00:00:14.322088][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:14.359043][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.364430][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.365154][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.366032][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.366160][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.366389][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.366399][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.368112][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.368353][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.368463][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.370415][f=-000001] Writing last game win data
[t=00:00:14.373945][f=-000001] LuaUI v0.3
[t=00:00:14.522218][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.566664][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.577222][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11253, 0.0} allocedSize{int+, int-, ext}={0, 0, 1922653}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0066}
[t=00:00:15.164902][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.499625][f=-000001] GameID: 15172d6671dc427d0538a594f70ee04b
[t=00:00:15.499858][f=-000001] Connection attempt from KarlRofilio
[t=00:00:15.499865][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.499958][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.499963][f=-000001] Connection attempt from keyrik
[t=00:00:15.499975][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.500050][f=-000001]  -> Connection established (given id 1)
[t=00:00:15.500055][f=-000001] Connection attempt from Tommyknocker
[t=00:00:15.500059][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.500158][f=-000001]  -> Connection established (given id 2)
[t=00:00:15.500174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:15.500187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:15.500202][f=-000001] [Game::ClientReadNet][LOGMSG] sender="keyrik" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:15.500213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="keyrik" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:15.500226][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:15.500237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:15.500245][f=-000001] Connection attempt from Atlas
[t=00:00:15.500249][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.500324][f=-000001]  -> Connection established (given id 3)
[t=00:00:15.500335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Atlas" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:15.500348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Atlas" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:15.500359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02d1898bbf25dac90b282f71e3d3b1b529d5f470767d368cfc46a2879759de87bab92a0ad2480a3b289b9c99dacfe5303537d42a2467f873bd79bb12f672f446]"
[t=00:00:15.500368][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f97f500800c5f9bc8dd357dad35ac14db24af04a3510f1f723b5df92f8a0764c0405278575df1ca3be493b0a25ee9692a3f6e9284c2563f18c8d2076d7dbc741]"
[t=00:00:15.500376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="keyrik" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02d1898bbf25dac90b282f71e3d3b1b529d5f470767d368cfc46a2879759de87bab92a0ad2480a3b289b9c99dacfe5303537d42a2467f873bd79bb12f672f446]"
[t=00:00:15.500384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="keyrik" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f97f500800c5f9bc8dd357dad35ac14db24af04a3510f1f723b5df92f8a0764c0405278575df1ca3be493b0a25ee9692a3f6e9284c2563f18c8d2076d7dbc741]"
[t=00:00:15.500393][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02d1898bbf25dac90b282f71e3d3b1b529d5f470767d368cfc46a2879759de87bab92a0ad2480a3b289b9c99dacfe5303537d42a2467f873bd79bb12f672f446]"
[t=00:00:15.500401][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f97f500800c5f9bc8dd357dad35ac14db24af04a3510f1f723b5df92f8a0764c0405278575df1ca3be493b0a25ee9692a3f6e9284c2563f18c8d2076d7dbc741]"
[t=00:00:15.500438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Atlas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02d1898bbf25dac90b282f71e3d3b1b529d5f470767d368cfc46a2879759de87bab92a0ad2480a3b289b9c99dacfe5303537d42a2467f873bd79bb12f672f446]"
[t=00:00:15.500445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Atlas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f97f500800c5f9bc8dd357dad35ac14db24af04a3510f1f723b5df92f8a0764c0405278575df1ca3be493b0a25ee9692a3f6e9284c2563f18c8d2076d7dbc741]"
[t=00:00:15.540506][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.626672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001626805ef10,0000016295c2fbd0}][locale="C"]"
[t=00:00:19.826852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="keyrik" string="[Game::Load][lua{Rules,Gaia}={0000028c85b768a0,0000028be00d8910}][locale="C"]"
[t=00:00:21.723098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[Game::Load][lua{Rules,Gaia}={000001b7b2fe7f10,000001b7b2fee7e0}][locale="C"]"
[t=00:00:23.132850][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:25.426210][f=-000001] > <Tommyknocker>!exit
[t=00:00:25.453729][f=-000001] > Poll: Do you want to exit the game? [!y=0/3, !n=0/3]
[t=00:00:25.453743][f=-000001] > Poll: Do you want to exit the game? [!y=1/3, !n=0/3]
[t=00:00:27.401001][f=-000001] <KarlRofilio> !vote 1
[t=00:00:27.440165][f=-000001] > Poll: Do you want to exit the game? [!y=2/3, !n=0/3]
[t=00:00:27.525783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Atlas" string="[Game::Load][lua{Rules,Gaia}={000002fcda270770,000002fceb3ba510}][locale="C"]"
[t=00:00:29.348312][f=-000001] <keyrik> Allies: I choose: Recon!
[t=00:00:30.077706][f=-000001] <Atlas> !vote 1
[t=00:00:30.118400][f=-000001] > Poll: Do you want to exit the game? [!y=3/3, !n=0/3]
[t=00:00:30.118414][f=-000001] > Poll: Do you want to exit the game? [END:SUCCESS]
[t=00:00:30.628108][f=-000001] > exiting game
[t=00:00:30.628122][f=-000001] No clients connected, shutting down server
[t=00:00:30.628127][f=-000001] Server shutdown
[t=00:00:30.628446][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:00:30.628614][f=-000001] cteam, 1
[t=00:00:30.629540][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:00:40.629645][f=-000001] <autoquit> Autoquit sending quit command.
[t=00:00:40.629664][f=-000001] [QuitAction] user exited to system
[t=00:00:40.637419][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:40.637432][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:40.664410][f=-000001]  [async=0] threads=8 tasks=3248 {sum,avg}{exec,wait}time={{747.394, 0.230}, {1750.898, 0.539}}ms
[t=00:00:40.664423][f=-000001]      thread=1 tasks=464 {sum,min,max,avg}{exec,wait}time={{116.204, 0.000, 46.445, 0.250}, {267.640, 0.000, 7.477, 0.577}}ms
[t=00:00:40.664430][f=-000001]      thread=2 tasks=464 {sum,min,max,avg}{exec,wait}time={{103.923, 0.000, 47.219, 0.224}, {236.974, 0.000, 6.245, 0.511}}ms
[t=00:00:40.664438][f=-000001]      thread=3 tasks=464 {sum,min,max,avg}{exec,wait}time={{108.731, 0.000, 46.326, 0.234}, {240.162, 0.000, 6.246, 0.518}}ms
[t=00:00:40.664445][f=-000001]      thread=4 tasks=464 {sum,min,max,avg}{exec,wait}time={{102.878, 0.000, 48.830, 0.222}, {220.121, 0.000, 6.246, 0.474}}ms
[t=00:00:40.664451][f=-000001]      thread=5 tasks=464 {sum,min,max,avg}{exec,wait}time={{102.947, 0.000, 45.481, 0.222}, {249.945, 0.000, 6.245, 0.539}}ms
[t=00:00:40.664457][f=-000001]      thread=6 tasks=464 {sum,min,max,avg}{exec,wait}time={{105.480, 0.000, 48.330, 0.227}, {241.823, 0.000, 7.485, 0.521}}ms
[t=00:00:40.664465][f=-000001]      thread=7 tasks=464 {sum,min,max,avg}{exec,wait}time={{107.230, 0.000, 50.985, 0.231}, {294.233, 0.000, 7.469, 0.634}}ms
[t=00:00:40.664471][f=-000001]  [async=1] threads=8 tasks=3005 {sum,avg}{exec,wait}time={{24879.178, 8.279}, {8018986.500, 2668.548}}ms
[t=00:00:40.664479][f=-000001]      thread=1 tasks=429 {sum,min,max,avg}{exec,wait}time={{3557.144, 0.000, 336.500, 8.292}, {1134117.125, 1.170, 3579.446, 2643.630}}ms
[t=00:00:40.664488][f=-000001]      thread=2 tasks=429 {sum,min,max,avg}{exec,wait}time={{3551.134, 0.000, 395.814, 8.278}, {1149649.125, 0.078, 3559.461, 2679.835}}ms
[t=00:00:40.664495][f=-000001]      thread=3 tasks=430 {sum,min,max,avg}{exec,wait}time={{3547.688, 0.000, 336.163, 8.250}, {1132268.500, 0.163, 3565.738, 2633.183}}ms
[t=00:00:40.664502][f=-000001]      thread=4 tasks=430 {sum,min,max,avg}{exec,wait}time={{3560.786, 0.000, 336.783, 8.281}, {1156625.125, 0.336, 3578.595, 2689.826}}ms
[t=00:00:40.664511][f=-000001]      thread=5 tasks=429 {sum,min,max,avg}{exec,wait}time={{3544.563, 0.000, 337.605, 8.262}, {1140667.750, 0.383, 3568.423, 2658.899}}ms
[t=00:00:40.664518][f=-000001]      thread=6 tasks=429 {sum,min,max,avg}{exec,wait}time={{3551.627, 0.000, 325.736, 8.279}, {1150002.625, 0.474, 3569.500, 2680.659}}ms
[t=00:00:40.664525][f=-000001]      thread=7 tasks=429 {sum,min,max,avg}{exec,wait}time={{3566.236, 0.000, 369.265, 8.313}, {1155656.500, 0.570, 3584.067, 2693.838}}ms
[t=00:00:40.664530][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:40.664535][f=-000001] [SpringApp::Kill][2]
[t=00:00:40.664839][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:40.664846][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000162966406c0
[t=00:00:40.664880][f=-000001] Start widgetHandler:Shutdown
[t=00:00:40.666501][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:40.671147][f=-000001] Writing last game win data
[t=00:00:40.673824][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:40.673834][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:40.673860][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:40.673867][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:40.673877][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:40.674582][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:40.674653][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:40.675207][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:40.675214][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:40.675572][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:40.675586][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:40.675612][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:40.675619][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:40.675640][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:40.675654][f=-000001] Shutdown Widget - HealthBars
[t=00:00:40.676289][f=-000001] Shutdown Widget - Noises
[t=00:00:40.676296][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:40.676302][f=-000001] Shutdown Widget - BuildETA
[t=00:00:40.676313][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:40.676367][f=-000001] Shutdown Widget - Win Counter
[t=00:00:40.676373][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:40.676379][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:40.676386][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:40.676392][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:00:40.676400][f=-000001] Shutdown Widget - CameraShake
[t=00:00:40.676406][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:40.676467][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:40.676477][f=-000001] Shutdown Widget - Transport AI
[t=00:00:40.676484][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:40.676492][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:40.676501][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:40.676508][f=-000001] Shutdown Widget - Context Menu
[t=00:00:40.676513][f=-000001] Shutdown Widget - Darkening
[t=00:00:40.676525][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:40.676531][f=-000001] Shutdown Widget - Grab Input
[t=00:00:40.677685][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:40.677700][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:40.677712][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:40.677718][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:40.677727][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:40.677813][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:40.677825][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:40.677835][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:40.677842][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:40.677876][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:40.677883][f=-000001] Shutdown Widget - Map Draw Blocker
[t=00:00:40.677895][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:40.678009][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:40.678017][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:40.678027][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:40.678483][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:40.678493][f=-000001] Shutdown Widget - Selection Send
[t=00:00:40.678499][f=-000001] Shutdown Widget - LupsManager
[t=00:00:40.678508][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:40.678515][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:40.678522][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:40.679423][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:40.679431][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:40.679437][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:40.679443][f=-000001] Shutdown Widget - Lups
[t=00:00:40.679633][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:40.679682][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:40.679691][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:40.679711][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:40.679722][f=-000001] Shutdown Widget - Select Keys
[t=00:00:40.679737][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:40.679759][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:40.679877][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:40.680360][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:40.680451][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:40.680460][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:40.680466][f=-000001] End widgetHandler:Shutdown
[t=00:00:40.736298][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9801650, 0.0} allocedSize{int+, int-, ext}={0, 0, 2437427456}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0213}
[t=00:00:40.737545][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000016295c2fbd0
[t=00:00:40.742431][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:40.742465][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:40.742482][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001626805ef10
[t=00:00:40.742523][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:40.742532][f=-000001] Shutdown - Notice
[t=00:00:40.742537][f=-000001] FUTURE WARS GAME OVER.
[t=00:00:40.742542][f=-000001] Shutdown - Resource Setup
[t=00:00:40.742558][f=-000001] Shutdown - StartSetup
[t=00:00:40.742564][f=-000001] Shutdown - UnitMorph
[t=00:00:40.742581][f=-000001] Shutdown - Carrier Drones
[t=00:00:40.742587][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:40.742593][f=-000001] Shutdown - Modular Comm Info
[t=00:00:40.742599][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:40.742607][f=-000001] Shutdown - UnitCloakShield
[t=00:00:40.742613][f=-000001] Shutdown - Starlight Handler
[t=00:00:40.742618][f=-000001] End gadgetHandler:Shutdown
[t=00:00:40.755829][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:40.755843][f=-000001] Shutdown - UnitMorph
[t=00:00:40.755857][f=-000001] Shutdown - Teleport Throw
[t=00:00:40.755865][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:40.755938][f=-000001] Shutdown - Missile fired callins
[t=00:00:40.755946][f=-000001] Shutdown - Modular Comm Info
[t=00:00:40.755963][f=-000001] Shutdown - Retreat Command
[t=00:00:40.755971][f=-000001] Shutdown - Shockwaves
[t=00:00:40.755977][f=-000001] Shutdown - Unit tint API
[t=00:00:40.755988][f=-000001] Shutdown - Unit glow API
[t=00:00:40.755999][f=-000001] Shutdown - UnitCloakShield
[t=00:00:40.756015][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:40.756020][f=-000001] Shutdown - Lups
[t=00:00:40.756214][f=-000001] Shutdown - Lups Shield
[t=00:00:40.756222][f=-000001] End gadgetHandler:Shutdown
[t=00:00:40.776071][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312}
[t=00:00:40.776787][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:40.776838][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:40.776843][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:40.789254][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-27_15-17-44-839_Requiem Outpost 1_105.1.1-2457-g8095d30 BAR105.sdfz" (26039 bytes)
[t=00:00:40.789317][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:40.831653][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:40.831697][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:00:40.831867][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000161791690a0 dev=0000016179255a00
[t=00:00:40.831970][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000161791690a0 dev=0000016179255a00
[t=00:00:40.831979][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000161791690a0)]
[t=00:00:40.832766][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016179255a00)]
[t=00:00:40.832844][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:40.865068][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:40.865608][f=-000001] [Game::~CGame][1]
[t=00:00:40.865620][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:40.865626][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:40.865630][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:40.865635][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:40.865647][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:40.865652][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:40.865781][f=-000001] [Game::KillMisc][1]
[t=00:00:40.865798][f=-000001] [Game::KillMisc][2]
[t=00:00:40.865927][f=-000001] [Game::KillMisc][3]
[t=00:00:40.865986][f=-000001] [Game::KillRendering][1]
[t=00:00:40.867929][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:40.897478][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:40.897492][f=-000001] [S3OParser::Kill] allocated 5517 pieces
[t=00:00:40.897750][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:00:40.929469][f=-000001] [Game::KillInterface][1]
[t=00:00:40.929931][f=-000001] [Game::KillInterface][2]
[t=00:00:40.930555][f=-000001] [Game::KillSimulation][1]
[t=00:00:40.930651][f=-000001] [Game::KillSimulation][2]
[t=00:00:40.943303][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/74326
[t=00:00:40.943316][f=-000001] [Game::KillSimulation][3]
[t=00:00:40.944005][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.944123][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.944207][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.944238][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:40.944512][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:40.950144][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:40.957313][f=-000001] [Game::KillSimulation][4]
[t=00:00:41.006030][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:00:41.006049][f=-000001] [Game::~CGame][2]
[t=00:00:41.006055][f=-000001] [Game::~CGame][3]
[t=00:00:41.006351][f=-000001] [SpringApp::Kill][3]
[t=00:00:41.006389][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8382 bytes sent   in 297 packets (28.222 bytes/packet)
    45905 bytes recv'd in 319 packets (143.903 bytes/packet)
    {0.052x, 0.042x} relative protocol overhead {up, down}
    208 incoming chunks dropped, 61 outgoing chunks resent
    121 incoming chunks processed

[t=00:00:41.006414][f=-000001] [SpringApp::Kill][4] font=00000161430a2340
[t=00:00:41.007692][f=-000001] [SpringApp::Kill][5]
[t=00:00:41.012404][f=-000001] [SpringApp::Kill][6]
[t=00:00:41.012442] [SpringApp::Kill][7]
[t=00:00:41.012469] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.012475] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:41.012480] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:41.012487] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.012492] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:41.012497] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.012502] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.012509] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.012514] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:41.012519] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.012525] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.012530] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:00:41.012536] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:41.062210] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:41.062233] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:41.062237] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:41.062240] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:00:41.062243] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:41.062471] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>]
[t=00:00:41.062477] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:00:41.062485] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000161791247a0)
[t=00:00:41.062587] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000016179073d50)
[t=00:00:41.062653] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1172ms
[t=00:00:41.062664]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=19ms
[t=00:00:41.062670]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms
[t=00:00:41.062674]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=17ms
[t=00:00:41.062678]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=16ms
[t=00:00:41.062683]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms
[t=00:00:41.062687]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=14ms
[t=00:00:41.062692]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=13ms
[t=00:00:41.062696]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=13ms
[t=00:00:41.062699]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=13ms
[t=00:00:41.062702]     file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=11ms
[t=00:00:41.063498] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=1)] #archives[section]=1 #files[section]=231
[t=00:00:41.063512] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\requiem_outpost_1.0.sd7 (000001617909ceb0)
[t=00:00:41.066766] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:41.066773] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000016179124010)
[t=00:00:41.066803] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000161791246f0)
[t=00:00:41.066847] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000016179123510)
[t=00:00:41.066881] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:41.066886] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:00:41.066925] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:41.066930] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:41.066934] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:41.066938] [VFS] [SpringVFS::DeleteArchives<this=00000161431f3a60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:41.067030] [SpringApp::Kill][8]
[t=00:00:41.067036] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:41.067040] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7541d7430 (joinable=1)
[t=00:00:41.067043] [WatchDog::Uninstall][2]
[t=00:00:41.078869] [WatchDog::Uninstall][3]
[t=00:00:41.078876] [SpringApp::Kill][9]