Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.002431] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.002456] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.011239] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.011499] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.050710] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.050817] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.050865] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.050894] [t=00:00:00.050906] Enable or disable log sections using the LogSections configuration key [t=00:00:00.050920] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.050933] Use "none" to disable the default log sections. [t=00:00:00.050945] ============== </Log Sections> ============== [t=00:00:00.050959] ============== <User Config> ============== [t=00:00:00.051138] AllowDeferredMapRendering = 1 [t=00:00:00.051156] AllowDeferredModelRendering = 1 [t=00:00:00.051169] BumpWaterAnisotropy = 2 [t=00:00:00.051180] BumpWaterBlurReflection = 1 [t=00:00:00.051191] BumpWaterDepthBits = 32 [t=00:00:00.051203] BumpWaterReflection = 2 [t=00:00:00.051214] BumpWaterTexSizeReflection = 256 [t=00:00:00.051230] CamFreeScrollSpeed = 50 [t=00:00:00.051241] CamMode = 1 [t=00:00:00.051253] DualScreenMiniMapOnLeft = 1 [t=00:00:00.051277] EdgeMoveDynamic = 0 [t=00:00:00.051292] EdgeMoveWidth = 0.003 [t=00:00:00.051304] FPSFOV = 90 [t=00:00:00.051314] FPSScrollSpeed = 50 [t=00:00:00.051325] FontSize = 18 [t=00:00:00.051337] GrassDetail = 0 [t=00:00:00.051354] GroundDecals = 5 [t=00:00:00.051365] GroundDetail = 120 [t=00:00:00.051380] GroundScarAlphaFade = 1 [t=00:00:00.051391] HangTimeout = 30 [t=00:00:00.051402] HardwareCursor = 1 [t=00:00:00.051413] InitialNetworkTimeout = 0 [t=00:00:00.051429] LinkIncomingMaxPacketRate = 512 [t=00:00:00.051452] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.051465] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.051477] LinkOutgoingBandwidth = 131072 [t=00:00:00.051489] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.051501] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.051516] MSAALevel = 8 [t=00:00:00.051527] MaxParticles = 25000 [t=00:00:00.051538] MaxSounds = 32 [t=00:00:00.051549] MaximumTransmissionUnit = 0 [t=00:00:00.051564] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.051587] MiniMapMarker = 0 [t=00:00:00.051600] MouseDragScrollThreshold = 0 [t=00:00:00.051616] NetworkLossFactor = 1 [t=00:00:00.051628] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.051644] OverheadScrollSpeed = 50 [t=00:00:00.051655] ReconnectTimeout = 0 [t=00:00:00.051685] RotOverheadScrollSpeed = 50 [t=00:00:00.051705] RotateLogFiles = 1 [t=00:00:00.051716] ShadowMapSize = 8192 [t=00:00:00.051727] Shadows = 1 [t=00:00:00.051738] ShowClock = 0 [t=00:00:00.051762] SoftParticles = 2 [t=00:00:00.051778] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.051790] UnitIconDist = 151 [t=00:00:00.051802] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.051813] UseLuaMemPools = 0 [t=00:00:00.051824] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.051836] VFSCacheArchiveFiles = 0 [t=00:00:00.051849] VSync = 0 [t=00:00:00.051859] Water = 4 [t=00:00:00.051870] XResolution = 1920 [t=00:00:00.051881] YResolution = 1080 [t=00:00:00.051967] ============== </User Config> ============== [t=00:00:00.051986] ============== <User System> ============== [t=00:00:00.051998] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.052013] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.052042] Compiler Version: gcc-13.2.0 [t=00:00:00.052125] Operating System: Windows 10 TBA Insider Update (build 22000) [t=00:00:00.052218] Hardware Config: Intel(R) Core(TM) i7-4765T CPU @ 2.00GHz; 16253MB RAM, 30589MB pagefile [t=00:00:00.052254] Binary Word Size: 64-bit (native) [t=00:00:00.052267] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.052284] Physical CPU Cores: 4 [t=00:00:00.052295] Logical CPU Cores: 8 [t=00:00:00.052306] ============== </User System> ============== [t=00:00:00.052639] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.052656] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.052667] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.052678] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.052689] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.056012] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.056050] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.083346] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.101044] Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.101082] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.101095] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.101108] [ 7] 1600x1200x24bpp@60Hz [t=00:00:00.101156] [ 8] 1600x1024x24bpp@60Hz [t=00:00:00.101171] [11] 1600x900x24bpp@60Hz [t=00:00:00.101183] [12] 1440x1080x24bpp@60Hz [t=00:00:00.101195] [15] 1366x768x24bpp@60Hz [t=00:00:00.101206] [16] 1360x768x24bpp@60Hz [t=00:00:00.101218] [17] 1280x1024x24bpp@75Hz [t=00:00:00.101230] [19] 1280x960x24bpp@75Hz [t=00:00:00.101241] [21] 1280x800x24bpp@75Hz [t=00:00:00.101252] [23] 1280x768x24bpp@75Hz [t=00:00:00.101263] [25] 1280x720x24bpp@60Hz [t=00:00:00.101287] [28] 1176x664x24bpp@60Hz [t=00:00:00.101307] [31] 1152x864x24bpp@75Hz [t=00:00:00.101328] [32] 1024x768x24bpp@75Hz [t=00:00:00.101348] [34] 800x600x24bpp@75Hz [t=00:00:00.101365] [36] 720x576x24bpp@50Hz [t=00:00:00.101383] [37] 720x480x24bpp@60Hz [t=00:00:00.101400] [39] 640x480x24bpp@75Hz [t=00:00:00.667316] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.671332] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.671409] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.746469] [GR::LogVersionInfo] [t=00:00:00.746508] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.746567] GL version : 4.6.0 NVIDIA 537.42 [t=00:00:00.746590] GL vendor : NVIDIA Corporation [t=00:00:00.746618] GL renderer : NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2 [t=00:00:00.746641] GLSL version: 4.60 NVIDIA [t=00:00:00.746664] GLEW version: 2.1.0 [t=00:00:00.746718] GPU memory : 8188MB (total) / 6153MB (available) [t=00:00:00.746801] SDL swap-int: 1 [t=00:00:00.746837] SDL driver : windows [t=00:00:00.746854] [t=00:00:00.746871] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.746890] GLSL shader support : 1 [t=00:00:00.746907] GL4 support : 1 [t=00:00:00.746932] FBO extension support : 1 [t=00:00:00.747012] NVX GPU mem-info support : 1 [t=00:00:00.747076] ATI GPU mem-info support : 0 [t=00:00:00.747168] Texture clamping to edge : 1 [t=00:00:00.747199] NPOT-texture support : 1 (1) [t=00:00:00.747224] S3TC/DXT1 texture support : 1/1 [t=00:00:00.747251] texture query-LOD support : 1 (1) [t=00:00:00.747271] MSAA frame-buffer support : 1 (1) [t=00:00:00.747288] Z-buffer depth : 32 (-) [t=00:00:00.747333] primitive-restart support : 1 (1) [t=00:00:00.747354] clip-space control support: 1 (1) [t=00:00:00.747374] seamless cube-map support : 1 (1) [t=00:00:00.747426] frag-depth layout support : 1 (1) [t=00:00:00.747449] persistent maps support : 1 (1) [t=00:00:00.747470] explicit attribs location : 1 (1) [t=00:00:00.747495] multi draw indirect : 1 (-) [t=00:00:00.747514] array textures : 1 (-) [t=00:00:00.747531] buffer copy support : 1 (-) [t=00:00:00.747547] indirect draw : 1 (-) [t=00:00:00.747564] base instance : 1 (-) [t=00:00:00.747629] [t=00:00:00.747651] max. FBO samples : 32 [t=00:00:00.747691] max. FS/program texture slots : 32/192 [t=00:00:00.747718] max. texture size : 32768 [t=00:00:00.747741] max. texture anisotropy level : 16.000000 [t=00:00:00.747766] max. vec4 varyings/attributes : 31/16 [t=00:00:00.747785] max. draw-buffers : 8 [t=00:00:00.747806] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.747832] max. uniform buffer-bindings : 84 [t=00:00:00.747856] max. uniform block-size : 64KB [t=00:00:00.747880] max. storage buffer-bindings : 96 [t=00:00:00.747915] max. storage block-size : 2047MB [t=00:00:00.747947] [t=00:00:00.747963] enable AMD-hacks : 0 [t=00:00:00.747986] compress MIP-maps: 0 [t=00:00:00.748125] Number of compressed texture formats: 51 [t=00:00:00.748317] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.748497] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.749407] [GR::UpdateGLConfigs] [t=00:00:00.749516] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.749567] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.750765] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.750806] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.750824] [GR::InitGLState] [t=00:00:00.750991] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.939170] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.955562] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms [t=00:00:00.956567] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.966174] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.966212] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.967164] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.971052] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.971093] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.971256] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.971432] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.980954] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.982626] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.983865] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.984259] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.032835] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:01.032898] [VFS] [SpringVFS::ReserveArchives<this=000001aae6a6d570>] [t=00:00:01.033254] [VFS] [SpringVFS::AddArchive<this=000001aae6a6d570>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.043607] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aae6a6d570 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.043643] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.327080] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.328315] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.329533] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.329559] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.329944] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.330071] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.331742][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.332198][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:01.332492][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.332586][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.332642][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.332755][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.421959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.422102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (6- High Definition Audio Device)" [t=00:00:01.422140][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.439407][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.6ms) [t=00:00:01.478318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.492933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aae6b0a0f0(default) context=000001aae6b05b90 numChannels=2 frameSize=8 [t=00:00:01.493021][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.493097][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.493124][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.493148][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.493224][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.493475][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.493551][f=-000001] [Sound] Devices: [t=00:00:01.508729][f=-000001] [Sound] [OpenAL Soft on Speakers (6- High Definition Audio Device)] [t=00:00:01.508846][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.508880][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.511990][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.512067][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.546378][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3323331 MB [t=00:00:01.553392][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.555775][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.560618][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name ratboy6825 [t=00:00:02.117905][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0) [t=00:00:02.118650][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aae6a6d570>(arName="MoonQ10x", overwrite=false)] section=1 cached=0 [t=00:00:02.119256][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aae6a6d570>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.120070][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:02.243010][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aae6a6d570>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:02.330429][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aae6a6d570>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.330864][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aae6a6d570>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.339893][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aae6a6d570>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:03.455211][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:03.508148][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.508532][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.258186][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.331957][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.502986][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.503315][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.503456][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.504930][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:05.505110][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-27_17-07-39-525_MoonQ10x_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:05.505146][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3510ms [t=00:00:05.505722][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.508140][f=-000001] pfForceSingleThreaded, false [t=00:00:05.508173][f=-000001] forceSingleThreaded, false [t=00:00:05.508188][f=-000001] Memory limit: 3584 [t=00:00:05.517238][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:05.517426][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.664643][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.664875][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.665109][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.665382][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.696873][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.696908][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.697272][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.697543][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.697858][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.698102][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.700171][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.701249][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.702393][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.710957][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.712087][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.713161][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.713252][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.714950][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.721375][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.727594][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.729574][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.730001][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.730890][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.730953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.731171][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.731215][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.235326][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.314088][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:06.403178][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 671ms [t=00:00:06.403267][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.406423][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:06.406952][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:01:08.882170][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:01:09.788575][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:09.790026][f=-000001] <Broiled_Tomato> Allies: I choose: Engineer! [t=00:01:09.790727][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=888b8eee81c079f74c8130b2b8545dcf4f3ccf83351fca557180a5b8549f9132f20d95dcb951a66d416997dca9f686617b4ccd22869df00b56ee28d9e62f044b]" [t=00:01:09.790789][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5ae5a4031bbf1c9f75a5d480c14ab027ed4e0b8e5a62cb5c6fe5b495cdd63aa3a91565a482827598f2da6da14921fd0d0ea8210158acb28ada0985af8d7bd2a]" [t=00:01:09.791041][f=-000001] > <ALI_wild>HEY [t=00:01:09.791511][f=-000001] [Game::ClientReadNet] remote skirmish AI "FWBrutal64 stable (1)" (ID: 1) being removed from team 3 [t=00:01:09.798142][f=-000001] [Game::ClientReadNet] remote skirmish AI "FWBrutal64 stable (2)" (ID: 0) being removed from team 2 [t=00:01:09.798451][f=-000001] Player Broiled_Tomato left the game: normal quit [t=00:01:09.798597][f=-000001] > <ALI_wild>WE DON NEED BOT [t=00:01:09.798713][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Game::Load][lua{Rules,Gaia}={0000025d8c07ec20,0000000000000000}][locale="C"]" [t=00:01:09.799102][f=-000001] > <Broiled_Tomato>hold on [t=00:01:09.799287][f=-000001] Connection attempt from ratboy6825 [t=00:01:09.799323][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:01:09.799915][f=-000001] -> Connection established (given id 0) [t=00:01:09.800156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:01:09.800212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:01:09.810517][f=-000001] game_message: WARNING: AI Host Broiled_Tomato disconnected! The following AIs will remain idle until they return: FWBrutal64 stable (2) FWBrutal64 stable (1) [t=00:01:09.907982][f=-000001] > <Broiled_Tomato>odd [t=00:01:09.908211][f=-000001] > <Broiled_Tomato>cant kick it [t=00:01:09.908817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=888b8eee81c079f74c8130b2b8545dcf4f3ccf83351fca557180a5b8549f9132f20d95dcb951a66d416997dca9f686617b4ccd22869df00b56ee28d9e62f044b]" [t=00:01:09.908863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5ae5a4031bbf1c9f75a5d480c14ab027ed4e0b8e5a62cb5c6fe5b495cdd63aa3a91565a482827598f2da6da14921fd0d0ea8210158acb28ada0985af8d7bd2a]" [t=00:01:09.909050][f=-000001] > Game will be force started in 58 seconds [t=00:01:09.909432][f=-000001] > Game will be force started in 38 seconds [t=00:01:09.909500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Game::Load][lua{Rules,Gaia}={000001ab47961830,0000000000000000}][locale="C"]" [t=00:01:25.699285][f=-000001] > Game will be force started in 20 seconds [t=00:01:49.803122][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.803399][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.827969][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.906838][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.907048][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.916666][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.918103][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.918303][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.923566][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.969395][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:49.978733][f=0000000] game_message: AI has been destroyed! [t=00:01:49.978990][f=0000000] game_message: North-East wins! [t=00:01:49.979735][f=0000000] Submitting stats [t=00:01:49.980003][f=0000000] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:50.114174][f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:50.133834][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.134209][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.134470][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:50.169316][f=0000000] ratboy6825 added point: Unit received from Broiled_Tomato [t=00:01:50.223677][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.223735][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.223781][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.223809][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.223862][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.223904][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.223973][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.224027][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.224098][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225489][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225530][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225563][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225611][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225648][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225698][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225733][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225769][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.225823][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.338569][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.342208][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.342362][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.342403][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:50.342449][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:00.115965][f=0000308] <autoquit> Autoquit sending quit command. [t=00:02:00.116023][f=0000308] [QuitAction] user exited to system [t=00:02:00.131871][f=0000308] [SpringApp::Kill][1] fromRun=1 [t=00:02:00.134036][f=0000308] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:00.174983][f=0000308] [async=0] threads=4 tasks=4608 {sum,avg}{exec,wait}time={{6933.825, 1.505}, {5023.183, 1.090}}ms [t=00:02:00.175209][f=0000308] thread=1 tasks=1536 {sum,min,max,avg}{exec,wait}time={{2345.143, 0.000, 828.328, 1.527}, {1110.799, 0.000, 71.357, 0.723}}ms [t=00:02:00.175256][f=0000308] thread=2 tasks=1536 {sum,min,max,avg}{exec,wait}time={{2310.923, 0.000, 828.410, 1.505}, {1953.979, 0.000, 87.743, 1.272}}ms [t=00:02:00.175292][f=0000308] thread=3 tasks=1536 {sum,min,max,avg}{exec,wait}time={{2277.759, 0.000, 828.339, 1.483}, {1958.405, 0.000, 87.742, 1.275}}ms [t=00:02:00.175348][f=0000308] [async=1] threads=4 tasks=5104 {sum,avg}{exec,wait}time={{66238.227, 12.978}, {42102312.000, 8248.886}}ms [t=00:02:00.175391][f=0000308] thread=1 tasks=1701 {sum,min,max,avg}{exec,wait}time={{21959.166, 0.001, 1276.792, 12.910}, {14005416.000, 0.976, 19794.473, 8233.637}}ms [t=00:02:00.175436][f=0000308] thread=2 tasks=1702 {sum,min,max,avg}{exec,wait}time={{22302.961, 0.001, 1172.257, 13.104}, {14137867.000, 0.007, 19766.350, 8306.620}}ms [t=00:02:00.175524][f=0000308] thread=3 tasks=1701 {sum,min,max,avg}{exec,wait}time={{21976.100, 0.001, 1164.436, 12.920}, {13959025.000, 0.075, 19733.127, 8206.364}}ms [t=00:02:00.175561][f=0000308] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:00.175588][f=0000308] [SpringApp::Kill][2] [t=00:02:00.177017][f=0000308] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:00.177120][f=0000308] [Game::KillLua][1] dtor=0 luaUI=000001aab3ad87b0 [t=00:02:00.177301][f=0000308] Start widgetHandler:Shutdown [t=00:02:00.184182][f=0000308] Shutdown - SaveOrderList Complete [t=00:02:00.185691][f=0000308] Writing last game win data [t=00:02:00.195093][f=0000308] Shutdown - SaveConfigData Complete [t=00:02:00.195141][f=0000308] Shutdown Widget - Chili Highlight [t=00:02:00.195200][f=0000308] Shutdown Widget - Draw After Chili [t=00:02:00.195235][f=0000308] Shutdown Widget - API Unit Tracker GL4 [t=00:02:00.195271][f=0000308] Shutdown Widget - EPIC Menu [t=00:02:00.199562][f=0000308] Shutdown Widget - Depth of Field Shader [t=00:02:00.199617][f=0000308] Shutdown Widget - Chili Widget Selector [t=00:02:00.202249][f=0000308] Shutdown Widget - Chili Minimap [t=00:02:00.208774][f=0000308] Shutdown Widget - Deferred rendering [t=00:02:00.209967][f=0000308] Shutdown Widget - Local Team Colors [t=00:02:00.210023][f=0000308] Shutdown Widget - Display Keys 2 [t=00:02:00.210122][f=0000308] Shutdown Widget - Save Game Menu [t=00:02:00.210167][f=0000308] Shutdown Widget - Highlight Model Api GL4 [t=00:02:00.210262][f=0000308] Shutdown Widget - Selected Units GL4 2 [t=00:02:00.210364][f=0000308] Shutdown Widget - Unit Icons [t=00:02:00.210448][f=0000308] Shutdown Widget - Noises [t=00:02:00.210485][f=0000308] Shutdown Widget - HealthBars [t=00:02:00.214801][f=0000308] Shutdown Widget - BuildETA [t=00:02:00.214853][f=0000308] Shutdown Widget - Win Counter [t=00:02:00.214886][f=0000308] Shutdown Widget - EndGame APM stats [t=00:02:00.214919][f=0000308] Shutdown Widget - Modular Comm Info [t=00:02:00.214961][f=0000308] Shutdown Widget - Attack Warning [t=00:02:00.215020][f=0000308] Shutdown Widget - Startup Info and Selector [t=00:02:00.215076][f=0000308] Shutdown Widget - Stereo3D [t=00:02:00.215224][f=0000308] Shutdown Widget - State Reverse and Latency [t=00:02:00.215267][f=0000308] Shutdown Widget - Showeco and Grid Drawer [t=00:02:00.215318][f=0000308] Shutdown Widget - Point Tracker [t=00:02:00.215358][f=0000308] Shutdown Widget - Music Player v2 [t=00:02:00.215511][f=0000308] Shutdown Widget - Missile Silo Range [t=00:02:00.215570][f=0000308] Shutdown Widget - MinimapEvents [t=00:02:00.215634][f=0000308] Shutdown Widget - Local Widgets Config [t=00:02:00.215687][f=0000308] Shutdown Widget - Highlight Geos [t=00:02:00.215746][f=0000308] Shutdown Widget - Grab Input [t=00:02:00.216008][f=0000308] Shutdown Widget - Defense Range Zero-K [t=00:02:00.216054][f=0000308] Shutdown Widget - Darkening [t=00:02:00.216111][f=0000308] Shutdown Widget - Chili Spectator Panels [t=00:02:00.216151][f=0000308] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:00.216199][f=0000308] Shutdown Widget - Chili Nuke Warning [t=00:02:00.216254][f=0000308] Shutdown Widget - Chili EndGame Window [t=00:02:00.216305][f=0000308] Shutdown Widget - Chili Economy Panel Default [t=00:02:00.216599][f=0000308] Shutdown Widget - CameraShake [t=00:02:00.216641][f=0000308] Shutdown Widget - Transport AI [t=00:02:00.216673][f=0000308] Shutdown Widget - Decloak Tower Range [t=00:02:00.216707][f=0000308] Shutdown Widget - Attack AoE [t=00:02:00.216750][f=0000308] Shutdown Widget - Map Edge Extension [t=00:02:00.217783][f=0000308] Shutdown Widget - Selection Send [t=00:02:00.217828][f=0000308] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:00.218047][f=0000308] Shutdown Widget - LupsManager [t=00:02:00.218101][f=0000308] Shutdown Widget - Receive Units Indicator [t=00:02:00.218133][f=0000308] Shutdown Widget - Newton Firezone [t=00:02:00.218183][f=0000308] Shutdown Widget - Chili Pro Console [t=00:02:00.219205][f=0000308] Shutdown Widget - Persistent Build Height [t=00:02:00.219246][f=0000308] Shutdown Widget - Lasso Terraform GUI [t=00:02:00.219300][f=0000308] Shutdown Widget - Lups [t=00:02:00.219876][f=0000308] Shutdown Widget - Chili Framework [t=00:02:00.219908][f=0000308] Shutdown Widget - Mex Placement Handler [t=00:02:00.219984][f=0000308] Shutdown Widget - Custom Markers [t=00:02:00.220037][f=0000308] Shutdown Widget - Chili Core Selector [t=00:02:00.220258][f=0000308] Shutdown Widget - Select Keys [t=00:02:00.220325][f=0000308] Shutdown Widget - Pause Screen [t=00:02:00.220731][f=0000308] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:00.220856][f=0000308] Shutdown Widget - Bloom Shader Deferred [t=00:02:00.221378][f=0000308] Shutdown Widget - Text To Speech Control [t=00:02:00.221412][f=0000308] Shutdown Widget - Layout Handler [t=00:02:00.221434][f=0000308] Shutdown Widget - Color Blindness Correction [t=00:02:00.221910][f=0000308] End widgetHandler:Shutdown [t=00:02:00.333987][f=0000308] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14666706, 0.0} allocedSize{int+, int-, ext}={0, 0, 2546604458}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0519} [t=00:02:00.337135][f=0000308] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:00.337173][f=0000308] [Game::KillLua][3] dtor=0 luaRules=000001ab47961830 [t=00:02:00.337242][f=0000308] Start gadgetHandler:Shutdown [t=00:02:00.337262][f=0000308] Shutdown - Notice [t=00:02:00.337276][f=0000308] FUTURE WARS GAME OVER. [t=00:02:00.337291][f=0000308] Shutdown - Resource Setup [t=00:02:00.337327][f=0000308] Shutdown - StartSetup [t=00:02:00.337342][f=0000308] Shutdown - UnitMorph [t=00:02:00.337409][f=0000308] Shutdown - Carrier Drones [t=00:02:00.337441][f=0000308] Shutdown - Missile Silo Controller [t=00:02:00.337473][f=0000308] Shutdown - Modular Comm Info [t=00:02:00.337510][f=0000308] Shutdown - Terrain Texture Handler [t=00:02:00.337535][f=0000308] Shutdown - UnitCloakShield [t=00:02:00.337590][f=0000308] Shutdown - Starlight Handler [t=00:02:00.337630][f=0000308] End gadgetHandler:Shutdown [t=00:02:00.374112][f=0000308] Start gadgetHandler:Shutdown [t=00:02:00.374147][f=0000308] Shutdown - UnitMorph [t=00:02:00.374175][f=0000308] Shutdown - Teleport Throw [t=00:02:00.374194][f=0000308] Shutdown - Commander Skin Renderer [t=00:02:00.374438][f=0000308] Shutdown - Missile fired callins [t=00:02:00.374477][f=0000308] Shutdown - Modular Comm Info [t=00:02:00.374494][f=0000308] Shutdown - Retreat Command [t=00:02:00.374516][f=0000308] Shutdown - Shockwaves [t=00:02:00.374554][f=0000308] Shutdown - Unit tint API [t=00:02:00.374646][f=0000308] Shutdown - Unit glow API [t=00:02:00.374699][f=0000308] Shutdown - UnitCloakShield [t=00:02:00.374737][f=0000308] Shutdown - Lups Cloak FX [t=00:02:00.374781][f=0000308] Shutdown - Lups [t=00:02:00.376000][f=0000308] Shutdown - Lups Shield [t=00:02:00.376035][f=0000308] End gadgetHandler:Shutdown [t=00:02:00.409152][f=0000308] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 79, 0.0} allocedSize{int+, int-, ext}={0, 0, 7694}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0633} [t=00:02:00.411246][f=0000308] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:00.411461][f=0000308] [Game::KillLua][4] dtor=0 [t=00:02:00.411498][f=0000308] [Game::KillLua][5] dtor=0 [t=00:02:00.434930][f=0000308] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-27_17-07-39-525_MoonQ10x_105.1.1-2314-g9e0bf7d BAR105.sdfz" (30690 bytes) [t=00:02:00.452057][f=0000308] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:00.476559][f=0000308] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:00.476600][f=0000308] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:02:00.476778][f=0000308] [Sound] [Sound::UpdateThread][4] ctx=000001aae6b05b90 dev=000001aae6b0a0f0 [t=00:02:00.477061][f=0000308] [Sound] [Sound::UpdateThread][5] ctx=000001aae6b05b90 dev=000001aae6b0a0f0 [t=00:02:00.477096][f=0000308] [Sound] [Sound::Cleanup][alcDestroyContext(000001aae6b05b90)] [t=00:02:00.481349][f=0000308] [Sound] [Sound::Cleanup][alcCloseDevice(000001aae6b0a0f0)] [t=00:02:00.493559][f=0000308] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:00.530411][f=0000308] [Sound] [Sound::UpdateThread][6] [t=00:02:00.531775][f=0000308] [Game::~CGame][1] [t=00:02:00.531819][f=0000308] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:00.531834][f=0000308] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:00.531847][f=0000308] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:00.531871][f=0000308] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:00.531887][f=0000308] [Game::KillLua][4] dtor=1 [t=00:02:00.531913][f=0000308] [Game::KillLua][5] dtor=1 [t=00:02:00.532226][f=0000308] [Game::KillMisc][1] [t=00:02:00.532300][f=0000308] [Game::KillMisc][2] [t=00:02:00.532930][f=0000308] [Game::KillMisc][3] [t=00:02:00.555964][f=0000308] [Game::KillRendering][1] [t=00:02:00.568721][f=0000308] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:00.643824][f=0000308] [3DOParser::Kill] allocated 1 pieces [t=00:02:00.643863][f=0000308] [S3OParser::Kill] allocated 5429 pieces [t=00:02:00.646954][f=0000308] [AssParser::Kill] allocated 1663 pieces [t=00:02:00.716437][f=0000308] [Game::KillInterface][1] [t=00:02:00.717707][f=0000308] [Game::KillInterface][2] [t=00:02:00.718467][f=0000308] [Game::KillSimulation][1] [t=00:02:00.718611][f=0000308] [Game::KillSimulation][2] [t=00:02:00.749254][f=0000308] [CCollisionHandler] dis-/continuous tests: 0/540 [t=00:02:00.749304][f=0000308] [Game::KillSimulation][3] [t=00:02:00.751303][f=0000308] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.751462][f=0000308] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.751595][f=0000308] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.751670][f=0000308] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:00.752728][f=0000308] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:00.758366][f=0000308] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:00.778735][f=0000308] [Game::KillSimulation][4] [t=00:02:00.876780][f=0000308] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:02:00.876834][f=0000308] [Game::~CGame][2] [t=00:02:00.876849][f=0000308] [Game::~CGame][3] [t=00:02:00.879646][f=0000308] [SpringApp::Kill][3] [t=00:02:00.880275][f=0000308] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 37943 bytes sent in 1290 packets (29.413 bytes/packet) 77410 bytes recv'd in 1284 packets (60.288 bytes/packet) {0.086x, 0.100x} relative protocol overhead {up, down} 666 incoming chunks dropped, 824 outgoing chunks resent 455 incoming chunks processed [t=00:02:00.880741][f=0000308] [SpringApp::Kill][4] font=000001aac97f9380 [t=00:02:00.883436][f=0000308] [SpringApp::Kill][5] [t=00:02:00.897879][f=0000308] [SpringApp::Kill][6] [t=00:02:00.905201] [SpringApp::Kill][7] [t=00:02:00.905372] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:00.905421] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:00.905439] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:00.905457] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:00.905483] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:00.905592] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:00.905638] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {28, 1048576, 1048576}, EBO = {42, 2097152, 2097152} [t=00:02:00.905673] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3292, 1048576, 1048576}, EBO = {4938, 2097152, 2097152} [t=00:02:00.905730] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:00.905763] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:00.905790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:00.905845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:00.905875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:00.993857] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:00.993899] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:00.993911] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:00.993924] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:00.993963] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:01.000318] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>] [t=00:02:01.000354] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=0)] #archives[section]=2 #files[section]=9067 [t=00:02:01.000371] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001aae6abe3b0) [t=00:02:01.000817] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001aae6b04260) [t=00:02:01.001008] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=21205ms [t=00:02:01.001051] file="anims/cursordefend_4.png" indx=21 inflSize=1kb readTime=117ms [t=00:02:01.001074] file="bitmaps/pd/fireball.tga" indx=587 inflSize=16kb readTime=116ms [t=00:02:01.001096] file="bitmaps/pd/lightring.tga" indx=595 inflSize=16kb readTime=89ms [t=00:02:01.001148] file="icons/t3skirm.dds" indx=1242 inflSize=5kb readTime=62ms [t=00:02:01.001182] file="anims/cursorfight_10.png" indx=40 inflSize=0kb readTime=55ms [t=00:02:01.001206] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=53ms [t=00:02:01.001231] file="bitmaps/gpl/explosion2/exp00_6.tga" indx=461 inflSize=18kb readTime=50ms [t=00:02:01.001284] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=50ms [t=00:02:01.001308] file="unittextures/factorytank_1.png" indx=7525 inflSize=4103kb readTime=50ms [t=00:02:01.001348] file="bitmaps/other/foam.tga" indx=571 inflSize=12kb readTime=49ms [t=00:02:01.003793] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=1)] #archives[section]=1 #files[section]=29 [t=00:02:01.003831] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (000001aae6af7d90) [t=00:02:01.006701] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:01.006755] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001aae6abe1a0) [t=00:02:01.006848] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001aae6abf2d0) [t=00:02:01.006914] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001aae6abfe80) [t=00:02:01.007053] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:01.007091] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:02:01.007163] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:01.007185] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:01.007202] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:01.007229] [VFS] [SpringVFS::DeleteArchives<this=000001aae6a6d570>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:01.007740] [SpringApp::Kill][8] [t=00:02:01.007772] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:01.007787] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e7e080b0 (joinable=1) [t=00:02:01.007799] [WatchDog::Uninstall][2] [t=00:02:01.102837] [WatchDog::Uninstall][3] [t=00:02:01.102882] [SpringApp::Kill][9]
infolog_full.txt (truncated):