ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #103188

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.567855] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.567908] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.578000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.578137] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.609242] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.610764] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.610907]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.610954]   
[t=00:00:00.610965]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.610977]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.610987]   Use "none" to disable the default log sections.
[t=00:00:00.610996] ============== </Log Sections> ==============

[t=00:00:00.611063] ============== <User Config> ==============
[t=00:00:00.611374]   BumpWaterDepthBits = 16
[t=00:00:00.611383]   BumpWaterReflection = 0
[t=00:00:00.611389]   BumpWaterRefraction = 0
[t=00:00:00.611395]   BumpWaterShoreWaves = 0
[t=00:00:00.611402]   BumpWaterTexSizeReflection = 64
[t=00:00:00.611410]   CamFreeScrollSpeed = 50
[t=00:00:00.611418]   CamMode = 1
[t=00:00:00.611426]   CubeTexSizeReflection = 64
[t=00:00:00.611435]   CubeTexSizeSpecular = 64
[t=00:00:00.611443]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.611460]   EdgeMoveDynamic = 0
[t=00:00:00.611469]   EdgeMoveWidth = 0.003
[t=00:00:00.611475]   FPSFOV = 90
[t=00:00:00.611483]   FPSScrollSpeed = 50
[t=00:00:00.611491]   FontSize = 18
[t=00:00:00.611501]   GrassDetail = 0
[t=00:00:00.611508]   GroundDecals = 1
[t=00:00:00.611515]   GroundDetail = 70
[t=00:00:00.611524]   HangTimeout = 30
[t=00:00:00.611531]   HardwareCursor = 1
[t=00:00:00.611539]   InitialNetworkTimeout = 0
[t=00:00:00.611547]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.611561]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.611571]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.611579]   LinkOutgoingBandwidth = 131072
[t=00:00:00.611588]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.611597]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.611605]   MSAALevel = 4
[t=00:00:00.611613]   MaxParticles = 6000
[t=00:00:00.611621]   MaxSounds = 32
[t=00:00:00.611628]   MaximumTransmissionUnit = 0
[t=00:00:00.611637]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.611649]   MiniMapMarker = 0
[t=00:00:00.611658]   MouseDragScrollThreshold = 0
[t=00:00:00.611666]   NetworkLossFactor = 1
[t=00:00:00.611676]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.611683]   OverheadScrollSpeed = 50
[t=00:00:00.611691]   ReconnectTimeout = 0
[t=00:00:00.611699]   RotOverheadScrollSpeed = 50
[t=00:00:00.611707]   RotateLogFiles = 1
[t=00:00:00.611714]   ShadowMapSize = 1024
[t=00:00:00.611722]   Shadows = 0
[t=00:00:00.611730]   ShowClock = 0
[t=00:00:00.611738]   SoftParticles = 2
[t=00:00:00.611751]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.611760]   UnitIconDist = 151
[t=00:00:00.611768]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.611777]   UseLuaMemPools = 0
[t=00:00:00.611784]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.611793]   VFSCacheArchiveFiles = 0
[t=00:00:00.611800]   VSync = 0
[t=00:00:00.611808]   Water = 4
[t=00:00:00.611815]   XResolution = 1920
[t=00:00:00.611822]   YResolution = 1080
[t=00:00:00.611830]   snd_volmaster = 30
[t=00:00:00.611938] ============== </User Config> ==============

[t=00:00:00.611946] ============== <User System> ==============
[t=00:00:00.611953]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.611967]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.614891]        Compiler Version: gcc-13.2.0
[t=00:00:00.615086]        Operating System: Windows 10 TBA Insider Update (build 19043)
[t=00:00:00.615215]         Hardware Config: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz; 8124MB RAM, 20924MB pagefile
[t=00:00:00.615274]        Binary Word Size: 64-bit (native)
[t=00:00:00.615286]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.615296]      Physical CPU Cores: 6
[t=00:00:00.615303]       Logical CPU Cores: 12
[t=00:00:00.615312] ============== </User System> ==============

[t=00:00:00.617766] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.617809]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.617820]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.617828]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.617924]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.637592] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.637638] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.655302] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.672927]     Display (Generic PnP Monitor)=1 modes=112 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.672966]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.672977]         [ 8] 1768x992x24bpp@165Hz
[t=00:00:00.673034]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.673045]         [21] 1600x1024x24bpp@165Hz
[t=00:00:00.673059]         [27] 1600x900x24bpp@165Hz
[t=00:00:00.673066]         [32] 1440x900x24bpp@165Hz
[t=00:00:00.673073]         [37] 1366x768x24bpp@165Hz
[t=00:00:00.673081]         [42] 1360x768x24bpp@165Hz
[t=00:00:00.673092]         [47] 1280x1024x24bpp@165Hz
[t=00:00:00.673100]         [53] 1280x960x24bpp@165Hz
[t=00:00:00.673108]         [58] 1280x800x24bpp@165Hz
[t=00:00:00.673115]         [63] 1280x768x24bpp@165Hz
[t=00:00:00.673123]         [68] 1280x720x24bpp@165Hz
[t=00:00:00.673141]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.673150]         [78] 1152x864x24bpp@165Hz
[t=00:00:00.673158]         [83] 1024x768x24bpp@165Hz
[t=00:00:00.673168]         [89] 800x600x24bpp@165Hz
[t=00:00:00.673177]         [95] 720x576x24bpp@165Hz
[t=00:00:00.673186]         [100] 720x480x24bpp@165Hz
[t=00:00:00.673194]         [106] 640x480x24bpp@165Hz
[t=00:00:01.032053] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.032799] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.032838] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.052664] [GR::LogVersionInfo]
[t=00:00:01.052690]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.052700]     GL version  : 4.6.0 NVIDIA 472.84
[t=00:00:01.052712]     GL vendor   : NVIDIA Corporation
[t=00:00:01.052720]     GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:01.052731]     GLSL version: 4.60 NVIDIA
[t=00:00:01.052778]     GLEW version: 2.1.0
[t=00:00:01.052789]     GPU memory  : 4096MB (total) / 2820MB (available)
[t=00:00:01.052808]     SDL swap-int: 1
[t=00:00:01.052817]     SDL driver  : windows
[t=00:00:01.052823]     
[t=00:00:01.052832]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.052840]     GLSL shader support       : 1
[t=00:00:01.052848]     GL4 support               : 1
[t=00:00:01.052857]     FBO extension support     : 1
[t=00:00:01.052883]     NVX GPU mem-info support  : 1
[t=00:00:01.052906]     ATI GPU mem-info support  : 0
[t=00:00:01.052929]     Texture clamping to edge  : 1
[t=00:00:01.052943]     NPOT-texture support      : 1 (1)
[t=00:00:01.052954]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.052969]     texture query-LOD support : 1 (1)
[t=00:00:01.052978]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.052986]     Z-buffer depth            : 32 (-)
[t=00:00:01.053005]     primitive-restart support : 1 (1)
[t=00:00:01.053014]     clip-space control support: 1 (1)
[t=00:00:01.053023]     seamless cube-map support : 1 (1)
[t=00:00:01.053056]     frag-depth layout support : 1 (1)
[t=00:00:01.053068]     persistent maps support   : 1 (1)
[t=00:00:01.053077]     explicit attribs location : 1 (1)
[t=00:00:01.053086]     multi draw indirect       : 1 (-)
[t=00:00:01.053096]     array textures            : 1 (-)
[t=00:00:01.053104]     buffer copy support       : 1 (-)
[t=00:00:01.053112]     indirect draw             : 1 (-)
[t=00:00:01.053120]     base instance             : 1 (-)
[t=00:00:01.053127]     
[t=00:00:01.053147]     max. FBO samples              : 32
[t=00:00:01.053157]     max. FS/program texture slots : 32/192
[t=00:00:01.053165]     max. texture size             : 32768
[t=00:00:01.053179]     max. texture anisotropy level : 16.000000
[t=00:00:01.053190]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.053197]     max. draw-buffers             : 8
[t=00:00:01.053206]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.053214]     max. uniform buffer-bindings  : 84
[t=00:00:01.053222]     max. uniform block-size       : 64KB
[t=00:00:01.053236]     max. storage buffer-bindings  : 96
[t=00:00:01.053244]     max. storage block-size       : 2047MB
[t=00:00:01.053251]     
[t=00:00:01.053259]     enable AMD-hacks : 0
[t=00:00:01.053266]     compress MIP-maps: 0
[t=00:00:01.053340]     Number of compressed texture formats: 51
[t=00:00:01.053429]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.053559] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.055178] [GR::UpdateGLConfigs]
[t=00:00:01.055295] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.055347] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.056064] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.056086] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.056094] [GR::InitGLState]
[t=00:00:01.056152] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.482301] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.494500] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:01.495867] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.512004] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.512071] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.514265] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.518137] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.518181] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.518244] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.518329] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.542480] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.543323] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.544456] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.544681] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.586621] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[t=00:00:01.586669] [VFS] [SpringVFS::ReserveArchives<this=0000025df65e1980>]
[t=00:00:01.587076] [VFS] [SpringVFS::AddArchive<this=0000025df65e1980>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.592009] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025df65e1980 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.592057] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.791639] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.792294] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.792756] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.792790] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.792864] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.792951] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.793591] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.793676] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.798150][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.798361][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.798762][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.798799][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.798816][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.799130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.812956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.813042][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (6- USB Audio Device)"
[t=00:00:01.813062][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "S27G777 (NVIDIA High Definition Audio)"
[t=00:00:01.813078][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.834183][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.853534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025df668d370(default) context=0000025df64d6fe0  numChannels=2 frameSize=8
[t=00:00:01.853913][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.853933][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.853950][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.853991][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.854231][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.854299][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.854318][f=-000001] [Sound]   Devices:
[t=00:00:01.857754][f=-000001] [Sound]     [OpenAL Soft on Динамики (6- USB Audio Device)]
[t=00:00:01.857797][f=-000001] [Sound]     [OpenAL Soft on S27G777 (NVIDIA High Definition Audio)]
[t=00:00:01.858102][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.858169][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.867121][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.867188][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.899381][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 255902 MB
[t=00:00:01.916597][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.918972][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.921885][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name ALI_wild
[t=00:00:02.239955][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0)
[t=00:00:02.242277][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df65e1980>(arName="MoonQ10x", overwrite=false)] section=1 cached=0
[t=00:00:02.243878][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df65e1980>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.244498][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:02.328534][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df65e1980>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:02.367058][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df65e1980>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.367428][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df65e1980>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.371290][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df65e1980>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:02.398162][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe"
[t=00:00:02.453621][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.455590][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.906527][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.964283][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.523064][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.523507][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.523669][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.526541][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:04.527126][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-27_17-06-44-779_MoonQ10x_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:04.527162][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2389ms
[t=00:00:04.528106][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 4, allyteam 0), creating LoadScreen
[t=00:00:04.532634][f=-000001] pfForceSingleThreaded, false
[t=00:00:04.532672][f=-000001] forceSingleThreaded, false
[t=00:00:04.532688][f=-000001] Memory limit: 3584
[t=00:00:04.551291][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe"
[t=00:00:04.551462][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.637654][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.637853][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.637962][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.638093][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.664882][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.664927][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.665401][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.665508][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.665606][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.665693][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.667476][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.668479][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.669303][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.671292][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.672721][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.674047][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.674093][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.675163][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.681909][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.688696][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.690980][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.691454][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:04.693387][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.693448][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.693668][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.693978][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.100822][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.225928][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:05.348190][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 654ms
[t=00:00:05.348337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
------- TRUNCATED -------
[t=00:00:49.378979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5ae5a4031bbf1c9f75a5d480c14ab027ed4e0b8e5a62cb5c6fe5b495cdd63aa3a91565a482827598f2da6da14921fd0d0ea8210158acb28ada0985af8d7bd2a]"
[t=00:00:49.379141][f=-000001] > <ALI_wild>HEY
[t=00:00:49.379363][f=-000001] [Game::ClientReadNet] remote skirmish AI "FWBrutal64 stable (1)" (ID: 1) being removed from team 3
[t=00:00:49.380624][f=-000001] [Game::ClientReadNet] remote skirmish AI "FWBrutal64 stable (2)" (ID: 0) being removed from team 2
[t=00:00:49.381261][f=-000001] Player Broiled_Tomato left the game:  normal quit
[t=00:00:49.381388][f=-000001] > <ALI_wild>WE DON NEED BOT 
[t=00:00:49.381498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Game::Load][lua{Rules,Gaia}={0000025d8c07ec20,0000000000000000}][locale="C"]"
[t=00:00:49.392720][f=-000001] game_message: WARNING: AI Host Broiled_Tomato disconnected! The following AIs will remain idle until they return:
FWBrutal64 stable (2)
FWBrutal64 stable (1)
[t=00:00:51.063411][f=-000001] > <Broiled_Tomato>hold on
[t=00:00:56.032644][f=-000001] Connection attempt from ratboy6825
[t=00:00:56.032711][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:56.033272][f=-000001]  -> Connection established (given id 0)
[t=00:01:00.000465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244"
[t=00:01:00.000540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:01:03.290185][f=-000001] > <Broiled_Tomato>odd
[t=00:01:15.768544][f=-000001] > <Broiled_Tomato>cant kick it
[t=00:01:33.919840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=888b8eee81c079f74c8130b2b8545dcf4f3ccf83351fca557180a5b8549f9132f20d95dcb951a66d416997dca9f686617b4ccd22869df00b56ee28d9e62f044b]"
[t=00:01:34.136108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5ae5a4031bbf1c9f75a5d480c14ab027ed4e0b8e5a62cb5c6fe5b495cdd63aa3a91565a482827598f2da6da14921fd0d0ea8210158acb28ada0985af8d7bd2a]"
[t=00:01:40.073734][f=-000001] > Game will be force started in 58 seconds
[t=00:02:00.078248][f=-000001] > Game will be force started in 38 seconds
[t=00:02:01.480158][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Game::Load][lua{Rules,Gaia}={000001ab47961830,0000000000000000}][locale="C"]"
[t=00:02:20.120714][f=-000001] > Game will be force started in 20 seconds
[t=00:02:44.172710][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.173434][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.197340][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.258875][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.259155][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.269034][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.271160][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.271434][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.280478][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.322326][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.328944][f=0000000] game_message: AI has been destroyed!
[t=00:02:44.329610][f=0000000] game_message: North-East wins!
[t=00:02:44.330343][f=0000000] Submitting stats
[t=00:02:44.330517][f=0000000] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:02:44.333797][f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:02:44.419970][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.420423][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.420632][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:44.550992][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551049][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551115][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551132][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551149][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551169][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551187][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551211][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.551228][f=0000010] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609432][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609581][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609630][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609690][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609724][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609762][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609810][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609832][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.609849][f=0000012] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.790436][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ALI_wild" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.790661][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.792773][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.792798][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:44.792814][f=0000017] [Game::ClientReadNet][LOGMSG] sender="ratboy6825" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.336031][f=0000303] <autoquit> Autoquit sending quit command.
[t=00:02:54.336080][f=0000303] [QuitAction] user exited to system
[t=00:02:54.342208][f=0000303] [SpringApp::Kill][1] fromRun=1
[t=00:02:54.342593][f=0000303] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:54.372691][f=0000303]  [async=0] threads=6 tasks=7590 {sum,avg}{exec,wait}time={{6571.808, 0.866}, {3553.566, 0.468}}ms
[t=00:02:54.372791][f=0000303]      thread=1 tasks=1518 {sum,min,max,avg}{exec,wait}time={{1324.562, 0.000, 457.972, 0.873}, {415.438, 0.000, 23.288, 0.274}}ms
[t=00:02:54.372818][f=0000303]      thread=2 tasks=1518 {sum,min,max,avg}{exec,wait}time={{1307.971, 0.000, 457.939, 0.862}, {703.911, 0.000, 23.287, 0.464}}ms
[t=00:02:54.372838][f=0000303]      thread=3 tasks=1518 {sum,min,max,avg}{exec,wait}time={{1314.646, 0.000, 457.859, 0.866}, {797.824, 0.000, 18446744027136.000, 0.526}}ms
[t=00:02:54.372870][f=0000303]      thread=4 tasks=1518 {sum,min,max,avg}{exec,wait}time={{1316.728, 0.000, 457.974, 0.867}, {820.624, 0.000, 25.304, 0.541}}ms
[t=00:02:54.372893][f=0000303]      thread=5 tasks=1518 {sum,min,max,avg}{exec,wait}time={{1307.900, 0.000, 457.978, 0.862}, {815.769, 0.000, 25.307, 0.537}}ms
[t=00:02:54.372911][f=0000303]  [async=1] threads=6 tasks=5077 {sum,avg}{exec,wait}time={{66674.781, 13.133}, {27242090.000, 5365.785}}ms
[t=00:02:54.372933][f=0000303]      thread=1 tasks=1015 {sum,min,max,avg}{exec,wait}time={{13324.305, 0.001, 1175.891, 13.127}, {5460769.500, 0.057, 12244.362, 5380.068}}ms
[t=00:02:54.372960][f=0000303]      thread=2 tasks=1015 {sum,min,max,avg}{exec,wait}time={{13413.707, 0.001, 1168.524, 13.215}, {5472691.000, 0.146, 12252.350, 5391.814}}ms
[t=00:02:54.372981][f=0000303]      thread=3 tasks=1015 {sum,min,max,avg}{exec,wait}time={{13404.790, 0.001, 1177.854, 13.207}, {5426576.000, 0.433, 12250.916, 5346.380}}ms
[t=00:02:54.373003][f=0000303]      thread=4 tasks=1016 {sum,min,max,avg}{exec,wait}time={{13514.812, 0.001, 1252.000, 13.302}, {5471271.000, 0.362, 12244.478, 5385.109}}ms
[t=00:02:54.373031][f=0000303]      thread=5 tasks=1016 {sum,min,max,avg}{exec,wait}time={{13017.168, 0.001, 1178.272, 12.812}, {5410782.000, 0.547, 12237.773, 5325.573}}ms
[t=00:02:54.373046][f=0000303] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:54.373059][f=0000303] [SpringApp::Kill][2]
[t=00:02:54.374820][f=0000303] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:54.374861][f=0000303] [Game::KillLua][1] dtor=0 luaUI=0000025d9bee3b50
[t=00:02:54.375000][f=0000303] Start widgetHandler:Shutdown
[t=00:02:54.380343][f=0000303] Shutdown - SaveOrderList Complete
[t=00:02:54.382256][f=0000303] Writing last game win data
[t=00:02:54.392139][f=0000303] Shutdown - SaveConfigData Complete
[t=00:02:54.392201][f=0000303] Shutdown Widget - Chili Highlight
[t=00:02:54.392287][f=0000303] Shutdown Widget - Draw After Chili
[t=00:02:54.392306][f=0000303] Shutdown Widget - API Unit Tracker GL4
[t=00:02:54.392332][f=0000303] Shutdown Widget - EPIC Menu
[t=00:02:54.395139][f=0000303] Shutdown Widget - Chili Minimap
[t=00:02:54.395886][f=0000303] Shutdown Widget - Chili Widget Selector
[t=00:02:54.398415][f=0000303] Shutdown Widget - Depth of Field Shader
[t=00:02:54.398481][f=0000303] Shutdown Widget - Local Team Colors
[t=00:02:54.398508][f=0000303] Shutdown Widget - Display Keys 2
[t=00:02:54.398614][f=0000303] Shutdown Widget - Save Game Menu
[t=00:02:54.398637][f=0000303] Shutdown Widget - Highlight Model Api GL4
[t=00:02:54.398764][f=0000303] Shutdown Widget - Selected Units GL4 2
[t=00:02:54.398853][f=0000303] Shutdown Widget - HealthBars
[t=00:02:54.401318][f=0000303] Shutdown Widget - Noises
[t=00:02:54.401360][f=0000303] Shutdown Widget - Unit Icons
[t=00:02:54.401451][f=0000303] Shutdown Widget - BuildETA
[t=00:02:54.401476][f=0000303] Shutdown Widget - Win Counter
[t=00:02:54.401494][f=0000303] Shutdown Widget - EndGame APM stats
[t=00:02:54.401515][f=0000303] Shutdown Widget - Modular Comm Info
[t=00:02:54.401532][f=0000303] Shutdown Widget - Transport AI
[t=00:02:54.401551][f=0000303] Shutdown Widget - CameraShake
[t=00:02:54.401613][f=0000303] Shutdown Widget - Startup Info and Selector
[t=00:02:54.401679][f=0000303] Shutdown Widget - Chili Economy Panel Default
[t=00:02:54.401936][f=0000303] Shutdown Widget - Chili EndGame Window
[t=00:02:54.401973][f=0000303] Shutdown Widget - Chili Nuke Warning
[t=00:02:54.401994][f=0000303] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:54.402020][f=0000303] Shutdown Widget - Chili Spectator Panels
[t=00:02:54.402036][f=0000303] Shutdown Widget - Darkening
[t=00:02:54.402077][f=0000303] Shutdown Widget - Defense Range Zero-K
[t=00:02:54.402096][f=0000303] Shutdown Widget - Grab Input
[t=00:02:54.402304][f=0000303] Shutdown Widget - Highlight Geos
[t=00:02:54.402335][f=0000303] Shutdown Widget - Local Widgets Config
[t=00:02:54.402362][f=0000303] Shutdown Widget - MinimapEvents
[t=00:02:54.402384][f=0000303] Shutdown Widget - Missile Silo Range
[t=00:02:54.402406][f=0000303] Shutdown Widget - Music Player v2
[t=00:02:54.402616][f=0000303] Shutdown Widget - Point Tracker
[t=00:02:54.402653][f=0000303] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:54.402698][f=0000303] Shutdown Widget - State Reverse and Latency
[t=00:02:54.402717][f=0000303] Shutdown Widget - Stereo3D
[t=00:02:54.403219][f=0000303] Shutdown Widget - Attack Warning
[t=00:02:54.403246][f=0000303] Shutdown Widget - Decloak Tower Range
[t=00:02:54.403266][f=0000303] Shutdown Widget - Attack AoE
[t=00:02:54.403293][f=0000303] Shutdown Widget - Map Edge Extension
[t=00:02:54.404139][f=0000303] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:54.404167][f=0000303] Shutdown Widget - Selection Send
[t=00:02:54.404192][f=0000303] Shutdown Widget - LupsManager
[t=00:02:54.404220][f=0000303] Shutdown Widget - Newton Firezone
[t=00:02:54.404246][f=0000303] Shutdown Widget - Receive Units Indicator
[t=00:02:54.404264][f=0000303] Shutdown Widget - Chili Pro Console
[t=00:02:54.405654][f=0000303] Shutdown Widget - Persistent Build Height
[t=00:02:54.405684][f=0000303] Shutdown Widget - Lasso Terraform GUI
[t=00:02:54.405714][f=0000303] Shutdown Widget - Chili Framework
[t=00:02:54.405732][f=0000303] Shutdown Widget - Lups
[t=00:02:54.406418][f=0000303] Shutdown Widget - Chili Core Selector
[t=00:02:54.406639][f=0000303] Shutdown Widget - Custom Markers
[t=00:02:54.406671][f=0000303] Shutdown Widget - Mex Placement Handler
[t=00:02:54.406736][f=0000303] Shutdown Widget - Select Keys
[t=00:02:54.406771][f=0000303] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:54.406847][f=0000303] Shutdown Widget - Pause Screen
[t=00:02:54.407332][f=0000303] Shutdown Widget - Color Blindness Correction
[t=00:02:54.407822][f=0000303] Shutdown Widget - Layout Handler
[t=00:02:54.407849][f=0000303] Shutdown Widget - Text To Speech Control
[t=00:02:54.407865][f=0000303] End widgetHandler:Shutdown
[t=00:02:54.569782][f=0000303] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15261568, 0.0} allocedSize{int+, int-, ext}={0, 0, 2635955545}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0556}
[t=00:02:54.574322][f=0000303] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:54.574365][f=0000303] [Game::KillLua][3] dtor=0 luaRules=0000025d8c07ec20
[t=00:02:54.574453][f=0000303] Start gadgetHandler:Shutdown
[t=00:02:54.574475][f=0000303] Shutdown - Notice
[t=00:02:54.574487][f=0000303] FUTURE WARS GAME OVER.
[t=00:02:54.574500][f=0000303] Shutdown - Resource Setup
[t=00:02:54.574518][f=0000303] Shutdown - StartSetup
[t=00:02:54.574532][f=0000303] Shutdown - UnitMorph
[t=00:02:54.574644][f=0000303] Shutdown - Carrier Drones
[t=00:02:54.574660][f=0000303] Shutdown - Missile Silo Controller
[t=00:02:54.574677][f=0000303] Shutdown - Modular Comm Info
[t=00:02:54.574692][f=0000303] Shutdown - Terrain Texture Handler
[t=00:02:54.574706][f=0000303] Shutdown - UnitCloakShield
[t=00:02:54.574751][f=0000303] Shutdown - Starlight Handler
[t=00:02:54.574767][f=0000303] End gadgetHandler:Shutdown
[t=00:02:54.637262][f=0000303] Start gadgetHandler:Shutdown
[t=00:02:54.637341][f=0000303] Shutdown - UnitMorph
[t=00:02:54.637374][f=0000303] Shutdown - Teleport Throw
[t=00:02:54.637390][f=0000303] Shutdown - Commander Skin Renderer
[t=00:02:54.637640][f=0000303] Shutdown - Missile fired callins
[t=00:02:54.637660][f=0000303] Shutdown - Modular Comm Info
[t=00:02:54.637674][f=0000303] Shutdown - Retreat Command
[t=00:02:54.637695][f=0000303] Shutdown - Shockwaves
[t=00:02:54.637709][f=0000303] Shutdown - Unit tint API
[t=00:02:54.637736][f=0000303] Shutdown - Unit glow API
[t=00:02:54.637774][f=0000303] Shutdown - UnitCloakShield
[t=00:02:54.637807][f=0000303] Shutdown - Lups Cloak FX
[t=00:02:54.637820][f=0000303] Shutdown - Lups
[t=00:02:54.638178][f=0000303] Shutdown - Lups Shield
[t=00:02:54.638200][f=0000303] End gadgetHandler:Shutdown
[t=00:02:54.717853][f=0000303] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 75, 0.0} allocedSize{int+, int-, ext}={0, 0, 7569}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400}
[t=00:02:54.719539][f=0000303] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:54.719676][f=0000303] [Game::KillLua][4] dtor=0
[t=00:02:54.719692][f=0000303] [Game::KillLua][5] dtor=0
[t=00:02:54.753675][f=0000303] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-27_17-06-44-779_MoonQ10x_105.1.1-2314-g9e0bf7d BAR105.sdfz" (30598 bytes)
[t=00:02:54.754040][f=0000303] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:54.771689][f=0000303] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:54.771795][f=0000303] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:02:54.772041][f=0000303] [Sound] [Sound::UpdateThread][4] ctx=0000025df64d6fe0 dev=0000025df668d370
[t=00:02:54.773951][f=0000303] [Sound] [Sound::UpdateThread][5] ctx=0000025df64d6fe0 dev=0000025df668d370
[t=00:02:54.773980][f=0000303] [Sound] [Sound::Cleanup][alcDestroyContext(0000025df64d6fe0)]
[t=00:02:54.782028][f=0000303] [Sound] [Sound::Cleanup][alcCloseDevice(0000025df668d370)]
[t=00:02:54.783243][f=0000303] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:54.819790][f=0000303] [Sound] [Sound::UpdateThread][6]
[t=00:02:54.823146][f=0000303] [Game::~CGame][1]
[t=00:02:54.823190][f=0000303] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:54.823255][f=0000303] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:54.823271][f=0000303] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:54.823283][f=0000303] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:54.823295][f=0000303] [Game::KillLua][4] dtor=1
[t=00:02:54.823309][f=0000303] [Game::KillLua][5] dtor=1
[t=00:02:54.824257][f=0000303] [Game::KillMisc][1]
[t=00:02:54.824322][f=0000303] [Game::KillMisc][2]
[t=00:02:54.825195][f=0000303] [Game::KillMisc][3]
[t=00:02:54.826320][f=0000303] [Game::KillRendering][1]
[t=00:02:54.838373][f=0000303] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:54.936832][f=0000303] [3DOParser::Kill] allocated 1 pieces
[t=00:02:54.936903][f=0000303] [S3OParser::Kill] allocated 5429 pieces
[t=00:02:54.939414][f=0000303] [AssParser::Kill] allocated 1663 pieces
[t=00:02:55.091705][f=0000303] [Game::KillInterface][1]
[t=00:02:55.093086][f=0000303] [Game::KillInterface][2]
[t=00:02:55.096393][f=0000303] [Game::KillSimulation][1]
[t=00:02:55.096657][f=0000303] [Game::KillSimulation][2]
[t=00:02:55.214376][f=0000303] [CCollisionHandler] dis-/continuous tests: 0/540
[t=00:02:55.214415][f=0000303] [Game::KillSimulation][3]
[t=00:02:55.216932][f=0000303] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:55.217183][f=0000303] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:55.217320][f=0000303] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:55.217466][f=0000303] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:55.219046][f=0000303] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:55.227695][f=0000303] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:02:55.268884][f=0000303] [Game::KillSimulation][4]
[t=00:02:56.079161][f=0000303] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:02:56.079529][f=0000303] [Game::~CGame][2]
[t=00:02:56.079607][f=0000303] [Game::~CGame][3]
[t=00:02:56.081383][f=0000303] [SpringApp::Kill][3]
[t=00:02:56.082048][f=0000303] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    77251 bytes sent   in 1922 packets (40.193 bytes/packet)
    88906 bytes recv'd in 1800 packets (49.392 bytes/packet)
    {0.056x, 0.121x} relative protocol overhead {up, down}
    1364 incoming chunks dropped, 2283 outgoing chunks resent
    520 incoming chunks processed

[t=00:02:56.082699][f=0000303] [SpringApp::Kill][4] font=0000025dbd83acc0
[t=00:02:56.092212][f=0000303] [SpringApp::Kill][5]
[t=00:02:56.112760][f=0000303] [SpringApp::Kill][6]
[t=00:02:56.113168] [SpringApp::Kill][7]
[t=00:02:56.113290] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:56.113309] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:56.113352] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:56.113370] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:56.113387] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:56.113410] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:56.113425] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152}
[t=00:02:56.113441] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8444, 1048576, 1048576}, EBO = {12666, 2097152, 2097152}
[t=00:02:56.113464] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:56.113480] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:56.113495] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:56.113510] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:56.113529] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:02:56.280308] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:56.280347] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:56.280355] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:56.280362] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:02:56.280369] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:56.294662] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>]
[t=00:02:56.294698] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=0)] #archives[section]=2 #files[section]=9067
[t=00:02:56.294718] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000025df6c1b900)
[t=00:02:56.297440] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3643ms
[t=00:02:56.297592]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=37ms
[t=00:02:56.297608]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=36ms
[t=00:02:56.297623]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=34ms
[t=00:02:56.297636]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=30ms
[t=00:02:56.297648]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=28ms
[t=00:02:56.297670]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=28ms
[t=00:02:56.297683]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=28ms
[t=00:02:56.297698]     file="bitmaps/loadpictures/manualfire.png" indx=534 inflSize=3361kb readTime=26ms
[t=00:02:56.297709]     file="unittextures/factorytank_2.png" indx=7527 inflSize=4103kb readTime=24ms
[t=00:02:56.297721]     file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=24ms
[t=00:02:56.304265] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000025df666a960)
[t=00:02:56.308154] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=1)] #archives[section]=1 #files[section]=29
[t=00:02:56.308199] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (0000025df66c1340)
[t=00:02:56.309553] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=2)] #archives[section]=3 #files[section]=329
[t=00:02:56.309600] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000025df666a800)
[t=00:02:56.309745] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000025df6669a40)
[t=00:02:56.310508] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000025df6669db0)
[t=00:02:56.310894] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:56.310912] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=4)] #archives[section]=0 #files[section]=7314
[t=00:02:56.311693] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:56.311710] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:56.311736] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:56.311750] [VFS] [SpringVFS::DeleteArchives<this=0000025df65e1980>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:56.312162] [SpringApp::Kill][8]
[t=00:02:56.312178] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:56.312189] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7450a80b0 (joinable=1)
[t=00:02:56.312197] [WatchDog::Uninstall][2]
[t=00:02:56.724150] [WatchDog::Uninstall][3]
[t=00:02:56.724191] [SpringApp::Kill][9]