Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.035959] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.035979] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.037292] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.037342] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.043341] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.043368] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.043382] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.043391] [t=00:00:00.043395] Enable or disable log sections using the LogSections configuration key [t=00:00:00.043398] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.043402] Use "none" to disable the default log sections. [t=00:00:00.043405] ============== </Log Sections> ============== [t=00:00:00.043411] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.043470] AllowDeferredMapRendering = 1 [t=00:00:00.043476] AllowDeferredModelRendering = 1 [t=00:00:00.043479] AnimationMT = 0 [t=00:00:00.043482] BumpWaterAnisotropy = 2 [t=00:00:00.043485] BumpWaterBlurReflection = 1 [t=00:00:00.043488] BumpWaterDepthBits = 32 [t=00:00:00.043491] BumpWaterReflection = 2 [t=00:00:00.043494] BumpWaterRefraction = 2 [t=00:00:00.043499] BumpWaterTexSizeReflection = 1024 [t=00:00:00.043502] CamFreeScrollSpeed = 50 [t=00:00:00.043507] CamMode = 1 [t=00:00:00.043512] CubeTexSizeReflection = 1024 [t=00:00:00.043515] CubeTexSizeSpecular = 1024 [t=00:00:00.043518] DualScreenMiniMapOnLeft = 1 [t=00:00:00.043521] EdgeMoveDynamic = 0 [t=00:00:00.043524] EdgeMoveWidth = 0.003 [t=00:00:00.043527] FPSFOV = 90 [t=00:00:00.043530] FPSScrollSpeed = 50 [t=00:00:00.043533] FeatureDrawDistance = 600000 [t=00:00:00.043536] FeatureFadeDistance = 600000 [t=00:00:00.043539] FontSize = 18 [t=00:00:00.043542] GrassDetail = 0 [t=00:00:00.043548] GroundDecals = 10 [t=00:00:00.043553] GroundDetail = 180 [t=00:00:00.043555] HangTimeout = 30 [t=00:00:00.043558] HardwareCursor = 1 [t=00:00:00.043561] InitialNetworkTimeout = 0 [t=00:00:00.043564] LinkIncomingMaxPacketRate = 512 [t=00:00:00.043567] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.043570] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.043576] LinkOutgoingBandwidth = 131072 [t=00:00:00.043579] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.043584] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.043587] MSAALevel = 8 [t=00:00:00.043590] MaxParticles = 50000 [t=00:00:00.043594] MaxSounds = 32 [t=00:00:00.043597] MaximumTransmissionUnit = 0 [t=00:00:00.043600] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.043604] MiniMapMarker = 0 [t=00:00:00.043607] MouseDragScrollThreshold = 0 [t=00:00:00.043612] NetworkLossFactor = 1 [t=00:00:00.043615] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.043618] OverheadScrollSpeed = 50 [t=00:00:00.043623] ReconnectTimeout = 0 [t=00:00:00.043627] RotOverheadScrollSpeed = 50 [t=00:00:00.043630] RotateLogFiles = 1 [t=00:00:00.043633] ShadowMapSize = 8192 [t=00:00:00.043636] Shadows = 1 [t=00:00:00.043639] ShowClock = 0 [t=00:00:00.043642] SoftParticles = 2 [t=00:00:00.043647] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.043650] UnitIconDist = 151 [t=00:00:00.043653] UpdateBoundingVolumeMT = 0 [t=00:00:00.043656] UpdateWeaponVectorsMT = 0 [t=00:00:00.043674] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.043679] UseLuaMemPools = 0 [t=00:00:00.043682] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.043685] VFSCacheArchiveFiles = 0 [t=00:00:00.043688] Water = 4 [t=00:00:00.043691] XResolution = 2560 [t=00:00:00.043693] YResolution = 1440 [t=00:00:00.043701] ============== </User Config> ============== [t=00:00:00.043706] ============== <User System> ============== [t=00:00:00.043709] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.043716] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.043733] Compiler Version: gcc-13.2.0 [t=00:00:00.043761] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.043799] Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900KF; 32623MB RAM, 34671MB pagefile [t=00:00:00.043805] Binary Word Size: 64-bit (native) [t=00:00:00.043809] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.043813] Physical CPU Cores: 8 [t=00:00:00.043824] Logical CPU Cores: 16 [t=00:00:00.043828] ============== </User System> ============== [t=00:00:00.043932] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.043939] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.043942] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.043945] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.043948] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.044750] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.044760] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.048573] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz} [t=00:00:00.052177] Display (Generic PnP Monitor)=1 modes=63 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.052187] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.052191] [ 6] 2560x1600x24bpp@60Hz [t=00:00:00.052195] [11] 2560x1440x24bpp@60Hz [t=00:00:00.052198] [13] 2048x1536x24bpp@60Hz [t=00:00:00.052202] [18] 1920x1440x24bpp@60Hz [t=00:00:00.052204] [20] 1920x1200x24bpp@60Hz [t=00:00:00.052212] [22] 1920x1080x24bpp@60Hz [t=00:00:00.052215] [25] 1680x1050x24bpp@60Hz [t=00:00:00.052218] [27] 1600x1200x24bpp@60Hz [t=00:00:00.052222] [29] 1600x1024x24bpp@60Hz [t=00:00:00.052225] [31] 1600x900x24bpp@60Hz [t=00:00:00.052228] [32] 1440x1080x24bpp@60Hz [t=00:00:00.052231] [35] 1440x900x24bpp@60Hz [t=00:00:00.052235] [36] 1366x768x24bpp@60Hz [t=00:00:00.052238] [37] 1360x768x24bpp@60Hz [t=00:00:00.052242] [38] 1280x1024x24bpp@75Hz [t=00:00:00.052246] [40] 1280x960x24bpp@75Hz [t=00:00:00.052251] [42] 1280x800x24bpp@60Hz [t=00:00:00.052256] [43] 1280x768x24bpp@60Hz [t=00:00:00.052258] [44] 1280x720x24bpp@60Hz [t=00:00:00.052261] [47] 1176x664x24bpp@60Hz [t=00:00:00.052264] [50] 1152x864x24bpp@75Hz [t=00:00:00.052267] [51] 1024x768x24bpp@75Hz [t=00:00:00.052270] [54] 800x600x24bpp@75Hz [t=00:00:00.052273] [58] 720x576x24bpp@50Hz [t=00:00:00.052276] [59] 720x480x24bpp@60Hz [t=00:00:00.052279] [61] 640x480x24bpp@75Hz [t=00:00:00.054312] Display (Generic PnP Monitor)=2 modes=35 bounds={x=2560, y=209, w=1920, h=1080} [t=00:00:00.054319] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.054322] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.054325] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.054328] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.054331] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.054334] [12] 1440x900x24bpp@60Hz [t=00:00:00.054337] [13] 1366x768x24bpp@60Hz [t=00:00:00.054340] [14] 1360x768x24bpp@60Hz [t=00:00:00.054343] [15] 1280x1024x24bpp@60Hz [t=00:00:00.054346] [16] 1280x960x24bpp@60Hz [t=00:00:00.054351] [17] 1280x800x24bpp@60Hz [t=00:00:00.054356] [18] 1280x768x24bpp@60Hz [t=00:00:00.054359] [19] 1280x720x24bpp@60Hz [t=00:00:00.054361] [22] 1176x664x24bpp@60Hz [t=00:00:00.054365] [25] 1152x864x24bpp@60Hz [t=00:00:00.054368] [26] 1024x768x24bpp@70Hz [t=00:00:00.054371] [28] 800x600x24bpp@72Hz [t=00:00:00.054375] [31] 720x576x24bpp@50Hz [t=00:00:00.054378] [32] 720x480x24bpp@60Hz [t=00:00:00.054381] [34] 640x480x24bpp@72Hz [t=00:00:00.226442] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.226697] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.226709] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.245797] [GR::LogVersionInfo] [t=00:00:00.245814] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.245822] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.245846] GL vendor : NVIDIA Corporation [t=00:00:00.245854] GL renderer : NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2 [t=00:00:00.245860] GLSL version: 4.60 NVIDIA [t=00:00:00.245866] GLEW version: 2.1.0 [t=00:00:00.245871] GPU memory : 16380MB (total) / 14356MB (available) [t=00:00:00.245898] SDL swap-int: 1 [t=00:00:00.245904] SDL driver : windows [t=00:00:00.245907] [t=00:00:00.245910] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.245914] GLSL shader support : 1 [t=00:00:00.245917] GL4 support : 1 [t=00:00:00.245928] FBO extension support : 1 [t=00:00:00.245942] NVX GPU mem-info support : 1 [t=00:00:00.245948] ATI GPU mem-info support : 0 [t=00:00:00.245956] Texture clamping to edge : 1 [t=00:00:00.245961] NPOT-texture support : 1 (1) [t=00:00:00.245967] S3TC/DXT1 texture support : 1/1 [t=00:00:00.245972] texture query-LOD support : 1 (1) [t=00:00:00.245975] MSAA frame-buffer support : 1 (1) [t=00:00:00.245978] Z-buffer depth : 32 (-) [t=00:00:00.245987] primitive-restart support : 1 (1) [t=00:00:00.245992] clip-space control support: 1 (1) [t=00:00:00.245996] seamless cube-map support : 1 (1) [t=00:00:00.245999] frag-depth layout support : 1 (1) [t=00:00:00.246002] persistent maps support : 1 (1) [t=00:00:00.246007] explicit attribs location : 1 (1) [t=00:00:00.246010] multi draw indirect : 1 (-) [t=00:00:00.246014] array textures : 1 (-) [t=00:00:00.246018] buffer copy support : 1 (-) [t=00:00:00.246025] indirect draw : 1 (-) [t=00:00:00.246028] base instance : 1 (-) [t=00:00:00.246031] [t=00:00:00.246033] max. FBO samples : 32 [t=00:00:00.246037] max. FS/program texture slots : 32/192 [t=00:00:00.246042] max. texture size : 32768 [t=00:00:00.246047] max. texture anisotropy level : 16.000000 [t=00:00:00.246051] max. vec4 varyings/attributes : 31/16 [t=00:00:00.246054] max. draw-buffers : 8 [t=00:00:00.246057] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.246064] max. uniform buffer-bindings : 84 [t=00:00:00.246067] max. uniform block-size : 64KB [t=00:00:00.246071] max. storage buffer-bindings : 96 [t=00:00:00.246075] max. storage block-size : 2047MB [t=00:00:00.246079] [t=00:00:00.246081] enable AMD-hacks : 0 [t=00:00:00.246084] compress MIP-maps: 0 [t=00:00:00.246119] Number of compressed texture formats: 23 [t=00:00:00.246136] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.246159] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.246342] [GR::UpdateGLConfigs] [t=00:00:00.246372] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.246378] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.246616] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.246626] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.246629] [GR::InitGLState] [t=00:00:00.246673] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::exclusive) [t=00:00:00.330315] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.331910] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.332226] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.335405] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.335430] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.335684] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.336156] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.336166] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.336197] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.336246] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.339401] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.339596] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.339831] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.339890] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.344189] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms [t=00:00:00.344200] [VFS] [SpringVFS::ReserveArchives<this=0000022edc5cf620>] [t=00:00:00.344253] [VFS] [SpringVFS::AddArchive<this=0000022edc5cf620>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.345611] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022edc5cf620 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.345630] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.348043] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.348274] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.348335] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.348397] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.348412] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.348510] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.348527] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.348560] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.349278] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.349305] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.349564][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.349622][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.349677][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.349689][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.349694][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.349716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.362927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.362949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Razer Seiren V2 Pro)" [t=00:00:00.362955][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "C27F390 (NVIDIA High Definition Audio)" [t=00:00:00.362960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek HD Audio 2nd output (6- Realtek(R) Audio)" [t=00:00:00.362965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "LC27G5xT (NVIDIA High Definition Audio)" [t=00:00:00.363003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Realtek Digital Output (6- Realtek(R) Audio)" [t=00:00:00.363010][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.379809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.381286][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022edc711e00(default) context=0000022edc5dbc90 numChannels=2 frameSize=8 [t=00:00:00.381303][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.381308][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.381322][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.381326][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.381339][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.381362][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.381369][f=-000001] [Sound] Devices: [t=00:00:00.389374][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (6- Realtek(R) Audio)] [t=00:00:00.389386][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Razer Seiren V2 Pro)] [t=00:00:00.389399][f=-000001] [Sound] [OpenAL Soft on C27F390 (NVIDIA High Definition Audio)] [t=00:00:00.389403][f=-000001] [Sound] [OpenAL Soft on LC27G5xT (NVIDIA High Definition Audio)] [t=00:00:00.389407][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (6- Realtek(R) Audio)] [t=00:00:00.389415][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.389422][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.389945][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.389964][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.456579][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 847903 MB [t=00:00:00.457879][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.458413][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8501 [t=00:00:00.459237][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8501 using name RichgunGerSerbKaiser [t=00:00:00.459271][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0 [t=00:00:00.459438][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0 [t=00:00:00.459447][f=-000001] [t=00:00:00.459451][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.459457][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.459467][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.459471][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.459476][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.459606][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.459617][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:00.459741][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.459755][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.459759][f=-000001] [GR::InitGLState] [t=00:00:00.461166][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::exclusive) [t=00:00:00.461178][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.461187][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.461191][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.656603][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Riverrun_V1" (loaded=0 cached=0) [t=00:00:00.656734][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022edc5cf620>(arName="Riverrun_V1", overwrite=false)] section=1 cached=0 [t=00:00:00.657521][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022edc5cf620>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.658076][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.658242][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022edc5cf620>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.685106][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022edc5cf620>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.685206][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022edc5cf620>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:06.897276][f=-000001] [CAS::GASCB] Archive file="riverrun_v1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:06.897399][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:06.897837][f=-000001] Warning: [PreGame::GameDataReceived] Archive Riverrun_V1 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.898219][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.898269][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.898308][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.898334][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.898924][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:06.899084][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-27_17-41-15-562_Riverrun_V1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:06.899097][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 6297ms [t=00:00:06.899392][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:06.900867][f=-000001] forceSingleThreaded, false [t=00:00:06.905071][f=-000001] [CAS::GASCB] Archive file="riverrun_v1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:06.905125][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.905444][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.905493][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.905529][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.909802][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.909813][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.909858][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.909888][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.909919][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.909984][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ ------- TRUNCATED ------- [t=00:38:50.674422][f=0066851] <RichgunGerSerbKaiser> Allies: i am trying to save us [t=00:38:55.681284][f=0067002] game_message: Wasp is under attack [t=00:39:06.806698][f=0067336] game_message: Wasp is under attack [t=00:39:13.509457][f=0067536] <Thebalcandragon> Allies: same [t=00:39:22.016329][f=0067792] game_message: Pyro is under attack [t=00:39:27.022906][f=0067943] game_message: Pyro is under attack [t=00:39:37.128956][f=0068246] game_message: Pyro is under attack [t=00:39:46.868690][f=0068537] <Thebalcandragon> Allies: that weakened their econ [t=00:40:20.397079][f=0069543] <Thebalcandragon> Allies: SPOTTED ENEMY DANTE [t=00:40:24.349493][f=0069662] <RichgunGerSerbKaiser> Allies: fuck [t=00:40:30.909531][f=0069859] game_message: Wasp is under attack [t=00:40:31.637983][f=0069880] <RichgunGerSerbKaiser> Allies: i am to broke to help [t=00:40:40.465051][f=0070145] <RichgunGerSerbKaiser> Allies: they kill all my mat [t=00:40:44.464567][f=0070265] <Thebalcandragon> Allies: same [t=00:41:07.834628][f=0070967] game_message: Wasp is under attack [t=00:41:22.779191][f=0071414] <Thebalcandragon> Allies: collect their corpses [t=00:41:37.360671][f=0071853] game_message: Wasp is under attack [t=00:41:42.480619][f=0072006] game_message: Wasp is under attack [t=00:41:48.622194][f=0072191] game_message: Revenant is under attack [t=00:41:53.688438][f=0072343] game_message: Revenant is under attack [t=00:41:58.909794][f=0072499] game_message: Revenant is under attack [t=00:42:07.198726][f=0072747] <Thebalcandragon> Allies: nuke in 20 [t=00:42:08.435756][f=0072785] game_message: Revenant is under attack [t=00:42:30.383685][f=0073443] <Thebalcandragon> Allies: get me a targetr [t=00:42:58.490121][f=0074286] <RichgunGerSerbKaiser> Allies: wall 40% ready [t=00:43:41.090004][f=0075564] <Thebalcandragon> Allies: anti nukes are up [t=00:44:01.625822][f=0076181] game_message: Fusion Reactor is under attack [t=00:44:06.629766][f=0076331] game_message: Fusion Reactor is under attack [t=00:44:11.649522][f=0076481] game_message: Fusion Reactor is under attack [t=00:44:16.637436][f=0076631] game_message: Fusion Reactor is under attack [t=00:44:21.658041][f=0076781] game_message: Fusion Reactor is under attack [t=00:44:26.630389][f=0076931] game_message: Fusion Reactor is under attack [t=00:44:31.617730][f=0077081] game_message: Fusion Reactor is under attack [t=00:44:42.166525][f=0077396] <Thebalcandragon> Allies: saved your economy [t=00:45:21.822991][f=0078586] <Thebalcandragon> Allies: FUCK [t=00:45:22.774236][f=0078615] <Thebalcandragon> Allies: RICH [t=00:45:26.011394][f=0078712] <Thebalcandragon> Allies: YOU TRAPED MY ULTIMATUM [t=00:45:32.329044][f=0078901] <Thebalcandragon> Allies: THE 18K DMG PER HIT UNIT [t=00:45:43.104983][f=0079225] Input grabbing is enabled! [t=00:46:45.610022][f=0081100] game_message: Locust is under attack [t=00:46:52.647697][f=0081311] game_message: Locust is under attack [t=00:46:57.670490][f=0081462] game_message: Locust is under attack [t=00:47:02.657846][f=0081612] game_message: Revenant is under attack [t=00:47:06.129602][f=0081716] Input grabbing is enabled! [t=00:47:07.661100][f=0081762] game_message: Revenant is under attack [t=00:47:11.387972][f=0081873] Warning: Bandwidth limit was reached for RichgunGerSerbKaiser [packets delayed, 99243 sent] [t=00:47:12.814733][f=0081916] game_message: Revenant is under attack [t=00:47:17.784768][f=0082066] game_message: Revenant is under attack [t=00:47:22.808227][f=0082216] game_message: Revenant is under attack [t=00:47:27.775583][f=0082366] game_message: Revenant is under attack [t=00:47:32.797147][f=0082516] game_message: Revenant is under attack [t=00:48:14.215168][f=0083759] game_message: Locust is under attack [t=00:48:20.224090][f=0083938] <Thebalcandragon> Allies: enemy dante down [t=00:48:22.067218][f=0083994] game_message: Locust is under attack [t=00:48:27.053629][f=0084144] game_message: Locust is under attack [t=00:48:32.145296][f=0084296] game_message: Locust is under attack [t=00:50:06.866615][f=0087137] <Thebalcandragon> Allies: WAIT [t=00:50:08.919965][f=0087199] <Thebalcandragon> Allies: DONT FINISH [t=00:50:14.776388][f=0087374] <Thebalcandragon> Allies: LET MY GUYS THROUGH [t=00:50:27.599336][f=0087760] <Thebalcandragon> Allies: NOW [t=00:50:44.915763][f=0088279] <RichgunGerSerbKaiser> Allies: ? [t=00:50:48.951557][f=0088400] <Thebalcandragon> Allies: finish the wall [t=00:50:50.920493][f=0088459] <RichgunGerSerbKaiser> Allies: shit the ult [t=00:50:52.471343][f=0088505] <Thebalcandragon> Allies: i had to get my dante's through [t=00:51:02.629844][f=0088810] <RichgunGerSerbKaiser> i'll leave a small gate part [t=00:51:04.663013][f=0088871] <Thebalcandragon> Allies: also they got an anti nuke [t=00:51:07.461022][f=0088955] Warning: Bandwidth limit was reached for RichgunGerSerbKaiser [packets delayed, 108540 sent] [t=00:52:44.460048][f=0091865] <Thebalcandragon> Allies: THAT WAS JUST OUTSIDE THEIR RANGE [t=00:57:01.900016][f=0099589] <Thebalcandragon> Allies: ok so [t=00:57:04.903426][f=0099679] <Thebalcandragon> Allies: i might have to go soon [t=00:57:12.242961][f=0099899] <RichgunGerSerbKaiser> Allies: then nuke it [t=00:57:38.515362][f=0100687] <Thebalcandragon> Allies: oh fuck [t=00:58:13.761734][f=0101745] <Thebalcandragon> Allies: paladin [t=00:58:16.125041][f=0101816] <Thebalcandragon> Allies: or detriment [t=00:58:25.634042][f=0102101] <RichgunGerSerbKaiser> Allies: det [t=00:59:30.906091][f=0104059] <Thebalcandragon> Allies: holup [t=00:59:34.509637][f=0104167] <Thebalcandragon> Allies: nice [t=01:00:09.402417][f=0105214] <Thebalcandragon> Allies: good news [t=01:00:24.850195][f=0105677] <Thebalcandragon> Allies: even better news [t=01:00:53.207572][f=0106529] game_message: Lotus is under attack [t=01:01:51.818520][f=0108286] <RichgunGerSerbKaiser> Allies: holy [t=01:02:09.449969][f=0108815] <Thebalcandragon> Allies: leave the north as a gate? [t=01:02:13.651646][f=0108941] <RichgunGerSerbKaiser> Allies: roger [t=01:02:31.584017][f=0109479] <Thebalcandragon> Allies: ima revive everything i can in the north [t=01:02:51.733720][f=0110084] <Thebalcandragon> Allies: operation geneva is in charge [t=01:03:19.838518][f=0110927] <Thebalcandragon> Allies: ok so [t=01:03:23.256158][f=0111030] <Thebalcandragon> Allies: geneva was a success [t=01:03:23.577973][f=0111040] game_message: Stinger is under attack [t=01:03:40.721486][f=0111553] <Thebalcandragon> Allies: Operation Openheimer is in effect [t=01:03:55.099258][f=0111986] game_message: Locust is under attack [t=01:04:02.558966][f=0112210] game_message: Stinger is under attack [t=01:04:08.201191][f=0112379] game_message: Locust is under attack [t=01:04:28.708995][f=0112994] game_message: Metal Extractor is under attack [t=01:05:41.055471][f=0115164] game_message: Stinger is under attack [t=01:06:13.628199][f=0116140] <Thebalcandragon> Allies: good news we getting out boy dante up [t=01:07:15.157495][f=0117987] <Thebalcandragon> Allies: critical hit [t=01:09:35.295027][f=0122192] game_message: Chainsaw is under attack [t=01:09:40.455546][f=0122346] game_message: Chainsaw is under attack [t=01:09:45.570015][f=0122500] game_message: Chainsaw is under attack [t=01:09:50.700076][f=0122654] game_message: Chainsaw is under attack [t=01:09:55.829566][f=0122808] game_message: Chainsaw is under attack [t=01:10:00.966241][f=0122962] game_message: Chainsaw is under attack [t=01:10:06.107342][f=0123116] game_message: Chainsaw is under attack [t=01:10:11.234631][f=0123270] game_message: Chainsaw is under attack [t=01:10:14.150805][f=0123357] Input grabbing is enabled! [t=01:10:14.150826][f=0123357] Input grabbing is enabled! [t=01:10:15.346364][f=0123393] Input grabbing is enabled! [t=01:10:15.346382][f=0123393] Input grabbing is enabled! [t=01:10:16.380725][f=0123424] game_message: Chainsaw is under attack [t=01:10:21.493386][f=0123578] game_message: Chainsaw is under attack [t=01:10:42.263838][f=0124200] Input grabbing is disabled! [t=01:10:42.263888][f=0124200] Input grabbing is enabled! [t=01:10:43.079998][f=0124224] <Thebalcandragon> Allies: ok they made more antinukes [t=01:11:31.017127][f=0125663] Input grabbing is enabled! [t=01:12:01.076395][f=0126565] game_message: Chainsaw is under attack [t=01:12:06.213812][f=0126719] game_message: Chainsaw is under attack [t=01:12:11.333434][f=0126873] game_message: Chainsaw is under attack [t=01:12:16.455155][f=0127027] game_message: Chainsaw is under attack [t=01:12:21.600978][f=0127181] game_message: Chainsaw is under attack [t=01:12:26.728082][f=0127335] game_message: Chainsaw is under attack [t=01:12:31.870625][f=0127489] game_message: Chainsaw is under attack [t=01:13:27.649536][f=0129162] game_message: Chainsaw is under attack [t=01:13:38.300868][f=0129481] <Thebalcandragon> Allies: we broke in metal [t=01:13:45.960097][f=0129711] <Thebalcandragon> Allies: good news btw [t=01:13:53.232772][f=0129929] <Thebalcandragon> Allies: unless they launch 2 nukes at the same spot [t=01:13:58.966538][f=0130101] <Thebalcandragon> Allies: we aint getting nuked by the big ones [t=01:14:02.840577][f=0130217] <RichgunGerSerbKaiser> Allies: good [t=01:14:28.899293][f=0131000] game_message: Chainsaw is under attack [t=01:14:41.190223][f=0131368] <Thebalcandragon> Allies: if we can spot their anti nuke and blow it i can nuke em [t=01:14:53.467570][f=0131736] <RichgunGerSerbKaiser> Allies: meterio one is nearly done [t=01:14:59.734218][f=0131924] <Thebalcandragon> Allies: getting metal for it [t=01:15:02.219479][f=0131999] <RichgunGerSerbKaiser> Allies: mtf [t=01:15:05.170723][f=0132087] <RichgunGerSerbKaiser> Allies: wtf [t=01:15:12.495391][f=0132307] <Thebalcandragon> Allies: ? [t=01:15:28.111602][f=0132776] game_message: Stinger is under attack [t=01:15:33.131205][f=0132926] game_message: Stinger is under attack [t=01:15:38.108547][f=0133076] game_message: Stinger is under attack [t=01:15:43.087157][f=0133226] game_message: Stinger is under attack [t=01:15:48.107011][f=0133376] game_message: Stinger is under attack [t=01:15:51.192256][f=0133468] <Thebalcandragon> Allies: ah i see [t=01:15:53.091856][f=0133526] game_message: Stinger is under attack [t=01:15:58.766078][f=0133696] game_message: Stinger is under attack [t=01:16:04.888617][f=0133880] game_message: Caretaker is under attack [t=01:16:09.626297][f=0134021] <Thebalcandragon> Allies: WTH [t=01:16:09.889291][f=0134030] game_message: Caretaker is under attack [t=01:16:15.911796][f=0134210] game_message: Caretaker is under attack [t=01:16:20.898830][f=0134360] game_message: Stinger is under attack [t=01:16:22.782826][f=0134415] <Thebalcandragon> Allies: THEY CLIMBED THE WALL [t=01:16:25.919958][f=0134510] game_message: Stinger is under attack [t=01:16:32.357892][f=0134704] game_message: Stinger is under attack [t=01:16:37.379093][f=0134854] game_message: Stinger is under attack [t=01:16:39.855793][f=0134928] <RichgunGerSerbKaiser> Allies: gtg [t=01:16:42.366575][f=0135004] game_message: Stinger is under attack [t=01:16:44.768199][f=0135075] [QuitAction] user exited to system [t=01:16:44.783830][f=0135075] [SpringApp::Kill][1] fromRun=1 [t=01:16:44.783846][f=0135075] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=01:16:44.800420][f=0135075] [async=0] threads=8 tasks=15730848 {sum,avg}{exec,wait}time={{288685.688, 0.018}, {1963666.625, 0.125}}ms [t=01:16:44.800454][f=0135075] thread=1 tasks=2247264 {sum,min,max,avg}{exec,wait}time={{86932.273, 0.000, 1557.914, 0.039}, {21919.076, 0.000, 18446744027136.000, 0.010}}ms [t=01:16:44.800462][f=0135075] thread=2 tasks=2247264 {sum,min,max,avg}{exec,wait}time={{39252.309, 0.000, 1558.113, 0.017}, {299703.438, 0.000, 18446744027136.000, 0.133}}ms [t=01:16:44.800470][f=0135075] thread=3 tasks=2247264 {sum,min,max,avg}{exec,wait}time={{35948.562, 0.000, 1558.072, 0.016}, {315317.188, 0.000, 18446744027136.000, 0.140}}ms [t=01:16:44.800479][f=0135075] thread=4 tasks=2247264 {sum,min,max,avg}{exec,wait}time={{33264.555, 0.000, 1557.782, 0.015}, {323546.938, 0.000, 18446744027136.000, 0.144}}ms [t=01:16:44.800487][f=0135075] thread=5 tasks=2247264 {sum,min,max,avg}{exec,wait}time={{31388.744, 0.000, 1557.885, 0.014}, {330613.938, 0.000, 18446744027136.000, 0.147}}ms [t=01:16:44.800494][f=0135075] thread=6 tasks=2247264 {sum,min,max,avg}{exec,wait}time={{29958.773, 0.000, 1557.950, 0.013}, {339472.312, 0.000, 18446744027136.000, 0.151}}ms [t=01:16:44.800504][f=0135075] thread=7 tasks=2247264 {sum,min,max,avg}{exec,wait}time={{31940.469, 0.000, 1558.072, 0.014}, {333093.719, 0.000, 16.414, 0.148}}ms [t=01:16:44.800511][f=0135075] [async=1] threads=8 tasks=10160 {sum,avg}{exec,wait}time={{79005.117, 7.776}, {8993816.000, 885.218}}ms [t=01:16:44.800520][f=0135075] thread=1 tasks=1448 {sum,min,max,avg}{exec,wait}time={{11330.635, 0.000, 2555.121, 7.825}, {1284560.875, 0.147, 6016.357, 887.128}}ms [t=01:16:44.800529][f=0135075] thread=2 tasks=1430 {sum,min,max,avg}{exec,wait}time={{11170.717, 0.000, 4299.850, 7.812}, {1275304.250, 0.000, 5832.099, 891.821}}ms [t=01:16:44.800536][f=0135075] thread=3 tasks=1453 {sum,min,max,avg}{exec,wait}time={{11256.583, 0.000, 2880.744, 7.747}, {1286289.875, 0.006, 5981.579, 885.265}}ms [t=01:16:44.800544][f=0135075] thread=4 tasks=1444 {sum,min,max,avg}{exec,wait}time={{11410.303, 0.000, 4628.284, 7.902}, {1295007.125, 0.001, 6186.780, 896.819}}ms [t=01:16:44.800553][f=0135075] thread=5 tasks=1440 {sum,min,max,avg}{exec,wait}time={{11347.855, 0.000, 4299.760, 7.880}, {1288585.000, 0.001, 6025.131, 894.851}}ms [t=01:16:44.800563][f=0135075] thread=6 tasks=1474 {sum,min,max,avg}{exec,wait}time={{11293.790, 0.001, 4293.613, 7.662}, {1286024.500, 0.083, 5982.403, 872.473}}ms [t=01:16:44.800571][f=0135075] thread=7 tasks=1471 {sum,min,max,avg}{exec,wait}time={{11195.230, 0.000, 2550.875, 7.611}, {1278044.250, 0.061, 5895.061, 868.827}}ms [t=01:16:44.800577][f=0135075] [ThreadPool::SetThreadCount][2] workers=0 [t=01:16:44.800581][f=0135075] [SpringApp::Kill][2] [t=01:16:44.800915][f=0135075] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:16:44.800924][f=0135075] [Game::KillLua][1] dtor=0 luaUI=0000022fed266ee0 [t=01:16:44.800959][f=0135075] Start widgetHandler:Shutdown [t=01:16:44.802638][f=0135075] Shutdown - SaveOrderList Complete [t=01:16:44.803115][f=0135075] Writing last game win data [t=01:16:44.805510][f=0135075] Shutdown - SaveConfigData Complete [t=01:16:44.805526][f=0135075] Shutdown Widget - Chili Highlight [t=01:16:44.805546][f=0135075] Shutdown Widget - Draw After Chili [t=01:16:44.805554][f=0135075] Shutdown Widget - API Unit Tracker GL4 [t=01:16:44.805562][f=0135075] Shutdown Widget - EPIC Menu [t=01:16:44.806288][f=0135075] Shutdown Widget - Depth of Field Shader [t=01:16:44.806299][f=0135075] Shutdown Widget - Chili Minimap [t=01:16:44.806383][f=0135075] Shutdown Widget - Chili Widget Selector [t=01:16:44.807003][f=0135075] Shutdown Widget - Deferred rendering [t=01:16:44.817695][f=0135075] Shutdown Widget - Local Team Colors [t=01:16:44.817708][f=0135075] Shutdown Widget - Display Keys 2 [t=01:16:44.817737][f=0135075] Shutdown Widget - Save Game Menu [t=01:16:44.817746][f=0135075] Shutdown Widget - Highlight Model Api GL4 [t=01:16:44.817781][f=0135075] Shutdown Widget - Selected Units GL4 2 [t=01:16:44.817801][f=0135075] Shutdown Widget - HealthBars [t=01:16:44.818474][f=0135075] Shutdown Widget - Noises [t=01:16:44.818484][f=0135075] Shutdown Widget - Unit Icons [t=01:16:44.818550][f=0135075] Shutdown Widget - BuildETA [t=01:16:44.818561][f=0135075] Shutdown Widget - Outline No Shader [t=01:16:44.818866][f=0135075] Shutdown Widget - Win Counter [t=01:16:44.818876][f=0135075] Shutdown Widget - EndGame APM stats [t=01:16:44.819618][f=0135075] Shutdown Widget - Modular Comm Info [t=01:16:44.819627][f=0135075] Shutdown Widget - Transport AI [t=01:16:44.819635][f=0135075] Shutdown Widget - Startup Info and Selector [t=01:16:44.819654][f=0135075] Shutdown Widget - State Reverse and Latency [t=01:16:44.819663][f=0135075] Shutdown Widget - Music Player v2 [t=01:16:44.819681][f=0135075] Shutdown Widget - CameraShake [t=01:16:44.819689][f=0135075] Shutdown Widget - Chili Economy Panel Default [t=01:16:44.819748][f=0135075] Shutdown Widget - Chili EndGame Window [t=01:16:44.819763][f=0135075] Shutdown Widget - Chili Nuke Warning [t=01:16:44.819787][f=0135075] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:16:44.819801][f=0135075] Shutdown Widget - Chili Spectator Panels [t=01:16:44.819812][f=0135075] Shutdown Widget - Context Menu [t=01:16:44.819819][f=0135075] Shutdown Widget - Darkening [t=01:16:44.819830][f=0135075] Shutdown Widget - Defense Range Zero-K [t=01:16:44.820124][f=0135075] Shutdown Widget - Grab Input [t=01:16:44.820237][f=0135075] Input grabbing is disabled! [t=01:16:44.820245][f=0135075] Shutdown Widget - Highlight Geos [t=01:16:44.820254][f=0135075] Shutdown Widget - Attack Warning [t=01:16:44.820263][f=0135075] Shutdown Widget - Local Widgets Config [t=01:16:44.820278][f=0135075] Shutdown Widget - MinimapEvents [t=01:16:44.820291][f=0135075] Shutdown Widget - Missile Silo Range [t=01:16:44.820297][f=0135075] Shutdown Widget - Point Tracker [t=01:16:44.820303][f=0135075] Shutdown Widget - Showeco and Grid Drawer [t=01:16:44.820316][f=0135075] Shutdown Widget - Stereo3D [t=01:16:44.820358][f=0135075] Shutdown Widget - Attack AoE [t=01:16:44.820366][f=0135075] Shutdown Widget - Map Edge Extension [t=01:16:44.821054][f=0135075] Shutdown Widget - Highlight Unit GL4 v2 [t=01:16:44.821072][f=0135075] Shutdown Widget - Selection Send [t=01:16:44.821079][f=0135075] Shutdown Widget - LupsManager [t=01:16:44.821162][f=0135075] Shutdown Widget - Receive Units Indicator [t=01:16:44.821171][f=0135075] Shutdown Widget - Newton Firezone [t=01:16:44.821179][f=0135075] Shutdown Widget - Chili Pro Console [t=01:16:44.821564][f=0135075] Shutdown Widget - Persistent Build Height [t=01:16:44.821577][f=0135075] Shutdown Widget - Lasso Terraform GUI [t=01:16:44.821588][f=0135075] Shutdown Widget - Chili Framework [t=01:16:44.821596][f=0135075] Shutdown Widget - Lups [t=01:16:44.822117][f=0135075] Shutdown Widget - Mex Placement Handler [t=01:16:44.822164][f=0135075] Shutdown Widget - Custom Markers [t=01:16:44.822179][f=0135075] Shutdown Widget - Chili Core Selector [t=01:16:44.822236][f=0135075] Shutdown Widget - Select Keys [t=01:16:44.822250][f=0135075] Shutdown Widget - Contrast Adaptive Sharpen [t=01:16:44.822278][f=0135075] Shutdown Widget - Pause Screen [t=01:16:44.822388][f=0135075] Shutdown Widget - Bloom Shader Deferred [t=01:16:44.822518][f=0135075] Shutdown Widget - Layout Handler [t=01:16:44.822528][f=0135075] Shutdown Widget - Text To Speech Control [t=01:16:44.822535][f=0135075] Shutdown Widget - Color Blindness Correction [t=01:16:44.822634][f=0135075] End widgetHandler:Shutdown [t=01:16:44.871444][f=0135075] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 346697555, 0.0} allocedSize{int+, int-, ext}={0, 0, 39204701293}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040} [t=01:16:44.874964][f=0135075] [Game::KillLua][2] dtor=0 luaGaia=0000022febf5d960 [t=01:16:44.878163][f=0135075] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:16:44.878234][f=0135075] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:16:44.878252][f=0135075] [Game::KillLua][3] dtor=0 luaRules=0000022f205a61e0 [t=01:16:44.878274][f=0135075] Start gadgetHandler:Shutdown [t=01:16:44.878281][f=0135075] Shutdown - StartSetup [t=01:16:44.878287][f=0135075] Shutdown - UnitMorph [t=01:16:44.883174][f=0135075] Shutdown - Carrier Drones [t=01:16:44.883354][f=0135075] Shutdown - Missile Silo Controller [t=01:16:44.883371][f=0135075] Shutdown - Modular Comm Info [t=01:16:44.883378][f=0135075] Shutdown - Terrain Texture Handler [t=01:16:44.883384][f=0135075] Shutdown - UnitCloakShield [t=01:16:44.884807][f=0135075] Shutdown - Starlight Handler [t=01:16:44.884968][f=0135075] End gadgetHandler:Shutdown [t=01:16:44.915519][f=0135075] Start gadgetHandler:Shutdown [t=01:16:44.915538][f=0135075] Shutdown - Teleport Throw [t=01:16:44.915547][f=0135075] Shutdown - UnitMorph [t=01:16:44.915571][f=0135075] Shutdown - Commander Skin Renderer [t=01:16:44.921912][f=0135075] Shutdown - Missile fired callins [t=01:16:44.921927][f=0135075] Shutdown - Modular Comm Info [t=01:16:44.921935][f=0135075] Shutdown - Retreat Command [t=01:16:44.921945][f=0135075] Shutdown - Shockwaves [t=01:16:44.921951][f=0135075] Shutdown - Unit tint API [t=01:16:44.921965][f=0135075] Shutdown - Unit glow API [t=01:16:44.921980][f=0135075] Shutdown - UnitCloakShield [t=01:16:44.922167][f=0135075] Shutdown - Lups Cloak FX [t=01:16:44.922445][f=0135075] Shutdown - Lups [t=01:16:44.923213][f=0135075] Shutdown - Lups Shield [t=01:16:44.923557][f=0135075] End gadgetHandler:Shutdown [t=01:16:44.942010][f=0135075] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16695, 0.0} allocedSize{int+, int-, ext}={0, 0, 2543176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006} [t=01:16:44.951674][f=0135075] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:16:44.951749][f=0135075] [Game::KillLua][4] dtor=0 [t=01:16:44.951757][f=0135075] [Game::KillLua][5] dtor=0 [t=01:16:44.958311][f=0135075] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-27_17-41-15-562_Riverrun_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (13066757 bytes) [t=01:16:44.958388][f=0135075] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:16:45.004113][f=0135075] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:16:45.004130][f=0135075] [Sound] [Sound::UpdateThread][3] #sources=32 #items=122 [t=01:16:45.004516][f=0135075] [Sound] [Sound::UpdateThread][4] ctx=0000022edc5dbc90 dev=0000022edc711e00 [t=01:16:45.004591][f=0135075] [Sound] [Sound::UpdateThread][5] ctx=0000022edc5dbc90 dev=0000022edc711e00 [t=01:16:45.004611][f=0135075] [Sound] [Sound::Cleanup][alcDestroyContext(0000022edc5dbc90)] [t=01:16:45.005728][f=0135075] [Sound] [Sound::Cleanup][alcCloseDevice(0000022edc711e00)] [t=01:16:45.015525][f=0135075] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:16:45.046084][f=0135075] [Sound] [Sound::UpdateThread][6] [t=01:16:45.046775][f=0135075] [Game::~CGame][1] [t=01:16:45.046787][f=0135075] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:16:45.046794][f=0135075] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:16:45.046808][f=0135075] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:16:45.046813][f=0135075] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:16:45.046818][f=0135075] [Game::KillLua][4] dtor=1 [t=01:16:45.046825][f=0135075] [Game::KillLua][5] dtor=1 [t=01:16:45.046901][f=0135075] [Game::KillMisc][1] [t=01:16:45.046907][f=0135075] [Game::KillMisc][2] [t=01:16:45.047114][f=0135075] [Game::KillMisc][3] [t=01:16:45.047192][f=0135075] [Game::KillRendering][1] [t=01:16:45.052077][f=0135075] [~CRectangleOverlapHandler] 6% overlap reduction [t=01:16:45.085560][f=0135075] [3DOParser::Kill] allocated 1 pieces [t=01:16:45.085578][f=0135075] [S3OParser::Kill] allocated 5595 pieces [t=01:16:45.085951][f=0135075] [AssParser::Kill] allocated 674 pieces [t=01:16:45.134930][f=0135075] [Game::KillInterface][1] [t=01:16:45.136074][f=0135075] [Game::KillInterface][2] [t=01:16:45.137090][f=0135075] [Game::KillSimulation][1] [t=01:16:45.137283][f=0135075] [Game::KillSimulation][2] [t=01:16:45.181336][f=0135075] [CCollisionHandler] dis-/continuous tests: 205/86868539 [t=01:16:45.181352][f=0135075] [Game::KillSimulation][3] [t=01:16:45.182614][f=0135075] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=01:16:45.182730][f=0135075] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:16:45.182788][f=0135075] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=01:16:45.182840][f=0135075] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:16:45.184325][f=0135075] [~CRectangleOverlapHandler] 6% overlap reduction [t=01:16:45.260615][f=0135075] [LosHandler::Kill] raycast instance cache-{hits,misses}={694796,878705}; shared=10%; cached=34% [t=01:16:45.270871][f=0135075] [Game::KillSimulation][4] [t=01:16:45.370706][f=0135075] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=01:16:45.370741][f=0135075] [Game::~CGame][2] [t=01:16:45.370746][f=0135075] [Game::~CGame][3] [t=01:16:45.370779][f=0135075] [SpringApp::Kill][3] [t=01:16:45.370882][f=0135075] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9415248 bytes sent in 113300 packets (83.100 bytes/packet) 27006010 bytes recv'd in 80433 packets (335.758 bytes/packet) {0.104x, 0.018x} relative protocol overhead {up, down} 153973 incoming chunks dropped, 318371 outgoing chunks resent 90226 incoming chunks processed [t=01:16:45.379865][f=0135075] [SpringApp::Kill][4] font=0000022e987e2740 [t=01:16:45.382996][f=0135075] [SpringApp::Kill][5] [t=01:16:45.386349][f=0135075] [SpringApp::Kill][6] [t=01:16:45.386360] [SpringApp::Kill][7] [t=01:16:45.386395] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7560, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:16:45.386403] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8640, 1048576, 1048576}, EBO = {17280, 2097152, 2097152} [t=01:16:45.386413] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:16:45.386419] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:16:45.386425] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {15176, 65536, 65536}, EBO = {22764, 262144, 262144} [t=01:16:45.386433] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:16:45.386440] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3092, 1048576, 1048576}, EBO = {4638, 2097152, 2097152} [t=01:16:45.386445] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {117228, 1048576, 1048576}, EBO = {175842, 2097152, 2097152} [t=01:16:45.386452] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:16:45.386459] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:16:45.386464] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:16:45.386471] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:16:45.386478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3496, 1048576, 1048576}, EBO = {5244, 2097152, 2097152} [t=01:16:45.500128] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:16:45.500146] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:16:45.500150] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:16:45.500154] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8501 [t=01:16:45.500157] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:16:45.503051] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>] [t=01:16:45.503072] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=0)] #archives[section]=1 #files[section]=8179 [t=01:16:45.503077] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000022edc6060b0) [t=01:16:45.504424] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=1)] #archives[section]=1 #files[section]=141 [t=01:16:45.504437] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Riverrun_V1.sd7 (0000022edc5c5550) [t=01:16:45.504504] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=2)] #archives[section]=3 #files[section]=327 [t=01:16:45.504512] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000022edc606e70) [t=01:16:45.504549] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000022edc606630) [t=01:16:45.504609] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022edc607080) [t=01:16:45.504671] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=3)] #archives[section]=0 #files[section]=0 [t=01:16:45.504678] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=4)] #archives[section]=0 #files[section]=130 [t=01:16:45.504684] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=5)] #archives[section]=0 #files[section]=0 [t=01:16:45.504691] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=6)] #archives[section]=0 #files[section]=0 [t=01:16:45.504696] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=7)] #archives[section]=0 #files[section]=0 [t=01:16:45.504700] [VFS] [SpringVFS::DeleteArchives<this=0000022edc5cf620>(section=8)] #archives[section]=0 #files[section]=0 [t=01:16:47.290402] [SpringApp::Kill][8] [t=01:16:47.290412] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:16:47.290429] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7558a7430 (joinable=1) [t=01:16:47.290432] [WatchDog::Uninstall][2] [t=01:16:47.368967] [WatchDog::Uninstall][3] [t=01:16:47.368978] [SpringApp::Kill][9]
infolog_full.txt (truncated):