ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #103220

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.027227] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.027245] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.034933] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.035027] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.212891] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.212929] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.212949]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.212964]   
[t=00:00:00.212971]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.212979]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.212986]   Use "none" to disable the default log sections.
[t=00:00:00.212993] ============== </Log Sections> ==============

Failed rotating the log file
[t=00:00:00.213006] ============== <User Config> ==============
[t=00:00:00.213106]   AllowDeferredMapRendering = 1
[t=00:00:00.213111]   AllowDeferredModelRendering = 1
[t=00:00:00.213117]   BumpWaterAnisotropy = 2
[t=00:00:00.213121]   BumpWaterBlurReflection = 1
[t=00:00:00.213126]   BumpWaterDepthBits = 32
[t=00:00:00.213131]   BumpWaterReflection = 2
[t=00:00:00.213135]   BumpWaterTexSizeReflection = 256
[t=00:00:00.213140]   CamFreeScrollSpeed = 50
[t=00:00:00.213145]   CamMode = 1
[t=00:00:00.213154]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.213160]   EdgeMoveDynamic = 0
[t=00:00:00.213164]   EdgeMoveWidth = 0.003
[t=00:00:00.213168]   FPSFOV = 90
[t=00:00:00.213173]   FPSScrollSpeed = 50
[t=00:00:00.213177]   FontSize = 18
[t=00:00:00.213181]   GrassDetail = 0
[t=00:00:00.213185]   GroundDecals = 5
[t=00:00:00.213191]   GroundDetail = 120
[t=00:00:00.213195]   GroundScarAlphaFade = 1
[t=00:00:00.213199]   HangTimeout = 30
[t=00:00:00.213204]   HardwareCursor = 1
[t=00:00:00.213208]   InitialNetworkTimeout = 0
[t=00:00:00.213217]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.213222]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.213227]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.213232]   LinkOutgoingBandwidth = 131072
[t=00:00:00.213237]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.213242]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.213246]   MSAALevel = 8
[t=00:00:00.213250]   MaxParticles = 25000
[t=00:00:00.213255]   MaxSounds = 32
[t=00:00:00.213259]   MaximumTransmissionUnit = 0
[t=00:00:00.213267]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.213273]   MiniMapMarker = 0
[t=00:00:00.213277]   MouseDragScrollThreshold = 0
[t=00:00:00.213282]   NetworkLossFactor = 1
[t=00:00:00.213287]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.213292]   OverheadScrollSpeed = 50
[t=00:00:00.213296]   ReconnectTimeout = 0
[t=00:00:00.213300]   RotOverheadScrollSpeed = 50
[t=00:00:00.213305]   RotateLogFiles = 1
[t=00:00:00.213309]   ShadowMapSize = 8192
[t=00:00:00.213314]   Shadows = 1
[t=00:00:00.213322]   ShowClock = 0
[t=00:00:00.213327]   SoftParticles = 2
[t=00:00:00.213331]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.213336]   UnitIconDist = 151
[t=00:00:00.213341]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.213345]   UseLuaMemPools = 0
[t=00:00:00.213349]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.213355]   VFSCacheArchiveFiles = 0
[t=00:00:00.213359]   VSync = 0
[t=00:00:00.213363]   Water = 4
[t=00:00:00.213367]   XResolution = 2560
[t=00:00:00.213371]   YResolution = 1440
[t=00:00:00.213402]   snd_volmaster = 32
[t=00:00:00.213412] ============== </User Config> ==============

[t=00:00:00.213418] ============== <User System> ==============
[t=00:00:00.213423]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.213430]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.213436]        Compiler Version: gcc-13.2.0
[t=00:00:00.213468]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.213516]         Hardware Config: AMD Ryzen 7 3700X 8-Core Processor             ; 16315MB RAM, 27448MB pagefile
[t=00:00:00.213523]        Binary Word Size: 64-bit (native)
[t=00:00:00.213528]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.213533]      Physical CPU Cores: 8
[t=00:00:00.213540]       Logical CPU Cores: 16
[t=00:00:00.213545] ============== </User System> ==============

[t=00:00:00.213841] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.213847]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.213852]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.213860]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.213865]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.214761] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.214772] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.222277] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.233748]     Display (Generic PnP Monitor)=1 modes=105 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.233763]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.233791]         [ 5] 1920x1200x24bpp@144Hz
[t=00:00:00.233797]         [ 9] 1920x1080x24bpp@144Hz
[t=00:00:00.233802]         [16] 1760x990x24bpp@144Hz
[t=00:00:00.233808]         [23] 1680x1050x24bpp@144Hz
[t=00:00:00.233815]         [30] 1600x1200x24bpp@144Hz
[t=00:00:00.233819]         [34] 1600x900x24bpp@144Hz
[t=00:00:00.233824]         [41] 1440x900x24bpp@144Hz
[t=00:00:00.233829]         [45] 1366x768x24bpp@144Hz
[t=00:00:00.233834]         [49] 1280x1440x24bpp@144Hz
[t=00:00:00.233839]         [53] 1280x1024x24bpp@144Hz
[t=00:00:00.233847]         [58] 1280x720x24bpp@144Hz
[t=00:00:00.233852]         [64] 1128x634x24bpp@144Hz
[t=00:00:00.233856]         [70] 1024x768x24bpp@144Hz
[t=00:00:00.233860]         [76] 832x624x24bpp@144Hz
[t=00:00:00.233865]         [81] 800x600x24bpp@144Hz
[t=00:00:00.233870]         [88] 720x480x24bpp@144Hz
[t=00:00:00.233875]         [93] 720x400x24bpp@144Hz
[t=00:00:00.233880]         [98] 640x480x24bpp@144Hz
[t=00:00:00.236642]     Display (Generic PnP Monitor)=2 modes=21 bounds={x=-1080, y=0, w=1080, h=1920}
[t=00:00:00.236651]         [ 1] 1080x1920x24bpp@60Hz
[t=00:00:00.236663]         [ 2] 1050x1680x24bpp@60Hz
[t=00:00:00.236667]         [ 3] 1024x1280x24bpp@75Hz
[t=00:00:00.236671]         [ 5] 990x1760x24bpp@60Hz
[t=00:00:00.236676]         [ 6] 900x1600x24bpp@60Hz
[t=00:00:00.236680]         [ 7] 864x1152x24bpp@75Hz
[t=00:00:00.236684]         [ 9] 768x1366x24bpp@60Hz
[t=00:00:00.236688]         [10] 768x1024x24bpp@75Hz
[t=00:00:00.236692]         [12] 720x1280x24bpp@75Hz
[t=00:00:00.236697]         [14] 634x1128x24bpp@75Hz
[t=00:00:00.236701]         [16] 600x800x24bpp@75Hz
[t=00:00:00.236705]         [18] 480x640x24bpp@75Hz
[t=00:00:00.236713]         [20] 400x720x24bpp@70Hz
[t=00:00:00.407691] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.408728] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.408738] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.521049] [GR::LogVersionInfo]
[t=00:00:00.521067]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.521094]     GL version  : 4.6.0 Compatibility Profile Context 23.12.1.231124
[t=00:00:00.521101]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.521105]     GL renderer : AMD Radeon RX 5700
[t=00:00:00.521110]     GLSL version: 4.60
[t=00:00:00.521115]     GLEW version: 2.1.0
[t=00:00:00.521120]     GPU memory  : 15641MB (total) / 15641MB (available)
[t=00:00:00.521141]     SDL swap-int: 0
[t=00:00:00.521146]     SDL driver  : windows
[t=00:00:00.521152]     
[t=00:00:00.521166]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.521171]     GLSL shader support       : 1
[t=00:00:00.521176]     GL4 support               : 1
[t=00:00:00.521180]     FBO extension support     : 1
[t=00:00:00.521194]     NVX GPU mem-info support  : 0
[t=00:00:00.521201]     ATI GPU mem-info support  : 1
[t=00:00:00.521212]     Texture clamping to edge  : 1
[t=00:00:00.521220]     NPOT-texture support      : 1 (1)
[t=00:00:00.521226]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.521232]     texture query-LOD support : 1 (1)
[t=00:00:00.521243]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.521248]     Z-buffer depth            : 24 (-)
[t=00:00:00.521256]     primitive-restart support : 1 (1)
[t=00:00:00.521261]     clip-space control support: 1 (1)
[t=00:00:00.521266]     seamless cube-map support : 1 (1)
[t=00:00:00.521271]     frag-depth layout support : 1 (1)
[t=00:00:00.521275]     persistent maps support   : 1 (1)
[t=00:00:00.521280]     explicit attribs location : 1 (1)
[t=00:00:00.521284]     multi draw indirect       : 1 (-)
[t=00:00:00.521290]     array textures            : 1 (-)
[t=00:00:00.521298]     buffer copy support       : 1 (-)
[t=00:00:00.521304]     indirect draw             : 1 (-)
[t=00:00:00.521308]     base instance             : 1 (-)
[t=00:00:00.521312]     
[t=00:00:00.521316]     max. FBO samples              : 8
[t=00:00:00.521320]     max. FS/program texture slots : 32/160
[t=00:00:00.521324]     max. texture size             : 16384
[t=00:00:00.521333]     max. texture anisotropy level : 16.000000
[t=00:00:00.521338]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.521346]     max. draw-buffers             : 8
[t=00:00:00.521351]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.521355]     max. uniform buffer-bindings  : 84
[t=00:00:00.521360]     max. uniform block-size       : 4096KB
[t=00:00:00.521364]     max. storage buffer-bindings  : 96
[t=00:00:00.521369]     max. storage block-size       : 2047MB
[t=00:00:00.521372]     
[t=00:00:00.521376]     enable AMD-hacks : 1
[t=00:00:00.521380]     compress MIP-maps: 0
[t=00:00:00.521407]     Number of compressed texture formats: 33
[t=00:00:00.521440]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.521467] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.521729] [GR::UpdateGLConfigs]
[t=00:00:00.521753] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.521768] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.522260] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.522274] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.522279] [GR::InitGLState]
[t=00:00:00.522333] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.663888] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.670470] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.683727] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.683759] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.684236] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.687617] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.687629] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.687703] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.687768] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.702960] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.703538] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.703921] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.704039] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.753444] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.753459] [VFS] [SpringVFS::ReserveArchives<this=000002cc30ad9a90>]
[t=00:00:00.753536] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.755925] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002cc30ad9a90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.755935] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.781838] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.782270] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.782406] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.782550] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.782696] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.782754] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.782789] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.782817] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.789050] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.789111] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.789544][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.789624][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.789721][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.789743][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.789752][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.789802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.795687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.795702][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (High Definition Audio Device)"
[t=00:00:00.795710][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:00.795728][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "5 - Q27G2G4 (AMD High Definition Audio Device)"
[t=00:00:00.795737][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.795747][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.809035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.812180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002cc30e21ec0(default) context=000002cc30cf0560  numChannels=2 frameSize=8
[t=00:00:00.812199][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.812207][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.812213][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.812219][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.812293][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.812318][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.812328][f=-000001] [Sound]   Devices:
[t=00:00:00.814152][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:00.814159][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:00.814166][f=-000001] [Sound]     [OpenAL Soft on 5 - Q27G2G4 (AMD High Definition Audio Device)]
[t=00:00:00.814172][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.814181][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.814188][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.815118][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.815133][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.888937][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 608744 MB
[t=00:00:00.891062][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.891076][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.891103][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-03_21-04-15-615_FrozenFortress_v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:01.024798][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.028456][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.028507][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.028536][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.051728][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.052082][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms
[t=00:00:01.052101][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0
[t=00:00:01.052488][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0
[t=00:00:01.052501][f=-000001] 
[t=00:00:01.052525][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.052535][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.052542][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.052549][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.052556][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.052883][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.052903][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[t=00:00:01.053191][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:01.053203][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:01.053208][f=-000001] [GR::InitGLState]
[t=00:00:01.053242][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:01.053260][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.053268][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.053274][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.053281][f=-000001] 
[t=00:00:01.053286][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.053292][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.053297][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.053310][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.056784][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2)
[t=00:00:01.113428][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002cc312c8370] using map "FrozenFortress_v2" (loaded=0 cached=0)
[t=00:00:01.113640][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="FrozenFortress_v2", overwrite=false)] section=1 cached=0
[t=00:00:01.120264][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.120584][f=-000001] [PreGame::AddModArchivesToVFS][server=000002cc312c8370] using game "Zero-K v1.12.1.2" (loaded=0 cached=0)
[t=00:00:01.120811][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0
[t=00:00:01.187810][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.187948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.190042][f=-000001] [CAS::GASCB] Archive file="frozenfortress_v2.sd7" cs="52a3795c52543bb969d74675d3642f3c38197b60421118e97608c38c0130aea3f353af7f7f3c3ab5f1ba2314dce755307f33755184f50422baeabc504fa81fce"
[t=00:00:01.250009][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.250497][f=-000001] [CAS::GASCB] Archive file="6bf17d93512fa01a897bc73a52ce7d73.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.313199][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.375282][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.375323][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 318ms
[t=00:00:01.375615][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.387388][f=-000001] forceSingleThreaded, false
[t=00:00:02.857632][f=-000001] [CAS::GASCB] Archive file="frozenfortress_v2.sd7" cs="52a3795c52543bb969d74675d3642f3c38197b60421118e97608c38c0130aea3f353af7f7f3c3ab5f1ba2314dce755307f33755184f50422baeabc504fa81fce"
[t=00:00:02.857719][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.858022][f=-000001] [CAS::GASCB] Archive file="6bf17d93512fa01a897bc73a52ce7d73.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.858095][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.858162][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.874355][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.874366][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.874448][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.874510][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.874566][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.874623][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.875556][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.876043][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.876514][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.877225][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.877691][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.878114][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.878127][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.878704][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.881142][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.883921][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.884923][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.885077][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.885419][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.885437][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.885557][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.885573][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.178985][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.204991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (117 MB)"
[t=00:00:03.346676][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 461ms
[t=00:00:03.346719][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.347884][f=-000001] [CAS::GASCB] Archive file="frozenfortress_v2.sd7" cs="52a3795c52543bb969d74675d3642f3c38197b60421118e97608c38c0130aea3f353af7f7f3c3ab5f1ba2314dce755307f33755184f50422baeabc504fa81fce"
[t=00:00:03.347985][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.348361][f=-000001] [CAS::GASCB] Archive file="6bf17d93512fa01a897bc73a52ce7d73.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.348445][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.348529][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.407058][f=-000001] Loading UnitDefs_posts
[t=00:00:03.484344][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.495760][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.510773][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.524003][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 175ms
[t=00:00:03.566873][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 220ms
[t=00:00:03.566947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.650111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.652759][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:03.655853][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:03.655990][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms
[t=00:00:03.655998][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.656017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.657480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.658308][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.658526][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:03.727420][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.740681][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.776377][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.776513][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:03.776639][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:03.776909][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:13.752932][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:13.753097][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:13.753748][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:13.754407][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:13.755519][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.874857][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.875292][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.875666][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.876271][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.876451][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:13.876651][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.894965][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.895355][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.896428][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.900197][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:13.900476][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:13.901165][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.913221][f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[t=00:00:13.913764][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.913936][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.914217][f=-000001] IsIsland, <function>, false
[t=00:00:13.961935][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:13.962356][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.962688][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.962989][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:13.963703][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.963978][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.964292][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.964567][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.964845][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.965107][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:13.965623][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.965912][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.965922][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.965931][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.965991][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.966471][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.967193][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.967380][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.967665][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.967929][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.968656][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.969170][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.969631][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.969882][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.975469][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.976000][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.981692][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.982002][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.982455][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.983980][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.984308][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.986928][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.987280][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.987706][f=-000001] Mex Placement Initialised with 86 spots.
[t=00:00:13.989019][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.989612][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.990798][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.991631][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.131455][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.138379][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.141134][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.143187][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.143374][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.143560][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.147382][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.147914][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.148209][f=-000001] SetSunLighting
[t=00:00:14.148774][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:14.187248][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.194723][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.195220][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.195404][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.195684][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.195708][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.198322][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.198667][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.198854][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.200049][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.203203][f=-000001] Writing last game win data
[t=00:00:14.207266][f=-000001] LuaUI v0.3
[t=00:00:14.273855][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.271579][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.279597][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1799176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170}
[t=00:00:15.875453][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:15.876481][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:15.878584][f=-000001] Playback paused
[t=00:00:15.887394][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.254905][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-03_21-04-15-615_FrozenFortress_v2_105.1.1-2314-g9e0bf7d BAR105.sdfz
[t=00:00:16.254923][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:16.254931][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:16.254956][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0
[t=00:00:16.254966][f=-000001]  -> Connection established (given id 1)
[t=00:00:16.254985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574
    client=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574"
[t=00:00:16.255008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.255025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bf9dfe9b488efb9d5ba5f1ad67edcd6123ec0ff06472df7eefc0344c0ea77bce18583b5caf1ab943ff7fea50bc7ca73a122b29d4cffe33860fca53a77af61d2d]"
[t=00:00:16.255041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3909d5479d367576df76cc8a3cba69119e4803be64c6137d75e6b453ee8c97c07a9e8f8fcd73e81b1062a0ca4a8e702d605c556cf8bede639068fa93597490a1]"
[t=00:00:16.255053][f=-000001] Beginning demo playback
[t=00:00:16.255061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000002ccf6ffb860,0000000000000000}][locale="C"]"
[t=00:00:16.255074][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:16.481696][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.826188][f=-000001] GameID: 4fc40d66ec4e1271399117b2a36efc83
[t=00:00:21.826764][f=-000001] Connection attempt from Boetvaardig
[t=00:00:21.826774][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:21.826844][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.826890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PreGame::GameDataReceived][map-checksums]
    server=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574
    client=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574"
[t=00:00:21.826966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:21.826989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bf9dfe9b488efb9d5ba5f1ad67edcd6123ec0ff06472df7eefc0344c0ea77bce18583b5caf1ab943ff7fea50bc7ca73a122b29d4cffe33860fca53a77af61d2d]"
[t=00:00:21.827008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3909d5479d367576df76cc8a3cba69119e4803be64c6137d75e6b453ee8c97c07a9e8f8fcd73e81b1062a0ca4a8e702d605c556cf8bede639068fa93597490a1]"
[t=00:00:21.879580][f=-000001] Warning: Couldn't find texture "%%353:1"!
[t=00:00:22.606539][f=0000000] Playback continued
[t=00:00:22.889869][f=0000027] UnnamedPlayer (spec) paused the demo
[t=00:00:23.803355][f=0000027] Playback paused
[t=00:00:37.682620][f=0000027] Input grabbing is disabled!
[t=00:00:37.682709][f=0000027] Input grabbing is enabled!
[t=00:00:43.885526][f=0000027] [QuitAction] user exited to system
[t=00:00:43.908810][f=0000027] [SpringApp::Kill][1] fromRun=1
[t=00:00:43.908876][f=0000027] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:43.937833][f=0000027]  [async=0] threads=8 tasks=10808 {sum,avg}{exec,wait}time={{4403.023, 0.407}, {3003.674, 0.278}}ms
[t=00:00:43.937898][f=0000027]      thread=1 tasks=1544 {sum,min,max,avg}{exec,wait}time={{706.010, 0.000, 262.391, 0.457}, {207.834, 0.000, 13.467, 0.135}}ms
[t=00:00:43.937913][f=0000027]      thread=2 tasks=1544 {sum,min,max,avg}{exec,wait}time={{667.020, 0.000, 262.329, 0.432}, {322.481, 0.000, 13.963, 0.209}}ms
[t=00:00:43.937924][f=0000027]      thread=3 tasks=1544 {sum,min,max,avg}{exec,wait}time={{623.683, 0.000, 262.383, 0.404}, {347.740, 0.000, 13.544, 0.225}}ms
[t=00:00:43.937941][f=0000027]      thread=4 tasks=1544 {sum,min,max,avg}{exec,wait}time={{641.775, 0.000, 260.881, 0.416}, {387.779, 0.000, 30.274, 0.251}}ms
[t=00:00:43.937954][f=0000027]      thread=5 tasks=1544 {sum,min,max,avg}{exec,wait}time={{540.117, 0.000, 262.292, 0.350}, {502.860, 0.000, 30.274, 0.326}}ms
[t=00:00:43.937966][f=0000027]      thread=6 tasks=1544 {sum,min,max,avg}{exec,wait}time={{618.721, 0.000, 262.382, 0.401}, {591.362, 0.000, 16.630, 0.383}}ms
[t=00:00:43.937987][f=0000027]      thread=7 tasks=1544 {sum,min,max,avg}{exec,wait}time={{605.696, 0.000, 262.334, 0.392}, {643.617, 0.000, 29.435, 0.417}}ms
[t=00:00:43.937998][f=0000027]  [async=1] threads=8 tasks=3505 {sum,avg}{exec,wait}time={{29730.379, 8.482}, {5804443.000, 1656.047}}ms
[t=00:00:43.938015][f=0000027]      thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{4262.305, 0.001, 799.156, 8.508}, {840896.812, 0.009, 4254.952, 1678.437}}ms
[t=00:00:43.938028][f=0000027]      thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{4268.173, 0.001, 800.437, 8.519}, {830702.062, 0.001, 4254.741, 1658.088}}ms
[t=00:00:43.938044][f=0000027]      thread=3 tasks=502 {sum,min,max,avg}{exec,wait}time={{4215.746, 0.001, 799.541, 8.398}, {821505.625, 0.004, 4222.285, 1636.465}}ms
[t=00:00:43.938056][f=0000027]      thread=4 tasks=501 {sum,min,max,avg}{exec,wait}time={{4247.524, 0.001, 799.682, 8.478}, {822282.688, 0.002, 4244.848, 1641.283}}ms
[t=00:00:43.938068][f=0000027]      thread=5 tasks=499 {sum,min,max,avg}{exec,wait}time={{4264.556, 0.001, 800.269, 8.546}, {827725.312, 0.001, 4252.602, 1658.768}}ms
[t=00:00:43.938084][f=0000027]      thread=6 tasks=500 {sum,min,max,avg}{exec,wait}time={{4233.103, 0.001, 798.803, 8.466}, {830429.938, 0.001, 4245.019, 1660.860}}ms
[t=00:00:43.938096][f=0000027]      thread=7 tasks=501 {sum,min,max,avg}{exec,wait}time={{4238.972, 0.001, 798.844, 8.461}, {830900.438, 0.009, 4251.591, 1658.484}}ms
[t=00:00:43.938105][f=0000027] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:43.938113][f=0000027] [SpringApp::Kill][2]
[t=00:00:43.938753][f=0000027] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:43.938777][f=0000027] [Game::KillLua][1] dtor=0 luaUI=000002cd2bb83bf0
[t=00:00:43.938833][f=0000027] Start widgetHandler:Shutdown
[t=00:00:43.941766][f=0000027] Shutdown - SaveOrderList Complete
[t=00:00:43.949105][f=0000027] Writing last game win data
[t=00:00:43.954046][f=0000027] Shutdown - SaveConfigData Complete
[t=00:00:43.954062][f=0000027] Shutdown Widget - Chili Highlight
[t=00:00:43.954113][f=0000027] Shutdown Widget - Draw After Chili
[t=00:00:43.954130][f=0000027] Shutdown Widget - API Unit Tracker GL4
[t=00:00:43.954171][f=0000027] Shutdown Widget - EPIC Menu
[t=00:00:43.956890][f=0000027] Shutdown Widget - Chili Minimap
[t=00:00:43.957054][f=0000027] Shutdown Widget - Chili Widget Selector
[t=00:00:43.958032][f=0000027] Shutdown Widget - Depth of Field Shader
[t=00:00:43.958045][f=0000027] Shutdown Widget - Deferred rendering
[t=00:00:43.958123][f=0000027] Shutdown Widget - Local Team Colors
[t=00:00:43.958134][f=0000027] Shutdown Widget - Display Keys 2
[t=00:00:43.958181][f=0000027] Shutdown Widget - Save Game Menu
[t=00:00:43.958191][f=0000027] Shutdown Widget - Highlight Model Api GL4
[t=00:00:43.958223][f=0000027] Shutdown Widget - HealthBars
[t=00:00:43.959215][f=0000027] Shutdown Widget - Noises
[t=00:00:43.959224][f=0000027] Shutdown Widget - Unit Icons
[t=00:00:43.959240][f=0000027] Shutdown Widget - BuildETA
[t=00:00:43.959254][f=0000027] Shutdown Widget - Win Counter
[t=00:00:43.959265][f=0000027] Shutdown Widget - EndGame APM stats
[t=00:00:43.959277][f=0000027] Shutdown Widget - Modular Comm Info
[t=00:00:43.959294][f=0000027] Shutdown Widget - CameraShake
[t=00:00:43.959306][f=0000027] Shutdown Widget - Chili Economy Panel Default
[t=00:00:43.959399][f=0000027] Shutdown Widget - Chili EndGame Window
[t=00:00:43.959416][f=0000027] Shutdown Widget - Chili Nuke Warning
[t=00:00:43.959430][f=0000027] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:43.959449][f=0000027] Shutdown Widget - Chili Spectator Panels
[t=00:00:43.959479][f=0000027] Shutdown Widget - Context Menu
[t=00:00:43.959494][f=0000027] Shutdown Widget - Darkening
[t=00:00:43.959515][f=0000027] Shutdown Widget - Defense Range Zero-K
[t=00:00:43.959693][f=0000027] Shutdown Widget - Grab Input
[t=00:00:43.959901][f=0000027] Input grabbing is disabled!
[t=00:00:43.959915][f=0000027] Shutdown Widget - Highlight Geos
[t=00:00:43.959930][f=0000027] Shutdown Widget - Local Widgets Config
[t=00:00:43.959946][f=0000027] Shutdown Widget - MinimapEvents
[t=00:00:43.959955][f=0000027] Shutdown Widget - Missile Silo Range
[t=00:00:43.959974][f=0000027] Shutdown Widget - Music Player v2
[t=00:00:43.959986][f=0000027] Shutdown Widget - Point Tracker
[t=00:00:43.959994][f=0000027] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:43.960004][f=0000027] Shutdown Widget - State Reverse and Latency
[t=00:00:43.960013][f=0000027] Shutdown Widget - Stereo3D
[t=00:00:43.960039][f=0000027] Shutdown Widget - Attack AoE
[t=00:00:43.960050][f=0000027] Shutdown Widget - UnitShapes
[t=00:00:43.960110][f=0000027] Shutdown Widget - Map Edge Extension
[t=00:00:43.960134][f=0000027] Shutdown Widget - Selection Send
[t=00:00:43.960144][f=0000027] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:43.960154][f=0000027] Shutdown Widget - LupsManager
[t=00:00:43.960235][f=0000027] Shutdown Widget - Newton Firezone
[t=00:00:43.960245][f=0000027] Shutdown Widget - Chili Pro Console
[t=00:00:43.966843][f=0000027] Shutdown Widget - Persistent Build Height
[t=00:00:43.966859][f=0000027] Shutdown Widget - Lasso Terraform GUI
[t=00:00:43.966876][f=0000027] Shutdown Widget - Chili Framework
[t=00:00:43.966900][f=0000027] Shutdown Widget - Lups
[t=00:00:43.967842][f=0000027] Shutdown Widget - Chili Core Selector
[t=00:00:43.967957][f=0000027] Shutdown Widget - Custom Markers
[t=00:00:43.967977][f=0000027] Shutdown Widget - Mex Placement Handler
[t=00:00:43.968040][f=0000027] Shutdown Widget - Select Keys
[t=00:00:43.968071][f=0000027] Shutdown Widget - Galaxy Battle Handler
[t=00:00:43.968245][f=0000027] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:43.968293][f=0000027] Shutdown Widget - Pause Screen
[t=00:00:43.968378][f=0000027] Shutdown Widget - Bloom Shader Deferred
[t=00:00:43.968412][f=0000027] Shutdown Widget - Color Blindness Correction
[t=00:00:43.968429][f=0000027] Shutdown Widget - Layout Handler
[t=00:00:43.968445][f=0000027] Shutdown Widget - Text To Speech Control
[t=00:00:43.968455][f=0000027] End widgetHandler:Shutdown
[t=00:00:44.010972][f=0000027] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5230758, 0.0} allocedSize{int+, int-, ext}={0, 0, 988362428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0228}
[t=00:00:44.012957][f=0000027] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:44.012969][f=0000027] [Game::KillLua][3] dtor=0 luaRules=000002ccf6ffb860
[t=00:00:44.013012][f=0000027] Start gadgetHandler:Shutdown
[t=00:00:44.013023][f=0000027] Shutdown - StartSetup
[t=00:00:44.013032][f=0000027] Shutdown - UnitMorph
[t=00:00:44.016669][f=0000027] Shutdown - Carrier Drones
[t=00:00:44.016703][f=0000027] Shutdown - Missile Silo Controller
[t=00:00:44.016713][f=0000027] Shutdown - Modular Comm Info
[t=00:00:44.016722][f=0000027] Shutdown - Terrain Texture Handler
[t=00:00:44.016731][f=0000027] Shutdown - UnitCloakShield
[t=00:00:44.017567][f=0000027] Shutdown - Starlight Handler
[t=00:00:44.017639][f=0000027] End gadgetHandler:Shutdown
[t=00:00:44.041401][f=0000027] Start gadgetHandler:Shutdown
[t=00:00:44.041425][f=0000027] Shutdown - Teleport Throw
[t=00:00:44.041461][f=0000027] Shutdown - UnitMorph
[t=00:00:44.041478][f=0000027] Shutdown - Commander Skin Renderer
[t=00:00:44.045796][f=0000027] Shutdown - Galaxy Campaign Battle Handler
[t=00:00:44.045816][f=0000027] Shutdown - Missile fired callins
[t=00:00:44.045826][f=0000027] Shutdown - Modular Comm Info
[t=00:00:44.045835][f=0000027] Shutdown - Retreat Command
[t=00:00:44.045847][f=0000027] Shutdown - Shockwaves
[t=00:00:44.045857][f=0000027] Shutdown - Unit tint API
[t=00:00:44.045870][f=0000027] Shutdown - Unit glow API
[t=00:00:44.045894][f=0000027] Shutdown - UnitCloakShield
[t=00:00:44.045933][f=0000027] Shutdown - Lups Cloak FX
[t=00:00:44.045941][f=0000027] Shutdown - Lups
[t=00:00:44.047843][f=0000027] Shutdown - Lups Shield
[t=00:00:44.048038][f=0000027] End gadgetHandler:Shutdown
[t=00:00:44.071039][f=0000027] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6904, 0.0} allocedSize{int+, int-, ext}={0, 0, 1081954}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0014}
[t=00:00:44.071971][f=0000027] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:44.072031][f=0000027] [Game::KillLua][4] dtor=0
[t=00:00:44.072040][f=0000027] [Game::KillLua][5] dtor=0
[t=00:00:44.077811][f=0000027] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:44.122905][f=0000027] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:44.122925][f=0000027] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:44.123131][f=0000027] [Sound] [Sound::UpdateThread][4] ctx=000002cc30cf0560 dev=000002cc30e21ec0
[t=00:00:44.123325][f=0000027] [Sound] [Sound::UpdateThread][5] ctx=000002cc30cf0560 dev=000002cc30e21ec0
[t=00:00:44.123334][f=0000027] [Sound] [Sound::Cleanup][alcDestroyContext(000002cc30cf0560)]
[t=00:00:44.124215][f=0000027] [Sound] [Sound::Cleanup][alcCloseDevice(000002cc30e21ec0)]
[t=00:00:44.124509][f=0000027] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:44.149956][f=0000027] [Sound] [Sound::UpdateThread][6]
[t=00:00:44.150613][f=0000027] [Game::~CGame][1]
[t=00:00:44.150631][f=0000027] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:44.150640][f=0000027] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:44.150647][f=0000027] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:44.150668][f=0000027] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:44.150676][f=0000027] [Game::KillLua][4] dtor=1
[t=00:00:44.150692][f=0000027] [Game::KillLua][5] dtor=1
[t=00:00:44.150783][f=0000027] [Game::KillMisc][1]
[t=00:00:44.150793][f=0000027] [Game::KillMisc][2]
[t=00:00:44.151104][f=0000027] [Game::KillMisc][3]
[t=00:00:44.151266][f=0000027] [Game::KillRendering][1]
[t=00:00:44.152386][f=0000027] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:44.174527][f=0000027] [3DOParser::Kill] allocated 1 pieces
[t=00:00:44.174577][f=0000027] [S3OParser::Kill] allocated 5491 pieces
[t=00:00:44.175079][f=0000027] [AssParser::Kill] allocated 674 pieces
[t=00:00:44.193303][f=0000027] [Game::KillInterface][1]
[t=00:00:44.193426][f=0000027] [Game::KillInterface][2]
[t=00:00:44.194173][f=0000027] [Game::KillSimulation][1]
[t=00:00:44.194187][f=0000027] [Game::KillSimulation][2]
[t=00:00:44.247049][f=0000027] [CCollisionHandler] dis-/continuous tests: 0/18320
[t=00:00:44.247075][f=0000027] [Game::KillSimulation][3]
[t=00:00:44.249383][f=0000027] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:44.249424][f=0000027] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:44.249509][f=0000027] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:44.250919][f=0000027] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:44.251211][f=0000027] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:44.260843][f=0000027] [LosHandler::Kill] raycast instance cache-{hits,misses}={2,583}; shared=0%; cached=0%
[t=00:00:44.266437][f=0000027] [Game::KillSimulation][4]
[t=00:00:44.343621][f=0000027] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:44.343672][f=0000027] [Game::~CGame][2]
[t=00:00:44.343680][f=0000027] [Game::~CGame][3]
[t=00:00:44.343925][f=0000027] [SpringApp::Kill][3]
[t=00:00:44.343975][f=0000027] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2455 bytes sent  
    19732 bytes recv'd

[t=00:00:44.358043][f=0000027] Kill: client disconnecting...
[t=00:00:46.360223][f=0000027] CloseConnection: client connection closed
[t=00:00:46.361245][f=0000027] [SpringApp::Kill][4] font=000002cc5b767540
[t=00:00:46.361755][f=0000027] [SpringApp::Kill][5]
[t=00:00:46.364622][f=0000027] [SpringApp::Kill][6]
[t=00:00:46.364637] [SpringApp::Kill][7]
[t=00:00:46.364697] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.364707] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:46.364714] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:46.364723] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:46.364736] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:46.364744] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.364752] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2292, 1048576, 1048576}, EBO = {3438, 2097152, 2097152}
[t=00:00:46.364764] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8852, 1048576, 1048576}, EBO = {13278, 2097152, 2097152}
[t=00:00:46.364772] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:46.364780] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.364791] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:46.364800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:46.364808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2344, 1048576, 1048576}, EBO = {3516, 2097152, 2097152}
[t=00:00:46.481146] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:46.481198] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:46.481204] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:46.481209] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:46.485768] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>]
[t=00:00:46.485784] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=0)] #archives[section]=1 #files[section]=8119
[t=00:00:46.485793] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\6bf17d93512fa01a897bc73a52ce7d73.sdz (000002cc5b7628c0)
[t=00:00:46.487939] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=1)] #archives[section]=1 #files[section]=18
[t=00:00:46.487969] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\FrozenFortress_v2.sd7 (000002cc30d56ca0)
[t=00:00:46.495149] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=2)] #archives[section]=3 #files[section]=329
[t=00:00:46.495187] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002cc5b762600)
[t=00:00:46.495224] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002cc5b762e40)
[t=00:00:46.495289] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002cc5b762b80)
[t=00:00:46.495385] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:46.495399] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:46.495407] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:46.495413] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:46.495420] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:46.495430] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:46.495645] [SpringApp::Kill][8]
[t=00:00:46.495654] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:46.495659] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c50a80b0 (joinable=1)
[t=00:00:46.495664] [WatchDog::Uninstall][2]
[t=00:00:47.241872] [WatchDog::Uninstall][3]
[t=00:00:47.241888] [SpringApp::Kill][9]