Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.027227] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.027245] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.034933] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.035027] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.212891] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.212929] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.212949] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.212964] [t=00:00:00.212971] Enable or disable log sections using the LogSections configuration key [t=00:00:00.212979] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.212986] Use "none" to disable the default log sections. [t=00:00:00.212993] ============== </Log Sections> ============== Failed rotating the log file [t=00:00:00.213006] ============== <User Config> ============== [t=00:00:00.213106] AllowDeferredMapRendering = 1 [t=00:00:00.213111] AllowDeferredModelRendering = 1 [t=00:00:00.213117] BumpWaterAnisotropy = 2 [t=00:00:00.213121] BumpWaterBlurReflection = 1 [t=00:00:00.213126] BumpWaterDepthBits = 32 [t=00:00:00.213131] BumpWaterReflection = 2 [t=00:00:00.213135] BumpWaterTexSizeReflection = 256 [t=00:00:00.213140] CamFreeScrollSpeed = 50 [t=00:00:00.213145] CamMode = 1 [t=00:00:00.213154] DualScreenMiniMapOnLeft = 1 [t=00:00:00.213160] EdgeMoveDynamic = 0 [t=00:00:00.213164] EdgeMoveWidth = 0.003 [t=00:00:00.213168] FPSFOV = 90 [t=00:00:00.213173] FPSScrollSpeed = 50 [t=00:00:00.213177] FontSize = 18 [t=00:00:00.213181] GrassDetail = 0 [t=00:00:00.213185] GroundDecals = 5 [t=00:00:00.213191] GroundDetail = 120 [t=00:00:00.213195] GroundScarAlphaFade = 1 [t=00:00:00.213199] HangTimeout = 30 [t=00:00:00.213204] HardwareCursor = 1 [t=00:00:00.213208] InitialNetworkTimeout = 0 [t=00:00:00.213217] LinkIncomingMaxPacketRate = 512 [t=00:00:00.213222] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.213227] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.213232] LinkOutgoingBandwidth = 131072 [t=00:00:00.213237] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.213242] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.213246] MSAALevel = 8 [t=00:00:00.213250] MaxParticles = 25000 [t=00:00:00.213255] MaxSounds = 32 [t=00:00:00.213259] MaximumTransmissionUnit = 0 [t=00:00:00.213267] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.213273] MiniMapMarker = 0 [t=00:00:00.213277] MouseDragScrollThreshold = 0 [t=00:00:00.213282] NetworkLossFactor = 1 [t=00:00:00.213287] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.213292] OverheadScrollSpeed = 50 [t=00:00:00.213296] ReconnectTimeout = 0 [t=00:00:00.213300] RotOverheadScrollSpeed = 50 [t=00:00:00.213305] RotateLogFiles = 1 [t=00:00:00.213309] ShadowMapSize = 8192 [t=00:00:00.213314] Shadows = 1 [t=00:00:00.213322] ShowClock = 0 [t=00:00:00.213327] SoftParticles = 2 [t=00:00:00.213331] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.213336] UnitIconDist = 151 [t=00:00:00.213341] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.213345] UseLuaMemPools = 0 [t=00:00:00.213349] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.213355] VFSCacheArchiveFiles = 0 [t=00:00:00.213359] VSync = 0 [t=00:00:00.213363] Water = 4 [t=00:00:00.213367] XResolution = 2560 [t=00:00:00.213371] YResolution = 1440 [t=00:00:00.213402] snd_volmaster = 32 [t=00:00:00.213412] ============== </User Config> ============== [t=00:00:00.213418] ============== <User System> ============== [t=00:00:00.213423] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.213430] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.213436] Compiler Version: gcc-13.2.0 [t=00:00:00.213468] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.213516] Hardware Config: AMD Ryzen 7 3700X 8-Core Processor ; 16315MB RAM, 27448MB pagefile [t=00:00:00.213523] Binary Word Size: 64-bit (native) [t=00:00:00.213528] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.213533] Physical CPU Cores: 8 [t=00:00:00.213540] Logical CPU Cores: 16 [t=00:00:00.213545] ============== </User System> ============== [t=00:00:00.213841] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.213847] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.213852] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.213860] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.213865] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.214761] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.214772] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.222277] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.233748] Display (Generic PnP Monitor)=1 modes=105 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.233763] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.233791] [ 5] 1920x1200x24bpp@144Hz [t=00:00:00.233797] [ 9] 1920x1080x24bpp@144Hz [t=00:00:00.233802] [16] 1760x990x24bpp@144Hz [t=00:00:00.233808] [23] 1680x1050x24bpp@144Hz [t=00:00:00.233815] [30] 1600x1200x24bpp@144Hz [t=00:00:00.233819] [34] 1600x900x24bpp@144Hz [t=00:00:00.233824] [41] 1440x900x24bpp@144Hz [t=00:00:00.233829] [45] 1366x768x24bpp@144Hz [t=00:00:00.233834] [49] 1280x1440x24bpp@144Hz [t=00:00:00.233839] [53] 1280x1024x24bpp@144Hz [t=00:00:00.233847] [58] 1280x720x24bpp@144Hz [t=00:00:00.233852] [64] 1128x634x24bpp@144Hz [t=00:00:00.233856] [70] 1024x768x24bpp@144Hz [t=00:00:00.233860] [76] 832x624x24bpp@144Hz [t=00:00:00.233865] [81] 800x600x24bpp@144Hz [t=00:00:00.233870] [88] 720x480x24bpp@144Hz [t=00:00:00.233875] [93] 720x400x24bpp@144Hz [t=00:00:00.233880] [98] 640x480x24bpp@144Hz [t=00:00:00.236642] Display (Generic PnP Monitor)=2 modes=21 bounds={x=-1080, y=0, w=1080, h=1920} [t=00:00:00.236651] [ 1] 1080x1920x24bpp@60Hz [t=00:00:00.236663] [ 2] 1050x1680x24bpp@60Hz [t=00:00:00.236667] [ 3] 1024x1280x24bpp@75Hz [t=00:00:00.236671] [ 5] 990x1760x24bpp@60Hz [t=00:00:00.236676] [ 6] 900x1600x24bpp@60Hz [t=00:00:00.236680] [ 7] 864x1152x24bpp@75Hz [t=00:00:00.236684] [ 9] 768x1366x24bpp@60Hz [t=00:00:00.236688] [10] 768x1024x24bpp@75Hz [t=00:00:00.236692] [12] 720x1280x24bpp@75Hz [t=00:00:00.236697] [14] 634x1128x24bpp@75Hz [t=00:00:00.236701] [16] 600x800x24bpp@75Hz [t=00:00:00.236705] [18] 480x640x24bpp@75Hz [t=00:00:00.236713] [20] 400x720x24bpp@70Hz [t=00:00:00.407691] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.408728] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.408738] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.521049] [GR::LogVersionInfo] [t=00:00:00.521067] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.521094] GL version : 4.6.0 Compatibility Profile Context 23.12.1.231124 [t=00:00:00.521101] GL vendor : ATI Technologies Inc. [t=00:00:00.521105] GL renderer : AMD Radeon RX 5700 [t=00:00:00.521110] GLSL version: 4.60 [t=00:00:00.521115] GLEW version: 2.1.0 [t=00:00:00.521120] GPU memory : 15641MB (total) / 15641MB (available) [t=00:00:00.521141] SDL swap-int: 0 [t=00:00:00.521146] SDL driver : windows [t=00:00:00.521152] [t=00:00:00.521166] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.521171] GLSL shader support : 1 [t=00:00:00.521176] GL4 support : 1 [t=00:00:00.521180] FBO extension support : 1 [t=00:00:00.521194] NVX GPU mem-info support : 0 [t=00:00:00.521201] ATI GPU mem-info support : 1 [t=00:00:00.521212] Texture clamping to edge : 1 [t=00:00:00.521220] NPOT-texture support : 1 (1) [t=00:00:00.521226] S3TC/DXT1 texture support : 1/0 [t=00:00:00.521232] texture query-LOD support : 1 (1) [t=00:00:00.521243] MSAA frame-buffer support : 1 (1) [t=00:00:00.521248] Z-buffer depth : 24 (-) [t=00:00:00.521256] primitive-restart support : 1 (1) [t=00:00:00.521261] clip-space control support: 1 (1) [t=00:00:00.521266] seamless cube-map support : 1 (1) [t=00:00:00.521271] frag-depth layout support : 1 (1) [t=00:00:00.521275] persistent maps support : 1 (1) [t=00:00:00.521280] explicit attribs location : 1 (1) [t=00:00:00.521284] multi draw indirect : 1 (-) [t=00:00:00.521290] array textures : 1 (-) [t=00:00:00.521298] buffer copy support : 1 (-) [t=00:00:00.521304] indirect draw : 1 (-) [t=00:00:00.521308] base instance : 1 (-) [t=00:00:00.521312] [t=00:00:00.521316] max. FBO samples : 8 [t=00:00:00.521320] max. FS/program texture slots : 32/160 [t=00:00:00.521324] max. texture size : 16384 [t=00:00:00.521333] max. texture anisotropy level : 16.000000 [t=00:00:00.521338] max. vec4 varyings/attributes : 16/32 [t=00:00:00.521346] max. draw-buffers : 8 [t=00:00:00.521351] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.521355] max. uniform buffer-bindings : 84 [t=00:00:00.521360] max. uniform block-size : 4096KB [t=00:00:00.521364] max. storage buffer-bindings : 96 [t=00:00:00.521369] max. storage block-size : 2047MB [t=00:00:00.521372] [t=00:00:00.521376] enable AMD-hacks : 1 [t=00:00:00.521380] compress MIP-maps: 0 [t=00:00:00.521407] Number of compressed texture formats: 33 [t=00:00:00.521440] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.521467] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.521729] [GR::UpdateGLConfigs] [t=00:00:00.521753] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.521768] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.522260] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.522274] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.522279] [GR::InitGLState] [t=00:00:00.522333] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.663888] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.670470] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.683727] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.683759] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.684236] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.687617] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.687629] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.687703] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.687768] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.702960] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.703538] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.703921] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.704039] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.753444] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.753459] [VFS] [SpringVFS::ReserveArchives<this=000002cc30ad9a90>] [t=00:00:00.753536] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.755925] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002cc30ad9a90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.755935] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.781838] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.782270] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.782406] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.782550] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.782696] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.782754] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.782789] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.782817] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.789050] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.789111] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.789544][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.789624][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.789721][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.789743][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.789752][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.789802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.795687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.795702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (High Definition Audio Device)" [t=00:00:00.795710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.795728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "5 - Q27G2G4 (AMD High Definition Audio Device)" [t=00:00:00.795737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.795747][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.809035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.812180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002cc30e21ec0(default) context=000002cc30cf0560 numChannels=2 frameSize=8 [t=00:00:00.812199][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.812207][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.812213][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.812219][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.812293][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.812318][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.812328][f=-000001] [Sound] Devices: [t=00:00:00.814152][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:00.814159][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:00.814166][f=-000001] [Sound] [OpenAL Soft on 5 - Q27G2G4 (AMD High Definition Audio Device)] [t=00:00:00.814172][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.814181][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.814188][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.815118][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.815133][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.888937][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 608744 MB [t=00:00:00.891062][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.891076][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.891103][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-03_21-04-15-615_FrozenFortress_v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:01.024798][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.028456][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.028507][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.028536][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.051728][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.052082][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [t=00:00:01.052101][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0 [t=00:00:01.052488][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0 [t=00:00:01.052501][f=-000001] [t=00:00:01.052525][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.052535][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.052542][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.052549][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.052556][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.052883][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.052903][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:01.053191][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:01.053203][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:01.053208][f=-000001] [GR::InitGLState] [t=00:00:01.053242][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:01.053260][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.053268][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.053274][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.053281][f=-000001] [t=00:00:01.053286][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.053292][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.053297][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.053310][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.056784][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.113428][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002cc312c8370] using map "FrozenFortress_v2" (loaded=0 cached=0) [t=00:00:01.113640][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="FrozenFortress_v2", overwrite=false)] section=1 cached=0 [t=00:00:01.120264][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.120584][f=-000001] [PreGame::AddModArchivesToVFS][server=000002cc312c8370] using game "Zero-K v1.12.1.2" (loaded=0 cached=0) [t=00:00:01.120811][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0 [t=00:00:01.187810][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.187948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cc30ad9a90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.190042][f=-000001] [CAS::GASCB] Archive file="frozenfortress_v2.sd7" cs="52a3795c52543bb969d74675d3642f3c38197b60421118e97608c38c0130aea3f353af7f7f3c3ab5f1ba2314dce755307f33755184f50422baeabc504fa81fce" [t=00:00:01.250009][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.250497][f=-000001] [CAS::GASCB] Archive file="6bf17d93512fa01a897bc73a52ce7d73.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.313199][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.375282][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.375323][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 318ms [t=00:00:01.375615][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.387388][f=-000001] forceSingleThreaded, false [t=00:00:02.857632][f=-000001] [CAS::GASCB] Archive file="frozenfortress_v2.sd7" cs="52a3795c52543bb969d74675d3642f3c38197b60421118e97608c38c0130aea3f353af7f7f3c3ab5f1ba2314dce755307f33755184f50422baeabc504fa81fce" [t=00:00:02.857719][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.858022][f=-000001] [CAS::GASCB] Archive file="6bf17d93512fa01a897bc73a52ce7d73.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.858095][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.858162][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.874355][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.874366][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.874448][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.874510][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.874566][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.874623][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.875556][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.876043][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.876514][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.877225][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.877691][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.878114][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.878127][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.878704][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.881142][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.883921][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.884923][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.885077][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.885419][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.885437][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.885557][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.885573][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.178985][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.204991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (117 MB)" [t=00:00:03.346676][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 461ms [t=00:00:03.346719][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.347884][f=-000001] [CAS::GASCB] Archive file="frozenfortress_v2.sd7" cs="52a3795c52543bb969d74675d3642f3c38197b60421118e97608c38c0130aea3f353af7f7f3c3ab5f1ba2314dce755307f33755184f50422baeabc504fa81fce" [t=00:00:03.347985][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.348361][f=-000001] [CAS::GASCB] Archive file="6bf17d93512fa01a897bc73a52ce7d73.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.348445][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.348529][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.407058][f=-000001] Loading UnitDefs_posts [t=00:00:03.484344][f=-000001] Loading FeatureDefs_posts [t=00:00:03.495760][f=-000001] Loading WeaponDefs_posts [t=00:00:03.510773][f=-000001] Loading ArmorDefs_posts [t=00:00:03.524003][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 175ms [t=00:00:03.566873][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 220ms [t=00:00:03.566947][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.650111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.652759][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.655853][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.655990][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:03.655998][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.656017][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.657480][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.658308][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.658526][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.727420][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.740681][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.776377][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.776513][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.776639][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.776909][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:13.752932][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.753097][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.753748][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.754407][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.755519][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.874857][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.875292][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.875666][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.876271][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.876451][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.876651][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.894965][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.895355][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.896428][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.900197][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.900476][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:13.901165][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.913221][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:13.913764][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.913936][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.914217][f=-000001] IsIsland, <function>, false [t=00:00:13.961935][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:13.962356][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.962688][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.962989][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:13.963703][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.963978][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.964292][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.964567][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.964845][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.965107][f=-000001] <Building Starter>: disabled for spectators [t=00:00:13.965623][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.965912][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.965922][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.965931][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.965991][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.966471][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.967193][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.967380][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.967665][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.967929][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.968656][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.969170][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.969631][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.969882][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.975469][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.976000][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.981692][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.982002][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.982455][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.983980][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.984308][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.986928][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.987280][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.987706][f=-000001] Mex Placement Initialised with 86 spots. [t=00:00:13.989019][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.989612][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.990798][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.991631][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.131455][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.138379][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.141134][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.143187][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.143374][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.143560][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.147382][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.147914][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.148209][f=-000001] SetSunLighting [t=00:00:14.148774][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:14.187248][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.194723][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.195220][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.195404][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.195684][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.195708][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.198322][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.198667][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.198854][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.200049][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.203203][f=-000001] Writing last game win data [t=00:00:14.207266][f=-000001] LuaUI v0.3 [t=00:00:14.273855][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.271579][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.279597][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10074, 0.0} allocedSize{int+, int-, ext}={0, 0, 1799176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170} [t=00:00:15.875453][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:15.876481][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:15.878584][f=-000001] Playback paused [t=00:00:15.887394][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.254905][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-03_21-04-15-615_FrozenFortress_v2_105.1.1-2314-g9e0bf7d BAR105.sdfz [t=00:00:16.254923][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:16.254931][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:16.254956][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:16.254966][f=-000001] -> Connection established (given id 1) [t=00:00:16.254985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574 client=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574" [t=00:00:16.255008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.255025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bf9dfe9b488efb9d5ba5f1ad67edcd6123ec0ff06472df7eefc0344c0ea77bce18583b5caf1ab943ff7fea50bc7ca73a122b29d4cffe33860fca53a77af61d2d]" [t=00:00:16.255041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3909d5479d367576df76cc8a3cba69119e4803be64c6137d75e6b453ee8c97c07a9e8f8fcd73e81b1062a0ca4a8e702d605c556cf8bede639068fa93597490a1]" [t=00:00:16.255053][f=-000001] Beginning demo playback [t=00:00:16.255061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000002ccf6ffb860,0000000000000000}][locale="C"]" [t=00:00:16.255074][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:16.481696][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.826188][f=-000001] GameID: 4fc40d66ec4e1271399117b2a36efc83 [t=00:00:21.826764][f=-000001] Connection attempt from Boetvaardig [t=00:00:21.826774][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:21.826844][f=-000001] -> Connection established (given id 0) [t=00:00:21.826890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PreGame::GameDataReceived][map-checksums] server=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574 client=90561a03e7d2089142a61d42a5d2cfd1e121caa9bfcfefc9336668052529e34a8b8b797ab9c31e56108cc736c89473437936f38823d97434c3b223837c5eb574" [t=00:00:21.826966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:21.826989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bf9dfe9b488efb9d5ba5f1ad67edcd6123ec0ff06472df7eefc0344c0ea77bce18583b5caf1ab943ff7fea50bc7ca73a122b29d4cffe33860fca53a77af61d2d]" [t=00:00:21.827008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Boetvaardig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3909d5479d367576df76cc8a3cba69119e4803be64c6137d75e6b453ee8c97c07a9e8f8fcd73e81b1062a0ca4a8e702d605c556cf8bede639068fa93597490a1]" [t=00:00:21.879580][f=-000001] Warning: Couldn't find texture "%%353:1"! [t=00:00:22.606539][f=0000000] Playback continued [t=00:00:22.889869][f=0000027] UnnamedPlayer (spec) paused the demo [t=00:00:23.803355][f=0000027] Playback paused [t=00:00:37.682620][f=0000027] Input grabbing is disabled! [t=00:00:37.682709][f=0000027] Input grabbing is enabled! [t=00:00:43.885526][f=0000027] [QuitAction] user exited to system [t=00:00:43.908810][f=0000027] [SpringApp::Kill][1] fromRun=1 [t=00:00:43.908876][f=0000027] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:43.937833][f=0000027] [async=0] threads=8 tasks=10808 {sum,avg}{exec,wait}time={{4403.023, 0.407}, {3003.674, 0.278}}ms [t=00:00:43.937898][f=0000027] thread=1 tasks=1544 {sum,min,max,avg}{exec,wait}time={{706.010, 0.000, 262.391, 0.457}, {207.834, 0.000, 13.467, 0.135}}ms [t=00:00:43.937913][f=0000027] thread=2 tasks=1544 {sum,min,max,avg}{exec,wait}time={{667.020, 0.000, 262.329, 0.432}, {322.481, 0.000, 13.963, 0.209}}ms [t=00:00:43.937924][f=0000027] thread=3 tasks=1544 {sum,min,max,avg}{exec,wait}time={{623.683, 0.000, 262.383, 0.404}, {347.740, 0.000, 13.544, 0.225}}ms [t=00:00:43.937941][f=0000027] thread=4 tasks=1544 {sum,min,max,avg}{exec,wait}time={{641.775, 0.000, 260.881, 0.416}, {387.779, 0.000, 30.274, 0.251}}ms [t=00:00:43.937954][f=0000027] thread=5 tasks=1544 {sum,min,max,avg}{exec,wait}time={{540.117, 0.000, 262.292, 0.350}, {502.860, 0.000, 30.274, 0.326}}ms [t=00:00:43.937966][f=0000027] thread=6 tasks=1544 {sum,min,max,avg}{exec,wait}time={{618.721, 0.000, 262.382, 0.401}, {591.362, 0.000, 16.630, 0.383}}ms [t=00:00:43.937987][f=0000027] thread=7 tasks=1544 {sum,min,max,avg}{exec,wait}time={{605.696, 0.000, 262.334, 0.392}, {643.617, 0.000, 29.435, 0.417}}ms [t=00:00:43.937998][f=0000027] [async=1] threads=8 tasks=3505 {sum,avg}{exec,wait}time={{29730.379, 8.482}, {5804443.000, 1656.047}}ms [t=00:00:43.938015][f=0000027] thread=1 tasks=501 {sum,min,max,avg}{exec,wait}time={{4262.305, 0.001, 799.156, 8.508}, {840896.812, 0.009, 4254.952, 1678.437}}ms [t=00:00:43.938028][f=0000027] thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{4268.173, 0.001, 800.437, 8.519}, {830702.062, 0.001, 4254.741, 1658.088}}ms [t=00:00:43.938044][f=0000027] thread=3 tasks=502 {sum,min,max,avg}{exec,wait}time={{4215.746, 0.001, 799.541, 8.398}, {821505.625, 0.004, 4222.285, 1636.465}}ms [t=00:00:43.938056][f=0000027] thread=4 tasks=501 {sum,min,max,avg}{exec,wait}time={{4247.524, 0.001, 799.682, 8.478}, {822282.688, 0.002, 4244.848, 1641.283}}ms [t=00:00:43.938068][f=0000027] thread=5 tasks=499 {sum,min,max,avg}{exec,wait}time={{4264.556, 0.001, 800.269, 8.546}, {827725.312, 0.001, 4252.602, 1658.768}}ms [t=00:00:43.938084][f=0000027] thread=6 tasks=500 {sum,min,max,avg}{exec,wait}time={{4233.103, 0.001, 798.803, 8.466}, {830429.938, 0.001, 4245.019, 1660.860}}ms [t=00:00:43.938096][f=0000027] thread=7 tasks=501 {sum,min,max,avg}{exec,wait}time={{4238.972, 0.001, 798.844, 8.461}, {830900.438, 0.009, 4251.591, 1658.484}}ms [t=00:00:43.938105][f=0000027] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:43.938113][f=0000027] [SpringApp::Kill][2] [t=00:00:43.938753][f=0000027] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:43.938777][f=0000027] [Game::KillLua][1] dtor=0 luaUI=000002cd2bb83bf0 [t=00:00:43.938833][f=0000027] Start widgetHandler:Shutdown [t=00:00:43.941766][f=0000027] Shutdown - SaveOrderList Complete [t=00:00:43.949105][f=0000027] Writing last game win data [t=00:00:43.954046][f=0000027] Shutdown - SaveConfigData Complete [t=00:00:43.954062][f=0000027] Shutdown Widget - Chili Highlight [t=00:00:43.954113][f=0000027] Shutdown Widget - Draw After Chili [t=00:00:43.954130][f=0000027] Shutdown Widget - API Unit Tracker GL4 [t=00:00:43.954171][f=0000027] Shutdown Widget - EPIC Menu [t=00:00:43.956890][f=0000027] Shutdown Widget - Chili Minimap [t=00:00:43.957054][f=0000027] Shutdown Widget - Chili Widget Selector [t=00:00:43.958032][f=0000027] Shutdown Widget - Depth of Field Shader [t=00:00:43.958045][f=0000027] Shutdown Widget - Deferred rendering [t=00:00:43.958123][f=0000027] Shutdown Widget - Local Team Colors [t=00:00:43.958134][f=0000027] Shutdown Widget - Display Keys 2 [t=00:00:43.958181][f=0000027] Shutdown Widget - Save Game Menu [t=00:00:43.958191][f=0000027] Shutdown Widget - Highlight Model Api GL4 [t=00:00:43.958223][f=0000027] Shutdown Widget - HealthBars [t=00:00:43.959215][f=0000027] Shutdown Widget - Noises [t=00:00:43.959224][f=0000027] Shutdown Widget - Unit Icons [t=00:00:43.959240][f=0000027] Shutdown Widget - BuildETA [t=00:00:43.959254][f=0000027] Shutdown Widget - Win Counter [t=00:00:43.959265][f=0000027] Shutdown Widget - EndGame APM stats [t=00:00:43.959277][f=0000027] Shutdown Widget - Modular Comm Info [t=00:00:43.959294][f=0000027] Shutdown Widget - CameraShake [t=00:00:43.959306][f=0000027] Shutdown Widget - Chili Economy Panel Default [t=00:00:43.959399][f=0000027] Shutdown Widget - Chili EndGame Window [t=00:00:43.959416][f=0000027] Shutdown Widget - Chili Nuke Warning [t=00:00:43.959430][f=0000027] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:43.959449][f=0000027] Shutdown Widget - Chili Spectator Panels [t=00:00:43.959479][f=0000027] Shutdown Widget - Context Menu [t=00:00:43.959494][f=0000027] Shutdown Widget - Darkening [t=00:00:43.959515][f=0000027] Shutdown Widget - Defense Range Zero-K [t=00:00:43.959693][f=0000027] Shutdown Widget - Grab Input [t=00:00:43.959901][f=0000027] Input grabbing is disabled! [t=00:00:43.959915][f=0000027] Shutdown Widget - Highlight Geos [t=00:00:43.959930][f=0000027] Shutdown Widget - Local Widgets Config [t=00:00:43.959946][f=0000027] Shutdown Widget - MinimapEvents [t=00:00:43.959955][f=0000027] Shutdown Widget - Missile Silo Range [t=00:00:43.959974][f=0000027] Shutdown Widget - Music Player v2 [t=00:00:43.959986][f=0000027] Shutdown Widget - Point Tracker [t=00:00:43.959994][f=0000027] Shutdown Widget - Showeco and Grid Drawer [t=00:00:43.960004][f=0000027] Shutdown Widget - State Reverse and Latency [t=00:00:43.960013][f=0000027] Shutdown Widget - Stereo3D [t=00:00:43.960039][f=0000027] Shutdown Widget - Attack AoE [t=00:00:43.960050][f=0000027] Shutdown Widget - UnitShapes [t=00:00:43.960110][f=0000027] Shutdown Widget - Map Edge Extension [t=00:00:43.960134][f=0000027] Shutdown Widget - Selection Send [t=00:00:43.960144][f=0000027] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:43.960154][f=0000027] Shutdown Widget - LupsManager [t=00:00:43.960235][f=0000027] Shutdown Widget - Newton Firezone [t=00:00:43.960245][f=0000027] Shutdown Widget - Chili Pro Console [t=00:00:43.966843][f=0000027] Shutdown Widget - Persistent Build Height [t=00:00:43.966859][f=0000027] Shutdown Widget - Lasso Terraform GUI [t=00:00:43.966876][f=0000027] Shutdown Widget - Chili Framework [t=00:00:43.966900][f=0000027] Shutdown Widget - Lups [t=00:00:43.967842][f=0000027] Shutdown Widget - Chili Core Selector [t=00:00:43.967957][f=0000027] Shutdown Widget - Custom Markers [t=00:00:43.967977][f=0000027] Shutdown Widget - Mex Placement Handler [t=00:00:43.968040][f=0000027] Shutdown Widget - Select Keys [t=00:00:43.968071][f=0000027] Shutdown Widget - Galaxy Battle Handler [t=00:00:43.968245][f=0000027] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:43.968293][f=0000027] Shutdown Widget - Pause Screen [t=00:00:43.968378][f=0000027] Shutdown Widget - Bloom Shader Deferred [t=00:00:43.968412][f=0000027] Shutdown Widget - Color Blindness Correction [t=00:00:43.968429][f=0000027] Shutdown Widget - Layout Handler [t=00:00:43.968445][f=0000027] Shutdown Widget - Text To Speech Control [t=00:00:43.968455][f=0000027] End widgetHandler:Shutdown [t=00:00:44.010972][f=0000027] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5230758, 0.0} allocedSize{int+, int-, ext}={0, 0, 988362428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0228} [t=00:00:44.012957][f=0000027] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:44.012969][f=0000027] [Game::KillLua][3] dtor=0 luaRules=000002ccf6ffb860 [t=00:00:44.013012][f=0000027] Start gadgetHandler:Shutdown [t=00:00:44.013023][f=0000027] Shutdown - StartSetup [t=00:00:44.013032][f=0000027] Shutdown - UnitMorph [t=00:00:44.016669][f=0000027] Shutdown - Carrier Drones [t=00:00:44.016703][f=0000027] Shutdown - Missile Silo Controller [t=00:00:44.016713][f=0000027] Shutdown - Modular Comm Info [t=00:00:44.016722][f=0000027] Shutdown - Terrain Texture Handler [t=00:00:44.016731][f=0000027] Shutdown - UnitCloakShield [t=00:00:44.017567][f=0000027] Shutdown - Starlight Handler [t=00:00:44.017639][f=0000027] End gadgetHandler:Shutdown [t=00:00:44.041401][f=0000027] Start gadgetHandler:Shutdown [t=00:00:44.041425][f=0000027] Shutdown - Teleport Throw [t=00:00:44.041461][f=0000027] Shutdown - UnitMorph [t=00:00:44.041478][f=0000027] Shutdown - Commander Skin Renderer [t=00:00:44.045796][f=0000027] Shutdown - Galaxy Campaign Battle Handler [t=00:00:44.045816][f=0000027] Shutdown - Missile fired callins [t=00:00:44.045826][f=0000027] Shutdown - Modular Comm Info [t=00:00:44.045835][f=0000027] Shutdown - Retreat Command [t=00:00:44.045847][f=0000027] Shutdown - Shockwaves [t=00:00:44.045857][f=0000027] Shutdown - Unit tint API [t=00:00:44.045870][f=0000027] Shutdown - Unit glow API [t=00:00:44.045894][f=0000027] Shutdown - UnitCloakShield [t=00:00:44.045933][f=0000027] Shutdown - Lups Cloak FX [t=00:00:44.045941][f=0000027] Shutdown - Lups [t=00:00:44.047843][f=0000027] Shutdown - Lups Shield [t=00:00:44.048038][f=0000027] End gadgetHandler:Shutdown [t=00:00:44.071039][f=0000027] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6904, 0.0} allocedSize{int+, int-, ext}={0, 0, 1081954}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0014} [t=00:00:44.071971][f=0000027] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.072031][f=0000027] [Game::KillLua][4] dtor=0 [t=00:00:44.072040][f=0000027] [Game::KillLua][5] dtor=0 [t=00:00:44.077811][f=0000027] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:44.122905][f=0000027] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:44.122925][f=0000027] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:44.123131][f=0000027] [Sound] [Sound::UpdateThread][4] ctx=000002cc30cf0560 dev=000002cc30e21ec0 [t=00:00:44.123325][f=0000027] [Sound] [Sound::UpdateThread][5] ctx=000002cc30cf0560 dev=000002cc30e21ec0 [t=00:00:44.123334][f=0000027] [Sound] [Sound::Cleanup][alcDestroyContext(000002cc30cf0560)] [t=00:00:44.124215][f=0000027] [Sound] [Sound::Cleanup][alcCloseDevice(000002cc30e21ec0)] [t=00:00:44.124509][f=0000027] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:44.149956][f=0000027] [Sound] [Sound::UpdateThread][6] [t=00:00:44.150613][f=0000027] [Game::~CGame][1] [t=00:00:44.150631][f=0000027] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:44.150640][f=0000027] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:44.150647][f=0000027] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:44.150668][f=0000027] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:44.150676][f=0000027] [Game::KillLua][4] dtor=1 [t=00:00:44.150692][f=0000027] [Game::KillLua][5] dtor=1 [t=00:00:44.150783][f=0000027] [Game::KillMisc][1] [t=00:00:44.150793][f=0000027] [Game::KillMisc][2] [t=00:00:44.151104][f=0000027] [Game::KillMisc][3] [t=00:00:44.151266][f=0000027] [Game::KillRendering][1] [t=00:00:44.152386][f=0000027] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.174527][f=0000027] [3DOParser::Kill] allocated 1 pieces [t=00:00:44.174577][f=0000027] [S3OParser::Kill] allocated 5491 pieces [t=00:00:44.175079][f=0000027] [AssParser::Kill] allocated 674 pieces [t=00:00:44.193303][f=0000027] [Game::KillInterface][1] [t=00:00:44.193426][f=0000027] [Game::KillInterface][2] [t=00:00:44.194173][f=0000027] [Game::KillSimulation][1] [t=00:00:44.194187][f=0000027] [Game::KillSimulation][2] [t=00:00:44.247049][f=0000027] [CCollisionHandler] dis-/continuous tests: 0/18320 [t=00:00:44.247075][f=0000027] [Game::KillSimulation][3] [t=00:00:44.249383][f=0000027] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.249424][f=0000027] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.249509][f=0000027] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.250919][f=0000027] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.251211][f=0000027] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.260843][f=0000027] [LosHandler::Kill] raycast instance cache-{hits,misses}={2,583}; shared=0%; cached=0% [t=00:00:44.266437][f=0000027] [Game::KillSimulation][4] [t=00:00:44.343621][f=0000027] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:00:44.343672][f=0000027] [Game::~CGame][2] [t=00:00:44.343680][f=0000027] [Game::~CGame][3] [t=00:00:44.343925][f=0000027] [SpringApp::Kill][3] [t=00:00:44.343975][f=0000027] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2455 bytes sent 19732 bytes recv'd [t=00:00:44.358043][f=0000027] Kill: client disconnecting... [t=00:00:46.360223][f=0000027] CloseConnection: client connection closed [t=00:00:46.361245][f=0000027] [SpringApp::Kill][4] font=000002cc5b767540 [t=00:00:46.361755][f=0000027] [SpringApp::Kill][5] [t=00:00:46.364622][f=0000027] [SpringApp::Kill][6] [t=00:00:46.364637] [SpringApp::Kill][7] [t=00:00:46.364697] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:46.364707] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:46.364714] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:46.364723] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:46.364736] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:46.364744] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:46.364752] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2292, 1048576, 1048576}, EBO = {3438, 2097152, 2097152} [t=00:00:46.364764] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8852, 1048576, 1048576}, EBO = {13278, 2097152, 2097152} [t=00:00:46.364772] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:46.364780] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:46.364791] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:46.364800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:46.364808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2344, 1048576, 1048576}, EBO = {3516, 2097152, 2097152} [t=00:00:46.481146] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:46.481198] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:46.481204] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:46.481209] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:46.485768] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>] [t=00:00:46.485784] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=0)] #archives[section]=1 #files[section]=8119 [t=00:00:46.485793] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\6bf17d93512fa01a897bc73a52ce7d73.sdz (000002cc5b7628c0) [t=00:00:46.487939] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=1)] #archives[section]=1 #files[section]=18 [t=00:00:46.487969] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\FrozenFortress_v2.sd7 (000002cc30d56ca0) [t=00:00:46.495149] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=2)] #archives[section]=3 #files[section]=329 [t=00:00:46.495187] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002cc5b762600) [t=00:00:46.495224] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002cc5b762e40) [t=00:00:46.495289] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002cc5b762b80) [t=00:00:46.495385] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:46.495399] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:46.495407] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:46.495413] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:46.495420] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:46.495430] [VFS] [SpringVFS::DeleteArchives<this=000002cc30ad9a90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:46.495645] [SpringApp::Kill][8] [t=00:00:46.495654] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:46.495659] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c50a80b0 (joinable=1) [t=00:00:46.495664] [WatchDog::Uninstall][2] [t=00:00:47.241872] [WatchDog::Uninstall][3] [t=00:00:47.241888] [SpringApp::Kill][9]
infolog_full.txt (truncated):