ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103329

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.011159] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.011174] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.015035] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.015090] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.086174] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.086202] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.086213]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.086221]   
[t=00:00:00.086224]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.086227]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.086230]   Use "none" to disable the default log sections.
[t=00:00:00.086234] ============== </Log Sections> ==============

[t=00:00:00.086239] ============== <User Config> ==============
[t=00:00:00.086301]   AllowDeferredMapRendering = 1
[t=00:00:00.086305]   AllowDeferredModelRendering = 1
[t=00:00:00.086308]   AnimationMT = 0
[t=00:00:00.086311]   BumpWaterAnisotropy = 2
[t=00:00:00.086315]   BumpWaterBlurReflection = 1
[t=00:00:00.086318]   BumpWaterDepthBits = 32
[t=00:00:00.086321]   BumpWaterReflection = 2
[t=00:00:00.086324]   BumpWaterRefraction = 2
[t=00:00:00.086327]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.086331]   CamFreeScrollSpeed = 50
[t=00:00:00.086336]   CamMode = 1
[t=00:00:00.086339]   CubeTexSizeReflection = 1024
[t=00:00:00.086342]   CubeTexSizeSpecular = 1024
[t=00:00:00.086346]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.086349]   EdgeMoveDynamic = 0
[t=00:00:00.086352]   EdgeMoveWidth = 0.003
[t=00:00:00.086354]   FPSFOV = 90
[t=00:00:00.086357]   FPSScrollSpeed = 50
[t=00:00:00.086360]   FontSize = 18
[t=00:00:00.086364]   GrassDetail = 0
[t=00:00:00.086366]   GroundDecals = 10
[t=00:00:00.086369]   GroundDetail = 180
[t=00:00:00.086374]   HangTimeout = 30
[t=00:00:00.086376]   HardwareCursor = 1
[t=00:00:00.086380]   InitialNetworkTimeout = 0
[t=00:00:00.086383]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.086386]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.086389]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.086393]   LinkOutgoingBandwidth = 131072
[t=00:00:00.086397]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.086400]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.086403]   MSAALevel = 8
[t=00:00:00.086407]   MaxParticles = 50000
[t=00:00:00.086410]   MaxSounds = 32
[t=00:00:00.086413]   MaximumTransmissionUnit = 0
[t=00:00:00.086416]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.086419]   MiniMapMarker = 0
[t=00:00:00.086423]   MouseDragScrollThreshold = 0
[t=00:00:00.086426]   NetworkLossFactor = 1
[t=00:00:00.086429]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.086432]   OverheadScrollSpeed = 50
[t=00:00:00.086435]   ReconnectTimeout = 0
[t=00:00:00.086438]   RotOverheadScrollSpeed = 50
[t=00:00:00.086443]   RotateLogFiles = 1
[t=00:00:00.086445]   ShadowMapSize = 16384
[t=00:00:00.086448]   Shadows = 1
[t=00:00:00.086451]   ShowClock = 0
[t=00:00:00.086455]   SoftParticles = 2
[t=00:00:00.086458]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.086461]   UnitIconDist = 151
[t=00:00:00.086464]   UpdateBoundingVolumeMT = 0
[t=00:00:00.086467]   UpdateWeaponVectorsMT = 0
[t=00:00:00.086470]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.086473]   UseLuaMemPools = 0
[t=00:00:00.086490]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.086494]   VFSCacheArchiveFiles = 0
[t=00:00:00.086497]   VSync = 0
[t=00:00:00.086499]   Water = 4
[t=00:00:00.086503]   XResolution = 2560
[t=00:00:00.086505]   YResolution = 1440
[t=00:00:00.086511] ============== </User Config> ==============

[t=00:00:00.086515] ============== <User System> ==============
[t=00:00:00.086518]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.086524]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.086531]        Compiler Version: gcc-13.2.0
[t=00:00:00.086556]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.086586]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.086590]        Binary Word Size: 64-bit (native)
[t=00:00:00.086593]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.086596]      Physical CPU Cores: 8
[t=00:00:00.086599]       Logical CPU Cores: 16
[t=00:00:00.086605] ============== </User System> ==============

[t=00:00:00.086688] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.086691]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.086694]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.086696]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.086699]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.087174] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.087181] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.090662] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.094223]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.094231]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.094234]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.094238]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.094241]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.094245]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.094249]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.094252]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.094255]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.094265]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.094269]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.094271]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.094274]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.094278]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.094280]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.094283]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.094287]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.094290]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.094293]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.094296]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.094300]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.094304]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.094307]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.094310]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.094313]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.094316]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.094319]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.094322]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.094325]         [57] 800x600x24bpp@60Hz
[t=00:00:00.094328]         [58] 720x576x24bpp@50Hz
[t=00:00:00.094331]         [59] 720x480x24bpp@60Hz
[t=00:00:00.094335]         [61] 640x480x24bpp@60Hz
[t=00:00:00.313655] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.314099] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.314113] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.330403] [GR::LogVersionInfo]
[t=00:00:00.330430]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.330435]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.330440]     GL vendor   : NVIDIA Corporation
[t=00:00:00.330444]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.330448]     GLSL version: 4.60 NVIDIA
[t=00:00:00.330453]     GLEW version: 2.1.0
[t=00:00:00.330457]     GPU memory  : 16376MB (total) / 13419MB (available)
[t=00:00:00.330468]     SDL swap-int: 1
[t=00:00:00.330473]     SDL driver  : windows
[t=00:00:00.330477]     
[t=00:00:00.330481]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.330493]     GLSL shader support       : 1
[t=00:00:00.330498]     GL4 support               : 1
[t=00:00:00.330502]     FBO extension support     : 1
[t=00:00:00.330515]     NVX GPU mem-info support  : 1
[t=00:00:00.330522]     ATI GPU mem-info support  : 0
[t=00:00:00.330533]     Texture clamping to edge  : 1
[t=00:00:00.330540]     NPOT-texture support      : 1 (1)
[t=00:00:00.330547]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.330553]     texture query-LOD support : 1 (1)
[t=00:00:00.330563]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.330567]     Z-buffer depth            : 32 (-)
[t=00:00:00.330576]     primitive-restart support : 1 (1)
[t=00:00:00.330580]     clip-space control support: 1 (1)
[t=00:00:00.330585]     seamless cube-map support : 1 (1)
[t=00:00:00.330590]     frag-depth layout support : 1 (1)
[t=00:00:00.330594]     persistent maps support   : 1 (1)
[t=00:00:00.330599]     explicit attribs location : 1 (1)
[t=00:00:00.330604]     multi draw indirect       : 1 (-)
[t=00:00:00.330609]     array textures            : 1 (-)
[t=00:00:00.330618]     buffer copy support       : 1 (-)
[t=00:00:00.330623]     indirect draw             : 1 (-)
[t=00:00:00.330628]     base instance             : 1 (-)
[t=00:00:00.330633]     
[t=00:00:00.330637]     max. FBO samples              : 32
[t=00:00:00.330641]     max. FS/program texture slots : 32/192
[t=00:00:00.330646]     max. texture size             : 32768
[t=00:00:00.330653]     max. texture anisotropy level : 16.000000
[t=00:00:00.330657]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.330665]     max. draw-buffers             : 8
[t=00:00:00.330669]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.330674]     max. uniform buffer-bindings  : 84
[t=00:00:00.330678]     max. uniform block-size       : 64KB
[t=00:00:00.330683]     max. storage buffer-bindings  : 96
[t=00:00:00.330687]     max. storage block-size       : 2047MB
[t=00:00:00.330691]     
[t=00:00:00.330695]     enable AMD-hacks : 0
[t=00:00:00.330698]     compress MIP-maps: 0
[t=00:00:00.330744]     Number of compressed texture formats: 23
[t=00:00:00.330767]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.330796] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.331045] [GR::UpdateGLConfigs]
[t=00:00:00.331076] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.331083] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.331516] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.331527] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.331538] [GR::InitGLState]
[t=00:00:00.331584] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.405466] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.406825] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.407118] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.409933] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.409944] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.410156] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.411132] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.411140] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.411170] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.411189] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.420496] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.420647] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.420919] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.420995] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.426655] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.426664] [VFS] [SpringVFS::ReserveArchives<this=00000295eb7cd8a0>]
[t=00:00:00.426728] [VFS] [SpringVFS::AddArchive<this=00000295eb7cd8a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.427814] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000295eb7cd8a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.427821] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.505792] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.506166] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.506214] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.506322] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.506397] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.506458] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.506518] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.506597] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.507621] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.507651] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.508423][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.508477][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.508540][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.508552][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.508557][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.508580][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.512943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.512964][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.512970][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.512976][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.512980][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.512986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.563777][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.564940][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000295a1fbe080(default) context=00000295a1f6bf50  numChannels=2 frameSize=8
[t=00:00:00.564954][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.564959][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.564969][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.564974][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.565017][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.565037][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.565043][f=-000001] [Sound]   Devices:
[t=00:00:00.566586][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.566597][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.566606][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.566610][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.566618][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.566622][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.567081][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.567090][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.628732][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 120ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64678 MB
[t=00:00:00.629720][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.630804][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:00.631517][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name Tommyknocker
[t=00:00:00.806391][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:00.806677][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000295eb7cd8a0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:00.807932][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000295eb7cd8a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.808108][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.840505][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000295eb7cd8a0>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.854662][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000295eb7cd8a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.854752][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000295eb7cd8a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.855578][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000295eb7cd8a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.861130][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:00.861179][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.861221][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.894033][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.894084][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.894119][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.894155][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.894186][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:20.032128][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:20.039706][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:20.040001][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:20.040237][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:20.040442][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:20.040816][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:20.040923][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:20.041020][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:20.041146][f=-000001] Loaded widget:  Decloak Tower Range  <gui_decloaktower_radius.lua>
[t=00:00:20.041309][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:20.041399][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:20.041487][f=-000001] Loaded widget:  MIRV Target Painter  <gui_mirv_target_painter.lua>
[t=00:00:20.041641][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:20.041780][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:20.041865][f=-000001] Loaded widget:  Select Drones       <cmd_select_drones.lua>
[t=00:00:20.042024][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:20.042569][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:20.042954][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:20.043118][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:20.043348][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:20.043439][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:20.055971][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:20.056262][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:20.058585][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:20.059073][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:20.059760][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:20.059921][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:20.060047][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:20.116295][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:20.116703][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:20.117602][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:20.117743][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:20.118525][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:20.118688][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:20.118778][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:20.119031][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:20.119189][f=-000001] IsIsland, <function>, false
[t=00:00:20.136984][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:20.137321][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:20.137561][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:20.138286][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:20.138532][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:20.138724][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:20.138888][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:20.139051][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:20.139146][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:20.139380][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:20.139388][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:20.139393][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:20.139437][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:20.139626][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:20.139775][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:20.139962][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:20.140138][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:20.140242][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:20.140431][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:20.140662][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:20.152215][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:20.152550][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:20.155837][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:20.156176][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:20.162660][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:20.163001][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:20.163294][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:20.164246][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:20.164444][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:20.164634][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:20.165763][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:20.166097][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:20.167897][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:20.168580][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:20.168961][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:20.169324][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:20.169429][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:20.169523][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:20.174137][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:20.180639][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:20.184873][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:20.185116][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:20.185222][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:20.193513][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:20.193967][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:20.194143][f=-000001] SetSunLighting
[t=00:00:20.194463][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:20.226481][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:20.226799][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:20.227658][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:20.227874][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:20.229507][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:20.229727][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:20.229739][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:20.229839][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:20.233768][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:20.241436][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:20.243500][f=-000001] Writing last game win data
[t=00:00:20.246994][f=-000001] LuaUI v0.3
[t=00:00:20.394397][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.518973][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.519232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.519509][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.519517][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:20.527561][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11267, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0103}
[t=00:00:21.065046][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.473069][f=-000001] GameID: 47532e6652be340d8e689a200417e980
[t=00:00:21.473296][f=-000001] Connection attempt from Tommyknocker
[t=00:00:21.473301][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:21.473385][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.473402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:21.473417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:21.473427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]"
[t=00:00:21.473437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]"
[t=00:00:21.505779][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.599119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000295cb887290,000002967df7b320}][locale="C"]"
[t=00:00:21.599139][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1
[t=00:00:26.846547][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:00:51.727574][f=-000001] Warning: Couldn't find texture "%%621:1"!
[t=00:00:51.738269][f=0000000] [chicken_handler.lua] Spawning roost at (2502, 310.269928, 4290) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:00:51.739099][f=0000000] [chicken_handler.lua] Spawning roost at (3680, 310.68573, 1812) after 8 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1984.05615
[t=00:00:51.739531][f=0000000] [chicken_handler.lua] Spawning roost at (1022, 441.743469, 5305) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:00:51.739941][f=0000000] [chicken_handler.lua] Spawning roost at (2557, 307.321167, 2995) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:00:51.740363][f=0000000] [chicken_handler.lua] Spawning roost at (2965, 308.782227, 4099) after 8 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1984.05615
[t=00:00:51.740767][f=0000000] [chicken_handler.lua] Spawning roost at (3297, 306.319824, 4284) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:00:51.741240][f=0000000] [chicken_handler.lua] Spawning roost at (466, 441.993347, 5927) after 19 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1962.3407
[t=00:00:51.741621][f=0000000] [chicken_handler.lua] Spawning roost at (3227, 307.191467, 1400) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:00:51.741977][f=0000000] [chicken_handler.lua] Spawning roost at (3275, 311.717621, 2822) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:00:51.742354][f=0000000] [chicken_handler.lua] Spawning roost at (3883, 308.312988, 2926) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:04:50.121071][f=0007150] game_message: Hardpoint is under attack
[t=00:04:55.654749][f=0007316] game_message: Whirlwind is under attack
[t=00:05:10.971432][f=0007775] game_message: Hardpoint is under attack
[t=00:05:30.374429][f=0008357] game_message: Hardpoint is under attack
[t=00:05:39.541897][f=0008632] game_message: Bombard is under attack
[t=00:06:09.573111][f=0009533] game_message: Metal Extractor is under attack
[t=00:06:19.389904][f=0009828] game_message: Hardpoint is under attack
[t=00:06:24.457054][f=0009980] game_message: Hardpoint is under attack
[t=00:06:30.442061][f=0010159] game_message: Bombard is under attack
[t=00:06:35.433707][f=0010309] game_message: Bombard is under attack
[t=00:06:40.437977][f=0010459] game_message: Bombard is under attack
[t=00:06:43.238711][f=0010544] [chicken_handler.lua] Spawning roost at (1437, 305.640808, 4979) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:06:43.239484][f=0010544] [chicken_handler.lua] Spawning roost at (3614, 302.384949, 540) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:06:43.239936][f=0010544] [chicken_handler.lua] Spawning roost at (3774, 309.497437, 1849) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:06:43.240489][f=0010544] [chicken_handler.lua] Spawning roost at (1901, 306.464783, 5086) after 15 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1970.20959
[t=00:06:43.240936][f=0010544] [chicken_handler.lua] Spawning roost at (3575, 146.426773, 3922) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:06:43.241447][f=0010544] [chicken_handler.lua] Spawning roost at (4311, 309.453583, 352) after 16 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1968.23938
[t=00:06:43.241829][f=0010544] Testing chicken Count: 2
[t=00:07:44.028628][f=0012367] game_message: Whirlwind is under attack
[t=00:07:59.260458][f=0012824] game_message: Aurora is under attack
[t=00:08:06.187296][f=0013032] game_message: Aurora is under attack
[t=00:09:26.927209][f=0015454] game_message: Longbow is under attack
[t=00:09:41.659161][f=0015896] game_message: Aurora is under attack
[t=00:09:58.154312][f=0016391] game_message: Aurora is under attack
[t=00:10:11.675721][f=0016797] game_message: Longbow is under attack
[t=00:10:18.558386][f=0017003] game_message: Longbow is under attack
[t=00:10:26.487305][f=0017241] game_message: Aurora is under attack
[t=00:10:42.759577][f=0017729] game_message: EcoMan is under attack.
[t=00:10:48.555209][f=0017903] game_message: Bombard is under attack
[t=00:10:58.648964][f=0018206] game_message: Bombard is under attack
[t=00:11:05.376458][f=0018408] game_message: Caretaker is under attack
[t=00:11:20.267102][f=0018854] game_message: Hardpoint is under attack
[t=00:11:22.334158][f=0018916] game_message: EcoMan is under attack.
[t=00:11:28.220930][f=0019093] game_message: Bombard is under attack
[t=00:11:34.252063][f=0019274] game_message: Hardpoint is under attack
[t=00:11:37.696427][f=0019377] game_message: EcoMan is under attack.
[t=00:11:39.638125][f=0019435] game_message: Metal Extractor is under attack
[t=00:11:43.771913][f=0019559] [SpringApp::Kill][1] fromRun=1
[t=00:11:43.771939][f=0019559] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:11:43.802156][f=0019559]  [async=0] threads=8 tasks=2497572 {sum,avg}{exec,wait}time={{23013.072, 0.009}, {553321.875, 0.222}}ms
[t=00:11:43.802171][f=0019559]      thread=1 tasks=356796 {sum,min,max,avg}{exec,wait}time={{6014.433, 0.000, 63.129, 0.017}, {760.257, 0.000, 18446744027136.000, 0.002}}ms
[t=00:11:43.802194][f=0019559]      thread=2 tasks=356796 {sum,min,max,avg}{exec,wait}time={{3168.307, 0.000, 63.135, 0.009}, {84764.633, 0.000, 18446744027136.000, 0.238}}ms
[t=00:11:43.802200][f=0019559]      thread=3 tasks=356796 {sum,min,max,avg}{exec,wait}time={{3026.498, 0.000, 63.114, 0.008}, {88028.109, 0.000, 18446744027136.000, 0.247}}ms
[t=00:11:43.802207][f=0019559]      thread=4 tasks=356796 {sum,min,max,avg}{exec,wait}time={{2801.666, 0.000, 63.132, 0.008}, {92133.812, 0.000, 18446744027136.000, 0.258}}ms
[t=00:11:43.802215][f=0019559]      thread=5 tasks=356796 {sum,min,max,avg}{exec,wait}time={{2782.638, 0.000, 63.121, 0.008}, {91448.180, 0.000, 18446744027136.000, 0.256}}ms
[t=00:11:43.802222][f=0019559]      thread=6 tasks=356796 {sum,min,max,avg}{exec,wait}time={{2680.846, 0.000, 63.127, 0.008}, {95354.531, 0.000, 18446744027136.000, 0.267}}ms
[t=00:11:43.802228][f=0019559]      thread=7 tasks=356796 {sum,min,max,avg}{exec,wait}time={{2538.686, 0.000, 63.133, 0.007}, {100832.406, 0.000, 7.855, 0.283}}ms
[t=00:11:43.802236][f=0019559]  [async=1] threads=8 tasks=3216 {sum,avg}{exec,wait}time={{49019.426, 15.242}, {15844651.000, 4926.819}}ms
[t=00:11:43.802244][f=0019559]      thread=1 tasks=456 {sum,min,max,avg}{exec,wait}time={{6997.551, 0.000, 1228.690, 15.346}, {2266034.000, 0.596, 7001.105, 4969.373}}ms
[t=00:11:43.802251][f=0019559]      thread=2 tasks=458 {sum,min,max,avg}{exec,wait}time={{7006.995, 0.000, 1238.128, 15.299}, {2258478.750, 0.006, 7001.532, 4931.176}}ms
[t=00:11:43.802260][f=0019559]      thread=3 tasks=461 {sum,min,max,avg}{exec,wait}time={{6984.663, 0.000, 1216.096, 15.151}, {2264213.250, 0.112, 7001.182, 4911.525}}ms
[t=00:11:43.802266][f=0019559]      thread=4 tasks=460 {sum,min,max,avg}{exec,wait}time={{7007.056, 0.000, 1238.238, 15.233}, {2274663.750, 0.170, 7006.817, 4944.921}}ms
[t=00:11:43.802273][f=0019559]      thread=5 tasks=462 {sum,min,max,avg}{exec,wait}time={{6996.921, 0.000, 1233.438, 15.145}, {2251821.000, 0.250, 7001.226, 4874.071}}ms
[t=00:11:43.802280][f=0019559]      thread=6 tasks=460 {sum,min,max,avg}{exec,wait}time={{7008.422, 0.000, 1237.745, 15.236}, {2276253.000, 0.311, 7008.226, 4948.376}}ms
[t=00:11:43.802288][f=0019559]      thread=7 tasks=459 {sum,min,max,avg}{exec,wait}time={{7017.819, 0.000, 1237.514, 15.289}, {2253187.250, 0.246, 7018.101, 4908.905}}ms
[t=00:11:43.802294][f=0019559] [ThreadPool::SetThreadCount][2] workers=0
[t=00:11:43.802303][f=0019559] [SpringApp::Kill][2]
[t=00:11:43.802594][f=0019559] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:11:43.802601][f=0019559] [Game::KillLua][1] dtor=0 luaUI=000002970a927860
[t=00:11:43.802634][f=0019559] Start widgetHandler:Shutdown
[t=00:11:43.804153][f=0019559] Shutdown - SaveOrderList Complete
[t=00:11:43.809115][f=0019559] Writing last game win data
[t=00:11:43.811652][f=0019559] Shutdown - SaveConfigData Complete
[t=00:11:43.811663][f=0019559] Shutdown Widget - Chili Highlight
[t=00:11:43.811687][f=0019559] Shutdown Widget - Draw After Chili
[t=00:11:43.811694][f=0019559] Shutdown Widget - API Unit Tracker GL4
[t=00:11:43.811703][f=0019559] Shutdown Widget - EPIC Menu
[t=00:11:43.812440][f=0019559] Shutdown Widget - Depth of Field Shader
[t=00:11:43.812449][f=0019559] Shutdown Widget - Chili Widget Selector
[t=00:11:43.813010][f=0019559] Shutdown Widget - Chili Minimap
[t=00:11:43.813088][f=0019559] Shutdown Widget - Deferred rendering
[t=00:11:43.813426][f=0019559] Shutdown Widget - Local Team Colors
[t=00:11:43.813434][f=0019559] Shutdown Widget - Display Keys 2
[t=00:11:43.813460][f=0019559] Shutdown Widget - Save Game Menu
[t=00:11:43.813466][f=0019559] Shutdown Widget - Highlight Model Api GL4
[t=00:11:43.813499][f=0019559] Shutdown Widget - Selected Units GL4 2
[t=00:11:43.813515][f=0019559] Shutdown Widget - Unit Icons
[t=00:11:43.813554][f=0019559] Shutdown Widget - Noises
[t=00:11:43.813560][f=0019559] Shutdown Widget - HealthBars
[t=00:11:43.814195][f=0019559] Shutdown Widget - BuildETA
[t=00:11:43.814204][f=0019559] Shutdown Widget - Chili Chicken Panel
[t=00:11:43.814269][f=0019559] Shutdown Widget - Win Counter
[t=00:11:43.814276][f=0019559] Shutdown Widget - EndGame APM stats
[t=00:11:43.815066][f=0019559] Shutdown Widget - Modular Comm Info
[t=00:11:43.815073][f=0019559] Shutdown Widget - Attack Warning
[t=00:11:43.815080][f=0019559] Shutdown Widget - Startup Info and Selector
[t=00:11:43.815095][f=0019559] Shutdown Widget - Map Draw Blocker
[t=00:11:43.815109][f=0019559] Shutdown Widget - Reclaim Field Highlight
[t=00:11:43.815119][f=0019559] Shutdown Widget - Stereo3D
[t=00:11:43.815152][f=0019559] Shutdown Widget - State Reverse and Latency
[t=00:11:43.815159][f=0019559] Shutdown Widget - Showeco and Grid Drawer
[t=00:11:43.815171][f=0019559] Shutdown Widget - Point Tracker
[t=00:11:43.815177][f=0019559] Shutdown Widget - Music Player v2
[t=00:11:43.815222][f=0019559] Shutdown Widget - Missile Silo Range
[t=00:11:43.815230][f=0019559] Shutdown Widget - MinimapEvents
[t=00:11:43.815238][f=0019559] Shutdown Widget - Local Widgets Config
[t=00:11:43.815246][f=0019559] Shutdown Widget - Highlight Geos
[t=00:11:43.815253][f=0019559] Shutdown Widget - Grab Input
[t=00:11:43.815326][f=0019559] Input grabbing is disabled!
[t=00:11:43.815334][f=0019559] Shutdown Widget - Defense Range Zero-K
[t=00:11:43.815349][f=0019559] Shutdown Widget - Darkening
[t=00:11:43.815359][f=0019559] Shutdown Widget - Context Menu
[t=00:11:43.815365][f=0019559] Shutdown Widget - Chili Spectator Panels
[t=00:11:43.815373][f=0019559] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:11:43.815383][f=0019559] Shutdown Widget - Chili Nuke Warning
[t=00:11:43.815391][f=0019559] Shutdown Widget - Transport AI
[t=00:11:43.815400][f=0019559] Shutdown Widget - Chili EndGame Window
[t=00:11:43.815409][f=0019559] Shutdown Widget - Chili Economy Panel Default
[t=00:11:43.815458][f=0019559] Shutdown Widget - CameraShake
[t=00:11:43.815465][f=0019559] Shutdown Widget - Decloak Tower Range
[t=00:11:43.815472][f=0019559] Shutdown Widget - Attack AoE
[t=00:11:43.815480][f=0019559] Shutdown Widget - Map Edge Extension
[t=00:11:43.816096][f=0019559] Shutdown Widget - Selection Send
[t=00:11:43.816107][f=0019559] Shutdown Widget - Highlight Unit GL4 v2
[t=00:11:43.816119][f=0019559] Shutdown Widget - LupsManager
[t=00:11:43.816137][f=0019559] Shutdown Widget - Receive Units Indicator
[t=00:11:43.816144][f=0019559] Shutdown Widget - Newton Firezone
[t=00:11:43.816152][f=0019559] Shutdown Widget - Chili Pro Console
[t=00:11:43.820163][f=0019559] Shutdown Widget - Persistent Build Height
[t=00:11:43.820173][f=0019559] Shutdown Widget - Lasso Terraform GUI
[t=00:11:43.820179][f=0019559] Shutdown Widget - Lups
[t=00:11:43.820664][f=0019559] Shutdown Widget - Chili Framework
[t=00:11:43.820673][f=0019559] Shutdown Widget - Mex Placement Handler
[t=00:11:43.820757][f=0019559] Shutdown Widget - Custom Markers
[t=00:11:43.820769][f=0019559] Shutdown Widget - Chili Core Selector
[t=00:11:43.820840][f=0019559] Shutdown Widget - Select Keys
[t=00:11:43.820853][f=0019559] Shutdown Widget - Pause Screen
[t=00:11:43.820986][f=0019559] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:11:43.821012][f=0019559] Shutdown Widget - Bloom Shader Deferred
[t=00:11:43.821759][f=0019559] Shutdown Widget - Text To Speech Control
[t=00:11:43.821768][f=0019559] Shutdown Widget - Layout Handler
[t=00:11:43.821777][f=0019559] Shutdown Widget - Color Blindness Correction
[t=00:11:43.821874][f=0019559] End widgetHandler:Shutdown
[t=00:11:43.916887][f=0019559] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 66792144, 0.0} allocedSize{int+, int-, ext}={0, 0, 12266968955}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076}
[t=00:11:43.918439][f=0019559] [Game::KillLua][2] dtor=0 luaGaia=000002967df7b320
[t=00:11:43.923283][f=0019559] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:43.923324][f=0019559] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:43.923342][f=0019559] [Game::KillLua][3] dtor=0 luaRules=00000295cb887290
[t=00:11:43.923365][f=0019559] Start gadgetHandler:Shutdown
[t=00:11:43.923373][f=0019559] Shutdown - Notice
[t=00:11:43.923378][f=0019559] FUTURE WARS GAME OVER.
[t=00:11:43.923382][f=0019559] Shutdown - Resource Setup
[t=00:11:43.923390][f=0019559] Shutdown - StartSetup
[t=00:11:43.923396][f=0019559] Shutdown - UnitMorph
[t=00:11:43.923817][f=0019559] Shutdown - Carrier Drones
[t=00:11:43.923822][f=0019559] Shutdown - Missile Silo Controller
[t=00:11:43.923828][f=0019559] Shutdown - Modular Comm Info
[t=00:11:43.923833][f=0019559] Shutdown - Terrain Texture Handler
[t=00:11:43.923840][f=0019559] Shutdown - UnitCloakShield
[t=00:11:43.923957][f=0019559] Shutdown - Starlight Handler
[t=00:11:43.923970][f=0019559] End gadgetHandler:Shutdown
[t=00:11:43.946872][f=0019559] Start gadgetHandler:Shutdown
[t=00:11:43.946887][f=0019559] Shutdown - UnitMorph
[t=00:11:43.946911][f=0019559] Shutdown - Teleport Throw
[t=00:11:43.946919][f=0019559] Shutdown - Commander Skin Renderer
[t=00:11:43.947600][f=0019559] Shutdown - Missile fired callins
[t=00:11:43.947608][f=0019559] Shutdown - Modular Comm Info
[t=00:11:43.947613][f=0019559] Shutdown - Retreat Command
[t=00:11:43.947622][f=0019559] Shutdown - Shockwaves
[t=00:11:43.947628][f=0019559] Shutdown - Unit tint API
[t=00:11:43.947639][f=0019559] Shutdown - Unit glow API
[t=00:11:43.947652][f=0019559] Shutdown - UnitCloakShield
[t=00:11:43.947673][f=0019559] Shutdown - Lups Cloak FX
[t=00:11:43.947680][f=0019559] Shutdown - Lups
[t=00:11:43.948277][f=0019559] Shutdown - Lups Shield
[t=00:11:43.948325][f=0019559] End gadgetHandler:Shutdown
[t=00:11:43.962831][f=0019559] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1573, 0.0} allocedSize{int+, int-, ext}={0, 0, 243404}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006}
[t=00:11:43.984330][f=0019559] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:43.984403][f=0019559] [Game::KillLua][4] dtor=0
[t=00:11:43.984409][f=0019559] [Game::KillLua][5] dtor=0
[t=00:11:43.999943][f=0019559] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-28_13-46-48-683_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (251710 bytes)
[t=00:11:43.999999][f=0019559] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:11:44.023529][f=0019559] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:11:44.023544][f=0019559] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[t=00:11:44.023794][f=0019559] [Sound] [Sound::UpdateThread][4] ctx=00000295a1f6bf50 dev=00000295a1fbe080
[t=00:11:44.023923][f=0019559] [Sound] [Sound::UpdateThread][5] ctx=00000295a1f6bf50 dev=00000295a1fbe080
[t=00:11:44.023928][f=0019559] [Sound] [Sound::Cleanup][alcDestroyContext(00000295a1f6bf50)]
[t=00:11:44.025096][f=0019559] [Sound] [Sound::Cleanup][alcCloseDevice(00000295a1fbe080)]
[t=00:11:44.025351][f=0019559] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:11:44.054850][f=0019559] [Sound] [Sound::UpdateThread][6]
[t=00:11:44.055545][f=0019559] [Game::~CGame][1]
[t=00:11:44.055555][f=0019559] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:11:44.055568][f=0019559] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:11:44.055572][f=0019559] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:11:44.055576][f=0019559] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:11:44.055581][f=0019559] [Game::KillLua][4] dtor=1
[t=00:11:44.055592][f=0019559] [Game::KillLua][5] dtor=1
[t=00:11:44.055721][f=0019559] [Game::KillMisc][1]
[t=00:11:44.055725][f=0019559] [Game::KillMisc][2]
[t=00:11:44.055890][f=0019559] [Game::KillMisc][3]
[t=00:11:44.055964][f=0019559] [Game::KillRendering][1]
[t=00:11:44.061366][f=0019559] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:11:44.119577][f=0019559] [3DOParser::Kill] allocated 1 pieces
[t=00:11:44.119594][f=0019559] [S3OParser::Kill] allocated 5503 pieces
[t=00:11:44.120020][f=0019559] [AssParser::Kill] allocated 1663 pieces
[t=00:11:44.164643][f=0019559] [Game::KillInterface][1]
[t=00:11:44.165202][f=0019559] [Game::KillInterface][2]
[t=00:11:44.165775][f=0019559] [Game::KillSimulation][1]
[t=00:11:44.165879][f=0019559] [Game::KillSimulation][2]
[t=00:11:44.192164][f=0019559] [CCollisionHandler] dis-/continuous tests: 2564/8145555
[t=00:11:44.192178][f=0019559] [Game::KillSimulation][3]
[t=00:11:44.196929][f=0019559] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:44.197070][f=0019559] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:44.197137][f=0019559] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:44.197175][f=0019559] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:44.197988][f=0019559] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:11:44.208198][f=0019559] [LosHandler::Kill] raycast instance cache-{hits,misses}={4767,10022}; shared=124732868252401664%; cached=32%
[t=00:11:44.218567][f=0019559] [Game::KillSimulation][4]
[t=00:11:44.296652][f=0019559] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:11:44.296688][f=0019559] [Game::~CGame][2]
[t=00:11:44.296693][f=0019559] [Game::~CGame][3]
[t=00:11:44.296857][f=0019559] [SpringApp::Kill][3]
[t=00:11:44.296935][f=0019559] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1474142 bytes sent   in 17860 packets (82.539 bytes/packet)
    288569 bytes recv'd in 8933 packets (32.304 bytes/packet)
    {0.094x, 0.186x} relative protocol overhead {up, down}
    9401 incoming chunks dropped, 56341 outgoing chunks resent
    8517 incoming chunks processed

[t=00:11:44.296964][f=0019559] [SpringApp::Kill][4] font=00000295eb4a9580
[t=00:11:44.298141][f=0019559] [SpringApp::Kill][5]
[t=00:11:44.301490][f=0019559] [SpringApp::Kill][6]
[t=00:11:44.301501] [SpringApp::Kill][7]
[t=00:11:44.301524] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1120, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:44.301530] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:11:44.301579] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:11:44.301585] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:11:44.301590] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:11:44.301598] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:44.301603] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {432, 1048576, 1048576}, EBO = {648, 2097152, 2097152}
[t=00:11:44.301608] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {151504, 1048576, 1048576}, EBO = {227256, 2097152, 2097152}
[t=00:11:44.301615] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:11:44.301619] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:44.301624] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:44.301631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:11:44.301636] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {428, 1048576, 1048576}, EBO = {642, 2097152, 2097152}
[t=00:11:44.392503] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:11:44.392514] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:11:44.392517] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:11:44.392520] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:11:44.392531] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:11:44.393006] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>]
[t=00:11:44.393011] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:11:44.393016] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000295a1f803f0)
[t=00:11:44.393167] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000295a2517390)
[t=00:11:44.393280] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=6826ms
[t=00:11:44.393290]     file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=29ms
[t=00:11:44.393294]     file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=27ms
[t=00:11:44.393298]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=21ms
[t=00:11:44.393309]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=21ms
[t=00:11:44.393313]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=20ms
[t=00:11:44.393317]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=18ms
[t=00:11:44.393320]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=17ms
[t=00:11:44.393324]     file="sounds/music/peace/inaria.ogg" indx=6342 inflSize=3153kb readTime=16ms
[t=00:11:44.393329]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=16ms
[t=00:11:44.393333]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=16ms
[t=00:11:44.394533] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=1)] #archives[section]=1 #files[section]=138
[t=00:11:44.394542] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (00000295a1fe3690)
[t=00:11:44.394613] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:11:44.394618] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000295a1f80340)
[t=00:11:44.394660] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000295a1f806b0)
[t=00:11:44.394676] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000295a1f80ad0)
[t=00:11:44.394722] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:11:44.394727] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:11:44.394771] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:11:44.394777] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:11:44.394782] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:11:44.394786] [VFS] [SpringVFS::DeleteArchives<this=00000295eb7cd8a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:11:44.395180] [SpringApp::Kill][8]
[t=00:11:44.395185] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:11:44.395189] [WatchDog::Uninstall][1] hangDetectorThread=00007ff787877430 (joinable=1)
[t=00:11:44.395194] [WatchDog::Uninstall][2]
[t=00:11:45.269163] [WatchDog::Uninstall][3]
[t=00:11:45.269172] [SpringApp::Kill][9]