ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103331

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.038749] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.038759] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.042447] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.042495] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.130978] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.131006] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.131017]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.131024]   
[t=00:00:00.131027]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.131033]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.131036]   Use "none" to disable the default log sections.
[t=00:00:00.131039] ============== </Log Sections> ==============

[t=00:00:00.131045] ============== <User Config> ==============
[t=00:00:00.131109]   AllowDeferredMapRendering = 1
[t=00:00:00.131112]   AllowDeferredModelRendering = 1
[t=00:00:00.131115]   AnimationMT = 0
[t=00:00:00.131119]   BumpWaterAnisotropy = 2
[t=00:00:00.131123]   BumpWaterBlurReflection = 1
[t=00:00:00.131126]   BumpWaterDepthBits = 32
[t=00:00:00.131139]   BumpWaterReflection = 2
[t=00:00:00.131150]   BumpWaterRefraction = 2
[t=00:00:00.131155]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.131161]   CamFreeScrollSpeed = 50
[t=00:00:00.131176]   CamMode = 1
[t=00:00:00.131183]   CubeTexSizeReflection = 1024
[t=00:00:00.131188]   CubeTexSizeSpecular = 1024
[t=00:00:00.131194]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.131201]   EdgeMoveDynamic = 0
[t=00:00:00.131206]   EdgeMoveWidth = 0.003
[t=00:00:00.131212]   FPSFOV = 90
[t=00:00:00.131217]   FPSScrollSpeed = 50
[t=00:00:00.131221]   FontSize = 18
[t=00:00:00.131227]   GrassDetail = 0
[t=00:00:00.131232]   GroundDecals = 10
[t=00:00:00.131238]   GroundDetail = 180
[t=00:00:00.131248]   HangTimeout = 30
[t=00:00:00.131253]   HardwareCursor = 1
[t=00:00:00.131259]   InitialNetworkTimeout = 0
[t=00:00:00.131265]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.131271]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.131277]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.131283]   LinkOutgoingBandwidth = 131072
[t=00:00:00.131288]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.131294]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.131300]   MSAALevel = 8
[t=00:00:00.131308]   MaxParticles = 50000
[t=00:00:00.131313]   MaxSounds = 32
[t=00:00:00.131318]   MaximumTransmissionUnit = 0
[t=00:00:00.131324]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.131330]   MiniMapMarker = 0
[t=00:00:00.131336]   MouseDragScrollThreshold = 0
[t=00:00:00.131341]   NetworkLossFactor = 1
[t=00:00:00.131347]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.131353]   OverheadScrollSpeed = 50
[t=00:00:00.131359]   ReconnectTimeout = 0
[t=00:00:00.131365]   RotOverheadScrollSpeed = 50
[t=00:00:00.131373]   RotateLogFiles = 1
[t=00:00:00.131379]   ShadowMapSize = 16384
[t=00:00:00.131385]   Shadows = 1
[t=00:00:00.131391]   ShowClock = 0
[t=00:00:00.131396]   SoftParticles = 2
[t=00:00:00.131402]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.131408]   UnitIconDist = 151
[t=00:00:00.131414]   UpdateBoundingVolumeMT = 0
[t=00:00:00.131420]   UpdateWeaponVectorsMT = 0
[t=00:00:00.131425]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.131431]   UseLuaMemPools = 0
[t=00:00:00.131473]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.131480]   VFSCacheArchiveFiles = 0
[t=00:00:00.131484]   VSync = 0
[t=00:00:00.131490]   Water = 4
[t=00:00:00.131496]   XResolution = 2560
[t=00:00:00.131501]   YResolution = 1440
[t=00:00:00.131513] ============== </User Config> ==============

[t=00:00:00.131519] ============== <User System> ==============
[t=00:00:00.131525]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.131533]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.131550]        Compiler Version: gcc-13.2.0
[t=00:00:00.131593]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.131637]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.131642]        Binary Word Size: 64-bit (native)
[t=00:00:00.131645]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.131649]      Physical CPU Cores: 8
[t=00:00:00.131651]       Logical CPU Cores: 16
[t=00:00:00.131657] ============== </User System> ==============

[t=00:00:00.131747] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.131750]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.131753]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.131755]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.131758]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.132258] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.132266] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.135118] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.138131]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.138138]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.138141]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.138145]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.138147]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.138151]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.138155]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.138158]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.138161]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.138171]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.138174]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.138177]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.138179]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.138183]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.138185]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.138188]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.138191]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.138195]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.138198]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.138201]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.138205]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.138209]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.138211]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.138214]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.138218]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.138221]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.138224]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.138227]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.138230]         [57] 800x600x24bpp@60Hz
[t=00:00:00.138232]         [58] 720x576x24bpp@50Hz
[t=00:00:00.138235]         [59] 720x480x24bpp@60Hz
[t=00:00:00.138240]         [61] 640x480x24bpp@60Hz
[t=00:00:00.306038] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.306439] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.306450] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.324154] [GR::LogVersionInfo]
[t=00:00:00.324169]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.324172]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.324175]     GL vendor   : NVIDIA Corporation
[t=00:00:00.324178]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.324181]     GLSL version: 4.60 NVIDIA
[t=00:00:00.324184]     GLEW version: 2.1.0
[t=00:00:00.324187]     GPU memory  : 16376MB (total) / 13388MB (available)
[t=00:00:00.324195]     SDL swap-int: 1
[t=00:00:00.324198]     SDL driver  : windows
[t=00:00:00.324200]     
[t=00:00:00.324203]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.324210]     GLSL shader support       : 1
[t=00:00:00.324213]     GL4 support               : 1
[t=00:00:00.324216]     FBO extension support     : 1
[t=00:00:00.324225]     NVX GPU mem-info support  : 1
[t=00:00:00.324228]     ATI GPU mem-info support  : 0
[t=00:00:00.324237]     Texture clamping to edge  : 1
[t=00:00:00.324241]     NPOT-texture support      : 1 (1)
[t=00:00:00.324246]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.324250]     texture query-LOD support : 1 (1)
[t=00:00:00.324256]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.324260]     Z-buffer depth            : 32 (-)
[t=00:00:00.324266]     primitive-restart support : 1 (1)
[t=00:00:00.324268]     clip-space control support: 1 (1)
[t=00:00:00.324272]     seamless cube-map support : 1 (1)
[t=00:00:00.324276]     frag-depth layout support : 1 (1)
[t=00:00:00.324279]     persistent maps support   : 1 (1)
[t=00:00:00.324282]     explicit attribs location : 1 (1)
[t=00:00:00.324285]     multi draw indirect       : 1 (-)
[t=00:00:00.324289]     array textures            : 1 (-)
[t=00:00:00.324293]     buffer copy support       : 1 (-)
[t=00:00:00.324296]     indirect draw             : 1 (-)
[t=00:00:00.324299]     base instance             : 1 (-)
[t=00:00:00.324302]     
[t=00:00:00.324304]     max. FBO samples              : 32
[t=00:00:00.324308]     max. FS/program texture slots : 32/192
[t=00:00:00.324311]     max. texture size             : 32768
[t=00:00:00.324318]     max. texture anisotropy level : 16.000000
[t=00:00:00.324321]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.324325]     max. draw-buffers             : 8
[t=00:00:00.324329]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.324332]     max. uniform buffer-bindings  : 84
[t=00:00:00.324335]     max. uniform block-size       : 64KB
[t=00:00:00.324338]     max. storage buffer-bindings  : 96
[t=00:00:00.324341]     max. storage block-size       : 2047MB
[t=00:00:00.324343]     
[t=00:00:00.324346]     enable AMD-hacks : 0
[t=00:00:00.324349]     compress MIP-maps: 0
[t=00:00:00.324385]     Number of compressed texture formats: 23
[t=00:00:00.324400]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.324420] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.324590] [GR::UpdateGLConfigs]
[t=00:00:00.324618] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.324623] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.324845] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.324853] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.324863] [GR::InitGLState]
[t=00:00:00.324895] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.399386] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.400732] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.401037] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.404187] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.404200] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.404408] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.405385] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.405392] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.405421] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.405440] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.414347] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.414501] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.414766] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.414845] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.420761] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.420772] [VFS] [SpringVFS::ReserveArchives<this=000001f4727d6b30>]
[t=00:00:00.420833] [VFS] [SpringVFS::AddArchive<this=000001f4727d6b30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.421986] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f4727d6b30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.421994] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.509726] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.509921] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.510032] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.510130] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.510216] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.510246] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.510331] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.510465] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.510548] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.510576] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.511106][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.511181][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.511246][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.511267][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.511273][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.511299][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.514881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.514893][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.514898][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.514904][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.514909][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.514915][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.582862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.584613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f4290000a0(default) context=000001f428f490c0  numChannels=2 frameSize=8
[t=00:00:00.584628][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.584633][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.584645][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.584649][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.584692][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.584711][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.584717][f=-000001] [Sound]   Devices:
[t=00:00:00.586611][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.586621][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.586633][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.586637][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.586645][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.586649][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.587149][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.587160][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.618542][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64678 MB
[t=00:00:00.619509][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.623332][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:00.624278][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name Tommyknocker
[t=00:00:00.806594][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:00.806927][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4727d6b30>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:00.807232][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4727d6b30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.807375][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.845606][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4727d6b30>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.856720][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4727d6b30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.856816][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4727d6b30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.857716][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4727d6b30>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.863505][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:00.863557][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.863598][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.897493][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.897550][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.897586][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.897624][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.897657][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.452713][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.452813][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:14.453812][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.454175][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.454348][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.454557][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.454762][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:14.454869][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.455067][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.455220][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.455945][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.456059][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.456150][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.456296][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.456449][f=-000001] Initialize
[t=00:00:14.456517][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.456727][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:14.470082][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.470412][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.471016][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.471465][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.471620][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.471879][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.471976][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.472807][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:14.473041][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.529461][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.530222][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.530375][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.530482][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:14.530896][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.531013][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.543734][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.543997][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.546339][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.547215][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.547478][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.547646][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.547796][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.547978][f=-000001] IsIsland, <function>, false
[t=00:00:14.566712][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:14.567074][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.567243][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:14.567250][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:14.567255][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.567292][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.568088][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.568206][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.568358][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.568525][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.568719][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.568874][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.569099][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.569310][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.569527][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.569632][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.569791][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.569934][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.582501][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.583009][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.583223][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.583427][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.586782][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.587175][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.590609][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.590859][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.591121][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.592061][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.592223][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.593924][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.594584][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.594806][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:14.595569][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.595946][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.596294][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.596928][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.597034][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.600928][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.601754][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.603714][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.603865][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.603974][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:14.604073][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.605202][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.605560][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.605723][f=-000001] SetSunLighting
[t=00:00:14.606043][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:14.642440][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.647787][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.648716][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.649763][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.649943][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.650099][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.650110][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.651810][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.652118][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.652228][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.654156][f=-000001] Writing last game win data
[t=00:00:14.657926][f=-000001] LuaUI v0.3
[t=00:00:14.811220][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.928278][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.928317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.928613][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.928621][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:14.936445][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11268, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923342}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107}
[t=00:00:15.496355][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.765344][f=-000001] GameID: 26562e661d37fe0cde84c8b9f81d10e6
[t=00:00:15.765585][f=-000001] Connection attempt from Tommyknocker
[t=00:00:15.765591][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.765674][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.765690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:15.765704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:15.765714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]"
[t=00:00:15.765724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]"
[t=00:00:15.796249][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.902547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001f4eef2b8a0,000001f4efcca1b0}][locale="C"]"
[t=00:00:15.902568][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1
[t=00:00:19.042221][f=-000001] Input grabbing is enabled!
[t=00:00:21.411156][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:00:43.294101][f=-000001] Warning: Couldn't find texture "%%621:1"!
[t=00:00:43.299175][f=0000000] [chicken_handler.lua] Spawning roost at (3476, 310.950867, 1831) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:00:43.300219][f=0000000] [chicken_handler.lua] Spawning roost at (3637, 311.63559, 2799) after 45 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1911.95337
[t=00:00:43.300734][f=0000000] [chicken_handler.lua] Spawning roost at (2373, 308.892822, 4341) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:00:43.301117][f=0000000] [chicken_handler.lua] Spawning roost at (1084, 441.747284, 5474) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:00:43.301530][f=0000000] [chicken_handler.lua] Spawning roost at (200, 581.966003, 4615) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214
[t=00:00:43.301935][f=0000000] [chicken_handler.lua] Spawning roost at (452, 581.887817, 4646) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:00:43.302303][f=0000000] [chicken_handler.lua] Spawning roost at (3715, 311.019531, 1592) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:00:43.302703][f=0000000] [chicken_handler.lua] Spawning roost at (3222, 304.763428, 4341) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999
[t=00:00:43.303074][f=0000000] [chicken_handler.lua] Spawning roost at (280, 441.918945, 5558) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:00:43.303426][f=0000000] [chicken_handler.lua] Spawning roost at (2636, 303.023926, 3185) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:04:50.817244][f=0007423] game_message: Metal Extractor is under attack
[t=00:06:25.862548][f=0010274] game_message: Hardpoint is under attack
[t=00:06:34.863397][f=0010544] [chicken_handler.lua] Spawning roost at (4461, 307.878113, 2903) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:06:34.864150][f=0010544] [chicken_handler.lua] Spawning roost at (1167, 300.954437, 5907) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:06:34.864586][f=0010544] [chicken_handler.lua] Spawning roost at (3748, 305.223083, 199) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:06:34.865063][f=0010544] [chicken_handler.lua] Spawning roost at (3222, 191.018677, 3253) after 10 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1980.09009
[t=00:06:34.865478][f=0010544] [chicken_handler.lua] Spawning roost at (4200, 145.747757, 3675) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:06:34.865958][f=0010544] [chicken_handler.lua] Spawning roost at (4661, 405.435181, 2259) after 10 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1980.09009
[t=00:06:34.866331][f=0010544] Testing chicken Count: 2
[t=00:08:59.146998][f=0014873] game_message: Aurora is under attack
[t=00:09:25.322253][f=0015658] game_message: Trident is under attack
[t=00:09:31.413179][f=0015841] game_message: Trident is under attack
[t=00:09:38.179802][f=0016044] game_message: Trident is under attack
[t=00:09:43.636901][f=0016208] game_message: Aurora is under attack
[t=00:10:12.210168][f=0017065] game_message: Aurora is under attack
[t=00:10:19.292094][f=0017278] game_message: Aurora is under attack
[t=00:10:24.282899][f=0017428] game_message: Trident is under attack
[t=00:10:30.092776][f=0017602] game_message: Trident is under attack
[t=00:10:35.107390][f=0017752] game_message: Trident is under attack
[t=00:10:42.029990][f=0017960] game_message: Metal Extractor is under attack
[t=00:10:55.700678][f=0018370] game_message: Metal Extractor is under attack
[t=00:11:00.830170][f=0018523] game_message: Bombard is under attack
[t=00:11:05.861424][f=0018675] game_message: Bombard is under attack
[t=00:11:10.868155][f=0018825] game_message: Aurora is under attack
[t=00:11:14.997260][f=0018949] game_message: EcoMan is under attack.
[t=00:11:16.560449][f=0018996] game_message: Hardpoint is under attack
[t=00:11:21.728979][f=0019151] game_message: Gunship Plant is under attack
[t=00:11:23.328320][f=0019199] game_message: Airborne enemy on radar!
[t=00:11:26.826730][f=0019304] game_message: Metal Extractor is under attack
[t=00:11:29.995193][f=0019399] game_message: EcoMan is under attack.
[t=00:11:32.881525][f=0019486] game_message: Tracer is under attack
[t=00:11:38.314752][f=0019648] game_message: EcoMan is under attack.
[t=00:11:41.551642][f=0019746] game_message: Solar Collector is under attack
[t=00:11:45.771190][f=0019872] [SpringApp::Kill][1] fromRun=1
[t=00:11:45.771203][f=0019872] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:11:45.792911][f=0019872]  [async=0] threads=8 tasks=2364502 {sum,avg}{exec,wait}time={{19128.801, 0.008}, {509461.406, 0.215}}ms
[t=00:11:45.792925][f=0019872]      thread=1 tasks=337786 {sum,min,max,avg}{exec,wait}time={{4668.874, 0.000, 64.807, 0.014}, {551.533, 0.000, 18446744027136.000, 0.002}}ms
[t=00:11:45.792934][f=0019872]      thread=2 tasks=337786 {sum,min,max,avg}{exec,wait}time={{2593.873, 0.000, 63.678, 0.008}, {79985.430, 0.000, 18446744027136.000, 0.237}}ms
[t=00:11:45.792943][f=0019872]      thread=3 tasks=337786 {sum,min,max,avg}{exec,wait}time={{2516.470, 0.000, 63.687, 0.007}, {82307.547, 0.000, 18446744027136.000, 0.244}}ms
[t=00:11:45.792950][f=0019872]      thread=4 tasks=337786 {sum,min,max,avg}{exec,wait}time={{2428.605, 0.000, 63.672, 0.007}, {85506.211, 0.000, 18446744027136.000, 0.253}}ms
[t=00:11:45.792956][f=0019872]      thread=5 tasks=337786 {sum,min,max,avg}{exec,wait}time={{2437.740, 0.000, 63.660, 0.007}, {83371.477, 0.000, 18446744027136.000, 0.247}}ms
[t=00:11:45.792965][f=0019872]      thread=6 tasks=337786 {sum,min,max,avg}{exec,wait}time={{2281.176, 0.000, 63.683, 0.007}, {87524.234, 0.000, 30.073, 0.259}}ms
[t=00:11:45.792972][f=0019872]      thread=7 tasks=337786 {sum,min,max,avg}{exec,wait}time={{2202.064, 0.000, 59.137, 0.007}, {90214.977, 0.000, 30.122, 0.267}}ms
[t=00:11:45.792978][f=0019872]  [async=1] threads=8 tasks=3165 {sum,avg}{exec,wait}time={{33780.012, 10.673}, {11528047.000, 3642.353}}ms
[t=00:11:45.792985][f=0019872]      thread=1 tasks=446 {sum,min,max,avg}{exec,wait}time={{4818.380, 0.000, 1194.678, 10.804}, {1650494.500, 0.083, 4834.575, 3700.660}}ms
[t=00:11:45.792994][f=0019872]      thread=2 tasks=452 {sum,min,max,avg}{exec,wait}time={{4834.792, 0.000, 1210.744, 10.696}, {1646647.750, 0.184, 4834.575, 3643.026}}ms
[t=00:11:45.793002][f=0019872]      thread=3 tasks=454 {sum,min,max,avg}{exec,wait}time={{4827.300, 0.000, 1203.855, 10.633}, {1645956.000, 0.236, 4834.151, 3625.454}}ms
[t=00:11:45.793009][f=0019872]      thread=4 tasks=455 {sum,min,max,avg}{exec,wait}time={{4832.664, 0.000, 1210.626, 10.621}, {1647326.500, 0.298, 4834.685, 3620.498}}ms
[t=00:11:45.793017][f=0019872]      thread=5 tasks=458 {sum,min,max,avg}{exec,wait}time={{4801.036, 0.000, 1185.325, 10.483}, {1635432.625, 0.383, 4828.445, 3570.813}}ms
[t=00:11:45.793025][f=0019872]      thread=6 tasks=453 {sum,min,max,avg}{exec,wait}time={{4834.455, 0.000, 1210.682, 10.672}, {1658368.250, 0.502, 4836.495, 3660.857}}ms
[t=00:11:45.793031][f=0019872]      thread=7 tasks=447 {sum,min,max,avg}{exec,wait}time={{4831.388, 0.000, 1200.817, 10.808}, {1643820.500, 0.009, 4843.431, 3677.451}}ms
[t=00:11:45.793037][f=0019872] [ThreadPool::SetThreadCount][2] workers=0
[t=00:11:45.793041][f=0019872] [SpringApp::Kill][2]
[t=00:11:45.793353][f=0019872] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:11:45.793360][f=0019872] [Game::KillLua][1] dtor=0 luaUI=000001f58c19bff0
[t=00:11:45.793392][f=0019872] Start widgetHandler:Shutdown
[t=00:11:45.794903][f=0019872] Shutdown - SaveOrderList Complete
[t=00:11:45.799778][f=0019872] Writing last game win data
[t=00:11:45.803145][f=0019872] Shutdown - SaveConfigData Complete
[t=00:11:45.803163][f=0019872] Shutdown Widget - Chili Highlight
[t=00:11:45.803184][f=0019872] Shutdown Widget - Draw After Chili
[t=00:11:45.803190][f=0019872] Shutdown Widget - API Unit Tracker GL4
[t=00:11:45.803199][f=0019872] Shutdown Widget - EPIC Menu
[t=00:11:45.803895][f=0019872] Shutdown Widget - Chili Minimap
[t=00:11:45.803969][f=0019872] Shutdown Widget - Chili Widget Selector
[t=00:11:45.804528][f=0019872] Shutdown Widget - Depth of Field Shader
[t=00:11:45.804535][f=0019872] Shutdown Widget - Deferred rendering
[t=00:11:45.804884][f=0019872] Shutdown Widget - Local Team Colors
[t=00:11:45.804893][f=0019872] Shutdown Widget - Display Keys 2
[t=00:11:45.804925][f=0019872] Shutdown Widget - Save Game Menu
[t=00:11:45.804931][f=0019872] Shutdown Widget - Highlight Model Api GL4
[t=00:11:45.804962][f=0019872] Shutdown Widget - Selected Units GL4 2
[t=00:11:45.804981][f=0019872] Shutdown Widget - HealthBars
[t=00:11:45.805613][f=0019872] Shutdown Widget - Noises
[t=00:11:45.805620][f=0019872] Shutdown Widget - Unit Icons
[t=00:11:45.805662][f=0019872] Shutdown Widget - Chili Chicken Panel
[t=00:11:45.805725][f=0019872] Shutdown Widget - BuildETA
[t=00:11:45.805732][f=0019872] Shutdown Widget - Win Counter
[t=00:11:45.805738][f=0019872] Shutdown Widget - EndGame APM stats
[t=00:11:45.806526][f=0019872] Shutdown Widget - Modular Comm Info
[t=00:11:45.806533][f=0019872] Shutdown Widget - Decloak Tower Range
[t=00:11:45.806541][f=0019872] Shutdown Widget - CameraShake
[t=00:11:45.806550][f=0019872] Shutdown Widget - Chili Economy Panel Default
[t=00:11:45.806600][f=0019872] Shutdown Widget - Chili EndGame Window
[t=00:11:45.806612][f=0019872] Shutdown Widget - Transport AI
[t=00:11:45.806619][f=0019872] Shutdown Widget - Chili Nuke Warning
[t=00:11:45.806626][f=0019872] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:11:45.806637][f=0019872] Shutdown Widget - Chili Spectator Panels
[t=00:11:45.806643][f=0019872] Shutdown Widget - Context Menu
[t=00:11:45.806648][f=0019872] Shutdown Widget - Darkening
[t=00:11:45.806660][f=0019872] Shutdown Widget - Defense Range Zero-K
[t=00:11:45.806678][f=0019872] Shutdown Widget - Grab Input
[t=00:11:45.806759][f=0019872] Input grabbing is disabled!
[t=00:11:45.806766][f=0019872] Shutdown Widget - Highlight Geos
[t=00:11:45.806778][f=0019872] Shutdown Widget - Local Widgets Config
[t=00:11:45.806788][f=0019872] Shutdown Widget - MinimapEvents
[t=00:11:45.806796][f=0019872] Shutdown Widget - Missile Silo Range
[t=00:11:45.806803][f=0019872] Shutdown Widget - Music Player v2
[t=00:11:45.806856][f=0019872] Shutdown Widget - Point Tracker
[t=00:11:45.806863][f=0019872] Shutdown Widget - Showeco and Grid Drawer
[t=00:11:45.806873][f=0019872] Shutdown Widget - State Reverse and Latency
[t=00:11:45.806879][f=0019872] Shutdown Widget - Stereo3D
[t=00:11:45.806915][f=0019872] Shutdown Widget - Reclaim Field Highlight
[t=00:11:45.806923][f=0019872] Shutdown Widget - Map Draw Blocker
[t=00:11:45.806935][f=0019872] Shutdown Widget - Startup Info and Selector
[t=00:11:45.806949][f=0019872] Shutdown Widget - Attack Warning
[t=00:11:45.806957][f=0019872] Shutdown Widget - Attack AoE
[t=00:11:45.806964][f=0019872] Shutdown Widget - Map Edge Extension
[t=00:11:45.807570][f=0019872] Shutdown Widget - Highlight Unit GL4 v2
[t=00:11:45.807579][f=0019872] Shutdown Widget - Selection Send
[t=00:11:45.807587][f=0019872] Shutdown Widget - LupsManager
[t=00:11:45.807601][f=0019872] Shutdown Widget - Newton Firezone
[t=00:11:45.807609][f=0019872] Shutdown Widget - Receive Units Indicator
[t=00:11:45.807619][f=0019872] Shutdown Widget - Chili Pro Console
[t=00:11:45.808439][f=0019872] Shutdown Widget - Persistent Build Height
[t=00:11:45.808450][f=0019872] Shutdown Widget - Lasso Terraform GUI
[t=00:11:45.808456][f=0019872] Shutdown Widget - Chili Framework
[t=00:11:45.808462][f=0019872] Shutdown Widget - Lups
[t=00:11:45.808923][f=0019872] Shutdown Widget - Chili Core Selector
[t=00:11:45.808980][f=0019872] Shutdown Widget - Custom Markers
[t=00:11:45.808990][f=0019872] Shutdown Widget - Mex Placement Handler
[t=00:11:45.809085][f=0019872] Shutdown Widget - Select Keys
[t=00:11:45.809100][f=0019872] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:11:45.809127][f=0019872] Shutdown Widget - Pause Screen
[t=00:11:45.809253][f=0019872] Shutdown Widget - Bloom Shader Deferred
[t=00:11:45.809350][f=0019872] Shutdown Widget - Color Blindness Correction
[t=00:11:45.809420][f=0019872] Shutdown Widget - Layout Handler
[t=00:11:45.809429][f=0019872] Shutdown Widget - Text To Speech Control
[t=00:11:45.809439][f=0019872] End widgetHandler:Shutdown
[t=00:11:45.874955][f=0019872] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 64527361, 0.0} allocedSize{int+, int-, ext}={0, 0, 11986789604}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0074}
[t=00:11:45.876461][f=0019872] [Game::KillLua][2] dtor=0 luaGaia=000001f4efcca1b0
[t=00:11:45.884194][f=0019872] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:45.884227][f=0019872] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:45.884247][f=0019872] [Game::KillLua][3] dtor=0 luaRules=000001f4eef2b8a0
[t=00:11:45.884269][f=0019872] Start gadgetHandler:Shutdown
[t=00:11:45.884279][f=0019872] Shutdown - Notice
[t=00:11:45.884284][f=0019872] FUTURE WARS GAME OVER.
[t=00:11:45.884289][f=0019872] Shutdown - Resource Setup
[t=00:11:45.884298][f=0019872] Shutdown - StartSetup
[t=00:11:45.884303][f=0019872] Shutdown - UnitMorph
[t=00:11:45.884701][f=0019872] Shutdown - Carrier Drones
[t=00:11:45.884707][f=0019872] Shutdown - Missile Silo Controller
[t=00:11:45.884714][f=0019872] Shutdown - Modular Comm Info
[t=00:11:45.884720][f=0019872] Shutdown - Terrain Texture Handler
[t=00:11:45.884728][f=0019872] Shutdown - UnitCloakShield
[t=00:11:45.884841][f=0019872] Shutdown - Starlight Handler
[t=00:11:45.884853][f=0019872] End gadgetHandler:Shutdown
[t=00:11:45.903568][f=0019872] Start gadgetHandler:Shutdown
[t=00:11:45.903582][f=0019872] Shutdown - UnitMorph
[t=00:11:45.903593][f=0019872] Shutdown - Teleport Throw
[t=00:11:45.903601][f=0019872] Shutdown - Commander Skin Renderer
[t=00:11:45.904220][f=0019872] Shutdown - Missile fired callins
[t=00:11:45.904238][f=0019872] Shutdown - Modular Comm Info
[t=00:11:45.904245][f=0019872] Shutdown - Retreat Command
[t=00:11:45.904253][f=0019872] Shutdown - Shockwaves
[t=00:11:45.904259][f=0019872] Shutdown - Unit tint API
[t=00:11:45.904269][f=0019872] Shutdown - Unit glow API
[t=00:11:45.904281][f=0019872] Shutdown - UnitCloakShield
[t=00:11:45.904298][f=0019872] Shutdown - Lups Cloak FX
[t=00:11:45.904304][f=0019872] Shutdown - Lups
[t=00:11:45.904761][f=0019872] Shutdown - Lups Shield
[t=00:11:45.904803][f=0019872] End gadgetHandler:Shutdown
[t=00:11:45.925917][f=0019872] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1465, 0.0} allocedSize{int+, int-, ext}={0, 0, 226476}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0014}
[t=00:11:45.930131][f=0019872] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:11:45.930204][f=0019872] [Game::KillLua][4] dtor=0
[t=00:11:45.930209][f=0019872] [Game::KillLua][5] dtor=0
[t=00:11:45.945323][f=0019872] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-28_13-59-03-704_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (261169 bytes)
[t=00:11:45.945382][f=0019872] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:11:45.958173][f=0019872] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:11:45.958194][f=0019872] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44
[t=00:11:45.958450][f=0019872] [Sound] [Sound::UpdateThread][4] ctx=000001f428f490c0 dev=000001f4290000a0
[t=00:11:45.958575][f=0019872] [Sound] [Sound::UpdateThread][5] ctx=000001f428f490c0 dev=000001f4290000a0
[t=00:11:45.958583][f=0019872] [Sound] [Sound::Cleanup][alcDestroyContext(000001f428f490c0)]
[t=00:11:45.959689][f=0019872] [Sound] [Sound::Cleanup][alcCloseDevice(000001f4290000a0)]
[t=00:11:45.959882][f=0019872] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:11:45.988201][f=0019872] [Sound] [Sound::UpdateThread][6]
[t=00:11:46.009086][f=0019872] [Game::~CGame][1]
[t=00:11:46.009099][f=0019872] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:11:46.009106][f=0019872] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:11:46.009110][f=0019872] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:11:46.009114][f=0019872] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:11:46.009123][f=0019872] [Game::KillLua][4] dtor=1
[t=00:11:46.009130][f=0019872] [Game::KillLua][5] dtor=1
[t=00:11:46.009258][f=0019872] [Game::KillMisc][1]
[t=00:11:46.009263][f=0019872] [Game::KillMisc][2]
[t=00:11:46.009418][f=0019872] [Game::KillMisc][3]
[t=00:11:46.009499][f=0019872] [Game::KillRendering][1]
[t=00:11:46.024616][f=0019872] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:11:46.076352][f=0019872] [3DOParser::Kill] allocated 1 pieces
[t=00:11:46.076382][f=0019872] [S3OParser::Kill] allocated 5503 pieces
[t=00:11:46.076800][f=0019872] [AssParser::Kill] allocated 1663 pieces
[t=00:11:46.120271][f=0019872] [Game::KillInterface][1]
[t=00:11:46.120520][f=0019872] [Game::KillInterface][2]
[t=00:11:46.121211][f=0019872] [Game::KillSimulation][1]
[t=00:11:46.121301][f=0019872] [Game::KillSimulation][2]
[t=00:11:46.145184][f=0019872] [CCollisionHandler] dis-/continuous tests: 5432/8311784
[t=00:11:46.145197][f=0019872] [Game::KillSimulation][3]
[t=00:11:46.147652][f=0019872] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:46.147768][f=0019872] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:46.147842][f=0019872] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:46.147861][f=0019872] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:11:46.149805][f=0019872] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:11:46.158814][f=0019872] [LosHandler::Kill] raycast instance cache-{hits,misses}={444,2720}; shared=0%; cached=14%
[t=00:11:46.167435][f=0019872] [Game::KillSimulation][4]
[t=00:11:46.245460][f=0019872] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:11:46.245483][f=0019872] [Game::~CGame][2]
[t=00:11:46.245488][f=0019872] [Game::~CGame][3]
[t=00:11:46.245698][f=0019872] [SpringApp::Kill][3]
[t=00:11:46.245786][f=0019872] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1568378 bytes sent   in 18211 packets (86.123 bytes/packet)
    304429 bytes recv'd in 9022 packets (33.743 bytes/packet)
    {0.090x, 0.178x} relative protocol overhead {up, down}
    9835 incoming chunks dropped, 60463 outgoing chunks resent
    8678 incoming chunks processed

[t=00:11:46.245859][f=0019872] [SpringApp::Kill][4] font=000001f472689580
[t=00:11:46.248419][f=0019872] [SpringApp::Kill][5]
[t=00:11:46.251426][f=0019872] [SpringApp::Kill][6]
[t=00:11:46.251458] [SpringApp::Kill][7]
[t=00:11:46.251500] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1040, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:46.251506] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3904, 1048576, 1048576}, EBO = {7680, 2097152, 2097152}
[t=00:11:46.251511] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:11:46.251556] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:11:46.251562] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:11:46.251566] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:46.251576] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152}
[t=00:11:46.251581] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {148900, 1048576, 1048576}, EBO = {223350, 2097152, 2097152}
[t=00:11:46.251586] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:11:46.251591] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:46.251597] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:11:46.251602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:11:46.251607] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152}
[t=00:11:46.404126] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:11:46.404139] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:11:46.404143] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:11:46.404146] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:11:46.404150] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:11:46.404752] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>]
[t=00:11:46.404757] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:11:46.404766] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (000001f428fc3070)
[t=00:11:46.404950] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001f47297cfc0)
[t=00:11:46.405176] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1233ms
[t=00:11:46.405192]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=19ms
[t=00:11:46.405197]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms
[t=00:11:46.405201]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=17ms
[t=00:11:46.405204]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=15ms
[t=00:11:46.405209]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=14ms
[t=00:11:46.405215]     file="bitmaps/loadpictures/facplop.png" indx=527 inflSize=3075kb readTime=14ms
[t=00:11:46.405219]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=13ms
[t=00:11:46.405224]     file="sounds/music/peace/a whole world on paper.ogg" indx=6339 inflSize=2558kb readTime=13ms
[t=00:11:46.405228]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=13ms
[t=00:11:46.405232]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=13ms
[t=00:11:46.409082] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=1)] #archives[section]=1 #files[section]=138
[t=00:11:46.409092] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001f428ee6c40)
[t=00:11:46.409150] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:11:46.409156] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f428fc1ff0)
[t=00:11:46.409203] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f428fc2c50)
[t=00:11:46.409220] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f428fc2570)
[t=00:11:46.409255] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:11:46.409263] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:11:46.409305] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:11:46.409310] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:11:46.409314] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:11:46.409320] [VFS] [SpringVFS::DeleteArchives<this=000001f4727d6b30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:11:46.409426] [SpringApp::Kill][8]
[t=00:11:46.409430] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:11:46.409434] [WatchDog::Uninstall][1] hangDetectorThread=00007ff787877430 (joinable=1)
[t=00:11:46.409437] [WatchDog::Uninstall][2]
[t=00:11:47.320114] [WatchDog::Uninstall][3]
[t=00:11:47.320123] [SpringApp::Kill][9]