Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.012240] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.012256] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.014202] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.014246] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.045467] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.045493] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.045504] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.045511] [t=00:00:00.045515] Enable or disable log sections using the LogSections configuration key [t=00:00:00.045519] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.045522] Use "none" to disable the default log sections. [t=00:00:00.045526] ============== </Log Sections> ============== [t=00:00:00.045531] ============== <User Config> ============== [t=00:00:00.045593] AllowDeferredMapRendering = 1 [t=00:00:00.045597] AllowDeferredModelRendering = 1 [t=00:00:00.045600] AnimationMT = 0 [t=00:00:00.045603] BumpWaterAnisotropy = 2 [t=00:00:00.045606] BumpWaterBlurReflection = 1 [t=00:00:00.045609] BumpWaterDepthBits = 32 [t=00:00:00.045613] BumpWaterReflection = 2 [t=00:00:00.045616] BumpWaterRefraction = 2 [t=00:00:00.045618] BumpWaterTexSizeReflection = 1024 [t=00:00:00.045622] CamFreeScrollSpeed = 50 [t=00:00:00.045626] CamMode = 1 [t=00:00:00.045630] CubeTexSizeReflection = 1024 [t=00:00:00.045633] CubeTexSizeSpecular = 1024 [t=00:00:00.045637] DualScreenMiniMapOnLeft = 1 [t=00:00:00.045640] EdgeMoveDynamic = 0 [t=00:00:00.045643] EdgeMoveWidth = 0.003 [t=00:00:00.045646] FPSFOV = 90 [t=00:00:00.045649] FPSScrollSpeed = 50 [t=00:00:00.045651] FontSize = 18 [t=00:00:00.045655] GrassDetail = 0 [t=00:00:00.045657] GroundDecals = 10 [t=00:00:00.045660] GroundDetail = 180 [t=00:00:00.045664] HangTimeout = 30 [t=00:00:00.045668] HardwareCursor = 1 [t=00:00:00.045670] InitialNetworkTimeout = 0 [t=00:00:00.045674] LinkIncomingMaxPacketRate = 512 [t=00:00:00.045677] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.045680] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.045683] LinkOutgoingBandwidth = 131072 [t=00:00:00.045686] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.045690] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.045693] MSAALevel = 8 [t=00:00:00.045698] MaxParticles = 50000 [t=00:00:00.045701] MaxSounds = 32 [t=00:00:00.045703] MaximumTransmissionUnit = 0 [t=00:00:00.045707] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.045710] MiniMapMarker = 0 [t=00:00:00.045713] MouseDragScrollThreshold = 0 [t=00:00:00.045716] NetworkLossFactor = 1 [t=00:00:00.045720] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.045723] OverheadScrollSpeed = 50 [t=00:00:00.045725] ReconnectTimeout = 0 [t=00:00:00.045728] RotOverheadScrollSpeed = 50 [t=00:00:00.045733] RotateLogFiles = 1 [t=00:00:00.045736] ShadowMapSize = 16384 [t=00:00:00.045739] Shadows = 1 [t=00:00:00.045742] ShowClock = 0 [t=00:00:00.045745] SoftParticles = 2 [t=00:00:00.045748] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.045751] UnitIconDist = 151 [t=00:00:00.045754] UpdateBoundingVolumeMT = 0 [t=00:00:00.045757] UpdateWeaponVectorsMT = 0 [t=00:00:00.045760] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.045763] UseLuaMemPools = 0 [t=00:00:00.045779] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.045782] VFSCacheArchiveFiles = 0 [t=00:00:00.045785] VSync = 0 [t=00:00:00.045788] Water = 4 [t=00:00:00.045792] XResolution = 2560 [t=00:00:00.045795] YResolution = 1440 [t=00:00:00.045801] ============== </User Config> ============== [t=00:00:00.045804] ============== <User System> ============== [t=00:00:00.045808] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.045885] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.045894] Compiler Version: gcc-13.2.0 [t=00:00:00.045921] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.045949] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile [t=00:00:00.045953] Binary Word Size: 64-bit (native) [t=00:00:00.045956] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.045960] Physical CPU Cores: 8 [t=00:00:00.045964] Logical CPU Cores: 16 [t=00:00:00.045968] ============== </User System> ============== [t=00:00:00.046051] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.046054] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.046056] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.046059] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.046062] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.046607] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.046614] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.049474] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.052515] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.052522] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.052526] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.052530] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.052532] [10] 2048x1280x24bpp@60Hz [t=00:00:00.052536] [12] 1969x1108x24bpp@70Hz [t=00:00:00.052539] [15] 1920x1440x24bpp@70Hz [t=00:00:00.052542] [18] 1920x1200x24bpp@60Hz [t=00:00:00.052547] [20] 1920x1080x24bpp@70Hz [t=00:00:00.052557] [24] 1707x960x24bpp@70Hz [t=00:00:00.052560] [27] 1680x1050x24bpp@60Hz [t=00:00:00.052563] [29] 1600x1200x24bpp@60Hz [t=00:00:00.052566] [30] 1600x1024x24bpp@60Hz [t=00:00:00.052568] [32] 1600x1000x24bpp@60Hz [t=00:00:00.052571] [33] 1600x900x24bpp@60Hz [t=00:00:00.052575] [34] 1506x847x24bpp@70Hz [t=00:00:00.052579] [37] 1440x1080x24bpp@70Hz [t=00:00:00.052583] [41] 1440x900x24bpp@60Hz [t=00:00:00.052587] [42] 1366x768x24bpp@60Hz [t=00:00:00.052590] [43] 1360x768x24bpp@60Hz [t=00:00:00.052594] [44] 1280x1024x24bpp@60Hz [t=00:00:00.052597] [46] 1280x960x24bpp@60Hz [t=00:00:00.052601] [47] 1280x800x24bpp@60Hz [t=00:00:00.052605] [48] 1280x768x24bpp@60Hz [t=00:00:00.052609] [49] 1280x720x24bpp@70Hz [t=00:00:00.052612] [52] 1176x664x24bpp@60Hz [t=00:00:00.052614] [55] 1152x864x24bpp@60Hz [t=00:00:00.052617] [56] 1024x768x24bpp@60Hz [t=00:00:00.052620] [57] 800x600x24bpp@60Hz [t=00:00:00.052622] [58] 720x576x24bpp@50Hz [t=00:00:00.052627] [59] 720x480x24bpp@60Hz [t=00:00:00.052632] [61] 640x480x24bpp@60Hz [t=00:00:00.221396] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.221859] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.221876] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.240074] [GR::LogVersionInfo] [t=00:00:00.240090] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.240093] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.240097] GL vendor : NVIDIA Corporation [t=00:00:00.240100] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.240103] GLSL version: 4.60 NVIDIA [t=00:00:00.240105] GLEW version: 2.1.0 [t=00:00:00.240108] GPU memory : 16376MB (total) / 13388MB (available) [t=00:00:00.240117] SDL swap-int: 1 [t=00:00:00.240122] SDL driver : windows [t=00:00:00.240124] [t=00:00:00.240127] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.240134] GLSL shader support : 1 [t=00:00:00.240137] GL4 support : 1 [t=00:00:00.240140] FBO extension support : 1 [t=00:00:00.240148] NVX GPU mem-info support : 1 [t=00:00:00.240152] ATI GPU mem-info support : 0 [t=00:00:00.240159] Texture clamping to edge : 1 [t=00:00:00.240165] NPOT-texture support : 1 (1) [t=00:00:00.240169] S3TC/DXT1 texture support : 1/1 [t=00:00:00.240174] texture query-LOD support : 1 (1) [t=00:00:00.240179] MSAA frame-buffer support : 1 (1) [t=00:00:00.240182] Z-buffer depth : 32 (-) [t=00:00:00.240188] primitive-restart support : 1 (1) [t=00:00:00.240191] clip-space control support: 1 (1) [t=00:00:00.240194] seamless cube-map support : 1 (1) [t=00:00:00.240198] frag-depth layout support : 1 (1) [t=00:00:00.240201] persistent maps support : 1 (1) [t=00:00:00.240204] explicit attribs location : 1 (1) [t=00:00:00.240208] multi draw indirect : 1 (-) [t=00:00:00.240212] array textures : 1 (-) [t=00:00:00.240217] buffer copy support : 1 (-) [t=00:00:00.240220] indirect draw : 1 (-) [t=00:00:00.240223] base instance : 1 (-) [t=00:00:00.240225] [t=00:00:00.240228] max. FBO samples : 32 [t=00:00:00.240230] max. FS/program texture slots : 32/192 [t=00:00:00.240233] max. texture size : 32768 [t=00:00:00.240238] max. texture anisotropy level : 16.000000 [t=00:00:00.240241] max. vec4 varyings/attributes : 31/16 [t=00:00:00.240245] max. draw-buffers : 8 [t=00:00:00.240248] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.240251] max. uniform buffer-bindings : 84 [t=00:00:00.240254] max. uniform block-size : 64KB [t=00:00:00.240257] max. storage buffer-bindings : 96 [t=00:00:00.240261] max. storage block-size : 2047MB [t=00:00:00.240263] [t=00:00:00.240266] enable AMD-hacks : 0 [t=00:00:00.240268] compress MIP-maps: 0 [t=00:00:00.240302] Number of compressed texture formats: 23 [t=00:00:00.240318] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.240339] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.240501] [GR::UpdateGLConfigs] [t=00:00:00.240521] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.240525] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.240774] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.240782] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.240791] [GR::InitGLState] [t=00:00:00.240829] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.317308] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.318655] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.318976] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.321878] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.321890] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.322108] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.323253] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.323266] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.323329] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.323369] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.334398] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.334555] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.334834] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.334917] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.340690] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.340702] [VFS] [SpringVFS::ReserveArchives<this=000002b7ddbf93d0>] [t=00:00:00.340775] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.341893] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b7ddbf93d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.341899] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.428306] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.428505] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.428626] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.428665] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.428848] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.428850] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.428930] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.429021] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.429411] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.429438] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.429840][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.429907][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.429973][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.429985][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.429990][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.430011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.433208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.433219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.433225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.433230][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.433234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.433241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.494116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.495405][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b7ddce9cb0(default) context=000002b7ddc5d4b0 numChannels=2 frameSize=8 [t=00:00:00.495420][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.495425][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.495436][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.495441][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.495482][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.495501][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.495508][f=-000001] [Sound] Devices: [t=00:00:00.497252][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.497262][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.497273][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.497278][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.497285][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.497289][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.497758][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.497768][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.530164][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64678 MB [t=00:00:00.531118][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.532114][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:00.532787][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name Tommyknocker [t=00:00:00.716623][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:00.716942][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:00.717236][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.717469][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:00.750693][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:00.759736][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.759828][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.760687][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.766371][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:00.766423][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.766463][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.799391][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.799456][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.799502][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.799538][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.799569][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.807656][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.807747][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.808056][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.808213][f=-000001] IsIsland, <function>, false [t=00:00:14.826516][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:14.826841][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.827028][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.827803][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.828102][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.828260][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.828459][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.828639][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.828738][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.828895][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:14.828901][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:14.828906][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.828946][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.829153][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.829325][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.829478][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.829638][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.829743][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.829928][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.830186][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.842617][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.842815][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.846255][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.846614][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.849993][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.850263][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.850558][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.851603][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.851818][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.852007][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:14.853118][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.853400][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.855224][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.855796][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.856130][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.856396][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.856501][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.856596][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.858182][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.858945][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.862964][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.863211][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:14.863318][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.864917][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.865330][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.865600][f=-000001] SetSunLighting [t=00:00:14.865913][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:14.903315][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.903653][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.904482][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.904749][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.906487][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.906733][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.906745][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.906845][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.907403][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.912379][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.914441][f=-000001] Writing last game win data [t=00:00:14.918269][f=-000001] LuaUI v0.3 [t=00:00:15.061317][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.177853][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.178125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.178448][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.178455][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.186970][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11270, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923398}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0177} [t=00:00:15.718434][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.962206][f=-000001] GameID: fc582e66613ca0572310e19ae6ba43f2 [t=00:00:15.962483][f=-000001] Connection attempt from Tommyknocker [t=00:00:15.962489][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:15.962597][f=-000001] -> Connection established (given id 0) [t=00:00:15.962616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:15.962629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:15.962638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]" [t=00:00:15.962648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]" [t=00:00:15.993203][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.092163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002b8c6d35930,000002b909ef20c0}][locale="C"]" [t=00:00:16.092185][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1 [t=00:00:18.527615][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:30.459979][f=-000001] Warning: Couldn't find texture "%%621:1"! [t=00:00:30.465592][f=0000000] [chicken_handler.lua] Spawning roost at (1552, 542.514404, 2829) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:00:30.466356][f=0000000] [chicken_handler.lua] Spawning roost at (967, 659.442505, 2744) after 10 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1980.09009 [t=00:00:30.466934][f=0000000] [chicken_handler.lua] Spawning roost at (2603, 306.075684, 406) after 35 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1931.17822 [t=00:00:30.467472][f=0000000] [chicken_handler.lua] Spawning roost at (3566, 309.508911, 1431) after 23 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1954.5033 [t=00:00:30.467867][f=0000000] [chicken_handler.lua] Spawning roost at (1377, 321.754089, 2537) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:00:30.468385][f=0000000] [chicken_handler.lua] Spawning roost at (2277, 307.252502, 1352) after 23 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1954.5033 [t=00:00:30.468904][f=0000000] [chicken_handler.lua] Spawning roost at (1320, 586.419678, 2952) after 21 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1958.41809 [t=00:00:30.469308][f=0000000] [chicken_handler.lua] Spawning roost at (2949, 408.481232, 1965) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:00:30.469753][f=0000000] [chicken_handler.lua] Spawning roost at (1108, 635.480469, 2719) after 15 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1970.20959 [t=00:00:30.470205][f=0000000] [chicken_handler.lua] Spawning roost at (2649, 305.343231, 1610) after 14 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1972.18176 [t=00:05:35.252053][f=0009141] game_message: eQuil is under attack. [t=00:05:43.247730][f=0009381] game_message: eQuil is under attack. [t=00:06:21.139578][f=0010518] game_message: Trident is under attack [t=00:06:21.998979][f=0010544] [chicken_handler.lua] Spawning roost at (1482, 305.945984, 4359) after 16 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1968.23938 [t=00:06:22.000043][f=0010544] [chicken_handler.lua] Spawning roost at (4219, 306.264465, 2757) after 22 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1956.45972 [t=00:06:22.000622][f=0010544] [chicken_handler.lua] Spawning roost at (3722, 146.152115, 3413) after 17 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1966.27112 [t=00:06:22.001093][f=0010544] [chicken_handler.lua] Spawning roost at (2189, 310.088715, 3822) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:06:22.001539][f=0010544] [chicken_handler.lua] Spawning roost at (2177, 463.245026, 4369) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:06:22.001965][f=0010544] [chicken_handler.lua] Spawning roost at (3965, 306.209198, 1611) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:06:22.002357][f=0010544] Testing chicken Count: 2 [t=00:06:26.501463][f=0010679] game_message: Trident is under attack [t=00:06:33.879933][f=0010900] game_message: Trident is under attack [t=00:06:40.435362][f=0011097] game_message: Trident is under attack [t=00:07:08.853567][f=0011949] game_message: Longbow is under attack [t=00:07:16.599241][f=0012182] game_message: Longbow is under attack [t=00:07:22.835900][f=0012368] game_message: Longbow is under attack [t=00:07:29.968303][f=0012583] game_message: Longbow is under attack [t=00:07:35.375069][f=0012745] game_message: Longbow is under attack [t=00:08:17.219917][f=0014000] Input grabbing is disabled! [t=00:08:17.219950][f=0014000] Input grabbing is enabled! [t=00:08:18.359429][f=0014034] Input grabbing is disabled! [t=00:08:18.359461][f=0014034] Input grabbing is enabled! [t=00:08:19.521245][f=0014069] Input grabbing is disabled! [t=00:08:19.521279][f=0014069] Input grabbing is enabled! [t=00:08:23.286625][f=0014182] game_message: Trident is under attack [t=00:08:30.234607][f=0014391] game_message: Trident is under attack [t=00:08:35.234659][f=0014541] game_message: Trident is under attack [t=00:08:41.869361][f=0014740] game_message: Trident is under attack [t=00:08:46.947605][f=0014893] game_message: Aurora is under attack [t=00:08:53.531910][f=0015090] game_message: Aurora is under attack [t=00:08:58.632381][f=0015243] game_message: Whirlwind is under attack [t=00:09:20.481328][f=0015898] game_message: Whirlwind is under attack [t=00:10:10.503613][f=0017399] game_message: Airborne enemy on radar! [t=00:10:24.748778][f=0017826] game_message: Bombard is under attack [t=00:10:51.544754][f=0018630] game_message: Parapet is under attack [t=00:11:29.662059][f=0019774] game_message: Bombard is under attack [t=00:11:36.412207][f=0019976] game_message: Bombard is under attack [t=00:11:44.882491][f=0020230] game_message: Parapet is under attack [t=00:12:02.677224][f=0020764] game_message: Metal Extractor is under attack [t=00:12:07.884141][f=0020920] game_message: Bombard is under attack [t=00:12:12.025588][f=0021045] [chicken_handler.lua] Spawning roost at (3327, 176.192856, 3293) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:12:12.026369][f=0021045] [chicken_handler.lua] Spawning roost at (4149, 311.788208, 1317) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:12:12.026802][f=0021045] [chicken_handler.lua] Spawning roost at (3290, 308.808899, 1470) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:12:12.027184][f=0021045] [chicken_handler.lua] Spawning roost at (3391, 304.545959, 1212) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:12:12.027580][f=0021045] [chicken_handler.lua] Spawning roost at (1847, 305.79718, 3572) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:12:12.028113][f=0021045] [chicken_handler.lua] Spawning roost at (1418, 305.963135, 4714) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:12:12.028546][f=0021045] [chicken_handler.lua] Spawning roost at (3149, 305.1716, 4253) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:12:12.028935][f=0021045] [chicken_handler.lua] Spawning roost at (1351, 306.403748, 4961) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:12:12.030067][f=0021045] Testing chicken Count: 3 [t=00:12:32.685555][f=0021664] game_message: Trident is under attack [t=00:13:02.316228][f=0022554] game_message: Trident is under attack [t=00:13:07.374369][f=0022705] game_message: Trident is under attack [t=00:13:12.475294][f=0022858] game_message: Trident is under attack [t=00:13:17.762214][f=0023017] game_message: Trident is under attack [t=00:13:26.820872][f=0023289] game_message: Aurora is under attack [t=00:13:33.436538][f=0023487] game_message: Aurora is under attack [t=00:13:38.774203][f=0023647] game_message: Aurora is under attack [t=00:13:57.591185][f=0024212] game_message: Trident is under attack [t=00:14:31.286918][f=0025223] game_message: Trident is under attack [t=00:14:41.485011][f=0025529] game_message: Trident is under attack [t=00:14:46.494464][f=0025679] game_message: Aurora is under attack [t=00:14:59.101684][f=0026057] game_message: Trident is under attack [t=00:15:04.694988][f=0026225] game_message: Aurora is under attack [t=00:15:33.290066][f=0027083] game_message: Aurora is under attack [t=00:16:06.349804][f=0028074] game_message: eQuil is under attack. [t=00:16:09.890205][f=0028181] game_message: Aurora is under attack [t=00:16:16.855389][f=0028390] game_message: eQuil is low on HP! [t=00:16:17.353058][f=0028405] game_message: Aurora is under attack [t=00:16:30.952964][f=0028813] game_message: Aurora is under attack [t=00:16:35.963590][f=0028963] [SpringApp::Kill][1] fromRun=1 [t=00:16:35.963603][f=0028963] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:16:35.980308][f=0028963] [async=0] threads=8 tasks=3672046 {sum,avg}{exec,wait}time={{30360.301, 0.008}, {775250.500, 0.211}}ms [t=00:16:35.980322][f=0028963] thread=1 tasks=524578 {sum,min,max,avg}{exec,wait}time={{7835.593, 0.000, 65.909, 0.015}, {1109.506, 0.000, 18446744027136.000, 0.002}}ms [t=00:16:35.980341][f=0028963] thread=2 tasks=524578 {sum,min,max,avg}{exec,wait}time={{4090.772, 0.000, 65.911, 0.008}, {120532.133, 0.000, 18446744027136.000, 0.230}}ms [t=00:16:35.980348][f=0028963] thread=3 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3928.976, 0.000, 65.881, 0.007}, {124596.516, 0.000, 18446744027136.000, 0.238}}ms [t=00:16:35.980357][f=0028963] thread=4 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3797.370, 0.000, 65.904, 0.007}, {128067.359, 0.000, 18446744027136.000, 0.244}}ms [t=00:16:35.980363][f=0028963] thread=5 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3702.281, 0.000, 65.918, 0.007}, {129592.047, 0.000, 18446744027136.000, 0.247}}ms [t=00:16:35.980371][f=0028963] thread=6 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3586.305, 0.000, 65.907, 0.007}, {132705.156, 0.000, 10.616, 0.253}}ms [t=00:16:35.980378][f=0028963] thread=7 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3419.004, 0.000, 65.907, 0.007}, {138647.781, 0.000, 10.632, 0.264}}ms [t=00:16:35.980386][f=0028963] [async=1] threads=8 tasks=3213 {sum,avg}{exec,wait}time={{34592.297, 10.766}, {11821287.000, 3679.205}}ms [t=00:16:35.980393][f=0028963] thread=1 tasks=462 {sum,min,max,avg}{exec,wait}time={{4932.957, 0.000, 1188.965, 10.677}, {1696829.750, 0.094, 4946.015, 3672.792}}ms [t=00:16:35.980400][f=0028963] thread=2 tasks=458 {sum,min,max,avg}{exec,wait}time={{4948.337, 0.000, 1203.871, 10.804}, {1685296.375, 0.135, 4942.417, 3679.687}}ms [t=00:16:35.980410][f=0028963] thread=3 tasks=457 {sum,min,max,avg}{exec,wait}time={{4949.415, 0.000, 1198.615, 10.830}, {1694219.625, 0.288, 4954.132, 3707.264}}ms [t=00:16:35.980417][f=0028963] thread=4 tasks=457 {sum,min,max,avg}{exec,wait}time={{4945.960, 0.000, 1203.842, 10.823}, {1690002.500, 0.304, 4945.530, 3698.036}}ms [t=00:16:35.980424][f=0028963] thread=5 tasks=461 {sum,min,max,avg}{exec,wait}time={{4925.789, 0.000, 1188.471, 10.685}, {1672435.875, 0.391, 4940.345, 3627.844}}ms [t=00:16:35.980432][f=0028963] thread=6 tasks=457 {sum,min,max,avg}{exec,wait}time={{4951.635, 0.000, 1203.585, 10.835}, {1698218.875, 0.474, 4951.285, 3716.015}}ms [t=00:16:35.980439][f=0028963] thread=7 tasks=461 {sum,min,max,avg}{exec,wait}time={{4938.202, 0.000, 1183.655, 10.712}, {1684284.250, 0.569, 4957.388, 3653.545}}ms [t=00:16:35.980443][f=0028963] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:35.980447][f=0028963] [SpringApp::Kill][2] [t=00:16:35.980844][f=0028963] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:35.980859][f=0028963] [Game::KillLua][1] dtor=0 luaUI=000002b908492830 [t=00:16:35.980895][f=0028963] Start widgetHandler:Shutdown [t=00:16:35.982447][f=0028963] Shutdown - SaveOrderList Complete [t=00:16:35.987134][f=0028963] Writing last game win data [t=00:16:35.989690][f=0028963] Shutdown - SaveConfigData Complete [t=00:16:35.989700][f=0028963] Shutdown Widget - Chili Highlight [t=00:16:35.989721][f=0028963] Shutdown Widget - Draw After Chili [t=00:16:35.989728][f=0028963] Shutdown Widget - API Unit Tracker GL4 [t=00:16:35.989740][f=0028963] Shutdown Widget - EPIC Menu [t=00:16:35.990419][f=0028963] Shutdown Widget - Depth of Field Shader [t=00:16:35.990427][f=0028963] Shutdown Widget - Chili Widget Selector [t=00:16:35.990978][f=0028963] Shutdown Widget - Chili Minimap [t=00:16:35.991053][f=0028963] Shutdown Widget - Deferred rendering [t=00:16:35.991443][f=0028963] Shutdown Widget - Local Team Colors [t=00:16:35.991454][f=0028963] Shutdown Widget - Display Keys 2 [t=00:16:35.991482][f=0028963] Shutdown Widget - Save Game Menu [t=00:16:35.991496][f=0028963] Shutdown Widget - Highlight Model Api GL4 [t=00:16:35.991529][f=0028963] Shutdown Widget - Selected Units GL4 2 [t=00:16:35.991545][f=0028963] Shutdown Widget - Unit Icons [t=00:16:35.991588][f=0028963] Shutdown Widget - Noises [t=00:16:35.991595][f=0028963] Shutdown Widget - HealthBars [t=00:16:35.992304][f=0028963] Shutdown Widget - BuildETA [t=00:16:35.992313][f=0028963] Shutdown Widget - Chili Chicken Panel [t=00:16:35.992383][f=0028963] Shutdown Widget - Win Counter [t=00:16:35.992396][f=0028963] Shutdown Widget - EndGame APM stats [t=00:16:35.993323][f=0028963] Shutdown Widget - Modular Comm Info [t=00:16:35.993332][f=0028963] Shutdown Widget - Attack Warning [t=00:16:35.993341][f=0028963] Shutdown Widget - Startup Info and Selector [t=00:16:35.993357][f=0028963] Shutdown Widget - Map Draw Blocker [t=00:16:35.993373][f=0028963] Shutdown Widget - Reclaim Field Highlight [t=00:16:35.993386][f=0028963] Shutdown Widget - Stereo3D [t=00:16:35.993432][f=0028963] Shutdown Widget - State Reverse and Latency [t=00:16:35.993439][f=0028963] Shutdown Widget - Showeco and Grid Drawer [t=00:16:35.993449][f=0028963] Shutdown Widget - Point Tracker [t=00:16:35.993455][f=0028963] Shutdown Widget - Music Player v2 [t=00:16:35.993530][f=0028963] Shutdown Widget - Missile Silo Range [t=00:16:35.993537][f=0028963] Shutdown Widget - MinimapEvents [t=00:16:35.993546][f=0028963] Shutdown Widget - Local Widgets Config [t=00:16:35.993554][f=0028963] Shutdown Widget - Highlight Geos [t=00:16:35.993563][f=0028963] Shutdown Widget - Grab Input [t=00:16:35.993639][f=0028963] Input grabbing is disabled! [t=00:16:35.993645][f=0028963] Shutdown Widget - Defense Range Zero-K [t=00:16:35.993664][f=0028963] Shutdown Widget - Darkening [t=00:16:35.993675][f=0028963] Shutdown Widget - Context Menu [t=00:16:35.993680][f=0028963] Shutdown Widget - Chili Spectator Panels [t=00:16:35.993687][f=0028963] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:35.993697][f=0028963] Shutdown Widget - Chili Nuke Warning [t=00:16:35.993707][f=0028963] Shutdown Widget - Transport AI [t=00:16:35.993714][f=0028963] Shutdown Widget - Chili EndGame Window [t=00:16:35.993723][f=0028963] Shutdown Widget - Chili Economy Panel Default [t=00:16:35.993777][f=0028963] Shutdown Widget - CameraShake [t=00:16:35.993785][f=0028963] Shutdown Widget - Decloak Tower Range [t=00:16:35.993791][f=0028963] Shutdown Widget - Attack AoE [t=00:16:35.993799][f=0028963] Shutdown Widget - Map Edge Extension [t=00:16:35.994399][f=0028963] Shutdown Widget - Selection Send [t=00:16:35.994408][f=0028963] Shutdown Widget - Highlight Unit GL4 v2 [t=00:16:35.994415][f=0028963] Shutdown Widget - LupsManager [t=00:16:35.994432][f=0028963] Shutdown Widget - Receive Units Indicator [t=00:16:35.994439][f=0028963] Shutdown Widget - Newton Firezone [t=00:16:35.994446][f=0028963] Shutdown Widget - Chili Pro Console [t=00:16:35.995215][f=0028963] Shutdown Widget - Persistent Build Height [t=00:16:35.995224][f=0028963] Shutdown Widget - Lasso Terraform GUI [t=00:16:35.995232][f=0028963] Shutdown Widget - Lups [t=00:16:35.995686][f=0028963] Shutdown Widget - Chili Framework [t=00:16:35.995696][f=0028963] Shutdown Widget - Mex Placement Handler [t=00:16:35.995778][f=0028963] Shutdown Widget - Custom Markers [t=00:16:35.995790][f=0028963] Shutdown Widget - Chili Core Selector [t=00:16:35.995845][f=0028963] Shutdown Widget - Select Keys [t=00:16:35.995858][f=0028963] Shutdown Widget - Pause Screen [t=00:16:35.995998][f=0028963] Shutdown Widget - Contrast Adaptive Sharpen [t=00:16:35.996029][f=0028963] Shutdown Widget - Bloom Shader Deferred [t=00:16:35.996118][f=0028963] Shutdown Widget - Text To Speech Control [t=00:16:35.996125][f=0028963] Shutdown Widget - Layout Handler [t=00:16:35.996133][f=0028963] Shutdown Widget - Color Blindness Correction [t=00:16:35.996200][f=0028963] End widgetHandler:Shutdown [t=00:16:36.068574][f=0028963] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 96675460, 0.0} allocedSize{int+, int-, ext}={0, 0, 17077199053}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0069} [t=00:16:36.073886][f=0028963] [Game::KillLua][2] dtor=0 luaGaia=000002b909ef20c0 [t=00:16:36.079006][f=0028963] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:36.079054][f=0028963] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:36.079070][f=0028963] [Game::KillLua][3] dtor=0 luaRules=000002b8c6d35930 [t=00:16:36.079092][f=0028963] Start gadgetHandler:Shutdown [t=00:16:36.079099][f=0028963] Shutdown - Notice [t=00:16:36.079104][f=0028963] FUTURE WARS GAME OVER. [t=00:16:36.079109][f=0028963] Shutdown - Resource Setup [t=00:16:36.079119][f=0028963] Shutdown - StartSetup [t=00:16:36.079124][f=0028963] Shutdown - UnitMorph [t=00:16:36.079616][f=0028963] Shutdown - Carrier Drones [t=00:16:36.079622][f=0028963] Shutdown - Missile Silo Controller [t=00:16:36.079628][f=0028963] Shutdown - Modular Comm Info [t=00:16:36.079634][f=0028963] Shutdown - Terrain Texture Handler [t=00:16:36.079640][f=0028963] Shutdown - UnitCloakShield [t=00:16:36.079808][f=0028963] Shutdown - Starlight Handler [t=00:16:36.079822][f=0028963] End gadgetHandler:Shutdown [t=00:16:36.096251][f=0028963] Start gadgetHandler:Shutdown [t=00:16:36.096265][f=0028963] Shutdown - UnitMorph [t=00:16:36.096277][f=0028963] Shutdown - Teleport Throw [t=00:16:36.096285][f=0028963] Shutdown - Commander Skin Renderer [t=00:16:36.099321][f=0028963] Shutdown - Missile fired callins [t=00:16:36.099332][f=0028963] Shutdown - Modular Comm Info [t=00:16:36.099337][f=0028963] Shutdown - Retreat Command [t=00:16:36.099348][f=0028963] Shutdown - Shockwaves [t=00:16:36.099355][f=0028963] Shutdown - Unit tint API [t=00:16:36.099372][f=0028963] Shutdown - Unit glow API [t=00:16:36.099386][f=0028963] Shutdown - UnitCloakShield [t=00:16:36.099402][f=0028963] Shutdown - Lups Cloak FX [t=00:16:36.099412][f=0028963] Shutdown - Lups [t=00:16:36.099865][f=0028963] Shutdown - Lups Shield [t=00:16:36.099922][f=0028963] End gadgetHandler:Shutdown [t=00:16:36.119577][f=0028963] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1657, 0.0} allocedSize{int+, int-, ext}={0, 0, 256684}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006} [t=00:16:36.121500][f=0028963] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:36.121557][f=0028963] [Game::KillLua][4] dtor=0 [t=00:16:36.121564][f=0028963] [Game::KillLua][5] dtor=0 [t=00:16:36.137168][f=0028963] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-28_14-11-09-476_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (369866 bytes) [t=00:16:36.137253][f=0028963] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:36.149107][f=0028963] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:36.149126][f=0028963] [Sound] [Sound::UpdateThread][3] #sources=32 #items=64 [t=00:16:36.149336][f=0028963] [Sound] [Sound::UpdateThread][4] ctx=000002b7ddc5d4b0 dev=000002b7ddce9cb0 [t=00:16:36.149466][f=0028963] [Sound] [Sound::UpdateThread][5] ctx=000002b7ddc5d4b0 dev=000002b7ddce9cb0 [t=00:16:36.149477][f=0028963] [Sound] [Sound::Cleanup][alcDestroyContext(000002b7ddc5d4b0)] [t=00:16:36.150474][f=0028963] [Sound] [Sound::Cleanup][alcCloseDevice(000002b7ddce9cb0)] [t=00:16:36.150778][f=0028963] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:16:36.176775][f=0028963] [Sound] [Sound::UpdateThread][6] [t=00:16:36.178662][f=0028963] [Game::~CGame][1] [t=00:16:36.178698][f=0028963] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:36.178704][f=0028963] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:36.178709][f=0028963] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:36.178712][f=0028963] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:36.178717][f=0028963] [Game::KillLua][4] dtor=1 [t=00:16:36.178728][f=0028963] [Game::KillLua][5] dtor=1 [t=00:16:36.178857][f=0028963] [Game::KillMisc][1] [t=00:16:36.178865][f=0028963] [Game::KillMisc][2] [t=00:16:36.179011][f=0028963] [Game::KillMisc][3] [t=00:16:36.179091][f=0028963] [Game::KillRendering][1] [t=00:16:36.184115][f=0028963] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:16:36.284730][f=0028963] [3DOParser::Kill] allocated 1 pieces [t=00:16:36.284746][f=0028963] [S3OParser::Kill] allocated 5503 pieces [t=00:16:36.285239][f=0028963] [AssParser::Kill] allocated 1663 pieces [t=00:16:36.330342][f=0028963] [Game::KillInterface][1] [t=00:16:36.330802][f=0028963] [Game::KillInterface][2] [t=00:16:36.331264][f=0028963] [Game::KillSimulation][1] [t=00:16:36.331384][f=0028963] [Game::KillSimulation][2] [t=00:16:36.359395][f=0028963] [CCollisionHandler] dis-/continuous tests: 3196/11749345 [t=00:16:36.359412][f=0028963] [Game::KillSimulation][3] [t=00:16:36.361854][f=0028963] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:36.361961][f=0028963] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:36.362089][f=0028963] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:36.362128][f=0028963] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:36.362890][f=0028963] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:16:36.373354][f=0028963] [LosHandler::Kill] raycast instance cache-{hits,misses}={16627,11735}; shared=0%; cached=59% [t=00:16:36.382457][f=0028963] [Game::KillSimulation][4] [t=00:16:36.460662][f=0028963] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:16:36.460681][f=0028963] [Game::~CGame][2] [t=00:16:36.460686][f=0028963] [Game::~CGame][3] [t=00:16:36.460707][f=0028963] [SpringApp::Kill][3] [t=00:16:36.460808][f=0028963] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2211665 bytes sent in 26246 packets (84.267 bytes/packet) 425418 bytes recv'd in 12823 packets (33.176 bytes/packet) {0.093x, 0.181x} relative protocol overhead {up, down} 13926 incoming chunks dropped, 85251 outgoing chunks resent 12581 incoming chunks processed [t=00:16:36.460832][f=0028963] [SpringApp::Kill][4] font=000002b7a7319580 [t=00:16:36.464092][f=0028963] [SpringApp::Kill][5] [t=00:16:36.467385][f=0028963] [SpringApp::Kill][6] [t=00:16:36.467428] [SpringApp::Kill][7] [t=00:16:36.467471] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:36.467487] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:16:36.467493] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:36.467498] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:36.467542] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:16:36.467548] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:36.467553] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {464, 1048576, 1048576}, EBO = {696, 2097152, 2097152} [t=00:16:36.467562] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {227076, 1048576, 1048576}, EBO = {340614, 2097152, 2097152} [t=00:16:36.467567] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:36.467572] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:36.467577] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:36.467583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:16:36.467589] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152} [t=00:16:36.570111] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:36.570128] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:36.570132] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:36.570147] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:16:36.570150] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:36.570864] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>] [t=00:16:36.570869] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:16:36.570876] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (000002b7ddcad570) [t=00:16:36.571070] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002b7de2259e0) [t=00:16:36.571259] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1303ms [t=00:16:36.571270] file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=25ms [t=00:16:36.571275] file="sounds/music/war/yin & yang.ogg" indx=6357 inflSize=4395kb readTime=20ms [t=00:16:36.571282] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=18ms [t=00:16:36.571287] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=18ms [t=00:16:36.571290] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms [t=00:16:36.571297] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=15ms [t=00:16:36.571300] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=14ms [t=00:16:36.571305] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=13ms [t=00:16:36.571309] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=13ms [t=00:16:36.571313] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=13ms [t=00:16:36.573017] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:16:36.573030] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000002b7ddd0ff70) [t=00:16:36.573135] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:16:36.573141] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b7ddcac230) [t=00:16:36.573209] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b7ddcad410) [t=00:16:36.573244] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b7ddcacbd0) [t=00:16:36.573295] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:36.573300] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:16:36.573376] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:36.573383] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:36.573387] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:36.573392] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:36.574906] [SpringApp::Kill][8] [t=00:16:36.574912] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:36.574918] [WatchDog::Uninstall][1] hangDetectorThread=00007ff787877430 (joinable=1) [t=00:16:36.574921] [WatchDog::Uninstall][2] [t=00:16:37.325163] [WatchDog::Uninstall][3] [t=00:16:37.325172] [SpringApp::Kill][9]
infolog_full.txt (truncated):