ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103334

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.012240] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.012256] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.014202] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014246] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.045467] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.045493] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.045504]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.045511]   
[t=00:00:00.045515]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.045519]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.045522]   Use "none" to disable the default log sections.
[t=00:00:00.045526] ============== </Log Sections> ==============

[t=00:00:00.045531] ============== <User Config> ==============
[t=00:00:00.045593]   AllowDeferredMapRendering = 1
[t=00:00:00.045597]   AllowDeferredModelRendering = 1
[t=00:00:00.045600]   AnimationMT = 0
[t=00:00:00.045603]   BumpWaterAnisotropy = 2
[t=00:00:00.045606]   BumpWaterBlurReflection = 1
[t=00:00:00.045609]   BumpWaterDepthBits = 32
[t=00:00:00.045613]   BumpWaterReflection = 2
[t=00:00:00.045616]   BumpWaterRefraction = 2
[t=00:00:00.045618]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.045622]   CamFreeScrollSpeed = 50
[t=00:00:00.045626]   CamMode = 1
[t=00:00:00.045630]   CubeTexSizeReflection = 1024
[t=00:00:00.045633]   CubeTexSizeSpecular = 1024
[t=00:00:00.045637]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.045640]   EdgeMoveDynamic = 0
[t=00:00:00.045643]   EdgeMoveWidth = 0.003
[t=00:00:00.045646]   FPSFOV = 90
[t=00:00:00.045649]   FPSScrollSpeed = 50
[t=00:00:00.045651]   FontSize = 18
[t=00:00:00.045655]   GrassDetail = 0
[t=00:00:00.045657]   GroundDecals = 10
[t=00:00:00.045660]   GroundDetail = 180
[t=00:00:00.045664]   HangTimeout = 30
[t=00:00:00.045668]   HardwareCursor = 1
[t=00:00:00.045670]   InitialNetworkTimeout = 0
[t=00:00:00.045674]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.045677]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.045680]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.045683]   LinkOutgoingBandwidth = 131072
[t=00:00:00.045686]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.045690]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.045693]   MSAALevel = 8
[t=00:00:00.045698]   MaxParticles = 50000
[t=00:00:00.045701]   MaxSounds = 32
[t=00:00:00.045703]   MaximumTransmissionUnit = 0
[t=00:00:00.045707]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.045710]   MiniMapMarker = 0
[t=00:00:00.045713]   MouseDragScrollThreshold = 0
[t=00:00:00.045716]   NetworkLossFactor = 1
[t=00:00:00.045720]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.045723]   OverheadScrollSpeed = 50
[t=00:00:00.045725]   ReconnectTimeout = 0
[t=00:00:00.045728]   RotOverheadScrollSpeed = 50
[t=00:00:00.045733]   RotateLogFiles = 1
[t=00:00:00.045736]   ShadowMapSize = 16384
[t=00:00:00.045739]   Shadows = 1
[t=00:00:00.045742]   ShowClock = 0
[t=00:00:00.045745]   SoftParticles = 2
[t=00:00:00.045748]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.045751]   UnitIconDist = 151
[t=00:00:00.045754]   UpdateBoundingVolumeMT = 0
[t=00:00:00.045757]   UpdateWeaponVectorsMT = 0
[t=00:00:00.045760]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.045763]   UseLuaMemPools = 0
[t=00:00:00.045779]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.045782]   VFSCacheArchiveFiles = 0
[t=00:00:00.045785]   VSync = 0
[t=00:00:00.045788]   Water = 4
[t=00:00:00.045792]   XResolution = 2560
[t=00:00:00.045795]   YResolution = 1440
[t=00:00:00.045801] ============== </User Config> ==============

[t=00:00:00.045804] ============== <User System> ==============
[t=00:00:00.045808]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.045885]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.045894]        Compiler Version: gcc-13.2.0
[t=00:00:00.045921]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.045949]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.045953]        Binary Word Size: 64-bit (native)
[t=00:00:00.045956]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.045960]      Physical CPU Cores: 8
[t=00:00:00.045964]       Logical CPU Cores: 16
[t=00:00:00.045968] ============== </User System> ==============

[t=00:00:00.046051] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.046054]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.046056]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.046059]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.046062]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.046607] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046614] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.049474] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.052515]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.052522]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.052526]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.052530]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.052532]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.052536]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.052539]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.052542]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.052547]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.052557]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.052560]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.052563]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.052566]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.052568]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.052571]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.052575]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.052579]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.052583]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.052587]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.052590]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.052594]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.052597]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.052601]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.052605]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.052609]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.052612]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.052614]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.052617]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.052620]         [57] 800x600x24bpp@60Hz
[t=00:00:00.052622]         [58] 720x576x24bpp@50Hz
[t=00:00:00.052627]         [59] 720x480x24bpp@60Hz
[t=00:00:00.052632]         [61] 640x480x24bpp@60Hz
[t=00:00:00.221396] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.221859] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.221876] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.240074] [GR::LogVersionInfo]
[t=00:00:00.240090]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.240093]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.240097]     GL vendor   : NVIDIA Corporation
[t=00:00:00.240100]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.240103]     GLSL version: 4.60 NVIDIA
[t=00:00:00.240105]     GLEW version: 2.1.0
[t=00:00:00.240108]     GPU memory  : 16376MB (total) / 13388MB (available)
[t=00:00:00.240117]     SDL swap-int: 1
[t=00:00:00.240122]     SDL driver  : windows
[t=00:00:00.240124]     
[t=00:00:00.240127]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.240134]     GLSL shader support       : 1
[t=00:00:00.240137]     GL4 support               : 1
[t=00:00:00.240140]     FBO extension support     : 1
[t=00:00:00.240148]     NVX GPU mem-info support  : 1
[t=00:00:00.240152]     ATI GPU mem-info support  : 0
[t=00:00:00.240159]     Texture clamping to edge  : 1
[t=00:00:00.240165]     NPOT-texture support      : 1 (1)
[t=00:00:00.240169]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.240174]     texture query-LOD support : 1 (1)
[t=00:00:00.240179]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.240182]     Z-buffer depth            : 32 (-)
[t=00:00:00.240188]     primitive-restart support : 1 (1)
[t=00:00:00.240191]     clip-space control support: 1 (1)
[t=00:00:00.240194]     seamless cube-map support : 1 (1)
[t=00:00:00.240198]     frag-depth layout support : 1 (1)
[t=00:00:00.240201]     persistent maps support   : 1 (1)
[t=00:00:00.240204]     explicit attribs location : 1 (1)
[t=00:00:00.240208]     multi draw indirect       : 1 (-)
[t=00:00:00.240212]     array textures            : 1 (-)
[t=00:00:00.240217]     buffer copy support       : 1 (-)
[t=00:00:00.240220]     indirect draw             : 1 (-)
[t=00:00:00.240223]     base instance             : 1 (-)
[t=00:00:00.240225]     
[t=00:00:00.240228]     max. FBO samples              : 32
[t=00:00:00.240230]     max. FS/program texture slots : 32/192
[t=00:00:00.240233]     max. texture size             : 32768
[t=00:00:00.240238]     max. texture anisotropy level : 16.000000
[t=00:00:00.240241]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.240245]     max. draw-buffers             : 8
[t=00:00:00.240248]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.240251]     max. uniform buffer-bindings  : 84
[t=00:00:00.240254]     max. uniform block-size       : 64KB
[t=00:00:00.240257]     max. storage buffer-bindings  : 96
[t=00:00:00.240261]     max. storage block-size       : 2047MB
[t=00:00:00.240263]     
[t=00:00:00.240266]     enable AMD-hacks : 0
[t=00:00:00.240268]     compress MIP-maps: 0
[t=00:00:00.240302]     Number of compressed texture formats: 23
[t=00:00:00.240318]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.240339] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.240501] [GR::UpdateGLConfigs]
[t=00:00:00.240521] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.240525] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.240774] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.240782] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.240791] [GR::InitGLState]
[t=00:00:00.240829] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.317308] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.318655] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.318976] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.321878] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.321890] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.322108] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.323253] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.323266] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.323329] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.323369] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.334398] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.334555] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.334834] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.334917] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.340690] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.340702] [VFS] [SpringVFS::ReserveArchives<this=000002b7ddbf93d0>]
[t=00:00:00.340775] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.341893] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b7ddbf93d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.341899] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.428306] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.428505] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.428626] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.428665] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.428848] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.428850] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.428930] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.429021] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.429411] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.429438] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.429840][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.429907][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.429973][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.429985][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.429990][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.430011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.433208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.433219][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.433225][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.433230][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.433234][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.433241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.494116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.495405][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b7ddce9cb0(default) context=000002b7ddc5d4b0  numChannels=2 frameSize=8
[t=00:00:00.495420][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.495425][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.495436][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.495441][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.495482][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.495501][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.495508][f=-000001] [Sound]   Devices:
[t=00:00:00.497252][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.497262][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.497273][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.497278][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.497285][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.497289][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.497758][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.497768][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.530164][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64678 MB
[t=00:00:00.531118][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.532114][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:00.532787][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name Tommyknocker
[t=00:00:00.716623][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:00.716942][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:00.717236][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.717469][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.750693][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.759736][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.759828][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.760687][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b7ddbf93d0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.766371][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:00.766423][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.766463][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.799391][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.799456][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.799502][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.799538][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.799569][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.807656][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.807747][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.808056][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.808213][f=-000001] IsIsland, <function>, false
[t=00:00:14.826516][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:14.826841][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.827028][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.827803][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.828102][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.828260][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.828459][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.828639][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.828738][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.828895][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:14.828901][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:14.828906][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.828946][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.829153][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.829325][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.829478][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.829638][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.829743][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.829928][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.830186][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.842617][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.842815][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.846255][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.846614][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.849993][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.850263][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.850558][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.851603][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.851818][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.852007][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:14.853118][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.853400][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.855224][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.855796][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.856130][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.856396][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.856501][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.856596][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.858182][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.858945][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.862964][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.863211][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:14.863318][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.864917][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.865330][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.865600][f=-000001] SetSunLighting
[t=00:00:14.865913][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:14.903315][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.903653][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.904482][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.904749][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.906487][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.906733][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.906745][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.906845][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.907403][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.912379][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.914441][f=-000001] Writing last game win data
[t=00:00:14.918269][f=-000001] LuaUI v0.3
[t=00:00:15.061317][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.177853][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.178125][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.178448][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.178455][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.186970][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11270, 0.0} allocedSize{int+, int-, ext}={0, 0, 1923398}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0177}
[t=00:00:15.718434][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.962206][f=-000001] GameID: fc582e66613ca0572310e19ae6ba43f2
[t=00:00:15.962483][f=-000001] Connection attempt from Tommyknocker
[t=00:00:15.962489][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.962597][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.962616][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:15.962629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:15.962638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]"
[t=00:00:15.962648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]"
[t=00:00:15.993203][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.092163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002b8c6d35930,000002b909ef20c0}][locale="C"]"
[t=00:00:16.092185][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1
[t=00:00:18.527615][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:30.459979][f=-000001] Warning: Couldn't find texture "%%621:1"!
[t=00:00:30.465592][f=0000000] [chicken_handler.lua] Spawning roost at (1552, 542.514404, 2829) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:00:30.466356][f=0000000] [chicken_handler.lua] Spawning roost at (967, 659.442505, 2744) after 10 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1980.09009
[t=00:00:30.466934][f=0000000] [chicken_handler.lua] Spawning roost at (2603, 306.075684, 406) after 35 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1931.17822
[t=00:00:30.467472][f=0000000] [chicken_handler.lua] Spawning roost at (3566, 309.508911, 1431) after 23 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1954.5033
[t=00:00:30.467867][f=0000000] [chicken_handler.lua] Spawning roost at (1377, 321.754089, 2537) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:00:30.468385][f=0000000] [chicken_handler.lua] Spawning roost at (2277, 307.252502, 1352) after 23 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1954.5033
[t=00:00:30.468904][f=0000000] [chicken_handler.lua] Spawning roost at (1320, 586.419678, 2952) after 21 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1958.41809
[t=00:00:30.469308][f=0000000] [chicken_handler.lua] Spawning roost at (2949, 408.481232, 1965) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:00:30.469753][f=0000000] [chicken_handler.lua] Spawning roost at (1108, 635.480469, 2719) after 15 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1970.20959
[t=00:00:30.470205][f=0000000] [chicken_handler.lua] Spawning roost at (2649, 305.343231, 1610) after 14 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1972.18176
[t=00:05:35.252053][f=0009141] game_message: eQuil is under attack.
[t=00:05:43.247730][f=0009381] game_message: eQuil is under attack.
[t=00:06:21.139578][f=0010518] game_message: Trident is under attack
[t=00:06:21.998979][f=0010544] [chicken_handler.lua] Spawning roost at (1482, 305.945984, 4359) after 16 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1968.23938
[t=00:06:22.000043][f=0010544] [chicken_handler.lua] Spawning roost at (4219, 306.264465, 2757) after 22 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1956.45972
[t=00:06:22.000622][f=0010544] [chicken_handler.lua] Spawning roost at (3722, 146.152115, 3413) after 17 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1966.27112
[t=00:06:22.001093][f=0010544] [chicken_handler.lua] Spawning roost at (2189, 310.088715, 3822) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:06:22.001539][f=0010544] [chicken_handler.lua] Spawning roost at (2177, 463.245026, 4369) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:06:22.001965][f=0010544] [chicken_handler.lua] Spawning roost at (3965, 306.209198, 1611) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:06:22.002357][f=0010544] Testing chicken Count: 2
[t=00:06:26.501463][f=0010679] game_message: Trident is under attack
[t=00:06:33.879933][f=0010900] game_message: Trident is under attack
[t=00:06:40.435362][f=0011097] game_message: Trident is under attack
[t=00:07:08.853567][f=0011949] game_message: Longbow is under attack
[t=00:07:16.599241][f=0012182] game_message: Longbow is under attack
[t=00:07:22.835900][f=0012368] game_message: Longbow is under attack
[t=00:07:29.968303][f=0012583] game_message: Longbow is under attack
[t=00:07:35.375069][f=0012745] game_message: Longbow is under attack
[t=00:08:17.219917][f=0014000] Input grabbing is disabled!
[t=00:08:17.219950][f=0014000] Input grabbing is enabled!
[t=00:08:18.359429][f=0014034] Input grabbing is disabled!
[t=00:08:18.359461][f=0014034] Input grabbing is enabled!
[t=00:08:19.521245][f=0014069] Input grabbing is disabled!
[t=00:08:19.521279][f=0014069] Input grabbing is enabled!
[t=00:08:23.286625][f=0014182] game_message: Trident is under attack
[t=00:08:30.234607][f=0014391] game_message: Trident is under attack
[t=00:08:35.234659][f=0014541] game_message: Trident is under attack
[t=00:08:41.869361][f=0014740] game_message: Trident is under attack
[t=00:08:46.947605][f=0014893] game_message: Aurora is under attack
[t=00:08:53.531910][f=0015090] game_message: Aurora is under attack
[t=00:08:58.632381][f=0015243] game_message: Whirlwind is under attack
[t=00:09:20.481328][f=0015898] game_message: Whirlwind is under attack
[t=00:10:10.503613][f=0017399] game_message: Airborne enemy on radar!
[t=00:10:24.748778][f=0017826] game_message: Bombard is under attack
[t=00:10:51.544754][f=0018630] game_message: Parapet is under attack
[t=00:11:29.662059][f=0019774] game_message: Bombard is under attack
[t=00:11:36.412207][f=0019976] game_message: Bombard is under attack
[t=00:11:44.882491][f=0020230] game_message: Parapet is under attack
[t=00:12:02.677224][f=0020764] game_message: Metal Extractor is under attack
[t=00:12:07.884141][f=0020920] game_message: Bombard is under attack
[t=00:12:12.025588][f=0021045] [chicken_handler.lua] Spawning roost at (3327, 176.192856, 3293) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:12:12.026369][f=0021045] [chicken_handler.lua] Spawning roost at (4149, 311.788208, 1317) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:12:12.026802][f=0021045] [chicken_handler.lua] Spawning roost at (3290, 308.808899, 1470) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:12:12.027184][f=0021045] [chicken_handler.lua] Spawning roost at (3391, 304.545959, 1212) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:12:12.027580][f=0021045] [chicken_handler.lua] Spawning roost at (1847, 305.79718, 3572) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:12:12.028113][f=0021045] [chicken_handler.lua] Spawning roost at (1418, 305.963135, 4714) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:12:12.028546][f=0021045] [chicken_handler.lua] Spawning roost at (3149, 305.1716, 4253) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:12:12.028935][f=0021045] [chicken_handler.lua] Spawning roost at (1351, 306.403748, 4961) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:12:12.030067][f=0021045] Testing chicken Count: 3
[t=00:12:32.685555][f=0021664] game_message: Trident is under attack
[t=00:13:02.316228][f=0022554] game_message: Trident is under attack
[t=00:13:07.374369][f=0022705] game_message: Trident is under attack
[t=00:13:12.475294][f=0022858] game_message: Trident is under attack
[t=00:13:17.762214][f=0023017] game_message: Trident is under attack
[t=00:13:26.820872][f=0023289] game_message: Aurora is under attack
[t=00:13:33.436538][f=0023487] game_message: Aurora is under attack
[t=00:13:38.774203][f=0023647] game_message: Aurora is under attack
[t=00:13:57.591185][f=0024212] game_message: Trident is under attack
[t=00:14:31.286918][f=0025223] game_message: Trident is under attack
[t=00:14:41.485011][f=0025529] game_message: Trident is under attack
[t=00:14:46.494464][f=0025679] game_message: Aurora is under attack
[t=00:14:59.101684][f=0026057] game_message: Trident is under attack
[t=00:15:04.694988][f=0026225] game_message: Aurora is under attack
[t=00:15:33.290066][f=0027083] game_message: Aurora is under attack
[t=00:16:06.349804][f=0028074] game_message: eQuil is under attack.
[t=00:16:09.890205][f=0028181] game_message: Aurora is under attack
[t=00:16:16.855389][f=0028390] game_message: eQuil is low on HP!
[t=00:16:17.353058][f=0028405] game_message: Aurora is under attack
[t=00:16:30.952964][f=0028813] game_message: Aurora is under attack
[t=00:16:35.963590][f=0028963] [SpringApp::Kill][1] fromRun=1
[t=00:16:35.963603][f=0028963] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:16:35.980308][f=0028963]  [async=0] threads=8 tasks=3672046 {sum,avg}{exec,wait}time={{30360.301, 0.008}, {775250.500, 0.211}}ms
[t=00:16:35.980322][f=0028963]      thread=1 tasks=524578 {sum,min,max,avg}{exec,wait}time={{7835.593, 0.000, 65.909, 0.015}, {1109.506, 0.000, 18446744027136.000, 0.002}}ms
[t=00:16:35.980341][f=0028963]      thread=2 tasks=524578 {sum,min,max,avg}{exec,wait}time={{4090.772, 0.000, 65.911, 0.008}, {120532.133, 0.000, 18446744027136.000, 0.230}}ms
[t=00:16:35.980348][f=0028963]      thread=3 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3928.976, 0.000, 65.881, 0.007}, {124596.516, 0.000, 18446744027136.000, 0.238}}ms
[t=00:16:35.980357][f=0028963]      thread=4 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3797.370, 0.000, 65.904, 0.007}, {128067.359, 0.000, 18446744027136.000, 0.244}}ms
[t=00:16:35.980363][f=0028963]      thread=5 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3702.281, 0.000, 65.918, 0.007}, {129592.047, 0.000, 18446744027136.000, 0.247}}ms
[t=00:16:35.980371][f=0028963]      thread=6 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3586.305, 0.000, 65.907, 0.007}, {132705.156, 0.000, 10.616, 0.253}}ms
[t=00:16:35.980378][f=0028963]      thread=7 tasks=524578 {sum,min,max,avg}{exec,wait}time={{3419.004, 0.000, 65.907, 0.007}, {138647.781, 0.000, 10.632, 0.264}}ms
[t=00:16:35.980386][f=0028963]  [async=1] threads=8 tasks=3213 {sum,avg}{exec,wait}time={{34592.297, 10.766}, {11821287.000, 3679.205}}ms
[t=00:16:35.980393][f=0028963]      thread=1 tasks=462 {sum,min,max,avg}{exec,wait}time={{4932.957, 0.000, 1188.965, 10.677}, {1696829.750, 0.094, 4946.015, 3672.792}}ms
[t=00:16:35.980400][f=0028963]      thread=2 tasks=458 {sum,min,max,avg}{exec,wait}time={{4948.337, 0.000, 1203.871, 10.804}, {1685296.375, 0.135, 4942.417, 3679.687}}ms
[t=00:16:35.980410][f=0028963]      thread=3 tasks=457 {sum,min,max,avg}{exec,wait}time={{4949.415, 0.000, 1198.615, 10.830}, {1694219.625, 0.288, 4954.132, 3707.264}}ms
[t=00:16:35.980417][f=0028963]      thread=4 tasks=457 {sum,min,max,avg}{exec,wait}time={{4945.960, 0.000, 1203.842, 10.823}, {1690002.500, 0.304, 4945.530, 3698.036}}ms
[t=00:16:35.980424][f=0028963]      thread=5 tasks=461 {sum,min,max,avg}{exec,wait}time={{4925.789, 0.000, 1188.471, 10.685}, {1672435.875, 0.391, 4940.345, 3627.844}}ms
[t=00:16:35.980432][f=0028963]      thread=6 tasks=457 {sum,min,max,avg}{exec,wait}time={{4951.635, 0.000, 1203.585, 10.835}, {1698218.875, 0.474, 4951.285, 3716.015}}ms
[t=00:16:35.980439][f=0028963]      thread=7 tasks=461 {sum,min,max,avg}{exec,wait}time={{4938.202, 0.000, 1183.655, 10.712}, {1684284.250, 0.569, 4957.388, 3653.545}}ms
[t=00:16:35.980443][f=0028963] [ThreadPool::SetThreadCount][2] workers=0
[t=00:16:35.980447][f=0028963] [SpringApp::Kill][2]
[t=00:16:35.980844][f=0028963] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:16:35.980859][f=0028963] [Game::KillLua][1] dtor=0 luaUI=000002b908492830
[t=00:16:35.980895][f=0028963] Start widgetHandler:Shutdown
[t=00:16:35.982447][f=0028963] Shutdown - SaveOrderList Complete
[t=00:16:35.987134][f=0028963] Writing last game win data
[t=00:16:35.989690][f=0028963] Shutdown - SaveConfigData Complete
[t=00:16:35.989700][f=0028963] Shutdown Widget - Chili Highlight
[t=00:16:35.989721][f=0028963] Shutdown Widget - Draw After Chili
[t=00:16:35.989728][f=0028963] Shutdown Widget - API Unit Tracker GL4
[t=00:16:35.989740][f=0028963] Shutdown Widget - EPIC Menu
[t=00:16:35.990419][f=0028963] Shutdown Widget - Depth of Field Shader
[t=00:16:35.990427][f=0028963] Shutdown Widget - Chili Widget Selector
[t=00:16:35.990978][f=0028963] Shutdown Widget - Chili Minimap
[t=00:16:35.991053][f=0028963] Shutdown Widget - Deferred rendering
[t=00:16:35.991443][f=0028963] Shutdown Widget - Local Team Colors
[t=00:16:35.991454][f=0028963] Shutdown Widget - Display Keys 2
[t=00:16:35.991482][f=0028963] Shutdown Widget - Save Game Menu
[t=00:16:35.991496][f=0028963] Shutdown Widget - Highlight Model Api GL4
[t=00:16:35.991529][f=0028963] Shutdown Widget - Selected Units GL4 2
[t=00:16:35.991545][f=0028963] Shutdown Widget - Unit Icons
[t=00:16:35.991588][f=0028963] Shutdown Widget - Noises
[t=00:16:35.991595][f=0028963] Shutdown Widget - HealthBars
[t=00:16:35.992304][f=0028963] Shutdown Widget - BuildETA
[t=00:16:35.992313][f=0028963] Shutdown Widget - Chili Chicken Panel
[t=00:16:35.992383][f=0028963] Shutdown Widget - Win Counter
[t=00:16:35.992396][f=0028963] Shutdown Widget - EndGame APM stats
[t=00:16:35.993323][f=0028963] Shutdown Widget - Modular Comm Info
[t=00:16:35.993332][f=0028963] Shutdown Widget - Attack Warning
[t=00:16:35.993341][f=0028963] Shutdown Widget - Startup Info and Selector
[t=00:16:35.993357][f=0028963] Shutdown Widget - Map Draw Blocker
[t=00:16:35.993373][f=0028963] Shutdown Widget - Reclaim Field Highlight
[t=00:16:35.993386][f=0028963] Shutdown Widget - Stereo3D
[t=00:16:35.993432][f=0028963] Shutdown Widget - State Reverse and Latency
[t=00:16:35.993439][f=0028963] Shutdown Widget - Showeco and Grid Drawer
[t=00:16:35.993449][f=0028963] Shutdown Widget - Point Tracker
[t=00:16:35.993455][f=0028963] Shutdown Widget - Music Player v2
[t=00:16:35.993530][f=0028963] Shutdown Widget - Missile Silo Range
[t=00:16:35.993537][f=0028963] Shutdown Widget - MinimapEvents
[t=00:16:35.993546][f=0028963] Shutdown Widget - Local Widgets Config
[t=00:16:35.993554][f=0028963] Shutdown Widget - Highlight Geos
[t=00:16:35.993563][f=0028963] Shutdown Widget - Grab Input
[t=00:16:35.993639][f=0028963] Input grabbing is disabled!
[t=00:16:35.993645][f=0028963] Shutdown Widget - Defense Range Zero-K
[t=00:16:35.993664][f=0028963] Shutdown Widget - Darkening
[t=00:16:35.993675][f=0028963] Shutdown Widget - Context Menu
[t=00:16:35.993680][f=0028963] Shutdown Widget - Chili Spectator Panels
[t=00:16:35.993687][f=0028963] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:16:35.993697][f=0028963] Shutdown Widget - Chili Nuke Warning
[t=00:16:35.993707][f=0028963] Shutdown Widget - Transport AI
[t=00:16:35.993714][f=0028963] Shutdown Widget - Chili EndGame Window
[t=00:16:35.993723][f=0028963] Shutdown Widget - Chili Economy Panel Default
[t=00:16:35.993777][f=0028963] Shutdown Widget - CameraShake
[t=00:16:35.993785][f=0028963] Shutdown Widget - Decloak Tower Range
[t=00:16:35.993791][f=0028963] Shutdown Widget - Attack AoE
[t=00:16:35.993799][f=0028963] Shutdown Widget - Map Edge Extension
[t=00:16:35.994399][f=0028963] Shutdown Widget - Selection Send
[t=00:16:35.994408][f=0028963] Shutdown Widget - Highlight Unit GL4 v2
[t=00:16:35.994415][f=0028963] Shutdown Widget - LupsManager
[t=00:16:35.994432][f=0028963] Shutdown Widget - Receive Units Indicator
[t=00:16:35.994439][f=0028963] Shutdown Widget - Newton Firezone
[t=00:16:35.994446][f=0028963] Shutdown Widget - Chili Pro Console
[t=00:16:35.995215][f=0028963] Shutdown Widget - Persistent Build Height
[t=00:16:35.995224][f=0028963] Shutdown Widget - Lasso Terraform GUI
[t=00:16:35.995232][f=0028963] Shutdown Widget - Lups
[t=00:16:35.995686][f=0028963] Shutdown Widget - Chili Framework
[t=00:16:35.995696][f=0028963] Shutdown Widget - Mex Placement Handler
[t=00:16:35.995778][f=0028963] Shutdown Widget - Custom Markers
[t=00:16:35.995790][f=0028963] Shutdown Widget - Chili Core Selector
[t=00:16:35.995845][f=0028963] Shutdown Widget - Select Keys
[t=00:16:35.995858][f=0028963] Shutdown Widget - Pause Screen
[t=00:16:35.995998][f=0028963] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:16:35.996029][f=0028963] Shutdown Widget - Bloom Shader Deferred
[t=00:16:35.996118][f=0028963] Shutdown Widget - Text To Speech Control
[t=00:16:35.996125][f=0028963] Shutdown Widget - Layout Handler
[t=00:16:35.996133][f=0028963] Shutdown Widget - Color Blindness Correction
[t=00:16:35.996200][f=0028963] End widgetHandler:Shutdown
[t=00:16:36.068574][f=0028963] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 96675460, 0.0} allocedSize{int+, int-, ext}={0, 0, 17077199053}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0069}
[t=00:16:36.073886][f=0028963] [Game::KillLua][2] dtor=0 luaGaia=000002b909ef20c0
[t=00:16:36.079006][f=0028963] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:16:36.079054][f=0028963] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:16:36.079070][f=0028963] [Game::KillLua][3] dtor=0 luaRules=000002b8c6d35930
[t=00:16:36.079092][f=0028963] Start gadgetHandler:Shutdown
[t=00:16:36.079099][f=0028963] Shutdown - Notice
[t=00:16:36.079104][f=0028963] FUTURE WARS GAME OVER.
[t=00:16:36.079109][f=0028963] Shutdown - Resource Setup
[t=00:16:36.079119][f=0028963] Shutdown - StartSetup
[t=00:16:36.079124][f=0028963] Shutdown - UnitMorph
[t=00:16:36.079616][f=0028963] Shutdown - Carrier Drones
[t=00:16:36.079622][f=0028963] Shutdown - Missile Silo Controller
[t=00:16:36.079628][f=0028963] Shutdown - Modular Comm Info
[t=00:16:36.079634][f=0028963] Shutdown - Terrain Texture Handler
[t=00:16:36.079640][f=0028963] Shutdown - UnitCloakShield
[t=00:16:36.079808][f=0028963] Shutdown - Starlight Handler
[t=00:16:36.079822][f=0028963] End gadgetHandler:Shutdown
[t=00:16:36.096251][f=0028963] Start gadgetHandler:Shutdown
[t=00:16:36.096265][f=0028963] Shutdown - UnitMorph
[t=00:16:36.096277][f=0028963] Shutdown - Teleport Throw
[t=00:16:36.096285][f=0028963] Shutdown - Commander Skin Renderer
[t=00:16:36.099321][f=0028963] Shutdown - Missile fired callins
[t=00:16:36.099332][f=0028963] Shutdown - Modular Comm Info
[t=00:16:36.099337][f=0028963] Shutdown - Retreat Command
[t=00:16:36.099348][f=0028963] Shutdown - Shockwaves
[t=00:16:36.099355][f=0028963] Shutdown - Unit tint API
[t=00:16:36.099372][f=0028963] Shutdown - Unit glow API
[t=00:16:36.099386][f=0028963] Shutdown - UnitCloakShield
[t=00:16:36.099402][f=0028963] Shutdown - Lups Cloak FX
[t=00:16:36.099412][f=0028963] Shutdown - Lups
[t=00:16:36.099865][f=0028963] Shutdown - Lups Shield
[t=00:16:36.099922][f=0028963] End gadgetHandler:Shutdown
[t=00:16:36.119577][f=0028963] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1657, 0.0} allocedSize{int+, int-, ext}={0, 0, 256684}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006}
[t=00:16:36.121500][f=0028963] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:16:36.121557][f=0028963] [Game::KillLua][4] dtor=0
[t=00:16:36.121564][f=0028963] [Game::KillLua][5] dtor=0
[t=00:16:36.137168][f=0028963] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-28_14-11-09-476_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (369866 bytes)
[t=00:16:36.137253][f=0028963] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:16:36.149107][f=0028963] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:16:36.149126][f=0028963] [Sound] [Sound::UpdateThread][3] #sources=32 #items=64
[t=00:16:36.149336][f=0028963] [Sound] [Sound::UpdateThread][4] ctx=000002b7ddc5d4b0 dev=000002b7ddce9cb0
[t=00:16:36.149466][f=0028963] [Sound] [Sound::UpdateThread][5] ctx=000002b7ddc5d4b0 dev=000002b7ddce9cb0
[t=00:16:36.149477][f=0028963] [Sound] [Sound::Cleanup][alcDestroyContext(000002b7ddc5d4b0)]
[t=00:16:36.150474][f=0028963] [Sound] [Sound::Cleanup][alcCloseDevice(000002b7ddce9cb0)]
[t=00:16:36.150778][f=0028963] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:16:36.176775][f=0028963] [Sound] [Sound::UpdateThread][6]
[t=00:16:36.178662][f=0028963] [Game::~CGame][1]
[t=00:16:36.178698][f=0028963] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:16:36.178704][f=0028963] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:16:36.178709][f=0028963] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:16:36.178712][f=0028963] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:16:36.178717][f=0028963] [Game::KillLua][4] dtor=1
[t=00:16:36.178728][f=0028963] [Game::KillLua][5] dtor=1
[t=00:16:36.178857][f=0028963] [Game::KillMisc][1]
[t=00:16:36.178865][f=0028963] [Game::KillMisc][2]
[t=00:16:36.179011][f=0028963] [Game::KillMisc][3]
[t=00:16:36.179091][f=0028963] [Game::KillRendering][1]
[t=00:16:36.184115][f=0028963] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:16:36.284730][f=0028963] [3DOParser::Kill] allocated 1 pieces
[t=00:16:36.284746][f=0028963] [S3OParser::Kill] allocated 5503 pieces
[t=00:16:36.285239][f=0028963] [AssParser::Kill] allocated 1663 pieces
[t=00:16:36.330342][f=0028963] [Game::KillInterface][1]
[t=00:16:36.330802][f=0028963] [Game::KillInterface][2]
[t=00:16:36.331264][f=0028963] [Game::KillSimulation][1]
[t=00:16:36.331384][f=0028963] [Game::KillSimulation][2]
[t=00:16:36.359395][f=0028963] [CCollisionHandler] dis-/continuous tests: 3196/11749345
[t=00:16:36.359412][f=0028963] [Game::KillSimulation][3]
[t=00:16:36.361854][f=0028963] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:36.361961][f=0028963] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:36.362089][f=0028963] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:36.362128][f=0028963] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:36.362890][f=0028963] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:16:36.373354][f=0028963] [LosHandler::Kill] raycast instance cache-{hits,misses}={16627,11735}; shared=0%; cached=59%
[t=00:16:36.382457][f=0028963] [Game::KillSimulation][4]
[t=00:16:36.460662][f=0028963] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:16:36.460681][f=0028963] [Game::~CGame][2]
[t=00:16:36.460686][f=0028963] [Game::~CGame][3]
[t=00:16:36.460707][f=0028963] [SpringApp::Kill][3]
[t=00:16:36.460808][f=0028963] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2211665 bytes sent   in 26246 packets (84.267 bytes/packet)
    425418 bytes recv'd in 12823 packets (33.176 bytes/packet)
    {0.093x, 0.181x} relative protocol overhead {up, down}
    13926 incoming chunks dropped, 85251 outgoing chunks resent
    12581 incoming chunks processed

[t=00:16:36.460832][f=0028963] [SpringApp::Kill][4] font=000002b7a7319580
[t=00:16:36.464092][f=0028963] [SpringApp::Kill][5]
[t=00:16:36.467385][f=0028963] [SpringApp::Kill][6]
[t=00:16:36.467428] [SpringApp::Kill][7]
[t=00:16:36.467471] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:36.467487] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:16:36.467493] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:16:36.467498] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:16:36.467542] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:16:36.467548] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:36.467553] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {464, 1048576, 1048576}, EBO = {696, 2097152, 2097152}
[t=00:16:36.467562] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {227076, 1048576, 1048576}, EBO = {340614, 2097152, 2097152}
[t=00:16:36.467567] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:16:36.467572] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:36.467577] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:36.467583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:16:36.467589] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152}
[t=00:16:36.570111] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:16:36.570128] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:16:36.570132] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:16:36.570147] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:16:36.570150] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:16:36.570864] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>]
[t=00:16:36.570869] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:16:36.570876] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (000002b7ddcad570)
[t=00:16:36.571070] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002b7de2259e0)
[t=00:16:36.571259] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1303ms
[t=00:16:36.571270]     file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=25ms
[t=00:16:36.571275]     file="sounds/music/war/yin & yang.ogg" indx=6357 inflSize=4395kb readTime=20ms
[t=00:16:36.571282]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=18ms
[t=00:16:36.571287]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=18ms
[t=00:16:36.571290]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms
[t=00:16:36.571297]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=15ms
[t=00:16:36.571300]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=14ms
[t=00:16:36.571305]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=13ms
[t=00:16:36.571309]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=13ms
[t=00:16:36.571313]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=13ms
[t=00:16:36.573017] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=1)] #archives[section]=1 #files[section]=138
[t=00:16:36.573030] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000002b7ddd0ff70)
[t=00:16:36.573135] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:16:36.573141] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b7ddcac230)
[t=00:16:36.573209] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b7ddcad410)
[t=00:16:36.573244] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b7ddcacbd0)
[t=00:16:36.573295] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:16:36.573300] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:16:36.573376] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:16:36.573383] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:16:36.573387] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:16:36.573392] [VFS] [SpringVFS::DeleteArchives<this=000002b7ddbf93d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:16:36.574906] [SpringApp::Kill][8]
[t=00:16:36.574912] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:16:36.574918] [WatchDog::Uninstall][1] hangDetectorThread=00007ff787877430 (joinable=1)
[t=00:16:36.574921] [WatchDog::Uninstall][2]
[t=00:16:37.325163] [WatchDog::Uninstall][3]
[t=00:16:37.325172] [SpringApp::Kill][9]