ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103375

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.003568] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.003585] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.007998] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.008099] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.254250] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.254329] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.254373]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.254390]   
[t=00:00:00.254396]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.254403]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.254408]   Use "none" to disable the default log sections.
[t=00:00:00.254414] ============== </Log Sections> ==============

[t=00:00:00.254421] ============== <User Config> ==============
[t=00:00:00.254551]   AllowDeferredMapRendering = 1
[t=00:00:00.254558]   AllowDeferredModelRendering = 1
[t=00:00:00.254563]   AnimationMT = 0
[t=00:00:00.254569]   BumpWaterAnisotropy = 2
[t=00:00:00.254574]   BumpWaterBlurReflection = 1
[t=00:00:00.254581]   BumpWaterDepthBits = 32
[t=00:00:00.254587]   BumpWaterReflection = 2
[t=00:00:00.254592]   BumpWaterTexSizeReflection = 256
[t=00:00:00.254597]   CamFreeScrollSpeed = 50
[t=00:00:00.254602]   CamMode = 1
[t=00:00:00.254608]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.254618]   EdgeMoveDynamic = 0
[t=00:00:00.254623]   EdgeMoveWidth = 0.003
[t=00:00:00.254627]   FPSFOV = 90
[t=00:00:00.254632]   FPSScrollSpeed = 50
[t=00:00:00.254637]   FontSize = 18
[t=00:00:00.254641]   GrassDetail = 0
[t=00:00:00.254646]   GroundDecals = 5
[t=00:00:00.254650]   GroundDetail = 120
[t=00:00:00.254654]   HangTimeout = 30
[t=00:00:00.254659]   HardwareCursor = 1
[t=00:00:00.254666]   InitialNetworkTimeout = 0
[t=00:00:00.254673]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.254681]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.254688]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.254693]   LinkOutgoingBandwidth = 131072
[t=00:00:00.254699]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.254703]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.254708]   MSAALevel = 8
[t=00:00:00.254712]   MaxParticles = 25000
[t=00:00:00.254716]   MaxSounds = 32
[t=00:00:00.254720]   MaximumTransmissionUnit = 0
[t=00:00:00.254724]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.254728]   MiniMapMarker = 0
[t=00:00:00.254735]   MouseDragScrollThreshold = 0
[t=00:00:00.254740]   NetworkLossFactor = 1
[t=00:00:00.254744]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.254748]   OverheadScrollSpeed = 50
[t=00:00:00.254752]   ReconnectTimeout = 0
[t=00:00:00.254756]   RotOverheadScrollSpeed = 50
[t=00:00:00.254760]   RotateLogFiles = 1
[t=00:00:00.254764]   ScrollWheelSpeed = -50
[t=00:00:00.254768]   ShadowMapSize = 8192
[t=00:00:00.254771]   Shadows = 1
[t=00:00:00.254775]   ShowClock = 0
[t=00:00:00.254782]   SoftParticles = 2
[t=00:00:00.254786]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.254790]   UnitIconDist = 151
[t=00:00:00.254794]   UpdateBoundingVolumeMT = 0
[t=00:00:00.254798]   UpdateWeaponVectorsMT = 0
[t=00:00:00.254802]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.254806]   UseLuaMemPools = 0
[t=00:00:00.254810]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.254814]   VFSCacheArchiveFiles = 0
[t=00:00:00.254817]   VSync = 0
[t=00:00:00.254821]   Water = 4
[t=00:00:00.254858]   WindowBorderless = 1
[t=00:00:00.254864]   WindowPosY = 0
[t=00:00:00.254868]   XResolutionWindowed = 1920
[t=00:00:00.254872]   YResolutionWindowed = 1080
[t=00:00:00.254876]   snd_volmaster = 0
[t=00:00:00.254891] ============== </User Config> ==============

[t=00:00:00.254896] ============== <User System> ==============
[t=00:00:00.254900]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.254907]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.255113]        Compiler Version: gcc-13.2.0
[t=00:00:00.255167]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.255224]         Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics         ; 7519MB RAM, 26975MB pagefile
[t=00:00:00.255234]        Binary Word Size: 64-bit (native)
[t=00:00:00.255242]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.255251]      Physical CPU Cores: 4
[t=00:00:00.255257]       Logical CPU Cores: 8
[t=00:00:00.255274] ============== </User System> ==============

[t=00:00:00.255392] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.255401]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.255408]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.255414]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.255420]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.256944] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.256959] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.265054] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.266535]     Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.266544]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.266549]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.266555]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.266559]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.266564]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.266567]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.266571]         [ 8] 1280x720x24bpp@75Hz
[t=00:00:00.266575]         [10] 1152x864x24bpp@75Hz
[t=00:00:00.266588]         [12] 1128x634x24bpp@75Hz
[t=00:00:00.266592]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.266596]         [16] 800x600x24bpp@75Hz
[t=00:00:00.266600]         [18] 720x400x24bpp@70Hz
[t=00:00:00.266603]         [20] 640x480x24bpp@75Hz
[t=00:00:00.466574] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.467176] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.467267] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.596884] [GR::LogVersionInfo]
[t=00:00:00.596907]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.596917]     GL version  : 4.6.0 Compatibility Profile Context 22.40.52.07.231123
[t=00:00:00.596926]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.596933]     GL renderer : AMD Radeon RX 5500
[t=00:00:00.596940]     GLSL version: 4.60
[t=00:00:00.596947]     GLEW version: 2.1.0
[t=00:00:00.596981]     GPU memory  : 7227MB (total) / 7227MB (available)
[t=00:00:00.597007]     SDL swap-int: 0
[t=00:00:00.597017]     SDL driver  : windows
[t=00:00:00.597024]     
[t=00:00:00.597030]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.597036]     GLSL shader support       : 1
[t=00:00:00.597042]     GL4 support               : 1
[t=00:00:00.597048]     FBO extension support     : 1
[t=00:00:00.597203]     NVX GPU mem-info support  : 0
[t=00:00:00.597215]     ATI GPU mem-info support  : 1
[t=00:00:00.597226]     Texture clamping to edge  : 1
[t=00:00:00.597246]     NPOT-texture support      : 1 (1)
[t=00:00:00.597258]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.597267]     texture query-LOD support : 0 (0)
[t=00:00:00.597274]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.597280]     Z-buffer depth            : 24 (-)
[t=00:00:00.597293]     primitive-restart support : 1 (1)
[t=00:00:00.597301]     clip-space control support: 1 (1)
[t=00:00:00.597308]     seamless cube-map support : 1 (1)
[t=00:00:00.597316]     frag-depth layout support : 1 (1)
[t=00:00:00.597322]     persistent maps support   : 1 (1)
[t=00:00:00.597339]     explicit attribs location : 1 (1)
[t=00:00:00.597348]     multi draw indirect       : 1 (-)
[t=00:00:00.597356]     array textures            : 1 (-)
[t=00:00:00.597362]     buffer copy support       : 1 (-)
[t=00:00:00.597369]     indirect draw             : 1 (-)
[t=00:00:00.597376]     base instance             : 1 (-)
[t=00:00:00.597383]     
[t=00:00:00.597389]     max. FBO samples              : 8
[t=00:00:00.597395]     max. FS/program texture slots : 32/160
[t=00:00:00.597408]     max. texture size             : 16384
[t=00:00:00.597421]     max. texture anisotropy level : 16.000000
[t=00:00:00.597427]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.597434]     max. draw-buffers             : 8
[t=00:00:00.597440]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.597447]     max. uniform buffer-bindings  : 84
[t=00:00:00.597454]     max. uniform block-size       : 4096KB
[t=00:00:00.597462]     max. storage buffer-bindings  : 32
[t=00:00:00.597468]     max. storage block-size       : 2047MB
[t=00:00:00.597478]     
[t=00:00:00.597483]     enable AMD-hacks : 1
[t=00:00:00.597490]     compress MIP-maps: 0
[t=00:00:00.597559]     Number of compressed texture formats: 33
[t=00:00:00.597882]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.597924] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.599962] [GR::UpdateGLConfigs]
[t=00:00:00.600001] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.600010] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.600027] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.600041] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.600047] [GR::InitGLState]
[t=00:00:00.600148] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.811464] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.892925] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 19ms
[t=00:00:00.924835] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.924898] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.927896] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.932108] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.932460] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.932593] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.932708] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.944108] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.945079] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.945632] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.945813] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.973808] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.989357] [VFS] [SpringVFS::ReserveArchives<this=000001c458381e30>]
[t=00:00:00.989613] [VFS] [SpringVFS::AddArchive<this=000001c458381e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.992780] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c458381e30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.992803] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.056931] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.057214] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.057623] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.057629] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.058610] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.058645] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.072496][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.072699][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.072894][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.072920][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.072932][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.073272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.082504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.082536][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.082544][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.107125][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.117779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c4583d30d0(default) context=000001c40d5b1c50  numChannels=2 frameSize=8
[t=00:00:01.117805][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.118087][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.118106][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.118119][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.118158][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.118206][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.118229][f=-000001] [Sound]   Devices:
[t=00:00:01.119504][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.119524][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.119546][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.121792][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.121819][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.180154][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 322313 MB
[t=00:00:01.184975][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.213140][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8495
[t=00:00:01.216042][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8495 using name SinkingLizard
[t=00:00:01.216113][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.216149][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.216171][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.216193][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.216222][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.216233][f=-000001] [GR::InitGLState]
[t=00:00:01.216283][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.216298][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.216319][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.216332][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.216352][f=-000001] 
[t=00:00:01.216366][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.216381][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.216390][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.216405][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.216415][f=-000001] 
[t=00:00:01.216423][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.216443][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.216453][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.216465][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.333069][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "IsisDelta_v02" (loaded=0 cached=0)
[t=00:00:03.333341][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c458381e30>(arName="IsisDelta_v02", overwrite=false)] section=1 cached=0
[t=00:00:03.463155][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c458381e30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.497324][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:03.497709][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c458381e30>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:03.543502][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c458381e30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.543658][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c458381e30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.094503][f=-000001] [CAS::GASCB] Archive file="isisdelta_v02.sd7" cs="09e8aa9e2f5956d18fbaeb4f1674e1f4d8b2dcad27829a35027afe73fdba88365355b808c25a15d793328b4dc816934f60ba9c8d31ca86b13bd7f89388e086ef"
[t=00:00:04.094759][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.094906][f=-000001] Warning: [PreGame::GameDataReceived] Archive IsisDelta_v02 (checksum cb1dc9c19adf65f9a4cbb07860c20119018a6d64da5c6d15471455fad9a3c5df2b8d6e0d04a5313472046f6fdc65b53c66bf1a5496e6f6a7428f6740bb162c55) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.095661][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.095833][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.095948][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.096023][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.109209][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:04.109275][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-28_16-07-52-426_IsisDelta_v02_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:04.109287][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2686ms
[t=00:00:04.109600][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 1), creating LoadScreen
[t=00:00:04.139672][f=-000001] forceSingleThreaded, false
[t=00:00:04.147005][f=-000001] [CAS::GASCB] Archive file="isisdelta_v02.sd7" cs="09e8aa9e2f5956d18fbaeb4f1674e1f4d8b2dcad27829a35027afe73fdba88365355b808c25a15d793328b4dc816934f60ba9c8d31ca86b13bd7f89388e086ef"
[t=00:00:04.147193][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.147631][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.147729][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.147838][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.165735][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.165756][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.165874][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.165946][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.166023][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.166117][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.167031][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.167375][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.167653][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.168236][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.168576][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.180088][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.180152][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.180687][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.260123][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.262788][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.263515][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.263732][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.264295][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.264324][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.264449][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.264775][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.465396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.498992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:04.542422][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 277ms
[t=00:00:04.542459][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.543299][f=-000001] [CAS::GASCB] Archive file="isisdelta_v02.sd7" cs="09e8aa9e2f5956d18fbaeb4f1674e1f4d8b2dcad27829a35027afe73fdba88365355b808c25a15d793328b4dc816934f60ba9c8d31ca86b13bd7f89388e086ef"
[t=00:00:04.543390][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.543781][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.543865][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.543948][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.620519][f=-000001] Loading UnitDefs_posts
[t=00:00:04.708999][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.725555][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.743983][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.759215][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 214ms
[t=00:00:04.814334][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 271ms
[t=00:00:04.814370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.934652][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.942363][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:04.956475][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:04.956764][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms
[t=00:00:04.956780][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.956798][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.965625][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.970109][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.970322][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:05.150915][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
------- TRUNCATED -------
[t=00:00:18.984556][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.984890][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.985095][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.985298][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.985511][f=-000001] IsIsland, <function>, false
[t=00:00:19.003771][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:19.004390][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.004607][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:19.004617][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:19.004624][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.004675][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.004890][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.005116][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.005303][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.005514][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.005687][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.005907][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.006071][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.006382][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.007327][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.007492][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.007661][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.007804][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.008144][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.008473][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.008690][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.008910][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.013187][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.013478][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.020640][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.021195][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.021602][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.023113][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.023318][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.026844][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.027420][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.027781][f=-000001] Mex Placement Initialised with 62 spots.
[t=00:00:19.039625][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.040467][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.041698][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.042432][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.042768][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.050103][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.054876][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.077198][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.077686][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.077872][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.111797][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.112726][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.113080][f=-000001] SetSunLighting
[t=00:00:19.123302][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.167709][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.177829][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.178473][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.178674][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.178845][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.178868][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.181308][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.181542][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.181705][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.182848][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.185541][f=-000001] Writing last game win data
[t=00:00:19.190494][f=-000001] LuaUI v0.3
[t=00:00:19.316763][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.376498][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.430736][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10403, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849259}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0436}
[t=00:00:20.122449][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.742375][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.742848][f=-000001] GameID: 52742e66cb4ea7e32a78efb283307b07
[t=00:00:20.743248][f=-000001] Connection attempt from error80810
[t=00:00:20.743260][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.743473][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.743524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=cb1dc9c19adf65f9a4cbb07860c20119018a6d64da5c6d15471455fad9a3c5df2b8d6e0d04a5313472046f6fdc65b53c66bf1a5496e6f6a7428f6740bb162c55"
[t=00:00:20.743558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.743578][f=-000001] Connection attempt from SinkingLizard
[t=00:00:20.743588][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.743828][f=-000001]  -> Connection established (given id 1)
[t=00:00:20.743868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=cb1dc9c19adf65f9a4cbb07860c20119018a6d64da5c6d15471455fad9a3c5df2b8d6e0d04a5313472046f6fdc65b53c66bf1a5496e6f6a7428f6740bb162c55"
[t=00:00:20.743903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.743945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fcea018aa4a64cc2a0f2af03158afa0845b6876b7fd39f9c74e90487da2885f0a80acdaa30ec9cbae06a6a8232b569c966443787491d19da770b0a639b18b674]"
[t=00:00:20.743987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32cc3045c831c7cad06f45a28883d372a19b4bef3d594e3ea5f351105a5a54de9ac8de46830bcadf4022a4896badd9ab45ab93d2aec482d0f32cb7cb65060018]"
[t=00:00:20.744022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fcea018aa4a64cc2a0f2af03158afa0845b6876b7fd39f9c74e90487da2885f0a80acdaa30ec9cbae06a6a8232b569c966443787491d19da770b0a639b18b674]"
[t=00:00:20.744052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32cc3045c831c7cad06f45a28883d372a19b4bef3d594e3ea5f351105a5a54de9ac8de46830bcadf4022a4896badd9ab45ab93d2aec482d0f32cb7cb65060018]"
[t=00:00:20.744070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="error80810" string="[Game::Load][lua{Rules,Gaia}={000001fb19c380c0,0000000000000000}][locale="C"]"
[t=00:00:20.791279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[Game::Load][lua{Rules,Gaia}={000001c4d16f0870,0000000000000000}][locale="C"]"
[t=00:00:22.727742][f=-000001] <SinkingLizard> Allies: I choose: Engineer!
[t=00:01:43.358432][f=0002130] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:02:41.851235][f=0003885] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:11:18.122347][f=0019374] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[t=00:16:32.164492][f=0028795] game_message: Storage is under attack
[t=00:22:33.030900][f=0039621] game_message: Caretaker is under attack
[t=00:27:25.806605][f=0048405] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5
[t=00:29:32.336129][f=0052201] game_message: Metal Extractor is under attack
[t=00:29:37.781721][f=0052364] game_message: Mariner is under attack
[t=00:29:47.051725][f=0052642] game_message: Desolator is under attack
[t=00:29:52.247947][f=0052798] game_message: Desolator is under attack
[t=00:30:05.705161][f=0053201] game_message: Aegis is under attack
[t=00:30:13.315691][f=0053431] game_message: Fusion Reactor is under attack
[t=00:30:18.505290][f=0053586] game_message: Fusion Reactor is under attack
[t=00:30:25.985670][f=0053810] game_message: Wasp is under attack
[t=00:30:31.313472][f=0053970] game_message: Hunter is under attack
[t=00:30:36.575211][f=0054128] game_message: Hunter is under attack
[t=00:30:41.713014][f=0054282] game_message: Hunter is under attack
[t=00:30:47.820088][f=0054465] game_message: Fusion Reactor is under attack
[t=00:31:08.383554][f=0055082] game_message: Caretaker is under attack
[t=00:32:27.324742][f=0057450] game_message: Urchin is under attack
[t=00:32:32.388829][f=0057602] game_message: Metal Extractor is under attack
[t=00:32:48.788513][f=0058094] game_message: Fusion Reactor is under attack
[t=00:33:55.643814][f=0060100] game_message: Hunter is under attack
[t=00:34:00.659073][f=0060250] game_message: Shipyard is under attack
[t=00:36:00.388819][f=0063842] game_message: Engineer Commander is under attack
[t=00:37:16.039659][f=0066112] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6
[t=00:37:22.160176][f=0066295] game_message: Gunship Plant is under attack
[t=00:37:56.322442][f=0067320] game_message: Fusion Reactor is under attack
[t=00:38:43.487660][f=0068735] game_message: Hunter is under attack
[t=00:38:48.485707][f=0068885] game_message: Hunter is under attack
[t=00:38:53.520924][f=0069036] game_message: Mariner is under attack
[t=00:38:58.505732][f=0069186] game_message: Mariner is under attack
[t=00:39:03.504445][f=0069336] game_message: Desolator is under attack
[t=00:39:51.425792][f=0070774] game_message: Hunter is under attack
[t=00:40:17.918824][f=0071568] game_message: Wasp is under attack
[t=00:40:24.673613][f=0071770] game_message: Wasp is under attack
[t=00:40:47.801059][f=0072463] selectedUnitsShader GL4,  recompiled in , 1, ms at, 72463, success, true
[t=00:40:47.823915][f=0072463] game_message: SinkingLizard has been destroyed!
[t=00:40:47.824064][f=0072463] game_message: error80810 wins!
[t=00:40:47.824465][f=0072463] Submitting stats
[t=00:40:47.830418][f=0072463] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:40:47.985360][f=0072469] <autoquit> Autoquit canceled.
[t=00:40:48.216472][f=0072477] <Ghost Site> Spectator mode. Widget removed.
[t=00:40:48.295390][f=0072480] <Easy Facing> Spectator mode. Widget removed.
[t=00:40:58.404398][f=0072771] No clients connected, shutting down server
[t=00:40:58.404415][f=0072771] Server shutdown
[t=00:41:03.243293][f=0072771] [QuitAction] user exited to system
[t=00:41:03.252983][f=0072771] [SpringApp::Kill][1] fromRun=1
[t=00:41:03.263473][f=0072771] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:41:03.288292][f=0072771]  [async=0] threads=4 tasks=2212245 {sum,avg}{exec,wait}time={{40740.039, 0.018}, {33886.852, 0.015}}ms
[t=00:41:03.288318][f=0072771]      thread=1 tasks=737415 {sum,min,max,avg}{exec,wait}time={{15077.157, 0.000, 66.975, 0.020}, {3125.941, 0.000, 18446744027136.000, 0.004}}ms
[t=00:41:03.288349][f=0072771]      thread=2 tasks=737415 {sum,min,max,avg}{exec,wait}time={{13005.531, 0.000, 66.023, 0.018}, {14905.483, 0.000, 7.651, 0.020}}ms
[t=00:41:03.288362][f=0072771]      thread=3 tasks=737415 {sum,min,max,avg}{exec,wait}time={{12657.353, 0.000, 64.729, 0.017}, {15855.428, 0.000, 7.728, 0.022}}ms
[t=00:41:03.288373][f=0072771]  [async=1] threads=4 tasks=4426 {sum,avg}{exec,wait}time={{23845.973, 5.388}, {10272155.000, 2320.866}}ms
[t=00:41:03.288391][f=0072771]      thread=1 tasks=1473 {sum,min,max,avg}{exec,wait}time={{8027.517, 0.000, 569.573, 5.450}, {3438763.500, 0.069, 7540.999, 2334.531}}ms
[t=00:41:03.288404][f=0072771]      thread=2 tasks=1481 {sum,min,max,avg}{exec,wait}time={{7941.613, 0.001, 571.167, 5.362}, {3428000.000, 0.003, 7431.592, 2314.652}}ms
[t=00:41:03.288415][f=0072771]      thread=3 tasks=1472 {sum,min,max,avg}{exec,wait}time={{7876.843, 0.000, 570.808, 5.351}, {3405390.750, 0.442, 7398.335, 2313.445}}ms
[t=00:41:03.288424][f=0072771] [ThreadPool::SetThreadCount][2] workers=0
[t=00:41:03.288430][f=0072771] [SpringApp::Kill][2]
[t=00:41:03.293808][f=0072771] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:41:03.293829][f=0072771] [Game::KillLua][1] dtor=0 luaUI=000001c4d8ef3920
[t=00:41:03.293886][f=0072771] Start widgetHandler:Shutdown
[t=00:41:03.296314][f=0072771] Shutdown - SaveOrderList Complete
[t=00:41:03.310261][f=0072771] Writing last game win data
[t=00:41:03.313841][f=0072771] Shutdown - SaveConfigData Complete
[t=00:41:03.313859][f=0072771] Shutdown Widget - Chili Highlight
[t=00:41:03.313892][f=0072771] Shutdown Widget - Draw After Chili
[t=00:41:03.313919][f=0072771] Shutdown Widget - API Unit Tracker GL4
[t=00:41:03.313940][f=0072771] Shutdown Widget - EPIC Menu
[t=00:41:03.319138][f=0072771] Shutdown Widget - Chili Minimap
[t=00:41:03.319340][f=0072771] Shutdown Widget - Chili Widget Selector
[t=00:41:03.320921][f=0072771] Shutdown Widget - Depth of Field Shader
[t=00:41:03.320948][f=0072771] Shutdown Widget - Deferred rendering
[t=00:41:03.321088][f=0072771] Shutdown Widget - Local Team Colors
[t=00:41:03.321143][f=0072771] Shutdown Widget - Display Keys 2
[t=00:41:03.321206][f=0072771] Shutdown Widget - Save Game Menu
[t=00:41:03.321225][f=0072771] Shutdown Widget - Highlight Model Api GL4
[t=00:41:03.321275][f=0072771] Shutdown Widget - Selected Units GL4 2
[t=00:41:03.321307][f=0072771] Shutdown Widget - HealthBars
[t=00:41:03.322909][f=0072771] Shutdown Widget - Noises
[t=00:41:03.322925][f=0072771] Shutdown Widget - Unit Icons
[t=00:41:03.322977][f=0072771] Shutdown Widget - BuildETA
[t=00:41:03.322996][f=0072771] Shutdown Widget - Win Counter
[t=00:41:03.323025][f=0072771] Shutdown Widget - EndGame APM stats
[t=00:41:03.323038][f=0072771] Shutdown Widget - Modular Comm Info
[t=00:41:03.323050][f=0072771] Shutdown Widget - CameraShake
[t=00:41:03.323063][f=0072771] Shutdown Widget - Chili Economy Panel Default
[t=00:41:03.323232][f=0072771] Shutdown Widget - Chili EndGame Window
[t=00:41:03.323267][f=0072771] Shutdown Widget - Chili Nuke Warning
[t=00:41:03.323351][f=0072771] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:41:03.323392][f=0072771] Shutdown Widget - Chili Spectator Panels
[t=00:41:03.323413][f=0072771] Shutdown Widget - Context Menu
[t=00:41:03.323425][f=0072771] Shutdown Widget - Darkening
[t=00:41:03.323451][f=0072771] Shutdown Widget - Defense Range Zero-K
[t=00:41:03.323521][f=0072771] Shutdown Widget - Grab Input
[t=00:41:03.323658][f=0072771] Input grabbing is disabled!
[t=00:41:03.323674][f=0072771] Shutdown Widget - Highlight Geos
[t=00:41:03.323709][f=0072771] Shutdown Widget - Local Widgets Config
[t=00:41:03.323745][f=0072771] Shutdown Widget - MinimapEvents
[t=00:41:03.323767][f=0072771] Shutdown Widget - Missile Silo Range
[t=00:41:03.323783][f=0072771] Shutdown Widget - Music Player v2
[t=00:41:03.323820][f=0072771] Shutdown Widget - Point Tracker
[t=00:41:03.323832][f=0072771] Shutdown Widget - Showeco and Grid Drawer
[t=00:41:03.323852][f=0072771] Shutdown Widget - State Reverse and Latency
[t=00:41:03.323865][f=0072771] Shutdown Widget - Stereo3D
[t=00:41:03.323925][f=0072771] Shutdown Widget - Startup Info and Selector
[t=00:41:03.323950][f=0072771] Shutdown Widget - Transport AI
[t=00:41:03.323965][f=0072771] Shutdown Widget - Attack AoE
[t=00:41:03.323984][f=0072771] Shutdown Widget - Map Edge Extension
[t=00:41:03.324051][f=0072771] Shutdown Widget - Highlight Unit GL4 v2
[t=00:41:03.324064][f=0072771] Shutdown Widget - Selection Send
[t=00:41:03.324076][f=0072771] Shutdown Widget - LupsManager
[t=00:41:03.324122][f=0072771] Shutdown Widget - Newton Firezone
[t=00:41:03.324145][f=0072771] Shutdown Widget - Chili Pro Console
[t=00:41:03.334373][f=0072771] Shutdown Widget - Persistent Build Height
[t=00:41:03.334393][f=0072771] Shutdown Widget - Lasso Terraform GUI
[t=00:41:03.334404][f=0072771] Shutdown Widget - Chili Framework
[t=00:41:03.334413][f=0072771] Shutdown Widget - Lups
[t=00:41:03.336872][f=0072771] Shutdown Widget - Chili Core Selector
[t=00:41:03.336991][f=0072771] Shutdown Widget - Custom Markers
[t=00:41:03.337021][f=0072771] Shutdown Widget - Mex Placement Handler
[t=00:41:03.337555][f=0072771] Shutdown Widget - Select Keys
[t=00:41:03.337601][f=0072771] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:41:03.337665][f=0072771] Shutdown Widget - Pause Screen
[t=00:41:03.337927][f=0072771] Shutdown Widget - Bloom Shader Deferred
[t=00:41:03.337984][f=0072771] Shutdown Widget - Color Blindness Correction
[t=00:41:03.338008][f=0072771] Shutdown Widget - Layout Handler
[t=00:41:03.338025][f=0072771] Shutdown Widget - Text To Speech Control
[t=00:41:03.338036][f=0072771] End widgetHandler:Shutdown
[t=00:41:03.396153][f=0072771] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 110712386, 0.0} allocedSize{int+, int-, ext}={0, 0, 11559030195}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0184}
[t=00:41:03.407774][f=0072771] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:41:03.407801][f=0072771] [Game::KillLua][3] dtor=0 luaRules=000001c4d16f0870
[t=00:41:03.407855][f=0072771] Start gadgetHandler:Shutdown
[t=00:41:03.407911][f=0072771] Shutdown - StartSetup
[t=00:41:03.407926][f=0072771] Shutdown - UnitMorph
[t=00:41:03.409647][f=0072771] Shutdown - Carrier Drones
[t=00:41:03.409679][f=0072771] Shutdown - Missile Silo Controller
[t=00:41:03.409698][f=0072771] Shutdown - Modular Comm Info
[t=00:41:03.409712][f=0072771] Shutdown - Terrain Texture Handler
[t=00:41:03.409724][f=0072771] Shutdown - UnitCloakShield
[t=00:41:03.410247][f=0072771] Shutdown - Starlight Handler
[t=00:41:03.410333][f=0072771] End gadgetHandler:Shutdown
[t=00:41:03.440112][f=0072771] Start gadgetHandler:Shutdown
[t=00:41:03.440148][f=0072771] Shutdown - Teleport Throw
[t=00:41:03.440168][f=0072771] Shutdown - UnitMorph
[t=00:41:03.440188][f=0072771] Shutdown - Commander Skin Renderer
[t=00:41:03.442026][f=0072771] Shutdown - Missile fired callins
[t=00:41:03.442051][f=0072771] Shutdown - Modular Comm Info
[t=00:41:03.442063][f=0072771] Shutdown - Retreat Command
[t=00:41:03.442086][f=0072771] Shutdown - Shockwaves
[t=00:41:03.442126][f=0072771] Shutdown - Unit tint API
[t=00:41:03.442152][f=0072771] Shutdown - Unit glow API
[t=00:41:03.442175][f=0072771] Shutdown - UnitCloakShield
[t=00:41:03.442596][f=0072771] Shutdown - Lups Cloak FX
[t=00:41:03.442751][f=0072771] Shutdown - Lups
[t=00:41:03.445795][f=0072771] Shutdown - Lups Shield
[t=00:41:03.445956][f=0072771] End gadgetHandler:Shutdown
[t=00:41:03.541533][f=0072771] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2088, 0.0} allocedSize{int+, int-, ext}={0, 0, 318040}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0158}
[t=00:41:03.546794][f=0072771] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:41:03.546912][f=0072771] [Game::KillLua][4] dtor=0
[t=00:41:03.546928][f=0072771] [Game::KillLua][5] dtor=0
[t=00:41:03.567793][f=0072771] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-28_16-07-52-426_IsisDelta_v02_105.1.1-2457-g8095d30 BAR105.sdfz" (1162996 bytes)
[t=00:41:03.578468][f=0072771] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:41:03.617222][f=0072771] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:41:03.617287][f=0072771] [Sound] [Sound::UpdateThread][3] #sources=32 #items=67
[t=00:41:03.617454][f=0072771] [Sound] [Sound::UpdateThread][4] ctx=000001c40d5b1c50 dev=000001c4583d30d0
[t=00:41:03.617739][f=0072771] [Sound] [Sound::UpdateThread][5] ctx=000001c40d5b1c50 dev=000001c4583d30d0
[t=00:41:03.617750][f=0072771] [Sound] [Sound::Cleanup][alcDestroyContext(000001c40d5b1c50)]
[t=00:41:03.621069][f=0072771] [Sound] [Sound::Cleanup][alcCloseDevice(000001c4583d30d0)]
[t=00:41:03.645166][f=0072771] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:41:03.675345][f=0072771] [Sound] [Sound::UpdateThread][6]
[t=00:41:03.676505][f=0072771] [Game::~CGame][1]
[t=00:41:03.676538][f=0072771] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:41:03.676545][f=0072771] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:41:03.676551][f=0072771] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:41:03.676556][f=0072771] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:41:03.676561][f=0072771] [Game::KillLua][4] dtor=1
[t=00:41:03.676574][f=0072771] [Game::KillLua][5] dtor=1
[t=00:41:03.676629][f=0072771] [Game::KillMisc][1]
[t=00:41:03.676962][f=0072771] [Game::KillMisc][2]
[t=00:41:03.677500][f=0072771] [Game::KillMisc][3]
[t=00:41:03.694750][f=0072771] [Game::KillRendering][1]
[t=00:41:03.759438][f=0072771] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:41:03.796362][f=0072771] [3DOParser::Kill] allocated 1 pieces
[t=00:41:03.796385][f=0072771] [S3OParser::Kill] allocated 5507 pieces
[t=00:41:03.797836][f=0072771] [AssParser::Kill] allocated 674 pieces
[t=00:41:03.855496][f=0072771] [Game::KillInterface][1]
[t=00:41:03.858682][f=0072771] [Game::KillInterface][2]
[t=00:41:03.860019][f=0072771] [Game::KillSimulation][1]
[t=00:41:03.860033][f=0072771] [Game::KillSimulation][2]
[t=00:41:03.937635][f=0072771] [CCollisionHandler] dis-/continuous tests: 0/53127074
[t=00:41:03.937663][f=0072771] [Game::KillSimulation][3]
[t=00:41:03.938203][f=0072771] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:03.940663][f=0072771] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:03.940759][f=0072771] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:03.940930][f=0072771] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:41:03.941468][f=0072771] [~CRectangleOverlapHandler] 9% overlap reduction
[t=00:41:03.963137][f=0072771] [LosHandler::Kill] raycast instance cache-{hits,misses}={90374,51767}; shared=8%; cached=56%
[t=00:41:03.981807][f=0072771] [Game::KillSimulation][4]
[t=00:41:04.232621][f=0072771] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:41:04.232666][f=0072771] [Game::~CGame][2]
[t=00:41:04.232676][f=0072771] [Game::~CGame][3]
[t=00:41:04.233293][f=0072771] [SpringApp::Kill][3]
[t=00:41:04.233346][f=0072771] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3293475 bytes sent   in 64128 packets (51.358 bytes/packet)
    931695 bytes recv'd in 33800 packets (27.565 bytes/packet)
    {0.156x, 0.218x} relative protocol overhead {up, down}
    8436 incoming chunks dropped, 93912 outgoing chunks resent
    33664 incoming chunks processed

[t=00:41:04.233659][f=0072771] [SpringApp::Kill][4] font=000001c40d383b80
[t=00:41:04.236762][f=0072771] [SpringApp::Kill][5]
[t=00:41:04.244433][f=0072771] [SpringApp::Kill][6]
[t=00:41:04.248564] [SpringApp::Kill][7]
[t=00:41:04.248967] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:04.249012] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:41:04.249027] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:41:04.249039] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:41:04.249058] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {4332, 65536, 65536}, EBO = {6498, 262144, 262144}
[t=00:41:04.249072] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:04.249083] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {872, 1048576, 1048576}, EBO = {1308, 2097152, 2097152}
[t=00:41:04.249101] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {82576, 1048576, 1048576}, EBO = {123864, 2097152, 2097152}
[t=00:41:04.249114] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:41:04.249125] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:04.249137] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:41:04.249153] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:41:04.249167] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1004, 1048576, 1048576}, EBO = {1506, 2097152, 2097152}
[t=00:41:04.313946] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:41:04.313964] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:41:04.313969] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:41:04.314000] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8495
[t=00:41:04.314008] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:41:04.381736] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>]
[t=00:41:04.381756] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:41:04.381825] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001c4582f4580)
[t=00:41:04.592816] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=1)] #archives[section]=1 #files[section]=30
[t=00:41:04.592840] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\IsisDelta_v02.sd7 (000001c458356150)
[t=00:41:04.594175] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:41:04.594204] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001c4582f58c0)
[t=00:41:04.594282] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001c4582f5600)
[t=00:41:04.594345] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001c4582f4790)
[t=00:41:04.594618] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:41:04.594628] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=4)] #archives[section]=0 #files[section]=130
[t=00:41:04.594646] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:41:04.594657] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:41:04.594669] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:41:04.594678] [VFS] [SpringVFS::DeleteArchives<this=000001c458381e30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:41:04.594936] [SpringApp::Kill][8]
[t=00:41:04.594948] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:41:04.594956] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6040c7430 (joinable=1)
[t=00:41:04.594963] [WatchDog::Uninstall][2]
[t=00:41:05.342927] [WatchDog::Uninstall][3]
[t=00:41:05.342946] [SpringApp::Kill][9]