ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103400

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.011155] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.011173] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.014037] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014127] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.028515] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.028572] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.028600]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.028617]   
[t=00:00:00.028626]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.028634]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.028642]   Use "none" to disable the default log sections.
[t=00:00:00.028649] ============== </Log Sections> ==============

[t=00:00:00.028663] ============== <User Config> ==============
[t=00:00:00.028757]   AllowDeferredMapRendering = 1
[t=00:00:00.028765]   AllowDeferredModelRendering = 1
[t=00:00:00.028772]   AnimationMT = 0
[t=00:00:00.028778]   BumpWaterAnisotropy = 2
[t=00:00:00.028785]   BumpWaterBlurReflection = 1
[t=00:00:00.028791]   BumpWaterDepthBits = 32
[t=00:00:00.028797]   BumpWaterReflection = 2
[t=00:00:00.028804]   BumpWaterTexSizeReflection = 256
[t=00:00:00.028810]   CamFreeScrollSpeed = 50
[t=00:00:00.028817]   CamMode = 1
[t=00:00:00.028830]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.028837]   EdgeMoveDynamic = 0
[t=00:00:00.028843]   EdgeMoveWidth = 0.003
[t=00:00:00.028849]   FPSFOV = 90
[t=00:00:00.028855]   FPSScrollSpeed = 50
[t=00:00:00.028861]   FontSize = 18
[t=00:00:00.028867]   GrassDetail = 0
[t=00:00:00.028873]   GroundDecals = 5
[t=00:00:00.028879]   GroundDetail = 120
[t=00:00:00.028885]   HangTimeout = 30
[t=00:00:00.028891]   HardwareCursor = 1
[t=00:00:00.028897]   InitialNetworkTimeout = 0
[t=00:00:00.028905]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.028917]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.028925]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.028931]   LinkOutgoingBandwidth = 131072
[t=00:00:00.028938]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.028945]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.028952]   MSAALevel = 8
[t=00:00:00.028958]   MaxParticles = 25000
[t=00:00:00.028964]   MaxSounds = 32
[t=00:00:00.028970]   MaximumTransmissionUnit = 0
[t=00:00:00.028977]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.028989]   MiniMapMarker = 0
[t=00:00:00.028996]   MouseDragScrollThreshold = 0
[t=00:00:00.029003]   NetworkLossFactor = 1
[t=00:00:00.029010]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.029016]   OverheadScrollSpeed = 50
[t=00:00:00.029023]   ReconnectTimeout = 0
[t=00:00:00.029029]   RotOverheadScrollSpeed = 50
[t=00:00:00.029036]   RotateLogFiles = 1
[t=00:00:00.029042]   ScrollWheelSpeed = 25
[t=00:00:00.029049]   ShadowMapSize = 8192
[t=00:00:00.029055]   Shadows = 1
[t=00:00:00.029066]   ShowClock = 0
[t=00:00:00.029073]   SoftParticles = 2
[t=00:00:00.029079]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.029085]   UnitIconDist = 151
[t=00:00:00.029092]   UpdateBoundingVolumeMT = 0
[t=00:00:00.029099]   UpdateWeaponVectorsMT = 0
[t=00:00:00.029106]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.029112]   UseLuaMemPools = 0
[t=00:00:00.029119]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.029125]   VFSCacheArchiveFiles = 0
[t=00:00:00.029132]   VSync = 0
[t=00:00:00.029165]   Water = 4
[t=00:00:00.029173]   XResolution = 1680
[t=00:00:00.029179]   YResolution = 1050
[t=00:00:00.029194] ============== </User Config> ==============

[t=00:00:00.029201] ============== <User System> ==============
[t=00:00:00.029209]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.029217]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.029227]        Compiler Version: gcc-13.2.0
[t=00:00:00.029282]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.029339]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 16295MB RAM, 20135MB pagefile
[t=00:00:00.029349]        Binary Word Size: 64-bit (native)
[t=00:00:00.029356]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.029363]      Physical CPU Cores: 6
[t=00:00:00.029369]       Logical CPU Cores: 6
[t=00:00:00.029375] ============== </User System> ==============

[t=00:00:00.029513] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.029527]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.029534]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.029541]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.029547]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.030925] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.030942] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038262] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@59Hz} current={1680x1050x24bpp@59Hz}
[t=00:00:00.045335]     Display (Generic PnP Monitor)=1 modes=49 bounds={x=0, y=0, w=1680, h=1050}
[t=00:00:00.045375]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.045384]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.045393]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.045399]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.045407]         [14] 1440x1080x24bpp@60Hz
[t=00:00:00.045413]         [22] 1440x900x24bpp@60Hz
[t=00:00:00.045420]         [23] 1366x768x24bpp@60Hz
[t=00:00:00.045426]         [24] 1360x768x24bpp@60Hz
[t=00:00:00.045433]         [25] 1280x1024x24bpp@75Hz
[t=00:00:00.045439]         [27] 1280x960x24bpp@75Hz
[t=00:00:00.045452]         [29] 1280x800x24bpp@60Hz
[t=00:00:00.045458]         [30] 1280x768x24bpp@60Hz
[t=00:00:00.045465]         [31] 1280x720x24bpp@60Hz
[t=00:00:00.045471]         [34] 1176x664x24bpp@60Hz
[t=00:00:00.045477]         [37] 1152x864x24bpp@75Hz
[t=00:00:00.045484]         [38] 1024x768x24bpp@75Hz
[t=00:00:00.045491]         [41] 800x600x24bpp@75Hz
[t=00:00:00.045497]         [44] 720x576x24bpp@50Hz
[t=00:00:00.045503]         [45] 720x480x24bpp@60Hz
[t=00:00:00.045509]         [47] 640x480x24bpp@75Hz
[t=00:00:00.276272] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.277096] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1050>
[t=00:00:00.277130] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1018>
[t=00:00:00.301848] [GR::LogVersionInfo]
[t=00:00:00.301865]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.301873]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.301880]     GL vendor   : NVIDIA Corporation
[t=00:00:00.301912]     GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2
[t=00:00:00.301920]     GLSL version: 4.60 NVIDIA
[t=00:00:00.301927]     GLEW version: 2.1.0
[t=00:00:00.301934]     GPU memory  : 6144MB (total) / 4978MB (available)
[t=00:00:00.301964]     SDL swap-int: 1
[t=00:00:00.301983]     SDL driver  : windows
[t=00:00:00.301991]     
[t=00:00:00.301998]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.302005]     GLSL shader support       : 1
[t=00:00:00.302011]     GL4 support               : 1
[t=00:00:00.302030]     FBO extension support     : 1
[t=00:00:00.302049]     NVX GPU mem-info support  : 1
[t=00:00:00.302058]     ATI GPU mem-info support  : 0
[t=00:00:00.302073]     Texture clamping to edge  : 1
[t=00:00:00.302096]     NPOT-texture support      : 1 (1)
[t=00:00:00.302116]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.302141]     texture query-LOD support : 1 (1)
[t=00:00:00.302152]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.302159]     Z-buffer depth            : 32 (-)
[t=00:00:00.302173]     primitive-restart support : 1 (1)
[t=00:00:00.302196]     clip-space control support: 1 (1)
[t=00:00:00.302204]     seamless cube-map support : 1 (1)
[t=00:00:00.302212]     frag-depth layout support : 1 (1)
[t=00:00:00.302220]     persistent maps support   : 1 (1)
[t=00:00:00.302227]     explicit attribs location : 1 (1)
[t=00:00:00.302235]     multi draw indirect       : 1 (-)
[t=00:00:00.302244]     array textures            : 1 (-)
[t=00:00:00.302251]     buffer copy support       : 1 (-)
[t=00:00:00.302259]     indirect draw             : 1 (-)
[t=00:00:00.302274]     base instance             : 1 (-)
[t=00:00:00.302282]     
[t=00:00:00.302290]     max. FBO samples              : 32
[t=00:00:00.302297]     max. FS/program texture slots : 32/192
[t=00:00:00.302305]     max. texture size             : 32768
[t=00:00:00.302315]     max. texture anisotropy level : 16.000000
[t=00:00:00.302322]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.302330]     max. draw-buffers             : 8
[t=00:00:00.302337]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.302351]     max. uniform buffer-bindings  : 84
[t=00:00:00.302358]     max. uniform block-size       : 64KB
[t=00:00:00.302365]     max. storage buffer-bindings  : 96
[t=00:00:00.302373]     max. storage block-size       : 2047MB
[t=00:00:00.302379]     
[t=00:00:00.302385]     enable AMD-hacks : 0
[t=00:00:00.302391]     compress MIP-maps: 0
[t=00:00:00.302478]     Number of compressed texture formats: 51
[t=00:00:00.302567]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.302633] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.302997] [GR::UpdateGLConfigs]
[t=00:00:00.303195] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.303204] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.303819] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0
[t=00:00:00.303838] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[t=00:00:00.303845] [GR::InitGLState]
[t=00:00:00.303973] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (fullscreen::exclusive)
[t=00:00:00.433250] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.436646] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.437182] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.442673] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.442717] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.443189] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.444064] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.444084] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.444149] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.444241] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.449043] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.449614] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.450018] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.450170] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.459144] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.459167] [VFS] [SpringVFS::ReserveArchives<this=000001c6e0eef7f0>]
[t=00:00:00.459255] [VFS] [SpringVFS::AddArchive<this=000001c6e0eef7f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.464003] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c6e0eef7f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.464036] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.468722] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.469292] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.469365] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.469464] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.471156] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.471169] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.477962] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.478069] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.478484][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.478607][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.478741][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.478766][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.478788][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.478825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.493431][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.493452][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Steam Streaming Microphone)"
[t=00:00:00.493464][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Наушники (5- Vault )"
[t=00:00:00.493489][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Динамики (Steam Streaming Speakers)"
[t=00:00:00.493500][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Цифровое аудио (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.493511][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "SAMSUNG (NVIDIA High Definition Audio)"
[t=00:00:00.493523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.509948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.512958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c6e1015d60(default) context=000001c6e0ee4e10  numChannels=2 frameSize=8
[t=00:00:00.512985][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.512999][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.513008][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.513017][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.513158][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.513205][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.513220][f=-000001] [Sound]   Devices:
[t=00:00:00.519882][f=-000001] [Sound]     [OpenAL Soft on Наушники (5- Vault )]
[t=00:00:00.519901][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Microphone)]
[t=00:00:00.519911][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Speakers)]
[t=00:00:00.519934][f=-000001] [Sound]     [OpenAL Soft on Цифровое аудио (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.519945][f=-000001] [Sound]     [OpenAL Soft on SAMSUNG (NVIDIA High Definition Audio)]
[t=00:00:00.519961][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.519971][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.520859][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.520874][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.592815][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 88399 MB
[t=00:00:00.595643][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.596462][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8493
[t=00:00:00.598287][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8493 using name vlad150rus
[t=00:00:00.598339][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1680, ssy=1050, wsx=1680, wsy=1050, wpx=0, wpy=0
[t=00:00:00.598889][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1680, ssy=1050, wsx=1680, wsy=1050, wpx=0, wpy=0
[t=00:00:00.598905][f=-000001] 
[t=00:00:00.598913][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.598924][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.598933][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.598941][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.598959][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.599450][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.599473][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050>
[t=00:00:00.599935][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0
[t=00:00:00.599952][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[t=00:00:00.599960][f=-000001] [GR::InitGLState]
[t=00:00:00.601770][f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (fullscreen::exclusive)
[t=00:00:00.601792][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.601805][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.601814][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.888789][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tangled Isthmus Revised v1" (loaded=0 cached=0)
[t=00:00:00.889077][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6e0eef7f0>(arName="Tangled Isthmus Revised v1", overwrite=false)] section=1 cached=0
[t=00:00:00.889262][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6e0eef7f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.889759][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.890049][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6e0eef7f0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.971831][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6e0eef7f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.972108][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6e0eef7f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.359831][f=-000001] [CAS::GASCB] Archive file="tangled_isthmus_revised_v1.sd7" cs="3fc2dbfc628f7a15bc7f3412bdc877db939515e02955a3db5193c5ea46371944e08a654340b348c06a932531e67010b1bcb1428e9fbd9e24babb7ae1d542e0fe"
[t=00:00:01.403529][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.403613][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tangled Isthmus Revised v1 (checksum fd37b8a3d709493d970e6f25cb7e97364aada429d48b54fb14fd6e63622e54ad9852b346864c6c238ba5c113f20336c2bab4c4573891ee32c3e3e532e6b44a44) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.007797][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.056442][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.157441][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.157503][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.743573][f=-000001] SetSunLighting
[t=00:00:16.744082][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.751940][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.753063][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.753367][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.753576][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.753593][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.756333][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.756652][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.756860][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.758297][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.761211][f=-000001] Writing last game win data
[t=00:00:16.765014][f=-000001] LuaUI v0.3
[t=00:00:16.872425][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.914590][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.914622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.914922][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:16.914964][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks
[t=00:00:16.917161][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:16.923727][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.924301][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:16.924399][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:16.924882][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 32
[t=00:00:16.924896][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 12288 (x128, z96)
[t=00:00:16.928996][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:16.937013][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 38.24%
[t=00:00:16.937041][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[t=00:00:16.937082][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[t=00:00:16.937094][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -100.00
[t=00:00:16.937106][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 296.87
[t=00:00:16.937125][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 36.344402% of the map. (used by 33 unit-defs)
[t=00:00:16.937148][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:16.937164][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:16.937179][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 54.947918% of the map. (used by 2 unit-defs)
[t=00:00:16.937200][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 56.998699% of the map. (used by 1 unit-defs)
[t=00:00:16.944787][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 94.90% of the map. (used by 354 unit-defs)
[t=00:00:16.948428][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 54.95% of the map. (used by 6 unit-defs)
[t=00:00:16.951232][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 43.51% of the map. (used by 32 unit-defs)
[t=00:00:16.958801][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.90% of the map. (used by 5 unit-defs)
[t=00:00:16.965196][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:16.968203][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 45.99% of the map. (used by 10 unit-defs)
[t=00:00:16.970911][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 4 Map-Area(s) occupying 41.04% of the map. (used by 4 unit-defs)
[t=00:00:16.977905][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 88.08% of the map. (used by 13 unit-defs)
[t=00:00:16.980328][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 38.21% of the map. (used by 3 unit-defs)
[t=00:00:16.983890][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs)
[t=00:00:16.986227][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 34.49% of the map. (used by 20 unit-defs)
[t=00:00:17.045760][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Tangled_Isthmus_Revised_v1.json)
[t=00:00:17.046132][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:17.048125][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:17.048474][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:17.049105][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:17.050155][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:17.050488][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:17.053838][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:17.083982][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:17.084373][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0
[t=00:00:17.084386][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 169ms
[t=00:00:17.091571][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9881, 0.0} allocedSize{int+, int-, ext}={0, 0, 1801189}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0250}
[t=00:00:17.712304][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.962491][f=-000001] GameID: f6942e66964a25bcb5f57b1b53dc22a3
[t=00:00:17.962883][f=-000001] Connection attempt from llbnfninja
[t=00:00:17.962976][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.963289][f=-000001]  -> Connection established (given id 3)
[t=00:00:17.963301][f=-000001] Connection attempt from TEPMUHATOP
[t=00:00:17.963312][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.963506][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.963517][f=-000001] Connection attempt from Resu99
[t=00:00:17.963526][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.963701][f=-000001]  -> Connection established (given id 1)
[t=00:00:17.963772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TEPMUHATOP" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd37b8a3d709493d970e6f25cb7e97364aada429d48b54fb14fd6e63622e54ad9852b346864c6c238ba5c113f20336c2bab4c4573891ee32c3e3e532e6b44a44"
[t=00:00:17.963862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TEPMUHATOP" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.963879][f=-000001] Connection attempt from vlad150rus
[t=00:00:17.963887][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.964184][f=-000001]  -> Connection established (given id 2)
[t=00:00:17.964207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd37b8a3d709493d970e6f25cb7e97364aada429d48b54fb14fd6e63622e54ad9852b346864c6c238ba5c113f20336c2bab4c4573891ee32c3e3e532e6b44a44"
[t=00:00:17.964236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.964266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd37b8a3d709493d970e6f25cb7e97364aada429d48b54fb14fd6e63622e54ad9852b346864c6c238ba5c113f20336c2bab4c4573891ee32c3e3e532e6b44a44"
[t=00:00:17.964298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.964318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TEPMUHATOP" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fab3941c35042d128a8a4a18dd4c1f57f3288fedd95988eca51f80ce4d564b09746072db5c60e4a2b2e99a538c1908d315f585481a0e5d18f4c7728fca12f098]"
[t=00:00:17.964340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TEPMUHATOP" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=800dbfbe9ef48899d646e8f6dff9be908a8e3ef0c994ec25e1c730c954d9d026b952d76c22a10a50f287d06cf01c184ece19b919e10824d5af8a7ef4f2e21307]"
[t=00:00:17.964405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vlad150rus" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd37b8a3d709493d970e6f25cb7e97364aada429d48b54fb14fd6e63622e54ad9852b346864c6c238ba5c113f20336c2bab4c4573891ee32c3e3e532e6b44a44"
[t=00:00:17.964428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vlad150rus" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.964478][f=-000001] [Game::ClientReadNet] added new player manero with number 4 to team 0
[t=00:00:17.964490][f=-000001] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|grunf||IT
[t=00:00:17.964543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TEPMUHATOP" string="[Game::Load][lua{Rules,Gaia}={000001f4a10e77d0,0000000000000000}][locale="C"]"
[t=00:00:17.964704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fab3941c35042d128a8a4a18dd4c1f57f3288fedd95988eca51f80ce4d564b09746072db5c60e4a2b2e99a538c1908d315f585481a0e5d18f4c7728fca12f098]"
[t=00:00:17.964722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=800dbfbe9ef48899d646e8f6dff9be908a8e3ef0c994ec25e1c730c954d9d026b952d76c22a10a50f287d06cf01c184ece19b919e10824d5af8a7ef4f2e21307]"
[t=00:00:17.964781][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vlad150rus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fab3941c35042d128a8a4a18dd4c1f57f3288fedd95988eca51f80ce4d564b09746072db5c60e4a2b2e99a538c1908d315f585481a0e5d18f4c7728fca12f098]"
[t=00:00:17.964798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vlad150rus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=800dbfbe9ef48899d646e8f6dff9be908a8e3ef0c994ec25e1c730c954d9d026b952d76c22a10a50f287d06cf01c184ece19b919e10824d5af8a7ef4f2e21307]"
[t=00:00:17.965036][f=-000001] <TEPMUHATOP> Allies: I choose: Engineer!
[t=00:00:17.965069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fab3941c35042d128a8a4a18dd4c1f57f3288fedd95988eca51f80ce4d564b09746072db5c60e4a2b2e99a538c1908d315f585481a0e5d18f4c7728fca12f098]"
[t=00:00:17.965090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=800dbfbe9ef48899d646e8f6dff9be908a8e3ef0c994ec25e1c730c954d9d026b952d76c22a10a50f287d06cf01c184ece19b919e10824d5af8a7ef4f2e21307]"
[t=00:00:17.965111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vlad150rus" string="[Game::Load][lua{Rules,Gaia}={000001c7667391f0,0000000000000000}][locale="C"]"
[t=00:00:17.965127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="llbnfninja" string="[Game::Load][lua{Rules,Gaia}={000001ea8bd6dac0,0000000000000000}][locale="C"]"
[t=00:00:18.142201][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.202422][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:21.440155][f=-000001] <llbnfninja> Allies: I choose: llbnf*ninjammander_(!
[t=00:00:23.970609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[Game::Load][lua{Rules,Gaia}={000002d11abd7490,0000000000000000}][locale="C"]"
[t=00:00:25.430061][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:30.390907][f=-000001] <Resu99> Allies: I choose: Engineer!
[t=00:01:48.028283][f=-000001] <TEPMUHATOP> Allies: I choose: Engineer!
[t=00:01:53.429981][f=-000001] > Game will be force started in 46 seconds
[t=00:02:13.423115][f=-000001] > Game will be force started in 26 seconds
[t=00:02:33.437952][f=-000001] > Game will be force started in 20 seconds
[t=00:02:57.539000][f=-000001] Warning: Couldn't find texture "%%355:1"!
[t=00:07:58.067250][f=0009014] Invalid featureID, 22354, at, 22, during resizing, highlightUnitVBOTable
[sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (22354) is supplied
[t=00:07:58.068608][f=0009014] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (22354) is supplied
[t=00:07:58.068630][f=0009014] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4
[t=00:10:28.823043][f=0013536] [Game::ClientReadNet] added new player WytonBlue with number 5 to team 0
[t=00:10:28.850319][f=0013537] > SPRINGIE:User WytonBlue|tankheavyarty|3_2|donator_0|False|||GB
[t=00:13:57.369053][f=0019792] [Game::ClientReadNet] added new player Vorpalkitty with number 6 to team 0
[t=00:13:57.369083][f=0019792] > SPRINGIE:User Vorpalkitty|roost|6_6|donator_2|False|PLOT|Empire|US
[t=00:15:48.462754][f=0023124] [Game::ClientReadNet] added new player ratboy6825 with number 7 to team 0
[t=00:15:48.462803][f=0023124] > SPRINGIE:User ratboy6825|staticnuke|1_0||False|||GB
[t=00:16:36.037404][f=0024552] <llbnfninja> Allies: lol 
[t=00:16:46.802253][f=0024875] <llbnfninja> Allies: one Stinger :D
[t=00:17:24.624733][f=0026010] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:18:14.771660][f=0027513] <llbnfninja> Allies: dont kill them 
[t=00:18:42.422527][f=0028343] <llbnfninja> Allies: lol ]
[t=00:19:01.412021][f=0028912] game_message: AI has been destroyed!
[t=00:19:01.412316][f=0028912] game_message: East wins!
[t=00:19:01.412659][f=0028912] Submitting stats
[t=00:19:01.422565][f=0028912] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:19:01.893071][f=0028926] [EOH::DestroySkirmishAI(id=1)]
[t=00:19:02.021063][f=0028930] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 2
[t=00:19:02.306086][f=0028939] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 1) being removed from team 4
[t=00:19:10.759848][f=0029191] Player Resu99 left the game:  normal quit
[t=00:19:11.425193][f=0029212] <autoquit> Autoquit sending quit command.
[t=00:19:11.425223][f=0029212] [QuitAction] user exited to system
[t=00:19:11.436286][f=0029212] [SpringApp::Kill][1] fromRun=1
[t=00:19:11.436309][f=0029212] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:19:11.466773][f=0029212]  [async=0] threads=6 tasks=1748125 {sum,avg}{exec,wait}time={{23502.299, 0.013}, {268339.938, 0.154}}ms
[t=00:19:11.466820][f=0029212]      thread=1 tasks=349625 {sum,min,max,avg}{exec,wait}time={{7200.271, 0.000, 160.003, 0.021}, {7981.796, 0.000, 18446744027136.000, 0.023}}ms
[t=00:19:11.466837][f=0029212]      thread=2 tasks=349625 {sum,min,max,avg}{exec,wait}time={{4866.060, 0.000, 154.035, 0.014}, {33359.969, 0.000, 18446744027136.000, 0.095}}ms
[t=00:19:11.466853][f=0029212]      thread=3 tasks=349625 {sum,min,max,avg}{exec,wait}time={{5074.866, 0.000, 160.243, 0.015}, {58277.754, 0.000, 18446744027136.000, 0.167}}ms
[t=00:19:11.466874][f=0029212]      thread=4 tasks=349625 {sum,min,max,avg}{exec,wait}time={{3419.480, 0.000, 154.382, 0.010}, {71360.078, 0.000, 34.532, 0.204}}ms
[t=00:19:11.466890][f=0029212]      thread=5 tasks=349625 {sum,min,max,avg}{exec,wait}time={{2941.621, 0.000, 159.859, 0.008}, {97360.336, 0.000, 34.420, 0.278}}ms
[t=00:19:11.466903][f=0029212]  [async=1] threads=6 tasks=13554 {sum,avg}{exec,wait}time={{43913.922, 3.240}, {15683568.000, 1157.117}}ms
[t=00:19:11.466924][f=0029212]      thread=1 tasks=2721 {sum,min,max,avg}{exec,wait}time={{8849.718, 0.000, 345.401, 3.252}, {3165323.750, 0.136, 4400.494, 1163.294}}ms
[t=00:19:11.466939][f=0029212]      thread=2 tasks=2705 {sum,min,max,avg}{exec,wait}time={{8403.494, 0.001, 344.673, 3.107}, {2765894.000, 0.050, 4422.164, 1022.512}}ms
[t=00:19:11.466994][f=0029212]      thread=3 tasks=2710 {sum,min,max,avg}{exec,wait}time={{9214.449, 0.000, 487.265, 3.400}, {3507853.000, 0.001, 4464.441, 1294.411}}ms
[t=00:19:11.467018][f=0029212]      thread=4 tasks=2692 {sum,min,max,avg}{exec,wait}time={{8159.122, 0.000, 344.662, 3.031}, {2583067.250, 0.000, 4400.137, 959.535}}ms
[t=00:19:11.467033][f=0029212]      thread=5 tasks=2726 {sum,min,max,avg}{exec,wait}time={{9287.137, 0.001, 343.631, 3.407}, {3661429.500, 0.088, 4434.024, 1343.151}}ms
[t=00:19:11.467043][f=0029212] [ThreadPool::SetThreadCount][2] workers=0
[t=00:19:11.467051][f=0029212] [SpringApp::Kill][2]
[t=00:19:11.467701][f=0029212] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:19:11.467728][f=0029212] [Game::KillLua][1] dtor=0 luaUI=000001c686763860
[t=00:19:11.467774][f=0029212] Start widgetHandler:Shutdown
[t=00:19:11.470143][f=0029212] Shutdown - SaveOrderList Complete
[t=00:19:11.470696][f=0029212] Writing last game win data
[t=00:19:11.474266][f=0029212] Shutdown - SaveConfigData Complete
[t=00:19:11.474283][f=0029212] Shutdown Widget - Chili Highlight
[t=00:19:11.474311][f=0029212] Shutdown Widget - Draw After Chili
[t=00:19:11.474322][f=0029212] Shutdown Widget - API Unit Tracker GL4
[t=00:19:11.474347][f=0029212] Shutdown Widget - EPIC Menu
[t=00:19:11.475510][f=0029212] Shutdown Widget - Chili Minimap
[t=00:19:11.475611][f=0029212] Shutdown Widget - Chili Widget Selector
[t=00:19:11.476653][f=0029212] Shutdown Widget - Depth of Field Shader
[t=00:19:11.476668][f=0029212] Shutdown Widget - Deferred rendering
[t=00:19:11.477222][f=0029212] Shutdown Widget - Local Team Colors
[t=00:19:11.477238][f=0029212] Shutdown Widget - Display Keys 2
[t=00:19:11.477276][f=0029212] Shutdown Widget - Save Game Menu
[t=00:19:11.477301][f=0029212] Shutdown Widget - Highlight Model Api GL4
[t=00:19:11.477339][f=0029212] Shutdown Widget - Selected Units GL4 2
[t=00:19:11.477361][f=0029212] Shutdown Widget - HealthBars
[t=00:19:11.478468][f=0029212] Shutdown Widget - Noises
[t=00:19:11.478488][f=0029212] Shutdown Widget - Unit Icons
[t=00:19:11.478554][f=0029212] Shutdown Widget - BuildETA
[t=00:19:11.478572][f=0029212] Shutdown Widget - Win Counter
[t=00:19:11.478584][f=0029212] Shutdown Widget - EndGame APM stats
[t=00:19:11.478614][f=0029212] Shutdown Widget - Modular Comm Info
[t=00:19:11.478627][f=0029212] Shutdown Widget - Attack Warning
[t=00:19:11.478640][f=0029212] Shutdown Widget - CameraShake
[t=00:19:11.478652][f=0029212] Shutdown Widget - Chili Economy Panel Default
[t=00:19:11.478764][f=0029212] Shutdown Widget - Chili EndGame Window
[t=00:19:11.478786][f=0029212] Shutdown Widget - Chili Nuke Warning
[t=00:19:11.478800][f=0029212] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:19:11.478825][f=0029212] Shutdown Widget - Chili Spectator Panels
[t=00:19:11.478837][f=0029212] Shutdown Widget - Context Menu
[t=00:19:11.478848][f=0029212] Shutdown Widget - Darkening
[t=00:19:11.478866][f=0029212] Shutdown Widget - Defense Range Zero-K
[t=00:19:11.478987][f=0029212] Shutdown Widget - Grab Input
[t=00:19:11.479107][f=0029212] Shutdown Widget - Highlight Geos
[t=00:19:11.479123][f=0029212] Shutdown Widget - Local Widgets Config
[t=00:19:11.479139][f=0029212] Shutdown Widget - MinimapEvents
[t=00:19:11.479164][f=0029212] Shutdown Widget - Missile Silo Range
[t=00:19:11.479179][f=0029212] Shutdown Widget - Music Player v2
[t=00:19:11.479213][f=0029212] Shutdown Widget - Point Tracker
[t=00:19:11.479226][f=0029212] Shutdown Widget - Startup Info and Selector
[t=00:19:11.479245][f=0029212] Shutdown Widget - Showeco and Grid Drawer
[t=00:19:11.479258][f=0029212] Shutdown Widget - Transport AI
[t=00:19:11.479270][f=0029212] Shutdown Widget - State Reverse and Latency
[t=00:19:11.479282][f=0029212] Shutdown Widget - Stereo3D
[t=00:19:11.479370][f=0029212] Shutdown Widget - Attack AoE
[t=00:19:11.479384][f=0029212] Shutdown Widget - Map Edge Extension
[t=00:19:11.479410][f=0029212] Shutdown Widget - Selection Send
[t=00:19:11.479423][f=0029212] Shutdown Widget - Highlight Unit GL4 v2
[t=00:19:11.479435][f=0029212] Shutdown Widget - LupsManager
[t=00:19:11.479467][f=0029212] Shutdown Widget - Receive Units Indicator
[t=00:19:11.479479][f=0029212] Shutdown Widget - Newton Firezone
[t=00:19:11.479499][f=0029212] Shutdown Widget - Chili Pro Console
[t=00:19:11.480030][f=0029212] Shutdown Widget - Persistent Build Height
[t=00:19:11.480045][f=0029212] Shutdown Widget - Lasso Terraform GUI
[t=00:19:11.480056][f=0029212] Shutdown Widget - Chili Framework
[t=00:19:11.480066][f=0029212] Shutdown Widget - Lups
[t=00:19:11.480784][f=0029212] Shutdown Widget - Chili Core Selector
[t=00:19:11.480865][f=0029212] Shutdown Widget - Custom Markers
[t=00:19:11.480882][f=0029212] Shutdown Widget - Mex Placement Handler
[t=00:19:11.480924][f=0029212] Shutdown Widget - Select Keys
[t=00:19:11.480945][f=0029212] Shutdown Widget - Pause Screen
[t=00:19:11.481074][f=0029212] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:19:11.481111][f=0029212] Shutdown Widget - Bloom Shader Deferred
[t=00:19:11.481333][f=0029212] Shutdown Widget - Color Blindness Correction
[t=00:19:11.481635][f=0029212] Shutdown Widget - Layout Handler
[t=00:19:11.481654][f=0029212] Shutdown Widget - Text To Speech Control
[t=00:19:11.481665][f=0029212] End widgetHandler:Shutdown
[t=00:19:11.547538][f=0029212] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 63717727, 0.0} allocedSize{int+, int-, ext}={0, 0, 6921308683}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0086}
[t=00:19:11.550111][f=0029212] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:19:11.550130][f=0029212] [Game::KillLua][3] dtor=0 luaRules=000001c7667391f0
[t=00:19:11.550169][f=0029212] Start gadgetHandler:Shutdown
[t=00:19:11.550199][f=0029212] Shutdown - StartSetup
[t=00:19:11.550210][f=0029212] Shutdown - UnitMorph
[t=00:19:11.551653][f=0029212] Shutdown - Carrier Drones
[t=00:19:11.551743][f=0029212] Shutdown - Missile Silo Controller
[t=00:19:11.551756][f=0029212] Shutdown - Modular Comm Info
[t=00:19:11.551766][f=0029212] Shutdown - Terrain Texture Handler
[t=00:19:11.551776][f=0029212] Shutdown - UnitCloakShield
[t=00:19:11.552099][f=0029212] Shutdown - Starlight Handler
[t=00:19:11.552145][f=0029212] End gadgetHandler:Shutdown
[t=00:19:11.575667][f=0029212] Start gadgetHandler:Shutdown
[t=00:19:11.575688][f=0029212] Shutdown - Teleport Throw
[t=00:19:11.575700][f=0029212] Shutdown - UnitMorph
[t=00:19:11.575719][f=0029212] Shutdown - Commander Skin Renderer
[t=00:19:11.578529][f=0029212] Shutdown - Missile fired callins
[t=00:19:11.578547][f=0029212] Shutdown - Modular Comm Info
[t=00:19:11.578557][f=0029212] Shutdown - Retreat Command
[t=00:19:11.578572][f=0029212] Shutdown - Shockwaves
[t=00:19:11.578583][f=0029212] Shutdown - Unit tint API
[t=00:19:11.578615][f=0029212] Shutdown - Unit glow API
[t=00:19:11.578635][f=0029212] Shutdown - UnitCloakShield
[t=00:19:11.578658][f=0029212] Shutdown - Lups Cloak FX
[t=00:19:11.578700][f=0029212] Shutdown - Lups
[t=00:19:11.579416][f=0029212] Shutdown - Lups Shield
[t=00:19:11.579559][f=0029212] End gadgetHandler:Shutdown
[t=00:19:11.633635][f=0029212] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2891, 0.0} allocedSize{int+, int-, ext}={0, 0, 449949}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0010}
[t=00:19:11.638029][f=0029212] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:11.638109][f=0029212] [Game::KillLua][4] dtor=0
[t=00:19:11.638120][f=0029212] [Game::KillLua][5] dtor=0
[t=00:19:11.643478][f=0029212] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-28_18-27-13-023_Tangled Isthmus Revised v1_105.1.1-2457-g8095d30 BAR105.sdfz" (949310 bytes)
[t=00:19:11.643618][f=0029212] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:19:11.666091][f=0029212] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:19:11.666121][f=0029212] [Sound] [Sound::UpdateThread][3] #sources=32 #items=48
[t=00:19:11.666471][f=0029212] [Sound] [Sound::UpdateThread][4] ctx=000001c6e0ee4e10 dev=000001c6e1015d60
[t=00:19:11.666585][f=0029212] [Sound] [Sound::UpdateThread][5] ctx=000001c6e0ee4e10 dev=000001c6e1015d60
[t=00:19:11.666600][f=0029212] [Sound] [Sound::Cleanup][alcDestroyContext(000001c6e0ee4e10)]
[t=00:19:11.667819][f=0029212] [Sound] [Sound::Cleanup][alcCloseDevice(000001c6e1015d60)]
[t=00:19:11.670929][f=0029212] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:19:11.695873][f=0029212] [Sound] [Sound::UpdateThread][6]
[t=00:19:11.696588][f=0029212] [Game::~CGame][1]
[t=00:19:11.696603][f=0029212] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:19:11.696613][f=0029212] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:19:11.696621][f=0029212] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:19:11.696630][f=0029212] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:19:11.696637][f=0029212] [Game::KillLua][4] dtor=1
[t=00:19:11.696647][f=0029212] [Game::KillLua][5] dtor=1
[t=00:19:11.696724][f=0029212] [Game::KillMisc][1]
[t=00:19:11.696758][f=0029212] [Game::KillMisc][2]
[t=00:19:11.696989][f=0029212] [Game::KillMisc][3]
[t=00:19:11.697121][f=0029212] [Game::KillRendering][1]
[t=00:19:11.700019][f=0029212] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:19:11.744925][f=0029212] [3DOParser::Kill] allocated 1 pieces
[t=00:19:11.744948][f=0029212] [S3OParser::Kill] allocated 5498 pieces
[t=00:19:11.745527][f=0029212] [AssParser::Kill] allocated 674 pieces
[t=00:19:11.794833][f=0029212] [Game::KillInterface][1]
[t=00:19:11.795442][f=0029212] [Game::KillInterface][2]
[t=00:19:11.795745][f=0029212] [Game::KillSimulation][1]
[t=00:19:11.795783][f=0029212] [Game::KillSimulation][2]
[t=00:19:11.880290][f=0029212] [CCollisionHandler] dis-/continuous tests: 0/5810513
[t=00:19:11.880314][f=0029212] [Game::KillSimulation][3]
[t=00:19:11.881111][f=0029212] [~CPathCache(16x12)] cacheHits=11 hitPercentage=4% numHashColls=0 maxCacheSize=201
[t=00:19:11.881188][f=0029212] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:19:11.881291][f=0029212] [~CPathCache(32x24)] cacheHits=193 hitPercentage=62% numHashColls=0 maxCacheSize=112
[t=00:19:11.881331][f=0029212] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:19:11.881868][f=0029212] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:19:11.889129][f=0029212] [LosHandler::Kill] raycast instance cache-{hits,misses}={5285,10248}; shared=3%; cached=31%
[t=00:19:11.898443][f=0029212] [Game::KillSimulation][4]
[t=00:19:12.179793][f=0029212] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:19:12.179824][f=0029212] [Game::~CGame][2]
[t=00:19:12.179834][f=0029212] [Game::~CGame][3]
[t=00:19:12.179882][f=0029212] [SpringApp::Kill][3]
[t=00:19:12.180043][f=0029212] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3738140 bytes sent   in 26768 packets (139.650 bytes/packet)
    2431351 bytes recv'd in 17374 packets (139.942 bytes/packet)
    {0.060x, 0.043x} relative protocol overhead {up, down}
    49823 incoming chunks dropped, 133030 outgoing chunks resent
    16646 incoming chunks processed

[t=00:19:12.180150][f=0029212] [SpringApp::Kill][4] font=000001c6a4895040
[t=00:19:12.181661][f=0029212] [SpringApp::Kill][5]
[t=00:19:12.186531][f=0029212] [SpringApp::Kill][6]
[t=00:19:12.186730] [SpringApp::Kill][7]
[t=00:19:12.186758] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:12.186792] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:12.186804] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:19:12.186815] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:12.186832] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1904, 65536, 65536}, EBO = {2856, 262144, 262144}
[t=00:19:12.186843] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:12.186854] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {524, 1048576, 1048576}, EBO = {786, 2097152, 2097152}
[t=00:19:12.186871] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {92640, 1048576, 1048576}, EBO = {138960, 2097152, 2097152}
[t=00:19:12.186883] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:19:12.186893] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:12.186904] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:12.186921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:19:12.186933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1116, 1048576, 1048576}, EBO = {1674, 2097152, 2097152}
[t=00:19:12.216789] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:19:12.216814] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:19:12.216822] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:19:12.216861] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8493
[t=00:19:12.216869] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:19:12.220148] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>]
[t=00:19:12.220166] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:19:12.220176] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c6a488f570)
[t=00:19:12.221680] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=1)] #archives[section]=1 #files[section]=4
[t=00:19:12.221699] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tangled_isthmus_revised_v1.sd7 (000001c6e0f6be20)
[t=00:19:12.224808] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:19:12.224837] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001c6a488e9c0)
[t=00:19:12.225082] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001c6a488ea70)
[t=00:19:12.225217] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001c6a488f4c0)
[t=00:19:12.225331] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:19:12.225351] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:19:12.225364] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:19:12.225373] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:19:12.225383] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:19:12.225398] [VFS] [SpringVFS::DeleteArchives<this=000001c6e0eef7f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:19:12.225756] [SpringApp::Kill][8]
[t=00:19:12.225768] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:19:12.225777] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78f687430 (joinable=1)
[t=00:19:12.225784] [WatchDog::Uninstall][2]
[t=00:19:12.654481] [WatchDog::Uninstall][3]
[t=00:19:12.654497] [SpringApp::Kill][9]