ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #103435

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.070710] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.070736] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.082992] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.083180] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.415561] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.415607] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.415629]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.415644]   
[t=00:00:00.415649]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.415654]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.415659]   Use "none" to disable the default log sections.
[t=00:00:00.415664] ============== </Log Sections> ==============

[t=00:00:00.415673] ============== <User Config> ==============
[t=00:00:00.415779]   AllowDeferredMapRendering = 1
[t=00:00:00.415786]   AllowDeferredModelRendering = 1
[t=00:00:00.415792]   BumpWaterBlurReflection = 1
[t=00:00:00.415796]   BumpWaterTexSizeReflection = 128
[t=00:00:00.415801]   CamFreeScrollSpeed = 50
[t=00:00:00.415805]   CamMode = 1
[t=00:00:00.415810]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.415814]   EdgeMoveDynamic = 0
[t=00:00:00.415818]   EdgeMoveWidth = 0.003
[t=00:00:00.415822]   FPSFOV = 90
[t=00:00:00.415830]   FPSScrollSpeed = 50
[t=00:00:00.415836]   FontSize = 18
[t=00:00:00.415840]   GrassDetail = 0
[t=00:00:00.415844]   GroundDecals = 2
[t=00:00:00.415848]   GroundDetail = 90
[t=00:00:00.415852]   GroundScarAlphaFade = 1
[t=00:00:00.415856]   HangTimeout = 30
[t=00:00:00.415859]   HardwareCursor = 1
[t=00:00:00.415864]   InitialNetworkTimeout = 0
[t=00:00:00.415868]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.415874]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.415881]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.415886]   LinkOutgoingBandwidth = 131072
[t=00:00:00.415891]   LuaGarbageCollectionMemLoadMult = 6
[t=00:00:00.415896]   LuaGarbageCollectionRunTimeMult = 3
[t=00:00:00.415900]   MSAALevel = 4
[t=00:00:00.415904]   MaxParticles = 15000
[t=00:00:00.415907]   MaxSounds = 32
[t=00:00:00.415911]   MaximumTransmissionUnit = 0
[t=00:00:00.415915]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.415921]   MiniMapMarker = 0
[t=00:00:00.415925]   MouseDragScrollThreshold = 0
[t=00:00:00.415932]   NetworkLossFactor = 1
[t=00:00:00.415937]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.415942]   OverheadScrollSpeed = 50
[t=00:00:00.415945]   ReconnectTimeout = 0
[t=00:00:00.415949]   RotOverheadScrollSpeed = 50
[t=00:00:00.415953]   RotateLogFiles = 1
[t=00:00:00.415957]   Shadows = 1
[t=00:00:00.415961]   ShowClock = 0
[t=00:00:00.415965]   SoftParticles = 2
[t=00:00:00.415970]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.415975]   UnitIconDist = 151
[t=00:00:00.415982]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.415987]   UseLuaMemPools = 0
[t=00:00:00.415991]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.415995]   UsePBO = 0
[t=00:00:00.415998]   VFSCacheArchiveFiles = 0
[t=00:00:00.416002]   VSync = 0
[t=00:00:00.416007]   Water = 4
[t=00:00:00.416010]   WindowBorderless = 1
[t=00:00:00.416014]   WindowPosY = 0
[t=00:00:00.416017]   XResolutionWindowed = 2560
[t=00:00:00.416021]   YResolutionWindowed = 1440
[t=00:00:00.416031] ============== </User Config> ==============

[t=00:00:00.416058] ============== <User System> ==============
[t=00:00:00.416065]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.416072]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.416076]        Compiler Version: gcc-11.2.0
[t=00:00:00.416115]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.416156]         Hardware Config: AMD Ryzen 7 5700G with Radeon Graphics         ; 64897MB RAM, 177864MB pagefile
[t=00:00:00.416169]        Binary Word Size: 64-bit (native)
[t=00:00:00.416176]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.416180]      Physical CPU Cores: 8
[t=00:00:00.416183]       Logical CPU Cores: 16
[t=00:00:00.416187] ============== </User System> ==============

[t=00:00:00.416400] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.416406]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.416409]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.416412]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.416415]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.417137] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.417148] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.423757] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@75Hz} current={2560x1440x24bpp@75Hz}
[t=00:00:00.430622]     Display (Generic PnP Monitor)=1 modes=76 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.430642]         [ 1] 2560x1440x24bpp@100Hz
[t=00:00:00.430648]         [ 5] 1920x1200x24bpp@100Hz
[t=00:00:00.430653]         [ 9] 1920x1080x24bpp@100Hz
[t=00:00:00.430683]         [14] 1760x990x24bpp@100Hz
[t=00:00:00.430690]         [19] 1680x1050x24bpp@100Hz
[t=00:00:00.430694]         [22] 1600x1200x24bpp@100Hz
[t=00:00:00.430699]         [26] 1600x900x24bpp@100Hz
[t=00:00:00.430703]         [29] 1440x900x24bpp@100Hz
[t=00:00:00.430709]         [32] 1366x768x24bpp@100Hz
[t=00:00:00.430713]         [35] 1280x1024x24bpp@100Hz
[t=00:00:00.430717]         [38] 1280x800x24bpp@100Hz
[t=00:00:00.430722]         [41] 1280x720x24bpp@100Hz
[t=00:00:00.430728]         [46] 1128x634x24bpp@100Hz
[t=00:00:00.430739]         [51] 1024x768x24bpp@100Hz
[t=00:00:00.430745]         [55] 832x624x24bpp@100Hz
[t=00:00:00.430750]         [58] 800x600x24bpp@100Hz
[t=00:00:00.430754]         [63] 720x480x24bpp@100Hz
[t=00:00:00.430761]         [67] 720x400x24bpp@100Hz
[t=00:00:00.430765]         [71] 640x480x24bpp@100Hz
[t=00:00:00.434474]     Display (Generic PnP Monitor)=2 modes=54 bounds={x=2560, y=354, w=1920, h=1080}
[t=00:00:00.434492]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.434499]         [ 5] 1760x990x24bpp@75Hz
[t=00:00:00.434505]         [ 9] 1680x1050x24bpp@75Hz
[t=00:00:00.434538]         [11] 1600x900x24bpp@75Hz
[t=00:00:00.434547]         [13] 1440x900x24bpp@75Hz
[t=00:00:00.434556]         [15] 1366x768x24bpp@75Hz
[t=00:00:00.434564]         [17] 1280x1024x24bpp@75Hz
[t=00:00:00.434575]         [19] 1280x960x24bpp@75Hz
[t=00:00:00.434584]         [21] 1280x720x24bpp@75Hz
[t=00:00:00.434592]         [25] 1128x634x24bpp@75Hz
[t=00:00:00.434603]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.434611]         [32] 832x624x24bpp@75Hz
[t=00:00:00.434619]         [35] 800x600x24bpp@75Hz
[t=00:00:00.434634]         [39] 720x576x24bpp@75Hz
[t=00:00:00.434655]         [43] 720x480x24bpp@75Hz
[t=00:00:00.434664]         [46] 720x400x24bpp@75Hz
[t=00:00:00.434675]         [50] 640x480x24bpp@75Hz
[t=00:00:00.437888]     Display (Generic PnP Monitor)=3 modes=54 bounds={x=-1920, y=363, w=1920, h=1080}
[t=00:00:00.437908]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.437913]         [ 5] 1760x990x24bpp@75Hz
[t=00:00:00.437917]         [ 9] 1680x1050x24bpp@75Hz
[t=00:00:00.437920]         [11] 1600x900x24bpp@75Hz
[t=00:00:00.437924]         [13] 1440x900x24bpp@75Hz
[t=00:00:00.437927]         [15] 1366x768x24bpp@75Hz
[t=00:00:00.437954]         [17] 1280x1024x24bpp@75Hz
[t=00:00:00.437959]         [19] 1280x960x24bpp@75Hz
[t=00:00:00.437963]         [21] 1280x720x24bpp@75Hz
[t=00:00:00.437970]         [25] 1128x634x24bpp@75Hz
[t=00:00:00.437977]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.437982]         [32] 832x624x24bpp@75Hz
[t=00:00:00.437987]         [35] 800x600x24bpp@75Hz
[t=00:00:00.437993]         [39] 720x576x24bpp@75Hz
[t=00:00:00.437998]         [43] 720x480x24bpp@75Hz
[t=00:00:00.438008]         [46] 720x400x24bpp@75Hz
[t=00:00:00.438013]         [50] 640x480x24bpp@75Hz
[t=00:00:00.843091] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.843589] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.843609] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<2560,1440>
[t=00:00:01.012065] [GR::LogVersionInfo]
[t=00:00:01.012092]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.012143]     GL version  : 4.6.0 Compatibility Profile Context 22.20.27.09.230330
[t=00:00:01.012151]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.012157]     GL renderer : AMD Radeon RX 6700 XT
[t=00:00:01.012162]     GLSL version: 4.60
[t=00:00:01.012168]     GLEW version: 2.1.0
[t=00:00:01.012174]     GPU memory  : 44128MB (total) / 44128MB (available)
[t=00:00:01.012199]     SDL swap-int: 0
[t=00:00:01.012204]     SDL driver  : windows
[t=00:00:01.012208]     
[t=00:00:01.012213]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.012223]     GLSL shader support       : 1
[t=00:00:01.012229]     GL4 support               : 1
[t=00:00:01.012234]     FBO extension support     : 1
[t=00:00:01.012249]     NVX GPU mem-info support  : 0
[t=00:00:01.012262]     ATI GPU mem-info support  : 1
[t=00:00:01.012274]     NPOT-texture support      : 1 (1)
[t=00:00:01.012283]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.012292]     texture query-LOD support : 0 (0)
[t=00:00:01.012298]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.012303]     Z-buffer depth            : 24 (-)
[t=00:00:01.012318]     primitive-restart support : 1 (1)
[t=00:00:01.012327]     clip-space control support: 1 (1)
[t=00:00:01.012333]     seamless cube-map support : 0 (0)
[t=00:00:01.012338]     frag-depth layout support : 1 (1)
[t=00:00:01.012344]     persistent maps support   : 1 (1)
[t=00:00:01.012349]     explicit attribs location : 1 (1)
[t=00:00:01.012355]     multi draw indirect       : 1 (-)
[t=00:00:01.012363]     array textures            : 1 (-)
[t=00:00:01.012371]     buffer copy support       : 1 (-)
[t=00:00:01.012380]     indirect draw             : 1 (-)
[t=00:00:01.012386]     base instance             : 1 (-)
[t=00:00:01.012391]     
[t=00:00:01.012396]     max. FBO samples              : 8
[t=00:00:01.012401]     max. FS/program texture slots : 32/160
[t=00:00:01.012406]     max. texture size             : 16384
[t=00:00:01.012417]     max. texture anisotropy level : 16.000000
[t=00:00:01.012425]     max. vec4 varyings/attributes : 16/32
[t=00:00:01.012430]     max. draw-buffers             : 8
[t=00:00:01.012441]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.012450]     max. uniform buffer-bindings  : 84
[t=00:00:01.012455]     max. uniform block-size       : 128KB
[t=00:00:01.012460]     max. storage buffer-bindings  : 32
[t=00:00:01.012465]     max. storage block-size       : 2047MB
[t=00:00:01.012470]     
[t=00:00:01.012474]     enable AMD-hacks : 1
[t=00:00:01.012479]     compress MIP-maps: 0
[t=00:00:01.012496] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.012857] [GR::UpdateGLConfigs]
[t=00:00:01.012895] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.012903] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.012917] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:01.012928] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:01.012934] [GR::InitGLState]
[t=00:00:01.013003] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::non-exclusive)
[t=00:00:01.124501] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.127487] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:01.158878] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.158903] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.159317] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.162723] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.162745] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.162836] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.162902] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.179815] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.180472] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.181061] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.181206] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.236835] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms
[t=00:00:01.236866] [VFS] [SpringVFS::ReserveArchives<this=00000151dfa138b0>]
[t=00:00:01.236943] [VFS] [SpringVFS::AddArchive<this=00000151dfa138b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.239179] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000151dfa138b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.239192] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.251690] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.252084] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.252189] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.252202] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.252346] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.252394] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.252403] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.252416] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.252448] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.252474] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.252812][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.252879][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.252948][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.252966][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.252975][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.253024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.261760][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.261781][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Digital Audio (HDMI) (2- High Definition Audio Device)"
[t=00:00:01.261789][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (HDMI) (3- High Definition Audio Device)"
[t=00:00:01.261813][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (HyperX Cloud Flight Wireless)"
[t=00:00:01.261820][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Digital Audio (HDMI) (2- High Definition Audio Device) (2)"
[t=00:00:01.261829][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (High Definition Audio Device)"
[t=00:00:01.261841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.280452][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.284398][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000151dfac50e0(default) context=000001518b4b3760  numChannels=2 frameSize=8
[t=00:00:01.284435][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.284447][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.284456][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.284464][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.284532][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.284578][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.284597][f=-000001] [Sound]   Devices:
[t=00:00:01.287235][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX Cloud Flight Wireless)]
[t=00:00:01.287258][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (HDMI) (2- High Definition Audio Device)]
[t=00:00:01.287269][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (HDMI) (3- High Definition Audio Device)]
[t=00:00:01.287308][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (HDMI) (2- High Definition Audio Device) #2]
[t=00:00:01.287317][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:01.287333][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.287343][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.288076][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.288089][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.359044][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 550999 MB
[t=00:00:01.361148][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.361168][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.361180][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240222_214429_Cobalt Dream v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.487314][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.491890][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.491945][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.491963][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.495348][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.495396][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 134ms
[t=00:00:01.495427][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.495437][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.495448][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[t=00:00:01.495461][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:01.495468][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:01.495472][f=-000001] [GR::InitGLState]
[t=00:00:01.495511][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::non-exclusive)
[t=00:00:01.495520][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.495534][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.495542][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.495551][f=-000001] 
[t=00:00:01.495558][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.495578][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.495589][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.495596][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.495604][f=-000001] 
[t=00:00:01.495610][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.495620][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.495628][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.495647][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.496307][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:01.545365][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000151dff78c60] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:01.545683][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151dfa138b0>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.545967][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151dfa138b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.546205][f=-000001] [PreGame::AddModArchivesToVFS][server=00000151dff78c60] using game "Zero-K v1.12.1.2" (loaded=0 cached=0)
[t=00:00:01.546457][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151dfa138b0>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0
[t=00:00:01.561220][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151dfa138b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.561368][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151dfa138b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.595054][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.970939][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=19774ms
[t=00:00:04.970966][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6278 inflSize=21816kb readTime=154ms
[t=00:00:04.970974][f=-000001]  file="unittextures/infiltrator_normals.dds" indx=7513 inflSize=1024kb readTime=122ms
[t=00:00:04.970981][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6273 inflSize=14172kb readTime=75ms
[t=00:00:04.970990][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6269 inflSize=10480kb readTime=69ms
[t=00:00:04.970999][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6274 inflSize=12437kb readTime=68ms
[t=00:00:04.971005][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6272 inflSize=12267kb readTime=67ms
[t=00:00:04.971012][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6270 inflSize=9675kb readTime=52ms
[t=00:00:04.971017][f=-000001]  file="bitmaps/loadpictures/facplop.png" indx=525 inflSize=3075kb readTime=52ms
[t=00:00:04.971026][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6271 inflSize=7493kb readTime=47ms
[t=00:00:04.971032][f=-000001]  file="bitmaps/loadpictures/communication.png" indx=522 inflSize=2799kb readTime=46ms
[t=00:00:05.067801][f=-000001] Warning: [PreGame::GameDataReceived] Archive 6bf17d93512fa01a897bc73a52ce7d73.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.067857][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3571ms
[t=00:00:05.068214][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:05.075906][f=-000001] forceSingleThreaded, false
[t=00:00:05.092058][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.092078][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.092153][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.092198][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.092243][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.092294][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.093137][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.093514][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.093870][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.094381][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.094783][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.095170][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.095196][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.095682][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.113715][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.116514][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.117433][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.117627][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:05.118105][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.118117][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.118255][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.118278][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.355226][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.377200][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:05.895990][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 777ms
[t=00:00:05.896025][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.954340][f=-000001] Loading UnitDefs_posts
[t=00:00:06.030787][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.040843][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.057970][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.067985][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 170ms
[t=00:00:06.100406][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 204ms
[t=00:00:06.100462][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.174894][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.177974][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.180794][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.180935][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:06.180945][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.180966][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.181715][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.182234][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.182376][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:06.247832][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.257911][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.288026][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:06.288158][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:06.288282][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:06.288531][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:06.288654][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:06.289037][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:06.290299][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:06.290716][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
------- TRUNCATED -------
22  21  1   2
2   1   1   2
4   2   2   2
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22  20  2   2
8   1   7   2
11  8   3   2
13  11  2   2
14  13  1   2
15  14  1   2
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18  16  2   2
19  18  1   2
20  19  1   2
22  20  2   2
23  22  1   2
8   1   7   2
9   8   1   2
10  9   1   2
11  10  1   2
13  11  2   2
14  13  1   2
17  14  3   2
19  17  2   2
20  19  1   2
22  20  2   2
23  22  1   2
8   1   7   2
9   8   1   2
10  9   1   2
11  10  1   2
13  11  2   2
15  13  2   2
18  15  3   2
19  18  1   2
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7   1   6   2
9   7   2   2
10  9   1   2
13  10  3   2
15  13  2   2
16  15  1   2
18  16  2   2
19  18  1   2
20  19  1   2
21  20  1   2
22  21  1   2
7   1   6   2
10  7   3   2
11  10  1   2
12  11  1   2
13  12  1   2
15  13  2   2
17  15  2   2
19  17  2   2
20  19  1   2
21  20  1   2
22  21  1   2
23  22  1   2
2   1   1   2
8   2   6   2
9   8   1   2
10  9   1   2
12  10  2   2
14  12  2   2
17  14  3   2
18  17  1   2
20  18  2   2
21  20  1   2
22  21  1   2
23  22  1   2
7   1   6   2
10  7   3   2
11  10  1   2
12  11  1   2
14  12  2   2
16  14  2   2
17  16  1   2
18  17  1   2
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21  19  2   2
23  21  2   2
24  23  1   2
2   1   1   2
4   2   2   2
5   4   1   2
11  5   6   2
13  11  2   2
15  13  2   2
16  15  1   2
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20  17  3   2
21  20  1   2
23  21  2   2
24  23  1   2
3   1   2   2
5   3   2   2
7   5   2   2
8   7   1   2
10  8   2   2
16  10  6   2
17  16  1   2
20  17  3   2
21  20  1   2
22  21  1   2
24  22  2   2
25  24  1   2
2   1   1   2
3   2   1   2
6   3   3   2
8   6   2   2
10  8   2   2
11  10  1   2
12  11  1   2
14  12  2   2
20  14  6   2
22  20  2   2
25  22  3   2
26  25  1   2
7   1   6   2
9   7   2   2
14  9   5   2
16  14  2   2
17  16  1   2
18  17  1   2
21  18  3   2
22  21  1   2
24  22  2   2
25  24  1   2
26  25  1   2
28  26  2   2
7   1   6   2
8   7   1   2
10  8   2   2
11  10  1   2
13  11  2   2
14  13  1   2
17  14  3   2
22  17  5   2
24  22  2   2
25  24  1   2
27  25  2   2
28  27  1   2
7   1   6   2
9   7   2   2
12  9   3   2
13  12  1   2
15  13  2   2
21  15  6   2
22  21  1   2
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25  23  2   2
27  25  2   2
28  27  1   2
29  28  1   2
30  29  1   2
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6   5   1   2
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14  8   6   2
20  14  6   2
23  20  3   2
25  23  2   2
26  25  1   2
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3   1   2   2
6   3   3   2
12  6   6   2
18  12  6   2
19  18  1   2
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28  25  3   2
29  28  1   2
30  29  1   2
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34  33  1   2
2   1   1   2
8   2   6   2
11  8   3   2
13  11  2   2
15  13  2   2
21  15  6   2
23  21  2   2
24  23  1   2
25  24  1   2
26  25  1   2
28  26  2   2
29  28  1   2
32  29  3   2
33  32  1   2
34  33  1   2
3   1   2   2
6   3   3   2
8   6   2   2
14  8   6   2
15  14  1   2
20  15  5   2
26  20  6   2
28  26  2   2
30  28  2   2
31  30  1   2
32  31  1   2
33  32  1   2
35  33  2   2
36  35  1   2
37  36  1   2
7   1   6   2
9   7   2   2
12  9   3   2
18  12  6   2
19  18  1   2
20  19  1   2
21  20  1   2
23  21  2   2
25  23  2   2
30  25  5   2
32  30  2   2
34  32  2   2
35  34  1   2
36  35  1   2
37  36  1   2
7   1   6   2
9   7   2   2
15  9   6   2
20  15  5   2
23  20  3   2
25  23  2   2
28  25  3   2
29  28  1   2
30  29  1   2
31  30  1   2
33  31  2   2
35  33  2   2
36  35  1   2
37  36  1   2
38  37  1   2
7   1   6   2
13  7   6   2
14  13  1   2
19  14  5   2
21  19  2   2
22  21  1   2
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[t=00:03:16.066502][f=0018740] <PonziScheme> Infuriating strategy, but I would be mistaken if I said it didn't work
[t=00:03:16.471434][f=0018801] game_message: PonziScheme has been destroyed!
[t=00:03:16.471655][f=0018801] game_message: Killingtime wins!
[t=00:03:16.472064][f=0018801] Submitting stats
[t=00:03:16.510930][f=0018801] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
6   1   5   2
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[t=00:03:16.559326][f=0018813] <autoquit> Autoquit canceled.
2   1   1   2
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122 117 5   2
123 122 1   2
124 123 1   2
126 124 2   2
127 126 1   2
[t=00:03:18.358186][f=0018946] Spectator PonziScheme left the game:  normal quit
[t=00:03:18.833270][f=0018982] Player Killingtime left the game:  normal quit
13  1   12  2
21  13  8   2
33  21  12  2
36  33  3   2
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116 114 2   2
119 116 3   2
124 119 5   2
125 124 1   2
126 125 1   2
[t=00:03:19.421279][f=0019064] Spectator lostconnector left the game:  normal quit
[t=00:03:19.608489][f=0019112] No clients connected, shutting down server
[t=00:03:19.608510][f=0019112] Server shutdown
9   1   8   2
11  9   2   2
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42  37  5   2
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123 122 1   2
124 123 1   2
125 124 1   2
[t=00:03:29.815482][f=0020622] [QuitAction] user exited to system
[t=00:03:29.932535][f=0020629] [SpringApp::Kill][1] fromRun=1
[t=00:03:29.932580][f=0020629] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:29.981493][f=0020629]  [async=0] threads=8 tasks=1006173 {sum,avg}{exec,wait}time={{14265.184, 0.014}, {11812.006, 0.012}}ms
[t=00:03:29.981523][f=0020629]      thread=1 tasks=143739 {sum,min,max,avg}{exec,wait}time={{2606.392, 0.000, 46.500, 0.018}, {430.515, 0.000, 18446744027136.000, 0.003}}ms
[t=00:03:29.981538][f=0020629]      thread=2 tasks=143739 {sum,min,max,avg}{exec,wait}time={{2056.610, 0.000, 46.694, 0.014}, {1786.474, 0.000, 18446744027136.000, 0.012}}ms
[t=00:03:29.981555][f=0020629]      thread=3 tasks=143739 {sum,min,max,avg}{exec,wait}time={{1992.189, 0.000, 47.707, 0.014}, {1883.679, 0.000, 4.994, 0.013}}ms
[t=00:03:29.981568][f=0020629]      thread=4 tasks=143739 {sum,min,max,avg}{exec,wait}time={{1950.844, 0.000, 40.330, 0.014}, {1923.539, 0.000, 6.078, 0.013}}ms
[t=00:03:29.981579][f=0020629]      thread=5 tasks=143739 {sum,min,max,avg}{exec,wait}time={{1922.469, 0.000, 45.723, 0.013}, {1896.339, 0.000, 18446744027136.000, 0.013}}ms
[t=00:03:29.981593][f=0020629]      thread=6 tasks=143739 {sum,min,max,avg}{exec,wait}time={{1892.033, 0.000, 47.971, 0.013}, {1891.954, 0.000, 8.530, 0.013}}ms
[t=00:03:29.981604][f=0020629]      thread=7 tasks=143739 {sum,min,max,avg}{exec,wait}time={{1844.646, 0.000, 48.455, 0.013}, {1999.506, 0.000, 9.470, 0.014}}ms
[t=00:03:29.981614][f=0020629]  [async=1] threads=8 tasks=10718 {sum,avg}{exec,wait}time={{68668.922, 6.407}, {21991768.000, 2051.854}}ms
[t=00:03:29.981630][f=0020629]      thread=1 tasks=1537 {sum,min,max,avg}{exec,wait}time={{9981.743, 0.000, 799.359, 6.494}, {3189528.750, 0.238, 6648.129, 2075.165}}ms
[t=00:03:29.981641][f=0020629]      thread=2 tasks=1531 {sum,min,max,avg}{exec,wait}time={{9840.384, 0.000, 799.554, 6.427}, {3140477.250, 0.237, 6639.875, 2051.259}}ms
[t=00:03:29.981652][f=0020629]      thread=3 tasks=1536 {sum,min,max,avg}{exec,wait}time={{9851.785, 0.000, 781.490, 6.414}, {3146890.250, 0.001, 6602.898, 2048.757}}ms
[t=00:03:29.981670][f=0020629]      thread=4 tasks=1534 {sum,min,max,avg}{exec,wait}time={{9841.878, 0.000, 798.679, 6.416}, {3173125.500, 0.057, 6640.125, 2068.530}}ms
[t=00:03:29.981681][f=0020629]      thread=5 tasks=1527 {sum,min,max,avg}{exec,wait}time={{9687.620, 0.000, 781.805, 6.344}, {3135673.250, 0.220, 6637.233, 2053.486}}ms
[t=00:03:29.981694][f=0020629]      thread=6 tasks=1523 {sum,min,max,avg}{exec,wait}time={{9973.024, 0.000, 805.655, 6.548}, {3160088.750, 0.175, 6639.838, 2074.911}}ms
[t=00:03:29.981704][f=0020629]      thread=7 tasks=1530 {sum,min,max,avg}{exec,wait}time={{9492.487, 0.000, 791.922, 6.204}, {3045984.250, 0.226, 6647.870, 1990.839}}ms
[t=00:03:29.981717][f=0020629] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:29.981725][f=0020629] [SpringApp::Kill][2]
[t=00:03:29.981783][f=0020629] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:29.981793][f=0020629] [Game::KillLua][1] dtor=0 luaUI=000001526fa0e310
[t=00:03:29.981837][f=0020629] Start widgetHandler:Shutdown
[t=00:03:29.984675][f=0020629] Shutdown - SaveOrderList Complete
[t=00:03:29.995295][f=0020629] Writing last game win data
[t=00:03:30.015152][f=0020629] Shutdown - SaveConfigData Complete
[t=00:03:30.015216][f=0020629] Shutdown Widget - Chili Highlight
[t=00:03:30.015260][f=0020629] Shutdown Widget - Draw After Chili
[t=00:03:30.015279][f=0020629] Shutdown Widget - API Unit Tracker GL4
[t=00:03:30.015309][f=0020629] Shutdown Widget - EPIC Menu
[t=00:03:30.017413][f=0020629] Shutdown Widget - Chili Minimap
[t=00:03:30.017659][f=0020629] Shutdown Widget - Chili Widget Selector
[t=00:03:30.019315][f=0020629] Shutdown Widget - Depth of Field Shader
[t=00:03:30.019366][f=0020629] Shutdown Widget - Deferred rendering
[t=00:03:30.019510][f=0020629] Shutdown Widget - Local Team Colors
[t=00:03:30.019535][f=0020629] Shutdown Widget - Display Keys 2
[t=00:03:30.019604][f=0020629] Shutdown Widget - Save Game Menu
[t=00:03:30.019623][f=0020629] Shutdown Widget - Highlight Model Api GL4
[t=00:03:30.019684][f=0020629] Shutdown Widget - HealthBars
[t=00:03:30.021475][f=0020629] Shutdown Widget - Noises
[t=00:03:30.021490][f=0020629] Shutdown Widget - Unit Icons
[t=00:03:30.021539][f=0020629] Shutdown Widget - Attrition Counter
[t=00:03:30.021823][f=0020629] Shutdown Widget - BuildETA
[t=00:03:30.021838][f=0020629] Shutdown Widget - Win Counter
[t=00:03:30.021847][f=0020629] Shutdown Widget - EndGame APM stats
[t=00:03:30.021857][f=0020629] Shutdown Widget - Modular Comm Info
[t=00:03:30.021866][f=0020629] Shutdown Widget - Defense Range Zero-K
[t=00:03:30.021887][f=0020629] Shutdown Widget - Reclaim Field Highlight
[t=00:03:30.021905][f=0020629] Shutdown Widget - Music Player v2
[t=00:03:30.021937][f=0020629] Shutdown Widget - CameraShake
[t=00:03:30.021950][f=0020629] Shutdown Widget - Chili EndGame Window
[t=00:03:30.021970][f=0020629] Shutdown Widget - Chili Nuke Warning
[t=00:03:30.021982][f=0020629] Shutdown Widget - Chili Spectator Panels
[t=00:03:30.021991][f=0020629] Shutdown Widget - Context Menu
[t=00:03:30.021999][f=0020629] Shutdown Widget - Darkening
[t=00:03:30.022015][f=0020629] Shutdown Widget - Highlight Geos
[t=00:03:30.022035][f=0020629] Shutdown Widget - Local Widgets Config
[t=00:03:30.022049][f=0020629] Shutdown Widget - MinimapEvents
[t=00:03:30.022060][f=0020629] Shutdown Widget - Missile Silo Range
[t=00:03:30.022072][f=0020629] Shutdown Widget - Point Tracker
[t=00:03:30.022080][f=0020629] Shutdown Widget - Grab Input
[t=00:03:30.022102][f=0020629] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:30.022112][f=0020629] Shutdown Widget - State Reverse and Latency
[t=00:03:30.022121][f=0020629] Shutdown Widget - Stereo3D
[t=00:03:30.022158][f=0020629] Shutdown Widget - Chili Economy Panel Default
[t=00:03:30.022172][f=0020629] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:30.022186][f=0020629] Shutdown Widget - Attack AoE
[t=00:03:30.022198][f=0020629] Shutdown Widget - UnitShapes
[t=00:03:30.022246][f=0020629] Shutdown Widget - Map Edge Extension
[t=00:03:30.022269][f=0020629] Shutdown Widget - Selection Send
[t=00:03:30.022280][f=0020629] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:30.022288][f=0020629] Shutdown Widget - LupsManager
[t=00:03:30.022313][f=0020629] Shutdown Widget - Newton Firezone
[t=00:03:30.022324][f=0020629] Shutdown Widget - Chili Pro Console
[t=00:03:30.029580][f=0020629] Shutdown Widget - Persistent Build Height
[t=00:03:30.029605][f=0020629] Shutdown Widget - Lasso Terraform GUI
[t=00:03:30.029616][f=0020629] Shutdown Widget - Chili Framework
[t=00:03:30.029627][f=0020629] Shutdown Widget - Lups
[t=00:03:30.030646][f=0020629] Shutdown Widget - Chili Core Selector
[t=00:03:30.030779][f=0020629] Shutdown Widget - Mex Placement Handler
[t=00:03:30.030826][f=0020629] Shutdown Widget - Custom Markers
[t=00:03:30.030844][f=0020629] Shutdown Widget - Select Keys
[t=00:03:30.030868][f=0020629] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:30.030904][f=0020629] Shutdown Widget - Pause Screen
[t=00:03:30.031003][f=0020629] Shutdown Widget - Bloom Shader Deferred
[t=00:03:30.031031][f=0020629] Shutdown Widget - Color Blindness Correction
[t=00:03:30.031047][f=0020629] Shutdown Widget - Text To Speech Control
[t=00:03:30.031065][f=0020629] Shutdown Widget - Layout Handler
[t=00:03:30.031078][f=0020629] End widgetHandler:Shutdown
[t=00:03:30.337705][f=0020629] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10922895, 0.0} allocedSize{int+, int-, ext}={0, 0, 2006186734}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1741}
[t=00:03:30.343376][f=0020629] [Game::KillLua][2] dtor=0 luaGaia=000001526fe873a0
[t=00:03:30.389411][f=0020629] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:30.389513][f=0020629] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:30.389590][f=0020629] [Game::KillLua][3] dtor=0 luaRules=000001525068d7d0
[t=00:03:30.389657][f=0020629] Start gadgetHandler:Shutdown
[t=00:03:30.389682][f=0020629] Shutdown - StartSetup
[t=00:03:30.389696][f=0020629] Shutdown - UnitMorph
[t=00:03:30.390246][f=0020629] Shutdown - Carrier Drones
[t=00:03:30.390270][f=0020629] Shutdown - Missile Silo Controller
[t=00:03:30.390294][f=0020629] Shutdown - Modular Comm Info
[t=00:03:30.390316][f=0020629] Shutdown - Terrain Texture Handler
[t=00:03:30.390341][f=0020629] Shutdown - UnitCloakShield
[t=00:03:30.390615][f=0020629] Shutdown - Starlight Handler
[t=00:03:30.390661][f=0020629] End gadgetHandler:Shutdown
[t=00:03:30.415209][f=0020629] Start gadgetHandler:Shutdown
[t=00:03:30.415236][f=0020629] Shutdown - Teleport Throw
[t=00:03:30.415252][f=0020629] Shutdown - UnitMorph
[t=00:03:30.415287][f=0020629] Shutdown - Commander Skin Renderer
[t=00:03:30.416037][f=0020629] Shutdown - Missile fired callins
[t=00:03:30.416065][f=0020629] Shutdown - Modular Comm Info
[t=00:03:30.416085][f=0020629] Shutdown - Retreat Command
[t=00:03:30.416141][f=0020629] Shutdown - Shockwaves
[t=00:03:30.416166][f=0020629] Shutdown - Unit tint API
[t=00:03:30.416199][f=0020629] Shutdown - Unit glow API
[t=00:03:30.416228][f=0020629] Shutdown - UnitCloakShield
[t=00:03:30.416320][f=0020629] Shutdown - Lups Cloak FX
[t=00:03:30.416346][f=0020629] Shutdown - Lups
[t=00:03:30.422611][f=0020629] Shutdown - Lups Shield
[t=00:03:30.422695][f=0020629] End gadgetHandler:Shutdown
[t=00:03:30.463430][f=0020629] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 552, 0.0} allocedSize{int+, int-, ext}={0, 0, 83064}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1975}
[t=00:03:30.468874][f=0020629] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:30.469126][f=0020629] [Game::KillLua][4] dtor=0
[t=00:03:30.469176][f=0020629] [Game::KillLua][5] dtor=0
[t=00:03:30.492476][f=0020629] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:30.513187][f=0020629] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:30.513213][f=0020629] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35
[t=00:03:30.513342][f=0020629] [Sound] [Sound::UpdateThread][4] ctx=000001518b4b3760 dev=00000151dfac50e0
[t=00:03:30.513601][f=0020629] [Sound] [Sound::UpdateThread][5] ctx=000001518b4b3760 dev=00000151dfac50e0
[t=00:03:30.513629][f=0020629] [Sound] [Sound::Cleanup][alcDestroyContext(000001518b4b3760)]
[t=00:03:30.515391][f=0020629] [Sound] [Sound::Cleanup][alcCloseDevice(00000151dfac50e0)]
[t=00:03:30.525521][f=0020629] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:30.559359][f=0020629] [Sound] [Sound::UpdateThread][6]
[t=00:03:30.560975][f=0020629] [Game::~CGame][1]
[t=00:03:30.561001][f=0020629] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:30.561035][f=0020629] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:30.561045][f=0020629] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:30.561055][f=0020629] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:30.561064][f=0020629] [Game::KillLua][4] dtor=1
[t=00:03:30.561080][f=0020629] [Game::KillLua][5] dtor=1
[t=00:03:30.561237][f=0020629] [Game::KillMisc][1]
[t=00:03:30.561274][f=0020629] [Game::KillMisc][2]
[t=00:03:30.561691][f=0020629] [Game::KillMisc][3]
[t=00:03:30.561872][f=0020629] [Game::KillRendering][1]
[t=00:03:30.562948][f=0020629] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:30.593938][f=0020629] [3DOParser::Kill] allocated 19 pieces
[t=00:03:30.593968][f=0020629] [S3OParser::Kill] allocated 5509 pieces
[t=00:03:30.594420][f=0020629] [AssParser::Kill] allocated 674 pieces
[t=00:03:31.122443][f=0020629] [Game::KillInterface][1]
[t=00:03:31.123440][f=0020629] [Game::KillInterface][2]
[t=00:03:31.124354][f=0020629] [Game::KillSimulation][1]
[t=00:03:31.124413][f=0020629] [Game::KillSimulation][2]
[t=00:03:31.138340][f=0020629] [CCollisionHandler] dis-/continuous tests: 0/354427
[t=00:03:31.138381][f=0020629] [Game::KillSimulation][3]
[t=00:03:31.143849][f=0020629] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:31.144238][f=0020629] [~CPathCache(16x24)] cacheHits=35 hitPercentage=26% numHashColls=0 maxCacheSize=15
[t=00:03:31.144377][f=0020629] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:31.144706][f=0020629] [~CPathCache(32x48)] cacheHits=96 hitPercentage=0% numHashColls=0 maxCacheSize=80
[t=00:03:31.145657][f=0020629] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:31.157179][f=0020629] [LosHandler::Kill] raycast instance cache-{hits,misses}={9729,21573}; shared=1%; cached=30%
[t=00:03:31.169010][f=0020629] [Game::KillSimulation][4]
[t=00:03:31.206257][f=0020629] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:03:31.206296][f=0020629] [Game::~CGame][2]
[t=00:03:31.206331][f=0020629] [Game::~CGame][3]
[t=00:03:31.206389][f=0020629] [SpringApp::Kill][3]
[t=00:03:31.206416][f=0020629] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    224542 bytes sent  
    254783 bytes recv'd

[t=00:03:31.219852][f=0020629] Kill: client disconnecting...
[t=00:03:33.227665][f=0020629] CloseConnection: client connection closed
[t=00:03:33.227748][f=0020629] [SpringApp::Kill][4] font=000001518d00c740
[t=00:03:33.230755][f=0020629] [SpringApp::Kill][5]
[t=00:03:33.237313][f=0020629] [SpringApp::Kill][6]
[t=00:03:33.237372] [SpringApp::Kill][7]
[t=00:03:33.237523] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.237540] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.237547] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:33.237565] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.237574] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:33.237580] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.237590] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {488, 1048576, 1048576}, EBO = {732, 2097152, 2097152}
[t=00:03:33.237599] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {34472, 1048576, 1048576}, EBO = {51708, 2097152, 2097152}
[t=00:03:33.237605] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:33.237614] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.237622] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.237628] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:33.237637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152}
[t=00:03:33.298583] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:33.298604] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:33.298610] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:33.298615] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:33.302383] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>]
[t=00:03:33.302409] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=0)] #archives[section]=1 #files[section]=8119
[t=00:03:33.302417] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp (00000151dff0d8b0)
[t=00:03:33.302523] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=2624ms
[t=00:03:33.302556]     file="objects3d/armcom5.s3o" indx=5137 inflSize=207kb readTime=62ms
[t=00:03:33.302582]     file="unittextures/3do2s3o_atlas_1.tga" indx=7216 inflSize=16384kb readTime=51ms
[t=00:03:33.302596]     file="unittextures/b_dom_morty_advcon_freaker_color.dds" indx=7271 inflSize=1365kb readTime=34ms
[t=00:03:33.302605]     file="unittextures/bcore_abc_1.tga" indx=7290 inflSize=3210kb readTime=34ms
[t=00:03:33.302613]     file="unittextures/tarantula_2.dds" indx=7741 inflSize=1365kb readTime=32ms
[t=00:03:33.302622]     file="unittextures/3do2s3o_atlas_2.tga" indx=7217 inflSize=16384kb readTime=31ms
[t=00:03:33.302642]     file="unittextures/hunter1.dds" indx=7509 inflSize=4096kb readTime=30ms
[t=00:03:33.302652]     file="unittextures/benzcom_1.dds" indx=7299 inflSize=5461kb readTime=30ms
[t=00:03:33.302658]     file="bitmaps/unknown/enlarge/scar3.png" indx=628 inflSize=343kb readTime=29ms
[t=00:03:33.302663]     file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7555 inflSize=5461kb readTime=28ms
[t=00:03:33.304680] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=1)] #archives[section]=1 #files[section]=67
[t=00:03:33.304704] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (00000151df9ffea0)
[t=00:03:33.304889] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:03:33.304901] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001518d0069f0)
[t=00:03:33.304936] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001518d006940)
[t=00:03:33.305016] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001518d0067e0)
[t=00:03:33.305120] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:33.305134] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:33.305151] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:33.305160] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:33.305166] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:33.305174] [VFS] [SpringVFS::DeleteArchives<this=00000151dfa138b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:33.305437] [SpringApp::Kill][8]
[t=00:03:33.305450] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:33.305456] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f3818f10 (joinable=1)
[t=00:03:33.305461] [WatchDog::Uninstall][2]
[t=00:03:33.502821] [WatchDog::Uninstall][3]
[t=00:03:33.502839] [SpringApp::Kill][9]