ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103519

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.007271] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.007285] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.010928] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.010974] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.113231] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.113259] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.113271]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.113279]   
[t=00:00:00.113283]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.113286]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.113290]   Use "none" to disable the default log sections.
[t=00:00:00.113293] ============== </Log Sections> ==============

[t=00:00:00.113300] ============== <User Config> ==============
[t=00:00:00.113364]   AllowDeferredMapRendering = 1
[t=00:00:00.113368]   AllowDeferredModelRendering = 1
[t=00:00:00.113372]   AnimationMT = 0
[t=00:00:00.113375]   BumpWaterAnisotropy = 2
[t=00:00:00.113378]   BumpWaterBlurReflection = 1
[t=00:00:00.113382]   BumpWaterDepthBits = 32
[t=00:00:00.113385]   BumpWaterReflection = 2
[t=00:00:00.113388]   BumpWaterRefraction = 2
[t=00:00:00.113392]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.113395]   CamFreeScrollSpeed = 50
[t=00:00:00.113400]   CamMode = 1
[t=00:00:00.113404]   CubeTexSizeReflection = 1024
[t=00:00:00.113408]   CubeTexSizeSpecular = 1024
[t=00:00:00.113411]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.113414]   EdgeMoveDynamic = 0
[t=00:00:00.113417]   EdgeMoveWidth = 0.003
[t=00:00:00.113420]   FPSFOV = 90
[t=00:00:00.113423]   FPSScrollSpeed = 50
[t=00:00:00.113427]   FontSize = 18
[t=00:00:00.113430]   GrassDetail = 0
[t=00:00:00.113433]   GroundDecals = 10
[t=00:00:00.113436]   GroundDetail = 180
[t=00:00:00.113440]   HangTimeout = 30
[t=00:00:00.113444]   HardwareCursor = 1
[t=00:00:00.113447]   InitialNetworkTimeout = 0
[t=00:00:00.113450]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.113454]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.113457]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.113461]   LinkOutgoingBandwidth = 131072
[t=00:00:00.113465]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.113468]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.113471]   MSAALevel = 8
[t=00:00:00.113475]   MaxParticles = 50000
[t=00:00:00.113478]   MaxSounds = 32
[t=00:00:00.113481]   MaximumTransmissionUnit = 0
[t=00:00:00.113484]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.113488]   MiniMapMarker = 0
[t=00:00:00.113491]   MouseDragScrollThreshold = 0
[t=00:00:00.113494]   NetworkLossFactor = 1
[t=00:00:00.113498]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.113501]   OverheadScrollSpeed = 50
[t=00:00:00.113504]   ReconnectTimeout = 0
[t=00:00:00.113507]   RotOverheadScrollSpeed = 50
[t=00:00:00.113513]   RotateLogFiles = 1
[t=00:00:00.113516]   ShadowMapSize = 16384
[t=00:00:00.113520]   Shadows = 1
[t=00:00:00.113522]   ShowClock = 0
[t=00:00:00.113525]   SoftParticles = 2
[t=00:00:00.113528]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.113532]   UnitIconDist = 151
[t=00:00:00.113534]   UpdateBoundingVolumeMT = 0
[t=00:00:00.113537]   UpdateWeaponVectorsMT = 0
[t=00:00:00.113541]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.113545]   UseLuaMemPools = 0
[t=00:00:00.113565]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.113568]   VFSCacheArchiveFiles = 0
[t=00:00:00.113571]   VSync = 0
[t=00:00:00.113574]   Water = 4
[t=00:00:00.113579]   XResolution = 2560
[t=00:00:00.113581]   YResolution = 1440
[t=00:00:00.113589] ============== </User Config> ==============

[t=00:00:00.113593] ============== <User System> ==============
[t=00:00:00.113596]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.113602]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.113610]        Compiler Version: gcc-13.2.0
[t=00:00:00.113631]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.113655]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.113660]        Binary Word Size: 64-bit (native)
[t=00:00:00.113663]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.113668]      Physical CPU Cores: 8
[t=00:00:00.113671]       Logical CPU Cores: 16
[t=00:00:00.113676] ============== </User System> ==============

[t=00:00:00.113767] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.113770]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.113773]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.113776]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.113779]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.114258] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.114265] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.117217] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.120473]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.120480]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.120484]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.120487]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.120491]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.120494]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.120497]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.120500]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.120503]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.120513]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.120516]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.120519]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.120522]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.120526]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.120529]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.120532]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.120535]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.120539]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.120542]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.120545]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.120550]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.120553]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.120556]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.120559]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.120563]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.120566]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.120568]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.120571]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.120575]         [57] 800x600x24bpp@60Hz
[t=00:00:00.120578]         [58] 720x576x24bpp@50Hz
[t=00:00:00.120581]         [59] 720x480x24bpp@60Hz
[t=00:00:00.120585]         [61] 640x480x24bpp@60Hz
[t=00:00:00.348830] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.349124] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.349137] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.368473] [GR::LogVersionInfo]
[t=00:00:00.368499]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.368505]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.368510]     GL vendor   : NVIDIA Corporation
[t=00:00:00.368515]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.368520]     GLSL version: 4.60 NVIDIA
[t=00:00:00.368525]     GLEW version: 2.1.0
[t=00:00:00.368533]     GPU memory  : 16376MB (total) / 12636MB (available)
[t=00:00:00.368545]     SDL swap-int: 1
[t=00:00:00.368551]     SDL driver  : windows
[t=00:00:00.368555]     
[t=00:00:00.368560]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.368573]     GLSL shader support       : 1
[t=00:00:00.368578]     GL4 support               : 1
[t=00:00:00.368584]     FBO extension support     : 1
[t=00:00:00.368598]     NVX GPU mem-info support  : 1
[t=00:00:00.368605]     ATI GPU mem-info support  : 0
[t=00:00:00.368615]     Texture clamping to edge  : 1
[t=00:00:00.368622]     NPOT-texture support      : 1 (1)
[t=00:00:00.368629]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.368637]     texture query-LOD support : 1 (1)
[t=00:00:00.368649]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.368655]     Z-buffer depth            : 32 (-)
[t=00:00:00.368666]     primitive-restart support : 1 (1)
[t=00:00:00.368672]     clip-space control support: 1 (1)
[t=00:00:00.368677]     seamless cube-map support : 1 (1)
[t=00:00:00.368682]     frag-depth layout support : 1 (1)
[t=00:00:00.368687]     persistent maps support   : 1 (1)
[t=00:00:00.368692]     explicit attribs location : 1 (1)
[t=00:00:00.368712]     multi draw indirect       : 1 (-)
[t=00:00:00.368719]     array textures            : 1 (-)
[t=00:00:00.368731]     buffer copy support       : 1 (-)
[t=00:00:00.368738]     indirect draw             : 1 (-)
[t=00:00:00.368743]     base instance             : 1 (-)
[t=00:00:00.368749]     
[t=00:00:00.368753]     max. FBO samples              : 32
[t=00:00:00.368758]     max. FS/program texture slots : 32/192
[t=00:00:00.368762]     max. texture size             : 32768
[t=00:00:00.368770]     max. texture anisotropy level : 16.000000
[t=00:00:00.368775]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.368785]     max. draw-buffers             : 8
[t=00:00:00.368791]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.368796]     max. uniform buffer-bindings  : 84
[t=00:00:00.368801]     max. uniform block-size       : 64KB
[t=00:00:00.368806]     max. storage buffer-bindings  : 96
[t=00:00:00.368811]     max. storage block-size       : 2047MB
[t=00:00:00.368816]     
[t=00:00:00.368820]     enable AMD-hacks : 0
[t=00:00:00.368825]     compress MIP-maps: 0
[t=00:00:00.368919]     Number of compressed texture formats: 23
[t=00:00:00.368949]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.368973] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.369125] [GR::UpdateGLConfigs]
[t=00:00:00.369148] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.369152] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.369509] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.369518] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.369526] [GR::InitGLState]
[t=00:00:00.369563] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.451946] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.453309] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.453597] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.456458] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.456469] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.456696] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.457690] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.457698] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.457729] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.457754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.467074] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.467237] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.467515] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.467596] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.473766] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.473777] [VFS] [SpringVFS::ReserveArchives<this=0000022d2771c470>]
[t=00:00:00.473864] [VFS] [SpringVFS::AddArchive<this=0000022d2771c470>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.475004] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022d2771c470 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.475011] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.606330] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.606539] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.606654] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.606740] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.606912] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.606969] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.607044] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.607129] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.608171] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.608199] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.608456][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.608506][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.608605][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.608616][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.608621][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.608644][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.612235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.612249][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.612255][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.612261][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.612266][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.612272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.682013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.683289][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022d278f8c70(default) context=0000022d27789240  numChannels=2 frameSize=8
[t=00:00:00.683304][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.683309][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.683321][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.683325][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.683370][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.683390][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.683397][f=-000001] [Sound]   Devices:
[t=00:00:00.685063][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.685073][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.685082][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.685086][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.685093][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.685098][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.685533][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.685542][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.714891][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69123 MB
[t=00:00:00.715916][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.719164][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479
[t=00:00:00.719861][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name Tommyknocker
[t=00:00:00.893938][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ice Scream v1.1" (loaded=0 cached=0)
[t=00:00:00.894224][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022d2771c470>(arName="Ice Scream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.894399][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022d2771c470>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.894590][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.894873][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022d2771c470>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.899728][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022d2771c470>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.899833][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022d2771c470>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.900988][f=-000001] [CAS::GASCB] Archive file="ice_scream_v1.1.sd7" cs="6adf16525fff8a0c3dc3b1e42529631300734bc6bae6791c2a278b3702db7067dce4c422902c3926cedbee2eba69a295cf95e3c504aed10509fc835596128a8f"
[t=00:00:00.901036][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.901077][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ice Scream v1.1 (checksum a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.901483][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.901526][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.901563][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.901591][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.685530][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.685982][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.686091][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.689520][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.690446][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.691936][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.692094][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.692199][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.693356][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.693656][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.693771][f=-000001] SetSunLighting
[t=00:00:10.694090][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:10.719118][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.723965][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.724592][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.725369][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.725486][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.725585][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.725592][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.727107][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.727289][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.727391][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.729253][f=-000001] Writing last game win data
[t=00:00:10.731632][f=-000001] LuaUI v0.3
[t=00:00:10.797118][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.826379][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.826416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.826813][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.826829][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:10.827916][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:10.830247][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:10.830420][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:10.830433][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:10.830538][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 128
[t=00:00:10.830543][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 4224 (x48, z88)
[t=00:00:10.832044][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:10.836076][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 87.57%
[t=00:00:10.836086][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -269.08
[t=00:00:10.836099][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 317.23
[t=00:00:10.836108][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 82.220642% of the map. (used by 33 unit-defs)
[t=00:00:10.836117][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:10.836126][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:10.836134][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 6.178977% of the map. (used by 2 unit-defs)
[t=00:00:10.836141][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 6.510417% of the map. (used by 1 unit-defs)
[t=00:00:10.837107][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 79.12% of the map. (used by 356 unit-defs)
[t=00:00:10.837184][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 4 Map-Area(s) occupying 5.23% of the map. (used by 6 unit-defs)
[t=00:00:10.838185][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 79.12% of the map. (used by 32 unit-defs)
[t=00:00:10.839212][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 6 Map-Area(s) occupying 85.35% of the map. (used by 5 unit-defs)
[t=00:00:10.840357][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.841416][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 82.50% of the map. (used by 10 unit-defs)
[t=00:00:10.842414][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 82.43% of the map. (used by 4 unit-defs)
[t=00:00:10.843476][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 6 Map-Area(s) occupying 84.54% of the map. (used by 13 unit-defs)
[t=00:00:10.844400][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 79.12% of the map. (used by 3 unit-defs)
[t=00:00:10.844481][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 3 Map-Area(s) occupying 6.13% of the map. (used by 8 unit-defs)
[t=00:00:10.845465][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 78.31% of the map. (used by 20 unit-defs)
[t=00:00:10.868274][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Ice_Scream_v1.1.json)
[t=00:00:10.868421][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:10.869512][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:10.869644][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:10.870061][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:10.870557][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:10.870663][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:10.872580][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:10.971651][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:10.971870][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:10.971876][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 145ms
[t=00:00:10.976700][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11352, 0.0} allocedSize{int+, int-, ext}={0, 0, 1936184}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0117}
[t=00:00:11.299921][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.485796][f=-000001] GameID: 4dd72f668ccda1d8faba58194627c5c1
[t=00:00:11.486036][f=-000001] Connection attempt from Tommyknocker
[t=00:00:11.486041][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:11.486121][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.486136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035"
[t=00:00:11.486149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.486160][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7dfc606888952385f31fc6669896ec6bf65cc8a6fab2eb18279edb738d49601e7dfb36d7dbd1468a06884065d3ea30e83cb9fa8cd765e197e37b0285869a00e1]"
[t=00:00:11.486170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f523a665eb9b84f8d91f1d118c0b5b6332a48a30362e805ff14f079c75afe00afee1feadba6c26ee85a97aafe8c938f03ed2cc32f6bed7818a70a4b4d0122fb]"
[t=00:00:11.486176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000022deef2e7c0,0000022e75ca2b30}][locale="C"]"
[t=00:00:11.510273][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:11.601933][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:16.216125][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:36.140026][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:07:43.206742][f=0012810] game_message: Dagger is under attack
[t=00:07:53.894040][f=0013130] game_message: Bolas is under attack
[t=00:07:59.873941][f=0013310] game_message: Dagger is under attack
[t=00:09:27.660788][f=0015944] game_message: Bolas is under attack
[t=00:09:37.347513][f=0016234] game_message: Scalpel is under attack
[t=00:10:22.928683][f=0017602] game_message: Halberd is under attack
[t=00:10:48.481234][f=0018368] game_message: Claymore is under attack
[t=00:10:53.575182][f=0018521] game_message: Claymore is under attack
[t=00:10:59.879529][f=0018710] game_message: Flail is under attack
[t=00:11:05.024909][f=0018864] game_message: Mace is under attack
[t=00:11:12.730055][f=0019095] game_message: Scalpel is under attack
[t=00:11:17.916122][f=0019251] game_message: Scalpel is under attack
[t=00:11:23.860559][f=0019430] game_message: Dagger is under attack
[t=00:11:30.860329][f=0019639] game_message: Claymore is under attack
[t=00:12:15.562410][f=0020981] game_message: Mace is under attack
[t=00:12:39.342731][f=0021694] game_message: Dagger is under attack
[t=00:12:51.128145][f=0022048] game_message: Halberd is under attack
[t=00:13:09.577151][f=0022601] game_message: Flail is under attack
[t=00:13:32.713285][f=0023295] game_message: Mace is under attack
[t=00:13:42.869975][f=0023600] game_message: Mace is under attack
[t=00:13:48.017424][f=0023755] game_message: Halberd is under attack
[t=00:15:15.473256][f=0026378] game_message: Flail is under attack
[t=00:15:26.033578][f=0026695] game_message: Scalpel is under attack
[t=00:15:39.037906][f=0027085] game_message: Scalpel is under attack
[t=00:16:23.706376][f=0028425] game_message: Flail is under attack
[t=00:16:31.818211][f=0028669] game_message: Duck is under attack
[t=00:18:03.590208][f=0031422] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:18:07.756745][f=0031546] Tommyknocker paused the game
[t=00:38:47.217210][f=0031546] Tommyknocker unpaused the game
[t=00:39:07.807839][f=0032162] game_message: Flail is under attack
[t=00:39:13.013470][f=0032318] game_message: Flail is under attack
[t=00:39:17.993982][f=0032468] game_message: Buoy is under attack
[t=00:40:52.933192][f=0035316] game_message: Bolas is under attack
[t=00:41:10.278747][f=0035837] game_message: Dagger is under attack
[t=00:41:15.334830][f=0035987] game_message: Dagger is under attack
[t=00:41:29.995947][f=0036428] game_message: Buoy is under attack
[t=00:41:35.059148][f=0036580] game_message: Buoy is under attack
[t=00:41:48.306025][f=0036977] game_message: Mace is under attack
[t=00:41:59.644044][f=0037317] game_message: Scalpel is under attack
[t=00:42:04.994433][f=0037478] game_message: Scallop is under attack
[t=00:42:11.098094][f=0037661] game_message: Scallop is under attack
[t=00:42:29.126304][f=0038202] game_message: Bolas is under attack
[t=00:42:34.209920][f=0038354] game_message: Bolas is under attack
[t=00:42:42.459141][f=0038602] game_message: Halberd is under attack
[t=00:42:47.448187][f=0038752] game_message: Halberd is under attack
[t=00:43:12.261949][f=0039496] game_message: Buoy is under attack
[t=00:43:17.598963][f=0039656] game_message: Bolas is under attack
[t=00:43:24.096587][f=0039851] game_message: Bolas is under attack
[t=00:43:30.179687][f=0040034] game_message: Halberd is under attack
[t=00:43:34.978548][f=0040178] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=00:43:35.882372][f=0040205] game_message: Halberd is under attack
[t=00:43:40.917899][f=0040356] game_message: Scalpel is under attack
[t=00:44:10.318686][f=0041238] game_message: Halberd is under attack
[t=00:44:15.332867][f=0041388] game_message: Bolas is under attack
[t=00:44:29.206293][f=0041804] game_message: Bolas is under attack
[t=00:44:34.499000][f=0041963] game_message: Metal Extractor is under attack
[t=00:44:40.551180][f=0042145] game_message: Metal Extractor is under attack
[t=00:44:49.850279][f=0042423] game_message: Bulkhead is under attack
[t=00:44:55.486360][f=0042593] game_message: Scalpel is under attack
[t=00:45:02.320597][f=0042798] game_message: Bolas is under attack
[t=00:45:08.757923][f=0042991] game_message: Bulkhead is under attack
[t=00:45:18.445602][f=0043282] game_message: Claymore is under attack
[t=00:45:32.154319][f=0043693] game_message: Scalpel is under attack
[t=00:45:39.797494][f=0043922] game_message: Halberd is under attack
[t=00:45:45.081894][f=0044081] game_message: Flail is under attack
[t=00:46:01.670222][f=0044578] game_message: Lance is under attack
[t=00:46:08.671365][f=0044788] game_message: Halberd is under attack
[t=00:46:18.384731][f=0045080] game_message: Bulkhead is under attack
[t=00:46:26.863338][f=0045334] game_message: Scallop is under attack
[t=00:46:33.698921][f=0045539] game_message: Claymore is under attack
[t=00:46:38.830291][f=0045693] game_message: Bulkhead is under attack
[t=00:47:17.088313][f=0046841] game_message: Angler is under attack
[t=00:47:37.549956][f=0047455] game_message: Lance is under attack
[t=00:47:42.678762][f=0047609] game_message: Lance is under attack
[t=00:47:56.560954][f=0048025] game_message: Claymore is under attack
[t=00:48:01.685795][f=0048179] game_message: Claymore is under attack
[t=00:48:08.911947][f=0048396] game_message: Lance is under attack
[t=00:48:14.236672][f=0048555] game_message: Flail is under attack
[t=00:48:19.833676][f=0048723] game_message: Flail is under attack
[t=00:48:25.617671][f=0048897] game_message: Scalpel is under attack
[t=00:48:30.613415][f=0049047] game_message: Flail is under attack
[t=00:48:45.576524][f=0049496] game_message: Picket is under attack
[t=00:49:21.085729][f=0050561] game_message: Mace is under attack
[t=00:49:35.317058][f=0050988] game_message: Scalpel is under attack
[t=00:49:40.850931][f=0051154] game_message: Halberd is under attack
[t=00:49:52.774239][f=0051512] game_message: Duck is under attack
[t=00:50:08.671683][f=0051989] game_message: Grizzly is under attack
[t=00:50:16.609774][f=0052227] game_message: Duck is under attack
[t=00:51:05.459632][f=0053692] game_message: Lance is under attack
[t=00:51:22.801246][f=0054213] game_message: Archer is under attack
[t=00:51:29.006174][f=0054399] game_message: Metal Extractor is under attack
[t=00:51:35.153322][f=0054583] game_message: Placeholder is under attack
[t=00:51:53.343536][f=0055129] game_message: Flail is under attack
[t=00:51:58.380903][f=0055280] game_message: Flail is under attack
[t=00:52:04.204195][f=0055455] game_message: Archer is under attack
[t=00:52:09.373791][f=0055610] game_message: Solar Collector is under attack
[t=00:52:21.788110][f=0055982] game_message: Solar Collector is under attack
[t=00:52:27.646242][f=0056158] game_message: Energy Pylon is under attack
[t=00:52:29.630480][f=0056217] [SpringApp::Kill][1] fromRun=1
[t=00:52:29.630496][f=0056217] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:52:29.658258][f=0056217]  [async=0] threads=8 tasks=9026591 {sum,avg}{exec,wait}time={{141702.141, 0.016}, {910847.312, 0.101}}ms
[t=00:52:29.658272][f=0056217]      thread=1 tasks=1289513 {sum,min,max,avg}{exec,wait}time={{30294.350, 0.000, 48.220, 0.023}, {2967.914, 0.000, 18446744027136.000, 0.002}}ms
[t=00:52:29.658280][f=0056217]      thread=2 tasks=1289513 {sum,min,max,avg}{exec,wait}time={{20143.590, 0.000, 49.813, 0.016}, {141232.031, 0.000, 18446744027136.000, 0.110}}ms
[t=00:52:29.658289][f=0056217]      thread=3 tasks=1289513 {sum,min,max,avg}{exec,wait}time={{19508.912, 0.000, 46.958, 0.015}, {142551.094, 0.000, 18446744027136.000, 0.111}}ms
[t=00:52:29.658296][f=0056217]      thread=4 tasks=1289513 {sum,min,max,avg}{exec,wait}time={{18828.057, 0.000, 47.342, 0.015}, {144289.391, 0.000, 18446744027136.000, 0.112}}ms
[t=00:52:29.658303][f=0056217]      thread=5 tasks=1289513 {sum,min,max,avg}{exec,wait}time={{18212.168, 0.000, 49.865, 0.014}, {149501.172, 0.000, 18446744027136.000, 0.116}}ms
[t=00:52:29.658311][f=0056217]      thread=6 tasks=1289513 {sum,min,max,avg}{exec,wait}time={{17589.596, 0.000, 46.922, 0.014}, {159425.266, 0.000, 18446744027136.000, 0.124}}ms
[t=00:52:29.658318][f=0056217]      thread=7 tasks=1289513 {sum,min,max,avg}{exec,wait}time={{17125.465, 0.000, 48.662, 0.013}, {170880.469, 0.000, 23.542, 0.133}}ms
[t=00:52:29.658324][f=0056217]  [async=1] threads=8 tasks=4895 {sum,avg}{exec,wait}time={{20497.113, 4.187}, {3851388.000, 786.800}}ms
[t=00:52:29.658332][f=0056217]      thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{2921.870, 0.000, 220.417, 4.235}, {546101.750, 0.026, 2935.625, 791.452}}ms
[t=00:52:29.658340][f=0056217]      thread=2 tasks=688 {sum,min,max,avg}{exec,wait}time={{2932.151, 0.000, 267.845, 4.262}, {552069.188, 0.051, 2935.600, 802.426}}ms
[t=00:52:29.658347][f=0056217]      thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{2929.486, 0.000, 283.625, 4.209}, {554641.688, 0.000, 2941.179, 796.899}}ms
[t=00:52:29.658355][f=0056217]      thread=4 tasks=706 {sum,min,max,avg}{exec,wait}time={{2932.960, 0.000, 249.579, 4.154}, {546462.188, 0.326, 2936.441, 774.026}}ms
[t=00:52:29.658363][f=0056217]      thread=5 tasks=701 {sum,min,max,avg}{exec,wait}time={{2911.644, 0.000, 272.405, 4.154}, {550431.875, 0.042, 2935.599, 785.210}}ms
[t=00:52:29.658369][f=0056217]      thread=6 tasks=702 {sum,min,max,avg}{exec,wait}time={{2933.368, 0.000, 288.628, 4.179}, {552172.625, 0.091, 2940.881, 786.571}}ms
[t=00:52:29.658377][f=0056217]      thread=7 tasks=712 {sum,min,max,avg}{exec,wait}time={{2935.634, 0.000, 288.628, 4.123}, {549508.500, 0.019, 2943.080, 771.782}}ms
[t=00:52:29.658386][f=0056217] [ThreadPool::SetThreadCount][2] workers=0
[t=00:52:29.658390][f=0056217] [SpringApp::Kill][2]
[t=00:52:29.658674][f=0056217] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:52:29.658683][f=0056217] [Game::KillLua][1] dtor=0 luaUI=0000022d62565fa0
[t=00:52:29.658717][f=0056217] Start widgetHandler:Shutdown
[t=00:52:29.660230][f=0056217] Shutdown - SaveOrderList Complete
[t=00:52:29.664858][f=0056217] Writing last game win data
[t=00:52:29.667377][f=0056217] Shutdown - SaveConfigData Complete
[t=00:52:29.667390][f=0056217] Shutdown Widget - Chili Highlight
[t=00:52:29.667410][f=0056217] Shutdown Widget - Draw After Chili
[t=00:52:29.667416][f=0056217] Shutdown Widget - API Unit Tracker GL4
[t=00:52:29.667425][f=0056217] Shutdown Widget - EPIC Menu
[t=00:52:29.668080][f=0056217] Shutdown Widget - Chili Minimap
[t=00:52:29.668149][f=0056217] Shutdown Widget - Chili Widget Selector
[t=00:52:29.668696][f=0056217] Shutdown Widget - Depth of Field Shader
[t=00:52:29.668703][f=0056217] Shutdown Widget - Deferred rendering
[t=00:52:29.669082][f=0056217] Shutdown Widget - Local Team Colors
[t=00:52:29.669092][f=0056217] Shutdown Widget - Display Keys 2
[t=00:52:29.669118][f=0056217] Shutdown Widget - Save Game Menu
[t=00:52:29.669125][f=0056217] Shutdown Widget - Highlight Model Api GL4
[t=00:52:29.669157][f=0056217] Shutdown Widget - Selected Units GL4 2
[t=00:52:29.669172][f=0056217] Shutdown Widget - HealthBars
[t=00:52:29.669805][f=0056217] Shutdown Widget - Noises
[t=00:52:29.669816][f=0056217] Shutdown Widget - Unit Icons
[t=00:52:29.669889][f=0056217] Shutdown Widget - BuildETA
[t=00:52:29.669897][f=0056217] Shutdown Widget - Win Counter
[t=00:52:29.669904][f=0056217] Shutdown Widget - EndGame APM stats
[t=00:52:29.670726][f=0056217] Shutdown Widget - Modular Comm Info
[t=00:52:29.670734][f=0056217] Shutdown Widget - Startup Info and Selector
[t=00:52:29.670748][f=0056217] Shutdown Widget - Attack Warning
[t=00:52:29.670755][f=0056217] Shutdown Widget - CameraShake
[t=00:52:29.670764][f=0056217] Shutdown Widget - Chili Economy Panel Default
[t=00:52:29.670815][f=0056217] Shutdown Widget - Chili EndGame Window
[t=00:52:29.670827][f=0056217] Shutdown Widget - Chili Nuke Warning
[t=00:52:29.670834][f=0056217] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:52:29.670845][f=0056217] Shutdown Widget - Chili Spectator Panels
[t=00:52:29.670851][f=0056217] Shutdown Widget - Context Menu
[t=00:52:29.670857][f=0056217] Shutdown Widget - Darkening
[t=00:52:29.670868][f=0056217] Shutdown Widget - Defense Range Zero-K
[t=00:52:29.670906][f=0056217] Shutdown Widget - Grab Input
[t=00:52:29.670979][f=0056217] Input grabbing is disabled!
[t=00:52:29.670985][f=0056217] Shutdown Widget - Highlight Geos
[t=00:52:29.670992][f=0056217] Shutdown Widget - Local Widgets Config
[t=00:52:29.671001][f=0056217] Shutdown Widget - MinimapEvents
[t=00:52:29.671008][f=0056217] Shutdown Widget - Missile Silo Range
[t=00:52:29.671015][f=0056217] Shutdown Widget - Music Player v2
[t=00:52:29.671044][f=0056217] Shutdown Widget - Point Tracker
[t=00:52:29.671052][f=0056217] Shutdown Widget - Showeco and Grid Drawer
[t=00:52:29.671060][f=0056217] Shutdown Widget - Transport AI
[t=00:52:29.671067][f=0056217] Shutdown Widget - State Reverse and Latency
[t=00:52:29.671073][f=0056217] Shutdown Widget - Stereo3D
[t=00:52:29.671107][f=0056217] Shutdown Widget - Reclaim Field Highlight
[t=00:52:29.671115][f=0056217] Shutdown Widget - Map Draw Blocker
[t=00:52:29.671126][f=0056217] Shutdown Widget - Attack AoE
[t=00:52:29.671136][f=0056217] Shutdown Widget - Map Edge Extension
[t=00:52:29.671537][f=0056217] Shutdown Widget - Highlight Unit GL4 v2
[t=00:52:29.671553][f=0056217] Shutdown Widget - Selection Send
[t=00:52:29.671563][f=0056217] Shutdown Widget - LupsManager
[t=00:52:29.671586][f=0056217] Shutdown Widget - Newton Firezone
[t=00:52:29.671599][f=0056217] Shutdown Widget - Receive Units Indicator
[t=00:52:29.671608][f=0056217] Shutdown Widget - Chili Pro Console
[t=00:52:29.675282][f=0056217] Shutdown Widget - Persistent Build Height
[t=00:52:29.675296][f=0056217] Shutdown Widget - Lasso Terraform GUI
[t=00:52:29.675302][f=0056217] Shutdown Widget - Chili Framework
[t=00:52:29.675308][f=0056217] Shutdown Widget - Lups
[t=00:52:29.675841][f=0056217] Shutdown Widget - Chili Core Selector
[t=00:52:29.675900][f=0056217] Shutdown Widget - Custom Markers
[t=00:52:29.675911][f=0056217] Shutdown Widget - Mex Placement Handler
[t=00:52:29.675938][f=0056217] Shutdown Widget - Select Keys
[t=00:52:29.675953][f=0056217] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:52:29.675987][f=0056217] Shutdown Widget - Pause Screen
[t=00:52:29.676163][f=0056217] Shutdown Widget - Bloom Shader Deferred
[t=00:52:29.676273][f=0056217] Shutdown Widget - Color Blindness Correction
[t=00:52:29.676381][f=0056217] Shutdown Widget - Layout Handler
[t=00:52:29.676392][f=0056217] Shutdown Widget - Text To Speech Control
[t=00:52:29.676397][f=0056217] End widgetHandler:Shutdown
[t=00:52:29.735034][f=0056217] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 301966711, 0.0} allocedSize{int+, int-, ext}={0, 0, 44531010248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=00:52:29.736548][f=0056217] [Game::KillLua][2] dtor=0 luaGaia=0000022e75ca2b30
[t=00:52:29.739339][f=0056217] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:52:29.739384][f=0056217] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:52:29.739400][f=0056217] [Game::KillLua][3] dtor=0 luaRules=0000022deef2e7c0
[t=00:52:29.739421][f=0056217] Start gadgetHandler:Shutdown
[t=00:52:29.739429][f=0056217] Shutdown - StartSetup
[t=00:52:29.739435][f=0056217] Shutdown - UnitMorph
[t=00:52:29.741487][f=0056217] Shutdown - Carrier Drones
[t=00:52:29.741655][f=0056217] Shutdown - Missile Silo Controller
[t=00:52:29.741663][f=0056217] Shutdown - Modular Comm Info
[t=00:52:29.741669][f=0056217] Shutdown - Terrain Texture Handler
[t=00:52:29.741675][f=0056217] Shutdown - UnitCloakShield
[t=00:52:29.742279][f=0056217] Shutdown - Starlight Handler
[t=00:52:29.742334][f=0056217] End gadgetHandler:Shutdown
[t=00:52:29.758494][f=0056217] Start gadgetHandler:Shutdown
[t=00:52:29.758507][f=0056217] Shutdown - Teleport Throw
[t=00:52:29.758521][f=0056217] Shutdown - UnitMorph
[t=00:52:29.758531][f=0056217] Shutdown - Commander Skin Renderer
[t=00:52:29.761139][f=0056217] Shutdown - Missile fired callins
[t=00:52:29.761150][f=0056217] Shutdown - Modular Comm Info
[t=00:52:29.761156][f=0056217] Shutdown - Retreat Command
[t=00:52:29.761165][f=0056217] Shutdown - Shockwaves
[t=00:52:29.761171][f=0056217] Shutdown - Unit tint API
[t=00:52:29.761182][f=0056217] Shutdown - Unit glow API
[t=00:52:29.761194][f=0056217] Shutdown - UnitCloakShield
[t=00:52:29.761216][f=0056217] Shutdown - Lups Cloak FX
[t=00:52:29.761247][f=0056217] Shutdown - Lups
[t=00:52:29.761916][f=0056217] Shutdown - Lups Shield
[t=00:52:29.762097][f=0056217] End gadgetHandler:Shutdown
[t=00:52:29.778980][f=0056217] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7102, 0.0} allocedSize{int+, int-, ext}={0, 0, 1114200}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=00:52:29.781581][f=0056217] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:52:29.781633][f=0056217] [Game::KillLua][4] dtor=0
[t=00:52:29.781639][f=0056217] [Game::KillLua][5] dtor=0
[t=00:52:29.787913][f=0056217] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-29_17-22-22-451_Ice Scream v1_105.1.1-2457-g8095d30 BAR105.sdfz" (4820103 bytes)
[t=00:52:29.787980][f=0056217] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:52:29.793709][f=0056217] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:52:29.793722][f=0056217] [Sound] [Sound::UpdateThread][3] #sources=32 #items=73
[t=00:52:29.793835][f=0056217] [Sound] [Sound::UpdateThread][4] ctx=0000022d27789240 dev=0000022d278f8c70
[t=00:52:29.793911][f=0056217] [Sound] [Sound::UpdateThread][5] ctx=0000022d27789240 dev=0000022d278f8c70
[t=00:52:29.793916][f=0056217] [Sound] [Sound::Cleanup][alcDestroyContext(0000022d27789240)]
[t=00:52:29.794635][f=0056217] [Sound] [Sound::Cleanup][alcCloseDevice(0000022d278f8c70)]
[t=00:52:29.797427][f=0056217] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:52:29.825656][f=0056217] [Sound] [Sound::UpdateThread][6]
[t=00:52:29.839664][f=0056217] [Game::~CGame][1]
[t=00:52:29.839676][f=0056217] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:52:29.839689][f=0056217] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:52:29.839693][f=0056217] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:52:29.839697][f=0056217] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:52:29.839702][f=0056217] [Game::KillLua][4] dtor=1
[t=00:52:29.839707][f=0056217] [Game::KillLua][5] dtor=1
[t=00:52:29.839773][f=0056217] [Game::KillMisc][1]
[t=00:52:29.839777][f=0056217] [Game::KillMisc][2]
[t=00:52:29.839785][f=0056217] [EOH::DestroySkirmishAI(id=0)]
[t=00:52:29.854275][f=0056217] [Game::KillMisc][3]
[t=00:52:29.854353][f=0056217] [Game::KillRendering][1]
[t=00:52:29.872372][f=0056217] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:52:30.025835][f=0056217] [3DOParser::Kill] allocated 1 pieces
[t=00:52:30.025850][f=0056217] [S3OParser::Kill] allocated 5498 pieces
[t=00:52:30.026229][f=0056217] [AssParser::Kill] allocated 674 pieces
[t=00:52:30.169462][f=0056217] [Game::KillInterface][1]
[t=00:52:30.169887][f=0056217] [Game::KillInterface][2]
[t=00:52:30.170454][f=0056217] [Game::KillSimulation][1]
[t=00:52:30.170547][f=0056217] [Game::KillSimulation][2]
[t=00:52:30.204890][f=0056217] [CCollisionHandler] dis-/continuous tests: 0/33945174
[t=00:52:30.204904][f=0056217] [Game::KillSimulation][3]
[t=00:52:30.205792][f=0056217] [~CPathCache(24x44)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:52:30.205852][f=0056217] [~CPathCache(24x44)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:52:30.205977][f=0056217] [~CPathCache(48x88)] cacheHits=136 hitPercentage=2% numHashColls=0 maxCacheSize=201
[t=00:52:30.207865][f=0056217] [~CPathCache(48x88)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:52:30.264933][f=0056217] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:52:30.284147][f=0056217] [LosHandler::Kill] raycast instance cache-{hits,misses}={79667,317251}; shared=1%; cached=19%
[t=00:52:30.292557][f=0056217] [Game::KillSimulation][4]
[t=00:52:30.369234][f=0056217] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:52:30.369255][f=0056217] [Game::~CGame][2]
[t=00:52:30.369260][f=0056217] [Game::~CGame][3]
[t=00:52:30.369342][f=0056217] [SpringApp::Kill][3]
[t=00:52:30.369428][f=0056217] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    16271492 bytes sent   in 80081 packets (203.188 bytes/packet)
    10646313 bytes recv'd in 47735 packets (223.029 bytes/packet)
    {0.066x, 0.027x} relative protocol overhead {up, down}
    68768 incoming chunks dropped, 156706 outgoing chunks resent
    39332 incoming chunks processed

[t=00:52:30.369448][f=0056217] [SpringApp::Kill][4] font=0000022d70dc9580
[t=00:52:30.381217][f=0056217] [SpringApp::Kill][5]
[t=00:52:30.384274][f=0056217] [SpringApp::Kill][6]
[t=00:52:30.384285] [SpringApp::Kill][7]
[t=00:52:30.384318] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1280, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:52:30.384335] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:52:30.384341] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:52:30.384346] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:52:30.384353] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:52:30.384359] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:52:30.384365] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1408, 1048576, 1048576}, EBO = {2112, 2097152, 2097152}
[t=00:52:30.384370] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {52088, 1048576, 1048576}, EBO = {78132, 2097152, 2097152}
[t=00:52:30.384377] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:52:30.384382] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:52:30.384387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:52:30.384393] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:52:30.384399] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1012, 1048576, 1048576}, EBO = {1518, 2097152, 2097152}
[t=00:52:30.503067] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:52:30.503089] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:52:30.503093] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:52:30.503466] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:52:30.503481] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:52:30.504360] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>]
[t=00:52:30.504369] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:52:30.504375] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000022d27720f70)
[t=00:52:30.504589] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1655ms
[t=00:52:30.504600]     file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=32ms
[t=00:52:30.504605]     file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=26ms
[t=00:52:30.504609]     file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=24ms
[t=00:52:30.504616]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=21ms
[t=00:52:30.504621]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=19ms
[t=00:52:30.504625]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=19ms
[t=00:52:30.504630]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=17ms
[t=00:52:30.504634]     file="sounds/music/war/entering the stronghold.ogg" indx=6349 inflSize=3548kb readTime=17ms
[t=00:52:30.504645]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=16ms
[t=00:52:30.504649]     file="sounds/music/peace/inaria.ogg" indx=6342 inflSize=3153kb readTime=16ms
[t=00:52:30.506243] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=1)] #archives[section]=1 #files[section]=25
[t=00:52:30.506251] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Ice_Scream_v1.1.sd7 (0000022d27836f70)
[t=00:52:30.509481] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=2)] #archives[section]=3 #files[section]=327
[t=00:52:30.509500] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022d277caaa0)
[t=00:52:30.509597] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000022d277ca940)
[t=00:52:30.509700] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000022d277cb650)
[t=00:52:30.509812] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=3)] #archives[section]=0 #files[section]=0
[t=00:52:30.509818] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=4)] #archives[section]=0 #files[section]=130
[t=00:52:30.509824] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=5)] #archives[section]=0 #files[section]=0
[t=00:52:30.509828] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=6)] #archives[section]=0 #files[section]=0
[t=00:52:30.509838] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=7)] #archives[section]=0 #files[section]=0
[t=00:52:30.509844] [VFS] [SpringVFS::DeleteArchives<this=0000022d2771c470>(section=8)] #archives[section]=0 #files[section]=0
[t=00:52:30.566641] [SpringApp::Kill][8]
[t=00:52:30.566650] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:52:30.566655] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79f6c7430 (joinable=1)
[t=00:52:30.566659] [WatchDog::Uninstall][2]
[t=00:52:30.900928] [WatchDog::Uninstall][3]
[t=00:52:30.900937] [SpringApp::Kill][9]