Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000869] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000880] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004903] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.005041] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.160970] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.161008] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.161031] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.161047] [t=00:00:00.161052] Enable or disable log sections using the LogSections configuration key [t=00:00:00.161058] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.161064] Use "none" to disable the default log sections. [t=00:00:00.161070] ============== </Log Sections> ============== [t=00:00:00.161076] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.161200] AllowDeferredMapRendering = 1 [t=00:00:00.161207] AllowDeferredModelRendering = 1 [t=00:00:00.161211] BumpWaterAnisotropy = 2 [t=00:00:00.161215] BumpWaterBlurReflection = 1 [t=00:00:00.161219] BumpWaterDepthBits = 32 [t=00:00:00.161222] BumpWaterReflection = 2 [t=00:00:00.161226] BumpWaterTexSizeReflection = 256 [t=00:00:00.161230] CamFreeScrollSpeed = 50 [t=00:00:00.161233] CamMode = 1 [t=00:00:00.161238] DualScreenMiniMapOnLeft = 1 [t=00:00:00.161248] EdgeMoveDynamic = 0 [t=00:00:00.161253] EdgeMoveWidth = 0.003 [t=00:00:00.161257] FPSFOV = 90 [t=00:00:00.161262] FPSScrollSpeed = 50 [t=00:00:00.161268] FontSize = 18 [t=00:00:00.161272] GrassDetail = 0 [t=00:00:00.161277] GroundDecals = 5 [t=00:00:00.161284] GroundDetail = 120 [t=00:00:00.161289] GroundScarAlphaFade = 1 [t=00:00:00.161295] HangTimeout = 30 [t=00:00:00.161302] HardwareCursor = 1 [t=00:00:00.161307] InitialNetworkTimeout = 0 [t=00:00:00.161312] LinkIncomingMaxPacketRate = 512 [t=00:00:00.161323] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.161328] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.161335] LinkOutgoingBandwidth = 131072 [t=00:00:00.161341] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.161347] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.161353] MSAALevel = 8 [t=00:00:00.161358] MaxParticles = 25000 [t=00:00:00.161363] MaxSounds = 32 [t=00:00:00.161368] MaximumTransmissionUnit = 0 [t=00:00:00.161377] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.161385] MiniMapMarker = 0 [t=00:00:00.161392] MouseDragScrollThreshold = 0 [t=00:00:00.161398] NetworkLossFactor = 1 [t=00:00:00.161403] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.161410] OverheadScrollSpeed = 50 [t=00:00:00.161415] ReconnectTimeout = 0 [t=00:00:00.161420] RotOverheadScrollSpeed = 50 [t=00:00:00.161427] RotateLogFiles = 1 [t=00:00:00.161432] ShadowMapSize = 8192 [t=00:00:00.161437] Shadows = 1 [t=00:00:00.161442] ShowClock = 0 [t=00:00:00.161451] SoftParticles = 2 [t=00:00:00.161456] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.161464] UnitIconDist = 151 [t=00:00:00.161469] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.161474] UseLuaMemPools = 0 [t=00:00:00.161481] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.161487] VFSCacheArchiveFiles = 0 [t=00:00:00.161493] VSync = 0 [t=00:00:00.161500] Water = 4 [t=00:00:00.161505] XResolution = 1920 [t=00:00:00.161510] YResolution = 1080 [t=00:00:00.161517] snd_volgeneral = 0 [t=00:00:00.161548] snd_volmaster = 2 [t=00:00:00.161561] ============== </User Config> ============== [t=00:00:00.161566] ============== <User System> ============== [t=00:00:00.161575] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.161582] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.161590] Compiler Version: gcc-11.2.0 [t=00:00:00.161623] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.161700] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16225MB RAM, 28001MB pagefile [t=00:00:00.161707] Binary Word Size: 64-bit (native) [t=00:00:00.161711] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.161715] Physical CPU Cores: 6 [t=00:00:00.161719] Logical CPU Cores: 12 [t=00:00:00.161723] ============== </User System> ============== [t=00:00:00.161822] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.161828] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.161831] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.161837] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.161840] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.163070] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.163130] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.169954] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.197506] Display (Generic PnP Monitor)=1 modes=120 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.197520] [ 1] 2715x1527x24bpp@165Hz [t=00:00:00.197536] [ 7] 1920x1080x24bpp@165Hz [t=00:00:00.197541] [13] 1680x1260x24bpp@120Hz [t=00:00:00.197545] [15] 1680x1050x24bpp@165Hz [t=00:00:00.197550] [21] 1600x1200x24bpp@120Hz [t=00:00:00.197553] [23] 1600x1024x24bpp@165Hz [t=00:00:00.197557] [29] 1600x900x24bpp@165Hz [t=00:00:00.197560] [35] 1440x1080x24bpp@165Hz [t=00:00:00.197565] [41] 1366x768x24bpp@165Hz [t=00:00:00.197568] [46] 1360x768x24bpp@165Hz [t=00:00:00.197571] [51] 1280x1024x24bpp@165Hz [t=00:00:00.197577] [57] 1280x960x24bpp@165Hz [t=00:00:00.197580] [63] 1280x800x24bpp@165Hz [t=00:00:00.197586] [69] 1280x768x24bpp@165Hz [t=00:00:00.197589] [74] 1280x720x24bpp@165Hz [t=00:00:00.197593] [80] 1176x664x24bpp@60Hz [t=00:00:00.197597] [82] 1152x864x24bpp@165Hz [t=00:00:00.197600] [88] 1024x768x24bpp@165Hz [t=00:00:00.197604] [95] 800x600x24bpp@165Hz [t=00:00:00.197608] [103] 720x576x24bpp@165Hz [t=00:00:00.197612] [108] 720x480x24bpp@165Hz [t=00:00:00.197615] [114] 640x480x24bpp@165Hz [t=00:00:00.393326] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.393860] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.393873] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.410582] [GR::LogVersionInfo] [t=00:00:00.410596] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.410602] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.410621] GL vendor : NVIDIA Corporation [t=00:00:00.410625] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.410630] GLSL version: 4.60 NVIDIA [t=00:00:00.410634] GLEW version: 2.1.0 [t=00:00:00.410639] GPU memory : 12288MB (total) / 10210MB (available) [t=00:00:00.410653] SDL swap-int: 1 [t=00:00:00.410658] SDL driver : windows [t=00:00:00.410662] [t=00:00:00.410667] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.410679] GLSL shader support : 1 [t=00:00:00.410688] GL4 support : 1 [t=00:00:00.410692] FBO extension support : 1 [t=00:00:00.410724] NVX GPU mem-info support : 1 [t=00:00:00.410735] ATI GPU mem-info support : 0 [t=00:00:00.410750] NPOT-texture support : 1 (1) [t=00:00:00.410760] S3TC/DXT1 texture support : 1/1 [t=00:00:00.410766] texture query-LOD support : 1 (1) [t=00:00:00.410772] MSAA frame-buffer support : 1 (1) [t=00:00:00.410777] Z-buffer depth : 32 (-) [t=00:00:00.410790] primitive-restart support : 1 (1) [t=00:00:00.410805] clip-space control support: 1 (1) [t=00:00:00.410811] seamless cube-map support : 1 (1) [t=00:00:00.410818] frag-depth layout support : 1 (1) [t=00:00:00.410823] persistent maps support : 1 (1) [t=00:00:00.410830] explicit attribs location : 1 (1) [t=00:00:00.410838] multi draw indirect : 1 (-) [t=00:00:00.410844] array textures : 1 (-) [t=00:00:00.410849] buffer copy support : 1 (-) [t=00:00:00.410855] indirect draw : 1 (-) [t=00:00:00.410866] base instance : 1 (-) [t=00:00:00.410872] [t=00:00:00.410877] max. FBO samples : 32 [t=00:00:00.410882] max. FS/program texture slots : 32/192 [t=00:00:00.410889] max. texture size : 32768 [t=00:00:00.410897] max. texture anisotropy level : 16.000000 [t=00:00:00.410901] max. vec4 varyings/attributes : 31/16 [t=00:00:00.410904] max. draw-buffers : 8 [t=00:00:00.410910] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.410916] max. uniform buffer-bindings : 84 [t=00:00:00.410922] max. uniform block-size : 64KB [t=00:00:00.410926] max. storage buffer-bindings : 96 [t=00:00:00.410929] max. storage block-size : 2047MB [t=00:00:00.410933] [t=00:00:00.410936] enable AMD-hacks : 0 [t=00:00:00.410941] compress MIP-maps: 0 [t=00:00:00.410958] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.411229] [GR::UpdateGLConfigs] [t=00:00:00.411261] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.411273] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.411809] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.411822] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.411827] [GR::InitGLState] [t=00:00:00.411872] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.517072] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.520759] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.521222] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.525168] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.525189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.525679] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.528826] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.528837] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.528882] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.528932] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.534215] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.534489] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.534789] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.534859] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.547841] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.547867] [VFS] [SpringVFS::ReserveArchives<this=000001eb5e1b7d60>] [t=00:00:00.547996] [VFS] [SpringVFS::AddArchive<this=000001eb5e1b7d60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.550311] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eb5e1b7d60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.550325] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.687624] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.688519] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.689654] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.689662] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.689668] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.689725] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.691023] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.691119] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.691548][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.691719][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.691835][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.691908][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.691916][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.692000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.699009][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.699041][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:00.699051][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "XPRO27IPS (NVIDIA High Definition Audio)" [t=00:00:00.699061][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.699069][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.721844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.724002][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eb5e570050(default) context=000001eb21d1f650 numChannels=2 frameSize=8 [t=00:00:00.724034][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.724048][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.724054][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.724085][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.724110][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.724143][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.724153][f=-000001] [Sound] Devices: [t=00:00:00.726839][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:00.726853][f=-000001] [Sound] [OpenAL Soft on XPRO27IPS (NVIDIA High Definition Audio)] [t=00:00:00.726859][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.726881][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.726889][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.727626][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.727641][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.800509][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 84118 MB [t=00:00:00.802586][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.802603][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.802691][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20231117_093613_Anvilwood v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.537915][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.542511][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.542590][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.542604][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.545893][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.545916][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 743ms [t=00:00:01.545973][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.591544][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001eb5ea2a4f0] using map "Anvilwood v1.1" (loaded=0 cached=0) [t=00:00:01.591721][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb5e1b7d60>(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.631369][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb5e1b7d60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.631665][f=-000001] [PreGame::AddModArchivesToVFS][server=000001eb5ea2a4f0] using game "Zero-K v1.11.10.0" (loaded=0 cached=0) [t=00:00:01.631914][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb5e1b7d60>(arName="Zero-K v1.11.10.0", overwrite=false)] section=0 cached=0 [t=00:00:01.640013][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb5e1b7d60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.640177][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb5e1b7d60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.645665][f=-000001] Warning: [PreGame::GameDataReceived] Archive Anvilwood v1.1 (checksum 29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:38.834028][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c7255a31c16d5fb61974cd08e0d0da8b.sdp" numZipFiles=8078 sumInflSize=880349kb sumReadTime=176262ms [t=00:00:38.834058][f=-000001] file="units/gunshipaa.lua" indx=7014 inflSize=4kb readTime=3053ms [t=00:00:38.834066][f=-000001] file="units/turretaalaser.lua" indx=7151 inflSize=3kb readTime=3042ms [t=00:00:38.834074][f=-000001] file="units/turretemp.lua" indx=7153 inflSize=3kb readTime=3023ms [t=00:00:38.834085][f=-000001] file="unittextures/ametalextractorlvl1c.dds" indx=7190 inflSize=85kb readTime=2711ms [t=00:00:38.834095][f=-000001] file="units/spideraa.lua" indx=7097 inflSize=3kb readTime=2344ms [t=00:00:38.834102][f=-000001] file="unitpics/skin_strike_chitin.png" indx=6821 inflSize=9kb readTime=2075ms [t=00:00:38.834111][f=-000001] file="unitpics/factoryshield.png" indx=6677 inflSize=12kb readTime=2002ms [t=00:00:38.834118][f=-000001] file="unitpics/shiptorpraider.png" indx=6813 inflSize=9kb readTime=1994ms [t=00:00:38.834129][f=-000001] file="unitpics/pw_generic.png" indx=6770 inflSize=10kb readTime=1988ms [t=00:00:38.834139][f=-000001] file="unitpics/commweapon_flamethrower.png" indx=6624 inflSize=3kb readTime=1958ms [t=00:00:38.930805][f=-000001] Warning: [PreGame::GameDataReceived] Archive c7255a31c16d5fb61974cd08e0d0da8b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:38.930843][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 37384ms [t=00:00:38.931060][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:38.932303][f=-000001] forceSingleThreaded, false [t=00:00:38.948166][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:38.948182][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:38.948266][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:38.948318][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:38.948370][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:38.948427][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:38.949280][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:38.949719][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:38.950118][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:38.950712][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:38.951185][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:38.951589][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:38.951614][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:38.952180][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:39.104062][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:39.106834][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:39.107742][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:39.107886][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:39.108243][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:39.108329][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:39.108452][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:39.108489][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:39.273407][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:39.381048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:39.428198][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:39.714067][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 605ms [t=00:00:39.714119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:40.326708][f=-000001] Loading UnitDefs_posts [t=00:00:40.388169][f=-000001] Loading FeatureDefs_posts [t=00:00:40.397475][f=-000001] Loading WeaponDefs_posts [t=00:00:40.412032][f=-000001] Loading ArmorDefs_posts [t=00:00:40.421019][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 155ms [t=00:00:40.450091][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 735ms [t=00:00:40.450143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:40.645845][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:40.649558][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:40.653014][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua [t=00:00:40.653197][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:40.653207][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:40.653241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:40.654209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:40.654912][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:40.654965][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:40.728348][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:40.737024][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:40.771611][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:40.771736][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:40.771853][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:40.772090][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:40.772207][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:40.772556][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:40.773875][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:40.774296][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:40.774502][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:40.774615][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:40.774828][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:40.776888][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:40.777030][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:40.777147][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:40.779054][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:40.788838][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:41.259619][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:41.259669][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:41.490041][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 230ms [t=00:00:41.490089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:41.537194][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 47ms [t=00:00:41.537232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:41.549773][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 12ms [t=00:00:41.571464][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:41.578439][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:41.578469][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:41.579689][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:41.580803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:41.643087][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:41.650260][f=-000001] InfoTexture: shaders [t=00:00:41.650293][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:41.651166][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:41.959172][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:41.963425][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:41.963441][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:41.963459][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:41.982663][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:41.982684][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:42.001672][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:42.114889][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:42.350703][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:42.350733][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:42.351177][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:42.922304][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:43.146700][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
infolog_full.txt (truncated):