ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103536

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.013730] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.013757] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.021343] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.021530] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.581610] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.581695] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.581727]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.581743]   
[t=00:00:00.581750]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.581757]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.581765]   Use "none" to disable the default log sections.
[t=00:00:00.581771] ============== </Log Sections> ==============

[t=00:00:00.581780] ============== <User Config> ==============
[t=00:00:00.581928]   AnimationMT = 0
[t=00:00:00.581954]   BumpWaterDepthBits = 16
[t=00:00:00.581973]   BumpWaterReflection = 0
[t=00:00:00.581981]   BumpWaterRefraction = 0
[t=00:00:00.581987]   BumpWaterShoreWaves = 0
[t=00:00:00.581992]   BumpWaterTexSizeReflection = 64
[t=00:00:00.581999]   CamFreeScrollSpeed = 50
[t=00:00:00.582006]   CamMode = 1
[t=00:00:00.582012]   CubeTexSizeReflection = 64
[t=00:00:00.582020]   CubeTexSizeSpecular = 64
[t=00:00:00.582100]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.582144]   EdgeMoveDynamic = 0
[t=00:00:00.582153]   EdgeMoveWidth = 0.003
[t=00:00:00.582160]   FPSFOV = 90
[t=00:00:00.582179]   FPSScrollSpeed = 50
[t=00:00:00.582190]   FontSize = 18
[t=00:00:00.582196]   GrassDetail = 0
[t=00:00:00.582203]   GroundDecals = 1
[t=00:00:00.582209]   GroundDetail = 70
[t=00:00:00.582216]   HangTimeout = 30
[t=00:00:00.582223]   HardwareCursor = 1
[t=00:00:00.582233]   InitialNetworkTimeout = 0
[t=00:00:00.582240]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.582250]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.582267]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.582277]   LinkOutgoingBandwidth = 131072
[t=00:00:00.582284]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.582294]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.582299]   MSAALevel = 4
[t=00:00:00.582307]   MaxParticles = 12000
[t=00:00:00.582313]   MaxSounds = 32
[t=00:00:00.582320]   MaximumTransmissionUnit = 0
[t=00:00:00.582330]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.582336]   MiniMapMarker = 0
[t=00:00:00.582348]   MouseDragScrollThreshold = 0
[t=00:00:00.582358]   NetworkLossFactor = 1
[t=00:00:00.582364]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.582371]   OverheadScrollSpeed = 50
[t=00:00:00.582378]   ReconnectTimeout = 0
[t=00:00:00.582384]   RotOverheadScrollSpeed = 50
[t=00:00:00.582391]   RotateLogFiles = 1
[t=00:00:00.582399]   ShowClock = 0
[t=00:00:00.582406]   SoftParticles = 2
[t=00:00:00.582413]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.582421]   UnitIconDist = 151
[t=00:00:00.582432]   UpdateBoundingVolumeMT = 0
[t=00:00:00.582442]   UpdateWeaponVectorsMT = 0
[t=00:00:00.582449]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.582459]   UseLuaMemPools = 0
[t=00:00:00.582466]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.582473]   VFSCacheArchiveFiles = 0
[t=00:00:00.582480]   VSync = 0
[t=00:00:00.582486]   Water = 4
[t=00:00:00.582493]   XResolution = 1920
[t=00:00:00.582504]   YResolution = 1080
[t=00:00:00.582510]   snd_volmaster = 14
[t=00:00:00.582547] ============== </User Config> ==============

[t=00:00:00.582557] ============== <User System> ==============
[t=00:00:00.582565]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.582576]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.582990]        Compiler Version: gcc-13.2.0
[t=00:00:00.583075]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:00.583168]         Hardware Config: AMD Ryzen 3 3100 4-Core Processor              ; 8139MB RAM, 31496MB pagefile
[t=00:00:00.583191]        Binary Word Size: 64-bit (native)
[t=00:00:00.583198]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.583205]      Physical CPU Cores: 4
[t=00:00:00.583212]       Logical CPU Cores: 8
[t=00:00:00.583218] ============== </User System> ==============

[t=00:00:00.583413] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.583422]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.583429]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.583434]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.583444]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.585608] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.585636] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.600221] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.620260]     Display (Generic PnP Monitor)=1 modes=147 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.620281]         [ 1] 3840x2160x24bpp@165Hz
[t=00:00:00.620287]         [ 9] 1920x1080x24bpp@165Hz
[t=00:00:00.620322]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.620327]         [25] 1600x1024x24bpp@165Hz
[t=00:00:00.620333]         [33] 1600x900x24bpp@165Hz
[t=00:00:00.620338]         [41] 1440x1080x24bpp@165Hz
[t=00:00:00.620342]         [49] 1366x768x24bpp@165Hz
[t=00:00:00.620347]         [57] 1360x768x24bpp@165Hz
[t=00:00:00.620353]         [65] 1280x1024x24bpp@165Hz
[t=00:00:00.620357]         [73] 1280x960x24bpp@165Hz
[t=00:00:00.620362]         [81] 1280x800x24bpp@165Hz
[t=00:00:00.620366]         [89] 1280x768x24bpp@165Hz
[t=00:00:00.620371]         [97] 1280x720x24bpp@165Hz
[t=00:00:00.620393]         [105] 1176x664x24bpp@60Hz
[t=00:00:00.620401]         [108] 1152x864x24bpp@165Hz
[t=00:00:00.620408]         [116] 1024x768x24bpp@165Hz
[t=00:00:00.620416]         [122] 800x600x24bpp@165Hz
[t=00:00:00.620423]         [128] 720x576x24bpp@165Hz
[t=00:00:00.620430]         [134] 720x480x24bpp@165Hz
[t=00:00:00.620437]         [141] 640x480x24bpp@165Hz
[t=00:00:00.944260] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.944800] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.944814] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.993992] [GR::LogVersionInfo]
[t=00:00:00.994014]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.994020]     GL version  : 4.6.0 NVIDIA 552.12
[t=00:00:00.994025]     GL vendor   : NVIDIA Corporation
[t=00:00:00.994031]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.994060]     GLSL version: 4.60 NVIDIA
[t=00:00:00.994065]     GLEW version: 2.1.0
[t=00:00:00.994070]     GPU memory  : 4096MB (total) / 2264MB (available)
[t=00:00:00.994088]     SDL swap-int: 1
[t=00:00:00.994094]     SDL driver  : windows
[t=00:00:00.994099]     
[t=00:00:00.994105]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.994111]     GLSL shader support       : 1
[t=00:00:00.994117]     GL4 support               : 1
[t=00:00:00.994123]     FBO extension support     : 1
[t=00:00:00.994379]     NVX GPU mem-info support  : 1
[t=00:00:00.994398]     ATI GPU mem-info support  : 0
[t=00:00:00.994413]     Texture clamping to edge  : 1
[t=00:00:00.994425]     NPOT-texture support      : 1 (1)
[t=00:00:00.994435]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.994445]     texture query-LOD support : 1 (1)
[t=00:00:00.994452]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.994461]     Z-buffer depth            : 32 (-)
[t=00:00:00.994473]     primitive-restart support : 1 (1)
[t=00:00:00.994482]     clip-space control support: 1 (1)
[t=00:00:00.994489]     seamless cube-map support : 1 (1)
[t=00:00:00.994510]     frag-depth layout support : 1 (1)
[t=00:00:00.994519]     persistent maps support   : 1 (1)
[t=00:00:00.994526]     explicit attribs location : 1 (1)
[t=00:00:00.994534]     multi draw indirect       : 1 (-)
[t=00:00:00.994544]     array textures            : 1 (-)
[t=00:00:00.994551]     buffer copy support       : 1 (-)
[t=00:00:00.994560]     indirect draw             : 1 (-)
[t=00:00:00.994567]     base instance             : 1 (-)
[t=00:00:00.994573]     
[t=00:00:00.994586]     max. FBO samples              : 32
[t=00:00:00.994595]     max. FS/program texture slots : 32/192
[t=00:00:00.994602]     max. texture size             : 32768
[t=00:00:00.994612]     max. texture anisotropy level : 16.000000
[t=00:00:00.994621]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.994628]     max. draw-buffers             : 8
[t=00:00:00.994636]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.994645]     max. uniform buffer-bindings  : 84
[t=00:00:00.994651]     max. uniform block-size       : 64KB
[t=00:00:00.994662]     max. storage buffer-bindings  : 96
[t=00:00:00.994671]     max. storage block-size       : 2047MB
[t=00:00:00.994677]     
[t=00:00:00.994683]     enable AMD-hacks : 0
[t=00:00:00.994690]     compress MIP-maps: 0
[t=00:00:00.994780]     Number of compressed texture formats: 23
[t=00:00:00.994815]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.994857] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.997189] [GR::UpdateGLConfigs]
[t=00:00:00.997292] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.997326] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.998781] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.998798] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.998804] [GR::InitGLState]
[t=00:00:00.998907] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.493631] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.499837] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.502422] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.568581] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.569086] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.571517] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.593490] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.593528] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.593709] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.593862] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.632195] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.632857] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.638701] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.638919] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.790105] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 158ms
[t=00:00:01.790191] [VFS] [SpringVFS::ReserveArchives<this=0000026d930beef0>]
[t=00:00:01.790556] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.795279] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026d930beef0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.795303] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.932147] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.932838] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.933276] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.934222] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.941072] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.942120] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.947240][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.948341][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.9ms)
[t=00:00:01.954694][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.955042][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.955054][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.957195][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.978478][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.978653][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.978694][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (High Definition Audio Device)"
[t=00:00:01.978720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.026621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.045196][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026d93269710(default) context=0000026d92b70a80  numChannels=2 frameSize=8
[t=00:00:02.045303][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.045315][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.045326][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.045364][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.045456][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.045513][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.045533][f=-000001] [Sound]   Devices:
[t=00:00:02.048728][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms)
[t=00:00:02.053447][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:02.053474][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:02.053495][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.053504][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.054857][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.054880][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.157463][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 209ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5660 MB
[t=00:00:02.165939][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.181676][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:02.181718][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.613927][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:02.614273][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:02.630107][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.127159][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:04.127417][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.127930][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.128059][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.128131][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.128165][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:04.132103][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.132367][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:04.132394][f=-000001] [UDPListener] successfully bound socket on port 49748
[t=00:00:04.136441][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1954ms
[t=00:00:04.208385][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000026dccecdac0] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:04.208701][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:04.208766][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.208914][f=-000001] [PreGame::AddModArchivesToVFS][server=0000026dccecdac0] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:04.209230][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:04.254705][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.254872][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.256672][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:04.256743][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.257130][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.257196][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.257254][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.260474][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewptZXRhbG11bHQ9MS41OwplbmVyZ3ltdWx0PTEuNTsKdGVhbV8xX2Vjb249MjsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1CbGluZ21hc3RhSG90ZXA7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vcm1hbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9VGl0YW5EdWVsIDIuMjsKbXlwbGF5ZXJuYW1lPUJsaW5nbWFzdGFIb3RlcDsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:04.260835][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-30_01-22-20-543_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:04.260848][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms
[t=00:00:04.261188][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.509082][f=-000001] forceSingleThreaded, false
[t=00:00:04.516161][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:04.516244][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.516632][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.516709][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.516768][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.529279][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.529317][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.529472][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.529574][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.529690][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.529804][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.530802][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.531334][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.532486][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.533538][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.534111][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.534514][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.534535][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.535134][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.548894][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.553780][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.555860][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.556261][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.557153][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.557202][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.557409][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.557476][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.843716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.901562][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:04.982064][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:05.830655][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1273ms
[t=00:00:05.831112][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.835603][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:05.835965][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.836692][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.836799][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.836905][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.969196][f=-000001] Loading UnitDefs_posts
[t=00:00:06.140272][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.166239][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.196284][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.217480][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 380ms
[t=00:00:06.297235][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 466ms
[t=00:00:06.320409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.582133][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.587053][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.592902][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.593153][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[t=00:00:06.593164][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.635927][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.641131][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.642769][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.643068][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:06.748806][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.764395][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.830055][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:06.830261][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:06.830443][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:06.830838][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:06.831028][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:06.831601][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:06.833819][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:06.834524][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:06.834874][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:06.835066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:06.835419][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:06.838804][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:06.839001][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:06.839177][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:19.588381][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.588810][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.590524][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.590741][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.591000][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:19.592643][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.593014][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.596098][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.596932][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.597435][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.597846][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.598102][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.598282][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.602301][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.603684][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.611280][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.611705][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.611930][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:19.612943][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:19.615401][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.616241][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.616480][f=-000001] SetSunLighting
[t=00:00:19.617506][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.676235][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.676756][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.677004][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.680020][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.680224][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.680237][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.680418][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.681302][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.689703][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.691163][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.709637][f=-000001] Writing last game win data
[t=00:00:19.739693][f=-000001] LuaUI v0.3
[t=00:00:19.989803][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.071121][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.071550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.073241][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.073522][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:20.197680][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:20.236075][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:20.237941][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:20.238279][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:20.238575][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:20.238585][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:20.242330][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:20.248611][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 98.15%
[t=00:00:20.248640][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -105.00
[t=00:00:20.248677][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 359.70
[t=00:00:20.248698][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:20.248722][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:20.248745][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:20.248762][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:20.248777][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:20.252841][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs)
[t=00:00:20.252886][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:20.255583][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:20.258195][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:20.261092][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:20.263899][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:20.266671][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:20.268794][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:20.271285][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:20.271322][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:20.273529][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 20 unit-defs)
[t=00:00:20.328798][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/TitanDuel_2.2.json)
[t=00:00:20.344316][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:20.355886][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:20.365175][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:20.375015][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:20.384814][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:20.394425][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:20.406267][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:20.460952][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:20.462638][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:20.462668][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 391ms
[t=00:00:20.523963][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10636, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863305}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0429}
[t=00:00:21.235593][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.442152][f=-000001] GameID: cc4730661a3bb0d8d0946213911de3ee
[t=00:00:21.442819][f=-000001] Connection attempt from BlingmastaHotep
[t=00:00:21.442835][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:21.443202][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.443264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:00:21.443302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:21.443329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:00:21.443361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:00:21.443387][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[Game::Load][lua{Rules,Gaia}={0000026e2345dfd0,0000000000000000}][locale="C"]"
[t=00:00:21.443490][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:00:21.443513][f=-000001] Player BlingmastaHotep finished loading and is now ingame
[t=00:00:21.691769][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.729078][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:21.933388][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:32.113588][f=-000001] <BlingmastaHotep> Allies: I choose: Engineer!
[t=00:05:38.786284][f=0008465] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:08:30.933090][f=0013629] game_message: Lotus is under attack
[t=00:09:17.898590][f=0015038] game_message: Locust is under attack
[t=00:09:26.961353][f=0015310] game_message: Locust is under attack
[t=00:12:09.852830][f=0020197] game_message: Blitz is under attack
[t=00:12:10.133266][f=0020205] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:12:15.764132][f=0020374] game_message: AI has been destroyed!
[t=00:12:15.765606][f=0020374] game_message: BlingmastaHotep wins!
[t=00:12:15.766023][f=0020374] Submitting stats
[t=00:12:15.811447][f=0020374] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:12:15.831720][f=0020374] [EOH::DestroySkirmishAI(id=0)]
[t=00:12:15.861662][f=0020376] <autoquit> Autoquit canceled.
[t=00:12:15.872892][f=0020376] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=00:12:20.965603][f=0020530] [QuitAction] user exited to system
[t=00:12:20.976332][f=0020530] [SpringApp::Kill][1] fromRun=1
[t=00:12:20.978561][f=0020530] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:12:20.989781][f=0020530]  [async=0] threads=4 tasks=1129659 {sum,avg}{exec,wait}time={{27395.275, 0.024}, {41408.367, 0.037}}ms
[t=00:12:20.989818][f=0020530]      thread=1 tasks=376553 {sum,min,max,avg}{exec,wait}time={{9704.495, 0.000, 588.222, 0.026}, {8713.709, 0.000, 18446744027136.000, 0.023}}ms
[t=00:12:20.989866][f=0020530]      thread=2 tasks=376553 {sum,min,max,avg}{exec,wait}time={{8985.204, 0.000, 588.294, 0.024}, {13507.208, 0.000, 89.406, 0.036}}ms
[t=00:12:20.989883][f=0020530]      thread=3 tasks=376553 {sum,min,max,avg}{exec,wait}time={{8705.575, 0.000, 588.268, 0.023}, {19187.449, 0.000, 93.919, 0.051}}ms
[t=00:12:20.989897][f=0020530]  [async=1] threads=4 tasks=3353 {sum,avg}{exec,wait}time={{23486.883, 7.005}, {8764126.000, 2613.816}}ms
[t=00:12:20.989913][f=0020530]      thread=1 tasks=1127 {sum,min,max,avg}{exec,wait}time={{7746.254, 0.000, 852.423, 6.873}, {2920393.000, 0.049, 6364.437, 2591.298}}ms
[t=00:12:20.989939][f=0020530]      thread=2 tasks=1112 {sum,min,max,avg}{exec,wait}time={{7944.932, 0.000, 860.322, 7.145}, {2935493.500, 0.010, 6510.908, 2639.832}}ms
[t=00:12:20.989959][f=0020530]      thread=3 tasks=1114 {sum,min,max,avg}{exec,wait}time={{7795.697, 0.000, 1065.103, 6.998}, {2908239.750, 0.085, 6365.558, 2610.628}}ms
[t=00:12:20.989970][f=0020530] [ThreadPool::SetThreadCount][2] workers=0
[t=00:12:20.989980][f=0020530] [SpringApp::Kill][2]
[t=00:12:20.991244][f=0020530] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:12:20.991264][f=0020530] [Game::KillLua][1] dtor=0 luaUI=0000026e46c422f0
[t=00:12:20.991316][f=0020530] Start widgetHandler:Shutdown
[t=00:12:21.009359][f=0020530] Shutdown - SaveOrderList Complete
[t=00:12:21.010175][f=0020530] Writing last game win data
[t=00:12:21.040963][f=0020530] Shutdown - SaveConfigData Complete
[t=00:12:21.040996][f=0020530] Shutdown Widget - Chili Highlight
[t=00:12:21.041043][f=0020530] Shutdown Widget - Draw After Chili
[t=00:12:21.041077][f=0020530] Shutdown Widget - API Unit Tracker GL4
[t=00:12:21.041102][f=0020530] Shutdown Widget - EPIC Menu
[t=00:12:21.043527][f=0020530] Shutdown Widget - Depth of Field Shader
[t=00:12:21.043542][f=0020530] Shutdown Widget - Chili Widget Selector
[t=00:12:21.044647][f=0020530] Shutdown Widget - Chili Minimap
[t=00:12:21.044800][f=0020530] Shutdown Widget - Local Team Colors
[t=00:12:21.044813][f=0020530] Shutdown Widget - Display Keys 2
[t=00:12:21.044865][f=0020530] Shutdown Widget - Save Game Menu
[t=00:12:21.044885][f=0020530] Shutdown Widget - Highlight Model Api GL4
[t=00:12:21.044977][f=0020530] Shutdown Widget - Selected Units GL4 2
[t=00:12:21.045003][f=0020530] Shutdown Widget - Unit Icons
[t=00:12:21.045068][f=0020530] Shutdown Widget - Noises
[t=00:12:21.045078][f=0020530] Shutdown Widget - HealthBars
[t=00:12:21.046234][f=0020530] Shutdown Widget - BuildETA
[t=00:12:21.046250][f=0020530] Shutdown Widget - Win Counter
[t=00:12:21.046260][f=0020530] Shutdown Widget - EndGame APM stats
[t=00:12:21.046277][f=0020530] Shutdown Widget - Modular Comm Info
[t=00:12:21.046288][f=0020530] Shutdown Widget - Transport AI
[t=00:12:21.046298][f=0020530] Shutdown Widget - Stereo3D
[t=00:12:21.046372][f=0020530] Shutdown Widget - State Reverse and Latency
[t=00:12:21.046385][f=0020530] Shutdown Widget - Startup Info and Selector
[t=00:12:21.046407][f=0020530] Shutdown Widget - Showeco and Grid Drawer
[t=00:12:21.046428][f=0020530] Shutdown Widget - Point Tracker
[t=00:12:21.046438][f=0020530] Shutdown Widget - Music Player v2
[t=00:12:21.046527][f=0020530] Shutdown Widget - Missile Silo Range
[t=00:12:21.046542][f=0020530] Shutdown Widget - MinimapEvents
[t=00:12:21.046557][f=0020530] Shutdown Widget - Local Widgets Config
[t=00:12:21.046577][f=0020530] Shutdown Widget - Highlight Geos
[t=00:12:21.046597][f=0020530] Shutdown Widget - Grab Input
[t=00:12:21.048710][f=0020530] Input grabbing is disabled!
[t=00:12:21.048752][f=0020530] Shutdown Widget - Defense Range Zero-K
[t=00:12:21.048960][f=0020530] Shutdown Widget - Darkening
[t=00:12:21.049009][f=0020530] Shutdown Widget - Context Menu
[t=00:12:21.049021][f=0020530] Shutdown Widget - Chili Spectator Panels
[t=00:12:21.049034][f=0020530] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:12:21.049059][f=0020530] Shutdown Widget - Chili Nuke Warning
[t=00:12:21.049074][f=0020530] Shutdown Widget - Chili EndGame Window
[t=00:12:21.049094][f=0020530] Shutdown Widget - Chili Economy Panel Default
[t=00:12:21.049221][f=0020530] Shutdown Widget - CameraShake
[t=00:12:21.049240][f=0020530] Shutdown Widget - Attack Warning
[t=00:12:21.049254][f=0020530] Shutdown Widget - Attack AoE
[t=00:12:21.049271][f=0020530] Shutdown Widget - Map Edge Extension
[t=00:12:21.049958][f=0020530] Shutdown Widget - Selection Send
[t=00:12:21.049974][f=0020530] Shutdown Widget - Highlight Unit GL4 v2
[t=00:12:21.049985][f=0020530] Shutdown Widget - LupsManager
[t=00:12:21.050067][f=0020530] Shutdown Widget - Newton Firezone
[t=00:12:21.050082][f=0020530] Shutdown Widget - Receive Units Indicator
[t=00:12:21.050101][f=0020530] Shutdown Widget - Chili Pro Console
[t=00:12:21.053750][f=0020530] Shutdown Widget - Persistent Build Height
[t=00:12:21.053774][f=0020530] Shutdown Widget - Lasso Terraform GUI
[t=00:12:21.053786][f=0020530] Shutdown Widget - Lups
[t=00:12:21.054975][f=0020530] Shutdown Widget - Chili Framework
[t=00:12:21.054990][f=0020530] Shutdown Widget - Mex Placement Handler
[t=00:12:21.055045][f=0020530] Shutdown Widget - Custom Markers
[t=00:12:21.055068][f=0020530] Shutdown Widget - Chili Core Selector
[t=00:12:21.055216][f=0020530] Shutdown Widget - Select Keys
[t=00:12:21.055241][f=0020530] Shutdown Widget - Pause Screen
[t=00:12:21.055538][f=0020530] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:12:21.055613][f=0020530] Shutdown Widget - Text To Speech Control
[t=00:12:21.055630][f=0020530] Shutdown Widget - Layout Handler
[t=00:12:21.055648][f=0020530] Shutdown Widget - Color Blindness Correction
[t=00:12:21.055930][f=0020530] End widgetHandler:Shutdown
[t=00:12:21.314738][f=0020530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36300810, 0.0} allocedSize{int+, int-, ext}={0, 0, 4984899592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0235}
[t=00:12:21.318762][f=0020530] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:12:21.318783][f=0020530] [Game::KillLua][3] dtor=0 luaRules=0000026e2345dfd0
[t=00:12:21.318834][f=0020530] Start gadgetHandler:Shutdown
[t=00:12:21.318852][f=0020530] Shutdown - StartSetup
[t=00:12:21.318884][f=0020530] Shutdown - UnitMorph
[t=00:12:21.320835][f=0020530] Shutdown - Carrier Drones
[t=00:12:21.320853][f=0020530] Shutdown - Missile Silo Controller
[t=00:12:21.320864][f=0020530] Shutdown - Modular Comm Info
[t=00:12:21.320874][f=0020530] Shutdown - Terrain Texture Handler
[t=00:12:21.320886][f=0020530] Shutdown - UnitCloakShield
[t=00:12:21.321315][f=0020530] Shutdown - Starlight Handler
[t=00:12:21.321355][f=0020530] End gadgetHandler:Shutdown
[t=00:12:21.353023][f=0020530] Start gadgetHandler:Shutdown
[t=00:12:21.353103][f=0020530] Shutdown - Teleport Throw
[t=00:12:21.353116][f=0020530] Shutdown - UnitMorph
[t=00:12:21.353135][f=0020530] Shutdown - Commander Skin Renderer
[t=00:12:21.356055][f=0020530] Shutdown - Missile fired callins
[t=00:12:21.356071][f=0020530] Shutdown - Modular Comm Info
[t=00:12:21.356081][f=0020530] Shutdown - Retreat Command
[t=00:12:21.356099][f=0020530] Shutdown - Shockwaves
[t=00:12:21.356113][f=0020530] Shutdown - Unit tint API
[t=00:12:21.356144][f=0020530] Shutdown - Unit glow API
[t=00:12:21.356170][f=0020530] Shutdown - UnitCloakShield
[t=00:12:21.356212][f=0020530] Shutdown - Lups Cloak FX
[t=00:12:21.356223][f=0020530] Shutdown - Lups
[t=00:12:21.357631][f=0020530] Shutdown - Lups Shield
[t=00:12:21.357758][f=0020530] End gadgetHandler:Shutdown
[t=00:12:21.387972][f=0020530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3132, 0.0} allocedSize{int+, int-, ext}={0, 0, 488792}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0061}
[t=00:12:21.390874][f=0020530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:21.390968][f=0020530] [Game::KillLua][4] dtor=0
[t=00:12:21.390983][f=0020530] [Game::KillLua][5] dtor=0
[t=00:12:21.405930][f=0020530] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-30_01-22-20-543_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (530707 bytes)
[t=00:12:21.406092][f=0020530] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:12:21.437978][f=0020530] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:12:21.438102][f=0020530] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44
[t=00:12:21.438391][f=0020530] [Sound] [Sound::UpdateThread][4] ctx=0000026d92b70a80 dev=0000026d93269710
[t=00:12:21.438993][f=0020530] [Sound] [Sound::UpdateThread][5] ctx=0000026d92b70a80 dev=0000026d93269710
[t=00:12:21.439007][f=0020530] [Sound] [Sound::Cleanup][alcDestroyContext(0000026d92b70a80)]
[t=00:12:21.444371][f=0020530] [Sound] [Sound::Cleanup][alcCloseDevice(0000026d93269710)]
[t=00:12:21.445442][f=0020530] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:12:21.472987][f=0020530] [Sound] [Sound::UpdateThread][6]
[t=00:12:21.474350][f=0020530] [Game::~CGame][1]
[t=00:12:21.474394][f=0020530] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:12:21.474408][f=0020530] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:12:21.474420][f=0020530] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:12:21.474431][f=0020530] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:12:21.474439][f=0020530] [Game::KillLua][4] dtor=1
[t=00:12:21.474452][f=0020530] [Game::KillLua][5] dtor=1
[t=00:12:21.474542][f=0020530] [Game::KillMisc][1]
[t=00:12:21.474957][f=0020530] [Game::KillMisc][2]
[t=00:12:21.475629][f=0020530] [Game::KillMisc][3]
[t=00:12:21.476519][f=0020530] [Game::KillRendering][1]
[t=00:12:21.482845][f=0020530] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:12:21.523096][f=0020530] [3DOParser::Kill] allocated 1 pieces
[t=00:12:21.523133][f=0020530] [S3OParser::Kill] allocated 5498 pieces
[t=00:12:21.525050][f=0020530] [AssParser::Kill] allocated 674 pieces
[t=00:12:21.590114][f=0020530] [Game::KillInterface][1]
[t=00:12:21.591377][f=0020530] [Game::KillInterface][2]
[t=00:12:21.592281][f=0020530] [Game::KillSimulation][1]
[t=00:12:21.592355][f=0020530] [Game::KillSimulation][2]
[t=00:12:21.679884][f=0020530] [CCollisionHandler] dis-/continuous tests: 3047/10061826
[t=00:12:21.679924][f=0020530] [Game::KillSimulation][3]
[t=00:12:21.680629][f=0020530] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:12:21.682974][f=0020530] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:21.683073][f=0020530] [~CPathCache(40x40)] cacheHits=60 hitPercentage=36% numHashColls=0 maxCacheSize=79
[t=00:12:21.683123][f=0020530] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:21.683936][f=0020530] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:12:21.705531][f=0020530] [LosHandler::Kill] raycast instance cache-{hits,misses}={54762,34487}; shared=14%; cached=47%
[t=00:12:21.718198][f=0020530] [Game::KillSimulation][4]
[t=00:12:21.987704][f=0020530] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:12:21.987804][f=0020530] [Game::~CGame][2]
[t=00:12:21.987813][f=0020530] [Game::~CGame][3]
[t=00:12:21.988258][f=0020530] [SpringApp::Kill][3]
[t=00:12:21.988290][f=0020530] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    463820 bytes sent  
    282224 bytes recv'd

[t=00:12:22.003110][f=0020530] Kill: client disconnecting...
[t=00:12:24.017629][f=0020530] CloseConnection: client connection closed
[t=00:12:24.017699][f=0020530] [SpringApp::Kill][4] font=0000026d92f86080
[t=00:12:24.021690][f=0020530] [SpringApp::Kill][5]
[t=00:12:24.027793][f=0020530] [SpringApp::Kill][6]
[t=00:12:24.027817] [SpringApp::Kill][7]
[t=00:12:24.027888] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {8080, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:24.027901] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2880, 1048576, 1048576}, EBO = {5760, 2097152, 2097152}
[t=00:12:24.027943] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:12:24.027956] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:12:24.027969] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:12:24.027987] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:24.027999] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1084, 1048576, 1048576}, EBO = {1626, 2097152, 2097152}
[t=00:12:24.028014] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30424, 1048576, 1048576}, EBO = {45636, 2097152, 2097152}
[t=00:12:24.028030] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:12:24.028043] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:24.028055] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:24.028067] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:12:24.028083] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1144, 1048576, 1048576}, EBO = {1716, 2097152, 2097152}
[t=00:12:24.115385] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:12:24.115415] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:12:24.115423] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:12:24.115429] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:12:24.207090] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>]
[t=00:12:24.207136] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:12:24.207152] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000026dcc95d410)
[t=00:12:24.211003] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:12:24.211029] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000026dcc8e5820)
[t=00:12:24.211141] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:12:24.211160] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026dcc95d620)
[t=00:12:24.211308] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000026dcc95dba0)
[t=00:12:24.211436] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000026dcc95c180)
[t=00:12:24.211523] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:12:24.211539] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:12:24.211553] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:12:24.211576] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:12:24.211590] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:12:24.211601] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:12:24.213876] [SpringApp::Kill][8]
[t=00:12:24.213892] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:12:24.213902] [WatchDog::Uninstall][1] hangDetectorThread=00007ff796d57430 (joinable=1)
[t=00:12:24.213925] [WatchDog::Uninstall][2]
[t=00:12:25.079411] [WatchDog::Uninstall][3]
[t=00:12:25.079433] [SpringApp::Kill][9]