Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.013730] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.013757] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.021343] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.021530] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.581610] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.581695] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.581727] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.581743] [t=00:00:00.581750] Enable or disable log sections using the LogSections configuration key [t=00:00:00.581757] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.581765] Use "none" to disable the default log sections. [t=00:00:00.581771] ============== </Log Sections> ============== [t=00:00:00.581780] ============== <User Config> ============== [t=00:00:00.581928] AnimationMT = 0 [t=00:00:00.581954] BumpWaterDepthBits = 16 [t=00:00:00.581973] BumpWaterReflection = 0 [t=00:00:00.581981] BumpWaterRefraction = 0 [t=00:00:00.581987] BumpWaterShoreWaves = 0 [t=00:00:00.581992] BumpWaterTexSizeReflection = 64 [t=00:00:00.581999] CamFreeScrollSpeed = 50 [t=00:00:00.582006] CamMode = 1 [t=00:00:00.582012] CubeTexSizeReflection = 64 [t=00:00:00.582020] CubeTexSizeSpecular = 64 [t=00:00:00.582100] DualScreenMiniMapOnLeft = 1 [t=00:00:00.582144] EdgeMoveDynamic = 0 [t=00:00:00.582153] EdgeMoveWidth = 0.003 [t=00:00:00.582160] FPSFOV = 90 [t=00:00:00.582179] FPSScrollSpeed = 50 [t=00:00:00.582190] FontSize = 18 [t=00:00:00.582196] GrassDetail = 0 [t=00:00:00.582203] GroundDecals = 1 [t=00:00:00.582209] GroundDetail = 70 [t=00:00:00.582216] HangTimeout = 30 [t=00:00:00.582223] HardwareCursor = 1 [t=00:00:00.582233] InitialNetworkTimeout = 0 [t=00:00:00.582240] LinkIncomingMaxPacketRate = 512 [t=00:00:00.582250] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.582267] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.582277] LinkOutgoingBandwidth = 131072 [t=00:00:00.582284] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.582294] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.582299] MSAALevel = 4 [t=00:00:00.582307] MaxParticles = 12000 [t=00:00:00.582313] MaxSounds = 32 [t=00:00:00.582320] MaximumTransmissionUnit = 0 [t=00:00:00.582330] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.582336] MiniMapMarker = 0 [t=00:00:00.582348] MouseDragScrollThreshold = 0 [t=00:00:00.582358] NetworkLossFactor = 1 [t=00:00:00.582364] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.582371] OverheadScrollSpeed = 50 [t=00:00:00.582378] ReconnectTimeout = 0 [t=00:00:00.582384] RotOverheadScrollSpeed = 50 [t=00:00:00.582391] RotateLogFiles = 1 [t=00:00:00.582399] ShowClock = 0 [t=00:00:00.582406] SoftParticles = 2 [t=00:00:00.582413] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.582421] UnitIconDist = 151 [t=00:00:00.582432] UpdateBoundingVolumeMT = 0 [t=00:00:00.582442] UpdateWeaponVectorsMT = 0 [t=00:00:00.582449] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.582459] UseLuaMemPools = 0 [t=00:00:00.582466] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.582473] VFSCacheArchiveFiles = 0 [t=00:00:00.582480] VSync = 0 [t=00:00:00.582486] Water = 4 [t=00:00:00.582493] XResolution = 1920 [t=00:00:00.582504] YResolution = 1080 [t=00:00:00.582510] snd_volmaster = 14 [t=00:00:00.582547] ============== </User Config> ============== [t=00:00:00.582557] ============== <User System> ============== [t=00:00:00.582565] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.582576] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.582990] Compiler Version: gcc-13.2.0 [t=00:00:00.583075] Operating System: Windows 10 TBA Insider Update (build 22621) [t=00:00:00.583168] Hardware Config: AMD Ryzen 3 3100 4-Core Processor ; 8139MB RAM, 31496MB pagefile [t=00:00:00.583191] Binary Word Size: 64-bit (native) [t=00:00:00.583198] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.583205] Physical CPU Cores: 4 [t=00:00:00.583212] Logical CPU Cores: 8 [t=00:00:00.583218] ============== </User System> ============== [t=00:00:00.583413] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.583422] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.583429] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.583434] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.583444] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.585608] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.585636] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.600221] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.620260] Display (Generic PnP Monitor)=1 modes=147 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.620281] [ 1] 3840x2160x24bpp@165Hz [t=00:00:00.620287] [ 9] 1920x1080x24bpp@165Hz [t=00:00:00.620322] [17] 1680x1050x24bpp@165Hz [t=00:00:00.620327] [25] 1600x1024x24bpp@165Hz [t=00:00:00.620333] [33] 1600x900x24bpp@165Hz [t=00:00:00.620338] [41] 1440x1080x24bpp@165Hz [t=00:00:00.620342] [49] 1366x768x24bpp@165Hz [t=00:00:00.620347] [57] 1360x768x24bpp@165Hz [t=00:00:00.620353] [65] 1280x1024x24bpp@165Hz [t=00:00:00.620357] [73] 1280x960x24bpp@165Hz [t=00:00:00.620362] [81] 1280x800x24bpp@165Hz [t=00:00:00.620366] [89] 1280x768x24bpp@165Hz [t=00:00:00.620371] [97] 1280x720x24bpp@165Hz [t=00:00:00.620393] [105] 1176x664x24bpp@60Hz [t=00:00:00.620401] [108] 1152x864x24bpp@165Hz [t=00:00:00.620408] [116] 1024x768x24bpp@165Hz [t=00:00:00.620416] [122] 800x600x24bpp@165Hz [t=00:00:00.620423] [128] 720x576x24bpp@165Hz [t=00:00:00.620430] [134] 720x480x24bpp@165Hz [t=00:00:00.620437] [141] 640x480x24bpp@165Hz [t=00:00:00.944260] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.944800] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.944814] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.993992] [GR::LogVersionInfo] [t=00:00:00.994014] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.994020] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.994025] GL vendor : NVIDIA Corporation [t=00:00:00.994031] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.994060] GLSL version: 4.60 NVIDIA [t=00:00:00.994065] GLEW version: 2.1.0 [t=00:00:00.994070] GPU memory : 4096MB (total) / 2264MB (available) [t=00:00:00.994088] SDL swap-int: 1 [t=00:00:00.994094] SDL driver : windows [t=00:00:00.994099] [t=00:00:00.994105] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.994111] GLSL shader support : 1 [t=00:00:00.994117] GL4 support : 1 [t=00:00:00.994123] FBO extension support : 1 [t=00:00:00.994379] NVX GPU mem-info support : 1 [t=00:00:00.994398] ATI GPU mem-info support : 0 [t=00:00:00.994413] Texture clamping to edge : 1 [t=00:00:00.994425] NPOT-texture support : 1 (1) [t=00:00:00.994435] S3TC/DXT1 texture support : 1/1 [t=00:00:00.994445] texture query-LOD support : 1 (1) [t=00:00:00.994452] MSAA frame-buffer support : 1 (1) [t=00:00:00.994461] Z-buffer depth : 32 (-) [t=00:00:00.994473] primitive-restart support : 1 (1) [t=00:00:00.994482] clip-space control support: 1 (1) [t=00:00:00.994489] seamless cube-map support : 1 (1) [t=00:00:00.994510] frag-depth layout support : 1 (1) [t=00:00:00.994519] persistent maps support : 1 (1) [t=00:00:00.994526] explicit attribs location : 1 (1) [t=00:00:00.994534] multi draw indirect : 1 (-) [t=00:00:00.994544] array textures : 1 (-) [t=00:00:00.994551] buffer copy support : 1 (-) [t=00:00:00.994560] indirect draw : 1 (-) [t=00:00:00.994567] base instance : 1 (-) [t=00:00:00.994573] [t=00:00:00.994586] max. FBO samples : 32 [t=00:00:00.994595] max. FS/program texture slots : 32/192 [t=00:00:00.994602] max. texture size : 32768 [t=00:00:00.994612] max. texture anisotropy level : 16.000000 [t=00:00:00.994621] max. vec4 varyings/attributes : 31/16 [t=00:00:00.994628] max. draw-buffers : 8 [t=00:00:00.994636] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.994645] max. uniform buffer-bindings : 84 [t=00:00:00.994651] max. uniform block-size : 64KB [t=00:00:00.994662] max. storage buffer-bindings : 96 [t=00:00:00.994671] max. storage block-size : 2047MB [t=00:00:00.994677] [t=00:00:00.994683] enable AMD-hacks : 0 [t=00:00:00.994690] compress MIP-maps: 0 [t=00:00:00.994780] Number of compressed texture formats: 23 [t=00:00:00.994815] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.994857] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.997189] [GR::UpdateGLConfigs] [t=00:00:00.997292] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.997326] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.998781] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.998798] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.998804] [GR::InitGLState] [t=00:00:00.998907] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:01.493631] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.499837] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:01.502422] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.568581] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.569086] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.571517] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.593490] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.593528] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.593709] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.593862] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.632195] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.632857] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.638701] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.638919] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.790105] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 158ms [t=00:00:01.790191] [VFS] [SpringVFS::ReserveArchives<this=0000026d930beef0>] [t=00:00:01.790556] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.795279] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026d930beef0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.795303] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.932147] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.932838] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.933276] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.934222] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.941072] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.942120] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.947240][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.948341][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.9ms) [t=00:00:01.954694][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.955042][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.955054][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.957195][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.978478][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.978653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LG ULTRAGEAR (NVIDIA High Definition Audio)" [t=00:00:01.978694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (High Definition Audio Device)" [t=00:00:01.978720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.026621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.045196][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026d93269710(default) context=0000026d92b70a80 numChannels=2 frameSize=8 [t=00:00:02.045303][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.045315][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.045326][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.045364][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.045456][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.045513][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.045533][f=-000001] [Sound] Devices: [t=00:00:02.048728][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms) [t=00:00:02.053447][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:02.053474][f=-000001] [Sound] [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)] [t=00:00:02.053495][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.053504][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.054857][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.054880][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.157463][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 209ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5660 MB [t=00:00:02.165939][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:02.181676][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:02.181718][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.613927][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:02.614273][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:02.630107][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.127159][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:04.127417][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.127930][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.128059][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.128131][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.128165][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:04.132103][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:04.132367][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:04.132394][f=-000001] [UDPListener] successfully bound socket on port 49748 [t=00:00:04.136441][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1954ms [t=00:00:04.208385][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000026dccecdac0] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:04.208701][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:04.208766][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.208914][f=-000001] [PreGame::AddModArchivesToVFS][server=0000026dccecdac0] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:04.209230][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:04.254705][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.254872][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026d930beef0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.256672][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:04.256743][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.257130][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.257196][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.257254][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.260474][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewptZXRhbG11bHQ9MS41OwplbmVyZ3ltdWx0PTEuNTsKdGVhbV8xX2Vjb249MjsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1CbGluZ21hc3RhSG90ZXA7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vcm1hbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9VGl0YW5EdWVsIDIuMjsKbXlwbGF5ZXJuYW1lPUJsaW5nbWFzdGFIb3RlcDsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:04.260835][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-30_01-22-20-543_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:04.260848][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [t=00:00:04.261188][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.509082][f=-000001] forceSingleThreaded, false [t=00:00:04.516161][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:04.516244][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.516632][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.516709][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.516768][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.529279][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.529317][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.529472][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.529574][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.529690][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.529804][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.530802][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.531334][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.532486][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.533538][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.534111][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.534514][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.534535][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.535134][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.548894][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.553780][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.555860][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.556261][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:04.557153][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.557202][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.557409][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.557476][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.843716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.901562][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:04.982064][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:05.830655][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1273ms [t=00:00:05.831112][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.835603][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:05.835965][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.836692][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.836799][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.836905][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.969196][f=-000001] Loading UnitDefs_posts [t=00:00:06.140272][f=-000001] Loading FeatureDefs_posts [t=00:00:06.166239][f=-000001] Loading WeaponDefs_posts [t=00:00:06.196284][f=-000001] Loading ArmorDefs_posts [t=00:00:06.217480][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 380ms [t=00:00:06.297235][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 466ms [t=00:00:06.320409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.582133][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.587053][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.592902][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:06.593153][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [t=00:00:06.593164][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.635927][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.641131][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.642769][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.643068][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.748806][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.764395][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.830055][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:06.830261][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:06.830443][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:06.830838][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:06.831028][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:06.831601][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:06.833819][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:06.834524][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:06.834874][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:06.835066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:06.835419][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:06.838804][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:06.839001][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:06.839177][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:19.588381][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.588810][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.590524][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.590741][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.591000][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:19.592643][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.593014][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.596098][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.596932][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.597435][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.597846][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.598102][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.598282][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.602301][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.603684][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.611280][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.611705][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.611930][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=00:00:19.612943][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=00:00:19.615401][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.616241][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.616480][f=-000001] SetSunLighting [t=00:00:19.617506][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:19.676235][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.676756][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.677004][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.680020][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.680224][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.680237][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.680418][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.681302][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.689703][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.691163][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.709637][f=-000001] Writing last game win data [t=00:00:19.739693][f=-000001] LuaUI v0.3 [t=00:00:19.989803][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.071121][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.071550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.073241][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.073522][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:20.197680][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:20.236075][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:20.237941][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:20.238279][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:20.238575][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:20.238585][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:20.242330][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:20.248611][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 98.15% [t=00:00:20.248640][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -105.00 [t=00:00:20.248677][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 359.70 [t=00:00:20.248698][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:20.248722][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:20.248745][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:20.248762][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:20.248777][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:20.252841][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:20.252886][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:20.255583][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:20.258195][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:20.261092][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:20.263899][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:20.266671][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:20.268794][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:20.271285][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:20.271322][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:20.273529][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 20 unit-defs) [t=00:00:20.328798][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/TitanDuel_2.2.json) [t=00:00:20.344316][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:20.355886][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:20.365175][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:20.375015][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:20.384814][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:20.394425][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:20.406267][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:20.460952][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:20.462638][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:20.462668][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 391ms [t=00:00:20.523963][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10636, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863305}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0429} [t=00:00:21.235593][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.442152][f=-000001] GameID: cc4730661a3bb0d8d0946213911de3ee [t=00:00:21.442819][f=-000001] Connection attempt from BlingmastaHotep [t=00:00:21.442835][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:21.443202][f=-000001] -> Connection established (given id 0) [t=00:00:21.443264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:21.443302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:21.443329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:00:21.443361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:00:21.443387][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[Game::Load][lua{Rules,Gaia}={0000026e2345dfd0,0000000000000000}][locale="C"]" [t=00:00:21.443490][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1 [t=00:00:21.443513][f=-000001] Player BlingmastaHotep finished loading and is now ingame [t=00:00:21.691769][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.729078][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:21.933388][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.113588][f=-000001] <BlingmastaHotep> Allies: I choose: Engineer! [t=00:05:38.786284][f=0008465] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:08:30.933090][f=0013629] game_message: Lotus is under attack [t=00:09:17.898590][f=0015038] game_message: Locust is under attack [t=00:09:26.961353][f=0015310] game_message: Locust is under attack [t=00:12:09.852830][f=0020197] game_message: Blitz is under attack [t=00:12:10.133266][f=0020205] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:12:15.764132][f=0020374] game_message: AI has been destroyed! [t=00:12:15.765606][f=0020374] game_message: BlingmastaHotep wins! [t=00:12:15.766023][f=0020374] Submitting stats [t=00:12:15.811447][f=0020374] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:12:15.831720][f=0020374] [EOH::DestroySkirmishAI(id=0)] [t=00:12:15.861662][f=0020376] <autoquit> Autoquit canceled. [t=00:12:15.872892][f=0020376] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:12:20.965603][f=0020530] [QuitAction] user exited to system [t=00:12:20.976332][f=0020530] [SpringApp::Kill][1] fromRun=1 [t=00:12:20.978561][f=0020530] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:12:20.989781][f=0020530] [async=0] threads=4 tasks=1129659 {sum,avg}{exec,wait}time={{27395.275, 0.024}, {41408.367, 0.037}}ms [t=00:12:20.989818][f=0020530] thread=1 tasks=376553 {sum,min,max,avg}{exec,wait}time={{9704.495, 0.000, 588.222, 0.026}, {8713.709, 0.000, 18446744027136.000, 0.023}}ms [t=00:12:20.989866][f=0020530] thread=2 tasks=376553 {sum,min,max,avg}{exec,wait}time={{8985.204, 0.000, 588.294, 0.024}, {13507.208, 0.000, 89.406, 0.036}}ms [t=00:12:20.989883][f=0020530] thread=3 tasks=376553 {sum,min,max,avg}{exec,wait}time={{8705.575, 0.000, 588.268, 0.023}, {19187.449, 0.000, 93.919, 0.051}}ms [t=00:12:20.989897][f=0020530] [async=1] threads=4 tasks=3353 {sum,avg}{exec,wait}time={{23486.883, 7.005}, {8764126.000, 2613.816}}ms [t=00:12:20.989913][f=0020530] thread=1 tasks=1127 {sum,min,max,avg}{exec,wait}time={{7746.254, 0.000, 852.423, 6.873}, {2920393.000, 0.049, 6364.437, 2591.298}}ms [t=00:12:20.989939][f=0020530] thread=2 tasks=1112 {sum,min,max,avg}{exec,wait}time={{7944.932, 0.000, 860.322, 7.145}, {2935493.500, 0.010, 6510.908, 2639.832}}ms [t=00:12:20.989959][f=0020530] thread=3 tasks=1114 {sum,min,max,avg}{exec,wait}time={{7795.697, 0.000, 1065.103, 6.998}, {2908239.750, 0.085, 6365.558, 2610.628}}ms [t=00:12:20.989970][f=0020530] [ThreadPool::SetThreadCount][2] workers=0 [t=00:12:20.989980][f=0020530] [SpringApp::Kill][2] [t=00:12:20.991244][f=0020530] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:12:20.991264][f=0020530] [Game::KillLua][1] dtor=0 luaUI=0000026e46c422f0 [t=00:12:20.991316][f=0020530] Start widgetHandler:Shutdown [t=00:12:21.009359][f=0020530] Shutdown - SaveOrderList Complete [t=00:12:21.010175][f=0020530] Writing last game win data [t=00:12:21.040963][f=0020530] Shutdown - SaveConfigData Complete [t=00:12:21.040996][f=0020530] Shutdown Widget - Chili Highlight [t=00:12:21.041043][f=0020530] Shutdown Widget - Draw After Chili [t=00:12:21.041077][f=0020530] Shutdown Widget - API Unit Tracker GL4 [t=00:12:21.041102][f=0020530] Shutdown Widget - EPIC Menu [t=00:12:21.043527][f=0020530] Shutdown Widget - Depth of Field Shader [t=00:12:21.043542][f=0020530] Shutdown Widget - Chili Widget Selector [t=00:12:21.044647][f=0020530] Shutdown Widget - Chili Minimap [t=00:12:21.044800][f=0020530] Shutdown Widget - Local Team Colors [t=00:12:21.044813][f=0020530] Shutdown Widget - Display Keys 2 [t=00:12:21.044865][f=0020530] Shutdown Widget - Save Game Menu [t=00:12:21.044885][f=0020530] Shutdown Widget - Highlight Model Api GL4 [t=00:12:21.044977][f=0020530] Shutdown Widget - Selected Units GL4 2 [t=00:12:21.045003][f=0020530] Shutdown Widget - Unit Icons [t=00:12:21.045068][f=0020530] Shutdown Widget - Noises [t=00:12:21.045078][f=0020530] Shutdown Widget - HealthBars [t=00:12:21.046234][f=0020530] Shutdown Widget - BuildETA [t=00:12:21.046250][f=0020530] Shutdown Widget - Win Counter [t=00:12:21.046260][f=0020530] Shutdown Widget - EndGame APM stats [t=00:12:21.046277][f=0020530] Shutdown Widget - Modular Comm Info [t=00:12:21.046288][f=0020530] Shutdown Widget - Transport AI [t=00:12:21.046298][f=0020530] Shutdown Widget - Stereo3D [t=00:12:21.046372][f=0020530] Shutdown Widget - State Reverse and Latency [t=00:12:21.046385][f=0020530] Shutdown Widget - Startup Info and Selector [t=00:12:21.046407][f=0020530] Shutdown Widget - Showeco and Grid Drawer [t=00:12:21.046428][f=0020530] Shutdown Widget - Point Tracker [t=00:12:21.046438][f=0020530] Shutdown Widget - Music Player v2 [t=00:12:21.046527][f=0020530] Shutdown Widget - Missile Silo Range [t=00:12:21.046542][f=0020530] Shutdown Widget - MinimapEvents [t=00:12:21.046557][f=0020530] Shutdown Widget - Local Widgets Config [t=00:12:21.046577][f=0020530] Shutdown Widget - Highlight Geos [t=00:12:21.046597][f=0020530] Shutdown Widget - Grab Input [t=00:12:21.048710][f=0020530] Input grabbing is disabled! [t=00:12:21.048752][f=0020530] Shutdown Widget - Defense Range Zero-K [t=00:12:21.048960][f=0020530] Shutdown Widget - Darkening [t=00:12:21.049009][f=0020530] Shutdown Widget - Context Menu [t=00:12:21.049021][f=0020530] Shutdown Widget - Chili Spectator Panels [t=00:12:21.049034][f=0020530] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:12:21.049059][f=0020530] Shutdown Widget - Chili Nuke Warning [t=00:12:21.049074][f=0020530] Shutdown Widget - Chili EndGame Window [t=00:12:21.049094][f=0020530] Shutdown Widget - Chili Economy Panel Default [t=00:12:21.049221][f=0020530] Shutdown Widget - CameraShake [t=00:12:21.049240][f=0020530] Shutdown Widget - Attack Warning [t=00:12:21.049254][f=0020530] Shutdown Widget - Attack AoE [t=00:12:21.049271][f=0020530] Shutdown Widget - Map Edge Extension [t=00:12:21.049958][f=0020530] Shutdown Widget - Selection Send [t=00:12:21.049974][f=0020530] Shutdown Widget - Highlight Unit GL4 v2 [t=00:12:21.049985][f=0020530] Shutdown Widget - LupsManager [t=00:12:21.050067][f=0020530] Shutdown Widget - Newton Firezone [t=00:12:21.050082][f=0020530] Shutdown Widget - Receive Units Indicator [t=00:12:21.050101][f=0020530] Shutdown Widget - Chili Pro Console [t=00:12:21.053750][f=0020530] Shutdown Widget - Persistent Build Height [t=00:12:21.053774][f=0020530] Shutdown Widget - Lasso Terraform GUI [t=00:12:21.053786][f=0020530] Shutdown Widget - Lups [t=00:12:21.054975][f=0020530] Shutdown Widget - Chili Framework [t=00:12:21.054990][f=0020530] Shutdown Widget - Mex Placement Handler [t=00:12:21.055045][f=0020530] Shutdown Widget - Custom Markers [t=00:12:21.055068][f=0020530] Shutdown Widget - Chili Core Selector [t=00:12:21.055216][f=0020530] Shutdown Widget - Select Keys [t=00:12:21.055241][f=0020530] Shutdown Widget - Pause Screen [t=00:12:21.055538][f=0020530] Shutdown Widget - Contrast Adaptive Sharpen [t=00:12:21.055613][f=0020530] Shutdown Widget - Text To Speech Control [t=00:12:21.055630][f=0020530] Shutdown Widget - Layout Handler [t=00:12:21.055648][f=0020530] Shutdown Widget - Color Blindness Correction [t=00:12:21.055930][f=0020530] End widgetHandler:Shutdown [t=00:12:21.314738][f=0020530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36300810, 0.0} allocedSize{int+, int-, ext}={0, 0, 4984899592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0235} [t=00:12:21.318762][f=0020530] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:12:21.318783][f=0020530] [Game::KillLua][3] dtor=0 luaRules=0000026e2345dfd0 [t=00:12:21.318834][f=0020530] Start gadgetHandler:Shutdown [t=00:12:21.318852][f=0020530] Shutdown - StartSetup [t=00:12:21.318884][f=0020530] Shutdown - UnitMorph [t=00:12:21.320835][f=0020530] Shutdown - Carrier Drones [t=00:12:21.320853][f=0020530] Shutdown - Missile Silo Controller [t=00:12:21.320864][f=0020530] Shutdown - Modular Comm Info [t=00:12:21.320874][f=0020530] Shutdown - Terrain Texture Handler [t=00:12:21.320886][f=0020530] Shutdown - UnitCloakShield [t=00:12:21.321315][f=0020530] Shutdown - Starlight Handler [t=00:12:21.321355][f=0020530] End gadgetHandler:Shutdown [t=00:12:21.353023][f=0020530] Start gadgetHandler:Shutdown [t=00:12:21.353103][f=0020530] Shutdown - Teleport Throw [t=00:12:21.353116][f=0020530] Shutdown - UnitMorph [t=00:12:21.353135][f=0020530] Shutdown - Commander Skin Renderer [t=00:12:21.356055][f=0020530] Shutdown - Missile fired callins [t=00:12:21.356071][f=0020530] Shutdown - Modular Comm Info [t=00:12:21.356081][f=0020530] Shutdown - Retreat Command [t=00:12:21.356099][f=0020530] Shutdown - Shockwaves [t=00:12:21.356113][f=0020530] Shutdown - Unit tint API [t=00:12:21.356144][f=0020530] Shutdown - Unit glow API [t=00:12:21.356170][f=0020530] Shutdown - UnitCloakShield [t=00:12:21.356212][f=0020530] Shutdown - Lups Cloak FX [t=00:12:21.356223][f=0020530] Shutdown - Lups [t=00:12:21.357631][f=0020530] Shutdown - Lups Shield [t=00:12:21.357758][f=0020530] End gadgetHandler:Shutdown [t=00:12:21.387972][f=0020530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3132, 0.0} allocedSize{int+, int-, ext}={0, 0, 488792}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0061} [t=00:12:21.390874][f=0020530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:21.390968][f=0020530] [Game::KillLua][4] dtor=0 [t=00:12:21.390983][f=0020530] [Game::KillLua][5] dtor=0 [t=00:12:21.405930][f=0020530] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-30_01-22-20-543_TitanDuel 2_105.1.1-2457-g8095d30 BAR105.sdfz" (530707 bytes) [t=00:12:21.406092][f=0020530] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:12:21.437978][f=0020530] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:12:21.438102][f=0020530] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44 [t=00:12:21.438391][f=0020530] [Sound] [Sound::UpdateThread][4] ctx=0000026d92b70a80 dev=0000026d93269710 [t=00:12:21.438993][f=0020530] [Sound] [Sound::UpdateThread][5] ctx=0000026d92b70a80 dev=0000026d93269710 [t=00:12:21.439007][f=0020530] [Sound] [Sound::Cleanup][alcDestroyContext(0000026d92b70a80)] [t=00:12:21.444371][f=0020530] [Sound] [Sound::Cleanup][alcCloseDevice(0000026d93269710)] [t=00:12:21.445442][f=0020530] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:12:21.472987][f=0020530] [Sound] [Sound::UpdateThread][6] [t=00:12:21.474350][f=0020530] [Game::~CGame][1] [t=00:12:21.474394][f=0020530] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:12:21.474408][f=0020530] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:12:21.474420][f=0020530] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:12:21.474431][f=0020530] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:12:21.474439][f=0020530] [Game::KillLua][4] dtor=1 [t=00:12:21.474452][f=0020530] [Game::KillLua][5] dtor=1 [t=00:12:21.474542][f=0020530] [Game::KillMisc][1] [t=00:12:21.474957][f=0020530] [Game::KillMisc][2] [t=00:12:21.475629][f=0020530] [Game::KillMisc][3] [t=00:12:21.476519][f=0020530] [Game::KillRendering][1] [t=00:12:21.482845][f=0020530] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:12:21.523096][f=0020530] [3DOParser::Kill] allocated 1 pieces [t=00:12:21.523133][f=0020530] [S3OParser::Kill] allocated 5498 pieces [t=00:12:21.525050][f=0020530] [AssParser::Kill] allocated 674 pieces [t=00:12:21.590114][f=0020530] [Game::KillInterface][1] [t=00:12:21.591377][f=0020530] [Game::KillInterface][2] [t=00:12:21.592281][f=0020530] [Game::KillSimulation][1] [t=00:12:21.592355][f=0020530] [Game::KillSimulation][2] [t=00:12:21.679884][f=0020530] [CCollisionHandler] dis-/continuous tests: 3047/10061826 [t=00:12:21.679924][f=0020530] [Game::KillSimulation][3] [t=00:12:21.680629][f=0020530] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:12:21.682974][f=0020530] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:21.683073][f=0020530] [~CPathCache(40x40)] cacheHits=60 hitPercentage=36% numHashColls=0 maxCacheSize=79 [t=00:12:21.683123][f=0020530] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:21.683936][f=0020530] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:12:21.705531][f=0020530] [LosHandler::Kill] raycast instance cache-{hits,misses}={54762,34487}; shared=14%; cached=47% [t=00:12:21.718198][f=0020530] [Game::KillSimulation][4] [t=00:12:21.987704][f=0020530] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:12:21.987804][f=0020530] [Game::~CGame][2] [t=00:12:21.987813][f=0020530] [Game::~CGame][3] [t=00:12:21.988258][f=0020530] [SpringApp::Kill][3] [t=00:12:21.988290][f=0020530] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 463820 bytes sent 282224 bytes recv'd [t=00:12:22.003110][f=0020530] Kill: client disconnecting... [t=00:12:24.017629][f=0020530] CloseConnection: client connection closed [t=00:12:24.017699][f=0020530] [SpringApp::Kill][4] font=0000026d92f86080 [t=00:12:24.021690][f=0020530] [SpringApp::Kill][5] [t=00:12:24.027793][f=0020530] [SpringApp::Kill][6] [t=00:12:24.027817] [SpringApp::Kill][7] [t=00:12:24.027888] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {8080, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.027901] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2880, 1048576, 1048576}, EBO = {5760, 2097152, 2097152} [t=00:12:24.027943] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:12:24.027956] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:12:24.027969] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:12:24.027987] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.027999] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1084, 1048576, 1048576}, EBO = {1626, 2097152, 2097152} [t=00:12:24.028014] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30424, 1048576, 1048576}, EBO = {45636, 2097152, 2097152} [t=00:12:24.028030] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:12:24.028043] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.028055] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.028067] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:12:24.028083] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1144, 1048576, 1048576}, EBO = {1716, 2097152, 2097152} [t=00:12:24.115385] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:12:24.115415] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:12:24.115423] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:12:24.115429] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:12:24.207090] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>] [t=00:12:24.207136] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:12:24.207152] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000026dcc95d410) [t=00:12:24.211003] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:12:24.211029] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000026dcc8e5820) [t=00:12:24.211141] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:12:24.211160] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026dcc95d620) [t=00:12:24.211308] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000026dcc95dba0) [t=00:12:24.211436] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000026dcc95c180) [t=00:12:24.211523] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:12:24.211539] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:12:24.211553] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:12:24.211576] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:12:24.211590] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:12:24.211601] [VFS] [SpringVFS::DeleteArchives<this=0000026d930beef0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:12:24.213876] [SpringApp::Kill][8] [t=00:12:24.213892] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:12:24.213902] [WatchDog::Uninstall][1] hangDetectorThread=00007ff796d57430 (joinable=1) [t=00:12:24.213925] [WatchDog::Uninstall][2] [t=00:12:25.079411] [WatchDog::Uninstall][3] [t=00:12:25.079433] [SpringApp::Kill][9]
infolog_full.txt (truncated):