Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.018904] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.018950] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.022034] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.022157] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.041385] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.041475] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.041516] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.041541] [t=00:00:00.041550] Enable or disable log sections using the LogSections configuration key [t=00:00:00.041559] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.041567] Use "none" to disable the default log sections. [t=00:00:00.041575] ============== </Log Sections> ============== [t=00:00:00.041589] ============== <User Config> ============== [t=00:00:00.041758] AllowDeferredMapRendering = 1 [t=00:00:00.041774] AllowDeferredModelRendering = 1 [t=00:00:00.041782] AnimationMT = 0 [t=00:00:00.041790] BumpWaterBlurReflection = 1 [t=00:00:00.041798] BumpWaterTexSizeReflection = 128 [t=00:00:00.041807] CamFreeScrollSpeed = 50 [t=00:00:00.041815] CamMode = 1 [t=00:00:00.041823] CubeTexSizeReflection = 1 [t=00:00:00.041831] CubeTexSizeSpecular = 1 [t=00:00:00.041838] DualScreenMiniMapOnLeft = 1 [t=00:00:00.041847] EdgeMoveDynamic = 0 [t=00:00:00.041862] EdgeMoveWidth = 0.003 [t=00:00:00.041875] FPSFOV = 90 [t=00:00:00.041882] FPSScrollSpeed = 50 [t=00:00:00.041890] FontSize = 18 [t=00:00:00.041898] FullscreenEdgeMove = 0 [t=00:00:00.041909] GrassDetail = 0 [t=00:00:00.041917] GroundDecals = 2 [t=00:00:00.041924] GroundDetail = 90 [t=00:00:00.041935] HangTimeout = 30 [t=00:00:00.041944] HardwareCursor = 1 [t=00:00:00.041955] InitialNetworkTimeout = 0 [t=00:00:00.041965] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.041982] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.041996] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.042005] LinkOutgoingBandwidth = 262144 [t=00:00:00.042019] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.042030] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.042038] MSAALevel = 1 [t=00:00:00.042046] MaxParticles = 15000 [t=00:00:00.042053] MaxSounds = 32 [t=00:00:00.042061] MaximumTransmissionUnit = 0 [t=00:00:00.042070] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.042088] MiniMapMarker = 0 [t=00:00:00.042097] MouseDragScrollThreshold = 0 [t=00:00:00.042110] NetworkLossFactor = 2 [t=00:00:00.042118] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.042124] OverheadScrollSpeed = 50 [t=00:00:00.042131] ReconnectTimeout = 0 [t=00:00:00.042137] RotOverheadScrollSpeed = 50 [t=00:00:00.042146] RotateLogFiles = 1 [t=00:00:00.042151] ShadowMapSize = 1024 [t=00:00:00.042156] Shadows = 1 [t=00:00:00.042161] ShowClock = 0 [t=00:00:00.042172] SoftParticles = 2 [t=00:00:00.042182] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.042192] UnitIconDist = 151 [t=00:00:00.042198] UpdateBoundingVolumeMT = 0 [t=00:00:00.042203] UpdateWeaponVectorsMT = 0 [t=00:00:00.042209] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.042220] UseLuaMemPools = 0 [t=00:00:00.042228] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.042235] VFSCacheArchiveFiles = 0 [t=00:00:00.042243] Water = 4 [t=00:00:00.042250] WindowBorderless = 1 [t=00:00:00.042258] WindowPosY = 0 [t=00:00:00.042319] WindowedEdgeMove = 0 [t=00:00:00.042333] XResolutionWindowed = 3440 [t=00:00:00.042341] YResolutionWindowed = 1440 [t=00:00:00.042350] snd_volmaster = 27 [t=00:00:00.042369] ============== </User Config> ============== [t=00:00:00.042376] ============== <User System> ============== [t=00:00:00.042383] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.042392] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.042404] Compiler Version: gcc-13.2.0 [t=00:00:00.042458] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.042524] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.042540] Binary Word Size: 64-bit (native) [t=00:00:00.042550] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.042560] Physical CPU Cores: 6 [t=00:00:00.042571] Logical CPU Cores: 12 [t=00:00:00.042579] ============== </User System> ============== [t=00:00:00.042841] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.042856] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.042862] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.042867] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.042872] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.044465] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.044482] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.050021] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.073300] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.073316] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.073322] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.073330] [11] 2560x1080x24bpp@144Hz [t=00:00:00.073335] [14] 1920x1440x24bpp@144Hz [t=00:00:00.073340] [19] 1920x1200x24bpp@144Hz [t=00:00:00.073345] [23] 1920x1080x24bpp@144Hz [t=00:00:00.073350] [30] 1720x1440x24bpp@144Hz [t=00:00:00.073357] [34] 1680x1050x24bpp@144Hz [t=00:00:00.073412] [40] 1600x1200x24bpp@144Hz [t=00:00:00.073419] [44] 1600x1024x24bpp@144Hz [t=00:00:00.073426] [50] 1600x900x24bpp@144Hz [t=00:00:00.073433] [55] 1440x1080x24bpp@144Hz [t=00:00:00.073440] [62] 1440x900x24bpp@144Hz [t=00:00:00.073447] [67] 1400x1050x24bpp@144Hz [t=00:00:00.073454] [73] 1366x768x24bpp@144Hz [t=00:00:00.073461] [78] 1360x768x24bpp@144Hz [t=00:00:00.073473] [83] 1280x1024x24bpp@144Hz [t=00:00:00.073478] [89] 1280x960x24bpp@144Hz [t=00:00:00.073482] [94] 1280x800x24bpp@144Hz [t=00:00:00.073491] [99] 1280x768x24bpp@144Hz [t=00:00:00.073496] [104] 1280x720x24bpp@144Hz [t=00:00:00.073501] [111] 1152x864x24bpp@144Hz [t=00:00:00.073505] [116] 1024x768x24bpp@144Hz [t=00:00:00.073510] [123] 800x600x24bpp@144Hz [t=00:00:00.073514] [130] 720x576x24bpp@144Hz [t=00:00:00.073519] [135] 720x480x24bpp@144Hz [t=00:00:00.073523] [141] 640x480x24bpp@144Hz [t=00:00:00.079769] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.079789] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.079810] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.079816] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.079821] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.079825] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.079833] [11] 1366x768x24bpp@144Hz [t=00:00:00.079838] [13] 1360x768x24bpp@144Hz [t=00:00:00.079843] [15] 1280x1024x24bpp@144Hz [t=00:00:00.079847] [17] 1280x960x24bpp@144Hz [t=00:00:00.079852] [19] 1280x800x24bpp@144Hz [t=00:00:00.079856] [21] 1280x768x24bpp@144Hz [t=00:00:00.079865] [23] 1280x720x24bpp@144Hz [t=00:00:00.079870] [25] 1280x600x24bpp@144Hz [t=00:00:00.079879] [27] 1152x864x24bpp@144Hz [t=00:00:00.079884] [29] 1024x768x24bpp@144Hz [t=00:00:00.079888] [31] 800x600x24bpp@144Hz [t=00:00:00.079893] [33] 640x480x24bpp@144Hz [t=00:00:00.079898] [35] 640x400x24bpp@144Hz [t=00:00:00.304274] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.304760] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.304777] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.343787] [GR::LogVersionInfo] [t=00:00:00.343802] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.343808] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.343813] GL vendor : NVIDIA Corporation [t=00:00:00.343819] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.343824] GLSL version: 4.60 NVIDIA [t=00:00:00.343851] GLEW version: 2.1.0 [t=00:00:00.343857] GPU memory : 6144MB (total) / 4951MB (available) [t=00:00:00.343903] SDL swap-int: 1 [t=00:00:00.343908] SDL driver : windows [t=00:00:00.343912] [t=00:00:00.343917] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.343922] GLSL shader support : 1 [t=00:00:00.343926] GL4 support : 1 [t=00:00:00.343931] FBO extension support : 1 [t=00:00:00.343987] NVX GPU mem-info support : 1 [t=00:00:00.343999] ATI GPU mem-info support : 0 [t=00:00:00.344015] Texture clamping to edge : 1 [t=00:00:00.344023] NPOT-texture support : 1 (1) [t=00:00:00.344029] S3TC/DXT1 texture support : 1/1 [t=00:00:00.344035] texture query-LOD support : 1 (1) [t=00:00:00.344040] MSAA frame-buffer support : 1 (1) [t=00:00:00.344045] Z-buffer depth : 32 (-) [t=00:00:00.344057] primitive-restart support : 1 (1) [t=00:00:00.344062] clip-space control support: 1 (1) [t=00:00:00.344069] seamless cube-map support : 1 (1) [t=00:00:00.344078] frag-depth layout support : 1 (1) [t=00:00:00.344083] persistent maps support : 1 (1) [t=00:00:00.344090] explicit attribs location : 1 (1) [t=00:00:00.344098] multi draw indirect : 1 (-) [t=00:00:00.344108] array textures : 1 (-) [t=00:00:00.344118] buffer copy support : 1 (-) [t=00:00:00.344126] indirect draw : 1 (-) [t=00:00:00.344132] base instance : 1 (-) [t=00:00:00.344139] [t=00:00:00.344143] max. FBO samples : 32 [t=00:00:00.344153] max. FS/program texture slots : 32/192 [t=00:00:00.344161] max. texture size : 32768 [t=00:00:00.344168] max. texture anisotropy level : 16.000000 [t=00:00:00.344174] max. vec4 varyings/attributes : 31/16 [t=00:00:00.344179] max. draw-buffers : 8 [t=00:00:00.344186] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.344192] max. uniform buffer-bindings : 84 [t=00:00:00.344198] max. uniform block-size : 64KB [t=00:00:00.344209] max. storage buffer-bindings : 96 [t=00:00:00.344218] max. storage block-size : 2047MB [t=00:00:00.344223] [t=00:00:00.344226] enable AMD-hacks : 0 [t=00:00:00.344231] compress MIP-maps: 0 [t=00:00:00.344309] Number of compressed texture formats: 23 [t=00:00:00.344337] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.344410] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.344751] [GR::UpdateGLConfigs] [t=00:00:00.344832] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.344844] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.344862] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.344874] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.344882] [GR::InitGLState] [t=00:00:00.344988] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.437611] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.440016] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.440561] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.446526] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.446569] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.447081] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.448054] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.448068] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.448131] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.448193] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.465714] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.466161] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.468059] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.468487] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.506860] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.506887] [VFS] [SpringVFS::ReserveArchives<this=00000214cec2ecd0>] [t=00:00:00.507302] [VFS] [SpringVFS::AddArchive<this=00000214cec2ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.511918] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000214cec2ecd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.511948] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.600552] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.600918] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.601092] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.601344] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.601631] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.601780] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.616889] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.616947] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.617380][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.617512][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.617742][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.617767][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.617777][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.617816][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.633972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.634006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.634015][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.634025][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.648593][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.651133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000214ea6d27a0(default) context=00000214cebf3420 numChannels=2 frameSize=8 [t=00:00:00.651179][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.651190][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.651200][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.651208][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.651344][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.651390][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.651403][f=-000001] [Sound] Devices: [t=00:00:00.654682][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.654700][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.654713][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.654722][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.655402][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.655419][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.723520][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631641 MB [t=00:00:00.726998][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.727776][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.729049][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:01.014725][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mithril Mountain v2" (loaded=0 cached=0) [t=00:00:01.015715][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cec2ecd0>(arName="Mithril Mountain v2", overwrite=false)] section=1 cached=0 [t=00:00:01.016090][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cec2ecd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.016652][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.077362][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cec2ecd0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.078795][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cec2ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.079005][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cec2ecd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.080489][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cec2ecd0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.089894][f=-000001] [CAS::GASCB] Archive file="mithril_mountain_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:01.090017][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.090095][f=-000001] Warning: [PreGame::GameDataReceived] Archive Mithril Mountain v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.145622][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.145770][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.145919][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.146022][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.146114][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.107135][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:19.111442][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:19.128218][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:19.128762][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:19.129085][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:19.129354][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:19.129558][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:19.142613][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:19.143563][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:19.144712][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:19.145021][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:19.145249][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:19.145469][f=-000001] EndGame Graph disabled [t=00:00:19.159841][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:19.160230][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:19.160438][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:19.160618][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:19.160826][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:19.161013][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:19.161584][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:19.197031][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:19.198622][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:19.198935][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:19.210799][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:19.211140][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:19.211394][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:19.211681][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:19.212467][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:19.212651][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:19.212863][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:19.213586][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:19.213800][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:19.214076][f=-000001] Initialize [t=00:00:19.214213][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:19.214383][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:19.215149][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:19.215395][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.215888][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.216139][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.216641][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.217250][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.217667][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.346411][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.346809][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.350666][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.371669][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.372291][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:19.372511][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:19.373426][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.373612][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.374028][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.374220][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.374519][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.374779][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.375770][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:19.375997][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:19.376220][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.376419][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.376622][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.376866][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.377136][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.377150][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.377159][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.377295][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.377608][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.377933][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.379161][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:19.380178][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.380462][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.380978][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:19.381199][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.381462][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.381645][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.381866][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:19.382120][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.382600][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:19.383152][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.383503][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.383717][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:19.383993][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:19.384342][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.388613][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.394357][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.394821][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.395215][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.395593][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.397083][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.397298][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.397614][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.400243][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.400571][f=-000001] Mex Placement Initialised with 53 spots. [t=00:00:19.402481][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.402754][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:19.403729][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.404189][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.404708][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.404948][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.405173][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.407533][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.408937][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.414891][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.415196][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.418337][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.419299][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.419585][f=-000001] SetSunLighting [t=00:00:19.420079][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:19.497305][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.497756][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.498985][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.499196][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.499214][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.499632][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.500116][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.503388][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.504497][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.512288][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.516739][f=-000001] Writing last game win data [t=00:00:19.524476][f=-000001] LuaUI v0.3 [t=00:00:19.645344][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.702365][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.702416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.702836][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.702852][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:19.725828][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14961, 0.0} allocedSize{int+, int-, ext}={0, 0, 2363804}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0172} [t=00:00:20.375441][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.606557][f=-000001] GameID: fd25316649cee09f94e70e4c65c7a69d [t=00:00:20.606928][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.606941][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.607083][f=-000001] -> Connection established (given id 0) [t=00:00:20.607123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:20.607146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.607163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0f35bec844fdef951e39946f48db97f0ee3dfef9748e2a767f9fee0207ecd3ef7525a4819f164c06c42819a0be3eca004576dcb0e42424ef1251c9229c385020]" [t=00:00:20.607213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c7514dc94ea405a2d07a4875678f12b41a57c1c9b80ee8a1412624247a42b935abb7dd47c92d0bd7156cff0059669dd46a4958cfb2aa7614e3f84f466a4380ff]" [t=00:00:20.801983][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.802389][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000214b63e2ff0,0000000000000000}][locale="C"]" [t=00:00:20.802419][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.263789][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.442195][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:46.837455][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:07.888765][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:28.630549][f=0001565] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:28.630577][f=0001565] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:28.630589][f=0001565] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:28.630616][f=0001565] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:28.630656][f=0001565] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:28.630666][f=0001565] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:37.886536][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:07.786754][f=0002740] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:02:07.786880][f=0002740] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:02:08.087102][f=0002749] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:02:18.836905][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:06.496069][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:09.430215][f=0004590] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:09.430327][f=0004590] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:09.686653][f=0004597] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:09.881021][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:31.492392][f=0005250] [SpringApp::Kill][1] fromRun=1 [t=00:03:31.492508][f=0005250] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:31.516829][f=0005250] [async=0] threads=6 tasks=118250 {sum,avg}{exec,wait}time={{2179.812, 0.018}, {6942.989, 0.059}}ms [t=00:03:31.516855][f=0005250] thread=1 tasks=23650 {sum,min,max,avg}{exec,wait}time={{459.415, 0.000, 81.233, 0.019}, {857.408, 0.000, 8.239, 0.036}}ms [t=00:03:31.516887][f=0005250] thread=2 tasks=23650 {sum,min,max,avg}{exec,wait}time={{439.380, 0.000, 85.168, 0.019}, {1423.355, 0.000, 18446744027136.000, 0.060}}ms [t=00:03:31.516901][f=0005250] thread=3 tasks=23650 {sum,min,max,avg}{exec,wait}time={{452.852, 0.000, 83.411, 0.019}, {1489.249, 0.000, 18446744027136.000, 0.063}}ms [t=00:03:31.516912][f=0005250] thread=4 tasks=23650 {sum,min,max,avg}{exec,wait}time={{400.332, 0.000, 87.536, 0.017}, {1658.258, 0.000, 11.446, 0.070}}ms [t=00:03:31.516929][f=0005250] thread=5 tasks=23650 {sum,min,max,avg}{exec,wait}time={{427.832, 0.000, 83.382, 0.018}, {1514.719, 0.000, 13.919, 0.064}}ms [t=00:03:31.516938][f=0005250] [async=1] threads=6 tasks=3508 {sum,avg}{exec,wait}time={{24803.941, 7.071}, {13515955.000, 3852.895}}ms [t=00:03:31.516953][f=0005250] thread=1 tasks=701 {sum,min,max,avg}{exec,wait}time={{4949.427, 0.000, 374.071, 7.061}, {2711460.750, 0.002, 4971.814, 3867.990}}ms [t=00:03:31.516995][f=0005250] thread=2 tasks=705 {sum,min,max,avg}{exec,wait}time={{4962.882, 0.000, 374.088, 7.040}, {2694694.750, 0.294, 4971.721, 3822.262}}ms [t=00:03:31.517015][f=0005250] thread=3 tasks=705 {sum,min,max,avg}{exec,wait}time={{4957.773, 0.000, 411.020, 7.032}, {2701875.500, 0.513, 4967.838, 3832.448}}ms [t=00:03:31.517033][f=0005250] thread=4 tasks=698 {sum,min,max,avg}{exec,wait}time={{4962.561, 0.000, 410.516, 7.110}, {2707865.250, 0.631, 4968.152, 3879.463}}ms [t=00:03:31.517074][f=0005250] thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{4971.300, 0.000, 409.957, 7.112}, {2700058.250, 0.780, 4971.846, 3862.744}}ms [t=00:03:31.517086][f=0005250] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:31.517115][f=0005250] [SpringApp::Kill][2] [t=00:03:31.517198][f=0005250] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:31.517208][f=0005250] [Game::KillLua][1] dtor=0 luaUI=000002157561c8d0 [t=00:03:31.517261][f=0005250] Start widgetHandler:Shutdown [t=00:03:31.520282][f=0005250] Shutdown - SaveOrderList Complete [t=00:03:31.521761][f=0005250] Writing last game win data [t=00:03:31.529937][f=0005250] Shutdown - SaveConfigData Complete [t=00:03:31.529957][f=0005250] Shutdown Widget - Chili Highlight [t=00:03:31.529971][f=0005250] Shutdown Widget - Draw After Chili [t=00:03:31.529981][f=0005250] Shutdown Widget - API Unit Tracker GL4 [t=00:03:31.529993][f=0005250] Shutdown Widget - EPIC Menu [t=00:03:31.531349][f=0005250] Shutdown Widget - Depth of Field Shader [t=00:03:31.531365][f=0005250] Shutdown Widget - Chili Widget Selector [t=00:03:31.532501][f=0005250] Shutdown Widget - Chili Minimap [t=00:03:31.532609][f=0005250] Shutdown Widget - Deferred rendering [t=00:03:31.532629][f=0005250] Shutdown Widget - Local Team Colors [t=00:03:31.532639][f=0005250] Shutdown Widget - Display Keys 2 [t=00:03:31.532742][f=0005250] Shutdown Widget - Save Game Menu [t=00:03:31.532757][f=0005250] Shutdown Widget - Highlight Model Api GL4 [t=00:03:31.532779][f=0005250] Shutdown Widget - Selected Units GL4 2 [t=00:03:31.532811][f=0005250] Shutdown Widget - Attrition Counter [t=00:03:31.533079][f=0005250] Shutdown Widget - Unit Icons [t=00:03:31.533108][f=0005250] Shutdown Widget - Noises [t=00:03:31.533118][f=0005250] Shutdown Widget - HealthBars [t=00:03:31.534500][f=0005250] Shutdown Widget - Chili Chicken Panel [t=00:03:31.534534][f=0005250] Shutdown Widget - BuildETA [t=00:03:31.534547][f=0005250] Shutdown Widget - External VR Grid [t=00:03:31.534557][f=0005250] Shutdown Widget - Win Counter [t=00:03:31.534571][f=0005250] Shutdown Widget - EndGame APM stats [t=00:03:31.535718][f=0005250] Shutdown Widget - Modular Comm Info [t=00:03:31.535732][f=0005250] Shutdown Widget - Transport AI [t=00:03:31.535742][f=0005250] Shutdown Widget - Startup Info and Selector [t=00:03:31.535756][f=0005250] Shutdown Widget - Chili Spectator Panels [t=00:03:31.535765][f=0005250] Shutdown Widget - Point Tracker [t=00:03:31.535780][f=0005250] Shutdown Widget - Missile Silo Range [t=00:03:31.535791][f=0005250] Shutdown Widget - MinimapEvents [t=00:03:31.535802][f=0005250] Shutdown Widget - Attack Warning [t=00:03:31.535815][f=0005250] Shutdown Widget - Local Widgets Config [t=00:03:31.535865][f=0005250] Shutdown Widget - Highlight Geos [t=00:03:31.535877][f=0005250] Shutdown Widget - Context Menu [t=00:03:31.535885][f=0005250] Shutdown Widget - Grab Input [t=00:03:31.537696][f=0005250] Input grabbing is disabled! [t=00:03:31.537738][f=0005250] Shutdown Widget - Defense Range Zero-K [t=00:03:31.537752][f=0005250] Shutdown Widget - Showeco and Grid Drawer [t=00:03:31.537761][f=0005250] Shutdown Widget - Darkening [t=00:03:31.537789][f=0005250] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:31.537809][f=0005250] Shutdown Widget - Chili Nuke Warning [t=00:03:31.537822][f=0005250] Shutdown Widget - Chili EndGame Window [t=00:03:31.537837][f=0005250] Shutdown Widget - Stereo3D [t=00:03:31.537854][f=0005250] Shutdown Widget - Chili Economy Panel Default [t=00:03:31.537991][f=0005250] Shutdown Widget - Music Player v2 [t=00:03:31.538025][f=0005250] Shutdown Widget - State Reverse and Latency [t=00:03:31.538042][f=0005250] Shutdown Widget - Reclaim Field Highlight [t=00:03:31.538052][f=0005250] Shutdown Widget - Attack AoE [t=00:03:31.538061][f=0005250] Shutdown Widget - TeamPlatter [t=00:03:31.538703][f=0005250] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:31.538819][f=0005250] Shutdown Widget - Selection Send [t=00:03:31.538834][f=0005250] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:31.538844][f=0005250] Shutdown Widget - Spotter [t=00:03:31.538869][f=0005250] Shutdown Widget - Global Build Command [t=00:03:31.538993][f=0005250] Shutdown Widget - LupsManager [t=00:03:31.539010][f=0005250] Shutdown Widget - Receive Units Indicator [t=00:03:31.539022][f=0005250] Shutdown Widget - Newton Firezone [t=00:03:31.539032][f=0005250] Shutdown Widget - Chili Pro Console [t=00:03:31.539475][f=0005250] Shutdown Widget - Persistent Build Height [t=00:03:31.539490][f=0005250] Shutdown Widget - Lasso Terraform GUI [t=00:03:31.539499][f=0005250] Shutdown Widget - Lups [t=00:03:31.539547][f=0005250] Shutdown Widget - Chili Framework [t=00:03:31.539579][f=0005250] Shutdown Widget - Custom Markers [t=00:03:31.539613][f=0005250] Shutdown Widget - Chili Core Selector [t=00:03:31.539694][f=0005250] Shutdown Widget - Mex Placement Handler [t=00:03:31.539728][f=0005250] Shutdown Widget - Select Keys [t=00:03:31.539746][f=0005250] Shutdown Widget - Pause Screen [t=00:03:31.539876][f=0005250] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:31.539897][f=0005250] Shutdown Widget - Bloom Shader Deferred [t=00:03:31.539916][f=0005250] Shutdown Widget - Text To Speech Control [t=00:03:31.539927][f=0005250] Shutdown Widget - Layout Handler [t=00:03:31.539938][f=0005250] Shutdown Widget - Color Blindness Correction [t=00:03:31.539949][f=0005250] End widgetHandler:Shutdown [t=00:03:31.594249][f=0005250] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6036613, 0.0} allocedSize{int+, int-, ext}={0, 0, 1339112769}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261} [t=00:03:31.594413][f=0005250] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:31.594427][f=0005250] [Game::KillLua][3] dtor=0 luaRules=00000214b63e2ff0 [t=00:03:31.594475][f=0005250] Start gadgetHandler:Shutdown [t=00:03:31.594487][f=0005250] Shutdown - StartSetup [t=00:03:31.594495][f=0005250] Shutdown - UnitMorph [t=00:03:31.594740][f=0005250] Shutdown - Carrier Drones [t=00:03:31.594762][f=0005250] Shutdown - Missile Silo Controller [t=00:03:31.594787][f=0005250] Shutdown - Modular Comm Info [t=00:03:31.594809][f=0005250] Shutdown - Terrain Texture Handler [t=00:03:31.594821][f=0005250] Shutdown - UnitCloakShield [t=00:03:31.594903][f=0005250] Shutdown - Starlight Handler [t=00:03:31.594919][f=0005250] End gadgetHandler:Shutdown [t=00:03:31.620197][f=0005250] Start gadgetHandler:Shutdown [t=00:03:31.620219][f=0005250] Shutdown - Teleport Throw [t=00:03:31.620230][f=0005250] Shutdown - UnitMorph [t=00:03:31.620245][f=0005250] Shutdown - Commander Skin Renderer [t=00:03:31.620626][f=0005250] Shutdown - Missile fired callins [t=00:03:31.620658][f=0005250] Shutdown - Modular Comm Info [t=00:03:31.620668][f=0005250] Shutdown - Retreat Command [t=00:03:31.620681][f=0005250] Shutdown - Shockwaves [t=00:03:31.620689][f=0005250] Shutdown - Unit tint API [t=00:03:31.620697][f=0005250] Shutdown - Unit glow API [t=00:03:31.620705][f=0005250] Shutdown - UnitCloakShield [t=00:03:31.620716][f=0005250] Shutdown - Lups Cloak FX [t=00:03:31.620753][f=0005250] Shutdown - Lups [t=00:03:31.620835][f=0005250] Shutdown - Lups Shield [t=00:03:31.620870][f=0005250] End gadgetHandler:Shutdown [t=00:03:31.638757][f=0005250] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 348, 0.0} allocedSize{int+, int-, ext}={0, 0, 50840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0115} [t=00:03:31.638951][f=0005250] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:31.639023][f=0005250] [Game::KillLua][4] dtor=0 [t=00:03:31.639034][f=0005250] [Game::KillLua][5] dtor=0 [t=00:03:31.649194][f=0005250] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_17-10-23-229_Mithril Mountain v2_105.1.1-2457-g8095d30 BAR105.sdfz" (81180 bytes) [t=00:03:31.649338][f=0005250] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:31.675921][f=0005250] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:31.675967][f=0005250] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:31.676077][f=0005250] [Sound] [Sound::UpdateThread][4] ctx=00000214cebf3420 dev=00000214ea6d27a0 [t=00:03:31.676282][f=0005250] [Sound] [Sound::UpdateThread][5] ctx=00000214cebf3420 dev=00000214ea6d27a0 [t=00:03:31.676320][f=0005250] [Sound] [Sound::Cleanup][alcDestroyContext(00000214cebf3420)] [t=00:03:31.679401][f=0005250] [Sound] [Sound::Cleanup][alcCloseDevice(00000214ea6d27a0)] [t=00:03:31.679681][f=0005250] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:31.710844][f=0005250] [Sound] [Sound::UpdateThread][6] [t=00:03:31.711533][f=0005250] [Game::~CGame][1] [t=00:03:31.711549][f=0005250] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:31.711557][f=0005250] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:31.711563][f=0005250] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:31.711584][f=0005250] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:31.711590][f=0005250] [Game::KillLua][4] dtor=1 [t=00:03:31.711604][f=0005250] [Game::KillLua][5] dtor=1 [t=00:03:31.711786][f=0005250] [Game::KillMisc][1] [t=00:03:31.711795][f=0005250] [Game::KillMisc][2] [t=00:03:31.712181][f=0005250] [Game::KillMisc][3] [t=00:03:31.712280][f=0005250] [Game::KillRendering][1] [t=00:03:31.712617][f=0005250] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:31.727984][f=0005250] [3DOParser::Kill] allocated 1 pieces [t=00:03:31.728016][f=0005250] [S3OParser::Kill] allocated 5499 pieces [t=00:03:31.728314][f=0005250] [AssParser::Kill] allocated 677 pieces [t=00:03:31.773921][f=0005250] [Game::KillInterface][1] [t=00:03:31.774076][f=0005250] [Game::KillInterface][2] [t=00:03:31.774694][f=0005250] [Game::KillSimulation][1] [t=00:03:31.774781][f=0005250] [Game::KillSimulation][2] [t=00:03:31.793011][f=0005250] [CCollisionHandler] dis-/continuous tests: 1828/925937 [t=00:03:31.793035][f=0005250] [Game::KillSimulation][3] [t=00:03:31.794357][f=0005250] [~CPathCache(24x24)] cacheHits=3 hitPercentage=21% numHashColls=0 maxCacheSize=2 [t=00:03:31.794462][f=0005250] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:31.794510][f=0005250] [~CPathCache(48x48)] cacheHits=5 hitPercentage=13% numHashColls=0 maxCacheSize=7 [t=00:03:31.794540][f=0005250] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:31.794697][f=0005250] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:31.798572][f=0005250] [LosHandler::Kill] raycast instance cache-{hits,misses}={1412,1961}; shared=13%; cached=29% [t=00:03:31.810083][f=0005250] [Game::KillSimulation][4] [t=00:03:31.858960][f=0005250] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:03:31.858992][f=0005250] [Game::~CGame][2] [t=00:03:31.858999][f=0005250] [Game::~CGame][3] [t=00:03:31.859242][f=0005250] [SpringApp::Kill][3] [t=00:03:31.859387][f=0005250] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 369183 bytes sent in 3886 packets (95.003 bytes/packet) 219855 bytes recv'd in 4400 packets (49.967 bytes/packet) {0.103x, 0.120x} relative protocol overhead {up, down} 13013 incoming chunks dropped, 10598 outgoing chunks resent 3865 incoming chunks processed [t=00:03:31.859437][f=0005250] [SpringApp::Kill][4] font=00000214ce904880 [t=00:03:31.861934][f=0005250] [SpringApp::Kill][5] [t=00:03:31.865640][f=0005250] [SpringApp::Kill][6] [t=00:03:31.865655] [SpringApp::Kill][7] [t=00:03:31.867004] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.867018] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:31.867027] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:31.867039] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:31.867070] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:31.867078] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.867094] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {184, 1048576, 1048576}, EBO = {276, 2097152, 2097152} [t=00:03:31.867103] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14912, 1048576, 1048576}, EBO = {22368, 2097152, 2097152} [t=00:03:31.867114] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:31.867126] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.867138] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.867147] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:31.867156] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152} [t=00:03:31.950816] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:31.950831] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:31.950837] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:31.950842] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:03:31.950847] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:31.951213] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>] [t=00:03:31.951232] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:03:31.951241] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000214ea7af130) [t=00:03:31.951293] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000214ead3acc0) [t=00:03:31.951372] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1784ms [t=00:03:31.951399] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=38ms [t=00:03:31.951408] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=27ms [t=00:03:31.951414] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=22ms [t=00:03:31.951421] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=22ms [t=00:03:31.951429] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms [t=00:03:31.951443] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:03:31.951452] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=20ms [t=00:03:31.951461] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:03:31.951472] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=17ms [t=00:03:31.951478] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=16ms [t=00:03:31.952724] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=1)] #archives[section]=1 #files[section]=17 [t=00:03:31.952738] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\mithril_mountain_v2.sd7 (00000214ead9b410) [t=00:03:31.956366] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:31.956380] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000214ea7ae2c0) [t=00:03:31.956447] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000214ea7ae6e0) [t=00:03:31.956506] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000214ea7af1e0) [t=00:03:31.956563] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:31.956591] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:03:31.956666] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:31.956676] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:31.956683] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:31.956705] [VFS] [SpringVFS::DeleteArchives<this=00000214cec2ecd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:31.956917] [SpringApp::Kill][8] [t=00:03:31.956931] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:31.956938] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:03:31.956943] [WatchDog::Uninstall][2] [t=00:03:32.149758] [WatchDog::Uninstall][3] [t=00:03:32.149778] [SpringApp::Kill][9]
infolog_full.txt (truncated):