Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.006953] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.006995] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009346] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.009451] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.026902] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.026943] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.026974] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026994] [t=00:00:00.026999] Enable or disable log sections using the LogSections configuration key [t=00:00:00.027005] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.027011] Use "none" to disable the default log sections. [t=00:00:00.027016] ============== </Log Sections> ============== [t=00:00:00.027022] ============== <User Config> ============== [t=00:00:00.027116] AllowDeferredMapRendering = 1 [t=00:00:00.027124] AllowDeferredModelRendering = 1 [t=00:00:00.027129] AnimationMT = 0 [t=00:00:00.027134] BumpWaterBlurReflection = 1 [t=00:00:00.027139] BumpWaterTexSizeReflection = 128 [t=00:00:00.027144] CamFreeScrollSpeed = 50 [t=00:00:00.027149] CamMode = 1 [t=00:00:00.027154] CubeTexSizeReflection = 1 [t=00:00:00.027159] CubeTexSizeSpecular = 1 [t=00:00:00.027164] DualScreenMiniMapOnLeft = 1 [t=00:00:00.027169] EdgeMoveDynamic = 0 [t=00:00:00.027180] EdgeMoveWidth = 0.003 [t=00:00:00.027185] FPSFOV = 90 [t=00:00:00.027189] FPSScrollSpeed = 50 [t=00:00:00.027193] FontSize = 18 [t=00:00:00.027200] FullscreenEdgeMove = 0 [t=00:00:00.027205] GrassDetail = 0 [t=00:00:00.027209] GroundDecals = 2 [t=00:00:00.027213] GroundDetail = 90 [t=00:00:00.027217] HangTimeout = 30 [t=00:00:00.027223] HardwareCursor = 1 [t=00:00:00.027229] InitialNetworkTimeout = 0 [t=00:00:00.027234] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.027242] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.027251] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.027256] LinkOutgoingBandwidth = 262144 [t=00:00:00.027262] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.027269] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.027273] MSAALevel = 1 [t=00:00:00.027278] MaxParticles = 15000 [t=00:00:00.027282] MaxSounds = 32 [t=00:00:00.027289] MaximumTransmissionUnit = 0 [t=00:00:00.027294] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.027301] MiniMapMarker = 0 [t=00:00:00.027309] MouseDragScrollThreshold = 0 [t=00:00:00.027314] NetworkLossFactor = 2 [t=00:00:00.027319] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.027324] OverheadScrollSpeed = 50 [t=00:00:00.027331] ReconnectTimeout = 0 [t=00:00:00.027336] RotOverheadScrollSpeed = 50 [t=00:00:00.027340] RotateLogFiles = 1 [t=00:00:00.027344] ShadowMapSize = 1024 [t=00:00:00.027349] Shadows = 1 [t=00:00:00.027353] ShowClock = 0 [t=00:00:00.027358] SoftParticles = 2 [t=00:00:00.027368] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.027374] UnitIconDist = 151 [t=00:00:00.027379] UpdateBoundingVolumeMT = 0 [t=00:00:00.027385] UpdateWeaponVectorsMT = 0 [t=00:00:00.027390] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.027395] UseLuaMemPools = 0 [t=00:00:00.027400] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.027404] VFSCacheArchiveFiles = 0 [t=00:00:00.027410] Water = 4 [t=00:00:00.027414] WindowBorderless = 1 [t=00:00:00.027418] WindowPosY = 0 [t=00:00:00.027448] WindowedEdgeMove = 0 [t=00:00:00.027457] XResolutionWindowed = 3440 [t=00:00:00.027462] YResolutionWindowed = 1440 [t=00:00:00.027467] snd_volmaster = 27 [t=00:00:00.027480] ============== </User Config> ============== [t=00:00:00.027489] ============== <User System> ============== [t=00:00:00.027497] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.027507] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.027518] Compiler Version: gcc-13.2.0 [t=00:00:00.027564] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.027618] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.027629] Binary Word Size: 64-bit (native) [t=00:00:00.027634] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.027640] Physical CPU Cores: 6 [t=00:00:00.027646] Logical CPU Cores: 12 [t=00:00:00.027652] ============== </User System> ============== [t=00:00:00.027778] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.027784] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.027788] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.027792] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.027797] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.029194] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029209] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037108] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.062808] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.062821] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.062827] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.062834] [11] 2560x1080x24bpp@144Hz [t=00:00:00.062839] [14] 1920x1440x24bpp@144Hz [t=00:00:00.062844] [19] 1920x1200x24bpp@144Hz [t=00:00:00.062860] [23] 1920x1080x24bpp@144Hz [t=00:00:00.062865] [30] 1720x1440x24bpp@144Hz [t=00:00:00.062869] [34] 1680x1050x24bpp@144Hz [t=00:00:00.062881] [40] 1600x1200x24bpp@144Hz [t=00:00:00.062889] [44] 1600x1024x24bpp@144Hz [t=00:00:00.062894] [50] 1600x900x24bpp@144Hz [t=00:00:00.062899] [55] 1440x1080x24bpp@144Hz [t=00:00:00.062904] [62] 1440x900x24bpp@144Hz [t=00:00:00.062909] [67] 1400x1050x24bpp@144Hz [t=00:00:00.062914] [73] 1366x768x24bpp@144Hz [t=00:00:00.062919] [78] 1360x768x24bpp@144Hz [t=00:00:00.062924] [83] 1280x1024x24bpp@144Hz [t=00:00:00.062929] [89] 1280x960x24bpp@144Hz [t=00:00:00.062933] [94] 1280x800x24bpp@144Hz [t=00:00:00.062941] [99] 1280x768x24bpp@144Hz [t=00:00:00.062950] [104] 1280x720x24bpp@144Hz [t=00:00:00.062954] [111] 1152x864x24bpp@144Hz [t=00:00:00.062959] [116] 1024x768x24bpp@144Hz [t=00:00:00.062963] [123] 800x600x24bpp@144Hz [t=00:00:00.062968] [130] 720x576x24bpp@144Hz [t=00:00:00.062972] [135] 720x480x24bpp@144Hz [t=00:00:00.062977] [141] 640x480x24bpp@144Hz [t=00:00:00.073272] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.073290] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.073315] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.073321] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.073325] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.073330] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.073338] [11] 1366x768x24bpp@144Hz [t=00:00:00.073342] [13] 1360x768x24bpp@144Hz [t=00:00:00.073347] [15] 1280x1024x24bpp@144Hz [t=00:00:00.073351] [17] 1280x960x24bpp@144Hz [t=00:00:00.073359] [19] 1280x800x24bpp@144Hz [t=00:00:00.073363] [21] 1280x768x24bpp@144Hz [t=00:00:00.073374] [23] 1280x720x24bpp@144Hz [t=00:00:00.073384] [25] 1280x600x24bpp@144Hz [t=00:00:00.073390] [27] 1152x864x24bpp@144Hz [t=00:00:00.073396] [29] 1024x768x24bpp@144Hz [t=00:00:00.073403] [31] 800x600x24bpp@144Hz [t=00:00:00.073409] [33] 640x480x24bpp@144Hz [t=00:00:00.073415] [35] 640x400x24bpp@144Hz [t=00:00:00.416455] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.417135] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.417163] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.476991] [GR::LogVersionInfo] [t=00:00:00.477015] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.477025] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.477033] GL vendor : NVIDIA Corporation [t=00:00:00.477041] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.477050] GLSL version: 4.60 NVIDIA [t=00:00:00.477077] GLEW version: 2.1.0 [t=00:00:00.477086] GPU memory : 6144MB (total) / 4992MB (available) [t=00:00:00.477107] SDL swap-int: 1 [t=00:00:00.477115] SDL driver : windows [t=00:00:00.477122] [t=00:00:00.477129] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.477136] GLSL shader support : 1 [t=00:00:00.477143] GL4 support : 1 [t=00:00:00.477150] FBO extension support : 1 [t=00:00:00.477167] NVX GPU mem-info support : 1 [t=00:00:00.477185] ATI GPU mem-info support : 0 [t=00:00:00.477208] Texture clamping to edge : 1 [t=00:00:00.477223] NPOT-texture support : 1 (1) [t=00:00:00.477233] S3TC/DXT1 texture support : 1/1 [t=00:00:00.477246] texture query-LOD support : 1 (1) [t=00:00:00.477255] MSAA frame-buffer support : 1 (1) [t=00:00:00.477266] Z-buffer depth : 32 (-) [t=00:00:00.477280] primitive-restart support : 1 (1) [t=00:00:00.477292] clip-space control support: 1 (1) [t=00:00:00.477301] seamless cube-map support : 1 (1) [t=00:00:00.477317] frag-depth layout support : 1 (1) [t=00:00:00.477330] persistent maps support : 1 (1) [t=00:00:00.477342] explicit attribs location : 1 (1) [t=00:00:00.477353] multi draw indirect : 1 (-) [t=00:00:00.477362] array textures : 1 (-) [t=00:00:00.477373] buffer copy support : 1 (-) [t=00:00:00.477386] indirect draw : 1 (-) [t=00:00:00.477397] base instance : 1 (-) [t=00:00:00.477406] [t=00:00:00.477413] max. FBO samples : 32 [t=00:00:00.477430] max. FS/program texture slots : 32/192 [t=00:00:00.477449] max. texture size : 32768 [t=00:00:00.477475] max. texture anisotropy level : 16.000000 [t=00:00:00.477488] max. vec4 varyings/attributes : 31/16 [t=00:00:00.477495] max. draw-buffers : 8 [t=00:00:00.477502] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.477510] max. uniform buffer-bindings : 84 [t=00:00:00.477539] max. uniform block-size : 64KB [t=00:00:00.477554] max. storage buffer-bindings : 96 [t=00:00:00.477566] max. storage block-size : 2047MB [t=00:00:00.477572] [t=00:00:00.477578] enable AMD-hacks : 0 [t=00:00:00.477583] compress MIP-maps: 0 [t=00:00:00.477672] Number of compressed texture formats: 23 [t=00:00:00.477723] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.477786] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.478250] [GR::UpdateGLConfigs] [t=00:00:00.478460] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.478514] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.478585] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.478610] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.478620] [GR::InitGLState] [t=00:00:00.478744] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.612517] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.616185] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.617111] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.626985] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.627028] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.627807] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.630001] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.630026] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.630149] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.630273] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.660092] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.660976] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.665501] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.666054] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.725423] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms [t=00:00:00.725459] [VFS] [SpringVFS::ReserveArchives<this=000001d29c88cf10>] [t=00:00:00.725931] [VFS] [SpringVFS::AddArchive<this=000001d29c88cf10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.728047] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d29c88cf10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.728075] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.812628] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.812997] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.813098] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.813163] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.813270] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.813314] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.813456] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.813494] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.814553][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.814754][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.815178][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.815213][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.815224][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.815270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.834969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.835023][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.835035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.835047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.850072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.852832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d2d8fa7130(default) context=000001d29c2f28f0 numChannels=2 frameSize=8 [t=00:00:00.852856][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.852866][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.852874][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.852880][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.852963][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.852999][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.853011][f=-000001] [Sound] Devices: [t=00:00:00.856309][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.856349][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.856364][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.856373][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.858087][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.858165][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.927540][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631641 MB [t=00:00:00.929327][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.930157][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.931682][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:01.187441][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mithril Mountain v2" (loaded=0 cached=0) [t=00:00:01.188487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d29c88cf10>(arName="Mithril Mountain v2", overwrite=false)] section=1 cached=0 [t=00:00:01.188855][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d29c88cf10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.189482][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.268903][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d29c88cf10>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.270603][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d29c88cf10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.270950][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d29c88cf10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.273378][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d29c88cf10>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.292700][f=-000001] [CAS::GASCB] Archive file="mithril_mountain_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:01.292944][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.293053][f=-000001] Warning: [PreGame::GameDataReceived] Archive Mithril Mountain v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.385730][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.386194][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.386554][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.387019][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.387165][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- (tail call): ?" [t=00:23:16.472100][f=0040542] [uapn] compare [t=00:23:16.472139][f=0040542] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 4 (repair units) [t=00:23:16.472155][f=0040542] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:16.472163][f=0040542] [uapn] -> repair [t=00:23:17.011659][f=0040557] game_message: Shield Dummy (tiny) is under attack [t=00:23:17.143236][f=0040561] [uapn] Pay attention to unit 17858 again. [t=00:23:18.134892][f=0040588] LogicDaemon added point: White Dragon [t=00:23:18.523335][f=0040602] [uapn] compare [t=00:23:18.523373][f=0040602] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 4 (repair units) [t=00:23:18.523390][f=0040602] [uapn] current: 40(867, nil, nil, nil, nil) 0 [t=00:23:18.523399][f=0040602] [uapn] -> false [t=00:23:18.523406][f=0040602] [uapn] compare [t=00:23:18.523418][f=0040602] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 4 (repair units) [t=00:23:18.523447][f=0040602] [uapn] current: 40(867, nil, nil, nil, nil) 0 [t=00:23:18.523455][f=0040602] [uapn] -> false [t=00:23:18.523461][f=0040602] [uapn] compare [t=00:23:18.523477][f=0040602] [uapn] issued : 90(904, 99.2858887, 952, 50000, nil) 0 (reclaim metal) [t=00:23:18.523488][f=0040602] [uapn] current: 40(867, nil, nil, nil, nil) 0 [t=00:23:18.523494][f=0040602] [uapn] -> false [t=00:23:18.523500][f=0040602] [uapn] compare [t=00:23:18.523512][f=0040602] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 0 (build assist) [t=00:23:18.523533][f=0040602] [uapn] current: 40(867, nil, nil, nil, nil) 0 [t=00:23:18.523541][f=0040602] [uapn] -> false [t=00:23:18.656259][f=0040606] [uapn] Pay attention to unit 17858 again. [t=00:23:21.536239][f=0040682] [uapn] compare [t=00:23:21.536278][f=0040682] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:21.536297][f=0040682] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:21.536305][f=0040682] [uapn] -> repair [t=00:23:22.610674][f=0040707] game_message: Shield Dummy (tiny) is under attack [t=00:23:26.460336][f=0040803] [uapn] compare [t=00:23:26.460374][f=0040803] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:26.460393][f=0040803] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:26.460402][f=0040803] [uapn] -> repair [t=00:23:28.639754][f=0040857] game_message: Shield Dummy (tiny) is under attack [t=00:23:31.300898][f=0040925] [uapn] compare [t=00:23:31.300956][f=0040925] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:31.300980][f=0040925] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:31.300992][f=0040925] [uapn] -> repair [t=00:23:33.350213][f=0040972] LogicDaemon added point: White Dragon [t=00:23:33.416634][f=0040975] [uapn] compare [t=00:23:33.416672][f=0040975] [uapn] issued : 40(504, 75.1922607, 1672, 50000, nil) 0 (build assist) [t=00:23:33.416691][f=0040975] [uapn] current: 40(10302, 504, 75.1922607, 1672, 500) 8 [t=00:23:33.416717][f=0040975] [uapn] -> false [t=00:23:33.416752][f=0040975] [uapn] compare [t=00:23:33.416766][f=0040975] [uapn] issued : 40(504, 75.1922607, 1672, 50000, nil) 4 (repair units) [t=00:23:33.416781][f=0040975] [uapn] current: 40(10302, 504, 75.1922607, 1672, 500) 8 [t=00:23:33.416789][f=0040975] [uapn] -> false [t=00:23:33.416796][f=0040975] [uapn] compare [t=00:23:33.416831][f=0040975] [uapn] issued : 90(504, 75.1922607, 1672, 50000, nil) 0 (reclaim metal) [t=00:23:33.416849][f=0040975] [uapn] current: 40(10302, 504, 75.1922607, 1672, 500) 8 [t=00:23:33.416858][f=0040975] [uapn] -> false [t=00:23:33.416865][f=0040975] [uapn] compare [t=00:23:33.416875][f=0040975] [uapn] issued : 40(504, 75.1922607, 1672, 50000, nil) 0 (build assist) [t=00:23:33.416888][f=0040975] [uapn] current: 40(10302, 504, 75.1922607, 1672, 500) 8 [t=00:23:33.416896][f=0040975] [uapn] -> false [t=00:23:33.519052][f=0040978] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:23:34.175051][f=0040995] LogicDaemon added point: White Dragon [t=00:23:35.815834][f=0041029] LogicDaemon added point: White Dragon [t=00:23:36.233844][f=0041046] [uapn] compare [t=00:23:36.233882][f=0041046] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:36.233901][f=0041046] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:36.233915][f=0041046] [uapn] -> repair [t=00:23:36.690676][f=0041056] LogicDaemon added point: White Dragon [t=00:23:41.536404][f=0041178] [uapn] compare [t=00:23:41.536437][f=0041178] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:41.536454][f=0041178] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:41.536468][f=0041178] [uapn] -> repair [t=00:23:46.502682][f=0041319] [uapn] compare [t=00:23:46.502791][f=0041319] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:46.502922][f=0041319] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:46.502947][f=0041319] [uapn] -> repair [t=00:23:51.635610][f=0041448] [uapn] compare [t=00:23:51.635661][f=0041448] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:51.635676][f=0041448] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:51.635684][f=0041448] [uapn] -> repair [t=00:23:55.772343][f=0041566] game_message: Shield Dummy (tiny) is under attack [t=00:23:56.347264][f=0041577] [uapn] compare [t=00:23:56.347322][f=0041577] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:23:56.347343][f=0041577] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:23:56.347352][f=0041577] [uapn] -> repair [t=00:24:01.952736][f=0041716] [uapn] compare [t=00:24:01.952774][f=0041716] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:01.952795][f=0041716] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:24:01.952804][f=0041716] [uapn] -> repair [t=00:24:02.315628][f=0041718] game_message: Shield Dummy (tiny) is under attack [t=00:24:07.299211][f=0041846] [uapn] compare [t=00:24:07.299248][f=0041846] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:07.299268][f=0041846] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:24:07.299276][f=0041846] [uapn] -> repair [t=00:24:08.341486][f=0041868] game_message: Shield Dummy (tiny) is under attack [t=00:24:12.792321][f=0041983] [uapn] compare [t=00:24:12.792373][f=0041983] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:12.792394][f=0041983] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:24:12.792401][f=0041983] [uapn] -> repair [t=00:24:17.549269][f=0042072] game_message: Shield Dummy (tiny) is under attack [t=00:24:17.855137][f=0042077] [uapn] compare [t=00:24:17.855175][f=0042077] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 0 (build assist) [t=00:24:17.855232][f=0042077] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:17.855241][f=0042077] [uapn] -> false [t=00:24:17.855249][f=0042077] [uapn] compare [t=00:24:17.855260][f=0042077] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 0 (build assist) [t=00:24:17.855274][f=0042077] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:17.855281][f=0042077] [uapn] -> false [t=00:24:17.855290][f=0042077] [uapn] compare [t=00:24:17.855302][f=0042077] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 4 (repair units) [t=00:24:17.855317][f=0042077] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:17.855327][f=0042077] [uapn] -> false [t=00:24:17.855333][f=0042077] [uapn] compare [t=00:24:17.855348][f=0042077] [uapn] issued : 90(904, 99.2858887, 952, 50000, nil) 0 (reclaim metal) [t=00:24:17.855365][f=0042077] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:17.855375][f=0042077] [uapn] -> false [t=00:24:20.323467][f=0042116] [uapn] compare [t=00:24:20.323519][f=0042116] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:20.323539][f=0042116] [uapn] current: 40(10302, 952, 75.4058838, 1592, 50000) 12 [t=00:24:20.323547][f=0042116] [uapn] -> repair [t=00:24:23.428349][f=0042178] game_message: Morph complete: Swarmhost lvl 5 -> Swarmhost lvl 6 [t=00:24:27.246954][f=0042256] [uapn] compare [t=00:24:27.246993][f=0042256] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:27.247035][f=0042256] [uapn] current: 90(35003, 952, 75.4058838, 1592, 50000) 40 [t=00:24:27.247045][f=0042256] [uapn] -> false [t=00:24:27.247052][f=0042256] [uapn] compare [t=00:24:27.247069][f=0042256] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 4 (repair units) [t=00:24:27.247081][f=0042256] [uapn] current: 90(35003, 952, 75.4058838, 1592, 50000) 40 [t=00:24:27.247088][f=0042256] [uapn] -> false [t=00:24:27.247094][f=0042256] [uapn] compare [t=00:24:27.247110][f=0042256] [uapn] issued : 90(952, 75.4058838, 1592, 50000, nil) 0 (reclaim metal) [t=00:24:27.247172][f=0042256] [uapn] current: 90(35003, 952, 75.4058838, 1592, 50000) 40 [t=00:24:27.247199][f=0042256] [uapn] -> reclaim [t=00:24:28.797106][f=0042285] game_message: Shield Dummy (tiny) is under attack [t=00:24:30.907089][f=0042329] Chickens unleashing plot: Digger Ambush!! [t=00:24:30.932519][f=0042329] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:24:33.153678][f=0042379] [uapn] Ignore unit 17858 until it is given a command. [t=00:24:33.155473][f=0042379] LogicDaemon added point: Ignore until idle (stopped). [t=00:24:33.155646][f=0042379] [uapn] Ignore unit 26197 until it is given a command. [t=00:24:33.155783][f=0042379] LogicDaemon added point: Ignore until idle (stopped). [t=00:24:33.155896][f=0042379] [uapn] Ignore unit 26663 until it is given a command. [t=00:24:33.156015][f=0042379] LogicDaemon added point: Ignore until idle (stopped). [t=00:24:33.156114][f=0042379] [uapn] Ignore unit 27257 until it is given a command. [t=00:24:33.156215][f=0042379] LogicDaemon added point: Ignore until idle (stopped). [t=00:24:33.156311][f=0042379] [uapn] Ignore unit 4442 until it is given a command. [t=00:24:33.156413][f=0042379] LogicDaemon added point: Ignore until idle (stopped). [t=00:24:33.191231][f=0042381] [uapn] Pay attention to unit 4442 again. [t=00:24:33.579822][f=0042395] [uapn] Pay attention to unit 26663 again. [t=00:24:33.705749][f=0042398] [uapn] Pay attention to unit 17858 again. [t=00:24:33.705820][f=0042398] [uapn] Pay attention to unit 26197 again. [t=00:24:33.705869][f=0042398] [uapn] Pay attention to unit 27257 again. [t=00:24:33.966384][f=0042403] [uapn] Pay attention to unit 17858 again. [t=00:24:35.608804][f=0042435] game_message: Shield Dummy (tiny) is under attack [t=00:24:39.805777][f=0042503] [uapn] compare [t=00:24:39.805818][f=0042503] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:39.805858][f=0042503] [uapn] current: 40(24626, 952, 75.4058838, 1592, 50000) 8 [t=00:24:39.805876][f=0042503] [uapn] -> repair [t=00:24:40.056671][f=0042510] [uapn] Pay attention to unit 27257 again. [t=00:24:41.686433][f=0042539] [uapn] compare [t=00:24:41.686472][f=0042539] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 0 (build assist) [t=00:24:41.686490][f=0042539] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:41.686498][f=0042539] [uapn] -> false [t=00:24:41.686523][f=0042539] [uapn] compare [t=00:24:41.686541][f=0042539] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 0 (build assist) [t=00:24:41.686562][f=0042539] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:41.686575][f=0042539] [uapn] -> false [t=00:24:41.686582][f=0042539] [uapn] compare [t=00:24:41.686598][f=0042539] [uapn] issued : 40(904, 99.2858887, 952, 50000, nil) 4 (repair units) [t=00:24:41.686611][f=0042539] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:41.686623][f=0042539] [uapn] -> false [t=00:24:46.567840][f=0042629] [uapn] compare [t=00:24:46.567879][f=0042629] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:46.567900][f=0042629] [uapn] current: 40(24626, 952, 75.4058838, 1592, 50000) 8 [t=00:24:46.567915][f=0042629] [uapn] -> repair [t=00:24:46.737522][f=0042634] [uapn] compare [t=00:24:46.737559][f=0042634] [uapn] issued : 40(1368, 75.138855, 1400, 50000, nil) 0 (build assist) [t=00:24:46.737599][f=0042634] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:46.737608][f=0042634] [uapn] -> false [t=00:24:46.737616][f=0042634] [uapn] compare [t=00:24:46.737629][f=0042634] [uapn] issued : 40(1368, 75.138855, 1400, 50000, nil) 0 (build assist) [t=00:24:46.737639][f=0042634] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:46.737646][f=0042634] [uapn] -> false [t=00:24:46.737652][f=0042634] [uapn] compare [t=00:24:46.737664][f=0042634] [uapn] issued : 40(1368, 75.138855, 1400, 50000, nil) 4 (repair units) [t=00:24:46.737693][f=0042634] [uapn] current: 40(22641, nil, nil, nil, nil) 0 [t=00:24:46.737705][f=0042634] [uapn] -> false [t=00:24:47.180561][f=0042643] game_message: Shield Dummy (tiny) is under attack [t=00:24:54.421865][f=0042796] [uapn] compare [t=00:24:54.421904][f=0042796] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:54.421924][f=0042796] [uapn] current: 40(3656, nil, nil, nil, nil) 0 [t=00:24:54.421932][f=0042796] [uapn] -> false [t=00:24:54.421957][f=0042796] [uapn] compare [t=00:24:54.421970][f=0042796] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:24:54.421984][f=0042796] [uapn] current: 40(3656, nil, nil, nil, nil) 0 [t=00:24:54.421991][f=0042796] [uapn] -> false [t=00:24:54.422000][f=0042796] [uapn] compare [t=00:24:54.422012][f=0042796] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 4 (repair units) [t=00:24:54.422025][f=0042796] [uapn] current: 40(3656, nil, nil, nil, nil) 0 [t=00:24:54.422035][f=0042796] [uapn] -> false [t=00:24:54.940077][f=0042798] game_message: Shield Dummy (tiny) is under attack [t=00:25:00.458573][f=0042915] [uapn] Pay attention to unit 26197 again. [t=00:25:02.673197][f=0042948] game_message: Shield Dummy (tiny) is under attack [t=00:25:09.854378][f=0043098] game_message: Shield Dummy (tiny) is under attack [t=00:25:17.850354][f=0043248] game_message: Shield Dummy (tiny) is under attack [t=00:25:21.146360][f=0043318] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:21.146388][f=0043318] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:21.146402][f=0043318] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:21.146423][f=0043318] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:21.146441][f=0043318] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:21.146453][f=0043318] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:29.191020][f=0043470] game_message: Shield Dummy (tiny) is under attack [t=00:25:38.550581][f=0043634] game_message: Shield Dummy (tiny) is under attack [t=00:25:41.643460][f=0043680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:25:53.068998][f=0043875] game_message: Shield Dummy (tiny) is under attack [t=00:25:56.363485][f=0043935] [uapn] Pay attention to unit 4442 again. [t=00:26:02.037703][f=0044026] game_message: Shield Dummy (tiny) is under attack [t=00:26:06.986270][f=0044089] [uapn] compare [t=00:26:06.986349][f=0044089] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:26:06.986368][f=0044089] [uapn] current: 40(19137, nil, nil, nil, nil) 0 [t=00:26:06.986416][f=0044089] [uapn] -> false [t=00:26:06.986425][f=0044089] [uapn] compare [t=00:26:06.986437][f=0044089] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 0 (build assist) [t=00:26:06.986452][f=0044089] [uapn] current: 40(19137, nil, nil, nil, nil) 0 [t=00:26:06.986459][f=0044089] [uapn] -> false [t=00:26:06.986465][f=0044089] [uapn] compare [t=00:26:06.986514][f=0044089] [uapn] issued : 40(952, 75.4058838, 1592, 50000, nil) 4 (repair units) [t=00:26:06.986538][f=0044089] [uapn] current: 40(19137, nil, nil, nil, nil) 0 [t=00:26:06.986552][f=0044089] [uapn] -> false [t=00:26:09.265884][f=0044137] [unit_script.lua] Error: [string "scripts/turretheavylaser.lua"]:48: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:26:09.265969][f=0044137] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:26:09.528991][f=0044143] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:26:24.582492][f=0044370] game_message: Shield Dummy (tiny) is under attack [t=00:26:31.282640][f=0044486] [SpringApp::Kill][1] fromRun=1 [t=00:26:31.282659][f=0044486] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:26:31.308720][f=0044486] [async=0] threads=6 tasks=2281370 {sum,avg}{exec,wait}time={{63246.320, 0.028}, {94784.445, 0.042}}ms [t=00:26:31.308762][f=0044486] thread=1 tasks=456274 {sum,min,max,avg}{exec,wait}time={{13561.325, 0.000, 67.760, 0.030}, {12009.748, 0.000, 18446744027136.000, 0.026}}ms [t=00:26:31.308776][f=0044486] thread=2 tasks=456274 {sum,min,max,avg}{exec,wait}time={{13327.270, 0.000, 76.360, 0.029}, {19488.037, 0.000, 18446744027136.000, 0.043}}ms [t=00:26:31.308789][f=0044486] thread=3 tasks=456274 {sum,min,max,avg}{exec,wait}time={{12878.105, 0.000, 73.417, 0.028}, {20247.020, 0.000, 18446744027136.000, 0.044}}ms [t=00:26:31.308808][f=0044486] thread=4 tasks=456274 {sum,min,max,avg}{exec,wait}time={{10559.290, 0.000, 72.515, 0.023}, {23366.371, 0.000, 18446744027136.000, 0.051}}ms [t=00:26:31.308821][f=0044486] thread=5 tasks=456274 {sum,min,max,avg}{exec,wait}time={{12920.326, 0.000, 72.943, 0.028}, {19673.273, 0.000, 14.429, 0.043}}ms [t=00:26:31.308834][f=0044486] [async=1] threads=6 tasks=4427 {sum,avg}{exec,wait}time={{25734.764, 5.813}, {13970496.000, 3155.748}}ms [t=00:26:31.308849][f=0044486] thread=1 tasks=883 {sum,min,max,avg}{exec,wait}time={{5148.171, 0.000, 280.140, 5.830}, {2801617.000, 0.007, 5158.554, 3172.839}}ms [t=00:26:31.308863][f=0044486] thread=2 tasks=879 {sum,min,max,avg}{exec,wait}time={{5143.777, 0.001, 280.119, 5.852}, {2785594.750, 0.123, 5158.463, 3169.050}}ms [t=00:26:31.308875][f=0044486] thread=3 tasks=882 {sum,min,max,avg}{exec,wait}time={{5145.069, 0.000, 280.458, 5.833}, {2790749.750, 0.176, 5154.364, 3164.115}}ms [t=00:26:31.308890][f=0044486] thread=4 tasks=889 {sum,min,max,avg}{exec,wait}time={{5150.202, 0.000, 280.563, 5.793}, {2797653.250, 0.388, 5151.347, 3146.967}}ms [t=00:26:31.308902][f=0044486] thread=5 tasks=894 {sum,min,max,avg}{exec,wait}time={{5147.544, 0.000, 280.221, 5.758}, {2794880.750, 0.067, 5158.588, 3126.265}}ms [t=00:26:31.308910][f=0044486] [ThreadPool::SetThreadCount][2] workers=0 [t=00:26:31.308917][f=0044486] [SpringApp::Kill][2] [t=00:26:31.308972][f=0044486] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:26:31.308983][f=0044486] [Game::KillLua][1] dtor=0 luaUI=000001d374b520c0 [t=00:26:31.309025][f=0044486] Start widgetHandler:Shutdown [t=00:26:31.312029][f=0044486] Shutdown - SaveOrderList Complete [t=00:26:31.313697][f=0044486] Writing last game win data [t=00:26:31.321391][f=0044486] Shutdown - SaveConfigData Complete [t=00:26:31.321408][f=0044486] Shutdown Widget - Chili Highlight [t=00:26:31.321421][f=0044486] Shutdown Widget - Draw After Chili [t=00:26:31.321430][f=0044486] Shutdown Widget - API Unit Tracker GL4 [t=00:26:31.321472][f=0044486] Shutdown Widget - EPIC Menu [t=00:26:31.322783][f=0044486] Shutdown Widget - Depth of Field Shader [t=00:26:31.322800][f=0044486] Shutdown Widget - Chili Widget Selector [t=00:26:31.323963][f=0044486] Shutdown Widget - Chili Minimap [t=00:26:31.324096][f=0044486] Shutdown Widget - Deferred rendering [t=00:26:31.324137][f=0044486] Shutdown Widget - Local Team Colors [t=00:26:31.324147][f=0044486] Shutdown Widget - Display Keys 2 [t=00:26:31.324200][f=0044486] Shutdown Widget - Save Game Menu [t=00:26:31.324211][f=0044486] Shutdown Widget - Highlight Model Api GL4 [t=00:26:31.324270][f=0044486] Shutdown Widget - Selected Units GL4 2 [t=00:26:31.324280][f=0044486] Shutdown Widget - Attrition Counter [t=00:26:31.324502][f=0044486] Shutdown Widget - Unit Icons [t=00:26:31.324535][f=0044486] Shutdown Widget - Noises [t=00:26:31.324544][f=0044486] Shutdown Widget - HealthBars [t=00:26:31.325788][f=0044486] Shutdown Widget - Chili Chicken Panel [t=00:26:31.325822][f=0044486] Shutdown Widget - BuildETA [t=00:26:31.325834][f=0044486] Shutdown Widget - External VR Grid [t=00:26:31.325848][f=0044486] Shutdown Widget - Win Counter [t=00:26:31.325857][f=0044486] Shutdown Widget - EndGame APM stats [t=00:26:31.326934][f=0044486] Shutdown Widget - Modular Comm Info [t=00:26:31.326948][f=0044486] Shutdown Widget - Transport AI [t=00:26:31.326959][f=0044486] Shutdown Widget - Startup Info and Selector [t=00:26:31.326973][f=0044486] Shutdown Widget - Chili Spectator Panels [t=00:26:31.326982][f=0044486] Shutdown Widget - Point Tracker [t=00:26:31.326990][f=0044486] Shutdown Widget - Missile Silo Range [t=00:26:31.327027][f=0044486] Shutdown Widget - MinimapEvents [t=00:26:31.327040][f=0044486] Shutdown Widget - Attack Warning [t=00:26:31.327049][f=0044486] Shutdown Widget - Local Widgets Config [t=00:26:31.327065][f=0044486] Shutdown Widget - Highlight Geos [t=00:26:31.327074][f=0044486] Shutdown Widget - Context Menu [t=00:26:31.327085][f=0044486] Shutdown Widget - Grab Input [t=00:26:31.328439][f=0044486] Input grabbing is disabled! [t=00:26:31.328456][f=0044486] Shutdown Widget - Defense Range Zero-K [t=00:26:31.328481][f=0044486] Shutdown Widget - Showeco and Grid Drawer [t=00:26:31.328522][f=0044486] Shutdown Widget - Darkening [t=00:26:31.328541][f=0044486] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:26:31.328558][f=0044486] Shutdown Widget - Chili Nuke Warning [t=00:26:31.328589][f=0044486] Shutdown Widget - Chili EndGame Window [t=00:26:31.328602][f=0044486] Shutdown Widget - Stereo3D [t=00:26:31.328618][f=0044486] Shutdown Widget - Chili Economy Panel Default [t=00:26:31.328705][f=0044486] Shutdown Widget - Music Player v2 [t=00:26:31.328719][f=0044486] Shutdown Widget - State Reverse and Latency [t=00:26:31.328728][f=0044486] Shutdown Widget - Reclaim Field Highlight [t=00:26:31.328738][f=0044486] Shutdown Widget - Attack AoE [t=00:26:31.328750][f=0044486] Shutdown Widget - TeamPlatter [t=00:26:31.329292][f=0044486] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:26:31.329410][f=0044486] Shutdown Widget - Selection Send [t=00:26:31.329425][f=0044486] Shutdown Widget - Highlight Unit GL4 v2 [t=00:26:31.329456][f=0044486] Shutdown Widget - Spotter [t=00:26:31.329487][f=0044486] Shutdown Widget - Global Build Command [t=00:26:31.335705][f=0044486] Shutdown Widget - LupsManager [t=00:26:31.335733][f=0044486] Shutdown Widget - Receive Units Indicator [t=00:26:31.335744][f=0044486] Shutdown Widget - Newton Firezone [t=00:26:31.335777][f=0044486] Shutdown Widget - Chili Pro Console [t=00:26:31.336332][f=0044486] Shutdown Widget - Persistent Build Height [t=00:26:31.336358][f=0044486] Shutdown Widget - Lasso Terraform GUI [t=00:26:31.336368][f=0044486] Shutdown Widget - Lups [t=00:26:31.336443][f=0044486] Shutdown Widget - Chili Framework [t=00:26:31.336473][f=0044486] Shutdown Widget - Custom Markers [t=00:26:31.336485][f=0044486] Shutdown Widget - Chili Core Selector [t=00:26:31.336561][f=0044486] Shutdown Widget - Mex Placement Handler [t=00:26:31.336575][f=0044486] Shutdown Widget - Select Keys [t=00:26:31.336592][f=0044486] Shutdown Widget - Pause Screen [t=00:26:31.336741][f=0044486] Shutdown Widget - Contrast Adaptive Sharpen [t=00:26:31.336763][f=0044486] Shutdown Widget - Bloom Shader Deferred [t=00:26:31.336775][f=0044486] Shutdown Widget - Text To Speech Control [t=00:26:31.336784][f=0044486] Shutdown Widget - Layout Handler [t=00:26:31.336826][f=0044486] Shutdown Widget - Color Blindness Correction [t=00:26:31.336836][f=0044486] End widgetHandler:Shutdown [t=00:26:31.399038][f=0044486] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 177064807, 0.0} allocedSize{int+, int-, ext}={0, 0, 20586333335}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0085} [t=00:26:31.399302][f=0044486] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:26:31.399334][f=0044486] [Game::KillLua][3] dtor=0 luaRules=000001d3489a8ba0 [t=00:26:31.399394][f=0044486] Start gadgetHandler:Shutdown [t=00:26:31.399408][f=0044486] Shutdown - StartSetup [t=00:26:31.399417][f=0044486] Shutdown - UnitMorph [t=00:26:31.407967][f=0044486] Shutdown - Carrier Drones [t=00:26:31.408020][f=0044486] Shutdown - Missile Silo Controller [t=00:26:31.408065][f=0044486] Shutdown - Modular Comm Info [t=00:26:31.408073][f=0044486] Shutdown - Terrain Texture Handler [t=00:26:31.408084][f=0044486] Shutdown - UnitCloakShield [t=00:26:31.410457][f=0044486] Shutdown - Starlight Handler [t=00:26:31.410790][f=0044486] End gadgetHandler:Shutdown [t=00:26:31.458597][f=0044486] Start gadgetHandler:Shutdown [t=00:26:31.458622][f=0044486] Shutdown - Teleport Throw [t=00:26:31.458649][f=0044486] Shutdown - UnitMorph [t=00:26:31.458666][f=0044486] Shutdown - Commander Skin Renderer [t=00:26:31.469833][f=0044486] Shutdown - Missile fired callins [t=00:26:31.469854][f=0044486] Shutdown - Modular Comm Info [t=00:26:31.469865][f=0044486] Shutdown - Retreat Command [t=00:26:31.469878][f=0044486] Shutdown - Shockwaves [t=00:26:31.469887][f=0044486] Shutdown - Unit tint API [t=00:26:31.469896][f=0044486] Shutdown - Unit glow API [t=00:26:31.469904][f=0044486] Shutdown - UnitCloakShield [t=00:26:31.469959][f=0044486] Shutdown - Lups Cloak FX [t=00:26:31.469968][f=0044486] Shutdown - Lups [t=00:26:31.470043][f=0044486] Shutdown - Lups Shield [t=00:26:31.473068][f=0044486] End gadgetHandler:Shutdown [t=00:26:31.868303][f=0044486] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18888, 0.0} allocedSize{int+, int-, ext}={0, 0, 2967864}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047} [t=00:26:31.870616][f=0044486] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:31.870720][f=0044486] [Game::KillLua][4] dtor=0 [t=00:26:31.870732][f=0044486] [Game::KillLua][5] dtor=0 [t=00:26:31.881993][f=0044486] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_17-34-13-706_Mithril Mountain v2_105.1.1-2457-g8095d30 BAR105.sdfz" (843265 bytes) [t=00:26:31.882082][f=0044486] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:26:31.925033][f=0044486] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:26:31.925116][f=0044486] [Sound] [Sound::UpdateThread][3] #sources=32 #items=86 [t=00:26:31.925246][f=0044486] [Sound] [Sound::UpdateThread][4] ctx=000001d29c2f28f0 dev=000001d2d8fa7130 [t=00:26:31.925637][f=0044486] [Sound] [Sound::UpdateThread][5] ctx=000001d29c2f28f0 dev=000001d2d8fa7130 [t=00:26:31.925755][f=0044486] [Sound] [Sound::Cleanup][alcDestroyContext(000001d29c2f28f0)] [t=00:26:31.927735][f=0044486] [Sound] [Sound::Cleanup][alcCloseDevice(000001d2d8fa7130)] [t=00:26:31.931233][f=0044486] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:26:31.954813][f=0044486] [Sound] [Sound::UpdateThread][6] [t=00:26:31.955556][f=0044486] [Game::~CGame][1] [t=00:26:31.955571][f=0044486] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:26:31.955592][f=0044486] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:26:31.955599][f=0044486] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:26:31.955605][f=0044486] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:26:31.955612][f=0044486] [Game::KillLua][4] dtor=1 [t=00:26:31.955619][f=0044486] [Game::KillLua][5] dtor=1 [t=00:26:31.955858][f=0044486] [Game::KillMisc][1] [t=00:26:31.955869][f=0044486] [Game::KillMisc][2] [t=00:26:31.956257][f=0044486] [Game::KillMisc][3] [t=00:26:31.956353][f=0044486] [Game::KillRendering][1] [t=00:26:31.956875][f=0044486] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:26:31.976592][f=0044486] [3DOParser::Kill] allocated 1 pieces [t=00:26:31.976611][f=0044486] [S3OParser::Kill] allocated 5499 pieces [t=00:26:31.977106][f=0044486] [AssParser::Kill] allocated 677 pieces [t=00:26:32.027101][f=0044486] [Game::KillInterface][1] [t=00:26:32.027370][f=0044486] [Game::KillInterface][2] [t=00:26:32.027986][f=0044486] [Game::KillSimulation][1] [t=00:26:32.028090][f=0044486] [Game::KillSimulation][2] [t=00:26:32.092223][f=0044486] [CCollisionHandler] dis-/continuous tests: 315/116572530 [t=00:26:32.092250][f=0044486] [Game::KillSimulation][3] [t=00:26:32.093561][f=0044486] [~CPathCache(24x24)] cacheHits=8972 hitPercentage=80% numHashColls=0 maxCacheSize=84 [t=00:26:32.093951][f=0044486] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:32.094090][f=0044486] [~CPathCache(48x48)] cacheHits=16316 hitPercentage=53% numHashColls=0 maxCacheSize=161 [t=00:26:32.094501][f=0044486] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:32.096731][f=0044486] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:26:32.116574][f=0044486] [LosHandler::Kill] raycast instance cache-{hits,misses}={118733,166600}; shared=8%; cached=34% [t=00:26:32.135173][f=0044486] [Game::KillSimulation][4] [t=00:26:32.199798][f=0044486] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:26:32.199862][f=0044486] [Game::~CGame][2] [t=00:26:32.199890][f=0044486] [Game::~CGame][3] [t=00:26:32.200149][f=0044486] [SpringApp::Kill][3] [t=00:26:32.200304][f=0044486] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3701497 bytes sent in 29152 packets (126.972 bytes/packet) 2822260 bytes recv'd in 34283 packets (82.322 bytes/packet) {0.096x, 0.073x} relative protocol overhead {up, down} 123163 incoming chunks dropped, 83468 outgoing chunks resent 33537 incoming chunks processed [t=00:26:32.200362][f=0044486] [SpringApp::Kill][4] font=000001d29c706780 [t=00:26:32.204217][f=0044486] [SpringApp::Kill][5] [t=00:26:32.211255][f=0044486] [SpringApp::Kill][6] [t=00:26:32.211273] [SpringApp::Kill][7] [t=00:26:32.212722] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1680, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:32.212738] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3136, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:26:32.212761] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:26:32.212798] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:26:32.212807] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:26:32.212822] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:32.212833] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {644, 1048576, 1048576}, EBO = {966, 2097152, 2097152} [t=00:26:32.212842] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {51988, 1048576, 1048576}, EBO = {77982, 2097152, 2097152} [t=00:26:32.212856] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:26:32.212868] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:32.212894] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:32.212931] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:26:32.212940] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {596, 1048576, 1048576}, EBO = {894, 2097152, 2097152} [t=00:26:32.296911] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:26:32.296929] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:26:32.296935] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:26:32.296940] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:26:32.296945] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:26:32.297943] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>] [t=00:26:32.297968] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:26:32.297980] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001d2d8f8eaa0) [t=00:26:32.298082] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001d2d8fc00f0) [t=00:26:32.298265] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1932ms [t=00:26:32.298302] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=38ms [t=00:26:32.298312] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=29ms [t=00:26:32.298321] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=25ms [t=00:26:32.298339] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=23ms [t=00:26:32.298351] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms [t=00:26:32.298360] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:26:32.298374] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=19ms [t=00:26:32.298383] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:26:32.298393] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms [t=00:26:32.298407] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=18ms [t=00:26:32.301595] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=1)] #archives[section]=1 #files[section]=17 [t=00:26:32.301621] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\mithril_mountain_v2.sd7 (000001d2d907d3a0) [t=00:26:32.306573] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:26:32.306611] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001d2d8f8d130) [t=00:26:32.306826] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001d2d8f8d970) [t=00:26:32.306919] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001d2d8f8e730) [t=00:26:32.307145] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:26:32.307163] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:26:32.307223] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:26:32.307236] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:26:32.307253] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:26:32.307264] [VFS] [SpringVFS::DeleteArchives<this=000001d29c88cf10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:26:32.307847] [SpringApp::Kill][8] [t=00:26:32.307863] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:26:32.307873] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:26:32.307880] [WatchDog::Uninstall][2] [t=00:26:32.865910] [WatchDog::Uninstall][3] [t=00:26:32.865923] [SpringApp::Kill][9]
infolog_full.txt (truncated):