Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.159773] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.159785] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.163637] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.163687] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.276189] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.276216] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.276228] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.276235] [t=00:00:00.276238] Enable or disable log sections using the LogSections configuration key [t=00:00:00.276242] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.276246] Use "none" to disable the default log sections. [t=00:00:00.276249] ============== </Log Sections> ============== [t=00:00:00.276255] ============== <User Config> ============== [t=00:00:00.276318] AllowDeferredMapRendering = 1 [t=00:00:00.276322] AllowDeferredModelRendering = 1 [t=00:00:00.276325] AnimationMT = 0 [t=00:00:00.276328] BumpWaterAnisotropy = 2 [t=00:00:00.276331] BumpWaterBlurReflection = 1 [t=00:00:00.276334] BumpWaterDepthBits = 32 [t=00:00:00.276337] BumpWaterReflection = 2 [t=00:00:00.276339] BumpWaterRefraction = 2 [t=00:00:00.276342] BumpWaterTexSizeReflection = 1024 [t=00:00:00.276347] CamFreeScrollSpeed = 50 [t=00:00:00.276352] CamMode = 1 [t=00:00:00.276355] CubeTexSizeReflection = 1024 [t=00:00:00.276359] CubeTexSizeSpecular = 1024 Failed rotating the log file [t=00:00:00.276362] DualScreenMiniMapOnLeft = 1 [t=00:00:00.276366] EdgeMoveDynamic = 0 [t=00:00:00.276368] EdgeMoveWidth = 0.003 [t=00:00:00.276371] FPSFOV = 90 [t=00:00:00.276378] FPSScrollSpeed = 50 [t=00:00:00.276391] FontSize = 18 [t=00:00:00.276396] GrassDetail = 0 [t=00:00:00.276401] GroundDecals = 10 [t=00:00:00.276406] GroundDetail = 180 [t=00:00:00.276418] HangTimeout = 30 [t=00:00:00.276425] HardwareCursor = 1 [t=00:00:00.276429] InitialNetworkTimeout = 0 [t=00:00:00.276436] LinkIncomingMaxPacketRate = 512 [t=00:00:00.276440] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.276446] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.276451] LinkOutgoingBandwidth = 131072 [t=00:00:00.276457] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.276463] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.276468] MSAALevel = 8 [t=00:00:00.276475] MaxParticles = 50000 [t=00:00:00.276481] MaxSounds = 32 [t=00:00:00.276485] MaximumTransmissionUnit = 0 [t=00:00:00.276491] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.276496] MiniMapMarker = 0 [t=00:00:00.276501] MouseDragScrollThreshold = 0 [t=00:00:00.276507] NetworkLossFactor = 1 [t=00:00:00.276513] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.276517] OverheadScrollSpeed = 50 [t=00:00:00.276523] ReconnectTimeout = 0 [t=00:00:00.276527] RotOverheadScrollSpeed = 50 [t=00:00:00.276536] RotateLogFiles = 1 [t=00:00:00.276554] ShadowMapSize = 16384 [t=00:00:00.276560] Shadows = 1 [t=00:00:00.276564] ShowClock = 0 [t=00:00:00.276569] SoftParticles = 2 [t=00:00:00.276574] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.276580] UnitIconDist = 151 [t=00:00:00.276585] UpdateBoundingVolumeMT = 0 [t=00:00:00.276591] UpdateWeaponVectorsMT = 0 [t=00:00:00.276595] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.276600] UseLuaMemPools = 0 [t=00:00:00.276645] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.276652] VFSCacheArchiveFiles = 0 [t=00:00:00.276657] VSync = 0 [t=00:00:00.276661] Water = 4 [t=00:00:00.276666] XResolution = 2560 [t=00:00:00.276671] YResolution = 1440 [t=00:00:00.276686] ============== </User Config> ============== [t=00:00:00.276691] ============== <User System> ============== [t=00:00:00.276697] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.276705] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.276721] Compiler Version: gcc-13.2.0 [t=00:00:00.276762] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.276805] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile [t=00:00:00.276812] Binary Word Size: 64-bit (native) [t=00:00:00.276817] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.276823] Physical CPU Cores: 8 [t=00:00:00.276827] Logical CPU Cores: 16 [t=00:00:00.276837] ============== </User System> ============== [t=00:00:00.276984] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.276988] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.276991] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.276995] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.276998] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.277490] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.277497] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.281285] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.285372] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.285379] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.285383] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.285386] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.285389] [10] 2048x1280x24bpp@60Hz [t=00:00:00.285393] [12] 1969x1108x24bpp@70Hz [t=00:00:00.285396] [15] 1920x1440x24bpp@70Hz [t=00:00:00.285399] [18] 1920x1200x24bpp@60Hz [t=00:00:00.285401] [20] 1920x1080x24bpp@70Hz [t=00:00:00.285414] [24] 1707x960x24bpp@70Hz [t=00:00:00.285416] [27] 1680x1050x24bpp@60Hz [t=00:00:00.285419] [29] 1600x1200x24bpp@60Hz [t=00:00:00.285422] [30] 1600x1024x24bpp@60Hz [t=00:00:00.285425] [32] 1600x1000x24bpp@60Hz [t=00:00:00.285429] [33] 1600x900x24bpp@60Hz [t=00:00:00.285432] [34] 1506x847x24bpp@70Hz [t=00:00:00.285435] [37] 1440x1080x24bpp@70Hz [t=00:00:00.285439] [41] 1440x900x24bpp@60Hz [t=00:00:00.285441] [42] 1366x768x24bpp@60Hz [t=00:00:00.285444] [43] 1360x768x24bpp@60Hz [t=00:00:00.285449] [44] 1280x1024x24bpp@60Hz [t=00:00:00.285452] [46] 1280x960x24bpp@60Hz [t=00:00:00.285455] [47] 1280x800x24bpp@60Hz [t=00:00:00.285458] [48] 1280x768x24bpp@60Hz [t=00:00:00.285460] [49] 1280x720x24bpp@70Hz [t=00:00:00.285463] [52] 1176x664x24bpp@60Hz [t=00:00:00.285467] [55] 1152x864x24bpp@60Hz [t=00:00:00.285469] [56] 1024x768x24bpp@60Hz [t=00:00:00.285472] [57] 800x600x24bpp@60Hz [t=00:00:00.285476] [58] 720x576x24bpp@50Hz [t=00:00:00.285479] [59] 720x480x24bpp@60Hz [t=00:00:00.285483] [61] 640x480x24bpp@60Hz [t=00:00:00.478723] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.480525] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.480536] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.494593] [GR::LogVersionInfo] [t=00:00:00.494608] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.494611] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.494614] GL vendor : NVIDIA Corporation [t=00:00:00.494617] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.494620] GLSL version: 4.60 NVIDIA [t=00:00:00.494623] GLEW version: 2.1.0 [t=00:00:00.494625] GPU memory : 16376MB (total) / 12830MB (available) [t=00:00:00.494633] SDL swap-int: 1 [t=00:00:00.494636] SDL driver : windows [t=00:00:00.494638] [t=00:00:00.494642] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.494650] GLSL shader support : 1 [t=00:00:00.494653] GL4 support : 1 [t=00:00:00.494656] FBO extension support : 1 [t=00:00:00.494665] NVX GPU mem-info support : 1 [t=00:00:00.494670] ATI GPU mem-info support : 0 [t=00:00:00.494677] Texture clamping to edge : 1 [t=00:00:00.494682] NPOT-texture support : 1 (1) [t=00:00:00.494687] S3TC/DXT1 texture support : 1/1 [t=00:00:00.494692] texture query-LOD support : 1 (1) [t=00:00:00.494698] MSAA frame-buffer support : 1 (1) [t=00:00:00.494702] Z-buffer depth : 32 (-) [t=00:00:00.494708] primitive-restart support : 1 (1) [t=00:00:00.494712] clip-space control support: 1 (1) [t=00:00:00.494715] seamless cube-map support : 1 (1) [t=00:00:00.494718] frag-depth layout support : 1 (1) [t=00:00:00.494721] persistent maps support : 1 (1) [t=00:00:00.494725] explicit attribs location : 1 (1) [t=00:00:00.494728] multi draw indirect : 1 (-) [t=00:00:00.494732] array textures : 1 (-) [t=00:00:00.494737] buffer copy support : 1 (-) [t=00:00:00.494740] indirect draw : 1 (-) [t=00:00:00.494743] base instance : 1 (-) [t=00:00:00.494746] [t=00:00:00.494749] max. FBO samples : 32 [t=00:00:00.494752] max. FS/program texture slots : 32/192 [t=00:00:00.494755] max. texture size : 32768 [t=00:00:00.494760] max. texture anisotropy level : 16.000000 [t=00:00:00.494764] max. vec4 varyings/attributes : 31/16 [t=00:00:00.494768] max. draw-buffers : 8 [t=00:00:00.494771] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.494774] max. uniform buffer-bindings : 84 [t=00:00:00.494777] max. uniform block-size : 64KB [t=00:00:00.494780] max. storage buffer-bindings : 96 [t=00:00:00.494783] max. storage block-size : 2047MB [t=00:00:00.494786] [t=00:00:00.494788] enable AMD-hacks : 0 [t=00:00:00.494792] compress MIP-maps: 0 [t=00:00:00.494824] Number of compressed texture formats: 23 [t=00:00:00.494839] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.494856] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.494993] [GR::UpdateGLConfigs] [t=00:00:00.495010] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.495014] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.495263] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.495272] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.495281] [GR::InitGLState] [t=00:00:00.495309] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.566617] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.568012] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.568292] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.571050] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.571062] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.571273] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.572453] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.572461] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.572492] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.572511] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.581564] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.581722] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.581970] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.582048] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.588303] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.588313] [VFS] [SpringVFS::ReserveArchives<this=0000027e76a3f8c0>] [t=00:00:00.588388] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.589597] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027e76a3f8c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.589603] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.724051] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.724328] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.724517] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.724594] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.724687] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.724782] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.724858] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.725401] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.725408] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.725438] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.725681][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.725727][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.725818][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.725835][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.725842][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.725873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.729733][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.729749][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.729758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.729766][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.729772][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.780328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.781565][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027e76ac2920(default) context=0000027e76a12470 numChannels=2 frameSize=8 [t=00:00:00.781578][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.781584][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.781588][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.781591][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.781646][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.781666][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.781672][f=-000001] [Sound] Devices: [t=00:00:00.783291][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.783307][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.783314][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.783338][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.783347][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.783917][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.783928][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.835206][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69121 MB [t=00:00:00.836197][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.856240][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.856999][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Tommyknocker [t=00:00:01.133636][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:01.133899][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:01.140134][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.143968][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:01.185035][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:01.194310][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.194408][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.195285][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.554389][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.554511][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.554564][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.586598][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.586656][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.586686][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.586727][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.586757][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.689749][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:19.690367][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:19.690464][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:19.690553][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:19.690783][f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua> [t=00:00:19.690935][f=-000001] Initialize [t=00:00:19.691004][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:19.691178][f=-000001] Loaded widget: Map Draw Blocker <map_draw_blocker.lua> [t=00:00:19.691773][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:19.692190][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:19.692340][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.692567][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.692661][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:19.692892][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:19.748310][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.750827][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.751137][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.751537][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.751671][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.752573][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:00:19.765252][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.766110][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.766242][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:00:19.766347][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.766821][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.766972][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.767188][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.767277][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.767432][f=-000001] IsIsland, <function>, false [t=00:00:19.773786][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:19.774102][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.774272][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:19.774279][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:19.774285][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.774320][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.774427][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.775206][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.775387][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.775583][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.775739][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.775914][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.776118][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.776343][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.776524][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.776632][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.776791][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.776935][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.780200][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.780602][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.780803][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.781083][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.788820][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.789341][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.792607][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.792986][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.793298][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.794430][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.794731][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.796597][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.797015][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.797219][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:19.797886][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.798224][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.798756][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.799475][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.799641][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.803699][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.810330][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.815007][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.815230][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.815405][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:19.815506][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.818120][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.818645][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.818867][f=-000001] SetSunLighting [t=00:00:19.819215][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:19.867711][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.875620][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.879418][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.880463][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.880626][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.880779][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.880789][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.882567][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.882822][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.883021][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.885097][f=-000001] Writing last game win data [t=00:00:19.889074][f=-000001] LuaUI v0.3 [t=00:00:20.036244][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.059602][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.059623][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.059871][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.059886][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:20.091638][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:20.111996][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:20.113249][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:20.113933][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:20.114422][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:20.114437][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6144 (x48, z128) [t=00:00:20.118615][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:20.121606][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:00:20.121617][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 24.78 [t=00:00:20.121630][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 639.99 [t=00:00:20.121640][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 31 unit-defs) [t=00:00:20.121649][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 73 unit-defs) [t=00:00:20.121659][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:00:20.121666][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:00:20.121674][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:00:20.121683][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:20.121690][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:20.125284][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 387 unit-defs) [t=00:00:20.125313][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [t=00:00:20.126527][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 4 unit-defs) [t=00:00:20.128183][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:00:20.129395][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 33 unit-defs) [t=00:00:20.131017][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs) [t=00:00:20.132668][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:20.133226][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 30.65% of the map. (used by 13 unit-defs) [t=00:00:20.133246][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [t=00:00:20.133800][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 30.65% of the map. (used by 20 unit-defs) [t=00:00:20.134994][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 1 unit-defs) [t=00:00:20.171396][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Chicken_Farm_v02.json) [t=00:00:20.177363][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:20.183694][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:20.188689][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:20.193964][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:20.198372][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:20.203001][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:20.208699][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:20.218648][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:20.218886][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:20.218892][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 159ms [t=00:00:20.226556][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11434, 0.0} allocedSize{int+, int-, ext}={0, 0, 1932762}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091} [t=00:00:20.811436][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.194374][f=-000001] GameID: 2c373166a7e3d1a1f0260fecdf782634 [t=00:00:21.194604][f=-000001] Connection attempt from Tommyknocker [t=00:00:21.194610][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:21.194696][f=-000001] -> Connection established (given id 0) [t=00:00:21.194715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:21.194728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:21.194738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afa67fef54059f191c00cd4ca8982e3bbf1e6c80c8bd37f813a530f9b0c11d1debf4afe5ef1d21db2cfc3fd282b20f6f863170d19c45ac0837e7c51519a55fa6]" [t=00:00:21.194748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=794522f4d7ffdddea4f0e2825703ab34ecdbf84e81b4e695cfbb09a145e299c17b4026b36956f02901173cb1e5c08b62d23e68a3e6ff7ea7a96911ccadb7bab0]" [t=00:00:21.194786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000027e2fb2d260,0000000000000000}][locale="C"]" [t=00:00:21.231031][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.333639][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1 [t=00:00:31.920863][f=-000001] <Tommyknocker> Allies: I choose: StrikerMan! [t=00:00:48.657011][f=-000001] <Tommyknocker> !exit [t=00:00:49.177750][f=-000001] > exiting game [t=00:00:49.177765][f=-000001] No clients connected, shutting down server [t=00:00:49.177770][f=-000001] Server shutdown [t=00:00:49.177992][f=-000001] Submitting stats [t=00:00:49.178032][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:00:49.178981][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:00:51.956583][f=-000001] <autoquit> Autoquit canceled. [t=00:00:52.903047][f=-000001] [QuitAction] user exited to system [t=00:00:52.907380][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.907389][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:52.935202][f=-000001] [async=0] threads=8 tasks=1743 {sum,avg}{exec,wait}time={{2816.866, 1.616}, {2044.624, 1.173}}ms [t=00:00:52.935216][f=-000001] thread=1 tasks=249 {sum,min,max,avg}{exec,wait}time={{410.158, 0.000, 327.564, 1.647}, {273.738, 0.000, 9.094, 1.099}}ms [t=00:00:52.935224][f=-000001] thread=2 tasks=249 {sum,min,max,avg}{exec,wait}time={{408.703, 0.000, 327.659, 1.641}, {324.981, 0.000, 9.098, 1.305}}ms [t=00:00:52.935231][f=-000001] thread=3 tasks=249 {sum,min,max,avg}{exec,wait}time={{406.092, 0.000, 327.638, 1.631}, {310.428, 0.000, 8.382, 1.247}}ms [t=00:00:52.935238][f=-000001] thread=4 tasks=249 {sum,min,max,avg}{exec,wait}time={{397.055, 0.000, 327.741, 1.595}, {285.010, 0.000, 8.383, 1.145}}ms [t=00:00:52.935244][f=-000001] thread=5 tasks=249 {sum,min,max,avg}{exec,wait}time={{402.051, 0.000, 327.772, 1.615}, {296.190, 0.000, 8.381, 1.190}}ms [t=00:00:52.935251][f=-000001] thread=6 tasks=249 {sum,min,max,avg}{exec,wait}time={{397.719, 0.000, 327.670, 1.597}, {293.951, 0.000, 9.276, 1.181}}ms [t=00:00:52.935261][f=-000001] thread=7 tasks=249 {sum,min,max,avg}{exec,wait}time={{395.087, 0.000, 327.755, 1.587}, {260.326, 0.000, 8.389, 1.045}}ms [t=00:00:52.935266][f=-000001] [async=1] threads=8 tasks=2905 {sum,avg}{exec,wait}time={{46615.012, 16.046}, {13857596.000, 4770.257}}ms [t=00:00:52.935274][f=-000001] thread=1 tasks=415 {sum,min,max,avg}{exec,wait}time={{6593.582, 0.000, 462.005, 15.888}, {1969549.000, 1.039, 6590.112, 4745.901}}ms [t=00:00:52.935284][f=-000001] thread=2 tasks=416 {sum,min,max,avg}{exec,wait}time={{6851.622, 0.000, 437.336, 16.470}, {1988444.250, 1.036, 6589.758, 4779.914}}ms [t=00:00:52.935294][f=-000001] thread=3 tasks=415 {sum,min,max,avg}{exec,wait}time={{6605.984, 0.000, 435.958, 15.918}, {1968027.875, 0.151, 6592.179, 4742.236}}ms [t=00:00:52.935300][f=-000001] thread=4 tasks=415 {sum,min,max,avg}{exec,wait}time={{6856.063, 0.000, 441.780, 16.521}, {1979418.375, 0.231, 6568.905, 4769.683}}ms [t=00:00:52.935309][f=-000001] thread=5 tasks=414 {sum,min,max,avg}{exec,wait}time={{6569.265, 0.000, 441.455, 15.868}, {1992896.625, 0.307, 6589.896, 4813.760}}ms [t=00:00:52.935316][f=-000001] thread=6 tasks=415 {sum,min,max,avg}{exec,wait}time={{6568.183, 0.000, 435.007, 15.827}, {1973612.125, 0.417, 6595.809, 4755.692}}ms [t=00:00:52.935323][f=-000001] thread=7 tasks=415 {sum,min,max,avg}{exec,wait}time={{6570.312, 0.000, 438.978, 15.832}, {1985647.000, 0.490, 6589.822, 4784.691}}ms [t=00:00:52.935328][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.935332][f=-000001] [SpringApp::Kill][2] [t=00:00:52.935634][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:52.935642][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000027f6f609350 [t=00:00:52.935677][f=-000001] Start widgetHandler:Shutdown [t=00:00:52.937182][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:52.941618][f=-000001] Writing last game win data [t=00:00:52.944082][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:52.944091][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:52.944110][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:52.944119][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.944128][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:52.944822][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:52.944896][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:52.945456][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:52.945463][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:52.945816][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:52.945830][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:52.945856][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:52.945862][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:52.945882][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:52.945896][f=-000001] Shutdown Widget - HealthBars [t=00:00:52.946517][f=-000001] Shutdown Widget - Noises [t=00:00:52.946524][f=-000001] Shutdown Widget - Unit Icons [t=00:00:52.946530][f=-000001] Shutdown Widget - BuildETA [t=00:00:52.946536][f=-000001] Shutdown Widget - Win Counter [t=00:00:52.946544][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:52.946551][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:52.946558][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:52.946564][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:52.946620][f=-000001] Shutdown Widget - Attack Warning [t=00:00:52.946627][f=-000001] Shutdown Widget - CameraShake [t=00:00:52.946634][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.946671][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:52.946680][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:52.946688][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.946697][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:52.946704][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:00:52.946710][f=-000001] Shutdown Widget - Context Menu [t=00:00:52.946715][f=-000001] Shutdown Widget - Darkening [t=00:00:52.946725][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:52.946736][f=-000001] Shutdown Widget - Grab Input [t=00:00:52.946805][f=-000001] Input grabbing is disabled! [t=00:00:52.946811][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:52.946819][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:52.946827][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:52.946833][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:52.946840][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:52.946905][f=-000001] Shutdown Widget - Point Tracker [t=00:00:52.946915][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.946924][f=-000001] Shutdown Widget - Transport AI [t=00:00:52.946931][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:52.946937][f=-000001] Shutdown Widget - Stereo3D [t=00:00:52.946970][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:52.946977][f=-000001] Shutdown Widget - Map Draw Blocker [t=00:00:52.946988][f=-000001] Shutdown Widget - Attack AoE [t=00:00:52.946998][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:52.947351][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:52.947360][f=-000001] Shutdown Widget - Selection Send [t=00:00:52.947367][f=-000001] Shutdown Widget - LupsManager [t=00:00:52.947377][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:52.947384][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:52.947390][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:52.951242][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:52.951259][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.951266][f=-000001] Shutdown Widget - Chili Framework [t=00:00:52.951272][f=-000001] Shutdown Widget - Lups [t=00:00:52.951508][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:52.951578][f=-000001] Shutdown Widget - Custom Markers [t=00:00:52.951589][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:52.951606][f=-000001] Shutdown Widget - Select Keys [t=00:00:52.951619][f=-000001] Shutdown Widget - Start Boxes [t=00:00:52.951632][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:52.951659][f=-000001] Shutdown Widget - Pause Screen [t=00:00:52.951781][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:52.952268][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:52.952366][f=-000001] Shutdown Widget - Layout Handler [t=00:00:52.952378][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:52.952383][f=-000001] End widgetHandler:Shutdown [t=00:00:53.045049][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11727125, 0.0} allocedSize{int+, int-, ext}={0, 0, 2771136668}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0210} [t=00:00:53.046658][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:53.046669][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000027e2fb2d260 [t=00:00:53.046694][f=-000001] Start gadgetHandler:Shutdown [t=00:00:53.046700][f=-000001] Shutdown - Notice [t=00:00:53.046713][f=-000001] FUTURE WARS GAME OVER. [t=00:00:53.046718][f=-000001] Shutdown - Resource Setup [t=00:00:53.046725][f=-000001] Shutdown - StartSetup [t=00:00:53.046730][f=-000001] Shutdown - UnitMorph [t=00:00:53.046737][f=-000001] Shutdown - Carrier Drones [t=00:00:53.046743][f=-000001] Shutdown - Missile Silo Controller [t=00:00:53.046749][f=-000001] Shutdown - Modular Comm Info [t=00:00:53.046755][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:53.046761][f=-000001] Shutdown - UnitCloakShield [t=00:00:53.046769][f=-000001] Shutdown - Starlight Handler [t=00:00:53.046773][f=-000001] End gadgetHandler:Shutdown [t=00:00:53.056351][f=-000001] Start gadgetHandler:Shutdown [t=00:00:53.056364][f=-000001] Shutdown - UnitMorph [t=00:00:53.056375][f=-000001] Shutdown - Teleport Throw [t=00:00:53.056383][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:53.056462][f=-000001] Shutdown - Missile fired callins [t=00:00:53.056469][f=-000001] Shutdown - Modular Comm Info [t=00:00:53.056487][f=-000001] Shutdown - Retreat Command [t=00:00:53.056494][f=-000001] Shutdown - Shockwaves [t=00:00:53.056500][f=-000001] Shutdown - Unit tint API [t=00:00:53.056511][f=-000001] Shutdown - Unit glow API [t=00:00:53.056522][f=-000001] Shutdown - UnitCloakShield [t=00:00:53.056539][f=-000001] Shutdown - Lups Cloak FX [t=00:00:53.056545][f=-000001] Shutdown - Lups [t=00:00:53.056968][f=-000001] Shutdown - Lups Shield [t=00:00:53.056978][f=-000001] End gadgetHandler:Shutdown [t=00:00:53.076403][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312} [t=00:00:53.079920][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:53.080004][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:53.080023][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:53.086035][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-30_18-23-42-926_Chicken_Farm_v02_105.1.1-2457-g8095d30 BAR105.sdfz" (12768 bytes) [t=00:00:53.086092][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:53.098474][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:53.098499][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:00:53.098577][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027e76a12470 dev=0000027e76ac2920 [t=00:00:53.098730][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027e76a12470 dev=0000027e76ac2920 [t=00:00:53.098735][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027e76a12470)] [t=00:00:53.099356][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027e76ac2920)] [t=00:00:53.099423][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:53.126122][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:53.126788][f=-000001] [Game::~CGame][1] [t=00:00:53.126805][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:53.126815][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:53.126820][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:53.126824][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:53.126829][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:53.126842][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:53.126909][f=-000001] [Game::KillMisc][1] [t=00:00:53.126929][f=-000001] [Game::KillMisc][2] [t=00:00:53.126937][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:53.138554][f=-000001] [Game::KillMisc][3] [t=00:00:53.138630][f=-000001] [Game::KillRendering][1] [t=00:00:53.141405][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.193995][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:53.194029][f=-000001] [S3OParser::Kill] allocated 5422 pieces [t=00:00:53.194464][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:00:53.226876][f=-000001] [Game::KillInterface][1] [t=00:00:53.227203][f=-000001] [Game::KillInterface][2] [t=00:00:53.227474][f=-000001] [Game::KillSimulation][1] [t=00:00:53.227512][f=-000001] [Game::KillSimulation][2] [t=00:00:53.239991][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:53.240002][f=-000001] [Game::KillSimulation][3] [t=00:00:53.241096][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.241234][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.241308][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.241325][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.241653][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.243772][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:53.250059][f=-000001] [Game::KillSimulation][4] [t=00:00:53.301982][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:00:53.302001][f=-000001] [Game::~CGame][2] [t=00:00:53.302005][f=-000001] [Game::~CGame][3] [t=00:00:53.302027][f=-000001] [SpringApp::Kill][3] [t=00:00:53.302074][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 10940 bytes sent in 494 packets (22.146 bytes/packet) 27603 bytes recv'd in 476 packets (57.989 bytes/packet) {0.087x, 0.103x} relative protocol overhead {up, down} 149 incoming chunks dropped, 101 outgoing chunks resent 78 incoming chunks processed [t=00:00:53.302137][f=-000001] [SpringApp::Kill][4] font=0000027e609e2340 [t=00:00:53.304466][f=-000001] [SpringApp::Kill][5] [t=00:00:53.308788][f=-000001] [SpringApp::Kill][6] [t=00:00:53.308844] [SpringApp::Kill][7] [t=00:00:53.308878] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.308883] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:53.308888] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:53.308895] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.308900] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.308905] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.308910] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.308916] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.308921] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.308926] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.308933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.308938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:00:53.308943] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:53.469321] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.469357] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.469361] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.469364] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:00:53.469368] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.473082] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>] [t=00:00:53.473090] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:00:53.473099] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (0000027e76a817a0) [t=00:00:53.473203] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000027e7700c240) [t=00:00:53.473314] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=8562ms [t=00:00:53.473330] file="unittextures/tatex/corve02a00.tga" indx=7965 inflSize=6kb readTime=24ms [t=00:00:53.473333] file="effects/ariel.lua" indx=680 inflSize=6kb readTime=22ms [t=00:00:53.473337] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=22ms [t=00:00:53.473341] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=22ms [t=00:00:53.473345] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=21ms [t=00:00:53.473348] file="anims/cursorterramex_2.png" indx=181 inflSize=1kb readTime=20ms [t=00:00:53.473354] file="units/shipscout.lua" indx=7194 inflSize=3kb readTime=19ms [t=00:00:53.473357] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=19ms [t=00:00:53.473363] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=19ms [t=00:00:53.473367] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms [t=00:00:53.474095] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=1)] #archives[section]=1 #files[section]=3 [t=00:00:53.474107] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (0000027e769ae970) [t=00:00:53.475303] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.475310] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000027e76a80930) [t=00:00:53.475392] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000027e76a81d20) [t=00:00:53.475422] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000027e76a80eb0) [t=00:00:53.475504] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.475509] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:00:53.475551] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.475556] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.475560] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.475564] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.475802] [SpringApp::Kill][8] [t=00:00:53.475809] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.475812] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a7e57430 (joinable=1) [t=00:00:53.475815] [WatchDog::Uninstall][2] [t=00:00:54.292969] [WatchDog::Uninstall][3] [t=00:00:54.292978] [SpringApp::Kill][9]
infolog_full.txt (truncated):