ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103590

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.159773] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.159785] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.163637] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.163687] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.276189] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.276216] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.276228]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.276235]   
[t=00:00:00.276238]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.276242]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.276246]   Use "none" to disable the default log sections.
[t=00:00:00.276249] ============== </Log Sections> ==============

[t=00:00:00.276255] ============== <User Config> ==============
[t=00:00:00.276318]   AllowDeferredMapRendering = 1
[t=00:00:00.276322]   AllowDeferredModelRendering = 1
[t=00:00:00.276325]   AnimationMT = 0
[t=00:00:00.276328]   BumpWaterAnisotropy = 2
[t=00:00:00.276331]   BumpWaterBlurReflection = 1
[t=00:00:00.276334]   BumpWaterDepthBits = 32
[t=00:00:00.276337]   BumpWaterReflection = 2
[t=00:00:00.276339]   BumpWaterRefraction = 2
[t=00:00:00.276342]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.276347]   CamFreeScrollSpeed = 50
[t=00:00:00.276352]   CamMode = 1
[t=00:00:00.276355]   CubeTexSizeReflection = 1024
[t=00:00:00.276359]   CubeTexSizeSpecular = 1024
Failed rotating the log file
[t=00:00:00.276362]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.276366]   EdgeMoveDynamic = 0
[t=00:00:00.276368]   EdgeMoveWidth = 0.003
[t=00:00:00.276371]   FPSFOV = 90
[t=00:00:00.276378]   FPSScrollSpeed = 50
[t=00:00:00.276391]   FontSize = 18
[t=00:00:00.276396]   GrassDetail = 0
[t=00:00:00.276401]   GroundDecals = 10
[t=00:00:00.276406]   GroundDetail = 180
[t=00:00:00.276418]   HangTimeout = 30
[t=00:00:00.276425]   HardwareCursor = 1
[t=00:00:00.276429]   InitialNetworkTimeout = 0
[t=00:00:00.276436]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.276440]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.276446]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.276451]   LinkOutgoingBandwidth = 131072
[t=00:00:00.276457]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.276463]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.276468]   MSAALevel = 8
[t=00:00:00.276475]   MaxParticles = 50000
[t=00:00:00.276481]   MaxSounds = 32
[t=00:00:00.276485]   MaximumTransmissionUnit = 0
[t=00:00:00.276491]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.276496]   MiniMapMarker = 0
[t=00:00:00.276501]   MouseDragScrollThreshold = 0
[t=00:00:00.276507]   NetworkLossFactor = 1
[t=00:00:00.276513]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.276517]   OverheadScrollSpeed = 50
[t=00:00:00.276523]   ReconnectTimeout = 0
[t=00:00:00.276527]   RotOverheadScrollSpeed = 50
[t=00:00:00.276536]   RotateLogFiles = 1
[t=00:00:00.276554]   ShadowMapSize = 16384
[t=00:00:00.276560]   Shadows = 1
[t=00:00:00.276564]   ShowClock = 0
[t=00:00:00.276569]   SoftParticles = 2
[t=00:00:00.276574]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.276580]   UnitIconDist = 151
[t=00:00:00.276585]   UpdateBoundingVolumeMT = 0
[t=00:00:00.276591]   UpdateWeaponVectorsMT = 0
[t=00:00:00.276595]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.276600]   UseLuaMemPools = 0
[t=00:00:00.276645]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.276652]   VFSCacheArchiveFiles = 0
[t=00:00:00.276657]   VSync = 0
[t=00:00:00.276661]   Water = 4
[t=00:00:00.276666]   XResolution = 2560
[t=00:00:00.276671]   YResolution = 1440
[t=00:00:00.276686] ============== </User Config> ==============

[t=00:00:00.276691] ============== <User System> ==============
[t=00:00:00.276697]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.276705]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.276721]        Compiler Version: gcc-13.2.0
[t=00:00:00.276762]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.276805]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.276812]        Binary Word Size: 64-bit (native)
[t=00:00:00.276817]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.276823]      Physical CPU Cores: 8
[t=00:00:00.276827]       Logical CPU Cores: 16
[t=00:00:00.276837] ============== </User System> ==============

[t=00:00:00.276984] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.276988]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.276991]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.276995]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.276998]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.277490] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.277497] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.281285] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.285372]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.285379]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.285383]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.285386]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.285389]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.285393]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.285396]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.285399]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.285401]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.285414]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.285416]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.285419]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.285422]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.285425]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.285429]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.285432]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.285435]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.285439]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.285441]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.285444]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.285449]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.285452]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.285455]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.285458]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.285460]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.285463]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.285467]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.285469]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.285472]         [57] 800x600x24bpp@60Hz
[t=00:00:00.285476]         [58] 720x576x24bpp@50Hz
[t=00:00:00.285479]         [59] 720x480x24bpp@60Hz
[t=00:00:00.285483]         [61] 640x480x24bpp@60Hz
[t=00:00:00.478723] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.480525] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.480536] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.494593] [GR::LogVersionInfo]
[t=00:00:00.494608]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.494611]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.494614]     GL vendor   : NVIDIA Corporation
[t=00:00:00.494617]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.494620]     GLSL version: 4.60 NVIDIA
[t=00:00:00.494623]     GLEW version: 2.1.0
[t=00:00:00.494625]     GPU memory  : 16376MB (total) / 12830MB (available)
[t=00:00:00.494633]     SDL swap-int: 1
[t=00:00:00.494636]     SDL driver  : windows
[t=00:00:00.494638]     
[t=00:00:00.494642]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.494650]     GLSL shader support       : 1
[t=00:00:00.494653]     GL4 support               : 1
[t=00:00:00.494656]     FBO extension support     : 1
[t=00:00:00.494665]     NVX GPU mem-info support  : 1
[t=00:00:00.494670]     ATI GPU mem-info support  : 0
[t=00:00:00.494677]     Texture clamping to edge  : 1
[t=00:00:00.494682]     NPOT-texture support      : 1 (1)
[t=00:00:00.494687]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.494692]     texture query-LOD support : 1 (1)
[t=00:00:00.494698]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.494702]     Z-buffer depth            : 32 (-)
[t=00:00:00.494708]     primitive-restart support : 1 (1)
[t=00:00:00.494712]     clip-space control support: 1 (1)
[t=00:00:00.494715]     seamless cube-map support : 1 (1)
[t=00:00:00.494718]     frag-depth layout support : 1 (1)
[t=00:00:00.494721]     persistent maps support   : 1 (1)
[t=00:00:00.494725]     explicit attribs location : 1 (1)
[t=00:00:00.494728]     multi draw indirect       : 1 (-)
[t=00:00:00.494732]     array textures            : 1 (-)
[t=00:00:00.494737]     buffer copy support       : 1 (-)
[t=00:00:00.494740]     indirect draw             : 1 (-)
[t=00:00:00.494743]     base instance             : 1 (-)
[t=00:00:00.494746]     
[t=00:00:00.494749]     max. FBO samples              : 32
[t=00:00:00.494752]     max. FS/program texture slots : 32/192
[t=00:00:00.494755]     max. texture size             : 32768
[t=00:00:00.494760]     max. texture anisotropy level : 16.000000
[t=00:00:00.494764]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.494768]     max. draw-buffers             : 8
[t=00:00:00.494771]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.494774]     max. uniform buffer-bindings  : 84
[t=00:00:00.494777]     max. uniform block-size       : 64KB
[t=00:00:00.494780]     max. storage buffer-bindings  : 96
[t=00:00:00.494783]     max. storage block-size       : 2047MB
[t=00:00:00.494786]     
[t=00:00:00.494788]     enable AMD-hacks : 0
[t=00:00:00.494792]     compress MIP-maps: 0
[t=00:00:00.494824]     Number of compressed texture formats: 23
[t=00:00:00.494839]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.494856] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.494993] [GR::UpdateGLConfigs]
[t=00:00:00.495010] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.495014] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.495263] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.495272] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.495281] [GR::InitGLState]
[t=00:00:00.495309] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.566617] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.568012] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.568292] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.571050] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.571062] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.571273] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.572453] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.572461] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.572492] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.572511] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.581564] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.581722] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.581970] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.582048] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.588303] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.588313] [VFS] [SpringVFS::ReserveArchives<this=0000027e76a3f8c0>]
[t=00:00:00.588388] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.589597] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027e76a3f8c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.589603] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.724051] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.724328] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.724517] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.724594] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.724687] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.724782] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.724858] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.725401] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.725408] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.725438] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.725681][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.725727][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.725818][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.725835][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.725842][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.725873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.729733][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.729749][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.729758][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.729766][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.729772][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.780328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.781565][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027e76ac2920(default) context=0000027e76a12470  numChannels=2 frameSize=8
[t=00:00:00.781578][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.781584][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.781588][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.781591][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.781646][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.781666][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.781672][f=-000001] [Sound]   Devices:
[t=00:00:00.783291][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.783307][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.783314][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.783338][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.783347][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.783917][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.783928][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.835206][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69121 MB
[t=00:00:00.836197][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.856240][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.856999][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Tommyknocker
[t=00:00:01.133636][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0)
[t=00:00:01.133899][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0
[t=00:00:01.140134][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.143968][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:01.185035][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:01.194310][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.194408][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.195285][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e76a3f8c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.554389][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e"
[t=00:00:01.554511][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.554564][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.586598][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.586656][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.586686][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.586727][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.586757][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.689749][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:19.690367][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:19.690464][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:19.690553][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:19.690783][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:19.690935][f=-000001] Initialize
[t=00:00:19.691004][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:19.691178][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:19.691773][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:19.692190][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:19.692340][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:19.692567][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:19.692661][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:19.692892][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:19.748310][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:19.750827][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:19.751137][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:19.751537][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:19.751671][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:19.752573][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:19.765252][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:19.766110][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:19.766242][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:19.766347][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:19.766821][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:19.766972][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:19.767188][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:19.767277][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:19.767432][f=-000001] IsIsland, <function>, false
[t=00:00:19.773786][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:19.774102][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.774272][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:19.774279][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:19.774285][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.774320][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.774427][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.775206][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.775387][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.775583][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.775739][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.775914][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.776118][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.776343][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.776524][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.776632][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.776791][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.776935][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.780200][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.780602][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.780803][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.781083][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.788820][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.789341][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.792607][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.792986][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.793298][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.794430][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.794731][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.796597][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.797015][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.797219][f=-000001] Mex Placement Initialised with 15 spots.
[t=00:00:19.797886][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.798224][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.798756][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.799475][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.799641][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.803699][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.810330][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.815007][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.815230][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.815405][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:19.815506][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.818120][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.818645][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.818867][f=-000001] SetSunLighting
[t=00:00:19.819215][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.867711][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.875620][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.879418][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.880463][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.880626][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.880779][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.880789][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.882567][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.882822][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.883021][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.885097][f=-000001] Writing last game win data
[t=00:00:19.889074][f=-000001] LuaUI v0.3
[t=00:00:20.036244][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.059602][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.059623][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.059871][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.059886][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:20.091638][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:20.111996][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:20.113249][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:20.113933][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:20.114422][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:20.114437][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6144 (x48, z128)
[t=00:00:20.118615][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:20.121606][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:00:20.121617][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 24.78
[t=00:00:20.121630][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 639.99
[t=00:00:20.121640][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 31 unit-defs)
[t=00:00:20.121649][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 100.000000% of the map. (used by 73 unit-defs)
[t=00:00:20.121659][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:00:20.121666][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:00:20.121674][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:00:20.121683][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:20.121690][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:20.125284][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 66.68% of the map. (used by 387 unit-defs)
[t=00:00:20.125313][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[t=00:00:20.126527][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 66.68% of the map. (used by 4 unit-defs)
[t=00:00:20.128183][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:00:20.129395][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 66.68% of the map. (used by 33 unit-defs)
[t=00:00:20.131017][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs)
[t=00:00:20.132668][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:20.133226][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 30.65% of the map. (used by 13 unit-defs)
[t=00:00:20.133246][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[t=00:00:20.133800][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 30.65% of the map. (used by 20 unit-defs)
[t=00:00:20.134994][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 2 Map-Area(s) occupying 66.68% of the map. (used by 1 unit-defs)
[t=00:00:20.171396][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Chicken_Farm_v02.json)
[t=00:00:20.177363][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:20.183694][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:20.188689][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:20.193964][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:20.198372][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:20.203001][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:20.208699][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:20.218648][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:20.218886][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:20.218892][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 159ms
[t=00:00:20.226556][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11434, 0.0} allocedSize{int+, int-, ext}={0, 0, 1932762}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091}
[t=00:00:20.811436][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.194374][f=-000001] GameID: 2c373166a7e3d1a1f0260fecdf782634
[t=00:00:21.194604][f=-000001] Connection attempt from Tommyknocker
[t=00:00:21.194610][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:21.194696][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.194715][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334"
[t=00:00:21.194728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:21.194738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afa67fef54059f191c00cd4ca8982e3bbf1e6c80c8bd37f813a530f9b0c11d1debf4afe5ef1d21db2cfc3fd282b20f6f863170d19c45ac0837e7c51519a55fa6]"
[t=00:00:21.194748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=794522f4d7ffdddea4f0e2825703ab34ecdbf84e81b4e695cfbb09a145e299c17b4026b36956f02901173cb1e5c08b62d23e68a3e6ff7ea7a96911ccadb7bab0]"
[t=00:00:21.194786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000027e2fb2d260,0000000000000000}][locale="C"]"
[t=00:00:21.231031][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.333639][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1
[t=00:00:31.920863][f=-000001] <Tommyknocker> Allies: I choose: StrikerMan!
[t=00:00:48.657011][f=-000001] <Tommyknocker> !exit
[t=00:00:49.177750][f=-000001] > exiting game
[t=00:00:49.177765][f=-000001] No clients connected, shutting down server
[t=00:00:49.177770][f=-000001] Server shutdown
[t=00:00:49.177992][f=-000001] Submitting stats
[t=00:00:49.178032][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:00:49.178981][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:00:51.956583][f=-000001] <autoquit> Autoquit canceled.
[t=00:00:52.903047][f=-000001] [QuitAction] user exited to system
[t=00:00:52.907380][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:52.907389][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:52.935202][f=-000001]  [async=0] threads=8 tasks=1743 {sum,avg}{exec,wait}time={{2816.866, 1.616}, {2044.624, 1.173}}ms
[t=00:00:52.935216][f=-000001]      thread=1 tasks=249 {sum,min,max,avg}{exec,wait}time={{410.158, 0.000, 327.564, 1.647}, {273.738, 0.000, 9.094, 1.099}}ms
[t=00:00:52.935224][f=-000001]      thread=2 tasks=249 {sum,min,max,avg}{exec,wait}time={{408.703, 0.000, 327.659, 1.641}, {324.981, 0.000, 9.098, 1.305}}ms
[t=00:00:52.935231][f=-000001]      thread=3 tasks=249 {sum,min,max,avg}{exec,wait}time={{406.092, 0.000, 327.638, 1.631}, {310.428, 0.000, 8.382, 1.247}}ms
[t=00:00:52.935238][f=-000001]      thread=4 tasks=249 {sum,min,max,avg}{exec,wait}time={{397.055, 0.000, 327.741, 1.595}, {285.010, 0.000, 8.383, 1.145}}ms
[t=00:00:52.935244][f=-000001]      thread=5 tasks=249 {sum,min,max,avg}{exec,wait}time={{402.051, 0.000, 327.772, 1.615}, {296.190, 0.000, 8.381, 1.190}}ms
[t=00:00:52.935251][f=-000001]      thread=6 tasks=249 {sum,min,max,avg}{exec,wait}time={{397.719, 0.000, 327.670, 1.597}, {293.951, 0.000, 9.276, 1.181}}ms
[t=00:00:52.935261][f=-000001]      thread=7 tasks=249 {sum,min,max,avg}{exec,wait}time={{395.087, 0.000, 327.755, 1.587}, {260.326, 0.000, 8.389, 1.045}}ms
[t=00:00:52.935266][f=-000001]  [async=1] threads=8 tasks=2905 {sum,avg}{exec,wait}time={{46615.012, 16.046}, {13857596.000, 4770.257}}ms
[t=00:00:52.935274][f=-000001]      thread=1 tasks=415 {sum,min,max,avg}{exec,wait}time={{6593.582, 0.000, 462.005, 15.888}, {1969549.000, 1.039, 6590.112, 4745.901}}ms
[t=00:00:52.935284][f=-000001]      thread=2 tasks=416 {sum,min,max,avg}{exec,wait}time={{6851.622, 0.000, 437.336, 16.470}, {1988444.250, 1.036, 6589.758, 4779.914}}ms
[t=00:00:52.935294][f=-000001]      thread=3 tasks=415 {sum,min,max,avg}{exec,wait}time={{6605.984, 0.000, 435.958, 15.918}, {1968027.875, 0.151, 6592.179, 4742.236}}ms
[t=00:00:52.935300][f=-000001]      thread=4 tasks=415 {sum,min,max,avg}{exec,wait}time={{6856.063, 0.000, 441.780, 16.521}, {1979418.375, 0.231, 6568.905, 4769.683}}ms
[t=00:00:52.935309][f=-000001]      thread=5 tasks=414 {sum,min,max,avg}{exec,wait}time={{6569.265, 0.000, 441.455, 15.868}, {1992896.625, 0.307, 6589.896, 4813.760}}ms
[t=00:00:52.935316][f=-000001]      thread=6 tasks=415 {sum,min,max,avg}{exec,wait}time={{6568.183, 0.000, 435.007, 15.827}, {1973612.125, 0.417, 6595.809, 4755.692}}ms
[t=00:00:52.935323][f=-000001]      thread=7 tasks=415 {sum,min,max,avg}{exec,wait}time={{6570.312, 0.000, 438.978, 15.832}, {1985647.000, 0.490, 6589.822, 4784.691}}ms
[t=00:00:52.935328][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:52.935332][f=-000001] [SpringApp::Kill][2]
[t=00:00:52.935634][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:52.935642][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000027f6f609350
[t=00:00:52.935677][f=-000001] Start widgetHandler:Shutdown
[t=00:00:52.937182][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:52.941618][f=-000001] Writing last game win data
[t=00:00:52.944082][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:52.944091][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:52.944110][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:52.944119][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:52.944128][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:52.944822][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:52.944896][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:52.945456][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:52.945463][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:52.945816][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:52.945830][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:52.945856][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:52.945862][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:52.945882][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:52.945896][f=-000001] Shutdown Widget - HealthBars
[t=00:00:52.946517][f=-000001] Shutdown Widget - Noises
[t=00:00:52.946524][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:52.946530][f=-000001] Shutdown Widget - BuildETA
[t=00:00:52.946536][f=-000001] Shutdown Widget - Win Counter
[t=00:00:52.946544][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:52.946551][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:52.946558][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:52.946564][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:52.946620][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:52.946627][f=-000001] Shutdown Widget - CameraShake
[t=00:00:52.946634][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:52.946671][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:52.946680][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:52.946688][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:52.946697][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:52.946704][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:00:52.946710][f=-000001] Shutdown Widget - Context Menu
[t=00:00:52.946715][f=-000001] Shutdown Widget - Darkening
[t=00:00:52.946725][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:52.946736][f=-000001] Shutdown Widget - Grab Input
[t=00:00:52.946805][f=-000001] Input grabbing is disabled!
[t=00:00:52.946811][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:52.946819][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:52.946827][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:52.946833][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:52.946840][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:52.946905][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:52.946915][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:52.946924][f=-000001] Shutdown Widget - Transport AI
[t=00:00:52.946931][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:52.946937][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:52.946970][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:52.946977][f=-000001] Shutdown Widget - Map Draw Blocker
[t=00:00:52.946988][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:52.946998][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:52.947351][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:52.947360][f=-000001] Shutdown Widget - Selection Send
[t=00:00:52.947367][f=-000001] Shutdown Widget - LupsManager
[t=00:00:52.947377][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:52.947384][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:52.947390][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:52.951242][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:52.951259][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:52.951266][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:52.951272][f=-000001] Shutdown Widget - Lups
[t=00:00:52.951508][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:52.951578][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:52.951589][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:52.951606][f=-000001] Shutdown Widget - Select Keys
[t=00:00:52.951619][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:52.951632][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:52.951659][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:52.951781][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:52.952268][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:52.952366][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:52.952378][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:52.952383][f=-000001] End widgetHandler:Shutdown
[t=00:00:53.045049][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11727125, 0.0} allocedSize{int+, int-, ext}={0, 0, 2771136668}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0210}
[t=00:00:53.046658][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:53.046669][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000027e2fb2d260
[t=00:00:53.046694][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:53.046700][f=-000001] Shutdown - Notice
[t=00:00:53.046713][f=-000001] FUTURE WARS GAME OVER.
[t=00:00:53.046718][f=-000001] Shutdown - Resource Setup
[t=00:00:53.046725][f=-000001] Shutdown - StartSetup
[t=00:00:53.046730][f=-000001] Shutdown - UnitMorph
[t=00:00:53.046737][f=-000001] Shutdown - Carrier Drones
[t=00:00:53.046743][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:53.046749][f=-000001] Shutdown - Modular Comm Info
[t=00:00:53.046755][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:53.046761][f=-000001] Shutdown - UnitCloakShield
[t=00:00:53.046769][f=-000001] Shutdown - Starlight Handler
[t=00:00:53.046773][f=-000001] End gadgetHandler:Shutdown
[t=00:00:53.056351][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:53.056364][f=-000001] Shutdown - UnitMorph
[t=00:00:53.056375][f=-000001] Shutdown - Teleport Throw
[t=00:00:53.056383][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:53.056462][f=-000001] Shutdown - Missile fired callins
[t=00:00:53.056469][f=-000001] Shutdown - Modular Comm Info
[t=00:00:53.056487][f=-000001] Shutdown - Retreat Command
[t=00:00:53.056494][f=-000001] Shutdown - Shockwaves
[t=00:00:53.056500][f=-000001] Shutdown - Unit tint API
[t=00:00:53.056511][f=-000001] Shutdown - Unit glow API
[t=00:00:53.056522][f=-000001] Shutdown - UnitCloakShield
[t=00:00:53.056539][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:53.056545][f=-000001] Shutdown - Lups
[t=00:00:53.056968][f=-000001] Shutdown - Lups Shield
[t=00:00:53.056978][f=-000001] End gadgetHandler:Shutdown
[t=00:00:53.076403][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312}
[t=00:00:53.079920][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:53.080004][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:53.080023][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:53.086035][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-30_18-23-42-926_Chicken_Farm_v02_105.1.1-2457-g8095d30 BAR105.sdfz" (12768 bytes)
[t=00:00:53.086092][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:53.098474][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:53.098499][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:00:53.098577][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027e76a12470 dev=0000027e76ac2920
[t=00:00:53.098730][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027e76a12470 dev=0000027e76ac2920
[t=00:00:53.098735][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027e76a12470)]
[t=00:00:53.099356][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027e76ac2920)]
[t=00:00:53.099423][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:53.126122][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:53.126788][f=-000001] [Game::~CGame][1]
[t=00:00:53.126805][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:53.126815][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:53.126820][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:53.126824][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:53.126829][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:53.126842][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:53.126909][f=-000001] [Game::KillMisc][1]
[t=00:00:53.126929][f=-000001] [Game::KillMisc][2]
[t=00:00:53.126937][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:53.138554][f=-000001] [Game::KillMisc][3]
[t=00:00:53.138630][f=-000001] [Game::KillRendering][1]
[t=00:00:53.141405][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:53.193995][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:53.194029][f=-000001] [S3OParser::Kill] allocated 5422 pieces
[t=00:00:53.194464][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:00:53.226876][f=-000001] [Game::KillInterface][1]
[t=00:00:53.227203][f=-000001] [Game::KillInterface][2]
[t=00:00:53.227474][f=-000001] [Game::KillSimulation][1]
[t=00:00:53.227512][f=-000001] [Game::KillSimulation][2]
[t=00:00:53.239991][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:53.240002][f=-000001] [Game::KillSimulation][3]
[t=00:00:53.241096][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.241234][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.241308][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.241325][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.241653][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:53.243772][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:53.250059][f=-000001] [Game::KillSimulation][4]
[t=00:00:53.301982][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:00:53.302001][f=-000001] [Game::~CGame][2]
[t=00:00:53.302005][f=-000001] [Game::~CGame][3]
[t=00:00:53.302027][f=-000001] [SpringApp::Kill][3]
[t=00:00:53.302074][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10940 bytes sent   in 494 packets (22.146 bytes/packet)
    27603 bytes recv'd in 476 packets (57.989 bytes/packet)
    {0.087x, 0.103x} relative protocol overhead {up, down}
    149 incoming chunks dropped, 101 outgoing chunks resent
    78 incoming chunks processed

[t=00:00:53.302137][f=-000001] [SpringApp::Kill][4] font=0000027e609e2340
[t=00:00:53.304466][f=-000001] [SpringApp::Kill][5]
[t=00:00:53.308788][f=-000001] [SpringApp::Kill][6]
[t=00:00:53.308844] [SpringApp::Kill][7]
[t=00:00:53.308878] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.308883] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:53.308888] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:53.308895] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.308900] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:53.308905] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.308910] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.308916] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.308921] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:53.308926] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.308933] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.308938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:00:53.308943] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:53.469321] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:53.469357] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:53.469361] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:53.469364] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:53.469368] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:53.473082] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>]
[t=00:00:53.473090] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:00:53.473099] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (0000027e76a817a0)
[t=00:00:53.473203] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000027e7700c240)
[t=00:00:53.473314] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=8562ms
[t=00:00:53.473330]     file="unittextures/tatex/corve02a00.tga" indx=7965 inflSize=6kb readTime=24ms
[t=00:00:53.473333]     file="effects/ariel.lua" indx=680 inflSize=6kb readTime=22ms
[t=00:00:53.473337]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=22ms
[t=00:00:53.473341]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=22ms
[t=00:00:53.473345]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=21ms
[t=00:00:53.473348]     file="anims/cursorterramex_2.png" indx=181 inflSize=1kb readTime=20ms
[t=00:00:53.473354]     file="units/shipscout.lua" indx=7194 inflSize=3kb readTime=19ms
[t=00:00:53.473357]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=19ms
[t=00:00:53.473363]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=19ms
[t=00:00:53.473367]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms
[t=00:00:53.474095] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:00:53.474107] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (0000027e769ae970)
[t=00:00:53.475303] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:53.475310] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000027e76a80930)
[t=00:00:53.475392] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000027e76a81d20)
[t=00:00:53.475422] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000027e76a80eb0)
[t=00:00:53.475504] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:53.475509] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:00:53.475551] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:53.475556] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:53.475560] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:53.475564] [VFS] [SpringVFS::DeleteArchives<this=0000027e76a3f8c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:53.475802] [SpringApp::Kill][8]
[t=00:00:53.475809] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:53.475812] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a7e57430 (joinable=1)
[t=00:00:53.475815] [WatchDog::Uninstall][2]
[t=00:00:54.292969] [WatchDog::Uninstall][3]
[t=00:00:54.292978] [SpringApp::Kill][9]