Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.026988] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.027004] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.030867] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.030910] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.129214] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.129240] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.129252] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.129265] [t=00:00:00.129268] Enable or disable log sections using the LogSections configuration key [t=00:00:00.129272] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.129275] Use "none" to disable the default log sections. [t=00:00:00.129278] ============== </Log Sections> ============== [t=00:00:00.129285] ============== <User Config> ============== [t=00:00:00.129347] AllowDeferredMapRendering = 1 [t=00:00:00.129351] AllowDeferredModelRendering = 1 [t=00:00:00.129354] AnimationMT = 0 [t=00:00:00.129357] BumpWaterAnisotropy = 2 [t=00:00:00.129360] BumpWaterBlurReflection = 1 [t=00:00:00.129363] BumpWaterDepthBits = 32 [t=00:00:00.129367] BumpWaterReflection = 2 [t=00:00:00.129370] BumpWaterRefraction = 2 [t=00:00:00.129373] BumpWaterTexSizeReflection = 1024 [t=00:00:00.129376] CamFreeScrollSpeed = 50 [t=00:00:00.129381] CamMode = 1 [t=00:00:00.129386] CubeTexSizeReflection = 1024 [t=00:00:00.129389] CubeTexSizeSpecular = 1024 [t=00:00:00.129392] DualScreenMiniMapOnLeft = 1 [t=00:00:00.129396] EdgeMoveDynamic = 0 [t=00:00:00.129399] EdgeMoveWidth = 0.003 [t=00:00:00.129402] FPSFOV = 90 [t=00:00:00.129405] FPSScrollSpeed = 50 [t=00:00:00.129408] FontSize = 18 [t=00:00:00.129411] GrassDetail = 0 [t=00:00:00.129414] GroundDecals = 10 [t=00:00:00.129417] GroundDetail = 180 [t=00:00:00.129422] HangTimeout = 30 [t=00:00:00.129426] HardwareCursor = 1 [t=00:00:00.129429] InitialNetworkTimeout = 0 [t=00:00:00.129432] LinkIncomingMaxPacketRate = 512 [t=00:00:00.129435] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.129439] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.129442] LinkOutgoingBandwidth = 131072 [t=00:00:00.129445] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.129449] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.129452] MSAALevel = 8 [t=00:00:00.129456] MaxParticles = 50000 [t=00:00:00.129459] MaxSounds = 32 [t=00:00:00.129462] MaximumTransmissionUnit = 0 [t=00:00:00.129465] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.129469] MiniMapMarker = 0 [t=00:00:00.129472] MouseDragScrollThreshold = 0 [t=00:00:00.129475] NetworkLossFactor = 1 [t=00:00:00.129479] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.129482] OverheadScrollSpeed = 50 [t=00:00:00.129485] ReconnectTimeout = 0 [t=00:00:00.129488] RotOverheadScrollSpeed = 50 [t=00:00:00.129493] RotateLogFiles = 1 [t=00:00:00.129497] ShadowMapSize = 16384 [t=00:00:00.129500] Shadows = 1 [t=00:00:00.129502] ShowClock = 0 [t=00:00:00.129506] SoftParticles = 2 [t=00:00:00.129509] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.129512] UnitIconDist = 151 [t=00:00:00.129516] UpdateBoundingVolumeMT = 0 [t=00:00:00.129519] UpdateWeaponVectorsMT = 0 [t=00:00:00.129522] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.129526] UseLuaMemPools = 0 [t=00:00:00.129545] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.129548] VFSCacheArchiveFiles = 0 [t=00:00:00.129551] VSync = 0 [t=00:00:00.129554] Water = 4 [t=00:00:00.129557] XResolution = 2560 [t=00:00:00.129560] YResolution = 1440 [t=00:00:00.129566] ============== </User Config> ============== [t=00:00:00.129570] ============== <User System> ============== [t=00:00:00.129573] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.129578] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.129586] Compiler Version: gcc-13.2.0 [t=00:00:00.129609] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.129637] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile [t=00:00:00.129641] Binary Word Size: 64-bit (native) [t=00:00:00.129644] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.129648] Physical CPU Cores: 8 [t=00:00:00.129651] Logical CPU Cores: 16 [t=00:00:00.129656] ============== </User System> ============== [t=00:00:00.129741] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.129744] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.129746] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.129749] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.129751] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.130239] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.130246] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.133883] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.138009] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.138017] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.138020] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.138024] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.138026] [10] 2048x1280x24bpp@60Hz [t=00:00:00.138030] [12] 1969x1108x24bpp@70Hz [t=00:00:00.138033] [15] 1920x1440x24bpp@70Hz [t=00:00:00.138062] [18] 1920x1200x24bpp@60Hz [t=00:00:00.138065] [20] 1920x1080x24bpp@70Hz [t=00:00:00.138076] [24] 1707x960x24bpp@70Hz [t=00:00:00.138080] [27] 1680x1050x24bpp@60Hz [t=00:00:00.138082] [29] 1600x1200x24bpp@60Hz [t=00:00:00.138085] [30] 1600x1024x24bpp@60Hz [t=00:00:00.138088] [32] 1600x1000x24bpp@60Hz [t=00:00:00.138092] [33] 1600x900x24bpp@60Hz [t=00:00:00.138094] [34] 1506x847x24bpp@70Hz [t=00:00:00.138097] [37] 1440x1080x24bpp@70Hz [t=00:00:00.138101] [41] 1440x900x24bpp@60Hz [t=00:00:00.138104] [42] 1366x768x24bpp@60Hz [t=00:00:00.138107] [43] 1360x768x24bpp@60Hz [t=00:00:00.138111] [44] 1280x1024x24bpp@60Hz [t=00:00:00.138115] [46] 1280x960x24bpp@60Hz [t=00:00:00.138117] [47] 1280x800x24bpp@60Hz [t=00:00:00.138120] [48] 1280x768x24bpp@60Hz [t=00:00:00.138122] [49] 1280x720x24bpp@70Hz [t=00:00:00.138125] [52] 1176x664x24bpp@60Hz [t=00:00:00.138128] [55] 1152x864x24bpp@60Hz [t=00:00:00.138131] [56] 1024x768x24bpp@60Hz [t=00:00:00.138134] [57] 800x600x24bpp@60Hz [t=00:00:00.138137] [58] 720x576x24bpp@50Hz [t=00:00:00.138140] [59] 720x480x24bpp@60Hz [t=00:00:00.138145] [61] 640x480x24bpp@60Hz [t=00:00:00.302408] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.303939] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.303950] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.321210] [GR::LogVersionInfo] [t=00:00:00.321234] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.321238] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.321241] GL vendor : NVIDIA Corporation [t=00:00:00.321244] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.321247] GLSL version: 4.60 NVIDIA [t=00:00:00.321250] GLEW version: 2.1.0 [t=00:00:00.321252] GPU memory : 16376MB (total) / 12975MB (available) [t=00:00:00.321262] SDL swap-int: 1 [t=00:00:00.321265] SDL driver : windows [t=00:00:00.321270] [t=00:00:00.321273] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.321280] GLSL shader support : 1 [t=00:00:00.321283] GL4 support : 1 [t=00:00:00.321286] FBO extension support : 1 [t=00:00:00.321295] NVX GPU mem-info support : 1 [t=00:00:00.321300] ATI GPU mem-info support : 0 [t=00:00:00.321307] Texture clamping to edge : 1 [t=00:00:00.321312] NPOT-texture support : 1 (1) [t=00:00:00.321317] S3TC/DXT1 texture support : 1/1 [t=00:00:00.321322] texture query-LOD support : 1 (1) [t=00:00:00.321328] MSAA frame-buffer support : 1 (1) [t=00:00:00.321331] Z-buffer depth : 32 (-) [t=00:00:00.321337] primitive-restart support : 1 (1) [t=00:00:00.321340] clip-space control support: 1 (1) [t=00:00:00.321343] seamless cube-map support : 1 (1) [t=00:00:00.321346] frag-depth layout support : 1 (1) [t=00:00:00.321349] persistent maps support : 1 (1) [t=00:00:00.321352] explicit attribs location : 1 (1) [t=00:00:00.321355] multi draw indirect : 1 (-) [t=00:00:00.321358] array textures : 1 (-) [t=00:00:00.321363] buffer copy support : 1 (-) [t=00:00:00.321366] indirect draw : 1 (-) [t=00:00:00.321369] base instance : 1 (-) [t=00:00:00.321372] [t=00:00:00.321374] max. FBO samples : 32 [t=00:00:00.321377] max. FS/program texture slots : 32/192 [t=00:00:00.321380] max. texture size : 32768 [t=00:00:00.321385] max. texture anisotropy level : 16.000000 [t=00:00:00.321388] max. vec4 varyings/attributes : 31/16 [t=00:00:00.321393] max. draw-buffers : 8 [t=00:00:00.321396] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.321399] max. uniform buffer-bindings : 84 [t=00:00:00.321402] max. uniform block-size : 64KB [t=00:00:00.321406] max. storage buffer-bindings : 96 [t=00:00:00.321409] max. storage block-size : 2047MB [t=00:00:00.321412] [t=00:00:00.321414] enable AMD-hacks : 0 [t=00:00:00.321417] compress MIP-maps: 0 [t=00:00:00.321453] Number of compressed texture formats: 23 [t=00:00:00.321468] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.321486] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.321639] [GR::UpdateGLConfigs] [t=00:00:00.321664] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.321668] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.321910] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.321918] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.321927] [GR::InitGLState] [t=00:00:00.321957] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.393029] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394431] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.394725] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.397631] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.397643] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.397861] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.398820] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.398832] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.398882] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.398918] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.407935] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.408083] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.408326] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.408397] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.414505] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.414515] [VFS] [SpringVFS::ReserveArchives<this=00000200d1c43940>] [t=00:00:00.414589] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.415719] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000200d1c43940 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.415725] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.494660] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.494898] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.494988] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.495024] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.495153] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.495181] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.495260] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.495326] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.496368] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.496573] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.496838][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.496886][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.496963][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.496972][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.496976][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.496996][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.499885][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.499896][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.499901][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.499906][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.499911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.548456][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.550232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000200d1bc1610(default) context=00000200d1b1b860 numChannels=2 frameSize=8 [t=00:00:00.550244][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.550250][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.550254][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.550257][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.550305][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.550325][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.550332][f=-000001] [Sound] Devices: [t=00:00:00.551683][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.551692][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.551697][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.551708][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.551713][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.552232][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.552241][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.622394][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 125ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69129 MB [t=00:00:00.623347][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.626859][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.627686][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Tommyknocker [t=00:00:00.778195][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:00.778481][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:00.778622][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.778760][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:00.811374][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:00.820304][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.820405][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.821248][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.826677][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:00.826728][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.826764][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.859683][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.859740][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.859771][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.859810][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.859839][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.848970][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.849116][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.849229][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.849386][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.849527][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:10.849683][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.849845][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:10.863783][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:10.864521][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.865003][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.865157][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.865389][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.865482][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.865585][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:00:10.878326][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.879337][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:00:10.879508][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.880161][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.880535][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.880699][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.882973][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.942410][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.942894][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.943004][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.943985][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.944143][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.944410][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.944563][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.944720][f=-000001] IsIsland, <function>, false [t=00:00:10.952476][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:10.953366][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.953563][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.953800][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.954003][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.954163][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.954320][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.954505][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.954602][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.954751][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.954910][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:10.954917][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:10.954927][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.954965][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.955152][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.955401][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.955562][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.955669][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.955865][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.956206][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.959383][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.959539][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.962692][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.963012][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.969330][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.969989][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.970371][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.971436][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.971646][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.971838][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:10.972608][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.973278][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.975190][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.975510][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.976094][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.976424][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.976526][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.976622][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.978276][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.979127][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.983088][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.983236][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:10.983364][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.984464][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.984854][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.985025][f=-000001] SetSunLighting [t=00:00:10.985354][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.033968][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.034290][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.035219][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.035460][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.037216][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.037549][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.037561][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.037675][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.038303][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.044242][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.046315][f=-000001] Writing last game win data [t=00:00:11.050483][f=-000001] LuaUI v0.3 [t=00:00:11.194173][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.233735][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.233757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.234009][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.234027][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:11.235351][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:11.237761][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:11.238196][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:11.238212][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:11.238425][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:11.238431][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6144 (x48, z128) [t=00:00:11.240493][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:11.243665][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:00:11.243677][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 24.78 [t=00:00:11.243695][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 639.99 [t=00:00:11.243706][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 31 unit-defs) [t=00:00:11.243715][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 73 unit-defs) [t=00:00:11.243725][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:00:11.243732][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:00:11.243739][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:00:11.243748][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:11.243755][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:11.245209][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 387 unit-defs) [t=00:00:11.245241][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [t=00:00:11.246467][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 4 unit-defs) [t=00:00:11.248205][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:00:11.249438][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 33 unit-defs) [t=00:00:11.251116][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs) [t=00:00:11.252748][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.253355][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 30.65% of the map. (used by 13 unit-defs) [t=00:00:11.253375][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [t=00:00:11.253936][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 30.65% of the map. (used by 20 unit-defs) [t=00:00:11.255129][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 1 unit-defs) [t=00:00:11.289561][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Chicken_Farm_v02.json) [t=00:00:11.289715][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:11.291064][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:11.291205][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:11.291472][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:11.291960][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:11.292069][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:11.293965][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:11.302135][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:11.302384][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.302391][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 68ms [t=00:00:11.310401][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11286, 0.0} allocedSize{int+, int-, ext}={0, 0, 1924887}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121} [t=00:00:11.847506][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.045553][f=-000001] GameID: 67373166e0a10f2e1b12f00a1bd7a105 [t=00:00:12.045783][f=-000001] Connection attempt from Tommyknocker [t=00:00:12.045788][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.045876][f=-000001] -> Connection established (given id 0) [t=00:00:12.045894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334" [t=00:00:12.045910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:12.045919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afa67fef54059f191c00cd4ca8982e3bbf1e6c80c8bd37f813a530f9b0c11d1debf4afe5ef1d21db2cfc3fd282b20f6f863170d19c45ac0837e7c51519a55fa6]" [t=00:00:12.045930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=794522f4d7ffdddea4f0e2825703ab34ecdbf84e81b4e695cfbb09a145e299c17b4026b36956f02901173cb1e5c08b62d23e68a3e6ff7ea7a96911ccadb7bab0]" [t=00:00:12.045967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000201c2693ae0,0000000000000000}][locale="C"]" [t=00:00:12.074678][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.175610][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1 [t=00:01:22.814844][f=-000001] <Tommyknocker> !exit [t=00:01:23.333425][f=-000001] > exiting game [t=00:01:23.333441][f=-000001] No clients connected, shutting down server [t=00:01:23.333445][f=-000001] Server shutdown [t=00:01:23.333667][f=-000001] Submitting stats [t=00:01:23.333706][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:23.362988][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:24.199485][f=-000001] <autoquit> Autoquit canceled. [t=00:01:26.827779][f=-000001] [QuitAction] user exited to system [t=00:01:26.832096][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:26.832106][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:26.860810][f=-000001] [async=0] threads=8 tasks=1736 {sum,avg}{exec,wait}time={{489.554, 0.282}, {506.346, 0.292}}ms [t=00:01:26.860824][f=-000001] thread=1 tasks=248 {sum,min,max,avg}{exec,wait}time={{86.297, 0.000, 17.797, 0.348}, {55.631, 0.000, 2.643, 0.224}}ms [t=00:01:26.860837][f=-000001] thread=2 tasks=248 {sum,min,max,avg}{exec,wait}time={{73.243, 0.000, 16.123, 0.295}, {69.010, 0.000, 2.646, 0.278}}ms [t=00:01:26.860843][f=-000001] thread=3 tasks=248 {sum,min,max,avg}{exec,wait}time={{70.940, 0.000, 18.674, 0.286}, {69.983, 0.000, 2.783, 0.282}}ms [t=00:01:26.860853][f=-000001] thread=4 tasks=248 {sum,min,max,avg}{exec,wait}time={{68.572, 0.000, 15.997, 0.277}, {70.663, 0.000, 2.373, 0.285}}ms [t=00:01:26.860859][f=-000001] thread=5 tasks=248 {sum,min,max,avg}{exec,wait}time={{67.342, 0.000, 15.958, 0.272}, {72.868, 0.000, 2.458, 0.294}}ms [t=00:01:26.860866][f=-000001] thread=6 tasks=248 {sum,min,max,avg}{exec,wait}time={{71.156, 0.000, 16.632, 0.287}, {58.550, 0.000, 2.659, 0.236}}ms [t=00:01:26.860874][f=-000001] thread=7 tasks=248 {sum,min,max,avg}{exec,wait}time={{52.003, 0.000, 10.114, 0.210}, {109.640, 0.000, 18.308, 0.442}}ms [t=00:01:26.860882][f=-000001] [async=1] threads=8 tasks=2902 {sum,avg}{exec,wait}time={{27348.756, 9.424}, {8588796.000, 2959.613}}ms [t=00:01:26.860889][f=-000001] thread=1 tasks=414 {sum,min,max,avg}{exec,wait}time={{3908.311, 0.000, 397.096, 9.440}, {1223312.750, 1.424, 3916.331, 2954.862}}ms [t=00:01:26.860896][f=-000001] thread=2 tasks=414 {sum,min,max,avg}{exec,wait}time={{3908.729, 0.000, 389.644, 9.441}, {1233218.000, 0.394, 3924.213, 2978.787}}ms [t=00:01:26.860908][f=-000001] thread=3 tasks=415 {sum,min,max,avg}{exec,wait}time={{3909.622, 0.000, 400.806, 9.421}, {1224689.000, 0.103, 3931.584, 2951.058}}ms [t=00:01:26.860915][f=-000001] thread=4 tasks=415 {sum,min,max,avg}{exec,wait}time={{3907.239, 0.000, 390.293, 9.415}, {1230410.500, 0.212, 3916.278, 2964.844}}ms [t=00:01:26.860922][f=-000001] thread=5 tasks=415 {sum,min,max,avg}{exec,wait}time={{3905.269, 0.000, 387.273, 9.410}, {1215460.000, 0.250, 3923.303, 2928.819}}ms [t=00:01:26.860932][f=-000001] thread=6 tasks=415 {sum,min,max,avg}{exec,wait}time={{3907.232, 0.000, 390.086, 9.415}, {1237946.625, 0.335, 3916.313, 2983.004}}ms [t=00:01:26.860941][f=-000001] thread=7 tasks=414 {sum,min,max,avg}{exec,wait}time={{3902.354, 0.000, 387.797, 9.426}, {1223758.625, 0.053, 3919.365, 2955.939}}ms [t=00:01:26.860946][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:26.860950][f=-000001] [SpringApp::Kill][2] [t=00:01:26.861246][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:26.861252][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000200817376b0 [t=00:01:26.861288][f=-000001] Start widgetHandler:Shutdown [t=00:01:26.862862][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:26.867438][f=-000001] Writing last game win data [t=00:01:26.869913][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:26.869923][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:26.869945][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:26.869956][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:26.869965][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:26.870681][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:26.870689][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:26.871240][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:26.871323][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:26.871957][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:26.871968][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:26.872002][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:26.872009][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:26.872034][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:26.872051][f=-000001] Shutdown Widget - Unit Icons [t=00:01:26.872058][f=-000001] Shutdown Widget - Noises [t=00:01:26.872064][f=-000001] Shutdown Widget - HealthBars [t=00:01:26.872721][f=-000001] Shutdown Widget - BuildETA [t=00:01:26.872729][f=-000001] Shutdown Widget - Win Counter [t=00:01:26.872738][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:26.872745][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:26.872751][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:26.872758][f=-000001] Shutdown Widget - Map Draw Blocker [t=00:01:26.872770][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:01:26.872777][f=-000001] Shutdown Widget - Stereo3D [t=00:01:26.872808][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:26.872815][f=-000001] Shutdown Widget - Transport AI [t=00:01:26.872822][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:26.872835][f=-000001] Shutdown Widget - Point Tracker [t=00:01:26.872842][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:26.872920][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:26.872927][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:26.872933][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:26.872941][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:26.872948][f=-000001] Shutdown Widget - Grab Input [t=00:01:26.873048][f=-000001] Input grabbing is disabled! [t=00:01:26.873054][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:26.873061][f=-000001] Shutdown Widget - Darkening [t=00:01:26.873072][f=-000001] Shutdown Widget - Context Menu [t=00:01:26.873078][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:01:26.873085][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:26.873091][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:26.873104][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:26.873117][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:26.873127][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:26.873192][f=-000001] Shutdown Widget - CameraShake [t=00:01:26.873200][f=-000001] Shutdown Widget - Attack Warning [t=00:01:26.873207][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:26.873244][f=-000001] Shutdown Widget - Attack AoE [t=00:01:26.873252][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:26.873683][f=-000001] Shutdown Widget - Selection Send [t=00:01:26.873693][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:26.873700][f=-000001] Shutdown Widget - LupsManager [t=00:01:26.873709][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:26.873716][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:26.873723][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:26.874551][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:26.874564][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:26.874571][f=-000001] Shutdown Widget - Lups [t=00:01:26.874788][f=-000001] Shutdown Widget - Chili Framework [t=00:01:26.874796][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:26.874810][f=-000001] Shutdown Widget - Custom Markers [t=00:01:26.874820][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:26.874879][f=-000001] Shutdown Widget - Start Boxes [t=00:01:26.874888][f=-000001] Shutdown Widget - Select Keys [t=00:01:26.874905][f=-000001] Shutdown Widget - Pause Screen [t=00:01:26.875125][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:26.875150][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:26.875287][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:26.875295][f=-000001] Shutdown Widget - Layout Handler [t=00:01:26.875303][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:26.875390][f=-000001] End widgetHandler:Shutdown [t=00:01:26.995989][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17790025, 0.0} allocedSize{int+, int-, ext}={0, 0, 3912381866}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0173} [t=00:01:26.997277][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:26.997288][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000201c2693ae0 [t=00:01:26.997312][f=-000001] Start gadgetHandler:Shutdown [t=00:01:26.997319][f=-000001] Shutdown - Notice [t=00:01:26.997331][f=-000001] FUTURE WARS GAME OVER. [t=00:01:26.997337][f=-000001] Shutdown - Resource Setup [t=00:01:26.997346][f=-000001] Shutdown - StartSetup [t=00:01:26.997351][f=-000001] Shutdown - UnitMorph [t=00:01:26.997358][f=-000001] Shutdown - Carrier Drones [t=00:01:26.997364][f=-000001] Shutdown - Missile Silo Controller [t=00:01:26.997371][f=-000001] Shutdown - Modular Comm Info [t=00:01:26.997377][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:26.997383][f=-000001] Shutdown - UnitCloakShield [t=00:01:26.997391][f=-000001] Shutdown - Starlight Handler [t=00:01:26.997396][f=-000001] End gadgetHandler:Shutdown [t=00:01:27.009864][f=-000001] Start gadgetHandler:Shutdown [t=00:01:27.009879][f=-000001] Shutdown - UnitMorph [t=00:01:27.009892][f=-000001] Shutdown - Teleport Throw [t=00:01:27.009900][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:27.009982][f=-000001] Shutdown - Missile fired callins [t=00:01:27.009991][f=-000001] Shutdown - Modular Comm Info [t=00:01:27.009997][f=-000001] Shutdown - Retreat Command [t=00:01:27.010018][f=-000001] Shutdown - Shockwaves [t=00:01:27.010024][f=-000001] Shutdown - Unit tint API [t=00:01:27.010036][f=-000001] Shutdown - Unit glow API [t=00:01:27.010047][f=-000001] Shutdown - UnitCloakShield [t=00:01:27.010062][f=-000001] Shutdown - Lups Cloak FX [t=00:01:27.010068][f=-000001] Shutdown - Lups [t=00:01:27.010463][f=-000001] Shutdown - Lups Shield [t=00:01:27.010472][f=-000001] End gadgetHandler:Shutdown [t=00:01:27.026623][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:01:27.027166][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:27.027198][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:27.027210][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:27.031784][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-30_18-24-41-632_Chicken_Farm_v02_105.1.1-2457-g8095d30 BAR105.sdfz" (14422 bytes) [t=00:01:27.031837][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:27.071226][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:27.071263][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14 [t=00:01:27.071445][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000200d1b1b860 dev=00000200d1bc1610 [t=00:01:27.071550][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000200d1b1b860 dev=00000200d1bc1610 [t=00:01:27.071559][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000200d1b1b860)] [t=00:01:27.073940][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000200d1bc1610)] [t=00:01:27.074023][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:27.102294][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:27.104144][f=-000001] [Game::~CGame][1] [t=00:01:27.104158][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:27.104164][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:27.104168][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:27.104173][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:27.104176][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:27.104241][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:27.104310][f=-000001] [Game::KillMisc][1] [t=00:01:27.104389][f=-000001] [Game::KillMisc][2] [t=00:01:27.104397][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:27.114063][f=-000001] [Game::KillMisc][3] [t=00:01:27.114131][f=-000001] [Game::KillRendering][1] [t=00:01:27.115937][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:27.165286][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:27.165299][f=-000001] [S3OParser::Kill] allocated 5422 pieces [t=00:01:27.165606][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:01:27.199802][f=-000001] [Game::KillInterface][1] [t=00:01:27.200246][f=-000001] [Game::KillInterface][2] [t=00:01:27.200558][f=-000001] [Game::KillSimulation][1] [t=00:01:27.200597][f=-000001] [Game::KillSimulation][2] [t=00:01:27.216467][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:27.216485][f=-000001] [Game::KillSimulation][3] [t=00:01:27.217310][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.218548][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.218624][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.218661][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:27.219013][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:27.221999][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:27.230742][f=-000001] [Game::KillSimulation][4] [t=00:01:27.283491][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:01:27.283512][f=-000001] [Game::~CGame][2] [t=00:01:27.283517][f=-000001] [Game::~CGame][3] [t=00:01:27.283724][f=-000001] [SpringApp::Kill][3] [t=00:01:27.283761][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 15717 bytes sent in 893 packets (17.600 bytes/packet) 22350 bytes recv'd in 826 packets (27.058 bytes/packet) {0.076x, 0.222x} relative protocol overhead {up, down} 172 incoming chunks dropped, 192 outgoing chunks resent 153 incoming chunks processed [t=00:01:27.283806][f=-000001] [SpringApp::Kill][4] font=000002009ba82340 [t=00:01:27.284977][f=-000001] [SpringApp::Kill][5] [t=00:01:27.289412][f=-000001] [SpringApp::Kill][6] [t=00:01:27.289425] [SpringApp::Kill][7] [t=00:01:27.289471] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.289477] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:27.289482] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:27.289487] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.289493] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:27.289498] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.289505] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.289513] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:27.289518] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:27.289522] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.289529] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:27.289534] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:27.289539] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:27.449636] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:27.449766] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:27.449771] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:27.449775] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:01:27.449778] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:27.450429] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>] [t=00:01:27.450435] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:01:27.450445] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000200d1b7ffa0) [t=00:01:27.450622] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000200d1ad3f90) [t=00:01:27.450801] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1168ms [t=00:01:27.450812] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=19ms [t=00:01:27.450821] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms [t=00:01:27.450825] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=18ms [t=00:01:27.450829] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=15ms [t=00:01:27.450833] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms [t=00:01:27.450838] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=14ms [t=00:01:27.450906] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=13ms [t=00:01:27.450910] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=13ms [t=00:01:27.450914] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=13ms [t=00:01:27.450918] file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=11ms [t=00:01:27.453314] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=1)] #archives[section]=1 #files[section]=3 [t=00:01:27.453344] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (00000200d1bedfa0) [t=00:01:27.455201] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:27.455210] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000200d1b81390) [t=00:01:27.455378] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000200d1b80310) [t=00:01:27.455392] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000200d1b812e0) [t=00:01:27.455439] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:27.455445] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:01:27.455491] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:27.455495] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:27.455500] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:27.455504] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:27.455752] [SpringApp::Kill][8] [t=00:01:27.455758] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:27.455762] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a7e57430 (joinable=1) [t=00:01:27.455765] [WatchDog::Uninstall][2] [t=00:01:28.155556] [WatchDog::Uninstall][3] [t=00:01:28.155583] [SpringApp::Kill][9]
infolog_full.txt (truncated):