ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103591

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.026988] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.027004] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.030867] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.030910] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.129214] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.129240] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.129252]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.129265]   
[t=00:00:00.129268]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.129272]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.129275]   Use "none" to disable the default log sections.
[t=00:00:00.129278] ============== </Log Sections> ==============

[t=00:00:00.129285] ============== <User Config> ==============
[t=00:00:00.129347]   AllowDeferredMapRendering = 1
[t=00:00:00.129351]   AllowDeferredModelRendering = 1
[t=00:00:00.129354]   AnimationMT = 0
[t=00:00:00.129357]   BumpWaterAnisotropy = 2
[t=00:00:00.129360]   BumpWaterBlurReflection = 1
[t=00:00:00.129363]   BumpWaterDepthBits = 32
[t=00:00:00.129367]   BumpWaterReflection = 2
[t=00:00:00.129370]   BumpWaterRefraction = 2
[t=00:00:00.129373]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.129376]   CamFreeScrollSpeed = 50
[t=00:00:00.129381]   CamMode = 1
[t=00:00:00.129386]   CubeTexSizeReflection = 1024
[t=00:00:00.129389]   CubeTexSizeSpecular = 1024
[t=00:00:00.129392]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.129396]   EdgeMoveDynamic = 0
[t=00:00:00.129399]   EdgeMoveWidth = 0.003
[t=00:00:00.129402]   FPSFOV = 90
[t=00:00:00.129405]   FPSScrollSpeed = 50
[t=00:00:00.129408]   FontSize = 18
[t=00:00:00.129411]   GrassDetail = 0
[t=00:00:00.129414]   GroundDecals = 10
[t=00:00:00.129417]   GroundDetail = 180
[t=00:00:00.129422]   HangTimeout = 30
[t=00:00:00.129426]   HardwareCursor = 1
[t=00:00:00.129429]   InitialNetworkTimeout = 0
[t=00:00:00.129432]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.129435]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.129439]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.129442]   LinkOutgoingBandwidth = 131072
[t=00:00:00.129445]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.129449]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.129452]   MSAALevel = 8
[t=00:00:00.129456]   MaxParticles = 50000
[t=00:00:00.129459]   MaxSounds = 32
[t=00:00:00.129462]   MaximumTransmissionUnit = 0
[t=00:00:00.129465]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.129469]   MiniMapMarker = 0
[t=00:00:00.129472]   MouseDragScrollThreshold = 0
[t=00:00:00.129475]   NetworkLossFactor = 1
[t=00:00:00.129479]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.129482]   OverheadScrollSpeed = 50
[t=00:00:00.129485]   ReconnectTimeout = 0
[t=00:00:00.129488]   RotOverheadScrollSpeed = 50
[t=00:00:00.129493]   RotateLogFiles = 1
[t=00:00:00.129497]   ShadowMapSize = 16384
[t=00:00:00.129500]   Shadows = 1
[t=00:00:00.129502]   ShowClock = 0
[t=00:00:00.129506]   SoftParticles = 2
[t=00:00:00.129509]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.129512]   UnitIconDist = 151
[t=00:00:00.129516]   UpdateBoundingVolumeMT = 0
[t=00:00:00.129519]   UpdateWeaponVectorsMT = 0
[t=00:00:00.129522]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.129526]   UseLuaMemPools = 0
[t=00:00:00.129545]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.129548]   VFSCacheArchiveFiles = 0
[t=00:00:00.129551]   VSync = 0
[t=00:00:00.129554]   Water = 4
[t=00:00:00.129557]   XResolution = 2560
[t=00:00:00.129560]   YResolution = 1440
[t=00:00:00.129566] ============== </User Config> ==============

[t=00:00:00.129570] ============== <User System> ==============
[t=00:00:00.129573]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.129578]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.129586]        Compiler Version: gcc-13.2.0
[t=00:00:00.129609]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.129637]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.129641]        Binary Word Size: 64-bit (native)
[t=00:00:00.129644]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.129648]      Physical CPU Cores: 8
[t=00:00:00.129651]       Logical CPU Cores: 16
[t=00:00:00.129656] ============== </User System> ==============

[t=00:00:00.129741] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.129744]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.129746]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.129749]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.129751]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.130239] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.130246] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.133883] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.138009]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.138017]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.138020]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.138024]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.138026]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.138030]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.138033]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.138062]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.138065]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.138076]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.138080]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.138082]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.138085]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.138088]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.138092]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.138094]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.138097]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.138101]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.138104]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.138107]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.138111]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.138115]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.138117]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.138120]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.138122]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.138125]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.138128]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.138131]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.138134]         [57] 800x600x24bpp@60Hz
[t=00:00:00.138137]         [58] 720x576x24bpp@50Hz
[t=00:00:00.138140]         [59] 720x480x24bpp@60Hz
[t=00:00:00.138145]         [61] 640x480x24bpp@60Hz
[t=00:00:00.302408] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.303939] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.303950] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.321210] [GR::LogVersionInfo]
[t=00:00:00.321234]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.321238]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.321241]     GL vendor   : NVIDIA Corporation
[t=00:00:00.321244]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.321247]     GLSL version: 4.60 NVIDIA
[t=00:00:00.321250]     GLEW version: 2.1.0
[t=00:00:00.321252]     GPU memory  : 16376MB (total) / 12975MB (available)
[t=00:00:00.321262]     SDL swap-int: 1
[t=00:00:00.321265]     SDL driver  : windows
[t=00:00:00.321270]     
[t=00:00:00.321273]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.321280]     GLSL shader support       : 1
[t=00:00:00.321283]     GL4 support               : 1
[t=00:00:00.321286]     FBO extension support     : 1
[t=00:00:00.321295]     NVX GPU mem-info support  : 1
[t=00:00:00.321300]     ATI GPU mem-info support  : 0
[t=00:00:00.321307]     Texture clamping to edge  : 1
[t=00:00:00.321312]     NPOT-texture support      : 1 (1)
[t=00:00:00.321317]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.321322]     texture query-LOD support : 1 (1)
[t=00:00:00.321328]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.321331]     Z-buffer depth            : 32 (-)
[t=00:00:00.321337]     primitive-restart support : 1 (1)
[t=00:00:00.321340]     clip-space control support: 1 (1)
[t=00:00:00.321343]     seamless cube-map support : 1 (1)
[t=00:00:00.321346]     frag-depth layout support : 1 (1)
[t=00:00:00.321349]     persistent maps support   : 1 (1)
[t=00:00:00.321352]     explicit attribs location : 1 (1)
[t=00:00:00.321355]     multi draw indirect       : 1 (-)
[t=00:00:00.321358]     array textures            : 1 (-)
[t=00:00:00.321363]     buffer copy support       : 1 (-)
[t=00:00:00.321366]     indirect draw             : 1 (-)
[t=00:00:00.321369]     base instance             : 1 (-)
[t=00:00:00.321372]     
[t=00:00:00.321374]     max. FBO samples              : 32
[t=00:00:00.321377]     max. FS/program texture slots : 32/192
[t=00:00:00.321380]     max. texture size             : 32768
[t=00:00:00.321385]     max. texture anisotropy level : 16.000000
[t=00:00:00.321388]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.321393]     max. draw-buffers             : 8
[t=00:00:00.321396]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.321399]     max. uniform buffer-bindings  : 84
[t=00:00:00.321402]     max. uniform block-size       : 64KB
[t=00:00:00.321406]     max. storage buffer-bindings  : 96
[t=00:00:00.321409]     max. storage block-size       : 2047MB
[t=00:00:00.321412]     
[t=00:00:00.321414]     enable AMD-hacks : 0
[t=00:00:00.321417]     compress MIP-maps: 0
[t=00:00:00.321453]     Number of compressed texture formats: 23
[t=00:00:00.321468]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.321486] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.321639] [GR::UpdateGLConfigs]
[t=00:00:00.321664] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.321668] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.321910] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.321918] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.321927] [GR::InitGLState]
[t=00:00:00.321957] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.393029] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.394431] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.394725] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.397631] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.397643] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.397861] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.398820] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.398832] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.398882] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.398918] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.407935] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.408083] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.408326] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.408397] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.414505] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.414515] [VFS] [SpringVFS::ReserveArchives<this=00000200d1c43940>]
[t=00:00:00.414589] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.415719] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000200d1c43940 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.415725] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.494660] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.494898] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.494988] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.495024] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.495153] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.495181] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.495260] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.495326] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.496368] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.496573] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.496838][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.496886][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.496963][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.496972][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.496976][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.496996][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.499885][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.499896][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.499901][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.499906][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.499911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.548456][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.550232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000200d1bc1610(default) context=00000200d1b1b860  numChannels=2 frameSize=8
[t=00:00:00.550244][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.550250][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.550254][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.550257][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.550305][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.550325][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.550332][f=-000001] [Sound]   Devices:
[t=00:00:00.551683][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.551692][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.551697][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.551708][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.551713][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.552232][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.552241][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.622394][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 125ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69129 MB
[t=00:00:00.623347][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.626859][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.627686][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Tommyknocker
[t=00:00:00.778195][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0)
[t=00:00:00.778481][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0
[t=00:00:00.778622][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.778760][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.811374][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.820304][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.820405][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.821248][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200d1c43940>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.826677][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e"
[t=00:00:00.826728][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.826764][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.859683][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.859740][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.859771][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.859810][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.859839][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:10.848970][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:10.849116][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:10.849229][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:10.849386][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:10.849527][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:10.849683][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:10.849845][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:10.863783][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:10.864521][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:10.865003][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:10.865157][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:10.865389][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:10.865482][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:10.865585][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:10.878326][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:10.879337][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:10.879508][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:10.880161][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:10.880535][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:10.880699][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:10.882973][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:10.942410][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:10.942894][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:10.943004][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:10.943985][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:10.944143][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:10.944410][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:10.944563][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:10.944720][f=-000001] IsIsland, <function>, false
[t=00:00:10.952476][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:10.953366][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.953563][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:10.953800][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:10.954003][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:10.954163][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:10.954320][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.954505][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.954602][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.954751][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:10.954910][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:10.954917][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:10.954927][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.954965][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.955152][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.955401][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.955562][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.955669][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.955865][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.956206][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.959383][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.959539][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.962692][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.963012][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.969330][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.969989][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.970371][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.971436][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.971646][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.971838][f=-000001] Mex Placement Initialised with 15 spots.
[t=00:00:10.972608][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.973278][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.975190][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.975510][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.976094][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.976424][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.976526][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.976622][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.978276][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.979127][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.983088][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.983236][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:10.983364][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.984464][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.984854][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.985025][f=-000001] SetSunLighting
[t=00:00:10.985354][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:11.033968][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.034290][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.035219][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.035460][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.037216][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.037549][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.037561][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.037675][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.038303][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.044242][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.046315][f=-000001] Writing last game win data
[t=00:00:11.050483][f=-000001] LuaUI v0.3
[t=00:00:11.194173][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.233735][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.233757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.234009][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.234027][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:11.235351][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:11.237761][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:11.238196][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:11.238212][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:11.238425][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:11.238431][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6144 (x48, z128)
[t=00:00:11.240493][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:11.243665][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:00:11.243677][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 24.78
[t=00:00:11.243695][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 639.99
[t=00:00:11.243706][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 31 unit-defs)
[t=00:00:11.243715][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 100.000000% of the map. (used by 73 unit-defs)
[t=00:00:11.243725][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:00:11.243732][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:00:11.243739][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:00:11.243748][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:11.243755][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:11.245209][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 66.68% of the map. (used by 387 unit-defs)
[t=00:00:11.245241][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[t=00:00:11.246467][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 66.68% of the map. (used by 4 unit-defs)
[t=00:00:11.248205][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:00:11.249438][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 66.68% of the map. (used by 33 unit-defs)
[t=00:00:11.251116][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs)
[t=00:00:11.252748][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.253355][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 30.65% of the map. (used by 13 unit-defs)
[t=00:00:11.253375][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[t=00:00:11.253936][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 30.65% of the map. (used by 20 unit-defs)
[t=00:00:11.255129][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 2 Map-Area(s) occupying 66.68% of the map. (used by 1 unit-defs)
[t=00:00:11.289561][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Chicken_Farm_v02.json)
[t=00:00:11.289715][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:11.291064][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:11.291205][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:11.291472][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:11.291960][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:11.292069][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:11.293965][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:11.302135][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:11.302384][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:11.302391][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 68ms
[t=00:00:11.310401][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11286, 0.0} allocedSize{int+, int-, ext}={0, 0, 1924887}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121}
[t=00:00:11.847506][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.045553][f=-000001] GameID: 67373166e0a10f2e1b12f00a1bd7a105
[t=00:00:12.045783][f=-000001] Connection attempt from Tommyknocker
[t=00:00:12.045788][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:12.045876][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.045894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334"
[t=00:00:12.045910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:12.045919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afa67fef54059f191c00cd4ca8982e3bbf1e6c80c8bd37f813a530f9b0c11d1debf4afe5ef1d21db2cfc3fd282b20f6f863170d19c45ac0837e7c51519a55fa6]"
[t=00:00:12.045930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=794522f4d7ffdddea4f0e2825703ab34ecdbf84e81b4e695cfbb09a145e299c17b4026b36956f02901173cb1e5c08b62d23e68a3e6ff7ea7a96911ccadb7bab0]"
[t=00:00:12.045967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000201c2693ae0,0000000000000000}][locale="C"]"
[t=00:00:12.074678][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.175610][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1
[t=00:01:22.814844][f=-000001] <Tommyknocker> !exit
[t=00:01:23.333425][f=-000001] > exiting game
[t=00:01:23.333441][f=-000001] No clients connected, shutting down server
[t=00:01:23.333445][f=-000001] Server shutdown
[t=00:01:23.333667][f=-000001] Submitting stats
[t=00:01:23.333706][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:01:23.362988][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:24.199485][f=-000001] <autoquit> Autoquit canceled.
[t=00:01:26.827779][f=-000001] [QuitAction] user exited to system
[t=00:01:26.832096][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:26.832106][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:26.860810][f=-000001]  [async=0] threads=8 tasks=1736 {sum,avg}{exec,wait}time={{489.554, 0.282}, {506.346, 0.292}}ms
[t=00:01:26.860824][f=-000001]      thread=1 tasks=248 {sum,min,max,avg}{exec,wait}time={{86.297, 0.000, 17.797, 0.348}, {55.631, 0.000, 2.643, 0.224}}ms
[t=00:01:26.860837][f=-000001]      thread=2 tasks=248 {sum,min,max,avg}{exec,wait}time={{73.243, 0.000, 16.123, 0.295}, {69.010, 0.000, 2.646, 0.278}}ms
[t=00:01:26.860843][f=-000001]      thread=3 tasks=248 {sum,min,max,avg}{exec,wait}time={{70.940, 0.000, 18.674, 0.286}, {69.983, 0.000, 2.783, 0.282}}ms
[t=00:01:26.860853][f=-000001]      thread=4 tasks=248 {sum,min,max,avg}{exec,wait}time={{68.572, 0.000, 15.997, 0.277}, {70.663, 0.000, 2.373, 0.285}}ms
[t=00:01:26.860859][f=-000001]      thread=5 tasks=248 {sum,min,max,avg}{exec,wait}time={{67.342, 0.000, 15.958, 0.272}, {72.868, 0.000, 2.458, 0.294}}ms
[t=00:01:26.860866][f=-000001]      thread=6 tasks=248 {sum,min,max,avg}{exec,wait}time={{71.156, 0.000, 16.632, 0.287}, {58.550, 0.000, 2.659, 0.236}}ms
[t=00:01:26.860874][f=-000001]      thread=7 tasks=248 {sum,min,max,avg}{exec,wait}time={{52.003, 0.000, 10.114, 0.210}, {109.640, 0.000, 18.308, 0.442}}ms
[t=00:01:26.860882][f=-000001]  [async=1] threads=8 tasks=2902 {sum,avg}{exec,wait}time={{27348.756, 9.424}, {8588796.000, 2959.613}}ms
[t=00:01:26.860889][f=-000001]      thread=1 tasks=414 {sum,min,max,avg}{exec,wait}time={{3908.311, 0.000, 397.096, 9.440}, {1223312.750, 1.424, 3916.331, 2954.862}}ms
[t=00:01:26.860896][f=-000001]      thread=2 tasks=414 {sum,min,max,avg}{exec,wait}time={{3908.729, 0.000, 389.644, 9.441}, {1233218.000, 0.394, 3924.213, 2978.787}}ms
[t=00:01:26.860908][f=-000001]      thread=3 tasks=415 {sum,min,max,avg}{exec,wait}time={{3909.622, 0.000, 400.806, 9.421}, {1224689.000, 0.103, 3931.584, 2951.058}}ms
[t=00:01:26.860915][f=-000001]      thread=4 tasks=415 {sum,min,max,avg}{exec,wait}time={{3907.239, 0.000, 390.293, 9.415}, {1230410.500, 0.212, 3916.278, 2964.844}}ms
[t=00:01:26.860922][f=-000001]      thread=5 tasks=415 {sum,min,max,avg}{exec,wait}time={{3905.269, 0.000, 387.273, 9.410}, {1215460.000, 0.250, 3923.303, 2928.819}}ms
[t=00:01:26.860932][f=-000001]      thread=6 tasks=415 {sum,min,max,avg}{exec,wait}time={{3907.232, 0.000, 390.086, 9.415}, {1237946.625, 0.335, 3916.313, 2983.004}}ms
[t=00:01:26.860941][f=-000001]      thread=7 tasks=414 {sum,min,max,avg}{exec,wait}time={{3902.354, 0.000, 387.797, 9.426}, {1223758.625, 0.053, 3919.365, 2955.939}}ms
[t=00:01:26.860946][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:26.860950][f=-000001] [SpringApp::Kill][2]
[t=00:01:26.861246][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:26.861252][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000200817376b0
[t=00:01:26.861288][f=-000001] Start widgetHandler:Shutdown
[t=00:01:26.862862][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:26.867438][f=-000001] Writing last game win data
[t=00:01:26.869913][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:26.869923][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:26.869945][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:26.869956][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:26.869965][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:26.870681][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:26.870689][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:26.871240][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:26.871323][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:26.871957][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:26.871968][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:26.872002][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:26.872009][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:26.872034][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:26.872051][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:26.872058][f=-000001] Shutdown Widget - Noises
[t=00:01:26.872064][f=-000001] Shutdown Widget - HealthBars
[t=00:01:26.872721][f=-000001] Shutdown Widget - BuildETA
[t=00:01:26.872729][f=-000001] Shutdown Widget - Win Counter
[t=00:01:26.872738][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:26.872745][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:26.872751][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:26.872758][f=-000001] Shutdown Widget - Map Draw Blocker
[t=00:01:26.872770][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:01:26.872777][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:26.872808][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:26.872815][f=-000001] Shutdown Widget - Transport AI
[t=00:01:26.872822][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:26.872835][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:26.872842][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:26.872920][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:26.872927][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:26.872933][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:26.872941][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:26.872948][f=-000001] Shutdown Widget - Grab Input
[t=00:01:26.873048][f=-000001] Input grabbing is disabled!
[t=00:01:26.873054][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:26.873061][f=-000001] Shutdown Widget - Darkening
[t=00:01:26.873072][f=-000001] Shutdown Widget - Context Menu
[t=00:01:26.873078][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:01:26.873085][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:26.873091][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:26.873104][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:26.873117][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:26.873127][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:26.873192][f=-000001] Shutdown Widget - CameraShake
[t=00:01:26.873200][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:26.873207][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:26.873244][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:26.873252][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:26.873683][f=-000001] Shutdown Widget - Selection Send
[t=00:01:26.873693][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:26.873700][f=-000001] Shutdown Widget - LupsManager
[t=00:01:26.873709][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:26.873716][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:26.873723][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:26.874551][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:26.874564][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:26.874571][f=-000001] Shutdown Widget - Lups
[t=00:01:26.874788][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:26.874796][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:26.874810][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:26.874820][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:26.874879][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:26.874888][f=-000001] Shutdown Widget - Select Keys
[t=00:01:26.874905][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:26.875125][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:26.875150][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:26.875287][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:26.875295][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:26.875303][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:26.875390][f=-000001] End widgetHandler:Shutdown
[t=00:01:26.995989][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17790025, 0.0} allocedSize{int+, int-, ext}={0, 0, 3912381866}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0173}
[t=00:01:26.997277][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:26.997288][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000201c2693ae0
[t=00:01:26.997312][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:26.997319][f=-000001] Shutdown - Notice
[t=00:01:26.997331][f=-000001] FUTURE WARS GAME OVER.
[t=00:01:26.997337][f=-000001] Shutdown - Resource Setup
[t=00:01:26.997346][f=-000001] Shutdown - StartSetup
[t=00:01:26.997351][f=-000001] Shutdown - UnitMorph
[t=00:01:26.997358][f=-000001] Shutdown - Carrier Drones
[t=00:01:26.997364][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:26.997371][f=-000001] Shutdown - Modular Comm Info
[t=00:01:26.997377][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:26.997383][f=-000001] Shutdown - UnitCloakShield
[t=00:01:26.997391][f=-000001] Shutdown - Starlight Handler
[t=00:01:26.997396][f=-000001] End gadgetHandler:Shutdown
[t=00:01:27.009864][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:27.009879][f=-000001] Shutdown - UnitMorph
[t=00:01:27.009892][f=-000001] Shutdown - Teleport Throw
[t=00:01:27.009900][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:27.009982][f=-000001] Shutdown - Missile fired callins
[t=00:01:27.009991][f=-000001] Shutdown - Modular Comm Info
[t=00:01:27.009997][f=-000001] Shutdown - Retreat Command
[t=00:01:27.010018][f=-000001] Shutdown - Shockwaves
[t=00:01:27.010024][f=-000001] Shutdown - Unit tint API
[t=00:01:27.010036][f=-000001] Shutdown - Unit glow API
[t=00:01:27.010047][f=-000001] Shutdown - UnitCloakShield
[t=00:01:27.010062][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:27.010068][f=-000001] Shutdown - Lups
[t=00:01:27.010463][f=-000001] Shutdown - Lups Shield
[t=00:01:27.010472][f=-000001] End gadgetHandler:Shutdown
[t=00:01:27.026623][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:01:27.027166][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:27.027198][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:27.027210][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:27.031784][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-30_18-24-41-632_Chicken_Farm_v02_105.1.1-2457-g8095d30 BAR105.sdfz" (14422 bytes)
[t=00:01:27.031837][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:27.071226][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:27.071263][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:01:27.071445][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000200d1b1b860 dev=00000200d1bc1610
[t=00:01:27.071550][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000200d1b1b860 dev=00000200d1bc1610
[t=00:01:27.071559][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000200d1b1b860)]
[t=00:01:27.073940][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000200d1bc1610)]
[t=00:01:27.074023][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:27.102294][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:27.104144][f=-000001] [Game::~CGame][1]
[t=00:01:27.104158][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:27.104164][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:27.104168][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:27.104173][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:27.104176][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:27.104241][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:27.104310][f=-000001] [Game::KillMisc][1]
[t=00:01:27.104389][f=-000001] [Game::KillMisc][2]
[t=00:01:27.104397][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:27.114063][f=-000001] [Game::KillMisc][3]
[t=00:01:27.114131][f=-000001] [Game::KillRendering][1]
[t=00:01:27.115937][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:27.165286][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:27.165299][f=-000001] [S3OParser::Kill] allocated 5422 pieces
[t=00:01:27.165606][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:01:27.199802][f=-000001] [Game::KillInterface][1]
[t=00:01:27.200246][f=-000001] [Game::KillInterface][2]
[t=00:01:27.200558][f=-000001] [Game::KillSimulation][1]
[t=00:01:27.200597][f=-000001] [Game::KillSimulation][2]
[t=00:01:27.216467][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:27.216485][f=-000001] [Game::KillSimulation][3]
[t=00:01:27.217310][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:27.218548][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:27.218624][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:27.218661][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:27.219013][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:27.221999][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:27.230742][f=-000001] [Game::KillSimulation][4]
[t=00:01:27.283491][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:01:27.283512][f=-000001] [Game::~CGame][2]
[t=00:01:27.283517][f=-000001] [Game::~CGame][3]
[t=00:01:27.283724][f=-000001] [SpringApp::Kill][3]
[t=00:01:27.283761][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    15717 bytes sent   in 893 packets (17.600 bytes/packet)
    22350 bytes recv'd in 826 packets (27.058 bytes/packet)
    {0.076x, 0.222x} relative protocol overhead {up, down}
    172 incoming chunks dropped, 192 outgoing chunks resent
    153 incoming chunks processed

[t=00:01:27.283806][f=-000001] [SpringApp::Kill][4] font=000002009ba82340
[t=00:01:27.284977][f=-000001] [SpringApp::Kill][5]
[t=00:01:27.289412][f=-000001] [SpringApp::Kill][6]
[t=00:01:27.289425] [SpringApp::Kill][7]
[t=00:01:27.289471] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.289477] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:27.289482] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:27.289487] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:27.289493] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:27.289498] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.289505] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:27.289513] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:27.289518] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:27.289522] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.289529] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:27.289534] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:01:27.289539] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:27.449636] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:27.449766] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:27.449771] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:27.449775] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:01:27.449778] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:27.450429] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>]
[t=00:01:27.450435] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:01:27.450445] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000200d1b7ffa0)
[t=00:01:27.450622] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000200d1ad3f90)
[t=00:01:27.450801] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1168ms
[t=00:01:27.450812]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=19ms
[t=00:01:27.450821]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms
[t=00:01:27.450825]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=18ms
[t=00:01:27.450829]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=15ms
[t=00:01:27.450833]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms
[t=00:01:27.450838]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=14ms
[t=00:01:27.450906]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=13ms
[t=00:01:27.450910]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=13ms
[t=00:01:27.450914]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=13ms
[t=00:01:27.450918]     file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=11ms
[t=00:01:27.453314] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=1)] #archives[section]=1 #files[section]=3
[t=00:01:27.453344] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (00000200d1bedfa0)
[t=00:01:27.455201] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:27.455210] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000200d1b81390)
[t=00:01:27.455378] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000200d1b80310)
[t=00:01:27.455392] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000200d1b812e0)
[t=00:01:27.455439] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:27.455445] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:01:27.455491] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:27.455495] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:27.455500] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:27.455504] [VFS] [SpringVFS::DeleteArchives<this=00000200d1c43940>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:27.455752] [SpringApp::Kill][8]
[t=00:01:27.455758] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:27.455762] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a7e57430 (joinable=1)
[t=00:01:27.455765] [WatchDog::Uninstall][2]
[t=00:01:28.155556] [WatchDog::Uninstall][3]
[t=00:01:28.155583] [SpringApp::Kill][9]