ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103600

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000972] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000986] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003870] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.004020] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.022225] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.022286] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.022319]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.022340]   
[t=00:00:00.022348]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.022357]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.022365]   Use "none" to disable the default log sections.
[t=00:00:00.022373] ============== </Log Sections> ==============

[t=00:00:00.022381] ============== <User Config> ==============
[t=00:00:00.022546]   AllowDeferredMapRendering = 1
[t=00:00:00.022559]   AllowDeferredModelRendering = 1
[t=00:00:00.022567]   AnimationMT = 0
[t=00:00:00.022574]   BumpWaterBlurReflection = 1
[t=00:00:00.022592]   BumpWaterTexSizeReflection = 128
[t=00:00:00.022608]   CamFreeScrollSpeed = 50
[t=00:00:00.022617]   CamMode = 1
[t=00:00:00.022624]   CubeTexSizeReflection = 1
[t=00:00:00.022631]   CubeTexSizeSpecular = 1
[t=00:00:00.022638]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.022646]   EdgeMoveDynamic = 0
[t=00:00:00.022676]   EdgeMoveWidth = 0.003
[t=00:00:00.022688]   FPSFOV = 90
[t=00:00:00.022695]   FPSScrollSpeed = 50
[t=00:00:00.022702]   FontSize = 18
[t=00:00:00.022712]   FullscreenEdgeMove = 0
[t=00:00:00.022720]   GrassDetail = 0
[t=00:00:00.022726]   GroundDecals = 2
[t=00:00:00.022733]   GroundDetail = 90
[t=00:00:00.022739]   HangTimeout = 30
[t=00:00:00.022746]   HardwareCursor = 1
[t=00:00:00.022754]   InitialNetworkTimeout = 0
[t=00:00:00.022761]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.022774]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.022785]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.022792]   LinkOutgoingBandwidth = 262144
[t=00:00:00.022800]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.022806]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.022812]   MSAALevel = 1
[t=00:00:00.022860]   MaxParticles = 15000
[t=00:00:00.022876]   MaxSounds = 32
[t=00:00:00.022885]   MaximumTransmissionUnit = 0
[t=00:00:00.022894]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.022911]   MiniMapMarker = 0
[t=00:00:00.022924]   MouseDragScrollThreshold = 0
[t=00:00:00.022931]   NetworkLossFactor = 2
[t=00:00:00.022939]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.022947]   OverheadScrollSpeed = 50
[t=00:00:00.022957]   ReconnectTimeout = 0
[t=00:00:00.022965]   RotOverheadScrollSpeed = 50
[t=00:00:00.022973]   RotateLogFiles = 1
[t=00:00:00.022981]   ShadowMapSize = 1024
[t=00:00:00.022988]   Shadows = 1
[t=00:00:00.022994]   ShowClock = 0
[t=00:00:00.023005]   SoftParticles = 2
[t=00:00:00.023018]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.023030]   UnitIconDist = 151
[t=00:00:00.023038]   UpdateBoundingVolumeMT = 0
[t=00:00:00.023047]   UpdateWeaponVectorsMT = 0
[t=00:00:00.023057]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.023065]   UseLuaMemPools = 0
[t=00:00:00.023072]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.023080]   VFSCacheArchiveFiles = 0
[t=00:00:00.023090]   Water = 4
[t=00:00:00.023111]   WindowBorderless = 1
[t=00:00:00.023123]   WindowPosY = 0
[t=00:00:00.023184]   WindowedEdgeMove = 0
[t=00:00:00.023195]   XResolutionWindowed = 3440
[t=00:00:00.023200]   YResolutionWindowed = 1440
[t=00:00:00.023207]   snd_volmaster = 27
[t=00:00:00.023226] ============== </User Config> ==============

[t=00:00:00.023249] ============== <User System> ==============
[t=00:00:00.023260]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.023276]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.023293]        Compiler Version: gcc-13.2.0
[t=00:00:00.023362]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.023428]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.023439]        Binary Word Size: 64-bit (native)
[t=00:00:00.023445]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.023450]      Physical CPU Cores: 6
[t=00:00:00.023454]       Logical CPU Cores: 12
[t=00:00:00.023459] ============== </User System> ==============

[t=00:00:00.023593] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.023601]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.023605]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.023609]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.023614]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.026573] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.026617] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.033104] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.055065]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.055081]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.055087]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.055094]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.055098]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.055104]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.055109]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.055114]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.055118]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.055129]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.055134]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.055139]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.055143]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.055148]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.055156]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.055161]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.055165]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.055172]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.055177]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.055182]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.055190]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.055198]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.055202]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.055207]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.055211]         [123] 800x600x24bpp@144Hz
[t=00:00:00.055216]         [130] 720x576x24bpp@144Hz
[t=00:00:00.055220]         [135] 720x480x24bpp@144Hz
[t=00:00:00.055225]         [141] 640x480x24bpp@144Hz
[t=00:00:00.060904]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.060941]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.060976]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.060984]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.060992]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.061000]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.061011]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.061022]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.061029]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.061036]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.061043]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.061050]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.061065]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.061076]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.061084]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.061091]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.061097]         [31] 800x600x24bpp@144Hz
[t=00:00:00.061104]         [33] 640x480x24bpp@144Hz
[t=00:00:00.061115]         [35] 640x400x24bpp@144Hz
[t=00:00:00.378276] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.378879] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.378905] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.448948] [GR::LogVersionInfo]
[t=00:00:00.448972]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.448981]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.448989]     GL vendor   : NVIDIA Corporation
[t=00:00:00.448997]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.449005]     GLSL version: 4.60 NVIDIA
[t=00:00:00.449035]     GLEW version: 2.1.0
[t=00:00:00.449044]     GPU memory  : 6144MB (total) / 4860MB (available)
[t=00:00:00.449072]     SDL swap-int: 1
[t=00:00:00.449083]     SDL driver  : windows
[t=00:00:00.449089]     
[t=00:00:00.449095]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.449106]     GLSL shader support       : 1
[t=00:00:00.449113]     GL4 support               : 1
[t=00:00:00.449123]     FBO extension support     : 1
[t=00:00:00.449141]     NVX GPU mem-info support  : 1
[t=00:00:00.449161]     ATI GPU mem-info support  : 0
[t=00:00:00.449178]     Texture clamping to edge  : 1
[t=00:00:00.449190]     NPOT-texture support      : 1 (1)
[t=00:00:00.449199]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.449208]     texture query-LOD support : 1 (1)
[t=00:00:00.449215]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.449222]     Z-buffer depth            : 32 (-)
[t=00:00:00.449234]     primitive-restart support : 1 (1)
[t=00:00:00.449245]     clip-space control support: 1 (1)
[t=00:00:00.449252]     seamless cube-map support : 1 (1)
[t=00:00:00.449265]     frag-depth layout support : 1 (1)
[t=00:00:00.449276]     persistent maps support   : 1 (1)
[t=00:00:00.449283]     explicit attribs location : 1 (1)
[t=00:00:00.449292]     multi draw indirect       : 1 (-)
[t=00:00:00.449300]     array textures            : 1 (-)
[t=00:00:00.449310]     buffer copy support       : 1 (-)
[t=00:00:00.449318]     indirect draw             : 1 (-)
[t=00:00:00.449325]     base instance             : 1 (-)
[t=00:00:00.449331]     
[t=00:00:00.449337]     max. FBO samples              : 32
[t=00:00:00.449348]     max. FS/program texture slots : 32/192
[t=00:00:00.449355]     max. texture size             : 32768
[t=00:00:00.449365]     max. texture anisotropy level : 16.000000
[t=00:00:00.449376]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.449382]     max. draw-buffers             : 8
[t=00:00:00.449388]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.449395]     max. uniform buffer-bindings  : 84
[t=00:00:00.449401]     max. uniform block-size       : 64KB
[t=00:00:00.449413]     max. storage buffer-bindings  : 96
[t=00:00:00.449423]     max. storage block-size       : 2047MB
[t=00:00:00.449429]     
[t=00:00:00.449434]     enable AMD-hacks : 0
[t=00:00:00.449439]     compress MIP-maps: 0
[t=00:00:00.449526]     Number of compressed texture formats: 23
[t=00:00:00.449565]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.449622] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.450001] [GR::UpdateGLConfigs]
[t=00:00:00.450070] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.450091] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.450109] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.450125] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.450132] [GR::InitGLState]
[t=00:00:00.450222] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.558426] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.565024] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.565752] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.573803] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.573839] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.574265] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.575441] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.575463] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.575559] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.575646] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.599139] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.599746] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.601992] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.602581] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.644979] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[t=00:00:00.645009] [VFS] [SpringVFS::ReserveArchives<this=00000163a66859c0>]
[t=00:00:00.645508] [VFS] [SpringVFS::AddArchive<this=00000163a66859c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.648412] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000163a66859c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.648437] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.741901] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.742259] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.742462] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.742547] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.742654] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.742846] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.742937] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.742977] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.743830][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.743961][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.744186][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.744213][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.744223][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.744263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.762277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.762315][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.762329][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.762338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.775832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.777946][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000163e0e4e5a0(default) context=00000163e0e488c0  numChannels=2 frameSize=8
[t=00:00:00.777975][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.777985][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.777993][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.777999][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.778153][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.778201][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.778218][f=-000001] [Sound]   Devices:
[t=00:00:00.782322][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.782340][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.782354][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.782362][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.783078][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.783098][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.850679][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631639 MB
[t=00:00:00.852263][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.853325][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:00.854813][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon
[t=00:00:01.108501][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Into Battle v4" (loaded=0 cached=0)
[t=00:00:01.109478][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163a66859c0>(arName="Into Battle v4", overwrite=false)] section=1 cached=0
[t=00:00:01.109849][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163a66859c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.110391][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.179307][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163a66859c0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.181535][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163a66859c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.181849][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163a66859c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.184101][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163a66859c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.197680][f=-000001] [CAS::GASCB] Archive file="into_battle_v4.sd7" cs="c4d9d129c83778727267ed0c36168ca9b0928fa621d1983eeeca7841565b71919586b9bd3303e48df222e36e9182cc405ded0b7b9fbebc3caf3848c05f5c4f67"
[t=00:00:01.197840][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.197910][f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.275853][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.276062][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.276216][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.276378][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.276453][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:24:47.772226][f=0041084] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:24:52.787041][f=0041151] [uapn] compare
[t=00:24:52.787089][f=0041151] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:24:52.787110][f=0041151] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:24:52.787121][f=0041151] [uapn]     -> repair
[t=00:24:55.984114][f=0041208] Input grabbing is enabled!
[t=00:24:55.984152][f=0041208] Input grabbing is enabled!
[t=00:25:01.495818][f=0041284] [uapn] compare
[t=00:25:01.495890][f=0041284] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:25:01.495916][f=0041284] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:25:01.495930][f=0041284] [uapn]     -> repair
[t=00:25:12.090988][f=0041414] [uapn] compare
[t=00:25:12.091067][f=0041414] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:25:12.091119][f=0041414] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:25:12.091171][f=0041414] [uapn]     -> repair
[t=00:25:23.348409][f=0041539] game_message: Shield Dummy (tiny) is under attack
[t=00:25:23.373020][f=0041540] [uapn] compare
[t=00:25:23.373061][f=0041540] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:25:23.373082][f=0041540] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:25:23.373091][f=0041540] [uapn]     -> repair
[t=00:25:28.923339][f=0041609] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:25:28.923383][f=0041609] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:25:34.931438][f=0041677] [uapn] compare
[t=00:25:34.931482][f=0041677] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:25:34.931504][f=0041677] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:25:34.931514][f=0041677] [uapn]     -> repair
[t=00:25:41.722832][f=0041756] game_message: Shield Dummy (tiny) is under attack
[t=00:25:46.206798][f=0041811] [uapn] compare
[t=00:25:46.206848][f=0041811] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 0 (build assist)
[t=00:25:46.206875][f=0041811] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:25:46.206888][f=0041811] [uapn]     -> repair
[t=00:25:56.891465][f=0041909] game_message: Shield Dummy (tiny) is under attack
[t=00:25:59.501242][f=0041939] [uapn] compare
[t=00:25:59.501280][f=0041939] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:25:59.501327][f=0041939] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:25:59.501345][f=0041939] [uapn]     -> repair
[t=00:26:11.790970][f=0042075] LogicDaemon paused the game
[t=00:26:11.791666][f=0042075] LogicDaemon unpaused the game
[t=00:26:11.841728][f=0042077] game_message: Shield Dummy (tiny) is under attack
[t=00:26:13.119804][f=0042080] [uapn] compare
[t=00:26:13.119857][f=0042080] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 0 (build assist)
[t=00:26:13.119900][f=0042080] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:26:13.119911][f=0042080] [uapn]     -> repair
[t=00:26:13.344962][f=0042084] LogicDaemon paused the game
[t=00:26:25.174059][f=0042084] LogicDaemon unpaused the game
[t=00:26:37.903834][f=0042206] LogicDaemon paused the game
[t=00:26:46.272289][f=0042206] LogicDaemon unpaused the game
[t=00:26:47.145642][f=0042221] [uapn] compare
[t=00:26:47.145689][f=0042221] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 0 (build assist)
[t=00:26:47.145736][f=0042221] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:26:47.145748][f=0042221] [uapn]     -> repair
[t=00:26:48.827052][f=0042228] game_message: Shield Dummy (tiny) is under attack
[t=00:26:54.069764][f=0042309] LogicDaemon added point: White Dragon
[t=00:26:55.432192][f=0042324] [uapn] Pay attention to unit 27201 again.
[t=00:26:55.647409][f=0042329] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:26:57.500032][f=0042351] [uapn] compare
[t=00:26:57.500109][f=0042351] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:26:57.500139][f=0042351] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:26:57.500154][f=0042351] [uapn]     -> repair
[t=00:27:04.367573][f=0042458] [uapn] compare
[t=00:27:04.367623][f=0042458] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:27:04.367676][f=0042458] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:04.367691][f=0042458] [uapn]     -> false
[t=00:27:04.367705][f=0042458] [uapn] compare
[t=00:27:04.367731][f=0042458] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:27:04.367755][f=0042458] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:04.367771][f=0042458] [uapn]     -> false
[t=00:27:04.367782][f=0042458] [uapn] compare
[t=00:27:04.367815][f=0042458] [uapn]  issued : 90(2312, 40.0993347, 5192, 50000, nil) 0 (reclaim metal)
[t=00:27:04.367846][f=0042458] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:04.367862][f=0042458] [uapn]     -> false
[t=00:27:04.367872][f=0042458] [uapn] compare
[t=00:27:04.367897][f=0042458] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 0 (build assist)
[t=00:27:04.367919][f=0042458] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:04.367934][f=0042458] [uapn]     -> false
[t=00:27:04.414821][f=0042460] game_message: Shield Dummy (tiny) is under attack
[t=00:27:05.823200][f=0042468] [uapn] Pay attention to unit 27201 again.
[t=00:27:05.996795][f=0042476] [uapn] compare
[t=00:27:05.996828][f=0042476] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:27:05.996846][f=0042476] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:27:05.996856][f=0042476] [uapn]     -> repair
[t=00:27:07.123047][f=0042483] [uapn] compare
[t=00:27:07.123086][f=0042483] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:27:07.123122][f=0042483] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:07.123132][f=0042483] [uapn]     -> false
[t=00:27:07.123139][f=0042483] [uapn] compare
[t=00:27:07.123152][f=0042483] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:27:07.123167][f=0042483] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:07.123174][f=0042483] [uapn]     -> false
[t=00:27:07.123181][f=0042483] [uapn] compare
[t=00:27:07.123209][f=0042483] [uapn]  issued : 90(2312, 40.0993347, 5192, 50000, nil) 0 (reclaim metal)
[t=00:27:07.123227][f=0042483] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:07.123235][f=0042483] [uapn]     -> false
[t=00:27:07.123241][f=0042483] [uapn] compare
[t=00:27:07.123255][f=0042483] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 0 (build assist)
[t=00:27:07.123269][f=0042483] [uapn]  current: 40(27030, nil, nil, nil, nil) 0
[t=00:27:07.123276][f=0042483] [uapn]     -> false
[t=00:27:18.231552][f=0042597] [uapn] compare
[t=00:27:18.231612][f=0042597] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:27:18.231642][f=0042597] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:27:18.231656][f=0042597] [uapn]     -> repair
[t=00:27:28.079979][f=0042724] [uapn] compare
[t=00:27:28.080025][f=0042724] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:27:28.080050][f=0042724] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:27:28.080062][f=0042724] [uapn]     -> repair
[t=00:27:40.339204][f=0042846] [uapn] compare
[t=00:27:40.339247][f=0042846] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:27:40.339269][f=0042846] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:27:40.339280][f=0042846] [uapn]     -> repair
[t=00:27:42.849805][f=0042880] game_message: Shield Dummy (tiny) is under attack
[t=00:27:50.274624][f=0042970] [uapn] compare
[t=00:27:50.275612][f=0042970] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:27:50.275718][f=0042970] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:27:50.275741][f=0042970] [uapn]     -> repair
[t=00:27:59.833184][f=0043034] game_message: Shield Dummy (tiny) is under attack
[t=00:28:05.185097][f=0043093] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:28:07.131569][f=0043110] [uapn] compare
[t=00:28:07.131612][f=0043110] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:28:07.131634][f=0043110] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:28:07.131645][f=0043110] [uapn]     -> repair
[t=00:28:16.552019][f=0043236] [uapn] compare
[t=00:28:16.552055][f=0043236] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:28:16.552093][f=0043236] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:28:16.552104][f=0043236] [uapn]     -> repair
[t=00:28:29.296070][f=0043358] game_message: Shield Dummy (tiny) is under attack
[t=00:28:29.324659][f=0043359] [uapn] compare
[t=00:28:29.324703][f=0043359] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:28:29.324726][f=0043359] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:28:29.324737][f=0043359] [uapn]     -> repair
[t=00:28:34.359321][f=0043403] [uapn] Pay attention to unit 27201 again.
[t=00:28:43.446375][f=0043490] LogicDaemon paused the game
[t=00:28:55.483095][f=0043490] LogicDaemon unpaused the game
[t=00:28:55.734473][f=0043492] [uapn] compare
[t=00:28:55.734519][f=0043492] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:28:55.734544][f=0043492] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:28:55.734558][f=0043492] [uapn]     -> repair
[t=00:28:59.258468][f=0043508] game_message: Shield Dummy (tiny) is under attack
[t=00:29:02.605390][f=0043540] [uapn] compare
[t=00:29:02.605432][f=0043540] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:29:02.605456][f=0043540] [uapn]  current: 40(4625, 2312, 40.0993347, 5192, 500) 8
[t=00:29:02.605467][f=0043540] [uapn]     -> false
[t=00:29:02.605475][f=0043540] [uapn] compare
[t=00:29:02.605489][f=0043540] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:29:02.605502][f=0043540] [uapn]  current: 40(4625, 2312, 40.0993347, 5192, 500) 8
[t=00:29:02.605515][f=0043540] [uapn]     -> false
[t=00:29:02.605523][f=0043540] [uapn] compare
[t=00:29:02.605541][f=0043540] [uapn]  issued : 90(2312, 40.0993347, 5192, 50000, nil) 0 (reclaim metal)
[t=00:29:02.605572][f=0043540] [uapn]  current: 40(4625, 2312, 40.0993347, 5192, 500) 8
[t=00:29:02.605585][f=0043540] [uapn]     -> false
[t=00:29:02.605596][f=0043540] [uapn] compare
[t=00:29:02.605618][f=0043540] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 0 (build assist)
[t=00:29:02.605637][f=0043540] [uapn]  current: 40(4625, 2312, 40.0993347, 5192, 500) 8
[t=00:29:02.605646][f=0043540] [uapn]     -> false
[t=00:29:12.887160][f=0043635] [uapn] compare
[t=00:29:12.887197][f=0043635] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:29:12.887216][f=0043635] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:29:12.887226][f=0043635] [uapn]     -> repair
[t=00:29:16.229133][f=0043658] game_message: Shield Dummy (tiny) is under attack
[t=00:29:19.250218][f=0043680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:29:26.380039][f=0043756] [uapn] compare
[t=00:29:26.380096][f=0043756] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:29:26.380122][f=0043756] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:29:26.380136][f=0043756] [uapn]     -> repair
[t=00:29:44.199017][f=0043883] [uapn] compare
[t=00:29:44.199062][f=0043883] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:29:44.199107][f=0043883] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:29:44.199118][f=0043883] [uapn]     -> repair
[t=00:29:44.813757][f=0043887] LogicDaemon paused the game
[t=00:30:14.018357][f=0043887] LogicDaemon unpaused the game
[t=00:30:24.750585][f=0043962] game_message: Shield Dummy (tiny) is under attack
[t=00:30:30.782261][f=0044011] [uapn] compare
[t=00:30:30.782321][f=0044011] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:30:30.782343][f=0044011] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:30:30.782381][f=0044011] [uapn]     -> repair
[t=00:30:43.981339][f=0044124] game_message: Shield Dummy (tiny) is under attack
[t=00:30:44.488456][f=0044137] [uapn] compare
[t=00:30:44.488502][f=0044137] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:30:44.488520][f=0044137] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:30:44.488530][f=0044137] [uapn]     -> repair
[t=00:31:02.580988][f=0044271] [uapn] compare
[t=00:31:02.581053][f=0044271] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:31:02.581078][f=0044271] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:31:02.581088][f=0044271] [uapn]     -> repair
[t=00:31:03.179759][f=0044287] [uapn] Pay attention to unit 27201 again.
[t=00:31:06.716574][f=0044325] LogicDaemon paused the game
[t=00:31:06.716885][f=0044325] LogicDaemon unpaused the game
[t=00:31:12.520761][f=0044361] LogicDaemon paused the game
[t=00:31:45.677524][f=0044361] LogicDaemon unpaused the game
[t=00:31:46.324727][f=0044368] game_message: Shield Dummy (tiny) is under attack
[t=00:31:47.035725][f=0044374] [uapn] compare
[t=00:31:47.035771][f=0044374] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:31:47.035793][f=0044374] [uapn]  current: 40(7697, nil, nil, nil, nil) 0
[t=00:31:47.035804][f=0044374] [uapn]     -> false
[t=00:31:47.035812][f=0044374] [uapn] compare
[t=00:31:47.035825][f=0044374] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:31:47.035857][f=0044374] [uapn]  current: 40(7697, nil, nil, nil, nil) 0
[t=00:31:47.035866][f=0044374] [uapn]     -> false
[t=00:31:47.035873][f=0044374] [uapn] compare
[t=00:31:47.035893][f=0044374] [uapn]  issued : 90(2312, 40.0993347, 5192, 50000, nil) 0 (reclaim metal)
[t=00:31:47.035909][f=0044374] [uapn]  current: 40(7697, nil, nil, nil, nil) 0
[t=00:31:47.035917][f=0044374] [uapn]     -> false
[t=00:31:47.035924][f=0044374] [uapn] compare
[t=00:31:47.035943][f=0044374] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 0 (build assist)
[t=00:31:47.035958][f=0044374] [uapn]  current: 40(7697, nil, nil, nil, nil) 0
[t=00:31:47.035965][f=0044374] [uapn]     -> false
[t=00:31:51.125104][f=0044391] [uapn] compare
[t=00:31:51.125150][f=0044391] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:31:51.125171][f=0044391] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:31:51.125182][f=0044391] [uapn]     -> repair
[t=00:31:55.402010][f=0044427] LogicDaemon paused the game
[t=00:33:10.288007][f=0044427] Input grabbing is enabled!
[t=00:33:10.288035][f=0044427] Input grabbing is enabled!
[t=00:33:33.170011][f=0044427] LogicDaemon unpaused the game
[t=00:33:38.661468][f=0044481] [uapn] Pay attention to unit 27201 again.
[t=00:33:42.027139][f=0044524] game_message: Shield Dummy (tiny) is under attack
[t=00:33:42.259839][f=0044529] [uapn] compare
[t=00:33:42.259883][f=0044529] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:33:42.259932][f=0044529] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:33:42.259944][f=0044529] [uapn]     -> repair
[t=00:33:51.624702][f=0044627] [uapn] compare
[t=00:33:51.624741][f=0044627] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:33:51.624760][f=0044627] [uapn]  current: 40(16542, nil, nil, nil, nil) 0
[t=00:33:51.624769][f=0044627] [uapn]     -> false
[t=00:33:51.624777][f=0044627] [uapn] compare
[t=00:33:51.624808][f=0044627] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 4 (repair units)
[t=00:33:51.624820][f=0044627] [uapn]  current: 40(16542, nil, nil, nil, nil) 0
[t=00:33:51.624829][f=0044627] [uapn]     -> false
[t=00:33:51.624835][f=0044627] [uapn] compare
[t=00:33:51.624852][f=0044627] [uapn]  issued : 90(2312, 40.0993347, 5192, 50000, nil) 0 (reclaim metal)
[t=00:33:51.624866][f=0044627] [uapn]  current: 40(16542, nil, nil, nil, nil) 0
[t=00:33:51.624873][f=0044627] [uapn]     -> false
[t=00:33:51.624880][f=0044627] [uapn] compare
[t=00:33:51.624899][f=0044627] [uapn]  issued : 40(2312, 40.0993347, 5192, 50000, nil) 0 (build assist)
[t=00:33:51.624913][f=0044627] [uapn]  current: 40(16542, nil, nil, nil, nil) 0
[t=00:33:51.624920][f=0044627] [uapn]     -> false
[t=00:33:54.602230][f=0044653] [uapn] Pay attention to unit 27201 again.
[t=00:33:54.738729][f=0044656] [uapn] compare
[t=00:33:54.738767][f=0044656] [uapn]  issued : 40(776, 135.00885, 4056, 50000, nil) 4 (repair units)
[t=00:33:54.738809][f=0044656] [uapn]  current: 40(3592, 776, 135.00885, 4056, 50000) 40
[t=00:33:54.738819][f=0044656] [uapn]     -> repair
[t=00:33:57.552112][f=0044676] game_message: Shield Dummy (tiny) is under attack
[t=00:34:00.246430][f=0044688] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=DrawWorld trace=[Internal Lua error: Call failure] not enough memory
[t=00:34:02.089566][f=0044699] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={1610612741,1610612736}bytes
[t=00:34:02.201331][f=0044700] [uapn] Pay attention to unit 10118 again.
[t=00:34:02.471816][f=0044705] Fatal: [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=0 {alloced,maximum}={1610612741,1610612736}bytes"
[t=00:34:04.938528][f=0044713] [SpringApp::Kill][1] fromRun=1
[t=00:34:04.938550][f=0044713] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:34:04.967214][f=0044713]  [async=0] threads=6 tasks=2874505 {sum,avg}{exec,wait}time={{75126.312, 0.026}, {94074.953, 0.033}}ms
[t=00:34:04.967317][f=0044713]      thread=1 tasks=574901 {sum,min,max,avg}{exec,wait}time={{16794.275, 0.000, 77.041, 0.029}, {11253.612, 0.000, 18446744027136.000, 0.020}}ms
[t=00:34:04.967429][f=0044713]      thread=2 tasks=574901 {sum,min,max,avg}{exec,wait}time={{14774.452, 0.000, 72.412, 0.026}, {20402.420, 0.000, 18446744027136.000, 0.035}}ms
[t=00:34:04.967490][f=0044713]      thread=3 tasks=574901 {sum,min,max,avg}{exec,wait}time={{16010.500, 0.000, 68.366, 0.028}, {18164.084, 0.000, 18446744027136.000, 0.032}}ms
[t=00:34:04.967547][f=0044713]      thread=4 tasks=574901 {sum,min,max,avg}{exec,wait}time={{13538.863, 0.000, 72.358, 0.024}, {22438.381, 0.000, 18446744027136.000, 0.039}}ms
[t=00:34:04.967628][f=0044713]      thread=5 tasks=574901 {sum,min,max,avg}{exec,wait}time={{14008.216, 0.000, 76.664, 0.024}, {21816.453, 0.000, 18.799, 0.038}}ms
[t=00:34:04.967691][f=0044713]  [async=1] threads=6 tasks=4627 {sum,avg}{exec,wait}time={{31079.682, 6.717}, {17447554.000, 3770.813}}ms
[t=00:34:04.967748][f=0044713]      thread=1 tasks=925 {sum,min,max,avg}{exec,wait}time={{6225.208, 0.000, 1010.383, 6.730}, {3497691.750, 0.069, 6227.479, 3781.288}}ms
[t=00:34:04.967829][f=0044713]      thread=2 tasks=927 {sum,min,max,avg}{exec,wait}time={{6214.553, 0.000, 1000.749, 6.704}, {3482844.250, 0.126, 6227.419, 3757.114}}ms
[t=00:34:04.967889][f=0044713]      thread=3 tasks=921 {sum,min,max,avg}{exec,wait}time={{6208.672, 0.000, 997.489, 6.741}, {3487647.750, 0.204, 6223.887, 3786.805}}ms
[t=00:34:04.967946][f=0044713]      thread=4 tasks=930 {sum,min,max,avg}{exec,wait}time={{6212.926, 0.000, 1001.359, 6.681}, {3489462.500, 0.306, 6223.616, 3752.110}}ms
[t=00:34:04.968038][f=0044713]      thread=5 tasks=924 {sum,min,max,avg}{exec,wait}time={{6218.322, 0.000, 1002.806, 6.730}, {3489908.750, 0.258, 6227.481, 3776.958}}ms
[t=00:34:04.968089][f=0044713] [ThreadPool::SetThreadCount][2] workers=0
[t=00:34:04.968118][f=0044713] [SpringApp::Kill][2]
[t=00:34:04.968281][f=0044713] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:34:04.968329][f=0044713] [Game::KillLua][1] dtor=0 luaUI=0000016464d135c0
[t=00:34:04.968479][f=0044713] Start widgetHandler:Shutdown
[t=00:34:04.974560][f=0044713] Shutdown - SaveOrderList Complete
[t=00:34:04.976386][f=0044713] Writing last game win data
[t=00:34:04.983960][f=0044713] Shutdown - SaveConfigData Complete
[t=00:34:04.983979][f=0044713] Shutdown Widget - Chili Highlight
[t=00:34:04.984003][f=0044713] Shutdown Widget - Draw After Chili
[t=00:34:04.984012][f=0044713] Shutdown Widget - API Unit Tracker GL4
[t=00:34:04.984024][f=0044713] Shutdown Widget - EPIC Menu
[t=00:34:04.985344][f=0044713] Shutdown Widget - Depth of Field Shader
[t=00:34:04.985358][f=0044713] Shutdown Widget - Chili Widget Selector
[t=00:34:04.986496][f=0044713] Shutdown Widget - Chili Minimap
[t=00:34:04.986607][f=0044713] Shutdown Widget - Deferred rendering
[t=00:34:04.988393][f=0044713] Shutdown Widget - Local Team Colors
[t=00:34:04.988410][f=0044713] Shutdown Widget - Display Keys 2
[t=00:34:04.988479][f=0044713] Shutdown Widget - Save Game Menu
[t=00:34:04.988492][f=0044713] Shutdown Widget - Highlight Model Api GL4
[t=00:34:04.988530][f=0044713] Shutdown Widget - Selected Units GL4 2
[t=00:34:04.988568][f=0044713] Shutdown Widget - Attrition Counter
[t=00:34:04.988772][f=0044713] Shutdown Widget - Unit Icons
[t=00:34:04.988895][f=0044713] Shutdown Widget - Noises
[t=00:34:04.988908][f=0044713] Shutdown Widget - HealthBars
[t=00:34:04.990139][f=0044713] Shutdown Widget - Chili Chicken Panel
[t=00:34:04.990276][f=0044713] Shutdown Widget - BuildETA
[t=00:34:04.990308][f=0044713] Shutdown Widget - External VR Grid
[t=00:34:04.990339][f=0044713] Shutdown Widget - Win Counter
[t=00:34:04.990366][f=0044713] Shutdown Widget - EndGame APM stats
[t=00:34:04.991528][f=0044713] Shutdown Widget - Modular Comm Info
[t=00:34:04.991542][f=0044713] Shutdown Widget - Transport AI
[t=00:34:04.991553][f=0044713] Shutdown Widget - Startup Info and Selector
[t=00:34:04.991568][f=0044713] Shutdown Widget - Chili Spectator Panels
[t=00:34:04.991579][f=0044713] Shutdown Widget - Point Tracker
[t=00:34:04.991588][f=0044713] Shutdown Widget - Missile Silo Range
[t=00:34:04.991631][f=0044713] Shutdown Widget - MinimapEvents
[t=00:34:04.991649][f=0044713] Shutdown Widget - Attack Warning
[t=00:34:04.991662][f=0044713] Shutdown Widget - Local Widgets Config
[t=00:34:04.991693][f=0044713] Shutdown Widget - Highlight Geos
[t=00:34:04.991709][f=0044713] Shutdown Widget - Context Menu
[t=00:34:04.991720][f=0044713] Shutdown Widget - Grab Input
[t=00:34:04.991848][f=0044713] Input grabbing is disabled!
[t=00:34:04.991861][f=0044713] Shutdown Widget - Defense Range Zero-K
[t=00:34:04.991980][f=0044713] Shutdown Widget - Showeco and Grid Drawer
[t=00:34:04.992019][f=0044713] Shutdown Widget - Darkening
[t=00:34:04.992040][f=0044713] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:34:04.992056][f=0044713] Shutdown Widget - Chili Nuke Warning
[t=00:34:04.992070][f=0044713] Shutdown Widget - Chili EndGame Window
[t=00:34:04.992086][f=0044713] Shutdown Widget - Stereo3D
[t=00:34:04.992159][f=0044713] Shutdown Widget - Chili Economy Panel Default
[t=00:34:04.992254][f=0044713] Shutdown Widget - Music Player v2
[t=00:34:04.992277][f=0044713] Shutdown Widget - State Reverse and Latency
[t=00:34:04.992291][f=0044713] Shutdown Widget - Reclaim Field Highlight
[t=00:34:04.992308][f=0044713] Shutdown Widget - Attack AoE
[t=00:34:04.992321][f=0044713] Shutdown Widget - TeamPlatter
[t=00:34:04.992817][f=0044713] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:34:04.992909][f=0044713] Shutdown Widget - Selection Send
[t=00:34:04.992924][f=0044713] Shutdown Widget - Highlight Unit GL4 v2
[t=00:34:04.992934][f=0044713] Shutdown Widget - Spotter
[t=00:34:04.992972][f=0044713] Shutdown Widget - Global Build Command
[t=00:34:05.002724][f=0044713] Shutdown Widget - LupsManager
[t=00:34:05.002754][f=0044713] Shutdown Widget - Receive Units Indicator
[t=00:34:05.002765][f=0044713] Shutdown Widget - Newton Firezone
[t=00:34:05.002781][f=0044713] Shutdown Widget - Chili Pro Console
[t=00:34:05.003308][f=0044713] Shutdown Widget - Persistent Build Height
[t=00:34:05.003324][f=0044713] Shutdown Widget - Lasso Terraform GUI
[t=00:34:05.003333][f=0044713] Shutdown Widget - Lups
[t=00:34:05.004134][f=0044713] Shutdown Widget - Chili Framework
[t=00:34:05.004151][f=0044713] Shutdown Widget - Custom Markers
[t=00:34:05.004166][f=0044713] Shutdown Widget - Chili Core Selector
[t=00:34:05.004300][f=0044713] Shutdown Widget - Mex Placement Handler
[t=00:34:05.004338][f=0044713] Shutdown Widget - Select Keys
[t=00:34:05.004391][f=0044713] Shutdown Widget - Pause Screen
[t=00:34:05.004781][f=0044713] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:34:05.004823][f=0044713] Shutdown Widget - Bloom Shader Deferred
[t=00:34:05.005069][f=0044713] Shutdown Widget - Text To Speech Control
[t=00:34:05.005087][f=0044713] Shutdown Widget - Layout Handler
[t=00:34:05.005100][f=0044713] Shutdown Widget - Color Blindness Correction
[t=00:34:05.005377][f=0044713] End widgetHandler:Shutdown
[t=00:34:05.142007][f=0044713] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 379277166, 0.0} allocedSize{int+, int-, ext}={0, 0, 39105743222}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105}
[t=00:34:05.146499][f=0044713] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:34:05.146515][f=0044713] [Game::KillLua][3] dtor=0 luaRules=00000163fc742cb0
[t=00:34:05.146554][f=0044713] Start gadgetHandler:Shutdown
[t=00:34:05.146566][f=0044713] Shutdown - StartSetup
[t=00:34:05.146575][f=0044713] Shutdown - UnitMorph
[t=00:34:05.160388][f=0044713] Shutdown - Carrier Drones
[t=00:34:05.160451][f=0044713] Shutdown - Missile Silo Controller
[t=00:34:05.160475][f=0044713] Shutdown - Modular Comm Info
[t=00:34:05.160487][f=0044713] Shutdown - Terrain Texture Handler
[t=00:34:05.160527][f=0044713] Shutdown - UnitCloakShield
[t=00:34:05.164077][f=0044713] Shutdown - Starlight Handler
[t=00:34:05.164666][f=0044713] End gadgetHandler:Shutdown
[t=00:34:05.350084][f=0044713] Start gadgetHandler:Shutdown
[t=00:34:05.350108][f=0044713] Shutdown - Teleport Throw
[t=00:34:05.350166][f=0044713] Shutdown - UnitMorph
[t=00:34:05.350182][f=0044713] Shutdown - Commander Skin Renderer
[t=00:34:05.367894][f=0044713] Shutdown - Missile fired callins
[t=00:34:05.367916][f=0044713] Shutdown - Modular Comm Info
[t=00:34:05.367926][f=0044713] Shutdown - Retreat Command
[t=00:34:05.367940][f=0044713] Shutdown - Shockwaves
[t=00:34:05.367950][f=0044713] Shutdown - Unit tint API
[t=00:34:05.367968][f=0044713] Shutdown - Unit glow API
[t=00:34:05.367986][f=0044713] Shutdown - UnitCloakShield
[t=00:34:05.368037][f=0044713] Shutdown - Lups Cloak FX
[t=00:34:05.368227][f=0044713] Shutdown - Lups
[t=00:34:05.369719][f=0044713] Shutdown - Lups Shield
[t=00:34:05.375508][f=0044713] End gadgetHandler:Shutdown
[t=00:34:05.445846][f=0044713] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30395, 0.0} allocedSize{int+, int-, ext}={0, 0, 4754234}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0075}
[t=00:34:05.454645][f=0044713] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:34:05.454794][f=0044713] [Game::KillLua][4] dtor=0
[t=00:34:05.454807][f=0044713] [Game::KillLua][5] dtor=0
[t=00:34:05.465979][f=0044713] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_18-54-26-374_Into Battle v4_105.1.1-2457-g8095d30 BAR105.sdfz" (856018 bytes)
[t=00:34:05.466065][f=0044713] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:34:05.505124][f=0044713] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:34:05.505146][f=0044713] [Sound] [Sound::UpdateThread][3] #sources=32 #items=80
[t=00:34:05.505240][f=0044713] [Sound] [Sound::UpdateThread][4] ctx=00000163e0e488c0 dev=00000163e0e4e5a0
[t=00:34:05.505993][f=0044713] [Sound] [Sound::UpdateThread][5] ctx=00000163e0e488c0 dev=00000163e0e4e5a0
[t=00:34:05.506007][f=0044713] [Sound] [Sound::Cleanup][alcDestroyContext(00000163e0e488c0)]
[t=00:34:05.511761][f=0044713] [Sound] [Sound::Cleanup][alcCloseDevice(00000163e0e4e5a0)]
[t=00:34:05.513527][f=0044713] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:34:05.544526][f=0044713] [Sound] [Sound::UpdateThread][6]
[t=00:34:05.545695][f=0044713] [Game::~CGame][1]
[t=00:34:05.545711][f=0044713] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:34:05.545719][f=0044713] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:34:05.545725][f=0044713] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:34:05.545743][f=0044713] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:34:05.545750][f=0044713] [Game::KillLua][4] dtor=1
[t=00:34:05.545757][f=0044713] [Game::KillLua][5] dtor=1
[t=00:34:05.546031][f=0044713] [Game::KillMisc][1]
[t=00:34:05.546049][f=0044713] [Game::KillMisc][2]
[t=00:34:05.546534][f=0044713] [Game::KillMisc][3]
[t=00:34:05.546666][f=0044713] [Game::KillRendering][1]
[t=00:34:05.552503][f=0044713] [~CRectangleOverlapHandler] 8% overlap reduction
[t=00:34:05.577342][f=0044713] [3DOParser::Kill] allocated 1 pieces
[t=00:34:05.577359][f=0044713] [S3OParser::Kill] allocated 5499 pieces
[t=00:34:05.577862][f=0044713] [AssParser::Kill] allocated 677 pieces
[t=00:34:05.635800][f=0044713] [Game::KillInterface][1]
[t=00:34:05.637237][f=0044713] [Game::KillInterface][2]
[t=00:34:05.638093][f=0044713] [Game::KillSimulation][1]
[t=00:34:05.638184][f=0044713] [Game::KillSimulation][2]
[t=00:34:05.796245][f=0044713] [CCollisionHandler] dis-/continuous tests: 199/368069484
[t=00:34:05.796278][f=0044713] [Game::KillSimulation][3]
[t=00:34:05.797673][f=0044713] [~CPathCache(24x24)] cacheHits=28695 hitPercentage=84% numHashColls=0 maxCacheSize=153
[t=00:34:05.798575][f=0044713] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:34:05.798701][f=0044713] [~CPathCache(48x48)] cacheHits=60424 hitPercentage=77% numHashColls=0 maxCacheSize=201
[t=00:34:05.801966][f=0044713] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:34:05.802622][f=0044713] [~CRectangleOverlapHandler] 8% overlap reduction
[t=00:34:05.834779][f=0044713] [LosHandler::Kill] raycast instance cache-{hits,misses}={113819,161754}; shared=8%; cached=33%
[t=00:34:05.858705][f=0044713] [Game::KillSimulation][4]
[t=00:34:05.921145][f=0044713] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:34:05.921193][f=0044713] [Game::~CGame][2]
[t=00:34:05.921200][f=0044713] [Game::~CGame][3]
[t=00:34:05.921453][f=0044713] [SpringApp::Kill][3]
[t=00:34:05.921665][f=0044713] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    4400760 bytes sent   in 37379 packets (117.733 bytes/packet)
    3179041 bytes recv'd in 42719 packets (74.417 bytes/packet)
    {0.082x, 0.081x} relative protocol overhead {up, down}
    164206 incoming chunks dropped, 127042 outgoing chunks resent
    35730 incoming chunks processed

[t=00:34:05.921980][f=0044713] [SpringApp::Kill][4] font=00000163a6546780
[t=00:34:05.929144][f=0044713] [SpringApp::Kill][5]
[t=00:34:05.943793][f=0044713] [SpringApp::Kill][6]
[t=00:34:05.943818] [SpringApp::Kill][7]
[t=00:34:05.943976] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2120, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:34:05.943991] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:34:05.944024] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:34:05.944033] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:34:05.944041] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:34:05.944049] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:34:05.944060] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {664, 1048576, 1048576}, EBO = {996, 2097152, 2097152}
[t=00:34:05.944069] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46676, 1048576, 1048576}, EBO = {70014, 2097152, 2097152}
[t=00:34:05.944078] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:34:05.944092] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:34:05.944102] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:34:05.944146] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:34:05.944164] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {836, 1048576, 1048576}, EBO = {1254, 2097152, 2097152}
[t=00:34:06.031345] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:34:06.031362] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:34:06.031367] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:34:06.031372] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=00:34:06.031377] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:34:06.032767] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>]
[t=00:34:06.032801] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:34:06.032813] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000163e1000720)
[t=00:34:06.032885] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000163e0fffa90)
[t=00:34:06.033060] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1985ms
[t=00:34:06.033096]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=38ms
[t=00:34:06.033107]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=29ms
[t=00:34:06.033116]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=27ms
[t=00:34:06.033124]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=24ms
[t=00:34:06.033141]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=22ms
[t=00:34:06.033153]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=20ms
[t=00:34:06.033162]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=20ms
[t=00:34:06.033173]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=19ms
[t=00:34:06.033182]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms
[t=00:34:06.033190]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:34:06.036458] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:34:06.036480] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7 (00000163e0eeae50)
[t=00:34:06.036583] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:34:06.036597] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000163e1000300)
[t=00:34:06.036682] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000163e1001850)
[t=00:34:06.036860] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000163e1001170)
[t=00:34:06.036937] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:34:06.036953] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:34:06.037003] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:34:06.037017] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:34:06.037028] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:34:06.037044] [VFS] [SpringVFS::DeleteArchives<this=00000163a66859c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:34:06.037927] [SpringApp::Kill][8]
[t=00:34:06.037940] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:34:06.037947] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:34:06.037953] [WatchDog::Uninstall][2]
[t=00:34:06.093683] [WatchDog::Uninstall][3]
[t=00:34:06.093702] [SpringApp::Kill][9]