ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103602

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000965] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000978] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002869] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002959] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018537] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018595] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018618]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018633]   
[t=00:00:00.018638]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018644]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018650]   Use "none" to disable the default log sections.
[t=00:00:00.018655] ============== </Log Sections> ==============

[t=00:00:00.018661] ============== <User Config> ==============
[t=00:00:00.018767]   AllowDeferredMapRendering = 1
[t=00:00:00.018776]   AllowDeferredModelRendering = 1
[t=00:00:00.018781]   AnimationMT = 0
[t=00:00:00.018786]   BumpWaterBlurReflection = 1
[t=00:00:00.018812]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018818]   CamFreeScrollSpeed = 50
[t=00:00:00.018822]   CamMode = 1
[t=00:00:00.018827]   CubeTexSizeReflection = 1
[t=00:00:00.018832]   CubeTexSizeSpecular = 1
[t=00:00:00.018837]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018841]   EdgeMoveDynamic = 0
[t=00:00:00.018857]   EdgeMoveWidth = 0.003
[t=00:00:00.018865]   FPSFOV = 90
[t=00:00:00.018885]   FPSScrollSpeed = 50
[t=00:00:00.018890]   FontSize = 18
[t=00:00:00.018894]   FullscreenEdgeMove = 0
[t=00:00:00.018901]   GrassDetail = 0
[t=00:00:00.018905]   GroundDecals = 2
[t=00:00:00.018909]   GroundDetail = 90
[t=00:00:00.018914]   HangTimeout = 30
[t=00:00:00.018918]   HardwareCursor = 1
[t=00:00:00.018923]   InitialNetworkTimeout = 0
[t=00:00:00.018931]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018939]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018946]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018951]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018957]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018964]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018968]   MSAALevel = 1
[t=00:00:00.018974]   MaxParticles = 15000
[t=00:00:00.018978]   MaxSounds = 32
[t=00:00:00.018983]   MaximumTransmissionUnit = 0
[t=00:00:00.018989]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018997]   MiniMapMarker = 0
[t=00:00:00.019003]   MouseDragScrollThreshold = 0
[t=00:00:00.019010]   NetworkLossFactor = 2
[t=00:00:00.019015]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019019]   OverheadScrollSpeed = 50
[t=00:00:00.019025]   ReconnectTimeout = 0
[t=00:00:00.019030]   RotOverheadScrollSpeed = 50
[t=00:00:00.019036]   RotateLogFiles = 1
[t=00:00:00.019041]   ShadowMapSize = 1024
[t=00:00:00.019045]   Shadows = 1
[t=00:00:00.019050]   ShowClock = 0
[t=00:00:00.019056]   SoftParticles = 2
[t=00:00:00.019064]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019072]   UnitIconDist = 151
[t=00:00:00.019076]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019081]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019086]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019093]   UseLuaMemPools = 0
[t=00:00:00.019098]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019102]   VFSCacheArchiveFiles = 0
[t=00:00:00.019107]   Water = 4
[t=00:00:00.019113]   WindowBorderless = 1
[t=00:00:00.019118]   WindowPosY = 0
[t=00:00:00.019145]   WindowedEdgeMove = 0
[t=00:00:00.019155]   XResolutionWindowed = 3440
[t=00:00:00.019159]   YResolutionWindowed = 1440
[t=00:00:00.019164]   snd_volmaster = 27
[t=00:00:00.019197] ============== </User Config> ==============

[t=00:00:00.019205] ============== <User System> ==============
[t=00:00:00.019211]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.019218]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019228]        Compiler Version: gcc-13.2.0
[t=00:00:00.019264]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019343]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019353]        Binary Word Size: 64-bit (native)
[t=00:00:00.019359]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019364]      Physical CPU Cores: 6
[t=00:00:00.019378]       Logical CPU Cores: 12
[t=00:00:00.019382] ============== </User System> ==============

[t=00:00:00.019539] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019547]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019551]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019556]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019560]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020746] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020758] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026217] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042408]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042439]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042445]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042451]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042456]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042461]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042466]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042470]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042475]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042485]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042489]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042496]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042501]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042534]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042538]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042543]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042548]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042555]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042559]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042564]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042571]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042576]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042581]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042603]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042608]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042612]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042616]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042623]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048777]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048792]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048807]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048812]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048817]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048821]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048828]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048833]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048838]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048843]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048847]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048852]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048860]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048868]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048872]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048877]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048881]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048886]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048890]         [35] 640x400x24bpp@144Hz
[t=00:00:00.259847] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.260450] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.260480] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.297840] [GR::LogVersionInfo]
[t=00:00:00.297860]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.297872]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.297881]     GL vendor   : NVIDIA Corporation
[t=00:00:00.297888]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.297895]     GLSL version: 4.60 NVIDIA
[t=00:00:00.297923]     GLEW version: 2.1.0
[t=00:00:00.297931]     GPU memory  : 6144MB (total) / 4856MB (available)
[t=00:00:00.297958]     SDL swap-int: 1
[t=00:00:00.297968]     SDL driver  : windows
[t=00:00:00.297974]     
[t=00:00:00.297980]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.297987]     GLSL shader support       : 1
[t=00:00:00.297993]     GL4 support               : 1
[t=00:00:00.298000]     FBO extension support     : 1
[t=00:00:00.298016]     NVX GPU mem-info support  : 1
[t=00:00:00.298041]     ATI GPU mem-info support  : 0
[t=00:00:00.298060]     Texture clamping to edge  : 1
[t=00:00:00.298074]     NPOT-texture support      : 1 (1)
[t=00:00:00.298088]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.298103]     texture query-LOD support : 1 (1)
[t=00:00:00.298114]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.298129]     Z-buffer depth            : 32 (-)
[t=00:00:00.298147]     primitive-restart support : 1 (1)
[t=00:00:00.298158]     clip-space control support: 1 (1)
[t=00:00:00.298174]     seamless cube-map support : 1 (1)
[t=00:00:00.298193]     frag-depth layout support : 1 (1)
[t=00:00:00.298209]     persistent maps support   : 1 (1)
[t=00:00:00.298219]     explicit attribs location : 1 (1)
[t=00:00:00.298230]     multi draw indirect       : 1 (-)
[t=00:00:00.298246]     array textures            : 1 (-)
[t=00:00:00.298256]     buffer copy support       : 1 (-)
[t=00:00:00.298268]     indirect draw             : 1 (-)
[t=00:00:00.298279]     base instance             : 1 (-)
[t=00:00:00.298288]     
[t=00:00:00.298297]     max. FBO samples              : 32
[t=00:00:00.298320]     max. FS/program texture slots : 32/192
[t=00:00:00.298331]     max. texture size             : 32768
[t=00:00:00.298347]     max. texture anisotropy level : 16.000000
[t=00:00:00.298361]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.298371]     max. draw-buffers             : 8
[t=00:00:00.298383]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.298393]     max. uniform buffer-bindings  : 84
[t=00:00:00.298407]     max. uniform block-size       : 64KB
[t=00:00:00.298439]     max. storage buffer-bindings  : 96
[t=00:00:00.298454]     max. storage block-size       : 2047MB
[t=00:00:00.298462]     
[t=00:00:00.298470]     enable AMD-hacks : 0
[t=00:00:00.298479]     compress MIP-maps: 0
[t=00:00:00.298560]     Number of compressed texture formats: 23
[t=00:00:00.298597]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.298642] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.298890] [GR::UpdateGLConfigs]
[t=00:00:00.298941] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.298960] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.298977] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.298993] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.299000] [GR::InitGLState]
[t=00:00:00.299078] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.375173] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.377369] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.377860] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.382418] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.382440] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.382819] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.383643] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.383656] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.383710] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.383765] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.396933] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.397336] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.398717] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.398997] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.432302] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[t=00:00:00.432322] [VFS] [SpringVFS::ReserveArchives<this=000002a4a0722f80>]
[t=00:00:00.432567] [VFS] [SpringVFS::AddArchive<this=000002a4a0722f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.434475] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a4a0722f80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.434490] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.501931] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.502316] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.502409] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.502528] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.502612] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.502705] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.507062] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.507113] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.507605][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.507721][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.507892][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.507913][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.507921][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.507950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.521538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.521557][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.521573][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.521582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.533907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.535608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a4a0847130(default) context=000002a4e59f28f0  numChannels=2 frameSize=8
[t=00:00:00.535634][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.535643][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.535650][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.535656][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.535726][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.535759][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.535772][f=-000001] [Sound]   Devices:
[t=00:00:00.538372][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.538384][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.538396][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.538403][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.539033][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.539049][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.614649][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631641 MB
[t=00:00:00.616717][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.617500][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:00.618604][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon
[t=00:00:00.859170][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Into Battle v4" (loaded=0 cached=0)
[t=00:00:00.860056][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a4a0722f80>(arName="Into Battle v4", overwrite=false)] section=1 cached=0
[t=00:00:00.860335][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a4a0722f80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.860775][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:00.913157][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a4a0722f80>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:00.914522][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a4a0722f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.914672][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a4a0722f80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.916004][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a4a0722f80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.925232][f=-000001] [CAS::GASCB] Archive file="into_battle_v4.sd7" cs="c4d9d129c83778727267ed0c36168ca9b0928fa621d1983eeeca7841565b71919586b9bd3303e48df222e36e9182cc405ded0b7b9fbebc3caf3848c05f5c4f67"
[t=00:00:00.925347][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.925408][f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.978774][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.978967][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.979133][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.979254][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.979343][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:13.799283][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:13.833527][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:13.835098][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:13.835465][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:13.846688][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:13.846982][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:13.847239][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:13.847519][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:13.848173][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:13.848354][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:13.848562][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:13.849309][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:13.849520][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:13.849756][f=-000001] Initialize
[t=00:00:13.849878][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:13.850051][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:13.850770][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:13.851005][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:13.851439][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:13.851639][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.851861][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.852337][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.852585][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.975339][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.975690][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.978820][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.998281][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.998918][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.999205][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.000099][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.000289][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.000614][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.000814][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.001074][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.001381][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.002312][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.002508][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.002737][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.002933][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.003196][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.003466][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.003723][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.003736][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.003744][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.003808][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.004029][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.004385][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.005358][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.006273][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.006496][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.006951][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.007170][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.007442][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.007665][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.007934][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.008182][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.008601][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.009031][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.009373][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.009575][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.009831][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.010106][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.014279][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.021143][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.021702][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.022050][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.022506][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.024063][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.024269][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.024704][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.027554][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.027902][f=-000001] Mex Placement Initialised with 34 spots.
[t=00:00:14.029482][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.029765][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.030560][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.031000][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.031471][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.031666][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.031854][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.034048][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.035151][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.040712][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.040966][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.043293][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.044030][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.044253][f=-000001] SetSunLighting
[t=00:00:14.044867][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:14.112436][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.112871][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.114045][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.114293][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.114310][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.114554][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.114800][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.117594][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.120773][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.128505][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.132990][f=-000001] Writing last game win data
[t=00:00:14.140629][f=-000001] LuaUI v0.3
[t=00:00:14.256310][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.316223][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.316404][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.316837][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.316854][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:14.339515][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14969, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364211}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130}
[t=00:00:15.059332][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.242256][f=-000001] GameID: 3e473166c97b0a71b5b08c4e037e225e
[t=00:00:15.242675][f=-000001] Connection attempt from LogicDaemon
[t=00:00:15.242689][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.243030][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.243089][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd"
[t=00:00:15.243123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:15.243148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5937669de38d2eed358d78dbd52e5778fd559db7bc8fce7212db7367359f5cb412b33585c27eae86bb69f214667060f3fec16c2965f3755773902ab932014159]"
[t=00:00:15.243195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=435b85cb2e0f014ee0cd034c6d8a503cccb004739bee00161b3847b734763a98d48b7dd2e38f77081168f2aaf2f78c1ec45cfb27d8bdfe99586b1f57fefc2e17]"
[t=00:00:15.243237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002a4baa2d710,0000000000000000}][locale="C"]"
[t=00:00:15.243260][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:15.416387][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.940825][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:28.059634][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:34.815598][f=0000200] Buildings set to face East
[t=00:00:38.559221][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:00:51.291269][f=0000695] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:51.291303][f=0000695] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:59.574490][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:29.558390][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:30.820640][f=0001881] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:30.820666][f=0001881] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:10.574805][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:18.158832][f=0003301] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:02:18.158959][f=0003301] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:02:18.457344][f=0003309] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:02:46.541404][f=0004152] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:46.541435][f=0004152] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:55.707657][f=0004427] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:02:55.707744][f=0004427] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:02:56.001236][f=0004435] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:02:58.191366][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:01.567779][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:01.607737][f=0004603] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:01.607861][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:01.906894][f=0004612] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:43.207561][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:52.577272][f=0006133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:04:19.392963][f=0006937] [SpringApp::Kill][1] fromRun=1
[t=00:04:19.392996][f=0006937] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:19.421838][f=0006937]  [async=0] threads=6 tasks=254390 {sum,avg}{exec,wait}time={{4149.975, 0.016}, {9609.951, 0.038}}ms
[t=00:04:19.421885][f=0006937]      thread=1 tasks=50878 {sum,min,max,avg}{exec,wait}time={{809.909, 0.000, 80.224, 0.016}, {1356.403, 0.000, 18446744027136.000, 0.027}}ms
[t=00:04:19.421936][f=0006937]      thread=2 tasks=50878 {sum,min,max,avg}{exec,wait}time={{836.681, 0.000, 88.339, 0.016}, {2009.042, 0.000, 18446744027136.000, 0.039}}ms
[t=00:04:19.421959][f=0006937]      thread=3 tasks=50878 {sum,min,max,avg}{exec,wait}time={{941.007, 0.000, 90.942, 0.018}, {1707.172, 0.000, 18446744027136.000, 0.034}}ms
[t=00:04:19.421986][f=0006937]      thread=4 tasks=50878 {sum,min,max,avg}{exec,wait}time={{760.297, 0.000, 91.577, 0.015}, {2346.276, 0.000, 7.917, 0.046}}ms
[t=00:04:19.422023][f=0006937]      thread=5 tasks=50878 {sum,min,max,avg}{exec,wait}time={{802.080, 0.000, 80.794, 0.016}, {2191.058, 0.000, 7.797, 0.043}}ms
[t=00:04:19.422046][f=0006937]  [async=1] threads=6 tasks=3591 {sum,avg}{exec,wait}time={{27185.174, 7.570}, {15194620.000, 4231.306}}ms
[t=00:04:19.422073][f=0006937]      thread=1 tasks=719 {sum,min,max,avg}{exec,wait}time={{5429.339, 0.001, 889.281, 7.551}, {3046944.500, 0.000, 5443.520, 4237.753}}ms
[t=00:04:19.422106][f=0006937]      thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{5439.364, 0.000, 899.762, 7.597}, {3029223.500, 0.094, 5443.548, 4230.759}}ms
[t=00:04:19.422131][f=0006937]      thread=3 tasks=718 {sum,min,max,avg}{exec,wait}time={{5436.775, 0.000, 899.783, 7.572}, {3034819.750, 0.210, 5440.846, 4226.769}}ms
[t=00:04:19.422154][f=0006937]      thread=4 tasks=720 {sum,min,max,avg}{exec,wait}time={{5436.051, 0.000, 899.183, 7.550}, {3044360.500, 0.349, 5440.168, 4228.278}}ms
[t=00:04:19.422190][f=0006937]      thread=5 tasks=718 {sum,min,max,avg}{exec,wait}time={{5443.646, 0.000, 899.365, 7.582}, {3039271.250, 0.493, 5443.543, 4232.968}}ms
[t=00:04:19.422212][f=0006937] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:19.422227][f=0006937] [SpringApp::Kill][2]
[t=00:04:19.422303][f=0006937] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:19.422320][f=0006937] [Game::KillLua][1] dtor=0 luaUI=000002a564fefbb0
[t=00:04:19.422387][f=0006937] Start widgetHandler:Shutdown
[t=00:04:19.428167][f=0006937] Shutdown - SaveOrderList Complete
[t=00:04:19.430406][f=0006937] Writing last game win data
[t=00:04:19.441753][f=0006937] Shutdown - SaveConfigData Complete
[t=00:04:19.441792][f=0006937] Shutdown Widget - Chili Highlight
[t=00:04:19.441844][f=0006937] Shutdown Widget - Draw After Chili
[t=00:04:19.441863][f=0006937] Shutdown Widget - API Unit Tracker GL4
[t=00:04:19.441887][f=0006937] Shutdown Widget - EPIC Menu
[t=00:04:19.444002][f=0006937] Shutdown Widget - Depth of Field Shader
[t=00:04:19.444053][f=0006937] Shutdown Widget - Chili Widget Selector
[t=00:04:19.445428][f=0006937] Shutdown Widget - Chili Minimap
[t=00:04:19.445597][f=0006937] Shutdown Widget - Deferred rendering
[t=00:04:19.446815][f=0006937] Shutdown Widget - Local Team Colors
[t=00:04:19.446837][f=0006937] Shutdown Widget - Display Keys 2
[t=00:04:19.446886][f=0006937] Shutdown Widget - Save Game Menu
[t=00:04:19.446897][f=0006937] Shutdown Widget - Highlight Model Api GL4
[t=00:04:19.446953][f=0006937] Shutdown Widget - Selected Units GL4 2
[t=00:04:19.446970][f=0006937] Shutdown Widget - Attrition Counter
[t=00:04:19.447218][f=0006937] Shutdown Widget - Unit Icons
[t=00:04:19.447362][f=0006937] Shutdown Widget - Noises
[t=00:04:19.447382][f=0006937] Shutdown Widget - HealthBars
[t=00:04:19.448912][f=0006937] Shutdown Widget - Chili Chicken Panel
[t=00:04:19.449053][f=0006937] Shutdown Widget - BuildETA
[t=00:04:19.449073][f=0006937] Shutdown Widget - External VR Grid
[t=00:04:19.449087][f=0006937] Shutdown Widget - Win Counter
[t=00:04:19.449107][f=0006937] Shutdown Widget - EndGame APM stats
[t=00:04:19.450533][f=0006937] Shutdown Widget - Modular Comm Info
[t=00:04:19.450555][f=0006937] Shutdown Widget - Transport AI
[t=00:04:19.450569][f=0006937] Shutdown Widget - Startup Info and Selector
[t=00:04:19.450588][f=0006937] Shutdown Widget - Chili Spectator Panels
[t=00:04:19.450601][f=0006937] Shutdown Widget - Point Tracker
[t=00:04:19.450617][f=0006937] Shutdown Widget - Missile Silo Range
[t=00:04:19.450641][f=0006937] Shutdown Widget - MinimapEvents
[t=00:04:19.450665][f=0006937] Shutdown Widget - Attack Warning
[t=00:04:19.450693][f=0006937] Shutdown Widget - Local Widgets Config
[t=00:04:19.450724][f=0006937] Shutdown Widget - Highlight Geos
[t=00:04:19.450752][f=0006937] Shutdown Widget - Context Menu
[t=00:04:19.450767][f=0006937] Shutdown Widget - Grab Input
[t=00:04:19.450931][f=0006937] Input grabbing is disabled!
[t=00:04:19.450948][f=0006937] Shutdown Widget - Defense Range Zero-K
[t=00:04:19.450975][f=0006937] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:19.451018][f=0006937] Shutdown Widget - Darkening
[t=00:04:19.451062][f=0006937] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:19.451091][f=0006937] Shutdown Widget - Chili Nuke Warning
[t=00:04:19.451110][f=0006937] Shutdown Widget - Chili EndGame Window
[t=00:04:19.451136][f=0006937] Shutdown Widget - Stereo3D
[t=00:04:19.451224][f=0006937] Shutdown Widget - Chili Economy Panel Default
[t=00:04:19.451338][f=0006937] Shutdown Widget - Music Player v2
[t=00:04:19.451355][f=0006937] Shutdown Widget - State Reverse and Latency
[t=00:04:19.451374][f=0006937] Shutdown Widget - Reclaim Field Highlight
[t=00:04:19.451393][f=0006937] Shutdown Widget - Attack AoE
[t=00:04:19.451405][f=0006937] Shutdown Widget - TeamPlatter
[t=00:04:19.452023][f=0006937] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:19.452151][f=0006937] Shutdown Widget - Selection Send
[t=00:04:19.452170][f=0006937] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:19.452181][f=0006937] Shutdown Widget - Spotter
[t=00:04:19.452191][f=0006937] Shutdown Widget - Global Build Command
[t=00:04:19.452402][f=0006937] Shutdown Widget - LupsManager
[t=00:04:19.452423][f=0006937] Shutdown Widget - Receive Units Indicator
[t=00:04:19.452434][f=0006937] Shutdown Widget - Newton Firezone
[t=00:04:19.452453][f=0006937] Shutdown Widget - Chili Pro Console
[t=00:04:19.452978][f=0006937] Shutdown Widget - Persistent Build Height
[t=00:04:19.452997][f=0006937] Shutdown Widget - Lasso Terraform GUI
[t=00:04:19.453006][f=0006937] Shutdown Widget - Lups
[t=00:04:19.453908][f=0006937] Shutdown Widget - Chili Framework
[t=00:04:19.453935][f=0006937] Shutdown Widget - Custom Markers
[t=00:04:19.453951][f=0006937] Shutdown Widget - Chili Core Selector
[t=00:04:19.454039][f=0006937] Shutdown Widget - Mex Placement Handler
[t=00:04:19.454073][f=0006937] Shutdown Widget - Select Keys
[t=00:04:19.454097][f=0006937] Shutdown Widget - Pause Screen
[t=00:04:19.454228][f=0006937] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:19.454269][f=0006937] Shutdown Widget - Bloom Shader Deferred
[t=00:04:19.454479][f=0006937] Shutdown Widget - Text To Speech Control
[t=00:04:19.454495][f=0006937] Shutdown Widget - Layout Handler
[t=00:04:19.454507][f=0006937] Shutdown Widget - Color Blindness Correction
[t=00:04:19.454653][f=0006937] End widgetHandler:Shutdown
[t=00:04:19.553285][f=0006937] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14300581, 0.0} allocedSize{int+, int-, ext}={0, 0, 2334505216}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0194}
[t=00:04:19.556383][f=0006937] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:19.556422][f=0006937] [Game::KillLua][3] dtor=0 luaRules=000002a4baa2d710
[t=00:04:19.556496][f=0006937] Start gadgetHandler:Shutdown
[t=00:04:19.556519][f=0006937] Shutdown - StartSetup
[t=00:04:19.556532][f=0006937] Shutdown - UnitMorph
[t=00:04:19.556950][f=0006937] Shutdown - Carrier Drones
[t=00:04:19.556970][f=0006937] Shutdown - Missile Silo Controller
[t=00:04:19.556996][f=0006937] Shutdown - Modular Comm Info
[t=00:04:19.557038][f=0006937] Shutdown - Terrain Texture Handler
[t=00:04:19.557051][f=0006937] Shutdown - UnitCloakShield
[t=00:04:19.557294][f=0006937] Shutdown - Starlight Handler
[t=00:04:19.557320][f=0006937] End gadgetHandler:Shutdown
[t=00:04:19.580452][f=0006937] Start gadgetHandler:Shutdown
[t=00:04:19.580479][f=0006937] Shutdown - Teleport Throw
[t=00:04:19.580491][f=0006937] Shutdown - UnitMorph
[t=00:04:19.580506][f=0006937] Shutdown - Commander Skin Renderer
[t=00:04:19.581057][f=0006937] Shutdown - Missile fired callins
[t=00:04:19.581074][f=0006937] Shutdown - Modular Comm Info
[t=00:04:19.581083][f=0006937] Shutdown - Retreat Command
[t=00:04:19.581095][f=0006937] Shutdown - Shockwaves
[t=00:04:19.581105][f=0006937] Shutdown - Unit tint API
[t=00:04:19.581123][f=0006937] Shutdown - Unit glow API
[t=00:04:19.581143][f=0006937] Shutdown - UnitCloakShield
[t=00:04:19.581174][f=0006937] Shutdown - Lups Cloak FX
[t=00:04:19.581186][f=0006937] Shutdown - Lups
[t=00:04:19.582494][f=0006937] Shutdown - Lups Shield
[t=00:04:19.582559][f=0006937] End gadgetHandler:Shutdown
[t=00:04:19.601603][f=0006937] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 660, 0.0} allocedSize{int+, int-, ext}={0, 0, 99928}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106}
[t=00:04:19.605299][f=0006937] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:19.605386][f=0006937] [Game::KillLua][4] dtor=0
[t=00:04:19.605398][f=0006937] [Game::KillLua][5] dtor=0
[t=00:04:19.618919][f=0006937] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_19-32-15-285_Into Battle v4_105.1.1-2457-g8095d30 BAR105.sdfz" (104003 bytes)
[t=00:04:19.619017][f=0006937] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:19.655071][f=0006937] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:19.655092][f=0006937] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:04:19.655153][f=0006937] [Sound] [Sound::UpdateThread][4] ctx=000002a4e59f28f0 dev=000002a4a0847130
[t=00:04:19.657594][f=0006937] [Sound] [Sound::UpdateThread][5] ctx=000002a4e59f28f0 dev=000002a4a0847130
[t=00:04:19.657611][f=0006937] [Sound] [Sound::Cleanup][alcDestroyContext(000002a4e59f28f0)]
[t=00:04:19.658808][f=0006937] [Sound] [Sound::Cleanup][alcCloseDevice(000002a4a0847130)]
[t=00:04:19.659026][f=0006937] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:19.684667][f=0006937] [Sound] [Sound::UpdateThread][6]
[t=00:04:19.685658][f=0006937] [Game::~CGame][1]
[t=00:04:19.685675][f=0006937] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:19.685683][f=0006937] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:19.685690][f=0006937] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:19.685711][f=0006937] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:19.685721][f=0006937] [Game::KillLua][4] dtor=1
[t=00:04:19.685761][f=0006937] [Game::KillLua][5] dtor=1
[t=00:04:19.685920][f=0006937] [Game::KillMisc][1]
[t=00:04:19.685929][f=0006937] [Game::KillMisc][2]
[t=00:04:19.686338][f=0006937] [Game::KillMisc][3]
[t=00:04:19.686450][f=0006937] [Game::KillRendering][1]
[t=00:04:19.690919][f=0006937] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:19.705184][f=0006937] [3DOParser::Kill] allocated 1 pieces
[t=00:04:19.705225][f=0006937] [S3OParser::Kill] allocated 5499 pieces
[t=00:04:19.705657][f=0006937] [AssParser::Kill] allocated 677 pieces
[t=00:04:19.749955][f=0006937] [Game::KillInterface][1]
[t=00:04:19.750916][f=0006937] [Game::KillInterface][2]
[t=00:04:19.751376][f=0006937] [Game::KillSimulation][1]
[t=00:04:19.751466][f=0006937] [Game::KillSimulation][2]
[t=00:04:19.771487][f=0006937] [CCollisionHandler] dis-/continuous tests: 101/6395100
[t=00:04:19.771510][f=0006937] [Game::KillSimulation][3]
[t=00:04:19.772367][f=0006937] [~CPathCache(24x24)] cacheHits=42 hitPercentage=45% numHashColls=0 maxCacheSize=5
[t=00:04:19.772432][f=0006937] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:19.772491][f=0006937] [~CPathCache(48x48)] cacheHits=82 hitPercentage=34% numHashColls=0 maxCacheSize=13
[t=00:04:19.772534][f=0006937] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:19.772905][f=0006937] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:19.780036][f=0006937] [LosHandler::Kill] raycast instance cache-{hits,misses}={7092,4926}; shared=12%; cached=47%
[t=00:04:19.792082][f=0006937] [Game::KillSimulation][4]
[t=00:04:19.826149][f=0006937] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:04:19.826183][f=0006937] [Game::~CGame][2]
[t=00:04:19.826191][f=0006937] [Game::~CGame][3]
[t=00:04:19.826432][f=0006937] [SpringApp::Kill][3]
[t=00:04:19.826634][f=0006937] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    729285 bytes sent   in 6955 packets (104.858 bytes/packet)
    276059 bytes recv'd in 5477 packets (50.403 bytes/packet)
    {0.069x, 0.119x} relative protocol overhead {up, down}
    16294 incoming chunks dropped, 30122 outgoing chunks resent
    5069 incoming chunks processed

[t=00:04:19.826684][f=0006937] [SpringApp::Kill][4] font=000002a4e5e06780
[t=00:04:19.828411][f=0006937] [SpringApp::Kill][5]
[t=00:04:19.834992][f=0006937] [SpringApp::Kill][6]
[t=00:04:19.835016] [SpringApp::Kill][7]
[t=00:04:19.835110] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:19.835126] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:04:19.835136] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:19.835149] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:19.835160] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:19.835169] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:19.835181] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152}
[t=00:04:19.835192] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21144, 1048576, 1048576}, EBO = {31716, 2097152, 2097152}
[t=00:04:19.835201] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:19.835214] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:19.835226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:19.835235] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:19.835317] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152}
[t=00:04:19.908948] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:19.908972] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:19.908981] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:19.908989] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=00:04:19.909008] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:19.909636] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>]
[t=00:04:19.909668] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:04:19.909678] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002a4a082e260)
[t=00:04:19.909750] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002a4a0860210)
[t=00:04:19.909888] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1717ms
[t=00:04:19.909923]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=35ms
[t=00:04:19.909932]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=27ms
[t=00:04:19.909939]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=22ms
[t=00:04:19.909945]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=22ms
[t=00:04:19.909952]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=19ms
[t=00:04:19.909963]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=18ms
[t=00:04:19.909970]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms
[t=00:04:19.909977]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=17ms
[t=00:04:19.909987]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=16ms
[t=00:04:19.909994]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=16ms
[t=00:04:19.912921] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=1)] #archives[section]=1 #files[section]=13
[t=00:04:19.912946] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7 (000002a4a0929d50)
[t=00:04:19.913114] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:19.913135] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002a4a082eaa0)
[t=00:04:19.913219] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002a4a082d550)
[t=00:04:19.913303] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002a4a082dad0)
[t=00:04:19.913434] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:19.913474] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:04:19.913575] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:19.913600] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:19.913618] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:19.913635] [VFS] [SpringVFS::DeleteArchives<this=000002a4a0722f80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:19.914338] [SpringApp::Kill][8]
[t=00:04:19.914377] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:19.914393] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:04:19.914405] [WatchDog::Uninstall][2]
[t=00:04:20.165722] [WatchDog::Uninstall][3]
[t=00:04:20.165747] [SpringApp::Kill][9]