Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000955] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000969] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003037] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003137] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019991] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020039] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020063] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020089] [t=00:00:00.020095] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020101] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020109] Use "none" to disable the default log sections. [t=00:00:00.020115] ============== </Log Sections> ============== [t=00:00:00.020122] ============== <User Config> ============== [t=00:00:00.020217] AllowDeferredMapRendering = 1 [t=00:00:00.020225] AllowDeferredModelRendering = 1 [t=00:00:00.020231] AnimationMT = 0 [t=00:00:00.020236] BumpWaterBlurReflection = 1 [t=00:00:00.020241] BumpWaterTexSizeReflection = 128 [t=00:00:00.020246] CamFreeScrollSpeed = 50 [t=00:00:00.020250] CamMode = 1 [t=00:00:00.020255] CubeTexSizeReflection = 1 [t=00:00:00.020262] CubeTexSizeSpecular = 1 [t=00:00:00.020268] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020272] EdgeMoveDynamic = 0 [t=00:00:00.020280] EdgeMoveWidth = 0.003 [t=00:00:00.020287] FPSFOV = 90 [t=00:00:00.020292] FPSScrollSpeed = 50 [t=00:00:00.020296] FontSize = 18 [t=00:00:00.020301] FullscreenEdgeMove = 0 [t=00:00:00.020308] GrassDetail = 0 [t=00:00:00.020312] GroundDecals = 2 [t=00:00:00.020316] GroundDetail = 90 [t=00:00:00.020321] HangTimeout = 30 [t=00:00:00.020325] HardwareCursor = 1 [t=00:00:00.020332] InitialNetworkTimeout = 0 [t=00:00:00.020337] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020346] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020353] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020358] LinkOutgoingBandwidth = 262144 [t=00:00:00.020364] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020378] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020385] MSAALevel = 1 [t=00:00:00.020389] MaxParticles = 15000 [t=00:00:00.020394] MaxSounds = 32 [t=00:00:00.020398] MaximumTransmissionUnit = 0 [t=00:00:00.020406] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020415] MiniMapMarker = 0 [t=00:00:00.020420] MouseDragScrollThreshold = 0 [t=00:00:00.020427] NetworkLossFactor = 2 [t=00:00:00.020432] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020437] OverheadScrollSpeed = 50 [t=00:00:00.020442] ReconnectTimeout = 0 [t=00:00:00.020449] RotOverheadScrollSpeed = 50 [t=00:00:00.020454] RotateLogFiles = 1 [t=00:00:00.020458] ShadowMapSize = 1024 [t=00:00:00.020465] Shadows = 1 [t=00:00:00.020469] ShowClock = 0 [t=00:00:00.020474] SoftParticles = 2 [t=00:00:00.020485] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020491] UnitIconDist = 151 [t=00:00:00.020498] UpdateBoundingVolumeMT = 0 [t=00:00:00.020502] UpdateWeaponVectorsMT = 0 [t=00:00:00.020507] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020512] UseLuaMemPools = 0 [t=00:00:00.020517] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020524] VFSCacheArchiveFiles = 0 [t=00:00:00.020529] Water = 4 [t=00:00:00.020533] WindowBorderless = 1 [t=00:00:00.020537] WindowPosY = 0 [t=00:00:00.020569] WindowedEdgeMove = 0 [t=00:00:00.020579] XResolutionWindowed = 3440 [t=00:00:00.020583] YResolutionWindowed = 1440 [t=00:00:00.020588] snd_volmaster = 27 [t=00:00:00.020599] ============== </User Config> ============== [t=00:00:00.020607] ============== <User System> ============== [t=00:00:00.020612] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.020620] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020631] Compiler Version: gcc-13.2.0 [t=00:00:00.020667] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020709] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020719] Binary Word Size: 64-bit (native) [t=00:00:00.020725] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020730] Physical CPU Cores: 6 [t=00:00:00.020734] Logical CPU Cores: 12 [t=00:00:00.020741] ============== </User System> ============== [t=00:00:00.020864] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020871] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020876] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020880] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020884] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022210] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022223] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027399] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045149] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045165] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045172] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045179] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045184] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045189] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045195] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045200] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045204] [34] 1680x1050x24bpp@144Hz [t=00:00:00.045214] [40] 1600x1200x24bpp@144Hz [t=00:00:00.045223] [44] 1600x1024x24bpp@144Hz [t=00:00:00.045228] [50] 1600x900x24bpp@144Hz [t=00:00:00.045232] [55] 1440x1080x24bpp@144Hz [t=00:00:00.045240] [62] 1440x900x24bpp@144Hz [t=00:00:00.045245] [67] 1400x1050x24bpp@144Hz [t=00:00:00.045250] [73] 1366x768x24bpp@144Hz [t=00:00:00.045254] [78] 1360x768x24bpp@144Hz [t=00:00:00.045259] [83] 1280x1024x24bpp@144Hz [t=00:00:00.045264] [89] 1280x960x24bpp@144Hz [t=00:00:00.045269] [94] 1280x800x24bpp@144Hz [t=00:00:00.045277] [99] 1280x768x24bpp@144Hz [t=00:00:00.045284] [104] 1280x720x24bpp@144Hz [t=00:00:00.045289] [111] 1152x864x24bpp@144Hz [t=00:00:00.045293] [116] 1024x768x24bpp@144Hz [t=00:00:00.045298] [123] 800x600x24bpp@144Hz [t=00:00:00.045305] [130] 720x576x24bpp@144Hz [t=00:00:00.045310] [135] 720x480x24bpp@144Hz [t=00:00:00.045314] [141] 640x480x24bpp@144Hz [t=00:00:00.051472] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051489] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051511] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051516] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051521] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051526] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051533] [11] 1366x768x24bpp@144Hz [t=00:00:00.051538] [13] 1360x768x24bpp@144Hz [t=00:00:00.051545] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051550] [17] 1280x960x24bpp@144Hz [t=00:00:00.051555] [19] 1280x800x24bpp@144Hz [t=00:00:00.051560] [21] 1280x768x24bpp@144Hz [t=00:00:00.051569] [23] 1280x720x24bpp@144Hz [t=00:00:00.051577] [25] 1280x600x24bpp@144Hz [t=00:00:00.051582] [27] 1152x864x24bpp@144Hz [t=00:00:00.051586] [29] 1024x768x24bpp@144Hz [t=00:00:00.051591] [31] 800x600x24bpp@144Hz [t=00:00:00.051598] [33] 640x480x24bpp@144Hz [t=00:00:00.051603] [35] 640x400x24bpp@144Hz [t=00:00:00.279920] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.280444] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.280472] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.321543] [GR::LogVersionInfo] [t=00:00:00.321560] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.321567] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.321572] GL vendor : NVIDIA Corporation [t=00:00:00.321577] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.321582] GLSL version: 4.60 NVIDIA [t=00:00:00.321601] GLEW version: 2.1.0 [t=00:00:00.321607] GPU memory : 6144MB (total) / 4916MB (available) [t=00:00:00.321626] SDL swap-int: 1 [t=00:00:00.321631] SDL driver : windows [t=00:00:00.321635] [t=00:00:00.321639] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.321644] GLSL shader support : 1 [t=00:00:00.321658] GL4 support : 1 [t=00:00:00.321663] FBO extension support : 1 [t=00:00:00.321676] NVX GPU mem-info support : 1 [t=00:00:00.321687] ATI GPU mem-info support : 0 [t=00:00:00.321698] Texture clamping to edge : 1 [t=00:00:00.321710] NPOT-texture support : 1 (1) [t=00:00:00.321720] S3TC/DXT1 texture support : 1/1 [t=00:00:00.321728] texture query-LOD support : 1 (1) [t=00:00:00.321735] MSAA frame-buffer support : 1 (1) [t=00:00:00.321742] Z-buffer depth : 32 (-) [t=00:00:00.321755] primitive-restart support : 1 (1) [t=00:00:00.321766] clip-space control support: 1 (1) [t=00:00:00.321774] seamless cube-map support : 1 (1) [t=00:00:00.321789] frag-depth layout support : 1 (1) [t=00:00:00.321801] persistent maps support : 1 (1) [t=00:00:00.321808] explicit attribs location : 1 (1) [t=00:00:00.321816] multi draw indirect : 1 (-) [t=00:00:00.321824] array textures : 1 (-) [t=00:00:00.321831] buffer copy support : 1 (-) [t=00:00:00.321840] indirect draw : 1 (-) [t=00:00:00.321850] base instance : 1 (-) [t=00:00:00.321856] [t=00:00:00.321862] max. FBO samples : 32 [t=00:00:00.321876] max. FS/program texture slots : 32/192 [t=00:00:00.321886] max. texture size : 32768 [t=00:00:00.321896] max. texture anisotropy level : 16.000000 [t=00:00:00.321904] max. vec4 varyings/attributes : 31/16 [t=00:00:00.321911] max. draw-buffers : 8 [t=00:00:00.321919] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.321928] max. uniform buffer-bindings : 84 [t=00:00:00.321935] max. uniform block-size : 64KB [t=00:00:00.321946] max. storage buffer-bindings : 96 [t=00:00:00.321957] max. storage block-size : 2047MB [t=00:00:00.321963] [t=00:00:00.321970] enable AMD-hacks : 0 [t=00:00:00.321976] compress MIP-maps: 0 [t=00:00:00.322065] Number of compressed texture formats: 23 [t=00:00:00.322101] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.322174] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.322545] [GR::UpdateGLConfigs] [t=00:00:00.322621] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.322652] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.322678] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.322697] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.322715] [GR::InitGLState] [t=00:00:00.322822] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.412489] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.415191] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.415844] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.422783] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.422826] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.423308] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.425403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.425429] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.425520] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.425611] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.449229] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.449892] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.452679] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.453379] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.501820] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.501846] [VFS] [SpringVFS::ReserveArchives<this=0000020fa6ce43a0>] [t=00:00:00.502124] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.504336] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020fa6ce43a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.504356] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.582094] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.582559] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.582705] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.582850] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.582856] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.583066] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.583270] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.583403] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.584420][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.584611][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.584810][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.584845][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.584858][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.584914][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.604161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.604187][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.604199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.604225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.619191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.621269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020fa6cf6e10(default) context=0000020fa6e0ecd0 numChannels=2 frameSize=8 [t=00:00:00.621292][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.621301][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.621308][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.621314][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.621386][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.621421][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.621432][f=-000001] [Sound] Devices: [t=00:00:00.625773][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.625792][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.625807][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.625815][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.626562][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.626580][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.691849][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631641 MB [t=00:00:00.693519][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.694273][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:00.695557][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon [t=00:00:00.947448][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Into Battle v4" (loaded=0 cached=0) [t=00:00:00.948408][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Into Battle v4", overwrite=false)] section=1 cached=0 [t=00:00:00.949242][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.950374][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.027223][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.028639][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.028821][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.030308][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.043443][f=-000001] [CAS::GASCB] Archive file="into_battle_v4.sd7" cs="c4d9d129c83778727267ed0c36168ca9b0928fa621d1983eeeca7841565b71919586b9bd3303e48df222e36e9182cc405ded0b7b9fbebc3caf3848c05f5c4f67" [t=00:00:01.043689][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.043808][f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.127491][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.127729][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.127861][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.127998][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.128093][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.037641][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.042091][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.042624][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.042885][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.043166][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.049782][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.050243][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.050587][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.051006][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.051205][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.051444][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.051660][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.051877][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.052085][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.052366][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.052665][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.052862][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.053031][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.053213][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.053401][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.053578][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.053770][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.054106][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.054461][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.054664][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.061818][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.062320][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.062544][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.076565][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.076889][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.077165][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.077453][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.077647][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.077897][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.078101][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.078655][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.078849][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.079260][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.079533][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.079872][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.083490][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.084073][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.084438][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.085031][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.085504][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.086208][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.087483][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.087713][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.087896][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.088107][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.088839][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.089040][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.089547][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.089729][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.090095][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.112952][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.113360][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.255945][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.256383][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.259582][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.260285][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.260535][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.260766][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.261714][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.261915][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.262303][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.262513][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.262732][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.263829][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.264160][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.264383][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.264603][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.264616][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.264625][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.264685][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.264898][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.265101][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.265292][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.266309][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.266511][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.266776][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.266978][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.267232][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.268239][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.268460][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.268687][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.268908][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.269501][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.269736][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.270076][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.270515][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.271000][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.271261][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.271566][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.271802][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.272016][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.272303][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.277809][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.282376][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.283014][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.283478][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.285043][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.285252][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.285527][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:16.286876][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.289483][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.289848][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.290394][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.291211][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.291782][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.292081][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.292274][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.298237][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.300137][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.302778][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.303202][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.303504][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.305394][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.306153][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.306442][f=-000001] SetSunLighting [t=00:00:16.307069][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:16.374575][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.387288][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.389367][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.390818][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.393998][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.394527][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.394876][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.395124][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.395159][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.395361][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.401266][f=-000001] Writing last game win data [t=00:00:16.411321][f=-000001] LuaUI v0.3 [t=00:00:16.581188][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.657339][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.657379][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.657804][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.657822][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.684445][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14971, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364265}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0188} [t=00:00:17.463094][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.689312][f=-000001] GameID: 4b48316602ecf70bf5cb7d733667485a [t=00:00:17.689663][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.689679][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.689888][f=-000001] -> Connection established (given id 0) [t=00:00:17.689927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [t=00:00:17.689959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.689984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5937669de38d2eed358d78dbd52e5778fd559db7bc8fce7212db7367359f5cb412b33585c27eae86bb69f214667060f3fec16c2965f3755773902ab932014159]" [t=00:00:17.690013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=435b85cb2e0f014ee0cd034c6d8a503cccb004739bee00161b3847b734763a98d48b7dd2e38f77081168f2aaf2f78c1ec45cfb27d8bdfe99586b1f57fefc2e17]" [t=00:00:17.690034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000021035f2cf60,0000000000000000}][locale="C"]" [t=00:00:17.690058][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.868551][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.923664][f=-000001] Input grabbing is enabled! [t=00:00:18.923713][f=-000001] Input grabbing is enabled! [t=00:00:20.475499][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.543244][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:46.977814][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:00:56.628386][f=0000603] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:56.628426][f=0000603] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:07.981025][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:37.979781][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:49.728247][f=0002196] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:49.728271][f=0002196] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:18.979360][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:06.639678][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:07.533287][f=0004530] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:07.533470][f=0004530] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:07.829266][f=0004538] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:09.978371][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:31.927378][f=0005261] [SpringApp::Kill][1] fromRun=1 [t=00:03:31.927398][f=0005261] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:31.950026][f=0005261] [async=0] threads=6 tasks=123920 {sum,avg}{exec,wait}time={{2889.428, 0.023}, {10733.558, 0.087}}ms [t=00:03:31.950051][f=0005261] thread=1 tasks=24784 {sum,min,max,avg}{exec,wait}time={{593.238, 0.000, 100.659, 0.024}, {1528.538, 0.000, 18446744027136.000, 0.062}}ms [t=00:03:31.950081][f=0005261] thread=2 tasks=24784 {sum,min,max,avg}{exec,wait}time={{583.006, 0.000, 94.239, 0.024}, {2082.889, 0.000, 18446744027136.000, 0.084}}ms [t=00:03:31.950094][f=0005261] thread=3 tasks=24784 {sum,min,max,avg}{exec,wait}time={{602.479, 0.000, 99.721, 0.024}, {2258.570, 0.000, 18446744027136.000, 0.091}}ms [t=00:03:31.950107][f=0005261] thread=4 tasks=24784 {sum,min,max,avg}{exec,wait}time={{528.148, 0.000, 96.391, 0.021}, {2498.698, 0.000, 18.584, 0.101}}ms [t=00:03:31.950123][f=0005261] thread=5 tasks=24784 {sum,min,max,avg}{exec,wait}time={{582.557, 0.000, 91.502, 0.024}, {2364.863, 0.000, 18.753, 0.095}}ms [t=00:03:31.950133][f=0005261] [async=1] threads=6 tasks=3542 {sum,avg}{exec,wait}time={{32981.344, 9.312}, {18345216.000, 5179.338}}ms [t=00:03:31.950146][f=0005261] thread=1 tasks=709 {sum,min,max,avg}{exec,wait}time={{6599.171, 0.001, 945.889, 9.308}, {3676228.750, 0.017, 6613.848, 5185.090}}ms [t=00:03:31.950161][f=0005261] thread=2 tasks=708 {sum,min,max,avg}{exec,wait}time={{6595.474, 0.000, 942.473, 9.316}, {3656605.000, 0.220, 6613.720, 5164.696}}ms [t=00:03:31.950206][f=0005261] thread=3 tasks=709 {sum,min,max,avg}{exec,wait}time={{6588.911, 0.001, 942.455, 9.293}, {3666211.250, 0.427, 6607.238, 5170.961}}ms [t=00:03:31.950224][f=0005261] thread=4 tasks=708 {sum,min,max,avg}{exec,wait}time={{6601.978, 0.001, 903.116, 9.325}, {3675508.500, 0.648, 6606.980, 5191.396}}ms [t=00:03:31.950265][f=0005261] thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{6595.810, 0.001, 942.827, 9.316}, {3670663.250, 0.126, 6613.854, 5184.553}}ms [t=00:03:31.950280][f=0005261] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:31.950287][f=0005261] [SpringApp::Kill][2] [t=00:03:31.950333][f=0005261] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:31.950340][f=0005261] [Game::KillLua][1] dtor=0 luaUI=00000210638eb770 [t=00:03:31.950376][f=0005261] Start widgetHandler:Shutdown [t=00:03:31.953610][f=0005261] Shutdown - SaveOrderList Complete [t=00:03:31.955143][f=0005261] Writing last game win data [t=00:03:31.966611][f=0005261] Shutdown - SaveConfigData Complete [t=00:03:31.966634][f=0005261] Shutdown Widget - Chili Highlight [t=00:03:31.966651][f=0005261] Shutdown Widget - Draw After Chili [t=00:03:31.966661][f=0005261] Shutdown Widget - API Unit Tracker GL4 [t=00:03:31.966674][f=0005261] Shutdown Widget - EPIC Menu [t=00:03:31.968065][f=0005261] Shutdown Widget - Chili Minimap [t=00:03:31.968161][f=0005261] Shutdown Widget - Chili Widget Selector [t=00:03:31.969312][f=0005261] Shutdown Widget - Depth of Field Shader [t=00:03:31.969327][f=0005261] Shutdown Widget - Deferred rendering [t=00:03:31.969343][f=0005261] Shutdown Widget - Local Team Colors [t=00:03:31.969352][f=0005261] Shutdown Widget - Display Keys 2 [t=00:03:31.969390][f=0005261] Shutdown Widget - Save Game Menu [t=00:03:31.969402][f=0005261] Shutdown Widget - Highlight Model Api GL4 [t=00:03:31.969418][f=0005261] Shutdown Widget - Selected Units GL4 2 [t=00:03:31.969430][f=0005261] Shutdown Widget - HealthBars [t=00:03:31.970619][f=0005261] Shutdown Widget - Noises [t=00:03:31.970632][f=0005261] Shutdown Widget - Unit Icons [t=00:03:31.970653][f=0005261] Shutdown Widget - Attrition Counter [t=00:03:31.970860][f=0005261] Shutdown Widget - BuildETA [t=00:03:31.970877][f=0005261] Shutdown Widget - Chili Chicken Panel [t=00:03:31.970905][f=0005261] Shutdown Widget - External VR Grid [t=00:03:31.970916][f=0005261] Shutdown Widget - Win Counter [t=00:03:31.970925][f=0005261] Shutdown Widget - EndGame APM stats [t=00:03:31.972006][f=0005261] Shutdown Widget - Modular Comm Info [t=00:03:31.972020][f=0005261] Shutdown Widget - Reclaim Field Highlight [t=00:03:31.972030][f=0005261] Shutdown Widget - State Reverse and Latency [t=00:03:31.972038][f=0005261] Shutdown Widget - Music Player v2 [t=00:03:31.972048][f=0005261] Shutdown Widget - Chili Economy Panel Default [t=00:03:31.972179][f=0005261] Shutdown Widget - Stereo3D [t=00:03:31.972194][f=0005261] Shutdown Widget - Chili EndGame Window [t=00:03:31.972210][f=0005261] Shutdown Widget - Chili Nuke Warning [t=00:03:31.972262][f=0005261] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:31.972292][f=0005261] Shutdown Widget - Darkening [t=00:03:31.972329][f=0005261] Shutdown Widget - Showeco and Grid Drawer [t=00:03:31.972345][f=0005261] Shutdown Widget - Defense Range Zero-K [t=00:03:31.972360][f=0005261] Shutdown Widget - Grab Input [t=00:03:31.974698][f=0005261] Input grabbing is disabled! [t=00:03:31.974728][f=0005261] Shutdown Widget - Context Menu [t=00:03:31.974752][f=0005261] Shutdown Widget - Highlight Geos [t=00:03:31.974790][f=0005261] Shutdown Widget - Local Widgets Config [t=00:03:31.974809][f=0005261] Shutdown Widget - Attack Warning [t=00:03:31.974825][f=0005261] Shutdown Widget - MinimapEvents [t=00:03:31.974836][f=0005261] Shutdown Widget - Missile Silo Range [t=00:03:31.974849][f=0005261] Shutdown Widget - Point Tracker [t=00:03:31.974858][f=0005261] Shutdown Widget - Chili Spectator Panels [t=00:03:31.974870][f=0005261] Shutdown Widget - Startup Info and Selector [t=00:03:31.974933][f=0005261] Shutdown Widget - Transport AI [t=00:03:31.974947][f=0005261] Shutdown Widget - Attack AoE [t=00:03:31.974959][f=0005261] Shutdown Widget - Spotter [t=00:03:31.974990][f=0005261] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:31.975025][f=0005261] Shutdown Widget - Selection Send [t=00:03:31.975034][f=0005261] Shutdown Widget - TeamPlatter [t=00:03:31.975838][f=0005261] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:31.975957][f=0005261] Shutdown Widget - LupsManager [t=00:03:31.975987][f=0005261] Shutdown Widget - Global Build Command [t=00:03:31.976292][f=0005261] Shutdown Widget - Newton Firezone [t=00:03:31.976309][f=0005261] Shutdown Widget - Receive Units Indicator [t=00:03:31.976321][f=0005261] Shutdown Widget - Chili Pro Console [t=00:03:31.976871][f=0005261] Shutdown Widget - Persistent Build Height [t=00:03:31.976890][f=0005261] Shutdown Widget - Lasso Terraform GUI [t=00:03:31.976900][f=0005261] Shutdown Widget - Chili Framework [t=00:03:31.976940][f=0005261] Shutdown Widget - Lups [t=00:03:31.977009][f=0005261] Shutdown Widget - Mex Placement Handler [t=00:03:31.977044][f=0005261] Shutdown Widget - Chili Core Selector [t=00:03:31.977179][f=0005261] Shutdown Widget - Custom Markers [t=00:03:31.977195][f=0005261] Shutdown Widget - Select Keys [t=00:03:31.977245][f=0005261] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:31.977265][f=0005261] Shutdown Widget - Pause Screen [t=00:03:31.977401][f=0005261] Shutdown Widget - Bloom Shader Deferred [t=00:03:31.977446][f=0005261] Shutdown Widget - Color Blindness Correction [t=00:03:31.977460][f=0005261] Shutdown Widget - Layout Handler [t=00:03:31.977474][f=0005261] Shutdown Widget - Text To Speech Control [t=00:03:31.977484][f=0005261] End widgetHandler:Shutdown [t=00:03:32.041421][f=0005261] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6001903, 0.0} allocedSize{int+, int-, ext}={0, 0, 1341748490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0295} [t=00:03:32.041717][f=0005261] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:32.041736][f=0005261] [Game::KillLua][3] dtor=0 luaRules=0000021035f2cf60 [t=00:03:32.041782][f=0005261] Start gadgetHandler:Shutdown [t=00:03:32.041797][f=0005261] Shutdown - StartSetup [t=00:03:32.041807][f=0005261] Shutdown - UnitMorph [t=00:03:32.042343][f=0005261] Shutdown - Carrier Drones [t=00:03:32.042382][f=0005261] Shutdown - Missile Silo Controller [t=00:03:32.042407][f=0005261] Shutdown - Modular Comm Info [t=00:03:32.042471][f=0005261] Shutdown - Terrain Texture Handler [t=00:03:32.042490][f=0005261] Shutdown - UnitCloakShield [t=00:03:32.042922][f=0005261] Shutdown - Starlight Handler [t=00:03:32.042976][f=0005261] End gadgetHandler:Shutdown [t=00:03:32.071983][f=0005261] Start gadgetHandler:Shutdown [t=00:03:32.072008][f=0005261] Shutdown - Teleport Throw [t=00:03:32.072021][f=0005261] Shutdown - UnitMorph [t=00:03:32.072037][f=0005261] Shutdown - Commander Skin Renderer [t=00:03:32.072671][f=0005261] Shutdown - Missile fired callins [t=00:03:32.072687][f=0005261] Shutdown - Modular Comm Info [t=00:03:32.072696][f=0005261] Shutdown - Retreat Command [t=00:03:32.072710][f=0005261] Shutdown - Shockwaves [t=00:03:32.072719][f=0005261] Shutdown - Unit tint API [t=00:03:32.072727][f=0005261] Shutdown - Unit glow API [t=00:03:32.072735][f=0005261] Shutdown - UnitCloakShield [t=00:03:32.072747][f=0005261] Shutdown - Lups Cloak FX [t=00:03:32.072757][f=0005261] Shutdown - Lups [t=00:03:32.072811][f=0005261] Shutdown - Lups Shield [t=00:03:32.072855][f=0005261] End gadgetHandler:Shutdown [t=00:03:32.088523][f=0005261] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 900, 0.0} allocedSize{int+, int-, ext}={0, 0, 137752}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0056} [t=00:03:32.088820][f=0005261] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:32.088900][f=0005261] [Game::KillLua][4] dtor=0 [t=00:03:32.088911][f=0005261] [Game::KillLua][5] dtor=0 [t=00:03:32.104034][f=0005261] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_19-36-44-433_Into Battle v4_105.1.1-2457-g8095d30 BAR105.sdfz" (80424 bytes) [t=00:03:32.104122][f=0005261] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:32.125597][f=0005261] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:32.125633][f=0005261] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19 [t=00:03:32.125713][f=0005261] [Sound] [Sound::UpdateThread][4] ctx=0000020fa6e0ecd0 dev=0000020fa6cf6e10 [t=00:03:32.125871][f=0005261] [Sound] [Sound::UpdateThread][5] ctx=0000020fa6e0ecd0 dev=0000020fa6cf6e10 [t=00:03:32.125884][f=0005261] [Sound] [Sound::Cleanup][alcDestroyContext(0000020fa6e0ecd0)] [t=00:03:32.126876][f=0005261] [Sound] [Sound::Cleanup][alcCloseDevice(0000020fa6cf6e10)] [t=00:03:32.127008][f=0005261] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:32.154688][f=0005261] [Sound] [Sound::UpdateThread][6] [t=00:03:32.155283][f=0005261] [Game::~CGame][1] [t=00:03:32.155300][f=0005261] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:32.155307][f=0005261] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:32.155315][f=0005261] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:32.155337][f=0005261] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:32.155347][f=0005261] [Game::KillLua][4] dtor=1 [t=00:03:32.155355][f=0005261] [Game::KillLua][5] dtor=1 [t=00:03:32.155511][f=0005261] [Game::KillMisc][1] [t=00:03:32.155521][f=0005261] [Game::KillMisc][2] [t=00:03:32.155869][f=0005261] [Game::KillMisc][3] [t=00:03:32.156018][f=0005261] [Game::KillRendering][1] [t=00:03:32.156397][f=0005261] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.172998][f=0005261] [3DOParser::Kill] allocated 1 pieces [t=00:03:32.173029][f=0005261] [S3OParser::Kill] allocated 5499 pieces [t=00:03:32.173367][f=0005261] [AssParser::Kill] allocated 677 pieces [t=00:03:32.222381][f=0005261] [Game::KillInterface][1] [t=00:03:32.222580][f=0005261] [Game::KillInterface][2] [t=00:03:32.222995][f=0005261] [Game::KillSimulation][1] [t=00:03:32.223087][f=0005261] [Game::KillSimulation][2] [t=00:03:32.244638][f=0005261] [CCollisionHandler] dis-/continuous tests: 57/593839 [t=00:03:32.244662][f=0005261] [Game::KillSimulation][3] [t=00:03:32.245868][f=0005261] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8 [t=00:03:32.245951][f=0005261] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.246020][f=0005261] [~CPathCache(48x48)] cacheHits=1 hitPercentage=1% numHashColls=0 maxCacheSize=17 [t=00:03:32.246056][f=0005261] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.246224][f=0005261] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.252230][f=0005261] [LosHandler::Kill] raycast instance cache-{hits,misses}={2232,2260}; shared=13%; cached=37% [t=00:03:32.261658][f=0005261] [Game::KillSimulation][4] [t=00:03:32.344407][f=0005261] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:03:32.344433][f=0005261] [Game::~CGame][2] [t=00:03:32.344440][f=0005261] [Game::~CGame][3] [t=00:03:32.344497][f=0005261] [SpringApp::Kill][3] [t=00:03:32.344649][f=0005261] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 369793 bytes sent in 3915 packets (94.455 bytes/packet) 218944 bytes recv'd in 4420 packets (49.535 bytes/packet) {0.103x, 0.121x} relative protocol overhead {up, down} 13271 incoming chunks dropped, 10770 outgoing chunks resent 3878 incoming chunks processed [t=00:03:32.344823][f=0005261] [SpringApp::Kill][4] font=0000020fec3d6780 [t=00:03:32.348720][f=0005261] [SpringApp::Kill][5] [t=00:03:32.351884][f=0005261] [SpringApp::Kill][6] [t=00:03:32.351905] [SpringApp::Kill][7] [t=00:03:32.352867] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.352884] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:32.352894] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:32.352906] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:32.352915] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:32.352923] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.352934] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:03:32.352943] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6528, 1048576, 1048576}, EBO = {9792, 2097152, 2097152} [t=00:03:32.352952] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:32.352970] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.352980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.352989] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:32.352998] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152} [t=00:03:32.473278] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:32.473300] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:32.473307] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:32.473331] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:03:32.473340] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:32.480668] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>] [t=00:03:32.480708] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:03:32.480721] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (0000020fa6dee3c0) [t=00:03:32.480835] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000020fa6e20210) [t=00:03:32.480925] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2065ms [t=00:03:32.480966] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=41ms [t=00:03:32.480977] file="unittextures/strikecom_2.dds" indx=7789 inflSize=1365kb readTime=39ms [t=00:03:32.480987] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=29ms [t=00:03:32.480995] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=28ms [t=00:03:32.481002] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms [t=00:03:32.481014] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=24ms [t=00:03:32.481021] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=22ms [t=00:03:32.481035] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=21ms [t=00:03:32.481061] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=19ms [t=00:03:32.481077] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=19ms [t=00:03:32.487819] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:03:32.487849] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7 (0000020fec6c26c0) [t=00:03:32.488434] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:32.488493] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020fa6dee1b0) [t=00:03:32.488750] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020fa6def020) [t=00:03:32.488978] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020fa6dee890) [t=00:03:32.489134] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:32.489157] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:03:32.489223] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:32.489242] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:32.489255] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:32.489267] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:32.489613] [SpringApp::Kill][8] [t=00:03:32.489639] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:32.489648] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:03:32.489654] [WatchDog::Uninstall][2] [t=00:03:33.127903] [WatchDog::Uninstall][3] [t=00:03:33.127944] [SpringApp::Kill][9]
infolog_full.txt (truncated):