ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103603

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000955] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000969] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003037] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003137] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019991] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020039] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020063]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.020089]   
[t=00:00:00.020095]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020101]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020109]   Use "none" to disable the default log sections.
[t=00:00:00.020115] ============== </Log Sections> ==============

[t=00:00:00.020122] ============== <User Config> ==============
[t=00:00:00.020217]   AllowDeferredMapRendering = 1
[t=00:00:00.020225]   AllowDeferredModelRendering = 1
[t=00:00:00.020231]   AnimationMT = 0
[t=00:00:00.020236]   BumpWaterBlurReflection = 1
[t=00:00:00.020241]   BumpWaterTexSizeReflection = 128
[t=00:00:00.020246]   CamFreeScrollSpeed = 50
[t=00:00:00.020250]   CamMode = 1
[t=00:00:00.020255]   CubeTexSizeReflection = 1
[t=00:00:00.020262]   CubeTexSizeSpecular = 1
[t=00:00:00.020268]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020272]   EdgeMoveDynamic = 0
[t=00:00:00.020280]   EdgeMoveWidth = 0.003
[t=00:00:00.020287]   FPSFOV = 90
[t=00:00:00.020292]   FPSScrollSpeed = 50
[t=00:00:00.020296]   FontSize = 18
[t=00:00:00.020301]   FullscreenEdgeMove = 0
[t=00:00:00.020308]   GrassDetail = 0
[t=00:00:00.020312]   GroundDecals = 2
[t=00:00:00.020316]   GroundDetail = 90
[t=00:00:00.020321]   HangTimeout = 30
[t=00:00:00.020325]   HardwareCursor = 1
[t=00:00:00.020332]   InitialNetworkTimeout = 0
[t=00:00:00.020337]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.020346]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.020353]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.020358]   LinkOutgoingBandwidth = 262144
[t=00:00:00.020364]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020378]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020385]   MSAALevel = 1
[t=00:00:00.020389]   MaxParticles = 15000
[t=00:00:00.020394]   MaxSounds = 32
[t=00:00:00.020398]   MaximumTransmissionUnit = 0
[t=00:00:00.020406]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020415]   MiniMapMarker = 0
[t=00:00:00.020420]   MouseDragScrollThreshold = 0
[t=00:00:00.020427]   NetworkLossFactor = 2
[t=00:00:00.020432]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020437]   OverheadScrollSpeed = 50
[t=00:00:00.020442]   ReconnectTimeout = 0
[t=00:00:00.020449]   RotOverheadScrollSpeed = 50
[t=00:00:00.020454]   RotateLogFiles = 1
[t=00:00:00.020458]   ShadowMapSize = 1024
[t=00:00:00.020465]   Shadows = 1
[t=00:00:00.020469]   ShowClock = 0
[t=00:00:00.020474]   SoftParticles = 2
[t=00:00:00.020485]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020491]   UnitIconDist = 151
[t=00:00:00.020498]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020502]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020507]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020512]   UseLuaMemPools = 0
[t=00:00:00.020517]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020524]   VFSCacheArchiveFiles = 0
[t=00:00:00.020529]   Water = 4
[t=00:00:00.020533]   WindowBorderless = 1
[t=00:00:00.020537]   WindowPosY = 0
[t=00:00:00.020569]   WindowedEdgeMove = 0
[t=00:00:00.020579]   XResolutionWindowed = 3440
[t=00:00:00.020583]   YResolutionWindowed = 1440
[t=00:00:00.020588]   snd_volmaster = 27
[t=00:00:00.020599] ============== </User Config> ==============

[t=00:00:00.020607] ============== <User System> ==============
[t=00:00:00.020612]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.020620]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020631]        Compiler Version: gcc-13.2.0
[t=00:00:00.020667]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020709]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020719]        Binary Word Size: 64-bit (native)
[t=00:00:00.020725]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020730]      Physical CPU Cores: 6
[t=00:00:00.020734]       Logical CPU Cores: 12
[t=00:00:00.020741] ============== </User System> ==============

[t=00:00:00.020864] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020871]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020876]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020880]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020884]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022210] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022223] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027399] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.045149]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.045165]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.045172]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.045179]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.045184]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.045189]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.045195]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.045200]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.045204]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.045214]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.045223]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.045228]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.045232]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.045240]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.045245]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.045250]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.045254]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.045259]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.045264]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.045269]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.045277]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.045284]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.045289]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.045293]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.045298]         [123] 800x600x24bpp@144Hz
[t=00:00:00.045305]         [130] 720x576x24bpp@144Hz
[t=00:00:00.045310]         [135] 720x480x24bpp@144Hz
[t=00:00:00.045314]         [141] 640x480x24bpp@144Hz
[t=00:00:00.051472]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.051489]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.051511]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.051516]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.051521]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.051526]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.051533]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.051538]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.051545]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.051550]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.051555]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.051560]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.051569]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.051577]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.051582]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.051586]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.051591]         [31] 800x600x24bpp@144Hz
[t=00:00:00.051598]         [33] 640x480x24bpp@144Hz
[t=00:00:00.051603]         [35] 640x400x24bpp@144Hz
[t=00:00:00.279920] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.280444] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.280472] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.321543] [GR::LogVersionInfo]
[t=00:00:00.321560]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.321567]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.321572]     GL vendor   : NVIDIA Corporation
[t=00:00:00.321577]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.321582]     GLSL version: 4.60 NVIDIA
[t=00:00:00.321601]     GLEW version: 2.1.0
[t=00:00:00.321607]     GPU memory  : 6144MB (total) / 4916MB (available)
[t=00:00:00.321626]     SDL swap-int: 1
[t=00:00:00.321631]     SDL driver  : windows
[t=00:00:00.321635]     
[t=00:00:00.321639]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.321644]     GLSL shader support       : 1
[t=00:00:00.321658]     GL4 support               : 1
[t=00:00:00.321663]     FBO extension support     : 1
[t=00:00:00.321676]     NVX GPU mem-info support  : 1
[t=00:00:00.321687]     ATI GPU mem-info support  : 0
[t=00:00:00.321698]     Texture clamping to edge  : 1
[t=00:00:00.321710]     NPOT-texture support      : 1 (1)
[t=00:00:00.321720]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.321728]     texture query-LOD support : 1 (1)
[t=00:00:00.321735]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.321742]     Z-buffer depth            : 32 (-)
[t=00:00:00.321755]     primitive-restart support : 1 (1)
[t=00:00:00.321766]     clip-space control support: 1 (1)
[t=00:00:00.321774]     seamless cube-map support : 1 (1)
[t=00:00:00.321789]     frag-depth layout support : 1 (1)
[t=00:00:00.321801]     persistent maps support   : 1 (1)
[t=00:00:00.321808]     explicit attribs location : 1 (1)
[t=00:00:00.321816]     multi draw indirect       : 1 (-)
[t=00:00:00.321824]     array textures            : 1 (-)
[t=00:00:00.321831]     buffer copy support       : 1 (-)
[t=00:00:00.321840]     indirect draw             : 1 (-)
[t=00:00:00.321850]     base instance             : 1 (-)
[t=00:00:00.321856]     
[t=00:00:00.321862]     max. FBO samples              : 32
[t=00:00:00.321876]     max. FS/program texture slots : 32/192
[t=00:00:00.321886]     max. texture size             : 32768
[t=00:00:00.321896]     max. texture anisotropy level : 16.000000
[t=00:00:00.321904]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.321911]     max. draw-buffers             : 8
[t=00:00:00.321919]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.321928]     max. uniform buffer-bindings  : 84
[t=00:00:00.321935]     max. uniform block-size       : 64KB
[t=00:00:00.321946]     max. storage buffer-bindings  : 96
[t=00:00:00.321957]     max. storage block-size       : 2047MB
[t=00:00:00.321963]     
[t=00:00:00.321970]     enable AMD-hacks : 0
[t=00:00:00.321976]     compress MIP-maps: 0
[t=00:00:00.322065]     Number of compressed texture formats: 23
[t=00:00:00.322101]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.322174] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.322545] [GR::UpdateGLConfigs]
[t=00:00:00.322621] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.322652] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.322678] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.322697] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.322715] [GR::InitGLState]
[t=00:00:00.322822] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.412489] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.415191] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.415844] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.422783] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.422826] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.423308] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.425403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.425429] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.425520] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.425611] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.449229] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.449892] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.452679] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.453379] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.501820] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:00.501846] [VFS] [SpringVFS::ReserveArchives<this=0000020fa6ce43a0>]
[t=00:00:00.502124] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.504336] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020fa6ce43a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.504356] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.582094] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.582559] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.582705] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.582850] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.582856] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.583066] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.583270] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.583403] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.584420][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.584611][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.584810][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.584845][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.584858][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.584914][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.604161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.604187][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.604199][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.604225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.619191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.621269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020fa6cf6e10(default) context=0000020fa6e0ecd0  numChannels=2 frameSize=8
[t=00:00:00.621292][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.621301][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.621308][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.621314][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.621386][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.621421][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.621432][f=-000001] [Sound]   Devices:
[t=00:00:00.625773][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.625792][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.625807][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.625815][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.626562][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.626580][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.691849][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631641 MB
[t=00:00:00.693519][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.694273][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:00.695557][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon
[t=00:00:00.947448][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Into Battle v4" (loaded=0 cached=0)
[t=00:00:00.948408][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Into Battle v4", overwrite=false)] section=1 cached=0
[t=00:00:00.949242][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.950374][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.027223][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.028639][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.028821][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.030308][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa6ce43a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.043443][f=-000001] [CAS::GASCB] Archive file="into_battle_v4.sd7" cs="c4d9d129c83778727267ed0c36168ca9b0928fa621d1983eeeca7841565b71919586b9bd3303e48df222e36e9182cc405ded0b7b9fbebc3caf3848c05f5c4f67"
[t=00:00:01.043689][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.043808][f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.127491][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.127729][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.127861][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.127998][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.128093][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.037641][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.042091][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.042624][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.042885][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.043166][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.049782][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.050243][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.050587][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.051006][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.051205][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.051444][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.051660][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.051877][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.052085][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.052366][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.052665][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.052862][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.053031][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.053213][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.053401][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.053578][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.053770][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.054106][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.054461][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.054664][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.061818][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.062320][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.062544][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.076565][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.076889][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.077165][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.077453][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.077647][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.077897][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.078101][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.078655][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.078849][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.079260][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.079533][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.079872][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.083490][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.084073][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.084438][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.085031][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.085504][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.086208][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.087483][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.087713][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.087896][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.088107][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.088839][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.089040][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.089547][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.089729][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.090095][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.112952][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.113360][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.255945][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.256383][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.259582][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.260285][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.260535][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.260766][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.261714][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.261915][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.262303][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.262513][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.262732][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.263829][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.264160][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.264383][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.264603][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.264616][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.264625][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.264685][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.264898][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.265101][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.265292][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.266309][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.266511][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.266776][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.266978][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.267232][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.268239][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.268460][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.268687][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.268908][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.269501][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.269736][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.270076][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.270515][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.271000][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.271261][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.271566][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.271802][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.272016][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.272303][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.277809][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.282376][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.283014][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.283478][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.285043][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.285252][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.285527][f=-000001] Mex Placement Initialised with 34 spots.
[t=00:00:16.286876][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.289483][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.289848][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.290394][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.291211][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.291782][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.292081][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.292274][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.298237][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.300137][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.302778][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.303202][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.303504][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.305394][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.306153][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.306442][f=-000001] SetSunLighting
[t=00:00:16.307069][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:16.374575][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.387288][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.389367][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.390818][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.393998][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.394527][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.394876][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.395124][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.395159][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.395361][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.401266][f=-000001] Writing last game win data
[t=00:00:16.411321][f=-000001] LuaUI v0.3
[t=00:00:16.581188][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.657339][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.657379][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.657804][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.657822][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.684445][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14971, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364265}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0188}
[t=00:00:17.463094][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.689312][f=-000001] GameID: 4b48316602ecf70bf5cb7d733667485a
[t=00:00:17.689663][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.689679][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.689888][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.689927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd"
[t=00:00:17.689959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.689984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5937669de38d2eed358d78dbd52e5778fd559db7bc8fce7212db7367359f5cb412b33585c27eae86bb69f214667060f3fec16c2965f3755773902ab932014159]"
[t=00:00:17.690013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=435b85cb2e0f014ee0cd034c6d8a503cccb004739bee00161b3847b734763a98d48b7dd2e38f77081168f2aaf2f78c1ec45cfb27d8bdfe99586b1f57fefc2e17]"
[t=00:00:17.690034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000021035f2cf60,0000000000000000}][locale="C"]"
[t=00:00:17.690058][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:17.868551][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.923664][f=-000001] Input grabbing is enabled!
[t=00:00:18.923713][f=-000001] Input grabbing is enabled!
[t=00:00:20.475499][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.543244][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:46.977814][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:00:56.628386][f=0000603] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:56.628426][f=0000603] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:07.981025][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:37.979781][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:49.728247][f=0002196] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:49.728271][f=0002196] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:18.979360][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:06.639678][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:07.533287][f=0004530] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:07.533470][f=0004530] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:07.829266][f=0004538] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:09.978371][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:31.927378][f=0005261] [SpringApp::Kill][1] fromRun=1
[t=00:03:31.927398][f=0005261] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:31.950026][f=0005261]  [async=0] threads=6 tasks=123920 {sum,avg}{exec,wait}time={{2889.428, 0.023}, {10733.558, 0.087}}ms
[t=00:03:31.950051][f=0005261]      thread=1 tasks=24784 {sum,min,max,avg}{exec,wait}time={{593.238, 0.000, 100.659, 0.024}, {1528.538, 0.000, 18446744027136.000, 0.062}}ms
[t=00:03:31.950081][f=0005261]      thread=2 tasks=24784 {sum,min,max,avg}{exec,wait}time={{583.006, 0.000, 94.239, 0.024}, {2082.889, 0.000, 18446744027136.000, 0.084}}ms
[t=00:03:31.950094][f=0005261]      thread=3 tasks=24784 {sum,min,max,avg}{exec,wait}time={{602.479, 0.000, 99.721, 0.024}, {2258.570, 0.000, 18446744027136.000, 0.091}}ms
[t=00:03:31.950107][f=0005261]      thread=4 tasks=24784 {sum,min,max,avg}{exec,wait}time={{528.148, 0.000, 96.391, 0.021}, {2498.698, 0.000, 18.584, 0.101}}ms
[t=00:03:31.950123][f=0005261]      thread=5 tasks=24784 {sum,min,max,avg}{exec,wait}time={{582.557, 0.000, 91.502, 0.024}, {2364.863, 0.000, 18.753, 0.095}}ms
[t=00:03:31.950133][f=0005261]  [async=1] threads=6 tasks=3542 {sum,avg}{exec,wait}time={{32981.344, 9.312}, {18345216.000, 5179.338}}ms
[t=00:03:31.950146][f=0005261]      thread=1 tasks=709 {sum,min,max,avg}{exec,wait}time={{6599.171, 0.001, 945.889, 9.308}, {3676228.750, 0.017, 6613.848, 5185.090}}ms
[t=00:03:31.950161][f=0005261]      thread=2 tasks=708 {sum,min,max,avg}{exec,wait}time={{6595.474, 0.000, 942.473, 9.316}, {3656605.000, 0.220, 6613.720, 5164.696}}ms
[t=00:03:31.950206][f=0005261]      thread=3 tasks=709 {sum,min,max,avg}{exec,wait}time={{6588.911, 0.001, 942.455, 9.293}, {3666211.250, 0.427, 6607.238, 5170.961}}ms
[t=00:03:31.950224][f=0005261]      thread=4 tasks=708 {sum,min,max,avg}{exec,wait}time={{6601.978, 0.001, 903.116, 9.325}, {3675508.500, 0.648, 6606.980, 5191.396}}ms
[t=00:03:31.950265][f=0005261]      thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{6595.810, 0.001, 942.827, 9.316}, {3670663.250, 0.126, 6613.854, 5184.553}}ms
[t=00:03:31.950280][f=0005261] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:31.950287][f=0005261] [SpringApp::Kill][2]
[t=00:03:31.950333][f=0005261] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:31.950340][f=0005261] [Game::KillLua][1] dtor=0 luaUI=00000210638eb770
[t=00:03:31.950376][f=0005261] Start widgetHandler:Shutdown
[t=00:03:31.953610][f=0005261] Shutdown - SaveOrderList Complete
[t=00:03:31.955143][f=0005261] Writing last game win data
[t=00:03:31.966611][f=0005261] Shutdown - SaveConfigData Complete
[t=00:03:31.966634][f=0005261] Shutdown Widget - Chili Highlight
[t=00:03:31.966651][f=0005261] Shutdown Widget - Draw After Chili
[t=00:03:31.966661][f=0005261] Shutdown Widget - API Unit Tracker GL4
[t=00:03:31.966674][f=0005261] Shutdown Widget - EPIC Menu
[t=00:03:31.968065][f=0005261] Shutdown Widget - Chili Minimap
[t=00:03:31.968161][f=0005261] Shutdown Widget - Chili Widget Selector
[t=00:03:31.969312][f=0005261] Shutdown Widget - Depth of Field Shader
[t=00:03:31.969327][f=0005261] Shutdown Widget - Deferred rendering
[t=00:03:31.969343][f=0005261] Shutdown Widget - Local Team Colors
[t=00:03:31.969352][f=0005261] Shutdown Widget - Display Keys 2
[t=00:03:31.969390][f=0005261] Shutdown Widget - Save Game Menu
[t=00:03:31.969402][f=0005261] Shutdown Widget - Highlight Model Api GL4
[t=00:03:31.969418][f=0005261] Shutdown Widget - Selected Units GL4 2
[t=00:03:31.969430][f=0005261] Shutdown Widget - HealthBars
[t=00:03:31.970619][f=0005261] Shutdown Widget - Noises
[t=00:03:31.970632][f=0005261] Shutdown Widget - Unit Icons
[t=00:03:31.970653][f=0005261] Shutdown Widget - Attrition Counter
[t=00:03:31.970860][f=0005261] Shutdown Widget - BuildETA
[t=00:03:31.970877][f=0005261] Shutdown Widget - Chili Chicken Panel
[t=00:03:31.970905][f=0005261] Shutdown Widget - External VR Grid
[t=00:03:31.970916][f=0005261] Shutdown Widget - Win Counter
[t=00:03:31.970925][f=0005261] Shutdown Widget - EndGame APM stats
[t=00:03:31.972006][f=0005261] Shutdown Widget - Modular Comm Info
[t=00:03:31.972020][f=0005261] Shutdown Widget - Reclaim Field Highlight
[t=00:03:31.972030][f=0005261] Shutdown Widget - State Reverse and Latency
[t=00:03:31.972038][f=0005261] Shutdown Widget - Music Player v2
[t=00:03:31.972048][f=0005261] Shutdown Widget - Chili Economy Panel Default
[t=00:03:31.972179][f=0005261] Shutdown Widget - Stereo3D
[t=00:03:31.972194][f=0005261] Shutdown Widget - Chili EndGame Window
[t=00:03:31.972210][f=0005261] Shutdown Widget - Chili Nuke Warning
[t=00:03:31.972262][f=0005261] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:31.972292][f=0005261] Shutdown Widget - Darkening
[t=00:03:31.972329][f=0005261] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:31.972345][f=0005261] Shutdown Widget - Defense Range Zero-K
[t=00:03:31.972360][f=0005261] Shutdown Widget - Grab Input
[t=00:03:31.974698][f=0005261] Input grabbing is disabled!
[t=00:03:31.974728][f=0005261] Shutdown Widget - Context Menu
[t=00:03:31.974752][f=0005261] Shutdown Widget - Highlight Geos
[t=00:03:31.974790][f=0005261] Shutdown Widget - Local Widgets Config
[t=00:03:31.974809][f=0005261] Shutdown Widget - Attack Warning
[t=00:03:31.974825][f=0005261] Shutdown Widget - MinimapEvents
[t=00:03:31.974836][f=0005261] Shutdown Widget - Missile Silo Range
[t=00:03:31.974849][f=0005261] Shutdown Widget - Point Tracker
[t=00:03:31.974858][f=0005261] Shutdown Widget - Chili Spectator Panels
[t=00:03:31.974870][f=0005261] Shutdown Widget - Startup Info and Selector
[t=00:03:31.974933][f=0005261] Shutdown Widget - Transport AI
[t=00:03:31.974947][f=0005261] Shutdown Widget - Attack AoE
[t=00:03:31.974959][f=0005261] Shutdown Widget - Spotter
[t=00:03:31.974990][f=0005261] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:31.975025][f=0005261] Shutdown Widget - Selection Send
[t=00:03:31.975034][f=0005261] Shutdown Widget - TeamPlatter
[t=00:03:31.975838][f=0005261] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:31.975957][f=0005261] Shutdown Widget - LupsManager
[t=00:03:31.975987][f=0005261] Shutdown Widget - Global Build Command
[t=00:03:31.976292][f=0005261] Shutdown Widget - Newton Firezone
[t=00:03:31.976309][f=0005261] Shutdown Widget - Receive Units Indicator
[t=00:03:31.976321][f=0005261] Shutdown Widget - Chili Pro Console
[t=00:03:31.976871][f=0005261] Shutdown Widget - Persistent Build Height
[t=00:03:31.976890][f=0005261] Shutdown Widget - Lasso Terraform GUI
[t=00:03:31.976900][f=0005261] Shutdown Widget - Chili Framework
[t=00:03:31.976940][f=0005261] Shutdown Widget - Lups
[t=00:03:31.977009][f=0005261] Shutdown Widget - Mex Placement Handler
[t=00:03:31.977044][f=0005261] Shutdown Widget - Chili Core Selector
[t=00:03:31.977179][f=0005261] Shutdown Widget - Custom Markers
[t=00:03:31.977195][f=0005261] Shutdown Widget - Select Keys
[t=00:03:31.977245][f=0005261] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:31.977265][f=0005261] Shutdown Widget - Pause Screen
[t=00:03:31.977401][f=0005261] Shutdown Widget - Bloom Shader Deferred
[t=00:03:31.977446][f=0005261] Shutdown Widget - Color Blindness Correction
[t=00:03:31.977460][f=0005261] Shutdown Widget - Layout Handler
[t=00:03:31.977474][f=0005261] Shutdown Widget - Text To Speech Control
[t=00:03:31.977484][f=0005261] End widgetHandler:Shutdown
[t=00:03:32.041421][f=0005261] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6001903, 0.0} allocedSize{int+, int-, ext}={0, 0, 1341748490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0295}
[t=00:03:32.041717][f=0005261] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:32.041736][f=0005261] [Game::KillLua][3] dtor=0 luaRules=0000021035f2cf60
[t=00:03:32.041782][f=0005261] Start gadgetHandler:Shutdown
[t=00:03:32.041797][f=0005261] Shutdown - StartSetup
[t=00:03:32.041807][f=0005261] Shutdown - UnitMorph
[t=00:03:32.042343][f=0005261] Shutdown - Carrier Drones
[t=00:03:32.042382][f=0005261] Shutdown - Missile Silo Controller
[t=00:03:32.042407][f=0005261] Shutdown - Modular Comm Info
[t=00:03:32.042471][f=0005261] Shutdown - Terrain Texture Handler
[t=00:03:32.042490][f=0005261] Shutdown - UnitCloakShield
[t=00:03:32.042922][f=0005261] Shutdown - Starlight Handler
[t=00:03:32.042976][f=0005261] End gadgetHandler:Shutdown
[t=00:03:32.071983][f=0005261] Start gadgetHandler:Shutdown
[t=00:03:32.072008][f=0005261] Shutdown - Teleport Throw
[t=00:03:32.072021][f=0005261] Shutdown - UnitMorph
[t=00:03:32.072037][f=0005261] Shutdown - Commander Skin Renderer
[t=00:03:32.072671][f=0005261] Shutdown - Missile fired callins
[t=00:03:32.072687][f=0005261] Shutdown - Modular Comm Info
[t=00:03:32.072696][f=0005261] Shutdown - Retreat Command
[t=00:03:32.072710][f=0005261] Shutdown - Shockwaves
[t=00:03:32.072719][f=0005261] Shutdown - Unit tint API
[t=00:03:32.072727][f=0005261] Shutdown - Unit glow API
[t=00:03:32.072735][f=0005261] Shutdown - UnitCloakShield
[t=00:03:32.072747][f=0005261] Shutdown - Lups Cloak FX
[t=00:03:32.072757][f=0005261] Shutdown - Lups
[t=00:03:32.072811][f=0005261] Shutdown - Lups Shield
[t=00:03:32.072855][f=0005261] End gadgetHandler:Shutdown
[t=00:03:32.088523][f=0005261] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 900, 0.0} allocedSize{int+, int-, ext}={0, 0, 137752}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0056}
[t=00:03:32.088820][f=0005261] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:32.088900][f=0005261] [Game::KillLua][4] dtor=0
[t=00:03:32.088911][f=0005261] [Game::KillLua][5] dtor=0
[t=00:03:32.104034][f=0005261] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_19-36-44-433_Into Battle v4_105.1.1-2457-g8095d30 BAR105.sdfz" (80424 bytes)
[t=00:03:32.104122][f=0005261] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:32.125597][f=0005261] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:32.125633][f=0005261] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19
[t=00:03:32.125713][f=0005261] [Sound] [Sound::UpdateThread][4] ctx=0000020fa6e0ecd0 dev=0000020fa6cf6e10
[t=00:03:32.125871][f=0005261] [Sound] [Sound::UpdateThread][5] ctx=0000020fa6e0ecd0 dev=0000020fa6cf6e10
[t=00:03:32.125884][f=0005261] [Sound] [Sound::Cleanup][alcDestroyContext(0000020fa6e0ecd0)]
[t=00:03:32.126876][f=0005261] [Sound] [Sound::Cleanup][alcCloseDevice(0000020fa6cf6e10)]
[t=00:03:32.127008][f=0005261] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:32.154688][f=0005261] [Sound] [Sound::UpdateThread][6]
[t=00:03:32.155283][f=0005261] [Game::~CGame][1]
[t=00:03:32.155300][f=0005261] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:32.155307][f=0005261] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:32.155315][f=0005261] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:32.155337][f=0005261] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:32.155347][f=0005261] [Game::KillLua][4] dtor=1
[t=00:03:32.155355][f=0005261] [Game::KillLua][5] dtor=1
[t=00:03:32.155511][f=0005261] [Game::KillMisc][1]
[t=00:03:32.155521][f=0005261] [Game::KillMisc][2]
[t=00:03:32.155869][f=0005261] [Game::KillMisc][3]
[t=00:03:32.156018][f=0005261] [Game::KillRendering][1]
[t=00:03:32.156397][f=0005261] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.172998][f=0005261] [3DOParser::Kill] allocated 1 pieces
[t=00:03:32.173029][f=0005261] [S3OParser::Kill] allocated 5499 pieces
[t=00:03:32.173367][f=0005261] [AssParser::Kill] allocated 677 pieces
[t=00:03:32.222381][f=0005261] [Game::KillInterface][1]
[t=00:03:32.222580][f=0005261] [Game::KillInterface][2]
[t=00:03:32.222995][f=0005261] [Game::KillSimulation][1]
[t=00:03:32.223087][f=0005261] [Game::KillSimulation][2]
[t=00:03:32.244638][f=0005261] [CCollisionHandler] dis-/continuous tests: 57/593839
[t=00:03:32.244662][f=0005261] [Game::KillSimulation][3]
[t=00:03:32.245868][f=0005261] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8
[t=00:03:32.245951][f=0005261] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.246020][f=0005261] [~CPathCache(48x48)] cacheHits=1 hitPercentage=1% numHashColls=0 maxCacheSize=17
[t=00:03:32.246056][f=0005261] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:32.246224][f=0005261] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:32.252230][f=0005261] [LosHandler::Kill] raycast instance cache-{hits,misses}={2232,2260}; shared=13%; cached=37%
[t=00:03:32.261658][f=0005261] [Game::KillSimulation][4]
[t=00:03:32.344407][f=0005261] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:03:32.344433][f=0005261] [Game::~CGame][2]
[t=00:03:32.344440][f=0005261] [Game::~CGame][3]
[t=00:03:32.344497][f=0005261] [SpringApp::Kill][3]
[t=00:03:32.344649][f=0005261] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    369793 bytes sent   in 3915 packets (94.455 bytes/packet)
    218944 bytes recv'd in 4420 packets (49.535 bytes/packet)
    {0.103x, 0.121x} relative protocol overhead {up, down}
    13271 incoming chunks dropped, 10770 outgoing chunks resent
    3878 incoming chunks processed

[t=00:03:32.344823][f=0005261] [SpringApp::Kill][4] font=0000020fec3d6780
[t=00:03:32.348720][f=0005261] [SpringApp::Kill][5]
[t=00:03:32.351884][f=0005261] [SpringApp::Kill][6]
[t=00:03:32.351905] [SpringApp::Kill][7]
[t=00:03:32.352867] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.352884] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:32.352894] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:32.352906] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:32.352915] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:32.352923] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.352934] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:03:32.352943] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6528, 1048576, 1048576}, EBO = {9792, 2097152, 2097152}
[t=00:03:32.352952] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:32.352970] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.352980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:32.352989] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:32.352998] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152}
[t=00:03:32.473278] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:32.473300] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:32.473307] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:32.473331] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=00:03:32.473340] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:32.480668] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>]
[t=00:03:32.480708] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:03:32.480721] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (0000020fa6dee3c0)
[t=00:03:32.480835] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000020fa6e20210)
[t=00:03:32.480925] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2065ms
[t=00:03:32.480966]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=41ms
[t=00:03:32.480977]     file="unittextures/strikecom_2.dds" indx=7789 inflSize=1365kb readTime=39ms
[t=00:03:32.480987]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=29ms
[t=00:03:32.480995]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=28ms
[t=00:03:32.481002]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms
[t=00:03:32.481014]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=24ms
[t=00:03:32.481021]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=22ms
[t=00:03:32.481035]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=21ms
[t=00:03:32.481061]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=19ms
[t=00:03:32.481077]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=19ms
[t=00:03:32.487819] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:03:32.487849] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7 (0000020fec6c26c0)
[t=00:03:32.488434] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:32.488493] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020fa6dee1b0)
[t=00:03:32.488750] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020fa6def020)
[t=00:03:32.488978] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020fa6dee890)
[t=00:03:32.489134] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:32.489157] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:03:32.489223] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:32.489242] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:32.489255] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:32.489267] [VFS] [SpringVFS::DeleteArchives<this=0000020fa6ce43a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:32.489613] [SpringApp::Kill][8]
[t=00:03:32.489639] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:32.489648] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:03:32.489654] [WatchDog::Uninstall][2]
[t=00:03:33.127903] [WatchDog::Uninstall][3]
[t=00:03:33.127944] [SpringApp::Kill][9]