Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000945] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000961] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002925] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003033] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019697] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019736] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019761] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019775] [t=00:00:00.019781] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019787] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019793] Use "none" to disable the default log sections. [t=00:00:00.019798] ============== </Log Sections> ============== [t=00:00:00.019804] ============== <User Config> ============== [t=00:00:00.019898] AllowDeferredMapRendering = 1 [t=00:00:00.019907] AllowDeferredModelRendering = 1 [t=00:00:00.019912] AnimationMT = 0 [t=00:00:00.019917] BumpWaterBlurReflection = 1 [t=00:00:00.019922] BumpWaterTexSizeReflection = 128 [t=00:00:00.019927] CamFreeScrollSpeed = 50 [t=00:00:00.019932] CamMode = 1 [t=00:00:00.019937] CubeTexSizeReflection = 1 [t=00:00:00.019942] CubeTexSizeSpecular = 1 [t=00:00:00.019947] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019952] EdgeMoveDynamic = 0 [t=00:00:00.019960] EdgeMoveWidth = 0.003 [t=00:00:00.019965] FPSFOV = 90 [t=00:00:00.019969] FPSScrollSpeed = 50 [t=00:00:00.019974] FontSize = 18 [t=00:00:00.019979] FullscreenEdgeMove = 0 [t=00:00:00.019984] GrassDetail = 0 [t=00:00:00.019988] GroundDecals = 2 [t=00:00:00.019992] GroundDetail = 90 [t=00:00:00.019997] HangTimeout = 30 [t=00:00:00.020001] HardwareCursor = 1 [t=00:00:00.020006] InitialNetworkTimeout = 0 [t=00:00:00.020012] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020023] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020029] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020034] LinkOutgoingBandwidth = 262144 [t=00:00:00.020039] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020044] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020049] MSAALevel = 1 [t=00:00:00.020053] MaxParticles = 15000 [t=00:00:00.020058] MaxSounds = 32 [t=00:00:00.020062] MaximumTransmissionUnit = 0 [t=00:00:00.020068] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020076] MiniMapMarker = 0 [t=00:00:00.020084] MouseDragScrollThreshold = 0 [t=00:00:00.020089] NetworkLossFactor = 2 [t=00:00:00.020094] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020099] OverheadScrollSpeed = 50 [t=00:00:00.020106] ReconnectTimeout = 0 [t=00:00:00.020110] RotOverheadScrollSpeed = 50 [t=00:00:00.020115] RotateLogFiles = 1 [t=00:00:00.020120] ShadowMapSize = 1024 [t=00:00:00.020126] Shadows = 1 [t=00:00:00.020130] ShowClock = 0 [t=00:00:00.020135] SoftParticles = 2 [t=00:00:00.020146] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020151] UnitIconDist = 151 [t=00:00:00.020158] UpdateBoundingVolumeMT = 0 [t=00:00:00.020163] UpdateWeaponVectorsMT = 0 [t=00:00:00.020168] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020174] UseLuaMemPools = 0 [t=00:00:00.020179] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020184] VFSCacheArchiveFiles = 0 [t=00:00:00.020189] Water = 4 [t=00:00:00.020195] WindowBorderless = 1 [t=00:00:00.020199] WindowPosY = 0 [t=00:00:00.020229] WindowedEdgeMove = 0 [t=00:00:00.020237] XResolutionWindowed = 3440 [t=00:00:00.020242] YResolutionWindowed = 1440 [t=00:00:00.020247] snd_volmaster = 27 [t=00:00:00.020269] ============== </User Config> ============== [t=00:00:00.020275] ============== <User System> ============== [t=00:00:00.020281] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.020288] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020297] Compiler Version: gcc-13.2.0 [t=00:00:00.020336] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020379] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020387] Binary Word Size: 64-bit (native) [t=00:00:00.020392] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020397] Physical CPU Cores: 6 [t=00:00:00.020402] Logical CPU Cores: 12 [t=00:00:00.020407] ============== </User System> ============== [t=00:00:00.020523] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020531] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020535] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020540] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020544] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021820] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021835] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028045] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045940] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045957] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045963] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045969] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045974] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045980] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045984] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045989] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045993] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046004] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046009] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046013] [50] 1600x900x24bpp@144Hz [t=00:00:00.046018] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046022] [62] 1440x900x24bpp@144Hz [t=00:00:00.046030] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046034] [73] 1366x768x24bpp@144Hz [t=00:00:00.046038] [78] 1360x768x24bpp@144Hz [t=00:00:00.046044] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046049] [89] 1280x960x24bpp@144Hz [t=00:00:00.046054] [94] 1280x800x24bpp@144Hz [t=00:00:00.046062] [99] 1280x768x24bpp@144Hz [t=00:00:00.046072] [104] 1280x720x24bpp@144Hz [t=00:00:00.046079] [111] 1152x864x24bpp@144Hz [t=00:00:00.046085] [116] 1024x768x24bpp@144Hz [t=00:00:00.046091] [123] 800x600x24bpp@144Hz [t=00:00:00.046097] [130] 720x576x24bpp@144Hz [t=00:00:00.046104] [135] 720x480x24bpp@144Hz [t=00:00:00.046111] [141] 640x480x24bpp@144Hz [t=00:00:00.051678] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051695] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051716] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051721] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051726] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051730] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051737] [11] 1366x768x24bpp@144Hz [t=00:00:00.051742] [13] 1360x768x24bpp@144Hz [t=00:00:00.051746] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051750] [17] 1280x960x24bpp@144Hz [t=00:00:00.051755] [19] 1280x800x24bpp@144Hz [t=00:00:00.051760] [21] 1280x768x24bpp@144Hz [t=00:00:00.051769] [23] 1280x720x24bpp@144Hz [t=00:00:00.051776] [25] 1280x600x24bpp@144Hz [t=00:00:00.051781] [27] 1152x864x24bpp@144Hz [t=00:00:00.051785] [29] 1024x768x24bpp@144Hz [t=00:00:00.051790] [31] 800x600x24bpp@144Hz [t=00:00:00.051794] [33] 640x480x24bpp@144Hz [t=00:00:00.051798] [35] 640x400x24bpp@144Hz [t=00:00:00.290390] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.291047] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.291066] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.334146] [GR::LogVersionInfo] [t=00:00:00.334171] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.334178] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.334185] GL vendor : NVIDIA Corporation [t=00:00:00.334192] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.334199] GLSL version: 4.60 NVIDIA [t=00:00:00.334236] GLEW version: 2.1.0 [t=00:00:00.334245] GPU memory : 6144MB (total) / 4906MB (available) [t=00:00:00.334291] SDL swap-int: 1 [t=00:00:00.334302] SDL driver : windows [t=00:00:00.334308] [t=00:00:00.334314] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.334325] GLSL shader support : 1 [t=00:00:00.334331] GL4 support : 1 [t=00:00:00.334337] FBO extension support : 1 [t=00:00:00.334357] NVX GPU mem-info support : 1 [t=00:00:00.334380] ATI GPU mem-info support : 0 [t=00:00:00.334395] Texture clamping to edge : 1 [t=00:00:00.334405] NPOT-texture support : 1 (1) [t=00:00:00.334411] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334418] texture query-LOD support : 1 (1) [t=00:00:00.334426] MSAA frame-buffer support : 1 (1) [t=00:00:00.334431] Z-buffer depth : 32 (-) [t=00:00:00.334440] primitive-restart support : 1 (1) [t=00:00:00.334448] clip-space control support: 1 (1) [t=00:00:00.334453] seamless cube-map support : 1 (1) [t=00:00:00.334462] frag-depth layout support : 1 (1) [t=00:00:00.334470] persistent maps support : 1 (1) [t=00:00:00.334475] explicit attribs location : 1 (1) [t=00:00:00.334483] multi draw indirect : 1 (-) [t=00:00:00.334494] array textures : 1 (-) [t=00:00:00.334501] buffer copy support : 1 (-) [t=00:00:00.334511] indirect draw : 1 (-) [t=00:00:00.334518] base instance : 1 (-) [t=00:00:00.334524] [t=00:00:00.334530] max. FBO samples : 32 [t=00:00:00.334542] max. FS/program texture slots : 32/192 [t=00:00:00.334549] max. texture size : 32768 [t=00:00:00.334559] max. texture anisotropy level : 16.000000 [t=00:00:00.334566] max. vec4 varyings/attributes : 31/16 [t=00:00:00.334576] max. draw-buffers : 8 [t=00:00:00.334603] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.334616] max. uniform buffer-bindings : 84 [t=00:00:00.334624] max. uniform block-size : 64KB [t=00:00:00.334641] max. storage buffer-bindings : 96 [t=00:00:00.334655] max. storage block-size : 2047MB [t=00:00:00.334662] [t=00:00:00.334669] enable AMD-hacks : 0 [t=00:00:00.334681] compress MIP-maps: 0 [t=00:00:00.334777] Number of compressed texture formats: 23 [t=00:00:00.334828] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.334897] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.335325] [GR::UpdateGLConfigs] [t=00:00:00.335394] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.335424] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.335447] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.335468] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.335477] [GR::InitGLState] [t=00:00:00.335574] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.425937] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.428264] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.428786] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.433870] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.433903] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.434291] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.435134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.435147] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.435202] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.435256] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.450066] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.450563] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.452025] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.452408] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.490664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.490683] [VFS] [SpringVFS::ReserveArchives<this=000001ceba162f80>] [t=00:00:00.491054] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493012] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ceba162f80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.493029] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.567030] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.567526] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.567921] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.568015] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.568124] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.568343] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.568437] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.568490] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.569191][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.569314][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.569432][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.569463][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.569472][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.569504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.585317][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.585338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.585346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.585355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.598474][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.600606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ceba287130(default) context=000001cefe6e28f0 numChannels=2 frameSize=8 [t=00:00:00.600627][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.600635][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.600643][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.600649][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.600744][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.600797][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.600808][f=-000001] [Sound] Devices: [t=00:00:00.603606][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.603621][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.603633][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.603641][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.604423][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.604441][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.669516][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631641 MB [t=00:00:00.671251][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.672134][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:00.674498][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon [t=00:00:00.917794][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Into Battle v4" (loaded=0 cached=0) [t=00:00:00.918710][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Into Battle v4", overwrite=false)] section=1 cached=0 [t=00:00:00.919079][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.919632][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.982893][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.984571][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.984779][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.986240][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.997937][f=-000001] [CAS::GASCB] Archive file="into_battle_v4.sd7" cs="c4d9d129c83778727267ed0c36168ca9b0928fa621d1983eeeca7841565b71919586b9bd3303e48df222e36e9182cc405ded0b7b9fbebc3caf3848c05f5c4f67" [t=00:00:00.998086][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.998174][f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.060320][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.060457][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.060572][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.060673][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.060726][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.624985][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.625293][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.625595][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.626508][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.626716][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.626979][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.627752][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.627978][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.628242][f=-000001] Initialize [t=00:00:15.628373][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.628551][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.629366][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.629616][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.630094][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.630387][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.630643][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.631218][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.631622][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.768083][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.768505][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.771706][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.795057][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.795624][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.795866][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.796794][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.797075][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.797592][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.797812][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.798117][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.798442][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.799504][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.799639][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.799851][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.800074][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.800277][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.800488][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.800737][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.800751][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.800759][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.800817][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.801030][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.801352][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.802402][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.803509][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.803734][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.804258][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.804495][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.804708][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.804891][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.805111][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.805572][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.806238][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.807036][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.807667][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.807903][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.808152][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.808457][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.812982][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.820236][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.820706][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.821080][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.821514][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.823972][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.824656][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.825103][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.827813][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.828246][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:15.829838][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.830219][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.831208][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.831876][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.832460][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.832827][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.833110][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.835610][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.836909][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.843022][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.843454][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.845210][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.845838][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.846132][f=-000001] SetSunLighting [t=00:00:15.846659][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:15.926150][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.926547][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.927795][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.928045][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.928062][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.928327][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.928725][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.931342][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.932571][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.941742][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.946601][f=-000001] Writing last game win data [t=00:00:15.956041][f=-000001] LuaUI v0.3 [t=00:00:16.120253][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.171654][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.171703][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.172188][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.172993][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:16.198857][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14970, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364239}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0281} [t=00:00:16.953216][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.158022][f=-000001] GameID: 2849316693056c791336b5d3f57c7f24 [t=00:00:17.158453][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.158468][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.158648][f=-000001] -> Connection established (given id 0) [t=00:00:17.158690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd" [t=00:00:17.158719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.158740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5937669de38d2eed358d78dbd52e5778fd559db7bc8fce7212db7367359f5cb412b33585c27eae86bb69f214667060f3fec16c2965f3755773902ab932014159]" [t=00:00:17.158759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=435b85cb2e0f014ee0cd034c6d8a503cccb004739bee00161b3847b734763a98d48b7dd2e38f77081168f2aaf2f78c1ec45cfb27d8bdfe99586b1f57fefc2e17]" [t=00:00:17.317337][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.364773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ced5189d20,0000000000000000}][locale="C"]" [t=00:00:17.364820][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:18.330673][f=-000001] Input grabbing is enabled! [t=00:00:19.336412][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.614292][f=-000001] Buildings set to face East [t=00:00:36.647536][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:47.155531][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:00:57.814671][f=0000633] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:57.814719][f=0000633] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:05.432200][f=0000862] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:05.432254][f=0000862] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:08.148605][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:38.132278][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:19.148779][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:37.498318][f=0003624] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:37.498349][f=0003624] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:01.231001][f=0004336] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:01.231132][f=0004336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:01.530317][f=0004344] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:06.782780][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:10.148797][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:37.781828][f=0005432] game_message: Metal Extractor is under attack [t=00:03:40.377150][f=0005509] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:40.377245][f=0005509] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:40.680716][f=0005518] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:51.790758][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:55.466128][f=0005962] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:55.466236][f=0005962] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:55.531710][f=0005965] game_message: Solar Collector is under attack [t=00:03:55.765156][f=0005971] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:55.899700][f=0005976] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:55.899881][f=0005976] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:04:00.581453][f=0006116] game_message: Solar Collector is under attack [t=00:04:11.146846][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:20.381177][f=0006710] [SpringApp::Kill][1] fromRun=1 [t=00:04:20.381206][f=0006710] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:20.408144][f=0006710] [async=0] threads=6 tasks=264525 {sum,avg}{exec,wait}time={{4937.095, 0.019}, {11083.294, 0.042}}ms [t=00:04:20.408174][f=0006710] thread=1 tasks=52905 {sum,min,max,avg}{exec,wait}time={{1011.417, 0.000, 94.940, 0.019}, {1147.411, 0.000, 18446744027136.000, 0.022}}ms [t=00:04:20.408207][f=0006710] thread=2 tasks=52905 {sum,min,max,avg}{exec,wait}time={{990.940, 0.000, 104.968, 0.019}, {2341.072, 0.000, 8.822, 0.044}}ms [t=00:04:20.408223][f=0006710] thread=3 tasks=52905 {sum,min,max,avg}{exec,wait}time={{1060.513, 0.000, 97.010, 0.020}, {2287.291, 0.000, 18446744027136.000, 0.043}}ms [t=00:04:20.408236][f=0006710] thread=4 tasks=52905 {sum,min,max,avg}{exec,wait}time={{937.013, 0.000, 102.886, 0.018}, {2616.281, 0.000, 8.783, 0.049}}ms [t=00:04:20.408253][f=0006710] thread=5 tasks=52905 {sum,min,max,avg}{exec,wait}time={{937.212, 0.000, 98.388, 0.018}, {2691.239, 0.000, 8.783, 0.051}}ms [t=00:04:20.408265][f=0006710] [async=1] threads=6 tasks=3617 {sum,avg}{exec,wait}time={{30174.635, 8.342}, {16923842.000, 4678.972}}ms [t=00:04:20.408278][f=0006710] thread=1 tasks=725 {sum,min,max,avg}{exec,wait}time={{6039.022, 0.001, 980.779, 8.330}, {3393380.000, 0.436, 6053.980, 4680.524}}ms [t=00:04:20.408296][f=0006710] thread=2 tasks=725 {sum,min,max,avg}{exec,wait}time={{6034.510, 0.000, 927.506, 8.323}, {3373940.250, 0.270, 6054.000, 4653.710}}ms [t=00:04:20.408314][f=0006710] thread=3 tasks=725 {sum,min,max,avg}{exec,wait}time={{6037.663, 0.000, 927.462, 8.328}, {3379621.500, 0.502, 6050.528, 4661.547}}ms [t=00:04:20.408330][f=0006710] thread=4 tasks=720 {sum,min,max,avg}{exec,wait}time={{6035.871, 0.001, 980.619, 8.383}, {3391883.000, 0.319, 6050.739, 4710.949}}ms [t=00:04:20.408350][f=0006710] thread=5 tasks=722 {sum,min,max,avg}{exec,wait}time={{6027.568, 0.000, 969.207, 8.348}, {3385017.500, 0.756, 6054.039, 4688.390}}ms [t=00:04:20.408361][f=0006710] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:20.408369][f=0006710] [SpringApp::Kill][2] [t=00:04:20.408419][f=0006710] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:20.408431][f=0006710] [Game::KillLua][1] dtor=0 luaUI=000001cf64e3bb70 [t=00:04:20.408476][f=0006710] Start widgetHandler:Shutdown [t=00:04:20.411820][f=0006710] Shutdown - SaveOrderList Complete [t=00:04:20.413734][f=0006710] Writing last game win data [t=00:04:20.422807][f=0006710] Shutdown - SaveConfigData Complete [t=00:04:20.422854][f=0006710] Shutdown Widget - Chili Highlight [t=00:04:20.422916][f=0006710] Shutdown Widget - Draw After Chili [t=00:04:20.422933][f=0006710] Shutdown Widget - API Unit Tracker GL4 [t=00:04:20.422963][f=0006710] Shutdown Widget - EPIC Menu [t=00:04:20.425425][f=0006710] Shutdown Widget - Depth of Field Shader [t=00:04:20.425457][f=0006710] Shutdown Widget - Chili Widget Selector [t=00:04:20.426711][f=0006710] Shutdown Widget - Chili Minimap [t=00:04:20.426878][f=0006710] Shutdown Widget - Deferred rendering [t=00:04:20.427971][f=0006710] Shutdown Widget - Local Team Colors [t=00:04:20.427991][f=0006710] Shutdown Widget - Display Keys 2 [t=00:04:20.428034][f=0006710] Shutdown Widget - Save Game Menu [t=00:04:20.428048][f=0006710] Shutdown Widget - Highlight Model Api GL4 [t=00:04:20.428086][f=0006710] Shutdown Widget - Selected Units GL4 2 [t=00:04:20.428097][f=0006710] Shutdown Widget - Attrition Counter [t=00:04:20.428327][f=0006710] Shutdown Widget - Unit Icons [t=00:04:20.428432][f=0006710] Shutdown Widget - Noises [t=00:04:20.428445][f=0006710] Shutdown Widget - HealthBars [t=00:04:20.429800][f=0006710] Shutdown Widget - Chili Chicken Panel [t=00:04:20.429913][f=0006710] Shutdown Widget - BuildETA [t=00:04:20.429930][f=0006710] Shutdown Widget - External VR Grid [t=00:04:20.429941][f=0006710] Shutdown Widget - Win Counter [t=00:04:20.429952][f=0006710] Shutdown Widget - EndGame APM stats [t=00:04:20.431227][f=0006710] Shutdown Widget - Modular Comm Info [t=00:04:20.431247][f=0006710] Shutdown Widget - Transport AI [t=00:04:20.431260][f=0006710] Shutdown Widget - Startup Info and Selector [t=00:04:20.431279][f=0006710] Shutdown Widget - Chili Spectator Panels [t=00:04:20.431296][f=0006710] Shutdown Widget - Point Tracker [t=00:04:20.431310][f=0006710] Shutdown Widget - Missile Silo Range [t=00:04:20.431327][f=0006710] Shutdown Widget - MinimapEvents [t=00:04:20.431348][f=0006710] Shutdown Widget - Attack Warning [t=00:04:20.431367][f=0006710] Shutdown Widget - Local Widgets Config [t=00:04:20.431419][f=0006710] Shutdown Widget - Highlight Geos [t=00:04:20.431448][f=0006710] Shutdown Widget - Context Menu [t=00:04:20.431464][f=0006710] Shutdown Widget - Grab Input [t=00:04:20.431643][f=0006710] Input grabbing is disabled! [t=00:04:20.431658][f=0006710] Shutdown Widget - Defense Range Zero-K [t=00:04:20.431684][f=0006710] Shutdown Widget - Showeco and Grid Drawer [t=00:04:20.431699][f=0006710] Shutdown Widget - Darkening [t=00:04:20.431726][f=0006710] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:20.431747][f=0006710] Shutdown Widget - Chili Nuke Warning [t=00:04:20.431762][f=0006710] Shutdown Widget - Chili EndGame Window [t=00:04:20.431781][f=0006710] Shutdown Widget - Stereo3D [t=00:04:20.431860][f=0006710] Shutdown Widget - Chili Economy Panel Default [t=00:04:20.431977][f=0006710] Shutdown Widget - Music Player v2 [t=00:04:20.431994][f=0006710] Shutdown Widget - State Reverse and Latency [t=00:04:20.432010][f=0006710] Shutdown Widget - Reclaim Field Highlight [t=00:04:20.432027][f=0006710] Shutdown Widget - Attack AoE [t=00:04:20.432041][f=0006710] Shutdown Widget - TeamPlatter [t=00:04:20.432826][f=0006710] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:20.432970][f=0006710] Shutdown Widget - Selection Send [t=00:04:20.432987][f=0006710] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:20.432997][f=0006710] Shutdown Widget - Spotter [t=00:04:20.433007][f=0006710] Shutdown Widget - Global Build Command [t=00:04:20.433287][f=0006710] Shutdown Widget - LupsManager [t=00:04:20.433307][f=0006710] Shutdown Widget - Receive Units Indicator [t=00:04:20.433317][f=0006710] Shutdown Widget - Newton Firezone [t=00:04:20.433334][f=0006710] Shutdown Widget - Chili Pro Console [t=00:04:20.433832][f=0006710] Shutdown Widget - Persistent Build Height [t=00:04:20.433849][f=0006710] Shutdown Widget - Lasso Terraform GUI [t=00:04:20.433859][f=0006710] Shutdown Widget - Lups [t=00:04:20.434503][f=0006710] Shutdown Widget - Chili Framework [t=00:04:20.434528][f=0006710] Shutdown Widget - Custom Markers [t=00:04:20.434546][f=0006710] Shutdown Widget - Chili Core Selector [t=00:04:20.434639][f=0006710] Shutdown Widget - Mex Placement Handler [t=00:04:20.434679][f=0006710] Shutdown Widget - Select Keys [t=00:04:20.434721][f=0006710] Shutdown Widget - Pause Screen [t=00:04:20.434842][f=0006710] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:20.434884][f=0006710] Shutdown Widget - Bloom Shader Deferred [t=00:04:20.435075][f=0006710] Shutdown Widget - Text To Speech Control [t=00:04:20.435090][f=0006710] Shutdown Widget - Layout Handler [t=00:04:20.435102][f=0006710] Shutdown Widget - Color Blindness Correction [t=00:04:20.435262][f=0006710] End widgetHandler:Shutdown [t=00:04:20.539768][f=0006710] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13732503, 0.0} allocedSize{int+, int-, ext}={0, 0, 2220671229}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0304} [t=00:04:20.543154][f=0006710] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:20.543175][f=0006710] [Game::KillLua][3] dtor=0 luaRules=000001ced5189d20 [t=00:04:20.543223][f=0006710] Start gadgetHandler:Shutdown [t=00:04:20.543236][f=0006710] Shutdown - StartSetup [t=00:04:20.543245][f=0006710] Shutdown - UnitMorph [t=00:04:20.543738][f=0006710] Shutdown - Carrier Drones [t=00:04:20.543754][f=0006710] Shutdown - Missile Silo Controller [t=00:04:20.543765][f=0006710] Shutdown - Modular Comm Info [t=00:04:20.543781][f=0006710] Shutdown - Terrain Texture Handler [t=00:04:20.543791][f=0006710] Shutdown - UnitCloakShield [t=00:04:20.544122][f=0006710] Shutdown - Starlight Handler [t=00:04:20.544149][f=0006710] End gadgetHandler:Shutdown [t=00:04:20.572895][f=0006710] Start gadgetHandler:Shutdown [t=00:04:20.572930][f=0006710] Shutdown - Teleport Throw [t=00:04:20.572945][f=0006710] Shutdown - UnitMorph [t=00:04:20.572972][f=0006710] Shutdown - Commander Skin Renderer [t=00:04:20.573906][f=0006710] Shutdown - Missile fired callins [t=00:04:20.573933][f=0006710] Shutdown - Modular Comm Info [t=00:04:20.573946][f=0006710] Shutdown - Retreat Command [t=00:04:20.573967][f=0006710] Shutdown - Shockwaves [t=00:04:20.573979][f=0006710] Shutdown - Unit tint API [t=00:04:20.574010][f=0006710] Shutdown - Unit glow API [t=00:04:20.574049][f=0006710] Shutdown - UnitCloakShield [t=00:04:20.574087][f=0006710] Shutdown - Lups Cloak FX [t=00:04:20.574103][f=0006710] Shutdown - Lups [t=00:04:20.575089][f=0006710] Shutdown - Lups Shield [t=00:04:20.575207][f=0006710] End gadgetHandler:Shutdown [t=00:04:20.593850][f=0006710] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 852, 0.0} allocedSize{int+, int-, ext}={0, 0, 130136}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0153} [t=00:04:20.597652][f=0006710] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:20.597768][f=0006710] [Game::KillLua][4] dtor=0 [t=00:04:20.597783][f=0006710] [Game::KillLua][5] dtor=0 [t=00:04:20.610660][f=0006710] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_19-40-26-025_Into Battle v4_105.1.1-2457-g8095d30 BAR105.sdfz" (105787 bytes) [t=00:04:20.610754][f=0006710] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:20.652249][f=0006710] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:20.652303][f=0006710] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:04:20.652383][f=0006710] [Sound] [Sound::UpdateThread][4] ctx=000001cefe6e28f0 dev=000001ceba287130 [t=00:04:20.652636][f=0006710] [Sound] [Sound::UpdateThread][5] ctx=000001cefe6e28f0 dev=000001ceba287130 [t=00:04:20.652649][f=0006710] [Sound] [Sound::Cleanup][alcDestroyContext(000001cefe6e28f0)] [t=00:04:20.653725][f=0006710] [Sound] [Sound::Cleanup][alcCloseDevice(000001ceba287130)] [t=00:04:20.656777][f=0006710] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:20.684628][f=0006710] [Sound] [Sound::UpdateThread][6] [t=00:04:20.685363][f=0006710] [Game::~CGame][1] [t=00:04:20.685385][f=0006710] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:20.685398][f=0006710] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:20.685408][f=0006710] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:20.685439][f=0006710] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:20.685449][f=0006710] [Game::KillLua][4] dtor=1 [t=00:04:20.685461][f=0006710] [Game::KillLua][5] dtor=1 [t=00:04:20.685699][f=0006710] [Game::KillMisc][1] [t=00:04:20.685711][f=0006710] [Game::KillMisc][2] [t=00:04:20.686145][f=0006710] [Game::KillMisc][3] [t=00:04:20.686293][f=0006710] [Game::KillRendering][1] [t=00:04:20.691433][f=0006710] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:20.712264][f=0006710] [3DOParser::Kill] allocated 1 pieces [t=00:04:20.712305][f=0006710] [S3OParser::Kill] allocated 5499 pieces [t=00:04:20.712620][f=0006710] [AssParser::Kill] allocated 677 pieces [t=00:04:20.763193][f=0006710] [Game::KillInterface][1] [t=00:04:20.764185][f=0006710] [Game::KillInterface][2] [t=00:04:20.764761][f=0006710] [Game::KillSimulation][1] [t=00:04:20.764853][f=0006710] [Game::KillSimulation][2] [t=00:04:20.790267][f=0006710] [CCollisionHandler] dis-/continuous tests: 467/8436573 [t=00:04:20.790295][f=0006710] [Game::KillSimulation][3] [t=00:04:20.791707][f=0006710] [~CPathCache(24x24)] cacheHits=28 hitPercentage=24% numHashColls=0 maxCacheSize=19 [t=00:04:20.791901][f=0006710] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:20.792017][f=0006710] [~CPathCache(48x48)] cacheHits=64 hitPercentage=13% numHashColls=0 maxCacheSize=30 [t=00:04:20.792081][f=0006710] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:20.792518][f=0006710] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:20.798172][f=0006710] [LosHandler::Kill] raycast instance cache-{hits,misses}={7996,5347}; shared=17%; cached=43% [t=00:04:20.811249][f=0006710] [Game::KillSimulation][4] [t=00:04:20.892015][f=0006710] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:04:20.892058][f=0006710] [Game::~CGame][2] [t=00:04:20.892069][f=0006710] [Game::~CGame][3] [t=00:04:20.892099][f=0006710] [SpringApp::Kill][3] [t=00:04:20.892252][f=0006710] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 708014 bytes sent in 6799 packets (104.135 bytes/packet) 290327 bytes recv'd in 5472 packets (53.057 bytes/packet) {0.070x, 0.113x} relative protocol overhead {up, down} 15641 incoming chunks dropped, 27995 outgoing chunks resent 4925 incoming chunks processed [t=00:04:20.892301][f=0006710] [SpringApp::Kill][4] font=000001cefeaf6780 [t=00:04:20.893846][f=0006710] [SpringApp::Kill][5] [t=00:04:20.900413][f=0006710] [SpringApp::Kill][6] [t=00:04:20.900436] [SpringApp::Kill][7] [t=00:04:20.900499] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:20.900514] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:04:20.900524] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:20.900537] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:20.900550] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:20.900559] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:20.900571] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152} [t=00:04:20.900581] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20436, 1048576, 1048576}, EBO = {30654, 2097152, 2097152} [t=00:04:20.900590] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:20.900610] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:20.900622] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:20.900631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:20.900641] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {316, 1048576, 1048576}, EBO = {474, 2097152, 2097152} [t=00:04:20.987408] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:20.987435] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:20.987445] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:20.987453] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:04:20.987462] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:20.989169] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>] [t=00:04:20.989207] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:04:20.989221] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001ceba26e1b0) [t=00:04:20.989293] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ceba2a07b0) [t=00:04:20.989402] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1924ms [t=00:04:20.989450] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=38ms [t=00:04:20.989462] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms [t=00:04:20.989471] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms [t=00:04:20.989479] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms [t=00:04:20.989492] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=22ms [t=00:04:20.989506] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:04:20.989517] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=19ms [t=00:04:20.989526] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=18ms [t=00:04:20.989535] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms [t=00:04:20.989548] file="unittextures/factorytank_1.png" indx=7525 inflSize=4103kb readTime=18ms [t=00:04:20.993723] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=1)] #archives[section]=1 #files[section]=13 [t=00:04:20.993781] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7 (000001ceba367c80) [t=00:04:20.993888] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:20.993905] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ceba26def0) [t=00:04:20.993999] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ceba26dfa0) [t=00:04:20.994103] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ceba26e050) [t=00:04:20.994283] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:20.994304] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:04:20.994364] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:20.994382] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:20.994394] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:20.994407] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:20.994892] [SpringApp::Kill][8] [t=00:04:20.994920] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:20.994929] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:04:20.994935] [WatchDog::Uninstall][2] [t=00:04:21.169729] [WatchDog::Uninstall][3] [t=00:04:21.169745] [SpringApp::Kill][9]
infolog_full.txt (truncated):