ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103604

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000945] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000961] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002925] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003033] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019697] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019736] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019761]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019775]   
[t=00:00:00.019781]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019787]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019793]   Use "none" to disable the default log sections.
[t=00:00:00.019798] ============== </Log Sections> ==============

[t=00:00:00.019804] ============== <User Config> ==============
[t=00:00:00.019898]   AllowDeferredMapRendering = 1
[t=00:00:00.019907]   AllowDeferredModelRendering = 1
[t=00:00:00.019912]   AnimationMT = 0
[t=00:00:00.019917]   BumpWaterBlurReflection = 1
[t=00:00:00.019922]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019927]   CamFreeScrollSpeed = 50
[t=00:00:00.019932]   CamMode = 1
[t=00:00:00.019937]   CubeTexSizeReflection = 1
[t=00:00:00.019942]   CubeTexSizeSpecular = 1
[t=00:00:00.019947]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019952]   EdgeMoveDynamic = 0
[t=00:00:00.019960]   EdgeMoveWidth = 0.003
[t=00:00:00.019965]   FPSFOV = 90
[t=00:00:00.019969]   FPSScrollSpeed = 50
[t=00:00:00.019974]   FontSize = 18
[t=00:00:00.019979]   FullscreenEdgeMove = 0
[t=00:00:00.019984]   GrassDetail = 0
[t=00:00:00.019988]   GroundDecals = 2
[t=00:00:00.019992]   GroundDetail = 90
[t=00:00:00.019997]   HangTimeout = 30
[t=00:00:00.020001]   HardwareCursor = 1
[t=00:00:00.020006]   InitialNetworkTimeout = 0
[t=00:00:00.020012]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.020023]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.020029]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.020034]   LinkOutgoingBandwidth = 262144
[t=00:00:00.020039]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020044]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020049]   MSAALevel = 1
[t=00:00:00.020053]   MaxParticles = 15000
[t=00:00:00.020058]   MaxSounds = 32
[t=00:00:00.020062]   MaximumTransmissionUnit = 0
[t=00:00:00.020068]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020076]   MiniMapMarker = 0
[t=00:00:00.020084]   MouseDragScrollThreshold = 0
[t=00:00:00.020089]   NetworkLossFactor = 2
[t=00:00:00.020094]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020099]   OverheadScrollSpeed = 50
[t=00:00:00.020106]   ReconnectTimeout = 0
[t=00:00:00.020110]   RotOverheadScrollSpeed = 50
[t=00:00:00.020115]   RotateLogFiles = 1
[t=00:00:00.020120]   ShadowMapSize = 1024
[t=00:00:00.020126]   Shadows = 1
[t=00:00:00.020130]   ShowClock = 0
[t=00:00:00.020135]   SoftParticles = 2
[t=00:00:00.020146]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020151]   UnitIconDist = 151
[t=00:00:00.020158]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020163]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020168]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020174]   UseLuaMemPools = 0
[t=00:00:00.020179]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020184]   VFSCacheArchiveFiles = 0
[t=00:00:00.020189]   Water = 4
[t=00:00:00.020195]   WindowBorderless = 1
[t=00:00:00.020199]   WindowPosY = 0
[t=00:00:00.020229]   WindowedEdgeMove = 0
[t=00:00:00.020237]   XResolutionWindowed = 3440
[t=00:00:00.020242]   YResolutionWindowed = 1440
[t=00:00:00.020247]   snd_volmaster = 27
[t=00:00:00.020269] ============== </User Config> ==============

[t=00:00:00.020275] ============== <User System> ==============
[t=00:00:00.020281]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.020288]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020297]        Compiler Version: gcc-13.2.0
[t=00:00:00.020336]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020379]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020387]        Binary Word Size: 64-bit (native)
[t=00:00:00.020392]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020397]      Physical CPU Cores: 6
[t=00:00:00.020402]       Logical CPU Cores: 12
[t=00:00:00.020407] ============== </User System> ==============

[t=00:00:00.020523] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020531]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020535]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020540]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020544]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021820] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021835] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.028045] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.045940]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.045957]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.045963]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.045969]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.045974]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.045980]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.045984]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.045989]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.045993]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.046004]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.046009]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.046013]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.046018]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.046022]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.046030]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.046034]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.046038]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.046044]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.046049]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.046054]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.046062]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.046072]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.046079]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.046085]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.046091]         [123] 800x600x24bpp@144Hz
[t=00:00:00.046097]         [130] 720x576x24bpp@144Hz
[t=00:00:00.046104]         [135] 720x480x24bpp@144Hz
[t=00:00:00.046111]         [141] 640x480x24bpp@144Hz
[t=00:00:00.051678]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.051695]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.051716]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.051721]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.051726]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.051730]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.051737]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.051742]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.051746]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.051750]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.051755]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.051760]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.051769]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.051776]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.051781]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.051785]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.051790]         [31] 800x600x24bpp@144Hz
[t=00:00:00.051794]         [33] 640x480x24bpp@144Hz
[t=00:00:00.051798]         [35] 640x400x24bpp@144Hz
[t=00:00:00.290390] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.291047] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.291066] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.334146] [GR::LogVersionInfo]
[t=00:00:00.334171]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.334178]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.334185]     GL vendor   : NVIDIA Corporation
[t=00:00:00.334192]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.334199]     GLSL version: 4.60 NVIDIA
[t=00:00:00.334236]     GLEW version: 2.1.0
[t=00:00:00.334245]     GPU memory  : 6144MB (total) / 4906MB (available)
[t=00:00:00.334291]     SDL swap-int: 1
[t=00:00:00.334302]     SDL driver  : windows
[t=00:00:00.334308]     
[t=00:00:00.334314]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.334325]     GLSL shader support       : 1
[t=00:00:00.334331]     GL4 support               : 1
[t=00:00:00.334337]     FBO extension support     : 1
[t=00:00:00.334357]     NVX GPU mem-info support  : 1
[t=00:00:00.334380]     ATI GPU mem-info support  : 0
[t=00:00:00.334395]     Texture clamping to edge  : 1
[t=00:00:00.334405]     NPOT-texture support      : 1 (1)
[t=00:00:00.334411]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.334418]     texture query-LOD support : 1 (1)
[t=00:00:00.334426]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.334431]     Z-buffer depth            : 32 (-)
[t=00:00:00.334440]     primitive-restart support : 1 (1)
[t=00:00:00.334448]     clip-space control support: 1 (1)
[t=00:00:00.334453]     seamless cube-map support : 1 (1)
[t=00:00:00.334462]     frag-depth layout support : 1 (1)
[t=00:00:00.334470]     persistent maps support   : 1 (1)
[t=00:00:00.334475]     explicit attribs location : 1 (1)
[t=00:00:00.334483]     multi draw indirect       : 1 (-)
[t=00:00:00.334494]     array textures            : 1 (-)
[t=00:00:00.334501]     buffer copy support       : 1 (-)
[t=00:00:00.334511]     indirect draw             : 1 (-)
[t=00:00:00.334518]     base instance             : 1 (-)
[t=00:00:00.334524]     
[t=00:00:00.334530]     max. FBO samples              : 32
[t=00:00:00.334542]     max. FS/program texture slots : 32/192
[t=00:00:00.334549]     max. texture size             : 32768
[t=00:00:00.334559]     max. texture anisotropy level : 16.000000
[t=00:00:00.334566]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.334576]     max. draw-buffers             : 8
[t=00:00:00.334603]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.334616]     max. uniform buffer-bindings  : 84
[t=00:00:00.334624]     max. uniform block-size       : 64KB
[t=00:00:00.334641]     max. storage buffer-bindings  : 96
[t=00:00:00.334655]     max. storage block-size       : 2047MB
[t=00:00:00.334662]     
[t=00:00:00.334669]     enable AMD-hacks : 0
[t=00:00:00.334681]     compress MIP-maps: 0
[t=00:00:00.334777]     Number of compressed texture formats: 23
[t=00:00:00.334828]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.334897] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.335325] [GR::UpdateGLConfigs]
[t=00:00:00.335394] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.335424] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.335447] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.335468] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.335477] [GR::InitGLState]
[t=00:00:00.335574] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.425937] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.428264] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.428786] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.433870] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.433903] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.434291] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.435134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.435147] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.435202] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.435256] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.450066] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.450563] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.452025] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.452408] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.490664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.490683] [VFS] [SpringVFS::ReserveArchives<this=000001ceba162f80>]
[t=00:00:00.491054] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.493012] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ceba162f80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.493029] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.567030] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.567526] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.567921] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.568015] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.568124] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.568343] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.568437] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.568490] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.569191][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.569314][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.569432][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.569463][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.569472][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.569504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.585317][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.585338][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.585346][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.585355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.598474][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.600606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ceba287130(default) context=000001cefe6e28f0  numChannels=2 frameSize=8
[t=00:00:00.600627][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.600635][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.600643][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.600649][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.600744][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.600797][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.600808][f=-000001] [Sound]   Devices:
[t=00:00:00.603606][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.603621][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.603633][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.603641][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.604423][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.604441][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.669516][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631641 MB
[t=00:00:00.671251][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.672134][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:00.674498][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon
[t=00:00:00.917794][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Into Battle v4" (loaded=0 cached=0)
[t=00:00:00.918710][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Into Battle v4", overwrite=false)] section=1 cached=0
[t=00:00:00.919079][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.919632][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:00.982893][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:00.984571][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.984779][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.986240][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceba162f80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.997937][f=-000001] [CAS::GASCB] Archive file="into_battle_v4.sd7" cs="c4d9d129c83778727267ed0c36168ca9b0928fa621d1983eeeca7841565b71919586b9bd3303e48df222e36e9182cc405ded0b7b9fbebc3caf3848c05f5c4f67"
[t=00:00:00.998086][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.998174][f=-000001] Warning: [PreGame::GameDataReceived] Archive Into Battle v4 (checksum 062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.060320][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.060457][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.060572][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.060673][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.060726][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.624985][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.625293][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.625595][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.626508][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:15.626716][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:15.626979][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.627752][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.627978][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:15.628242][f=-000001] Initialize
[t=00:00:15.628373][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:15.628551][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.629366][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.629616][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.630094][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.630387][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.630643][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.631218][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.631622][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.768083][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.768505][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.771706][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.795057][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.795624][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.795866][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.796794][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.797075][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.797592][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.797812][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.798117][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.798442][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.799504][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.799639][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.799851][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.800074][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.800277][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.800488][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.800737][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.800751][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.800759][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.800817][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.801030][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.801352][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.802402][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.803509][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.803734][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.804258][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.804495][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.804708][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.804891][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.805111][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.805572][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.806238][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.807036][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.807667][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.807903][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.808152][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.808457][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.812982][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.820236][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.820706][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.821080][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.821514][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.823972][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.824656][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.825103][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.827813][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.828246][f=-000001] Mex Placement Initialised with 34 spots.
[t=00:00:15.829838][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.830219][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.831208][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.831876][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.832460][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.832827][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.833110][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.835610][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.836909][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.843022][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.843454][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.845210][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.845838][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.846132][f=-000001] SetSunLighting
[t=00:00:15.846659][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:15.926150][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.926547][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.927795][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.928045][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.928062][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.928327][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.928725][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.931342][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.932571][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.941742][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.946601][f=-000001] Writing last game win data
[t=00:00:15.956041][f=-000001] LuaUI v0.3
[t=00:00:16.120253][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.171654][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.171703][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.172188][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.172993][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:16.198857][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14970, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364239}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0281}
[t=00:00:16.953216][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.158022][f=-000001] GameID: 2849316693056c791336b5d3f57c7f24
[t=00:00:17.158453][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.158468][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.158648][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.158690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=062cb2767db14b5a5916b63b40a06c4469aa3e6fdc0f6f1eaba4d3c872423c78ed5e6fb8f5fcc06e1314074c85f1ea335be88da23892cc2ad660d7136caae5dd"
[t=00:00:17.158719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.158740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5937669de38d2eed358d78dbd52e5778fd559db7bc8fce7212db7367359f5cb412b33585c27eae86bb69f214667060f3fec16c2965f3755773902ab932014159]"
[t=00:00:17.158759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=435b85cb2e0f014ee0cd034c6d8a503cccb004739bee00161b3847b734763a98d48b7dd2e38f77081168f2aaf2f78c1ec45cfb27d8bdfe99586b1f57fefc2e17]"
[t=00:00:17.317337][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.364773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ced5189d20,0000000000000000}][locale="C"]"
[t=00:00:17.364820][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:18.330673][f=-000001] Input grabbing is enabled!
[t=00:00:19.336412][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.614292][f=-000001] Buildings set to face East
[t=00:00:36.647536][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:47.155531][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:00:57.814671][f=0000633] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:57.814719][f=0000633] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:05.432200][f=0000862] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:05.432254][f=0000862] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:08.148605][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:38.132278][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:19.148779][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:37.498318][f=0003624] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:37.498349][f=0003624] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:01.231001][f=0004336] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:01.231132][f=0004336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:01.530317][f=0004344] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:06.782780][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:10.148797][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:37.781828][f=0005432] game_message: Metal Extractor is under attack
[t=00:03:40.377150][f=0005509] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:40.377245][f=0005509] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:40.680716][f=0005518] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:51.790758][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:55.466128][f=0005962] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:55.466236][f=0005962] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:55.531710][f=0005965] game_message: Solar Collector is under attack
[t=00:03:55.765156][f=0005971] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:55.899700][f=0005976] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:55.899881][f=0005976] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:04:00.581453][f=0006116] game_message: Solar Collector is under attack
[t=00:04:11.146846][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:04:20.381177][f=0006710] [SpringApp::Kill][1] fromRun=1
[t=00:04:20.381206][f=0006710] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:20.408144][f=0006710]  [async=0] threads=6 tasks=264525 {sum,avg}{exec,wait}time={{4937.095, 0.019}, {11083.294, 0.042}}ms
[t=00:04:20.408174][f=0006710]      thread=1 tasks=52905 {sum,min,max,avg}{exec,wait}time={{1011.417, 0.000, 94.940, 0.019}, {1147.411, 0.000, 18446744027136.000, 0.022}}ms
[t=00:04:20.408207][f=0006710]      thread=2 tasks=52905 {sum,min,max,avg}{exec,wait}time={{990.940, 0.000, 104.968, 0.019}, {2341.072, 0.000, 8.822, 0.044}}ms
[t=00:04:20.408223][f=0006710]      thread=3 tasks=52905 {sum,min,max,avg}{exec,wait}time={{1060.513, 0.000, 97.010, 0.020}, {2287.291, 0.000, 18446744027136.000, 0.043}}ms
[t=00:04:20.408236][f=0006710]      thread=4 tasks=52905 {sum,min,max,avg}{exec,wait}time={{937.013, 0.000, 102.886, 0.018}, {2616.281, 0.000, 8.783, 0.049}}ms
[t=00:04:20.408253][f=0006710]      thread=5 tasks=52905 {sum,min,max,avg}{exec,wait}time={{937.212, 0.000, 98.388, 0.018}, {2691.239, 0.000, 8.783, 0.051}}ms
[t=00:04:20.408265][f=0006710]  [async=1] threads=6 tasks=3617 {sum,avg}{exec,wait}time={{30174.635, 8.342}, {16923842.000, 4678.972}}ms
[t=00:04:20.408278][f=0006710]      thread=1 tasks=725 {sum,min,max,avg}{exec,wait}time={{6039.022, 0.001, 980.779, 8.330}, {3393380.000, 0.436, 6053.980, 4680.524}}ms
[t=00:04:20.408296][f=0006710]      thread=2 tasks=725 {sum,min,max,avg}{exec,wait}time={{6034.510, 0.000, 927.506, 8.323}, {3373940.250, 0.270, 6054.000, 4653.710}}ms
[t=00:04:20.408314][f=0006710]      thread=3 tasks=725 {sum,min,max,avg}{exec,wait}time={{6037.663, 0.000, 927.462, 8.328}, {3379621.500, 0.502, 6050.528, 4661.547}}ms
[t=00:04:20.408330][f=0006710]      thread=4 tasks=720 {sum,min,max,avg}{exec,wait}time={{6035.871, 0.001, 980.619, 8.383}, {3391883.000, 0.319, 6050.739, 4710.949}}ms
[t=00:04:20.408350][f=0006710]      thread=5 tasks=722 {sum,min,max,avg}{exec,wait}time={{6027.568, 0.000, 969.207, 8.348}, {3385017.500, 0.756, 6054.039, 4688.390}}ms
[t=00:04:20.408361][f=0006710] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:20.408369][f=0006710] [SpringApp::Kill][2]
[t=00:04:20.408419][f=0006710] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:20.408431][f=0006710] [Game::KillLua][1] dtor=0 luaUI=000001cf64e3bb70
[t=00:04:20.408476][f=0006710] Start widgetHandler:Shutdown
[t=00:04:20.411820][f=0006710] Shutdown - SaveOrderList Complete
[t=00:04:20.413734][f=0006710] Writing last game win data
[t=00:04:20.422807][f=0006710] Shutdown - SaveConfigData Complete
[t=00:04:20.422854][f=0006710] Shutdown Widget - Chili Highlight
[t=00:04:20.422916][f=0006710] Shutdown Widget - Draw After Chili
[t=00:04:20.422933][f=0006710] Shutdown Widget - API Unit Tracker GL4
[t=00:04:20.422963][f=0006710] Shutdown Widget - EPIC Menu
[t=00:04:20.425425][f=0006710] Shutdown Widget - Depth of Field Shader
[t=00:04:20.425457][f=0006710] Shutdown Widget - Chili Widget Selector
[t=00:04:20.426711][f=0006710] Shutdown Widget - Chili Minimap
[t=00:04:20.426878][f=0006710] Shutdown Widget - Deferred rendering
[t=00:04:20.427971][f=0006710] Shutdown Widget - Local Team Colors
[t=00:04:20.427991][f=0006710] Shutdown Widget - Display Keys 2
[t=00:04:20.428034][f=0006710] Shutdown Widget - Save Game Menu
[t=00:04:20.428048][f=0006710] Shutdown Widget - Highlight Model Api GL4
[t=00:04:20.428086][f=0006710] Shutdown Widget - Selected Units GL4 2
[t=00:04:20.428097][f=0006710] Shutdown Widget - Attrition Counter
[t=00:04:20.428327][f=0006710] Shutdown Widget - Unit Icons
[t=00:04:20.428432][f=0006710] Shutdown Widget - Noises
[t=00:04:20.428445][f=0006710] Shutdown Widget - HealthBars
[t=00:04:20.429800][f=0006710] Shutdown Widget - Chili Chicken Panel
[t=00:04:20.429913][f=0006710] Shutdown Widget - BuildETA
[t=00:04:20.429930][f=0006710] Shutdown Widget - External VR Grid
[t=00:04:20.429941][f=0006710] Shutdown Widget - Win Counter
[t=00:04:20.429952][f=0006710] Shutdown Widget - EndGame APM stats
[t=00:04:20.431227][f=0006710] Shutdown Widget - Modular Comm Info
[t=00:04:20.431247][f=0006710] Shutdown Widget - Transport AI
[t=00:04:20.431260][f=0006710] Shutdown Widget - Startup Info and Selector
[t=00:04:20.431279][f=0006710] Shutdown Widget - Chili Spectator Panels
[t=00:04:20.431296][f=0006710] Shutdown Widget - Point Tracker
[t=00:04:20.431310][f=0006710] Shutdown Widget - Missile Silo Range
[t=00:04:20.431327][f=0006710] Shutdown Widget - MinimapEvents
[t=00:04:20.431348][f=0006710] Shutdown Widget - Attack Warning
[t=00:04:20.431367][f=0006710] Shutdown Widget - Local Widgets Config
[t=00:04:20.431419][f=0006710] Shutdown Widget - Highlight Geos
[t=00:04:20.431448][f=0006710] Shutdown Widget - Context Menu
[t=00:04:20.431464][f=0006710] Shutdown Widget - Grab Input
[t=00:04:20.431643][f=0006710] Input grabbing is disabled!
[t=00:04:20.431658][f=0006710] Shutdown Widget - Defense Range Zero-K
[t=00:04:20.431684][f=0006710] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:20.431699][f=0006710] Shutdown Widget - Darkening
[t=00:04:20.431726][f=0006710] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:20.431747][f=0006710] Shutdown Widget - Chili Nuke Warning
[t=00:04:20.431762][f=0006710] Shutdown Widget - Chili EndGame Window
[t=00:04:20.431781][f=0006710] Shutdown Widget - Stereo3D
[t=00:04:20.431860][f=0006710] Shutdown Widget - Chili Economy Panel Default
[t=00:04:20.431977][f=0006710] Shutdown Widget - Music Player v2
[t=00:04:20.431994][f=0006710] Shutdown Widget - State Reverse and Latency
[t=00:04:20.432010][f=0006710] Shutdown Widget - Reclaim Field Highlight
[t=00:04:20.432027][f=0006710] Shutdown Widget - Attack AoE
[t=00:04:20.432041][f=0006710] Shutdown Widget - TeamPlatter
[t=00:04:20.432826][f=0006710] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:20.432970][f=0006710] Shutdown Widget - Selection Send
[t=00:04:20.432987][f=0006710] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:20.432997][f=0006710] Shutdown Widget - Spotter
[t=00:04:20.433007][f=0006710] Shutdown Widget - Global Build Command
[t=00:04:20.433287][f=0006710] Shutdown Widget - LupsManager
[t=00:04:20.433307][f=0006710] Shutdown Widget - Receive Units Indicator
[t=00:04:20.433317][f=0006710] Shutdown Widget - Newton Firezone
[t=00:04:20.433334][f=0006710] Shutdown Widget - Chili Pro Console
[t=00:04:20.433832][f=0006710] Shutdown Widget - Persistent Build Height
[t=00:04:20.433849][f=0006710] Shutdown Widget - Lasso Terraform GUI
[t=00:04:20.433859][f=0006710] Shutdown Widget - Lups
[t=00:04:20.434503][f=0006710] Shutdown Widget - Chili Framework
[t=00:04:20.434528][f=0006710] Shutdown Widget - Custom Markers
[t=00:04:20.434546][f=0006710] Shutdown Widget - Chili Core Selector
[t=00:04:20.434639][f=0006710] Shutdown Widget - Mex Placement Handler
[t=00:04:20.434679][f=0006710] Shutdown Widget - Select Keys
[t=00:04:20.434721][f=0006710] Shutdown Widget - Pause Screen
[t=00:04:20.434842][f=0006710] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:20.434884][f=0006710] Shutdown Widget - Bloom Shader Deferred
[t=00:04:20.435075][f=0006710] Shutdown Widget - Text To Speech Control
[t=00:04:20.435090][f=0006710] Shutdown Widget - Layout Handler
[t=00:04:20.435102][f=0006710] Shutdown Widget - Color Blindness Correction
[t=00:04:20.435262][f=0006710] End widgetHandler:Shutdown
[t=00:04:20.539768][f=0006710] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13732503, 0.0} allocedSize{int+, int-, ext}={0, 0, 2220671229}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0304}
[t=00:04:20.543154][f=0006710] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:20.543175][f=0006710] [Game::KillLua][3] dtor=0 luaRules=000001ced5189d20
[t=00:04:20.543223][f=0006710] Start gadgetHandler:Shutdown
[t=00:04:20.543236][f=0006710] Shutdown - StartSetup
[t=00:04:20.543245][f=0006710] Shutdown - UnitMorph
[t=00:04:20.543738][f=0006710] Shutdown - Carrier Drones
[t=00:04:20.543754][f=0006710] Shutdown - Missile Silo Controller
[t=00:04:20.543765][f=0006710] Shutdown - Modular Comm Info
[t=00:04:20.543781][f=0006710] Shutdown - Terrain Texture Handler
[t=00:04:20.543791][f=0006710] Shutdown - UnitCloakShield
[t=00:04:20.544122][f=0006710] Shutdown - Starlight Handler
[t=00:04:20.544149][f=0006710] End gadgetHandler:Shutdown
[t=00:04:20.572895][f=0006710] Start gadgetHandler:Shutdown
[t=00:04:20.572930][f=0006710] Shutdown - Teleport Throw
[t=00:04:20.572945][f=0006710] Shutdown - UnitMorph
[t=00:04:20.572972][f=0006710] Shutdown - Commander Skin Renderer
[t=00:04:20.573906][f=0006710] Shutdown - Missile fired callins
[t=00:04:20.573933][f=0006710] Shutdown - Modular Comm Info
[t=00:04:20.573946][f=0006710] Shutdown - Retreat Command
[t=00:04:20.573967][f=0006710] Shutdown - Shockwaves
[t=00:04:20.573979][f=0006710] Shutdown - Unit tint API
[t=00:04:20.574010][f=0006710] Shutdown - Unit glow API
[t=00:04:20.574049][f=0006710] Shutdown - UnitCloakShield
[t=00:04:20.574087][f=0006710] Shutdown - Lups Cloak FX
[t=00:04:20.574103][f=0006710] Shutdown - Lups
[t=00:04:20.575089][f=0006710] Shutdown - Lups Shield
[t=00:04:20.575207][f=0006710] End gadgetHandler:Shutdown
[t=00:04:20.593850][f=0006710] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 852, 0.0} allocedSize{int+, int-, ext}={0, 0, 130136}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0153}
[t=00:04:20.597652][f=0006710] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:20.597768][f=0006710] [Game::KillLua][4] dtor=0
[t=00:04:20.597783][f=0006710] [Game::KillLua][5] dtor=0
[t=00:04:20.610660][f=0006710] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_19-40-26-025_Into Battle v4_105.1.1-2457-g8095d30 BAR105.sdfz" (105787 bytes)
[t=00:04:20.610754][f=0006710] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:20.652249][f=0006710] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:20.652303][f=0006710] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:04:20.652383][f=0006710] [Sound] [Sound::UpdateThread][4] ctx=000001cefe6e28f0 dev=000001ceba287130
[t=00:04:20.652636][f=0006710] [Sound] [Sound::UpdateThread][5] ctx=000001cefe6e28f0 dev=000001ceba287130
[t=00:04:20.652649][f=0006710] [Sound] [Sound::Cleanup][alcDestroyContext(000001cefe6e28f0)]
[t=00:04:20.653725][f=0006710] [Sound] [Sound::Cleanup][alcCloseDevice(000001ceba287130)]
[t=00:04:20.656777][f=0006710] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:20.684628][f=0006710] [Sound] [Sound::UpdateThread][6]
[t=00:04:20.685363][f=0006710] [Game::~CGame][1]
[t=00:04:20.685385][f=0006710] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:20.685398][f=0006710] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:20.685408][f=0006710] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:20.685439][f=0006710] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:20.685449][f=0006710] [Game::KillLua][4] dtor=1
[t=00:04:20.685461][f=0006710] [Game::KillLua][5] dtor=1
[t=00:04:20.685699][f=0006710] [Game::KillMisc][1]
[t=00:04:20.685711][f=0006710] [Game::KillMisc][2]
[t=00:04:20.686145][f=0006710] [Game::KillMisc][3]
[t=00:04:20.686293][f=0006710] [Game::KillRendering][1]
[t=00:04:20.691433][f=0006710] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:20.712264][f=0006710] [3DOParser::Kill] allocated 1 pieces
[t=00:04:20.712305][f=0006710] [S3OParser::Kill] allocated 5499 pieces
[t=00:04:20.712620][f=0006710] [AssParser::Kill] allocated 677 pieces
[t=00:04:20.763193][f=0006710] [Game::KillInterface][1]
[t=00:04:20.764185][f=0006710] [Game::KillInterface][2]
[t=00:04:20.764761][f=0006710] [Game::KillSimulation][1]
[t=00:04:20.764853][f=0006710] [Game::KillSimulation][2]
[t=00:04:20.790267][f=0006710] [CCollisionHandler] dis-/continuous tests: 467/8436573
[t=00:04:20.790295][f=0006710] [Game::KillSimulation][3]
[t=00:04:20.791707][f=0006710] [~CPathCache(24x24)] cacheHits=28 hitPercentage=24% numHashColls=0 maxCacheSize=19
[t=00:04:20.791901][f=0006710] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:20.792017][f=0006710] [~CPathCache(48x48)] cacheHits=64 hitPercentage=13% numHashColls=0 maxCacheSize=30
[t=00:04:20.792081][f=0006710] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:20.792518][f=0006710] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:20.798172][f=0006710] [LosHandler::Kill] raycast instance cache-{hits,misses}={7996,5347}; shared=17%; cached=43%
[t=00:04:20.811249][f=0006710] [Game::KillSimulation][4]
[t=00:04:20.892015][f=0006710] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:04:20.892058][f=0006710] [Game::~CGame][2]
[t=00:04:20.892069][f=0006710] [Game::~CGame][3]
[t=00:04:20.892099][f=0006710] [SpringApp::Kill][3]
[t=00:04:20.892252][f=0006710] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    708014 bytes sent   in 6799 packets (104.135 bytes/packet)
    290327 bytes recv'd in 5472 packets (53.057 bytes/packet)
    {0.070x, 0.113x} relative protocol overhead {up, down}
    15641 incoming chunks dropped, 27995 outgoing chunks resent
    4925 incoming chunks processed

[t=00:04:20.892301][f=0006710] [SpringApp::Kill][4] font=000001cefeaf6780
[t=00:04:20.893846][f=0006710] [SpringApp::Kill][5]
[t=00:04:20.900413][f=0006710] [SpringApp::Kill][6]
[t=00:04:20.900436] [SpringApp::Kill][7]
[t=00:04:20.900499] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:20.900514] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:04:20.900524] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:20.900537] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:20.900550] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:20.900559] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:20.900571] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152}
[t=00:04:20.900581] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20436, 1048576, 1048576}, EBO = {30654, 2097152, 2097152}
[t=00:04:20.900590] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:20.900610] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:20.900622] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:20.900631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:20.900641] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {316, 1048576, 1048576}, EBO = {474, 2097152, 2097152}
[t=00:04:20.987408] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:20.987435] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:20.987445] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:20.987453] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=00:04:20.987462] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:20.989169] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>]
[t=00:04:20.989207] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:04:20.989221] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001ceba26e1b0)
[t=00:04:20.989293] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ceba2a07b0)
[t=00:04:20.989402] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1924ms
[t=00:04:20.989450]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=38ms
[t=00:04:20.989462]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms
[t=00:04:20.989471]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms
[t=00:04:20.989479]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms
[t=00:04:20.989492]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=22ms
[t=00:04:20.989506]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms
[t=00:04:20.989517]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=19ms
[t=00:04:20.989526]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=18ms
[t=00:04:20.989535]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms
[t=00:04:20.989548]     file="unittextures/factorytank_1.png" indx=7525 inflSize=4103kb readTime=18ms
[t=00:04:20.993723] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=1)] #archives[section]=1 #files[section]=13
[t=00:04:20.993781] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7 (000001ceba367c80)
[t=00:04:20.993888] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:20.993905] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ceba26def0)
[t=00:04:20.993999] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ceba26dfa0)
[t=00:04:20.994103] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ceba26e050)
[t=00:04:20.994283] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:20.994304] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:04:20.994364] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:20.994382] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:20.994394] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:20.994407] [VFS] [SpringVFS::DeleteArchives<this=000001ceba162f80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:20.994892] [SpringApp::Kill][8]
[t=00:04:20.994920] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:20.994929] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:04:20.994935] [WatchDog::Uninstall][2]
[t=00:04:21.169729] [WatchDog::Uninstall][3]
[t=00:04:21.169745] [SpringApp::Kill][9]