ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #103605

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.011784] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.011801] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.016353] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.016436] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.224040] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.224104] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.224129]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.224145]   
[t=00:00:00.224151]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.224158]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.224164]   Use "none" to disable the default log sections.
[t=00:00:00.224169] ============== </Log Sections> ==============

[t=00:00:00.224181] ============== <User Config> ==============
[t=00:00:00.224310]   AdvMapShading = 0
[t=00:00:00.224316]   AdvUnitShading = 0
[t=00:00:00.224322]   BumpWaterDepthBits = 16
[t=00:00:00.224328]   BumpWaterReflection = 0
[t=00:00:00.224335]   BumpWaterRefraction = 0
[t=00:00:00.224340]   BumpWaterShoreWaves = 0
[t=00:00:00.224345]   BumpWaterTexSizeReflection = 64
[t=00:00:00.224353]   CamFreeScrollSpeed = 50
[t=00:00:00.224361]   CamMode = 1
[t=00:00:00.224368]   CubeTexSizeReflection = 1
[t=00:00:00.224382]   CubeTexSizeSpecular = 1
[t=00:00:00.224390]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.224397]   EdgeMoveDynamic = 0
[t=00:00:00.224404]   EdgeMoveWidth = 0.003
[t=00:00:00.224411]   FPSFOV = 90
[t=00:00:00.224418]   FPSScrollSpeed = 50
[t=00:00:00.224425]   FontSize = 18
[t=00:00:00.224433]   GrassDetail = 0
[t=00:00:00.224441]   GroundDecals = 0
[t=00:00:00.224448]   GroundDetail = 50
[t=00:00:00.224455]   GroundScarAlphaFade = 1
[t=00:00:00.224462]   HangTimeout = 30
[t=00:00:00.224469]   HardwareCursor = 1
[t=00:00:00.224482]   InitialNetworkTimeout = 0
[t=00:00:00.224491]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.224530]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.224538]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.224545]   LinkOutgoingBandwidth = 131072
[t=00:00:00.224553]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.224562]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.224569]   LuaShaders = 0
[t=00:00:00.224575]   MSAALevel = 1
[t=00:00:00.224580]   MaxDynamicMapLights = 0
[t=00:00:00.224592]   MaxDynamicModelLights = 0
[t=00:00:00.224600]   MaxParticles = 2000
[t=00:00:00.224606]   MaxSounds = 32
[t=00:00:00.224612]   MaximumTransmissionUnit = 0
[t=00:00:00.224618]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.224624]   MiniMapMarker = 0
[t=00:00:00.224630]   MouseDragScrollThreshold = 0
[t=00:00:00.224636]   NetworkLossFactor = 1
[t=00:00:00.224644]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.224650]   OverheadScrollSpeed = 50
[t=00:00:00.224659]   ReconnectTimeout = 0
[t=00:00:00.224670]   RotOverheadScrollSpeed = 50
[t=00:00:00.224677]   RotateLogFiles = 1
[t=00:00:00.224683]   ShadowMapSize = 1024
[t=00:00:00.224688]   Shadows = 0
[t=00:00:00.224694]   ShowClock = 0
[t=00:00:00.224701]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.224707]   UnitIconDist = 151
[t=00:00:00.224714]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.224720]   UseLuaMemPools = 0
[t=00:00:00.224726]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.224732]   VFSCacheArchiveFiles = 0
[t=00:00:00.224779]   VSync = 0
[t=00:00:00.224787]   Water = 0
[t=00:00:00.224791]   XResolution = 1920
[t=00:00:00.224795]   YResolution = 1080
[t=00:00:00.224799]   snd_volmaster = 0
[t=00:00:00.224813] ============== </User Config> ==============

[t=00:00:00.224819] ============== <User System> ==============
[t=00:00:00.224823]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.224830]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.224844]        Compiler Version: gcc-13.2.0
[t=00:00:00.224888]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.224936]         Hardware Config: AMD Ryzen 5 PRO 4650G with Radeon Graphics; 14225MB RAM, 18132MB pagefile
[t=00:00:00.224942]        Binary Word Size: 64-bit (native)
[t=00:00:00.224946]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.224951]      Physical CPU Cores: 6
[t=00:00:00.224955]       Logical CPU Cores: 12
[t=00:00:00.224959] ============== </User System> ==============

[t=00:00:00.225111] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.225116]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.225120]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.225124]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.225128]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.226131] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.226142] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.232158] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.236799]     Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.236812]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.236818]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.236826]         [ 4] 1600x1024x24bpp@60Hz
[t=00:00:00.236831]         [ 6] 1600x900x24bpp@60Hz
[t=00:00:00.236838]         [ 8] 1440x900x24bpp@60Hz
[t=00:00:00.236843]         [ 9] 1366x768x24bpp@60Hz
[t=00:00:00.236848]         [10] 1360x768x24bpp@60Hz
[t=00:00:00.236853]         [11] 1280x1024x24bpp@75Hz
[t=00:00:00.236863]         [14] 1280x960x24bpp@75Hz
[t=00:00:00.236868]         [17] 1280x800x24bpp@75Hz
[t=00:00:00.236873]         [20] 1280x768x24bpp@75Hz
[t=00:00:00.236881]         [23] 1280x720x24bpp@75Hz
[t=00:00:00.236885]         [26] 1152x864x24bpp@75Hz
[t=00:00:00.236890]         [27] 1024x768x24bpp@75Hz
[t=00:00:00.236895]         [30] 800x600x24bpp@75Hz
[t=00:00:00.236900]         [33] 720x576x24bpp@75Hz
[t=00:00:00.236905]         [36] 720x480x24bpp@75Hz
[t=00:00:00.236910]         [39] 640x480x24bpp@75Hz
[t=00:00:00.590727] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.591386] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.591419] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.649159] [GR::LogVersionInfo]
[t=00:00:00.649182]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.649190]     GL version  : 4.5.0 NVIDIA 353.62
[t=00:00:00.649195]     GL vendor   : NVIDIA Corporation
[t=00:00:00.649226]     GL renderer : GeForce GT 730/PCIe/SSE2
[t=00:00:00.649232]     GLSL version: 4.50 NVIDIA
[t=00:00:00.649238]     GLEW version: 2.1.0
[t=00:00:00.649245]     GPU memory  : 4096MB (total) / 2951MB (available)
[t=00:00:00.649301]     SDL swap-int: 1
[t=00:00:00.649324]     SDL driver  : windows
[t=00:00:00.649335]     
[t=00:00:00.649342]     Initialized OpenGL Context: 4.5 (Compat)
[t=00:00:00.649351]     GLSL shader support       : 1
[t=00:00:00.649357]     GL4 support               : 1
[t=00:00:00.649378]     FBO extension support     : 1
[t=00:00:00.649429]     NVX GPU mem-info support  : 1
[t=00:00:00.649446]     ATI GPU mem-info support  : 0
[t=00:00:00.649470]     Texture clamping to edge  : 1
[t=00:00:00.649481]     NPOT-texture support      : 1 (1)
[t=00:00:00.649492]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.649499]     texture query-LOD support : 1 (1)
[t=00:00:00.649506]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.649512]     Z-buffer depth            : 32 (-)
[t=00:00:00.649534]     primitive-restart support : 1 (1)
[t=00:00:00.649557]     clip-space control support: 1 (1)
[t=00:00:00.649565]     seamless cube-map support : 1 (1)
[t=00:00:00.649572]     frag-depth layout support : 1 (1)
[t=00:00:00.649579]     persistent maps support   : 1 (1)
[t=00:00:00.649584]     explicit attribs location : 1 (1)
[t=00:00:00.649589]     multi draw indirect       : 1 (-)
[t=00:00:00.649595]     array textures            : 1 (-)
[t=00:00:00.649599]     buffer copy support       : 1 (-)
[t=00:00:00.649604]     indirect draw             : 1 (-)
[t=00:00:00.649623]     base instance             : 1 (-)
[t=00:00:00.649629]     
[t=00:00:00.649636]     max. FBO samples              : 32
[t=00:00:00.649644]     max. FS/program texture slots : 32/192
[t=00:00:00.649650]     max. texture size             : 16384
[t=00:00:00.649660]     max. texture anisotropy level : 16.000000
[t=00:00:00.649667]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.649673]     max. draw-buffers             : 8
[t=00:00:00.649680]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.649686]     max. uniform buffer-bindings  : 84
[t=00:00:00.649698]     max. uniform block-size       : 64KB
[t=00:00:00.649705]     max. storage buffer-bindings  : 96
[t=00:00:00.649711]     max. storage block-size       : 2047MB
[t=00:00:00.649716]     
[t=00:00:00.649721]     enable AMD-hacks : 0
[t=00:00:00.649727]     compress MIP-maps: 0
[t=00:00:00.649798]     Number of compressed texture formats: 51
[t=00:00:00.649884]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.649942] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.650281] [GR::UpdateGLConfigs]
[t=00:00:00.650327] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.650335] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.650809] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.650835] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.650843] [GR::InitGLState]
[t=00:00:00.650931] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.779157] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.783488] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.855450] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.888852] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.888900] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.889354] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.892587] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.892608] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.892691] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.892774] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.917791] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.918368] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.919650] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.920091] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.000664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms
[t=00:00:01.000694] [VFS] [SpringVFS::ReserveArchives<this=0000018750f32b80>]
[t=00:00:01.000998] [VFS] [SpringVFS::AddArchive<this=0000018750f32b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.004195] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018750f32b80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.004233] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.059284] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.059677] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.059754] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.059780] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.059861] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.060029] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.060182] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.060220] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.060718][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.060817][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.060965][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.060987][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.061019][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.061074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.078872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.078901][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (2- fifine Headset)"
[t=00:00:01.078909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.109524][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.112419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000187512109d0(default) context=000001875105dbe0  numChannels=2 frameSize=8
[t=00:00:01.112458][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.112471][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.112476][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.112483][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.112597][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.112639][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.112650][f=-000001] [Sound]   Devices:
[t=00:00:01.116697][f=-000001] [Sound]     [OpenAL Soft on Динамики (2- fifine Headset)]
[t=00:00:01.116730][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.116739][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.117994][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.118021][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.172253][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 210363 MB
[t=00:00:01.174091][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.180685][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.182684][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name pacifist2
[t=00:00:01.405154][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Daybreak Canyon v1.1" (loaded=0 cached=0)
[t=00:00:01.406645][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018750f32b80>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.407264][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018750f32b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.407538][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:01.460007][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018750f32b80>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:01.493115][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018750f32b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.493318][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018750f32b80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.495179][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018750f32b80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.505779][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:01.545427][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.545558][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.020741][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.073637][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.128584][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.128849][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.128926][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:28.086262][f=-000001] Connection attempt from drint3nso
[t=00:00:28.086269][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.086275][f=-000001]  -> User can not reconnect
[t=00:00:28.086281][f=-000001] Connection attempt from drint3nso
[t=00:00:28.086290][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.086296][f=-000001]  -> User can not reconnect
[t=00:00:28.086304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Game::Load][lua{Rules,Gaia}={0000020569864520,000002056986fe90}][locale="C"]"
[t=00:00:28.086426][f=-000001] [Game::ClientReadNet] remote skirmish AI "DevCircuitAIHard64 stable (1)" (ID: 0) being removed from team 1
[t=00:00:28.086679][f=-000001] Connection attempt from drint3nso
[t=00:00:28.086687][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.086693][f=-000001]  -> User can not reconnect
[t=00:00:28.552949][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:28.554067][f=-000001] Connection attempt from drint3nso
[t=00:00:28.554086][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.554093][f=-000001]  -> User can not reconnect
[t=00:00:28.554124][f=-000001] Connection attempt from drint3nso
[t=00:00:28.554130][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.554136][f=-000001]  -> User can not reconnect
[t=00:00:28.554142][f=-000001] Connection attempt from drint3nso
[t=00:00:28.554148][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.554154][f=-000001]  -> User can not reconnect
[t=00:00:28.554161][f=-000001] Connection attempt from drint3nso
[t=00:00:28.554170][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.554177][f=-000001]  -> User can not reconnect
[t=00:00:28.554183][f=-000001] Connection attempt from drint3nso
[t=00:00:28.554188][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:28.554196][f=-000001]  -> User can not reconnect
[t=00:00:28.554204][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Game::Load][lua{Rules,Gaia}={0000018713e2e630,00000187aa199d10}][locale="C"]"
[t=00:00:30.876909][f=-000001] <pacifist2> Allies: I choose: Riot!
[t=00:00:30.987438][f=-000001] Connection attempt from drint3nso
[t=00:00:30.987458][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:30.987465][f=-000001]  -> User can not reconnect
[t=00:00:31.037722][f=-000001] Connection attempt from drint3nso
[t=00:00:31.037742][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:31.037748][f=-000001]  -> User can not reconnect
[t=00:00:31.110651][f=-000001] Connection attempt from drint3nso
[t=00:00:31.110668][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:31.110675][f=-000001]  -> User can not reconnect
[t=00:00:32.532437][f=-000001] Connection attempt from drint3nso
[t=00:00:32.532458][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:32.532465][f=-000001]  -> User can not reconnect
[t=00:00:32.563631][f=-000001] Connection attempt from drint3nso
[t=00:00:32.563673][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:32.563680][f=-000001]  -> User can not reconnect
[t=00:00:32.629395][f=-000001] Connection attempt from drint3nso
[t=00:00:32.629416][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:32.629423][f=-000001]  -> User can not reconnect
[t=00:00:34.127083][f=-000001] Connection attempt from drint3nso
[t=00:00:34.127126][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:34.127133][f=-000001]  -> User can not reconnect
[t=00:00:34.194832][f=-000001] Connection attempt from drint3nso
[t=00:00:34.194856][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:34.194863][f=-000001]  -> User can not reconnect
[t=00:00:34.266776][f=-000001] Connection attempt from drint3nso
[t=00:00:34.266797][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:34.266804][f=-000001]  -> User can not reconnect
[t=00:00:35.052500][f=-000001] Connection attempt from drint3nso
[t=00:00:35.052518][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:35.052527][f=-000001]  -> User can not reconnect
[t=00:00:35.096249][f=-000001] Connection attempt from drint3nso
[t=00:00:35.096272][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:35.096279][f=-000001]  -> User can not reconnect
[t=00:00:35.170724][f=-000001] Connection attempt from drint3nso
[t=00:00:35.170770][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:35.170778][f=-000001]  -> User can not reconnect
[t=00:00:36.111402][f=-000001] Connection attempt from drint3nso
[t=00:00:36.111421][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:36.111429][f=-000001]  -> User can not reconnect
[t=00:00:36.159865][f=-000001] Connection attempt from drint3nso
[t=00:00:36.159906][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:36.159913][f=-000001]  -> User can not reconnect
[t=00:00:36.207211][f=-000001] Connection attempt from drint3nso
[t=00:00:36.207230][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:36.207236][f=-000001]  -> User can not reconnect
[t=00:00:37.090705][f=-000001] Connection attempt from drint3nso
[t=00:00:37.090729][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:37.090759][f=-000001]  -> User can not reconnect
[t=00:00:37.138950][f=-000001] Connection attempt from drint3nso
[t=00:00:37.138969][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:37.138975][f=-000001]  -> User can not reconnect
[t=00:00:37.187519][f=-000001] Connection attempt from drint3nso
[t=00:00:37.187538][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:37.187545][f=-000001]  -> User can not reconnect
[t=00:00:38.150214][f=-000001] Connection attempt from drint3nso
[t=00:00:38.150231][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:38.150238][f=-000001]  -> User can not reconnect
[t=00:00:38.223013][f=-000001] Connection attempt from drint3nso
[t=00:00:38.223035][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:38.223043][f=-000001]  -> User can not reconnect
[t=00:00:38.253053][f=-000001] Connection attempt from drint3nso
[t=00:00:38.253094][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:38.253101][f=-000001]  -> User can not reconnect
[t=00:00:39.137772][f=-000001] Connection attempt from drint3nso
[t=00:00:39.137791][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:39.137798][f=-000001]  -> User can not reconnect
[t=00:00:39.186980][f=-000001] Connection attempt from drint3nso
[t=00:00:39.186998][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:39.187029][f=-000001]  -> User can not reconnect
[t=00:00:39.282685][f=-000001] Connection attempt from drint3nso
[t=00:00:39.282704][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:39.282711][f=-000001]  -> User can not reconnect
[t=00:00:45.261376][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=327165557b825a31e724f6d90b3cbdf29aa2adb68cf71df763c1dfbb6d30baeb8bede727292faf2b7ea9d70e27c3c08ffde089031be90ace72ff1445103836d9]"
[t=00:00:45.368175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=15c6c447b69a04ca591c5a623a6e771b27bf9c68491ff73ede24e5b1023281f5544c32c5ebc2d92efa6a48450e81f1d1601995dbb104e1c44cfc1238f71c15b9]"
[t=00:01:06.067031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Game::Load][lua{Rules,Gaia}={000001c20bb6dd40,000001c255841580}][locale="C"]"
[t=00:01:21.191740][f=-000001] <drint3nso> Allies: did u have problems on load?
[t=00:01:22.867324][f=-000001] <drint3nso> Allies: I choose: DrINT3NSO!
[t=00:01:29.860103][f=-000001] > Game will be force started in 47 seconds
[t=00:01:36.408381][f=-000001] <sh4dowhun7er> Allies: I choose: Engineer!
[t=00:01:47.919539][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.919708][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.928908][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.930027][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.930094][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.934417][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.935036][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.935098][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:47.939588][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.515087][f=0000000] game_message: AI has been destroyed!
[t=00:01:48.515248][f=0000000] game_message: Team sh4dowhun7er wins!
[t=00:01:48.515480][f=0000000] Submitting stats
[t=00:01:48.515563][f=0000000] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:01:48.553231][f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:48.554240][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.554365][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.554435][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:48.581894][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.581924][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.581960][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.581968][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.581977][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.581989][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.581997][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.582010][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.582018][f=0000005] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583699][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583749][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583758][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583770][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583778][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583787][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583798][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583807][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.583818][f=0000008] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.586055][f=0000012] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.591585][f=0000017] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.591644][f=0000017] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:48.591659][f=0000017] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.879940][f=0000019] [i18n] Warning: "dynriot1.helptext" is not translated in ru
[t=00:01:49.880109][f=0000019] [i18n] Warning: "dynriot1.description" is not translated in ru
[t=00:01:49.901167][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901188][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901200][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901209][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901217][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901230][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901238][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901249][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.901258][f=0000023] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.902027][f=0000025] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:49.932123][f=0000059] <autoquit> Autoquit canceled.
[t=00:01:50.133432][f=0000066] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:50.325006][f=0000072] [Game::ClientReadNet][LOGMSG] sender="pacifist2" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.377458][f=0000073] [Game::ClientReadNet][LOGMSG] sender="sh4dowhun7er" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:50.377510][f=0000073] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:51.800438][f=0000113] [QuitAction] user exited to system
[t=00:01:51.825687][f=0000114] [SpringApp::Kill][1] fromRun=1
[t=00:01:51.825709][f=0000114] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:51.852924][f=0000114]  [async=0] threads=6 tasks=3315 {sum,avg}{exec,wait}time={{730.366, 0.220}, {621.061, 0.187}}ms
[t=00:01:51.852972][f=0000114]      thread=1 tasks=663 {sum,min,max,avg}{exec,wait}time={{153.778, 0.000, 15.965, 0.232}, {109.331, 0.000, 6.822, 0.165}}ms
[t=00:01:51.852987][f=0000114]      thread=2 tasks=663 {sum,min,max,avg}{exec,wait}time={{144.673, 0.000, 15.250, 0.218}, {150.151, 0.000, 7.310, 0.226}}ms
[t=00:01:51.852998][f=0000114]      thread=3 tasks=663 {sum,min,max,avg}{exec,wait}time={{145.525, 0.000, 20.703, 0.219}, {123.756, 0.000, 6.819, 0.187}}ms
[t=00:01:51.853013][f=0000114]      thread=4 tasks=663 {sum,min,max,avg}{exec,wait}time={{144.973, 0.000, 15.650, 0.219}, {137.205, 0.000, 7.223, 0.207}}ms
[t=00:01:51.853026][f=0000114]      thread=5 tasks=663 {sum,min,max,avg}{exec,wait}time={{141.417, 0.000, 14.869, 0.213}, {100.617, 0.000, 6.214, 0.152}}ms
[t=00:01:51.853038][f=0000114]  [async=1] threads=6 tasks=5079 {sum,avg}{exec,wait}time={{37844.770, 7.451}, {14379575.000, 2831.182}}ms
[t=00:01:51.853051][f=0000114]      thread=1 tasks=1015 {sum,min,max,avg}{exec,wait}time={{7569.146, 0.001, 866.771, 7.457}, {2824015.250, 0.003, 6316.515, 2782.281}}ms
[t=00:01:51.853070][f=0000114]      thread=2 tasks=1016 {sum,min,max,avg}{exec,wait}time={{7345.057, 0.001, 866.776, 7.229}, {2867796.000, 0.113, 6306.317, 2822.634}}ms
[t=00:01:51.853082][f=0000114]      thread=3 tasks=1016 {sum,min,max,avg}{exec,wait}time={{7655.480, 0.000, 866.581, 7.535}, {2895166.500, 0.283, 6313.954, 2849.573}}ms
[t=00:01:51.853095][f=0000114]      thread=4 tasks=1016 {sum,min,max,avg}{exec,wait}time={{7681.131, 0.000, 866.402, 7.560}, {2915823.500, 0.412, 6332.070, 2869.905}}ms
[t=00:01:51.853112][f=0000114]      thread=5 tasks=1016 {sum,min,max,avg}{exec,wait}time={{7593.957, 0.000, 866.683, 7.474}, {2876773.000, 0.022, 6303.711, 2831.469}}ms
[t=00:01:51.853121][f=0000114] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:51.853128][f=0000114] [SpringApp::Kill][2]
[t=00:01:51.853645][f=0000114] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:51.853663][f=0000114] [Game::KillLua][1] dtor=0 luaUI=00000187aa588440
[t=00:01:51.853716][f=0000114] Start widgetHandler:Shutdown
[t=00:01:51.856551][f=0000114] Shutdown - SaveOrderList Complete
[t=00:01:51.866693][f=0000114] Writing last game win data
[t=00:01:51.871764][f=0000114] Shutdown - SaveConfigData Complete
[t=00:01:51.871782][f=0000114] Shutdown Widget - Chili Highlight
[t=00:01:51.871797][f=0000114] Shutdown Widget - Draw After Chili
[t=00:01:51.871807][f=0000114] Shutdown Widget - API Unit Tracker GL4
[t=00:01:51.871821][f=0000114] Shutdown Widget - EPIC Menu
[t=00:01:51.873055][f=0000114] Shutdown Widget - Chili Widget Selector
[t=00:01:51.874130][f=0000114] Shutdown Widget - Chili Minimap
[t=00:01:51.874253][f=0000114] Shutdown Widget - Local Team Colors
[t=00:01:51.874264][f=0000114] Shutdown Widget - Display Keys 2
[t=00:01:51.874309][f=0000114] Shutdown Widget - Save Game Menu
[t=00:01:51.874320][f=0000114] Shutdown Widget - Unit Icons
[t=00:01:51.874340][f=0000114] Shutdown Widget - Noises
[t=00:01:51.874351][f=0000114] Shutdown Widget - HealthBars
[t=00:01:51.875484][f=0000114] Shutdown Widget - BuildETA
[t=00:01:51.875505][f=0000114] Shutdown Widget - Win Counter
[t=00:01:51.875514][f=0000114] Shutdown Widget - EndGame APM stats
[t=00:01:51.875527][f=0000114] Shutdown Widget - Modular Comm Info
[t=00:01:51.875538][f=0000114] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:51.875554][f=0000114] Shutdown Widget - Transport AI
[t=00:01:51.875566][f=0000114] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:51.875581][f=0000114] Shutdown Widget - Attack Warning
[t=00:01:51.875592][f=0000114] Shutdown Widget - Stereo3D
[t=00:01:51.875609][f=0000114] Shutdown Widget - State Reverse and Latency
[t=00:01:51.875628][f=0000114] Shutdown Widget - Decloak Tower Range
[t=00:01:51.875646][f=0000114] Shutdown Widget - Point Tracker
[t=00:01:51.875656][f=0000114] Shutdown Widget - Music Player v2
[t=00:01:51.875764][f=0000114] Shutdown Widget - Missile Silo Range
[t=00:01:51.875776][f=0000114] Shutdown Widget - MinimapEvents
[t=00:01:51.875785][f=0000114] Shutdown Widget - Local Widgets Config
[t=00:01:51.875810][f=0000114] Shutdown Widget - Highlight Geos
[t=00:01:51.875819][f=0000114] Shutdown Widget - Grab Input
[t=00:01:51.876418][f=0000114] Input grabbing is disabled!
[t=00:01:51.876450][f=0000114] Shutdown Widget - Defense Range Zero-K
[t=00:01:51.876465][f=0000114] Shutdown Widget - Darkening
[t=00:01:51.876489][f=0000114] Shutdown Widget - Chili Spectator Panels
[t=00:01:51.876504][f=0000114] Shutdown Widget - Chili Nuke Warning
[t=00:01:51.876519][f=0000114] Shutdown Widget - Chili EndGame Window
[t=00:01:51.876557][f=0000114] Shutdown Widget - Chili Economy Panel Default
[t=00:01:51.876670][f=0000114] Shutdown Widget - CameraShake
[t=00:01:51.876683][f=0000114] Shutdown Widget - Startup Info and Selector
[t=00:01:51.876702][f=0000114] Shutdown Widget - Attack AoE
[t=00:01:51.876716][f=0000114] Shutdown Widget - Map Edge Extension
[t=00:01:51.876728][f=0000114] Shutdown Widget - Selection Send
[t=00:01:51.876742][f=0000114] Shutdown Widget - LupsManager
[t=00:01:51.876761][f=0000114] Shutdown Widget - Receive Units Indicator
[t=00:01:51.876782][f=0000114] Shutdown Widget - Newton Firezone
[t=00:01:51.876795][f=0000114] Shutdown Widget - Chili Pro Console
[t=00:01:51.883097][f=0000114] Shutdown Widget - Persistent Build Height
[t=00:01:51.883114][f=0000114] Shutdown Widget - Lasso Terraform GUI
[t=00:01:51.883123][f=0000114] Shutdown Widget - Lups
[t=00:01:51.883157][f=0000114] Shutdown Widget - Chili Framework
[t=00:01:51.883165][f=0000114] Shutdown Widget - Mex Placement Handler
[t=00:01:51.883174][f=0000114] Shutdown Widget - Custom Markers
[t=00:01:51.883193][f=0000114] Shutdown Widget - Chili Core Selector
[t=00:01:51.883275][f=0000114] Shutdown Widget - Select Keys
[t=00:01:51.883296][f=0000114] Shutdown Widget - Pause Screen
[t=00:01:51.883532][f=0000114] Shutdown Widget - Text To Speech Control
[t=00:01:51.883544][f=0000114] Shutdown Widget - Layout Handler
[t=00:01:51.883554][f=0000114] End widgetHandler:Shutdown
[t=00:01:51.947661][f=0000114] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15071810, 0.0} allocedSize{int+, int-, ext}={0, 0, 2569313749}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0217}
[t=00:01:51.947741][f=0000114] [Game::KillLua][2] dtor=0 luaGaia=00000187aa199d10
[t=00:01:51.956239][f=0000114] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:51.956316][f=0000114] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:51.956342][f=0000114] [Game::KillLua][3] dtor=0 luaRules=0000018713e2e630
[t=00:01:51.956377][f=0000114] Start gadgetHandler:Shutdown
[t=00:01:51.956390][f=0000114] Shutdown - Notice
[t=00:01:51.956397][f=0000114] FUTURE WARS GAME OVER.
[t=00:01:51.956406][f=0000114] Shutdown - Resource Setup
[t=00:01:51.956422][f=0000114] Shutdown - StartSetup
[t=00:01:51.956431][f=0000114] Shutdown - UnitMorph
[t=00:01:51.956486][f=0000114] Shutdown - Carrier Drones
[t=00:01:51.956496][f=0000114] Shutdown - Missile Silo Controller
[t=00:01:51.956505][f=0000114] Shutdown - Modular Comm Info
[t=00:01:51.956513][f=0000114] Shutdown - Terrain Texture Handler
[t=00:01:51.956522][f=0000114] Shutdown - UnitCloakShield
[t=00:01:51.956578][f=0000114] Shutdown - Starlight Handler
[t=00:01:51.956592][f=0000114] End gadgetHandler:Shutdown
[t=00:01:51.978986][f=0000114] Start gadgetHandler:Shutdown
[t=00:01:51.979011][f=0000114] Shutdown - UnitMorph
[t=00:01:51.979028][f=0000114] Shutdown - Teleport Throw
[t=00:01:51.979037][f=0000114] Shutdown - Missile fired callins
[t=00:01:51.979047][f=0000114] Shutdown - Modular Comm Info
[t=00:01:51.979054][f=0000114] Shutdown - Retreat Command
[t=00:01:51.979066][f=0000114] Shutdown - Shockwaves
[t=00:01:51.979076][f=0000114] Shutdown - UnitCloakShield
[t=00:01:51.979112][f=0000114] Shutdown - Lups Cloak FX
[t=00:01:51.979122][f=0000114] Shutdown - Lups
[t=00:01:51.979150][f=0000114] Shutdown - Lups Shield
[t=00:01:51.979165][f=0000114] End gadgetHandler:Shutdown
[t=00:01:52.001924][f=0000114] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1644}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:01:52.002078][f=0000114] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:52.002165][f=0000114] [Game::KillLua][4] dtor=0
[t=00:01:52.002174][f=0000114] [Game::KillLua][5] dtor=0
[t=00:01:52.033986][f=0000114] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-30_19-58-07-331_Daybreak Canyon v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (42045 bytes)
[t=00:01:52.034088][f=0000114] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:52.075447][f=0000114] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:52.075479][f=0000114] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:01:52.075646][f=0000114] [Sound] [Sound::UpdateThread][4] ctx=000001875105dbe0 dev=00000187512109d0
[t=00:01:52.075759][f=0000114] [Sound] [Sound::UpdateThread][5] ctx=000001875105dbe0 dev=00000187512109d0
[t=00:01:52.075789][f=0000114] [Sound] [Sound::Cleanup][alcDestroyContext(000001875105dbe0)]
[t=00:01:52.076981][f=0000114] [Sound] [Sound::Cleanup][alcCloseDevice(00000187512109d0)]
[t=00:01:52.077112][f=0000114] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:52.109680][f=0000114] [Sound] [Sound::UpdateThread][6]
[t=00:01:52.110653][f=0000114] [Game::~CGame][1]
[t=00:01:52.110673][f=0000114] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:52.110705][f=0000114] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:52.110712][f=0000114] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:52.110719][f=0000114] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:52.110727][f=0000114] [Game::KillLua][4] dtor=1
[t=00:01:52.110739][f=0000114] [Game::KillLua][5] dtor=1
[t=00:01:52.110983][f=0000114] [Game::KillMisc][1]
[t=00:01:52.110995][f=0000114] [Game::KillMisc][2]
[t=00:01:52.111245][f=0000114] [Game::KillMisc][3]
[t=00:01:52.111363][f=0000114] [Game::KillRendering][1]
[t=00:01:52.111740][f=0000114] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:52.155439][f=0000114] [3DOParser::Kill] allocated 1 pieces
[t=00:01:52.155471][f=0000114] [S3OParser::Kill] allocated 5422 pieces
[t=00:01:52.156080][f=0000114] [AssParser::Kill] allocated 1663 pieces
[t=00:01:52.348815][f=0000114] [Game::KillInterface][1]
[t=00:01:52.349126][f=0000114] [Game::KillInterface][2]
[t=00:01:52.349473][f=0000114] [Game::KillSimulation][1]
[t=00:01:52.349498][f=0000114] [Game::KillSimulation][2]
[t=00:01:52.370707][f=0000114] [CCollisionHandler] dis-/continuous tests: 0/780
[t=00:01:52.370737][f=0000114] [Game::KillSimulation][3]
[t=00:01:52.373145][f=0000114] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:52.373421][f=0000114] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:52.373493][f=0000114] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:52.373545][f=0000114] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:52.373720][f=0000114] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:52.374932][f=0000114] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:52.385824][f=0000114] [Game::KillSimulation][4]
[t=00:01:52.469248][f=0000114] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:01:52.469335][f=0000114] [Game::~CGame][2]
[t=00:01:52.469343][f=0000114] [Game::~CGame][3]
[t=00:01:52.469558][f=0000114] [SpringApp::Kill][3]
[t=00:01:52.469710][f=0000114] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    28623 bytes sent   in 1119 packets (25.579 bytes/packet)
    205685 bytes recv'd in 1291 packets (159.322 bytes/packet)
    {0.084x, 0.038x} relative protocol overhead {up, down}
    1460 incoming chunks dropped, 402 outgoing chunks resent
    498 incoming chunks processed

[t=00:01:52.469764][f=0000114] [SpringApp::Kill][4] font=000001871cd50300
[t=00:01:52.494250][f=0000114] [SpringApp::Kill][5]
[t=00:01:52.501936][f=0000114] [SpringApp::Kill][6]
[t=00:01:52.501972] [SpringApp::Kill][7]
[t=00:01:52.505001] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:52.505023] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {8, 2097152, 2097152}
[t=00:01:52.505057] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:52.505064] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:52.505072] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:52.505083] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:52.505091] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:52.505099] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {556, 1048576, 1048576}, EBO = {834, 2097152, 2097152}
[t=00:01:52.505106] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:52.505115] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:52.505123] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:52.505130] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:52.505140] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:52.652663] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:52.652688] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:52.652694] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:52.652699] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:01:52.652704] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:52.662009] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>]
[t=00:01:52.662034] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=0)] #archives[section]=2 #files[section]=9067
[t=00:01:52.662042] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000018751751ea0)
[t=00:01:52.662141] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3106ms
[t=00:01:52.662159]     file="sounds/reply/bot_select.wav" indx=6384 inflSize=87kb readTime=1283ms
[t=00:01:52.662167]     file="luaui/images/lobbyranks/7_2.png" indx=3930 inflSize=65kb readTime=69ms
[t=00:01:52.662173]     file="luaui/widgets/chili/skins/evolved/combobox_wnd.png" indx=4307 inflSize=0kb readTime=44ms
[t=00:01:52.662179]     file="luaui/images/lobbyranks/7_3.png" indx=3931 inflSize=68kb readTime=32ms
[t=00:01:52.662184]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=24ms
[t=00:01:52.662193]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=23ms
[t=00:01:52.662198]     file="luaui/images/lobbyranks/4_4.png" indx=3908 inflSize=152kb readTime=21ms
[t=00:01:52.662204]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=21ms
[t=00:01:52.662209]     file="luaui/images/commands/bold/jump.png" indx=3368 inflSize=3kb readTime=18ms
[t=00:01:52.662215]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=18ms
[t=00:01:52.663606] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001875112e480)
[t=00:01:52.664361] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=1)] #archives[section]=1 #files[section]=35
[t=00:01:52.664371] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (00000187511d95d0)
[t=00:01:52.665041] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:52.665060] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001875112e320)
[t=00:01:52.665102] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001875112e950)
[t=00:01:52.665154] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001875112df00)
[t=00:01:52.665236] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:52.665244] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=4)] #archives[section]=0 #files[section]=7314
[t=00:01:52.665288] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:52.665295] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:52.665305] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:52.665311] [VFS] [SpringVFS::DeleteArchives<this=0000018750f32b80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:52.665637] [SpringApp::Kill][8]
[t=00:01:52.665644] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:52.665650] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6635a80b0 (joinable=1)
[t=00:01:52.665654] [WatchDog::Uninstall][2]
[t=00:01:53.260159] [WatchDog::Uninstall][3]
[t=00:01:53.260198] [SpringApp::Kill][9]