Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000896] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000912] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002864] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.002973] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018311] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018351] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018374] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018390] [t=00:00:00.018395] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018402] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018407] Use "none" to disable the default log sections. [t=00:00:00.018415] ============== </Log Sections> ============== [t=00:00:00.018421] ============== <User Config> ============== [t=00:00:00.018520] AllowDeferredMapRendering = 1 [t=00:00:00.018529] AllowDeferredModelRendering = 1 [t=00:00:00.018533] AnimationMT = 0 [t=00:00:00.018538] BumpWaterBlurReflection = 1 [t=00:00:00.018543] BumpWaterTexSizeReflection = 128 [t=00:00:00.018548] CamFreeScrollSpeed = 50 [t=00:00:00.018552] CamMode = 1 [t=00:00:00.018558] CubeTexSizeReflection = 1 [t=00:00:00.018563] CubeTexSizeSpecular = 1 [t=00:00:00.018569] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018574] EdgeMoveDynamic = 0 [t=00:00:00.018582] EdgeMoveWidth = 0.003 [t=00:00:00.018586] FPSFOV = 90 [t=00:00:00.018591] FPSScrollSpeed = 50 [t=00:00:00.018595] FontSize = 18 [t=00:00:00.018599] FullscreenEdgeMove = 0 [t=00:00:00.018604] GrassDetail = 0 [t=00:00:00.018611] GroundDecals = 2 [t=00:00:00.018615] GroundDetail = 90 [t=00:00:00.018619] HangTimeout = 30 [t=00:00:00.018624] HardwareCursor = 1 [t=00:00:00.018628] InitialNetworkTimeout = 0 [t=00:00:00.018635] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018643] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018649] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018655] LinkOutgoingBandwidth = 262144 [t=00:00:00.018660] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018665] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018670] MSAALevel = 1 [t=00:00:00.018675] MaxParticles = 15000 [t=00:00:00.018679] MaxSounds = 32 [t=00:00:00.018684] MaximumTransmissionUnit = 0 [t=00:00:00.018689] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018698] MiniMapMarker = 0 [t=00:00:00.018705] MouseDragScrollThreshold = 0 [t=00:00:00.018710] NetworkLossFactor = 2 [t=00:00:00.018715] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018723] OverheadScrollSpeed = 50 [t=00:00:00.018727] ReconnectTimeout = 0 [t=00:00:00.018732] RotOverheadScrollSpeed = 50 [t=00:00:00.018737] RotateLogFiles = 1 [t=00:00:00.018741] ShadowMapSize = 1024 [t=00:00:00.018748] Shadows = 1 [t=00:00:00.018752] ShowClock = 0 [t=00:00:00.018756] SoftParticles = 2 [t=00:00:00.018764] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018772] UnitIconDist = 151 [t=00:00:00.018777] UpdateBoundingVolumeMT = 0 [t=00:00:00.018781] UpdateWeaponVectorsMT = 0 [t=00:00:00.018786] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018792] UseLuaMemPools = 0 [t=00:00:00.018797] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018809] VFSCacheArchiveFiles = 0 [t=00:00:00.018814] Water = 4 [t=00:00:00.018821] WindowBorderless = 1 [t=00:00:00.018825] WindowPosY = 0 [t=00:00:00.018854] WindowedEdgeMove = 0 [t=00:00:00.018863] XResolutionWindowed = 3440 [t=00:00:00.018868] YResolutionWindowed = 1440 [t=00:00:00.018873] snd_volmaster = 27 [t=00:00:00.018884] ============== </User Config> ============== [t=00:00:00.018889] ============== <User System> ============== [t=00:00:00.018895] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018902] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018910] Compiler Version: gcc-13.2.0 [t=00:00:00.018946] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018988] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018995] Binary Word Size: 64-bit (native) [t=00:00:00.019000] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019006] Physical CPU Cores: 6 [t=00:00:00.019010] Logical CPU Cores: 12 [t=00:00:00.019015] ============== </User System> ============== [t=00:00:00.019145] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019153] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019158] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019162] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019166] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020770] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020793] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026017] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043120] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043137] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043144] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043150] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043154] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043160] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043165] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043169] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043174] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043184] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043189] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043193] [50] 1600x900x24bpp@144Hz [t=00:00:00.043205] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043210] [62] 1440x900x24bpp@144Hz [t=00:00:00.043215] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043219] [73] 1366x768x24bpp@144Hz [t=00:00:00.043224] [78] 1360x768x24bpp@144Hz [t=00:00:00.043229] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043233] [89] 1280x960x24bpp@144Hz [t=00:00:00.043238] [94] 1280x800x24bpp@144Hz [t=00:00:00.043248] [99] 1280x768x24bpp@144Hz [t=00:00:00.043253] [104] 1280x720x24bpp@144Hz [t=00:00:00.043257] [111] 1152x864x24bpp@144Hz [t=00:00:00.043263] [116] 1024x768x24bpp@144Hz [t=00:00:00.043271] [123] 800x600x24bpp@144Hz [t=00:00:00.043275] [130] 720x576x24bpp@144Hz [t=00:00:00.043280] [135] 720x480x24bpp@144Hz [t=00:00:00.043284] [141] 640x480x24bpp@144Hz [t=00:00:00.050216] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050232] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050253] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050258] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050263] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050267] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050275] [11] 1366x768x24bpp@144Hz [t=00:00:00.050279] [13] 1360x768x24bpp@144Hz [t=00:00:00.050284] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050288] [17] 1280x960x24bpp@144Hz [t=00:00:00.050293] [19] 1280x800x24bpp@144Hz [t=00:00:00.050297] [21] 1280x768x24bpp@144Hz [t=00:00:00.050306] [23] 1280x720x24bpp@144Hz [t=00:00:00.050340] [25] 1280x600x24bpp@144Hz [t=00:00:00.050344] [27] 1152x864x24bpp@144Hz [t=00:00:00.050349] [29] 1024x768x24bpp@144Hz [t=00:00:00.050354] [31] 800x600x24bpp@144Hz [t=00:00:00.050359] [33] 640x480x24bpp@144Hz [t=00:00:00.050363] [35] 640x400x24bpp@144Hz [t=00:00:00.337023] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.337909] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.337947] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.377629] [GR::LogVersionInfo] [t=00:00:00.377645] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.377651] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.377657] GL vendor : NVIDIA Corporation [t=00:00:00.377665] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.377670] GLSL version: 4.60 NVIDIA [t=00:00:00.377693] GLEW version: 2.1.0 [t=00:00:00.377698] GPU memory : 6144MB (total) / 4905MB (available) [t=00:00:00.377718] SDL swap-int: 1 [t=00:00:00.377724] SDL driver : windows [t=00:00:00.377728] [t=00:00:00.377733] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.377738] GLSL shader support : 1 [t=00:00:00.377742] GL4 support : 1 [t=00:00:00.377747] FBO extension support : 1 [t=00:00:00.377759] NVX GPU mem-info support : 1 [t=00:00:00.377774] ATI GPU mem-info support : 0 [t=00:00:00.377785] Texture clamping to edge : 1 [t=00:00:00.377794] NPOT-texture support : 1 (1) [t=00:00:00.377801] S3TC/DXT1 texture support : 1/1 [t=00:00:00.377807] texture query-LOD support : 1 (1) [t=00:00:00.377814] MSAA frame-buffer support : 1 (1) [t=00:00:00.377819] Z-buffer depth : 32 (-) [t=00:00:00.377830] primitive-restart support : 1 (1) [t=00:00:00.377839] clip-space control support: 1 (1) [t=00:00:00.377846] seamless cube-map support : 1 (1) [t=00:00:00.377872] frag-depth layout support : 1 (1) [t=00:00:00.377889] persistent maps support : 1 (1) [t=00:00:00.377897] explicit attribs location : 1 (1) [t=00:00:00.377906] multi draw indirect : 1 (-) [t=00:00:00.377916] array textures : 1 (-) [t=00:00:00.377923] buffer copy support : 1 (-) [t=00:00:00.377936] indirect draw : 1 (-) [t=00:00:00.377944] base instance : 1 (-) [t=00:00:00.377950] [t=00:00:00.377956] max. FBO samples : 32 [t=00:00:00.377969] max. FS/program texture slots : 32/192 [t=00:00:00.377981] max. texture size : 32768 [t=00:00:00.377992] max. texture anisotropy level : 16.000000 [t=00:00:00.378000] max. vec4 varyings/attributes : 31/16 [t=00:00:00.378007] max. draw-buffers : 8 [t=00:00:00.378014] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.378022] max. uniform buffer-bindings : 84 [t=00:00:00.378030] max. uniform block-size : 64KB [t=00:00:00.378043] max. storage buffer-bindings : 96 [t=00:00:00.378054] max. storage block-size : 2047MB [t=00:00:00.378061] [t=00:00:00.378066] enable AMD-hacks : 0 [t=00:00:00.378073] compress MIP-maps: 0 [t=00:00:00.378163] Number of compressed texture formats: 23 [t=00:00:00.378213] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.378375] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.378854] [GR::UpdateGLConfigs] [t=00:00:00.378936] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.378966] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.379014] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.379045] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.379057] [GR::InitGLState] [t=00:00:00.379193] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.465611] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.467972] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.468533] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.474779] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.474824] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.475356] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.476772] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.476799] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.476950] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.477072] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.499156] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.500076] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.502975] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.503551] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.548662] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.548683] [VFS] [SpringVFS::ReserveArchives<this=000001cf409245e0>] [t=00:00:00.549003] [VFS] [SpringVFS::AddArchive<this=000001cf409245e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.551179] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cf409245e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.551196] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.631925] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.632258] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.632785] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.632823] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.632926] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.633019] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.633238] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.633306] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.634055][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.634178][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.634356][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.634383][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.634396][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.634435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.651182][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.651203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.651212][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.651220][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.665424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.667489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cf7b2a7ce0(default) context=000001cf7b27c8b0 numChannels=2 frameSize=8 [t=00:00:00.667510][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.667519][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.667527][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.667532][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.667625][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.667673][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.667684][f=-000001] [Sound] Devices: [t=00:00:00.671218][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.671237][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.671251][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.671259][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.671992][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.672010][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.734938][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631638 MB [t=00:00:00.736507][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.737299][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:00.738465][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon [t=00:00:00.994222][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:00.995175][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cf409245e0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:00.995970][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cf409245e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.996667][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.067663][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cf409245e0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.069095][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cf409245e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.069287][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cf409245e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.070939][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cf409245e0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.082051][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.082190][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.082269][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.156835][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.157038][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.157198][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.157367][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.157457][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:33:58.621454][f=0048091] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:33:58.621464][f=0048091] [uapn] -> false [t=00:33:58.621470][f=0048091] [uapn] compare [t=00:33:58.621486][f=0048091] [uapn] issued : 90(1000, 659.046631, 2568, 50000, nil) 64 (reclaim all) [t=00:33:58.621499][f=0048091] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:33:58.621506][f=0048091] [uapn] -> reclaim [t=00:33:58.993785][f=0048103] [uapn] Pay attention to unit 21560 again. [t=00:33:59.064303][f=0048106] [uapn] Ignore unit 7167 until it is given a command. [t=00:33:59.064490][f=0048106] LogicDaemon added point: Ignore until idle (stopped). [t=00:33:59.065753][f=0048106] [uapn] Ignore unit 29344 until it is given a command. [t=00:33:59.065897][f=0048106] LogicDaemon added point: Ignore until idle (stopped). [t=00:34:00.563574][f=0048123] [uapn] Ignore unit 21560 until it is given a command. [t=00:34:00.563744][f=0048123] LogicDaemon added point: Ignore until idle (stopped). [t=00:34:00.685977][f=0048125] [uapn] Pay attention to unit 7167 again. [t=00:34:00.845113][f=0048127] [uapn] Pay attention to unit 29344 again. [t=00:34:03.267195][f=0048154] [uapn] Pay attention to unit 21560 again. [t=00:34:03.418176][f=0048157] [uapn] Ignore unit 7167 until it is given a command. [t=00:34:03.418364][f=0048157] LogicDaemon added point: Ignore until idle (stopped). [t=00:34:03.893157][f=0048163] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:34:05.804352][f=0048183] [uapn] Ignore unit 21560 until it is given a command. [t=00:34:05.804529][f=0048183] LogicDaemon added point: Ignore until idle (stopped). [t=00:34:05.965887][f=0048185] [uapn] Pay attention to unit 7167 again. [t=00:34:08.505566][f=0048215] [uapn] Pay attention to unit 21560 again. [t=00:34:08.667712][f=0048218] [uapn] Ignore unit 7167 until it is given a command. [t=00:34:08.667892][f=0048218] LogicDaemon added point: Ignore until idle (stopped). [t=00:34:10.323401][f=0048229] [uapn] compare [t=00:34:10.323439][f=0048229] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:34:10.323495][f=0048229] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:34:10.323508][f=0048229] [uapn] -> false [t=00:34:10.323520][f=0048229] [uapn] compare [t=00:34:10.323567][f=0048229] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:34:10.323598][f=0048229] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:34:10.323639][f=0048229] [uapn] -> false [t=00:34:10.323653][f=0048229] [uapn] compare [t=00:34:10.323680][f=0048229] [uapn] issued : 90(1000, 659.046631, 2568, 50000, nil) 64 (reclaim all) [t=00:34:10.323695][f=0048229] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:34:10.323705][f=0048229] [uapn] -> reclaim [t=00:34:10.853309][f=0048246] [uapn] Ignore unit 21560 until it is given a command. [t=00:34:10.853513][f=0048246] LogicDaemon added point: Ignore until idle (stopped). [t=00:34:10.984528][f=0048248] [uapn] Pay attention to unit 7167 again. [t=00:34:13.086148][f=0048273] [uapn] Pay attention to unit 21560 again. [t=00:34:13.528205][f=0048279] game_message: Shield Dummy (tiny) is under attack [t=00:34:21.914338][f=0048365] [uapn] compare [t=00:34:21.914373][f=0048365] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:34:21.914393][f=0048365] [uapn] current: 40(3775, 1000, 659.046631, 2568, 50000) 12 [t=00:34:21.914422][f=0048365] [uapn] -> repair [t=00:34:26.865036][f=0048429] game_message: Shield Dummy (tiny) is under attack [t=00:34:31.520038][f=0048488] [uapn] compare [t=00:34:31.520081][f=0048488] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:34:31.520104][f=0048488] [uapn] current: 40(3775, 1000, 659.046631, 2568, 50000) 12 [t=00:34:31.520121][f=0048488] [uapn] -> repair [t=00:34:41.618590][f=0048580] game_message: Toad is under attack [t=00:34:43.698129][f=0048611] [uapn] compare [t=00:34:43.698196][f=0048611] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:34:43.698217][f=0048611] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:43.698227][f=0048611] [uapn] -> false [t=00:34:43.698235][f=0048611] [uapn] compare [t=00:34:43.698248][f=0048611] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:34:43.698259][f=0048611] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:43.698267][f=0048611] [uapn] -> false [t=00:34:43.698282][f=0048611] [uapn] compare [t=00:34:43.698309][f=0048611] [uapn] issued : 90(296, 710.26001, 3128, 50000, nil) 0 (reclaim metal) [t=00:34:43.698328][f=0048611] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:43.698335][f=0048611] [uapn] -> false [t=00:34:43.698342][f=0048611] [uapn] compare [t=00:34:43.698355][f=0048611] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 0 (build assist) [t=00:34:43.698366][f=0048611] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:43.698378][f=0048611] [uapn] -> false [t=00:34:43.895137][f=0048612] [uapn] Pay attention to unit 28192 again. [t=00:34:45.838426][f=0048623] [uapn] compare [t=00:34:45.838467][f=0048623] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:34:45.838487][f=0048623] [uapn] current: 40(3775, 1000, 659.046631, 2568, 50000) 12 [t=00:34:45.838496][f=0048623] [uapn] -> repair [t=00:34:46.877414][f=0048633] [uapn] compare [t=00:34:46.877467][f=0048633] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:34:46.877486][f=0048633] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:46.877495][f=0048633] [uapn] -> false [t=00:34:46.877502][f=0048633] [uapn] compare [t=00:34:46.877522][f=0048633] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:34:46.877533][f=0048633] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:46.877540][f=0048633] [uapn] -> false [t=00:34:46.877546][f=0048633] [uapn] compare [t=00:34:46.877568][f=0048633] [uapn] issued : 90(296, 710.26001, 3128, 50000, nil) 64 (reclaim all) [t=00:34:46.877584][f=0048633] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:46.877591][f=0048633] [uapn] -> false [t=00:34:46.877596][f=0048633] [uapn] compare [t=00:34:46.877609][f=0048633] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 0 (build assist) [t=00:34:46.877621][f=0048633] [uapn] current: 40(4112, nil, nil, nil, nil) 0 [t=00:34:46.877628][f=0048633] [uapn] -> false [t=00:34:54.398370][f=0048730] game_message: Lotus is under attack [t=00:34:56.328360][f=0048759] [uapn] compare [t=00:34:56.328410][f=0048759] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:34:56.328431][f=0048759] [uapn] current: 40(3775, 1000, 659.046631, 2568, 50000) 12 [t=00:34:56.328441][f=0048759] [uapn] -> repair [t=00:35:00.746613][f=0048795] [uapn] Pay attention to unit 28192 again. [t=00:35:06.638786][f=0048884] [uapn] compare [t=00:35:06.638860][f=0048884] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:35:06.638885][f=0048884] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:06.638894][f=0048884] [uapn] -> false [t=00:35:06.638901][f=0048884] [uapn] compare [t=00:35:06.638915][f=0048884] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:35:06.638926][f=0048884] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:06.638933][f=0048884] [uapn] -> false [t=00:35:06.638939][f=0048884] [uapn] compare [t=00:35:06.638966][f=0048884] [uapn] issued : 90(296, 710.26001, 3128, 50000, nil) 0 (reclaim metal) [t=00:35:06.638982][f=0048884] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:06.638990][f=0048884] [uapn] -> false [t=00:35:06.638996][f=0048884] [uapn] compare [t=00:35:06.639009][f=0048884] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 0 (build assist) [t=00:35:06.639020][f=0048884] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:06.639027][f=0048884] [uapn] -> false [t=00:35:06.661769][f=0048885] [uapn] compare [t=00:35:06.661823][f=0048885] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:35:06.661843][f=0048885] [uapn] current: 40(3775, 1000, 659.046631, 2568, 50000) 12 [t=00:35:06.661859][f=0048885] [uapn] -> repair [t=00:35:06.702471][f=0048886] [uapn] Pay attention to unit 28192 again. [t=00:35:08.350493][f=0048903] game_message: Shield Dummy (tiny) is under attack [t=00:35:18.166371][f=0049009] [uapn] compare [t=00:35:18.166438][f=0049009] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:35:18.166460][f=0049009] [uapn] current: 40(3775, 1000, 659.046631, 2568, 50000) 12 [t=00:35:18.166469][f=0049009] [uapn] -> repair [t=00:35:22.908050][f=0049064] [uapn] compare [t=00:35:22.908097][f=0049064] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:35:22.908116][f=0049064] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:22.908126][f=0049064] [uapn] -> false [t=00:35:22.908151][f=0049064] [uapn] compare [t=00:35:22.908165][f=0049064] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:35:22.908177][f=0049064] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:22.908185][f=0049064] [uapn] -> false [t=00:35:22.908192][f=0049064] [uapn] compare [t=00:35:22.908211][f=0049064] [uapn] issued : 90(296, 710.26001, 3128, 50000, nil) 0 (reclaim metal) [t=00:35:22.908222][f=0049064] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:22.908233][f=0049064] [uapn] -> false [t=00:35:22.908240][f=0049064] [uapn] compare [t=00:35:22.908254][f=0049064] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 0 (build assist) [t=00:35:22.908265][f=0049064] [uapn] current: 40(25769, nil, nil, nil, nil) 0 [t=00:35:22.908273][f=0049064] [uapn] -> false [t=00:35:24.494588][f=0049084] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:35:26.267838][f=0049112] game_message: Jack is under attack [t=00:35:28.312573][f=0049148] [uapn] compare [t=00:35:28.312609][f=0049148] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:35:28.312626][f=0049148] [uapn] current: 40(3775, 1000, 659.046631, 2568, 50000) 12 [t=00:35:28.312637][f=0049148] [uapn] -> repair [t=00:35:29.677435][f=0049158] [uapn] Ignore unit 5314 until it is given a command. [t=00:35:29.679449][f=0049158] LogicDaemon added point: Ignore until idle (stopped). [t=00:35:30.055668][f=0049172] [uapn] Ignore unit 21560 until it is given a command. [t=00:35:30.055885][f=0049172] LogicDaemon added point: Ignore until idle (stopped). [t=00:35:33.709533][f=0049190] [uapn] Pay attention to unit 5314 again. [t=00:35:34.355762][f=0049211] [uapn] Pay attention to unit 21560 again. [t=00:35:34.557665][f=0049213] [uapn] Ignore unit 5314 until it is given a command. [t=00:35:34.557839][f=0049213] LogicDaemon added point: Ignore until idle (stopped). [t=00:35:37.004455][f=0049223] [uapn] Ignore unit 21560 until it is given a command. [t=00:35:37.004632][f=0049223] LogicDaemon added point: Ignore until idle (stopped). [t=00:35:40.059282][f=0049236] [uapn] Pay attention to unit 5314 again. [t=00:35:42.485793][f=0049268] [uapn] compare [t=00:35:42.485838][f=0049268] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:35:42.485861][f=0049268] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:35:42.485895][f=0049268] [uapn] -> false [t=00:35:42.485911][f=0049268] [uapn] compare [t=00:35:42.485925][f=0049268] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:35:42.485939][f=0049268] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:35:42.485953][f=0049268] [uapn] -> false [t=00:35:42.485960][f=0049268] [uapn] compare [t=00:35:42.485980][f=0049268] [uapn] issued : 90(1000, 659.046631, 2568, 50000, nil) 64 (reclaim all) [t=00:35:42.486002][f=0049268] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 104 [t=00:35:42.486011][f=0049268] [uapn] -> reclaim [t=00:35:42.629535][f=0049272] [uapn] Pay attention to unit 21560 again. [t=00:35:46.104997][f=0049314] [uapn] Ignore unit 21560 until it is given a command. [t=00:35:46.105317][f=0049314] LogicDaemon added point: Ignore until idle (stopped). [t=00:35:46.193053][f=0049318] [uapn] Ignore unit 7167 until it is given a command. [t=00:35:46.193233][f=0049318] LogicDaemon added point: Ignore until idle (stopped). [t=00:35:48.324557][f=0049352] [uapn] Pay attention to unit 21560 again. [t=00:35:48.324734][f=0049352] [uapn] Pay attention to unit 21560 again. [t=00:35:51.868835][f=0049401] [uapn] compare [t=00:35:51.868884][f=0049401] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:35:51.868905][f=0049401] [uapn] current: 40(20239, 1000, 659.046631, 2568, 50000) 12 [t=00:35:51.868915][f=0049401] [uapn] -> repair [t=00:35:52.162693][f=0049410] game_message: Jack is under attack [t=00:36:02.449288][f=0049522] [uapn] compare [t=00:36:02.449329][f=0049522] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:02.449349][f=0049522] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 40 [t=00:36:02.449358][f=0049522] [uapn] -> false [t=00:36:02.449366][f=0049522] [uapn] compare [t=00:36:02.449378][f=0049522] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:02.449395][f=0049522] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 40 [t=00:36:02.449403][f=0049522] [uapn] -> false [t=00:36:02.449411][f=0049522] [uapn] compare [t=00:36:02.449435][f=0049522] [uapn] issued : 90(1000, 659.046631, 2568, 50000, nil) 0 (reclaim metal) [t=00:36:02.449457][f=0049522] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 40 [t=00:36:02.449466][f=0049522] [uapn] -> reclaim [t=00:36:12.070816][f=0049649] [uapn] compare [t=00:36:12.070853][f=0049649] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:12.070889][f=0049649] [uapn] current: 40(25769, 1000, 659.046631, 2568, 50000) 12 [t=00:36:12.070899][f=0049649] [uapn] -> repair [t=00:36:15.416522][f=0049695] [uapn] Pay attention to unit 28192 again. [t=00:36:23.413733][f=0049780] [uapn] compare [t=00:36:23.413771][f=0049780] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:23.413791][f=0049780] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 40 [t=00:36:23.413799][f=0049780] [uapn] -> false [t=00:36:23.413829][f=0049780] [uapn] compare [t=00:36:23.413845][f=0049780] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:23.413865][f=0049780] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 40 [t=00:36:23.413875][f=0049780] [uapn] -> false [t=00:36:23.413881][f=0049780] [uapn] compare [t=00:36:23.413899][f=0049780] [uapn] issued : 90(1000, 659.046631, 2568, 50000, nil) 0 (reclaim metal) [t=00:36:23.413920][f=0049780] [uapn] current: 90(57913, 1000, 659.046631, 2568, 50000) 40 [t=00:36:23.413932][f=0049780] [uapn] -> reclaim [t=00:36:25.313958][f=0049802] game_message: Jack is under attack [t=00:36:27.069235][f=0049824] [uapn] compare [t=00:36:27.069280][f=0049824] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:36:27.069307][f=0049824] [uapn] current: 90(45538, 296, 710.26001, 3128, 500) 8 [t=00:36:27.069318][f=0049824] [uapn] -> false [t=00:36:27.069329][f=0049824] [uapn] compare [t=00:36:27.069368][f=0049824] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 4 (repair units) [t=00:36:27.069389][f=0049824] [uapn] current: 90(45538, 296, 710.26001, 3128, 500) 8 [t=00:36:27.069399][f=0049824] [uapn] -> false [t=00:36:27.069408][f=0049824] [uapn] compare [t=00:36:27.069435][f=0049824] [uapn] issued : 90(296, 710.26001, 3128, 50000, nil) 0 (reclaim metal) [t=00:36:27.069454][f=0049824] [uapn] current: 90(45538, 296, 710.26001, 3128, 500) 8 [t=00:36:27.069464][f=0049824] [uapn] -> false [t=00:36:27.069478][f=0049824] [uapn] compare [t=00:36:27.069495][f=0049824] [uapn] issued : 40(296, 710.26001, 3128, 50000, nil) 0 (build assist) [t=00:36:27.069511][f=0049824] [uapn] current: 90(45538, 296, 710.26001, 3128, 500) 8 [t=00:36:27.069521][f=0049824] [uapn] -> false [t=00:36:35.510603][f=0049922] [uapn] compare [t=00:36:35.510637][f=0049922] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:35.510657][f=0049922] [uapn] current: 40(570, 1000, 659.046631, 2568, 50000) 12 [t=00:36:35.510684][f=0049922] [uapn] -> repair [t=00:36:47.752890][f=0050046] [uapn] compare [t=00:36:47.752928][f=0050046] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:47.752950][f=0050046] [uapn] current: 90(57807, 1000, 659.046631, 2568, 50000) 40 [t=00:36:47.752960][f=0050046] [uapn] -> false [t=00:36:47.752968][f=0050046] [uapn] compare [t=00:36:47.752980][f=0050046] [uapn] issued : 40(1000, 659.046631, 2568, 50000, nil) 4 (repair units) [t=00:36:47.753010][f=0050046] [uapn] current: 90(57807, 1000, 659.046631, 2568, 50000) 40 [t=00:36:47.753018][f=0050046] [uapn] -> false [t=00:36:47.753025][f=0050046] [uapn] compare [t=00:36:47.753042][f=0050046] [uapn] issued : 90(1000, 659.046631, 2568, 50000, nil) 0 (reclaim metal) [t=00:36:47.753055][f=0050046] [uapn] current: 90(57807, 1000, 659.046631, 2568, 50000) 40 [t=00:36:47.753065][f=0050046] [uapn] -> reclaim [t=00:36:48.040489][f=0050053] [SpringApp::Kill][1] fromRun=1 [t=00:36:48.040528][f=0050053] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:36:48.070155][f=0050053] [async=0] threads=6 tasks=4004760 {sum,avg}{exec,wait}time={{116523.883, 0.029}, {225930.297, 0.056}}ms [t=00:36:48.070218][f=0050053] thread=1 tasks=800952 {sum,min,max,avg}{exec,wait}time={{29564.637, 0.000, 158.205, 0.037}, {15445.113, 0.000, 18446744027136.000, 0.019}}ms [t=00:36:48.070284][f=0050053] thread=2 tasks=800952 {sum,min,max,avg}{exec,wait}time={{22698.676, 0.000, 156.196, 0.028}, {50819.328, 0.000, 18446744027136.000, 0.063}}ms [t=00:36:48.070318][f=0050053] thread=3 tasks=800952 {sum,min,max,avg}{exec,wait}time={{23493.076, 0.000, 166.216, 0.029}, {51372.004, 0.000, 18446744027136.000, 0.064}}ms [t=00:36:48.070350][f=0050053] thread=4 tasks=800952 {sum,min,max,avg}{exec,wait}time={{20251.520, 0.000, 160.241, 0.025}, {53487.453, 0.000, 18446744027136.000, 0.067}}ms [t=00:36:48.070397][f=0050053] thread=5 tasks=800952 {sum,min,max,avg}{exec,wait}time={{20515.971, 0.000, 152.566, 0.026}, {54806.395, 0.000, 12.129, 0.068}}ms [t=00:36:48.070428][f=0050053] [async=1] threads=6 tasks=4696 {sum,avg}{exec,wait}time={{34150.879, 7.272}, {19816526.000, 4219.874}}ms [t=00:36:48.070458][f=0050053] thread=1 tasks=933 {sum,min,max,avg}{exec,wait}time={{6836.251, 0.000, 1656.409, 7.327}, {3971496.000, 0.084, 6848.523, 4256.694}}ms [t=00:36:48.070490][f=0050053] thread=2 tasks=928 {sum,min,max,avg}{exec,wait}time={{6826.843, 0.000, 1648.010, 7.357}, {3967250.000, 0.259, 6848.443, 4275.054}}ms [t=00:36:48.070534][f=0050053] thread=3 tasks=940 {sum,min,max,avg}{exec,wait}time={{6821.195, 0.001, 1642.470, 7.257}, {3953781.000, 0.122, 6848.517, 4206.150}}ms [t=00:36:48.070577][f=0050053] thread=4 tasks=947 {sum,min,max,avg}{exec,wait}time={{6828.457, 0.001, 1652.116, 7.211}, {3963062.750, 0.200, 6845.168, 4184.860}}ms [t=00:36:48.070611][f=0050053] thread=5 tasks=948 {sum,min,max,avg}{exec,wait}time={{6838.132, 0.000, 1661.781, 7.213}, {3960935.000, 0.186, 6845.299, 4178.202}}ms [t=00:36:48.070640][f=0050053] [ThreadPool::SetThreadCount][2] workers=0 [t=00:36:48.070657][f=0050053] [SpringApp::Kill][2] [t=00:36:48.070767][f=0050053] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:36:48.070794][f=0050053] [Game::KillLua][1] dtor=0 luaUI=000001cffb5e2120 [t=00:36:48.070885][f=0050053] Start widgetHandler:Shutdown [t=00:36:48.078243][f=0050053] Shutdown - SaveOrderList Complete [t=00:36:48.081856][f=0050053] Writing last game win data [t=00:36:48.097080][f=0050053] Shutdown - SaveConfigData Complete [t=00:36:48.097118][f=0050053] Shutdown Widget - Chili Highlight [t=00:36:48.097153][f=0050053] Shutdown Widget - Draw After Chili [t=00:36:48.097167][f=0050053] Shutdown Widget - API Unit Tracker GL4 [t=00:36:48.097185][f=0050053] Shutdown Widget - EPIC Menu [t=00:36:48.099160][f=0050053] Shutdown Widget - Chili Minimap [t=00:36:48.099369][f=0050053] Shutdown Widget - Chili Widget Selector [t=00:36:48.101025][f=0050053] Shutdown Widget - Depth of Field Shader [t=00:36:48.101055][f=0050053] Shutdown Widget - Deferred rendering [t=00:36:48.102959][f=0050053] Shutdown Widget - Local Team Colors [t=00:36:48.102981][f=0050053] Shutdown Widget - Display Keys 2 [t=00:36:48.103030][f=0050053] Shutdown Widget - Save Game Menu [t=00:36:48.103045][f=0050053] Shutdown Widget - Highlight Model Api GL4 [t=00:36:48.103105][f=0050053] Shutdown Widget - Selected Units GL4 2 [t=00:36:48.103123][f=0050053] Shutdown Widget - HealthBars [t=00:36:48.104433][f=0050053] Shutdown Widget - Noises [t=00:36:48.104455][f=0050053] Shutdown Widget - Unit Icons [t=00:36:48.104575][f=0050053] Shutdown Widget - Attrition Counter [t=00:36:48.104813][f=0050053] Shutdown Widget - BuildETA [t=00:36:48.104828][f=0050053] Shutdown Widget - Chili Chicken Panel [t=00:36:48.104925][f=0050053] Shutdown Widget - External VR Grid [t=00:36:48.104938][f=0050053] Shutdown Widget - Win Counter [t=00:36:48.104947][f=0050053] Shutdown Widget - EndGame APM stats [t=00:36:48.106076][f=0050053] Shutdown Widget - Modular Comm Info [t=00:36:48.106097][f=0050053] Shutdown Widget - Reclaim Field Highlight [t=00:36:48.106113][f=0050053] Shutdown Widget - State Reverse and Latency [t=00:36:48.106122][f=0050053] Shutdown Widget - Music Player v2 [t=00:36:48.106132][f=0050053] Shutdown Widget - Chili Economy Panel Default [t=00:36:48.106213][f=0050053] Shutdown Widget - Stereo3D [t=00:36:48.106303][f=0050053] Shutdown Widget - Chili EndGame Window [t=00:36:48.106323][f=0050053] Shutdown Widget - Chili Nuke Warning [t=00:36:48.106340][f=0050053] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:36:48.106355][f=0050053] Shutdown Widget - Darkening [t=00:36:48.106371][f=0050053] Shutdown Widget - Showeco and Grid Drawer [t=00:36:48.106388][f=0050053] Shutdown Widget - Defense Range Zero-K [t=00:36:48.106492][f=0050053] Shutdown Widget - Grab Input [t=00:36:48.106630][f=0050053] Input grabbing is disabled! [t=00:36:48.106665][f=0050053] Shutdown Widget - Context Menu [t=00:36:48.106674][f=0050053] Shutdown Widget - Highlight Geos [t=00:36:48.106710][f=0050053] Shutdown Widget - Local Widgets Config [t=00:36:48.106765][f=0050053] Shutdown Widget - Attack Warning [t=00:36:48.106779][f=0050053] Shutdown Widget - MinimapEvents [t=00:36:48.106791][f=0050053] Shutdown Widget - Missile Silo Range [t=00:36:48.106819][f=0050053] Shutdown Widget - Point Tracker [t=00:36:48.106831][f=0050053] Shutdown Widget - Chili Spectator Panels [t=00:36:48.106842][f=0050053] Shutdown Widget - Startup Info and Selector [t=00:36:48.106857][f=0050053] Shutdown Widget - Transport AI [t=00:36:48.106872][f=0050053] Shutdown Widget - Attack AoE [t=00:36:48.106887][f=0050053] Shutdown Widget - Spotter [t=00:36:48.106898][f=0050053] Shutdown Widget - Highlight Unit GL4 v2 [t=00:36:48.106907][f=0050053] Shutdown Widget - Selection Send [t=00:36:48.106918][f=0050053] Shutdown Widget - TeamPlatter [t=00:36:48.107353][f=0050053] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:36:48.107451][f=0050053] Shutdown Widget - LupsManager [t=00:36:48.107475][f=0050053] Shutdown Widget - Global Build Command [t=00:36:48.115258][f=0050053] Shutdown Widget - Newton Firezone [t=00:36:48.115278][f=0050053] Shutdown Widget - Receive Units Indicator [t=00:36:48.115287][f=0050053] Shutdown Widget - Chili Pro Console [t=00:36:48.115815][f=0050053] Shutdown Widget - Persistent Build Height [t=00:36:48.115831][f=0050053] Shutdown Widget - Lasso Terraform GUI [t=00:36:48.115841][f=0050053] Shutdown Widget - Chili Framework [t=00:36:48.115851][f=0050053] Shutdown Widget - Lups [t=00:36:48.116768][f=0050053] Shutdown Widget - Mex Placement Handler [t=00:36:48.117256][f=0050053] Shutdown Widget - Chili Core Selector [t=00:36:48.117348][f=0050053] Shutdown Widget - Custom Markers [t=00:36:48.117374][f=0050053] Shutdown Widget - Select Keys [t=00:36:48.117396][f=0050053] Shutdown Widget - Contrast Adaptive Sharpen [t=00:36:48.117438][f=0050053] Shutdown Widget - Pause Screen [t=00:36:48.117711][f=0050053] Shutdown Widget - Bloom Shader Deferred [t=00:36:48.118022][f=0050053] Shutdown Widget - Color Blindness Correction [t=00:36:48.118335][f=0050053] Shutdown Widget - Layout Handler [t=00:36:48.118355][f=0050053] Shutdown Widget - Text To Speech Control [t=00:36:48.118367][f=0050053] End widgetHandler:Shutdown [t=00:36:48.176459][f=0050053] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 438860441, 0.0} allocedSize{int+, int-, ext}={0, 0, 44817813165}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0072} [t=00:36:48.180414][f=0050053] [Game::KillLua][2] dtor=0 luaGaia=000001cfad9bce40 [t=00:36:48.190537][f=0050053] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:48.190669][f=0050053] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:48.190715][f=0050053] [Game::KillLua][3] dtor=0 luaRules=000001cfca6cac60 [t=00:36:48.190755][f=0050053] Start gadgetHandler:Shutdown [t=00:36:48.190769][f=0050053] Shutdown - StartSetup [t=00:36:48.190778][f=0050053] Shutdown - UnitMorph [t=00:36:48.201508][f=0050053] Shutdown - Carrier Drones [t=00:36:48.201528][f=0050053] Shutdown - Missile Silo Controller [t=00:36:48.201539][f=0050053] Shutdown - Modular Comm Info [t=00:36:48.201580][f=0050053] Shutdown - Terrain Texture Handler [t=00:36:48.201599][f=0050053] Shutdown - UnitCloakShield [t=00:36:48.204231][f=0050053] Shutdown - Starlight Handler [t=00:36:48.204646][f=0050053] End gadgetHandler:Shutdown [t=00:36:48.258711][f=0050053] Start gadgetHandler:Shutdown [t=00:36:48.258736][f=0050053] Shutdown - Teleport Throw [t=00:36:48.258747][f=0050053] Shutdown - UnitMorph [t=00:36:48.258764][f=0050053] Shutdown - Commander Skin Renderer [t=00:36:48.273344][f=0050053] Shutdown - Missile fired callins [t=00:36:48.273382][f=0050053] Shutdown - Modular Comm Info [t=00:36:48.273392][f=0050053] Shutdown - Retreat Command [t=00:36:48.273406][f=0050053] Shutdown - Shockwaves [t=00:36:48.273415][f=0050053] Shutdown - Unit tint API [t=00:36:48.273433][f=0050053] Shutdown - Unit glow API [t=00:36:48.273484][f=0050053] Shutdown - UnitCloakShield [t=00:36:48.273521][f=0050053] Shutdown - Lups Cloak FX [t=00:36:48.273550][f=0050053] Shutdown - Lups [t=00:36:48.274515][f=0050053] Shutdown - Lups Shield [t=00:36:48.278215][f=0050053] End gadgetHandler:Shutdown [t=00:36:49.356568][f=0050053] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23664, 0.0} allocedSize{int+, int-, ext}={0, 0, 3719224}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0114} [t=00:36:49.364013][f=0050053] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:49.364286][f=0050053] [Game::KillLua][4] dtor=0 [t=00:36:49.364301][f=0050053] [Game::KillLua][5] dtor=0 [t=00:36:49.393939][f=0050053] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-04-30_20-19-57-827_Entrenched_Plains_V2_105.1.1-2457-g8095d30 BAR105.sdfz" (1473851 bytes) [t=00:36:49.394016][f=0050053] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:36:49.417482][f=0050053] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:36:49.417519][f=0050053] [Sound] [Sound::UpdateThread][3] #sources=32 #items=87 [t=00:36:49.417667][f=0050053] [Sound] [Sound::UpdateThread][4] ctx=000001cf7b27c8b0 dev=000001cf7b2a7ce0 [t=00:36:49.418236][f=0050053] [Sound] [Sound::UpdateThread][5] ctx=000001cf7b27c8b0 dev=000001cf7b2a7ce0 [t=00:36:49.418249][f=0050053] [Sound] [Sound::Cleanup][alcDestroyContext(000001cf7b27c8b0)] [t=00:36:49.423377][f=0050053] [Sound] [Sound::Cleanup][alcCloseDevice(000001cf7b2a7ce0)] [t=00:36:49.425089][f=0050053] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:36:49.453719][f=0050053] [Sound] [Sound::UpdateThread][6] [t=00:36:49.454704][f=0050053] [Game::~CGame][1] [t=00:36:49.454719][f=0050053] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:36:49.455117][f=0050053] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:36:49.455129][f=0050053] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:36:49.455136][f=0050053] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:36:49.455158][f=0050053] [Game::KillLua][4] dtor=1 [t=00:36:49.455166][f=0050053] [Game::KillLua][5] dtor=1 [t=00:36:49.455488][f=0050053] [Game::KillMisc][1] [t=00:36:49.455502][f=0050053] [Game::KillMisc][2] [t=00:36:49.456096][f=0050053] [Game::KillMisc][3] [t=00:36:49.456203][f=0050053] [Game::KillRendering][1] [t=00:36:49.461391][f=0050053] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:36:49.484484][f=0050053] [3DOParser::Kill] allocated 1 pieces [t=00:36:49.484515][f=0050053] [S3OParser::Kill] allocated 5580 pieces [t=00:36:49.484992][f=0050053] [AssParser::Kill] allocated 677 pieces [t=00:36:49.560644][f=0050053] [Game::KillInterface][1] [t=00:36:49.561919][f=0050053] [Game::KillInterface][2] [t=00:36:49.566242][f=0050053] [Game::KillSimulation][1] [t=00:36:49.566405][f=0050053] [Game::KillSimulation][2] [t=00:36:49.730511][f=0050053] [CCollisionHandler] dis-/continuous tests: 425/229943274 [t=00:36:49.730583][f=0050053] [Game::KillSimulation][3] [t=00:36:49.731775][f=0050053] [~CPathCache(48x24)] cacheHits=35005 hitPercentage=85% numHashColls=0 maxCacheSize=143 [t=00:36:49.732084][f=0050053] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:49.732388][f=0050053] [~CPathCache(96x48)] cacheHits=40914 hitPercentage=71% numHashColls=0 maxCacheSize=196 [t=00:36:49.732845][f=0050053] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:49.733559][f=0050053] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:36:49.792881][f=0050053] [LosHandler::Kill] raycast instance cache-{hits,misses}={68895,194108}; shared=3%; cached=23% [t=00:36:49.816541][f=0050053] [Game::KillSimulation][4] [t=00:36:49.881319][f=0050053] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:36:49.881419][f=0050053] [Game::~CGame][2] [t=00:36:49.881447][f=0050053] [Game::~CGame][3] [t=00:36:49.882184][f=0050053] [SpringApp::Kill][3] [t=00:36:49.882401][f=0050053] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 5514372 bytes sent in 36749 packets (150.055 bytes/packet) 6531533 bytes recv'd in 47146 packets (138.538 bytes/packet) {0.086x, 0.043x} relative protocol overhead {up, down} 223025 incoming chunks dropped, 109134 outgoing chunks resent 43676 incoming chunks processed [t=00:36:49.882470][f=0050053] [SpringApp::Kill][4] font=000001cf407d6780 [t=00:36:49.886079][f=0050053] [SpringApp::Kill][5] [t=00:36:49.896379][f=0050053] [SpringApp::Kill][6] [t=00:36:49.896396] [SpringApp::Kill][7] [t=00:36:49.896427] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:49.896437] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:36:49.896445] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:36:49.896455] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:36:49.896464] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:36:49.896471] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:49.896517] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {536, 1048576, 1048576}, EBO = {804, 2097152, 2097152} [t=00:36:49.896526] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36780, 1048576, 1048576}, EBO = {55170, 2097152, 2097152} [t=00:36:49.896538] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:36:49.896570] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:49.896601] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:49.896630] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:36:49.896654] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {548, 1048576, 1048576}, EBO = {822, 2097152, 2097152} [t=00:36:49.962459] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:36:49.962483] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:36:49.962490] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:36:49.962497] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:36:49.962503] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:36:49.966184] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>] [t=00:36:49.966205] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:36:49.966225] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001cf7b2cdd90) [t=00:36:49.966272] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001cf7b3000f0) [t=00:36:49.966406] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1887ms [t=00:36:49.966452] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=37ms [t=00:36:49.966465] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms [t=00:36:49.966474] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=24ms [t=00:36:49.966483] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=22ms [t=00:36:49.966492] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=20ms [t=00:36:49.966501] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:36:49.966518] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms [t=00:36:49.966528] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=17ms [t=00:36:49.966537] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=17ms [t=00:36:49.966549] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=17ms [t=00:36:49.969110] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:36:49.969140] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001cf40ac28f0) [t=00:36:49.969260] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:36:49.969273] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001cf7b2cd1e0) [t=00:36:49.969337] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001cf7b2cd970) [t=00:36:49.969411] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001cf7b2ce3c0) [t=00:36:49.969758] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:36:49.969771] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:36:49.969833] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:36:49.969845] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:36:49.969852] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:36:49.969860] [VFS] [SpringVFS::DeleteArchives<this=000001cf409245e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:36:49.970516] [SpringApp::Kill][8] [t=00:36:49.970540] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:36:49.970548] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:36:49.970553] [WatchDog::Uninstall][2] [t=00:36:50.141403] [WatchDog::Uninstall][3] [t=00:36:50.141423] [SpringApp::Kill][9]
infolog_full.txt (truncated):