ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #103645

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.000779] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000789] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.002495] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.002501] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.006441] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.006473] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.006811]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.006822]   
[t=00:00:00.006826]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.006831]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.006838]   Use "none" to disable the default log sections.
[t=00:00:00.006842] ============== </Log Sections> ==============

[t=00:00:00.006847] ============== <User Config> ==============
[t=00:00:00.006930]   AllowDeferredMapRendering = 1
[t=00:00:00.006935]   AllowDeferredModelRendering = 1
[t=00:00:00.006939]   AnimationMT = 0
[t=00:00:00.006943]   BumpWaterAnisotropy = 2
[t=00:00:00.006947]   BumpWaterBlurReflection = 1
[t=00:00:00.006951]   BumpWaterDepthBits = 32
[t=00:00:00.006955]   BumpWaterReflection = 2
[t=00:00:00.006960]   BumpWaterRefraction = 2
[t=00:00:00.006965]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.006969]   CamFreeScrollSpeed = 50
[t=00:00:00.006973]   CamMode = 1
[t=00:00:00.006976]   CamTimeExponent = 4.0
[t=00:00:00.006980]   CamTimeFactor = 1.0
[t=00:00:00.006985]   CubeTexSizeReflection = 1024
[t=00:00:00.006988]   CubeTexSizeSpecular = 1024
[t=00:00:00.006993]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.006997]   EdgeMoveDynamic = 0
[t=00:00:00.007001]   EdgeMoveWidth = 0.003
[t=00:00:00.007005]   FPSFOV = 90
[t=00:00:00.007011]   FPSScrollSpeed = 50
[t=00:00:00.007015]   FontSize = 18
[t=00:00:00.007018]   GrassDetail = 0
[t=00:00:00.007022]   GroundDecals = 10
[t=00:00:00.007026]   GroundDetail = 180
[t=00:00:00.007029]   HangTimeout = 30
[t=00:00:00.007033]   HardwareCursor = 1
[t=00:00:00.007037]   InitialNetworkTimeout = 0
[t=00:00:00.007040]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.007044]   LODScale = 1.000
[t=00:00:00.007049]   LODScaleReflection = 1.000
[t=00:00:00.007052]   LODScaleRefraction = 1.000
[t=00:00:00.007058]   LODScaleShadow = 1.000
[t=00:00:00.007062]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.007066]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.007071]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.007075]   LinkOutgoingBandwidth = 131072
[t=00:00:00.007079]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.007084]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.007087]   MSAALevel = 8
[t=00:00:00.007091]   MaxParticles = 50000
[t=00:00:00.007095]   MaxSounds = 32
[t=00:00:00.007101]   MaximumTransmissionUnit = 0
[t=00:00:00.007105]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.007109]   MiniMapCanFlip = 1
[t=00:00:00.007112]   MiniMapMarker = 0
[t=00:00:00.007117]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.007121]   MouseDragScrollThreshold = 0
[t=00:00:00.007125]   NetworkLossFactor = 1
[t=00:00:00.007129]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.007133]   OverheadScrollSpeed = 50
[t=00:00:00.007137]   ReconnectTimeout = 0
[t=00:00:00.007156]   RotOverheadScrollSpeed = 50
[t=00:00:00.007160]   RotateLogFiles = 1
[t=00:00:00.007164]   ScrollWheelSpeed = -40
[t=00:00:00.007168]   ShadowMapSize = 16384
[t=00:00:00.007172]   Shadows = 1
[t=00:00:00.007175]   ShowClock = 0
[t=00:00:00.007179]   ShowPlayerInfo = 0
[t=00:00:00.007183]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.007187]   TeamHighlight = 0
[t=00:00:00.007191]   UnitIconDist = 151
[t=00:00:00.007195]   UpdateBoundingVolumeMT = 0
[t=00:00:00.007199]   UpdateWeaponVectorsMT = 0
[t=00:00:00.007206]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.007210]   UseLuaMemPools = 0
[t=00:00:00.007214]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.007218]   VFSCacheArchiveFiles = 0
[t=00:00:00.007222]   VSync = 0
[t=00:00:00.007226]   Water = 4
[t=00:00:00.007229]   XResolution = 2560
[t=00:00:00.007234]   XResolutionWindowed = 2560
[t=00:00:00.007237]   YResolution = 1440
[t=00:00:00.007241]   YResolutionWindowed = 1408
[t=00:00:00.007245]   snd_volbattle = 35
[t=00:00:00.007249]   snd_volmaster = 35
[t=00:00:00.007261] ============== </User Config> ==============

[t=00:00:00.007266] ============== <User System> ==============
[t=00:00:00.007270]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.007275]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.007280]        Compiler Version: gcc-13.2.0
[t=00:00:00.007306]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.007350]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 32607MB RAM, 34655MB pagefile
[t=00:00:00.007355]        Binary Word Size: 64-bit (native)
[t=00:00:00.007359]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.007363]      Physical CPU Cores: 6
[t=00:00:00.007367]       Logical CPU Cores: 12
[t=00:00:00.007371] ============== </User System> ==============

[t=00:00:00.007456] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.007460]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.007464]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.007467]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.007473]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.008147] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.008156] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.011898] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.017810]     Display (Generic PnP Monitor)=1 modes=77 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.017819]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.017824]         [ 5] 1920x1440x24bpp@144Hz
[t=00:00:00.017836]         [ 9] 1920x1200x24bpp@144Hz
[t=00:00:00.017840]         [12] 1920x1080x24bpp@144Hz
[t=00:00:00.017846]         [17] 1680x1050x24bpp@144Hz
[t=00:00:00.017849]         [21] 1600x1200x24bpp@144Hz
[t=00:00:00.017854]         [24] 1600x1024x24bpp@144Hz
[t=00:00:00.017858]         [28] 1600x900x24bpp@144Hz
[t=00:00:00.017863]         [31] 1440x1080x24bpp@144Hz
[t=00:00:00.017867]         [36] 1366x768x24bpp@144Hz
[t=00:00:00.017870]         [39] 1360x768x24bpp@144Hz
[t=00:00:00.017874]         [42] 1280x1024x24bpp@144Hz
[t=00:00:00.017881]         [45] 1280x960x24bpp@144Hz
[t=00:00:00.017885]         [48] 1280x800x24bpp@144Hz
[t=00:00:00.017888]         [51] 1280x768x24bpp@144Hz
[t=00:00:00.017892]         [54] 1280x720x24bpp@144Hz
[t=00:00:00.017897]         [58] 1176x664x24bpp@60Hz
[t=00:00:00.017900]         [60] 1152x864x24bpp@144Hz
[t=00:00:00.017904]         [63] 1024x768x24bpp@144Hz
[t=00:00:00.017908]         [66] 800x600x24bpp@144Hz
[t=00:00:00.017912]         [69] 720x576x24bpp@144Hz
[t=00:00:00.017916]         [72] 720x480x24bpp@144Hz
[t=00:00:00.017920]         [75] 640x480x24bpp@144Hz
[t=00:00:00.177754] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.178294] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.178319] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.202105] [GR::LogVersionInfo]
[t=00:00:00.202117]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.202122]     GL version  : 4.6.0 NVIDIA 551.86
[t=00:00:00.202177]     GL vendor   : NVIDIA Corporation
[t=00:00:00.202183]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.202188]     GLSL version: 4.60 NVIDIA
[t=00:00:00.202192]     GLEW version: 2.1.0
[t=00:00:00.202197]     GPU memory  : 12288MB (total) / 11060MB (available)
[t=00:00:00.202212]     SDL swap-int: 1
[t=00:00:00.202217]     SDL driver  : windows
[t=00:00:00.202221]     
[t=00:00:00.202224]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.202228]     GLSL shader support       : 1
[t=00:00:00.202236]     GL4 support               : 1
[t=00:00:00.202240]     FBO extension support     : 1
[t=00:00:00.202251]     NVX GPU mem-info support  : 1
[t=00:00:00.202257]     ATI GPU mem-info support  : 0
[t=00:00:00.202268]     Texture clamping to edge  : 1
[t=00:00:00.202276]     NPOT-texture support      : 1 (1)
[t=00:00:00.202285]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.202292]     texture query-LOD support : 1 (1)
[t=00:00:00.202296]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.202303]     Z-buffer depth            : 32 (-)
[t=00:00:00.202311]     primitive-restart support : 1 (1)
[t=00:00:00.202315]     clip-space control support: 1 (1)
[t=00:00:00.202319]     seamless cube-map support : 1 (1)
[t=00:00:00.202324]     frag-depth layout support : 1 (1)
[t=00:00:00.202328]     persistent maps support   : 1 (1)
[t=00:00:00.202333]     explicit attribs location : 1 (1)
[t=00:00:00.202337]     multi draw indirect       : 1 (-)
[t=00:00:00.202343]     array textures            : 1 (-)
[t=00:00:00.202347]     buffer copy support       : 1 (-)
[t=00:00:00.202354]     indirect draw             : 1 (-)
[t=00:00:00.202358]     base instance             : 1 (-)
[t=00:00:00.202361]     
[t=00:00:00.202365]     max. FBO samples              : 32
[t=00:00:00.202369]     max. FS/program texture slots : 32/192
[t=00:00:00.202373]     max. texture size             : 32768
[t=00:00:00.202380]     max. texture anisotropy level : 16.000000
[t=00:00:00.202384]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.202388]     max. draw-buffers             : 8
[t=00:00:00.202395]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.202399]     max. uniform buffer-bindings  : 84
[t=00:00:00.202403]     max. uniform block-size       : 64KB
[t=00:00:00.202407]     max. storage buffer-bindings  : 96
[t=00:00:00.202411]     max. storage block-size       : 2047MB
[t=00:00:00.202414]     
[t=00:00:00.202417]     enable AMD-hacks : 0
[t=00:00:00.202421]     compress MIP-maps: 0
[t=00:00:00.202466]     Number of compressed texture formats: 23
[t=00:00:00.202486]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.202510] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.202731] [GR::UpdateGLConfigs]
[t=00:00:00.202758] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.202762] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.203059] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.203077] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.203081] [GR::InitGLState]
[t=00:00:00.203128] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.324099] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.325902] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.326449] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.330635] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.330675] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.331018] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.331574] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.331586] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.331618] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.331662] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.331778] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.331758] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.348515] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.348819] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.348863] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.348928] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.348991] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.349044] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.349098] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.349128] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.349141] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:02.548787] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:02.548883] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.548895] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.548907] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.578802]     [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.578823]     [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.191, 0.038}, {0.600, 0.120}}ms
[t=00:00:02.578836]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.003, 0.003, 0.003, 0.003}}ms
[t=00:00:02.578865]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.072, 0.072, 0.072, 0.072}}ms
[t=00:00:02.578878]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.118, 0.118, 0.118, 0.118}}ms
[t=00:00:02.578892]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.170, 0.170, 0.170, 0.170}}ms
[t=00:00:02.578908]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.238, 0.238, 0.238, 0.238}}ms
[t=00:00:02.578917] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.578923] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 302 MB
[t=00:00:02.581264] [SpringApp::Kill][3]
[t=00:00:02.581281] [SpringApp::Kill][4] font=00000223ed4bb280
[t=00:00:02.581550] [SpringApp::Kill][5]
[t=00:00:02.581584] [SpringApp::Kill][6]
[t=00:00:02.581601] [SpringApp::Kill][7]
[t=00:00:02.581719] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.581750] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.581763] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.581775] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.581836] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.581847] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.581859] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.581877] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.581889] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.581900] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.581914] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.581926] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.581937] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.653303] [SpringApp::Kill][8]
[t=00:00:02.653349] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:02.653357] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6cfb47430 (joinable=1)
[t=00:00:02.653362] [WatchDog::Uninstall][2]
[t=00:00:03.009776] [WatchDog::Uninstall][3]
[t=00:00:03.009810] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected