ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103655

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.011345] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.011360] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.015982] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.016026] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.118555] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.118590] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.118601]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.118611]   
[t=00:00:00.118614]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.118618]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.118621]   Use "none" to disable the default log sections.
[t=00:00:00.118624] ============== </Log Sections> ==============

[t=00:00:00.118629] ============== <User Config> ==============
[t=00:00:00.118691]   AllowDeferredMapRendering = 1
[t=00:00:00.118695]   AllowDeferredModelRendering = 1
[t=00:00:00.118698]   AnimationMT = 0
[t=00:00:00.118701]   BumpWaterAnisotropy = 2
[t=00:00:00.118704]   BumpWaterBlurReflection = 1
[t=00:00:00.118707]   BumpWaterDepthBits = 32
[t=00:00:00.118710]   BumpWaterReflection = 2
[t=00:00:00.118713]   BumpWaterRefraction = 2
[t=00:00:00.118716]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.118719]   CamFreeScrollSpeed = 50
[t=00:00:00.118724]   CamMode = 1
[t=00:00:00.118727]   CubeTexSizeReflection = 1024
[t=00:00:00.118730]   CubeTexSizeSpecular = 1024
[t=00:00:00.118734]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.118737]   EdgeMoveDynamic = 0
[t=00:00:00.118740]   EdgeMoveWidth = 0.003
[t=00:00:00.118744]   FPSFOV = 90
[t=00:00:00.118746]   FPSScrollSpeed = 50
[t=00:00:00.118749]   FontSize = 18
[t=00:00:00.118752]   GrassDetail = 0
[t=00:00:00.118755]   GroundDecals = 10
[t=00:00:00.118757]   GroundDetail = 180
[t=00:00:00.118762]   HangTimeout = 30
[t=00:00:00.118765]   HardwareCursor = 1
[t=00:00:00.118768]   InitialNetworkTimeout = 0
[t=00:00:00.118771]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.118774]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.118777]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.118780]   LinkOutgoingBandwidth = 131072
[t=00:00:00.118786]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.118789]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.118792]   MSAALevel = 8
Failed rotating the log file
[t=00:00:00.118796]   MaxParticles = 50000
[t=00:00:00.118800]   MaxSounds = 32
[t=00:00:00.118803]   MaximumTransmissionUnit = 0
[t=00:00:00.118806]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.118809]   MiniMapMarker = 0
[t=00:00:00.118812]   MouseDragScrollThreshold = 0
[t=00:00:00.118814]   NetworkLossFactor = 1
[t=00:00:00.118818]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.118821]   OverheadScrollSpeed = 50
[t=00:00:00.118823]   ReconnectTimeout = 0
[t=00:00:00.118826]   RotOverheadScrollSpeed = 50
[t=00:00:00.118831]   RotateLogFiles = 1
[t=00:00:00.118834]   ShadowMapSize = 16384
[t=00:00:00.118836]   Shadows = 1
[t=00:00:00.118839]   ShowClock = 0
[t=00:00:00.118843]   SoftParticles = 2
[t=00:00:00.118846]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.118849]   UnitIconDist = 151
[t=00:00:00.118852]   UpdateBoundingVolumeMT = 0
[t=00:00:00.118855]   UpdateWeaponVectorsMT = 0
[t=00:00:00.118858]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.118861]   UseLuaMemPools = 0
[t=00:00:00.118879]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.118882]   VFSCacheArchiveFiles = 0
[t=00:00:00.118885]   VSync = 0
[t=00:00:00.118889]   Water = 4
[t=00:00:00.118892]   XResolution = 2560
[t=00:00:00.118895]   YResolution = 1440
[t=00:00:00.118901] ============== </User Config> ==============

[t=00:00:00.118905] ============== <User System> ==============
[t=00:00:00.118909]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.118913]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.118920]        Compiler Version: gcc-13.2.0
[t=00:00:00.118939]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.119038]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.119042]        Binary Word Size: 64-bit (native)
[t=00:00:00.119046]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.119049]      Physical CPU Cores: 8
[t=00:00:00.119052]       Logical CPU Cores: 16
[t=00:00:00.119057] ============== </User System> ==============

[t=00:00:00.119150] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.119154]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.119156]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.119159]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.119161]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.119656] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.119663] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.122492] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.125776]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.125782]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.125786]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.125789]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.125792]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.125796]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.125799]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.125801]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.125804]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.125814]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.125817]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.125820]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.125822]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.125826]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.125829]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.125831]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.125834]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.125838]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.125841]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.125844]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.125850]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.125853]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.125856]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.125859]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.125861]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.125865]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.125868]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.125871]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.125873]         [57] 800x600x24bpp@60Hz
[t=00:00:00.125876]         [58] 720x576x24bpp@50Hz
[t=00:00:00.125880]         [59] 720x480x24bpp@60Hz
[t=00:00:00.125884]         [61] 640x480x24bpp@60Hz
[t=00:00:00.292798] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.293059] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.293070] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.313981] [GR::LogVersionInfo]
[t=00:00:00.314007]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.314013]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.314018]     GL vendor   : NVIDIA Corporation
[t=00:00:00.314022]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.314027]     GLSL version: 4.60 NVIDIA
[t=00:00:00.314032]     GLEW version: 2.1.0
[t=00:00:00.314036]     GPU memory  : 16376MB (total) / 13028MB (available)
[t=00:00:00.314049]     SDL swap-int: 1
[t=00:00:00.314054]     SDL driver  : windows
[t=00:00:00.314058]     
[t=00:00:00.314064]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.314077]     GLSL shader support       : 1
[t=00:00:00.314082]     GL4 support               : 1
[t=00:00:00.314087]     FBO extension support     : 1
[t=00:00:00.314101]     NVX GPU mem-info support  : 1
[t=00:00:00.314108]     ATI GPU mem-info support  : 0
[t=00:00:00.314120]     Texture clamping to edge  : 1
[t=00:00:00.314127]     NPOT-texture support      : 1 (1)
[t=00:00:00.314134]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.314141]     texture query-LOD support : 1 (1)
[t=00:00:00.314152]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.314158]     Z-buffer depth            : 32 (-)
[t=00:00:00.314168]     primitive-restart support : 1 (1)
[t=00:00:00.314174]     clip-space control support: 1 (1)
[t=00:00:00.314180]     seamless cube-map support : 1 (1)
[t=00:00:00.314186]     frag-depth layout support : 1 (1)
[t=00:00:00.314191]     persistent maps support   : 1 (1)
[t=00:00:00.314197]     explicit attribs location : 1 (1)
[t=00:00:00.314203]     multi draw indirect       : 1 (-)
[t=00:00:00.314209]     array textures            : 1 (-)
[t=00:00:00.314219]     buffer copy support       : 1 (-)
[t=00:00:00.314224]     indirect draw             : 1 (-)
[t=00:00:00.314230]     base instance             : 1 (-)
[t=00:00:00.314234]     
[t=00:00:00.314239]     max. FBO samples              : 32
[t=00:00:00.314245]     max. FS/program texture slots : 32/192
[t=00:00:00.314250]     max. texture size             : 32768
[t=00:00:00.314258]     max. texture anisotropy level : 16.000000
[t=00:00:00.314264]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.314272]     max. draw-buffers             : 8
[t=00:00:00.314278]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.314284]     max. uniform buffer-bindings  : 84
[t=00:00:00.314289]     max. uniform block-size       : 64KB
[t=00:00:00.314294]     max. storage buffer-bindings  : 96
[t=00:00:00.314300]     max. storage block-size       : 2047MB
[t=00:00:00.314305]     
[t=00:00:00.314309]     enable AMD-hacks : 0
[t=00:00:00.314314]     compress MIP-maps: 0
[t=00:00:00.314363]     Number of compressed texture formats: 23
[t=00:00:00.314388]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.314413] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.314650] [GR::UpdateGLConfigs]
[t=00:00:00.314684] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.314690] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.315120] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.315130] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.315141] [GR::InitGLState]
[t=00:00:00.315190] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.398150] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.399590] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.399867] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.402602] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.402615] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.402843] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.403668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.403675] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.403700] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.403718] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.412081] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.412232] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.412499] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.412570] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.418272] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.418281] [VFS] [SpringVFS::ReserveArchives<this=000002024c789f10>]
[t=00:00:00.418336] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.419442] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002024c789f10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.419447] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.508899] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.509313] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.509481] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.509521] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.509609] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.509717] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.509794] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.510719] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.510777] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.511073] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.511466][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.511550][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.511716][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.511733][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.511741][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.511772][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.516232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.516244][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.516249][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.516255][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.516259][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.516265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.569517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.570671][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002024c86f0a0(default) context=000002024c76db60  numChannels=2 frameSize=8
[t=00:00:00.570684][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.570689][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.570699][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.570704][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.570754][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.570774][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.570780][f=-000001] [Sound]   Devices:
[t=00:00:00.572148][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.572157][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.572167][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.572171][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.572178][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.572183][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.572639][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.572647][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.614753][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 103ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69077 MB
[t=00:00:00.616684][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.620151][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:00.620895][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name Tommyknocker
[t=00:00:00.922904][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MiniNuggets_v5.1" (loaded=0 cached=0)
[t=00:00:00.923226][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="MiniNuggets_v5.1", overwrite=false)] section=1 cached=0
[t=00:00:00.923386][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.928500][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0)
[t=00:00:00.960633][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0
[t=00:00:00.969487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.969594][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.970440][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.419209][f=-000001] [CAS::GASCB] Archive file="mininuggets_v5.1.sd7" cs="34d450baa6dc30068145a7399c0e90733cd2d02778dd29166b6cb07f202bba53b7a3fa85e85d73a8102eacad98d1051452260cc31e030d24f472a43e5546b4b5"
[t=00:00:01.419316][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.419367][f=-000001] Warning: [PreGame::GameDataReceived] Archive MiniNuggets_v5.1 (checksum f62133e5135a032eaa34fc0eeab8709ee5ea61ee8503de362e021bf60432f7bacf7b2c802ea2574bf118488f8ca2236754238a1ab92f7d328d2a3bed66b01e0f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.451438][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.451485][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.451520][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.451555][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.451586][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:18.481605][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.482577][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.482755][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.484445][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.484764][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.484989][f=-000001] Mex Placement Initialised with 12 spots.
[t=00:00:18.485448][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.485774][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.486317][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.486686][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.486828][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.490818][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.496679][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.500984][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.501203][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.501315][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:18.501415][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.503074][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.503479][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.503657][f=-000001] SetSunLighting
[t=00:00:18.503998][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.560590][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.568444][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.572037][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.573112][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.573280][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.573434][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.573444][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.575199][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.575480][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.575638][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.577496][f=-000001] Writing last game win data
[t=00:00:18.581094][f=-000001] LuaUI v0.3
[t=00:00:18.729225][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.752108][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.752227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.752449][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.752455][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:18.760555][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11392, 0.0} allocedSize{int+, int-, ext}={0, 0, 1930564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040}
[t=00:00:19.319939][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.626224][f=-000001] GameID: 6bec31662b904d497ea36bb740c65638
[t=00:00:19.626468][f=-000001] Connection attempt from Tommyknocker
[t=00:00:19.626474][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:19.626697][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.626718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f62133e5135a032eaa34fc0eeab8709ee5ea61ee8503de362e021bf60432f7bacf7b2c802ea2574bf118488f8ca2236754238a1ab92f7d328d2a3bed66b01e0f"
[t=00:00:19.626732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:19.626742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9e57905500b462bc411b005d1d301fdbe77efb157343ec9009b603dc83cdd9559070b9668d42965b129fff26cd248fa78ec7432ea183987da2eb16140d355247]"
[t=00:00:19.626752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bd0156019b8f77c4552d083db804d2a4cd1c10d760185a3a834d7d31515b3b33460bd4e7e9a9e0bd6cbbf3c2b4fa650f34e97ad52ed5b88d547052beabd4ab92]"
[t=00:00:19.661537][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.746111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000202d8845490,0000000000000000}][locale="C"]"
[t=00:00:19.746133][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal (1)" (ID: 0, Short-Name: "Chicken: Normal", Version: "") took over control of team 1
[t=00:00:25.714922][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:01:31.591484][f=-000001] Warning: Couldn't find texture "%%621:1"!
[t=00:01:31.603373][f=0000000] [chicken_handler.lua] Spawning roost at (3056, 501, 781) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:01:31.604134][f=0000000] [chicken_handler.lua] Spawning roost at (2665, 501.075684, 473) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:01:31.604524][f=0000000] [chicken_handler.lua] Spawning roost at (2973, 504.994141, 919) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:01:31.604959][f=0000000] [chicken_handler.lua] Spawning roost at (3533, 501.047607, 1476) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:01:31.605315][f=0000000] [chicken_handler.lua] Spawning roost at (2617, 504.994141, 825) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:01:31.605713][f=0000000] [chicken_handler.lua] Spawning roost at (3512, 501.003662, 155) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:01:31.606076][f=0000000] [chicken_handler.lua] Spawning roost at (3083, 509.220215, 766) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:01:31.606504][f=0000000] [chicken_handler.lua] Spawning roost at (2966, 504.994141, 871) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:01:31.606928][f=0000000] [chicken_handler.lua] Spawning roost at (2265, 501, 317) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:01:31.607322][f=0000000] [chicken_handler.lua] Spawning roost at (3238, 504.994141, 1125) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:03:41.892307][f=0003906] game_message: Longbow is under attack
[t=00:03:49.504888][f=0004135] game_message: Longbow is under attack
[t=00:04:03.754708][f=0004563] game_message: Longbow is under attack
[t=00:04:09.337301][f=0004730] game_message: Longbow is under attack
[t=00:04:16.117733][f=0004933] game_message: Longbow is under attack
[t=00:04:32.322483][f=0005420] game_message: Longbow is under attack
[t=00:04:55.221984][f=0006107] game_message: Longbow is under attack
[t=00:05:04.051698][f=0006372] game_message: Longbow is under attack
[t=00:05:19.786962][f=0006844] game_message: Longbow is under attack
[t=00:05:21.521601][f=0006894] Tommyknocker paused the game
[t=00:23:16.659059][f=0006894] Input grabbing is enabled!
[t=00:23:18.100952][f=0006894] Tommyknocker unpaused the game
[t=00:23:47.869730][f=0007785] game_message: Longbow is under attack
[t=00:24:02.202776][f=0008215] game_message: eQuil is under attack.
[t=00:24:25.233617][f=0008906] game_message: Energy Pylon is under attack
[t=00:24:31.053481][f=0009080] game_message: Energy Pylon is under attack
[t=00:24:36.819064][f=0009254] game_message: Energy Pylon is under attack
[t=00:24:43.151863][f=0009444] game_message: eQuil is under attack.
[t=00:24:48.353301][f=0009600] game_message: Tracer is under attack
[t=00:25:14.366325][f=0010380] game_message: Longbow is under attack
[t=00:25:19.836970][f=0010544] [chicken_handler.lua] Spawning roost at (3882, 501, 255) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:25:19.837672][f=0010544] [chicken_handler.lua] Spawning roost at (3877, 501, 488) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015
[t=00:25:19.838075][f=0010544] [chicken_handler.lua] Spawning roost at (3978, 501.007324, 661) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:25:19.838468][f=0010544] [chicken_handler.lua] Spawning roost at (4603, 501, 1832) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:25:19.838829][f=0010544] [chicken_handler.lua] Spawning roost at (4197, 504.994141, 1208) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:25:19.839265][f=0010544] [chicken_handler.lua] Spawning roost at (4492, 501, 636) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214
[t=00:25:19.839643][f=0010544] Testing chicken Count: 2
[t=00:25:19.936326][f=0010547] game_message: Longbow is under attack
[t=00:25:33.567286][f=0010956] game_message: Longbow is under attack
[t=00:25:40.056235][f=0011150] game_message: Whirlwind is under attack
[t=00:25:46.981817][f=0011358] game_message: Longbow is under attack
[t=00:25:53.199565][f=0011545] game_message: Whirlwind is under attack
[t=00:26:01.384852][f=0011791] game_message: Whirlwind is under attack
[t=00:26:06.966062][f=0011958] game_message: Whirlwind is under attack
[t=00:26:20.866378][f=0012375] game_message: Whirlwind is under attack
[t=00:26:29.416759][f=0012632] game_message: Whirlwind is under attack
[t=00:26:36.900077][f=0012856] game_message: Whirlwind is under attack
[t=00:26:51.916822][f=0013307] game_message: Longbow is under attack
[t=00:26:59.116664][f=0013523] game_message: Longbow is under attack
[t=00:27:06.203628][f=0013735] game_message: Longbow is under attack
[t=00:27:11.540287][f=0013895] game_message: Longbow is under attack
[t=00:27:17.777213][f=0014082] game_message: Longbow is under attack
[t=00:27:27.352018][f=0014370] game_message: Aurora is under attack
[t=00:27:34.711574][f=0014590] game_message: Aurora is under attack
[t=00:28:05.550577][f=0015515] game_message: Longbow is under attack
[t=00:28:13.332198][f=0015749] game_message: Aurora is under attack
[t=00:28:19.551224][f=0015936] game_message: Aurora is under attack
[t=00:28:26.282887][f=0016138] game_message: Longbow is under attack
[t=00:28:35.920362][f=0016427] game_message: Longbow is under attack
[t=00:28:41.182790][f=0016585] game_message: Longbow is under attack
[t=00:28:47.999970][f=0016789] game_message: Whirlwind is under attack
[t=00:28:54.535433][f=0016985] game_message: Longbow is under attack
[t=00:29:04.468180][f=0017283] game_message: Airborne enemy on radar!
[t=00:29:08.449038][f=0017402] game_message: Whirlwind is under attack
[t=00:29:09.603038][f=0017437] game_message: Morph complete: Caretaker -> Rejuvenator
[t=00:29:48.201385][f=0018595] game_message: Metal Extractor is under attack
[t=00:29:56.682821][f=0018850] game_message: Metal Extractor is under attack
[t=00:30:05.884356][f=0019126] game_message: eQuil is under attack.
[t=00:30:41.536853][f=0020195] game_message: eQuil is under attack.
[t=00:30:56.400148][f=0020642] game_message: Longbow is under attack
[t=00:31:01.461842][f=0020793] game_message: Longbow is under attack
[t=00:31:09.850570][f=0021045] [chicken_handler.lua] Spawning roost at (3948, 501, 1729) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208
[t=00:31:09.851377][f=0021045] [chicken_handler.lua] Spawning roost at (4639, 504.994141, 883) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:31:09.852114][f=0021045] [chicken_handler.lua] Spawning roost at (4323, 504.896484, 799) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:31:09.852554][f=0021045] [chicken_handler.lua] Spawning roost at (4894, 504.994141, 1094) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:31:09.852935][f=0021045] [chicken_handler.lua] Spawning roost at (4775, 501, 1861) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:31:09.853357][f=0021045] [chicken_handler.lua] Spawning roost at (4516, 504.994141, 1102) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:31:09.853769][f=0021045] [chicken_handler.lua] Spawning roost at (4588, 501, 1688) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014
[t=00:31:09.854170][f=0021045] [chicken_handler.lua] Spawning roost at (3684, 501, 295) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:31:09.854550][f=0021045] [chicken_handler.lua] Spawning roost at (3833, 504.994141, 1190) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:31:09.854944][f=0021045] [chicken_handler.lua] Spawning roost at (3828, 501, 1671) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:31:09.856189][f=0021045] Testing chicken Count: 3
[t=00:31:14.854704][f=0021195] game_message: Whirlwind is under attack
[t=00:31:21.317046][f=0021389] game_message: Whirlwind is under attack
[t=00:31:28.633895][f=0021608] game_message: Longbow is under attack
[t=00:31:35.865663][f=0021825] game_message: Longbow is under attack
[t=00:31:48.806881][f=0022214] game_message: Whirlwind is under attack
[t=00:31:54.567237][f=0022386] game_message: Trident is under attack
[t=00:32:03.149553][f=0022644] game_message: Longbow is under attack
[t=00:32:15.018087][f=0022999] game_message: Longbow is under attack
[t=00:32:20.300942][f=0023158] game_message: Longbow is under attack
[t=00:32:29.715985][f=0023441] game_message: Aurora is under attack
[t=00:32:37.399279][f=0023671] game_message: Whirlwind is under attack
[t=00:32:43.782785][f=0023863] game_message: Longbow is under attack
[t=00:32:50.567753][f=0024066] game_message: Longbow is under attack
[t=00:32:57.549134][f=0024276] game_message: Longbow is under attack
[t=00:33:05.670016][f=0024519] game_message: Longbow is under attack
[t=00:33:20.106330][f=0024953] game_message: Aurora is under attack
[t=00:33:40.865283][f=0025575] game_message: Whirlwind is under attack
[t=00:33:53.616195][f=0025958] game_message: Trident is under attack
[t=00:34:01.021304][f=0026180] game_message: Longbow is under attack
[t=00:34:07.534672][f=0026375] game_message: Longbow is under attack
[t=00:34:46.307788][f=0027539] game_message: Aurora is under attack
[t=00:34:53.386818][f=0027751] game_message: Aurora is under attack
[t=00:34:59.419906][f=0027932] game_message: Aurora is under attack
[t=00:35:07.088623][f=0028162] game_message: Aurora is under attack
[t=00:35:13.824010][f=0028364] game_message: Aurora is under attack
[t=00:35:20.840017][f=0028575] game_message: Longbow is under attack
[t=00:35:21.804532][f=0028604] game_message: eQuil is under attack.
[t=00:35:35.770281][f=0029023] game_message: Geothermal Generator is under attack
[t=00:35:44.935619][f=0029298] game_message: Longbow is under attack
[t=00:35:50.539317][f=0029466] game_message: Aurora is under attack
[t=00:35:55.576087][f=0029617] game_message: Geothermal Generator is under attack
[t=00:35:55.836195][f=0029625] game_message: Morph complete: Caretaker -> Rejuvenator
[t=00:36:03.274161][f=0029847] game_message: Geothermal Generator is under attack
[t=00:36:08.778769][f=0030013] game_message: Longbow is under attack
[t=00:36:10.014394][f=0030050] game_message: eQuil is under attack.
[t=00:36:14.207504][f=0030176] game_message: Whirlwind is under attack
[t=00:36:18.375501][f=0030301] game_message: eQuil is under attack.
[t=00:36:22.169122][f=0030415] game_message: Longbow is under attack
[t=00:36:23.516120][f=0030455] game_message: eQuil is low on HP!
[t=00:36:26.908323][f=0030556] [SpringApp::Kill][1] fromRun=1
[t=00:36:26.908337][f=0030556] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:36:26.938340][f=0030556]  [async=0] threads=8 tasks=7304836 {sum,avg}{exec,wait}time={{89876.148, 0.012}, {301573.844, 0.041}}ms
[t=00:36:26.938371][f=0030556]      thread=1 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{14162.877, 0.000, 89.342, 0.014}, {1572.572, 0.000, 18446744027136.000, 0.002}}ms
[t=00:36:26.938379][f=0030556]      thread=2 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{13240.538, 0.000, 89.336, 0.013}, {14331.718, 0.000, 18446744027136.000, 0.014}}ms
[t=00:36:26.938387][f=0030556]      thread=3 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{13026.022, 0.000, 89.286, 0.012}, {18371.635, 0.000, 18446744027136.000, 0.018}}ms
[t=00:36:26.938395][f=0030556]      thread=4 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{12932.436, 0.000, 89.310, 0.012}, {24025.109, 0.000, 18446744027136.000, 0.023}}ms
[t=00:36:26.938403][f=0030556]      thread=5 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{12599.857, 0.000, 89.351, 0.012}, {51176.059, 0.000, 18446744027136.000, 0.049}}ms
[t=00:36:26.938409][f=0030556]      thread=6 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{12178.596, 0.000, 89.347, 0.012}, {74401.258, 0.000, 18446744027136.000, 0.071}}ms
[t=00:36:26.938418][f=0030556]      thread=7 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{11735.827, 0.000, 89.298, 0.011}, {117695.469, 0.000, 28.925, 0.113}}ms
[t=00:36:26.938424][f=0030556]  [async=1] threads=8 tasks=3282 {sum,avg}{exec,wait}time={{45396.660, 13.832}, {12651760.000, 3854.893}}ms
[t=00:36:26.938434][f=0030556]      thread=1 tasks=465 {sum,min,max,avg}{exec,wait}time={{6499.685, 0.000, 375.520, 13.978}, {1804579.125, 0.780, 6109.225, 3880.815}}ms
[t=00:36:26.938442][f=0030556]      thread=2 tasks=469 {sum,min,max,avg}{exec,wait}time={{6490.218, 0.000, 374.585, 13.838}, {1807865.375, 0.350, 6101.463, 3854.724}}ms
[t=00:36:26.938449][f=0030556]      thread=3 tasks=470 {sum,min,max,avg}{exec,wait}time={{6475.064, 0.000, 374.850, 13.777}, {1803005.625, 0.064, 6123.820, 3836.182}}ms
[t=00:36:26.938458][f=0030556]      thread=4 tasks=468 {sum,min,max,avg}{exec,wait}time={{6470.020, 0.000, 376.855, 13.825}, {1817947.750, 0.147, 6101.358, 3884.504}}ms
[t=00:36:26.938470][f=0030556]      thread=5 tasks=472 {sum,min,max,avg}{exec,wait}time={{6487.292, 0.000, 374.822, 13.744}, {1800212.000, 0.221, 6101.657, 3814.009}}ms
[t=00:36:26.938477][f=0030556]      thread=6 tasks=470 {sum,min,max,avg}{exec,wait}time={{6468.398, 0.000, 375.635, 13.763}, {1814659.125, 0.759, 6101.243, 3860.977}}ms
[t=00:36:26.938483][f=0030556]      thread=7 tasks=468 {sum,min,max,avg}{exec,wait}time={{6505.984, 0.000, 375.253, 13.902}, {1803491.000, 0.415, 6106.840, 3853.613}}ms
[t=00:36:26.938488][f=0030556] [ThreadPool::SetThreadCount][2] workers=0
[t=00:36:26.938497][f=0030556] [SpringApp::Kill][2]
[t=00:36:26.938846][f=0030556] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:36:26.938854][f=0030556] [Game::KillLua][1] dtor=0 luaUI=00000202d8b97ee0
[t=00:36:26.938887][f=0030556] Start widgetHandler:Shutdown
[t=00:36:26.940491][f=0030556] Shutdown - SaveOrderList Complete
[t=00:36:26.945142][f=0030556] Writing last game win data
[t=00:36:26.947722][f=0030556] Shutdown - SaveConfigData Complete
[t=00:36:26.947732][f=0030556] Shutdown Widget - Chili Highlight
[t=00:36:26.947757][f=0030556] Shutdown Widget - Draw After Chili
[t=00:36:26.947764][f=0030556] Shutdown Widget - API Unit Tracker GL4
[t=00:36:26.947773][f=0030556] Shutdown Widget - EPIC Menu
[t=00:36:26.948497][f=0030556] Shutdown Widget - Chili Minimap
[t=00:36:26.948577][f=0030556] Shutdown Widget - Chili Widget Selector
[t=00:36:26.949143][f=0030556] Shutdown Widget - Depth of Field Shader
[t=00:36:26.949152][f=0030556] Shutdown Widget - Deferred rendering
[t=00:36:26.949514][f=0030556] Shutdown Widget - Local Team Colors
[t=00:36:26.949523][f=0030556] Shutdown Widget - Display Keys 2
[t=00:36:26.949552][f=0030556] Shutdown Widget - Save Game Menu
[t=00:36:26.949559][f=0030556] Shutdown Widget - Highlight Model Api GL4
[t=00:36:26.949585][f=0030556] Shutdown Widget - Selected Units GL4 2
[t=00:36:26.949600][f=0030556] Shutdown Widget - HealthBars
[t=00:36:26.950227][f=0030556] Shutdown Widget - Noises
[t=00:36:26.950234][f=0030556] Shutdown Widget - Unit Icons
[t=00:36:26.950281][f=0030556] Shutdown Widget - BuildETA
[t=00:36:26.950289][f=0030556] Shutdown Widget - Chili Chicken Panel
[t=00:36:26.950351][f=0030556] Shutdown Widget - Win Counter
[t=00:36:26.950358][f=0030556] Shutdown Widget - EndGame APM stats
[t=00:36:26.951145][f=0030556] Shutdown Widget - Modular Comm Info
[t=00:36:26.951153][f=0030556] Shutdown Widget - Startup Info and Selector
[t=00:36:26.951166][f=0030556] Shutdown Widget - Attack Warning
[t=00:36:26.951174][f=0030556] Shutdown Widget - CameraShake
[t=00:36:26.951182][f=0030556] Shutdown Widget - Chili Economy Panel Default
[t=00:36:26.951230][f=0030556] Shutdown Widget - Chili EndGame Window
[t=00:36:26.951241][f=0030556] Shutdown Widget - Chili Nuke Warning
[t=00:36:26.951249][f=0030556] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:36:26.951259][f=0030556] Shutdown Widget - Chili Spectator Panels
[t=00:36:26.951265][f=0030556] Shutdown Widget - Decloak Tower Range
[t=00:36:26.951273][f=0030556] Shutdown Widget - Context Menu
[t=00:36:26.951280][f=0030556] Shutdown Widget - Darkening
[t=00:36:26.951290][f=0030556] Shutdown Widget - Defense Range Zero-K
[t=00:36:26.951304][f=0030556] Shutdown Widget - Grab Input
[t=00:36:26.951396][f=0030556] Input grabbing is disabled!
[t=00:36:26.951402][f=0030556] Shutdown Widget - Highlight Geos
[t=00:36:26.951408][f=0030556] Shutdown Widget - Local Widgets Config
[t=00:36:26.951416][f=0030556] Shutdown Widget - MinimapEvents
[t=00:36:26.951425][f=0030556] Shutdown Widget - Missile Silo Range
[t=00:36:26.951435][f=0030556] Shutdown Widget - Music Player v2
[t=00:36:26.951506][f=0030556] Shutdown Widget - Point Tracker
[t=00:36:26.951513][f=0030556] Shutdown Widget - Showeco and Grid Drawer
[t=00:36:26.951523][f=0030556] Shutdown Widget - Transport AI
[t=00:36:26.951530][f=0030556] Shutdown Widget - State Reverse and Latency
[t=00:36:26.951536][f=0030556] Shutdown Widget - Stereo3D
[t=00:36:26.951573][f=0030556] Shutdown Widget - Reclaim Field Highlight
[t=00:36:26.951582][f=0030556] Shutdown Widget - Map Draw Blocker
[t=00:36:26.951627][f=0030556] Shutdown Widget - Attack AoE
[t=00:36:26.951634][f=0030556] Shutdown Widget - Map Edge Extension
[t=00:36:26.951650][f=0030556] Shutdown Widget - Highlight Unit GL4 v2
[t=00:36:26.951657][f=0030556] Shutdown Widget - Selection Send
[t=00:36:26.951664][f=0030556] Shutdown Widget - LupsManager
[t=00:36:26.951683][f=0030556] Shutdown Widget - Newton Firezone
[t=00:36:26.951690][f=0030556] Shutdown Widget - Receive Units Indicator
[t=00:36:26.951696][f=0030556] Shutdown Widget - Chili Pro Console
[t=00:36:26.955648][f=0030556] Shutdown Widget - Persistent Build Height
[t=00:36:26.955659][f=0030556] Shutdown Widget - Lasso Terraform GUI
[t=00:36:26.955665][f=0030556] Shutdown Widget - Chili Framework
[t=00:36:26.955673][f=0030556] Shutdown Widget - Lups
[t=00:36:26.956139][f=0030556] Shutdown Widget - Chili Core Selector
[t=00:36:26.956197][f=0030556] Shutdown Widget - Custom Markers
[t=00:36:26.956207][f=0030556] Shutdown Widget - Mex Placement Handler
[t=00:36:26.956226][f=0030556] Shutdown Widget - Select Keys
[t=00:36:26.956240][f=0030556] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:36:26.956264][f=0030556] Shutdown Widget - Pause Screen
[t=00:36:26.956638][f=0030556] Shutdown Widget - Bloom Shader Deferred
[t=00:36:26.956743][f=0030556] Shutdown Widget - Color Blindness Correction
[t=00:36:26.956860][f=0030556] Shutdown Widget - Layout Handler
[t=00:36:26.956870][f=0030556] Shutdown Widget - Text To Speech Control
[t=00:36:26.956876][f=0030556] End widgetHandler:Shutdown
[t=00:36:27.058330][f=0030556] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 281996467, 0.0} allocedSize{int+, int-, ext}={0, 0, 49707639628}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0061}
[t=00:36:27.059714][f=0030556] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:36:27.059723][f=0030556] [Game::KillLua][3] dtor=0 luaRules=00000202d8845490
[t=00:36:27.059748][f=0030556] Start gadgetHandler:Shutdown
[t=00:36:27.059761][f=0030556] Shutdown - Notice
[t=00:36:27.059767][f=0030556] FUTURE WARS GAME OVER.
[t=00:36:27.059772][f=0030556] Shutdown - Resource Setup
[t=00:36:27.059780][f=0030556] Shutdown - StartSetup
[t=00:36:27.059785][f=0030556] Shutdown - UnitMorph
[t=00:36:27.060233][f=0030556] Shutdown - Carrier Drones
[t=00:36:27.060240][f=0030556] Shutdown - Missile Silo Controller
[t=00:36:27.060247][f=0030556] Shutdown - Modular Comm Info
[t=00:36:27.060253][f=0030556] Shutdown - Terrain Texture Handler
[t=00:36:27.060261][f=0030556] Shutdown - UnitCloakShield
[t=00:36:27.060371][f=0030556] Shutdown - Starlight Handler
[t=00:36:27.060384][f=0030556] End gadgetHandler:Shutdown
[t=00:36:27.086956][f=0030556] Start gadgetHandler:Shutdown
[t=00:36:27.086973][f=0030556] Shutdown - UnitMorph
[t=00:36:27.086986][f=0030556] Shutdown - Teleport Throw
[t=00:36:27.086995][f=0030556] Shutdown - Commander Skin Renderer
[t=00:36:27.087685][f=0030556] Shutdown - Missile fired callins
[t=00:36:27.087694][f=0030556] Shutdown - Modular Comm Info
[t=00:36:27.087711][f=0030556] Shutdown - Retreat Command
[t=00:36:27.087722][f=0030556] Shutdown - Shockwaves
[t=00:36:27.087728][f=0030556] Shutdown - Unit tint API
[t=00:36:27.087740][f=0030556] Shutdown - Unit glow API
[t=00:36:27.087751][f=0030556] Shutdown - UnitCloakShield
[t=00:36:27.087769][f=0030556] Shutdown - Lups Cloak FX
[t=00:36:27.087776][f=0030556] Shutdown - Lups
[t=00:36:27.088472][f=0030556] Shutdown - Lups Shield
[t=00:36:27.088517][f=0030556] End gadgetHandler:Shutdown
[t=00:36:27.108428][f=0030556] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1573, 0.0} allocedSize{int+, int-, ext}={0, 0, 243596}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006}
[t=00:36:27.110387][f=0030556] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:36:27.110451][f=0030556] [Game::KillLua][4] dtor=0
[t=00:36:27.110458][f=0030556] [Game::KillLua][5] dtor=0
[t=00:36:27.119243][f=0030556] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-01_07-17-02-431_MiniNuggets_v5_105.1.1-2457-g8095d30 BAR105.sdfz" (452982 bytes)
[t=00:36:27.119318][f=0030556] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:36:27.144391][f=0030556] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:36:27.144430][f=0030556] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63
[t=00:36:27.144785][f=0030556] [Sound] [Sound::UpdateThread][4] ctx=000002024c76db60 dev=000002024c86f0a0
[t=00:36:27.144956][f=0030556] [Sound] [Sound::UpdateThread][5] ctx=000002024c76db60 dev=000002024c86f0a0
[t=00:36:27.144967][f=0030556] [Sound] [Sound::Cleanup][alcDestroyContext(000002024c76db60)]
[t=00:36:27.146138][f=0030556] [Sound] [Sound::Cleanup][alcCloseDevice(000002024c86f0a0)]
[t=00:36:27.146516][f=0030556] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:36:27.178269][f=0030556] [Sound] [Sound::UpdateThread][6]
[t=00:36:27.223904][f=0030556] [Game::~CGame][1]
[t=00:36:27.223918][f=0030556] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:36:27.223924][f=0030556] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:36:27.223929][f=0030556] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:36:27.223933][f=0030556] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:36:27.223943][f=0030556] [Game::KillLua][4] dtor=1
[t=00:36:27.223952][f=0030556] [Game::KillLua][5] dtor=1
[t=00:36:27.224019][f=0030556] [Game::KillMisc][1]
[t=00:36:27.224023][f=0030556] [Game::KillMisc][2]
[t=00:36:27.224172][f=0030556] [Game::KillMisc][3]
[t=00:36:27.224252][f=0030556] [Game::KillRendering][1]
[t=00:36:27.227463][f=0030556] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:36:27.288680][f=0030556] [3DOParser::Kill] allocated 1 pieces
[t=00:36:27.288697][f=0030556] [S3OParser::Kill] allocated 5422 pieces
[t=00:36:27.289128][f=0030556] [AssParser::Kill] allocated 1663 pieces
[t=00:36:27.321160][f=0030556] [Game::KillInterface][1]
[t=00:36:27.321668][f=0030556] [Game::KillInterface][2]
[t=00:36:27.321869][f=0030556] [Game::KillSimulation][1]
[t=00:36:27.321896][f=0030556] [Game::KillSimulation][2]
[t=00:36:27.351402][f=0030556] [CCollisionHandler] dis-/continuous tests: 1616/27287571
[t=00:36:27.351419][f=0030556] [Game::KillSimulation][3]
[t=00:36:27.353906][f=0030556] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:36:27.353979][f=0030556] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:36:27.354002][f=0030556] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:36:27.354030][f=0030556] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:36:27.354234][f=0030556] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:36:27.358615][f=0030556] [LosHandler::Kill] raycast instance cache-{hits,misses}={27514,45639}; shared=0%; cached=38%
[t=00:36:27.367137][f=0030556] [Game::KillSimulation][4]
[t=00:36:27.449739][f=0030556] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:36:27.449760][f=0030556] [Game::~CGame][2]
[t=00:36:27.449765][f=0030556] [Game::~CGame][3]
[t=00:36:27.449785][f=0030556] [SpringApp::Kill][3]
[t=00:36:27.449880][f=0030556] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2604095 bytes sent   in 40827 packets (63.784 bytes/packet)
    627668 bytes recv'd in 25058 packets (25.049 bytes/packet)
    {0.090x, 0.240x} relative protocol overhead {up, down}
    16829 incoming chunks dropped, 97377 outgoing chunks resent
    15427 incoming chunks processed

[t=00:36:27.449917][f=0030556] [SpringApp::Kill][4] font=00000202168d9580
[t=00:36:27.451382][f=0030556] [SpringApp::Kill][5]
[t=00:36:27.454741][f=0030556] [SpringApp::Kill][6]
[t=00:36:27.454779] [SpringApp::Kill][7]
[t=00:36:27.454816] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1040, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:27.454822] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:36:27.454827] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:36:27.454835] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:36:27.454840] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:36:27.454844] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:27.454849] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {864, 1048576, 1048576}, EBO = {1296, 2097152, 2097152}
[t=00:36:27.454856] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {278432, 1048576, 1048576}, EBO = {417648, 2097152, 2097152}
[t=00:36:27.454861] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:36:27.454865] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:27.454872] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:36:27.454877] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:36:27.454882] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {524, 1048576, 1048576}, EBO = {786, 2097152, 2097152}
[t=00:36:27.574314] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:36:27.574323] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:36:27.574327] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:36:27.574330] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:36:27.574334] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:36:27.578128] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>]
[t=00:36:27.578137] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=0)] #archives[section]=2 #files[section]=9068
[t=00:36:27.578146] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (000002024c83dbb0)
[t=00:36:27.578315] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002024c82cea0)
[t=00:36:27.578431] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=8620ms
[t=00:36:27.578445]     file="luaui/widgets/unit_global_build_command.lua" indx=5082 inflSize=104kb readTime=42ms
[t=00:36:27.578450]     file="unittextures/tatex/noise3a00.tga" indx=8023 inflSize=32kb readTime=30ms
[t=00:36:27.578454]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=23ms
[t=00:36:27.578458]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=21ms
[t=00:36:27.578463]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=21ms
[t=00:36:27.578468]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=18ms
[t=00:36:27.578472]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms
[t=00:36:27.578476]     file="luaui/widgets/gui_battle_resource_tracker.lua" indx=4901 inflSize=14kb readTime=18ms
[t=00:36:27.578481]     file="sounds/music/war/entering the stronghold.ogg" indx=6349 inflSize=3548kb readTime=17ms
[t=00:36:27.578484]     file="effects/torpedolauncher.lua" indx=896 inflSize=1kb readTime=17ms
[t=00:36:27.580716] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=1)] #archives[section]=1 #files[section]=37
[t=00:36:27.580724] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mininuggets_v5.1.sd7 (000002024c8ae430)
[t=00:36:27.580837] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=2)] #archives[section]=3 #files[section]=327
[t=00:36:27.580842] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002024c83db00)
[t=00:36:27.580897] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002024c83d6e0)
[t=00:36:27.580913] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002024c83dc60)
[t=00:36:27.580979] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:36:27.580986] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=4)] #archives[section]=0 #files[section]=7312
[t=00:36:27.581024] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:36:27.581029] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:36:27.581034] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:36:27.581040] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:36:27.581185] [SpringApp::Kill][8]
[t=00:36:27.581189] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:36:27.581193] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fe7c7430 (joinable=1)
[t=00:36:27.581196] [WatchDog::Uninstall][2]
[t=00:36:27.743260] [WatchDog::Uninstall][3]
[t=00:36:27.743270] [SpringApp::Kill][9]