Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.011345] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.011360] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.015982] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.016026] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.118555] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.118590] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.118601] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.118611] [t=00:00:00.118614] Enable or disable log sections using the LogSections configuration key [t=00:00:00.118618] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.118621] Use "none" to disable the default log sections. [t=00:00:00.118624] ============== </Log Sections> ============== [t=00:00:00.118629] ============== <User Config> ============== [t=00:00:00.118691] AllowDeferredMapRendering = 1 [t=00:00:00.118695] AllowDeferredModelRendering = 1 [t=00:00:00.118698] AnimationMT = 0 [t=00:00:00.118701] BumpWaterAnisotropy = 2 [t=00:00:00.118704] BumpWaterBlurReflection = 1 [t=00:00:00.118707] BumpWaterDepthBits = 32 [t=00:00:00.118710] BumpWaterReflection = 2 [t=00:00:00.118713] BumpWaterRefraction = 2 [t=00:00:00.118716] BumpWaterTexSizeReflection = 1024 [t=00:00:00.118719] CamFreeScrollSpeed = 50 [t=00:00:00.118724] CamMode = 1 [t=00:00:00.118727] CubeTexSizeReflection = 1024 [t=00:00:00.118730] CubeTexSizeSpecular = 1024 [t=00:00:00.118734] DualScreenMiniMapOnLeft = 1 [t=00:00:00.118737] EdgeMoveDynamic = 0 [t=00:00:00.118740] EdgeMoveWidth = 0.003 [t=00:00:00.118744] FPSFOV = 90 [t=00:00:00.118746] FPSScrollSpeed = 50 [t=00:00:00.118749] FontSize = 18 [t=00:00:00.118752] GrassDetail = 0 [t=00:00:00.118755] GroundDecals = 10 [t=00:00:00.118757] GroundDetail = 180 [t=00:00:00.118762] HangTimeout = 30 [t=00:00:00.118765] HardwareCursor = 1 [t=00:00:00.118768] InitialNetworkTimeout = 0 [t=00:00:00.118771] LinkIncomingMaxPacketRate = 512 [t=00:00:00.118774] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.118777] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.118780] LinkOutgoingBandwidth = 131072 [t=00:00:00.118786] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.118789] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.118792] MSAALevel = 8 Failed rotating the log file [t=00:00:00.118796] MaxParticles = 50000 [t=00:00:00.118800] MaxSounds = 32 [t=00:00:00.118803] MaximumTransmissionUnit = 0 [t=00:00:00.118806] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.118809] MiniMapMarker = 0 [t=00:00:00.118812] MouseDragScrollThreshold = 0 [t=00:00:00.118814] NetworkLossFactor = 1 [t=00:00:00.118818] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.118821] OverheadScrollSpeed = 50 [t=00:00:00.118823] ReconnectTimeout = 0 [t=00:00:00.118826] RotOverheadScrollSpeed = 50 [t=00:00:00.118831] RotateLogFiles = 1 [t=00:00:00.118834] ShadowMapSize = 16384 [t=00:00:00.118836] Shadows = 1 [t=00:00:00.118839] ShowClock = 0 [t=00:00:00.118843] SoftParticles = 2 [t=00:00:00.118846] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.118849] UnitIconDist = 151 [t=00:00:00.118852] UpdateBoundingVolumeMT = 0 [t=00:00:00.118855] UpdateWeaponVectorsMT = 0 [t=00:00:00.118858] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.118861] UseLuaMemPools = 0 [t=00:00:00.118879] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.118882] VFSCacheArchiveFiles = 0 [t=00:00:00.118885] VSync = 0 [t=00:00:00.118889] Water = 4 [t=00:00:00.118892] XResolution = 2560 [t=00:00:00.118895] YResolution = 1440 [t=00:00:00.118901] ============== </User Config> ============== [t=00:00:00.118905] ============== <User System> ============== [t=00:00:00.118909] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.118913] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.118920] Compiler Version: gcc-13.2.0 [t=00:00:00.118939] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.119038] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile [t=00:00:00.119042] Binary Word Size: 64-bit (native) [t=00:00:00.119046] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.119049] Physical CPU Cores: 8 [t=00:00:00.119052] Logical CPU Cores: 16 [t=00:00:00.119057] ============== </User System> ============== [t=00:00:00.119150] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.119154] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.119156] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.119159] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.119161] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.119656] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.119663] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.122492] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.125776] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.125782] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.125786] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.125789] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.125792] [10] 2048x1280x24bpp@60Hz [t=00:00:00.125796] [12] 1969x1108x24bpp@70Hz [t=00:00:00.125799] [15] 1920x1440x24bpp@70Hz [t=00:00:00.125801] [18] 1920x1200x24bpp@60Hz [t=00:00:00.125804] [20] 1920x1080x24bpp@70Hz [t=00:00:00.125814] [24] 1707x960x24bpp@70Hz [t=00:00:00.125817] [27] 1680x1050x24bpp@60Hz [t=00:00:00.125820] [29] 1600x1200x24bpp@60Hz [t=00:00:00.125822] [30] 1600x1024x24bpp@60Hz [t=00:00:00.125826] [32] 1600x1000x24bpp@60Hz [t=00:00:00.125829] [33] 1600x900x24bpp@60Hz [t=00:00:00.125831] [34] 1506x847x24bpp@70Hz [t=00:00:00.125834] [37] 1440x1080x24bpp@70Hz [t=00:00:00.125838] [41] 1440x900x24bpp@60Hz [t=00:00:00.125841] [42] 1366x768x24bpp@60Hz [t=00:00:00.125844] [43] 1360x768x24bpp@60Hz [t=00:00:00.125850] [44] 1280x1024x24bpp@60Hz [t=00:00:00.125853] [46] 1280x960x24bpp@60Hz [t=00:00:00.125856] [47] 1280x800x24bpp@60Hz [t=00:00:00.125859] [48] 1280x768x24bpp@60Hz [t=00:00:00.125861] [49] 1280x720x24bpp@70Hz [t=00:00:00.125865] [52] 1176x664x24bpp@60Hz [t=00:00:00.125868] [55] 1152x864x24bpp@60Hz [t=00:00:00.125871] [56] 1024x768x24bpp@60Hz [t=00:00:00.125873] [57] 800x600x24bpp@60Hz [t=00:00:00.125876] [58] 720x576x24bpp@50Hz [t=00:00:00.125880] [59] 720x480x24bpp@60Hz [t=00:00:00.125884] [61] 640x480x24bpp@60Hz [t=00:00:00.292798] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.293059] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.293070] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.313981] [GR::LogVersionInfo] [t=00:00:00.314007] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.314013] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.314018] GL vendor : NVIDIA Corporation [t=00:00:00.314022] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.314027] GLSL version: 4.60 NVIDIA [t=00:00:00.314032] GLEW version: 2.1.0 [t=00:00:00.314036] GPU memory : 16376MB (total) / 13028MB (available) [t=00:00:00.314049] SDL swap-int: 1 [t=00:00:00.314054] SDL driver : windows [t=00:00:00.314058] [t=00:00:00.314064] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.314077] GLSL shader support : 1 [t=00:00:00.314082] GL4 support : 1 [t=00:00:00.314087] FBO extension support : 1 [t=00:00:00.314101] NVX GPU mem-info support : 1 [t=00:00:00.314108] ATI GPU mem-info support : 0 [t=00:00:00.314120] Texture clamping to edge : 1 [t=00:00:00.314127] NPOT-texture support : 1 (1) [t=00:00:00.314134] S3TC/DXT1 texture support : 1/1 [t=00:00:00.314141] texture query-LOD support : 1 (1) [t=00:00:00.314152] MSAA frame-buffer support : 1 (1) [t=00:00:00.314158] Z-buffer depth : 32 (-) [t=00:00:00.314168] primitive-restart support : 1 (1) [t=00:00:00.314174] clip-space control support: 1 (1) [t=00:00:00.314180] seamless cube-map support : 1 (1) [t=00:00:00.314186] frag-depth layout support : 1 (1) [t=00:00:00.314191] persistent maps support : 1 (1) [t=00:00:00.314197] explicit attribs location : 1 (1) [t=00:00:00.314203] multi draw indirect : 1 (-) [t=00:00:00.314209] array textures : 1 (-) [t=00:00:00.314219] buffer copy support : 1 (-) [t=00:00:00.314224] indirect draw : 1 (-) [t=00:00:00.314230] base instance : 1 (-) [t=00:00:00.314234] [t=00:00:00.314239] max. FBO samples : 32 [t=00:00:00.314245] max. FS/program texture slots : 32/192 [t=00:00:00.314250] max. texture size : 32768 [t=00:00:00.314258] max. texture anisotropy level : 16.000000 [t=00:00:00.314264] max. vec4 varyings/attributes : 31/16 [t=00:00:00.314272] max. draw-buffers : 8 [t=00:00:00.314278] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.314284] max. uniform buffer-bindings : 84 [t=00:00:00.314289] max. uniform block-size : 64KB [t=00:00:00.314294] max. storage buffer-bindings : 96 [t=00:00:00.314300] max. storage block-size : 2047MB [t=00:00:00.314305] [t=00:00:00.314309] enable AMD-hacks : 0 [t=00:00:00.314314] compress MIP-maps: 0 [t=00:00:00.314363] Number of compressed texture formats: 23 [t=00:00:00.314388] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.314413] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.314650] [GR::UpdateGLConfigs] [t=00:00:00.314684] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.314690] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.315120] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.315130] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.315141] [GR::InitGLState] [t=00:00:00.315190] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.398150] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.399590] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.399867] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.402602] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.402615] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.402843] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.403668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.403675] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.403700] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.403718] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.412081] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.412232] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.412499] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.412570] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.418272] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.418281] [VFS] [SpringVFS::ReserveArchives<this=000002024c789f10>] [t=00:00:00.418336] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.419442] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002024c789f10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.419447] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.508899] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.509313] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.509481] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.509521] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.509609] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.509717] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.509794] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.510719] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.510777] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.511073] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.511466][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.511550][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.511716][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.511733][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.511741][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.511772][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.516232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.516244][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.516249][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.516255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.516259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.516265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.569517][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.570671][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002024c86f0a0(default) context=000002024c76db60 numChannels=2 frameSize=8 [t=00:00:00.570684][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.570689][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.570699][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.570704][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.570754][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.570774][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.570780][f=-000001] [Sound] Devices: [t=00:00:00.572148][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.572157][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.572167][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.572171][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.572178][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.572183][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.572639][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.572647][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.614753][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 103ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69077 MB [t=00:00:00.616684][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.620151][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.620895][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name Tommyknocker [t=00:00:00.922904][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MiniNuggets_v5.1" (loaded=0 cached=0) [t=00:00:00.923226][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="MiniNuggets_v5.1", overwrite=false)] section=1 cached=0 [t=00:00:00.923386][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.928500][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:00.960633][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:00.969487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.969594][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.970440][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002024c789f10>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.419209][f=-000001] [CAS::GASCB] Archive file="mininuggets_v5.1.sd7" cs="34d450baa6dc30068145a7399c0e90733cd2d02778dd29166b6cb07f202bba53b7a3fa85e85d73a8102eacad98d1051452260cc31e030d24f472a43e5546b4b5" [t=00:00:01.419316][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.419367][f=-000001] Warning: [PreGame::GameDataReceived] Archive MiniNuggets_v5.1 (checksum f62133e5135a032eaa34fc0eeab8709ee5ea61ee8503de362e021bf60432f7bacf7b2c802ea2574bf118488f8ca2236754238a1ab92f7d328d2a3bed66b01e0f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.451438][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.451485][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.451520][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.451555][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.451586][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.481605][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.482577][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.482755][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.484445][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.484764][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.484989][f=-000001] Mex Placement Initialised with 12 spots. [t=00:00:18.485448][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.485774][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.486317][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.486686][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.486828][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.490818][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.496679][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.500984][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.501203][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.501315][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:18.501415][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.503074][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.503479][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.503657][f=-000001] SetSunLighting [t=00:00:18.503998][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.560590][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.568444][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.572037][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.573112][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.573280][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.573434][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.573444][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.575199][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.575480][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.575638][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.577496][f=-000001] Writing last game win data [t=00:00:18.581094][f=-000001] LuaUI v0.3 [t=00:00:18.729225][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.752108][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.752227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.752449][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.752455][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.760555][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11392, 0.0} allocedSize{int+, int-, ext}={0, 0, 1930564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040} [t=00:00:19.319939][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.626224][f=-000001] GameID: 6bec31662b904d497ea36bb740c65638 [t=00:00:19.626468][f=-000001] Connection attempt from Tommyknocker [t=00:00:19.626474][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.626697][f=-000001] -> Connection established (given id 0) [t=00:00:19.626718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f62133e5135a032eaa34fc0eeab8709ee5ea61ee8503de362e021bf60432f7bacf7b2c802ea2574bf118488f8ca2236754238a1ab92f7d328d2a3bed66b01e0f" [t=00:00:19.626732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:19.626742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9e57905500b462bc411b005d1d301fdbe77efb157343ec9009b603dc83cdd9559070b9668d42965b129fff26cd248fa78ec7432ea183987da2eb16140d355247]" [t=00:00:19.626752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bd0156019b8f77c4552d083db804d2a4cd1c10d760185a3a834d7d31515b3b33460bd4e7e9a9e0bd6cbbf3c2b4fa650f34e97ad52ed5b88d547052beabd4ab92]" [t=00:00:19.661537][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.746111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000202d8845490,0000000000000000}][locale="C"]" [t=00:00:19.746133][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal (1)" (ID: 0, Short-Name: "Chicken: Normal", Version: "") took over control of team 1 [t=00:00:25.714922][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:01:31.591484][f=-000001] Warning: Couldn't find texture "%%621:1"! [t=00:01:31.603373][f=0000000] [chicken_handler.lua] Spawning roost at (3056, 501, 781) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:01:31.604134][f=0000000] [chicken_handler.lua] Spawning roost at (2665, 501.075684, 473) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:01:31.604524][f=0000000] [chicken_handler.lua] Spawning roost at (2973, 504.994141, 919) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:01:31.604959][f=0000000] [chicken_handler.lua] Spawning roost at (3533, 501.047607, 1476) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:01:31.605315][f=0000000] [chicken_handler.lua] Spawning roost at (2617, 504.994141, 825) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:01:31.605713][f=0000000] [chicken_handler.lua] Spawning roost at (3512, 501.003662, 155) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:01:31.606076][f=0000000] [chicken_handler.lua] Spawning roost at (3083, 509.220215, 766) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:01:31.606504][f=0000000] [chicken_handler.lua] Spawning roost at (2966, 504.994141, 871) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:01:31.606928][f=0000000] [chicken_handler.lua] Spawning roost at (2265, 501, 317) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:01:31.607322][f=0000000] [chicken_handler.lua] Spawning roost at (3238, 504.994141, 1125) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:03:41.892307][f=0003906] game_message: Longbow is under attack [t=00:03:49.504888][f=0004135] game_message: Longbow is under attack [t=00:04:03.754708][f=0004563] game_message: Longbow is under attack [t=00:04:09.337301][f=0004730] game_message: Longbow is under attack [t=00:04:16.117733][f=0004933] game_message: Longbow is under attack [t=00:04:32.322483][f=0005420] game_message: Longbow is under attack [t=00:04:55.221984][f=0006107] game_message: Longbow is under attack [t=00:05:04.051698][f=0006372] game_message: Longbow is under attack [t=00:05:19.786962][f=0006844] game_message: Longbow is under attack [t=00:05:21.521601][f=0006894] Tommyknocker paused the game [t=00:23:16.659059][f=0006894] Input grabbing is enabled! [t=00:23:18.100952][f=0006894] Tommyknocker unpaused the game [t=00:23:47.869730][f=0007785] game_message: Longbow is under attack [t=00:24:02.202776][f=0008215] game_message: eQuil is under attack. [t=00:24:25.233617][f=0008906] game_message: Energy Pylon is under attack [t=00:24:31.053481][f=0009080] game_message: Energy Pylon is under attack [t=00:24:36.819064][f=0009254] game_message: Energy Pylon is under attack [t=00:24:43.151863][f=0009444] game_message: eQuil is under attack. [t=00:24:48.353301][f=0009600] game_message: Tracer is under attack [t=00:25:14.366325][f=0010380] game_message: Longbow is under attack [t=00:25:19.836970][f=0010544] [chicken_handler.lua] Spawning roost at (3882, 501, 255) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:25:19.837672][f=0010544] [chicken_handler.lua] Spawning roost at (3877, 501, 488) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:25:19.838075][f=0010544] [chicken_handler.lua] Spawning roost at (3978, 501.007324, 661) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:25:19.838468][f=0010544] [chicken_handler.lua] Spawning roost at (4603, 501, 1832) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:25:19.838829][f=0010544] [chicken_handler.lua] Spawning roost at (4197, 504.994141, 1208) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:25:19.839265][f=0010544] [chicken_handler.lua] Spawning roost at (4492, 501, 636) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214 [t=00:25:19.839643][f=0010544] Testing chicken Count: 2 [t=00:25:19.936326][f=0010547] game_message: Longbow is under attack [t=00:25:33.567286][f=0010956] game_message: Longbow is under attack [t=00:25:40.056235][f=0011150] game_message: Whirlwind is under attack [t=00:25:46.981817][f=0011358] game_message: Longbow is under attack [t=00:25:53.199565][f=0011545] game_message: Whirlwind is under attack [t=00:26:01.384852][f=0011791] game_message: Whirlwind is under attack [t=00:26:06.966062][f=0011958] game_message: Whirlwind is under attack [t=00:26:20.866378][f=0012375] game_message: Whirlwind is under attack [t=00:26:29.416759][f=0012632] game_message: Whirlwind is under attack [t=00:26:36.900077][f=0012856] game_message: Whirlwind is under attack [t=00:26:51.916822][f=0013307] game_message: Longbow is under attack [t=00:26:59.116664][f=0013523] game_message: Longbow is under attack [t=00:27:06.203628][f=0013735] game_message: Longbow is under attack [t=00:27:11.540287][f=0013895] game_message: Longbow is under attack [t=00:27:17.777213][f=0014082] game_message: Longbow is under attack [t=00:27:27.352018][f=0014370] game_message: Aurora is under attack [t=00:27:34.711574][f=0014590] game_message: Aurora is under attack [t=00:28:05.550577][f=0015515] game_message: Longbow is under attack [t=00:28:13.332198][f=0015749] game_message: Aurora is under attack [t=00:28:19.551224][f=0015936] game_message: Aurora is under attack [t=00:28:26.282887][f=0016138] game_message: Longbow is under attack [t=00:28:35.920362][f=0016427] game_message: Longbow is under attack [t=00:28:41.182790][f=0016585] game_message: Longbow is under attack [t=00:28:47.999970][f=0016789] game_message: Whirlwind is under attack [t=00:28:54.535433][f=0016985] game_message: Longbow is under attack [t=00:29:04.468180][f=0017283] game_message: Airborne enemy on radar! [t=00:29:08.449038][f=0017402] game_message: Whirlwind is under attack [t=00:29:09.603038][f=0017437] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:29:48.201385][f=0018595] game_message: Metal Extractor is under attack [t=00:29:56.682821][f=0018850] game_message: Metal Extractor is under attack [t=00:30:05.884356][f=0019126] game_message: eQuil is under attack. [t=00:30:41.536853][f=0020195] game_message: eQuil is under attack. [t=00:30:56.400148][f=0020642] game_message: Longbow is under attack [t=00:31:01.461842][f=0020793] game_message: Longbow is under attack [t=00:31:09.850570][f=0021045] [chicken_handler.lua] Spawning roost at (3948, 501, 1729) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:31:09.851377][f=0021045] [chicken_handler.lua] Spawning roost at (4639, 504.994141, 883) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:31:09.852114][f=0021045] [chicken_handler.lua] Spawning roost at (4323, 504.896484, 799) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:31:09.852554][f=0021045] [chicken_handler.lua] Spawning roost at (4894, 504.994141, 1094) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:31:09.852935][f=0021045] [chicken_handler.lua] Spawning roost at (4775, 501, 1861) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:31:09.853357][f=0021045] [chicken_handler.lua] Spawning roost at (4516, 504.994141, 1102) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:31:09.853769][f=0021045] [chicken_handler.lua] Spawning roost at (4588, 501, 1688) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:31:09.854170][f=0021045] [chicken_handler.lua] Spawning roost at (3684, 501, 295) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:31:09.854550][f=0021045] [chicken_handler.lua] Spawning roost at (3833, 504.994141, 1190) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:31:09.854944][f=0021045] [chicken_handler.lua] Spawning roost at (3828, 501, 1671) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:31:09.856189][f=0021045] Testing chicken Count: 3 [t=00:31:14.854704][f=0021195] game_message: Whirlwind is under attack [t=00:31:21.317046][f=0021389] game_message: Whirlwind is under attack [t=00:31:28.633895][f=0021608] game_message: Longbow is under attack [t=00:31:35.865663][f=0021825] game_message: Longbow is under attack [t=00:31:48.806881][f=0022214] game_message: Whirlwind is under attack [t=00:31:54.567237][f=0022386] game_message: Trident is under attack [t=00:32:03.149553][f=0022644] game_message: Longbow is under attack [t=00:32:15.018087][f=0022999] game_message: Longbow is under attack [t=00:32:20.300942][f=0023158] game_message: Longbow is under attack [t=00:32:29.715985][f=0023441] game_message: Aurora is under attack [t=00:32:37.399279][f=0023671] game_message: Whirlwind is under attack [t=00:32:43.782785][f=0023863] game_message: Longbow is under attack [t=00:32:50.567753][f=0024066] game_message: Longbow is under attack [t=00:32:57.549134][f=0024276] game_message: Longbow is under attack [t=00:33:05.670016][f=0024519] game_message: Longbow is under attack [t=00:33:20.106330][f=0024953] game_message: Aurora is under attack [t=00:33:40.865283][f=0025575] game_message: Whirlwind is under attack [t=00:33:53.616195][f=0025958] game_message: Trident is under attack [t=00:34:01.021304][f=0026180] game_message: Longbow is under attack [t=00:34:07.534672][f=0026375] game_message: Longbow is under attack [t=00:34:46.307788][f=0027539] game_message: Aurora is under attack [t=00:34:53.386818][f=0027751] game_message: Aurora is under attack [t=00:34:59.419906][f=0027932] game_message: Aurora is under attack [t=00:35:07.088623][f=0028162] game_message: Aurora is under attack [t=00:35:13.824010][f=0028364] game_message: Aurora is under attack [t=00:35:20.840017][f=0028575] game_message: Longbow is under attack [t=00:35:21.804532][f=0028604] game_message: eQuil is under attack. [t=00:35:35.770281][f=0029023] game_message: Geothermal Generator is under attack [t=00:35:44.935619][f=0029298] game_message: Longbow is under attack [t=00:35:50.539317][f=0029466] game_message: Aurora is under attack [t=00:35:55.576087][f=0029617] game_message: Geothermal Generator is under attack [t=00:35:55.836195][f=0029625] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:36:03.274161][f=0029847] game_message: Geothermal Generator is under attack [t=00:36:08.778769][f=0030013] game_message: Longbow is under attack [t=00:36:10.014394][f=0030050] game_message: eQuil is under attack. [t=00:36:14.207504][f=0030176] game_message: Whirlwind is under attack [t=00:36:18.375501][f=0030301] game_message: eQuil is under attack. [t=00:36:22.169122][f=0030415] game_message: Longbow is under attack [t=00:36:23.516120][f=0030455] game_message: eQuil is low on HP! [t=00:36:26.908323][f=0030556] [SpringApp::Kill][1] fromRun=1 [t=00:36:26.908337][f=0030556] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:36:26.938340][f=0030556] [async=0] threads=8 tasks=7304836 {sum,avg}{exec,wait}time={{89876.148, 0.012}, {301573.844, 0.041}}ms [t=00:36:26.938371][f=0030556] thread=1 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{14162.877, 0.000, 89.342, 0.014}, {1572.572, 0.000, 18446744027136.000, 0.002}}ms [t=00:36:26.938379][f=0030556] thread=2 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{13240.538, 0.000, 89.336, 0.013}, {14331.718, 0.000, 18446744027136.000, 0.014}}ms [t=00:36:26.938387][f=0030556] thread=3 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{13026.022, 0.000, 89.286, 0.012}, {18371.635, 0.000, 18446744027136.000, 0.018}}ms [t=00:36:26.938395][f=0030556] thread=4 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{12932.436, 0.000, 89.310, 0.012}, {24025.109, 0.000, 18446744027136.000, 0.023}}ms [t=00:36:26.938403][f=0030556] thread=5 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{12599.857, 0.000, 89.351, 0.012}, {51176.059, 0.000, 18446744027136.000, 0.049}}ms [t=00:36:26.938409][f=0030556] thread=6 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{12178.596, 0.000, 89.347, 0.012}, {74401.258, 0.000, 18446744027136.000, 0.071}}ms [t=00:36:26.938418][f=0030556] thread=7 tasks=1043548 {sum,min,max,avg}{exec,wait}time={{11735.827, 0.000, 89.298, 0.011}, {117695.469, 0.000, 28.925, 0.113}}ms [t=00:36:26.938424][f=0030556] [async=1] threads=8 tasks=3282 {sum,avg}{exec,wait}time={{45396.660, 13.832}, {12651760.000, 3854.893}}ms [t=00:36:26.938434][f=0030556] thread=1 tasks=465 {sum,min,max,avg}{exec,wait}time={{6499.685, 0.000, 375.520, 13.978}, {1804579.125, 0.780, 6109.225, 3880.815}}ms [t=00:36:26.938442][f=0030556] thread=2 tasks=469 {sum,min,max,avg}{exec,wait}time={{6490.218, 0.000, 374.585, 13.838}, {1807865.375, 0.350, 6101.463, 3854.724}}ms [t=00:36:26.938449][f=0030556] thread=3 tasks=470 {sum,min,max,avg}{exec,wait}time={{6475.064, 0.000, 374.850, 13.777}, {1803005.625, 0.064, 6123.820, 3836.182}}ms [t=00:36:26.938458][f=0030556] thread=4 tasks=468 {sum,min,max,avg}{exec,wait}time={{6470.020, 0.000, 376.855, 13.825}, {1817947.750, 0.147, 6101.358, 3884.504}}ms [t=00:36:26.938470][f=0030556] thread=5 tasks=472 {sum,min,max,avg}{exec,wait}time={{6487.292, 0.000, 374.822, 13.744}, {1800212.000, 0.221, 6101.657, 3814.009}}ms [t=00:36:26.938477][f=0030556] thread=6 tasks=470 {sum,min,max,avg}{exec,wait}time={{6468.398, 0.000, 375.635, 13.763}, {1814659.125, 0.759, 6101.243, 3860.977}}ms [t=00:36:26.938483][f=0030556] thread=7 tasks=468 {sum,min,max,avg}{exec,wait}time={{6505.984, 0.000, 375.253, 13.902}, {1803491.000, 0.415, 6106.840, 3853.613}}ms [t=00:36:26.938488][f=0030556] [ThreadPool::SetThreadCount][2] workers=0 [t=00:36:26.938497][f=0030556] [SpringApp::Kill][2] [t=00:36:26.938846][f=0030556] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:36:26.938854][f=0030556] [Game::KillLua][1] dtor=0 luaUI=00000202d8b97ee0 [t=00:36:26.938887][f=0030556] Start widgetHandler:Shutdown [t=00:36:26.940491][f=0030556] Shutdown - SaveOrderList Complete [t=00:36:26.945142][f=0030556] Writing last game win data [t=00:36:26.947722][f=0030556] Shutdown - SaveConfigData Complete [t=00:36:26.947732][f=0030556] Shutdown Widget - Chili Highlight [t=00:36:26.947757][f=0030556] Shutdown Widget - Draw After Chili [t=00:36:26.947764][f=0030556] Shutdown Widget - API Unit Tracker GL4 [t=00:36:26.947773][f=0030556] Shutdown Widget - EPIC Menu [t=00:36:26.948497][f=0030556] Shutdown Widget - Chili Minimap [t=00:36:26.948577][f=0030556] Shutdown Widget - Chili Widget Selector [t=00:36:26.949143][f=0030556] Shutdown Widget - Depth of Field Shader [t=00:36:26.949152][f=0030556] Shutdown Widget - Deferred rendering [t=00:36:26.949514][f=0030556] Shutdown Widget - Local Team Colors [t=00:36:26.949523][f=0030556] Shutdown Widget - Display Keys 2 [t=00:36:26.949552][f=0030556] Shutdown Widget - Save Game Menu [t=00:36:26.949559][f=0030556] Shutdown Widget - Highlight Model Api GL4 [t=00:36:26.949585][f=0030556] Shutdown Widget - Selected Units GL4 2 [t=00:36:26.949600][f=0030556] Shutdown Widget - HealthBars [t=00:36:26.950227][f=0030556] Shutdown Widget - Noises [t=00:36:26.950234][f=0030556] Shutdown Widget - Unit Icons [t=00:36:26.950281][f=0030556] Shutdown Widget - BuildETA [t=00:36:26.950289][f=0030556] Shutdown Widget - Chili Chicken Panel [t=00:36:26.950351][f=0030556] Shutdown Widget - Win Counter [t=00:36:26.950358][f=0030556] Shutdown Widget - EndGame APM stats [t=00:36:26.951145][f=0030556] Shutdown Widget - Modular Comm Info [t=00:36:26.951153][f=0030556] Shutdown Widget - Startup Info and Selector [t=00:36:26.951166][f=0030556] Shutdown Widget - Attack Warning [t=00:36:26.951174][f=0030556] Shutdown Widget - CameraShake [t=00:36:26.951182][f=0030556] Shutdown Widget - Chili Economy Panel Default [t=00:36:26.951230][f=0030556] Shutdown Widget - Chili EndGame Window [t=00:36:26.951241][f=0030556] Shutdown Widget - Chili Nuke Warning [t=00:36:26.951249][f=0030556] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:36:26.951259][f=0030556] Shutdown Widget - Chili Spectator Panels [t=00:36:26.951265][f=0030556] Shutdown Widget - Decloak Tower Range [t=00:36:26.951273][f=0030556] Shutdown Widget - Context Menu [t=00:36:26.951280][f=0030556] Shutdown Widget - Darkening [t=00:36:26.951290][f=0030556] Shutdown Widget - Defense Range Zero-K [t=00:36:26.951304][f=0030556] Shutdown Widget - Grab Input [t=00:36:26.951396][f=0030556] Input grabbing is disabled! [t=00:36:26.951402][f=0030556] Shutdown Widget - Highlight Geos [t=00:36:26.951408][f=0030556] Shutdown Widget - Local Widgets Config [t=00:36:26.951416][f=0030556] Shutdown Widget - MinimapEvents [t=00:36:26.951425][f=0030556] Shutdown Widget - Missile Silo Range [t=00:36:26.951435][f=0030556] Shutdown Widget - Music Player v2 [t=00:36:26.951506][f=0030556] Shutdown Widget - Point Tracker [t=00:36:26.951513][f=0030556] Shutdown Widget - Showeco and Grid Drawer [t=00:36:26.951523][f=0030556] Shutdown Widget - Transport AI [t=00:36:26.951530][f=0030556] Shutdown Widget - State Reverse and Latency [t=00:36:26.951536][f=0030556] Shutdown Widget - Stereo3D [t=00:36:26.951573][f=0030556] Shutdown Widget - Reclaim Field Highlight [t=00:36:26.951582][f=0030556] Shutdown Widget - Map Draw Blocker [t=00:36:26.951627][f=0030556] Shutdown Widget - Attack AoE [t=00:36:26.951634][f=0030556] Shutdown Widget - Map Edge Extension [t=00:36:26.951650][f=0030556] Shutdown Widget - Highlight Unit GL4 v2 [t=00:36:26.951657][f=0030556] Shutdown Widget - Selection Send [t=00:36:26.951664][f=0030556] Shutdown Widget - LupsManager [t=00:36:26.951683][f=0030556] Shutdown Widget - Newton Firezone [t=00:36:26.951690][f=0030556] Shutdown Widget - Receive Units Indicator [t=00:36:26.951696][f=0030556] Shutdown Widget - Chili Pro Console [t=00:36:26.955648][f=0030556] Shutdown Widget - Persistent Build Height [t=00:36:26.955659][f=0030556] Shutdown Widget - Lasso Terraform GUI [t=00:36:26.955665][f=0030556] Shutdown Widget - Chili Framework [t=00:36:26.955673][f=0030556] Shutdown Widget - Lups [t=00:36:26.956139][f=0030556] Shutdown Widget - Chili Core Selector [t=00:36:26.956197][f=0030556] Shutdown Widget - Custom Markers [t=00:36:26.956207][f=0030556] Shutdown Widget - Mex Placement Handler [t=00:36:26.956226][f=0030556] Shutdown Widget - Select Keys [t=00:36:26.956240][f=0030556] Shutdown Widget - Contrast Adaptive Sharpen [t=00:36:26.956264][f=0030556] Shutdown Widget - Pause Screen [t=00:36:26.956638][f=0030556] Shutdown Widget - Bloom Shader Deferred [t=00:36:26.956743][f=0030556] Shutdown Widget - Color Blindness Correction [t=00:36:26.956860][f=0030556] Shutdown Widget - Layout Handler [t=00:36:26.956870][f=0030556] Shutdown Widget - Text To Speech Control [t=00:36:26.956876][f=0030556] End widgetHandler:Shutdown [t=00:36:27.058330][f=0030556] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 281996467, 0.0} allocedSize{int+, int-, ext}={0, 0, 49707639628}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0061} [t=00:36:27.059714][f=0030556] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:36:27.059723][f=0030556] [Game::KillLua][3] dtor=0 luaRules=00000202d8845490 [t=00:36:27.059748][f=0030556] Start gadgetHandler:Shutdown [t=00:36:27.059761][f=0030556] Shutdown - Notice [t=00:36:27.059767][f=0030556] FUTURE WARS GAME OVER. [t=00:36:27.059772][f=0030556] Shutdown - Resource Setup [t=00:36:27.059780][f=0030556] Shutdown - StartSetup [t=00:36:27.059785][f=0030556] Shutdown - UnitMorph [t=00:36:27.060233][f=0030556] Shutdown - Carrier Drones [t=00:36:27.060240][f=0030556] Shutdown - Missile Silo Controller [t=00:36:27.060247][f=0030556] Shutdown - Modular Comm Info [t=00:36:27.060253][f=0030556] Shutdown - Terrain Texture Handler [t=00:36:27.060261][f=0030556] Shutdown - UnitCloakShield [t=00:36:27.060371][f=0030556] Shutdown - Starlight Handler [t=00:36:27.060384][f=0030556] End gadgetHandler:Shutdown [t=00:36:27.086956][f=0030556] Start gadgetHandler:Shutdown [t=00:36:27.086973][f=0030556] Shutdown - UnitMorph [t=00:36:27.086986][f=0030556] Shutdown - Teleport Throw [t=00:36:27.086995][f=0030556] Shutdown - Commander Skin Renderer [t=00:36:27.087685][f=0030556] Shutdown - Missile fired callins [t=00:36:27.087694][f=0030556] Shutdown - Modular Comm Info [t=00:36:27.087711][f=0030556] Shutdown - Retreat Command [t=00:36:27.087722][f=0030556] Shutdown - Shockwaves [t=00:36:27.087728][f=0030556] Shutdown - Unit tint API [t=00:36:27.087740][f=0030556] Shutdown - Unit glow API [t=00:36:27.087751][f=0030556] Shutdown - UnitCloakShield [t=00:36:27.087769][f=0030556] Shutdown - Lups Cloak FX [t=00:36:27.087776][f=0030556] Shutdown - Lups [t=00:36:27.088472][f=0030556] Shutdown - Lups Shield [t=00:36:27.088517][f=0030556] End gadgetHandler:Shutdown [t=00:36:27.108428][f=0030556] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1573, 0.0} allocedSize{int+, int-, ext}={0, 0, 243596}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006} [t=00:36:27.110387][f=0030556] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:27.110451][f=0030556] [Game::KillLua][4] dtor=0 [t=00:36:27.110458][f=0030556] [Game::KillLua][5] dtor=0 [t=00:36:27.119243][f=0030556] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-01_07-17-02-431_MiniNuggets_v5_105.1.1-2457-g8095d30 BAR105.sdfz" (452982 bytes) [t=00:36:27.119318][f=0030556] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:36:27.144391][f=0030556] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:36:27.144430][f=0030556] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63 [t=00:36:27.144785][f=0030556] [Sound] [Sound::UpdateThread][4] ctx=000002024c76db60 dev=000002024c86f0a0 [t=00:36:27.144956][f=0030556] [Sound] [Sound::UpdateThread][5] ctx=000002024c76db60 dev=000002024c86f0a0 [t=00:36:27.144967][f=0030556] [Sound] [Sound::Cleanup][alcDestroyContext(000002024c76db60)] [t=00:36:27.146138][f=0030556] [Sound] [Sound::Cleanup][alcCloseDevice(000002024c86f0a0)] [t=00:36:27.146516][f=0030556] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:36:27.178269][f=0030556] [Sound] [Sound::UpdateThread][6] [t=00:36:27.223904][f=0030556] [Game::~CGame][1] [t=00:36:27.223918][f=0030556] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:36:27.223924][f=0030556] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:36:27.223929][f=0030556] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:36:27.223933][f=0030556] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:36:27.223943][f=0030556] [Game::KillLua][4] dtor=1 [t=00:36:27.223952][f=0030556] [Game::KillLua][5] dtor=1 [t=00:36:27.224019][f=0030556] [Game::KillMisc][1] [t=00:36:27.224023][f=0030556] [Game::KillMisc][2] [t=00:36:27.224172][f=0030556] [Game::KillMisc][3] [t=00:36:27.224252][f=0030556] [Game::KillRendering][1] [t=00:36:27.227463][f=0030556] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:36:27.288680][f=0030556] [3DOParser::Kill] allocated 1 pieces [t=00:36:27.288697][f=0030556] [S3OParser::Kill] allocated 5422 pieces [t=00:36:27.289128][f=0030556] [AssParser::Kill] allocated 1663 pieces [t=00:36:27.321160][f=0030556] [Game::KillInterface][1] [t=00:36:27.321668][f=0030556] [Game::KillInterface][2] [t=00:36:27.321869][f=0030556] [Game::KillSimulation][1] [t=00:36:27.321896][f=0030556] [Game::KillSimulation][2] [t=00:36:27.351402][f=0030556] [CCollisionHandler] dis-/continuous tests: 1616/27287571 [t=00:36:27.351419][f=0030556] [Game::KillSimulation][3] [t=00:36:27.353906][f=0030556] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:27.353979][f=0030556] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:27.354002][f=0030556] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:27.354030][f=0030556] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:27.354234][f=0030556] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:36:27.358615][f=0030556] [LosHandler::Kill] raycast instance cache-{hits,misses}={27514,45639}; shared=0%; cached=38% [t=00:36:27.367137][f=0030556] [Game::KillSimulation][4] [t=00:36:27.449739][f=0030556] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:36:27.449760][f=0030556] [Game::~CGame][2] [t=00:36:27.449765][f=0030556] [Game::~CGame][3] [t=00:36:27.449785][f=0030556] [SpringApp::Kill][3] [t=00:36:27.449880][f=0030556] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2604095 bytes sent in 40827 packets (63.784 bytes/packet) 627668 bytes recv'd in 25058 packets (25.049 bytes/packet) {0.090x, 0.240x} relative protocol overhead {up, down} 16829 incoming chunks dropped, 97377 outgoing chunks resent 15427 incoming chunks processed [t=00:36:27.449917][f=0030556] [SpringApp::Kill][4] font=00000202168d9580 [t=00:36:27.451382][f=0030556] [SpringApp::Kill][5] [t=00:36:27.454741][f=0030556] [SpringApp::Kill][6] [t=00:36:27.454779] [SpringApp::Kill][7] [t=00:36:27.454816] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1040, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:27.454822] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:36:27.454827] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:36:27.454835] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:36:27.454840] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:36:27.454844] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:27.454849] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {864, 1048576, 1048576}, EBO = {1296, 2097152, 2097152} [t=00:36:27.454856] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {278432, 1048576, 1048576}, EBO = {417648, 2097152, 2097152} [t=00:36:27.454861] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:36:27.454865] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:27.454872] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:27.454877] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:36:27.454882] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {524, 1048576, 1048576}, EBO = {786, 2097152, 2097152} [t=00:36:27.574314] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:36:27.574323] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:36:27.574327] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:36:27.574330] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:36:27.574334] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:36:27.578128] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>] [t=00:36:27.578137] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:36:27.578146] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (000002024c83dbb0) [t=00:36:27.578315] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002024c82cea0) [t=00:36:27.578431] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=8620ms [t=00:36:27.578445] file="luaui/widgets/unit_global_build_command.lua" indx=5082 inflSize=104kb readTime=42ms [t=00:36:27.578450] file="unittextures/tatex/noise3a00.tga" indx=8023 inflSize=32kb readTime=30ms [t=00:36:27.578454] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=23ms [t=00:36:27.578458] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=21ms [t=00:36:27.578463] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=21ms [t=00:36:27.578468] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=18ms [t=00:36:27.578472] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=18ms [t=00:36:27.578476] file="luaui/widgets/gui_battle_resource_tracker.lua" indx=4901 inflSize=14kb readTime=18ms [t=00:36:27.578481] file="sounds/music/war/entering the stronghold.ogg" indx=6349 inflSize=3548kb readTime=17ms [t=00:36:27.578484] file="effects/torpedolauncher.lua" indx=896 inflSize=1kb readTime=17ms [t=00:36:27.580716] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=1)] #archives[section]=1 #files[section]=37 [t=00:36:27.580724] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mininuggets_v5.1.sd7 (000002024c8ae430) [t=00:36:27.580837] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:36:27.580842] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002024c83db00) [t=00:36:27.580897] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002024c83d6e0) [t=00:36:27.580913] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002024c83dc60) [t=00:36:27.580979] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:36:27.580986] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:36:27.581024] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:36:27.581029] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:36:27.581034] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:36:27.581040] [VFS] [SpringVFS::DeleteArchives<this=000002024c789f10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:36:27.581185] [SpringApp::Kill][8] [t=00:36:27.581189] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:36:27.581193] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fe7c7430 (joinable=1) [t=00:36:27.581196] [WatchDog::Uninstall][2] [t=00:36:27.743260] [WatchDog::Uninstall][3] [t=00:36:27.743270] [SpringApp::Kill][9]
infolog_full.txt (truncated):