Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.004065] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.004078] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.005954] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005997] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.034241] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.034267] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.034278] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.034285] [t=00:00:00.034288] Enable or disable log sections using the LogSections configuration key [t=00:00:00.034292] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.034296] Use "none" to disable the default log sections. [t=00:00:00.034299] ============== </Log Sections> ============== [t=00:00:00.034304] ============== <User Config> ============== [t=00:00:00.034381] AllowDeferredMapRendering = 1 [t=00:00:00.034387] AllowDeferredModelRendering = 1 [t=00:00:00.034390] AnimationMT = 0 [t=00:00:00.034393] BumpWaterAnisotropy = 2 [t=00:00:00.034396] BumpWaterBlurReflection = 1 [t=00:00:00.034399] BumpWaterDepthBits = 32 [t=00:00:00.034402] BumpWaterReflection = 2 [t=00:00:00.034405] BumpWaterRefraction = 2 [t=00:00:00.034417] BumpWaterTexSizeReflection = 1024 [t=00:00:00.034422] CamFreeScrollSpeed = 50 [t=00:00:00.034431] CamMode = 1 [t=00:00:00.034434] CubeTexSizeReflection = 1024 [t=00:00:00.034437] CubeTexSizeSpecular = 1024 [t=00:00:00.034441] DualScreenMiniMapOnLeft = 1 [t=00:00:00.034444] EdgeMoveDynamic = 0 [t=00:00:00.034447] EdgeMoveWidth = 0.003 [t=00:00:00.034450] FPSFOV = 90 [t=00:00:00.034454] FPSScrollSpeed = 50 [t=00:00:00.034457] FontSize = 18 [t=00:00:00.034460] GrassDetail = 0 [t=00:00:00.034463] GroundDecals = 10 [t=00:00:00.034466] GroundDetail = 180 [t=00:00:00.034471] HangTimeout = 30 [t=00:00:00.034474] HardwareCursor = 1 [t=00:00:00.034477] InitialNetworkTimeout = 0 [t=00:00:00.034480] LinkIncomingMaxPacketRate = 512 [t=00:00:00.034484] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.034487] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.034490] LinkOutgoingBandwidth = 131072 [t=00:00:00.034494] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.034497] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.034501] MSAALevel = 8 [t=00:00:00.034505] MaxParticles = 50000 [t=00:00:00.034508] MaxSounds = 32 [t=00:00:00.034511] MaximumTransmissionUnit = 0 [t=00:00:00.034514] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.034517] MiniMapMarker = 0 [t=00:00:00.034521] MouseDragScrollThreshold = 0 [t=00:00:00.034524] NetworkLossFactor = 1 [t=00:00:00.034527] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.034530] OverheadScrollSpeed = 50 [t=00:00:00.034533] ReconnectTimeout = 0 [t=00:00:00.034536] RotOverheadScrollSpeed = 50 [t=00:00:00.034542] RotateLogFiles = 1 [t=00:00:00.034545] ShadowMapSize = 16384 [t=00:00:00.034549] Shadows = 1 [t=00:00:00.034551] ShowClock = 0 [t=00:00:00.034554] SoftParticles = 2 [t=00:00:00.034557] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.034561] UnitIconDist = 151 [t=00:00:00.034564] UpdateBoundingVolumeMT = 0 [t=00:00:00.034567] UpdateWeaponVectorsMT = 0 [t=00:00:00.034570] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.034573] UseLuaMemPools = 0 [t=00:00:00.034597] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.034601] VFSCacheArchiveFiles = 0 [t=00:00:00.034603] VSync = 0 [t=00:00:00.034606] Water = 4 [t=00:00:00.034609] XResolution = 2560 [t=00:00:00.034612] YResolution = 1440 [t=00:00:00.034620] ============== </User Config> ============== [t=00:00:00.034625] ============== <User System> ============== [t=00:00:00.034628] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.034634] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.034643] Compiler Version: gcc-13.2.0 [t=00:00:00.034681] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.034712] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile [t=00:00:00.034716] Binary Word Size: 64-bit (native) [t=00:00:00.034719] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.034723] Physical CPU Cores: 8 [t=00:00:00.034726] Logical CPU Cores: 16 [t=00:00:00.034730] ============== </User System> ============== [t=00:00:00.034826] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.034829] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.034832] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.034835] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.034838] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.035348] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.035355] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.038348] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.041481] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.041488] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.041491] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.041495] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.041498] [10] 2048x1280x24bpp@60Hz [t=00:00:00.041501] [12] 1969x1108x24bpp@70Hz [t=00:00:00.041504] [15] 1920x1440x24bpp@70Hz [t=00:00:00.041507] [18] 1920x1200x24bpp@60Hz [t=00:00:00.041510] [20] 1920x1080x24bpp@70Hz [t=00:00:00.041521] [24] 1707x960x24bpp@70Hz [t=00:00:00.041524] [27] 1680x1050x24bpp@60Hz [t=00:00:00.041527] [29] 1600x1200x24bpp@60Hz [t=00:00:00.041530] [30] 1600x1024x24bpp@60Hz [t=00:00:00.041532] [32] 1600x1000x24bpp@60Hz [t=00:00:00.041535] [33] 1600x900x24bpp@60Hz [t=00:00:00.041538] [34] 1506x847x24bpp@70Hz [t=00:00:00.041541] [37] 1440x1080x24bpp@70Hz [t=00:00:00.041546] [41] 1440x900x24bpp@60Hz [t=00:00:00.041549] [42] 1366x768x24bpp@60Hz [t=00:00:00.041554] [43] 1360x768x24bpp@60Hz [t=00:00:00.041558] [44] 1280x1024x24bpp@60Hz [t=00:00:00.041561] [46] 1280x960x24bpp@60Hz [t=00:00:00.041564] [47] 1280x800x24bpp@60Hz [t=00:00:00.041566] [48] 1280x768x24bpp@60Hz [t=00:00:00.041569] [49] 1280x720x24bpp@70Hz [t=00:00:00.041573] [52] 1176x664x24bpp@60Hz [t=00:00:00.041576] [55] 1152x864x24bpp@60Hz [t=00:00:00.041580] [56] 1024x768x24bpp@60Hz [t=00:00:00.041583] [57] 800x600x24bpp@60Hz [t=00:00:00.041586] [58] 720x576x24bpp@50Hz [t=00:00:00.041588] [59] 720x480x24bpp@60Hz [t=00:00:00.041592] [61] 640x480x24bpp@60Hz [t=00:00:00.214254] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.214691] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.214702] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.234498] [GR::LogVersionInfo] [t=00:00:00.234528] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.234537] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.234541] GL vendor : NVIDIA Corporation [t=00:00:00.234544] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.234547] GLSL version: 4.60 NVIDIA [t=00:00:00.234549] GLEW version: 2.1.0 [t=00:00:00.234552] GPU memory : 16376MB (total) / 12945MB (available) [t=00:00:00.234563] SDL swap-int: 1 [t=00:00:00.234567] SDL driver : windows [t=00:00:00.234570] [t=00:00:00.234573] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.234583] GLSL shader support : 1 [t=00:00:00.234587] GL4 support : 1 [t=00:00:00.234589] FBO extension support : 1 [t=00:00:00.234599] NVX GPU mem-info support : 1 [t=00:00:00.234603] ATI GPU mem-info support : 0 [t=00:00:00.234610] Texture clamping to edge : 1 [t=00:00:00.234614] NPOT-texture support : 1 (1) [t=00:00:00.234619] S3TC/DXT1 texture support : 1/1 [t=00:00:00.234623] texture query-LOD support : 1 (1) [t=00:00:00.234630] MSAA frame-buffer support : 1 (1) [t=00:00:00.234633] Z-buffer depth : 32 (-) [t=00:00:00.234639] primitive-restart support : 1 (1) [t=00:00:00.234643] clip-space control support: 1 (1) [t=00:00:00.234646] seamless cube-map support : 1 (1) [t=00:00:00.234649] frag-depth layout support : 1 (1) [t=00:00:00.234652] persistent maps support : 1 (1) [t=00:00:00.234656] explicit attribs location : 1 (1) [t=00:00:00.234659] multi draw indirect : 1 (-) [t=00:00:00.234663] array textures : 1 (-) [t=00:00:00.234668] buffer copy support : 1 (-) [t=00:00:00.234671] indirect draw : 1 (-) [t=00:00:00.234675] base instance : 1 (-) [t=00:00:00.234677] [t=00:00:00.234680] max. FBO samples : 32 [t=00:00:00.234684] max. FS/program texture slots : 32/192 [t=00:00:00.234687] max. texture size : 32768 [t=00:00:00.234692] max. texture anisotropy level : 16.000000 [t=00:00:00.234695] max. vec4 varyings/attributes : 31/16 [t=00:00:00.234700] max. draw-buffers : 8 [t=00:00:00.234703] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.234706] max. uniform buffer-bindings : 84 [t=00:00:00.234709] max. uniform block-size : 64KB [t=00:00:00.234713] max. storage buffer-bindings : 96 [t=00:00:00.234715] max. storage block-size : 2047MB [t=00:00:00.234718] [t=00:00:00.234720] enable AMD-hacks : 0 [t=00:00:00.234723] compress MIP-maps: 0 [t=00:00:00.234754] Number of compressed texture formats: 23 [t=00:00:00.234769] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.234786] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.234938] [GR::UpdateGLConfigs] [t=00:00:00.234960] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.234964] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.235225] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.235232] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.235240] [GR::InitGLState] [t=00:00:00.235270] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.319650] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.321058] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.321360] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.324293] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.324308] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.324527] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.325465] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.325473] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.325506] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.325526] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.335737] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.335893] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.336164] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.336238] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.341815] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.341824] [VFS] [SpringVFS::ReserveArchives<this=0000020fb8999c90>] [t=00:00:00.341958] [VFS] [SpringVFS::AddArchive<this=0000020fb8999c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.343046] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020fb8999c90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.343052] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.427295] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.427504] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.427638] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.427675] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.427775] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.427776] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.427978] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.428000] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.428748] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.428769] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.429075][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.429129][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.429186][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.429197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.429202][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.429225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.432714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.432726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.432731][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.432736][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.432740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.432746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.499308][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.501401][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020fb8b7d610(default) context=0000020f8179e9e0 numChannels=2 frameSize=8 [t=00:00:00.501426][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.501435][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.501455][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.501463][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.501531][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.501568][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.501579][f=-000001] [Sound] Devices: [t=00:00:00.504180][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.504200][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.504222][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.504229][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.504240][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.504248][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.504966][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.504980][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.535529][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69075 MB [t=00:00:00.536712][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.537957][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.538700][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name Tommyknocker [t=00:00:00.748628][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mininuggets" (loaded=0 cached=0) [t=00:00:00.748964][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fb8999c90>(arName="Mininuggets", overwrite=false)] section=1 cached=0 [t=00:00:00.749104][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fb8999c90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.749248][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:00.785532][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fb8999c90>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:00.794555][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fb8999c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.794652][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fb8999c90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.795491][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fb8999c90>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.801134][f=-000001] [CAS::GASCB] Archive file="mininuggets.sd7" cs="fd4d36c71dbe97bb70545c2bfa2f8ae0657627b9116e5535c75c16d26f66e0ab37d36223c327a1141a993e38e7801bee9e82e90b01154f7089d2a5409866242a" [t=00:00:00.801185][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.801230][f=-000001] Warning: [PreGame::GameDataReceived] Archive Mininuggets (checksum 3fb85598a838a4935b25071c8c996a0dbc4e9670ecb0a2158232bd5b4b7fad424f0bb42605d885f7fbafda1af3f33d9d98876fd2a6393f66f08a3a93ab908e90) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.834798][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.834847][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.834881][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.834917][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.834949][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.524804][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.525584][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.526459][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.526590][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.526747][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.526758][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.528524][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.528764][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.528871][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.530815][f=-000001] Writing last game win data [t=00:00:10.534708][f=-000001] LuaUI v0.3 [t=00:00:10.667386][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.708548][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.708880][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.709115][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.709121][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:10.717453][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11309, 0.0} allocedSize{int+, int-, ext}={0, 0, 1926095}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0221} [t=00:00:11.281684][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.435279][f=-000001] GameID: 0c2d3266d222e54da8ef9354bd02785e [t=00:00:11.435530][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.435555][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:11.435710][f=-000001] -> Connection established (given id 0) [t=00:00:11.435740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3fb85598a838a4935b25071c8c996a0dbc4e9670ecb0a2158232bd5b4b7fad424f0bb42605d885f7fbafda1af3f33d9d98876fd2a6393f66f08a3a93ab908e90" [t=00:00:11.435754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:11.435764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b04425454d8bb2f5d007063481282862b12ec96d9db8b5fca8c7b88d1bec26bf6a2138c4be3c92f3c04ab74624626cd7e5c8131d94c265ea15de53b30b41fcce]" [t=00:00:11.435775][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eb5425e020841151d4f709d6df23434f7dd147cd03d8b6b13428ab5508eb4200c00452df163eb07f09494e822e24f09c00a8d924654073bb2d3433391a9c675b]" [t=00:00:11.462577][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.561788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000210706c3d00,0000000000000000}][locale="C"]" [t=00:00:11.561808][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal (1)" (ID: 0, Short-Name: "Chicken: Normal", Version: "") took over control of team 1 [t=00:00:12.765879][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:47.905009][f=-000001] Warning: Couldn't find texture "%%621:1"! [t=00:00:47.909899][f=0000000] [chicken_handler.lua] Spawning roost at (3183, 54, 1857) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:00:47.910619][f=0000000] [chicken_handler.lua] Spawning roost at (3255, 56.0385742, 1627) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:00:47.911004][f=0000000] [chicken_handler.lua] Spawning roost at (2725, 54, 1252) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:00:47.911357][f=0000000] [chicken_handler.lua] Spawning roost at (3370, 54, 1714) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:00:47.911810][f=0000000] [chicken_handler.lua] Spawning roost at (2943, 54, 1503) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:00:47.912157][f=0000000] [chicken_handler.lua] Spawning roost at (2872, 54, 546) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:00:47.912519][f=0000000] [chicken_handler.lua] Spawning roost at (3352, 54, 915) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:00:47.912897][f=0000000] [chicken_handler.lua] Spawning roost at (2049, 55.0205078, 333) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:00:47.913264][f=0000000] [chicken_handler.lua] Spawning roost at (3554, 54, 608) after 6 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1988.03015 [t=00:00:47.913610][f=0000000] [chicken_handler.lua] Spawning roost at (3136, 54, 1582) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:04:46.312885][f=0007151] game_message: Bombard is under attack [t=00:05:19.836895][f=0008154] game_message: Bombard is under attack [t=00:05:36.041704][f=0008642] game_message: Bombard is under attack [t=00:05:44.779803][f=0008904] game_message: Bombard is under attack [t=00:06:14.490456][f=0009796] game_message: Bombard is under attack [t=00:06:39.401139][f=0010544] [chicken_handler.lua] Spawning roost at (2893, 54, 1208) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:06:39.401821][f=0010544] [chicken_handler.lua] Spawning roost at (2887, 54, 1797) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:06:39.402228][f=0010544] [chicken_handler.lua] Spawning roost at (3826, 54, 208) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:06:39.402661][f=0010544] [chicken_handler.lua] Spawning roost at (4056, 54, 1507) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:06:39.403094][f=0010544] [chicken_handler.lua] Spawning roost at (3401, 54.2685547, 1374) after 9 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1982.07214 [t=00:06:39.403479][f=0010544] [chicken_handler.lua] Spawning roost at (2874, 54, 1516) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:06:39.403828][f=0010544] Testing chicken Count: 2 [t=00:07:08.435426][f=0011414] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:07:09.214917][f=0011438] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:10:24.482063][f=0017294] game_message: Airborne enemy on radar! [t=00:10:56.791414][f=0018265] game_message: Bombard is under attack [t=00:11:00.614264][f=0018379] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3 [t=00:11:05.812193][f=0018536] game_message: Bombard is under attack [t=00:11:17.295104][f=0018881] game_message: Bombard is under attack [t=00:11:22.328968][f=0019031] game_message: Bombard is under attack [t=00:11:27.478912][f=0019186] game_message: Bombard is under attack [t=00:11:36.371038][f=0019451] game_message: Garmr Cannon is under attack [t=00:11:42.149175][f=0019625] game_message: Garmr Cannon is under attack [t=00:12:29.449353][f=0021045] [chicken_handler.lua] Spawning roost at (3719, 54, 1356) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:12:29.450098][f=0021045] [chicken_handler.lua] Spawning roost at (3614, 54, 1243) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:12:29.450579][f=0021045] [chicken_handler.lua] Spawning roost at (3083, 54, 327) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:12:29.451000][f=0021045] [chicken_handler.lua] Spawning roost at (3077, 55.6333008, 518) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:12:29.451389][f=0021045] [chicken_handler.lua] Spawning roost at (3706, 54, 611) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:12:29.451765][f=0021045] [chicken_handler.lua] Spawning roost at (4113, 54, 161) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:12:29.452127][f=0021045] [chicken_handler.lua] Spawning roost at (3525, 54.5322266, 1226) after 2 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1996.00208 [t=00:12:29.452530][f=0021045] [chicken_handler.lua] Spawning roost at (3913, 54.435791, 1464) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211 [t=00:12:29.453730][f=0021045] Testing chicken Count: 3 [t=00:15:21.422474][f=0026204] game_message: Aurora is under attack [t=00:15:26.603208][f=0026360] game_message: Aurora is under attack [t=00:15:33.692210][f=0026572] game_message: Aurora is under attack [t=00:15:38.844255][f=0026725] game_message: Aurora is under attack [t=00:16:11.049751][f=0027693] game_message: Aurora is under attack [t=00:16:16.116174][f=0027845] game_message: Aurora is under attack [t=00:16:22.203819][f=0028028] game_message: Aurora is under attack [t=00:16:36.998030][f=0028472] game_message: Aurora is under attack [t=00:16:42.498443][f=0028637] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:16:42.798064][f=0028646] game_message: Garmr Cannon is under attack [t=00:16:45.938260][f=0028740] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:16:52.353452][f=0028932] game_message: Garmr Cannon is under attack [t=00:16:53.327713][f=0028962] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:16:53.428499][f=0028965] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:16:53.599276][f=0028970] game_message: Morph complete: Caretaker -> Rejuvenator [t=00:16:58.688050][f=0029122] game_message: Garmr Cannon is under attack [t=00:17:07.828799][f=0029397] game_message: Garmr Cannon is under attack [t=00:17:14.497782][f=0029597] game_message: Aurora is under attack [t=00:17:24.610437][f=0029900] game_message: Aurora is under attack [t=00:17:30.170166][f=0030067] game_message: Bastion is under attack [t=00:17:35.363694][f=0030223] game_message: Bastion is under attack [t=00:17:40.548343][f=0030378] game_message: Garmr Cannon is under attack [t=00:17:47.318950][f=0030581] game_message: Aurora is under attack [t=00:18:19.456442][f=0031546] [chicken_handler.lua] Spawning roost at (4790, 54, 446) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999 [t=00:18:19.457343][f=0031546] [chicken_handler.lua] Spawning roost at (4803, 54, 1283) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208 [t=00:18:19.457777][f=0031546] [chicken_handler.lua] Spawning roost at (4511, 54, 1329) after 5 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1990.02014 [t=00:18:19.458162][f=0031546] [chicken_handler.lua] Spawning roost at (4723, 54, 933) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061 [t=00:18:19.458620][f=0031546] [chicken_handler.lua] Spawning roost at (4791, 54, 845) after 10 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1980.09009 [t=00:18:19.459068][f=0031546] [chicken_handler.lua] Spawning roost at (4165, 54, 648) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999 [t=00:18:19.459455][f=0031546] [chicken_handler.lua] Spawning roost at (4252, 54, 1206) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:18:19.459882][f=0031546] [chicken_handler.lua] Spawning roost at (4559, 54, 1287) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998 [t=00:18:19.461915][f=0031546] Testing chicken Count: 3 [t=00:18:22.792747][f=0031645] game_message: Aurora is under attack [t=00:18:27.845370][f=0031797] game_message: Aurora is under attack [t=00:18:33.761381][f=0031975] game_message: Aurora is under attack [t=00:18:38.967531][f=0032129] game_message: Aurora is under attack [t=00:18:43.895410][f=0032279] game_message: Purifier is under attack [t=00:18:48.928483][f=0032430] game_message: Purifier is under attack [t=00:18:54.011682][f=0032582] game_message: Purifier is under attack [t=00:18:59.076693][f=0032734] game_message: Purifier is under attack [t=00:19:04.622829][f=0032900] game_message: Purifier is under attack [t=00:19:19.534036][f=0033348] game_message: Aurora is under attack [t=00:19:24.726867][f=0033504] game_message: Dusk is under attack [t=00:19:29.819925][f=0033656] game_message: Dusk is under attack [t=00:19:34.936995][f=0033810] game_message: Dusk is under attack [t=00:19:40.439589][f=0033975] game_message: Aurora is under attack [t=00:20:23.374084][f=0035263] game_message: Aurora is under attack [t=00:20:30.789885][f=0035486] game_message: Aurora is under attack [t=00:20:35.800226][f=0035636] game_message: Dusk is under attack [t=00:20:45.767809][f=0035935] game_message: Aurora is under attack [t=00:20:50.928468][f=0036090] game_message: Dusk is under attack [t=00:20:55.936406][f=0036240] game_message: Dusk is under attack [t=00:21:07.605536][f=0036590] game_message: Aurora is under attack [t=00:21:13.608088][f=0036770] game_message: Aurora is under attack [t=00:21:19.072430][f=0036933] game_message: Dusk is under attack [t=00:21:24.171948][f=0037087] game_message: Aurora is under attack [t=00:21:29.860062][f=0037255] game_message: Aurora is under attack [t=00:21:35.571027][f=0037429] game_message: Aurora is under attack [t=00:21:42.783430][f=0037644] game_message: Aurora is under attack [t=00:21:49.256071][f=0037840] game_message: Aurora is under attack [t=00:22:01.148965][f=0038197] game_message: Dusk is under attack [t=00:22:06.351938][f=0038352] game_message: Aurora is under attack [t=00:22:07.506165][f=0038387] game_message: eQuil is under attack. [t=00:22:11.749234][f=0038515] game_message: Aurora is under attack [t=00:22:17.268959][f=0038680] game_message: Dusk is under attack [t=00:22:23.066476][f=0038854] game_message: Dusk is under attack [t=00:22:28.300994][f=0039011] game_message: Caretaker is under attack [t=00:22:33.330916][f=0039161] game_message: Caretaker is under attack [t=00:22:38.347723][f=0039312] game_message: Aurora is under attack [t=00:22:44.046502][f=0039483] game_message: Aurora is under attack [t=00:22:44.849536][f=0039507] game_message: eQuil is under attack. [t=00:22:50.324402][f=0039672] game_message: Aurora is under attack [t=00:22:51.815601][f=0039716] game_message: eQuil is low on HP! [t=00:22:55.565258][f=0039829] game_message: Dusk is under attack [t=00:23:02.348415][f=0040033] game_message: Aurora is under attack [t=00:23:08.342396][f=0040212] game_message: Dusk is under attack [t=00:23:16.646706][f=0040461] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:16.738138][f=0040464] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:16.840829][f=0040467] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:16.938128][f=0040470] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:17.042755][f=0040473] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:17.143442][f=0040476] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:17.236405][f=0040479] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:17.341917][f=0040482] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:17.476504][f=0040485] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:17.546177][f=0040488] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:23:19.309998][f=0040540] [SpringApp::Kill][1] fromRun=1 [t=00:23:19.310011][f=0040540] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:23:19.338435][f=0040540] [async=0] threads=8 tasks=3839213 {sum,avg}{exec,wait}time={{128182.469, 0.033}, {350230.500, 0.091}}ms [t=00:23:19.338451][f=0040540] thread=1 tasks=548459 {sum,min,max,avg}{exec,wait}time={{25023.355, 0.000, 12.561, 0.046}, {663.902, 0.000, 18446744027136.000, 0.001}}ms [t=00:23:19.338473][f=0040540] thread=2 tasks=548459 {sum,min,max,avg}{exec,wait}time={{17874.545, 0.000, 13.790, 0.033}, {46372.266, 0.000, 18446744027136.000, 0.085}}ms [t=00:23:19.338480][f=0040540] thread=3 tasks=548459 {sum,min,max,avg}{exec,wait}time={{18763.500, 0.000, 11.175, 0.034}, {43538.094, 0.000, 18446744027136.000, 0.079}}ms [t=00:23:19.338486][f=0040540] thread=4 tasks=548459 {sum,min,max,avg}{exec,wait}time={{17309.799, 0.000, 12.811, 0.032}, {51858.688, 0.000, 18446744027136.000, 0.095}}ms [t=00:23:19.338495][f=0040540] thread=5 tasks=548459 {sum,min,max,avg}{exec,wait}time={{16965.369, 0.000, 10.086, 0.031}, {58360.801, 0.000, 18446744027136.000, 0.106}}ms [t=00:23:19.338501][f=0040540] thread=6 tasks=548459 {sum,min,max,avg}{exec,wait}time={{16375.243, 0.000, 10.842, 0.030}, {69470.906, 0.000, 18446744027136.000, 0.127}}ms [t=00:23:19.338508][f=0040540] thread=7 tasks=548459 {sum,min,max,avg}{exec,wait}time={{15870.658, 0.000, 12.795, 0.029}, {79965.867, 0.000, 6.961, 0.146}}ms [t=00:23:19.338516][f=0040540] [async=1] threads=8 tasks=3307 {sum,avg}{exec,wait}time={{25025.617, 7.567}, {7755043.500, 2345.039}}ms [t=00:23:19.338525][f=0040540] thread=1 tasks=471 {sum,min,max,avg}{exec,wait}time={{3588.645, 0.000, 387.110, 7.619}, {1104480.625, 0.071, 3594.421, 2344.969}}ms [t=00:23:19.338532][f=0040540] thread=2 tasks=468 {sum,min,max,avg}{exec,wait}time={{3576.538, 0.000, 416.616, 7.642}, {1109785.000, 0.145, 3578.045, 2371.335}}ms [t=00:23:19.338540][f=0040540] thread=3 tasks=473 {sum,min,max,avg}{exec,wait}time={{3579.314, 0.000, 386.500, 7.567}, {1108002.500, 0.200, 3586.012, 2342.500}}ms [t=00:23:19.338548][f=0040540] thread=4 tasks=474 {sum,min,max,avg}{exec,wait}time={{3572.404, 0.000, 386.007, 7.537}, {1117085.000, 0.222, 3585.574, 2356.719}}ms [t=00:23:19.338557][f=0040540] thread=5 tasks=471 {sum,min,max,avg}{exec,wait}time={{3567.540, 0.000, 385.936, 7.574}, {1105921.125, 0.317, 3583.832, 2348.028}}ms [t=00:23:19.338565][f=0040540] thread=6 tasks=477 {sum,min,max,avg}{exec,wait}time={{3570.012, 0.000, 400.447, 7.484}, {1101547.875, 0.439, 3580.181, 2309.325}}ms [t=00:23:19.338572][f=0040540] thread=7 tasks=473 {sum,min,max,avg}{exec,wait}time={{3571.166, 0.000, 386.115, 7.550}, {1108221.500, 0.199, 3592.230, 2342.963}}ms [t=00:23:19.338577][f=0040540] [ThreadPool::SetThreadCount][2] workers=0 [t=00:23:19.338581][f=0040540] [SpringApp::Kill][2] [t=00:23:19.338911][f=0040540] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:23:19.338920][f=0040540] [Game::KillLua][1] dtor=0 luaUI=0000021055721c40 [t=00:23:19.338951][f=0040540] Start widgetHandler:Shutdown [t=00:23:19.340526][f=0040540] Shutdown - SaveOrderList Complete [t=00:23:19.348987][f=0040540] Writing last game win data [t=00:23:19.351543][f=0040540] Shutdown - SaveConfigData Complete [t=00:23:19.351554][f=0040540] Shutdown Widget - Chili Highlight [t=00:23:19.351576][f=0040540] Shutdown Widget - Draw After Chili [t=00:23:19.351582][f=0040540] Shutdown Widget - API Unit Tracker GL4 [t=00:23:19.351596][f=0040540] Shutdown Widget - EPIC Menu [t=00:23:19.352304][f=0040540] Shutdown Widget - Chili Minimap [t=00:23:19.352376][f=0040540] Shutdown Widget - Chili Widget Selector [t=00:23:19.352937][f=0040540] Shutdown Widget - Depth of Field Shader [t=00:23:19.352944][f=0040540] Shutdown Widget - Deferred rendering [t=00:23:19.353276][f=0040540] Shutdown Widget - Local Team Colors [t=00:23:19.353285][f=0040540] Shutdown Widget - Display Keys 2 [t=00:23:19.353312][f=0040540] Shutdown Widget - Save Game Menu [t=00:23:19.353346][f=0040540] Shutdown Widget - Highlight Model Api GL4 [t=00:23:19.353375][f=0040540] Shutdown Widget - Selected Units GL4 2 [t=00:23:19.353391][f=0040540] Shutdown Widget - HealthBars [t=00:23:19.354020][f=0040540] Shutdown Widget - Noises [t=00:23:19.354027][f=0040540] Shutdown Widget - Unit Icons [t=00:23:19.354082][f=0040540] Shutdown Widget - BuildETA [t=00:23:19.354090][f=0040540] Shutdown Widget - Chili Chicken Panel [t=00:23:19.354169][f=0040540] Shutdown Widget - Win Counter [t=00:23:19.354179][f=0040540] Shutdown Widget - EndGame APM stats [t=00:23:19.354977][f=0040540] Shutdown Widget - Modular Comm Info [t=00:23:19.354984][f=0040540] Shutdown Widget - Startup Info and Selector [t=00:23:19.354996][f=0040540] Shutdown Widget - Attack Warning [t=00:23:19.355004][f=0040540] Shutdown Widget - CameraShake [t=00:23:19.355010][f=0040540] Shutdown Widget - Chili Economy Panel Default [t=00:23:19.355054][f=0040540] Shutdown Widget - Chili EndGame Window [t=00:23:19.355066][f=0040540] Shutdown Widget - Chili Nuke Warning [t=00:23:19.355077][f=0040540] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:23:19.355087][f=0040540] Shutdown Widget - Chili Spectator Panels [t=00:23:19.355094][f=0040540] Shutdown Widget - Decloak Tower Range [t=00:23:19.355101][f=0040540] Shutdown Widget - Context Menu [t=00:23:19.355106][f=0040540] Shutdown Widget - Darkening [t=00:23:19.355116][f=0040540] Shutdown Widget - Defense Range Zero-K [t=00:23:19.355132][f=0040540] Shutdown Widget - Grab Input [t=00:23:19.355210][f=0040540] Input grabbing is disabled! [t=00:23:19.355215][f=0040540] Shutdown Widget - Highlight Geos [t=00:23:19.355223][f=0040540] Shutdown Widget - Local Widgets Config [t=00:23:19.355231][f=0040540] Shutdown Widget - MinimapEvents [t=00:23:19.355238][f=0040540] Shutdown Widget - Missile Silo Range [t=00:23:19.355245][f=0040540] Shutdown Widget - Music Player v2 [t=00:23:19.355320][f=0040540] Shutdown Widget - Point Tracker [t=00:23:19.355326][f=0040540] Shutdown Widget - Showeco and Grid Drawer [t=00:23:19.355339][f=0040540] Shutdown Widget - Transport AI [t=00:23:19.355346][f=0040540] Shutdown Widget - State Reverse and Latency [t=00:23:19.355352][f=0040540] Shutdown Widget - Stereo3D [t=00:23:19.355386][f=0040540] Shutdown Widget - Reclaim Field Highlight [t=00:23:19.355395][f=0040540] Shutdown Widget - Map Draw Blocker [t=00:23:19.355405][f=0040540] Shutdown Widget - Attack AoE [t=00:23:19.355412][f=0040540] Shutdown Widget - Map Edge Extension [t=00:23:19.355430][f=0040540] Shutdown Widget - Highlight Unit GL4 v2 [t=00:23:19.355438][f=0040540] Shutdown Widget - Selection Send [t=00:23:19.355444][f=0040540] Shutdown Widget - LupsManager [t=00:23:19.355462][f=0040540] Shutdown Widget - Newton Firezone [t=00:23:19.355469][f=0040540] Shutdown Widget - Receive Units Indicator [t=00:23:19.355474][f=0040540] Shutdown Widget - Chili Pro Console [t=00:23:19.360412][f=0040540] Shutdown Widget - Persistent Build Height [t=00:23:19.360424][f=0040540] Shutdown Widget - Lasso Terraform GUI [t=00:23:19.360433][f=0040540] Shutdown Widget - Chili Framework [t=00:23:19.360439][f=0040540] Shutdown Widget - Lups [t=00:23:19.360983][f=0040540] Shutdown Widget - Chili Core Selector [t=00:23:19.361055][f=0040540] Shutdown Widget - Custom Markers [t=00:23:19.361066][f=0040540] Shutdown Widget - Mex Placement Handler [t=00:23:19.361082][f=0040540] Shutdown Widget - Select Keys [t=00:23:19.361098][f=0040540] Shutdown Widget - Contrast Adaptive Sharpen [t=00:23:19.361126][f=0040540] Shutdown Widget - Pause Screen [t=00:23:19.361303][f=0040540] Shutdown Widget - Bloom Shader Deferred [t=00:23:19.361420][f=0040540] Shutdown Widget - Color Blindness Correction [t=00:23:19.361514][f=0040540] Shutdown Widget - Layout Handler [t=00:23:19.361524][f=0040540] Shutdown Widget - Text To Speech Control [t=00:23:19.361531][f=0040540] End widgetHandler:Shutdown [t=00:23:19.448073][f=0040540] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 174868652, 0.0} allocedSize{int+, int-, ext}={0, 0, 29702508632}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:23:19.449587][f=0040540] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:23:19.449596][f=0040540] [Game::KillLua][3] dtor=0 luaRules=00000210706c3d00 [t=00:23:19.449622][f=0040540] Start gadgetHandler:Shutdown [t=00:23:19.449629][f=0040540] Shutdown - Notice [t=00:23:19.449634][f=0040540] FUTURE WARS GAME OVER. [t=00:23:19.449639][f=0040540] Shutdown - Resource Setup [t=00:23:19.449647][f=0040540] Shutdown - StartSetup [t=00:23:19.449662][f=0040540] Shutdown - UnitMorph [t=00:23:19.450086][f=0040540] Shutdown - Carrier Drones [t=00:23:19.450093][f=0040540] Shutdown - Missile Silo Controller [t=00:23:19.450100][f=0040540] Shutdown - Modular Comm Info [t=00:23:19.450106][f=0040540] Shutdown - Terrain Texture Handler [t=00:23:19.450112][f=0040540] Shutdown - UnitCloakShield [t=00:23:19.450235][f=0040540] Shutdown - Starlight Handler [t=00:23:19.450248][f=0040540] End gadgetHandler:Shutdown [t=00:23:19.473355][f=0040540] Start gadgetHandler:Shutdown [t=00:23:19.473369][f=0040540] Shutdown - UnitMorph [t=00:23:19.473381][f=0040540] Shutdown - Teleport Throw [t=00:23:19.473389][f=0040540] Shutdown - Commander Skin Renderer [t=00:23:19.474027][f=0040540] Shutdown - Missile fired callins [t=00:23:19.474036][f=0040540] Shutdown - Modular Comm Info [t=00:23:19.474041][f=0040540] Shutdown - Retreat Command [t=00:23:19.474055][f=0040540] Shutdown - Shockwaves [t=00:23:19.474061][f=0040540] Shutdown - Unit tint API [t=00:23:19.474076][f=0040540] Shutdown - Unit glow API [t=00:23:19.474087][f=0040540] Shutdown - UnitCloakShield [t=00:23:19.474104][f=0040540] Shutdown - Lups Cloak FX [t=00:23:19.474110][f=0040540] Shutdown - Lups [t=00:23:19.474753][f=0040540] Shutdown - Lups Shield [t=00:23:19.474806][f=0040540] End gadgetHandler:Shutdown [t=00:23:19.497701][f=0040540] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1416, 0.0} allocedSize{int+, int-, ext}={0, 0, 219401}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028} [t=00:23:19.502157][f=0040540] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:19.502204][f=0040540] [Game::KillLua][4] dtor=0 [t=00:23:19.502211][f=0040540] [Game::KillLua][5] dtor=0 [t=00:23:19.509601][f=0040540] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-01_11-52-46-378_Mininuggets_105.1.1-2457-g8095d30 BAR105.sdfz" (545889 bytes) [t=00:23:19.509660][f=0040540] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:23:19.549797][f=0040540] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:23:19.549820][f=0040540] [Sound] [Sound::UpdateThread][3] #sources=32 #items=71 [t=00:23:19.550111][f=0040540] [Sound] [Sound::UpdateThread][4] ctx=0000020f8179e9e0 dev=0000020fb8b7d610 [t=00:23:19.550265][f=0040540] [Sound] [Sound::UpdateThread][5] ctx=0000020f8179e9e0 dev=0000020fb8b7d610 [t=00:23:19.550278][f=0040540] [Sound] [Sound::Cleanup][alcDestroyContext(0000020f8179e9e0)] [t=00:23:19.551629][f=0040540] [Sound] [Sound::Cleanup][alcCloseDevice(0000020fb8b7d610)] [t=00:23:19.552464][f=0040540] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:23:19.584618][f=0040540] [Sound] [Sound::UpdateThread][6] [t=00:23:19.605263][f=0040540] [Game::~CGame][1] [t=00:23:19.605280][f=0040540] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:23:19.605285][f=0040540] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:23:19.605290][f=0040540] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:23:19.605294][f=0040540] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:23:19.605298][f=0040540] [Game::KillLua][4] dtor=1 [t=00:23:19.605305][f=0040540] [Game::KillLua][5] dtor=1 [t=00:23:19.605371][f=0040540] [Game::KillMisc][1] [t=00:23:19.605375][f=0040540] [Game::KillMisc][2] [t=00:23:19.605554][f=0040540] [Game::KillMisc][3] [t=00:23:19.605860][f=0040540] [Game::KillRendering][1] [t=00:23:19.608998][f=0040540] [~CRectangleOverlapHandler] 8% overlap reduction [t=00:23:19.661789][f=0040540] [3DOParser::Kill] allocated 1 pieces [t=00:23:19.661802][f=0040540] [S3OParser::Kill] allocated 5422 pieces [t=00:23:19.662181][f=0040540] [AssParser::Kill] allocated 1663 pieces [t=00:23:19.693813][f=0040540] [Game::KillInterface][1] [t=00:23:19.694313][f=0040540] [Game::KillInterface][2] [t=00:23:19.694504][f=0040540] [Game::KillSimulation][1] [t=00:23:19.694648][f=0040540] [Game::KillSimulation][2] [t=00:23:19.723250][f=0040540] [CCollisionHandler] dis-/continuous tests: 625/24819457 [t=00:23:19.723264][f=0040540] [Game::KillSimulation][3] [t=00:23:19.725732][f=0040540] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:19.725887][f=0040540] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:19.725937][f=0040540] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:19.725963][f=0040540] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:19.726165][f=0040540] [~CRectangleOverlapHandler] 8% overlap reduction [t=00:23:19.729195][f=0040540] [LosHandler::Kill] raycast instance cache-{hits,misses}={29995,11109}; shared=0%; cached=73% [t=00:23:19.737646][f=0040540] [Game::KillSimulation][4] [t=00:23:19.813885][f=0040540] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:23:19.813906][f=0040540] [Game::~CGame][2] [t=00:23:19.813911][f=0040540] [Game::~CGame][3] [t=00:23:19.813928][f=0040540] [SpringApp::Kill][3] [t=00:23:19.813998][f=0040540] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3482617 bytes sent in 37780 packets (92.181 bytes/packet) 667008 bytes recv'd in 17839 packets (37.390 bytes/packet) {0.084x, 0.160x} relative protocol overhead {up, down} 21290 incoming chunks dropped, 136356 outgoing chunks resent 17802 incoming chunks processed [t=00:23:19.814253][f=0040540] [SpringApp::Kill][4] font=0000020f82099580 [t=00:23:19.816107][f=0040540] [SpringApp::Kill][5] [t=00:23:19.820948][f=0040540] [SpringApp::Kill][6] [t=00:23:19.820960] [SpringApp::Kill][7] [t=00:23:19.820981] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:19.820995] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:23:19.821000] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:23:19.821005] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:23:19.821010] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:23:19.821017] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:19.821022] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {596, 1048576, 1048576}, EBO = {894, 2097152, 2097152} [t=00:23:19.821027] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {289256, 1048576, 1048576}, EBO = {433884, 2097152, 2097152} [t=00:23:19.821068] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:23:19.821074] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:19.821078] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:19.821087] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:23:19.821093] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {540, 1048576, 1048576}, EBO = {810, 2097152, 2097152} [t=00:23:20.021321] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:23:20.021337] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:23:20.021340] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:23:20.021343] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:23:20.021357] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:23:20.021755] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>] [t=00:23:20.021761] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=0)] #archives[section]=2 #files[section]=9068 [t=00:23:20.021766] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (0000020fb8a3bf40) [t=00:23:20.021927] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000020fb89fc820) [t=00:23:20.022146] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1625ms [t=00:23:20.022165] file="sounds/reply/heavy_gunship_select.wav" indx=6402 inflSize=210kb readTime=57ms [t=00:23:20.022171] file="sounds/chickens/spike_hit.wav" indx=6259 inflSize=30kb readTime=48ms [t=00:23:20.022183] file="sounds/chickens/acid_fire.wav" indx=6242 inflSize=258kb readTime=47ms [t=00:23:20.022188] file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=46ms [t=00:23:20.022194] file="sounds/reply/light_gunship_select.wav" indx=6408 inflSize=430kb readTime=42ms [t=00:23:20.022201] file="luaui/images/ranks/goldeverything.png" indx=4004 inflSize=6kb readTime=38ms [t=00:23:20.022206] file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=25ms [t=00:23:20.022215] file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=22ms [t=00:23:20.022220] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=19ms [t=00:23:20.022227] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms [t=00:23:20.023825] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=1)] #archives[section]=1 #files[section]=3 [t=00:23:20.023836] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mininuggets.sd7 (0000020fb8ab07c0) [t=00:23:20.024509] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:23:20.024516] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020fb8a3ab50) [t=00:23:20.024561] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020fb8a3bc80) [t=00:23:20.024610] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020fb8a3bd30) [t=00:23:20.024646] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:23:20.024651] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=4)] #archives[section]=0 #files[section]=7312 [t=00:23:20.024693] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:23:20.024735] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:23:20.024740] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:23:20.024744] [VFS] [SpringVFS::DeleteArchives<this=0000020fb8999c90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:23:20.024880] [SpringApp::Kill][8] [t=00:23:20.024885] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:23:20.024892] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fe7c7430 (joinable=1) [t=00:23:20.024895] [WatchDog::Uninstall][2] [t=00:23:20.434471] [WatchDog::Uninstall][3] [t=00:23:20.434479] [SpringApp::Kill][9]
infolog_full.txt (truncated):