Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.077468] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.077486] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.079382] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.079424] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.120768] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.120793] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.120805] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.120811] [t=00:00:00.120814] Enable or disable log sections using the LogSections configuration key [t=00:00:00.120819] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.120822] Use "none" to disable the default log sections. [t=00:00:00.120825] ============== </Log Sections> ============== [t=00:00:00.120831] ============== <User Config> ============== [t=00:00:00.120893] AllowDeferredMapRendering = 1 [t=00:00:00.120897] AllowDeferredModelRendering = 1 [t=00:00:00.120900] AnimationMT = 0 [t=00:00:00.120903] BumpWaterAnisotropy = 2 [t=00:00:00.120906] BumpWaterBlurReflection = 1 [t=00:00:00.120909] BumpWaterDepthBits = 32 [t=00:00:00.120911] BumpWaterReflection = 2 [t=00:00:00.120914] BumpWaterRefraction = 2 [t=00:00:00.120917] BumpWaterTexSizeReflection = 1024 [t=00:00:00.120921] CamFreeScrollSpeed = 50 [t=00:00:00.120925] CamMode = 1 [t=00:00:00.120929] CubeTexSizeReflection = 1024 [t=00:00:00.120932] CubeTexSizeSpecular = 1024 [t=00:00:00.120935] DualScreenMiniMapOnLeft = 1 [t=00:00:00.120938] EdgeMoveDynamic = 0 [t=00:00:00.120942] EdgeMoveWidth = 0.003 [t=00:00:00.120945] FPSFOV = 90 [t=00:00:00.120948] FPSScrollSpeed = 50 [t=00:00:00.120950] FontSize = 18 [t=00:00:00.120953] GrassDetail = 0 [t=00:00:00.120956] GroundDecals = 10 [t=00:00:00.120959] GroundDetail = 180 [t=00:00:00.120963] HangTimeout = 30 [t=00:00:00.120966] HardwareCursor = 1 [t=00:00:00.120969] InitialNetworkTimeout = 0 [t=00:00:00.120972] LinkIncomingMaxPacketRate = 512 [t=00:00:00.120975] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.120978] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.120981] LinkOutgoingBandwidth = 131072 [t=00:00:00.120985] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.120989] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.120991] MSAALevel = 8 [t=00:00:00.120996] MaxParticles = 50000 [t=00:00:00.120998] MaxSounds = 32 [t=00:00:00.121001] MaximumTransmissionUnit = 0 [t=00:00:00.121004] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.121007] MiniMapMarker = 0 [t=00:00:00.121011] MouseDragScrollThreshold = 0 [t=00:00:00.121014] NetworkLossFactor = 1 [t=00:00:00.121017] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.121020] OverheadScrollSpeed = 50 [t=00:00:00.121023] ReconnectTimeout = 0 [t=00:00:00.121026] RotOverheadScrollSpeed = 50 [t=00:00:00.121031] RotateLogFiles = 1 [t=00:00:00.121034] ShadowMapSize = 16384 [t=00:00:00.121037] Shadows = 1 [t=00:00:00.121040] ShowClock = 0 [t=00:00:00.121043] SoftParticles = 2 [t=00:00:00.121046] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.121049] UnitIconDist = 151 [t=00:00:00.121052] UpdateBoundingVolumeMT = 0 [t=00:00:00.121055] UpdateWeaponVectorsMT = 0 [t=00:00:00.121058] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.121061] UseLuaMemPools = 0 [t=00:00:00.121079] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.121083] VFSCacheArchiveFiles = 0 [t=00:00:00.121086] VSync = 0 [t=00:00:00.121088] Water = 4 [t=00:00:00.121091] XResolution = 2560 [t=00:00:00.121094] YResolution = 1440 [t=00:00:00.121100] ============== </User Config> ============== [t=00:00:00.121103] ============== <User System> ============== [t=00:00:00.121107] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.121111] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.121119] Compiler Version: gcc-13.2.0 [t=00:00:00.121142] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.121171] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile [t=00:00:00.121175] Binary Word Size: 64-bit (native) [t=00:00:00.121178] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.121181] Physical CPU Cores: 8 [t=00:00:00.121184] Logical CPU Cores: 16 [t=00:00:00.121189] ============== </User System> ============== [t=00:00:00.121277] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.121281] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.121283] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.121286] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.121288] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.121776] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.121782] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.125183] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.129180] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.129194] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.129200] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.129206] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.129211] [10] 2048x1280x24bpp@60Hz [t=00:00:00.129216] [12] 1969x1108x24bpp@70Hz [t=00:00:00.129221] [15] 1920x1440x24bpp@70Hz [t=00:00:00.129225] [18] 1920x1200x24bpp@60Hz [t=00:00:00.129231] [20] 1920x1080x24bpp@70Hz [t=00:00:00.129250] [24] 1707x960x24bpp@70Hz [t=00:00:00.129256] [27] 1680x1050x24bpp@60Hz [t=00:00:00.129264] [29] 1600x1200x24bpp@60Hz [t=00:00:00.129270] [30] 1600x1024x24bpp@60Hz [t=00:00:00.129274] [32] 1600x1000x24bpp@60Hz [t=00:00:00.129279] [33] 1600x900x24bpp@60Hz [t=00:00:00.129284] [34] 1506x847x24bpp@70Hz [t=00:00:00.129290] [37] 1440x1080x24bpp@70Hz [t=00:00:00.129295] [41] 1440x900x24bpp@60Hz [t=00:00:00.129300] [42] 1366x768x24bpp@60Hz [t=00:00:00.129305] [43] 1360x768x24bpp@60Hz [t=00:00:00.129313] [44] 1280x1024x24bpp@60Hz [t=00:00:00.129319] [46] 1280x960x24bpp@60Hz [t=00:00:00.129324] [47] 1280x800x24bpp@60Hz [t=00:00:00.129329] [48] 1280x768x24bpp@60Hz [t=00:00:00.129334] [49] 1280x720x24bpp@70Hz [t=00:00:00.129339] [52] 1176x664x24bpp@60Hz [t=00:00:00.129344] [55] 1152x864x24bpp@60Hz [t=00:00:00.129349] [56] 1024x768x24bpp@60Hz [t=00:00:00.129354] [57] 800x600x24bpp@60Hz [t=00:00:00.129359] [58] 720x576x24bpp@50Hz [t=00:00:00.129364] [59] 720x480x24bpp@60Hz [t=00:00:00.129372] [61] 640x480x24bpp@60Hz [t=00:00:00.303207] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.303688] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.303700] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.320954] [GR::LogVersionInfo] [t=00:00:00.320970] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.320973] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.320976] GL vendor : NVIDIA Corporation [t=00:00:00.320979] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.320982] GLSL version: 4.60 NVIDIA [t=00:00:00.320985] GLEW version: 2.1.0 [t=00:00:00.320987] GPU memory : 16376MB (total) / 12261MB (available) [t=00:00:00.320995] SDL swap-int: 1 [t=00:00:00.320998] SDL driver : windows [t=00:00:00.321000] [t=00:00:00.321003] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.321009] GLSL shader support : 1 [t=00:00:00.321014] GL4 support : 1 [t=00:00:00.321017] FBO extension support : 1 [t=00:00:00.321026] NVX GPU mem-info support : 1 [t=00:00:00.321030] ATI GPU mem-info support : 0 [t=00:00:00.321037] Texture clamping to edge : 1 [t=00:00:00.321042] NPOT-texture support : 1 (1) [t=00:00:00.321046] S3TC/DXT1 texture support : 1/1 [t=00:00:00.321051] texture query-LOD support : 1 (1) [t=00:00:00.321057] MSAA frame-buffer support : 1 (1) [t=00:00:00.321061] Z-buffer depth : 32 (-) [t=00:00:00.321067] primitive-restart support : 1 (1) [t=00:00:00.321070] clip-space control support: 1 (1) [t=00:00:00.321074] seamless cube-map support : 1 (1) [t=00:00:00.321077] frag-depth layout support : 1 (1) [t=00:00:00.321079] persistent maps support : 1 (1) [t=00:00:00.321082] explicit attribs location : 1 (1) [t=00:00:00.321085] multi draw indirect : 1 (-) [t=00:00:00.321089] array textures : 1 (-) [t=00:00:00.321094] buffer copy support : 1 (-) [t=00:00:00.321098] indirect draw : 1 (-) [t=00:00:00.321101] base instance : 1 (-) [t=00:00:00.321105] [t=00:00:00.321107] max. FBO samples : 32 [t=00:00:00.321110] max. FS/program texture slots : 32/192 [t=00:00:00.321114] max. texture size : 32768 [t=00:00:00.321119] max. texture anisotropy level : 16.000000 [t=00:00:00.321123] max. vec4 varyings/attributes : 31/16 [t=00:00:00.321127] max. draw-buffers : 8 [t=00:00:00.321130] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.321133] max. uniform buffer-bindings : 84 [t=00:00:00.321137] max. uniform block-size : 64KB [t=00:00:00.321140] max. storage buffer-bindings : 96 [t=00:00:00.321143] max. storage block-size : 2047MB [t=00:00:00.321146] [t=00:00:00.321148] enable AMD-hacks : 0 [t=00:00:00.321152] compress MIP-maps: 0 [t=00:00:00.321183] Number of compressed texture formats: 23 [t=00:00:00.321197] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.321215] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.321368] [GR::UpdateGLConfigs] [t=00:00:00.321388] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.321392] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.321618] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.321625] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.321636] [GR::InitGLState] [t=00:00:00.321673] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.398403] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.399802] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.400086] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.402866] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.402879] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.403104] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.404102] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.404110] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.404143] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.404161] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.413172] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.413321] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.413593] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.413669] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.419419] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.419428] [VFS] [SpringVFS::ReserveArchives<this=000001867d04aba0>] [t=00:00:00.419493] [VFS] [SpringVFS::AddArchive<this=000001867d04aba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.420633] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001867d04aba0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.420639] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.572420] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.572627] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.572854] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.573056] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.573169] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.573230] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.573253] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.573343] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.573374] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.573397] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.573681][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.573735][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.573786][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.573796][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.573800][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.573820][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.578320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.578334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.578340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.578345][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.578350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.578356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.655433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.656936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001867d0d2f30(default) context=000001867d08a220 numChannels=2 frameSize=8 [t=00:00:00.656949][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.656954][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.656966][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.656971][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.657017][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.657038][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.657045][f=-000001] [Sound] Devices: [t=00:00:00.659667][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.659677][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.659690][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.659694][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.659702][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.659707][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.660175][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.660186][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.680250][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69066 MB [t=00:00:00.681490][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.685616][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.686435][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name Tommyknocker [t=00:00:00.841037][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Verdant v4" (loaded=0 cached=0) [t=00:00:00.841568][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001867d04aba0>(arName="Verdant v4", overwrite=false)] section=1 cached=0 [t=00:00:00.841733][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001867d04aba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.842005][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.842466][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001867d04aba0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.848742][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001867d04aba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.848851][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001867d04aba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.225644][f=-000001] [CAS::GASCB] Archive file="verdantv4.sd7" cs="f371f04f047091fe6a556f4b6f90e9fdd65997d1d9a609fa49a72d6053cc17e4fbf21b2cfbf2b2291ce39f393c3a054f06aa5c44b94cb0c9f2c88531eb6bbc65" [t=00:00:01.225770][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.225825][f=-000001] Warning: [PreGame::GameDataReceived] Archive Verdant v4 (checksum 31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.226329][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.226378][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.226411][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.226437][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.780634][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.780749][f=-000001] SetSunLighting [t=00:00:08.781055][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:08.831421][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.831737][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.832525][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.832685][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.834378][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.834566][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.834581][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.834681][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.835204][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.839913][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.841855][f=-000001] Writing last game win data [t=00:00:08.844278][f=-000001] LuaUI v0.3 [t=00:00:08.910727][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.939733][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.939771][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.954601][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.954629][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.003573][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:09.023026][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:09.023962][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:09.024109][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:09.024355][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:09.024361][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:09.027520][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:09.031565][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 82.09% [t=00:00:09.031579][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:00:09.031597][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:00:09.031602][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -59.67 [t=00:00:09.031607][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 252.32 [t=00:00:09.031617][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 80.642365% of the map. (used by 33 unit-defs) [t=00:00:09.031627][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:09.031635][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:09.031642][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 13.324653% of the map. (used by 2 unit-defs) [t=00:00:09.031651][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 14.518229% of the map. (used by 1 unit-defs) [t=00:00:09.034941][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 95.57% of the map. (used by 356 unit-defs) [t=00:00:09.035299][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 13.29% of the map. (used by 6 unit-defs) [t=00:00:09.037603][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 78.53% of the map. (used by 32 unit-defs) [t=00:00:09.040408][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 95.57% of the map. (used by 5 unit-defs) [t=00:00:09.043060][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:09.045444][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 83.04% of the map. (used by 10 unit-defs) [t=00:00:09.047863][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 81.36% of the map. (used by 4 unit-defs) [t=00:00:09.050102][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 66.83% of the map. (used by 13 unit-defs) [t=00:00:09.052403][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 76.63% of the map. (used by 3 unit-defs) [t=00:00:09.052786][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 15.40% of the map. (used by 8 unit-defs) [t=00:00:09.054463][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 50.17% of the map. (used by 20 unit-defs) [t=00:00:09.083374][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Verdant_v4.json) [t=00:00:09.090515][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:09.097145][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:09.102699][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:09.108112][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:09.112865][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:09.118383][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:09.125554][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:09.161774][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:09.162012][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.162017][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 222ms [t=00:00:09.167205][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11497, 0.0} allocedSize{int+, int-, ext}={0, 0, 1943858}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0162} [t=00:00:09.554768][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.796122][f=-000001] GameID: 0a663266f799e5084229406ceb6cd8f5 [t=00:00:09.796380][f=-000001] Connection attempt from Tommyknocker [t=00:00:09.796386][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:09.796515][f=-000001] -> Connection established (given id 0) [t=00:00:09.796537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df" [t=00:00:09.796551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.796562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=667d83745b6227358f9e0aabb7b58977fce5fd0eb64579df936a6afa9ef81e9749c6c0e56b3692524952948f6733c7ce4faa7c4991fb78dc87acf30b685734af]" [t=00:00:09.796571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ccc1f250fb4ab51ddae1cbf11c2ed846a6b0ca1692d1b4c31e2a4d451afca0f254a6a2e9966f021192879f74baefde27037ce44a26e147722e22208f89d9b98]" [t=00:00:09.796579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000186fed987a0,0000000000000000}][locale="C"]" [t=00:00:09.824943][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.913227][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:15.789873][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:40.966714][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:03:37.629775][f=0005297] game_message: Duck is under attack [t=00:05:08.465753][f=0008023] game_message: Duck is under attack [t=00:05:14.834597][f=0008213] game_message: Duck is under attack [t=00:06:40.336296][f=0010779] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:06:44.515479][f=0010905] game_message: Archer is under attack [t=00:08:58.993895][f=0014938] game_message: Duck is under attack [t=00:09:05.833259][f=0015144] game_message: Angler is under attack [t=00:09:17.221164][f=0015485] game_message: Bulkhead is under attack [t=00:09:22.201128][f=0015635] game_message: Bulkhead is under attack [t=00:10:19.134604][f=0017343] game_message: Duck is under attack [t=00:10:35.888349][f=0017845] game_message: Buoy is under attack [t=00:10:41.870856][f=0018025] game_message: Buoy is under attack [t=00:11:09.235674][f=0018846] game_message: Duck is under attack [t=00:11:25.935307][f=0019347] game_message: Duck is under attack [t=00:11:39.217870][f=0019746] game_message: Buoy is under attack [t=00:11:51.860356][f=0020125] game_message: Buoy is under attack [t=00:11:56.926090][f=0020277] game_message: Buoy is under attack [t=00:12:23.584613][f=0021077] game_message: Grizzly is under attack [t=00:12:29.668753][f=0021259] game_message: Duck is under attack [t=00:12:35.648558][f=0021438] game_message: Archer is under attack [t=00:12:41.620029][f=0021617] game_message: Scallop is under attack [t=00:12:47.185737][f=0021784] game_message: Archer is under attack [t=00:12:53.291887][f=0021968] game_message: Archer is under attack [t=00:13:06.004244][f=0022349] game_message: Duck is under attack [t=00:13:26.098853][f=0022952] game_message: Bulkhead is under attack [t=00:13:31.332930][f=0023109] game_message: Bulkhead is under attack [t=00:14:36.485723][f=0025064] game_message: Duck is under attack [t=00:14:41.496390][f=0025214] game_message: Dagger is under attack [t=00:14:46.516564][f=0025364] game_message: Scallop is under attack [t=00:14:51.485837][f=0025514] game_message: Scallop is under attack [t=00:14:56.485990][f=0025664] game_message: Dagger is under attack [t=00:15:20.417592][f=0026382] game_message: Duck is under attack [t=00:15:26.296486][f=0026558] game_message: Buoy is under attack [t=00:15:32.434794][f=0026742] game_message: Duck is under attack [t=00:15:39.835475][f=0026964] game_message: Bolas is under attack [t=00:15:49.147050][f=0027243] game_message: Grizzly is under attack [t=00:15:58.139646][f=0027513] game_message: Angler is under attack [t=00:16:03.730109][f=0027681] game_message: Bolas is under attack [t=00:16:08.814106][f=0027834] game_message: Bolas is under attack [t=00:16:16.084943][f=0028052] game_message: Grizzly is under attack [t=00:16:30.598307][f=0028487] game_message: Grizzly is under attack [t=00:16:53.771072][f=0029182] game_message: Duck is under attack [t=00:16:59.751595][f=0029362] game_message: Archer is under attack [t=00:17:08.672759][f=0029629] game_message: Duck is under attack [t=00:17:13.849511][f=0029785] game_message: Scalpel is under attack [t=00:17:30.268524][f=0030277] game_message: Grizzly is under attack [t=00:17:46.946977][f=0030778] game_message: Bolas is under attack [t=00:17:56.054961][f=0031051] game_message: Buoy is under attack [t=00:18:26.351628][f=0031960] game_message: Scallop is under attack [t=00:18:32.492339][f=0032144] game_message: Metal Extractor is under attack [t=00:18:38.484429][f=0032324] game_message: Metal Extractor is under attack [t=00:18:43.770889][f=0032483] game_message: Bolas is under attack [t=00:18:48.783153][f=0032633] game_message: Bolas is under attack [t=00:18:55.451723][f=0032833] game_message: Metal Extractor is under attack [t=00:19:04.067641][f=0033091] game_message: Buoy is under attack [t=00:19:09.657851][f=0033259] game_message: Scallop is under attack [t=00:19:14.652550][f=0033409] game_message: Bolas is under attack [t=00:19:20.718128][f=0033591] game_message: Bolas is under attack [t=00:19:37.970405][f=0034108] game_message: Duck is under attack [t=00:19:43.952184][f=0034288] game_message: Bulkhead is under attack [t=00:19:49.953016][f=0034468] game_message: Archer is under attack [t=00:19:56.120403][f=0034653] game_message: Scallop is under attack [t=00:20:02.153977][f=0034834] game_message: Bolas is under attack [t=00:20:08.654650][f=0035029] game_message: Duck is under attack [t=00:20:14.401615][f=0035201] game_message: Duck is under attack [t=00:20:20.004065][f=0035370] game_message: Bulkhead is under attack [t=00:20:26.755597][f=0035572] game_message: Archer is under attack [t=00:20:32.665844][f=0035749] game_message: Mace is under attack [t=00:20:39.356566][f=0035950] game_message: Duck is under attack [t=00:20:46.084161][f=0036152] game_message: Metal Extractor is under attack [t=00:20:51.785407][f=0036323] game_message: Buoy is under attack [t=00:20:57.784966][f=0036503] game_message: Solar Collector is under attack [t=00:21:03.616738][f=0036678] game_message: Solar Collector is under attack [t=00:21:11.836213][f=0036925] game_message: Grizzly is under attack [t=00:21:16.886141][f=0037076] game_message: Bulkhead is under attack [t=00:21:21.915256][f=0037227] game_message: Grizzly is under attack [t=00:21:52.187974][f=0038135] game_message: Bulkhead is under attack [t=00:22:00.319134][f=0038379] game_message: Bulkhead is under attack [t=00:22:14.387500][f=0038801] game_message: Bulkhead is under attack [t=00:22:20.380870][f=0038981] game_message: Scallop is under attack [t=00:22:26.826316][f=0039174] game_message: Buoy is under attack [t=00:22:33.151412][f=0039364] game_message: Grizzly is under attack [t=00:22:38.855204][f=0039535] game_message: Scalpel is under attack [t=00:22:44.636122][f=0039709] game_message: Scalpel is under attack [t=00:22:53.647446][f=0039979] game_message: Buoy is under attack [t=00:22:58.647557][f=0040129] game_message: Bulkhead is under attack [t=00:23:07.955861][f=0040408] game_message: Grizzly is under attack [t=00:23:40.220224][f=0041376] game_message: Duck is under attack [t=00:23:45.548558][f=0041536] game_message: Duck is under attack [t=00:23:52.366027][f=0041740] game_message: Duck is under attack [t=00:23:58.030325][f=0041910] game_message: Bulkhead is under attack [t=00:24:04.664820][f=0042109] game_message: Halberd is under attack [t=00:24:09.649334][f=0042259] game_message: Halberd is under attack [t=00:24:14.637025][f=0042409] game_message: Halberd is under attack [t=00:24:19.634763][f=0042559] game_message: Buoy is under attack [t=00:24:26.097534][f=0042753] game_message: Grizzly is under attack [t=00:24:31.636544][f=0042919] game_message: Duck is under attack [t=00:24:46.563897][f=0043367] game_message: Grizzly is under attack [t=00:24:58.036141][f=0043710] game_message: Bulkhead is under attack [t=00:25:09.294998][f=0044049] game_message: Grizzly is under attack [t=00:25:14.681845][f=0044210] game_message: Grizzly is under attack [t=00:25:19.680506][f=0044360] game_message: Halberd is under attack [t=00:25:24.681247][f=0044510] game_message: Halberd is under attack [t=00:25:29.664140][f=0044660] game_message: Halberd is under attack [t=00:25:34.683646][f=0044810] game_message: Angler is under attack [t=00:25:40.593827][f=0044988] game_message: Metal Extractor is under attack [t=00:25:48.713370][f=0045231] game_message: Grizzly is under attack [t=00:25:54.696155][f=0045411] game_message: Bulkhead is under attack [t=00:25:59.979046][f=0045569] game_message: Grizzly is under attack [t=00:26:05.997024][f=0045749] game_message: Grizzly is under attack [t=00:26:26.012669][f=0046350] game_message: Buoy is under attack [t=00:26:32.831254][f=0046555] game_message: Buoy is under attack [t=00:26:46.686368][f=0046970] game_message: Bulkhead is under attack [t=00:26:53.213612][f=0047166] game_message: Bulkhead is under attack [t=00:27:02.115912][f=0047433] game_message: Buoy is under attack [t=00:27:03.762530][f=0047482] [SpringApp::Kill][1] fromRun=1 [t=00:27:03.762545][f=0047482] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:27:03.792942][f=0047482] [async=0] threads=8 tasks=5518954 {sum,avg}{exec,wait}time={{85624.117, 0.016}, {372505.562, 0.067}}ms [t=00:27:03.792957][f=0047482] thread=1 tasks=788422 {sum,min,max,avg}{exec,wait}time={{16388.338, 0.000, 447.704, 0.021}, {1291.481, 0.000, 18446744027136.000, 0.002}}ms [t=00:27:03.792977][f=0047482] thread=2 tasks=788422 {sum,min,max,avg}{exec,wait}time={{12339.800, 0.000, 447.789, 0.016}, {52018.160, 0.000, 18446744027136.000, 0.066}}ms [t=00:27:03.792984][f=0047482] thread=3 tasks=788422 {sum,min,max,avg}{exec,wait}time={{11992.437, 0.000, 447.745, 0.015}, {53352.406, 0.000, 18446744027136.000, 0.068}}ms [t=00:27:03.792991][f=0047482] thread=4 tasks=788422 {sum,min,max,avg}{exec,wait}time={{11650.366, 0.000, 447.724, 0.015}, {54417.184, 0.000, 18446744027136.000, 0.069}}ms [t=00:27:03.792999][f=0047482] thread=5 tasks=788422 {sum,min,max,avg}{exec,wait}time={{11362.086, 0.000, 417.911, 0.014}, {60161.113, 0.000, 18446744027136.000, 0.076}}ms [t=00:27:03.793006][f=0047482] thread=6 tasks=788422 {sum,min,max,avg}{exec,wait}time={{11122.148, 0.000, 447.767, 0.014}, {67949.555, 0.000, 18446744027136.000, 0.086}}ms [t=00:27:03.793013][f=0047482] thread=7 tasks=788422 {sum,min,max,avg}{exec,wait}time={{10768.939, 0.000, 447.652, 0.014}, {83315.672, 0.000, 30.980, 0.106}}ms [t=00:27:03.793021][f=0047482] [async=1] threads=8 tasks=4142 {sum,avg}{exec,wait}time={{23812.523, 5.749}, {4447017.500, 1073.640}}ms [t=00:27:03.793029][f=0047482] thread=1 tasks=581 {sum,min,max,avg}{exec,wait}time={{3307.524, 0.000, 381.808, 5.693}, {634331.000, 0.000, 3314.751, 1091.792}}ms [t=00:27:03.793035][f=0047482] thread=2 tasks=587 {sum,min,max,avg}{exec,wait}time={{3331.070, 0.000, 508.527, 5.675}, {633758.562, 0.133, 3314.708, 1079.657}}ms [t=00:27:03.793047][f=0047482] thread=3 tasks=612 {sum,min,max,avg}{exec,wait}time={{3367.782, 0.000, 388.946, 5.503}, {634047.562, 0.226, 3314.756, 1036.025}}ms [t=00:27:03.793053][f=0047482] thread=4 tasks=608 {sum,min,max,avg}{exec,wait}time={{3627.602, 0.000, 346.249, 5.966}, {633489.625, 0.056, 3316.759, 1041.924}}ms [t=00:27:03.793060][f=0047482] thread=5 tasks=586 {sum,min,max,avg}{exec,wait}time={{3597.344, 0.000, 346.084, 6.139}, {631573.000, 0.172, 3314.747, 1077.770}}ms [t=00:27:03.793070][f=0047482] thread=6 tasks=585 {sum,min,max,avg}{exec,wait}time={{3281.825, 0.000, 504.840, 5.610}, {642484.812, 0.017, 3308.709, 1098.265}}ms [t=00:27:03.793078][f=0047482] thread=7 tasks=583 {sum,min,max,avg}{exec,wait}time={{3299.377, 0.000, 354.707, 5.659}, {637333.000, 0.426, 3314.789, 1093.196}}ms [t=00:27:03.793082][f=0047482] [ThreadPool::SetThreadCount][2] workers=0 [t=00:27:03.793086][f=0047482] [SpringApp::Kill][2] [t=00:27:03.793379][f=0047482] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:27:03.793390][f=0047482] [Game::KillLua][1] dtor=0 luaUI=00000186f3e8ed70 [t=00:27:03.793422][f=0047482] Start widgetHandler:Shutdown [t=00:27:03.794977][f=0047482] Shutdown - SaveOrderList Complete [t=00:27:03.799470][f=0047482] Writing last game win data [t=00:27:03.802008][f=0047482] Shutdown - SaveConfigData Complete [t=00:27:03.802017][f=0047482] Shutdown Widget - Chili Highlight [t=00:27:03.802038][f=0047482] Shutdown Widget - Draw After Chili [t=00:27:03.802044][f=0047482] Shutdown Widget - API Unit Tracker GL4 [t=00:27:03.802057][f=0047482] Shutdown Widget - EPIC Menu [t=00:27:03.802719][f=0047482] Shutdown Widget - Depth of Field Shader [t=00:27:03.802727][f=0047482] Shutdown Widget - Chili Widget Selector [t=00:27:03.803279][f=0047482] Shutdown Widget - Chili Minimap [t=00:27:03.803357][f=0047482] Shutdown Widget - Deferred rendering [t=00:27:03.803766][f=0047482] Shutdown Widget - Local Team Colors [t=00:27:03.803776][f=0047482] Shutdown Widget - Display Keys 2 [t=00:27:03.803804][f=0047482] Shutdown Widget - Save Game Menu [t=00:27:03.803817][f=0047482] Shutdown Widget - Highlight Model Api GL4 [t=00:27:03.803845][f=0047482] Shutdown Widget - Selected Units GL4 2 [t=00:27:03.803861][f=0047482] Shutdown Widget - Unit Icons [t=00:27:03.803896][f=0047482] Shutdown Widget - Noises [t=00:27:03.803903][f=0047482] Shutdown Widget - HealthBars [t=00:27:03.804515][f=0047482] Shutdown Widget - BuildETA [t=00:27:03.804524][f=0047482] Shutdown Widget - Win Counter [t=00:27:03.804530][f=0047482] Shutdown Widget - EndGame APM stats [t=00:27:03.805314][f=0047482] Shutdown Widget - Modular Comm Info [t=00:27:03.805322][f=0047482] Shutdown Widget - Startup Info and Selector [t=00:27:03.805336][f=0047482] Shutdown Widget - Attack Warning [t=00:27:03.805343][f=0047482] Shutdown Widget - Map Draw Blocker [t=00:27:03.805356][f=0047482] Shutdown Widget - Reclaim Field Highlight [t=00:27:03.805370][f=0047482] Shutdown Widget - Stereo3D [t=00:27:03.805407][f=0047482] Shutdown Widget - State Reverse and Latency [t=00:27:03.805415][f=0047482] Shutdown Widget - Showeco and Grid Drawer [t=00:27:03.805423][f=0047482] Shutdown Widget - Point Tracker [t=00:27:03.805429][f=0047482] Shutdown Widget - Music Player v2 [t=00:27:03.805445][f=0047482] Shutdown Widget - Missile Silo Range [t=00:27:03.805452][f=0047482] Shutdown Widget - MinimapEvents [t=00:27:03.805460][f=0047482] Shutdown Widget - Local Widgets Config [t=00:27:03.805468][f=0047482] Shutdown Widget - Highlight Geos [t=00:27:03.805475][f=0047482] Shutdown Widget - Grab Input [t=00:27:03.805553][f=0047482] Input grabbing is disabled! [t=00:27:03.805559][f=0047482] Shutdown Widget - Transport AI [t=00:27:03.805566][f=0047482] Shutdown Widget - Defense Range Zero-K [t=00:27:03.805596][f=0047482] Shutdown Widget - Darkening [t=00:27:03.805607][f=0047482] Shutdown Widget - Context Menu [t=00:27:03.805613][f=0047482] Shutdown Widget - Chili Spectator Panels [t=00:27:03.805620][f=0047482] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:27:03.805640][f=0047482] Shutdown Widget - Chili Nuke Warning [t=00:27:03.805652][f=0047482] Shutdown Widget - Chili EndGame Window [t=00:27:03.805661][f=0047482] Shutdown Widget - Chili Economy Panel Default [t=00:27:03.805714][f=0047482] Shutdown Widget - CameraShake [t=00:27:03.805722][f=0047482] Shutdown Widget - Attack AoE [t=00:27:03.805729][f=0047482] Shutdown Widget - Map Edge Extension [t=00:27:03.806203][f=0047482] Shutdown Widget - Selection Send [t=00:27:03.806213][f=0047482] Shutdown Widget - Highlight Unit GL4 v2 [t=00:27:03.806220][f=0047482] Shutdown Widget - LupsManager [t=00:27:03.806243][f=0047482] Shutdown Widget - Receive Units Indicator [t=00:27:03.806250][f=0047482] Shutdown Widget - Newton Firezone [t=00:27:03.806258][f=0047482] Shutdown Widget - Chili Pro Console [t=00:27:03.810013][f=0047482] Shutdown Widget - Persistent Build Height [t=00:27:03.810024][f=0047482] Shutdown Widget - Lasso Terraform GUI [t=00:27:03.810030][f=0047482] Shutdown Widget - Lups [t=00:27:03.810506][f=0047482] Shutdown Widget - Chili Framework [t=00:27:03.810520][f=0047482] Shutdown Widget - Mex Placement Handler [t=00:27:03.810542][f=0047482] Shutdown Widget - Custom Markers [t=00:27:03.810554][f=0047482] Shutdown Widget - Chili Core Selector [t=00:27:03.810609][f=0047482] Shutdown Widget - Select Keys [t=00:27:03.810622][f=0047482] Shutdown Widget - Pause Screen [t=00:27:03.810716][f=0047482] Shutdown Widget - Contrast Adaptive Sharpen [t=00:27:03.810740][f=0047482] Shutdown Widget - Bloom Shader Deferred [t=00:27:03.810832][f=0047482] Shutdown Widget - Text To Speech Control [t=00:27:03.810841][f=0047482] Shutdown Widget - Layout Handler [t=00:27:03.810849][f=0047482] Shutdown Widget - Color Blindness Correction [t=00:27:03.810914][f=0047482] End widgetHandler:Shutdown [t=00:27:03.865818][f=0047482] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 155067504, 0.0} allocedSize{int+, int-, ext}={0, 0, 25435058722}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:27:03.867221][f=0047482] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:27:03.867229][f=0047482] [Game::KillLua][3] dtor=0 luaRules=00000186fed987a0 [t=00:27:03.867256][f=0047482] Start gadgetHandler:Shutdown [t=00:27:03.867264][f=0047482] Shutdown - StartSetup [t=00:27:03.867269][f=0047482] Shutdown - UnitMorph [t=00:27:03.868665][f=0047482] Shutdown - Carrier Drones [t=00:27:03.868673][f=0047482] Shutdown - Missile Silo Controller [t=00:27:03.868679][f=0047482] Shutdown - Modular Comm Info [t=00:27:03.868692][f=0047482] Shutdown - Terrain Texture Handler [t=00:27:03.868697][f=0047482] Shutdown - UnitCloakShield [t=00:27:03.869061][f=0047482] Shutdown - Starlight Handler [t=00:27:03.869093][f=0047482] End gadgetHandler:Shutdown [t=00:27:03.883328][f=0047482] Start gadgetHandler:Shutdown [t=00:27:03.883343][f=0047482] Shutdown - Teleport Throw [t=00:27:03.883351][f=0047482] Shutdown - UnitMorph [t=00:27:03.883361][f=0047482] Shutdown - Commander Skin Renderer [t=00:27:03.885159][f=0047482] Shutdown - Missile fired callins [t=00:27:03.885179][f=0047482] Shutdown - Modular Comm Info [t=00:27:03.885185][f=0047482] Shutdown - Retreat Command [t=00:27:03.885195][f=0047482] Shutdown - Shockwaves [t=00:27:03.885202][f=0047482] Shutdown - Unit tint API [t=00:27:03.885214][f=0047482] Shutdown - Unit glow API [t=00:27:03.885225][f=0047482] Shutdown - UnitCloakShield [t=00:27:03.885242][f=0047482] Shutdown - Lups Cloak FX [t=00:27:03.885248][f=0047482] Shutdown - Lups [t=00:27:03.885725][f=0047482] Shutdown - Lups Shield [t=00:27:03.885862][f=0047482] End gadgetHandler:Shutdown [t=00:27:03.900541][f=0047482] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4668, 0.0} allocedSize{int+, int-, ext}={0, 0, 730776}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028} [t=00:27:03.902552][f=0047482] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:27:03.902589][f=0047482] [Game::KillLua][4] dtor=0 [t=00:27:03.902594][f=0047482] [Game::KillLua][5] dtor=0 [t=00:27:03.905228][f=0047482] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-01_15-55-56-737_Verdant v4_105.1.1-2457-g8095d30 BAR105.sdfz" (3192140 bytes) [t=00:27:03.905284][f=0047482] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:27:03.941726][f=0047482] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:27:03.941746][f=0047482] [Sound] [Sound::UpdateThread][3] #sources=32 #items=56 [t=00:27:03.944715][f=0047482] [Sound] [Sound::UpdateThread][4] ctx=000001867d08a220 dev=000001867d0d2f30 [t=00:27:03.944792][f=0047482] [Sound] [Sound::UpdateThread][5] ctx=000001867d08a220 dev=000001867d0d2f30 [t=00:27:03.944797][f=0047482] [Sound] [Sound::Cleanup][alcDestroyContext(000001867d08a220)] [t=00:27:03.945472][f=0047482] [Sound] [Sound::Cleanup][alcCloseDevice(000001867d0d2f30)] [t=00:27:03.945654][f=0047482] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:27:03.974644][f=0047482] [Sound] [Sound::UpdateThread][6] [t=00:27:03.986774][f=0047482] [Game::~CGame][1] [t=00:27:03.986783][f=0047482] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:27:03.986789][f=0047482] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:27:03.986793][f=0047482] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:27:03.986797][f=0047482] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:27:03.986807][f=0047482] [Game::KillLua][4] dtor=1 [t=00:27:03.986813][f=0047482] [Game::KillLua][5] dtor=1 [t=00:27:03.986848][f=0047482] [Game::KillMisc][1] [t=00:27:03.986852][f=0047482] [Game::KillMisc][2] [t=00:27:03.986859][f=0047482] [EOH::DestroySkirmishAI(id=0)] [t=00:27:04.005338][f=0047482] [Game::KillMisc][3] [t=00:27:04.005417][f=0047482] [Game::KillRendering][1] [t=00:27:04.014692][f=0047482] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:27:04.062958][f=0047482] [3DOParser::Kill] allocated 1 pieces [t=00:27:04.062970][f=0047482] [S3OParser::Kill] allocated 5498 pieces [t=00:27:04.063336][f=0047482] [AssParser::Kill] allocated 674 pieces [t=00:27:04.125784][f=0047482] [Game::KillInterface][1] [t=00:27:04.126078][f=0047482] [Game::KillInterface][2] [t=00:27:04.126479][f=0047482] [Game::KillSimulation][1] [t=00:27:04.126535][f=0047482] [Game::KillSimulation][2] [t=00:27:04.154997][f=0047482] [CCollisionHandler] dis-/continuous tests: 0/16707958 [t=00:27:04.155019][f=0047482] [Game::KillSimulation][3] [t=00:27:04.157712][f=0047482] [~CPathCache(24x24)] cacheHits=7 hitPercentage=2% numHashColls=0 maxCacheSize=201 [t=00:27:04.159373][f=0047482] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:27:04.159410][f=0047482] [~CPathCache(48x48)] cacheHits=255 hitPercentage=13% numHashColls=0 maxCacheSize=181 [t=00:27:04.159443][f=0047482] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:27:04.159886][f=0047482] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:27:04.168516][f=0047482] [LosHandler::Kill] raycast instance cache-{hits,misses}={56922,105623}; shared=1%; cached=34% [t=00:27:04.175437][f=0047482] [Game::KillSimulation][4] [t=00:27:04.268438][f=0047482] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:27:04.268461][f=0047482] [Game::~CGame][2] [t=00:27:04.268465][f=0047482] [Game::~CGame][3] [t=00:27:04.268495][f=0047482] [SpringApp::Kill][3] [t=00:27:04.268597][f=0047482] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 11220534 bytes sent in 52237 packets (214.801 bytes/packet) 6464164 bytes recv'd in 27433 packets (235.635 bytes/packet) {0.067x, 0.025x} relative protocol overhead {up, down} 45037 incoming chunks dropped, 132793 outgoing chunks resent 28351 incoming chunks processed [t=00:27:04.268622][f=0047482] [SpringApp::Kill][4] font=00000186466f9580 [t=00:27:04.272014][f=0047482] [SpringApp::Kill][5] [t=00:27:04.276144][f=0047482] [SpringApp::Kill][6] [t=00:27:04.276166] [SpringApp::Kill][7] [t=00:27:04.276215] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3040, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:27:04.276221] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3136, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:27:04.276226] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:27:04.276236] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:27:04.276243] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {704, 65536, 65536}, EBO = {1056, 262144, 262144} [t=00:27:04.276248] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:27:04.276254] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {568, 1048576, 1048576}, EBO = {852, 2097152, 2097152} [t=00:27:04.276259] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17852, 1048576, 1048576}, EBO = {26778, 2097152, 2097152} [t=00:27:04.276264] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:27:04.276270] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:27:04.276275] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:27:04.276280] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:27:04.276286] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152} [t=00:27:04.393752] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:27:04.393763] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:27:04.393767] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:27:04.393770] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:27:04.393773] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:27:04.397212] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>] [t=00:27:04.397224] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:27:04.397229] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001867d041ec0) [t=00:27:04.397334] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1873ms [t=00:27:04.397347] file="objects3d/seafac_dead.s3o" indx=5731 inflSize=74kb readTime=45ms [t=00:27:04.397351] file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=35ms [t=00:27:04.397355] file="sounds/music/war/yin & yang.ogg" indx=6357 inflSize=4395kb readTime=22ms [t=00:27:04.397359] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=20ms [t=00:27:04.397364] file="luarules/configs/startboxes/verdant v4.lua" indx=1759 inflSize=0kb readTime=20ms [t=00:27:04.397368] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=19ms [t=00:27:04.397374] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=18ms [t=00:27:04.397378] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=18ms [t=00:27:04.397382] file="sounds/reply/hovercraft_select.wav" indx=6404 inflSize=430kb readTime=17ms [t=00:27:04.397386] file="unitpics/factoryship.png" indx=6777 inflSize=9kb readTime=17ms [t=00:27:04.398360] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=1)] #archives[section]=1 #files[section]=4 [t=00:27:04.398373] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\verdantv4.sd7 (000001867d67e5b0) [t=00:27:04.399244] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:27:04.399250] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001867d08b130) [t=00:27:04.399287] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001867d08ab00) [t=00:27:04.399298] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001867d08afd0) [t=00:27:04.399354] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:27:04.399359] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:27:04.399366] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:27:04.399370] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:27:04.399375] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:27:04.399380] [VFS] [SpringVFS::DeleteArchives<this=000001867d04aba0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:27:04.446825] [SpringApp::Kill][8] [t=00:27:04.446834] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:27:04.446838] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ff6b7430 (joinable=1) [t=00:27:04.446842] [WatchDog::Uninstall][2] [t=00:27:04.579061] [WatchDog::Uninstall][3] [t=00:27:04.579070] [SpringApp::Kill][9]
infolog_full.txt (truncated):