ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103710

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.001366] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001385] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003597] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003689] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019477] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019515] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019538]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019556]   
[t=00:00:00.019563]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019572]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019580]   Use "none" to disable the default log sections.
[t=00:00:00.019587] ============== </Log Sections> ==============

[t=00:00:00.019595] ============== <User Config> ==============
[t=00:00:00.019730]   AllowDeferredMapRendering = 1
[t=00:00:00.019740]   AllowDeferredModelRendering = 1
[t=00:00:00.019745]   AnimationMT = 0
[t=00:00:00.019750]   BumpWaterBlurReflection = 1
[t=00:00:00.019755]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019760]   CamFreeScrollSpeed = 50
[t=00:00:00.019765]   CamMode = 1
[t=00:00:00.019771]   CubeTexSizeReflection = 1
[t=00:00:00.019776]   CubeTexSizeSpecular = 1
[t=00:00:00.019781]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019787]   EdgeMoveDynamic = 0
[t=00:00:00.019795]   EdgeMoveWidth = 0.003
[t=00:00:00.019803]   FPSFOV = 90
[t=00:00:00.019808]   FPSScrollSpeed = 50
[t=00:00:00.019812]   FontSize = 18
[t=00:00:00.019816]   FullscreenEdgeMove = 0
[t=00:00:00.019823]   GrassDetail = 0
[t=00:00:00.019828]   GroundDecals = 2
[t=00:00:00.019832]   GroundDetail = 90
[t=00:00:00.019836]   HangTimeout = 30
[t=00:00:00.019843]   HardwareCursor = 1
[t=00:00:00.019848]   InitialNetworkTimeout = 0
[t=00:00:00.019853]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.019862]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.019867]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.019873]   LinkOutgoingBandwidth = 262144
[t=00:00:00.019878]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019885]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019889]   MSAALevel = 1
[t=00:00:00.019894]   MaxParticles = 15000
[t=00:00:00.019901]   MaxSounds = 32
[t=00:00:00.019906]   MaximumTransmissionUnit = 0
[t=00:00:00.019911]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019919]   MiniMapMarker = 0
[t=00:00:00.019927]   MouseDragScrollThreshold = 0
[t=00:00:00.019931]   NetworkLossFactor = 2
[t=00:00:00.019936]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019943]   OverheadScrollSpeed = 50
[t=00:00:00.019948]   ReconnectTimeout = 0
[t=00:00:00.019953]   RotOverheadScrollSpeed = 50
[t=00:00:00.019957]   RotateLogFiles = 1
[t=00:00:00.019964]   ShadowMapSize = 1024
[t=00:00:00.019969]   Shadows = 1
[t=00:00:00.019973]   ShowClock = 0
[t=00:00:00.019978]   SoftParticles = 2
[t=00:00:00.019988]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019994]   UnitIconDist = 151
[t=00:00:00.020001]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020005]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020010]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020015]   UseLuaMemPools = 0
[t=00:00:00.020022]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020027]   VFSCacheArchiveFiles = 0
[t=00:00:00.020031]   Water = 4
[t=00:00:00.020036]   WindowBorderless = 1
[t=00:00:00.020041]   WindowPosY = 0
[t=00:00:00.020074]   WindowedEdgeMove = 0
[t=00:00:00.020083]   XResolutionWindowed = 3440
[t=00:00:00.020088]   YResolutionWindowed = 1440
[t=00:00:00.020093]   snd_volmaster = 27
[t=00:00:00.020104] ============== </User Config> ==============

[t=00:00:00.020119] ============== <User System> ==============
[t=00:00:00.020127]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.020134]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020144]        Compiler Version: gcc-13.2.0
[t=00:00:00.020181]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020224]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020234]        Binary Word Size: 64-bit (native)
[t=00:00:00.020239]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020245]      Physical CPU Cores: 6
[t=00:00:00.020249]       Logical CPU Cores: 12
[t=00:00:00.020254] ============== </User System> ==============

[t=00:00:00.020373] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020381]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020386]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020390]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020395]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021596] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021610] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026667] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042712]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042727]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042733]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042739]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042744]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042749]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042754]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042758]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042763]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042772]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042777]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042782]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042786]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042791]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042796]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042800]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042805]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042811]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042816]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042888]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042901]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042908]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042913]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042917]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042922]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042926]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042930]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042934]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048069]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048082]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048095]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048100]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048105]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048109]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048116]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048121]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048125]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048138]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048143]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048147]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048155]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048160]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048165]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048169]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048177]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048181]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048186]         [35] 640x400x24bpp@144Hz
[t=00:00:00.276615] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.277144] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.277167] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.320691] [GR::LogVersionInfo]
[t=00:00:00.320712]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.320721]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.320728]     GL vendor   : NVIDIA Corporation
[t=00:00:00.320736]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.320744]     GLSL version: 4.60 NVIDIA
[t=00:00:00.320771]     GLEW version: 2.1.0
[t=00:00:00.320779]     GPU memory  : 6144MB (total) / 4512MB (available)
[t=00:00:00.320805]     SDL swap-int: 1
[t=00:00:00.320814]     SDL driver  : windows
[t=00:00:00.320820]     
[t=00:00:00.320827]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.320834]     GLSL shader support       : 1
[t=00:00:00.320843]     GL4 support               : 1
[t=00:00:00.320850]     FBO extension support     : 1
[t=00:00:00.320867]     NVX GPU mem-info support  : 1
[t=00:00:00.320888]     ATI GPU mem-info support  : 0
[t=00:00:00.320904]     Texture clamping to edge  : 1
[t=00:00:00.320914]     NPOT-texture support      : 1 (1)
[t=00:00:00.320938]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.320948]     texture query-LOD support : 1 (1)
[t=00:00:00.320956]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.320963]     Z-buffer depth            : 32 (-)
[t=00:00:00.320980]     primitive-restart support : 1 (1)
[t=00:00:00.320987]     clip-space control support: 1 (1)
[t=00:00:00.320999]     seamless cube-map support : 1 (1)
[t=00:00:00.321014]     frag-depth layout support : 1 (1)
[t=00:00:00.321022]     persistent maps support   : 1 (1)
[t=00:00:00.321034]     explicit attribs location : 1 (1)
[t=00:00:00.321042]     multi draw indirect       : 1 (-)
[t=00:00:00.321054]     array textures            : 1 (-)
[t=00:00:00.321061]     buffer copy support       : 1 (-)
[t=00:00:00.321069]     indirect draw             : 1 (-)
[t=00:00:00.321076]     base instance             : 1 (-)
[t=00:00:00.321086]     
[t=00:00:00.321092]     max. FBO samples              : 32
[t=00:00:00.321105]     max. FS/program texture slots : 32/192
[t=00:00:00.321113]     max. texture size             : 32768
[t=00:00:00.321127]     max. texture anisotropy level : 16.000000
[t=00:00:00.321135]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.321142]     max. draw-buffers             : 8
[t=00:00:00.321153]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.321160]     max. uniform buffer-bindings  : 84
[t=00:00:00.321192]     max. uniform block-size       : 64KB
[t=00:00:00.321213]     max. storage buffer-bindings  : 96
[t=00:00:00.321225]     max. storage block-size       : 2047MB
[t=00:00:00.321235]     
[t=00:00:00.321244]     enable AMD-hacks : 0
[t=00:00:00.321255]     compress MIP-maps: 0
[t=00:00:00.321357]     Number of compressed texture formats: 23
[t=00:00:00.321408]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.321466] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.321824] [GR::UpdateGLConfigs]
[t=00:00:00.321896] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.321921] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.321940] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.321963] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.321972] [GR::InitGLState]
[t=00:00:00.322051] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.406319] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.410053] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.410708] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.416868] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.416912] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.417423] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.418434] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.418471] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.418600] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.418755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.439498] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.440247] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.442432] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.443228] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.491025] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms
[t=00:00:00.491056] [VFS] [SpringVFS::ReserveArchives<this=000002104ce559c0>]
[t=00:00:00.491457] [VFS] [SpringVFS::AddArchive<this=000002104ce559c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.494044] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002104ce559c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.494068] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.579664] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.580055] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.580385] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.580582] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.581368] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.581384] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.582282] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.582341] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.582953][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.583085][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.583291][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.583313][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.583321][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.583352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.600194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.600214][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.600224][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.600231][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.617233][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.620386][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021067837130(default) context=00000210676c1b10  numChannels=2 frameSize=8
[t=00:00:00.620420][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.620435][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.620447][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.620457][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.620563][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.620619][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.620636][f=-000001] [Sound]   Devices:
[t=00:00:00.625513][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.625540][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.625560][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.625572][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.626569][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.626593][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.689948][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631614 MB
[t=00:00:00.691622][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.692470][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.693770][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:00.934245][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Gecko Isle Remake v1.2" (loaded=0 cached=0)
[t=00:00:00.935392][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002104ce559c0>(arName="Gecko Isle Remake v1.2", overwrite=false)] section=1 cached=0
[t=00:00:00.935830][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002104ce559c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.936423][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.027880][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002104ce559c0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.030051][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002104ce559c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.030247][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002104ce559c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.032833][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002104ce559c0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.051605][f=-000001] [CAS::GASCB] Archive file="gecko_isle_remake_v1.2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:01.051813][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.051921][f=-000001] Warning: [PreGame::GameDataReceived] Archive Gecko Isle Remake v1.2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.142848][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.143023][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.143169][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.143309][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.143376][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:22.236214][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:22.236425][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:22.236625][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:22.237256][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:22.237535][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:22.238086][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:22.238352][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:22.238668][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:22.242169][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:22.242522][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:22.242750][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:22.243123][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:22.243404][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:22.243881][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:22.244666][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:22.244883][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:22.245065][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:22.245282][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:22.246029][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:22.246238][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:22.246705][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:22.246885][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:22.247267][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:22.267240][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:22.267805][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:22.416062][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:22.416574][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:22.420055][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:22.420818][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:22.421114][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:22.421333][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:22.422365][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:22.422595][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:22.422999][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:22.423382][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:22.423693][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:22.424800][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:22.425209][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:22.425483][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:22.425749][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:22.425771][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:22.425804][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:22.425860][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:22.426124][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:22.426419][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:22.426727][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:22.427697][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:22.427839][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:22.428096][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:22.428300][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:22.428556][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:22.429543][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:22.429812][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:22.430049][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:22.430257][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:22.430740][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:22.430981][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:22.431330][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:22.431779][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:22.432278][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:22.432538][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:22.432822][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:22.433049][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:22.433255][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:22.433539][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:22.439189][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:22.443828][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:22.444338][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:22.444763][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:22.446194][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:22.446426][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:22.446762][f=-000001] Mex Placement Initialised with 88 spots.
[t=00:00:22.450024][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:22.452946][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:22.453495][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:22.454052][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:22.454968][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:22.455469][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:22.455840][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:22.456123][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:22.462632][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:22.464273][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:22.466722][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:22.467071][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:22.467356][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:22.469580][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:22.470342][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:22.470683][f=-000001] SetSunLighting
[t=00:00:22.471277][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:22.576360][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:22.584546][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:22.586132][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:22.587332][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:22.590464][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:22.590877][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:22.591109][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:22.591310][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:22.591336][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:22.591576][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:22.596018][f=-000001] Writing last game win data
[t=00:00:22.604928][f=-000001] LuaUI v0.3
[t=00:00:22.758802][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:22.952683][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:22.952962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:22.953481][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:22.953503][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:22.977176][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14973, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364312}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0349}
[t=00:00:23.680954][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:23.951369][f=-000001] GameID: a5bd3266f45ba24651fab2e773988218
[t=00:00:23.951692][f=-000001] Connection attempt from LogicDaemon
[t=00:00:23.951707][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:23.951922][f=-000001]  -> Connection established (given id 0)
[t=00:00:23.951957][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:23.951987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:23.952040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a75556c00eff56b5db2c34b15fda5a17de4499f168f3ea9547999270117276de6f97378025a04c4c859755fefaaccdd217a694fccf566dbdc4b660ab981ce7a1]"
[t=00:00:23.952059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6eba1fe7b63f5b6e4d128b738b8525c508e063d88e4af8295d886ff442a6e90cd4e7a6e5cb38a05c06b98230fef533850b27a1767f2bae72f54d27b026a08d34]"
[t=00:00:24.145779][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:24.146205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002103c190ab0,000002110517e3b0}][locale="C"]"
[t=00:00:24.146235][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:25.915645][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:40.635971][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:51.026291][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:00:56.175484][f=0000467] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:56.175517][f=0000467] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:56.175530][f=0000467] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:56.175560][f=0000467] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:56.175572][f=0000467] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:56.175583][f=0000467] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:12.026649][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:42.075219][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:01:45.275649][f=0001939] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:45.275681][f=0001939] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:45.275695][f=0001939] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:45.275722][f=0001939] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:45.275734][f=0001939] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:45.275744][f=0001939] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:23.029023][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:02:58.677439][f=0004141] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:02:58.677530][f=0004141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:02:58.980367][f=0004150] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:10.686289][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:14.075828][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value)
[t=00:03:23.130210][f=0004875] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:03:23.130311][f=0004875] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:03:23.428694][f=0004884] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:03:38.378897][f=0005333] game_message: Solar Collector is under attack
[t=00:03:44.081883][f=0005504] game_message: Solar Collector is under attack
[t=00:03:47.378141][f=0005602] [SpringApp::Kill][1] fromRun=1
[t=00:03:47.378186][f=0005602] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:47.405108][f=0005602]  [async=0] threads=6 tasks=189815 {sum,avg}{exec,wait}time={{5304.222, 0.028}, {16407.812, 0.086}}ms
[t=00:03:47.405150][f=0005602]      thread=1 tasks=37963 {sum,min,max,avg}{exec,wait}time={{1126.873, 0.000, 161.353, 0.030}, {1379.367, 0.000, 18446744027136.000, 0.036}}ms
[t=00:03:47.405164][f=0005602]      thread=2 tasks=37963 {sum,min,max,avg}{exec,wait}time={{1045.375, 0.000, 159.640, 0.028}, {3903.089, 0.000, 18446744027136.000, 0.103}}ms
[t=00:03:47.405175][f=0005602]      thread=3 tasks=37963 {sum,min,max,avg}{exec,wait}time={{1138.796, 0.000, 172.378, 0.030}, {3758.654, 0.000, 18446744027136.000, 0.099}}ms
[t=00:03:47.405194][f=0005602]      thread=4 tasks=37963 {sum,min,max,avg}{exec,wait}time={{939.737, 0.000, 162.968, 0.025}, {3632.500, 0.000, 15.544, 0.096}}ms
[t=00:03:47.405208][f=0005602]      thread=5 tasks=37963 {sum,min,max,avg}{exec,wait}time={{1053.440, 0.000, 168.525, 0.028}, {3734.204, 0.000, 17.130, 0.098}}ms
[t=00:03:47.405225][f=0005602]  [async=1] threads=6 tasks=3561 {sum,avg}{exec,wait}time={{33096.730, 9.294}, {18178000.000, 5104.746}}ms
[t=00:03:47.405256][f=0005602]      thread=1 tasks=711 {sum,min,max,avg}{exec,wait}time={{6632.479, 0.001, 581.077, 9.328}, {3645818.000, 0.394, 6629.491, 5127.733}}ms
[t=00:03:47.405274][f=0005602]      thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{6621.188, 0.001, 581.220, 9.299}, {3610007.250, 0.213, 6629.555, 5070.235}}ms
[t=00:03:47.405294][f=0005602]      thread=3 tasks=711 {sum,min,max,avg}{exec,wait}time={{6596.426, 0.000, 582.835, 9.278}, {3626414.000, 0.324, 6624.954, 5100.441}}ms
[t=00:03:47.405316][f=0005602]      thread=4 tasks=713 {sum,min,max,avg}{exec,wait}time={{6621.695, 0.000, 563.498, 9.287}, {3650319.000, 0.463, 6624.904, 5119.662}}ms
[t=00:03:47.405330][f=0005602]      thread=5 tasks=714 {sum,min,max,avg}{exec,wait}time={{6624.943, 0.001, 563.157, 9.279}, {3645442.500, 0.522, 6629.561, 5105.662}}ms
[t=00:03:47.405338][f=0005602] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:47.405344][f=0005602] [SpringApp::Kill][2]
[t=00:03:47.405391][f=0005602] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:47.405401][f=0005602] [Game::KillLua][1] dtor=0 luaUI=0000021106180410
[t=00:03:47.405442][f=0005602] Start widgetHandler:Shutdown
[t=00:03:47.408755][f=0005602] Shutdown - SaveOrderList Complete
[t=00:03:47.410343][f=0005602] Writing last game win data
[t=00:03:47.418221][f=0005602] Shutdown - SaveConfigData Complete
[t=00:03:47.418245][f=0005602] Shutdown Widget - Chili Highlight
[t=00:03:47.418262][f=0005602] Shutdown Widget - Draw After Chili
[t=00:03:47.418271][f=0005602] Shutdown Widget - API Unit Tracker GL4
[t=00:03:47.418285][f=0005602] Shutdown Widget - EPIC Menu
[t=00:03:47.419707][f=0005602] Shutdown Widget - Chili Minimap
[t=00:03:47.419803][f=0005602] Shutdown Widget - Chili Widget Selector
[t=00:03:47.420943][f=0005602] Shutdown Widget - Depth of Field Shader
[t=00:03:47.420960][f=0005602] Shutdown Widget - Deferred rendering
[t=00:03:47.420980][f=0005602] Shutdown Widget - Local Team Colors
[t=00:03:47.420996][f=0005602] Shutdown Widget - Display Keys 2
[t=00:03:47.421036][f=0005602] Shutdown Widget - Save Game Menu
[t=00:03:47.421055][f=0005602] Shutdown Widget - Highlight Model Api GL4
[t=00:03:47.421072][f=0005602] Shutdown Widget - Selected Units GL4 2
[t=00:03:47.421090][f=0005602] Shutdown Widget - HealthBars
[t=00:03:47.422271][f=0005602] Shutdown Widget - Noises
[t=00:03:47.422286][f=0005602] Shutdown Widget - Unit Icons
[t=00:03:47.422309][f=0005602] Shutdown Widget - Attrition Counter
[t=00:03:47.422520][f=0005602] Shutdown Widget - BuildETA
[t=00:03:47.422537][f=0005602] Shutdown Widget - Chili Chicken Panel
[t=00:03:47.422576][f=0005602] Shutdown Widget - External VR Grid
[t=00:03:47.422592][f=0005602] Shutdown Widget - Win Counter
[t=00:03:47.422606][f=0005602] Shutdown Widget - EndGame APM stats
[t=00:03:47.423771][f=0005602] Shutdown Widget - Modular Comm Info
[t=00:03:47.423789][f=0005602] Shutdown Widget - Reclaim Field Highlight
[t=00:03:47.423799][f=0005602] Shutdown Widget - State Reverse and Latency
[t=00:03:47.423809][f=0005602] Shutdown Widget - Music Player v2
[t=00:03:47.423826][f=0005602] Shutdown Widget - Chili Economy Panel Default
[t=00:03:47.423910][f=0005602] Shutdown Widget - Stereo3D
[t=00:03:47.423928][f=0005602] Shutdown Widget - Chili EndGame Window
[t=00:03:47.423945][f=0005602] Shutdown Widget - Chili Nuke Warning
[t=00:03:47.423956][f=0005602] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:47.423974][f=0005602] Shutdown Widget - Darkening
[t=00:03:47.423991][f=0005602] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:47.424005][f=0005602] Shutdown Widget - Defense Range Zero-K
[t=00:03:47.424044][f=0005602] Shutdown Widget - Grab Input
[t=00:03:47.425799][f=0005602] Input grabbing is disabled!
[t=00:03:47.425824][f=0005602] Shutdown Widget - Context Menu
[t=00:03:47.425835][f=0005602] Shutdown Widget - Highlight Geos
[t=00:03:47.425845][f=0005602] Shutdown Widget - Local Widgets Config
[t=00:03:47.425862][f=0005602] Shutdown Widget - Attack Warning
[t=00:03:47.425877][f=0005602] Shutdown Widget - MinimapEvents
[t=00:03:47.425889][f=0005602] Shutdown Widget - Missile Silo Range
[t=00:03:47.425915][f=0005602] Shutdown Widget - Point Tracker
[t=00:03:47.425927][f=0005602] Shutdown Widget - Chili Spectator Panels
[t=00:03:47.425937][f=0005602] Shutdown Widget - Startup Info and Selector
[t=00:03:47.425956][f=0005602] Shutdown Widget - Transport AI
[t=00:03:47.425968][f=0005602] Shutdown Widget - Attack AoE
[t=00:03:47.425977][f=0005602] Shutdown Widget - Spotter
[t=00:03:47.425987][f=0005602] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:47.425995][f=0005602] Shutdown Widget - Selection Send
[t=00:03:47.426009][f=0005602] Shutdown Widget - TeamPlatter
[t=00:03:47.426535][f=0005602] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:47.426674][f=0005602] Shutdown Widget - LupsManager
[t=00:03:47.426720][f=0005602] Shutdown Widget - Global Build Command
[t=00:03:47.426958][f=0005602] Shutdown Widget - Newton Firezone
[t=00:03:47.426973][f=0005602] Shutdown Widget - Receive Units Indicator
[t=00:03:47.426982][f=0005602] Shutdown Widget - Chili Pro Console
[t=00:03:47.427474][f=0005602] Shutdown Widget - Persistent Build Height
[t=00:03:47.427497][f=0005602] Shutdown Widget - Lasso Terraform GUI
[t=00:03:47.427516][f=0005602] Shutdown Widget - Chili Framework
[t=00:03:47.427526][f=0005602] Shutdown Widget - Lups
[t=00:03:47.427581][f=0005602] Shutdown Widget - Mex Placement Handler
[t=00:03:47.427593][f=0005602] Shutdown Widget - Chili Core Selector
[t=00:03:47.427671][f=0005602] Shutdown Widget - Custom Markers
[t=00:03:47.427687][f=0005602] Shutdown Widget - Select Keys
[t=00:03:47.427711][f=0005602] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:47.427731][f=0005602] Shutdown Widget - Pause Screen
[t=00:03:47.427855][f=0005602] Shutdown Widget - Bloom Shader Deferred
[t=00:03:47.427871][f=0005602] Shutdown Widget - Color Blindness Correction
[t=00:03:47.427881][f=0005602] Shutdown Widget - Layout Handler
[t=00:03:47.427892][f=0005602] Shutdown Widget - Text To Speech Control
[t=00:03:47.427903][f=0005602] End widgetHandler:Shutdown
[t=00:03:47.494075][f=0005602] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6505063, 0.0} allocedSize{int+, int-, ext}={0, 0, 1403053456}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0304}
[t=00:03:47.494265][f=0005602] [Game::KillLua][2] dtor=0 luaGaia=000002110517e3b0
[t=00:03:47.505628][f=0005602] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:47.505724][f=0005602] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:47.505762][f=0005602] [Game::KillLua][3] dtor=0 luaRules=000002103c190ab0
[t=00:03:47.505809][f=0005602] Start gadgetHandler:Shutdown
[t=00:03:47.505825][f=0005602] Shutdown - StartSetup
[t=00:03:47.505834][f=0005602] Shutdown - UnitMorph
[t=00:03:47.506224][f=0005602] Shutdown - Carrier Drones
[t=00:03:47.506241][f=0005602] Shutdown - Missile Silo Controller
[t=00:03:47.506252][f=0005602] Shutdown - Modular Comm Info
[t=00:03:47.506260][f=0005602] Shutdown - Terrain Texture Handler
[t=00:03:47.506269][f=0005602] Shutdown - UnitCloakShield
[t=00:03:47.508799][f=0005602] Shutdown - Starlight Handler
[t=00:03:47.508846][f=0005602] End gadgetHandler:Shutdown
[t=00:03:47.537480][f=0005602] Start gadgetHandler:Shutdown
[t=00:03:47.537527][f=0005602] Shutdown - Teleport Throw
[t=00:03:47.537540][f=0005602] Shutdown - UnitMorph
[t=00:03:47.537558][f=0005602] Shutdown - Commander Skin Renderer
[t=00:03:47.538032][f=0005602] Shutdown - Missile fired callins
[t=00:03:47.538051][f=0005602] Shutdown - Modular Comm Info
[t=00:03:47.538061][f=0005602] Shutdown - Retreat Command
[t=00:03:47.538074][f=0005602] Shutdown - Shockwaves
[t=00:03:47.538083][f=0005602] Shutdown - Unit tint API
[t=00:03:47.538093][f=0005602] Shutdown - Unit glow API
[t=00:03:47.538111][f=0005602] Shutdown - UnitCloakShield
[t=00:03:47.538126][f=0005602] Shutdown - Lups Cloak FX
[t=00:03:47.538135][f=0005602] Shutdown - Lups
[t=00:03:47.538186][f=0005602] Shutdown - Lups Shield
[t=00:03:47.538222][f=0005602] End gadgetHandler:Shutdown
[t=00:03:47.554497][f=0005602] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 672, 0.0} allocedSize{int+, int-, ext}={0, 0, 101816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0089}
[t=00:03:47.554792][f=0005602] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:47.554929][f=0005602] [Game::KillLua][4] dtor=0
[t=00:03:47.554945][f=0005602] [Game::KillLua][5] dtor=0
[t=00:03:47.588923][f=0005602] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-01_22-09-42-076_Gecko Isle Remake v1_105.1.1-2457-g8095d30 BAR105.sdfz" (83842 bytes)
[t=00:03:47.589028][f=0005602] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:47.591392][f=0005602] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:47.591415][f=0005602] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
[t=00:03:47.591476][f=0005602] [Sound] [Sound::UpdateThread][4] ctx=00000210676c1b10 dev=0000021067837130
[t=00:03:47.591655][f=0005602] [Sound] [Sound::UpdateThread][5] ctx=00000210676c1b10 dev=0000021067837130
[t=00:03:47.591671][f=0005602] [Sound] [Sound::Cleanup][alcDestroyContext(00000210676c1b10)]
[t=00:03:47.592848][f=0005602] [Sound] [Sound::Cleanup][alcCloseDevice(0000021067837130)]
[t=00:03:47.593019][f=0005602] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:47.618569][f=0005602] [Sound] [Sound::UpdateThread][6]
[t=00:03:47.619428][f=0005602] [Game::~CGame][1]
[t=00:03:47.619443][f=0005602] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:47.619464][f=0005602] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:47.619471][f=0005602] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:47.619478][f=0005602] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:47.619484][f=0005602] [Game::KillLua][4] dtor=1
[t=00:03:47.619491][f=0005602] [Game::KillLua][5] dtor=1
[t=00:03:47.619800][f=0005602] [Game::KillMisc][1]
[t=00:03:47.619809][f=0005602] [Game::KillMisc][2]
[t=00:03:47.620144][f=0005602] [Game::KillMisc][3]
[t=00:03:47.620286][f=0005602] [Game::KillRendering][1]
[t=00:03:47.629096][f=0005602] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:47.645888][f=0005602] [3DOParser::Kill] allocated 1 pieces
[t=00:03:47.645911][f=0005602] [S3OParser::Kill] allocated 5514 pieces
[t=00:03:47.646365][f=0005602] [AssParser::Kill] allocated 677 pieces
[t=00:03:47.704955][f=0005602] [Game::KillInterface][1]
[t=00:03:47.705242][f=0005602] [Game::KillInterface][2]
[t=00:03:47.706361][f=0005602] [Game::KillSimulation][1]
[t=00:03:47.706539][f=0005602] [Game::KillSimulation][2]
[t=00:03:47.725357][f=0005602] [CCollisionHandler] dis-/continuous tests: 27/1133171
[t=00:03:47.725387][f=0005602] [Game::KillSimulation][3]
[t=00:03:47.726642][f=0005602] [~CPathCache(32x36)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=3
[t=00:03:47.726770][f=0005602] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:47.726860][f=0005602] [~CPathCache(64x72)] cacheHits=1 hitPercentage=1% numHashColls=0 maxCacheSize=5
[t=00:03:47.726930][f=0005602] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:47.727073][f=0005602] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:47.736342][f=0005602] [LosHandler::Kill] raycast instance cache-{hits,misses}={2646,2328}; shared=11%; cached=42%
[t=00:03:47.747583][f=0005602] [Game::KillSimulation][4]
[t=00:03:47.812714][f=0005602] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:03:47.812750][f=0005602] [Game::~CGame][2]
[t=00:03:47.812782][f=0005602] [Game::~CGame][3]
[t=00:03:47.812971][f=0005602] [SpringApp::Kill][3]
[t=00:03:47.813117][f=0005602] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    390458 bytes sent   in 4165 packets (93.747 bytes/packet)
    226949 bytes recv'd in 4726 packets (48.021 bytes/packet)
    {0.103x, 0.125x} relative protocol overhead {up, down}
    14059 incoming chunks dropped, 11442 outgoing chunks resent
    4116 incoming chunks processed

[t=00:03:47.813162][f=0005602] [SpringApp::Kill][4] font=000002104cd16780
[t=00:03:47.817687][f=0005602] [SpringApp::Kill][5]
[t=00:03:47.821542][f=0005602] [SpringApp::Kill][6]
[t=00:03:47.821566] [SpringApp::Kill][7]
[t=00:03:47.822091] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:47.822104] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:47.822129] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:47.822141] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:47.822150] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {832, 65536, 65536}, EBO = {1248, 262144, 262144}
[t=00:03:47.822165] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:47.822176] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152}
[t=00:03:47.822185] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24520, 1048576, 1048576}, EBO = {36780, 2097152, 2097152}
[t=00:03:47.822205] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:47.822217] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:47.822226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:47.822238] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:47.822249] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {276, 1048576, 1048576}, EBO = {414, 2097152, 2097152}
[t=00:03:47.938576] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:47.938619] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:47.938632] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:47.938642] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:03:47.938654] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:47.939211] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>]
[t=00:03:47.939229] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=0)] #archives[section]=2 #files[section]=8258
[t=00:03:47.939238] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002106781d3f0)
[t=00:03:47.939297] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002106784fb50)
[t=00:03:47.939441] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2216ms
[t=00:03:47.939479]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=47ms
[t=00:03:47.939492]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=38ms
[t=00:03:47.939507]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=31ms
[t=00:03:47.939530]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms
[t=00:03:47.939546]     file="unittextures/bcore_abc_1.tga" indx=7350 inflSize=3210kb readTime=27ms
[t=00:03:47.939556]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=26ms
[t=00:03:47.939582]     file="unittextures/benzcom_2.dds" indx=7361 inflSize=5461kb readTime=26ms
[t=00:03:47.939597]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=24ms
[t=00:03:47.939607]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=23ms
[t=00:03:47.939625]     file="unittextures/krowtexture2.dds" indx=7577 inflSize=1365kb readTime=22ms
[t=00:03:47.941726] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=1)] #archives[section]=1 #files[section]=52
[t=00:03:47.941749] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\gecko_isle_remake_v1.2.sd7 (00000210679166a0)
[t=00:03:47.948544] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:47.948605] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002106781e050)
[t=00:03:47.948815] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002106781e470)
[t=00:03:47.948898] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002106781ec00)
[t=00:03:47.949022] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:47.949045] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:03:47.949125] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:47.949142] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:47.949161] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:47.949177] [VFS] [SpringVFS::DeleteArchives<this=000002104ce559c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:47.950074] [SpringApp::Kill][8]
[t=00:03:47.950097] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:47.950109] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:03:47.950118] [WatchDog::Uninstall][2]
[t=00:03:48.145040] [WatchDog::Uninstall][3]
[t=00:03:48.145055] [SpringApp::Kill][9]